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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
6  * See: http://wiki.inspircd.org/Credits
7  *
8  * This program is free but copyrighted software; see
9  *            the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 #include "inspircd.h"
15 #include "commands/cmd_whois.h"
16 #include "commands/cmd_stats.h"
17 #include "socket.h"
18 #include "xline.h"
19 #include "../transport.h"
20 #include "socketengine.h"
21
22 #include "main.h"
23 #include "utils.h"
24 #include "link.h"
25 #include "treeserver.h"
26 #include "treesocket.h"
27
28 /* $ModDep: m_spanningtree/main.h m_spanningtree/utils.h m_spanningtree/treeserver.h m_spanningtree/treesocket.h m_spanningtree/link.h */
29
30 /*
31  * Some server somewhere in the network introducing another server.
32  *      -- w
33  */
34 bool TreeSocket::RemoteServer(const std::string &prefix, std::deque<std::string> &params)
35 {
36         if (params.size() < 5)
37         {
38                 SendError("Protocol error - Not enough parameters for SERVER command");
39                 return false;
40         }
41
42         std::string servername = params[0];
43         // password is not used for a remote server
44         // hopcount is not used (ever)
45         std::string sid = params[3];
46         std::string description = params[4];
47         TreeServer* ParentOfThis = Utils->FindServer(prefix);
48
49         if (!ParentOfThis)
50         {
51                 this->SendError("Protocol error - Introduced remote server from unknown server "+ParentOfThis->GetName());
52                 return false;
53         }
54         if (!this->ServerInstance->IsSID(sid))
55         {
56                 this->SendError("Invalid format server ID: "+sid+"!");
57                 return false;
58         }
59         TreeServer* CheckDupe = Utils->FindServer(servername);
60         if (CheckDupe)
61         {
62                 this->SendError("Server "+servername+" already exists!");
63                 this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+CheckDupe->GetName()+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, already exists. Closing link with " + ParentOfThis->GetName());
64                 return false;
65         }
66         CheckDupe = Utils->FindServer(sid);
67         if (CheckDupe)
68         {
69                 this->SendError("Server ID "+sid+" already exists! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
70                 this->ServerInstance->SNO->WriteToSnoMask('L', "Server \2"+servername+"\2 being introduced from \2" + ParentOfThis->GetName() + "\2 denied, server ID already exists on the network. Closing link with " + ParentOfThis->GetName());
71                 return false;
72         }
73
74
75         Link* lnk = Utils->FindLink(servername);
76
77         TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, servername, description, sid, ParentOfThis,NULL, lnk ? lnk->Hidden : false);
78
79         ParentOfThis->AddChild(Node);
80         params[4] = ":" + params[4];
81         Utils->DoOneToAllButSender(prefix,"SERVER",params,prefix);
82         this->ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+ParentOfThis->GetName()+"\002 introduced server \002"+servername+"\002 ("+description+")");
83         return true;
84 }
85
86
87 /*
88  * This is used after the other side of a connection has accepted our credentials.
89  * They are then introducing themselves to us, BEFORE either of us burst. -- w
90  */
91 bool TreeSocket::Outbound_Reply_Server(std::deque<std::string> &params)
92 {
93         if (params.size() < 5)
94         {
95                 SendError("Protocol error - Not enough parameters for SERVER command");
96                 return false;
97         }
98
99         irc::string servername = params[0].c_str();
100         std::string sname = params[0];
101         std::string password = params[1];
102         std::string sid = params[3];
103         std::string description = params[4];
104         int hops = atoi(params[2].c_str());
105
106         this->InboundServerName = sname;
107         this->InboundDescription = description;
108         this->InboundSID = sid;
109
110         if (!sentcapab)
111                 this->SendCapabilities();
112
113         if (hops)
114         {
115                 this->SendError("Server too far away for authentication");
116                 this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
117                 return false;
118         }
119
120         if (!this->ServerInstance->IsSID(sid))
121         {
122                 this->SendError("Invalid format server ID: "+sid+"!");
123                 return false;
124         }
125
126         for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
127         {
128                 if (x->Name != servername && x->Name != "*") // open link allowance
129                         continue;
130
131                 if (!ComparePass(*x, password))
132                 {
133                         this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
134                         continue;
135                 }
136
137                 TreeServer* CheckDupe = Utils->FindServer(sname);
138                 if (CheckDupe)
139                 {
140                         this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
141                         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
142                         return false;
143                 }
144                 CheckDupe = Utils->FindServer(sid);
145                 if (CheckDupe)
146                 {
147                         this->SendError("Server ID "+sid+" already exists on the network! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
148                         this->ServerInstance->SNO->WriteToSnoMask('l',"Server \2"+assign(servername)+"\2 being introduced denied, server ID already exists on the network. Closing link.");
149                         return false;
150                 }
151
152                 /*
153                  * They're in WAIT_AUTH_2 (having accepted our credentials).
154                  * Set our state to CONNECTED (since everything's peachy so far) and send our
155                  * netburst to them, which will trigger their CONNECTED state, and BURST in reply.
156                  *
157                  * While we're at it, create a treeserver object so we know about them.
158                  *   -- w
159                  */
160                 this->LinkState = CONNECTED;
161
162                 Utils->timeoutlist.erase(this);
163
164                 TreeServer *Node = new TreeServer(this->Utils, this->ServerInstance, sname, description, sid, Utils->TreeRoot, this, x->Hidden);
165
166                 Utils->TreeRoot->AddChild(Node);
167                 params[4] = ":" + params[4];
168
169
170                 /* IMPORTANT: Take password/hmac hash OUT of here before we broadcast the introduction! */
171                 params[1] = "*";
172                 Utils->DoOneToAllButSender(ServerInstance->Config->GetSID(),"SERVER",params,sname);
173
174                 this->DoBurst(Node);
175                 return true;
176         }
177
178         this->SendError("Invalid credentials (check the other server's linking snomask for more information)");
179         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
180         return false;
181 }
182
183 /*
184  * Someone else is attempting to connect to us if this is called. Validate their credentials etc.
185  *              -- w
186  */
187 bool TreeSocket::Inbound_Server(std::deque<std::string> &params)
188 {
189         if (params.size() < 5)
190         {
191                 SendError("Protocol error - Missing SID");
192                 return false;
193         }
194
195         irc::string servername = params[0].c_str();
196         std::string sname = params[0];
197         std::string password = params[1];
198         std::string sid = params[3];
199         std::string description = params[4];
200         int hops = atoi(params[2].c_str());
201
202         this->InboundServerName = sname;
203         this->InboundDescription = description;
204         this->InboundSID = sid;
205
206         if (!sentcapab)
207                 this->SendCapabilities();
208
209         if (hops)
210         {
211                 this->SendError("Server too far away for authentication");
212                 this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
213                 return false;
214         }
215
216         if (!this->ServerInstance->IsSID(sid))
217         {
218                 this->SendError("Invalid format server ID: "+sid+"!");
219                 return false;
220         }
221
222         for (std::vector<Link>::iterator x = Utils->LinkBlocks.begin(); x < Utils->LinkBlocks.end(); x++)
223         {
224                 if (x->Name != servername && x->Name != "*") // open link allowance
225                         continue;
226
227                 if (!ComparePass(*x, password))
228                 {
229                         this->ServerInstance->SNO->WriteToSnoMask('l',"Invalid password on link: %s", x->Name.c_str());
230                         continue;
231                 }
232
233                 /* Now check for fully initialized ServerInstances of the server by name */
234                 TreeServer* CheckDupe = Utils->FindServer(sname);
235                 if (CheckDupe)
236                 {
237                         this->SendError("Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
238                         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
239                         return false;
240                 }
241
242                 /* Check for fully initialized instances of the server by id */
243                 ServerInstance->Logs->Log("m_spanningtree",DEBUG,"Looking for dupe SID %s", sid.c_str());
244                 CheckDupe = Utils->FindServerID(sid);
245
246                 if (CheckDupe)
247                 {
248                         this->SendError("Server ID "+CheckDupe->GetID()+" already exists on server "+CheckDupe->GetName()+"! You may want to specify the server ID for the server manually with <server:id> so they do not conflict.");
249                         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, server ID '"+CheckDupe->GetID()+
250                                         "' already exists on server "+CheckDupe->GetName());
251                         return false;
252                 }
253
254
255                 this->ServerInstance->SNO->WriteToSnoMask('l',"Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
256                 if (this->Hook)
257                 {
258                         std::string name = BufferedSocketNameRequest((Module*)Utils->Creator, this->Hook).Send();
259                         this->ServerInstance->SNO->WriteToSnoMask('l',"Connection from \2"+sname+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] using transport \2"+name+"\2");
260                 }
261
262                 // this is good. Send our details: Our server name and description and hopcount of 0,
263                 // along with the sendpass from this block.
264                 this->SendCapabilities();
265                 this->WriteLine(std::string("SERVER ")+this->ServerInstance->Config->ServerName+" "+this->MakePass(x->SendPass, this->GetTheirChallenge())+" 0 "+ServerInstance->Config->GetSID()+" :"+this->ServerInstance->Config->ServerDesc);
266                 // move to the next state, we are now waiting for THEM.
267                 this->LinkState = WAIT_AUTH_2;
268                 return true;
269         }
270
271         this->SendError("Invalid credentials");
272         this->ServerInstance->SNO->WriteToSnoMask('l',"Server connection from \2"+sname+"\2 denied, invalid link credentials");
273         return false;
274 }
275