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Convert all code to use StreamSocket::SendQueue
[user/henk/code/inspircd.git] / src / inspsocket.cpp
1 /*
2  * InspIRCd -- Internet Relay Chat Daemon
3  *
4  *   Copyright (C) 2009 Daniel De Graaf <danieldg@inspircd.org>
5  *   Copyright (C) 2007-2009 Robin Burchell <robin+git@viroteck.net>
6  *   Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
7  *   Copyright (C) 2006-2007 Craig Edwards <craigedwards@brainbox.cc>
8  *   Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
9  *   Copyright (C) 2006 Oliver Lupton <oliverlupton@gmail.com>
10  *
11  * This file is part of InspIRCd.  InspIRCd is free software: you can
12  * redistribute it and/or modify it under the terms of the GNU General Public
13  * License as published by the Free Software Foundation, version 2.
14  *
15  * This program is distributed in the hope that it will be useful, but WITHOUT
16  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
17  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
18  * details.
19  *
20  * You should have received a copy of the GNU General Public License
21  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
22  */
23
24
25 #include "inspircd.h"
26 #include "iohook.h"
27
28 BufferedSocket::BufferedSocket()
29 {
30         Timeout = NULL;
31         state = I_ERROR;
32 }
33
34 BufferedSocket::BufferedSocket(int newfd)
35 {
36         Timeout = NULL;
37         this->fd = newfd;
38         this->state = I_CONNECTED;
39         if (fd > -1)
40                 SocketEngine::AddFd(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
41 }
42
43 void BufferedSocket::DoConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
44 {
45         BufferedSocketError err = BeginConnect(ipaddr, aport, maxtime, connectbindip);
46         if (err != I_ERR_NONE)
47         {
48                 state = I_ERROR;
49                 SetError(SocketEngine::LastError());
50                 OnError(err);
51         }
52 }
53
54 BufferedSocketError BufferedSocket::BeginConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
55 {
56         irc::sockets::sockaddrs addr, bind;
57         if (!irc::sockets::aptosa(ipaddr, aport, addr))
58         {
59                 ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!");
60                 return I_ERR_CONNECT;
61         }
62
63         bind.sa.sa_family = 0;
64         if (!connectbindip.empty())
65         {
66                 if (!irc::sockets::aptosa(connectbindip, 0, bind))
67                 {
68                         return I_ERR_BIND;
69                 }
70         }
71
72         return BeginConnect(addr, bind, maxtime);
73 }
74
75 BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout)
76 {
77         if (fd < 0)
78                 fd = socket(dest.sa.sa_family, SOCK_STREAM, 0);
79
80         if (fd < 0)
81                 return I_ERR_SOCKET;
82
83         if (bind.sa.sa_family != 0)
84         {
85                 if (SocketEngine::Bind(fd, bind) < 0)
86                         return I_ERR_BIND;
87         }
88
89         SocketEngine::NonBlocking(fd);
90
91         if (SocketEngine::Connect(this, &dest.sa, dest.sa_size()) == -1)
92         {
93                 if (errno != EINPROGRESS)
94                         return I_ERR_CONNECT;
95         }
96
97         this->state = I_CONNECTING;
98
99         if (!SocketEngine::AddFd(this, FD_WANT_NO_READ | FD_WANT_SINGLE_WRITE | FD_WRITE_WILL_BLOCK))
100                 return I_ERR_NOMOREFDS;
101
102         this->Timeout = new SocketTimeout(this->GetFd(), this, timeout);
103         ServerInstance->Timers.AddTimer(this->Timeout);
104
105         ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "BufferedSocket::DoConnect success");
106         return I_ERR_NONE;
107 }
108
109 void StreamSocket::Close()
110 {
111         if (this->fd > -1)
112         {
113                 // final chance, dump as much of the sendq as we can
114                 DoWrite();
115                 if (GetIOHook())
116                 {
117                         GetIOHook()->OnStreamSocketClose(this);
118                         delete iohook;
119                         DelIOHook();
120                 }
121                 SocketEngine::Shutdown(this, 2);
122                 SocketEngine::Close(this);
123         }
124 }
125
126 CullResult StreamSocket::cull()
127 {
128         Close();
129         return EventHandler::cull();
130 }
131
132 bool StreamSocket::GetNextLine(std::string& line, char delim)
133 {
134         std::string::size_type i = recvq.find(delim);
135         if (i == std::string::npos)
136                 return false;
137         line.assign(recvq, 0, i);
138         recvq.erase(0, i + 1);
139         return true;
140 }
141
142 void StreamSocket::DoRead()
143 {
144         if (GetIOHook())
145         {
146                 int rv = GetIOHook()->OnStreamSocketRead(this, recvq);
147                 if (rv > 0)
148                         OnDataReady();
149                 if (rv < 0)
150                         SetError("Read Error"); // will not overwrite a better error message
151         }
152         else
153         {
154                 char* ReadBuffer = ServerInstance->GetReadBuffer();
155                 int n = SocketEngine::Recv(this, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
156                 if (n == ServerInstance->Config->NetBufferSize)
157                 {
158                         SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
159                         recvq.append(ReadBuffer, n);
160                         OnDataReady();
161                 }
162                 else if (n > 0)
163                 {
164                         SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ);
165                         recvq.append(ReadBuffer, n);
166                         OnDataReady();
167                 }
168                 else if (n == 0)
169                 {
170                         error = "Connection closed";
171                         SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
172                 }
173                 else if (SocketEngine::IgnoreError())
174                 {
175                         SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_READ_WILL_BLOCK);
176                 }
177                 else if (errno == EINTR)
178                 {
179                         SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_ADD_TRIAL_READ);
180                 }
181                 else
182                 {
183                         error = SocketEngine::LastError();
184                         SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
185                 }
186         }
187 }
188
189 /* Don't try to prepare huge blobs of data to send to a blocked socket */
190 static const int MYIOV_MAX = IOV_MAX < 128 ? IOV_MAX : 128;
191
192 void StreamSocket::DoWrite()
193 {
194         if (sendq.empty())
195                 return;
196         if (!error.empty() || fd < 0)
197         {
198                 ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "DoWrite on errored or closed socket");
199                 return;
200         }
201
202         if (GetIOHook())
203         {
204                 {
205                         while (error.empty() && !sendq.empty())
206                         {
207                                 if (sendq.size() > 1 && sendq.front().length() < 1024)
208                                 {
209                                         // Avoid multiple repeated SSL encryption invocations
210                                         // This adds a single copy of the queue, but avoids
211                                         // much more overhead in terms of system calls invoked
212                                         // by the IOHook.
213                                         //
214                                         // The length limit of 1024 is to prevent merging strings
215                                         // more than once when writes begin to block.
216                                         std::string tmp;
217                                         tmp.reserve(1280);
218                                         while (!sendq.empty() && tmp.length() < 1024)
219                                         {
220                                                 tmp.append(sendq.front());
221                                                 sendq.pop_front();
222                                         }
223                                         sendq.push_front(tmp);
224                                 }
225
226                                 {
227                                         int rv = GetIOHook()->OnStreamSocketWrite(this);
228                                         if (rv > 0)
229                                         {
230                                                 // consumed the entire string, and is ready for more
231                                                 sendq.pop_front();
232                                         }
233                                         else if (rv == 0)
234                                         {
235                                                 // socket has blocked. Stop trying to send data.
236                                                 // IOHook has requested unblock notification from the socketengine
237                                                 return;
238                                         }
239                                         else
240                                         {
241                                                 SetError("Write Error"); // will not overwrite a better error message
242                                                 return;
243                                         }
244                                 }
245                         }
246                 }
247         }
248         else
249         {
250                 // don't even try if we are known to be blocking
251                 if (GetEventMask() & FD_WRITE_WILL_BLOCK)
252                         return;
253                 // start out optimistic - we won't need to write any more
254                 int eventChange = FD_WANT_EDGE_WRITE;
255                 while (error.empty() && !sendq.empty() && eventChange == FD_WANT_EDGE_WRITE)
256                 {
257                         // Prepare a writev() call to write all buffers efficiently
258                         int bufcount = sendq.size();
259
260                         // cap the number of buffers at MYIOV_MAX
261                         if (bufcount > MYIOV_MAX)
262                         {
263                                 bufcount = MYIOV_MAX;
264                         }
265
266                         int rv_max = 0;
267                         int rv;
268                         {
269                                 SocketEngine::IOVector iovecs[MYIOV_MAX];
270                                 size_t j = 0;
271                                 for (SendQueue::const_iterator i = sendq.begin(), end = i+bufcount; i != end; ++i, j++)
272                                 {
273                                         const SendQueue::Element& elem = *i;
274                                         iovecs[j].iov_base = const_cast<char*>(elem.data());
275                                         iovecs[j].iov_len = elem.length();
276                                         rv_max += elem.length();
277                                 }
278                                 rv = SocketEngine::WriteV(this, iovecs, bufcount);
279                         }
280
281                         if (rv == (int)sendq.bytes())
282                         {
283                                 // it's our lucky day, everything got written out. Fast cleanup.
284                                 // This won't ever happen if the number of buffers got capped.
285                                 sendq.clear();
286                         }
287                         else if (rv > 0)
288                         {
289                                 // Partial write. Clean out strings from the sendq
290                                 if (rv < rv_max)
291                                 {
292                                         // it's going to block now
293                                         eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
294                                 }
295                                 while (rv > 0 && !sendq.empty())
296                                 {
297                                         const SendQueue::Element& front = sendq.front();
298                                         if (front.length() <= (size_t)rv)
299                                         {
300                                                 // this string got fully written out
301                                                 rv -= front.length();
302                                                 sendq.pop_front();
303                                         }
304                                         else
305                                         {
306                                                 // stopped in the middle of this string
307                                                 sendq.erase_front(rv);
308                                                 rv = 0;
309                                         }
310                                 }
311                         }
312                         else if (rv == 0)
313                         {
314                                 error = "Connection closed";
315                         }
316                         else if (SocketEngine::IgnoreError())
317                         {
318                                 eventChange = FD_WANT_FAST_WRITE | FD_WRITE_WILL_BLOCK;
319                         }
320                         else if (errno == EINTR)
321                         {
322                                 // restart interrupted syscall
323                                 errno = 0;
324                         }
325                         else
326                         {
327                                 error = SocketEngine::LastError();
328                         }
329                 }
330                 if (!error.empty())
331                 {
332                         // error - kill all events
333                         SocketEngine::ChangeEventMask(this, FD_WANT_NO_READ | FD_WANT_NO_WRITE);
334                 }
335                 else
336                 {
337                         SocketEngine::ChangeEventMask(this, eventChange);
338                 }
339         }
340 }
341
342 void StreamSocket::WriteData(const std::string &data)
343 {
344         if (fd < 0)
345         {
346                 ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Attempt to write data to dead socket: %s",
347                         data.c_str());
348                 return;
349         }
350
351         /* Append the data to the back of the queue ready for writing */
352         sendq.push_back(data);
353
354         SocketEngine::ChangeEventMask(this, FD_ADD_TRIAL_WRITE);
355 }
356
357 bool SocketTimeout::Tick(time_t)
358 {
359         ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "SocketTimeout::Tick");
360
361         if (SocketEngine::GetRef(this->sfd) != this->sock)
362         {
363                 delete this;
364                 return false;
365         }
366
367         if (this->sock->state == I_CONNECTING)
368         {
369                 // for connecting sockets, the timeout can occur
370                 // which causes termination of the connection after
371                 // the given number of seconds without a successful
372                 // connection.
373                 this->sock->OnTimeout();
374                 this->sock->OnError(I_ERR_TIMEOUT);
375                 this->sock->state = I_ERROR;
376
377                 ServerInstance->GlobalCulls.AddItem(sock);
378         }
379
380         this->sock->Timeout = NULL;
381         delete this;
382         return false;
383 }
384
385 void BufferedSocket::OnConnected() { }
386 void BufferedSocket::OnTimeout() { return; }
387
388 void BufferedSocket::OnEventHandlerWrite()
389 {
390         if (state == I_CONNECTING)
391         {
392                 state = I_CONNECTED;
393                 this->OnConnected();
394                 if (!GetIOHook())
395                         SocketEngine::ChangeEventMask(this, FD_WANT_FAST_READ | FD_WANT_EDGE_WRITE);
396         }
397         this->StreamSocket::OnEventHandlerWrite();
398 }
399
400 BufferedSocket::~BufferedSocket()
401 {
402         this->Close();
403         // The timer is removed from the TimerManager in Timer::~Timer()
404         delete Timeout;
405 }
406
407 void StreamSocket::OnEventHandlerError(int errornum)
408 {
409         if (!error.empty())
410                 return;
411
412         if (errornum == 0)
413                 SetError("Connection closed");
414         else
415                 SetError(SocketEngine::GetError(errornum));
416
417         BufferedSocketError errcode = I_ERR_OTHER;
418         switch (errornum)
419         {
420                 case ETIMEDOUT:
421                         errcode = I_ERR_TIMEOUT;
422                         break;
423                 case ECONNREFUSED:
424                 case 0:
425                         errcode = I_ERR_CONNECT;
426                         break;
427                 case EADDRINUSE:
428                         errcode = I_ERR_BIND;
429                         break;
430                 case EPIPE:
431                 case EIO:
432                         errcode = I_ERR_WRITE;
433                         break;
434         }
435
436         // Log and call OnError()
437         CheckError(errcode);
438 }
439
440 void StreamSocket::OnEventHandlerRead()
441 {
442         if (!error.empty())
443                 return;
444
445         try
446         {
447                 DoRead();
448         }
449         catch (CoreException& ex)
450         {
451                 ServerInstance->Logs->Log("SOCKET", LOG_DEFAULT, "Caught exception in socket processing on FD %d - '%s'", fd, ex.GetReason().c_str());
452                 SetError(ex.GetReason());
453         }
454         CheckError(I_ERR_OTHER);
455 }
456
457 void StreamSocket::OnEventHandlerWrite()
458 {
459         if (!error.empty())
460                 return;
461
462         DoWrite();
463         CheckError(I_ERR_OTHER);
464 }
465
466 void StreamSocket::CheckError(BufferedSocketError errcode)
467 {
468         if (!error.empty())
469         {
470                 ServerInstance->Logs->Log("SOCKET", LOG_DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
471                 OnError(errcode);
472         }
473 }