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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
6  * See: http://wiki.inspircd.org/Credits
7  *
8  * This program is free but copyrighted software; see
9  *            the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 #include "inspircd.h"
15 #include "commands/cmd_whois.h"
16 #include "commands/cmd_stats.h"
17 #include "socket.h"
18 #include "xline.h"
19 #include "../transport.h"
20 #include "socketengine.h"
21
22 #include "main.h"
23 #include "utils.h"
24 #include "link.h"
25 #include "treeserver.h"
26 #include "treesocket.h"
27
28 /* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/treesocket.h m_spanningtree/link.h */
29
30 /*
31  * Some server somewhere in the network introducing another server.
32  *      -- w
33  */
34 bool TreeSocket::RemoteServer(const std::string &prefix, parameterlist &params)
35 {
36         if (params.size() < 5)
37         {
38                 SendError("Protocol error - Not enough parameters for SERVER command");
39                 return false;
40         }
41
42         std::string servername = params[0];
43         // password is not used for a remote server
44         // hopcount is not used (ever)
45         std::string sid = params[3];
46         std::string description = params[4];
47         TreeServer* ParentOfThis = Utils->FindServer(prefix);
48
49         if (!ParentOfThis)
50         {
51                 this->SendError("Protocol error - Introduced remote server from unknown server "+ParentOfThis->GetName());
52                 return false;
53         }
54         if (!this->ServerInstance->IsSID(sid))
55         {
56                 this->SendError("Invalid format server ID: "+sid+"!");
57                 return false;
58         }
59         TreeServer* CheckDupe = Utils->FindServer(servername);
60         if (CheckDupe)
61         {
62                 this->SendError("Server "+servername+" already exists!");
63                 this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName());
64                 return false;
65         }
66         CheckDupe = Utils->FindServer(sid);
67         if (CheckDupe)
68         {
69                 this->SendError("Server ID "+sid+" already exists! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
70                 this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName());
71                 return false;
72         }
73
74
75         Link* lnk = Utils->FindLink(servername);
76
77         TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false);
78
79         ParentOfThis->AddChild(Node);
80         params[4] = ":" + params[4];
81         Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
82         this->ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")");
83         return true;
84 }
85
86
87 /*
88  * This is used after the other side of a connection has accepted our credentials.
89  * They are then introducing themselves to us, BEFORE either of us burst. -- w
90  */
91 bool TreeSocket::Outbound_Reply_Server(parameterlist &params)
92 {
93         if (params.size() < 5)
94         {
95                 SendError("Protocol error - Not enough parameters for SERVER command");
96                 return false;
97         }
98
99         irc::string servername = params[0].c_str();
100         std::string sname = params[0];
101         std::string password = params[1];
102         std::string sid = params[3];
103         std::string description = params[4];
104         int hops = atoi(params[2].c_str());
105
106         this->InboundServerName = sname;
107         this->InboundDescription = description;
108         this->InboundSID = sid;
109
110         this->SendCapabilities(2);
111
112         if (hops)
113         {
114                 this->SendError("Server too far away for authentication");
115                 this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
116                 return false;
117         }
118
119         if (!this->ServerInstance->IsSID(sid))
120         {
121                 this->SendError("Invalid format server ID: "+sid+"!");
122                 return false;
123         }
124
125         for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
126         {
127                 if (x->Name != servername && x->Name != "*") // open link allowance
128                         continue;
129
130                 if (!ComparePass(*x, password))
131                 {
132                         this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
133                         continue;
134                 }
135
136                 TreeServer* CheckDupe = Utils->FindServer(sname);
137                 if (CheckDupe)
138                 {
139                         this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
140                         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
141                         return false;
142                 }
143                 CheckDupe = Utils->FindServer(sid);
144                 if (CheckDupe)
145                 {
146                         this->SendError("Server ID "+sid+" already exists on the network! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
147                         this->ServerInstance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
148                         return false;
149                 }
150
151                 /*
152                  * They're in WAIT_AUTH_2 (having accepted our credentials).
153                  * Set our state to CONNECTED (since everything's peachy so far) and send our
154                  * netburst to them, which will trigger their CONNECTED state, and BURST in reply.
155                  *
156                  * While we're at it, create a treeserver object so we know about them.
157                  *   -- w
158                  */
159                 this->LinkState = CONNECTED;
160
161                 Utils->timeoutlist.erase(this);
162
163                 TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
164
165                 Utils->TreeRoot->AddChild(Node);
166                 params[4] = ":" + params[4];
167
168
169                 /* IMPORTANT: Take password/hmac hash OUT of here before we broadcast the introduction! */
170                 params[1] = "*";
171                 Utils->DoOneToAllButSender(ServerInstance->Config->GetSID(),"SERVER",params,sname);
172
173                 this->DoBurst(Node);
174                 return true;
175         }
176
177         this->SendError("Invalid credentials (check the other server's linking snomask for more information)");
178         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
179         return false;
180 }
181
182 /*
183  * Someone else is attempting to connect to us if this is called. Validate their credentials etc.
184  *              -- w
185  */
186 bool TreeSocket::Inbound_Server(parameterlist &params)
187 {
188         if (params.size() < 5)
189         {
190                 SendError("Protocol error - Missing SID");
191                 return false;
192         }
193
194         irc::string servername = params[0].c_str();
195         std::string sname = params[0];
196         std::string password = params[1];
197         std::string sid = params[3];
198         std::string description = params[4];
199         int hops = atoi(params[2].c_str());
200
201         this->InboundServerName = sname;
202         this->InboundDescription = description;
203         this->InboundSID = sid;
204
205         this->SendCapabilities(2);
206
207         if (hops)
208         {
209                 this->SendError("Server too far away for authentication");
210                 this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
211                 return false;
212         }
213
214         if (!this->ServerInstance->IsSID(sid))
215         {
216                 this->SendError("Invalid format server ID: "+sid+"!");
217                 return false;
218         }
219
220         for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
221         {
222                 if (x->Name != servername && x->Name != "*") // open link allowance
223                         continue;
224
225                 if (!ComparePass(*x, password))
226                 {
227                         this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
228                         continue;
229                 }
230
231                 /* Now check for fully initialized ServerInstances of the server by name */
232                 TreeServer* CheckDupe = Utils->FindServer(sname);
233                 if (CheckDupe)
234                 {
235                         this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
236                         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
237                         return false;
238                 }
239
240                 /* Check for fully initialized instances of the server by id */
241                 ServerInstance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str());
242                 CheckDupe = Utils->FindServerID(sid);
243
244                 if (CheckDupe)
245                 {
246                         this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
247                         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+
248                                         "' already exists on server "+CheckDupe->GetName());
249                         return false;
250                 }
251
252
253                 this->ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
254                 if (this->Hook)
255                 {
256                         std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
257                         this->ServerInstance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
258                 }
259
260                 // this is good. Send our details: Our server name and description and hopcount of 0,
261                 // along with the sendpass from this block.
262                 this->SendCapabilities(2);
263                 this->WriteLine(std::string("SERVER ")+this->ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+this->ServerInstance->Config->ServerDesc);
264                 // move to the next state, we are now waiting for THEM.
265                 this->LinkState = WAIT_AUTH_2;
266                 return true;
267         }
268
269         this->SendError("Invalid credentials");
270         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
271         return false;
272 }
273