1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd: (C) 2002-2009 InspIRCd Development Team
6 * See: http://wiki.inspircd.org/Credits
8 * This program is free but copyrighted software; see
9 * the file COPYING for details.
11 * ---------------------------------------------------
15 #include "commands/cmd_whois.h"
16 #include "commands/cmd_stats.h"
19 #include "../transport.h"
22 #include "treeserver.h"
24 /* $ModDep: m_spanningtree/utils.h m_spanningtree/treeserver.h */
26 /** We use this constructor only to create the 'root' item, Utils->TreeRoot, which
27 * represents our own server. Therefore, it has no route, no parent, and
28 * no socket associated with it. Its version string is our own local version.
30 TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, const std::string &id)
31 : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc), Utils(Util)
35 VersionString.clear();
36 ServerUserCount = ServerOperCount = 0;
37 VersionString = ServerInstance->GetVersionString();
39 Socket = NULL; /* Fix by brain */
41 Warned = Hidden = false;
46 /** When we create a new server, we call this constructor to initialize it.
47 * This constructor initializes the server's Route and Parent, and sets up
48 * its ping counters so that it will be pinged one minute from now.
50 TreeServer::TreeServer(SpanningTreeUtilities* Util, InspIRCd* Instance, std::string Name, std::string Desc, const std::string &id, TreeServer* Above, TreeSocket* Sock, bool Hide)
51 : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock), Utils(Util), Hidden(Hide)
54 VersionString.clear();
55 ServerUserCount = ServerOperCount = 0;
56 SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
62 gettimeofday(&t, NULL);
63 long ts = (t.tv_sec * 1000) + (t.tv_usec / 1000);
64 this->StartBurst = ts;
65 Instance->Logs->Log("m_spanningtree",DEBUG, "Started bursting at time %lu", ts);
67 /* find the 'route' for this server (e.g. the one directly connected
68 * to the local server, which we can use to reach it)
70 * In the following example, consider we have just added a TreeServer
71 * class for server G on our network, of which we are server A.
72 * To route traffic to G (marked with a *) we must send the data to
73 * B (marked with a +) so this algorithm initializes the 'Route'
74 * value to point at whichever server traffic must be routed through
75 * to get here. If we were to try this algorithm with server B,
76 * the Route pointer would point at its own object ('this').
86 * We only run this algorithm when a server is created, as
87 * the routes remain constant while ever the server exists, and
88 * do not need to be re-calculated.
92 if (Route == Utils->TreeRoot)
98 while (this->Route->GetParent() != Utils->TreeRoot)
100 this->Route = Route->GetParent();
104 /* Because recursive code is slow and takes a lot of resources,
105 * we store two representations of the server tree. The first
106 * is a recursive structure where each server references its
107 * children and its parent, which is used for netbursts and
108 * netsplits to dump the whole dataset to the other server,
109 * and the second is used for very fast lookups when routing
110 * messages and is instead a hash_map, where each item can
111 * be referenced by its server name. The AddHashEntry()
112 * call below automatically inserts each TreeServer class
113 * into the hash_map as it is created. There is a similar
114 * maintainance call in the destructor to tidy up deleted
118 this->AddHashEntry();
123 std::string& TreeServer::GetID()
128 void TreeServer::FinishBurstInternal()
130 this->bursting = false;
131 SetNextPingTime(ServerInstance->Time() + Utils->PingFreq);
133 for(unsigned int q=0; q < ChildCount(); q++)
135 TreeServer* child = GetChild(q);
136 child->FinishBurstInternal();
140 void TreeServer::FinishBurst()
142 FinishBurstInternal();
143 ServerInstance->XLines->ApplyLines();
145 gettimeofday(&t, NULL);
146 long ts = (t.tv_sec * 1000) + (t.tv_usec / 1000);
147 unsigned long bursttime = ts - this->StartBurst;
148 ServerInstance->SNO->WriteToSnoMask('l', "Received end of netburst from \2%s\2 (burst time: %lu %s)",
149 ServerName.c_str(), (bursttime > 10000 ? bursttime / 1000 : bursttime), (bursttime > 10000 ? "secs" : "msecs"));
150 Event rmode((char*)ServerName.c_str(), (Module*)Utils->Creator, "new_server");
151 rmode.Send(ServerInstance);
154 void TreeServer::SetID(const std::string &id)
156 ServerInstance->Logs->Log("m_spanningtree",DEBUG, "Setting SID to " + id);
158 Utils->sidlist[sid] = this;
161 int TreeServer::QuitUsers(const std::string &reason)
163 const char* reason_s = reason.c_str();
164 std::vector<User*> time_to_die;
165 for (user_hash::iterator n = ServerInstance->Users->clientlist->begin(); n != ServerInstance->Users->clientlist->end(); n++)
167 if (!strcmp(n->second->server, this->ServerName.c_str()))
169 time_to_die.push_back(n->second);
172 for (std::vector<User*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
177 if (ServerInstance->Config->HideSplits)
178 ServerInstance->Users->QuitUser(a, "*.net *.split", reason_s);
180 ServerInstance->Users->QuitUser(a, reason_s);
182 if (this->Utils->quiet_bursts)
183 ServerInstance->GlobalCulls.MakeSilent(a);
186 return time_to_die.size();
189 /** This method is used to add the structure to the
190 * hash_map for linear searches. It is only called
191 * by the constructors.
193 void TreeServer::AddHashEntry()
195 server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
196 if (iter == Utils->serverlist.end())
197 Utils->serverlist[this->ServerName.c_str()] = this;
200 /** This method removes the reference to this object
201 * from the hash_map which is used for linear searches.
202 * It is only called by the default destructor.
204 void TreeServer::DelHashEntry()
206 server_hash::iterator iter = Utils->serverlist.find(this->ServerName.c_str());
207 if (iter != Utils->serverlist.end())
208 Utils->serverlist.erase(iter);
211 /** These accessors etc should be pretty self-
214 TreeServer* TreeServer::GetRoute()
219 std::string TreeServer::GetName()
221 return ServerName.c_str();
224 std::string TreeServer::GetDesc()
229 std::string TreeServer::GetVersion()
231 return VersionString;
234 void TreeServer::SetNextPingTime(time_t t)
237 LastPingWasGood = false;
240 time_t TreeServer::NextPingTime()
245 bool TreeServer::AnsweredLastPing()
247 return LastPingWasGood;
250 void TreeServer::SetPingFlag()
252 LastPingWasGood = true;
255 unsigned int TreeServer::GetUserCount()
257 return ServerUserCount;
260 void TreeServer::SetUserCount(int diff)
262 ServerUserCount += diff;
265 void TreeServer::SetOperCount(int diff)
267 ServerOperCount += diff;
270 unsigned int TreeServer::GetOperCount()
272 return ServerOperCount;
275 TreeSocket* TreeServer::GetSocket()
280 TreeServer* TreeServer::GetParent()
285 void TreeServer::SetVersion(const std::string &Version)
287 VersionString = Version;
290 unsigned int TreeServer::ChildCount()
292 return Children.size();
295 TreeServer* TreeServer::GetChild(unsigned int n)
297 if (n < Children.size())
299 /* Make sure they cant request
300 * an out-of-range object. After
301 * all we know what these programmer
302 * types are like *grin*.
312 void TreeServer::AddChild(TreeServer* Child)
314 Children.push_back(Child);
317 bool TreeServer::DelChild(TreeServer* Child)
319 for (std::vector<TreeServer*>::iterator a = Children.begin(); a != Children.end(); a++)
330 /** Removes child nodes of this node, and of that node, etc etc.
331 * This is used during netsplits to automatically tidy up the
332 * server tree. It is slow, we don't use it for much else.
334 bool TreeServer::Tidy()
336 bool stillchildren = true;
337 while (stillchildren)
339 stillchildren = false;
340 for (std::vector<TreeServer*>::iterator a = Children.begin(); a != Children.end(); a++)
342 TreeServer* s = (TreeServer*)*a;
346 stillchildren = true;
353 TreeServer::~TreeServer()
355 /* We'd better tidy up after ourselves, eh? */
356 this->DelHashEntry();
358 server_hash::iterator iter = Utils->sidlist.find(GetID());
359 if (iter != Utils->sidlist.end())
360 Utils->sidlist.erase(iter);