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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
6  * See: http://wiki.inspircd.org/Credits
7  *
8  * This program is free but copyrighted software; see
9  *            the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 #include "inspircd.h"
15 #include "socket.h"
16 #include "xline.h"
17 #include "../transport.h"
18
19 #include "resolvers.h"
20 #include "main.h"
21 #include "utils.h"
22 #include "treeserver.h"
23 #include "link.h"
24 #include "treesocket.h"
25
26 /* $ModDep: m_spanningtree/resolvers.h m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/link.h m_spanningtree/treesocket.h */
27
28 /** This class is used to resolve server hostnames during /connect and autoconnect.
29  * As of 1.1, the resolver system is seperated out from BufferedSocket, so we must do this
30  * resolver step first ourselves if we need it. This is totally nonblocking, and will
31  * callback to OnLookupComplete or OnError when completed. Once it has completed we
32  * will have an IP address which we can then use to continue our connection.
33  */
34 ServernameResolver::ServernameResolver(Module* me, SpanningTreeUtilities* Util, const std::string &hostname, Link* x, bool &cached, QueryType qt, Autoconnect* myac)
35         : Resolver(hostname, qt, cached, me), Utils(Util), query(qt), host(hostname), mine(me), MyLink(x), myautoconnect(myac)
36 {
37         /* Nothing in here, folks */
38 }
39
40 void ServernameResolver::OnLookupComplete(const std::string &result, unsigned int ttl, bool cached)
41 {
42         /* Initiate the connection, now that we have an IP to use.
43          * Passing a hostname directly to BufferedSocket causes it to
44          * just bail and set its FD to -1.
45          */
46         TreeServer* CheckDupe = Utils->FindServer(MyLink->Name.c_str());
47         if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
48         {
49
50                 if ((!MyLink->Hook.empty()) && (Utils->hooks.find(MyLink->Hook.c_str()) ==  Utils->hooks.end()))
51                         return;
52
53                 TreeSocket* newsocket = new TreeSocket(this->Utils, result,MyLink->Port,MyLink->Timeout ? MyLink->Timeout : 10,MyLink->Name.c_str(),
54                                                         MyLink->Bind, myautoconnect, MyLink->Hook.empty() ? NULL : Utils->hooks[MyLink->Hook.c_str()]);
55                 if (newsocket->GetFd() > -1)
56                 {
57                         /* We're all OK */
58                 }
59                 else
60                 {
61                         /* Something barfed, show the opers */
62                         ServerInstance->SNO->WriteToSnoMask('l', "CONNECT: Error connecting \002%s\002: %s.",MyLink->Name.c_str(),strerror(errno));
63                         ServerInstance->GlobalCulls.AddItem(newsocket);
64                         Utils->Creator->ConnectServer(myautoconnect);
65                 }
66         }
67 }
68
69 void ServernameResolver::OnError(ResolverError e, const std::string &errormessage)
70 {
71         /* Ooops! */
72         if (query == DNS_QUERY_AAAA)
73         {
74                 bool cached;
75                 ServernameResolver* snr = new ServernameResolver(mine, Utils, host, MyLink, cached, DNS_QUERY_A, myautoconnect);
76                 ServerInstance->AddResolver(snr, cached);
77                 return;
78         }
79         ServerInstance->SNO->WriteToSnoMask('l', "CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s", MyLink->Name.c_str(), errormessage.c_str() );
80         Utils->Creator->ConnectServer(myautoconnect);
81 }
82