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Change the syntax of FOREACH macros to be less dumb.
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / treesocket1.cpp
1 /*
2  * InspIRCd -- Internet Relay Chat Daemon
3  *
4  *   Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
5  *   Copyright (C) 2007-2008 Robin Burchell <robin+git@viroteck.net>
6  *   Copyright (C) 2007 Craig Edwards <craigedwards@brainbox.cc>
7  *   Copyright (C) 2007 Dennis Friis <peavey@inspircd.org>
8  *
9  * This file is part of InspIRCd.  InspIRCd is free software: you can
10  * redistribute it and/or modify it under the terms of the GNU General Public
11  * License as published by the Free Software Foundation, version 2.
12  *
13  * This program is distributed in the hope that it will be useful, but WITHOUT
14  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
15  * FOR A PARTICULAR PURPOSE.  See the GNU General Public License for more
16  * details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
20  */
21
22
23 #include "inspircd.h"
24 #include "iohook.h"
25
26 #include "main.h"
27 #include "modules/spanningtree.h"
28 #include "utils.h"
29 #include "treeserver.h"
30 #include "link.h"
31 #include "treesocket.h"
32
33 /** Because most of the I/O gubbins are encapsulated within
34  * BufferedSocket, we just call the superclass constructor for
35  * most of the action, and append a few of our own values
36  * to it.
37  */
38 TreeSocket::TreeSocket(SpanningTreeUtilities* Util, Link* link, Autoconnect* myac, const std::string& ipaddr)
39         : Utils(Util), linkID(assign(link->Name)), LinkState(CONNECTING), MyRoot(NULL), proto_version(0), ConnectionFailureShown(false)
40         , age(ServerInstance->Time())
41 {
42         capab = new CapabData;
43         capab->link = link;
44         capab->ac = myac;
45         capab->capab_phase = 0;
46         if (!link->Hook.empty())
47         {
48                 ServiceProvider* prov = ServerInstance->Modules->FindService(SERVICE_IOHOOK, link->Hook);
49                 if (!prov)
50                 {
51                         SetError("Could not find hook '" + link->Hook + "' for connection to " + linkID);
52                         return;
53                 }
54                 AddIOHook(static_cast<IOHook*>(prov));
55         }
56         DoConnect(ipaddr, link->Port, link->Timeout, link->Bind);
57         Utils->timeoutlist[this] = std::pair<std::string, int>(linkID, link->Timeout);
58         SendCapabilities(1);
59 }
60
61 /** When a listening socket gives us a new file descriptor,
62  * we must associate it with a socket without creating a new
63  * connection. This constructor is used for this purpose.
64  */
65 TreeSocket::TreeSocket(SpanningTreeUtilities* Util, int newfd, ListenSocket* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
66         : BufferedSocket(newfd), Utils(Util), linkID("inbound from " + client->addr()), LinkState(WAIT_AUTH_1), MyRoot(NULL), proto_version(0)
67         , ConnectionFailureShown(false), age(ServerInstance->Time())
68 {
69         capab = new CapabData;
70         capab->capab_phase = 0;
71
72         FOREACH_MOD(OnHookIO, (this, via));
73         if (GetIOHook())
74                 GetIOHook()->OnStreamSocketAccept(this, client, server);
75         SendCapabilities(1);
76
77         Utils->timeoutlist[this] = std::pair<std::string, int>(linkID, 30);
78 }
79
80 ServerState TreeSocket::GetLinkState()
81 {
82         return this->LinkState;
83 }
84
85 void TreeSocket::CleanNegotiationInfo()
86 {
87         // connect is good, reset the autoconnect block (if used)
88         if (capab->ac)
89                 capab->ac->position = -1;
90         delete capab;
91         capab = NULL;
92 }
93
94 CullResult TreeSocket::cull()
95 {
96         Utils->timeoutlist.erase(this);
97         if (capab && capab->ac)
98                 Utils->Creator->ConnectServer(capab->ac, false);
99         return this->BufferedSocket::cull();
100 }
101
102 TreeSocket::~TreeSocket()
103 {
104         delete capab;
105 }
106
107 /** When an outbound connection finishes connecting, we receive
108  * this event, and must send our SERVER string to the other
109  * side. If the other side is happy, as outlined in the server
110  * to server docs on the inspircd.org site, the other side
111  * will then send back its own server string.
112  */
113 void TreeSocket::OnConnected()
114 {
115         if (this->LinkState == CONNECTING)
116         {
117                 ServerInstance->SNO->WriteGlobalSno('l', "Connection to \2%s\2[%s] started.", linkID.c_str(),
118                         (capab->link->HiddenFromStats ? "<hidden>" : capab->link->IPAddr.c_str()));
119                 this->SendCapabilities(1);
120         }
121 }
122
123 void TreeSocket::OnError(BufferedSocketError e)
124 {
125         ServerInstance->SNO->WriteGlobalSno('l', "Connection to '\002%s\002' failed with error: %s",
126                 linkID.c_str(), getError().c_str());
127         LinkState = DYING;
128 }
129
130 void TreeSocket::SendError(const std::string &errormessage)
131 {
132         WriteLine("ERROR :"+errormessage);
133         DoWrite();
134         LinkState = DYING;
135         SetError(errormessage);
136 }
137
138 /** This function forces this server to quit, removing this server
139  * and any users on it (and servers and users below that, etc etc).
140  * It's very slow and pretty clunky, but luckily unless your network
141  * is having a REAL bad hair day, this function shouldnt be called
142  * too many times a month ;-)
143  */
144 void TreeSocket::SquitServer(std::string &from, TreeServer* Current, int& num_lost_servers, int& num_lost_users)
145 {
146         ServerInstance->Logs->Log(MODNAME, LOG_DEBUG, "SquitServer for %s from %s", Current->GetName().c_str(), from.c_str());
147         /* recursively squit the servers attached to 'Current'.
148          * We're going backwards so we don't remove users
149          * while we still need them ;)
150          */
151         for (unsigned int q = 0; q < Current->ChildCount(); q++)
152         {
153                 TreeServer* recursive_server = Current->GetChild(q);
154                 this->SquitServer(from,recursive_server, num_lost_servers, num_lost_users);
155         }
156         /* Now we've whacked the kids, whack self */
157         num_lost_servers++;
158         num_lost_users += Current->QuitUsers(from);
159 }
160
161 /** This is a wrapper function for SquitServer above, which
162  * does some validation first and passes on the SQUIT to all
163  * other remaining servers.
164  */
165 void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
166 {
167         bool LocalSquit = false;
168
169         if ((Current) && (Current != Utils->TreeRoot))
170         {
171                 DelServerEvent(Utils->Creator, Current->GetName());
172
173                 if (!Current->GetSocket() || Current->GetSocket()->Introduced())
174                 {
175                         parameterlist params;
176                         params.push_back(Current->GetID());
177                         params.push_back(":"+reason);
178                         Utils->DoOneToAllButSender(Current->GetParent()->GetID(),"SQUIT",params,Current->GetName());
179                 }
180
181                 if (Current->GetParent() == Utils->TreeRoot)
182                 {
183                         ServerInstance->SNO->WriteGlobalSno('l', "Server \002"+Current->GetName()+"\002 split: "+reason);
184                         LocalSquit = true;
185                 }
186                 else
187                 {
188                         ServerInstance->SNO->WriteGlobalSno('L', "Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
189                 }
190                 int num_lost_servers = 0;
191                 int num_lost_users = 0;
192                 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
193                 SquitServer(from, Current, num_lost_servers, num_lost_users);
194                 ServerInstance->SNO->WriteToSnoMask(LocalSquit ? 'l' : 'L', "Netsplit complete, lost \002%d\002 user%s on \002%d\002 server%s.",
195                         num_lost_users, num_lost_users != 1 ? "s" : "", num_lost_servers, num_lost_servers != 1 ? "s" : "");
196                 Current->Tidy();
197                 Current->GetParent()->DelChild(Current);
198                 Current->cull();
199                 delete Current;
200                 if (Current == MyRoot)
201                 {
202                         MyRoot = NULL;
203                         Close();
204                 }
205         }
206         else
207                 ServerInstance->Logs->Log(MODNAME, LOG_DEFAULT, "Squit from unknown server");
208 }
209
210 /** This function is called when we receive data from a remote
211  * server.
212  */
213 void TreeSocket::OnDataReady()
214 {
215         Utils->Creator->loopCall = true;
216         std::string line;
217         while (GetNextLine(line))
218         {
219                 std::string::size_type rline = line.find('\r');
220                 if (rline != std::string::npos)
221                         line = line.substr(0,rline);
222                 if (line.find('\0') != std::string::npos)
223                 {
224                         SendError("Read null character from socket");
225                         break;
226                 }
227                 ProcessLine(line);
228                 if (!getError().empty())
229                         break;
230         }
231         if (LinkState != CONNECTED && recvq.length() > 4096)
232                 SendError("RecvQ overrun (line too long)");
233         Utils->Creator->loopCall = false;
234 }
235
236 bool TreeSocket::Introduced()
237 {
238         return (capab == NULL);
239 }