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1 /*
2  * InspIRCd -- Internet Relay Chat Daemon
3  *
4  *   Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
5  *   Copyright (C) 2007 Craig Edwards <craigedwards@brainbox.cc>
6  *
7  * This file is part of InspIRCd.  InspIRCd is free software: you can
8  * redistribute it and/or modify it under the terms of the GNU General Public
9  * License as published by the Free Software Foundation, version 2.
10  *
11  * This program is distributed in the hope that it will be useful, but WITHOUT
12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
13  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
14  * details.
15  *
16  * You should have received a copy of the GNU General Public License
17  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
18  */
19
20
21 #include "inspircd.h"
22
23 #include "cachetimer.h"
24 #include "resolvers.h"
25 #include "main.h"
26 #include "utils.h"
27 #include "treeserver.h"
28 #include "link.h"
29 #include "treesocket.h"
30
31 /** This class is used to resolve server hostnames during /connect and autoconnect.
32  * As of 1.1, the resolver system is seperated out from BufferedSocket, so we must do this
33  * resolver step first ourselves if we need it. This is totally nonblocking, and will
34  * callback to OnLookupComplete or OnError when completed. Once it has completed we
35  * will have an IP address which we can then use to continue our connection.
36  */
37 ServernameResolver::ServernameResolver(DNS::Manager* mgr, const std::string& hostname, Link* x, DNS::QueryType qt, Autoconnect* myac)
38         : DNS::Request(mgr, Utils->Creator, hostname, qt)
39         , query(qt), host(hostname), MyLink(x), myautoconnect(myac)
40 {
41 }
42
43 void ServernameResolver::OnLookupComplete(const DNS::Query *r)
44 {
45         const DNS::ResourceRecord* const ans_record = r->FindAnswerOfType(this->question.type);
46         if (!ans_record)
47         {
48                 OnError(r);
49                 return;
50         }
51
52         /* Initiate the connection, now that we have an IP to use.
53          * Passing a hostname directly to BufferedSocket causes it to
54          * just bail and set its FD to -1.
55          */
56         TreeServer* CheckDupe = Utils->FindServer(MyLink->Name.c_str());
57         if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
58         {
59                 TreeSocket* newsocket = new TreeSocket(MyLink, myautoconnect, ans_record->rdata);
60                 if (newsocket->GetFd() > -1)
61                 {
62                         /* We're all OK */
63                 }
64                 else
65                 {
66                         /* Something barfed, show the opers */
67                         ServerInstance->SNO->WriteToSnoMask('l', "CONNECT: Error connecting \002%s\002: %s.",
68                                 MyLink->Name.c_str(), newsocket->getError().c_str());
69                         ServerInstance->GlobalCulls.AddItem(newsocket);
70                 }
71         }
72 }
73
74 void ServernameResolver::OnError(const DNS::Query *r)
75 {
76         if (r->error == DNS::ERROR_UNLOADED)
77         {
78                 // We're being unloaded, skip the snotice and ConnectServer() below to prevent autoconnect creating new sockets
79                 return;
80         }
81
82         if (query == DNS::QUERY_AAAA)
83         {
84                 ServernameResolver* snr = new ServernameResolver(this->manager, host, MyLink, DNS::QUERY_A, myautoconnect);
85                 try
86                 {
87                         this->manager->Process(snr);
88                         return;
89                 }
90                 catch (DNS::Exception &)
91                 {
92                         delete snr;
93                 }
94         }
95
96         ServerInstance->SNO->WriteToSnoMask('l', "CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s", MyLink->Name.c_str(), this->manager->GetErrorStr(r->error).c_str());
97         Utils->Creator->ConnectServer(myautoconnect, false);
98 }
99
100 SecurityIPResolver::SecurityIPResolver(Module* me, DNS::Manager* mgr, const std::string& hostname, Link* x, DNS::QueryType qt)
101         : DNS::Request(mgr, me, hostname, qt)
102         , MyLink(x), mine(me), host(hostname), query(qt)
103 {
104 }
105
106 void SecurityIPResolver::OnLookupComplete(const DNS::Query *r)
107 {
108         const DNS::ResourceRecord &ans_record = r->answers[0];
109
110         for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i != Utils->LinkBlocks.end(); ++i)
111         {
112                 Link* L = *i;
113                 if (L->IPAddr == host)
114                 {
115                         Utils->ValidIPs.push_back(ans_record.rdata);
116                         break;
117                 }
118         }
119 }
120
121 void SecurityIPResolver::OnError(const DNS::Query *r)
122 {
123         // This can be called because of us being unloaded but we don't have to do anything differently
124         if (query == DNS::QUERY_AAAA)
125         {
126                 SecurityIPResolver* res = new SecurityIPResolver(mine, this->manager, host, MyLink, DNS::QUERY_A);
127                 try
128                 {
129                         this->manager->Process(res);
130                         return;
131                 }
132                 catch (DNS::Exception &)
133                 {
134                         delete res;
135                 }
136         }
137         ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Could not resolve IP associated with Link '%s': %s",
138                 MyLink->Name.c_str(), this->manager->GetErrorStr(r->error).c_str());
139 }
140
141 CacheRefreshTimer::CacheRefreshTimer()
142         : Timer(3600, true)
143 {
144 }
145
146 bool CacheRefreshTimer::Tick(time_t TIME)
147 {
148         Utils->RefreshIPCache();
149         return true;
150 }