1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include "configreader.h"
32 #include "commands/cmd_whois.h"
34 #include "helperfuncs.h"
36 #include "inspstring.h"
41 #include "cull_list.h"
45 #define nspace __gnu_cxx
51 * The server list in InspIRCd is maintained as two structures
52 * which hold the data in different ways. Most of the time, we
53 * want to very quicky obtain three pieces of information:
55 * (1) The information on a server
56 * (2) The information on the server we must send data through
57 * to actually REACH the server we're after
58 * (3) Potentially, the child/parent objects of this server
60 * The InspIRCd spanning protocol provides easy access to these
61 * by storing the data firstly in a recursive structure, where
62 * each item references its parent item, and a dynamic list
63 * of child items, and another structure which stores the items
64 * hashed, linearly. This means that if we want to find a server
65 * by name quickly, we can look it up in the hash, avoiding
66 * any O(n) lookups. If however, during a split or sync, we want
67 * to apply an operation to a server, and any of its child objects
68 * we can resort to recursion to walk the tree structure.
71 class ModuleSpanningTree;
72 static ModuleSpanningTree* TreeProtocolModule;
74 extern ServerConfig* Config;
75 extern InspIRCd* ServerInstance;
76 extern std::vector<Module*> modules;
77 extern std::vector<ircd_module*> factory;
80 /* Any socket can have one of five states at any one time.
81 * The LISTENER state indicates a socket which is listening
82 * for connections. It cannot receive data itself, only incoming
84 * The CONNECTING state indicates an outbound socket which is
85 * waiting to be writeable.
86 * The WAIT_AUTH_1 state indicates the socket is outbound and
87 * has successfully connected, but has not yet sent and received
89 * The WAIT_AUTH_2 state indicates that the socket is inbound
90 * (allocated by a LISTENER) but has not yet sent and received
92 * The CONNECTED state represents a fully authorized, fully
95 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
97 /* We need to import these from the core for use in netbursts */
98 extern user_hash clientlist;
99 extern chan_hash chanlist;
101 /* Foward declarations */
105 /* This variable represents the root of the server tree
106 * (for all intents and purposes, it's us)
108 TreeServer *TreeRoot;
112 /* This hash_map holds the hash equivalent of the server
113 * tree, used for rapid linear lookups.
115 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
116 server_hash serverlist;
118 /* More forward declarations */
119 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
120 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
121 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
122 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
123 void ReadConfiguration(bool rebind);
125 /* Flatten links and /MAP for non-opers */
127 /* Hide U-Lined servers in /MAP and /LINKS */
130 /* Imported from xline.cpp for use during netburst */
131 extern std::vector<KLine> klines;
132 extern std::vector<GLine> glines;
133 extern std::vector<ZLine> zlines;
134 extern std::vector<QLine> qlines;
135 extern std::vector<ELine> elines;
136 extern std::vector<KLine> pklines;
137 extern std::vector<GLine> pglines;
138 extern std::vector<ZLine> pzlines;
139 extern std::vector<QLine> pqlines;
140 extern std::vector<ELine> pelines;
142 /* Each server in the tree is represented by one class of
143 * type TreeServer. A locally connected TreeServer can
144 * have a class of type TreeSocket associated with it, for
145 * remote servers, the TreeSocket entry will be NULL.
146 * Each server also maintains a pointer to its parent
147 * (NULL if this server is ours, at the top of the tree)
148 * and a pointer to its "Route" (see the comments in the
149 * constructors below), and also a dynamic list of pointers
150 * to its children which can be iterated recursively
151 * if required. Creating or deleting objects of type
152 i* TreeServer automatically maintains the hash_map of
153 * TreeServer items, deleting and inserting them as they
154 * are created and destroyed.
157 class TreeServer : public classbase
159 TreeServer* Parent; /* Parent entry */
160 TreeServer* Route; /* Route entry */
161 std::vector<TreeServer*> Children; /* List of child objects */
162 irc::string ServerName; /* Server's name */
163 std::string ServerDesc; /* Server's description */
164 std::string VersionString; /* Version string or empty string */
165 int UserCount; /* Not used in this version */
166 int OperCount; /* Not used in this version */
167 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
168 time_t NextPing; /* After this time, the server should be PINGed*/
169 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
173 /* We don't use this constructor. Its a dummy, and won't cause any insertion
174 * of the TreeServer into the hash_map. See below for the two we DO use.
182 UserCount = OperCount = 0;
183 VersionString = Srv->GetVersion();
186 /* We use this constructor only to create the 'root' item, TreeRoot, which
187 * represents our own server. Therefore, it has no route, no parent, and
188 * no socket associated with it. Its version string is our own local version.
190 TreeServer(std::string Name, std::string Desc) : ServerName(Name.c_str()), ServerDesc(Desc)
194 UserCount = OperCount = 0;
195 VersionString = Srv->GetVersion();
197 Socket = NULL; /* Fix by brain */
201 /* When we create a new server, we call this constructor to initialize it.
202 * This constructor initializes the server's Route and Parent, and sets up
203 * its ping counters so that it will be pinged one minute from now.
205 TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
208 UserCount = OperCount = 0;
209 this->SetNextPingTime(time(NULL) + 120);
212 /* find the 'route' for this server (e.g. the one directly connected
213 * to the local server, which we can use to reach it)
215 * In the following example, consider we have just added a TreeServer
216 * class for server G on our network, of which we are server A.
217 * To route traffic to G (marked with a *) we must send the data to
218 * B (marked with a +) so this algorithm initializes the 'Route'
219 * value to point at whichever server traffic must be routed through
220 * to get here. If we were to try this algorithm with server B,
221 * the Route pointer would point at its own object ('this').
231 * We only run this algorithm when a server is created, as
232 * the routes remain constant while ever the server exists, and
233 * do not need to be re-calculated.
237 if (Route == TreeRoot)
243 while (this->Route->GetParent() != TreeRoot)
245 this->Route = Route->GetParent();
249 /* Because recursive code is slow and takes a lot of resources,
250 * we store two representations of the server tree. The first
251 * is a recursive structure where each server references its
252 * children and its parent, which is used for netbursts and
253 * netsplits to dump the whole dataset to the other server,
254 * and the second is used for very fast lookups when routing
255 * messages and is instead a hash_map, where each item can
256 * be referenced by its server name. The AddHashEntry()
257 * call below automatically inserts each TreeServer class
258 * into the hash_map as it is created. There is a similar
259 * maintainance call in the destructor to tidy up deleted
263 this->AddHashEntry();
266 int QuitUsers(const std::string &reason)
268 log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
269 const char* reason_s = reason.c_str();
270 std::vector<userrec*> time_to_die;
271 for (user_hash::iterator n = clientlist.begin(); n != clientlist.end(); n++)
273 if (!strcmp(n->second->server, this->ServerName.c_str()))
275 time_to_die.push_back(n->second);
278 for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
280 userrec* a = (userrec*)*n;
281 log(DEBUG,"Kill %s fd=%d",a->nick,a->fd);
283 kill_link(a,reason_s);
285 return time_to_die.size();
288 /* This method is used to add the structure to the
289 * hash_map for linear searches. It is only called
290 * by the constructors.
294 server_hash::iterator iter;
295 iter = serverlist.find(this->ServerName.c_str());
296 if (iter == serverlist.end())
297 serverlist[this->ServerName.c_str()] = this;
300 /* This method removes the reference to this object
301 * from the hash_map which is used for linear searches.
302 * It is only called by the default destructor.
306 server_hash::iterator iter;
307 iter = serverlist.find(this->ServerName.c_str());
308 if (iter != serverlist.end())
309 serverlist.erase(iter);
312 /* These accessors etc should be pretty self-
316 TreeServer* GetRoute()
321 std::string GetName()
323 return ServerName.c_str();
326 std::string GetDesc()
331 std::string GetVersion()
333 return VersionString;
336 void SetNextPingTime(time_t t)
339 LastPingWasGood = false;
342 time_t NextPingTime()
347 bool AnsweredLastPing()
349 return LastPingWasGood;
354 LastPingWasGood = true;
377 TreeSocket* GetSocket()
382 TreeServer* GetParent()
387 void SetVersion(std::string Version)
389 VersionString = Version;
392 unsigned int ChildCount()
394 return Children.size();
397 TreeServer* GetChild(unsigned int n)
399 if (n < Children.size())
401 /* Make sure they cant request
402 * an out-of-range object. After
403 * all we know what these programmer
404 * types are like *grin*.
414 void AddChild(TreeServer* Child)
416 Children.push_back(Child);
419 bool DelChild(TreeServer* Child)
421 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
432 /* Removes child nodes of this node, and of that node, etc etc.
433 * This is used during netsplits to automatically tidy up the
434 * server tree. It is slow, we don't use it for much else.
438 bool stillchildren = true;
439 while (stillchildren)
441 stillchildren = false;
442 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
444 TreeServer* s = (TreeServer*)*a;
448 stillchildren = true;
457 /* We'd better tidy up after ourselves, eh? */
458 this->DelHashEntry();
462 /* The Link class might as well be a struct,
463 * but this is C++ and we don't believe in structs (!).
464 * It holds the entire information of one <link>
465 * tag from the main config file. We maintain a list
466 * of them, and populate the list on rehash/load.
469 class Link : public classbase
475 std::string SendPass;
476 std::string RecvPass;
477 unsigned long AutoConnect;
478 time_t NextConnectTime;
479 std::string EncryptionKey;
480 bool HiddenFromStats;
483 /* The usual stuff for inspircd modules,
484 * plus the vector of Link classes which we
485 * use to store the <link> tags from the config
489 std::vector<Link> LinkBlocks;
491 /* Yay for fast searches!
492 * This is hundreds of times faster than recursion
493 * or even scanning a linked list, especially when
494 * there are more than a few servers to deal with.
497 TreeServer* FindServer(std::string ServerName)
499 server_hash::iterator iter;
500 iter = serverlist.find(ServerName.c_str());
501 if (iter != serverlist.end())
511 /* Returns the locally connected server we must route a
512 * message through to reach server 'ServerName'. This
513 * only applies to one-to-one and not one-to-many routing.
514 * See the comments for the constructor of TreeServer
517 TreeServer* BestRouteTo(std::string ServerName)
519 if (ServerName.c_str() == TreeRoot->GetName())
521 TreeServer* Found = FindServer(ServerName);
524 return Found->GetRoute();
532 /* Find the first server matching a given glob mask.
533 * Theres no find-using-glob method of hash_map [awwww :-(]
534 * so instead, we iterate over the list using an iterator
535 * and match each one until we get a hit. Yes its slow,
538 TreeServer* FindServerMask(std::string ServerName)
540 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
542 if (Srv->MatchText(i->first.c_str(),ServerName))
548 /* A convenient wrapper that returns true if a server exists */
549 bool IsServer(std::string ServerName)
551 return (FindServer(ServerName) != NULL);
555 class cmd_rconnect : public command_t
559 cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
561 this->source = "m_spanningtree.so";
564 void Handle (char **parameters, int pcnt, userrec *user)
566 WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
567 /* Is this aimed at our server? */
568 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
570 /* Yes, initiate the given connect */
571 WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
573 para[0] = parameters[1];
574 Creator->OnPreCommand("CONNECT", para, 1, user, true);
581 /* Every SERVER connection inbound or outbound is represented by
582 * an object of type TreeSocket.
583 * TreeSockets, being inherited from InspSocket, can be tied into
584 * the core socket engine, and we cn therefore receive activity events
585 * for them, just like activex objects on speed. (yes really, that
586 * is a technical term!) Each of these which relates to a locally
587 * connected server is assocated with it, by hooking it onto a
588 * TreeSocket class using its constructor. In this way, we can
589 * maintain a list of servers, some of which are directly connected,
590 * some of which are not.
593 class TreeSocket : public InspSocket
596 std::string in_buffer;
597 ServerState LinkState;
598 std::string InboundServerName;
599 std::string InboundDescription;
601 int num_lost_servers;
603 bool LastPingWasGood;
607 unsigned int keylength;
611 /* Because most of the I/O gubbins are encapsulated within
612 * InspSocket, we just call the superclass constructor for
613 * most of the action, and append a few of our own values
616 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
617 : InspSocket(host, port, listening, maxtime)
620 this->LinkState = LISTENER;
622 this->ctx_out = NULL;
625 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
626 : InspSocket(host, port, listening, maxtime)
629 this->LinkState = CONNECTING;
631 this->ctx_out = NULL;
634 /* When a listening socket gives us a new file descriptor,
635 * we must associate it with a socket without creating a new
636 * connection. This constructor is used for this purpose.
638 TreeSocket(int newfd, char* ip)
639 : InspSocket(newfd, ip)
641 this->LinkState = WAIT_AUTH_1;
643 this->ctx_out = NULL;
644 this->SendCapabilities();
655 void InitAES(std::string key,std::string SName)
662 log(DEBUG,"Initialized AES key %s",key.c_str());
663 // key must be 16, 24, 32 etc bytes (multiple of 8)
664 keylength = key.length();
665 if (!(keylength == 16 || keylength == 24 || keylength == 32))
667 WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
668 log(DEBUG,"Key length not 16, 24 or 32 characters!");
672 WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
673 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
674 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
675 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
676 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
680 /* When an outbound connection finishes connecting, we receive
681 * this event, and must send our SERVER string to the other
682 * side. If the other side is happy, as outlined in the server
683 * to server docs on the inspircd.org site, the other side
684 * will then send back its own server string.
686 virtual bool OnConnected()
688 if (this->LinkState == CONNECTING)
690 /* we do not need to change state here. */
691 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
693 if (x->Name == this->myhost)
695 Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
696 this->SendCapabilities();
697 if (x->EncryptionKey != "")
699 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
701 WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
705 this->WriteLine("AES "+Srv->GetServerName());
706 this->InitAES(x->EncryptionKey,x->Name.c_str());
709 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
710 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
715 /* There is a (remote) chance that between the /CONNECT and the connection
716 * being accepted, some muppet has removed the <link> block and rehashed.
717 * If that happens the connection hangs here until it's closed. Unlikely
718 * and rather harmless.
720 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
724 virtual void OnError(InspSocketError e)
726 /* We don't handle this method, because all our
727 * dirty work is done in OnClose() (see below)
728 * which is still called on error conditions too.
730 if (e == I_ERR_CONNECT)
732 Srv->SendOpers("*** Connection failed: Connection refused");
736 virtual int OnDisconnect()
738 /* For the same reason as above, we don't
739 * handle OnDisconnect()
744 /* Recursively send the server tree with distances as hops.
745 * This is used during network burst to inform the other server
746 * (and any of ITS servers too) of what servers we know about.
747 * If at any point any of these servers already exist on the other
748 * end, our connection may be terminated. The hopcounts given
749 * by this function are relative, this doesn't matter so long as
750 * they are all >1, as all the remote servers re-calculate them
751 * to be relative too, with themselves as hop 0.
753 void SendServers(TreeServer* Current, TreeServer* s, int hops)
756 for (unsigned int q = 0; q < Current->ChildCount(); q++)
758 TreeServer* recursive_server = Current->GetChild(q);
759 if (recursive_server != s)
761 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
762 this->WriteLine(command);
763 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
764 /* down to next level */
765 this->SendServers(recursive_server, s, hops+1);
770 std::string MyCapabilities()
772 ServerConfig* Config = Srv->GetConfig();
773 std::vector<std::string> modlist;
774 std::string capabilities = "";
776 for (int i = 0; i <= MODCOUNT; i++)
778 if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
779 modlist.push_back(Config->module_names[i]);
781 sort(modlist.begin(),modlist.end());
782 for (unsigned int i = 0; i < modlist.size(); i++)
785 capabilities = capabilities + ",";
786 capabilities = capabilities + modlist[i];
791 void SendCapabilities()
793 this->WriteLine("CAPAB "+MyCapabilities());
796 bool Capab(std::deque<std::string> params)
798 if (params.size() != 1)
800 this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
804 if (params[0] != this->MyCapabilities())
806 std::string quitserver = this->myhost;
807 if (this->InboundServerName != "")
809 quitserver = this->InboundServerName;
812 WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
813 WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
814 WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
815 WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
816 this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
823 /* This function forces this server to quit, removing this server
824 * and any users on it (and servers and users below that, etc etc).
825 * It's very slow and pretty clunky, but luckily unless your network
826 * is having a REAL bad hair day, this function shouldnt be called
827 * too many times a month ;-)
829 void SquitServer(std::string &from, TreeServer* Current)
831 /* recursively squit the servers attached to 'Current'.
832 * We're going backwards so we don't remove users
833 * while we still need them ;)
835 for (unsigned int q = 0; q < Current->ChildCount(); q++)
837 TreeServer* recursive_server = Current->GetChild(q);
838 this->SquitServer(from,recursive_server);
840 /* Now we've whacked the kids, whack self */
842 num_lost_users += Current->QuitUsers(from);
843 /*for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
845 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
847 Goners->AddItem(u->second,from);
853 /* This is a wrapper function for SquitServer above, which
854 * does some validation first and passes on the SQUIT to all
855 * other remaining servers.
857 void Squit(TreeServer* Current,std::string reason)
859 if ((Current) && (Current != TreeRoot))
861 std::deque<std::string> params;
862 params.push_back(Current->GetName());
863 params.push_back(":"+reason);
864 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
865 if (Current->GetParent() == TreeRoot)
867 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
871 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
873 num_lost_servers = 0;
875 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
876 SquitServer(from, Current);
878 Current->GetParent()->DelChild(Current);
880 WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
884 log(DEFAULT,"Squit from unknown server");
889 bool ForceMode(std::string source, std::deque<std::string> ¶ms)
891 if (params.size() < 2)
893 userrec* who = new userrec();
894 who->fd = FD_MAGIC_NUMBER;
896 memset(&modelist,0,sizeof(modelist));
897 for (unsigned int q = 0; q < params.size(); q++)
899 modelist[q] = (char*)params[q].c_str();
901 Srv->SendMode(modelist,params.size(),who);
902 DoOneToAllButSender(source,"FMODE",params,source);
908 bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
910 if (params.size() != 4)
912 time_t ts = atoi(params[1].c_str());
913 std::string nsource = source;
915 chanrec* c = Srv->FindChannel(params[0]);
918 if ((ts >= c->topicset) || (!*c->topic))
920 std::string oldtopic = c->topic;
921 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
922 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
924 /* if the topic text is the same as the current topic,
925 * dont bother to send the TOPIC command out, just silently
926 * update the set time and set nick.
928 if (oldtopic != params[3])
930 userrec* user = Srv->FindNick(source);
933 WriteChannelWithServ(source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
937 WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
938 nsource = user->server;
940 /* all done, send it on its way */
941 params[3] = ":" + params[3];
942 DoOneToAllButSender(source,"FTOPIC",params,nsource);
951 /* FJOIN, similar to unreal SJOIN */
952 bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
954 if (params.size() < 3)
958 char modestring[MAXBUF];
959 char* mode_users[127];
960 memset(&mode_users,0,sizeof(mode_users));
961 mode_users[0] = first;
962 mode_users[1] = modestring;
963 strcpy(mode_users[1],"+");
964 unsigned int modectr = 2;
967 std::string channel = params[0];
968 time_t TS = atoi(params[1].c_str());
971 chanrec* chan = Srv->FindChannel(channel);
976 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
978 /* default is a high value, which if we dont have this
979 * channel will let the other side apply their modes.
981 time_t ourTS = time(NULL)+600;
982 chanrec* us = Srv->FindChannel(channel);
988 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
990 /* do this first, so our mode reversals are correctly received by other servers
991 * if there is a TS collision.
993 DoOneToAllButSender(source,"FJOIN",params,source);
995 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
997 /* process one channel at a time, applying modes. */
998 char* usr = const_cast<char*>(params[usernum].c_str());
999 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1000 * (is this even possible?) */
1003 char permissions = *usr;
1004 switch (permissions)
1008 mode_users[modectr++] = usr;
1009 strlcat(modestring,"o",MAXBUF);
1013 mode_users[modectr++] = usr;
1014 strlcat(modestring,"h",MAXBUF);
1018 mode_users[modectr++] = usr;
1019 strlcat(modestring,"v",MAXBUF);
1022 who = Srv->FindNick(usr);
1025 Srv->JoinUserToChannel(who,channel,key);
1026 if (modectr >= (MAXMODES-1))
1028 /* theres a mode for this user. push them onto the mode queue, and flush it
1029 * if there are more than MAXMODES to go.
1031 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1033 /* We also always let u-lined clients win, no matter what the TS value */
1034 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1035 Srv->SendMode(mode_users,modectr,who);
1039 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1040 /* bouncy bouncy! */
1041 std::deque<std::string> params;
1042 /* modes are now being UNSET... */
1043 *mode_users[1] = '-';
1044 for (unsigned int x = 0; x < modectr; x++)
1046 params.push_back(mode_users[x]);
1048 // tell everyone to bounce the modes. bad modes, bad!
1049 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1051 strcpy(mode_users[1],"+");
1057 /* there werent enough modes built up to flush it during FJOIN,
1058 * or, there are a number left over. flush them out.
1060 if ((modectr > 2) && (who))
1064 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1065 Srv->SendMode(mode_users,modectr,who);
1069 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1070 std::deque<std::string> params;
1071 *mode_users[1] = '-';
1072 for (unsigned int x = 0; x < modectr; x++)
1074 params.push_back(mode_users[x]);
1076 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1082 bool SyncChannelTS(std::string source, std::deque<std::string> ¶ms)
1084 if (params.size() == 2)
1086 chanrec* c = Srv->FindChannel(params[0]);
1089 time_t theirTS = atoi(params[1].c_str());
1090 time_t ourTS = c->age;
1091 if (ourTS >= theirTS)
1093 log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
1098 DoOneToAllButSender(Srv->GetServerName(),"SYNCTS",params,source);
1103 bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
1105 if (params.size() < 8)
1107 if (params.size() > 8)
1109 this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1112 // NICK age nick host dhost ident +modes ip :gecos
1114 time_t age = atoi(params[0].c_str());
1116 /* This used to have a pretty craq'y loop doing the same thing,
1117 * now we just let the STL do the hard work (more efficiently)
1119 params[5] = params[5].substr(params[5].find_first_not_of('+'));
1121 const char* tempnick = params[1].c_str();
1122 log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1124 user_hash::iterator iter = clientlist.find(tempnick);
1126 if (iter != clientlist.end())
1129 log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1130 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1134 clientlist[tempnick] = new userrec();
1135 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1136 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX-1);
1137 strlcpy(clientlist[tempnick]->host, params[2].c_str(),63);
1138 strlcpy(clientlist[tempnick]->dhost, params[3].c_str(),63);
1139 clientlist[tempnick]->server = FindServerNamePtr(source.c_str());
1140 strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX);
1141 strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS);
1142 clientlist[tempnick]->registered = 7;
1143 clientlist[tempnick]->signon = age;
1145 for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
1147 clientlist[tempnick]->modes[(*v)-65] = 1;
1149 inet_aton(params[6].c_str(),&clientlist[tempnick]->ip4);
1151 WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host, inet_ntoa(clientlist[tempnick]->ip4));
1153 params[7] = ":" + params[7];
1154 DoOneToAllButSender(source,"NICK",params,source);
1156 // Increment the Source Servers User Count..
1157 TreeServer* SourceServer = FindServer(source);
1160 log(DEBUG,"Found source server of %s",clientlist[tempnick]->nick);
1161 SourceServer->AddUserCount();
1167 /* Send one or more FJOINs for a channel of users.
1168 * If the length of a single line is more than 480-NICKMAX
1169 * in length, it is split over multiple lines.
1171 void SendFJoins(TreeServer* Current, chanrec* c)
1173 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1175 std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name;
1177 size_t dlen, curlen;
1178 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1180 char* ptr = list + dlen;
1182 CUList *ulist = c->GetUsers();
1183 std::vector<userrec*> specific_halfop;
1184 std::vector<userrec*> specific_voice;
1186 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1188 int x = cflags(i->second,c);
1189 if ((x & UCMODE_HOP) && (x & UCMODE_OP))
1191 specific_halfop.push_back(i->second);
1193 if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
1195 specific_voice.push_back(i->second);
1203 else if (x & UCMODE_HOP)
1207 else if (x & UCMODE_VOICE)
1212 size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s", n, i->second->nick);
1219 if (curlen > (480-NICKMAX))
1221 this->WriteLine(list);
1222 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1226 for (unsigned int y = 0; y < specific_voice.size(); y++)
1228 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1230 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1232 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1238 this->WriteLine(list);
1239 for (unsigned int y = 0; y < specific_voice.size(); y++)
1241 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1243 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1245 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1248 this->WriteLine(":"+Srv->GetServerName()+" SYNCTS "+c->name+" "+ConvToStr(c->age));
1251 /* Send G, Q, Z and E lines */
1252 void SendXLines(TreeServer* Current)
1255 std::string n = Srv->GetServerName();
1256 const char* sn = n.c_str();
1258 /* Yes, these arent too nice looking, but they get the job done */
1259 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++)
1261 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1262 this->WriteLine(data);
1264 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++)
1266 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1267 this->WriteLine(data);
1269 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++)
1271 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1272 this->WriteLine(data);
1274 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++)
1276 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1277 this->WriteLine(data);
1279 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++)
1281 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1282 this->WriteLine(data);
1284 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++)
1286 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1287 this->WriteLine(data);
1289 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++)
1291 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1292 this->WriteLine(data);
1294 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++)
1296 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1297 this->WriteLine(data);
1301 /* Send channel modes and topics */
1302 void SendChannelModes(TreeServer* Current)
1305 std::deque<std::string> list;
1307 std::string n = Srv->GetServerName();
1308 const char* sn = n.c_str();
1309 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++, iterations++)
1311 SendFJoins(Current, c->second);
1312 snprintf(data,MAXBUF,":%s FMODE %s +%s",sn,c->second->name,chanmodes(c->second,true));
1313 this->WriteLine(data);
1314 if (*c->second->topic)
1316 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1317 this->WriteLine(data);
1319 for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1321 snprintf(data,MAXBUF,":%s FMODE %s +b %s",sn,c->second->name,b->data);
1322 this->WriteLine(data);
1324 FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1326 c->second->GetExtList(list);
1327 for (unsigned int j = 0; j < list.size(); j++)
1329 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1334 /* send all users and their oper state/modes */
1335 void SendUsers(TreeServer* Current)
1338 std::deque<std::string> list;
1340 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++)
1342 if (u->second->registered == 7)
1344 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),inet_ntoa(u->second->ip4),u->second->fullname);
1345 this->WriteLine(data);
1346 if (*u->second->oper)
1348 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1350 if (*u->second->awaymsg)
1352 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1354 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1356 u->second->GetExtList(list);
1357 for (unsigned int j = 0; j < list.size(); j++)
1359 FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1365 /* This function is called when we want to send a netburst to a local
1366 * server. There is a set order we must do this, because for example
1367 * users require their servers to exist, and channels require their
1368 * users to exist. You get the idea.
1370 void DoBurst(TreeServer* s)
1372 /* The calls here to ServerInstance-> yield the processing
1373 * back to the core so that a large burst is split into at least 6 sections
1376 std::string burst = "BURST "+ConvToStr(time(NULL));
1377 std::string endburst = "ENDBURST";
1378 // Because by the end of the netburst, it could be gone!
1379 std::string name = s->GetName();
1380 Srv->SendOpers("*** Bursting to \2"+name+"\2.");
1381 this->WriteLine(burst);
1382 /* send our version string */
1383 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1384 /* Send server tree */
1385 this->SendServers(TreeRoot,s,1);
1386 /* Send users and their oper status */
1388 /* Send everything else (channel modes, xlines etc) */
1389 this->SendChannelModes(s);
1390 this->SendXLines(s);
1391 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1392 this->WriteLine(endburst);
1393 Srv->SendOpers("*** Finished bursting to \2"+name+"\2.");
1396 /* This function is called when we receive data from a remote
1397 * server. We buffer the data in a std::string (it doesnt stay
1398 * there for long), reading using InspSocket::Read() which can
1399 * read up to 16 kilobytes in one operation.
1401 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1402 * THE SOCKET OBJECT FOR US.
1404 virtual bool OnDataReady()
1406 char* data = this->Read();
1407 /* Check that the data read is a valid pointer and it has some content */
1410 this->in_buffer.append(data);
1411 /* While there is at least one new line in the buffer,
1412 * do something useful (we hope!) with it.
1414 while (in_buffer.find("\n") != std::string::npos)
1416 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1417 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1418 if (ret.find("\r") != std::string::npos)
1419 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1420 /* Process this one, abort if it
1421 * didnt return true.
1427 memset(result,0,1024);
1429 log(DEBUG,"Original string '%s'",ret.c_str());
1430 /* ERROR + CAPAB is still allowed unencryped */
1431 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1433 int nbytes = from64tobits(out, ret.c_str(), 1024);
1434 if ((nbytes > 0) && (nbytes < 1024))
1436 log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1437 ctx_in->Decrypt(out, result, nbytes, 0);
1438 for (int t = 0; t < nbytes; t++)
1439 if (result[t] == '\7') result[t] = 0;
1444 if (!this->ProcessLine(ret))
1446 log(DEBUG,"ProcessLine says no!");
1452 /* EAGAIN returns an empty but non-NULL string, so this
1453 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1455 return (data && !*data);
1458 int WriteLine(std::string line)
1460 log(DEBUG,"OUT: %s",line.c_str());
1464 char result64[10240];
1465 if (this->keylength)
1467 // pad it to the key length
1468 int n = this->keylength - (line.length() % this->keylength);
1471 log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1472 line.append(n,'\7');
1475 unsigned int ll = line.length();
1476 ctx_out->Encrypt(line.c_str(), result, ll, 0);
1477 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1479 //int from64tobits(char *out, const char *in, int maxlen);
1481 return this->Write(line + "\r\n");
1484 /* Handle ERROR command */
1485 bool Error(std::deque<std::string> ¶ms)
1487 if (params.size() < 1)
1489 WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1490 /* we will return false to cause the socket to close. */
1494 /* Because the core won't let users or even SERVERS set +o,
1495 * we use the OPERTYPE command to do this.
1497 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1499 if (params.size() != 1)
1501 log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1504 std::string opertype = params[0];
1505 userrec* u = Srv->FindNick(prefix);
1508 u->modes[UM_OPERATOR] = 1;
1509 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1510 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1515 /* Because Andy insists that services-compatible servers must
1516 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1518 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
1520 if (params.size() < 3)
1523 userrec* u = Srv->FindNick(params[0]);
1527 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1530 std::deque<std::string> par;
1531 par.push_back(params[1]);
1532 /* This is not required as one is sent in OnUserPostNick below
1534 //DoOneToMany(u->nick,"NICK",par);
1535 Srv->ChangeUserNick(u,params[1]);
1536 u->age = atoi(params[2].c_str());
1542 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
1544 if (params.size() < 2)
1547 userrec* u = Srv->FindNick(params[0]);
1551 Srv->JoinUserToChannel(u,params[1],"");
1552 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1557 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
1559 if (params.size() < 1)
1562 std::string servermask = params[0];
1564 if (Srv->MatchText(Srv->GetServerName(),servermask))
1566 Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1567 Srv->RehashServer();
1568 ReadConfiguration(false);
1570 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1574 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
1576 if (params.size() != 2)
1579 std::string nick = params[0];
1580 userrec* u = Srv->FindNick(prefix);
1581 userrec* who = Srv->FindNick(nick);
1585 /* Prepend kill source, if we don't have one */
1586 std::string sourceserv = prefix;
1589 sourceserv = u->server;
1591 if (*(params[1].c_str()) != '[')
1593 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1595 std::string reason = params[1];
1596 params[1] = ":" + params[1];
1597 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1598 ::Write(who->fd, ":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
1599 Srv->QuitUser(who,reason);
1604 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
1606 if (params.size() < 1)
1609 if (params.size() == 1)
1611 TreeServer* ServerSource = FindServer(prefix);
1614 ServerSource->SetPingFlag();
1619 std::string forwardto = params[1];
1620 if (forwardto == Srv->GetServerName())
1623 * this is a PONG for us
1624 * if the prefix is a user, check theyre local, and if they are,
1625 * dump the PONG reply back to their fd. If its a server, do nowt.
1626 * Services might want to send these s->s, but we dont need to yet.
1628 userrec* u = Srv->FindNick(prefix);
1632 WriteServ(u->fd,"PONG %s %s",params[0].c_str(),params[1].c_str());
1637 // not for us, pass it on :)
1638 DoOneToOne(prefix,"PONG",params,forwardto);
1645 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
1647 if (params.size() < 3)
1650 TreeServer* ServerSource = FindServer(prefix);
1654 if (params[0] == "*")
1656 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
1658 else if (*(params[0].c_str()) == '#')
1660 chanrec* c = Srv->FindChannel(params[0]);
1663 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1666 else if (*(params[0].c_str()) != '#')
1668 userrec* u = Srv->FindNick(params[0]);
1671 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1676 params[2] = ":" + params[2];
1677 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1681 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
1683 if (params.size() < 1)
1686 TreeServer* ServerSource = FindServer(prefix);
1690 ServerSource->SetVersion(params[0]);
1692 params[0] = ":" + params[0];
1693 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1697 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
1699 if (params.size() < 1)
1702 userrec* u = Srv->FindNick(prefix);
1706 Srv->ChangeHost(u,params[0]);
1707 DoOneToAllButSender(prefix,"FHOST",params,u->server);
1712 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
1714 if (params.size() < 6)
1717 bool propogate = false;
1719 switch (*(params[0].c_str()))
1722 propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1723 zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
1726 propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1727 qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
1730 propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1731 eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
1734 propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1735 gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
1738 propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1741 /* Just in case... */
1742 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
1747 /* Send it on its way */
1750 if (atoi(params[4].c_str()))
1752 WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
1756 WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
1758 params[5] = ":" + params[5];
1759 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1761 if (!this->bursting)
1763 log(DEBUG,"Applying lines...");
1764 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
1769 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
1771 if (params.size() < 1)
1774 userrec* u = Srv->FindNick(prefix);
1778 Srv->ChangeGECOS(u,params[0]);
1779 params[0] = ":" + params[0];
1780 DoOneToAllButSender(prefix,"FNAME",params,u->server);
1785 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
1787 if (params.size() < 1)
1790 log(DEBUG,"In IDLE command");
1791 userrec* u = Srv->FindNick(prefix);
1795 log(DEBUG,"USER EXISTS: %s",u->nick);
1796 // an incoming request
1797 if (params.size() == 1)
1799 userrec* x = Srv->FindNick(params[0]);
1800 if ((x) && (x->fd > -1))
1802 userrec* x = Srv->FindNick(params[0]);
1803 log(DEBUG,"Got IDLE");
1804 char signon[MAXBUF];
1806 log(DEBUG,"Sending back IDLE 3");
1807 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1808 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1809 std::deque<std::string> par;
1810 par.push_back(prefix);
1811 par.push_back(signon);
1812 par.push_back(idle);
1813 // ours, we're done, pass it BACK
1814 DoOneToOne(params[0],"IDLE",par,u->server);
1818 // not ours pass it on
1819 DoOneToOne(prefix,"IDLE",params,x->server);
1822 else if (params.size() == 3)
1824 std::string who_did_the_whois = params[0];
1825 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1826 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1828 log(DEBUG,"Got final IDLE");
1829 // an incoming reply to a whois we sent out
1830 std::string nick_whoised = prefix;
1831 unsigned long signon = atoi(params[1].c_str());
1832 unsigned long idle = atoi(params[2].c_str());
1833 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1834 do_whois(who_to_send_to,u,signon,idle,nick_whoised.c_str());
1838 // not ours, pass it on
1839 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1846 bool Push(std::string prefix, std::deque<std::string> ¶ms)
1848 if (params.size() < 2)
1851 userrec* u = Srv->FindNick(params[0]);
1858 // push the raw to the user
1859 if (Srv->IsUlined(prefix))
1861 ::Write(u->fd,"%s",params[1].c_str());
1865 log(DEBUG,"PUSH from non-ulined server dropped into the bit-bucket: :%s PUSH %s :%s",prefix.c_str(),params[0].c_str(),params[1].c_str());
1870 // continue the raw onwards
1871 params[1] = ":" + params[1];
1872 DoOneToOne(prefix,"PUSH",params,u->server);
1877 bool Time(std::string prefix, std::deque<std::string> ¶ms)
1879 // :source.server TIME remote.server sendernick
1880 // :remote.server TIME source.server sendernick TS
1881 if (params.size() == 2)
1883 // someone querying our time?
1884 if (Srv->GetServerName() == params[0])
1886 userrec* u = Srv->FindNick(params[1]);
1890 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
1891 params.push_back(curtime);
1893 DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]);
1898 // not us, pass it on
1899 userrec* u = Srv->FindNick(params[1]);
1901 DoOneToOne(prefix,"TIME",params,params[0]);
1904 else if (params.size() == 3)
1906 // a response to a previous TIME
1907 userrec* u = Srv->FindNick(params[1]);
1908 if ((u) && (IS_LOCAL(u)))
1910 time_t rawtime = atol(params[2].c_str());
1911 struct tm * timeinfo;
1912 timeinfo = localtime(&rawtime);
1914 snprintf(tms,26,"%s",asctime(timeinfo));
1916 WriteServ(u->fd,"391 %s %s :%s",u->nick,prefix.c_str(),tms);
1921 DoOneToOne(prefix,"TIME",params,u->server);
1927 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
1929 if (params.size() < 1)
1932 if (params.size() == 1)
1934 std::string stufftobounce = params[0];
1935 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1940 std::string forwardto = params[1];
1941 if (forwardto == Srv->GetServerName())
1943 // this is a ping for us, send back PONG to the requesting server
1944 params[1] = params[0];
1945 params[0] = forwardto;
1946 DoOneToOne(forwardto,"PONG",params,params[1]);
1950 // not for us, pass it on :)
1951 DoOneToOne(prefix,"PING",params,forwardto);
1957 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
1959 if (params.size() < 4)
1962 std::string servername = params[0];
1963 std::string password = params[1];
1964 // hopcount is not used for a remote server, we calculate this ourselves
1965 std::string description = params[3];
1966 TreeServer* ParentOfThis = FindServer(prefix);
1970 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1973 TreeServer* CheckDupe = FindServer(servername);
1976 this->WriteLine("ERROR :Server "+servername+" already exists!");
1977 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists");
1980 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1981 ParentOfThis->AddChild(Node);
1982 params[3] = ":" + params[3];
1983 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1984 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1988 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
1990 if (params.size() < 4)
1993 irc::string servername = params[0].c_str();
1994 std::string sname = params[0];
1995 std::string password = params[1];
1996 int hops = atoi(params[2].c_str());
2000 this->WriteLine("ERROR :Server too far away for authentication");
2001 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2004 std::string description = params[3];
2005 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2007 if ((x->Name == servername) && (x->RecvPass == password))
2009 TreeServer* CheckDupe = FindServer(sname);
2012 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2013 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2016 // Begin the sync here. this kickstarts the
2017 // other side, waiting in WAIT_AUTH_2 state,
2018 // into starting their burst, as it shows
2019 // that we're happy.
2020 this->LinkState = CONNECTED;
2021 // we should add the details of this server now
2022 // to the servers tree, as a child of the root
2024 TreeServer* Node = new TreeServer(sname,description,TreeRoot,this);
2025 TreeRoot->AddChild(Node);
2026 params[3] = ":" + params[3];
2027 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2028 this->bursting = true;
2029 this->DoBurst(Node);
2033 this->WriteLine("ERROR :Invalid credentials");
2034 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2038 bool Inbound_Server(std::deque<std::string> ¶ms)
2040 if (params.size() < 4)
2043 irc::string servername = params[0].c_str();
2044 std::string sname = params[0];
2045 std::string password = params[1];
2046 int hops = atoi(params[2].c_str());
2050 this->WriteLine("ERROR :Server too far away for authentication");
2051 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2054 std::string description = params[3];
2055 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2057 if ((x->Name == servername) && (x->RecvPass == password))
2059 TreeServer* CheckDupe = FindServer(sname);
2062 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2063 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2066 /* If the config says this link is encrypted, but the remote side
2067 * hasnt bothered to send the AES command before SERVER, then we
2068 * boot them off as we MUST have this connection encrypted.
2070 if ((x->EncryptionKey != "") && (!this->ctx_in))
2072 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2073 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2076 Srv->SendOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2077 this->InboundServerName = sname;
2078 this->InboundDescription = description;
2079 // this is good. Send our details: Our server name and description and hopcount of 0,
2080 // along with the sendpass from this block.
2081 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
2082 // move to the next state, we are now waiting for THEM.
2083 this->LinkState = WAIT_AUTH_2;
2087 this->WriteLine("ERROR :Invalid credentials");
2088 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2092 void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
2094 // we don't do anything with a line > 2048
2095 if (line.length() > 2048)
2097 log(DEBUG,"Line too long!");
2100 if (!strchr(line.c_str(),' '))
2105 std::stringstream s(line);
2132 if ((*param == ':') && (count == 1) && (item > 0))
2161 bool ProcessLine(std::string line)
2163 std::deque<std::string> params;
2164 irc::string command;
2170 line = line.substr(0, line.find_first_of("\r\n"));
2172 log(DEBUG,"IN: %s", line.c_str());
2174 this->Split(line.c_str(),true,params);
2176 if ((params[0][0] == ':') && (params.size() > 1))
2178 prefix = params[0].substr(1);
2182 command = params[0].c_str();
2185 if ((!this->ctx_in) && (command == "AES"))
2187 std::string sserv = params[0];
2188 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2190 if ((x->EncryptionKey != "") && (x->Name == sserv))
2192 this->InitAES(x->EncryptionKey,sserv);
2198 else if ((this->ctx_in) && (command == "AES"))
2200 WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2203 switch (this->LinkState)
2208 // Waiting for SERVER command from remote server. Server initiating
2209 // the connection sends the first SERVER command, listening server
2210 // replies with theirs if its happy, then if the initiator is happy,
2211 // it starts to send its net sync, which starts the merge, otherwise
2212 // it sends an ERROR.
2213 if (command == "PASS")
2215 /* Silently ignored */
2217 else if (command == "SERVER")
2219 return this->Inbound_Server(params);
2221 else if (command == "ERROR")
2223 return this->Error(params);
2225 else if (command == "USER")
2227 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2230 else if (command == "CAPAB")
2232 return this->Capab(params);
2234 else if ((command == "U") || (command == "S"))
2236 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2241 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2246 // Waiting for start of other side's netmerge to say they liked our
2248 if (command == "SERVER")
2250 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2254 else if ((command == "U") || (command == "S"))
2256 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2259 else if (command == "BURST")
2263 /* If a time stamp is provided, try and check syncronization */
2264 time_t THEM = atoi(params[0].c_str());
2265 long delta = THEM-time(NULL);
2266 if ((delta < -600) || (delta > 600))
2268 WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2269 this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2272 else if ((delta < -60) || (delta > 60))
2274 WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2277 this->LinkState = CONNECTED;
2278 Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
2279 TreeRoot->AddChild(Node);
2281 params.push_back(InboundServerName);
2282 params.push_back("*");
2283 params.push_back("1");
2284 params.push_back(":"+InboundDescription);
2285 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2286 this->bursting = true;
2287 this->DoBurst(Node);
2289 else if (command == "ERROR")
2291 return this->Error(params);
2293 else if (command == "CAPAB")
2295 return this->Capab(params);
2300 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2304 if (command == "SERVER")
2306 // another server we connected to, which was in WAIT_AUTH_1 state,
2307 // has just sent us their credentials. If we get this far, theyre
2308 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2309 // if we're happy with this, we should send our netburst which
2310 // kickstarts the merge.
2311 return this->Outbound_Reply_Server(params);
2313 else if (command == "ERROR")
2315 return this->Error(params);
2319 // This is the 'authenticated' state, when all passwords
2320 // have been exchanged and anything past this point is taken
2325 std::string direction = prefix;
2326 userrec* t = Srv->FindNick(prefix);
2329 direction = t->server;
2331 TreeServer* route_back_again = BestRouteTo(direction);
2332 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2334 if (route_back_again)
2335 log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2340 * When there is activity on the socket, reset the ping counter so
2341 * that we're not wasting bandwidth pinging an active server.
2343 route_back_again->SetNextPingTime(time(NULL) + 120);
2344 route_back_again->SetPingFlag();
2347 if (command == "SVSMODE")
2349 /* Services expects us to implement
2350 * SVSMODE. In inspircd its the same as
2355 std::string target = "";
2356 /* Yes, know, this is a mess. Its reasonably fast though as we're
2357 * working with std::string here.
2359 if ((command == "NICK") && (params.size() > 1))
2361 return this->IntroduceClient(prefix,params);
2363 else if (command == "FJOIN")
2365 return this->ForceJoin(prefix,params);
2367 else if (command == "SYNCTS")
2369 return this->SyncChannelTS(prefix,params);
2371 else if (command == "SERVER")
2373 return this->RemoteServer(prefix,params);
2375 else if (command == "ERROR")
2377 return this->Error(params);
2379 else if (command == "OPERTYPE")
2381 return this->OperType(prefix,params);
2383 else if (command == "FMODE")
2385 return this->ForceMode(prefix,params);
2387 else if (command == "KILL")
2389 return this->RemoteKill(prefix,params);
2391 else if (command == "FTOPIC")
2393 return this->ForceTopic(prefix,params);
2395 else if (command == "REHASH")
2397 return this->RemoteRehash(prefix,params);
2399 else if (command == "METADATA")
2401 return this->MetaData(prefix,params);
2403 else if (command == "PING")
2406 * We just got a ping from a server that's bursting.
2407 * This can't be right, so set them to not bursting, and
2408 * apply their lines.
2412 this->bursting = false;
2413 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2417 prefix = this->GetName();
2419 return this->LocalPing(prefix,params);
2421 else if (command == "PONG")
2424 * We just got a pong from a server that's bursting.
2425 * This can't be right, so set them to not bursting, and
2426 * apply their lines.
2430 this->bursting = false;
2431 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2435 prefix = this->GetName();
2437 return this->LocalPong(prefix,params);
2439 else if (command == "VERSION")
2441 return this->ServerVersion(prefix,params);
2443 else if (command == "FHOST")
2445 return this->ChangeHost(prefix,params);
2447 else if (command == "FNAME")
2449 return this->ChangeName(prefix,params);
2451 else if (command == "ADDLINE")
2453 return this->AddLine(prefix,params);
2455 else if (command == "SVSNICK")
2459 prefix = this->GetName();
2461 return this->ForceNick(prefix,params);
2463 else if (command == "IDLE")
2465 return this->Whois(prefix,params);
2467 else if (command == "PUSH")
2469 return this->Push(prefix,params);
2471 else if (command == "TIME")
2473 return this->Time(prefix,params);
2475 else if ((command == "KICK") && (IsServer(prefix)))
2477 std::string sourceserv = this->myhost;
2478 if (params.size() == 3)
2480 userrec* user = Srv->FindNick(params[1]);
2481 chanrec* chan = Srv->FindChannel(params[0]);
2484 server_kick_channel(user,chan,(char*)params[2].c_str(),false);
2487 if (this->InboundServerName != "")
2489 sourceserv = this->InboundServerName;
2491 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2493 else if (command == "SVSJOIN")
2497 prefix = this->GetName();
2499 return this->ServiceJoin(prefix,params);
2501 else if (command == "SQUIT")
2503 if (params.size() == 2)
2505 this->Squit(FindServer(params[0]),params[1]);
2509 else if (command == "ENDBURST")
2511 this->bursting = false;
2512 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2513 std::string sourceserv = this->myhost;
2514 if (this->InboundServerName != "")
2516 sourceserv = this->InboundServerName;
2518 WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2523 // not a special inter-server command.
2524 // Emulate the actual user doing the command,
2525 // this saves us having a huge ugly parser.
2526 userrec* who = Srv->FindNick(prefix);
2527 std::string sourceserv = this->myhost;
2528 if (this->InboundServerName != "")
2530 sourceserv = this->InboundServerName;
2534 if ((command == "NICK") && (params.size() > 0))
2536 /* On nick messages, check that the nick doesnt
2537 * already exist here. If it does, kill their copy,
2540 userrec* x = Srv->FindNick(params[0]);
2541 if ((x) && (x != who))
2543 std::deque<std::string> p;
2544 p.push_back(params[0]);
2545 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2546 DoOneToMany(Srv->GetServerName(),"KILL",p);
2548 p.push_back(prefix);
2549 p.push_back("Nickname collision");
2550 DoOneToMany(Srv->GetServerName(),"KILL",p);
2551 Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2552 userrec* y = Srv->FindNick(prefix);
2555 Srv->QuitUser(y,"Nickname collision");
2557 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2561 target = who->server;
2562 char* strparams[127];
2563 for (unsigned int q = 0; q < params.size(); q++)
2565 strparams[q] = (char*)params[q].c_str();
2567 if (!Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2569 this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2575 // its not a user. Its either a server, or somethings screwed up.
2576 if (IsServer(prefix))
2578 target = Srv->GetServerName();
2582 log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2586 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2595 virtual std::string GetName()
2597 std::string sourceserv = this->myhost;
2598 if (this->InboundServerName != "")
2600 sourceserv = this->InboundServerName;
2605 virtual void OnTimeout()
2607 if (this->LinkState == CONNECTING)
2609 Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2613 virtual void OnClose()
2615 // Connection closed.
2616 // If the connection is fully up (state CONNECTED)
2617 // then propogate a netsplit to all peers.
2618 std::string quitserver = this->myhost;
2619 if (this->InboundServerName != "")
2621 quitserver = this->InboundServerName;
2623 TreeServer* s = FindServer(quitserver);
2626 Squit(s,"Remote host closed the connection");
2628 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2631 virtual int OnIncomingConnection(int newsock, char* ip)
2633 /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
2634 * or discovering if this port is the server port, we don't allow connections from any
2635 * IPs for which we don't have a link block.
2638 char resolved_host[MAXBUF];
2639 vector<Link>::iterator i;
2640 for (i = LinkBlocks.begin(); i != LinkBlocks.end(); i++)
2642 if (i->IPAddr == ip)
2647 /* XXX: Fixme: blocks for a very short amount of time,
2648 * we should cache these on rehash/startup
2650 if (CleanAndResolve(resolved_host,i->IPAddr.c_str(),true))
2652 if (std::string(resolved_host) == ip)
2661 WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
2665 TreeSocket* s = new TreeSocket(newsock, ip);
2671 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2673 for (unsigned int c = 0; c < list.size(); c++)
2675 if (list[c] == server)
2680 list.push_back(server);
2683 // returns a list of DIRECT servernames for a specific channel
2684 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2686 CUList *ulist = c->GetUsers();
2687 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
2689 if (i->second->fd < 0)
2691 TreeServer* best = BestRouteTo(i->second->server);
2693 AddThisServer(best,list);
2699 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
2701 TreeServer* omitroute = BestRouteTo(omit);
2702 if ((command == "NOTICE") || (command == "PRIVMSG"))
2704 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2707 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
2709 params[0] = params[0].substr(1, params[0].length()-1);
2711 if (*(params[0].c_str()) != '#')
2713 // special routing for private messages/notices
2714 userrec* d = Srv->FindNick(params[0]);
2717 std::deque<std::string> par;
2718 par.push_back(params[0]);
2719 par.push_back(":"+params[1]);
2720 DoOneToOne(prefix,command.c_str(),par,d->server);
2726 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2727 chanrec* c = Srv->FindChannel(params[0]);
2730 std::deque<TreeServer*> list;
2731 GetListOfServersForChannel(c,list);
2732 log(DEBUG,"Got a list of %d servers",list.size());
2733 unsigned int lsize = list.size();
2734 for (unsigned int i = 0; i < lsize; i++)
2736 TreeSocket* Sock = list[i]->GetSocket();
2737 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2739 log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2740 Sock->WriteLine(data);
2748 unsigned int items = TreeRoot->ChildCount();
2749 for (unsigned int x = 0; x < items; x++)
2751 TreeServer* Route = TreeRoot->GetChild(x);
2752 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2754 TreeSocket* Sock = Route->GetSocket();
2755 Sock->WriteLine(data);
2761 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
2763 TreeServer* omitroute = BestRouteTo(omit);
2764 std::string FullLine = ":" + prefix + " " + command;
2765 unsigned int words = params.size();
2766 for (unsigned int x = 0; x < words; x++)
2768 FullLine = FullLine + " " + params[x];
2770 unsigned int items = TreeRoot->ChildCount();
2771 for (unsigned int x = 0; x < items; x++)
2773 TreeServer* Route = TreeRoot->GetChild(x);
2774 // Send the line IF:
2775 // The route has a socket (its a direct connection)
2776 // The route isnt the one to be omitted
2777 // The route isnt the path to the one to be omitted
2778 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2780 TreeSocket* Sock = Route->GetSocket();
2781 Sock->WriteLine(FullLine);
2787 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
2789 std::string FullLine = ":" + prefix + " " + command;
2790 unsigned int words = params.size();
2791 for (unsigned int x = 0; x < words; x++)
2793 FullLine = FullLine + " " + params[x];
2795 unsigned int items = TreeRoot->ChildCount();
2796 for (unsigned int x = 0; x < items; x++)
2798 TreeServer* Route = TreeRoot->GetChild(x);
2799 if (Route->GetSocket())
2801 TreeSocket* Sock = Route->GetSocket();
2802 Sock->WriteLine(FullLine);
2808 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
2810 TreeServer* Route = BestRouteTo(target);
2813 std::string FullLine = ":" + prefix + " " + command;
2814 unsigned int words = params.size();
2815 for (unsigned int x = 0; x < words; x++)
2817 FullLine = FullLine + " " + params[x];
2819 if (Route->GetSocket())
2821 TreeSocket* Sock = Route->GetSocket();
2822 Sock->WriteLine(FullLine);
2832 std::vector<TreeSocket*> Bindings;
2834 void ReadConfiguration(bool rebind)
2836 Conf = new ConfigReader;
2839 for (int j =0; j < Conf->Enumerate("bind"); j++)
2841 std::string Type = Conf->ReadValue("bind","type",j);
2842 std::string IP = Conf->ReadValue("bind","address",j);
2843 long Port = Conf->ReadInteger("bind","port",j,true);
2844 if (Type == "servers")
2850 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2851 if (listener->GetState() == I_LISTENING)
2853 Srv->AddSocket(listener);
2854 Bindings.push_back(listener);
2858 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2865 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
2866 HideULines = Conf->ReadFlag("options","hideulines",0);
2868 for (int j =0; j < Conf->Enumerate("link"); j++)
2871 L.Name = (Conf->ReadValue("link","name",j)).c_str();
2872 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2873 L.Port = Conf->ReadInteger("link","port",j,true);
2874 L.SendPass = Conf->ReadValue("link","sendpass",j);
2875 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2876 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2877 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
2878 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
2879 L.NextConnectTime = time(NULL) + L.AutoConnect;
2880 /* Bugfix by brain, do not allow people to enter bad configurations */
2881 if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2883 LinkBlocks.push_back(L);
2884 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2890 log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
2892 else if (L.RecvPass == "")
2894 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
2896 else if (L.SendPass == "")
2898 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
2900 else if (L.Name == "")
2902 log(DEFAULT,"Invalid configuration, link tag without a name!");
2906 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
2914 class ModuleSpanningTree : public Module
2916 std::vector<TreeSocket*> Bindings;
2919 unsigned int max_local;
2920 unsigned int max_global;
2921 cmd_rconnect* command_rconnect;
2925 ModuleSpanningTree(Server* Me)
2926 : Module::Module(Me), max_local(0), max_global(0)
2931 // Create the root of the tree
2932 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2934 ReadConfiguration(true);
2936 command_rconnect = new cmd_rconnect(this);
2937 Srv->AddCommand(command_rconnect);
2940 void ShowLinks(TreeServer* Current, userrec* user, int hops)
2942 std::string Parent = TreeRoot->GetName();
2943 if (Current->GetParent())
2945 Parent = Current->GetParent()->GetName();
2947 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2949 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2953 ShowLinks(Current->GetChild(q),user,hops+1);
2958 ShowLinks(Current->GetChild(q),user,hops+1);
2961 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
2962 if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper))
2964 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
2967 int CountLocalServs()
2969 return TreeRoot->ChildCount();
2974 return serverlist.size();
2977 void HandleLinks(char** parameters, int pcnt, userrec* user)
2979 ShowLinks(TreeRoot,user,0);
2980 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2984 void HandleLusers(char** parameters, int pcnt, userrec* user)
2986 unsigned int n_users = usercnt();
2988 /* Only update these when someone wants to see them, more efficient */
2989 if ((unsigned int)local_count() > max_local)
2990 max_local = local_count();
2991 if (n_users > max_global)
2992 max_global = n_users;
2994 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-usercount_invisible(),usercount_invisible(),this->CountServs());
2995 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2996 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2997 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2998 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2999 WriteServ(user->fd,"265 %s :Current Local Users: %d Max: %d",user->nick,local_count(),max_local);
3000 WriteServ(user->fd,"266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
3004 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3006 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3010 for (int t = 0; t < depth; t++)
3012 matrix[line][t] = ' ';
3015 // For Aligning, we need to work out exactly how deep this thing is, and produce
3016 // a 'Spacer' String to compensate.
3019 memset(spacer,' ',40);
3020 if ((40 - Current->GetName().length() - depth) > 1) {
3021 spacer[40 - Current->GetName().length() - depth] = '\0';
3030 if (clientlist.size() == 0) {
3031 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3036 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
3038 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3039 totusers += Current->GetUserCount();
3041 strlcpy(&matrix[line][depth],text,80);
3043 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3045 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
3049 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3054 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3060 // Ok, prepare to be confused.
3061 // After much mulling over how to approach this, it struck me that
3062 // the 'usual' way of doing a /MAP isnt the best way. Instead of
3063 // keeping track of a ton of ascii characters, and line by line
3064 // under recursion working out where to place them using multiplications
3065 // and divisons, we instead render the map onto a backplane of characters
3066 // (a character matrix), then draw the branches as a series of "L" shapes
3067 // from the nodes. This is not only friendlier on CPU it uses less stack.
3069 void HandleMap(char** parameters, int pcnt, userrec* user)
3071 // This array represents a virtual screen which we will
3072 // "scratch" draw to, as the console device of an irc
3073 // client does not provide for a proper terminal.
3075 float totservers = 0;
3076 char matrix[128][80];
3077 for (unsigned int t = 0; t < 128; t++)
3079 matrix[t][0] = '\0';
3082 // The only recursive bit is called here.
3083 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3084 // Process each line one by one. The algorithm has a limit of
3085 // 128 servers (which is far more than a spanning tree should have
3086 // anyway, so we're ok). This limit can be raised simply by making
3087 // the character matrix deeper, 128 rows taking 10k of memory.
3088 for (int l = 1; l < line; l++)
3090 // scan across the line looking for the start of the
3091 // servername (the recursive part of the algorithm has placed
3092 // the servers at indented positions depending on what they
3094 int first_nonspace = 0;
3095 while (matrix[l][first_nonspace] == ' ')
3100 // Draw the `- (corner) section: this may be overwritten by
3101 // another L shape passing along the same vertical pane, becoming
3102 // a |- (branch) section instead.
3103 matrix[l][first_nonspace] = '-';
3104 matrix[l][first_nonspace-1] = '`';
3106 // Draw upwards until we hit the parent server, causing possibly
3107 // other corners (`-) to become branches (|-)
3108 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3110 matrix[l2][first_nonspace-1] = '|';
3114 // dump the whole lot to the user. This is the easy bit, honest.
3115 for (int t = 0; t < line; t++)
3117 WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
3119 float avg_users = totusers / totservers;
3120 WriteServ(user->fd,"270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3121 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
3125 int HandleSquit(char** parameters, int pcnt, userrec* user)
3127 TreeServer* s = FindServerMask(parameters[0]);
3132 WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3135 TreeSocket* sock = s->GetSocket();
3138 log(DEBUG,"Splitting server %s",s->GetName().c_str());
3139 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3140 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3141 Srv->RemoveSocket(sock);
3145 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3150 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3155 int HandleTime(char** parameters, int pcnt, userrec* user)
3157 if ((user->fd > -1) && (pcnt))
3159 TreeServer* found = FindServerMask(parameters[0]);
3162 // we dont' override for local server
3163 if (found == TreeRoot)
3166 std::deque<std::string> params;
3167 params.push_back(found->GetName());
3168 params.push_back(user->nick);
3169 DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName());
3173 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3179 int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
3181 if ((user->fd > -1) && (pcnt > 1))
3183 userrec* remote = Srv->FindNick(parameters[1]);
3184 if ((remote) && (remote->fd < 0))
3186 std::deque<std::string> params;
3187 params.push_back(parameters[1]);
3188 DoOneToOne(user->nick,"IDLE",params,remote->server);
3193 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
3194 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3201 void DoPingChecks(time_t curtime)
3203 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3205 TreeServer* serv = TreeRoot->GetChild(j);
3206 TreeSocket* sock = serv->GetSocket();
3209 if (curtime >= serv->NextPingTime())
3211 if (serv->AnsweredLastPing())
3213 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
3214 serv->SetNextPingTime(curtime + 120);
3218 // they didnt answer, boot them
3219 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3220 sock->Squit(serv,"Ping timeout");
3221 Srv->RemoveSocket(sock);
3229 void AutoConnectServers(time_t curtime)
3231 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3233 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3235 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3236 x->NextConnectTime = curtime + x->AutoConnect;
3237 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3240 // an autoconnected server is not connected. Check if its time to connect it
3241 WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3242 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str());
3243 if (newsocket->GetFd() > -1)
3245 Srv->AddSocket(newsocket);
3249 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3257 int HandleVersion(char** parameters, int pcnt, userrec* user)
3259 // we've already checked if pcnt > 0, so this is safe
3260 TreeServer* found = FindServerMask(parameters[0]);
3263 std::string Version = found->GetVersion();
3264 WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
3265 if (found == TreeRoot)
3267 std::stringstream out(Config->data005);
3268 std::string token = "";
3269 std::string line5 = "";
3270 int token_counter = 0;
3275 line5 = line5 + token + " ";
3278 if ((token_counter >= 13) || (out.eof() == true))
3280 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
3289 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3294 int HandleConnect(char** parameters, int pcnt, userrec* user)
3296 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3298 if (Srv->MatchText(x->Name.c_str(),parameters[0]))
3300 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3303 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3304 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str());
3305 if (newsocket->GetFd() > -1)
3307 Srv->AddSocket(newsocket);
3311 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002: %s.",user->nick,x->Name.c_str(),strerror(errno));
3318 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3323 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3327 virtual int OnStats(char statschar, userrec* user)
3329 if (statschar == 'c')
3331 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3333 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
3334 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
3336 WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
3337 WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
3343 virtual int OnPreCommand(const std::string &command, char **parameters, int pcnt, userrec *user, bool validated)
3345 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3349 if (command == "CONNECT")
3351 return this->HandleConnect(parameters,pcnt,user);
3353 else if (command == "SQUIT")
3355 return this->HandleSquit(parameters,pcnt,user);
3357 else if (command == "MAP")
3359 this->HandleMap(parameters,pcnt,user);
3362 else if ((command == "TIME") && (pcnt > 0))
3364 return this->HandleTime(parameters,pcnt,user);
3366 else if (command == "LUSERS")
3368 this->HandleLusers(parameters,pcnt,user);
3371 else if (command == "LINKS")
3373 this->HandleLinks(parameters,pcnt,user);
3376 else if (command == "WHOIS")
3381 return this->HandleRemoteWhois(parameters,pcnt,user);
3384 else if ((command == "VERSION") && (pcnt > 0))
3386 this->HandleVersion(parameters,pcnt,user);
3389 else if (Srv->IsValidModuleCommand(command, pcnt, user))
3391 // this bit of code cleverly routes all module commands
3392 // to all remote severs *automatically* so that modules
3393 // can just handle commands locally, without having
3394 // to have any special provision in place for remote
3395 // commands and linking protocols.
3396 std::deque<std::string> params;
3398 for (int j = 0; j < pcnt; j++)
3400 if (strchr(parameters[j],' '))
3402 params.push_back(":" + std::string(parameters[j]));
3406 params.push_back(std::string(parameters[j]));
3409 log(DEBUG,"Globally route '%s'",command.c_str());
3410 DoOneToMany(user->nick,command,params);
3415 virtual void OnGetServerDescription(const std::string &servername,std::string &description)
3417 TreeServer* s = FindServer(servername);
3420 description = s->GetDesc();
3424 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3426 if (source->fd > -1)
3428 std::deque<std::string> params;
3429 params.push_back(dest->nick);
3430 params.push_back(channel->name);
3431 DoOneToMany(source->nick,"INVITE",params);
3435 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
3437 std::deque<std::string> params;
3438 params.push_back(chan->name);
3439 params.push_back(":"+topic);
3440 DoOneToMany(user->nick,"TOPIC",params);
3443 virtual void OnWallops(userrec* user, const std::string &text)
3447 std::deque<std::string> params;
3448 params.push_back(":"+text);
3449 DoOneToMany(user->nick,"WALLOPS",params);
3453 virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
3455 if (target_type == TYPE_USER)
3457 userrec* d = (userrec*)dest;
3458 if ((d->fd < 0) && (user->fd > -1))
3460 std::deque<std::string> params;
3462 params.push_back(d->nick);
3463 params.push_back(":"+text);
3464 DoOneToOne(user->nick,"NOTICE",params,d->server);
3471 chanrec *c = (chanrec*)dest;
3472 std::string cname = c->name;
3474 cname = status + cname;
3475 std::deque<TreeServer*> list;
3476 GetListOfServersForChannel(c,list);
3477 unsigned int ucount = list.size();
3478 for (unsigned int i = 0; i < ucount; i++)
3480 TreeSocket* Sock = list[i]->GetSocket();
3482 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
3488 virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
3490 if (target_type == TYPE_USER)
3492 // route private messages which are targetted at clients only to the server
3493 // which needs to receive them
3494 userrec* d = (userrec*)dest;
3495 if ((d->fd < 0) && (user->fd > -1))
3497 std::deque<std::string> params;
3499 params.push_back(d->nick);
3500 params.push_back(":"+text);
3501 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
3508 chanrec *c = (chanrec*)dest;
3509 std::string cname = c->name;
3511 cname = status + cname;
3512 std::deque<TreeServer*> list;
3513 GetListOfServersForChannel(c,list);
3514 unsigned int ucount = list.size();
3515 for (unsigned int i = 0; i < ucount; i++)
3517 TreeSocket* Sock = list[i]->GetSocket();
3519 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
3525 virtual void OnBackgroundTimer(time_t curtime)
3527 AutoConnectServers(curtime);
3528 DoPingChecks(curtime);
3531 virtual void OnUserJoin(userrec* user, chanrec* channel)
3533 // Only do this for local users
3536 std::deque<std::string> params;
3538 params.push_back(channel->name);
3540 if (channel->GetUserCounter() > 1)
3542 // not the first in the channel
3543 DoOneToMany(user->nick,"JOIN",params);
3547 // first in the channel, set up their permissions
3548 // and the channel TS with FJOIN.
3550 snprintf(ts,24,"%lu",(unsigned long)channel->age);
3552 params.push_back(channel->name);
3553 params.push_back(ts);
3554 params.push_back("@"+std::string(user->nick));
3555 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
3560 virtual void OnChangeHost(userrec* user, const std::string &newhost)
3562 // only occurs for local clients
3563 if (user->registered != 7)
3565 std::deque<std::string> params;
3566 params.push_back(newhost);
3567 DoOneToMany(user->nick,"FHOST",params);
3570 virtual void OnChangeName(userrec* user, const std::string &gecos)
3572 // only occurs for local clients
3573 if (user->registered != 7)
3575 std::deque<std::string> params;
3576 params.push_back(gecos);
3577 DoOneToMany(user->nick,"FNAME",params);
3580 virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
3584 std::deque<std::string> params;
3585 params.push_back(channel->name);
3586 if (partmessage != "")
3587 params.push_back(":"+partmessage);
3588 DoOneToMany(user->nick,"PART",params);
3592 virtual void OnUserConnect(userrec* user)
3594 char agestr[MAXBUF];
3597 std::deque<std::string> params;
3598 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
3599 params.push_back(agestr);
3600 params.push_back(user->nick);
3601 params.push_back(user->host);
3602 params.push_back(user->dhost);
3603 params.push_back(user->ident);
3604 params.push_back("+"+std::string(user->FormatModes()));
3605 params.push_back((char*)inet_ntoa(user->ip4));
3606 params.push_back(":"+std::string(user->fullname));
3607 DoOneToMany(Srv->GetServerName(),"NICK",params);
3609 // User is Local, change needs to be reflected!
3610 TreeServer* SourceServer = FindServer(user->server);
3613 SourceServer->AddUserCount();
3619 virtual void OnUserQuit(userrec* user, const std::string &reason)
3621 if ((user->fd > -1) && (user->registered == 7))
3623 std::deque<std::string> params;
3624 params.push_back(":"+reason);
3625 DoOneToMany(user->nick,"QUIT",params);
3627 // Regardless, We need to modify the user Counts..
3628 TreeServer* SourceServer = FindServer(user->server);
3631 SourceServer->DelUserCount();
3636 virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
3640 std::deque<std::string> params;
3641 params.push_back(user->nick);
3642 DoOneToMany(oldnick,"NICK",params);
3646 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
3648 if ((source) && (source->fd > -1))
3650 std::deque<std::string> params;
3651 params.push_back(chan->name);
3652 params.push_back(user->nick);
3653 params.push_back(":"+reason);
3654 DoOneToMany(source->nick,"KICK",params);
3658 std::deque<std::string> params;
3659 params.push_back(chan->name);
3660 params.push_back(user->nick);
3661 params.push_back(":"+reason);
3662 DoOneToMany(Srv->GetServerName(),"KICK",params);
3666 virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
3668 std::deque<std::string> params;
3669 params.push_back(dest->nick);
3670 params.push_back(":"+reason);
3671 DoOneToMany(source->nick,"KILL",params);
3674 virtual void OnRehash(const std::string ¶meter)
3676 if (parameter != "")
3678 std::deque<std::string> params;
3679 params.push_back(parameter);
3680 DoOneToMany(Srv->GetServerName(),"REHASH",params);
3682 if (Srv->MatchText(Srv->GetServerName(),parameter))
3684 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
3685 Srv->RehashServer();
3688 ReadConfiguration(false);
3691 // note: the protocol does not allow direct umode +o except
3692 // via NICK with 8 params. sending OPERTYPE infers +o modechange
3694 virtual void OnOper(userrec* user, const std::string &opertype)
3698 std::deque<std::string> params;
3699 params.push_back(opertype);
3700 DoOneToMany(user->nick,"OPERTYPE",params);
3704 void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
3706 if (source->fd > -1)
3709 snprintf(type,8,"%cLINE",linetype);
3710 std::string stype = type;
3713 char sduration[MAXBUF];
3714 snprintf(sduration,MAXBUF,"%ld",duration);
3715 std::deque<std::string> params;
3716 params.push_back(host);
3717 params.push_back(sduration);
3718 params.push_back(":"+reason);
3719 DoOneToMany(source->nick,stype,params);
3723 std::deque<std::string> params;
3724 params.push_back(host);
3725 DoOneToMany(source->nick,stype,params);
3730 virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
3732 OnLine(source,hostmask,true,'G',duration,reason);
3735 virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
3737 OnLine(source,ipmask,true,'Z',duration,reason);
3740 virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
3742 OnLine(source,nickmask,true,'Q',duration,reason);
3745 virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
3747 OnLine(source,hostmask,true,'E',duration,reason);
3750 virtual void OnDelGLine(userrec* source, const std::string &hostmask)
3752 OnLine(source,hostmask,false,'G',0,"");
3755 virtual void OnDelZLine(userrec* source, const std::string &ipmask)
3757 OnLine(source,ipmask,false,'Z',0,"");
3760 virtual void OnDelQLine(userrec* source, const std::string &nickmask)
3762 OnLine(source,nickmask,false,'Q',0,"");
3765 virtual void OnDelELine(userrec* source, const std::string &hostmask)
3767 OnLine(source,hostmask,false,'E',0,"");
3770 virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
3772 if ((user->fd > -1) && (user->registered == 7))
3774 if (target_type == TYPE_USER)
3776 userrec* u = (userrec*)dest;
3777 std::deque<std::string> params;
3778 params.push_back(u->nick);
3779 params.push_back(text);
3780 DoOneToMany(user->nick,"MODE",params);
3784 chanrec* c = (chanrec*)dest;
3785 std::deque<std::string> params;
3786 params.push_back(c->name);
3787 params.push_back(text);
3788 DoOneToMany(user->nick,"MODE",params);
3793 virtual void OnSetAway(userrec* user)
3797 std::deque<std::string> params;
3798 params.push_back(":"+std::string(user->awaymsg));
3799 DoOneToMany(user->nick,"AWAY",params);
3803 virtual void OnCancelAway(userrec* user)
3807 std::deque<std::string> params;
3809 DoOneToMany(user->nick,"AWAY",params);
3813 virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
3815 TreeSocket* s = (TreeSocket*)opaque;
3818 if (target_type == TYPE_USER)
3820 userrec* u = (userrec*)target;
3821 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3825 chanrec* c = (chanrec*)target;
3826 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3831 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
3833 TreeSocket* s = (TreeSocket*)opaque;
3836 if (target_type == TYPE_USER)
3838 userrec* u = (userrec*)target;
3839 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3841 else if (target_type == TYPE_OTHER)
3843 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
3845 else if (target_type == TYPE_CHANNEL)
3847 chanrec* c = (chanrec*)target;
3848 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3853 virtual void OnEvent(Event* event)
3855 if (event->GetEventID() == "send_metadata")
3857 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
3858 if (params->size() < 3)
3860 (*params)[2] = ":" + (*params)[2];
3861 DoOneToMany(Srv->GetServerName(),"METADATA",*params);
3863 else if (event->GetEventID() == "send_mode")
3865 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
3866 if (params->size() < 2)
3868 DoOneToMany(Srv->GetServerName(),"FMODE",*params);
3872 virtual ~ModuleSpanningTree()
3876 virtual Version GetVersion()
3878 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3881 void Implements(char* List)
3883 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3884 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3885 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3886 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3887 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3888 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3889 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
3892 /* It is IMPORTANT that m_spanningtree is the last module in the chain
3893 * so that any activity it sees is FINAL, e.g. we arent going to send out
3894 * a NICK message before m_cloaking has finished putting the +x on the user,
3896 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
3897 * the module call queue.
3899 Priority Prioritize()
3901 return PRIORITY_LAST;
3906 class ModuleSpanningTreeFactory : public ModuleFactory
3909 ModuleSpanningTreeFactory()
3913 ~ModuleSpanningTreeFactory()
3917 virtual Module * CreateModule(Server* Me)
3919 TreeProtocolModule = new ModuleSpanningTree(Me);
3920 return TreeProtocolModule;
3926 extern "C" void * init_module( void )
3928 return new ModuleSpanningTreeFactory;