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1 /*   +------------------------------------+
2  *   | Inspire Internet Relay Chat Daemon |
3  *   +------------------------------------+
4  *
5  *  InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
6  *                     E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #include "hash_map.h"
27 #include "configreader.h"
28 #include "users.h"
29 #include "channels.h"
30 #include "modules.h"
31 #include "commands.h"
32 #include "commands/cmd_whois.h"
33 #include "commands/cmd_stats.h"
34 #include "socket.h"
35
36 #include "inspircd.h"
37 #include "wildcard.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "xline.h"
41 #include "typedefs.h"
42 #include "cull_list.h"
43 #include "aes.h"
44
45 #define nspace __gnu_cxx
46
47 /*
48  * The server list in InspIRCd is maintained as two structures
49  * which hold the data in different ways. Most of the time, we
50  * want to very quicky obtain three pieces of information:
51  *
52  * (1) The information on a server
53  * (2) The information on the server we must send data through
54  *     to actually REACH the server we're after
55  * (3) Potentially, the child/parent objects of this server
56  *
57  * The InspIRCd spanning protocol provides easy access to these
58  * by storing the data firstly in a recursive structure, where
59  * each item references its parent item, and a dynamic list
60  * of child items, and another structure which stores the items
61  * hashed, linearly. This means that if we want to find a server
62  * by name quickly, we can look it up in the hash, avoiding
63  * any O(n) lookups. If however, during a split or sync, we want
64  * to apply an operation to a server, and any of its child objects
65  * we can resort to recursion to walk the tree structure.
66  */
67
68 using irc::sockets::MatchCIDR;
69
70 class ModuleSpanningTree;
71 static ModuleSpanningTree* TreeProtocolModule;
72 static InspIRCd* ServerInstance;
73
74 /* Any socket can have one of five states at any one time.
75  * The LISTENER state indicates a socket which is listening
76  * for connections. It cannot receive data itself, only incoming
77  * sockets.
78  * The CONNECTING state indicates an outbound socket which is
79  * waiting to be writeable.
80  * The WAIT_AUTH_1 state indicates the socket is outbound and
81  * has successfully connected, but has not yet sent and received
82  * SERVER strings.
83  * The WAIT_AUTH_2 state indicates that the socket is inbound
84  * (allocated by a LISTENER) but has not yet sent and received
85  * SERVER strings.
86  * The CONNECTED state represents a fully authorized, fully
87  * connected server.
88  */
89 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
90
91 /* Foward declarations */
92 class TreeServer;
93 class TreeSocket;
94
95 /* This variable represents the root of the server tree
96  * (for all intents and purposes, it's us)
97  */
98 TreeServer *TreeRoot;
99
100 /* This hash_map holds the hash equivalent of the server
101  * tree, used for rapid linear lookups.
102  */
103 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
104 server_hash serverlist;
105
106 typedef nspace::hash_map<std::string, userrec*> uid_hash;
107 typedef nspace::hash_map<std::string, char*> sid_hash;
108
109 /* More forward declarations */
110 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
111 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
112 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
113 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> &params);
114 void ReadConfiguration(bool rebind);
115
116 /* Flatten links and /MAP for non-opers */
117 bool FlatLinks;
118 /* Hide U-Lined servers in /MAP and /LINKS */
119 bool HideULines;
120
121 std::vector<std::string> ValidIPs;
122
123 class UserManager : public classbase
124 {
125         uid_hash uids;
126         sid_hash sids;
127  public:
128         UserManager()
129         {
130                 uids.clear();
131                 sids.clear();
132         }
133
134         std::string UserToUID(userrec* user)
135         {
136                 return "";
137         }
138
139         std::string UIDToUser(const std::string &UID)
140         {
141                 return "";
142         }
143
144         std::string CreateAndAdd(userrec* user)
145         {
146                 return "";
147         }
148
149         std::string CreateAndAdd(const std::string &servername)
150         {
151                 return "";
152         }
153
154         std::string ServerToSID(const std::string &servername)
155         {
156                 return "";
157         }
158
159         std::string SIDToServer(const std::string &SID)
160         {
161                 return "";
162         }
163
164         userrec* FindByID(const std::string &UID)
165         {
166                 return NULL;
167         }
168 };
169
170
171 /* Each server in the tree is represented by one class of
172  * type TreeServer. A locally connected TreeServer can
173  * have a class of type TreeSocket associated with it, for
174  * remote servers, the TreeSocket entry will be NULL.
175  * Each server also maintains a pointer to its parent
176  * (NULL if this server is ours, at the top of the tree)
177  * and a pointer to its "Route" (see the comments in the
178  * constructors below), and also a dynamic list of pointers
179  * to its children which can be iterated recursively
180  * if required. Creating or deleting objects of type
181  i* TreeServer automatically maintains the hash_map of
182  * TreeServer items, deleting and inserting them as they
183  * are created and destroyed.
184  */
185
186 class TreeServer : public classbase
187 {
188         InspIRCd* ServerInstance;               /* Creator */
189         TreeServer* Parent;                     /* Parent entry */
190         TreeServer* Route;                      /* Route entry */
191         std::vector<TreeServer*> Children;      /* List of child objects */
192         irc::string ServerName;                 /* Server's name */
193         std::string ServerDesc;                 /* Server's description */
194         std::string VersionString;              /* Version string or empty string */
195         int UserCount;                          /* Not used in this version */
196         int OperCount;                          /* Not used in this version */
197         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
198         time_t NextPing;                        /* After this time, the server should be PINGed*/
199         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
200         
201  public:
202
203         /* We don't use this constructor. Its a dummy, and won't cause any insertion
204          * of the TreeServer into the hash_map. See below for the two we DO use.
205          */
206         TreeServer(InspIRCd* Instance) : ServerInstance(Instance)
207         {
208                 Parent = NULL;
209                 ServerName = "";
210                 ServerDesc = "";
211                 VersionString = "";
212                 UserCount = OperCount = 0;
213                 VersionString = ServerInstance->GetVersionString();
214         }
215
216         /* We use this constructor only to create the 'root' item, TreeRoot, which
217          * represents our own server. Therefore, it has no route, no parent, and
218          * no socket associated with it. Its version string is our own local version.
219          */
220         TreeServer(InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc)
221         {
222                 Parent = NULL;
223                 VersionString = "";
224                 UserCount = OperCount = 0;
225                 VersionString = ServerInstance->GetVersionString();
226                 Route = NULL;
227                 Socket = NULL; /* Fix by brain */
228                 AddHashEntry();
229         }
230
231         /* When we create a new server, we call this constructor to initialize it.
232          * This constructor initializes the server's Route and Parent, and sets up
233          * its ping counters so that it will be pinged one minute from now.
234          */
235         TreeServer(InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock)
236                 : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
237         {
238                 VersionString = "";
239                 UserCount = OperCount = 0;
240                 this->SetNextPingTime(time(NULL) + 120);
241                 this->SetPingFlag();
242
243                 /* find the 'route' for this server (e.g. the one directly connected
244                  * to the local server, which we can use to reach it)
245                  *
246                  * In the following example, consider we have just added a TreeServer
247                  * class for server G on our network, of which we are server A.
248                  * To route traffic to G (marked with a *) we must send the data to
249                  * B (marked with a +) so this algorithm initializes the 'Route'
250                  * value to point at whichever server traffic must be routed through
251                  * to get here. If we were to try this algorithm with server B,
252                  * the Route pointer would point at its own object ('this').
253                  *
254                  *              A
255                  *             / \
256                  *          + B   C
257                  *           / \   \
258                  *          D   E   F
259                  *         /         \
260                  *      * G           H
261                  *
262                  * We only run this algorithm when a server is created, as
263                  * the routes remain constant while ever the server exists, and
264                  * do not need to be re-calculated.
265                  */
266
267                 Route = Above;
268                 if (Route == TreeRoot)
269                 {
270                         Route = this;
271                 }
272                 else
273                 {
274                         while (this->Route->GetParent() != TreeRoot)
275                         {
276                                 this->Route = Route->GetParent();
277                         }
278                 }
279
280                 /* Because recursive code is slow and takes a lot of resources,
281                  * we store two representations of the server tree. The first
282                  * is a recursive structure where each server references its
283                  * children and its parent, which is used for netbursts and
284                  * netsplits to dump the whole dataset to the other server,
285                  * and the second is used for very fast lookups when routing
286                  * messages and is instead a hash_map, where each item can
287                  * be referenced by its server name. The AddHashEntry()
288                  * call below automatically inserts each TreeServer class
289                  * into the hash_map as it is created. There is a similar
290                  * maintainance call in the destructor to tidy up deleted
291                  * servers.
292                  */
293
294                 this->AddHashEntry();
295         }
296
297         int QuitUsers(const std::string &reason)
298         {
299                 ServerInstance->Log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
300                 const char* reason_s = reason.c_str();
301                 std::vector<userrec*> time_to_die;
302                 for (user_hash::iterator n = ServerInstance->clientlist.begin(); n != ServerInstance->clientlist.end(); n++)
303                 {
304                         if (!strcmp(n->second->server, this->ServerName.c_str()))
305                         {
306                                 time_to_die.push_back(n->second);
307                         }
308                 }
309                 for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
310                 {
311                         userrec* a = (userrec*)*n;
312                         ServerInstance->Log(DEBUG,"Kill %s fd=%d",a->nick,a->GetFd());
313                         if (!IS_LOCAL(a))
314                                 userrec::QuitUser(ServerInstance,a,reason_s);
315                 }
316                 return time_to_die.size();
317         }
318
319         /* This method is used to add the structure to the
320          * hash_map for linear searches. It is only called
321          * by the constructors.
322          */
323         void AddHashEntry()
324         {
325                 server_hash::iterator iter;
326                 iter = serverlist.find(this->ServerName.c_str());
327                 if (iter == serverlist.end())
328                         serverlist[this->ServerName.c_str()] = this;
329         }
330
331         /* This method removes the reference to this object
332          * from the hash_map which is used for linear searches.
333          * It is only called by the default destructor.
334          */
335         void DelHashEntry()
336         {
337                 server_hash::iterator iter;
338                 iter = serverlist.find(this->ServerName.c_str());
339                 if (iter != serverlist.end())
340                         serverlist.erase(iter);
341         }
342
343         /* These accessors etc should be pretty self-
344          * explanitory.
345          */
346
347         TreeServer* GetRoute()
348         {
349                 return Route;
350         }
351
352         std::string GetName()
353         {
354                 return ServerName.c_str();
355         }
356
357         std::string GetDesc()
358         {
359                 return ServerDesc;
360         }
361
362         std::string GetVersion()
363         {
364                 return VersionString;
365         }
366
367         void SetNextPingTime(time_t t)
368         {
369                 this->NextPing = t;
370                 LastPingWasGood = false;
371         }
372
373         time_t NextPingTime()
374         {
375                 return NextPing;
376         }
377
378         bool AnsweredLastPing()
379         {
380                 return LastPingWasGood;
381         }
382
383         void SetPingFlag()
384         {
385                 LastPingWasGood = true;
386         }
387
388         int GetUserCount()
389         {
390                 return UserCount;
391         }
392
393         void AddUserCount()
394         {
395                 UserCount++;
396         }
397
398         void DelUserCount()
399         {
400                 UserCount--;
401         }
402
403         int GetOperCount()
404         {
405                 return OperCount;
406         }
407
408         TreeSocket* GetSocket()
409         {
410                 return Socket;
411         }
412
413         TreeServer* GetParent()
414         {
415                 return Parent;
416         }
417
418         void SetVersion(std::string Version)
419         {
420                 VersionString = Version;
421         }
422
423         unsigned int ChildCount()
424         {
425                 return Children.size();
426         }
427
428         TreeServer* GetChild(unsigned int n)
429         {
430                 if (n < Children.size())
431                 {
432                         /* Make sure they  cant request
433                          * an out-of-range object. After
434                          * all we know what these programmer
435                          * types are like *grin*.
436                          */
437                         return Children[n];
438                 }
439                 else
440                 {
441                         return NULL;
442                 }
443         }
444
445         void AddChild(TreeServer* Child)
446         {
447                 Children.push_back(Child);
448         }
449
450         bool DelChild(TreeServer* Child)
451         {
452                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
453                 {
454                         if (*a == Child)
455                         {
456                                 Children.erase(a);
457                                 return true;
458                         }
459                 }
460                 return false;
461         }
462
463         /* Removes child nodes of this node, and of that node, etc etc.
464          * This is used during netsplits to automatically tidy up the
465          * server tree. It is slow, we don't use it for much else.
466          */
467         bool Tidy()
468         {
469                 bool stillchildren = true;
470                 while (stillchildren)
471                 {
472                         stillchildren = false;
473                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
474                         {
475                                 TreeServer* s = (TreeServer*)*a;
476                                 s->Tidy();
477                                 Children.erase(a);
478                                 DELETE(s);
479                                 stillchildren = true;
480                                 break;
481                         }
482                 }
483                 return true;
484         }
485
486         ~TreeServer()
487         {
488                 /* We'd better tidy up after ourselves, eh? */
489                 this->DelHashEntry();
490         }
491 };
492
493 /* The Link class might as well be a struct,
494  * but this is C++ and we don't believe in structs (!).
495  * It holds the entire information of one <link>
496  * tag from the main config file. We maintain a list
497  * of them, and populate the list on rehash/load.
498  */
499
500 class Link : public classbase
501 {
502  public:
503          irc::string Name;
504          std::string IPAddr;
505          int Port;
506          std::string SendPass;
507          std::string RecvPass;
508          unsigned long AutoConnect;
509          time_t NextConnectTime;
510          std::string EncryptionKey;
511          bool HiddenFromStats;
512 };
513
514 /* The usual stuff for inspircd modules,
515  * plus the vector of Link classes which we
516  * use to store the <link> tags from the config
517  * file.
518  */
519 ConfigReader *Conf;
520 std::vector<Link> LinkBlocks;
521
522 /* Yay for fast searches!
523  * This is hundreds of times faster than recursion
524  * or even scanning a linked list, especially when
525  * there are more than a few servers to deal with.
526  * (read as: lots).
527  */
528 TreeServer* FindServer(std::string ServerName)
529 {
530         server_hash::iterator iter;
531         iter = serverlist.find(ServerName.c_str());
532         if (iter != serverlist.end())
533         {
534                 return iter->second;
535         }
536         else
537         {
538                 return NULL;
539         }
540 }
541
542 /* Returns the locally connected server we must route a
543  * message through to reach server 'ServerName'. This
544  * only applies to one-to-one and not one-to-many routing.
545  * See the comments for the constructor of TreeServer
546  * for more details.
547  */
548 TreeServer* BestRouteTo(std::string ServerName)
549 {
550         if (ServerName.c_str() == TreeRoot->GetName())
551                 return NULL;
552         TreeServer* Found = FindServer(ServerName);
553         if (Found)
554         {
555                 return Found->GetRoute();
556         }
557         else
558         {
559                 return NULL;
560         }
561 }
562
563 /* Find the first server matching a given glob mask.
564  * Theres no find-using-glob method of hash_map [awwww :-(]
565  * so instead, we iterate over the list using an iterator
566  * and match each one until we get a hit. Yes its slow,
567  * deal with it.
568  */
569 TreeServer* FindServerMask(std::string ServerName)
570 {
571         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
572         {
573                 if (match(i->first.c_str(),ServerName.c_str()))
574                         return i->second;
575         }
576         return NULL;
577 }
578
579 /* A convenient wrapper that returns true if a server exists */
580 bool IsServer(std::string ServerName)
581 {
582         return (FindServer(ServerName) != NULL);
583 }
584
585
586 class cmd_rconnect : public command_t
587 {
588         Module* Creator;
589  public:
590         cmd_rconnect (InspIRCd* Instance, Module* Callback) : command_t(Instance, "RCONNECT", 'o', 2), Creator(Callback)
591         {
592                 this->source = "m_spanningtree.so";
593                 syntax = "<remote-server-mask> <servermask>";
594         }
595
596         void Handle (const char** parameters, int pcnt, userrec *user)
597         {
598                 user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
599                 /* Is this aimed at our server? */
600                 if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
601                 {
602                         /* Yes, initiate the given connect */
603                         ServerInstance->WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
604                         const char* para[1];
605                         para[0] = parameters[1];
606                         Creator->OnPreCommand("CONNECT", para, 1, user, true);
607                 }
608         }
609 };
610  
611
612
613 /* Every SERVER connection inbound or outbound is represented by
614  * an object of type TreeSocket.
615  * TreeSockets, being inherited from InspSocket, can be tied into
616  * the core socket engine, and we cn therefore receive activity events
617  * for them, just like activex objects on speed. (yes really, that
618  * is a technical term!) Each of these which relates to a locally
619  * connected server is assocated with it, by hooking it onto a
620  * TreeSocket class using its constructor. In this way, we can
621  * maintain a list of servers, some of which are directly connected,
622  * some of which are not.
623  */
624
625 class TreeSocket : public InspSocket
626 {
627         std::string myhost;
628         std::string in_buffer;
629         ServerState LinkState;
630         std::string InboundServerName;
631         std::string InboundDescription;
632         int num_lost_users;
633         int num_lost_servers;
634         time_t NextPing;
635         bool LastPingWasGood;
636         bool bursting;
637         AES* ctx_in;
638         AES* ctx_out;
639         unsigned int keylength;
640         
641  public:
642
643         /* Because most of the I/O gubbins are encapsulated within
644          * InspSocket, we just call the superclass constructor for
645          * most of the action, and append a few of our own values
646          * to it.
647          */
648         TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime)
649                 : InspSocket(SI, host, port, listening, maxtime)
650         {
651                 myhost = host;
652                 this->LinkState = LISTENER;
653                 this->ctx_in = NULL;
654                 this->ctx_out = NULL;
655         }
656
657         TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
658                 : InspSocket(SI, host, port, listening, maxtime)
659         {
660                 myhost = ServerName;
661                 this->LinkState = CONNECTING;
662                 this->ctx_in = NULL;
663                 this->ctx_out = NULL;
664         }
665
666         /* When a listening socket gives us a new file descriptor,
667          * we must associate it with a socket without creating a new
668          * connection. This constructor is used for this purpose.
669          */
670         TreeSocket(InspIRCd* SI, int newfd, char* ip)
671                 : InspSocket(SI, newfd, ip)
672         {
673                 this->LinkState = WAIT_AUTH_1;
674                 this->ctx_in = NULL;
675                 this->ctx_out = NULL;
676                 this->SendCapabilities();
677         }
678
679         ~TreeSocket()
680         {
681                 if (ctx_in)
682                         DELETE(ctx_in);
683                 if (ctx_out)
684                         DELETE(ctx_out);
685         }
686
687         void InitAES(std::string key,std::string SName)
688         {
689                 if (key == "")
690                         return;
691
692                 ctx_in = new AES();
693                 ctx_out = new AES();
694                 ServerInstance->Log(DEBUG,"Initialized AES key %s",key.c_str());
695                 // key must be 16, 24, 32 etc bytes (multiple of 8)
696                 keylength = key.length();
697                 if (!(keylength == 16 || keylength == 24 || keylength == 32))
698                 {
699                         this->Instance->WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
700                         ServerInstance->Log(DEBUG,"Key length not 16, 24 or 32 characters!");
701                 }
702                 else
703                 {
704                         this->Instance->WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
705                         ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
706                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
707                         ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
708                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
709                 }
710         }
711         
712         /* When an outbound connection finishes connecting, we receive
713          * this event, and must send our SERVER string to the other
714          * side. If the other side is happy, as outlined in the server
715          * to server docs on the inspircd.org site, the other side
716          * will then send back its own server string.
717          */
718         virtual bool OnConnected()
719         {
720                 if (this->LinkState == CONNECTING)
721                 {
722                         /* we do not need to change state here. */
723                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
724                         {
725                                 if (x->Name == this->myhost)
726                                 {
727                                         this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
728                                         this->SendCapabilities();
729                                         if (x->EncryptionKey != "")
730                                         {
731                                                 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
732                                                 {
733                                                         this->Instance->WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
734                                                 }
735                                                 else
736                                                 {
737                                                         this->WriteLine(std::string("AES ")+this->Instance->Config->ServerName);
738                                                         this->InitAES(x->EncryptionKey,x->Name.c_str());
739                                                 }
740                                         }
741                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
742                                         this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
743                                         return true;
744                                 }
745                         }
746                 }
747                 /* There is a (remote) chance that between the /CONNECT and the connection
748                  * being accepted, some muppet has removed the <link> block and rehashed.
749                  * If that happens the connection hangs here until it's closed. Unlikely
750                  * and rather harmless.
751                  */
752                 this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
753                 return true;
754         }
755         
756         virtual void OnError(InspSocketError e)
757         {
758                 /* We don't handle this method, because all our
759                  * dirty work is done in OnClose() (see below)
760                  * which is still called on error conditions too.
761                  */
762                 if (e == I_ERR_CONNECT)
763                 {
764                         this->Instance->WriteOpers("*** Connection failed: Connection refused");
765                 }
766         }
767
768         virtual int OnDisconnect()
769         {
770                 /* For the same reason as above, we don't
771                  * handle OnDisconnect()
772                  */
773                 return true;
774         }
775
776         /* Recursively send the server tree with distances as hops.
777          * This is used during network burst to inform the other server
778          * (and any of ITS servers too) of what servers we know about.
779          * If at any point any of these servers already exist on the other
780          * end, our connection may be terminated. The hopcounts given
781          * by this function are relative, this doesn't matter so long as
782          * they are all >1, as all the remote servers re-calculate them
783          * to be relative too, with themselves as hop 0.
784          */
785         void SendServers(TreeServer* Current, TreeServer* s, int hops)
786         {
787                 char command[1024];
788                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
789                 {
790                         TreeServer* recursive_server = Current->GetChild(q);
791                         if (recursive_server != s)
792                         {
793                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
794                                 this->WriteLine(command);
795                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
796                                 /* down to next level */
797                                 this->SendServers(recursive_server, s, hops+1);
798                         }
799                 }
800         }
801
802         std::string MyCapabilities()
803         {
804                 std::vector<std::string> modlist;
805                 std::string capabilities = "";
806
807                 for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
808                 {
809                         if ((this->Instance->modules[i]->GetVersion().Flags & VF_STATIC) || (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON))
810                                 modlist.push_back(this->Instance->Config->module_names[i]);
811                 }
812                 sort(modlist.begin(),modlist.end());
813                 for (unsigned int i = 0; i < modlist.size(); i++)
814                 {
815                         if (i)
816                                 capabilities = capabilities + ",";
817                         capabilities = capabilities + modlist[i];
818                 }
819                 return capabilities;
820         }
821         
822         void SendCapabilities()
823         {
824                 this->WriteLine("CAPAB "+MyCapabilities());
825         }
826
827         bool Capab(std::deque<std::string> params)
828         {
829                 if (params.size() != 1)
830                 {
831                         this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
832                         return false;
833                 }
834
835                 if (params[0] != this->MyCapabilities())
836                 {
837                         std::string quitserver = this->myhost;
838                         if (this->InboundServerName != "")
839                         {
840                                 quitserver = this->InboundServerName;
841                         }
842
843                         this->Instance->WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
844                         this->Instance->WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
845                         this->Instance->WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
846                         this->Instance->WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
847                         this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
848                         return false;
849                 }
850
851                 return true;
852         }
853
854         /* This function forces this server to quit, removing this server
855          * and any users on it (and servers and users below that, etc etc).
856          * It's very slow and pretty clunky, but luckily unless your network
857          * is having a REAL bad hair day, this function shouldnt be called
858          * too many times a month ;-)
859          */
860         void SquitServer(std::string &from, TreeServer* Current)
861         {
862                 /* recursively squit the servers attached to 'Current'.
863                  * We're going backwards so we don't remove users
864                  * while we still need them ;)
865                  */
866                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
867                 {
868                         TreeServer* recursive_server = Current->GetChild(q);
869                         this->SquitServer(from,recursive_server);
870                 }
871                 /* Now we've whacked the kids, whack self */
872                 num_lost_servers++;
873                 num_lost_users += Current->QuitUsers(from);
874         }
875
876         /* This is a wrapper function for SquitServer above, which
877          * does some validation first and passes on the SQUIT to all
878          * other remaining servers.
879          */
880         void Squit(TreeServer* Current,std::string reason)
881         {
882                 if ((Current) && (Current != TreeRoot))
883                 {
884                         std::deque<std::string> params;
885                         params.push_back(Current->GetName());
886                         params.push_back(":"+reason);
887                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
888                         if (Current->GetParent() == TreeRoot)
889                         {
890                                 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
891                         }
892                         else
893                         {
894                                 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
895                         }
896                         num_lost_servers = 0;
897                         num_lost_users = 0;
898                         std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
899                         SquitServer(from, Current);
900                         Current->Tidy();
901                         Current->GetParent()->DelChild(Current);
902                         DELETE(Current);
903                         this->Instance->WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
904                 }
905                 else
906                 {
907                         ServerInstance->Log(DEFAULT,"Squit from unknown server");
908                 }
909         }
910
911         /* FMODE command - server mode with timestamp checks */
912         bool ForceMode(std::string source, std::deque<std::string> &params)
913         {
914                 /* Chances are this is a 1.0 FMODE without TS */
915                 if (params.size() < 3)
916                 {
917                         this->WriteLine("ERROR :Version 1.0 FMODE sent to version 1.1 server");
918                         return false;
919                 }
920                 
921                 bool smode = false;
922                 std::string sourceserv;
923
924                 /* Are we dealing with an FMODE from a user, or from a server? */
925                 userrec* who = this->Instance->FindNick(source);
926                 if (who)
927                 {
928                         /* FMODE from a user, set sourceserv to the users server name */
929                         sourceserv = who->server;
930                 }
931                 else
932                 {
933                         /* FMODE from a server, create a fake user to receive mode feedback */
934                         who = new userrec(this->Instance);
935                         who->SetFd(FD_MAGIC_NUMBER);
936                         smode = true;           /* Setting this flag tells us we should free the userrec later */
937                         sourceserv = source;    /* Set sourceserv to the actual source string */
938                 }
939                 const char* modelist[64];
940                 time_t TS = 0;
941                 int n = 0;
942                 memset(&modelist,0,sizeof(modelist));
943                 for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
944                 {
945                         if (q == 1)
946                         {
947                                 /* The timestamp is in this position.
948                                  * We don't want to pass that up to the
949                                  * server->client protocol!
950                                  */
951                                 TS = atoi(params[q].c_str());
952                         }
953                         else
954                         {
955                                 /* Everything else is fine to append to the modelist */
956                                 modelist[n++] = params[q].c_str();
957                         }
958                                 
959                 }
960                 /* Extract the TS value of the object, either userrec or chanrec */
961                 userrec* dst = this->Instance->FindNick(params[0]);
962                 chanrec* chan = NULL;
963                 time_t ourTS = 0;
964                 if (dst)
965                 {
966                         ourTS = dst->age;
967                 }
968                 else
969                 {
970                         chan = this->Instance->FindChan(params[0]);
971                         if (chan)
972                         {
973                                 ourTS = chan->age;
974                         }
975                 }
976
977                 /* TS is equal: Merge the mode changes, use voooodoooooo on modes
978                  * with parameters.
979                  */
980                 if (TS == ourTS)
981                 {
982                         ServerInstance->Log(DEBUG,"Entering TS equality check");
983                         ModeHandler* mh = NULL;
984                         unsigned long paramptr = 3;
985                         std::string to_bounce = "";
986                         std::string to_keep = "";
987                         std::vector<std::string> params_to_keep;
988                         std::string params_to_bounce = "";
989                         bool adding = true;
990                         char cur_change = 1;
991                         char old_change = 0;
992                         char old_bounce_change = 0;
993                         /* Merge modes, basically do special stuff to mode with params */
994                         for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
995                         {
996                                 switch (*x)
997                                 {
998                                         case '-':
999                                                 adding = false;
1000                                         break;
1001                                         case '+':
1002                                                 adding = true;
1003                                         break;
1004                                         default:
1005                                                 if (adding)
1006                                                 {
1007                                                         /* We only care about whats being set,
1008                                                          * not whats being unset
1009                                                          */
1010                                                         mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1011
1012                                                         if ((mh) && (mh->GetNumParams(adding) > 0) && (!mh->IsListMode()))
1013                                                         {
1014                                                                 /* We only want to do special things to
1015                                                                  * modes with parameters, we are going to rewrite
1016                                                                  * those parameters
1017                                                                  */
1018                                                                 ModePair ret;
1019                                                                 adding ? cur_change = '+' : cur_change = '-';
1020
1021                                                                 ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]);
1022
1023                                                                 /* The mode is set here, check which we should keep */
1024                                                                 if (ret.first)
1025                                                                 {
1026                                                                         bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan);
1027
1028                                                                         if (which_to_keep == true)
1029                                                                         {
1030                                                                                 /* Keep ours, bounce theirs:
1031                                                                                  * Send back ours to them and
1032                                                                                  * drop their mode changs
1033                                                                                  */
1034                                                                                 adding ? cur_change = '+' : cur_change = '-';
1035                                                                                 if (cur_change != old_bounce_change)
1036                                                                                         to_bounce += cur_change;
1037                                                                                 to_bounce += *x;
1038                                                                                 old_bounce_change = cur_change;
1039
1040                                                                                 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1041                                                                                         params_to_bounce.append(" ").append(ret.second);
1042                                                                         }
1043                                                                         else
1044                                                                         {
1045                                                                                 /* Keep theirs: Accept their mode change,
1046                                                                                  * do nothing else
1047                                                                                  */
1048                                                                                 adding ? cur_change = '+' : cur_change = '-';
1049                                                                                 if (cur_change != old_change)
1050                                                                                         to_keep += cur_change;
1051                                                                                 to_keep += *x;
1052                                                                                 old_change = cur_change;
1053
1054                                                                                 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1055                                                                                         params_to_keep.push_back(params[paramptr]);
1056                                                                         }
1057                                                                 }
1058                                                                 else
1059                                                                 {
1060                                                                         /* Mode isnt set here, we want it */
1061                                                                         adding ? cur_change = '+' : cur_change = '-';
1062                                                                         if (cur_change != old_change)
1063                                                                                 to_keep += cur_change;
1064                                                                         to_keep += *x;
1065                                                                         old_change = cur_change;
1066
1067                                                                         if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1068                                                                                 params_to_keep.push_back(params[paramptr]);
1069                                                                 }
1070
1071                                                                 paramptr++;
1072                                                         }
1073                                                         else
1074                                                         {
1075                                                                 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1076
1077                                                                 if (mh)
1078                                                                 {
1079                                                                         adding ? cur_change = '+' : cur_change = '-';
1080         
1081                                                                         /* Just keep this, safe to merge with no checks
1082                                                                          * it has no parameters
1083                                                                          */
1084         
1085                                                                         if (cur_change != old_change)
1086                                                                                 to_keep += cur_change;
1087                                                                         to_keep += *x;
1088                                                                         old_change = cur_change;
1089         
1090                                                                         if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1091                                                                         {
1092                                                                                 ServerInstance->Log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
1093                                                                                 params_to_keep.push_back(params[paramptr++]);
1094                                                                         }
1095                                                                 }
1096                                                         }
1097                                                 }
1098                                                 else
1099                                                 {
1100                                                         mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1101
1102                                                         if (mh)
1103                                                         {
1104                                                                 /* Taking a mode away */
1105                                                                 adding ? cur_change = '+' : cur_change = '-';
1106
1107                                                                 if (cur_change != old_change)
1108                                                                         to_keep += cur_change;
1109                                                                 to_keep += *x;
1110                                                                 old_change = cur_change;
1111
1112                                                                 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1113                                                                         params_to_keep.push_back(params[paramptr++]);
1114                                                         }
1115                                                 }
1116                                         break;
1117                                 }
1118                         }
1119
1120                         if (to_bounce.length())
1121                         {
1122                                 std::deque<std::string> newparams;
1123                                 newparams.push_back(params[0]);
1124                                 newparams.push_back(ConvToStr(ourTS));
1125                                 newparams.push_back(to_bounce+params_to_bounce);
1126                                 DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1127                         }
1128
1129                         if (to_keep.length())
1130                         {
1131                                 unsigned int n = 2;
1132                                 unsigned int q = 0;
1133                                 modelist[0] = params[0].c_str();
1134                                 modelist[1] = to_keep.c_str();
1135
1136                                 if (params_to_keep.size() > 2)
1137                                 {
1138                                         for (q = 2; (q < params_to_keep.size()) && (q < 64); q++)
1139                                         {
1140                                                 ServerInstance->Log(DEBUG,"Item %d of %d", q, params_to_keep.size());
1141                                                 modelist[n++] = params_to_keep[q].c_str();
1142                                         }
1143                                 }
1144
1145                                 if (smode)
1146                                 {
1147                                         ServerInstance->Log(DEBUG,"Send mode");
1148                                         this->Instance->SendMode(modelist, n+2, who);
1149                                 }
1150                                 else
1151                                 {
1152                                         ServerInstance->Log(DEBUG,"Send mode client");
1153                                         this->Instance->CallCommandHandler("MODE", modelist, n+2, who);
1154                                 }
1155
1156                                 /* HOT POTATO! PASS IT ON! */
1157                                 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1158                         }
1159                 }
1160                 else
1161                 /* U-lined servers always win regardless of their TS */
1162                 if ((TS > ourTS) && (!this->Instance->ULine(source.c_str())))
1163                 {
1164                         /* Bounce the mode back to its sender.* We use our lower TS, so the other end
1165                          * SHOULD accept it, if its clock is right.
1166                          *
1167                          * NOTE: We should check that we arent bouncing anything thats already set at this end.
1168                          * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs.
1169                          * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10.
1170                          *
1171                          * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished
1172                          * writing the code. It took me a while to come up with this solution.
1173                          *
1174                          * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT.
1175                          */
1176
1177                         std::deque<std::string> newparams;      /* New parameter list we send back */
1178                         newparams.push_back(params[0]);         /* Target, user or channel */
1179                         newparams.push_back(ConvToStr(ourTS));  /* Timestamp value of the target */
1180                         newparams.push_back("");                /* This contains the mode string. For now
1181                                                                  * it's empty, we fill it below.
1182                                                                  */
1183
1184                         /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already
1185                          * set to avoid a desync here.
1186                          */
1187                         std::string modebounce = "";
1188                         bool adding = true;
1189                         unsigned int t = 3;
1190                         ModeHandler* mh = NULL;
1191                         char cur_change = 1;
1192                         char old_change = 0;
1193                         for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1194                         {
1195                                 /* Iterate over all mode chars in the sent set */
1196                                 switch (*x)
1197                                 {
1198                                         /* Adding or subtracting modes? */
1199                                         case '-':
1200                                                 adding = false;
1201                                         break;
1202                                         case '+':
1203                                                 adding = true;
1204                                         break;
1205                                         default:
1206                                                 /* Find the mode handler for this mode */
1207                                                 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1208
1209                                                 /* Got a mode handler?
1210                                                  * This also prevents us bouncing modes we have no handler for.
1211                                                  */
1212                                                 if (mh)
1213                                                 {
1214                                                         ModePair ret;
1215                                                         std::string p = "";
1216
1217                                                         /* Does the mode require a parameter right now?
1218                                                          * If it does, fetch it if we can
1219                                                          */
1220                                                         if ((mh->GetNumParams(adding) > 0) && (t < params.size()))
1221                                                                 p = params[t++];
1222
1223                                                         /* Call the ModeSet method to determine if its set with the
1224                                                          * given parameter here or not.
1225                                                          */
1226                                                         ret = mh->ModeSet(smode ? NULL : who, dst, chan, p);
1227
1228                                                         /* XXX: Really. Dont ask.
1229                                                          * Determine from if its set combined with what the current
1230                                                          * 'state' is (adding or not) as to wether we should 'invert'
1231                                                          * or 'reinforce' the mode change
1232                                                          */
1233                                                         (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+'));
1234
1235                                                         /* Quickly determine if we have 'flipped' from + to -,
1236                                                          * or - to +, to prevent unneccessary +/- chars in the
1237                                                          * output string that waste bandwidth
1238                                                          */
1239                                                         if (cur_change != old_change)
1240                                                                 modebounce += cur_change;
1241                                                         old_change = cur_change;
1242
1243                                                         /* Add the mode character to the output string */
1244                                                         modebounce += mh->GetModeChar();
1245
1246                                                         /* We got a parameter back from ModeHandler::ModeSet,
1247                                                          * are we supposed to be sending one out right now?
1248                                                          */
1249                                                         if (ret.second.length())
1250                                                         {
1251                                                                 if (mh->GetNumParams(cur_change == '+') > 0)
1252                                                                         /* Yes we're supposed to be sending out
1253                                                                          * the parameter. Make sure it goes
1254                                                                          */
1255                                                                         newparams.push_back(ret.second);
1256                                                         }
1257
1258                                                 }
1259                                         break;
1260                                 }
1261                         }
1262                         
1263                         /* Update the parameters for FMODE with the new 'bounced' string */
1264                         newparams[2] = modebounce;
1265                         /* Only send it back the way it came, no need to send it anywhere else */
1266                         DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1267                         ServerInstance->Log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
1268                 }
1269                 else
1270                 {
1271                         ServerInstance->Log(DEBUG,"Allow modes, TS lower for sender");
1272                         /* The server was ulined, but something iffy is up with the TS.
1273                          * Sound the alarm bells!
1274                          */
1275                         if ((this->Instance->ULine(sourceserv.c_str())) && (TS > ourTS))
1276                         {
1277                                 this->Instance->WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str());
1278                         }
1279                         /* Allow the mode, route it to either server or user command handling */
1280                         if (smode)
1281                                 this->Instance->SendMode(modelist,n,who);
1282                         else
1283                                 this->Instance->CallCommandHandler("MODE", modelist, n, who);
1284
1285                         /* HOT POTATO! PASS IT ON! */
1286                         DoOneToAllButSender(source,"FMODE",params,sourceserv);
1287                 }
1288                 /* Are we supposed to free the userrec? */
1289                 if (smode)
1290                         DELETE(who);
1291
1292                 return true;
1293         }
1294
1295         /* FTOPIC command */
1296         bool ForceTopic(std::string source, std::deque<std::string> &params)
1297         {
1298                 if (params.size() != 4)
1299                         return true;
1300                 time_t ts = atoi(params[1].c_str());
1301                 std::string nsource = source;
1302
1303                 chanrec* c = this->Instance->FindChan(params[0]);
1304                 if (c)
1305                 {
1306                         if ((ts >= c->topicset) || (!*c->topic))
1307                         {
1308                                 std::string oldtopic = c->topic;
1309                                 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
1310                                 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
1311                                 c->topicset = ts;
1312                                 /* if the topic text is the same as the current topic,
1313                                  * dont bother to send the TOPIC command out, just silently
1314                                  * update the set time and set nick.
1315                                  */
1316                                 if (oldtopic != params[3])
1317                                 {
1318                                         userrec* user = this->Instance->FindNick(source);
1319                                         if (!user)
1320                                         {
1321                                                 c->WriteChannelWithServ(source.c_str(), "TOPIC %s :%s", c->name, c->topic);
1322                                         }
1323                                         else
1324                                         {
1325                                                 c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
1326                                                 nsource = user->server;
1327                                         }
1328                                         /* all done, send it on its way */
1329                                         params[3] = ":" + params[3];
1330                                         DoOneToAllButSender(source,"FTOPIC",params,nsource);
1331                                 }
1332                         }
1333                         
1334                 }
1335
1336                 return true;
1337         }
1338
1339         /* FJOIN, similar to unreal SJOIN */
1340         bool ForceJoin(std::string source, std::deque<std::string> &params)
1341         {
1342                 if (params.size() < 3)
1343                         return true;
1344
1345                 char first[MAXBUF];
1346                 char modestring[MAXBUF];
1347                 char* mode_users[127];
1348                 memset(&mode_users,0,sizeof(mode_users));
1349                 mode_users[0] = first;
1350                 mode_users[1] = modestring;
1351                 strcpy(modestring,"+");
1352                 unsigned int modectr = 2;
1353                 
1354                 userrec* who = NULL;
1355                 std::string channel = params[0];
1356                 time_t TS = atoi(params[1].c_str());
1357                 char* key = "";
1358                 
1359                 chanrec* chan = this->Instance->FindChan(channel);
1360                 if (chan)
1361                 {
1362                         key = chan->key;
1363                 }
1364                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
1365
1366                 /* default is a high value, which if we dont have this
1367                  * channel will let the other side apply their modes.
1368                  */
1369                 time_t ourTS = time(NULL)+600;
1370                 chanrec* us = this->Instance->FindChan(channel);
1371                 if (us)
1372                 {
1373                         ourTS = us->age;
1374                 }
1375
1376                 ServerInstance->Log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
1377
1378                 irc::tokenstream users(params[2]);
1379                 std::string item = "";
1380
1381                 /* do this first, so our mode reversals are correctly received by other servers
1382                  * if there is a TS collision.
1383                  */
1384                 params[2] = ":" + params[2];
1385                 DoOneToAllButSender(source,"FJOIN",params,source);
1386                 
1387                 while ((item = users.GetToken()) != "")
1388                 {
1389                         /* process one channel at a time, applying modes. */
1390                         char* usr = (char*)item.c_str();
1391                         /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1392                          * (is this even possible?) */
1393                         if (usr && *usr)
1394                         {
1395                                 char* permissions = usr;
1396                                 while (*permissions != ',')
1397                                 {
1398                                         ModeHandler* mh = ServerInstance->Modes->FindPrefix(*permissions);
1399                                         if (mh)
1400                                         {
1401                                                 mode_users[modectr++] = usr;
1402                                                 charlcat(modestring,mh->GetModeChar(),MAXBUF);
1403                                         }
1404                                         usr++;
1405                                         permissions++;
1406                                 }
1407                                 who = this->Instance->FindNick(usr);
1408                                 if (who)
1409                                 {
1410                                         chanrec::JoinUser(this->Instance, who, channel.c_str(), true, key);
1411                                         if (modectr >= (MAXMODES-1))
1412                                         {
1413                                                 /* theres a mode for this user. push them onto the mode queue, and flush it
1414                                                  * if there are more than MAXMODES to go.
1415                                                  */
1416                                                 if ((ourTS >= TS) || (this->Instance->ULine(who->server)))
1417                                                 {
1418                                                         /* We also always let u-lined clients win, no matter what the TS value */
1419                                                         ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1420                                                         this->Instance->SendMode((const char**)mode_users,modectr,who);
1421                                                         if (ourTS != TS)
1422                                                         {
1423                                                                 ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1424                                                                 us->age = TS;
1425                                                                 ourTS = TS;
1426                                                         }
1427                                                 }
1428                                                 else
1429                                                 {
1430                                                         ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1431                                                         /* bouncy bouncy! */
1432                                                         std::deque<std::string> params;
1433                                                         /* modes are now being UNSET... */
1434                                                         *mode_users[1] = '-';
1435                                                         for (unsigned int x = 0; x < modectr; x++)
1436                                                         {
1437                                                                 if (x == 1)
1438                                                                 {
1439                                                                         params.push_back(ConvToStr(us->age));
1440                                                                 }
1441                                                                 params.push_back(mode_users[x]);
1442                                                                 
1443                                                         }
1444                                                         // tell everyone to bounce the modes. bad modes, bad!
1445                                                         DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1446                                                 }
1447                                                 strcpy(mode_users[1],"+");
1448                                                 modectr = 2;
1449                                         }
1450                                 }
1451                         }
1452                 }
1453                 /* there werent enough modes built up to flush it during FJOIN,
1454                  * or, there are a number left over. flush them out.
1455                  */
1456                 if ((modectr > 2) && (who) && (us))
1457                 {
1458                         if (ourTS >= TS)
1459                         {
1460                                 ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1461                                 this->Instance->SendMode((const char**)mode_users,modectr,who);
1462                                 if (ourTS != TS)
1463                                 {
1464                                         ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1465                                         us->age = TS;
1466                                         ourTS = TS;
1467                                 }
1468                         }
1469                         else
1470                         {
1471                                 ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1472                                 std::deque<std::string> params;
1473                                 *mode_users[1] = '-';
1474                                 for (unsigned int x = 0; x < modectr; x++)
1475                                 {
1476                                         if (x == 1)
1477                                         {
1478                                                 params.push_back(ConvToStr(us->age));
1479                                         }
1480                                         params.push_back(mode_users[x]);
1481                                 }
1482                                 DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1483                         }
1484                 }
1485                 return true;
1486         }
1487
1488         bool SyncChannelTS(std::string source, std::deque<std::string> &params)
1489         {
1490                 if (params.size() >= 2)
1491                 {
1492                         chanrec* c = this->Instance->FindChan(params[0]);
1493                         if (c)
1494                         {
1495                                 time_t theirTS = atoi(params[1].c_str());
1496                                 time_t ourTS = c->age;
1497                                 if (ourTS >= theirTS)
1498                                 {
1499                                         ServerInstance->Log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
1500                                         c->age = theirTS;
1501                                 }
1502                         }
1503                 }
1504                 DoOneToAllButSender(this->Instance->Config->ServerName,"SYNCTS",params,source);
1505                 return true;
1506         }
1507
1508         /* NICK command */
1509         bool IntroduceClient(std::string source, std::deque<std::string> &params)
1510         {
1511                 if (params.size() < 8)
1512                         return true;
1513                 if (params.size() > 8)
1514                 {
1515                         this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1516                         return true;
1517                 }
1518                 // NICK age nick host dhost ident +modes ip :gecos
1519                 //       0    1   2     3     4      5   6     7
1520                 time_t age = atoi(params[0].c_str());
1521                 
1522                 /* This used to have a pretty craq'y loop doing the same thing,
1523                  * now we just let the STL do the hard work (more efficiently)
1524                  */
1525                 params[5] = params[5].substr(params[5].find_first_not_of('+'));
1526                 
1527                 const char* tempnick = params[1].c_str();
1528                 ServerInstance->Log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1529                 
1530                 user_hash::iterator iter = this->Instance->clientlist.find(tempnick);
1531                 
1532                 if (iter != this->Instance->clientlist.end())
1533                 {
1534                         // nick collision
1535                         ServerInstance->Log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1536                         this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
1537                         return true;
1538                 }
1539
1540                 userrec* _new = new userrec(this->Instance);
1541                 this->Instance->clientlist[tempnick] = _new;
1542                 _new->SetFd(FD_MAGIC_NUMBER);
1543                 strlcpy(_new->nick, tempnick,NICKMAX-1);
1544                 strlcpy(_new->host, params[2].c_str(),63);
1545                 strlcpy(_new->dhost, params[3].c_str(),63);
1546                 _new->server = this->Instance->FindServerNamePtr(source.c_str());
1547                 strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
1548                 strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
1549                 _new->registered = REG_ALL;
1550                 _new->signon = age;
1551                 
1552                 for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
1553                         _new->modes[(*v)-65] = 1;
1554
1555                 if (params[6].find_first_of(":") != std::string::npos)
1556                         _new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
1557                 else
1558                         _new->SetSockAddr(AF_INET, params[6].c_str(), 0);
1559
1560                 this->Instance->WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString());
1561
1562                 params[7] = ":" + params[7];
1563                 DoOneToAllButSender(source,"NICK",params,source);
1564
1565                 // Increment the Source Servers User Count..
1566                 TreeServer* SourceServer = FindServer(source);
1567                 if (SourceServer)
1568                 {
1569                         ServerInstance->Log(DEBUG,"Found source server of %s",_new->nick);
1570                         SourceServer->AddUserCount();
1571                 }
1572
1573                 return true;
1574         }
1575
1576         /* Send one or more FJOINs for a channel of users.
1577          * If the length of a single line is more than 480-NICKMAX
1578          * in length, it is split over multiple lines.
1579          */
1580         void SendFJoins(TreeServer* Current, chanrec* c)
1581         {
1582                 ServerInstance->Log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1583                 char list[MAXBUF];
1584                 std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
1585                 
1586                 size_t dlen, curlen;
1587                 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1588                 int numusers = 0;
1589                 char* ptr = list + dlen;
1590
1591                 CUList *ulist = c->GetUsers();
1592                 std::vector<userrec*> specific_halfop;
1593                 std::vector<userrec*> specific_voice;
1594                 std::string modes = "";
1595                 std::string params = "";
1596
1597                 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1598                 {
1599                         // The first parameter gets a : before it
1600                         size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->second), i->second->nick);
1601
1602                         curlen += ptrlen;
1603                         ptr += ptrlen;
1604
1605                         numusers++;
1606
1607                         if (curlen > (480-NICKMAX))
1608                         {
1609                                 this->WriteLine(list);
1610                                 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1611                                 ptr = list + dlen;
1612                                 ptrlen = 0;
1613                                 numusers = 0;
1614                         }
1615                 }
1616
1617                 if (numusers)
1618                         this->WriteLine(list);
1619
1620                 for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
1621                 {
1622                         modes.append("b");
1623                         params.append(b->data).append(" ");
1624                 }
1625                 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+c->ChanModes(true)+modes+" "+params);
1626         }
1627
1628         /* Send G, Q, Z and E lines */
1629         void SendXLines(TreeServer* Current)
1630         {
1631                 char data[MAXBUF];
1632                 std::string n = this->Instance->Config->ServerName;
1633                 const char* sn = n.c_str();
1634                 int iterations = 0;
1635                 /* Yes, these arent too nice looking, but they get the job done */
1636                 for (std::vector<ZLine>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++, iterations++)
1637                 {
1638                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1639                         this->WriteLine(data);
1640                 }
1641                 for (std::vector<QLine>::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++, iterations++)
1642                 {
1643                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1644                         this->WriteLine(data);
1645                 }
1646                 for (std::vector<GLine>::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++, iterations++)
1647                 {
1648                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1649                         this->WriteLine(data);
1650                 }
1651                 for (std::vector<ELine>::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++, iterations++)
1652                 {
1653                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1654                         this->WriteLine(data);
1655                 }
1656                 for (std::vector<ZLine>::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++, iterations++)
1657                 {
1658                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1659                         this->WriteLine(data);
1660                 }
1661                 for (std::vector<QLine>::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++, iterations++)
1662                 {
1663                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1664                         this->WriteLine(data);
1665                 }
1666                 for (std::vector<GLine>::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++, iterations++)
1667                 {
1668                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1669                         this->WriteLine(data);
1670                 }
1671                 for (std::vector<ELine>::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++, iterations++)
1672                 {
1673                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1674                         this->WriteLine(data);
1675                 }
1676         }
1677
1678         /* Send channel modes and topics */
1679         void SendChannelModes(TreeServer* Current)
1680         {
1681                 char data[MAXBUF];
1682                 std::deque<std::string> list;
1683                 int iterations = 0;
1684                 std::string n = this->Instance->Config->ServerName;
1685                 const char* sn = n.c_str();
1686                 for (chan_hash::iterator c = this->Instance->chanlist.begin(); c != this->Instance->chanlist.end(); c++, iterations++)
1687                 {
1688                         SendFJoins(Current, c->second);
1689                         if (*c->second->topic)
1690                         {
1691                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1692                                 this->WriteLine(data);
1693                         }
1694                         FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1695                         list.clear();
1696                         c->second->GetExtList(list);
1697                         for (unsigned int j = 0; j < list.size(); j++)
1698                         {
1699                                 FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1700                         }
1701                 }
1702         }
1703
1704         /* send all users and their oper state/modes */
1705         void SendUsers(TreeServer* Current)
1706         {
1707                 char data[MAXBUF];
1708                 std::deque<std::string> list;
1709                 int iterations = 0;
1710                 for (user_hash::iterator u = this->Instance->clientlist.begin(); u != this->Instance->clientlist.end(); u++, iterations++)
1711                 {
1712                         if (u->second->registered == REG_ALL)
1713                         {
1714                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
1715                                 this->WriteLine(data);
1716                                 if (*u->second->oper)
1717                                 {
1718                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1719                                 }
1720                                 if (*u->second->awaymsg)
1721                                 {
1722                                         this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1723                                 }
1724                                 FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1725                                 list.clear();
1726                                 u->second->GetExtList(list);
1727                                 for (unsigned int j = 0; j < list.size(); j++)
1728                                 {
1729                                         FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1730                                 }
1731                         }
1732                 }
1733         }
1734
1735         /* This function is called when we want to send a netburst to a local
1736          * server. There is a set order we must do this, because for example
1737          * users require their servers to exist, and channels require their
1738          * users to exist. You get the idea.
1739          */
1740         void DoBurst(TreeServer* s)
1741         {
1742                 std::string burst = "BURST "+ConvToStr(time(NULL));
1743                 std::string endburst = "ENDBURST";
1744                 // Because by the end of the netburst, it  could be gone!
1745                 std::string name = s->GetName();
1746                 this->Instance->WriteOpers("*** Bursting to \2"+name+"\2.");
1747                 this->WriteLine(burst);
1748                 /* send our version string */
1749                 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString());
1750                 /* Send server tree */
1751                 this->SendServers(TreeRoot,s,1);
1752                 /* Send users and their oper status */
1753                 this->SendUsers(s);
1754                 /* Send everything else (channel modes, xlines etc) */
1755                 this->SendChannelModes(s);
1756                 this->SendXLines(s);            
1757                 FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1758                 this->WriteLine(endburst);
1759                 this->Instance->WriteOpers("*** Finished bursting to \2"+name+"\2.");
1760         }
1761
1762         /* This function is called when we receive data from a remote
1763          * server. We buffer the data in a std::string (it doesnt stay
1764          * there for long), reading using InspSocket::Read() which can
1765          * read up to 16 kilobytes in one operation.
1766          *
1767          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1768          * THE SOCKET OBJECT FOR US.
1769          */
1770         virtual bool OnDataReady()
1771         {
1772                 char* data = this->Read();
1773                 /* Check that the data read is a valid pointer and it has some content */
1774                 if (data && *data)
1775                 {
1776                         this->in_buffer.append(data);
1777                         /* While there is at least one new line in the buffer,
1778                          * do something useful (we hope!) with it.
1779                          */
1780                         while (in_buffer.find("\n") != std::string::npos)
1781                         {
1782                                 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1783                                 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1784                                 if (ret.find("\r") != std::string::npos)
1785                                         ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1786                                 /* Process this one, abort if it
1787                                  * didnt return true.
1788                                  */
1789                                 if (this->ctx_in)
1790                                 {
1791                                         char out[1024];
1792                                         char result[1024];
1793                                         memset(result,0,1024);
1794                                         memset(out,0,1024);
1795                                         ServerInstance->Log(DEBUG,"Original string '%s'",ret.c_str());
1796                                         /* ERROR + CAPAB is still allowed unencryped */
1797                                         if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1798                                         {
1799                                                 int nbytes = from64tobits(out, ret.c_str(), 1024);
1800                                                 if ((nbytes > 0) && (nbytes < 1024))
1801                                                 {
1802                                                         ServerInstance->Log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1803                                                         ctx_in->Decrypt(out, result, nbytes, 0);
1804                                                         for (int t = 0; t < nbytes; t++)
1805                                                                 if (result[t] == '\7') result[t] = 0;
1806                                                         ret = result;
1807                                                 }
1808                                         }
1809                                 }
1810                                 if (!this->ProcessLine(ret))
1811                                 {
1812                                         ServerInstance->Log(DEBUG,"ProcessLine says no!");
1813                                         return false;
1814                                 }
1815                         }
1816                         return true;
1817                 }
1818                 /* EAGAIN returns an empty but non-NULL string, so this
1819                  * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1820                  */
1821                 return (data && !*data);
1822         }
1823
1824         int WriteLine(std::string line)
1825         {
1826                 ServerInstance->Log(DEBUG,"OUT: %s",line.c_str());
1827                 if (this->ctx_out)
1828                 {
1829                         char result[10240];
1830                         char result64[10240];
1831                         if (this->keylength)
1832                         {
1833                                 // pad it to the key length
1834                                 int n = this->keylength - (line.length() % this->keylength);
1835                                 if (n)
1836                                 {
1837                                         ServerInstance->Log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1838                                         line.append(n,'\7');
1839                                 }
1840                         }
1841                         unsigned int ll = line.length();
1842                         ctx_out->Encrypt(line.c_str(), result, ll, 0);
1843                         to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1844                         line = result64;
1845                         //int from64tobits(char *out, const char *in, int maxlen);
1846                 }
1847                 return this->Write(line + "\r\n");
1848         }
1849
1850         /* Handle ERROR command */
1851         bool Error(std::deque<std::string> &params)
1852         {
1853                 if (params.size() < 1)
1854                         return false;
1855                 this->Instance->WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1856                 /* we will return false to cause the socket to close. */
1857                 return false;
1858         }
1859
1860         bool Stats(std::string prefix, std::deque<std::string> &params)
1861         {
1862                 /* Get the reply to a STATS query if it matches this servername,
1863                  * and send it back as a load of PUSH queries
1864                  */
1865                 if (params.size() > 1)
1866                 {
1867                         if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1]))
1868                         {
1869                                 /* It's for our server */
1870                                 string_list results;
1871                                 userrec* source = this->Instance->FindNick(prefix);
1872                                 if (source)
1873                                 {
1874                                         std::deque<std::string> par;
1875                                         par.push_back(prefix);
1876                                         par.push_back("");
1877                                         DoStats(this->Instance, *(params[0].c_str()), source, results);
1878                                         for (size_t i = 0; i < results.size(); i++)
1879                                         {
1880                                                 par[1] = "::" + results[i];
1881                                                 DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
1882                                         }
1883                                 }
1884                         }
1885                         else
1886                         {
1887                                 /* Pass it on */
1888                                 userrec* source = this->Instance->FindNick(prefix);
1889                                 if (source)
1890                                         DoOneToOne(prefix, "STATS", params, params[1]);
1891                         }
1892                 }
1893                 return true;
1894         }
1895
1896
1897         /* Because the core won't let users or even SERVERS set +o,
1898          * we use the OPERTYPE command to do this.
1899          */
1900         bool OperType(std::string prefix, std::deque<std::string> &params)
1901         {
1902                 if (params.size() != 1)
1903                 {
1904                         ServerInstance->Log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1905                         return true;
1906                 }
1907                 std::string opertype = params[0];
1908                 userrec* u = this->Instance->FindNick(prefix);
1909                 if (u)
1910                 {
1911                         u->modes[UM_OPERATOR] = 1;
1912                         strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1913                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1914                 }
1915                 return true;
1916         }
1917
1918         /* Because Andy insists that services-compatible servers must
1919          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1920          */
1921         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1922         {
1923                 if (params.size() < 3)
1924                         return true;
1925
1926                 userrec* u = this->Instance->FindNick(params[0]);
1927
1928                 if (u)
1929                 {
1930                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1931                         if (IS_LOCAL(u))
1932                         {
1933                                 std::deque<std::string> par;
1934                                 par.push_back(params[1]);
1935                                 /* This is not required as one is sent in OnUserPostNick below
1936                                  */
1937                                 //DoOneToMany(u->nick,"NICK",par);
1938                                 if (!u->ForceNickChange(params[1].c_str()))
1939                                 {
1940                                         userrec::QuitUser(this->Instance, u, "Nickname collision");
1941                                         return true;
1942                                 }
1943                                 u->age = atoi(params[2].c_str());
1944                         }
1945                 }
1946                 return true;
1947         }
1948
1949         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1950         {
1951                 if (params.size() < 2)
1952                         return true;
1953
1954                 userrec* u = this->Instance->FindNick(params[0]);
1955
1956                 if (u)
1957                 {
1958                         chanrec::JoinUser(this->Instance, u, params[1].c_str(), false);
1959                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1960                 }
1961                 return true;
1962         }
1963
1964         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
1965         {
1966                 if (params.size() < 1)
1967                         return false;
1968
1969                 std::string servermask = params[0];
1970
1971                 if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask))
1972                 {
1973                         this->Instance->WriteOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1974                         this->Instance->RehashServer();
1975                         ReadConfiguration(false);
1976                 }
1977                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1978                 return true;
1979         }
1980
1981         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
1982         {
1983                 if (params.size() != 2)
1984                         return true;
1985
1986                 std::string nick = params[0];
1987                 userrec* u = this->Instance->FindNick(prefix);
1988                 userrec* who = this->Instance->FindNick(nick);
1989
1990                 if (who)
1991                 {
1992                         /* Prepend kill source, if we don't have one */
1993                         std::string sourceserv = prefix;
1994                         if (u)
1995                         {
1996                                 sourceserv = u->server;
1997                         }
1998                         if (*(params[1].c_str()) != '[')
1999                         {
2000                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
2001                         }
2002                         std::string reason = params[1];
2003                         params[1] = ":" + params[1];
2004                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
2005                         who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
2006                         userrec::QuitUser(this->Instance,who,reason);
2007                 }
2008                 return true;
2009         }
2010
2011         bool LocalPong(std::string prefix, std::deque<std::string> &params)
2012         {
2013                 if (params.size() < 1)
2014                         return true;
2015
2016                 if (params.size() == 1)
2017                 {
2018                         TreeServer* ServerSource = FindServer(prefix);
2019                         if (ServerSource)
2020                         {
2021                                 ServerSource->SetPingFlag();
2022                         }
2023                 }
2024                 else
2025                 {
2026                         std::string forwardto = params[1];
2027                         if (forwardto == this->Instance->Config->ServerName)
2028                         {
2029                                 /*
2030                                  * this is a PONG for us
2031                                  * if the prefix is a user, check theyre local, and if they are,
2032                                  * dump the PONG reply back to their fd. If its a server, do nowt.
2033                                  * Services might want to send these s->s, but we dont need to yet.
2034                                  */
2035                                 userrec* u = this->Instance->FindNick(prefix);
2036
2037                                 if (u)
2038                                 {
2039                                         u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
2040                                 }
2041                         }
2042                         else
2043                         {
2044                                 // not for us, pass it on :)
2045                                 DoOneToOne(prefix,"PONG",params,forwardto);
2046                         }
2047                 }
2048
2049                 return true;
2050         }
2051         
2052         bool MetaData(std::string prefix, std::deque<std::string> &params)
2053         {
2054                 if (params.size() < 3)
2055                         return true;
2056
2057                 TreeServer* ServerSource = FindServer(prefix);
2058
2059                 if (ServerSource)
2060                 {
2061                         if (params[0] == "*")
2062                         {
2063                                 FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
2064                         }
2065                         else if (*(params[0].c_str()) == '#')
2066                         {
2067                                 chanrec* c = this->Instance->FindChan(params[0]);
2068                                 if (c)
2069                                 {
2070                                         FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
2071                                 }
2072                         }
2073                         else if (*(params[0].c_str()) != '#')
2074                         {
2075                                 userrec* u = this->Instance->FindNick(params[0]);
2076                                 if (u)
2077                                 {
2078                                         FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
2079                                 }
2080                         }
2081                 }
2082
2083                 params[2] = ":" + params[2];
2084                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
2085                 return true;
2086         }
2087
2088         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
2089         {
2090                 if (params.size() < 1)
2091                         return true;
2092
2093                 TreeServer* ServerSource = FindServer(prefix);
2094
2095                 if (ServerSource)
2096                 {
2097                         ServerSource->SetVersion(params[0]);
2098                 }
2099                 params[0] = ":" + params[0];
2100                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
2101                 return true;
2102         }
2103
2104         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
2105         {
2106                 if (params.size() < 1)
2107                         return true;
2108
2109                 userrec* u = this->Instance->FindNick(prefix);
2110
2111                 if (u)
2112                 {
2113                         u->ChangeDisplayedHost(params[0].c_str());
2114                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
2115                 }
2116                 return true;
2117         }
2118
2119         bool AddLine(std::string prefix, std::deque<std::string> &params)
2120         {
2121                 if (params.size() < 6)
2122                         return true;
2123
2124                 bool propogate = false;
2125
2126                 switch (*(params[0].c_str()))
2127                 {
2128                         case 'Z':
2129                                 propogate = ServerInstance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2130                                 ServerInstance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2131                         break;
2132                         case 'Q':
2133                                 propogate = ServerInstance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2134                                 ServerInstance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2135                         break;
2136                         case 'E':
2137                                 propogate = ServerInstance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2138                                 ServerInstance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2139                         break;
2140                         case 'G':
2141                                 propogate = ServerInstance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2142                                 ServerInstance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2143                         break;
2144                         case 'K':
2145                                 propogate = ServerInstance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2146                         break;
2147                         default:
2148                                 /* Just in case... */
2149                                 this->Instance->WriteOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
2150                                 propogate = false;
2151                         break;
2152                 }
2153
2154                 /* Send it on its way */
2155                 if (propogate)
2156                 {
2157                         if (atoi(params[4].c_str()))
2158                         {
2159                                 this->Instance->WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
2160                         }
2161                         else
2162                         {
2163                                 this->Instance->WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
2164                         }
2165                         params[5] = ":" + params[5];
2166                         DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
2167                 }
2168                 if (!this->bursting)
2169                 {
2170                         ServerInstance->Log(DEBUG,"Applying lines...");
2171                         ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2172                 }
2173                 return true;
2174         }
2175
2176         bool ChangeName(std::string prefix, std::deque<std::string> &params)
2177         {
2178                 if (params.size() < 1)
2179                         return true;
2180
2181                 userrec* u = this->Instance->FindNick(prefix);
2182
2183                 if (u)
2184                 {
2185                         u->ChangeName(params[0].c_str());
2186                         params[0] = ":" + params[0];
2187                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
2188                 }
2189                 return true;
2190         }
2191
2192         bool Whois(std::string prefix, std::deque<std::string> &params)
2193         {
2194                 if (params.size() < 1)
2195                         return true;
2196
2197                 ServerInstance->Log(DEBUG,"In IDLE command");
2198                 userrec* u = this->Instance->FindNick(prefix);
2199
2200                 if (u)
2201                 {
2202                         ServerInstance->Log(DEBUG,"USER EXISTS: %s",u->nick);
2203                         // an incoming request
2204                         if (params.size() == 1)
2205                         {
2206                                 userrec* x = this->Instance->FindNick(params[0]);
2207                                 if ((x) && (IS_LOCAL(x)))
2208                                 {
2209                                         userrec* x = this->Instance->FindNick(params[0]);
2210                                         ServerInstance->Log(DEBUG,"Got IDLE");
2211                                         char signon[MAXBUF];
2212                                         char idle[MAXBUF];
2213                                         ServerInstance->Log(DEBUG,"Sending back IDLE 3");
2214                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
2215                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
2216                                         std::deque<std::string> par;
2217                                         par.push_back(prefix);
2218                                         par.push_back(signon);
2219                                         par.push_back(idle);
2220                                         // ours, we're done, pass it BACK
2221                                         DoOneToOne(params[0],"IDLE",par,u->server);
2222                                 }
2223                                 else
2224                                 {
2225                                         // not ours pass it on
2226                                         DoOneToOne(prefix,"IDLE",params,x->server);
2227                                 }
2228                         }
2229                         else if (params.size() == 3)
2230                         {
2231                                 std::string who_did_the_whois = params[0];
2232                                 userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
2233                                 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2234                                 {
2235                                         ServerInstance->Log(DEBUG,"Got final IDLE");
2236                                         // an incoming reply to a whois we sent out
2237                                         std::string nick_whoised = prefix;
2238                                         unsigned long signon = atoi(params[1].c_str());
2239                                         unsigned long idle = atoi(params[2].c_str());
2240                                         if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2241                                                 do_whois(this->Instance,who_to_send_to,u,signon,idle,nick_whoised.c_str());
2242                                 }
2243                                 else
2244                                 {
2245                                         // not ours, pass it on
2246                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
2247                                 }
2248                         }
2249                 }
2250                 return true;
2251         }
2252
2253         bool Push(std::string prefix, std::deque<std::string> &params)
2254         {
2255                 if (params.size() < 2)
2256                         return true;
2257
2258                 userrec* u = this->Instance->FindNick(params[0]);
2259
2260                 if (!u)
2261                         return true;
2262
2263                 if (IS_LOCAL(u))
2264                 {
2265                         u->Write(params[1]);
2266                 }
2267                 else
2268                 {
2269                         // continue the raw onwards
2270                         params[1] = ":" + params[1];
2271                         DoOneToOne(prefix,"PUSH",params,u->server);
2272                 }
2273                 return true;
2274         }
2275
2276         bool Time(std::string prefix, std::deque<std::string> &params)
2277         {
2278                 // :source.server TIME remote.server sendernick
2279                 // :remote.server TIME source.server sendernick TS
2280                 if (params.size() == 2)
2281                 {
2282                         // someone querying our time?
2283                         if (this->Instance->Config->ServerName == params[0])
2284                         {
2285                                 userrec* u = this->Instance->FindNick(params[1]);
2286                                 if (u)
2287                                 {
2288                                         char curtime[256];
2289                                         snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
2290                                         params.push_back(curtime);
2291                                         params[0] = prefix;
2292                                         DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]);
2293                                 }
2294                         }
2295                         else
2296                         {
2297                                 // not us, pass it on
2298                                 userrec* u = this->Instance->FindNick(params[1]);
2299                                 if (u)
2300                                         DoOneToOne(prefix,"TIME",params,params[0]);
2301                         }
2302                 }
2303                 else if (params.size() == 3)
2304                 {
2305                         // a response to a previous TIME
2306                         userrec* u = this->Instance->FindNick(params[1]);
2307                         if ((u) && (IS_LOCAL(u)))
2308                         {
2309                         time_t rawtime = atol(params[2].c_str());
2310                         struct tm * timeinfo;
2311                         timeinfo = localtime(&rawtime);
2312                                 char tms[26];
2313                                 snprintf(tms,26,"%s",asctime(timeinfo));
2314                                 tms[24] = 0;
2315                         u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
2316                         }
2317                         else
2318                         {
2319                                 if (u)
2320                                         DoOneToOne(prefix,"TIME",params,u->server);
2321                         }
2322                 }
2323                 return true;
2324         }
2325         
2326         bool LocalPing(std::string prefix, std::deque<std::string> &params)
2327         {
2328                 if (params.size() < 1)
2329                         return true;
2330
2331                 if (params.size() == 1)
2332                 {
2333                         std::string stufftobounce = params[0];
2334                         this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce);
2335                         return true;
2336                 }
2337                 else
2338                 {
2339                         std::string forwardto = params[1];
2340                         if (forwardto == this->Instance->Config->ServerName)
2341                         {
2342                                 // this is a ping for us, send back PONG to the requesting server
2343                                 params[1] = params[0];
2344                                 params[0] = forwardto;
2345                                 DoOneToOne(forwardto,"PONG",params,params[1]);
2346                         }
2347                         else
2348                         {
2349                                 // not for us, pass it on :)
2350                                 DoOneToOne(prefix,"PING",params,forwardto);
2351                         }
2352                         return true;
2353                 }
2354         }
2355
2356         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
2357         {
2358                 if (params.size() < 4)
2359                         return false;
2360
2361                 std::string servername = params[0];
2362                 std::string password = params[1];
2363                 // hopcount is not used for a remote server, we calculate this ourselves
2364                 std::string description = params[3];
2365                 TreeServer* ParentOfThis = FindServer(prefix);
2366
2367                 if (!ParentOfThis)
2368                 {
2369                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
2370                         return false;
2371                 }
2372                 TreeServer* CheckDupe = FindServer(servername);
2373                 if (CheckDupe)
2374                 {
2375                         this->WriteLine("ERROR :Server "+servername+" already exists!");
2376                         this->Instance->WriteOpers("*** Server connection from \2"+servername+"\2 denied, already exists");
2377                         return false;
2378                 }
2379                 TreeServer* Node = new TreeServer(this->Instance,servername,description,ParentOfThis,NULL);
2380                 ParentOfThis->AddChild(Node);
2381                 params[3] = ":" + params[3];
2382                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
2383                 this->Instance->WriteOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
2384                 return true;
2385         }
2386
2387         bool Outbound_Reply_Server(std::deque<std::string> &params)
2388         {
2389                 if (params.size() < 4)
2390                         return false;
2391
2392                 irc::string servername = params[0].c_str();
2393                 std::string sname = params[0];
2394                 std::string password = params[1];
2395                 int hops = atoi(params[2].c_str());
2396
2397                 if (hops)
2398                 {
2399                         this->WriteLine("ERROR :Server too far away for authentication");
2400                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2401                         return false;
2402                 }
2403                 std::string description = params[3];
2404                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2405                 {
2406                         if ((x->Name == servername) && (x->RecvPass == password))
2407                         {
2408                                 TreeServer* CheckDupe = FindServer(sname);
2409                                 if (CheckDupe)
2410                                 {
2411                                         this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2412                                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2413                                         return false;
2414                                 }
2415                                 // Begin the sync here. this kickstarts the
2416                                 // other side, waiting in WAIT_AUTH_2 state,
2417                                 // into starting their burst, as it shows
2418                                 // that we're happy.
2419                                 this->LinkState = CONNECTED;
2420                                 // we should add the details of this server now
2421                                 // to the servers tree, as a child of the root
2422                                 // node.
2423                                 TreeServer* Node = new TreeServer(this->Instance,sname,description,TreeRoot,this);
2424                                 TreeRoot->AddChild(Node);
2425                                 params[3] = ":" + params[3];
2426                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2427                                 this->bursting = true;
2428                                 this->DoBurst(Node);
2429                                 return true;
2430                         }
2431                 }
2432                 this->WriteLine("ERROR :Invalid credentials");
2433                 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2434                 return false;
2435         }
2436
2437         bool Inbound_Server(std::deque<std::string> &params)
2438         {
2439                 if (params.size() < 4)
2440                         return false;
2441
2442                 irc::string servername = params[0].c_str();
2443                 std::string sname = params[0];
2444                 std::string password = params[1];
2445                 int hops = atoi(params[2].c_str());
2446
2447                 if (hops)
2448                 {
2449                         this->WriteLine("ERROR :Server too far away for authentication");
2450                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2451                         return false;
2452                 }
2453                 std::string description = params[3];
2454                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2455                 {
2456                         if ((x->Name == servername) && (x->RecvPass == password))
2457                         {
2458                                 TreeServer* CheckDupe = FindServer(sname);
2459                                 if (CheckDupe)
2460                                 {
2461                                         this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2462                                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2463                                         return false;
2464                                 }
2465                                 /* If the config says this link is encrypted, but the remote side
2466                                  * hasnt bothered to send the AES command before SERVER, then we
2467                                  * boot them off as we MUST have this connection encrypted.
2468                                  */
2469                                 if ((x->EncryptionKey != "") && (!this->ctx_in))
2470                                 {
2471                                         this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2472                                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2473                                         return false;
2474                                 }
2475                                 this->Instance->WriteOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2476                                 this->InboundServerName = sname;
2477                                 this->InboundDescription = description;
2478                                 // this is good. Send our details: Our server name and description and hopcount of 0,
2479                                 // along with the sendpass from this block.
2480                                 this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
2481                                 // move to the next state, we are now waiting for THEM.
2482                                 this->LinkState = WAIT_AUTH_2;
2483                                 return true;
2484                         }
2485                 }
2486                 this->WriteLine("ERROR :Invalid credentials");
2487                 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2488                 return false;
2489         }
2490
2491         void Split(std::string line, std::deque<std::string> &n)
2492         {
2493                 n.clear();
2494                 irc::tokenstream tokens(line);
2495                 std::string param;
2496                 while ((param = tokens.GetToken()) != "")
2497                         n.push_back(param);
2498                 return;
2499         }
2500
2501         bool ProcessLine(std::string line)
2502         {
2503                 std::deque<std::string> params;
2504                 irc::string command;
2505                 std::string prefix;
2506                 
2507                 if (line.empty())
2508                         return true;
2509                 
2510                 line = line.substr(0, line.find_first_of("\r\n"));
2511                 
2512                 ServerInstance->Log(DEBUG,"IN: %s", line.c_str());
2513                 
2514                 this->Split(line.c_str(),params);
2515                         
2516                 if ((params[0][0] == ':') && (params.size() > 1))
2517                 {
2518                         prefix = params[0].substr(1);
2519                         params.pop_front();
2520                 }
2521
2522                 command = params[0].c_str();
2523                 params.pop_front();
2524
2525                 if ((!this->ctx_in) && (command == "AES"))
2526                 {
2527                         std::string sserv = params[0];
2528                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2529                         {
2530                                 if ((x->EncryptionKey != "") && (x->Name == sserv))
2531                                 {
2532                                         this->InitAES(x->EncryptionKey,sserv);
2533                                 }
2534                         }
2535
2536                         return true;
2537                 }
2538                 else if ((this->ctx_in) && (command == "AES"))
2539                 {
2540                         this->Instance->WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2541                 }
2542
2543                 switch (this->LinkState)
2544                 {
2545                         TreeServer* Node;
2546                         
2547                         case WAIT_AUTH_1:
2548                                 // Waiting for SERVER command from remote server. Server initiating
2549                                 // the connection sends the first SERVER command, listening server
2550                                 // replies with theirs if its happy, then if the initiator is happy,
2551                                 // it starts to send its net sync, which starts the merge, otherwise
2552                                 // it sends an ERROR.
2553                                 if (command == "PASS")
2554                                 {
2555                                         /* Silently ignored */
2556                                 }
2557                                 else if (command == "SERVER")
2558                                 {
2559                                         return this->Inbound_Server(params);
2560                                 }
2561                                 else if (command == "ERROR")
2562                                 {
2563                                         return this->Error(params);
2564                                 }
2565                                 else if (command == "USER")
2566                                 {
2567                                         this->WriteLine("ERROR :Client connections to this port are prohibited.");
2568                                         return false;
2569                                 }
2570                                 else if (command == "CAPAB")
2571                                 {
2572                                         return this->Capab(params);
2573                                 }
2574                                 else if ((command == "U") || (command == "S"))
2575                                 {
2576                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2577                                         return false;
2578                                 }
2579                                 else
2580                                 {
2581                                         this->WriteLine("ERROR :Invalid command in negotiation phase.");
2582                                         return false;
2583                                 }
2584                         break;
2585                         case WAIT_AUTH_2:
2586                                 // Waiting for start of other side's netmerge to say they liked our
2587                                 // password.
2588                                 if (command == "SERVER")
2589                                 {
2590                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2591                                         // silently ignore.
2592                                         return true;
2593                                 }
2594                                 else if ((command == "U") || (command == "S"))
2595                                 {
2596                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2597                                         return false;
2598                                 }
2599                                 else if (command == "BURST")
2600                                 {
2601                                         if (params.size())
2602                                         {
2603                                                 /* If a time stamp is provided, try and check syncronization */
2604                                                 time_t THEM = atoi(params[0].c_str());
2605                                                 long delta = THEM-time(NULL);
2606                                                 if ((delta < -600) || (delta > 600))
2607                                                 {
2608                                                         this->Instance->WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2609                                                         this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2610                                                         return false;
2611                                                 }
2612                                                 else if ((delta < -60) || (delta > 60))
2613                                                 {
2614                                                         this->Instance->WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2615                                                 }
2616                                         }
2617                                         this->LinkState = CONNECTED;
2618                                         Node = new TreeServer(this->Instance,InboundServerName,InboundDescription,TreeRoot,this);
2619                                         TreeRoot->AddChild(Node);
2620                                         params.clear();
2621                                         params.push_back(InboundServerName);
2622                                         params.push_back("*");
2623                                         params.push_back("1");
2624                                         params.push_back(":"+InboundDescription);
2625                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2626                                         this->bursting = true;
2627                                         this->DoBurst(Node);
2628                                 }
2629                                 else if (command == "ERROR")
2630                                 {
2631                                         return this->Error(params);
2632                                 }
2633                                 else if (command == "CAPAB")
2634                                 {
2635                                         return this->Capab(params);
2636                                 }
2637                                 
2638                         break;
2639                         case LISTENER:
2640                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2641                                 return false;
2642                         break;
2643                         case CONNECTING:
2644                                 if (command == "SERVER")
2645                                 {
2646                                         // another server we connected to, which was in WAIT_AUTH_1 state,
2647                                         // has just sent us their credentials. If we get this far, theyre
2648                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2649                                         // if we're happy with this, we should send our netburst which
2650                                         // kickstarts the merge.
2651                                         return this->Outbound_Reply_Server(params);
2652                                 }
2653                                 else if (command == "ERROR")
2654                                 {
2655                                         return this->Error(params);
2656                                 }
2657                         break;
2658                         case CONNECTED:
2659                                 // This is the 'authenticated' state, when all passwords
2660                                 // have been exchanged and anything past this point is taken
2661                                 // as gospel.
2662                                 
2663                                 if (prefix != "")
2664                                 {
2665                                         std::string direction = prefix;
2666                                         userrec* t = this->Instance->FindNick(prefix);
2667                                         if (t)
2668                                         {
2669                                                 direction = t->server;
2670                                         }
2671                                         TreeServer* route_back_again = BestRouteTo(direction);
2672                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
2673                                         {
2674                                                 if (route_back_again)
2675                                                         ServerInstance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2676                                                 return true;
2677                                         }
2678
2679                                         /* Fix by brain:
2680                                          * When there is activity on the socket, reset the ping counter so
2681                                          * that we're not wasting bandwidth pinging an active server.
2682                                          */ 
2683                                         route_back_again->SetNextPingTime(time(NULL) + 120);
2684                                         route_back_again->SetPingFlag();
2685                                 }
2686                                 
2687                                 if (command == "SVSMODE")
2688                                 {
2689                                         /* Services expects us to implement
2690                                          * SVSMODE. In inspircd its the same as
2691                                          * MODE anyway.
2692                                          */
2693                                         command = "MODE";
2694                                 }
2695                                 std::string target = "";
2696                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
2697                                  * working with std::string here.
2698                                  */
2699                                 if ((command == "NICK") && (params.size() > 1))
2700                                 {
2701                                         return this->IntroduceClient(prefix,params);
2702                                 }
2703                                 else if (command == "FJOIN")
2704                                 {
2705                                         return this->ForceJoin(prefix,params);
2706                                 }
2707                                 else if (command == "STATS")
2708                                 {
2709                                         return this->Stats(prefix, params);
2710                                 }
2711                                 else if (command == "SERVER")
2712                                 {
2713                                         return this->RemoteServer(prefix,params);
2714                                 }
2715                                 else if (command == "ERROR")
2716                                 {
2717                                         return this->Error(params);
2718                                 }
2719                                 else if (command == "OPERTYPE")
2720                                 {
2721                                         return this->OperType(prefix,params);
2722                                 }
2723                                 else if (command == "FMODE")
2724                                 {
2725                                         return this->ForceMode(prefix,params);
2726                                 }
2727                                 else if (command == "KILL")
2728                                 {
2729                                         return this->RemoteKill(prefix,params);
2730                                 }
2731                                 else if (command == "FTOPIC")
2732                                 {
2733                                         return this->ForceTopic(prefix,params);
2734                                 }
2735                                 else if (command == "REHASH")
2736                                 {
2737                                         return this->RemoteRehash(prefix,params);
2738                                 }
2739                                 else if (command == "METADATA")
2740                                 {
2741                                         return this->MetaData(prefix,params);
2742                                 }
2743                                 else if (command == "PING")
2744                                 {
2745                                         /*
2746                                          * We just got a ping from a server that's bursting.
2747                                          * This can't be right, so set them to not bursting, and
2748                                          * apply their lines.
2749                                          */
2750                                         if (this->bursting)
2751                                         {
2752                                                 this->bursting = false;
2753                                                 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2754                                         }
2755                                         if (prefix == "")
2756                                         {
2757                                                 prefix = this->GetName();
2758                                         }
2759                                         return this->LocalPing(prefix,params);
2760                                 }
2761                                 else if (command == "PONG")
2762                                 {
2763                                         /*
2764                                          * We just got a pong from a server that's bursting.
2765                                          * This can't be right, so set them to not bursting, and
2766                                          * apply their lines.
2767                                          */
2768                                         if (this->bursting)
2769                                         {
2770                                                 this->bursting = false;
2771                                                 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2772                                         }
2773                                         if (prefix == "")
2774                                         {
2775                                                 prefix = this->GetName();
2776                                         }
2777                                         return this->LocalPong(prefix,params);
2778                                 }
2779                                 else if (command == "VERSION")
2780                                 {
2781                                         return this->ServerVersion(prefix,params);
2782                                 }
2783                                 else if (command == "FHOST")
2784                                 {
2785                                         return this->ChangeHost(prefix,params);
2786                                 }
2787                                 else if (command == "FNAME")
2788                                 {
2789                                         return this->ChangeName(prefix,params);
2790                                 }
2791                                 else if (command == "ADDLINE")
2792                                 {
2793                                         return this->AddLine(prefix,params);
2794                                 }
2795                                 else if (command == "SVSNICK")
2796                                 {
2797                                         if (prefix == "")
2798                                         {
2799                                                 prefix = this->GetName();
2800                                         }
2801                                         return this->ForceNick(prefix,params);
2802                                 }
2803                                 else if (command == "IDLE")
2804                                 {
2805                                         return this->Whois(prefix,params);
2806                                 }
2807                                 else if (command == "PUSH")
2808                                 {
2809                                         return this->Push(prefix,params);
2810                                 }
2811                                 else if (command == "TIME")
2812                                 {
2813                                         return this->Time(prefix,params);
2814                                 }
2815                                 else if ((command == "KICK") && (IsServer(prefix)))
2816                                 {
2817                                         std::string sourceserv = this->myhost;
2818                                         if (params.size() == 3)
2819                                         {
2820                                                 userrec* user = this->Instance->FindNick(params[1]);
2821                                                 chanrec* chan = this->Instance->FindChan(params[0]);
2822                                                 if (user && chan)
2823                                                 {
2824                                                         if (!chan->ServerKickUser(user, params[2].c_str(), false))
2825                                                                 /* Yikes, the channels gone! */
2826                                                                 delete chan;
2827                                                 }
2828                                         }
2829                                         if (this->InboundServerName != "")
2830                                         {
2831                                                 sourceserv = this->InboundServerName;
2832                                         }
2833                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2834                                 }
2835                                 else if (command == "SVSJOIN")
2836                                 {
2837                                         if (prefix == "")
2838                                         {
2839                                                 prefix = this->GetName();
2840                                         }
2841                                         return this->ServiceJoin(prefix,params);
2842                                 }
2843                                 else if (command == "SQUIT")
2844                                 {
2845                                         if (params.size() == 2)
2846                                         {
2847                                                 this->Squit(FindServer(params[0]),params[1]);
2848                                         }
2849                                         return true;
2850                                 }
2851                                 else if (command == "ENDBURST")
2852                                 {
2853                                         this->bursting = false;
2854                                         ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2855                                         std::string sourceserv = this->myhost;
2856                                         if (this->InboundServerName != "")
2857                                         {
2858                                                 sourceserv = this->InboundServerName;
2859                                         }
2860                                         this->Instance->WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2861                                         return true;
2862                                 }
2863                                 else
2864                                 {
2865                                         // not a special inter-server command.
2866                                         // Emulate the actual user doing the command,
2867                                         // this saves us having a huge ugly parser.
2868                                         userrec* who = this->Instance->FindNick(prefix);
2869                                         std::string sourceserv = this->myhost;
2870                                         if (this->InboundServerName != "")
2871                                         {
2872                                                 sourceserv = this->InboundServerName;
2873                                         }
2874                                         if (who)
2875                                         {
2876                                                 if ((command == "NICK") && (params.size() > 0))
2877                                                 {
2878                                                         /* On nick messages, check that the nick doesnt
2879                                                          * already exist here. If it does, kill their copy,
2880                                                          * and our copy.
2881                                                          */
2882                                                         userrec* x = this->Instance->FindNick(params[0]);
2883                                                         if ((x) && (x != who))
2884                                                         {
2885                                                                 std::deque<std::string> p;
2886                                                                 p.push_back(params[0]);
2887                                                                 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2888                                                                 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
2889                                                                 p.clear();
2890                                                                 p.push_back(prefix);
2891                                                                 p.push_back("Nickname collision");
2892                                                                 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
2893                                                                 userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2894                                                                 userrec* y = this->Instance->FindNick(prefix);
2895                                                                 if (y)
2896                                                                 {
2897                                                                         userrec::QuitUser(this->Instance,y,"Nickname collision");
2898                                                                 }
2899                                                                 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2900                                                         }
2901                                                 }
2902                                                 // its a user
2903                                                 target = who->server;
2904                                                 const char* strparams[127];
2905                                                 for (unsigned int q = 0; q < params.size(); q++)
2906                                                 {
2907                                                         strparams[q] = params[q].c_str();
2908                                                 }
2909                                                 if (!this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2910                                                 {
2911                                                         this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2912                                                         return false;
2913                                                 }
2914                                         }
2915                                         else
2916                                         {
2917                                                 // its not a user. Its either a server, or somethings screwed up.
2918                                                 if (IsServer(prefix))
2919                                                 {
2920                                                         target = this->Instance->Config->ServerName;
2921                                                 }
2922                                                 else
2923                                                 {
2924                                                         ServerInstance->Log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2925                                                         return true;
2926                                                 }
2927                                         }
2928                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2929
2930                                 }
2931                                 return true;
2932                         break;
2933                 }
2934                 return true;
2935         }
2936
2937         virtual std::string GetName()
2938         {
2939                 std::string sourceserv = this->myhost;
2940                 if (this->InboundServerName != "")
2941                 {
2942                         sourceserv = this->InboundServerName;
2943                 }
2944                 return sourceserv;
2945         }
2946
2947         virtual void OnTimeout()
2948         {
2949                 if (this->LinkState == CONNECTING)
2950                 {
2951                         this->Instance->WriteOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2952                 }
2953         }
2954
2955         virtual void OnClose()
2956         {
2957                 // Connection closed.
2958                 // If the connection is fully up (state CONNECTED)
2959                 // then propogate a netsplit to all peers.
2960                 std::string quitserver = this->myhost;
2961                 if (this->InboundServerName != "")
2962                 {
2963                         quitserver = this->InboundServerName;
2964                 }
2965                 TreeServer* s = FindServer(quitserver);
2966                 if (s)
2967                 {
2968                         Squit(s,"Remote host closed the connection");
2969                 }
2970                 this->Instance->WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2971         }
2972
2973         virtual int OnIncomingConnection(int newsock, char* ip)
2974         {
2975                 /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
2976                  * or discovering if this port is the server port, we don't allow connections from any
2977                  * IPs for which we don't have a link block.
2978                  */
2979                 bool found = false;
2980
2981                 found = (std::find(ValidIPs.begin(), ValidIPs.end(), ip) != ValidIPs.end());
2982                 if (!found)
2983                 {
2984                         for (vector<std::string>::iterator i = ValidIPs.begin(); i != ValidIPs.end(); i++)
2985                                 if (MatchCIDR(ip, (*i).c_str()))
2986                                         found = true;
2987
2988                         if (!found)
2989                         {
2990                                 this->Instance->WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
2991                                 close(newsock);
2992                                 return false;
2993                         }
2994                 }
2995                 TreeSocket* s = new TreeSocket(this->Instance, newsock, ip);
2996                 this->Instance->AddSocket(s);
2997                 return true;
2998         }
2999 };
3000
3001 /** This class is used to resolve server hostnames during /connect and autoconnect.
3002  * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
3003  * resolver step first ourselves if we need it. This is totally nonblocking, and will
3004  * callback to OnLookupComplete or OnError when completed. Once it has completed we
3005  * will have an IP address which we can then use to continue our connection.
3006  */
3007 class ServernameResolver : public Resolver
3008 {       
3009  private:
3010         /** A copy of the Link tag info for what we're connecting to.
3011          * We take a copy, rather than using a pointer, just in case the
3012          * admin takes the tag away and rehashes while the domain is resolving.
3013          */
3014         Link MyLink;
3015  public: 
3016         ServernameResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3017         {
3018                 /* Nothing in here, folks */
3019         }
3020
3021         void OnLookupComplete(const std::string &result)
3022         {
3023                 /* Initiate the connection, now that we have an IP to use.
3024                  * Passing a hostname directly to InspSocket causes it to
3025                  * just bail and set its FD to -1.
3026                  */
3027                 TreeServer* CheckDupe = FindServer(MyLink.Name.c_str());
3028                 if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
3029                 {
3030                         TreeSocket* newsocket = new TreeSocket(ServerInstance, result,MyLink.Port,false,10,MyLink.Name.c_str());
3031                         if (newsocket->GetFd() > -1)
3032                         {
3033                                 /* We're all OK */
3034                                 ServerInstance->AddSocket(newsocket);
3035                         }
3036                         else
3037                         {
3038                                 /* Something barfed, show the opers */
3039                                 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
3040                                 delete newsocket;
3041                         }
3042                 }
3043         }
3044
3045         void OnError(ResolverError e, const std::string &errormessage)
3046         {
3047                 /* Ooops! */
3048                 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
3049         }
3050 };
3051
3052 class SecurityIPResolver : public Resolver
3053 {
3054  private:
3055         Link MyLink;
3056  public:
3057         SecurityIPResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3058         {
3059         }
3060
3061         void OnLookupComplete(const std::string &result)
3062         {
3063                 ServerInstance->Log(DEBUG,"Security IP cache: Adding IP address '%s' for Link '%s'",result.c_str(),MyLink.Name.c_str());
3064                 ValidIPs.push_back(result);
3065         }
3066
3067         void OnError(ResolverError e, const std::string &errormessage)
3068         {
3069                 ServerInstance->Log(DEBUG,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
3070         }
3071 };
3072
3073 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
3074 {
3075         for (unsigned int c = 0; c < list.size(); c++)
3076         {
3077                 if (list[c] == server)
3078                 {
3079                         return;
3080                 }
3081         }
3082         list.push_back(server);
3083 }
3084
3085 // returns a list of DIRECT servernames for a specific channel
3086 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
3087 {
3088         CUList *ulist = c->GetUsers();
3089         for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
3090         {
3091                 if (i->second->GetFd() < 0)
3092                 {
3093                         TreeServer* best = BestRouteTo(i->second->server);
3094                         if (best)
3095                                 AddThisServer(best,list);
3096                 }
3097         }
3098         return;
3099 }
3100
3101 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> &params)
3102 {
3103         TreeServer* omitroute = BestRouteTo(omit);
3104         if ((command == "NOTICE") || (command == "PRIVMSG"))
3105         {
3106                 if (params.size() >= 2)
3107                 {
3108                         /* Prefixes */
3109                         if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
3110                         {
3111                                 params[0] = params[0].substr(1, params[0].length()-1);
3112                         }
3113                         if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$'))
3114                         {
3115                                 // special routing for private messages/notices
3116                                 userrec* d = ServerInstance->FindNick(params[0]);
3117                                 if (d)
3118                                 {
3119                                         std::deque<std::string> par;
3120                                         par.push_back(params[0]);
3121                                         par.push_back(":"+params[1]);
3122                                         DoOneToOne(prefix,command.c_str(),par,d->server);
3123                                         return true;
3124                                 }
3125                         }
3126                         else if (*(params[0].c_str()) == '$')
3127                         {
3128                                 std::deque<std::string> par;
3129                                 par.push_back(params[0]);
3130                                 par.push_back(":"+params[1]);
3131                                 DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName());
3132                                 return true;
3133                         }
3134                         else
3135                         {
3136                                 ServerInstance->Log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
3137                                 chanrec* c = ServerInstance->FindChan(params[0]);
3138                                 if (c)
3139                                 {
3140                                         std::deque<TreeServer*> list;
3141                                         GetListOfServersForChannel(c,list);
3142                                         ServerInstance->Log(DEBUG,"Got a list of %d servers",list.size());
3143                                         unsigned int lsize = list.size();
3144                                         for (unsigned int i = 0; i < lsize; i++)
3145                                         {
3146                                                 TreeSocket* Sock = list[i]->GetSocket();
3147                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
3148                                                 {
3149                                                         ServerInstance->Log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
3150                                                         Sock->WriteLine(data);
3151                                                 }
3152                                         }
3153                                         return true;
3154                                 }
3155                         }
3156                 }
3157         }
3158         unsigned int items = TreeRoot->ChildCount();
3159         for (unsigned int x = 0; x < items; x++)
3160         {
3161                 TreeServer* Route = TreeRoot->GetChild(x);
3162                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3163                 {
3164                         TreeSocket* Sock = Route->GetSocket();
3165                         Sock->WriteLine(data);
3166                 }
3167         }
3168         return true;
3169 }
3170
3171 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
3172 {
3173         TreeServer* omitroute = BestRouteTo(omit);
3174         std::string FullLine = ":" + prefix + " " + command;
3175         unsigned int words = params.size();
3176         for (unsigned int x = 0; x < words; x++)
3177         {
3178                 FullLine = FullLine + " " + params[x];
3179         }
3180         unsigned int items = TreeRoot->ChildCount();
3181         for (unsigned int x = 0; x < items; x++)
3182         {
3183                 TreeServer* Route = TreeRoot->GetChild(x);
3184                 // Send the line IF:
3185                 // The route has a socket (its a direct connection)
3186                 // The route isnt the one to be omitted
3187                 // The route isnt the path to the one to be omitted
3188                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3189                 {
3190                         TreeSocket* Sock = Route->GetSocket();
3191                         Sock->WriteLine(FullLine);
3192                 }
3193         }
3194         return true;
3195 }
3196
3197 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
3198 {
3199         std::string FullLine = ":" + prefix + " " + command;
3200         unsigned int words = params.size();
3201         for (unsigned int x = 0; x < words; x++)
3202         {
3203                 FullLine = FullLine + " " + params[x];
3204         }
3205         unsigned int items = TreeRoot->ChildCount();
3206         for (unsigned int x = 0; x < items; x++)
3207         {
3208                 TreeServer* Route = TreeRoot->GetChild(x);
3209                 if (Route->GetSocket())
3210                 {
3211                         TreeSocket* Sock = Route->GetSocket();
3212                         Sock->WriteLine(FullLine);
3213                 }
3214         }
3215         return true;
3216 }
3217
3218 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
3219 {
3220         TreeServer* Route = BestRouteTo(target);
3221         if (Route)
3222         {
3223                 std::string FullLine = ":" + prefix + " " + command;
3224                 unsigned int words = params.size();
3225                 for (unsigned int x = 0; x < words; x++)
3226                 {
3227                         FullLine = FullLine + " " + params[x];
3228                 }
3229                 if (Route->GetSocket())
3230                 {
3231                         TreeSocket* Sock = Route->GetSocket();
3232                         Sock->WriteLine(FullLine);
3233                 }
3234                 return true;
3235         }
3236         else
3237         {
3238                 return true;
3239         }
3240 }
3241
3242 std::vector<TreeSocket*> Bindings;
3243
3244 void ReadConfiguration(bool rebind)
3245 {
3246         Conf = new ConfigReader(ServerInstance);
3247         if (rebind)
3248         {
3249                 for (int j =0; j < Conf->Enumerate("bind"); j++)
3250                 {
3251                         std::string Type = Conf->ReadValue("bind","type",j);
3252                         std::string IP = Conf->ReadValue("bind","address",j);
3253                         long Port = Conf->ReadInteger("bind","port",j,true);
3254                         if (Type == "servers")
3255                         {
3256                                 if (IP == "*")
3257                                 {
3258                                         IP = "";
3259                                 }
3260                                 TreeSocket* listener = new TreeSocket(ServerInstance, IP.c_str(),Port,true,10);
3261                                 if (listener->GetState() == I_LISTENING)
3262                                 {
3263                                         ServerInstance->AddSocket(listener);
3264                                         Bindings.push_back(listener);
3265                                 }
3266                                 else
3267                                 {
3268                                         ServerInstance->Log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
3269                                         listener->Close();
3270                                         DELETE(listener);
3271                                 }
3272                         }
3273                 }
3274         }
3275         FlatLinks = Conf->ReadFlag("options","flatlinks",0);
3276         HideULines = Conf->ReadFlag("options","hideulines",0);
3277         LinkBlocks.clear();
3278         ValidIPs.clear();
3279         for (int j =0; j < Conf->Enumerate("link"); j++)
3280         {
3281                 Link L;
3282                 std::string Allow = Conf->ReadValue("link","allowmask",j);
3283                 L.Name = (Conf->ReadValue("link","name",j)).c_str();
3284                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
3285                 L.Port = Conf->ReadInteger("link","port",j,true);
3286                 L.SendPass = Conf->ReadValue("link","sendpass",j);
3287                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
3288                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
3289                 L.EncryptionKey =  Conf->ReadValue("link","encryptionkey",j);
3290                 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
3291                 L.NextConnectTime = time(NULL) + L.AutoConnect;
3292                 /* Bugfix by brain, do not allow people to enter bad configurations */
3293                 if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
3294                 {
3295                         ValidIPs.push_back(L.IPAddr);
3296
3297                         if (Allow.length())
3298                                 ValidIPs.push_back(Allow);
3299
3300                         /* Needs resolving */
3301                         insp_inaddr binip;
3302                         if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
3303                         {
3304                                 try
3305                                 {
3306                                         SecurityIPResolver* sr = new SecurityIPResolver(ServerInstance, L.IPAddr, L);
3307                                         ServerInstance->AddResolver(sr);
3308                                 }
3309                                 catch (ModuleException& e)
3310                                 {
3311                                         ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3312                                 }
3313                         }
3314
3315                         LinkBlocks.push_back(L);
3316                         ServerInstance->Log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
3317                 }
3318                 else
3319                 {
3320                         if (L.IPAddr == "")
3321                         {
3322                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
3323                         }
3324                         else if (L.RecvPass == "")
3325                         {
3326                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
3327                         }
3328                         else if (L.SendPass == "")
3329                         {
3330                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
3331                         }
3332                         else if (L.Name == "")
3333                         {
3334                                 ServerInstance->Log(DEFAULT,"Invalid configuration, link tag without a name!");
3335                         }
3336                         else if (!L.Port)
3337                         {
3338                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
3339                         }
3340                 }
3341         }
3342         DELETE(Conf);
3343 }
3344
3345
3346 class ModuleSpanningTree : public Module
3347 {
3348         std::vector<TreeSocket*> Bindings;
3349         int line;
3350         int NumServers;
3351         unsigned int max_local;
3352         unsigned int max_global;
3353         cmd_rconnect* command_rconnect;
3354
3355  public:
3356
3357         ModuleSpanningTree(InspIRCd* Me)
3358                 : Module::Module(Me), max_local(0), max_global(0)
3359         {
3360                 
3361                 Bindings.clear();
3362
3363                 ::ServerInstance = Me;
3364
3365                 // Create the root of the tree
3366                 TreeRoot = new TreeServer(ServerInstance, ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc);
3367
3368                 ReadConfiguration(true);
3369
3370                 command_rconnect = new cmd_rconnect(ServerInstance, this);
3371                 ServerInstance->AddCommand(command_rconnect);
3372         }
3373
3374         void ShowLinks(TreeServer* Current, userrec* user, int hops)
3375         {
3376                 std::string Parent = TreeRoot->GetName();
3377                 if (Current->GetParent())
3378                 {
3379                         Parent = Current->GetParent()->GetName();
3380                 }
3381                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3382                 {
3383                         if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3384                         {
3385                                 if (*user->oper)
3386                                 {
3387                                          ShowLinks(Current->GetChild(q),user,hops+1);
3388                                 }
3389                         }
3390                         else
3391                         {
3392                                 ShowLinks(Current->GetChild(q),user,hops+1);
3393                         }
3394                 }
3395                 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
3396                 if ((HideULines) && (ServerInstance->ULine(Current->GetName().c_str())) && (!*user->oper))
3397                         return;
3398                 user->WriteServ("364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? ServerInstance->Config->ServerName : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
3399         }
3400
3401         int CountLocalServs()
3402         {
3403                 return TreeRoot->ChildCount();
3404         }
3405
3406         int CountServs()
3407         {
3408                 return serverlist.size();
3409         }
3410
3411         void HandleLinks(const char** parameters, int pcnt, userrec* user)
3412         {
3413                 ShowLinks(TreeRoot,user,0);
3414                 user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
3415                 return;
3416         }
3417
3418         void HandleLusers(const char** parameters, int pcnt, userrec* user)
3419         {
3420                 unsigned int n_users = ServerInstance->UserCount();
3421
3422                 /* Only update these when someone wants to see them, more efficient */
3423                 if ((unsigned int)ServerInstance->LocalUserCount() > max_local)
3424                         max_local = ServerInstance->LocalUserCount();
3425                 if (n_users > max_global)
3426                         max_global = n_users;
3427
3428                 user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->InvisibleUserCount(),ServerInstance->InvisibleUserCount(),this->CountServs());
3429                 if (ServerInstance->OperCount())
3430                         user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->OperCount());
3431                 if (ServerInstance->UnregisteredUserCount())
3432                         user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->UnregisteredUserCount());
3433                 if (ServerInstance->ChannelCount())
3434                         user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->ChannelCount());
3435                 user->WriteServ("254 %s :I have %d clients and %d servers",user->nick,ServerInstance->LocalUserCount(),this->CountLocalServs());
3436                 user->WriteServ("265 %s :Current Local Users: %d  Max: %d",user->nick,ServerInstance->LocalUserCount(),max_local);
3437                 user->WriteServ("266 %s :Current Global Users: %d  Max: %d",user->nick,n_users,max_global);
3438                 return;
3439         }
3440
3441         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3442
3443         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3444         {
3445                 if (line < 128)
3446                 {
3447                         for (int t = 0; t < depth; t++)
3448                         {
3449                                 matrix[line][t] = ' ';
3450                         }
3451
3452                         // For Aligning, we need to work out exactly how deep this thing is, and produce
3453                         // a 'Spacer' String to compensate.
3454                         char spacer[40];
3455
3456                         memset(spacer,' ',40);
3457                         if ((40 - Current->GetName().length() - depth) > 1) {
3458                                 spacer[40 - Current->GetName().length() - depth] = '\0';
3459                         }
3460                         else
3461                         {
3462                                 spacer[5] = '\0';
3463                         }
3464
3465                         float percent;
3466                         char text[80];
3467                         if (ServerInstance->clientlist.size() == 0) {
3468                                 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3469                                 percent = 0;
3470                         }
3471                         else
3472                         {
3473                                 percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist.size()) * 100;
3474                         }
3475                         snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3476                         totusers += Current->GetUserCount();
3477                         totservers++;
3478                         strlcpy(&matrix[line][depth],text,80);
3479                         line++;
3480                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
3481                         {
3482                                 if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3483                                 {
3484                                         if (*user->oper)
3485                                         {
3486                                                 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3487                                         }
3488                                 }
3489                                 else
3490                                 {
3491                                         ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3492                                 }
3493                         }
3494                 }
3495         }
3496
3497         int HandleStats(const char** parameters, int pcnt, userrec* user)
3498         {
3499                 if (pcnt > 1)
3500                 {
3501                         /* Remote STATS, the server is within the 2nd parameter */
3502                         std::deque<std::string> params;
3503                         params.push_back(parameters[0]);
3504                         params.push_back(parameters[1]);
3505                         /* Send it out remotely, generate no reply yet */
3506                         TreeServer* s = FindServerMask(parameters[1]);
3507                         if (s)
3508                         {
3509                                 params[1] = s->GetName();
3510                                 DoOneToOne(user->nick, "STATS", params, s->GetName());
3511                         }
3512                         else
3513                         {
3514                                 user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
3515                         }
3516                         return 1;
3517                 }
3518                 return 0;
3519         }
3520
3521         // Ok, prepare to be confused.
3522         // After much mulling over how to approach this, it struck me that
3523         // the 'usual' way of doing a /MAP isnt the best way. Instead of
3524         // keeping track of a ton of ascii characters, and line by line
3525         // under recursion working out where to place them using multiplications
3526         // and divisons, we instead render the map onto a backplane of characters
3527         // (a character matrix), then draw the branches as a series of "L" shapes
3528         // from the nodes. This is not only friendlier on CPU it uses less stack.
3529
3530         void HandleMap(const char** parameters, int pcnt, userrec* user)
3531         {
3532                 // This array represents a virtual screen which we will
3533                 // "scratch" draw to, as the console device of an irc
3534                 // client does not provide for a proper terminal.
3535                 float totusers = 0;
3536                 float totservers = 0;
3537                 char matrix[128][80];
3538                 for (unsigned int t = 0; t < 128; t++)
3539                 {
3540                         matrix[t][0] = '\0';
3541                 }
3542                 line = 0;
3543                 // The only recursive bit is called here.
3544                 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3545                 // Process each line one by one. The algorithm has a limit of
3546                 // 128 servers (which is far more than a spanning tree should have
3547                 // anyway, so we're ok). This limit can be raised simply by making
3548                 // the character matrix deeper, 128 rows taking 10k of memory.
3549                 for (int l = 1; l < line; l++)
3550                 {
3551                         // scan across the line looking for the start of the
3552                         // servername (the recursive part of the algorithm has placed
3553                         // the servers at indented positions depending on what they
3554                         // are related to)
3555                         int first_nonspace = 0;
3556                         while (matrix[l][first_nonspace] == ' ')
3557                         {
3558                                 first_nonspace++;
3559                         }
3560                         first_nonspace--;
3561                         // Draw the `- (corner) section: this may be overwritten by
3562                         // another L shape passing along the same vertical pane, becoming
3563                         // a |- (branch) section instead.
3564                         matrix[l][first_nonspace] = '-';
3565                         matrix[l][first_nonspace-1] = '`';
3566                         int l2 = l - 1;
3567                         // Draw upwards until we hit the parent server, causing possibly
3568                         // other corners (`-) to become branches (|-)
3569                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3570                         {
3571                                 matrix[l2][first_nonspace-1] = '|';
3572                                 l2--;
3573                         }
3574                 }
3575                 // dump the whole lot to the user. This is the easy bit, honest.
3576                 for (int t = 0; t < line; t++)
3577                 {
3578                         user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
3579                 }
3580                 float avg_users = totusers / totservers;
3581                 user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3582         user->WriteServ("007 %s :End of /MAP",user->nick);
3583                 return;
3584         }
3585
3586         int HandleSquit(const char** parameters, int pcnt, userrec* user)
3587         {
3588                 TreeServer* s = FindServerMask(parameters[0]);
3589                 if (s)
3590                 {
3591                         if (s == TreeRoot)
3592                         {
3593                                  user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3594                                 return 1;
3595                         }
3596                         TreeSocket* sock = s->GetSocket();
3597                         if (sock)
3598                         {
3599                                 ServerInstance->Log(DEBUG,"Splitting server %s",s->GetName().c_str());
3600                                 ServerInstance->WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3601                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3602                                 ServerInstance->RemoveSocket(sock);
3603                         }
3604                         else
3605                         {
3606                                 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3607                         }
3608                 }
3609                 else
3610                 {
3611                          user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3612                 }
3613                 return 1;
3614         }
3615
3616         int HandleTime(const char** parameters, int pcnt, userrec* user)
3617         {
3618                 if ((IS_LOCAL(user)) && (pcnt))
3619                 {
3620                         TreeServer* found = FindServerMask(parameters[0]);
3621                         if (found)
3622                         {
3623                                 // we dont' override for local server
3624                                 if (found == TreeRoot)
3625                                         return 0;
3626                                 
3627                                 std::deque<std::string> params;
3628                                 params.push_back(found->GetName());
3629                                 params.push_back(user->nick);
3630                                 DoOneToOne(ServerInstance->Config->ServerName,"TIME",params,found->GetName());
3631                         }
3632                         else
3633                         {
3634                                 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3635                         }
3636                 }
3637                 return 1;
3638         }
3639
3640         int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
3641         {
3642                 if ((IS_LOCAL(user)) && (pcnt > 1))
3643                 {
3644                         userrec* remote = ServerInstance->FindNick(parameters[1]);
3645                         if ((remote) && (remote->GetFd() < 0))
3646                         {
3647                                 std::deque<std::string> params;
3648                                 params.push_back(parameters[1]);
3649                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
3650                                 return 1;
3651                         }
3652                         else if (!remote)
3653                         {
3654                                 user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
3655                                 user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3656                                 return 1;
3657                         }
3658                 }
3659                 return 0;
3660         }
3661
3662         void DoPingChecks(time_t curtime)
3663         {
3664                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3665                 {
3666                         TreeServer* serv = TreeRoot->GetChild(j);
3667                         TreeSocket* sock = serv->GetSocket();
3668                         if (sock)
3669                         {
3670                                 if (curtime >= serv->NextPingTime())
3671                                 {
3672                                         if (serv->AnsweredLastPing())
3673                                         {
3674                                                 sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
3675                                                 serv->SetNextPingTime(curtime + 120);
3676                                         }
3677                                         else
3678                                         {
3679                                                 // they didnt answer, boot them
3680                                                 ServerInstance->WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3681                                                 sock->Squit(serv,"Ping timeout");
3682                                                 ServerInstance->RemoveSocket(sock);
3683                                                 return;
3684                                         }
3685                                 }
3686                         }
3687                 }
3688         }
3689
3690         void AutoConnectServers(time_t curtime)
3691         {
3692                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3693                 {
3694                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3695                         {
3696                                 ServerInstance->Log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3697                                 x->NextConnectTime = curtime + x->AutoConnect;
3698                                 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3699                                 if (!CheckDupe)
3700                                 {
3701                                         // an autoconnected server is not connected. Check if its time to connect it
3702                                         ServerInstance->WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3703
3704                                         insp_inaddr binip;
3705
3706                                         /* Do we already have an IP? If so, no need to resolve it. */
3707                                         if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3708                                         {
3709                                                 TreeSocket* newsocket = new TreeSocket(ServerInstance, x->IPAddr,x->Port,false,10,x->Name.c_str());
3710                                                 if (newsocket->GetFd() > -1)
3711                                                 {
3712                                                         ServerInstance->AddSocket(newsocket);
3713                                                 }
3714                                                 else
3715                                                 {
3716                                                         ServerInstance->WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3717                                                         delete newsocket;
3718                                                 }
3719                                         }
3720                                         else
3721                                         {
3722                                                 try
3723                                                 {
3724                                                         ServernameResolver* snr = new ServernameResolver(ServerInstance,x->IPAddr, *x);
3725                                                         ServerInstance->AddResolver(snr);
3726                                                 }
3727                                                 catch (ModuleException& e)
3728                                                 {
3729                                                         ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3730                                                 }
3731                                         }
3732
3733                                 }
3734                         }
3735                 }
3736         }
3737
3738         int HandleVersion(const char** parameters, int pcnt, userrec* user)
3739         {
3740                 // we've already checked if pcnt > 0, so this is safe
3741                 TreeServer* found = FindServerMask(parameters[0]);
3742                 if (found)
3743                 {
3744                         std::string Version = found->GetVersion();
3745                         user->WriteServ("351 %s :%s",user->nick,Version.c_str());
3746                         if (found == TreeRoot)
3747                         {
3748                                 std::stringstream out(ServerInstance->Config->data005);
3749                                 std::string token = "";
3750                                 std::string line5 = "";
3751                                 int token_counter = 0;
3752
3753                                 while (!out.eof())
3754                                 {
3755                                         out >> token;
3756                                         line5 = line5 + token + " ";   
3757                                         token_counter++;
3758
3759                                         if ((token_counter >= 13) || (out.eof() == true))
3760                                         {
3761                                                 user->WriteServ("005 %s %s:are supported by this server",user->nick,line5.c_str());
3762                                                 line5 = "";
3763                                                 token_counter = 0;
3764                                         }
3765                                 }
3766                         }
3767                 }
3768                 else
3769                 {
3770                         user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3771                 }
3772                 return 1;
3773         }
3774         
3775         int HandleConnect(const char** parameters, int pcnt, userrec* user)
3776         {
3777                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3778                 {
3779                         if (ServerInstance->MatchText(x->Name.c_str(),parameters[0]))
3780                         {
3781                                 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3782                                 if (!CheckDupe)
3783                                 {
3784                                         user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3785                                         insp_inaddr binip;
3786
3787                                         /* Do we already have an IP? If so, no need to resolve it. */
3788                                         if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3789                                         {
3790                                                 TreeSocket* newsocket = new TreeSocket(ServerInstance,x->IPAddr,x->Port,false,10,x->Name.c_str());
3791                                                 if (newsocket->GetFd() > -1)
3792                                                 {
3793                                                         ServerInstance->AddSocket(newsocket);
3794                                                 }
3795                                                 else
3796                                                 {
3797                                                         ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3798                                                         delete newsocket;
3799                                                 }
3800                                         }
3801                                         else
3802                                         {
3803                                                 try
3804                                                 {
3805                                                         ServernameResolver* snr = new ServernameResolver(ServerInstance, x->IPAddr, *x);
3806                                                         ServerInstance->AddResolver(snr);
3807                                                 }
3808                                                 catch (ModuleException& e)
3809                                                 {
3810                                                         ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3811                                                 }
3812                                         }
3813                                         return 1;
3814                                 }
3815                                 else
3816                                 {
3817                                         user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3818                                         return 1;
3819                                 }
3820                         }
3821                 }
3822                 user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3823                 return 1;
3824         }
3825
3826         virtual int OnStats(char statschar, userrec* user, string_list &results)
3827         {
3828                 if (statschar == 'c')
3829                 {
3830                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3831                         {
3832                                 results.push_back(std::string(ServerInstance->Config->ServerName)+" 213 "+user->nick+" C *@"+(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr)+" * "+LinkBlocks[i].Name.c_str()+" "+ConvToStr(LinkBlocks[i].Port)+" "+(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-')+(LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
3833                                 results.push_back(std::string(ServerInstance->Config->ServerName)+" 244 "+user->nick+" H * * "+LinkBlocks[i].Name.c_str());
3834                         }
3835                         results.push_back(std::string(ServerInstance->Config->ServerName)+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
3836                         ServerInstance->WriteOpers("*** Notice: %s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
3837                         return 1;
3838                 }
3839                 return 0;
3840         }
3841
3842         virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated)
3843         {
3844                 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3845                 if (!validated)
3846                         return 0;
3847
3848                 if (command == "CONNECT")
3849                 {
3850                         return this->HandleConnect(parameters,pcnt,user);
3851                 }
3852                 else if (command == "STATS")
3853                 {
3854                         return this->HandleStats(parameters,pcnt,user);
3855                 }
3856                 else if (command == "SQUIT")
3857                 {
3858                         return this->HandleSquit(parameters,pcnt,user);
3859                 }
3860                 else if (command == "MAP")
3861                 {
3862                         this->HandleMap(parameters,pcnt,user);
3863                         return 1;
3864                 }
3865                 else if ((command == "TIME") && (pcnt > 0))
3866                 {
3867                         return this->HandleTime(parameters,pcnt,user);
3868                 }
3869                 else if (command == "LUSERS")
3870                 {
3871                         this->HandleLusers(parameters,pcnt,user);
3872                         return 1;
3873                 }
3874                 else if (command == "LINKS")
3875                 {
3876                         this->HandleLinks(parameters,pcnt,user);
3877                         return 1;
3878                 }
3879                 else if (command == "WHOIS")
3880                 {
3881                         if (pcnt > 1)
3882                         {
3883                                 // remote whois
3884                                 return this->HandleRemoteWhois(parameters,pcnt,user);
3885                         }
3886                 }
3887                 else if ((command == "VERSION") && (pcnt > 0))
3888                 {
3889                         this->HandleVersion(parameters,pcnt,user);
3890                         return 1;
3891                 }
3892                 else if (ServerInstance->IsValidModuleCommand(command, pcnt, user))
3893                 {
3894                         // this bit of code cleverly routes all module commands
3895                         // to all remote severs *automatically* so that modules
3896                         // can just handle commands locally, without having
3897                         // to have any special provision in place for remote
3898                         // commands and linking protocols.
3899                         std::deque<std::string> params;
3900                         params.clear();
3901                         for (int j = 0; j < pcnt; j++)
3902                         {
3903                                 if (strchr(parameters[j],' '))
3904                                 {
3905                                         params.push_back(":" + std::string(parameters[j]));
3906                                 }
3907                                 else
3908                                 {
3909                                         params.push_back(std::string(parameters[j]));
3910                                 }
3911                         }
3912                         ServerInstance->Log(DEBUG,"Globally route '%s'",command.c_str());
3913                         DoOneToMany(user->nick,command,params);
3914                 }
3915                 return 0;
3916         }
3917
3918         virtual void OnGetServerDescription(const std::string &servername,std::string &description)
3919         {
3920                 TreeServer* s = FindServer(servername);
3921                 if (s)
3922                 {
3923                         description = s->GetDesc();
3924                 }
3925         }
3926
3927         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3928         {
3929                 if (IS_LOCAL(source))
3930                 {
3931                         std::deque<std::string> params;
3932                         params.push_back(dest->nick);
3933                         params.push_back(channel->name);
3934                         DoOneToMany(source->nick,"INVITE",params);
3935                 }
3936         }
3937
3938         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
3939         {
3940                 std::deque<std::string> params;
3941                 params.push_back(chan->name);
3942                 params.push_back(":"+topic);
3943                 DoOneToMany(user->nick,"TOPIC",params);
3944         }
3945
3946         virtual void OnWallops(userrec* user, const std::string &text)
3947         {
3948                 if (IS_LOCAL(user))
3949                 {
3950                         std::deque<std::string> params;
3951                         params.push_back(":"+text);
3952                         DoOneToMany(user->nick,"WALLOPS",params);
3953                 }
3954         }
3955
3956         virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
3957         {
3958                 if (target_type == TYPE_USER)
3959                 {
3960                         userrec* d = (userrec*)dest;
3961                         if ((d->GetFd() < 0) && (IS_LOCAL(user)))
3962                         {
3963                                 std::deque<std::string> params;
3964                                 params.clear();
3965                                 params.push_back(d->nick);
3966                                 params.push_back(":"+text);
3967                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
3968                         }
3969                 }
3970                 else if (target_type == TYPE_CHANNEL)
3971                 {
3972                         if (IS_LOCAL(user))
3973                         {
3974                                 chanrec *c = (chanrec*)dest;
3975                                 std::string cname = c->name;
3976                                 if (status)
3977                                         cname = status + cname;
3978                                 std::deque<TreeServer*> list;
3979                                 GetListOfServersForChannel(c,list);
3980                                 unsigned int ucount = list.size();
3981                                 for (unsigned int i = 0; i < ucount; i++)
3982                                 {
3983                                         TreeSocket* Sock = list[i]->GetSocket();
3984                                         if (Sock)
3985                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
3986                                 }
3987                         }
3988                 }
3989                 else if (target_type == TYPE_SERVER)
3990                 {
3991                         if (IS_LOCAL(user))
3992                         {
3993                                 char* target = (char*)dest;
3994                                 std::deque<std::string> par;
3995                                 par.push_back(target);
3996                                 par.push_back(":"+text);
3997                                 DoOneToMany(user->nick,"NOTICE",par);
3998                         }
3999                 }
4000         }
4001
4002         virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
4003         {
4004                 if (target_type == TYPE_USER)
4005                 {
4006                         // route private messages which are targetted at clients only to the server
4007                         // which needs to receive them
4008                         userrec* d = (userrec*)dest;
4009                         if ((d->GetFd() < 0) && (IS_LOCAL(user)))
4010                         {
4011                                 std::deque<std::string> params;
4012                                 params.clear();
4013                                 params.push_back(d->nick);
4014                                 params.push_back(":"+text);
4015                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
4016                         }
4017                 }
4018                 else if (target_type == TYPE_CHANNEL)
4019                 {
4020                         if (IS_LOCAL(user))
4021                         {
4022                                 chanrec *c = (chanrec*)dest;
4023                                 std::string cname = c->name;
4024                                 if (status)
4025                                         cname = status + cname;
4026                                 std::deque<TreeServer*> list;
4027                                 GetListOfServersForChannel(c,list);
4028                                 unsigned int ucount = list.size();
4029                                 for (unsigned int i = 0; i < ucount; i++)
4030                                 {
4031                                         TreeSocket* Sock = list[i]->GetSocket();
4032                                         if (Sock)
4033                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
4034                                 }
4035                         }
4036                 }
4037                 else if (target_type == TYPE_SERVER)
4038                 {
4039                         if (IS_LOCAL(user))
4040                         {
4041                                 char* target = (char*)dest;
4042                                 std::deque<std::string> par;
4043                                 par.push_back(target);
4044                                 par.push_back(":"+text);
4045                                 DoOneToMany(user->nick,"PRIVMSG",par);
4046                         }
4047                 }
4048         }
4049
4050         virtual void OnBackgroundTimer(time_t curtime)
4051         {
4052                 AutoConnectServers(curtime);
4053                 DoPingChecks(curtime);
4054         }
4055
4056         virtual void OnUserJoin(userrec* user, chanrec* channel)
4057         {
4058                 // Only do this for local users
4059                 if (IS_LOCAL(user))
4060                 {
4061                         std::deque<std::string> params;
4062                         params.clear();
4063                         params.push_back(channel->name);
4064
4065                         if (channel->GetUserCounter() > 1)
4066                         {
4067                                 // not the first in the channel
4068                                 DoOneToMany(user->nick,"JOIN",params);
4069                         }
4070                         else
4071                         {
4072                                 // first in the channel, set up their permissions
4073                                 // and the channel TS with FJOIN.
4074                                 char ts[24];
4075                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
4076                                 params.clear();
4077                                 params.push_back(channel->name);
4078                                 params.push_back(ts);
4079                                 params.push_back("@"+std::string(user->nick));
4080                                 DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
4081                         }
4082                 }
4083         }
4084
4085         virtual void OnChangeHost(userrec* user, const std::string &newhost)
4086         {
4087                 // only occurs for local clients
4088                 if (user->registered != REG_ALL)
4089                         return;
4090                 std::deque<std::string> params;
4091                 params.push_back(newhost);
4092                 DoOneToMany(user->nick,"FHOST",params);
4093         }
4094
4095         virtual void OnChangeName(userrec* user, const std::string &gecos)
4096         {
4097                 // only occurs for local clients
4098                 if (user->registered != REG_ALL)
4099                         return;
4100                 std::deque<std::string> params;
4101                 params.push_back(gecos);
4102                 DoOneToMany(user->nick,"FNAME",params);
4103         }
4104
4105         virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
4106         {
4107                 if (IS_LOCAL(user))
4108                 {
4109                         std::deque<std::string> params;
4110                         params.push_back(channel->name);
4111                         if (partmessage != "")
4112                                 params.push_back(":"+partmessage);
4113                         DoOneToMany(user->nick,"PART",params);
4114                 }
4115         }
4116
4117         virtual void OnUserConnect(userrec* user)
4118         {
4119                 char agestr[MAXBUF];
4120                 if (IS_LOCAL(user))
4121                 {
4122                         std::deque<std::string> params;
4123                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
4124                         params.push_back(agestr);
4125                         params.push_back(user->nick);
4126                         params.push_back(user->host);
4127                         params.push_back(user->dhost);
4128                         params.push_back(user->ident);
4129                         params.push_back("+"+std::string(user->FormatModes()));
4130                         params.push_back(user->GetIPString());
4131                         params.push_back(":"+std::string(user->fullname));
4132                         DoOneToMany(ServerInstance->Config->ServerName,"NICK",params);
4133
4134                         // User is Local, change needs to be reflected!
4135                         TreeServer* SourceServer = FindServer(user->server);
4136                         if (SourceServer)
4137                         {
4138                                 SourceServer->AddUserCount();
4139                         }
4140
4141                 }
4142         }
4143
4144         virtual void OnUserQuit(userrec* user, const std::string &reason)
4145         {
4146                 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4147                 {
4148                         std::deque<std::string> params;
4149                         params.push_back(":"+reason);
4150                         DoOneToMany(user->nick,"QUIT",params);
4151                 }
4152                 // Regardless, We need to modify the user Counts..
4153                 TreeServer* SourceServer = FindServer(user->server);
4154                 if (SourceServer)
4155                 {
4156                         SourceServer->DelUserCount();
4157                 }
4158
4159         }
4160
4161         virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
4162         {
4163                 if (IS_LOCAL(user))
4164                 {
4165                         std::deque<std::string> params;
4166                         params.push_back(user->nick);
4167                         DoOneToMany(oldnick,"NICK",params);
4168                 }
4169         }
4170
4171         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
4172         {
4173                 if ((source) && (IS_LOCAL(source)))
4174                 {
4175                         std::deque<std::string> params;
4176                         params.push_back(chan->name);
4177                         params.push_back(user->nick);
4178                         params.push_back(":"+reason);
4179                         DoOneToMany(source->nick,"KICK",params);
4180                 }
4181                 else if (!source)
4182                 {
4183                         std::deque<std::string> params;
4184                         params.push_back(chan->name);
4185                         params.push_back(user->nick);
4186                         params.push_back(":"+reason);
4187                         DoOneToMany(ServerInstance->Config->ServerName,"KICK",params);
4188                 }
4189         }
4190
4191         virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
4192         {
4193                 std::deque<std::string> params;
4194                 params.push_back(dest->nick);
4195                 params.push_back(":"+reason);
4196                 DoOneToMany(source->nick,"KILL",params);
4197         }
4198
4199         virtual void OnRehash(const std::string &parameter)
4200         {
4201                 if (parameter != "")
4202                 {
4203                         std::deque<std::string> params;
4204                         params.push_back(parameter);
4205                         DoOneToMany(ServerInstance->Config->ServerName,"REHASH",params);
4206                         // check for self
4207                         if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameter))
4208                         {
4209                                 ServerInstance->WriteOpers("*** Remote rehash initiated from server \002%s\002",ServerInstance->Config->ServerName);
4210                                 ServerInstance->RehashServer();
4211                         }
4212                 }
4213                 ReadConfiguration(false);
4214         }
4215
4216         // note: the protocol does not allow direct umode +o except
4217         // via NICK with 8 params. sending OPERTYPE infers +o modechange
4218         // locally.
4219         virtual void OnOper(userrec* user, const std::string &opertype)
4220         {
4221                 if (IS_LOCAL(user))
4222                 {
4223                         std::deque<std::string> params;
4224                         params.push_back(opertype);
4225                         DoOneToMany(user->nick,"OPERTYPE",params);
4226                 }
4227         }
4228
4229         void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
4230         {
4231                 if (IS_LOCAL(source))
4232                 {
4233                         char type[8];
4234                         snprintf(type,8,"%cLINE",linetype);
4235                         std::string stype = type;
4236                         if (adding)
4237                         {
4238                                 char sduration[MAXBUF];
4239                                 snprintf(sduration,MAXBUF,"%ld",duration);
4240                                 std::deque<std::string> params;
4241                                 params.push_back(host);
4242                                 params.push_back(sduration);
4243                                 params.push_back(":"+reason);
4244                                 DoOneToMany(source->nick,stype,params);
4245                         }
4246                         else
4247                         {
4248                                 std::deque<std::string> params;
4249                                 params.push_back(host);
4250                                 DoOneToMany(source->nick,stype,params);
4251                         }
4252                 }
4253         }
4254
4255         virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4256         {
4257                 OnLine(source,hostmask,true,'G',duration,reason);
4258         }
4259         
4260         virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
4261         {
4262                 OnLine(source,ipmask,true,'Z',duration,reason);
4263         }
4264
4265         virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
4266         {
4267                 OnLine(source,nickmask,true,'Q',duration,reason);
4268         }
4269
4270         virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4271         {
4272                 OnLine(source,hostmask,true,'E',duration,reason);
4273         }
4274
4275         virtual void OnDelGLine(userrec* source, const std::string &hostmask)
4276         {
4277                 OnLine(source,hostmask,false,'G',0,"");
4278         }
4279
4280         virtual void OnDelZLine(userrec* source, const std::string &ipmask)
4281         {
4282                 OnLine(source,ipmask,false,'Z',0,"");
4283         }
4284
4285         virtual void OnDelQLine(userrec* source, const std::string &nickmask)
4286         {
4287                 OnLine(source,nickmask,false,'Q',0,"");
4288         }
4289
4290         virtual void OnDelELine(userrec* source, const std::string &hostmask)
4291         {
4292                 OnLine(source,hostmask,false,'E',0,"");
4293         }
4294
4295         virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
4296         {
4297                 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4298                 {
4299                         if (target_type == TYPE_USER)
4300                         {
4301                                 userrec* u = (userrec*)dest;
4302                                 std::deque<std::string> params;
4303                                 params.push_back(u->nick);
4304                                 params.push_back(text);
4305                                 DoOneToMany(user->nick,"MODE",params);
4306                         }
4307                         else
4308                         {
4309                                 chanrec* c = (chanrec*)dest;
4310                                 std::deque<std::string> params;
4311                                 params.push_back(c->name);
4312                                 params.push_back(text);
4313                                 DoOneToMany(user->nick,"MODE",params);
4314                         }
4315                 }
4316         }
4317
4318         virtual void OnSetAway(userrec* user)
4319         {
4320                 if (IS_LOCAL(user))
4321                 {
4322                         std::deque<std::string> params;
4323                         params.push_back(":"+std::string(user->awaymsg));
4324                         DoOneToMany(user->nick,"AWAY",params);
4325                 }
4326         }
4327
4328         virtual void OnCancelAway(userrec* user)
4329         {
4330                 if (IS_LOCAL(user))
4331                 {
4332                         std::deque<std::string> params;
4333                         params.clear();
4334                         DoOneToMany(user->nick,"AWAY",params);
4335                 }
4336         }
4337
4338         virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
4339         {
4340                 TreeSocket* s = (TreeSocket*)opaque;
4341                 if (target)
4342                 {
4343                         if (target_type == TYPE_USER)
4344                         {
4345                                 userrec* u = (userrec*)target;
4346                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
4347                         }
4348                         else
4349                         {
4350                                 chanrec* c = (chanrec*)target;
4351                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
4352                         }
4353                 }
4354         }
4355
4356         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
4357         {
4358                 TreeSocket* s = (TreeSocket*)opaque;
4359                 if (target)
4360                 {
4361                         if (target_type == TYPE_USER)
4362                         {
4363                                 userrec* u = (userrec*)target;
4364                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+u->nick+" "+extname+" :"+extdata);
4365                         }
4366                         else if (target_type == TYPE_OTHER)
4367                         {
4368                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA * "+extname+" :"+extdata);
4369                         }
4370                         else if (target_type == TYPE_CHANNEL)
4371                         {
4372                                 chanrec* c = (chanrec*)target;
4373                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+c->name+" "+extname+" :"+extdata);
4374                         }
4375                 }
4376         }
4377
4378         virtual void OnEvent(Event* event)
4379         {
4380                 if (event->GetEventID() == "send_metadata")
4381                 {
4382                         std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4383                         if (params->size() < 3)
4384                                 return;
4385                         (*params)[2] = ":" + (*params)[2];
4386                         DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params);
4387                 }
4388                 else if (event->GetEventID() == "send_mode")
4389                 {
4390                         std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4391                         if (params->size() < 2)
4392                                 return;
4393                         // Insert the TS value of the object, either userrec or chanrec
4394                         time_t ourTS = 0;
4395                         userrec* a = ServerInstance->FindNick((*params)[0]);
4396                         if (a)
4397                         {
4398                                 ourTS = a->age;
4399                         }
4400                         else
4401                         {
4402                                 chanrec* a = ServerInstance->FindChan((*params)[0]);
4403                                 if (a)
4404                                 {
4405                                         ourTS = a->age;
4406                                 }
4407                         }
4408                         params->insert(params->begin() + 1,ConvToStr(ourTS));
4409                         DoOneToMany(ServerInstance->Config->ServerName,"FMODE",*params);
4410                 }
4411         }
4412
4413         virtual ~ModuleSpanningTree()
4414         {
4415         }
4416
4417         virtual Version GetVersion()
4418         {
4419                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
4420         }
4421
4422         void Implements(char* List)
4423         {
4424                 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
4425                 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
4426                 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
4427                 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
4428                 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
4429                 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
4430                 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
4431         }
4432
4433         /* It is IMPORTANT that m_spanningtree is the last module in the chain
4434          * so that any activity it sees is FINAL, e.g. we arent going to send out
4435          * a NICK message before m_cloaking has finished putting the +x on the user,
4436          * etc etc.
4437          * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
4438          * the module call queue.
4439          */
4440         Priority Prioritize()
4441         {
4442                 return PRIORITY_LAST;
4443         }
4444 };
4445
4446
4447 class ModuleSpanningTreeFactory : public ModuleFactory
4448 {
4449  public:
4450         ModuleSpanningTreeFactory()
4451         {
4452         }
4453         
4454         ~ModuleSpanningTreeFactory()
4455         {
4456         }
4457         
4458         virtual Module * CreateModule(InspIRCd* Me)
4459         {
4460                 TreeProtocolModule = new ModuleSpanningTree(Me);
4461                 return TreeProtocolModule;
4462         }
4463         
4464 };
4465
4466
4467 extern "C" void * init_module( void )
4468 {
4469         return new ModuleSpanningTreeFactory;
4470 }