6 class ModuleSpanningTree;
9 /** Create a timer which recurs every second, we inherit from InspTimer.
10 * InspTimer is only one-shot however, so at the end of each Tick() we simply
11 * insert another of ourselves into the pending queue :)
13 class TimeSyncTimer : public InspTimer
17 ModuleSpanningTree *Module;
19 TimeSyncTimer(InspIRCd *Instance, ModuleSpanningTree *Mod);
20 virtual void Tick(time_t TIME);