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Fixed massivly huge bug in showwhois, MASSIVE undertaking right there :D
[user/henk/code/inspircd.git] / src / modules / m_spanningtree.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  Inspire is copyright (C) 2002-2005 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #ifdef GCC3
27 #include <ext/hash_map>
28 #else
29 #include <hash_map>
30 #endif
31 #include "users.h"
32 #include "channels.h"
33 #include "modules.h"
34 #include "commands.h"
35 #include "socket.h"
36 #include "helperfuncs.h"
37 #include "inspircd.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "message.h"
41 #include "xline.h"
42 #include "typedefs.h"
43 #include "cull_list.h"
44 #include "aes.h"
45
46 #ifdef GCC3
47 #define nspace __gnu_cxx
48 #else
49 #define nspace std
50 #endif
51
52 /*
53  * The server list in InspIRCd is maintained as two structures
54  * which hold the data in different ways. Most of the time, we
55  * want to very quicky obtain three pieces of information:
56  *
57  * (1) The information on a server
58  * (2) The information on the server we must send data through
59  *     to actually REACH the server we're after
60  * (3) Potentially, the child/parent objects of this server
61  *
62  * The InspIRCd spanning protocol provides easy access to these
63  * by storing the data firstly in a recursive structure, where
64  * each item references its parent item, and a dynamic list
65  * of child items, and another structure which stores the items
66  * hashed, linearly. This means that if we want to find a server
67  * by name quickly, we can look it up in the hash, avoiding
68  * any O(n) lookups. If however, during a split or sync, we want
69  * to apply an operation to a server, and any of its child objects
70  * we can resort to recursion to walk the tree structure.
71  */
72
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
75
76 extern ServerConfig* Config;
77
78 extern std::vector<Module*> modules;
79 extern std::vector<ircd_module*> factory;
80 extern int MODCOUNT;
81
82 /* Any socket can have one of five states at any one time.
83  * The LISTENER state indicates a socket which is listening
84  * for connections. It cannot receive data itself, only incoming
85  * sockets.
86  * The CONNECTING state indicates an outbound socket which is
87  * waiting to be writeable.
88  * The WAIT_AUTH_1 state indicates the socket is outbound and
89  * has successfully connected, but has not yet sent and received
90  * SERVER strings.
91  * The WAIT_AUTH_2 state indicates that the socket is inbound
92  * (allocated by a LISTENER) but has not yet sent and received
93  * SERVER strings.
94  * The CONNECTED state represents a fully authorized, fully
95  * connected server.
96  */
97 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
98
99 /* We need to import these from the core for use in netbursts */
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
102
103 /* Foward declarations */
104 class TreeServer;
105 class TreeSocket;
106
107 /* This variable represents the root of the server tree
108  * (for all intents and purposes, it's us)
109  */
110 TreeServer *TreeRoot;
111
112 Server* Srv;
113
114 /* This hash_map holds the hash equivalent of the server
115  * tree, used for rapid linear lookups.
116  */
117 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
118 server_hash serverlist;
119
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params);
125 void ReadConfiguration(bool rebind);
126
127 /* Imported from xline.cpp for use during netburst */
128 extern std::vector<KLine> klines;
129 extern std::vector<GLine> glines;
130 extern std::vector<ZLine> zlines;
131 extern std::vector<QLine> qlines;
132 extern std::vector<ELine> elines;
133 extern std::vector<KLine> pklines;
134 extern std::vector<GLine> pglines;
135 extern std::vector<ZLine> pzlines;
136 extern std::vector<QLine> pqlines;
137 extern std::vector<ELine> pelines;
138
139 /* Each server in the tree is represented by one class of
140  * type TreeServer. A locally connected TreeServer can
141  * have a class of type TreeSocket associated with it, for
142  * remote servers, the TreeSocket entry will be NULL.
143  * Each server also maintains a pointer to its parent
144  * (NULL if this server is ours, at the top of the tree)
145  * and a pointer to its "Route" (see the comments in the
146  * constructors below), and also a dynamic list of pointers
147  * to its children which can be iterated recursively
148  * if required. Creating or deleting objects of type
149  * TreeServer automatically maintains the hash_map of
150  * TreeServer items, deleting and inserting them as they
151  * are created and destroyed.
152  */
153
154 class TreeServer
155 {
156         TreeServer* Parent;                     /* Parent entry */
157         TreeServer* Route;                      /* Route entry */
158         std::vector<TreeServer*> Children;      /* List of child objects */
159         std::string ServerName;                 /* Server's name */
160         std::string ServerDesc;                 /* Server's description */
161         std::string VersionString;              /* Version string or empty string */
162         int UserCount;                          /* Not used in this version */
163         int OperCount;                          /* Not used in this version */
164         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
165         time_t NextPing;                        /* After this time, the server should be PINGed*/
166         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
167         
168  public:
169
170         /* We don't use this constructor. Its a dummy, and won't cause any insertion
171          * of the TreeServer into the hash_map. See below for the two we DO use.
172          */
173         TreeServer()
174         {
175                 Parent = NULL;
176                 ServerName = "";
177                 ServerDesc = "";
178                 VersionString = "";
179                 UserCount = OperCount = 0;
180                 VersionString = Srv->GetVersion();
181         }
182
183         /* We use this constructor only to create the 'root' item, TreeRoot, which
184          * represents our own server. Therefore, it has no route, no parent, and
185          * no socket associated with it. Its version string is our own local version.
186          */
187         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
188         {
189                 Parent = NULL;
190                 VersionString = "";
191                 UserCount = OperCount = 0;
192                 VersionString = Srv->GetVersion();
193                 Route = NULL;
194                 Socket = NULL; /* Fix by brain */
195                 AddHashEntry();
196         }
197
198         /* When we create a new server, we call this constructor to initialize it.
199          * This constructor initializes the server's Route and Parent, and sets up
200          * its ping counters so that it will be pinged one minute from now.
201          */
202         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
203         {
204                 VersionString = "";
205                 UserCount = OperCount = 0;
206                 this->SetNextPingTime(time(NULL) + 300);
207                 this->SetPingFlag();
208
209                 /* find the 'route' for this server (e.g. the one directly connected
210                  * to the local server, which we can use to reach it)
211                  *
212                  * In the following example, consider we have just added a TreeServer
213                  * class for server G on our network, of which we are server A.
214                  * To route traffic to G (marked with a *) we must send the data to
215                  * B (marked with a +) so this algorithm initializes the 'Route'
216                  * value to point at whichever server traffic must be routed through
217                  * to get here. If we were to try this algorithm with server B,
218                  * the Route pointer would point at its own object ('this').
219                  *
220                  *              A
221                  *             / \
222                  *          + B   C
223                  *           / \   \
224                  *          D   E   F
225                  *         /         \
226                  *      * G           H
227                  *
228                  * We only run this algorithm when a server is created, as
229                  * the routes remain constant while ever the server exists, and
230                  * do not need to be re-calculated.
231                  */
232
233                 Route = Above;
234                 if (Route == TreeRoot)
235                 {
236                         Route = this;
237                 }
238                 else
239                 {
240                         while (this->Route->GetParent() != TreeRoot)
241                         {
242                                 this->Route = Route->GetParent();
243                         }
244                 }
245
246                 /* Because recursive code is slow and takes a lot of resources,
247                  * we store two representations of the server tree. The first
248                  * is a recursive structure where each server references its
249                  * children and its parent, which is used for netbursts and
250                  * netsplits to dump the whole dataset to the other server,
251                  * and the second is used for very fast lookups when routing
252                  * messages and is instead a hash_map, where each item can
253                  * be referenced by its server name. The AddHashEntry()
254                  * call below automatically inserts each TreeServer class
255                  * into the hash_map as it is created. There is a similar
256                  * maintainance call in the destructor to tidy up deleted
257                  * servers.
258                  */
259
260                 this->AddHashEntry();
261         }
262
263         /* This method is used to add the structure to the
264          * hash_map for linear searches. It is only called
265          * by the constructors.
266          */
267         void AddHashEntry()
268         {
269                 server_hash::iterator iter;
270                 iter = serverlist.find(this->ServerName);
271                 if (iter == serverlist.end())
272                         serverlist[this->ServerName] = this;
273         }
274
275         /* This method removes the reference to this object
276          * from the hash_map which is used for linear searches.
277          * It is only called by the default destructor.
278          */
279         void DelHashEntry()
280         {
281                 server_hash::iterator iter;
282                 iter = serverlist.find(this->ServerName);
283                 if (iter != serverlist.end())
284                         serverlist.erase(iter);
285         }
286
287         /* These accessors etc should be pretty self-
288          * explanitory.
289          */
290
291         TreeServer* GetRoute()
292         {
293                 return Route;
294         }
295
296         std::string GetName()
297         {
298                 return ServerName;
299         }
300
301         std::string GetDesc()
302         {
303                 return ServerDesc;
304         }
305
306         std::string GetVersion()
307         {
308                 return VersionString;
309         }
310
311         void SetNextPingTime(time_t t)
312         {
313                 this->NextPing = t;
314                 LastPingWasGood = false;
315         }
316
317         time_t NextPingTime()
318         {
319                 return NextPing;
320         }
321
322         bool AnsweredLastPing()
323         {
324                 return LastPingWasGood;
325         }
326
327         void SetPingFlag()
328         {
329                 LastPingWasGood = true;
330         }
331
332         int GetUserCount()
333         {
334                 return UserCount;
335         }
336
337         void AddUserCount()
338         {
339                 UserCount++;
340         }
341
342         void DelUserCount()
343         {
344                 UserCount--;
345         }
346
347         int GetOperCount()
348         {
349                 return OperCount;
350         }
351
352         TreeSocket* GetSocket()
353         {
354                 return Socket;
355         }
356
357         TreeServer* GetParent()
358         {
359                 return Parent;
360         }
361
362         void SetVersion(std::string Version)
363         {
364                 VersionString = Version;
365         }
366
367         unsigned int ChildCount()
368         {
369                 return Children.size();
370         }
371
372         TreeServer* GetChild(unsigned int n)
373         {
374                 if (n < Children.size())
375                 {
376                         /* Make sure they  cant request
377                          * an out-of-range object. After
378                          * all we know what these programmer
379                          * types are like *grin*.
380                          */
381                         return Children[n];
382                 }
383                 else
384                 {
385                         return NULL;
386                 }
387         }
388
389         void AddChild(TreeServer* Child)
390         {
391                 Children.push_back(Child);
392         }
393
394         bool DelChild(TreeServer* Child)
395         {
396                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
397                 {
398                         if (*a == Child)
399                         {
400                                 Children.erase(a);
401                                 return true;
402                         }
403                 }
404                 return false;
405         }
406
407         /* Removes child nodes of this node, and of that node, etc etc.
408          * This is used during netsplits to automatically tidy up the
409          * server tree. It is slow, we don't use it for much else.
410          */
411         bool Tidy()
412         {
413                 bool stillchildren = true;
414                 while (stillchildren)
415                 {
416                         stillchildren = false;
417                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
418                         {
419                                 TreeServer* s = (TreeServer*)*a;
420                                 s->Tidy();
421                                 Children.erase(a);
422                                 delete s;
423                                 stillchildren = true;
424                                 break;
425                         }
426                 }
427                 return true;
428         }
429
430         ~TreeServer()
431         {
432                 /* We'd better tidy up after ourselves, eh? */
433                 this->DelHashEntry();
434         }
435 };
436
437 /* The Link class might as well be a struct,
438  * but this is C++ and we don't believe in structs (!).
439  * It holds the entire information of one <link>
440  * tag from the main config file. We maintain a list
441  * of them, and populate the list on rehash/load.
442  */
443
444 class Link
445 {
446  public:
447          std::string Name;
448          std::string IPAddr;
449          int Port;
450          std::string SendPass;
451          std::string RecvPass;
452          unsigned long AutoConnect;
453          time_t NextConnectTime;
454          std::string EncryptionKey;
455 };
456
457 /* The usual stuff for inspircd modules,
458  * plus the vector of Link classes which we
459  * use to store the <link> tags from the config
460  * file.
461  */
462 ConfigReader *Conf;
463 std::vector<Link> LinkBlocks;
464
465 /* Yay for fast searches!
466  * This is hundreds of times faster than recursion
467  * or even scanning a linked list, especially when
468  * there are more than a few servers to deal with.
469  * (read as: lots).
470  */
471 TreeServer* FindServer(std::string ServerName)
472 {
473         server_hash::iterator iter;
474         iter = serverlist.find(ServerName);
475         if (iter != serverlist.end())
476         {
477                 return iter->second;
478         }
479         else
480         {
481                 return NULL;
482         }
483 }
484
485 /* Returns the locally connected server we must route a
486  * message through to reach server 'ServerName'. This
487  * only applies to one-to-one and not one-to-many routing.
488  * See the comments for the constructor of TreeServer
489  * for more details.
490  */
491 TreeServer* BestRouteTo(std::string ServerName)
492 {
493         if (ServerName.c_str() == TreeRoot->GetName())
494                 return NULL;
495         TreeServer* Found = FindServer(ServerName);
496         if (Found)
497         {
498                 return Found->GetRoute();
499         }
500         else
501         {
502                 return NULL;
503         }
504 }
505
506 /* Find the first server matching a given glob mask.
507  * Theres no find-using-glob method of hash_map [awwww :-(]
508  * so instead, we iterate over the list using an iterator
509  * and match each one until we get a hit. Yes its slow,
510  * deal with it.
511  */
512 TreeServer* FindServerMask(std::string ServerName)
513 {
514         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
515         {
516                 if (Srv->MatchText(i->first,ServerName))
517                         return i->second;
518         }
519         return NULL;
520 }
521
522 /* A convenient wrapper that returns true if a server exists */
523 bool IsServer(std::string ServerName)
524 {
525         return (FindServer(ServerName) != NULL);
526 }
527
528 /* Every SERVER connection inbound or outbound is represented by
529  * an object of type TreeSocket.
530  * TreeSockets, being inherited from InspSocket, can be tied into
531  * the core socket engine, and we cn therefore receive activity events
532  * for them, just like activex objects on speed. (yes really, that
533  * is a technical term!) Each of these which relates to a locally
534  * connected server is assocated with it, by hooking it onto a
535  * TreeSocket class using its constructor. In this way, we can
536  * maintain a list of servers, some of which are directly connected,
537  * some of which are not.
538  */
539
540 class TreeSocket : public InspSocket
541 {
542         std::string myhost;
543         std::string in_buffer;
544         ServerState LinkState;
545         std::string InboundServerName;
546         std::string InboundDescription;
547         int num_lost_users;
548         int num_lost_servers;
549         time_t NextPing;
550         bool LastPingWasGood;
551         bool bursting;
552         AES* ctx_in;
553         AES* ctx_out;
554         unsigned int keylength;
555         
556  public:
557
558         /* Because most of the I/O gubbins are encapsulated within
559          * InspSocket, we just call the superclass constructor for
560          * most of the action, and append a few of our own values
561          * to it.
562          */
563         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
564                 : InspSocket(host, port, listening, maxtime)
565         {
566                 myhost = host;
567                 this->LinkState = LISTENER;
568                 this->ctx_in = NULL;
569                 this->ctx_out = NULL;
570         }
571
572         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
573                 : InspSocket(host, port, listening, maxtime)
574         {
575                 myhost = ServerName;
576                 this->LinkState = CONNECTING;
577                 this->ctx_in = NULL;
578                 this->ctx_out = NULL;
579         }
580
581         /* When a listening socket gives us a new file descriptor,
582          * we must associate it with a socket without creating a new
583          * connection. This constructor is used for this purpose.
584          */
585         TreeSocket(int newfd, char* ip)
586                 : InspSocket(newfd, ip)
587         {
588                 this->LinkState = WAIT_AUTH_1;
589                 this->ctx_in = NULL;
590                 this->ctx_out = NULL;
591                 this->SendCapabilities();
592         }
593
594         ~TreeSocket()
595         {
596                 if (ctx_in)
597                         delete ctx_in;
598                 if (ctx_out)
599                         delete ctx_out;
600         }
601
602         void InitAES(std::string key,std::string SName)
603         {
604                 if (key == "")
605                         return;
606
607                 ctx_in = new AES();
608                 ctx_out = new AES();
609                 log(DEBUG,"Initialized AES key %s",key.c_str());
610                 // key must be 16, 24, 32 etc bytes (multiple of 8)
611                 keylength = key.length();
612                 if (!(keylength == 16 || keylength == 24 || keylength == 32))
613                 {
614                         WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
615                         log(DEBUG,"Key length not 16, 24 or 32 characters!");
616                 }
617                 else
618                 {
619                         WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
620                         ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
621                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
622                         ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
623                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
624                 }
625         }
626         
627         /* When an outbound connection finishes connecting, we receive
628          * this event, and must send our SERVER string to the other
629          * side. If the other side is happy, as outlined in the server
630          * to server docs on the inspircd.org site, the other side
631          * will then send back its own server string.
632          */
633         virtual bool OnConnected()
634         {
635                 if (this->LinkState == CONNECTING)
636                 {
637                         Srv->SendOpers("*** Connection to "+myhost+"["+this->GetIP()+"] established.");
638                         /* we do not need to change state here. */
639                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
640                         {
641                                 if (x->Name == this->myhost)
642                                 {
643                                         this->SendCapabilities();
644                                         if (x->EncryptionKey != "")
645                                         {
646                                                 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
647                                                 {
648                                                         WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
649                                                 }
650                                                 else
651                                                 {
652                                                         this->WriteLine("AES "+Srv->GetServerName());
653                                                         this->InitAES(x->EncryptionKey,x->Name);
654                                                 }
655                                         }
656                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
657                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
658                                         return true;
659                                 }
660                         }
661                 }
662                 /* There is a (remote) chance that between the /CONNECT and the connection
663                  * being accepted, some muppet has removed the <link> block and rehashed.
664                  * If that happens the connection hangs here until it's closed. Unlikely
665                  * and rather harmless.
666                  */
667                 return true;
668         }
669         
670         virtual void OnError(InspSocketError e)
671         {
672                 /* We don't handle this method, because all our
673                  * dirty work is done in OnClose() (see below)
674                  * which is still called on error conditions too.
675                  */
676         }
677
678         virtual int OnDisconnect()
679         {
680                 /* For the same reason as above, we don't
681                  * handle OnDisconnect()
682                  */
683                 return true;
684         }
685
686         /* Recursively send the server tree with distances as hops.
687          * This is used during network burst to inform the other server
688          * (and any of ITS servers too) of what servers we know about.
689          * If at any point any of these servers already exist on the other
690          * end, our connection may be terminated. The hopcounts given
691          * by this function are relative, this doesn't matter so long as
692          * they are all >1, as all the remote servers re-calculate them
693          * to be relative too, with themselves as hop 0.
694          */
695         void SendServers(TreeServer* Current, TreeServer* s, int hops)
696         {
697                 char command[1024];
698                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
699                 {
700                         TreeServer* recursive_server = Current->GetChild(q);
701                         if (recursive_server != s)
702                         {
703                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
704                                 this->WriteLine(command);
705                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
706                                 /* down to next level */
707                                 this->SendServers(recursive_server, s, hops+1);
708                         }
709                 }
710         }
711
712         std::string MyCapabilities()
713         {
714                 ServerConfig* Config = Srv->GetConfig();
715                 std::vector<std::string> modlist;
716                 std::string capabilities = "";
717
718                 for (int i = 0; i <= MODCOUNT; i++)
719                 {
720                         if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
721                                 modlist.push_back(Config->module_names[i]);
722                 }
723                 sort(modlist.begin(),modlist.end());
724                 for (unsigned int i = 0; i < modlist.size(); i++)
725                 {
726                         if (i)
727                                 capabilities = capabilities + ",";
728                         capabilities = capabilities + modlist[i];
729                 }
730                 return capabilities;
731         }
732         
733         void SendCapabilities()
734         {
735                 this->WriteLine("CAPAB "+MyCapabilities());
736         }
737
738         bool Capab(std::deque<std::string> params)
739         {
740                 if (params.size() != 1)
741                 {
742                         this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
743                         return false;
744                 }
745                 if (params[0] != this->MyCapabilities())
746                 {
747                         std::string quitserver = this->myhost;
748                         if (this->InboundServerName != "")
749                         {
750                                 quitserver = this->InboundServerName;
751                         }
752                         WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
753                         WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
754                         WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
755                         WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
756                         this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
757                         return false;
758                 }
759                 return true;
760         }
761
762         /* This function forces this server to quit, removing this server
763          * and any users on it (and servers and users below that, etc etc).
764          * It's very slow and pretty clunky, but luckily unless your network
765          * is having a REAL bad hair day, this function shouldnt be called
766          * too many times a month ;-)
767          */
768         void SquitServer(TreeServer* Current, CullList* Goners)
769         {
770                 /* recursively squit the servers attached to 'Current'.
771                  * We're going backwards so we don't remove users
772                  * while we still need them ;)
773                  */
774                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
775                 {
776                         TreeServer* recursive_server = Current->GetChild(q);
777                         this->SquitServer(recursive_server,Goners);
778                 }
779                 /* Now we've whacked the kids, whack self */
780                 num_lost_servers++;
781                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
782                 {
783                         if (!strcasecmp(u->second->server,Current->GetName().c_str()))
784                         {
785                                 std::string qreason = Current->GetName()+" "+std::string(Srv->GetServerName());
786                                 Goners->AddItem(u->second,qreason);
787                                 num_lost_users++;
788                         }
789                 }
790         }
791
792         /* This is a wrapper function for SquitServer above, which
793          * does some validation first and passes on the SQUIT to all
794          * other remaining servers.
795          */
796         void Squit(TreeServer* Current,std::string reason)
797         {
798                 if ((Current) && (Current != TreeRoot))
799                 {
800                         std::deque<std::string> params;
801                         params.push_back(Current->GetName());
802                         params.push_back(":"+reason);
803                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
804                         if (Current->GetParent() == TreeRoot)
805                         {
806                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
807                         }
808                         else
809                         {
810                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
811                         }
812                         num_lost_servers = 0;
813                         num_lost_users = 0;
814                         CullList* Goners = new CullList();
815                         SquitServer(Current, Goners);
816                         Goners->Apply();
817                         Current->Tidy();
818                         Current->GetParent()->DelChild(Current);
819                         delete Current;
820                         delete Goners;
821                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
822                 }
823                 else
824                 {
825                         log(DEFAULT,"Squit from unknown server");
826                 }
827         }
828
829         /* FMODE command */
830         bool ForceMode(std::string source, std::deque<std::string> params)
831         {
832                 userrec* who = new userrec;
833                 who->fd = FD_MAGIC_NUMBER;
834                 if (params.size() < 2)
835                         return true;
836                 char* modelist[255];
837                 for (unsigned int q = 0; q < params.size(); q++)
838                 {
839                         modelist[q] = (char*)params[q].c_str();
840                 }
841                 Srv->SendMode(modelist,params.size(),who);
842                 DoOneToAllButSender(source,"FMODE",params,source);
843                 delete who;
844                 return true;
845         }
846
847         /* FTOPIC command */
848         bool ForceTopic(std::string source, std::deque<std::string> params)
849         {
850                 if (params.size() != 4)
851                         return true;
852                 std::string channel = params[0];
853                 time_t ts = atoi(params[1].c_str());
854                 std::string setby = params[2];
855                 std::string topic = params[3];
856
857                 chanrec* c = Srv->FindChannel(channel);
858                 if (c)
859                 {
860                         if ((ts >= c->topicset) || (!*c->topic))
861                         {
862                                 std::string oldtopic = c->topic;
863                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
864                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
865                                 c->topicset = ts;
866                                 /* if the topic text is the same as the current topic,
867                                  * dont bother to send the TOPIC command out, just silently
868                                  * update the set time and set nick.
869                                  */
870                                 if (oldtopic != topic)
871                                         WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
872                         }
873                         
874                 }
875                 
876                 /* all done, send it on its way */
877                 params[3] = ":" + params[3];
878                 DoOneToAllButSender(source,"FTOPIC",params,source);
879
880                 return true;
881         }
882
883         /* FJOIN, similar to unreal SJOIN */
884         bool ForceJoin(std::string source, std::deque<std::string> params)
885         {
886                 if (params.size() < 3)
887                         return true;
888
889                 char first[MAXBUF];
890                 char modestring[MAXBUF];
891                 char* mode_users[127];
892                 mode_users[0] = first;
893                 mode_users[1] = modestring;
894                 strcpy(mode_users[1],"+");
895                 unsigned int modectr = 2;
896                 
897                 userrec* who = NULL;
898                 std::string channel = params[0];
899                 time_t TS = atoi(params[1].c_str());
900                 char* key = "";
901                 
902                 chanrec* chan = Srv->FindChannel(channel);
903                 if (chan)
904                 {
905                         key = chan->key;
906                 }
907                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
908
909                 /* default is a high value, which if we dont have this
910                  * channel will let the other side apply their modes.
911                  */
912                 time_t ourTS = time(NULL)+600;
913                 chanrec* us = Srv->FindChannel(channel);
914                 if (us)
915                 {
916                         ourTS = us->age;
917                 }
918
919                 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
920
921                 /* do this first, so our mode reversals are correctly received by other servers
922                  * if there is a TS collision.
923                  */
924                 DoOneToAllButSender(source,"FJOIN",params,source);
925                 
926                 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
927                 {
928                         /* process one channel at a time, applying modes. */
929                         char* usr = (char*)params[usernum].c_str();
930                         char permissions = *usr;
931                         switch (permissions)
932                         {
933                                 case '@':
934                                         usr++;
935                                         mode_users[modectr++] = usr;
936                                         strlcat(modestring,"o",MAXBUF);
937                                 break;
938                                 case '%':
939                                         usr++;
940                                         mode_users[modectr++] = usr;
941                                         strlcat(modestring,"h",MAXBUF);
942                                 break;
943                                 case '+':
944                                         usr++;
945                                         mode_users[modectr++] = usr;
946                                         strlcat(modestring,"v",MAXBUF);
947                                 break;
948                         }
949                         who = Srv->FindNick(usr);
950                         if (who)
951                         {
952                                 Srv->JoinUserToChannel(who,channel,key);
953                                 if (modectr >= (MAXMODES-1))
954                                 {
955                                         /* theres a mode for this user. push them onto the mode queue, and flush it
956                                          * if there are more than MAXMODES to go.
957                                          */
958                                         if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
959                                         {
960                                                 /* We also always let u-lined clients win, no matter what the TS value */
961                                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
962                                                 Srv->SendMode(mode_users,modectr,who);
963                                         }
964                                         else
965                                         {
966                                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
967                                                 /* bouncy bouncy! */
968                                                 std::deque<std::string> params;
969                                                 /* modes are now being UNSET... */
970                                                 *mode_users[1] = '-';
971                                                 for (unsigned int x = 0; x < modectr; x++)
972                                                 {
973                                                         params.push_back(mode_users[x]);
974                                                 }
975                                                 // tell everyone to bounce the modes. bad modes, bad!
976                                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
977                                         }
978                                         strcpy(mode_users[1],"+");
979                                         modectr = 2;
980                                 }
981                         }
982                 }
983                 /* there werent enough modes built up to flush it during FJOIN,
984                  * or, there are a number left over. flush them out.
985                  */
986                 if ((modectr > 2) && (who))
987                 {
988                         if (ourTS >= TS)
989                         {
990                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
991                                 Srv->SendMode(mode_users,modectr,who);
992                         }
993                         else
994                         {
995                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
996                                 std::deque<std::string> params;
997                                 *mode_users[1] = '-';
998                                 for (unsigned int x = 0; x < modectr; x++)
999                                 {
1000                                         params.push_back(mode_users[x]);
1001                                 }
1002                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1003                         }
1004                 }
1005                 return true;
1006         }
1007
1008         /* NICK command */
1009         bool IntroduceClient(std::string source, std::deque<std::string> params)
1010         {
1011                 if (params.size() < 8)
1012                         return true;
1013                 // NICK age nick host dhost ident +modes ip :gecos
1014                 //       0   1    2    3      4     5    6   7
1015                 std::string nick = params[1];
1016                 std::string host = params[2];
1017                 std::string dhost = params[3];
1018                 std::string ident = params[4];
1019                 time_t age = atoi(params[0].c_str());
1020                 std::string modes = params[5];
1021                 while (*(modes.c_str()) == '+')
1022                 {
1023                         char* m = (char*)modes.c_str();
1024                         m++;
1025                         modes = m;
1026                 }
1027                 std::string ip = params[6];
1028                 std::string gecos = params[7];
1029                 char* tempnick = (char*)nick.c_str();
1030                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
1031                 
1032                 user_hash::iterator iter;
1033                 iter = clientlist.find(tempnick);
1034                 if (iter != clientlist.end())
1035                 {
1036                         // nick collision
1037                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1038                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1039                         return true;
1040                 }
1041
1042                 clientlist[tempnick] = new userrec();
1043                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1044                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
1045                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
1046                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
1047                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
1048                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
1049                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
1050                 clientlist[tempnick]->registered = 7;
1051                 clientlist[tempnick]->signon = age;
1052                 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
1053                 strlcpy(clientlist[tempnick]->ip,ip.c_str(),16);
1054
1055                 ucrec a;
1056                 a.channel = NULL;
1057                 a.uc_modes = 0;
1058                 for (int i = 0; i < MAXCHANS; i++)
1059                         clientlist[tempnick]->chans.push_back(a);
1060
1061                 if (!this->bursting)
1062                 {
1063                         WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,clientlist[tempnick]->ip);
1064                 }
1065                 params[7] = ":" + params[7];
1066                 DoOneToAllButSender(source,"NICK",params,source);
1067
1068                 // Increment the Source Servers User Count..
1069                 TreeServer* SourceServer = FindServer(source);
1070                 if (SourceServer) {
1071                         SourceServer->AddUserCount();
1072                 }
1073
1074                 return true;
1075         }
1076
1077         /* Send one or more FJOINs for a channel of users.
1078          * If the length of a single line is more than 480-NICKMAX
1079          * in length, it is split over multiple lines.
1080          */
1081         void SendFJoins(TreeServer* Current, chanrec* c)
1082         {
1083                 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1084                 char list[MAXBUF];
1085                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1086                 std::vector<char*> *ulist = c->GetUsers();
1087                 for (unsigned int i = 0; i < ulist->size(); i++)
1088                 {
1089                         char* o = (*ulist)[i];
1090                         userrec* otheruser = (userrec*)o;
1091                         strlcat(list," ",MAXBUF);
1092                         strlcat(list,cmode(otheruser,c),MAXBUF);
1093                         strlcat(list,otheruser->nick,MAXBUF);
1094                         if (strlen(list)>(480-NICKMAX))
1095                         {
1096                                 log(DEBUG,"FJOIN line wrapped");
1097                                 this->WriteLine(list);
1098                                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1099                         }
1100                 }
1101                 if (list[strlen(list)-1] != ':')
1102                 {
1103                         log(DEBUG,"Final FJOIN line");
1104                         this->WriteLine(list);
1105                 }
1106         }
1107
1108         /* Send G, Q, Z and E lines */
1109         void SendXLines(TreeServer* Current)
1110         {
1111                 char data[MAXBUF];
1112                 /* Yes, these arent too nice looking, but they get the job done */
1113                 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++)
1114                 {
1115                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1116                         this->WriteLine(data);
1117                 }
1118                 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++)
1119                 {
1120                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1121                         this->WriteLine(data);
1122                 }
1123                 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++)
1124                 {
1125                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1126                         this->WriteLine(data);
1127                 }
1128                 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++)
1129                 {
1130                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1131                         this->WriteLine(data);
1132                 }
1133                 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++)
1134                 {
1135                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1136                         this->WriteLine(data);
1137                 }
1138                 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++)
1139                 {
1140                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1141                         this->WriteLine(data);
1142                 }
1143                 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++)
1144                 {
1145                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1146                         this->WriteLine(data);
1147                 }
1148                 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++)
1149                 {
1150                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1151                         this->WriteLine(data);
1152                 }
1153         }
1154
1155         /* Send channel modes and topics */
1156         void SendChannelModes(TreeServer* Current)
1157         {
1158                 char data[MAXBUF];
1159                 std::deque<std::string> list;
1160                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
1161                 {
1162                         SendFJoins(Current, c->second);
1163                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second));
1164                         this->WriteLine(data);
1165                         if (*c->second->topic)
1166                         {
1167                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1168                                 this->WriteLine(data);
1169                         }
1170                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1171                         {
1172                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
1173                                 this->WriteLine(data);
1174                         }
1175                         FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1176                         list.clear();
1177                         c->second->GetExtList(list);
1178                         for (unsigned int j = 0; j < list.size(); j++)
1179                         {
1180                                 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1181                         }
1182                 }
1183         }
1184
1185         /* send all users and their oper state/modes */
1186         void SendUsers(TreeServer* Current)
1187         {
1188                 char data[MAXBUF];
1189                 std::deque<std::string> list;
1190                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
1191                 {
1192                         if (u->second->registered == 7)
1193                         {
1194                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,u->second->ip,u->second->fullname);
1195                                 this->WriteLine(data);
1196                                 if (strchr(u->second->modes,'o'))
1197                                 {
1198                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1199                                 }
1200                                 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1201                                 list.clear();
1202                                 u->second->GetExtList(list);
1203                                 for (unsigned int j = 0; j < list.size(); j++)
1204                                 {
1205                                         FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1206                                 }
1207                         }
1208                 }
1209         }
1210
1211         /* This function is called when we want to send a netburst to a local
1212          * server. There is a set order we must do this, because for example
1213          * users require their servers to exist, and channels require their
1214          * users to exist. You get the idea.
1215          */
1216         void DoBurst(TreeServer* s)
1217         {
1218                 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1219                 this->WriteLine("BURST");
1220                 /* send our version string */
1221                 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1222                 /* Send server tree */
1223                 this->SendServers(TreeRoot,s,1);
1224                 /* Send users and their oper status */
1225                 this->SendUsers(s);
1226                 /* Send everything else (channel modes, xlines etc) */
1227                 this->SendChannelModes(s);
1228                 this->SendXLines(s);
1229                 this->WriteLine("ENDBURST");
1230                 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1231         }
1232
1233         /* This function is called when we receive data from a remote
1234          * server. We buffer the data in a std::string (it doesnt stay
1235          * there for long), reading using InspSocket::Read() which can
1236          * read up to 16 kilobytes in one operation.
1237          *
1238          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1239          * THE SOCKET OBJECT FOR US.
1240          */
1241         virtual bool OnDataReady()
1242         {
1243                 char* data = this->Read();
1244                 if (data)
1245                 {
1246                         this->in_buffer += data;
1247                         /* While there is at least one new line in the buffer,
1248                          * do something useful (we hope!) with it.
1249                          */
1250                         while (in_buffer.find("\n") != std::string::npos)
1251                         {
1252                                 char* line = (char*)in_buffer.c_str();
1253                                 std::string ret = "";
1254                                 while ((*line != '\n') && (strlen(line)))
1255                                 {
1256                                         if ((*line != '\r') && (*line != '\n'))
1257                                                 ret = ret + *line;
1258                                         line++;
1259                                 }
1260                                 if ((*line == '\n') || (*line == '\r'))
1261                                         line++;
1262                                 in_buffer = line;
1263                                 /* Process this one, abort if it
1264                                  * didnt return true.
1265                                  */
1266                                 if (this->ctx_in)
1267                                 {
1268                                         char out[1024];
1269                                         char result[1024];
1270                                         memset(result,0,1024);
1271                                         memset(out,0,1024);
1272                                         log(DEBUG,"Original string '%s'",ret.c_str());
1273                                         /* ERROR + CAPAB is still allowed unencryped */
1274                                         if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1275                                         {
1276                                                 int nbytes = from64tobits(out, ret.c_str(), 1024);
1277                                                 if ((nbytes > 0) && (nbytes < 1024))
1278                                                 {
1279                                                         log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1280                                                         ctx_in->Decrypt(out, result, nbytes, 1);
1281                                                         for (int t = 0; t < nbytes; t++)
1282                                                                 if (result[t] == '\7') result[t] = 0;
1283                                                         ret = result;
1284                                                 }
1285                                         }
1286                                 }
1287                                 if (!this->ProcessLine(ret))
1288                                 {
1289                                         return false;
1290                                 }
1291                         }
1292                 }
1293                 return (data != NULL);
1294         }
1295
1296         int WriteLine(std::string line)
1297         {
1298                 log(DEBUG,"OUT: %s",line.c_str());
1299                 if (this->ctx_out)
1300                 {
1301                         log(DEBUG,"AES context");
1302                         char result[10240];
1303                         char result64[10240];
1304                         if (this->keylength)
1305                         {
1306                                 while (line.length() % this->keylength != 0)
1307                                 {
1308                                         // pad it to be a multiple of the key length
1309                                         line = line + "\7";
1310                                 }
1311                         }
1312                         unsigned int ll = line.length();
1313                         log(DEBUG,"Plaintext line with padding = %d chars",ll);
1314                         ctx_out->Encrypt(line.c_str(), result, ll, 1);
1315                         log(DEBUG,"Encrypted.");
1316                         to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1317                         line = result64;
1318                         log(DEBUG,"Encrypted: %s",line.c_str());
1319                         //int from64tobits(char *out, const char *in, int maxlen);
1320                 }
1321                 return this->Write(line + "\r\n");
1322         }
1323
1324         /* Handle ERROR command */
1325         bool Error(std::deque<std::string> params)
1326         {
1327                 if (params.size() < 1)
1328                         return false;
1329                 std::string Errmsg = params[0];
1330                 std::string SName = myhost;
1331                 if (InboundServerName != "")
1332                 {
1333                         SName = InboundServerName;
1334                 }
1335                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
1336                 /* we will return false to cause the socket to close.
1337                  */
1338                 return false;
1339         }
1340
1341         /* Because the core won't let users or even SERVERS set +o,
1342          * we use the OPERTYPE command to do this.
1343          */
1344         bool OperType(std::string prefix, std::deque<std::string> &params)
1345         {
1346                 if (params.size() != 1)
1347                         return true;
1348                 std::string opertype = params[0];
1349                 userrec* u = Srv->FindNick(prefix);
1350                 if (u)
1351                 {
1352                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
1353                         if (!strchr(u->modes,'o'))
1354                         {
1355                                 strcat(u->modes,"o");
1356                         }
1357                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1358                 }
1359                 return true;
1360         }
1361
1362         /* Because Andy insists that services-compatible servers must
1363          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1364          */
1365         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1366         {
1367                 if (params.size() < 3)
1368                         return true;
1369                 userrec* u = Srv->FindNick(params[0]);
1370                 if (u)
1371                 {
1372                         Srv->ChangeUserNick(u,params[1]);
1373                         u->age = atoi(params[2].c_str());
1374                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1375                 }
1376                 return true;
1377         }
1378
1379         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1380         {
1381                 if (params.size() < 2)
1382                         return true;
1383                 userrec* u = Srv->FindNick(params[0]);
1384                 if (u)
1385                 {
1386                         Srv->JoinUserToChannel(u,params[1],"");
1387                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1388                 }
1389                 return true;
1390         }
1391
1392         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
1393         {
1394                 if (params.size() < 1)
1395                         return false;
1396                 std::string servermask = params[0];
1397                 if (Srv->MatchText(Srv->GetServerName(),servermask))
1398                 {
1399                         Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1400                         Srv->RehashServer();
1401                         ReadConfiguration(false);
1402                 }
1403                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1404                 return true;
1405         }
1406
1407         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
1408         {
1409                 if (params.size() != 2)
1410                         return true;
1411                 std::string nick = params[0];
1412                 userrec* u = Srv->FindNick(prefix);
1413                 userrec* who = Srv->FindNick(nick);
1414                 if (who)
1415                 {
1416                         /* Prepend kill source, if we don't have one */
1417                         std::string sourceserv = prefix;
1418                         if (u)
1419                         {
1420                                 sourceserv = u->server;
1421                         }
1422                         if (*(params[1].c_str()) != '[')
1423                         {
1424                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1425                         }
1426                         std::string reason = params[1];
1427                         params[1] = ":" + params[1];
1428                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1429                         Srv->QuitUser(who,reason);
1430                 }
1431                 return true;
1432         }
1433
1434         bool LocalPong(std::string prefix, std::deque<std::string> &params)
1435         {
1436                 if (params.size() < 1)
1437                         return true;
1438                 TreeServer* ServerSource = FindServer(prefix);
1439                 if (ServerSource)
1440                 {
1441                         ServerSource->SetPingFlag();
1442                 }
1443                 return true;
1444         }
1445         
1446         bool MetaData(std::string prefix, std::deque<std::string> &params)
1447         {
1448                 if (params.size() < 3)
1449                         return true;
1450                 TreeServer* ServerSource = FindServer(prefix);
1451                 if (ServerSource)
1452                 {
1453                         if (*(params[0].c_str()) == '#')
1454                         {
1455                                 chanrec* c = Srv->FindChannel(params[0]);
1456                                 if (c)
1457                                 {
1458                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1459                                 }
1460                         }
1461                         else
1462                         {
1463                                 userrec* u = Srv->FindNick(params[0]);
1464                                 if (u)
1465                                 {
1466                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1467                                 }
1468                         }
1469                 }
1470                 params[2] = ":" + params[2];
1471                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1472                 return true;
1473         }
1474
1475         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
1476         {
1477                 if (params.size() < 1)
1478                         return true;
1479                 TreeServer* ServerSource = FindServer(prefix);
1480                 if (ServerSource)
1481                 {
1482                         ServerSource->SetVersion(params[0]);
1483                 }
1484                 params[0] = ":" + params[0];
1485                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1486                 return true;
1487         }
1488
1489         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
1490         {
1491                 if (params.size() < 1)
1492                         return true;
1493                 userrec* u = Srv->FindNick(prefix);
1494                 if (u)
1495                 {
1496                         Srv->ChangeHost(u,params[0]);
1497                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
1498                 }
1499                 return true;
1500         }
1501
1502         bool AddLine(std::string prefix, std::deque<std::string> &params)
1503         {
1504                 if (params.size() < 6)
1505                         return true;
1506                 std::string linetype = params[0]; /* Z, Q, E, G, K */
1507                 std::string mask = params[1]; /* Line type dependent */
1508                 std::string source = params[2]; /* may not be online or may be a server */
1509                 std::string settime = params[3]; /* EPOCH time set */
1510                 std::string duration = params[4]; /* Duration secs */
1511                 std::string reason = params[5];
1512
1513                 switch (*(linetype.c_str()))
1514                 {
1515                         case 'Z':
1516                                 add_zline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1517                                 zline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1518                         break;
1519                         case 'Q':
1520                                 add_qline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1521                                 qline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1522                         break;
1523                         case 'E':
1524                                 add_eline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1525                                 eline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1526                         break;
1527                         case 'G':
1528                                 add_gline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1529                                 gline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1530                         break;
1531                         case 'K':
1532                                 add_kline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1533                         break;
1534                         default:
1535                                 /* Just in case... */
1536                                 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+linetype+"' sent by server "+prefix+", ignored!");
1537                         break;
1538                 }
1539                 /* Send it on its way */
1540                 params[5] = ":" + params[5];
1541                 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1542                 return true;
1543         }
1544
1545         bool ChangeName(std::string prefix, std::deque<std::string> &params)
1546         {
1547                 if (params.size() < 1)
1548                         return true;
1549                 userrec* u = Srv->FindNick(prefix);
1550                 if (u)
1551                 {
1552                         Srv->ChangeGECOS(u,params[0]);
1553                         params[0] = ":" + params[0];
1554                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
1555                 }
1556                 return true;
1557         }
1558
1559         bool Whois(std::string prefix, std::deque<std::string> &params)
1560         {
1561                 if (params.size() < 1)
1562                         return true;
1563                 log(DEBUG,"In IDLE command");
1564                 userrec* u = Srv->FindNick(prefix);
1565                 if (u)
1566                 {
1567                         log(DEBUG,"USER EXISTS: %s",u->nick);
1568                         // an incoming request
1569                         if (params.size() == 1)
1570                         {
1571                                 userrec* x = Srv->FindNick(params[0]);
1572                                 if ((x) && (x->fd > -1))
1573                                 {
1574                                         userrec* x = Srv->FindNick(params[0]);
1575                                         log(DEBUG,"Got IDLE");
1576                                         char signon[MAXBUF];
1577                                         char idle[MAXBUF];
1578                                         log(DEBUG,"Sending back IDLE 3");
1579                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1580                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1581                                         std::deque<std::string> par;
1582                                         par.push_back(prefix);
1583                                         par.push_back(signon);
1584                                         par.push_back(idle);
1585                                         // ours, we're done, pass it BACK
1586                                         DoOneToOne(params[0],"IDLE",par,u->server);
1587                                 }
1588                                 else
1589                                 {
1590                                         // not ours pass it on
1591                                         DoOneToOne(prefix,"IDLE",params,x->server);
1592                                 }
1593                         }
1594                         else if (params.size() == 3)
1595                         {
1596                                 std::string who_did_the_whois = params[0];
1597                                 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1598                                 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1599                                 {
1600                                         log(DEBUG,"Got final IDLE");
1601                                         // an incoming reply to a whois we sent out
1602                                         std::string nick_whoised = prefix;
1603                                         unsigned long signon = atoi(params[1].c_str());
1604                                         unsigned long idle = atoi(params[2].c_str());
1605                                         if ((who_to_send_to) && (who_to_send_to->fd > -1))
1606                                                 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1607                                 }
1608                                 else
1609                                 {
1610                                         // not ours, pass it on
1611                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1612                                 }
1613                         }
1614                 }
1615                 return true;
1616         }
1617         
1618         bool LocalPing(std::string prefix, std::deque<std::string> &params)
1619         {
1620                 if (params.size() < 1)
1621                         return true;
1622                 std::string stufftobounce = params[0];
1623                 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1624                 return true;
1625         }
1626
1627         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
1628         {
1629                 if (params.size() < 4)
1630                         return false;
1631                 std::string servername = params[0];
1632                 std::string password = params[1];
1633                 // hopcount is not used for a remote server, we calculate this ourselves
1634                 std::string description = params[3];
1635                 TreeServer* ParentOfThis = FindServer(prefix);
1636                 if (!ParentOfThis)
1637                 {
1638                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1639                         return false;
1640                 }
1641                 TreeServer* CheckDupe = FindServer(servername);
1642                 if (CheckDupe)
1643                 {
1644                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1645                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1646                         return false;
1647                 }
1648                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1649                 ParentOfThis->AddChild(Node);
1650                 params[3] = ":" + params[3];
1651                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1652                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1653                 return true;
1654         }
1655
1656         bool Outbound_Reply_Server(std::deque<std::string> &params)
1657         {
1658                 if (params.size() < 4)
1659                         return false;
1660                 std::string servername = params[0];
1661                 std::string password = params[1];
1662                 int hops = atoi(params[2].c_str());
1663                 if (hops)
1664                 {
1665                         this->WriteLine("ERROR :Server too far away for authentication");
1666                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1667                         return false;
1668                 }
1669                 std::string description = params[3];
1670                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1671                 {
1672                         if ((x->Name == servername) && (x->RecvPass == password))
1673                         {
1674                                 TreeServer* CheckDupe = FindServer(servername);
1675                                 if (CheckDupe)
1676                                 {
1677                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1678                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1679                                         return false;
1680                                 }
1681                                 // Begin the sync here. this kickstarts the
1682                                 // other side, waiting in WAIT_AUTH_2 state,
1683                                 // into starting their burst, as it shows
1684                                 // that we're happy.
1685                                 this->LinkState = CONNECTED;
1686                                 // we should add the details of this server now
1687                                 // to the servers tree, as a child of the root
1688                                 // node.
1689                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
1690                                 TreeRoot->AddChild(Node);
1691                                 params[3] = ":" + params[3];
1692                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
1693                                 this->bursting = true;
1694                                 this->DoBurst(Node);
1695                                 return true;
1696                         }
1697                 }
1698                 this->WriteLine("ERROR :Invalid credentials");
1699                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1700                 return false;
1701         }
1702
1703         bool Inbound_Server(std::deque<std::string> &params)
1704         {
1705                 if (params.size() < 4)
1706                         return false;
1707                 std::string servername = params[0];
1708                 std::string password = params[1];
1709                 int hops = atoi(params[2].c_str());
1710                 if (hops)
1711                 {
1712                         this->WriteLine("ERROR :Server too far away for authentication");
1713                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1714                         return false;
1715                 }
1716                 std::string description = params[3];
1717                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1718                 {
1719                         if ((x->Name == servername) && (x->RecvPass == password))
1720                         {
1721                                 TreeServer* CheckDupe = FindServer(servername);
1722                                 if (CheckDupe)
1723                                 {
1724                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1725                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1726                                         return false;
1727                                 }
1728                                 /* If the config says this link is encrypted, but the remote side
1729                                  * hasnt bothered to send the AES command before SERVER, then we
1730                                  * boot them off as we MUST have this connection encrypted.
1731                                  */
1732                                 if ((x->EncryptionKey != "") && (!this->ctx_in))
1733                                 {
1734                                         this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
1735                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, remote server did not enable AES.");
1736                                         return false;
1737                                 }
1738                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+this->GetIP()+"] ("+description+")");
1739                                 this->InboundServerName = servername;
1740                                 this->InboundDescription = description;
1741                                 // this is good. Send our details: Our server name and description and hopcount of 0,
1742                                 // along with the sendpass from this block.
1743                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
1744                                 // move to the next state, we are now waiting for THEM.
1745                                 this->LinkState = WAIT_AUTH_2;
1746                                 return true;
1747                         }
1748                 }
1749                 this->WriteLine("ERROR :Invalid credentials");
1750                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1751                 return false;
1752         }
1753
1754         void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
1755         {
1756                 if (!strchr(line.c_str(),' '))
1757                 {
1758                         n.push_back(line);
1759                         return;
1760                 }
1761                 std::stringstream s(line);
1762                 std::string param = "";
1763                 n.clear();
1764                 int item = 0;
1765                 while (!s.eof())
1766                 {
1767                         char c;
1768                         s.get(c);
1769                         if (c == ' ')
1770                         {
1771                                 n.push_back(param);
1772                                 param = "";
1773                                 item++;
1774                         }
1775                         else
1776                         {
1777                                 if (!s.eof())
1778                                 {
1779                                         param = param + c;
1780                                 }
1781                                 if ((param == ":") && (item > 0))
1782                                 {
1783                                         param = "";
1784                                         while (!s.eof())
1785                                         {
1786                                                 s.get(c);
1787                                                 if (!s.eof())
1788                                                 {
1789                                                         param = param + c;
1790                                                 }
1791                                         }
1792                                         n.push_back(param);
1793                                         param = "";
1794                                 }
1795                         }
1796                 }
1797                 if (param != "")
1798                 {
1799                         n.push_back(param);
1800                 }
1801                 return;
1802         }
1803
1804         bool ProcessLine(std::string line)
1805         {
1806                 char* l = (char*)line.c_str();
1807                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
1808                         l[strlen(l)-1] = '\0';
1809                 line = l;
1810                 if (line == "")
1811                         return true;
1812                 Srv->Log(DEBUG,"IN: "+line);
1813                 
1814                 std::deque<std::string> params;
1815                 this->Split(line,true,params);
1816                 std::string command = "";
1817                 std::string prefix = "";
1818                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
1819                 {
1820                         prefix = params[0];
1821                         command = params[1];
1822                         char* pref = (char*)prefix.c_str();
1823                         prefix = ++pref;
1824                         params.pop_front();
1825                         params.pop_front();
1826                 }
1827                 else
1828                 {
1829                         prefix = "";
1830                         command = params[0];
1831                         params.pop_front();
1832                 }
1833
1834                 if ((!this->ctx_in) && (command == "AES"))
1835                 {
1836                         std::string sserv = params[0];
1837                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1838                         {
1839                                 if ((x->EncryptionKey != "") && (x->Name == sserv))
1840                                 {
1841                                         this->InitAES(x->EncryptionKey,sserv);
1842                                 }
1843                         }
1844                         return true;
1845                 }
1846                 else if ((this->ctx_in) && (command == "AES"))
1847                 {
1848                         WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
1849                 }
1850
1851                 switch (this->LinkState)
1852                 {
1853                         TreeServer* Node;
1854                         
1855                         case WAIT_AUTH_1:
1856                                 // Waiting for SERVER command from remote server. Server initiating
1857                                 // the connection sends the first SERVER command, listening server
1858                                 // replies with theirs if its happy, then if the initiator is happy,
1859                                 // it starts to send its net sync, which starts the merge, otherwise
1860                                 // it sends an ERROR.
1861                                 if (command == "PASS")
1862                                 {
1863                                         /* Silently ignored */
1864                                 }
1865                                 else if (command == "SERVER")
1866                                 {
1867                                         return this->Inbound_Server(params);
1868                                 }
1869                                 else if (command == "ERROR")
1870                                 {
1871                                         return this->Error(params);
1872                                 }
1873                                 else if (command == "USER")
1874                                 {
1875                                         this->WriteLine("ERROR :Client connections to this port are prohibited.");
1876                                         return false;
1877                                 }
1878                                 else if (command == "CAPAB")
1879                                 {
1880                                         return this->Capab(params);
1881                                 }
1882                                 else if ((command == "U") || (command == "S"))
1883                                 {
1884                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
1885                                         return false;
1886                                 }
1887                                 else
1888                                 {
1889                                         this->WriteLine("ERROR :Invalid command in negotiation phase.");
1890                                         return false;
1891                                 }
1892                         break;
1893                         case WAIT_AUTH_2:
1894                                 // Waiting for start of other side's netmerge to say they liked our
1895                                 // password.
1896                                 if (command == "SERVER")
1897                                 {
1898                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
1899                                         // silently ignore.
1900                                         return true;
1901                                 }
1902                                 else if ((command == "U") || (command == "S"))
1903                                 {
1904                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
1905                                         return false;
1906                                 }
1907                                 else if (command == "BURST")
1908                                 {
1909                                         this->LinkState = CONNECTED;
1910                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
1911                                         TreeRoot->AddChild(Node);
1912                                         params.clear();
1913                                         params.push_back(InboundServerName);
1914                                         params.push_back("*");
1915                                         params.push_back("1");
1916                                         params.push_back(":"+InboundDescription);
1917                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
1918                                         this->bursting = true;
1919                                         this->DoBurst(Node);
1920                                 }
1921                                 else if (command == "ERROR")
1922                                 {
1923                                         return this->Error(params);
1924                                 }
1925                                 else if (command == "CAPAB")
1926                                 {
1927                                         return this->Capab(params);
1928                                 }
1929                                 
1930                         break;
1931                         case LISTENER:
1932                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
1933                                 return false;
1934                         break;
1935                         case CONNECTING:
1936                                 if (command == "SERVER")
1937                                 {
1938                                         // another server we connected to, which was in WAIT_AUTH_1 state,
1939                                         // has just sent us their credentials. If we get this far, theyre
1940                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
1941                                         // if we're happy with this, we should send our netburst which
1942                                         // kickstarts the merge.
1943                                         return this->Outbound_Reply_Server(params);
1944                                 }
1945                                 else if (command == "ERROR")
1946                                 {
1947                                         return this->Error(params);
1948                                 }
1949                         break;
1950                         case CONNECTED:
1951                                 // This is the 'authenticated' state, when all passwords
1952                                 // have been exchanged and anything past this point is taken
1953                                 // as gospel.
1954                                 
1955                                 if (prefix != "")
1956                                 {
1957                                         std::string direction = prefix;
1958                                         userrec* t = Srv->FindNick(prefix);
1959                                         if (t)
1960                                         {
1961                                                 direction = t->server;
1962                                         }
1963                                         TreeServer* route_back_again = BestRouteTo(direction);
1964                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
1965                                         {
1966                                                 if (route_back_again)
1967                                                         log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
1968                                                 return true;
1969                                         }
1970
1971                                         /* Fix by brain:
1972                                          * When there is activity on the socket, reset the ping counter so
1973                                          * that we're not wasting bandwidth pinging an active server.
1974                                          */                     
1975                                         route_back_again->SetNextPingTime(time(NULL) + 300);
1976                                         route_back_again->SetPingFlag();
1977                                 }
1978                                 
1979                                 if (command == "SVSMODE")
1980                                 {
1981                                         /* Services expects us to implement
1982                                          * SVSMODE. In inspircd its the same as
1983                                          * MODE anyway.
1984                                          */
1985                                         command = "MODE";
1986                                 }
1987                                 std::string target = "";
1988                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
1989                                  * working with std::string here.
1990                                  */
1991                                 if ((command == "NICK") && (params.size() > 1))
1992                                 {
1993                                         return this->IntroduceClient(prefix,params);
1994                                 }
1995                                 else if (command == "FJOIN")
1996                                 {
1997                                         return this->ForceJoin(prefix,params);
1998                                 }
1999                                 else if (command == "SERVER")
2000                                 {
2001                                         return this->RemoteServer(prefix,params);
2002                                 }
2003                                 else if (command == "ERROR")
2004                                 {
2005                                         return this->Error(params);
2006                                 }
2007                                 else if (command == "OPERTYPE")
2008                                 {
2009                                         return this->OperType(prefix,params);
2010                                 }
2011                                 else if (command == "FMODE")
2012                                 {
2013                                         return this->ForceMode(prefix,params);
2014                                 }
2015                                 else if (command == "KILL")
2016                                 {
2017                                         return this->RemoteKill(prefix,params);
2018                                 }
2019                                 else if (command == "FTOPIC")
2020                                 {
2021                                         return this->ForceTopic(prefix,params);
2022                                 }
2023                                 else if (command == "REHASH")
2024                                 {
2025                                         return this->RemoteRehash(prefix,params);
2026                                 }
2027                                 else if (command == "METADATA")
2028                                 {
2029                                         return this->MetaData(prefix,params);
2030                                 }
2031                                 else if (command == "PING")
2032                                 {
2033                                         return this->LocalPing(prefix,params);
2034                                 }
2035                                 else if (command == "PONG")
2036                                 {
2037                                         return this->LocalPong(prefix,params);
2038                                 }
2039                                 else if (command == "VERSION")
2040                                 {
2041                                         return this->ServerVersion(prefix,params);
2042                                 }
2043                                 else if (command == "FHOST")
2044                                 {
2045                                         return this->ChangeHost(prefix,params);
2046                                 }
2047                                 else if (command == "FNAME")
2048                                 {
2049                                         return this->ChangeName(prefix,params);
2050                                 }
2051                                 else if (command == "ADDLINE")
2052                                 {
2053                                         return this->AddLine(prefix,params);
2054                                 }
2055                                 else if (command == "SVSNICK")
2056                                 {
2057                                         if (prefix == "")
2058                                         {
2059                                                 prefix = this->GetName();
2060                                         }
2061                                         return this->ForceNick(prefix,params);
2062                                 }
2063                                 else if (command == "IDLE")
2064                                 {
2065                                         return this->Whois(prefix,params);
2066                                 }
2067                                 else if (command == "SVSJOIN")
2068                                 {
2069                                         if (prefix == "")
2070                                         {
2071                                                 prefix = this->GetName();
2072                                         }
2073                                         return this->ServiceJoin(prefix,params);
2074                                 }
2075                                 else if (command == "SQUIT")
2076                                 {
2077                                         if (params.size() == 2)
2078                                         {
2079                                                 this->Squit(FindServer(params[0]),params[1]);
2080                                         }
2081                                         return true;
2082                                 }
2083                                 else if (command == "ENDBURST")
2084                                 {
2085                                         this->bursting = false;
2086                                         return true;
2087                                 }
2088                                 else
2089                                 {
2090                                         // not a special inter-server command.
2091                                         // Emulate the actual user doing the command,
2092                                         // this saves us having a huge ugly parser.
2093                                         userrec* who = Srv->FindNick(prefix);
2094                                         std::string sourceserv = this->myhost;
2095                                         if (this->InboundServerName != "")
2096                                         {
2097                                                 sourceserv = this->InboundServerName;
2098                                         }
2099                                         if (who)
2100                                         {
2101                                                 // its a user
2102                                                 target = who->server;
2103                                                 char* strparams[127];
2104                                                 for (unsigned int q = 0; q < params.size(); q++)
2105                                                 {
2106                                                         strparams[q] = (char*)params[q].c_str();
2107                                                 }
2108                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
2109                                         }
2110                                         else
2111                                         {
2112                                                 // its not a user. Its either a server, or somethings screwed up.
2113                                                 if (IsServer(prefix))
2114                                                 {
2115                                                         target = Srv->GetServerName();
2116                                                 }
2117                                                 else
2118                                                 {
2119                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2120                                                         return true;
2121                                                 }
2122                                         }
2123                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2124
2125                                 }
2126                                 return true;
2127                         break;
2128                 }
2129                 return true;
2130         }
2131
2132         virtual std::string GetName()
2133         {
2134                 std::string sourceserv = this->myhost;
2135                 if (this->InboundServerName != "")
2136                 {
2137                         sourceserv = this->InboundServerName;
2138                 }
2139                 return sourceserv;
2140         }
2141
2142         virtual void OnTimeout()
2143         {
2144                 if (this->LinkState == CONNECTING)
2145                 {
2146                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2147                 }
2148         }
2149
2150         virtual void OnClose()
2151         {
2152                 // Connection closed.
2153                 // If the connection is fully up (state CONNECTED)
2154                 // then propogate a netsplit to all peers.
2155                 std::string quitserver = this->myhost;
2156                 if (this->InboundServerName != "")
2157                 {
2158                         quitserver = this->InboundServerName;
2159                 }
2160                 TreeServer* s = FindServer(quitserver);
2161                 if (s)
2162                 {
2163                         Squit(s,"Remote host closed the connection");
2164                 }
2165                 WriteOpers("Server '\2%s\2[%s]' closed the connection.",quitserver.c_str(),this->GetIP().c_str());
2166         }
2167
2168         virtual int OnIncomingConnection(int newsock, char* ip)
2169         {
2170                 TreeSocket* s = new TreeSocket(newsock, ip);
2171                 Srv->AddSocket(s);
2172                 return true;
2173         }
2174 };
2175
2176 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2177 {
2178         for (unsigned int c = 0; c < list.size(); c++)
2179         {
2180                 if (list[c] == server)
2181                 {
2182                         return;
2183                 }
2184         }
2185         list.push_back(server);
2186 }
2187
2188 // returns a list of DIRECT servernames for a specific channel
2189 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2190 {
2191         std::vector<char*> *ulist = c->GetUsers();
2192         unsigned int ucount = ulist->size();
2193         for (unsigned int i = 0; i < ucount; i++)
2194         {
2195                 char* o = (*ulist)[i];
2196                 userrec* otheruser = (userrec*)o;
2197                 if (otheruser->fd < 0)
2198                 {
2199                         TreeServer* best = BestRouteTo(otheruser->server);
2200                         if (best)
2201                                 AddThisServer(best,list);
2202                 }
2203         }
2204         return;
2205 }
2206
2207 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params)
2208 {
2209         TreeServer* omitroute = BestRouteTo(omit);
2210         if ((command == "NOTICE") || (command == "PRIVMSG"))
2211         {
2212                 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2213                 {
2214                         if (*(params[0].c_str()) != '#')
2215                         {
2216                                 // special routing for private messages/notices
2217                                 userrec* d = Srv->FindNick(params[0]);
2218                                 if (d)
2219                                 {
2220                                         std::deque<std::string> par;
2221                                         par.push_back(params[0]);
2222                                         par.push_back(":"+params[1]);
2223                                         DoOneToOne(prefix,command,par,d->server);
2224                                         return true;
2225                                 }
2226                         }
2227                         else
2228                         {
2229                                 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2230                                 chanrec* c = Srv->FindChannel(params[0]);
2231                                 if (c)
2232                                 {
2233                                         std::deque<TreeServer*> list;
2234                                         GetListOfServersForChannel(c,list);
2235                                         log(DEBUG,"Got a list of %d servers",list.size());
2236                                         unsigned int lsize = list.size();
2237                                         for (unsigned int i = 0; i < lsize; i++)
2238                                         {
2239                                                 TreeSocket* Sock = list[i]->GetSocket();
2240                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2241                                                 {
2242                                                         log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2243                                                         Sock->WriteLine(data);
2244                                                 }
2245                                         }
2246                                         return true;
2247                                 }
2248                         }
2249                 }
2250         }
2251         unsigned int items = TreeRoot->ChildCount();
2252         for (unsigned int x = 0; x < items; x++)
2253         {
2254                 TreeServer* Route = TreeRoot->GetChild(x);
2255                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2256                 {
2257                         TreeSocket* Sock = Route->GetSocket();
2258                         Sock->WriteLine(data);
2259                 }
2260         }
2261         return true;
2262 }
2263
2264 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
2265 {
2266         TreeServer* omitroute = BestRouteTo(omit);
2267         std::string FullLine = ":" + prefix + " " + command;
2268         unsigned int words = params.size();
2269         for (unsigned int x = 0; x < words; x++)
2270         {
2271                 FullLine = FullLine + " " + params[x];
2272         }
2273         unsigned int items = TreeRoot->ChildCount();
2274         for (unsigned int x = 0; x < items; x++)
2275         {
2276                 TreeServer* Route = TreeRoot->GetChild(x);
2277                 // Send the line IF:
2278                 // The route has a socket (its a direct connection)
2279                 // The route isnt the one to be omitted
2280                 // The route isnt the path to the one to be omitted
2281                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2282                 {
2283                         TreeSocket* Sock = Route->GetSocket();
2284                         Sock->WriteLine(FullLine);
2285                 }
2286         }
2287         return true;
2288 }
2289
2290 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
2291 {
2292         std::string FullLine = ":" + prefix + " " + command;
2293         unsigned int words = params.size();
2294         for (unsigned int x = 0; x < words; x++)
2295         {
2296                 FullLine = FullLine + " " + params[x];
2297         }
2298         unsigned int items = TreeRoot->ChildCount();
2299         for (unsigned int x = 0; x < items; x++)
2300         {
2301                 TreeServer* Route = TreeRoot->GetChild(x);
2302                 if (Route->GetSocket())
2303                 {
2304                         TreeSocket* Sock = Route->GetSocket();
2305                         Sock->WriteLine(FullLine);
2306                 }
2307         }
2308         return true;
2309 }
2310
2311 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
2312 {
2313         TreeServer* Route = BestRouteTo(target);
2314         if (Route)
2315         {
2316                 std::string FullLine = ":" + prefix + " " + command;
2317                 unsigned int words = params.size();
2318                 for (unsigned int x = 0; x < words; x++)
2319                 {
2320                         FullLine = FullLine + " " + params[x];
2321                 }
2322                 if (Route->GetSocket())
2323                 {
2324                         TreeSocket* Sock = Route->GetSocket();
2325                         Sock->WriteLine(FullLine);
2326                 }
2327                 return true;
2328         }
2329         else
2330         {
2331                 return true;
2332         }
2333 }
2334
2335 std::vector<TreeSocket*> Bindings;
2336
2337 void ReadConfiguration(bool rebind)
2338 {
2339         Conf = new ConfigReader;
2340         if (rebind)
2341         {
2342                 for (int j =0; j < Conf->Enumerate("bind"); j++)
2343                 {
2344                         std::string Type = Conf->ReadValue("bind","type",j);
2345                         std::string IP = Conf->ReadValue("bind","address",j);
2346                         long Port = Conf->ReadInteger("bind","port",j,true);
2347                         if (Type == "servers")
2348                         {
2349                                 if (IP == "*")
2350                                 {
2351                                         IP = "";
2352                                 }
2353                                 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2354                                 if (listener->GetState() == I_LISTENING)
2355                                 {
2356                                         Srv->AddSocket(listener);
2357                                         Bindings.push_back(listener);
2358                                 }
2359                                 else
2360                                 {
2361                                         log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2362                                         listener->Close();
2363                                         delete listener;
2364                                 }
2365                         }
2366                 }
2367         }
2368         LinkBlocks.clear();
2369         for (int j =0; j < Conf->Enumerate("link"); j++)
2370         {
2371                 Link L;
2372                 L.Name = Conf->ReadValue("link","name",j);
2373                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2374                 L.Port = Conf->ReadInteger("link","port",j,true);
2375                 L.SendPass = Conf->ReadValue("link","sendpass",j);
2376                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2377                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2378                 L.EncryptionKey =  Conf->ReadValue("link","encryptionkey",j);
2379                 L.NextConnectTime = time(NULL) + L.AutoConnect;
2380                 /* Bugfix by brain, do not allow people to enter bad configurations */
2381                 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2382                 {
2383                         LinkBlocks.push_back(L);
2384                         log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2385                 }
2386                 else
2387                 {
2388                         if (L.RecvPass == "")
2389                         {
2390                                 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
2391                         }
2392                         else if (L.SendPass == "")
2393                         {
2394                                 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
2395                         }
2396                         else if (L.Name == "")
2397                         {
2398                                 log(DEFAULT,"Invalid configuration, link tag without a name!");
2399                         }
2400                         else if (!L.Port)
2401                         {
2402                                 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
2403                         }
2404                 }
2405         }
2406         delete Conf;
2407 }
2408
2409
2410 class ModuleSpanningTree : public Module
2411 {
2412         std::vector<TreeSocket*> Bindings;
2413         int line;
2414         int NumServers;
2415
2416  public:
2417
2418         ModuleSpanningTree(Server* Me)
2419                 : Module::Module(Me)
2420         {
2421                 Srv = Me;
2422                 Bindings.clear();
2423
2424                 // Create the root of the tree
2425                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2426
2427                 ReadConfiguration(true);
2428         }
2429
2430         void ShowLinks(TreeServer* Current, userrec* user, int hops)
2431         {
2432                 std::string Parent = TreeRoot->GetName();
2433                 if (Current->GetParent())
2434                 {
2435                         Parent = Current->GetParent()->GetName();
2436                 }
2437                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2438                 {
2439                         ShowLinks(Current->GetChild(q),user,hops+1);
2440                 }
2441                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),hops,Current->GetDesc().c_str());
2442         }
2443
2444         int CountLocalServs()
2445         {
2446                 return TreeRoot->ChildCount();
2447         }
2448
2449         int CountServs()
2450         {
2451                 return serverlist.size();
2452         }
2453
2454         void HandleLinks(char** parameters, int pcnt, userrec* user)
2455         {
2456                 ShowLinks(TreeRoot,user,0);
2457                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2458                 return;
2459         }
2460
2461         void HandleLusers(char** parameters, int pcnt, userrec* user)
2462         {
2463                 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2464                 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2465                 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2466                 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2467                 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2468                 return;
2469         }
2470
2471         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2472
2473         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
2474         {
2475                 if (line < 128)
2476                 {
2477                         for (int t = 0; t < depth; t++)
2478                         {
2479                                 matrix[line][t] = ' ';
2480                         }
2481
2482                         // For Aligning, we need to work out exactly how deep this thing is, and produce
2483                         // a 'Spacer' String to compensate.
2484                         char spacer[40];
2485
2486                         memset(spacer,' ',40);
2487                         if ((40 - Current->GetName().length() - depth) > 1) {
2488                                 spacer[40 - Current->GetName().length() - depth] = '\0';
2489                         }
2490                         else
2491                         {
2492                                 spacer[5] = '\0';
2493                         }
2494
2495                         float percent;
2496                         char text[80];
2497                         if (clientlist.size() == 0) {
2498                                 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
2499                                 percent = 0;
2500                         }
2501                         else
2502                         {
2503                                 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
2504                         }
2505                         snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
2506                         strlcpy(&matrix[line][depth],text,80);
2507                         line++;
2508                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
2509                         {
2510                                 ShowMap(Current->GetChild(q),user,depth+2,matrix);
2511                         }
2512                 }
2513         }
2514
2515         // Ok, prepare to be confused.
2516         // After much mulling over how to approach this, it struck me that
2517         // the 'usual' way of doing a /MAP isnt the best way. Instead of
2518         // keeping track of a ton of ascii characters, and line by line
2519         // under recursion working out where to place them using multiplications
2520         // and divisons, we instead render the map onto a backplane of characters
2521         // (a character matrix), then draw the branches as a series of "L" shapes
2522         // from the nodes. This is not only friendlier on CPU it uses less stack.
2523
2524         void HandleMap(char** parameters, int pcnt, userrec* user)
2525         {
2526                 // This array represents a virtual screen which we will
2527                 // "scratch" draw to, as the console device of an irc
2528                 // client does not provide for a proper terminal.
2529                 char matrix[128][80];
2530                 for (unsigned int t = 0; t < 128; t++)
2531                 {
2532                         matrix[t][0] = '\0';
2533                 }
2534                 line = 0;
2535                 // The only recursive bit is called here.
2536                 ShowMap(TreeRoot,user,0,matrix);
2537                 // Process each line one by one. The algorithm has a limit of
2538                 // 128 servers (which is far more than a spanning tree should have
2539                 // anyway, so we're ok). This limit can be raised simply by making
2540                 // the character matrix deeper, 128 rows taking 10k of memory.
2541                 for (int l = 1; l < line; l++)
2542                 {
2543                         // scan across the line looking for the start of the
2544                         // servername (the recursive part of the algorithm has placed
2545                         // the servers at indented positions depending on what they
2546                         // are related to)
2547                         int first_nonspace = 0;
2548                         while (matrix[l][first_nonspace] == ' ')
2549                         {
2550                                 first_nonspace++;
2551                         }
2552                         first_nonspace--;
2553                         // Draw the `- (corner) section: this may be overwritten by
2554                         // another L shape passing along the same vertical pane, becoming
2555                         // a |- (branch) section instead.
2556                         matrix[l][first_nonspace] = '-';
2557                         matrix[l][first_nonspace-1] = '`';
2558                         int l2 = l - 1;
2559                         // Draw upwards until we hit the parent server, causing possibly
2560                         // other corners (`-) to become branches (|-)
2561                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
2562                         {
2563                                 matrix[l2][first_nonspace-1] = '|';
2564                                 l2--;
2565                         }
2566                 }
2567                 // dump the whole lot to the user. This is the easy bit, honest.
2568                 for (int t = 0; t < line; t++)
2569                 {
2570                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
2571                 }
2572                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
2573                 return;
2574         }
2575
2576         int HandleSquit(char** parameters, int pcnt, userrec* user)
2577         {
2578                 TreeServer* s = FindServerMask(parameters[0]);
2579                 if (s)
2580                 {
2581                         if (s == TreeRoot)
2582                         {
2583                                  WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
2584                                 return 1;
2585                         }
2586                         TreeSocket* sock = s->GetSocket();
2587                         if (sock)
2588                         {
2589                                 log(DEBUG,"Splitting server %s",s->GetName().c_str());
2590                                 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
2591                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
2592                                 sock->Close();
2593                         }
2594                         else
2595                         {
2596                                 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
2597                         }
2598                 }
2599                 else
2600                 {
2601                          WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
2602                 }
2603                 return 1;
2604         }
2605
2606         int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
2607         {
2608                 if ((user->fd > -1) && (pcnt > 1))
2609                 {
2610                         userrec* remote = Srv->FindNick(parameters[1]);
2611                         if ((remote) && (remote->fd < 0))
2612                         {
2613                                 std::deque<std::string> params;
2614                                 params.push_back(parameters[1]);
2615                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
2616                                 return 1;
2617                         }
2618                         else if (!remote)
2619                         {
2620                                 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
2621                                 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
2622                                 return 1;
2623                         }
2624                 }
2625                 return 0;
2626         }
2627
2628         void DoPingChecks(time_t curtime)
2629         {
2630                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
2631                 {
2632                         TreeServer* serv = TreeRoot->GetChild(j);
2633                         TreeSocket* sock = serv->GetSocket();
2634                         if (sock)
2635                         {
2636                                 if (curtime >= serv->NextPingTime())
2637                                 {
2638                                         if (serv->AnsweredLastPing())
2639                                         {
2640                                                 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
2641                                                 serv->SetNextPingTime(curtime + 300);
2642                                         }
2643                                         else
2644                                         {
2645                                                 // they didnt answer, boot them
2646                                                 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
2647                                                 sock->Squit(serv,"Ping timeout");
2648                                                 sock->Close();
2649                                                 return;
2650                                         }
2651                                 }
2652                         }
2653                 }
2654         }
2655
2656         void AutoConnectServers(time_t curtime)
2657         {
2658                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2659                 {
2660                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
2661                         {
2662                                 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
2663                                 x->NextConnectTime = curtime + x->AutoConnect;
2664                                 TreeServer* CheckDupe = FindServer(x->Name);
2665                                 if (!CheckDupe)
2666                                 {
2667                                         // an autoconnected server is not connected. Check if its time to connect it
2668                                         WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
2669                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2670                                         Srv->AddSocket(newsocket);
2671                                 }
2672                         }
2673                 }
2674         }
2675
2676         int HandleVersion(char** parameters, int pcnt, userrec* user)
2677         {
2678                 // we've already checked if pcnt > 0, so this is safe
2679                 TreeServer* found = FindServerMask(parameters[0]);
2680                 if (found)
2681                 {
2682                         std::string Version = found->GetVersion();
2683                         WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
2684                         if (found == TreeRoot)
2685                         {
2686                                 std::stringstream out(Config->data005);
2687                                 std::string token = "";
2688                                 std::string line5 = "";
2689                                 int token_counter = 0;
2690                                 while (!out.eof())
2691                                 {
2692                                         out >> token;
2693                                         line5 = line5 + token + " ";   
2694                                         token_counter++;
2695                                         if ((token_counter >= 13) || (out.eof() == true))
2696                                         {
2697                                                 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
2698                                                 line5 = "";
2699                                                 token_counter = 0;
2700                                         }
2701                                 }
2702                         }
2703                 }
2704                 else
2705                 {
2706                         WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
2707                 }
2708                 return 1;
2709         }
2710         
2711         int HandleConnect(char** parameters, int pcnt, userrec* user)
2712         {
2713                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2714                 {
2715                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
2716                         {
2717                                 TreeServer* CheckDupe = FindServer(x->Name);
2718                                 if (!CheckDupe)
2719                                 {
2720                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),x->IPAddr.c_str(),x->Port);
2721                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2722                                         Srv->AddSocket(newsocket);
2723                                         return 1;
2724                                 }
2725                                 else
2726                                 {
2727                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
2728                                         return 1;
2729                                 }
2730                         }
2731                 }
2732                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
2733                 return 1;
2734         }
2735
2736         virtual int OnStats(char statschar, userrec* user)
2737         {
2738                 if (statschar == 'c')
2739                 {
2740                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
2741                         {
2742                                 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,LinkBlocks[i].IPAddr.c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
2743                                 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
2744                         }
2745                         WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
2746                         WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
2747                         return 1;
2748                 }
2749                 return 0;
2750         }
2751
2752         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user, bool validated)
2753         {
2754                 /* If the command doesnt appear to be valid, we dont want to mess with it. */
2755                 if (!validated)
2756                         return 0;
2757
2758                 if (command == "CONNECT")
2759                 {
2760                         return this->HandleConnect(parameters,pcnt,user);
2761                 }
2762                 else if (command == "SQUIT")
2763                 {
2764                         return this->HandleSquit(parameters,pcnt,user);
2765                 }
2766                 else if (command == "MAP")
2767                 {
2768                         this->HandleMap(parameters,pcnt,user);
2769                         return 1;
2770                 }
2771                 else if (command == "LUSERS")
2772                 {
2773                         this->HandleLusers(parameters,pcnt,user);
2774                         return 1;
2775                 }
2776                 else if (command == "LINKS")
2777                 {
2778                         this->HandleLinks(parameters,pcnt,user);
2779                         return 1;
2780                 }
2781                 else if (command == "WHOIS")
2782                 {
2783                         if (pcnt > 1)
2784                         {
2785                                 // remote whois
2786                                 return this->HandleRemoteWhois(parameters,pcnt,user);
2787                         }
2788                 }
2789                 else if ((command == "VERSION") && (pcnt > 0))
2790                 {
2791                         this->HandleVersion(parameters,pcnt,user);
2792                         return 1;
2793                 }
2794                 else if (Srv->IsValidModuleCommand(command, pcnt, user))
2795                 {
2796                         // this bit of code cleverly routes all module commands
2797                         // to all remote severs *automatically* so that modules
2798                         // can just handle commands locally, without having
2799                         // to have any special provision in place for remote
2800                         // commands and linking protocols.
2801                         std::deque<std::string> params;
2802                         params.clear();
2803                         for (int j = 0; j < pcnt; j++)
2804                         {
2805                                 if (strchr(parameters[j],' '))
2806                                 {
2807                                         params.push_back(":" + std::string(parameters[j]));
2808                                 }
2809                                 else
2810                                 {
2811                                         params.push_back(std::string(parameters[j]));
2812                                 }
2813                         }
2814                         DoOneToMany(user->nick,command,params);
2815                 }
2816                 return 0;
2817         }
2818
2819         virtual void OnGetServerDescription(std::string servername,std::string &description)
2820         {
2821                 TreeServer* s = FindServer(servername);
2822                 if (s)
2823                 {
2824                         description = s->GetDesc();
2825                 }
2826         }
2827
2828         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
2829         {
2830                 if (source->fd > -1)
2831                 {
2832                         std::deque<std::string> params;
2833                         params.push_back(dest->nick);
2834                         params.push_back(channel->name);
2835                         DoOneToMany(source->nick,"INVITE",params);
2836                 }
2837         }
2838
2839         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
2840         {
2841                 std::deque<std::string> params;
2842                 params.push_back(chan->name);
2843                 params.push_back(":"+topic);
2844                 DoOneToMany(user->nick,"TOPIC",params);
2845         }
2846
2847         virtual void OnWallops(userrec* user, std::string text)
2848         {
2849                 if (user->fd > -1)
2850                 {
2851                         std::deque<std::string> params;
2852                         params.push_back(":"+text);
2853                         DoOneToMany(user->nick,"WALLOPS",params);
2854                 }
2855         }
2856
2857         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
2858         {
2859                 if (target_type == TYPE_USER)
2860                 {
2861                         userrec* d = (userrec*)dest;
2862                         if ((d->fd < 0) && (user->fd > -1))
2863                         {
2864                                 std::deque<std::string> params;
2865                                 params.clear();
2866                                 params.push_back(d->nick);
2867                                 params.push_back(":"+text);
2868                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
2869                         }
2870                 }
2871                 else
2872                 {
2873                         if (user->fd > -1)
2874                         {
2875                                 chanrec *c = (chanrec*)dest;
2876                                 std::deque<TreeServer*> list;
2877                                 GetListOfServersForChannel(c,list);
2878                                 unsigned int ucount = list.size();
2879                                 for (unsigned int i = 0; i < ucount; i++)
2880                                 {
2881                                         TreeSocket* Sock = list[i]->GetSocket();
2882                                         if (Sock)
2883                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+std::string(c->name)+" :"+text);
2884                                 }
2885                         }
2886                 }
2887         }
2888
2889         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
2890         {
2891                 if (target_type == TYPE_USER)
2892                 {
2893                         // route private messages which are targetted at clients only to the server
2894                         // which needs to receive them
2895                         userrec* d = (userrec*)dest;
2896                         if ((d->fd < 0) && (user->fd > -1))
2897                         {
2898                                 std::deque<std::string> params;
2899                                 params.clear();
2900                                 params.push_back(d->nick);
2901                                 params.push_back(":"+text);
2902                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
2903                         }
2904                 }
2905                 else
2906                 {
2907                         if (user->fd > -1)
2908                         {
2909                                 chanrec *c = (chanrec*)dest;
2910                                 std::deque<TreeServer*> list;
2911                                 GetListOfServersForChannel(c,list);
2912                                 unsigned int ucount = list.size();
2913                                 for (unsigned int i = 0; i < ucount; i++)
2914                                 {
2915                                         TreeSocket* Sock = list[i]->GetSocket();
2916                                         if (Sock)
2917                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+std::string(c->name)+" :"+text);
2918                                 }
2919                         }
2920                 }
2921         }
2922
2923         virtual void OnBackgroundTimer(time_t curtime)
2924         {
2925                 AutoConnectServers(curtime);
2926                 DoPingChecks(curtime);
2927         }
2928
2929         virtual void OnUserJoin(userrec* user, chanrec* channel)
2930         {
2931                 // Only do this for local users
2932                 if (user->fd > -1)
2933                 {
2934                         std::deque<std::string> params;
2935                         params.clear();
2936                         params.push_back(channel->name);
2937                         if (*channel->key)
2938                         {
2939                                 // if the channel has a key, force the join by emulating the key.
2940                                 params.push_back(channel->key);
2941                         }
2942                         if (channel->GetUserCounter() > 1)
2943                         {
2944                                 // not the first in the channel
2945                                 DoOneToMany(user->nick,"JOIN",params);
2946                         }
2947                         else
2948                         {
2949                                 // first in the channel, set up their permissions
2950                                 // and the channel TS with FJOIN.
2951                                 char ts[24];
2952                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
2953                                 params.clear();
2954                                 params.push_back(channel->name);
2955                                 params.push_back(ts);
2956                                 params.push_back("@"+std::string(user->nick));
2957                                 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
2958                         }
2959                 }
2960         }
2961
2962         virtual void OnChangeHost(userrec* user, std::string newhost)
2963         {
2964                 // only occurs for local clients
2965                 if (user->registered != 7)
2966                         return;
2967                 std::deque<std::string> params;
2968                 params.push_back(newhost);
2969                 DoOneToMany(user->nick,"FHOST",params);
2970         }
2971
2972         virtual void OnChangeName(userrec* user, std::string gecos)
2973         {
2974                 // only occurs for local clients
2975                 if (user->registered != 7)
2976                         return;
2977                 std::deque<std::string> params;
2978                 params.push_back(gecos);
2979                 DoOneToMany(user->nick,"FNAME",params);
2980         }
2981
2982         virtual void OnUserPart(userrec* user, chanrec* channel)
2983         {
2984                 if (user->fd > -1)
2985                 {
2986                         std::deque<std::string> params;
2987                         params.push_back(channel->name);
2988                         DoOneToMany(user->nick,"PART",params);
2989                 }
2990         }
2991
2992         virtual void OnUserConnect(userrec* user)
2993         {
2994                 char agestr[MAXBUF];
2995                 if (user->fd > -1)
2996                 {
2997                         std::deque<std::string> params;
2998                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
2999                         params.push_back(agestr);
3000                         params.push_back(user->nick);
3001                         params.push_back(user->host);
3002                         params.push_back(user->dhost);
3003                         params.push_back(user->ident);
3004                         params.push_back("+"+std::string(user->modes));
3005                         params.push_back(user->ip);
3006                         params.push_back(":"+std::string(user->fullname));
3007                         DoOneToMany(Srv->GetServerName(),"NICK",params);
3008
3009                         // User is Local, change needs to be reflected!
3010                         TreeServer* SourceServer = FindServer(user->server);
3011                         if (SourceServer) {
3012                                 SourceServer->AddUserCount();
3013                         }
3014
3015                 }
3016         }
3017
3018         virtual void OnUserQuit(userrec* user, std::string reason)
3019         {
3020                 if ((user->fd > -1) && (user->registered == 7))
3021                 {
3022                         std::deque<std::string> params;
3023                         params.push_back(":"+reason);
3024                         DoOneToMany(user->nick,"QUIT",params);
3025                 }
3026                 // Regardless, We need to modify the user Counts..
3027                 TreeServer* SourceServer = FindServer(user->server);
3028                 if (SourceServer) {
3029                         SourceServer->DelUserCount();
3030                 }
3031
3032         }
3033
3034         virtual void OnUserPostNick(userrec* user, std::string oldnick)
3035         {
3036                 if (user->fd > -1)
3037                 {
3038                         std::deque<std::string> params;
3039                         params.push_back(user->nick);
3040                         DoOneToMany(oldnick,"NICK",params);
3041                 }
3042         }
3043
3044         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
3045         {
3046                 if (source->fd > -1)
3047                 {
3048                         std::deque<std::string> params;
3049                         params.push_back(chan->name);
3050                         params.push_back(user->nick);
3051                         params.push_back(":"+reason);
3052                         DoOneToMany(source->nick,"KICK",params);
3053                 }
3054         }
3055
3056         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
3057         {
3058                 std::deque<std::string> params;
3059                 params.push_back(dest->nick);
3060                 params.push_back(":"+reason);
3061                 DoOneToMany(source->nick,"KILL",params);
3062         }
3063
3064         virtual void OnRehash(std::string parameter)
3065         {
3066                 if (parameter != "")
3067                 {
3068                         std::deque<std::string> params;
3069                         params.push_back(parameter);
3070                         DoOneToMany(Srv->GetServerName(),"REHASH",params);
3071                         // check for self
3072                         if (Srv->MatchText(Srv->GetServerName(),parameter))
3073                         {
3074                                 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
3075                                 Srv->RehashServer();
3076                         }
3077                 }
3078                 ReadConfiguration(false);
3079         }
3080
3081         // note: the protocol does not allow direct umode +o except
3082         // via NICK with 8 params. sending OPERTYPE infers +o modechange
3083         // locally.
3084         virtual void OnOper(userrec* user, std::string opertype)
3085         {
3086                 if (user->fd > -1)
3087                 {
3088                         std::deque<std::string> params;
3089                         params.push_back(opertype);
3090                         DoOneToMany(user->nick,"OPERTYPE",params);
3091                 }
3092         }
3093
3094         void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
3095         {
3096                 if (source->fd > -1)
3097                 {
3098                         char type[8];
3099                         snprintf(type,8,"%cLINE",linetype);
3100                         std::string stype = type;
3101                         if (adding)
3102                         {
3103                                 char sduration[MAXBUF];
3104                                 snprintf(sduration,MAXBUF,"%ld",duration);
3105                                 std::deque<std::string> params;
3106                                 params.push_back(host);
3107                                 params.push_back(sduration);
3108                                 params.push_back(":"+reason);
3109                                 DoOneToMany(source->nick,stype,params);
3110                         }
3111                         else
3112                         {
3113                                 std::deque<std::string> params;
3114                                 params.push_back(host);
3115                                 DoOneToMany(source->nick,stype,params);
3116                         }
3117                 }
3118         }
3119
3120         virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
3121         {
3122                 OnLine(source,hostmask,true,'G',duration,reason);
3123         }
3124         
3125         virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
3126         {
3127                 OnLine(source,ipmask,true,'Z',duration,reason);
3128         }
3129
3130         virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
3131         {
3132                 OnLine(source,nickmask,true,'Q',duration,reason);
3133         }
3134
3135         virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
3136         {
3137                 OnLine(source,hostmask,true,'E',duration,reason);
3138         }
3139
3140         virtual void OnDelGLine(userrec* source, std::string hostmask)
3141         {
3142                 OnLine(source,hostmask,false,'G',0,"");
3143         }
3144
3145         virtual void OnDelZLine(userrec* source, std::string ipmask)
3146         {
3147                 OnLine(source,ipmask,false,'Z',0,"");
3148         }
3149
3150         virtual void OnDelQLine(userrec* source, std::string nickmask)
3151         {
3152                 OnLine(source,nickmask,false,'Q',0,"");
3153         }
3154
3155         virtual void OnDelELine(userrec* source, std::string hostmask)
3156         {
3157                 OnLine(source,hostmask,false,'E',0,"");
3158         }
3159
3160         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
3161         {
3162                 if ((user->fd > -1) && (user->registered == 7))
3163                 {
3164                         if (target_type == TYPE_USER)
3165                         {
3166                                 userrec* u = (userrec*)dest;
3167                                 std::deque<std::string> params;
3168                                 params.push_back(u->nick);
3169                                 params.push_back(text);
3170                                 DoOneToMany(user->nick,"MODE",params);
3171                         }
3172                         else
3173                         {
3174                                 chanrec* c = (chanrec*)dest;
3175                                 std::deque<std::string> params;
3176                                 params.push_back(c->name);
3177                                 params.push_back(text);
3178                                 DoOneToMany(user->nick,"MODE",params);
3179                         }
3180                 }
3181         }
3182
3183         virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
3184         {
3185                 TreeSocket* s = (TreeSocket*)opaque;
3186                 if (target)
3187                 {
3188                         if (target_type == TYPE_USER)
3189                         {
3190                                 userrec* u = (userrec*)target;
3191                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3192                         }
3193                         else
3194                         {
3195                                 chanrec* c = (chanrec*)target;
3196                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3197                         }
3198                 }
3199         }
3200
3201         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
3202         {
3203                 TreeSocket* s = (TreeSocket*)opaque;
3204                 if (target)
3205                 {
3206                         if (target_type == TYPE_USER)
3207                         {
3208                                 userrec* u = (userrec*)target;
3209                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3210                         }
3211                         else
3212                         {
3213                                 chanrec* c = (chanrec*)target;
3214                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3215                         }
3216                 }
3217         }
3218
3219         virtual ~ModuleSpanningTree()
3220         {
3221         }
3222
3223         virtual Version GetVersion()
3224         {
3225                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3226         }
3227
3228         void Implements(char* List)
3229         {
3230                 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3231                 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3232                 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3233                 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3234                 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3235                 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3236                 List[I_OnStats] = List[I_ProtoSendMetaData] = 1;
3237         }
3238
3239         /* It is IMPORTANT that m_spanningtree is the last module in the chain
3240          * so that any activity it sees is FINAL, e.g. we arent going to send out
3241          * a NICK message before m_cloaking has finished putting the +x on the user,
3242          * etc etc.
3243          * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
3244          * the module call queue.
3245          */
3246         Priority Prioritize()
3247         {
3248                 return PRIORITY_LAST;
3249         }
3250 };
3251
3252
3253 class ModuleSpanningTreeFactory : public ModuleFactory
3254 {
3255  public:
3256         ModuleSpanningTreeFactory()
3257         {
3258         }
3259         
3260         ~ModuleSpanningTreeFactory()
3261         {
3262         }
3263         
3264         virtual Module * CreateModule(Server* Me)
3265         {
3266                 TreeProtocolModule = new ModuleSpanningTree(Me);
3267                 return TreeProtocolModule;
3268         }
3269         
3270 };
3271
3272
3273 extern "C" void * init_module( void )
3274 {
3275         return new ModuleSpanningTreeFactory;
3276 }