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Make irc::sockets::* parameters consistent, add irc::sockets::mask
[user/henk/code/inspircd.git] / src / listensocket.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
6  * See: http://wiki.inspircd.org/Credits
7  *
8  * This program is free but copyrighted software; see
9  *            the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 /* $Core */
15
16 #include "inspircd.h"
17 #include "socket.h"
18 #include "socketengine.h"
19
20 ListenSocket::ListenSocket(ConfigTag* tag, const std::string& addr, int port)
21         : bind_tag(tag)
22 {
23         irc::sockets::sockaddrs bind_to;
24
25         // canonicalize address if it is defined
26         if (!irc::sockets::aptosa(addr, port, bind_to))
27         {
28                 fd = -1;
29                 return;
30         }
31         irc::sockets::satoap(bind_to, bind_addr, bind_port);
32         bind_desc = irc::sockets::satouser(bind_to);
33
34         fd = irc::sockets::OpenTCPSocket(bind_addr);
35
36         if (this->fd > -1)
37         {
38                 int rv = ServerInstance->SE->Bind(this->fd, &bind_to.sa, sizeof(bind_to));
39                 if (rv >= 0)
40                         rv = ServerInstance->SE->Listen(this->fd, ServerInstance->Config->MaxConn);
41
42                 if (rv < 0)
43                 {
44                         ServerInstance->SE->Shutdown(this, 2);
45                         ServerInstance->SE->Close(this);
46                         this->fd = -1;
47                 }
48                 else
49                 {
50                         ServerInstance->SE->NonBlocking(this->fd);
51                         ServerInstance->SE->AddFd(this, FD_WANT_POLL_READ | FD_WANT_NO_WRITE);
52                 }
53         }
54 }
55
56 ListenSocket::~ListenSocket()
57 {
58         if (this->GetFd() > -1)
59         {
60                 ServerInstance->SE->DelFd(this);
61                 ServerInstance->Logs->Log("SOCKET", DEBUG,"Shut down listener on fd %d", this->fd);
62                 if (ServerInstance->SE->Shutdown(this, 2) || ServerInstance->SE->Close(this))
63                         ServerInstance->Logs->Log("SOCKET", DEBUG,"Failed to cancel listener: %s", strerror(errno));
64                 this->fd = -1;
65         }
66 }
67
68 /* Just seperated into another func for tidiness really.. */
69 void ListenSocket::AcceptInternal()
70 {
71         irc::sockets::sockaddrs client;
72         irc::sockets::sockaddrs server;
73
74         ServerInstance->Logs->Log("SOCKET",DEBUG,"HandleEvent for Listensoket");
75         int incomingSockfd;
76
77         socklen_t length = sizeof(client);
78         incomingSockfd = ServerInstance->SE->Accept(this, &client.sa, &length);
79
80         if (incomingSockfd < 0)
81         {
82                 ServerInstance->SE->Shutdown(incomingSockfd, 2);
83                 ServerInstance->SE->Close(incomingSockfd);
84                 ServerInstance->stats->statsRefused++;
85                 return;
86         }
87
88         socklen_t sz = sizeof(server);
89         if (getsockname(incomingSockfd, &server.sa, &sz))
90                 ServerInstance->Logs->Log("SOCKET", DEBUG, "Can't get peername: %s", strerror(errno));
91
92         /*
93          * XXX -
94          * this is done as a safety check to keep the file descriptors within range of fd_ref_table.
95          * its a pretty big but for the moment valid assumption:
96          * file descriptors are handed out starting at 0, and are recycled as theyre freed.
97          * therefore if there is ever an fd over 65535, 65536 clients must be connected to the
98          * irc server at once (or the irc server otherwise initiating this many connections, files etc)
99          * which for the time being is a physical impossibility (even the largest networks dont have more
100          * than about 10,000 users on ONE server!)
101          */
102         if (incomingSockfd >= ServerInstance->SE->GetMaxFds())
103         {
104                 ServerInstance->Logs->Log("SOCKET", DEBUG, "Server is full");
105                 ServerInstance->SE->Shutdown(incomingSockfd, 2);
106                 ServerInstance->SE->Close(incomingSockfd);
107                 ServerInstance->stats->statsRefused++;
108                 return;
109         }
110
111         if (client.sa.sa_family == AF_INET6)
112         {
113                 /*
114                  * This case is the be all and end all patch to catch and nuke 4in6
115                  * instead of special-casing shit all over the place and wreaking merry
116                  * havoc with crap, instead, we just recreate sockaddr and strip ::ffff: prefix
117                  * if it's a 4in6 IP.
118                  *
119                  * This is, of course, much improved over the older way of handling this
120                  * (pretend it doesn't exist + hack around it -- yes, both were done!)
121                  *
122                  * Big, big thanks to danieldg for his work on this.
123                  * -- w00t
124                  */
125                 static const unsigned char prefix4in6[12] = { 0,0,0,0, 0,0,0,0, 0,0,0xFF,0xFF };
126                 if (!memcmp(prefix4in6, &client.in6.sin6_addr, 12))
127                 {
128                         // recreate as a sockaddr_in using the IPv4 IP
129                         uint16_t sport = client.in6.sin6_port;
130                         uint32_t addr = *reinterpret_cast<uint32_t*>(client.in6.sin6_addr.s6_addr + 12);
131                         client.in4.sin_family = AF_INET;
132                         client.in4.sin_port = sport;
133                         client.in4.sin_addr.s_addr = addr;
134
135                         sport = server.in6.sin6_port;
136                         addr = *reinterpret_cast<uint32_t*>(server.in6.sin6_addr.s6_addr + 12);
137                         server.in4.sin_family = AF_INET;
138                         server.in4.sin_port = sport;
139                         server.in4.sin_addr.s_addr = addr;
140                 }
141         }
142
143         ServerInstance->SE->NonBlocking(incomingSockfd);
144         ServerInstance->stats->statsAccept++;
145
146         ModResult res;
147         FIRST_MOD_RESULT(OnAcceptConnection, res, (incomingSockfd, this, &client, &server));
148         if (res == MOD_RES_PASSTHRU)
149         {
150                 std::string type = bind_tag->getString("type", "clients");
151                 if (type == "clients")
152                 {
153                         ServerInstance->Users->AddUser(incomingSockfd, this, &client, &server);
154                         res = MOD_RES_ALLOW;
155                 }
156         }
157         if (res != MOD_RES_ALLOW)
158                 ServerInstance->SE->Close(incomingSockfd);
159 }
160
161 void ListenSocket::HandleEvent(EventType e, int err)
162 {
163         switch (e)
164         {
165                 case EVENT_ERROR:
166                         ServerInstance->Logs->Log("SOCKET",DEFAULT,"ListenSocket::HandleEvent() received a socket engine error event! well shit! '%s'", strerror(err));
167                         break;
168                 case EVENT_WRITE:
169                         ServerInstance->Logs->Log("SOCKET",DEBUG,"*** BUG *** ListenSocket::HandleEvent() got a WRITE event!!!");
170                         break;
171                 case EVENT_READ:
172                         this->AcceptInternal();
173                         break;
174         }
175 }