1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd: (C) 2002-2009 InspIRCd Development Team
6 * See: http://wiki.inspircd.org/Credits
8 * This program is free but copyrighted software; see
9 * the file COPYING for details.
11 * ---------------------------------------------------
18 #include "socketengine.h"
20 ListenSocket::ListenSocket(ConfigTag* tag, const std::string& addr, int port)
23 irc::sockets::sockaddrs bind_to;
25 // canonicalize address if it is defined
26 if (!irc::sockets::aptosa(addr, port, &bind_to))
31 irc::sockets::satoap(&bind_to, bind_addr, bind_port);
32 bind_desc = irc::sockets::satouser(&bind_to);
34 fd = irc::sockets::OpenTCPSocket(bind_addr);
38 int rv = ServerInstance->SE->Bind(this->fd, &bind_to.sa, sizeof(bind_to));
40 rv = ServerInstance->SE->Listen(this->fd, ServerInstance->Config->MaxConn);
44 ServerInstance->SE->Shutdown(this, 2);
45 ServerInstance->SE->Close(this);
50 ServerInstance->SE->NonBlocking(this->fd);
51 ServerInstance->SE->AddFd(this, FD_WANT_POLL_READ | FD_WANT_NO_WRITE);
56 ListenSocket::~ListenSocket()
58 if (this->GetFd() > -1)
60 ServerInstance->SE->DelFd(this);
61 ServerInstance->Logs->Log("SOCKET", DEBUG,"Shut down listener on fd %d", this->fd);
62 if (ServerInstance->SE->Shutdown(this, 2) || ServerInstance->SE->Close(this))
63 ServerInstance->Logs->Log("SOCKET", DEBUG,"Failed to cancel listener: %s", strerror(errno));
68 /* Just seperated into another func for tidiness really.. */
69 void ListenSocket::AcceptInternal()
71 irc::sockets::sockaddrs client;
72 irc::sockets::sockaddrs server;
74 ServerInstance->Logs->Log("SOCKET",DEBUG,"HandleEvent for Listensoket");
77 socklen_t length = sizeof(client);
78 incomingSockfd = ServerInstance->SE->Accept(this, &client.sa, &length);
80 if (incomingSockfd < 0)
82 ServerInstance->SE->Shutdown(incomingSockfd, 2);
83 ServerInstance->SE->Close(incomingSockfd);
84 ServerInstance->stats->statsRefused++;
88 socklen_t sz = sizeof(server);
89 if (getsockname(incomingSockfd, &server.sa, &sz))
90 ServerInstance->Logs->Log("SOCKET", DEBUG, "Can't get peername: %s", strerror(errno));
94 * this is done as a safety check to keep the file descriptors within range of fd_ref_table.
95 * its a pretty big but for the moment valid assumption:
96 * file descriptors are handed out starting at 0, and are recycled as theyre freed.
97 * therefore if there is ever an fd over 65535, 65536 clients must be connected to the
98 * irc server at once (or the irc server otherwise initiating this many connections, files etc)
99 * which for the time being is a physical impossibility (even the largest networks dont have more
100 * than about 10,000 users on ONE server!)
102 if (incomingSockfd >= ServerInstance->SE->GetMaxFds())
104 ServerInstance->Logs->Log("SOCKET", DEBUG, "Server is full");
105 ServerInstance->SE->Shutdown(incomingSockfd, 2);
106 ServerInstance->SE->Close(incomingSockfd);
107 ServerInstance->stats->statsRefused++;
111 if (client.sa.sa_family == AF_INET6)
114 * This case is the be all and end all patch to catch and nuke 4in6
115 * instead of special-casing shit all over the place and wreaking merry
116 * havoc with crap, instead, we just recreate sockaddr and strip ::ffff: prefix
119 * This is, of course, much improved over the older way of handling this
120 * (pretend it doesn't exist + hack around it -- yes, both were done!)
122 * Big, big thanks to danieldg for his work on this.
125 static const unsigned char prefix4in6[12] = { 0,0,0,0, 0,0,0,0, 0,0,0xFF,0xFF };
126 if (!memcmp(prefix4in6, &client.in6.sin6_addr, 12))
128 // recreate as a sockaddr_in using the IPv4 IP
129 uint16_t sport = client.in6.sin6_port;
130 uint32_t addr = *reinterpret_cast<uint32_t*>(client.in6.sin6_addr.s6_addr + 12);
131 client.in4.sin_family = AF_INET;
132 client.in4.sin_port = sport;
133 client.in4.sin_addr.s_addr = addr;
135 sport = server.in6.sin6_port;
136 addr = *reinterpret_cast<uint32_t*>(server.in6.sin6_addr.s6_addr + 12);
137 server.in4.sin_family = AF_INET;
138 server.in4.sin_port = sport;
139 server.in4.sin_addr.s_addr = addr;
143 ServerInstance->SE->NonBlocking(incomingSockfd);
144 ServerInstance->stats->statsAccept++;
147 FIRST_MOD_RESULT(OnAcceptConnection, res, (incomingSockfd, this, &client, &server));
148 if (res == MOD_RES_PASSTHRU)
150 std::string type = bind_tag->getString("type", "clients");
151 if (type == "clients")
153 ServerInstance->Users->AddUser(incomingSockfd, this, &client, &server);
157 if (res != MOD_RES_ALLOW)
158 ServerInstance->SE->Close(incomingSockfd);
161 void ListenSocket::HandleEvent(EventType e, int err)
166 ServerInstance->Logs->Log("SOCKET",DEFAULT,"ListenSocket::HandleEvent() received a socket engine error event! well shit! '%s'", strerror(err));
169 ServerInstance->Logs->Log("SOCKET",DEBUG,"*** BUG *** ListenSocket::HandleEvent() got a WRITE event!!!");
172 this->AcceptInternal();