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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2008 InspIRCd Development Team
6  * See: http://www.inspircd.org/wiki/index.php/Credits
7  *
8  * This program is free but copyrighted software; see
9  *            the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 /* $Core: libIRCDinspsocket */
15
16 #include "socket.h"
17 #include "inspstring.h"
18 #include "socketengine.h"
19 #include "inspircd.h"
20
21 using irc::sockets::OpenTCPSocket;
22
23 bool BufferedSocket::Readable()
24 {
25         return ((this->state != I_CONNECTING) && (this->WaitingForWriteEvent == false));
26 }
27
28 BufferedSocket::BufferedSocket(InspIRCd* SI)
29 {
30         this->Timeout = NULL;
31         this->state = I_DISCONNECTED;
32         this->fd = -1;
33         this->WaitingForWriteEvent = false;
34         this->Instance = SI;
35         this->IsIOHooked = false;
36 }
37
38 BufferedSocket::BufferedSocket(InspIRCd* SI, int newfd, const char* ip)
39 {
40         this->Timeout = NULL;
41         this->fd = newfd;
42         this->state = I_CONNECTED;
43         strlcpy(this->IP,ip,MAXBUF);
44         this->WaitingForWriteEvent = false;
45         this->Instance = SI;
46         this->IsIOHooked = false;
47         if (this->fd > -1)
48                 this->Instance->SE->AddFd(this);
49 }
50
51 BufferedSocket::BufferedSocket(InspIRCd* SI, const std::string &ipaddr, int aport, bool listening, unsigned long maxtime, const std::string &connectbindip)
52 {
53         this->cbindip = connectbindip;
54         this->fd = -1;
55         this->Instance = SI;
56         strlcpy(host,ipaddr.c_str(),MAXBUF);
57         this->WaitingForWriteEvent = false;
58         this->IsIOHooked = false;
59         this->Timeout = NULL;
60         if (listening)
61         {
62                 if ((this->fd = OpenTCPSocket(host)) == ERROR)
63                 {
64                         this->fd = -1;
65                         this->state = I_ERROR;
66                         this->OnError(I_ERR_SOCKET);
67                         return;
68                 }
69                 else
70                 {
71                         if (!SI->BindSocket(this->fd,aport,(char*)ipaddr.c_str()))
72                         {
73                                 this->Close();
74                                 this->fd = -1;
75                                 this->state = I_ERROR;
76                                 this->OnError(I_ERR_BIND);
77                                 this->ClosePending = true;
78                                 return;
79                         }
80                         else
81                         {
82                                 this->state = I_LISTENING;
83                                 this->port = aport;
84                                 if (this->fd > -1)
85                                 {
86                                         if (!this->Instance->SE->AddFd(this))
87                                         {
88                                                 this->Close();
89                                                 this->state = I_ERROR;
90                                                 this->OnError(I_ERR_NOMOREFDS);
91                                         }
92                                 }
93                                 return;
94                         }
95                 }
96         }
97         else
98         {
99                 strlcpy(this->host,ipaddr.c_str(),MAXBUF);
100                 this->port = aport;
101
102                 bool ipvalid = true;
103 #ifdef IPV6
104                 if (strchr(host,':'))
105                 {
106                         in6_addr n;
107                         if (inet_pton(AF_INET6, host, &n) < 1)
108                                 ipvalid = false;
109                 }
110                 else
111 #endif
112                 {
113                         in_addr n;
114                         if (inet_aton(host,&n) < 1)
115                                 ipvalid = false;
116                 }
117                 if (!ipvalid)
118                 {
119                         this->Instance->Log(DEBUG,"BUG: Hostname passed to BufferedSocket, rather than an IP address!");
120                         this->OnError(I_ERR_CONNECT);
121                         this->Close();
122                         this->fd = -1;
123                         this->state = I_ERROR;
124                         return;
125                 }
126                 else
127                 {
128                         strlcpy(this->IP,host,MAXBUF);
129                         timeout_val = maxtime;
130                         if (!this->DoConnect())
131                         {
132                                 this->OnError(I_ERR_CONNECT);
133                                 this->Close();
134                                 this->fd = -1;
135                                 this->state = I_ERROR;
136                                 return;
137                         }
138                 }
139         }
140 }
141
142 void BufferedSocket::WantWrite()
143 {
144         this->Instance->SE->WantWrite(this);
145         this->WaitingForWriteEvent = true;
146 }
147
148 void BufferedSocket::SetQueues(int nfd)
149 {
150         // attempt to increase socket sendq and recvq as high as its possible
151         int sendbuf = 32768;
152         int recvbuf = 32768;
153         if(setsockopt(nfd,SOL_SOCKET,SO_SNDBUF,(const char *)&sendbuf,sizeof(sendbuf)) || setsockopt(nfd,SOL_SOCKET,SO_RCVBUF,(const char *)&recvbuf,sizeof(sendbuf)))
154         {
155                 //this->Instance->Log(DEFAULT, "Could not increase SO_SNDBUF/SO_RCVBUF for socket %u", GetFd());
156                 ; // do nothing. I'm a little sick of people trying to interpret this message as a result of why their incorrect setups don't work.
157         }
158 }
159
160 /* Most irc servers require you to specify the ip you want to bind to.
161  * If you dont specify an IP, they rather dumbly bind to the first IP
162  * of the box (e.g. INADDR_ANY). In InspIRCd, we scan thought the IP
163  * addresses we've bound server ports to, and we try and bind our outbound
164  * connections to the first usable non-loopback and non-any IP we find.
165  * This is easier to configure when you have a lot of links and a lot
166  * of servers to configure.
167  */
168 bool BufferedSocket::BindAddr(const std::string &ip)
169 {
170         ConfigReader Conf(this->Instance);
171         socklen_t size = sizeof(sockaddr_in);
172 #ifdef IPV6
173         bool v6 = false;
174         /* Are we looking for a binding to fit an ipv6 host? */
175         if ((ip.empty()) || (ip.find(':') != std::string::npos))
176                 v6 = true;
177 #endif
178         int j = 0;
179         while (j < Conf.Enumerate("bind") || (!ip.empty()))
180         {
181                 std::string IP = ip.empty() ? Conf.ReadValue("bind","address",j) : ip;
182                 if (!ip.empty() || Conf.ReadValue("bind","type",j) == "servers")
183                 {
184                         if (!ip.empty() || ((IP != "*") && (IP != "127.0.0.1") && (!IP.empty()) && (IP != "::1")))
185                         {
186                                 /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
187                                 sockaddr* s = new sockaddr[2];
188 #ifdef IPV6
189                                 if (v6)
190                                 {
191                                         in6_addr n;
192                                         if (inet_pton(AF_INET6, IP.c_str(), &n) > 0)
193                                         {
194                                                 memcpy(&((sockaddr_in6*)s)->sin6_addr, &n, sizeof(sockaddr_in6));
195                                                 ((sockaddr_in6*)s)->sin6_port = 0;
196                                                 ((sockaddr_in6*)s)->sin6_family = AF_INET6;
197                                                 size = sizeof(sockaddr_in6);
198                                         }
199                                         else
200                                         {
201                                                 delete[] s;
202                                                 j++;
203                                                 continue;
204                                         }
205                                 }
206                                 else
207 #endif
208                                 {
209                                         in_addr n;
210                                         if (inet_aton(IP.c_str(), &n) > 0)
211                                         {
212                                                 ((sockaddr_in*)s)->sin_addr = n;
213                                                 ((sockaddr_in*)s)->sin_port = 0;
214                                                 ((sockaddr_in*)s)->sin_family = AF_INET;
215                                         }
216                                         else
217                                         {
218                                                 delete[] s;
219                                                 j++;
220                                                 continue;
221                                         }
222                                 }
223
224                                 if (Instance->SE->Bind(this->fd, s, size) < 0)
225                                 {
226                                         this->state = I_ERROR;
227                                         this->OnError(I_ERR_BIND);
228                                         this->fd = -1;
229                                         delete[] s;
230                                         return false;
231                                 }
232
233                                 delete[] s;
234                                 return true;
235                         }
236                 }
237                 j++;
238         }
239         Instance->Log(DEBUG,"nothing in the config to bind()!");
240         return true;
241 }
242
243 bool BufferedSocket::DoConnect()
244 {
245         /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
246         sockaddr* addr = new sockaddr[2];
247         socklen_t size = sizeof(sockaddr_in);
248 #ifdef IPV6
249         bool v6 = false;
250         if ((!*this->host) || strchr(this->host, ':'))
251                 v6 = true;
252
253         if (v6)
254         {
255                 this->fd = socket(AF_INET6, SOCK_STREAM, 0);
256                 if ((this->fd > -1) && ((strstr(this->IP,"::ffff:") != (char*)&this->IP) && (strstr(this->IP,"::FFFF:") != (char*)&this->IP)))
257                 {
258                         if (!this->BindAddr(this->cbindip))
259                         {
260                                 delete[] addr;
261                                 return false;
262                         }
263                 }
264         }
265         else
266 #endif
267         {
268                 this->fd = socket(AF_INET, SOCK_STREAM, 0);
269                 if (this->fd > -1)
270                 {
271                         if (!this->BindAddr(this->cbindip))
272                         {
273                                 delete[] addr;
274                                 return false;
275                         }
276                 }
277         }
278
279         if (this->fd == -1)
280         {
281                 this->state = I_ERROR;
282                 this->OnError(I_ERR_SOCKET);
283                 delete[] addr;
284                 return false;
285         }
286
287 #ifdef IPV6
288         if (v6)
289         {
290                 in6_addr addy;
291                 if (inet_pton(AF_INET6, this->host, &addy) > 0)
292                 {
293                         ((sockaddr_in6*)addr)->sin6_family = AF_INET6;
294                         memcpy(&((sockaddr_in6*)addr)->sin6_addr, &addy, sizeof(addy));
295                         ((sockaddr_in6*)addr)->sin6_port = htons(this->port);
296                         size = sizeof(sockaddr_in6);
297                 }
298         }
299         else
300 #endif
301         {
302                 in_addr addy;
303                 if (inet_aton(this->host, &addy) > 0)
304                 {
305                         ((sockaddr_in*)addr)->sin_family = AF_INET;
306                         ((sockaddr_in*)addr)->sin_addr = addy;
307                         ((sockaddr_in*)addr)->sin_port = htons(this->port);
308                 }
309         }
310
311         Instance->SE->NonBlocking(this->fd);
312
313 #ifdef WIN32
314         /* UGH for the LOVE OF ZOMBIE JESUS SOMEONE FIX THIS!!!!!!!!!!! */
315         Instance->SE->Blocking(this->fd);
316 #endif
317
318         if (Instance->SE->Connect(this, (sockaddr*)addr, size) == -1)
319         {
320                 if (errno != EINPROGRESS)
321                 {
322                         this->OnError(I_ERR_CONNECT);
323                         this->Close();
324                         this->state = I_ERROR;
325                         return false;
326                 }
327
328                 this->Timeout = new SocketTimeout(this->GetFd(), this->Instance, this, timeout_val, this->Instance->Time());
329                 this->Instance->Timers->AddTimer(this->Timeout);
330         }
331 #ifdef WIN32
332         /* CRAQ SMOKING STUFF TO BE FIXED */
333         Instance->SE->NonBlocking(this->fd);
334 #endif
335         this->state = I_CONNECTING;
336         if (this->fd > -1)
337         {
338                 if (!this->Instance->SE->AddFd(this))
339                 {
340                         this->OnError(I_ERR_NOMOREFDS);
341                         this->Close();
342                         this->state = I_ERROR;
343                         return false;
344                 }
345                 this->SetQueues(this->fd);
346         }
347
348         Instance->Log(DEBUG,"BufferedSocket::DoConnect success");
349         return true;
350 }
351
352
353 void BufferedSocket::Close()
354 {
355         /* Save this, so we dont lose it,
356          * otherise on failure, error messages
357          * might be inaccurate.
358          */
359         int save = errno;
360         if (this->fd > -1)
361         {
362                 if (this->IsIOHooked && Instance->Config->GetIOHook(this))
363                 {
364                         try
365                         {
366                                 Instance->Config->GetIOHook(this)->OnRawSocketClose(this->fd);
367                         }
368                         catch (CoreException& modexcept)
369                         {
370                                 Instance->Log(DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
371                         }
372                 }
373                 Instance->SE->Shutdown(this, 2);
374                 if (Instance->SE->Close(this) != -1)
375                         this->OnClose();
376
377                 if (Instance->SocketCull.find(this) == Instance->SocketCull.end())
378                         Instance->SocketCull[this] = this;
379         }
380         errno = save;
381 }
382
383 std::string BufferedSocket::GetIP()
384 {
385         return this->IP;
386 }
387
388 char* BufferedSocket::Read()
389 {
390         if (!Instance->SE->BoundsCheckFd(this))
391                 return NULL;
392
393         int n = 0;
394
395         if (this->IsIOHooked)
396         {
397                 int result2 = 0;
398                 int MOD_RESULT = 0;
399                 try
400                 {
401                         MOD_RESULT = Instance->Config->GetIOHook(this)->OnRawSocketRead(this->fd,this->ibuf,sizeof(this->ibuf),result2);
402                 }
403                 catch (CoreException& modexcept)
404                 {
405                         Instance->Log(DEFAULT,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
406                 }
407                 if (MOD_RESULT < 0)
408                 {
409                         n = -1;
410                         errno = EAGAIN;
411                 }
412                 else
413                 {
414                         n = result2;
415                 }
416         }
417         else
418         {
419                 n = recv(this->fd,this->ibuf,sizeof(this->ibuf),0);
420         }
421
422         if ((n > 0) && (n <= (int)sizeof(this->ibuf)))
423         {
424                 ibuf[n] = 0;
425                 return ibuf;
426         }
427         else
428         {
429                 int err = errno;
430                 if (err == EAGAIN)
431                         return "";
432                 else
433                         return NULL;
434         }
435 }
436
437 void BufferedSocket::MarkAsClosed()
438 {
439 }
440
441 // There are two possible outcomes to this function.
442 // It will either write all of the data, or an undefined amount.
443 // If an undefined amount is written the connection has failed
444 // and should be aborted.
445 int BufferedSocket::Write(const std::string &data)
446 {
447         /* Try and append the data to the back of the queue, and send it on its way
448          */
449         outbuffer.push_back(data);
450         this->Instance->SE->WantWrite(this);
451         return (!this->FlushWriteBuffer());
452 }
453
454 bool BufferedSocket::FlushWriteBuffer()
455 {
456         errno = 0;
457         if ((this->fd > -1) && (this->state == I_CONNECTED))
458         {
459                 if (this->IsIOHooked)
460                 {
461                         while (outbuffer.size() && (errno != EAGAIN))
462                         {
463                                 try
464                                 {
465                                         /* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
466                                          * implement their own buffering mechanisms
467                                          */
468                                         Instance->Config->GetIOHook(this)->OnRawSocketWrite(this->fd, outbuffer[0].c_str(), outbuffer[0].length());
469                                         outbuffer.pop_front();
470                                 }
471                                 catch (CoreException& modexcept)
472                                 {
473                                         Instance->Log(DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
474                                         return true;
475                                 }
476                         }
477                 }
478                 else
479                 {
480                         /* If we have multiple lines, try to send them all,
481                          * not just the first one -- Brain
482                          */
483                         while (outbuffer.size() && (errno != EAGAIN))
484                         {
485                                 /* Send a line */
486                                 int result = Instance->SE->Send(this, outbuffer[0].c_str(), outbuffer[0].length(), 0);
487
488                                 if (result > 0)
489                                 {
490                                         if ((unsigned int)result >= outbuffer[0].length())
491                                         {
492                                                 /* The whole block was written (usually a line)
493                                                  * Pop the block off the front of the queue,
494                                                  * dont set errno, because we are clear of errors
495                                                  * and want to try and write the next block too.
496                                                  */
497                                                 outbuffer.pop_front();
498                                         }
499                                         else
500                                         {
501                                                 std::string temp = outbuffer[0].substr(result);
502                                                 outbuffer[0] = temp;
503                                                 /* We didnt get the whole line out. arses.
504                                                  * Try again next time, i guess. Set errno,
505                                                  * because we shouldnt be writing any more now,
506                                                  * until the socketengine says its safe to do so.
507                                                  */
508                                                 errno = EAGAIN;
509                                         }
510                                 }
511                                 else if (result == 0)
512                                 {
513                                         this->Instance->SE->DelFd(this);
514                                         this->Close();
515                                         return true;
516                                 }
517                                 else if ((result == -1) && (errno != EAGAIN))
518                                 {
519                                         this->OnError(I_ERR_WRITE);
520                                         this->state = I_ERROR;
521                                         this->Instance->SE->DelFd(this);
522                                         this->Close();
523                                         return true;
524                                 }
525                         }
526                 }
527         }
528
529         if ((errno == EAGAIN) && (fd > -1))
530         {
531                 this->Instance->SE->WantWrite(this);
532         }
533
534         return (fd < 0);
535 }
536
537 void SocketTimeout::Tick(time_t)
538 {
539         ServerInstance->Log(DEBUG,"SocketTimeout::Tick");
540
541         if (ServerInstance->SE->GetRef(this->sfd) != this->sock)
542                 return;
543
544         if (this->sock->state == I_CONNECTING)
545         {
546                 // for non-listening sockets, the timeout can occur
547                 // which causes termination of the connection after
548                 // the given number of seconds without a successful
549                 // connection.
550                 this->sock->OnTimeout();
551                 this->sock->OnError(I_ERR_TIMEOUT);
552                 this->sock->timeout = true;
553
554                 /* NOTE: We must set this AFTER DelFd, as we added
555                  * this socket whilst writeable. This means that we
556                  * must DELETE the socket whilst writeable too!
557                  */
558                 this->sock->state = I_ERROR;
559
560                 if (ServerInstance->SocketCull.find(this->sock) == ServerInstance->SocketCull.end())
561                         ServerInstance->SocketCull[this->sock] = this->sock;
562         }
563
564         this->sock->Timeout = NULL;
565 }
566
567 bool BufferedSocket::Poll()
568 {
569         int incoming = -1;
570
571 #ifndef WINDOWS
572         if (!Instance->SE->BoundsCheckFd(this))
573                 return false;
574 #endif
575
576         if (Instance->SE->GetRef(this->fd) != this)
577                 return false;
578
579         switch (this->state)
580         {
581                 case I_CONNECTING:
582                         /* Our socket was in write-state, so delete it and re-add it
583                          * in read-state.
584                          */
585 #ifndef WINDOWS
586                         if (this->fd > -1)
587                         {
588                                 this->Instance->SE->DelFd(this);
589                                 if (!this->Instance->SE->AddFd(this))
590                                         return false;
591                         }
592 #endif
593                         this->SetState(I_CONNECTED);
594
595                         if (Instance->Config->GetIOHook(this))
596                         {
597                                 Instance->Log(DEBUG,"Hook for raw connect");
598                                 try
599                                 {
600                                         Instance->Config->GetIOHook(this)->OnRawSocketConnect(this->fd);
601                                 }
602                                 catch (CoreException& modexcept)
603                                 {
604                                         Instance->Log(DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
605                                 }
606                         }
607                         return this->OnConnected();
608                 break;
609                 case I_LISTENING:
610                 {
611                         /* The [2] is required because we may write a sockaddr_in6 here, and sockaddr_in6 is larger than sockaddr, where sockaddr_in4 is not. */
612                         sockaddr* client = new sockaddr[2];
613                         length = sizeof (sockaddr_in);
614                         std::string recvip;
615 #ifdef IPV6
616                         if ((!*this->host) || strchr(this->host, ':'))
617                                 length = sizeof(sockaddr_in6);
618 #endif
619                         incoming = Instance->SE->Accept(this, client, &length);
620 #ifdef IPV6
621                         if ((!*this->host) || strchr(this->host, ':'))
622                         {
623                                 char buf[1024];
624                                 recvip = inet_ntop(AF_INET6, &((sockaddr_in6*)client)->sin6_addr, buf, sizeof(buf));
625                         }
626                         else
627 #endif
628                         Instance->SE->NonBlocking(incoming);
629
630                         recvip = inet_ntoa(((sockaddr_in*)client)->sin_addr);
631                         this->OnIncomingConnection(incoming, (char*)recvip.c_str());
632
633                         if (this->IsIOHooked)
634                         {
635                                 try
636                                 {
637                                         Instance->Config->GetIOHook(this)->OnRawSocketAccept(incoming, recvip.c_str(), this->port);
638                                 }
639                                 catch (CoreException& modexcept)
640                                 {
641                                         Instance->Log(DEBUG,"%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
642                                 }
643                         }
644
645                         this->SetQueues(incoming);
646
647                         delete[] client;
648                         return true;
649                 }
650                 break;
651                 case I_CONNECTED:
652                         /* Process the read event */
653                         return this->OnDataReady();
654                 break;
655                 default:
656                 break;
657         }
658         return true;
659 }
660
661 void BufferedSocket::SetState(BufferedSocketState s)
662 {
663         this->state = s;
664 }
665
666 BufferedSocketState BufferedSocket::GetState()
667 {
668         return this->state;
669 }
670
671 int BufferedSocket::GetFd()
672 {
673         return this->fd;
674 }
675
676 bool BufferedSocket::OnConnected() { return true; }
677 void BufferedSocket::OnError(BufferedSocketError) { return; }
678 int BufferedSocket::OnDisconnect() { return 0; }
679 int BufferedSocket::OnIncomingConnection(int, char*) { return 0; }
680 bool BufferedSocket::OnDataReady() { return true; }
681 bool BufferedSocket::OnWriteReady() { return true; }
682 void BufferedSocket::OnTimeout() { return; }
683 void BufferedSocket::OnClose() { return; }
684
685 BufferedSocket::~BufferedSocket()
686 {
687         this->Close();
688         if (Timeout)
689         {
690                 Instance->Timers->DelTimer(Timeout);
691                 Timeout = NULL;
692         }
693 }
694
695 void BufferedSocket::HandleEvent(EventType et, int errornum)
696 {
697         switch (et)
698         {
699                 case EVENT_ERROR:
700                         switch (errornum)
701                         {
702                                 case ETIMEDOUT:
703                                         this->OnError(I_ERR_TIMEOUT);
704                                 break;
705                                 case ECONNREFUSED:
706                                 case 0:
707                                         this->OnError(this->state == I_CONNECTING ? I_ERR_CONNECT : I_ERR_WRITE);
708                                 break;
709                                 case EADDRINUSE:
710                                         this->OnError(I_ERR_BIND);
711                                 break;
712                                 case EPIPE:
713                                 case EIO:
714                                         this->OnError(I_ERR_WRITE);
715                                 break;
716                         }
717                         if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
718                                 this->Instance->SocketCull[this] = this;
719                         return;
720                 break;
721                 case EVENT_READ:
722                         if (!this->Poll())
723                         {
724                                 if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
725                                         this->Instance->SocketCull[this] = this;
726                                 return;
727                         }
728                 break;
729                 case EVENT_WRITE:
730                         if (this->WaitingForWriteEvent)
731                         {
732                                 this->WaitingForWriteEvent = false;
733                                 if (!this->OnWriteReady())
734                                 {
735                                         if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
736                                                 this->Instance->SocketCull[this] = this;
737                                         return;
738                                 }
739                         }
740                         if (this->state == I_CONNECTING)
741                         {
742                                 /* This might look wrong as if we should be actually calling
743                                  * with EVENT_WRITE, but trust me it is correct. There are some
744                                  * writeability-state things in the read code, because of how
745                                  * BufferedSocket used to work regarding write buffering in previous
746                                  * versions of InspIRCd. - Brain
747                                  */
748                                 this->HandleEvent(EVENT_READ);
749                                 return;
750                         }
751                         else
752                         {
753                                 if (this->FlushWriteBuffer())
754                                 {
755                                         if (this->Instance->SocketCull.find(this) == this->Instance->SocketCull.end())
756                                                 this->Instance->SocketCull[this] = this;
757                                         return;
758                                 }
759                         }
760                 break;
761         }
762 }
763