2 * InspIRCd -- Internet Relay Chat Daemon
4 * Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
6 * This file is part of InspIRCd. InspIRCd is free software: you can
7 * redistribute it and/or modify it under the terms of the GNU General Public
8 * License as published by the Free Software Foundation, version 2.
10 * This program is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
12 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
15 * You should have received a copy of the GNU General Public License
16 * along with this program. If not, see <http://www.gnu.org/licenses/>.
20 #define MODNAME cmd_all
23 #include "exitcodes.h"
28 typedef std::map<std::string, AllModuleList*> modmap;
29 static std::vector<AllCommandList::fn>* cmdlist = NULL;
30 static modmap* modlist = NULL;
32 AllCommandList::AllCommandList(fn cmd)
35 cmdlist = new std::vector<AllCommandList::fn>();
36 cmdlist->push_back(cmd);
39 AllModuleList::AllModuleList(AllModuleList::fn mod, const std::string& Name) : init(mod), name(Name)
42 modlist = new modmap();
43 modlist->insert(std::make_pair(Name, this));
46 class AllModule : public Module
48 std::vector<Command*> cmds;
56 cmds.reserve(cmdlist->size());
57 for(std::vector<AllCommandList::fn>::iterator i = cmdlist->begin(); i != cmdlist->end(); ++i)
59 Command* c = (*i)(this);
61 ServerInstance->Modules->AddService(*c);
66 this->AllModule::~AllModule();
73 for(std::vector<Command*>::iterator i = cmds.begin(); i != cmds.end(); ++i)
79 return Version("All commands", VF_VENDOR|VF_CORE);
83 MODULE_INIT(AllModule)
85 bool ModuleManager::Load(const std::string& name, bool defer)
87 modmap::iterator it = modlist->find(name);
88 if (it == modlist->end())
93 mod = (*it->second->init)();
94 mod->ModuleSourceFile = name;
95 mod->ModuleDLLManager = NULL;
100 ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "New module introduced: %s", name.c_str());
105 ConfigStatus confstatus;
109 mod->ReadConfig(confstatus);
112 catch (CoreException& modexcept)
116 ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Unable to load " + name + ": " + modexcept.GetReason());
119 FOREACH_MOD(OnLoadModule, (mod));
120 /* We give every module a chance to re-prioritize when we introduce a new one,
121 * not just the one thats loading, as the new module could affect the preference
124 for(int tries = 0; tries < 20; tries++)
126 prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
127 for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
128 n->second->Prioritize();
130 if (prioritizationState == PRIO_STATE_LAST)
133 ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected while loading " + name);
136 ServerInstance->ISupport.Build();
141 struct UnloadAction : public HandlerBase0<void>
144 UnloadAction(Module* m) : mod(m) {}
147 ServerInstance->Modules->DoSafeUnload(mod);
148 ServerInstance->GlobalCulls.Apply();
149 ServerInstance->GlobalCulls.AddItem(this);
153 struct ReloadAction : public HandlerBase0<void>
156 HandlerBase1<void, bool>* const callback;
157 ReloadAction(Module* m, HandlerBase1<void, bool>* c)
158 : mod(m), callback(c) {}
161 std::string name = mod->ModuleSourceFile;
162 ServerInstance->Modules->DoSafeUnload(mod);
163 ServerInstance->GlobalCulls.Apply();
164 bool rv = ServerInstance->Modules->Load(name.c_str());
166 ServerInstance->GlobalCulls.AddItem(this);
171 bool ModuleManager::Unload(Module* mod)
175 ServerInstance->AtomicActions.AddAction(new UnloadAction(mod));
179 void ModuleManager::Reload(Module* mod, HandlerBase1<void, bool>* callback)
182 ServerInstance->AtomicActions.AddAction(new ReloadAction(mod, callback));
184 callback->Call(false);
187 void ModuleManager::LoadAll()
189 Load("cmd_all", true);
190 Load("cmd_whowas.so", true);
191 Load("cmd_lusers.so", true);
192 Load("cmd_privmsg.so", true);
194 ConfigTagList tags = ServerInstance->Config->ConfTags("module");
195 for(ConfigIter i = tags.first; i != tags.second; ++i)
197 ConfigTag* tag = i->second;
198 std::string name = tag->getString("name");
199 std::cout << "[" << con_green << "*" << con_reset << "] Loading module:\t" << con_green << name << con_reset << std::endl;
201 if (!this->Load(name, true))
203 ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, this->LastError());
204 std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << this->LastError() << std::endl << std::endl;
205 ServerInstance->Exit(EXIT_STATUS_MODULE);
209 ConfigStatus confstatus;
211 for(std::map<std::string, Module*>::iterator i = Modules.begin(); i != Modules.end(); i++)
213 Module* mod = i->second;
218 mod->ReadConfig(confstatus);
220 catch (CoreException& modexcept)
222 LastModuleError = "Unable to initialize " + mod->ModuleSourceFile + ": " + modexcept.GetReason();
223 ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, LastModuleError);
224 std::cout << std::endl << "[" << con_red << "*" << con_reset << "] " << LastModuleError << std::endl << std::endl;
225 ServerInstance->Exit(EXIT_STATUS_MODULE);
229 /* We give every module a chance to re-prioritize when we introduce a new one,
230 * not just the one thats loading, as the new module could affect the preference
233 for(int tries = 0; tries < 20; tries++)
235 prioritizationState = tries > 0 ? PRIO_STATE_LAST : PRIO_STATE_FIRST;
236 for (std::map<std::string, Module*>::iterator n = Modules.begin(); n != Modules.end(); ++n)
237 n->second->Prioritize();
239 if (prioritizationState == PRIO_STATE_LAST)
243 ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Hook priority dependency loop detected");
244 ServerInstance->Exit(EXIT_STATUS_MODULE);