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[user/henk/code/inspircd.git] / src / inspsocket.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
6  * See: http://wiki.inspircd.org/Credits
7  *
8  * This program is free but copyrighted software; see
9  *            the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 #include "inspircd.h"
15 #include "socket.h"
16 #include "inspstring.h"
17 #include "socketengine.h"
18
19 BufferedSocket::BufferedSocket()
20 {
21         Timeout = NULL;
22         state = I_ERROR;
23 }
24
25 BufferedSocket::BufferedSocket(int newfd)
26 {
27         Timeout = NULL;
28         this->fd = newfd;
29         this->state = I_CONNECTED;
30         if (fd > -1)
31                 ServerInstance->SE->AddFd(this);
32 }
33
34 void BufferedSocket::DoConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
35 {
36         BufferedSocketError err = BeginConnect(ipaddr, aport, maxtime, connectbindip);
37         if (err != I_ERR_NONE)
38         {
39                 state = I_ERROR;
40                 SetError(strerror(errno));
41                 OnError(err);
42         }
43 }
44
45 BufferedSocketError BufferedSocket::BeginConnect(const std::string &ipaddr, int aport, unsigned long maxtime, const std::string &connectbindip)
46 {
47         irc::sockets::sockaddrs addr, bind;
48         if (!irc::sockets::aptosa(ipaddr.c_str(), aport, &addr))
49         {
50                 ServerInstance->Logs->Log("SOCKET", DEBUG, "BUG: Hostname passed to BufferedSocket, rather than an IP address!");
51                 return I_ERR_CONNECT;
52         }
53
54         bind.sa.sa_family = 0;
55         if (!connectbindip.empty())
56         {
57                 if (!irc::sockets::aptosa(connectbindip.c_str(), 0, &bind))
58                 {
59                         return I_ERR_BIND;
60                 }
61         }
62
63         return BeginConnect(addr, bind, maxtime);
64 }
65
66 static void IncreaseOSBuffers(int fd)
67 {
68         // attempt to increase socket sendq and recvq as high as its possible
69         int sendbuf = 32768;
70         int recvbuf = 32768;
71         setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf));
72         setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(recvbuf));
73         // on failure, do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work.
74 }
75
76 BufferedSocketError BufferedSocket::BeginConnect(const irc::sockets::sockaddrs& dest, const irc::sockets::sockaddrs& bind, unsigned long timeout)
77 {
78         if (fd < 0)
79                 fd = socket(dest.sa.sa_family, SOCK_STREAM, 0);
80
81         if (fd < 0)
82                 return I_ERR_SOCKET;
83
84         if (bind.sa.sa_family != 0)
85         {
86                 if (ServerInstance->SE->Bind(fd, &bind.sa, sa_size(bind)) < 0)
87                         return I_ERR_BIND;
88         }
89
90         ServerInstance->SE->NonBlocking(fd);
91
92         if (ServerInstance->SE->Connect(this, &dest.sa, sa_size(dest)) == -1)
93         {
94                 if (errno != EINPROGRESS)
95                         return I_ERR_CONNECT;
96         }
97
98         this->state = I_CONNECTING;
99
100         if (!ServerInstance->SE->AddFd(this, true))
101                 return I_ERR_NOMOREFDS;
102
103         this->Timeout = new SocketTimeout(this->GetFd(), this, timeout, ServerInstance->Time());
104         ServerInstance->Timers->AddTimer(this->Timeout);
105
106         IncreaseOSBuffers(fd);
107
108         ServerInstance->Logs->Log("SOCKET", DEBUG,"BufferedSocket::DoConnect success");
109         return I_ERR_NONE;
110 }
111
112 void StreamSocket::Close()
113 {
114         /* Save this, so we dont lose it,
115          * otherise on failure, error messages
116          * might be inaccurate.
117          */
118         int save = errno;
119         if (this->fd > -1)
120         {
121                 if (IOHook)
122                 {
123                         try
124                         {
125                                 IOHook->OnStreamSocketClose(this);
126                         }
127                         catch (CoreException& modexcept)
128                         {
129                                 ServerInstance->Logs->Log("SOCKET", DEFAULT,"%s threw an exception: %s",
130                                         modexcept.GetSource(), modexcept.GetReason());
131                         }
132                 }
133                 ServerInstance->SE->Shutdown(this, 2);
134                 ServerInstance->SE->DelFd(this);
135                 ServerInstance->SE->Close(this);
136                 fd = -1;
137         }
138         errno = save;
139 }
140
141 void StreamSocket::cull()
142 {
143         Close();
144 }
145
146 bool StreamSocket::GetNextLine(std::string& line, char delim)
147 {
148         std::string::size_type i = recvq.find(delim);
149         if (i == std::string::npos)
150                 return false;
151         line = recvq.substr(0, i - 1);
152         // TODO is this the most efficient way to split?
153         recvq = recvq.substr(i + 1);
154         return true;
155 }
156
157 void StreamSocket::DoRead()
158 {
159         if (IOHook)
160         {
161                 int rv = -1;
162                 try
163                 {
164                         rv = IOHook->OnStreamSocketRead(this, recvq);
165                 }
166                 catch (CoreException& modexcept)
167                 {
168                         ServerInstance->Logs->Log("SOCKET", DEFAULT, "%s threw an exception: %s",
169                                 modexcept.GetSource(), modexcept.GetReason());
170                         return;
171                 }
172                 if (rv > 0)
173                         OnDataReady();
174                 if (rv < 0)
175                         SetError("Read Error"); // will not overwrite a better error message
176         }
177         else
178         {
179                 char* ReadBuffer = ServerInstance->GetReadBuffer();
180                 int n = recv(fd, ReadBuffer, ServerInstance->Config->NetBufferSize, 0);
181                 if (n > 0)
182                 {
183                         recvq.append(ReadBuffer, n);
184                         OnDataReady();
185                 }
186                 else if (n == 0)
187                 {
188                         error = "Connection closed";
189                 }
190                 else if (errno != EAGAIN && errno != EINTR)
191                 {
192                         error = strerror(errno);
193                 }
194         }
195 }
196
197 void StreamSocket::DoWrite()
198 {
199         if (sendq.empty())
200                 return;
201
202         if (IOHook)
203         {
204                 int rv = -1;
205                 try
206                 {
207                         while (!sendq.empty())
208                         {
209                                 std::string& front = sendq.front();
210                                 int itemlen = front.length();
211                                 rv = IOHook->OnStreamSocketWrite(this, front);
212                                 if (rv > 0)
213                                 {
214                                         // consumed the entire string, and is ready for more
215                                         sendq_len -= itemlen;
216                                         sendq.pop_front();
217                                 }
218                                 else if (rv == 0)
219                                 {
220                                         // socket has blocked. Stop trying to send data.
221                                         // IOHook has requested unblock notification from the socketengine
222
223                                         // Since it is possible that a partial write took place, adjust sendq_len
224                                         sendq_len = sendq_len - itemlen + front.length();
225                                         return;
226                                 }
227                                 else
228                                 {
229                                         SetError("Write Error"); // will not overwrite a better error message
230                                         return;
231                                 }
232                         }
233                 }
234                 catch (CoreException& modexcept)
235                 {
236                         ServerInstance->Logs->Log("SOCKET", DEBUG,"%s threw an exception: %s",
237                                 modexcept.GetSource(), modexcept.GetReason());
238                 }
239         }
240         else
241         {
242                 // Prepare a writev() call to write all buffers efficiently
243                 int bufcount = sendq.size();
244                 
245                 // cap the number of buffers at IOV_MAX
246                 if (bufcount > IOV_MAX)
247                         bufcount = IOV_MAX;
248
249                 iovec* iovecs = new iovec[bufcount];
250                 for(int i=0; i < bufcount; i++)
251                 {
252                         iovecs[i].iov_base = const_cast<char*>(sendq[i].data());
253                         iovecs[i].iov_len = sendq[i].length();
254                 }
255                 int rv = writev(fd, iovecs, bufcount);
256                 delete[] iovecs;
257                 if (rv == (int)sendq_len)
258                 {
259                         // it's our lucky day, everything got written out. Fast cleanup.
260                         sendq_len = 0;
261                         sendq.clear();
262                 }
263                 else if (rv > 0)
264                 {
265                         // Partial write. Clean out strings from the sendq
266                         sendq_len -= rv;
267                         while (rv > 0 && !sendq.empty())
268                         {
269                                 std::string& front = sendq.front();
270                                 if (front.length() < (size_t)rv)
271                                 {
272                                         // this string got fully written out
273                                         rv -= front.length();
274                                         sendq.pop_front();
275                                 }
276                                 else
277                                 {
278                                         // stopped in the middle of this string
279                                         front = front.substr(rv);
280                                         rv = 0;
281                                 }
282                         }
283                 }
284                 else if (rv == 0)
285                 {
286                         error = "Connection closed";
287                 }
288                 else if (errno != EAGAIN && errno != EINTR)
289                 {
290                         error = strerror(errno);
291                 }
292                 if (sendq_len && error.empty())
293                         ServerInstance->SE->WantWrite(this);
294         }
295 }
296
297 void StreamSocket::WriteData(const std::string &data)
298 {
299         if (fd < 0)
300         {
301                 ServerInstance->Logs->Log("SOCKET", DEBUG, "Attempt to write data to dead socket: %s",
302                         data.c_str());
303                 return;
304         }
305         bool newWrite = sendq.empty() && !data.empty();
306
307         /* Append the data to the back of the queue ready for writing */
308         sendq.push_back(data);
309         sendq_len += data.length();
310
311         if (newWrite)
312         {
313                 // TODO perhaps we should try writing first, before asking SE about writes?
314                 // DoWrite();
315                 ServerInstance->SE->WantWrite(this);
316         }
317 }
318
319 void SocketTimeout::Tick(time_t)
320 {
321         ServerInstance->Logs->Log("SOCKET", DEBUG,"SocketTimeout::Tick");
322
323         if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
324                 return;
325
326         if (this->sock->state == I_CONNECTING)
327         {
328                 // for connecting sockets, the timeout can occur
329                 // which causes termination of the connection after
330                 // the given number of seconds without a successful
331                 // connection.
332                 this->sock->OnTimeout();
333                 this->sock->OnError(I_ERR_TIMEOUT);
334
335                 /* NOTE: We must set this AFTER DelFd, as we added
336                  * this socket whilst writeable. This means that we
337                  * must DELETE the socket whilst writeable too!
338                  */
339                 this->sock->state = I_ERROR;
340
341                 ServerInstance->GlobalCulls.AddItem(sock);
342         }
343
344         this->sock->Timeout = NULL;
345 }
346
347 void BufferedSocket::OnConnected() { }
348 void BufferedSocket::OnTimeout() { return; }
349
350 void BufferedSocket::DoWrite()
351 {
352         if (state == I_CONNECTING)
353         {
354                 state = I_CONNECTED;
355                 this->OnConnected();
356                 if (GetIOHook())
357                         GetIOHook()->OnStreamSocketConnect(this);
358         }
359         this->StreamSocket::DoWrite();
360 }
361
362 BufferedSocket::~BufferedSocket()
363 {
364         this->Close();
365         if (Timeout)
366         {
367                 ServerInstance->Timers->DelTimer(Timeout);
368                 Timeout = NULL;
369         }
370 }
371
372 void StreamSocket::HandleEvent(EventType et, int errornum)
373 {
374         BufferedSocketError errcode = I_ERR_OTHER;
375         switch (et)
376         {
377                 case EVENT_ERROR:
378                 {
379                         SetError(strerror(errornum));
380                         switch (errornum)
381                         {
382                                 case ETIMEDOUT:
383                                         errcode = I_ERR_TIMEOUT;
384                                         break;
385                                 case ECONNREFUSED:
386                                 case 0:
387                                         errcode = I_ERR_CONNECT;
388                                         break;
389                                 case EADDRINUSE:
390                                         errcode = I_ERR_BIND;
391                                         break;
392                                 case EPIPE:
393                                 case EIO:
394                                         errcode = I_ERR_WRITE;
395                                         break;
396                         }
397                         break;
398                 }
399                 case EVENT_READ:
400                 {
401                         DoRead();
402                         break;
403                 }
404                 case EVENT_WRITE:
405                 {
406                         DoWrite();
407                         break;
408                 }
409         }
410         if (!error.empty())
411         {
412                 ServerInstance->Logs->Log("SOCKET", DEBUG, "Error on FD %d - '%s'", fd, error.c_str());
413                 OnError(errcode);
414                 ServerInstance->GlobalCulls.AddItem(this);
415         }
416 }
417