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Make classbase and refcountbase uncopyable; expand comments on their indended uses
[user/henk/code/inspircd.git] / src / modules / m_spanningtree / treesocket1.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
6  * See: http://wiki.inspircd.org/Credits
7  *
8  * This program is free but copyrighted software; see
9  *            the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 #include "inspircd.h"
15 #include "socket.h"
16 #include "xline.h"
17 #include "../m_hash.h"
18 #include "socketengine.h"
19
20 #include "main.h"
21 #include "../spanningtree.h"
22 #include "utils.h"
23 #include "treeserver.h"
24 #include "link.h"
25 #include "treesocket.h"
26 #include "resolvers.h"
27
28 /** Because most of the I/O gubbins are encapsulated within
29  * BufferedSocket, we just call the superclass constructor for
30  * most of the action, and append a few of our own values
31  * to it.
32  */
33 TreeSocket::TreeSocket(SpanningTreeUtilities* Util, const std::string& shost, int iport, unsigned long maxtime, const std::string &ServerName, const std::string &bindto, Autoconnect* myac, const std::string& hook)
34         : Utils(Util), IP(shost), myautoconnect(myac)
35 {
36         age = ServerInstance->Time();
37         myhost = ServerName;
38         capab_phase = 0;
39         proto_version = 0;
40         LinkState = CONNECTING;
41         if (!hook.empty())
42         {
43                 modulelist* ml = ServerInstance->Modules->FindInterface("BufferedSocketHook");
44                 if (ml)
45                 {
46                         for(modulelist::iterator i = ml->begin(); i != ml->end(); ++i)
47                         {
48                                 std::string name = (**i).ModuleSourceFile;
49                                 int a = name.rfind('_');
50                                 int b = name.rfind('.');
51                                 name = name.substr(a+1, b-a-1);
52                                 if (name == hook)
53                                 {
54                                         AddIOHook(*i);
55                                         goto found;
56                                 }
57                         }
58                 }
59                 SetError("Could not find hook '" + hook + "' for connection to " + ServerName);
60                 return;
61         }
62 found:
63         DoConnect(shost, iport, maxtime, bindto);
64         Utils->timeoutlist[this] = std::pair<std::string, int>(ServerName, maxtime);
65         SendCapabilities(1);
66 }
67
68 /** When a listening socket gives us a new file descriptor,
69  * we must associate it with a socket without creating a new
70  * connection. This constructor is used for this purpose.
71  */
72 TreeSocket::TreeSocket(SpanningTreeUtilities* Util, int newfd, ListenSocketBase* via, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server)
73         : BufferedSocket(newfd), Utils(Util)
74 {
75         int dummy;
76         irc::sockets::satoap(client, IP, dummy);
77         age = ServerInstance->Time();
78         LinkState = WAIT_AUTH_1;
79         capab_phase = 0;
80         proto_version = 0;
81
82         FOREACH_MOD(I_OnHookIO, OnHookIO(this, via));
83         if (GetIOHook())
84                 GetIOHook()->OnStreamSocketAccept(this, client, server);
85         SendCapabilities(1);
86
87         /* Fix by Brain - inbound sockets need a timeout, too. 30 secs should be pleanty */
88         Utils->timeoutlist[this] = std::pair<std::string, int>("<from " + IP + ">", 30);
89 }
90
91 ServerState TreeSocket::GetLinkState()
92 {
93         return this->LinkState;
94 }
95
96 void TreeSocket::CleanNegotiationInfo()
97 {
98         ModuleList.clear();
99         OptModuleList.clear();
100         CapKeys.clear();
101         ourchallenge.clear();
102         theirchallenge.clear();
103         OutboundPass.clear();
104 }
105
106 CullResult TreeSocket::cull()
107 {
108         Utils->timeoutlist.erase(this);
109         if (myautoconnect)
110                 Utils->Creator->ConnectServer(myautoconnect, false);
111         return this->BufferedSocket::cull();
112 }
113
114 TreeSocket::~TreeSocket()
115 {
116 }
117
118 /** When an outbound connection finishes connecting, we receive
119  * this event, and must send our SERVER string to the other
120  * side. If the other side is happy, as outlined in the server
121  * to server docs on the inspircd.org site, the other side
122  * will then send back its own server string.
123  */
124 void TreeSocket::OnConnected()
125 {
126         if (this->LinkState == CONNECTING)
127         {
128                 /* we do not need to change state here. */
129                 for (std::vector<reference<Link> >::iterator i = Utils->LinkBlocks.begin(); i < Utils->LinkBlocks.end(); ++i)
130                 {
131                         Link* x = *i;
132                         if (x->Name == this->myhost)
133                         {
134                                 ServerInstance->SNO->WriteToSnoMask('l', "Connection to \2%s\2[%s] started.", myhost.c_str(), (x->HiddenFromStats ? "<hidden>" : this->IP.c_str()));
135                                 this->OutboundPass = x->SendPass;
136                                 this->SendCapabilities(1);
137                                 return;
138                         }
139                 }
140         }
141         /* There is a (remote) chance that between the /CONNECT and the connection
142          * being accepted, some muppet has removed the <link> block and rehashed.
143          * If that happens the connection hangs here until it's closed. Unlikely
144          * and rather harmless.
145          */
146         ServerInstance->SNO->WriteToSnoMask('l', "Connection to \2%s\2 lost link tag(!)", myhost.c_str());
147 }
148
149 void TreeSocket::OnError(BufferedSocketError e)
150 {
151         switch (e)
152         {
153                 case I_ERR_CONNECT:
154                         ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: Connection to \002%s\002 refused", myhost.c_str());
155                 break;
156                 case I_ERR_SOCKET:
157                         ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: Could not create socket (%s)", strerror(errno));
158                 break;
159                 case I_ERR_BIND:
160                         ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: Error binding socket to address or port (%s)", strerror(errno));
161                 break;
162                 case I_ERR_WRITE:
163                         ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: I/O error on connection (%s)", errno ? strerror(errno) : "Connection closed unexpectedly");
164                 break;
165                 case I_ERR_NOMOREFDS:
166                         ServerInstance->SNO->WriteToSnoMask('l', "Connection failed: Operating system is out of file descriptors!");
167                 break;
168                 default:
169                         if ((errno) && (errno != EINPROGRESS) && (errno != EAGAIN))
170                                 ServerInstance->SNO->WriteToSnoMask('l', "Connection to \002%s\002 failed with OS error: %s", myhost.c_str(), strerror(errno));
171                 break;
172         }
173 }
174
175 void TreeSocket::SendError(const std::string &errormessage)
176 {
177         /* Display the error locally as well as sending it remotely */
178         ServerInstance->SNO->WriteToSnoMask('l', "Sent \2ERROR\2 to %s: %s", (this->InboundServerName.empty() ? this->IP.c_str() : this->InboundServerName.c_str()), errormessage.c_str());
179         WriteLine("ERROR :"+errormessage);
180         SetError(errormessage);
181 }
182
183 /** This function forces this server to quit, removing this server
184  * and any users on it (and servers and users below that, etc etc).
185  * It's very slow and pretty clunky, but luckily unless your network
186  * is having a REAL bad hair day, this function shouldnt be called
187  * too many times a month ;-)
188  */
189 void TreeSocket::SquitServer(std::string &from, TreeServer* Current)
190 {
191         ServerInstance->Logs->Log("m_spanningtree",DEBUG,"SquitServer for %s from %s",
192                 Current->GetName().c_str(), from.c_str());
193         /* recursively squit the servers attached to 'Current'.
194          * We're going backwards so we don't remove users
195          * while we still need them ;)
196          */
197         for (unsigned int q = 0; q < Current->ChildCount(); q++)
198         {
199                 TreeServer* recursive_server = Current->GetChild(q);
200                 this->SquitServer(from,recursive_server);
201         }
202         /* Now we've whacked the kids, whack self */
203         num_lost_servers++;
204         num_lost_users += Current->QuitUsers(from);
205 }
206
207 /** This is a wrapper function for SquitServer above, which
208  * does some validation first and passes on the SQUIT to all
209  * other remaining servers.
210  */
211 void TreeSocket::Squit(TreeServer* Current, const std::string &reason)
212 {
213         bool LocalSquit = false;
214
215         if ((Current) && (Current != Utils->TreeRoot))
216         {
217                 DelServerEvent(Utils->Creator, Current->GetName());
218
219                 parameterlist params;
220                 params.push_back(Current->GetName());
221                 params.push_back(":"+reason);
222                 Utils->DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
223                 if (Current->GetParent() == Utils->TreeRoot)
224                 {
225                         ServerInstance->SNO->WriteToSnoMask('l', "Server \002"+Current->GetName()+"\002 split: "+reason);
226                         LocalSquit = true;
227                 }
228                 else
229                 {
230                         ServerInstance->SNO->WriteToSnoMask('L', "Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
231                 }
232                 num_lost_servers = 0;
233                 num_lost_users = 0;
234                 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
235                 SquitServer(from, Current);
236                 Current->Tidy();
237                 Current->GetParent()->DelChild(Current);
238                 delete Current;
239                 if (LocalSquit)
240                         ServerInstance->SNO->WriteToSnoMask('l', "Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
241                 else
242                         ServerInstance->SNO->WriteToSnoMask('L', "Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
243         }
244         else
245                 ServerInstance->Logs->Log("m_spanningtree",DEFAULT,"Squit from unknown server");
246 }
247
248 /** This function is called when we receive data from a remote
249  * server.
250  */
251 void TreeSocket::OnDataReady()
252 {
253         Utils->Creator->loopCall = true;
254         /* While there is at least one new line in the buffer,
255          * do something useful (we hope!) with it.
256          */
257         while (recvq.find("\n") != std::string::npos)
258         {
259                 std::string ret = recvq.substr(0,recvq.find("\n")-1);
260                 recvq = recvq.substr(recvq.find("\n")+1,recvq.length()-recvq.find("\n"));
261                 /* Use rfind here not find, as theres more
262                  * chance of the \r being near the end of the
263                  * string, not the start.
264                  */
265                 if (ret.find("\r") != std::string::npos)
266                         ret = recvq.substr(0,recvq.find("\r")-1);
267                 ProcessLine(ret);
268         }
269         Utils->Creator->loopCall = false;
270 }