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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #ifdef GCC3
27 #include <ext/hash_map>
28 #else
29 #include <hash_map>
30 #endif
31 #include "users.h"
32 #include "channels.h"
33 #include "modules.h"
34 #include "commands.h"
35 #include "socket.h"
36 #include "helperfuncs.h"
37 #include "inspircd.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "message.h"
41 #include "xline.h"
42 #include "typedefs.h"
43 #include "cull_list.h"
44 #include "aes.h"
45
46 #ifdef GCC3
47 #define nspace __gnu_cxx
48 #else
49 #define nspace std
50 #endif
51
52 /*
53  * The server list in InspIRCd is maintained as two structures
54  * which hold the data in different ways. Most of the time, we
55  * want to very quicky obtain three pieces of information:
56  *
57  * (1) The information on a server
58  * (2) The information on the server we must send data through
59  *     to actually REACH the server we're after
60  * (3) Potentially, the child/parent objects of this server
61  *
62  * The InspIRCd spanning protocol provides easy access to these
63  * by storing the data firstly in a recursive structure, where
64  * each item references its parent item, and a dynamic list
65  * of child items, and another structure which stores the items
66  * hashed, linearly. This means that if we want to find a server
67  * by name quickly, we can look it up in the hash, avoiding
68  * any O(n) lookups. If however, during a split or sync, we want
69  * to apply an operation to a server, and any of its child objects
70  * we can resort to recursion to walk the tree structure.
71  */
72
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
75
76 extern ServerConfig* Config;
77
78 extern std::vector<Module*> modules;
79 extern std::vector<ircd_module*> factory;
80 extern int MODCOUNT;
81
82 /* Any socket can have one of five states at any one time.
83  * The LISTENER state indicates a socket which is listening
84  * for connections. It cannot receive data itself, only incoming
85  * sockets.
86  * The CONNECTING state indicates an outbound socket which is
87  * waiting to be writeable.
88  * The WAIT_AUTH_1 state indicates the socket is outbound and
89  * has successfully connected, but has not yet sent and received
90  * SERVER strings.
91  * The WAIT_AUTH_2 state indicates that the socket is inbound
92  * (allocated by a LISTENER) but has not yet sent and received
93  * SERVER strings.
94  * The CONNECTED state represents a fully authorized, fully
95  * connected server.
96  */
97 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
98
99 /* We need to import these from the core for use in netbursts */
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
102
103 /* Foward declarations */
104 class TreeServer;
105 class TreeSocket;
106
107 /* This variable represents the root of the server tree
108  * (for all intents and purposes, it's us)
109  */
110 TreeServer *TreeRoot;
111
112 Server* Srv;
113
114 /* This hash_map holds the hash equivalent of the server
115  * tree, used for rapid linear lookups.
116  */
117 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
118 server_hash serverlist;
119
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params);
125 void ReadConfiguration(bool rebind);
126
127 /* Flatten links and /MAP for non-opers */
128 bool FlatLinks;
129 /* Hide U-Lined servers in /MAP and /LINKS */
130 bool HideULines;
131
132 /* Imported from xline.cpp for use during netburst */
133 extern std::vector<KLine> klines;
134 extern std::vector<GLine> glines;
135 extern std::vector<ZLine> zlines;
136 extern std::vector<QLine> qlines;
137 extern std::vector<ELine> elines;
138 extern std::vector<KLine> pklines;
139 extern std::vector<GLine> pglines;
140 extern std::vector<ZLine> pzlines;
141 extern std::vector<QLine> pqlines;
142 extern std::vector<ELine> pelines;
143
144 /* Each server in the tree is represented by one class of
145  * type TreeServer. A locally connected TreeServer can
146  * have a class of type TreeSocket associated with it, for
147  * remote servers, the TreeSocket entry will be NULL.
148  * Each server also maintains a pointer to its parent
149  * (NULL if this server is ours, at the top of the tree)
150  * and a pointer to its "Route" (see the comments in the
151  * constructors below), and also a dynamic list of pointers
152  * to its children which can be iterated recursively
153  * if required. Creating or deleting objects of type
154  * TreeServer automatically maintains the hash_map of
155  * TreeServer items, deleting and inserting them as they
156  * are created and destroyed.
157  */
158
159 class TreeServer
160 {
161         TreeServer* Parent;                     /* Parent entry */
162         TreeServer* Route;                      /* Route entry */
163         std::vector<TreeServer*> Children;      /* List of child objects */
164         std::string ServerName;                 /* Server's name */
165         std::string ServerDesc;                 /* Server's description */
166         std::string VersionString;              /* Version string or empty string */
167         int UserCount;                          /* Not used in this version */
168         int OperCount;                          /* Not used in this version */
169         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
170         time_t NextPing;                        /* After this time, the server should be PINGed*/
171         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
172         
173  public:
174
175         /* We don't use this constructor. Its a dummy, and won't cause any insertion
176          * of the TreeServer into the hash_map. See below for the two we DO use.
177          */
178         TreeServer()
179         {
180                 Parent = NULL;
181                 ServerName = "";
182                 ServerDesc = "";
183                 VersionString = "";
184                 UserCount = OperCount = 0;
185                 VersionString = Srv->GetVersion();
186         }
187
188         /* We use this constructor only to create the 'root' item, TreeRoot, which
189          * represents our own server. Therefore, it has no route, no parent, and
190          * no socket associated with it. Its version string is our own local version.
191          */
192         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
193         {
194                 Parent = NULL;
195                 VersionString = "";
196                 UserCount = OperCount = 0;
197                 VersionString = Srv->GetVersion();
198                 Route = NULL;
199                 Socket = NULL; /* Fix by brain */
200                 AddHashEntry();
201         }
202
203         /* When we create a new server, we call this constructor to initialize it.
204          * This constructor initializes the server's Route and Parent, and sets up
205          * its ping counters so that it will be pinged one minute from now.
206          */
207         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
208         {
209                 VersionString = "";
210                 UserCount = OperCount = 0;
211                 this->SetNextPingTime(time(NULL) + 120);
212                 this->SetPingFlag();
213
214                 /* find the 'route' for this server (e.g. the one directly connected
215                  * to the local server, which we can use to reach it)
216                  *
217                  * In the following example, consider we have just added a TreeServer
218                  * class for server G on our network, of which we are server A.
219                  * To route traffic to G (marked with a *) we must send the data to
220                  * B (marked with a +) so this algorithm initializes the 'Route'
221                  * value to point at whichever server traffic must be routed through
222                  * to get here. If we were to try this algorithm with server B,
223                  * the Route pointer would point at its own object ('this').
224                  *
225                  *              A
226                  *             / \
227                  *          + B   C
228                  *           / \   \
229                  *          D   E   F
230                  *         /         \
231                  *      * G           H
232                  *
233                  * We only run this algorithm when a server is created, as
234                  * the routes remain constant while ever the server exists, and
235                  * do not need to be re-calculated.
236                  */
237
238                 Route = Above;
239                 if (Route == TreeRoot)
240                 {
241                         Route = this;
242                 }
243                 else
244                 {
245                         while (this->Route->GetParent() != TreeRoot)
246                         {
247                                 this->Route = Route->GetParent();
248                         }
249                 }
250
251                 /* Because recursive code is slow and takes a lot of resources,
252                  * we store two representations of the server tree. The first
253                  * is a recursive structure where each server references its
254                  * children and its parent, which is used for netbursts and
255                  * netsplits to dump the whole dataset to the other server,
256                  * and the second is used for very fast lookups when routing
257                  * messages and is instead a hash_map, where each item can
258                  * be referenced by its server name. The AddHashEntry()
259                  * call below automatically inserts each TreeServer class
260                  * into the hash_map as it is created. There is a similar
261                  * maintainance call in the destructor to tidy up deleted
262                  * servers.
263                  */
264
265                 this->AddHashEntry();
266         }
267
268         /* This method is used to add the structure to the
269          * hash_map for linear searches. It is only called
270          * by the constructors.
271          */
272         void AddHashEntry()
273         {
274                 server_hash::iterator iter;
275                 iter = serverlist.find(this->ServerName);
276                 if (iter == serverlist.end())
277                         serverlist[this->ServerName] = this;
278         }
279
280         /* This method removes the reference to this object
281          * from the hash_map which is used for linear searches.
282          * It is only called by the default destructor.
283          */
284         void DelHashEntry()
285         {
286                 server_hash::iterator iter;
287                 iter = serverlist.find(this->ServerName);
288                 if (iter != serverlist.end())
289                         serverlist.erase(iter);
290         }
291
292         /* These accessors etc should be pretty self-
293          * explanitory.
294          */
295
296         TreeServer* GetRoute()
297         {
298                 return Route;
299         }
300
301         std::string GetName()
302         {
303                 return ServerName;
304         }
305
306         std::string GetDesc()
307         {
308                 return ServerDesc;
309         }
310
311         std::string GetVersion()
312         {
313                 return VersionString;
314         }
315
316         void SetNextPingTime(time_t t)
317         {
318                 this->NextPing = t;
319                 LastPingWasGood = false;
320         }
321
322         time_t NextPingTime()
323         {
324                 return NextPing;
325         }
326
327         bool AnsweredLastPing()
328         {
329                 return LastPingWasGood;
330         }
331
332         void SetPingFlag()
333         {
334                 LastPingWasGood = true;
335         }
336
337         int GetUserCount()
338         {
339                 return UserCount;
340         }
341
342         void AddUserCount()
343         {
344                 UserCount++;
345         }
346
347         void DelUserCount()
348         {
349                 UserCount--;
350         }
351
352         int GetOperCount()
353         {
354                 return OperCount;
355         }
356
357         TreeSocket* GetSocket()
358         {
359                 return Socket;
360         }
361
362         TreeServer* GetParent()
363         {
364                 return Parent;
365         }
366
367         void SetVersion(std::string Version)
368         {
369                 VersionString = Version;
370         }
371
372         unsigned int ChildCount()
373         {
374                 return Children.size();
375         }
376
377         TreeServer* GetChild(unsigned int n)
378         {
379                 if (n < Children.size())
380                 {
381                         /* Make sure they  cant request
382                          * an out-of-range object. After
383                          * all we know what these programmer
384                          * types are like *grin*.
385                          */
386                         return Children[n];
387                 }
388                 else
389                 {
390                         return NULL;
391                 }
392         }
393
394         void AddChild(TreeServer* Child)
395         {
396                 Children.push_back(Child);
397         }
398
399         bool DelChild(TreeServer* Child)
400         {
401                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
402                 {
403                         if (*a == Child)
404                         {
405                                 Children.erase(a);
406                                 return true;
407                         }
408                 }
409                 return false;
410         }
411
412         /* Removes child nodes of this node, and of that node, etc etc.
413          * This is used during netsplits to automatically tidy up the
414          * server tree. It is slow, we don't use it for much else.
415          */
416         bool Tidy()
417         {
418                 bool stillchildren = true;
419                 while (stillchildren)
420                 {
421                         stillchildren = false;
422                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
423                         {
424                                 TreeServer* s = (TreeServer*)*a;
425                                 s->Tidy();
426                                 Children.erase(a);
427                                 delete s;
428                                 stillchildren = true;
429                                 break;
430                         }
431                 }
432                 return true;
433         }
434
435         ~TreeServer()
436         {
437                 /* We'd better tidy up after ourselves, eh? */
438                 this->DelHashEntry();
439         }
440 };
441
442 /* The Link class might as well be a struct,
443  * but this is C++ and we don't believe in structs (!).
444  * It holds the entire information of one <link>
445  * tag from the main config file. We maintain a list
446  * of them, and populate the list on rehash/load.
447  */
448
449 class Link
450 {
451  public:
452          std::string Name;
453          std::string IPAddr;
454          int Port;
455          std::string SendPass;
456          std::string RecvPass;
457          unsigned long AutoConnect;
458          time_t NextConnectTime;
459          std::string EncryptionKey;
460          bool HiddenFromStats;
461 };
462
463 /* The usual stuff for inspircd modules,
464  * plus the vector of Link classes which we
465  * use to store the <link> tags from the config
466  * file.
467  */
468 ConfigReader *Conf;
469 std::vector<Link> LinkBlocks;
470
471 /* Yay for fast searches!
472  * This is hundreds of times faster than recursion
473  * or even scanning a linked list, especially when
474  * there are more than a few servers to deal with.
475  * (read as: lots).
476  */
477 TreeServer* FindServer(std::string ServerName)
478 {
479         server_hash::iterator iter;
480         iter = serverlist.find(ServerName);
481         if (iter != serverlist.end())
482         {
483                 return iter->second;
484         }
485         else
486         {
487                 return NULL;
488         }
489 }
490
491 /* Returns the locally connected server we must route a
492  * message through to reach server 'ServerName'. This
493  * only applies to one-to-one and not one-to-many routing.
494  * See the comments for the constructor of TreeServer
495  * for more details.
496  */
497 TreeServer* BestRouteTo(std::string ServerName)
498 {
499         if (ServerName.c_str() == TreeRoot->GetName())
500                 return NULL;
501         TreeServer* Found = FindServer(ServerName);
502         if (Found)
503         {
504                 return Found->GetRoute();
505         }
506         else
507         {
508                 return NULL;
509         }
510 }
511
512 /* Find the first server matching a given glob mask.
513  * Theres no find-using-glob method of hash_map [awwww :-(]
514  * so instead, we iterate over the list using an iterator
515  * and match each one until we get a hit. Yes its slow,
516  * deal with it.
517  */
518 TreeServer* FindServerMask(std::string ServerName)
519 {
520         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
521         {
522                 if (Srv->MatchText(i->first,ServerName))
523                         return i->second;
524         }
525         return NULL;
526 }
527
528 /* A convenient wrapper that returns true if a server exists */
529 bool IsServer(std::string ServerName)
530 {
531         return (FindServer(ServerName) != NULL);
532 }
533
534
535 class cmd_rconnect : public command_t    
536 {
537         Module* Creator;
538  public:
539          cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
540          {
541                 this->source = "m_spanningtree.so";
542          }
543                 
544          void Handle (char **parameters, int pcnt, userrec *user)
545          {
546                 /* Is this aimed at our server? */
547                 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
548                 {
549                         /* Yes, initiate the given connect */
550                         char* para[1];
551                         para[0] = parameters[1];
552                         Creator->OnPreCommand("CONNECT", para, 1, user, true);
553                 }
554          }
555 };
556          
557
558
559 /* Every SERVER connection inbound or outbound is represented by
560  * an object of type TreeSocket.
561  * TreeSockets, being inherited from InspSocket, can be tied into
562  * the core socket engine, and we cn therefore receive activity events
563  * for them, just like activex objects on speed. (yes really, that
564  * is a technical term!) Each of these which relates to a locally
565  * connected server is assocated with it, by hooking it onto a
566  * TreeSocket class using its constructor. In this way, we can
567  * maintain a list of servers, some of which are directly connected,
568  * some of which are not.
569  */
570
571 class TreeSocket : public InspSocket
572 {
573         std::string myhost;
574         std::string in_buffer;
575         ServerState LinkState;
576         std::string InboundServerName;
577         std::string InboundDescription;
578         int num_lost_users;
579         int num_lost_servers;
580         time_t NextPing;
581         bool LastPingWasGood;
582         bool bursting;
583         AES* ctx_in;
584         AES* ctx_out;
585         unsigned int keylength;
586         
587  public:
588
589         /* Because most of the I/O gubbins are encapsulated within
590          * InspSocket, we just call the superclass constructor for
591          * most of the action, and append a few of our own values
592          * to it.
593          */
594         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
595                 : InspSocket(host, port, listening, maxtime)
596         {
597                 myhost = host;
598                 this->LinkState = LISTENER;
599                 this->ctx_in = NULL;
600                 this->ctx_out = NULL;
601         }
602
603         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
604                 : InspSocket(host, port, listening, maxtime)
605         {
606                 myhost = ServerName;
607                 this->LinkState = CONNECTING;
608                 this->ctx_in = NULL;
609                 this->ctx_out = NULL;
610         }
611
612         /* When a listening socket gives us a new file descriptor,
613          * we must associate it with a socket without creating a new
614          * connection. This constructor is used for this purpose.
615          */
616         TreeSocket(int newfd, char* ip)
617                 : InspSocket(newfd, ip)
618         {
619                 this->LinkState = WAIT_AUTH_1;
620                 this->ctx_in = NULL;
621                 this->ctx_out = NULL;
622                 this->SendCapabilities();
623         }
624
625         ~TreeSocket()
626         {
627                 if (ctx_in)
628                         delete ctx_in;
629                 if (ctx_out)
630                         delete ctx_out;
631         }
632
633         void InitAES(std::string key,std::string SName)
634         {
635                 if (key == "")
636                         return;
637
638                 ctx_in = new AES();
639                 ctx_out = new AES();
640                 log(DEBUG,"Initialized AES key %s",key.c_str());
641                 // key must be 16, 24, 32 etc bytes (multiple of 8)
642                 keylength = key.length();
643                 if (!(keylength == 16 || keylength == 24 || keylength == 32))
644                 {
645                         WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
646                         log(DEBUG,"Key length not 16, 24 or 32 characters!");
647                 }
648                 else
649                 {
650                         WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
651                         ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
652                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
653                         ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
654                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
655                 }
656         }
657         
658         /* When an outbound connection finishes connecting, we receive
659          * this event, and must send our SERVER string to the other
660          * side. If the other side is happy, as outlined in the server
661          * to server docs on the inspircd.org site, the other side
662          * will then send back its own server string.
663          */
664         virtual bool OnConnected()
665         {
666                 if (this->LinkState == CONNECTING)
667                 {
668                         /* we do not need to change state here. */
669                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
670                         {
671                                 if (x->Name == this->myhost)
672                                 {
673                                         Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
674                                         this->SendCapabilities();
675                                         if (x->EncryptionKey != "")
676                                         {
677                                                 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
678                                                 {
679                                                         WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
680                                                 }
681                                                 else
682                                                 {
683                                                         this->WriteLine("AES "+Srv->GetServerName());
684                                                         this->InitAES(x->EncryptionKey,x->Name);
685                                                 }
686                                         }
687                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
688                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
689                                         return true;
690                                 }
691                         }
692                 }
693                 /* There is a (remote) chance that between the /CONNECT and the connection
694                  * being accepted, some muppet has removed the <link> block and rehashed.
695                  * If that happens the connection hangs here until it's closed. Unlikely
696                  * and rather harmless.
697                  */
698                 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
699                 return true;
700         }
701         
702         virtual void OnError(InspSocketError e)
703         {
704                 /* We don't handle this method, because all our
705                  * dirty work is done in OnClose() (see below)
706                  * which is still called on error conditions too.
707                  */
708         }
709
710         virtual int OnDisconnect()
711         {
712                 /* For the same reason as above, we don't
713                  * handle OnDisconnect()
714                  */
715                 return true;
716         }
717
718         /* Recursively send the server tree with distances as hops.
719          * This is used during network burst to inform the other server
720          * (and any of ITS servers too) of what servers we know about.
721          * If at any point any of these servers already exist on the other
722          * end, our connection may be terminated. The hopcounts given
723          * by this function are relative, this doesn't matter so long as
724          * they are all >1, as all the remote servers re-calculate them
725          * to be relative too, with themselves as hop 0.
726          */
727         void SendServers(TreeServer* Current, TreeServer* s, int hops)
728         {
729                 char command[1024];
730                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
731                 {
732                         TreeServer* recursive_server = Current->GetChild(q);
733                         if (recursive_server != s)
734                         {
735                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
736                                 this->WriteLine(command);
737                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
738                                 /* down to next level */
739                                 this->SendServers(recursive_server, s, hops+1);
740                         }
741                 }
742         }
743
744         std::string MyCapabilities()
745         {
746                 ServerConfig* Config = Srv->GetConfig();
747                 std::vector<std::string> modlist;
748                 std::string capabilities = "";
749
750                 for (int i = 0; i <= MODCOUNT; i++)
751                 {
752                         if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
753                                 modlist.push_back(Config->module_names[i]);
754                 }
755                 sort(modlist.begin(),modlist.end());
756                 for (unsigned int i = 0; i < modlist.size(); i++)
757                 {
758                         if (i)
759                                 capabilities = capabilities + ",";
760                         capabilities = capabilities + modlist[i];
761                 }
762                 return capabilities;
763         }
764         
765         void SendCapabilities()
766         {
767                 this->WriteLine("CAPAB "+MyCapabilities());
768         }
769
770         bool Capab(std::deque<std::string> params)
771         {
772                 if (params.size() != 1)
773                 {
774                         this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
775                         return false;
776                 }
777                 if (params[0] != this->MyCapabilities())
778                 {
779                         std::string quitserver = this->myhost;
780                         if (this->InboundServerName != "")
781                         {
782                                 quitserver = this->InboundServerName;
783                         }
784                         WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
785                         WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
786                         WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
787                         WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
788                         this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
789                         return false;
790                 }
791                 return true;
792         }
793
794         /* This function forces this server to quit, removing this server
795          * and any users on it (and servers and users below that, etc etc).
796          * It's very slow and pretty clunky, but luckily unless your network
797          * is having a REAL bad hair day, this function shouldnt be called
798          * too many times a month ;-)
799          */
800         void SquitServer(TreeServer* Current, CullList* Goners)
801         {
802                 /* recursively squit the servers attached to 'Current'.
803                  * We're going backwards so we don't remove users
804                  * while we still need them ;)
805                  */
806                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
807                 {
808                         TreeServer* recursive_server = Current->GetChild(q);
809                         this->SquitServer(recursive_server,Goners);
810                 }
811                 /* Now we've whacked the kids, whack self */
812                 num_lost_servers++;
813                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
814                 {
815                         if (!strcasecmp(u->second->server,Current->GetName().c_str()))
816                         {
817                                 std::string qreason = Current->GetName()+" "+std::string(Srv->GetServerName());
818                                 Goners->AddItem(u->second,qreason);
819                                 num_lost_users++;
820                         }
821                 }
822         }
823
824         /* This is a wrapper function for SquitServer above, which
825          * does some validation first and passes on the SQUIT to all
826          * other remaining servers.
827          */
828         void Squit(TreeServer* Current,std::string reason)
829         {
830                 if ((Current) && (Current != TreeRoot))
831                 {
832                         std::deque<std::string> params;
833                         params.push_back(Current->GetName());
834                         params.push_back(":"+reason);
835                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
836                         if (Current->GetParent() == TreeRoot)
837                         {
838                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
839                         }
840                         else
841                         {
842                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
843                         }
844                         num_lost_servers = 0;
845                         num_lost_users = 0;
846                         CullList* Goners = new CullList();
847                         SquitServer(Current, Goners);
848                         Goners->Apply();
849                         Current->Tidy();
850                         Current->GetParent()->DelChild(Current);
851                         delete Current;
852                         delete Goners;
853                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
854                 }
855                 else
856                 {
857                         log(DEFAULT,"Squit from unknown server");
858                 }
859         }
860
861         /* FMODE command */
862         bool ForceMode(std::string source, std::deque<std::string> params)
863         {
864                 userrec* who = new userrec;
865                 who->fd = FD_MAGIC_NUMBER;
866                 if (params.size() < 2)
867                         return true;
868                 char* modelist[255];
869                 for (unsigned int q = 0; q < params.size(); q++)
870                 {
871                         modelist[q] = (char*)params[q].c_str();
872                 }
873                 Srv->SendMode(modelist,params.size(),who);
874                 DoOneToAllButSender(source,"FMODE",params,source);
875                 delete who;
876                 return true;
877         }
878
879         /* FTOPIC command */
880         bool ForceTopic(std::string source, std::deque<std::string> params)
881         {
882                 if (params.size() != 4)
883                         return true;
884                 std::string channel = params[0];
885                 time_t ts = atoi(params[1].c_str());
886                 std::string setby = params[2];
887                 std::string topic = params[3];
888                 std::string nsource = source;
889
890                 chanrec* c = Srv->FindChannel(channel);
891                 if (c)
892                 {
893                         if ((ts >= c->topicset) || (!*c->topic))
894                         {
895                                 std::string oldtopic = c->topic;
896                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
897                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
898                                 c->topicset = ts;
899                                 /* if the topic text is the same as the current topic,
900                                  * dont bother to send the TOPIC command out, just silently
901                                  * update the set time and set nick.
902                                  */
903                                 if (oldtopic != topic)
904                                 {
905                                         userrec* user = Srv->FindNick(source);
906                                         if (!user)
907                                         {
908                                                 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
909                                         }
910                                         else
911                                         {
912                                                 WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
913                                                 nsource = user->server;
914                                         }
915                                 }
916                         }
917                         
918                 }
919                 
920                 /* all done, send it on its way */
921                 params[3] = ":" + params[3];
922                 DoOneToAllButSender(source,"FTOPIC",params,nsource);
923
924                 return true;
925         }
926
927         /* FJOIN, similar to unreal SJOIN */
928         bool ForceJoin(std::string source, std::deque<std::string> params)
929         {
930                 if (params.size() < 3)
931                         return true;
932
933                 char first[MAXBUF];
934                 char modestring[MAXBUF];
935                 char* mode_users[127];
936                 mode_users[0] = first;
937                 mode_users[1] = modestring;
938                 strcpy(mode_users[1],"+");
939                 unsigned int modectr = 2;
940                 
941                 userrec* who = NULL;
942                 std::string channel = params[0];
943                 time_t TS = atoi(params[1].c_str());
944                 char* key = "";
945                 
946                 chanrec* chan = Srv->FindChannel(channel);
947                 if (chan)
948                 {
949                         key = chan->key;
950                 }
951                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
952
953                 /* default is a high value, which if we dont have this
954                  * channel will let the other side apply their modes.
955                  */
956                 time_t ourTS = time(NULL)+600;
957                 chanrec* us = Srv->FindChannel(channel);
958                 if (us)
959                 {
960                         ourTS = us->age;
961                 }
962
963                 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
964
965                 /* do this first, so our mode reversals are correctly received by other servers
966                  * if there is a TS collision.
967                  */
968                 DoOneToAllButSender(source,"FJOIN",params,source);
969                 
970                 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
971                 {
972                         /* process one channel at a time, applying modes. */
973                         char* usr = (char*)params[usernum].c_str();
974                         /* Safety check just to make sure someones not sent us an FJOIN full of spaces
975                          * (is this even possible?) */
976                         if (usr && *usr)
977                         {
978                                 char permissions = *usr;
979                                 switch (permissions)
980                                 {
981                                         case '@':
982                                                 usr++;
983                                                 mode_users[modectr++] = usr;
984                                                 strlcat(modestring,"o",MAXBUF);
985                                         break;
986                                         case '%':
987                                                 usr++;
988                                                 mode_users[modectr++] = usr;
989                                                 strlcat(modestring,"h",MAXBUF);
990                                         break;
991                                         case '+':
992                                                 usr++;
993                                                 mode_users[modectr++] = usr;
994                                                 strlcat(modestring,"v",MAXBUF);
995                                         break;
996                                 }
997                                 who = Srv->FindNick(usr);
998                                 if (who)
999                                 {
1000                                         Srv->JoinUserToChannel(who,channel,key);
1001                                         if (modectr >= (MAXMODES-1))
1002                                         {
1003                                                 /* theres a mode for this user. push them onto the mode queue, and flush it
1004                                                  * if there are more than MAXMODES to go.
1005                                                  */
1006                                                 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1007                                                 {
1008                                                         /* We also always let u-lined clients win, no matter what the TS value */
1009                                                         log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1010                                                         Srv->SendMode(mode_users,modectr,who);
1011                                                 }
1012                                                 else
1013                                                 {
1014                                                         log(DEBUG,"Their channel newer than ours, bouncing their modes");
1015                                                         /* bouncy bouncy! */
1016                                                         std::deque<std::string> params;
1017                                                         /* modes are now being UNSET... */
1018                                                         *mode_users[1] = '-';
1019                                                         for (unsigned int x = 0; x < modectr; x++)
1020                                                         {
1021                                                                 params.push_back(mode_users[x]);
1022                                                         }
1023                                                         // tell everyone to bounce the modes. bad modes, bad!
1024                                                         DoOneToMany(Srv->GetServerName(),"FMODE",params);
1025                                                 }
1026                                                 strcpy(mode_users[1],"+");
1027                                                 modectr = 2;
1028                                         }
1029                                 }
1030                         }
1031                 }
1032                 /* there werent enough modes built up to flush it during FJOIN,
1033                  * or, there are a number left over. flush them out.
1034                  */
1035                 if ((modectr > 2) && (who))
1036                 {
1037                         if (ourTS >= TS)
1038                         {
1039                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1040                                 Srv->SendMode(mode_users,modectr,who);
1041                         }
1042                         else
1043                         {
1044                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1045                                 std::deque<std::string> params;
1046                                 *mode_users[1] = '-';
1047                                 for (unsigned int x = 0; x < modectr; x++)
1048                                 {
1049                                         params.push_back(mode_users[x]);
1050                                 }
1051                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1052                         }
1053                 }
1054                 return true;
1055         }
1056
1057         /* NICK command */
1058         bool IntroduceClient(std::string source, std::deque<std::string> params)
1059         {
1060                 if (params.size() < 8)
1061                         return true;
1062                 // NICK age nick host dhost ident +modes ip :gecos
1063                 //       0   1    2    3      4     5    6   7
1064                 std::string nick = params[1];
1065                 std::string host = params[2];
1066                 std::string dhost = params[3];
1067                 std::string ident = params[4];
1068                 time_t age = atoi(params[0].c_str());
1069                 std::string modes = params[5];
1070                 while (*(modes.c_str()) == '+')
1071                 {
1072                         char* m = (char*)modes.c_str();
1073                         m++;
1074                         modes = m;
1075                 }
1076                 std::string ip = params[6];
1077                 std::string gecos = params[7];
1078                 char* tempnick = (char*)nick.c_str();
1079                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
1080                 
1081                 user_hash::iterator iter;
1082                 iter = clientlist.find(tempnick);
1083                 if (iter != clientlist.end())
1084                 {
1085                         // nick collision
1086                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1087                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1088                         return true;
1089                 }
1090
1091                 clientlist[tempnick] = new userrec();
1092                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1093                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
1094                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
1095                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
1096                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
1097                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
1098                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
1099                 clientlist[tempnick]->registered = 7;
1100                 clientlist[tempnick]->signon = age;
1101                 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
1102                 inet_aton(ip.c_str(),&clientlist[tempnick]->ip4);
1103
1104                 ucrec a;
1105                 a.channel = NULL;
1106                 a.uc_modes = 0;
1107                 for (int i = 0; i < MAXCHANS; i++)
1108                         clientlist[tempnick]->chans.push_back(a);
1109
1110                 if (!this->bursting)
1111                 {
1112                         WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,(char*)inet_ntoa(clientlist[tempnick]->ip4));
1113                 }
1114                 params[7] = ":" + params[7];
1115                 DoOneToAllButSender(source,"NICK",params,source);
1116
1117                 // Increment the Source Servers User Count..
1118                 TreeServer* SourceServer = FindServer(source);
1119                 if (SourceServer) {
1120                         SourceServer->AddUserCount();
1121                 }
1122
1123                 return true;
1124         }
1125
1126         /* Send one or more FJOINs for a channel of users.
1127          * If the length of a single line is more than 480-NICKMAX
1128          * in length, it is split over multiple lines.
1129          */
1130         void SendFJoins(TreeServer* Current, chanrec* c)
1131         {
1132                 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1133                 char list[MAXBUF];
1134                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1135                 std::map<char*,char*> *ulist = c->GetUsers();
1136                 for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
1137                 {
1138                         char* o = i->second;
1139                         userrec* otheruser = (userrec*)o;
1140                         strlcat(list," ",MAXBUF);
1141                         strlcat(list,cmode(otheruser,c),MAXBUF);
1142                         strlcat(list,otheruser->nick,MAXBUF);
1143                         if (strlen(list)>(480-NICKMAX))
1144                         {
1145                                 log(DEBUG,"FJOIN line wrapped");
1146                                 this->WriteLine(list);
1147                                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1148                         }
1149                 }
1150                 if (list[strlen(list)-1] != ':')
1151                 {
1152                         log(DEBUG,"Final FJOIN line");
1153                         this->WriteLine(list);
1154                 }
1155         }
1156
1157         /* Send G, Q, Z and E lines */
1158         void SendXLines(TreeServer* Current)
1159         {
1160                 char data[MAXBUF];
1161                 /* Yes, these arent too nice looking, but they get the job done */
1162                 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++)
1163                 {
1164                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1165                         this->WriteLine(data);
1166                 }
1167                 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++)
1168                 {
1169                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1170                         this->WriteLine(data);
1171                 }
1172                 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++)
1173                 {
1174                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1175                         this->WriteLine(data);
1176                 }
1177                 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++)
1178                 {
1179                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1180                         this->WriteLine(data);
1181                 }
1182                 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++)
1183                 {
1184                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1185                         this->WriteLine(data);
1186                 }
1187                 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++)
1188                 {
1189                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1190                         this->WriteLine(data);
1191                 }
1192                 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++)
1193                 {
1194                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1195                         this->WriteLine(data);
1196                 }
1197                 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++)
1198                 {
1199                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1200                         this->WriteLine(data);
1201                 }
1202         }
1203
1204         /* Send channel modes and topics */
1205         void SendChannelModes(TreeServer* Current)
1206         {
1207                 char data[MAXBUF];
1208                 std::deque<std::string> list;
1209                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
1210                 {
1211                         SendFJoins(Current, c->second);
1212                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second,true));
1213                         this->WriteLine(data);
1214                         if (*c->second->topic)
1215                         {
1216                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1217                                 this->WriteLine(data);
1218                         }
1219                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1220                         {
1221                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
1222                                 this->WriteLine(data);
1223                         }
1224                         FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1225                         list.clear();
1226                         c->second->GetExtList(list);
1227                         for (unsigned int j = 0; j < list.size(); j++)
1228                         {
1229                                 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1230                         }
1231                 }
1232         }
1233
1234         /* send all users and their oper state/modes */
1235         void SendUsers(TreeServer* Current)
1236         {
1237                 char data[MAXBUF];
1238                 std::deque<std::string> list;
1239                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
1240                 {
1241                         if (u->second->registered == 7)
1242                         {
1243                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,(char*)inet_ntoa(u->second->ip4),u->second->fullname);
1244                                 this->WriteLine(data);
1245                                 if (strchr(u->second->modes,'o'))
1246                                 {
1247                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1248                                 }
1249                                 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1250                                 list.clear();
1251                                 u->second->GetExtList(list);
1252                                 for (unsigned int j = 0; j < list.size(); j++)
1253                                 {
1254                                         FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1255                                 }
1256                         }
1257                 }
1258         }
1259
1260         /* This function is called when we want to send a netburst to a local
1261          * server. There is a set order we must do this, because for example
1262          * users require their servers to exist, and channels require their
1263          * users to exist. You get the idea.
1264          */
1265         void DoBurst(TreeServer* s)
1266         {
1267                 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1268                 this->WriteLine("BURST");
1269                 /* send our version string */
1270                 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1271                 /* Send server tree */
1272                 this->SendServers(TreeRoot,s,1);
1273                 /* Send users and their oper status */
1274                 this->SendUsers(s);
1275                 /* Send everything else (channel modes, xlines etc) */
1276                 this->SendChannelModes(s);
1277                 this->SendXLines(s);
1278                 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1279                 this->WriteLine("ENDBURST");
1280                 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1281         }
1282
1283         /* This function is called when we receive data from a remote
1284          * server. We buffer the data in a std::string (it doesnt stay
1285          * there for long), reading using InspSocket::Read() which can
1286          * read up to 16 kilobytes in one operation.
1287          *
1288          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1289          * THE SOCKET OBJECT FOR US.
1290          */
1291         virtual bool OnDataReady()
1292         {
1293                 char* data = this->Read();
1294                 /* Check that the data read is a valid pointer and it has some content */
1295                 if (data && *data)
1296                 {
1297                         this->in_buffer += data;
1298                         /* While there is at least one new line in the buffer,
1299                          * do something useful (we hope!) with it.
1300                          */
1301                         while (in_buffer.find("\n") != std::string::npos)
1302                         {
1303                                 char* line = (char*)in_buffer.c_str();
1304                                 std::string ret = "";
1305                                 while ((*line != '\n') && (strlen(line)))
1306                                 {
1307                                         if ((*line != '\r') && (*line != '\n'))
1308                                                 ret = ret + *line;
1309                                         line++;
1310                                 }
1311                                 if ((*line == '\n') || (*line == '\r'))
1312                                         line++;
1313                                 in_buffer = line;
1314                                 /* Process this one, abort if it
1315                                  * didnt return true.
1316                                  */
1317                                 if (this->ctx_in)
1318                                 {
1319                                         char out[1024];
1320                                         char result[1024];
1321                                         memset(result,0,1024);
1322                                         memset(out,0,1024);
1323                                         log(DEBUG,"Original string '%s'",ret.c_str());
1324                                         /* ERROR + CAPAB is still allowed unencryped */
1325                                         if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1326                                         {
1327                                                 int nbytes = from64tobits(out, ret.c_str(), 1024);
1328                                                 if ((nbytes > 0) && (nbytes < 1024))
1329                                                 {
1330                                                         log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1331                                                         ctx_in->Decrypt(out, result, nbytes, 1);
1332                                                         for (int t = 0; t < nbytes; t++)
1333                                                                 if (result[t] == '\7') result[t] = 0;
1334                                                         ret = result;
1335                                                 }
1336                                         }
1337                                 }
1338                                 if (!this->ProcessLine(ret))
1339                                 {
1340                                         return false;
1341                                 }
1342                         }
1343                 }
1344                 /* EAGAIN returns an empty but non-NULL string, so this
1345                  * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1346                  */
1347                 return (data != NULL);
1348         }
1349
1350         int WriteLine(std::string line)
1351         {
1352                 log(DEBUG,"OUT: %s",line.c_str());
1353                 if (this->ctx_out)
1354                 {
1355                         log(DEBUG,"AES context");
1356                         char result[10240];
1357                         char result64[10240];
1358                         if (this->keylength)
1359                         {
1360                                 while (line.length() % this->keylength != 0)
1361                                 {
1362                                         // pad it to be a multiple of the key length
1363                                         line = line + "\7";
1364                                 }
1365                         }
1366                         unsigned int ll = line.length();
1367                         log(DEBUG,"Plaintext line with padding = %d chars",ll);
1368                         ctx_out->Encrypt(line.c_str(), result, ll, 1);
1369                         log(DEBUG,"Encrypted.");
1370                         to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1371                         line = result64;
1372                         log(DEBUG,"Encrypted: %s",line.c_str());
1373                         //int from64tobits(char *out, const char *in, int maxlen);
1374                 }
1375                 return this->Write(line + "\r\n");
1376         }
1377
1378         /* Handle ERROR command */
1379         bool Error(std::deque<std::string> params)
1380         {
1381                 if (params.size() < 1)
1382                         return false;
1383                 std::string Errmsg = params[0];
1384                 std::string SName = myhost;
1385                 if (InboundServerName != "")
1386                 {
1387                         SName = InboundServerName;
1388                 }
1389                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
1390                 /* we will return false to cause the socket to close.
1391                  */
1392                 return false;
1393         }
1394
1395         /* Because the core won't let users or even SERVERS set +o,
1396          * we use the OPERTYPE command to do this.
1397          */
1398         bool OperType(std::string prefix, std::deque<std::string> &params)
1399         {
1400                 if (params.size() != 1)
1401                         return true;
1402                 std::string opertype = params[0];
1403                 userrec* u = Srv->FindNick(prefix);
1404                 if (u)
1405                 {
1406                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
1407                         if (!strchr(u->modes,'o'))
1408                         {
1409                                 strcat(u->modes,"o");
1410                         }
1411                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1412                 }
1413                 return true;
1414         }
1415
1416         /* Because Andy insists that services-compatible servers must
1417          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1418          */
1419         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1420         {
1421                 if (params.size() < 3)
1422                         return true;
1423                 userrec* u = Srv->FindNick(params[0]);
1424                 if (u)
1425                 {
1426                         Srv->ChangeUserNick(u,params[1]);
1427                         u->age = atoi(params[2].c_str());
1428                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1429                 }
1430                 return true;
1431         }
1432
1433         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1434         {
1435                 if (params.size() < 2)
1436                         return true;
1437                 userrec* u = Srv->FindNick(params[0]);
1438                 if (u)
1439                 {
1440                         Srv->JoinUserToChannel(u,params[1],"");
1441                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1442                 }
1443                 return true;
1444         }
1445
1446         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
1447         {
1448                 if (params.size() < 1)
1449                         return false;
1450                 std::string servermask = params[0];
1451                 if (Srv->MatchText(Srv->GetServerName(),servermask))
1452                 {
1453                         Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1454                         Srv->RehashServer();
1455                         ReadConfiguration(false);
1456                 }
1457                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1458                 return true;
1459         }
1460
1461         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
1462         {
1463                 if (params.size() != 2)
1464                         return true;
1465                 std::string nick = params[0];
1466                 userrec* u = Srv->FindNick(prefix);
1467                 userrec* who = Srv->FindNick(nick);
1468                 if (who)
1469                 {
1470                         /* Prepend kill source, if we don't have one */
1471                         std::string sourceserv = prefix;
1472                         if (u)
1473                         {
1474                                 sourceserv = u->server;
1475                         }
1476                         if (*(params[1].c_str()) != '[')
1477                         {
1478                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1479                         }
1480                         std::string reason = params[1];
1481                         params[1] = ":" + params[1];
1482                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1483                         Srv->QuitUser(who,reason);
1484                 }
1485                 return true;
1486         }
1487
1488         bool LocalPong(std::string prefix, std::deque<std::string> &params)
1489         {
1490                 if (params.size() < 1)
1491                         return true;
1492                 TreeServer* ServerSource = FindServer(prefix);
1493                 if (ServerSource)
1494                 {
1495                         ServerSource->SetPingFlag();
1496                 }
1497                 return true;
1498         }
1499         
1500         bool MetaData(std::string prefix, std::deque<std::string> &params)
1501         {
1502                 if (params.size() < 3)
1503                         return true;
1504                 TreeServer* ServerSource = FindServer(prefix);
1505                 if (ServerSource)
1506                 {
1507                         if (params[0] == "*")
1508                         {
1509                                 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
1510                         }
1511                         else if (*(params[0].c_str()) == '#')
1512                         {
1513                                 chanrec* c = Srv->FindChannel(params[0]);
1514                                 if (c)
1515                                 {
1516                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1517                                 }
1518                         }
1519                         else if (*(params[0].c_str()) != '#')
1520                         {
1521                                 userrec* u = Srv->FindNick(params[0]);
1522                                 if (u)
1523                                 {
1524                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1525                                 }
1526                         }
1527                 }
1528                 params[2] = ":" + params[2];
1529                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1530                 return true;
1531         }
1532
1533         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
1534         {
1535                 if (params.size() < 1)
1536                         return true;
1537                 TreeServer* ServerSource = FindServer(prefix);
1538                 if (ServerSource)
1539                 {
1540                         ServerSource->SetVersion(params[0]);
1541                 }
1542                 params[0] = ":" + params[0];
1543                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1544                 return true;
1545         }
1546
1547         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
1548         {
1549                 if (params.size() < 1)
1550                         return true;
1551                 userrec* u = Srv->FindNick(prefix);
1552                 if (u)
1553                 {
1554                         Srv->ChangeHost(u,params[0]);
1555                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
1556                 }
1557                 return true;
1558         }
1559
1560         bool AddLine(std::string prefix, std::deque<std::string> &params)
1561         {
1562                 if (params.size() < 6)
1563                         return true;
1564                 std::string linetype = params[0]; /* Z, Q, E, G, K */
1565                 std::string mask = params[1]; /* Line type dependent */
1566                 std::string source = params[2]; /* may not be online or may be a server */
1567                 std::string settime = params[3]; /* EPOCH time set */
1568                 std::string duration = params[4]; /* Duration secs */
1569                 std::string reason = params[5];
1570
1571                 switch (*(linetype.c_str()))
1572                 {
1573                         case 'Z':
1574                                 add_zline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1575                                 zline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1576                         break;
1577                         case 'Q':
1578                                 add_qline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1579                                 qline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1580                         break;
1581                         case 'E':
1582                                 add_eline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1583                                 eline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1584                         break;
1585                         case 'G':
1586                                 add_gline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1587                                 gline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1588                         break;
1589                         case 'K':
1590                                 add_kline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1591                         break;
1592                         default:
1593                                 /* Just in case... */
1594                                 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+linetype+"' sent by server "+prefix+", ignored!");
1595                         break;
1596                 }
1597                 /* Send it on its way */
1598                 params[5] = ":" + params[5];
1599                 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1600                 return true;
1601         }
1602
1603         bool ChangeName(std::string prefix, std::deque<std::string> &params)
1604         {
1605                 if (params.size() < 1)
1606                         return true;
1607                 userrec* u = Srv->FindNick(prefix);
1608                 if (u)
1609                 {
1610                         Srv->ChangeGECOS(u,params[0]);
1611                         params[0] = ":" + params[0];
1612                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
1613                 }
1614                 return true;
1615         }
1616
1617         bool Whois(std::string prefix, std::deque<std::string> &params)
1618         {
1619                 if (params.size() < 1)
1620                         return true;
1621                 log(DEBUG,"In IDLE command");
1622                 userrec* u = Srv->FindNick(prefix);
1623                 if (u)
1624                 {
1625                         log(DEBUG,"USER EXISTS: %s",u->nick);
1626                         // an incoming request
1627                         if (params.size() == 1)
1628                         {
1629                                 userrec* x = Srv->FindNick(params[0]);
1630                                 if ((x) && (x->fd > -1))
1631                                 {
1632                                         userrec* x = Srv->FindNick(params[0]);
1633                                         log(DEBUG,"Got IDLE");
1634                                         char signon[MAXBUF];
1635                                         char idle[MAXBUF];
1636                                         log(DEBUG,"Sending back IDLE 3");
1637                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1638                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1639                                         std::deque<std::string> par;
1640                                         par.push_back(prefix);
1641                                         par.push_back(signon);
1642                                         par.push_back(idle);
1643                                         // ours, we're done, pass it BACK
1644                                         DoOneToOne(params[0],"IDLE",par,u->server);
1645                                 }
1646                                 else
1647                                 {
1648                                         // not ours pass it on
1649                                         DoOneToOne(prefix,"IDLE",params,x->server);
1650                                 }
1651                         }
1652                         else if (params.size() == 3)
1653                         {
1654                                 std::string who_did_the_whois = params[0];
1655                                 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1656                                 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1657                                 {
1658                                         log(DEBUG,"Got final IDLE");
1659                                         // an incoming reply to a whois we sent out
1660                                         std::string nick_whoised = prefix;
1661                                         unsigned long signon = atoi(params[1].c_str());
1662                                         unsigned long idle = atoi(params[2].c_str());
1663                                         if ((who_to_send_to) && (who_to_send_to->fd > -1))
1664                                                 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1665                                 }
1666                                 else
1667                                 {
1668                                         // not ours, pass it on
1669                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1670                                 }
1671                         }
1672                 }
1673                 return true;
1674         }
1675         
1676         bool LocalPing(std::string prefix, std::deque<std::string> &params)
1677         {
1678                 if (params.size() < 1)
1679                         return true;
1680                 std::string stufftobounce = params[0];
1681                 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1682                 return true;
1683         }
1684
1685         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
1686         {
1687                 if (params.size() < 4)
1688                         return false;
1689                 std::string servername = params[0];
1690                 std::string password = params[1];
1691                 // hopcount is not used for a remote server, we calculate this ourselves
1692                 std::string description = params[3];
1693                 TreeServer* ParentOfThis = FindServer(prefix);
1694                 if (!ParentOfThis)
1695                 {
1696                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1697                         return false;
1698                 }
1699                 TreeServer* CheckDupe = FindServer(servername);
1700                 if (CheckDupe)
1701                 {
1702                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1703                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1704                         return false;
1705                 }
1706                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1707                 ParentOfThis->AddChild(Node);
1708                 params[3] = ":" + params[3];
1709                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1710                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1711                 return true;
1712         }
1713
1714         bool Outbound_Reply_Server(std::deque<std::string> &params)
1715         {
1716                 if (params.size() < 4)
1717                         return false;
1718                 std::string servername = params[0];
1719                 std::string password = params[1];
1720                 int hops = atoi(params[2].c_str());
1721                 if (hops)
1722                 {
1723                         this->WriteLine("ERROR :Server too far away for authentication");
1724                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1725                         return false;
1726                 }
1727                 std::string description = params[3];
1728                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1729                 {
1730                         if ((x->Name == servername) && (x->RecvPass == password))
1731                         {
1732                                 TreeServer* CheckDupe = FindServer(servername);
1733                                 if (CheckDupe)
1734                                 {
1735                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1736                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1737                                         return false;
1738                                 }
1739                                 // Begin the sync here. this kickstarts the
1740                                 // other side, waiting in WAIT_AUTH_2 state,
1741                                 // into starting their burst, as it shows
1742                                 // that we're happy.
1743                                 this->LinkState = CONNECTED;
1744                                 // we should add the details of this server now
1745                                 // to the servers tree, as a child of the root
1746                                 // node.
1747                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
1748                                 TreeRoot->AddChild(Node);
1749                                 params[3] = ":" + params[3];
1750                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
1751                                 this->bursting = true;
1752                                 this->DoBurst(Node);
1753                                 return true;
1754                         }
1755                 }
1756                 this->WriteLine("ERROR :Invalid credentials");
1757                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1758                 return false;
1759         }
1760
1761         bool Inbound_Server(std::deque<std::string> &params)
1762         {
1763                 if (params.size() < 4)
1764                         return false;
1765                 std::string servername = params[0];
1766                 std::string password = params[1];
1767                 int hops = atoi(params[2].c_str());
1768                 if (hops)
1769                 {
1770                         this->WriteLine("ERROR :Server too far away for authentication");
1771                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1772                         return false;
1773                 }
1774                 std::string description = params[3];
1775                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1776                 {
1777                         if ((x->Name == servername) && (x->RecvPass == password))
1778                         {
1779                                 TreeServer* CheckDupe = FindServer(servername);
1780                                 if (CheckDupe)
1781                                 {
1782                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1783                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1784                                         return false;
1785                                 }
1786                                 /* If the config says this link is encrypted, but the remote side
1787                                  * hasnt bothered to send the AES command before SERVER, then we
1788                                  * boot them off as we MUST have this connection encrypted.
1789                                  */
1790                                 if ((x->EncryptionKey != "") && (!this->ctx_in))
1791                                 {
1792                                         this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
1793                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, remote server did not enable AES.");
1794                                         return false;
1795                                 }
1796                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
1797                                 this->InboundServerName = servername;
1798                                 this->InboundDescription = description;
1799                                 // this is good. Send our details: Our server name and description and hopcount of 0,
1800                                 // along with the sendpass from this block.
1801                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
1802                                 // move to the next state, we are now waiting for THEM.
1803                                 this->LinkState = WAIT_AUTH_2;
1804                                 return true;
1805                         }
1806                 }
1807                 this->WriteLine("ERROR :Invalid credentials");
1808                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1809                 return false;
1810         }
1811
1812         void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
1813         {
1814                 if (!strchr(line.c_str(),' '))
1815                 {
1816                         n.push_back(line);
1817                         return;
1818                 }
1819                 std::stringstream s(line);
1820                 std::string param = "";
1821                 n.clear();
1822                 int item = 0;
1823                 while (!s.eof())
1824                 {
1825                         char c;
1826                         s.get(c);
1827                         if (c == ' ')
1828                         {
1829                                 n.push_back(param);
1830                                 param = "";
1831                                 item++;
1832                         }
1833                         else
1834                         {
1835                                 if (!s.eof())
1836                                 {
1837                                         param = param + c;
1838                                 }
1839                                 if ((param == ":") && (item > 0))
1840                                 {
1841                                         param = "";
1842                                         while (!s.eof())
1843                                         {
1844                                                 s.get(c);
1845                                                 if (!s.eof())
1846                                                 {
1847                                                         param = param + c;
1848                                                 }
1849                                         }
1850                                         n.push_back(param);
1851                                         param = "";
1852                                 }
1853                         }
1854                 }
1855                 if (param != "")
1856                 {
1857                         n.push_back(param);
1858                 }
1859                 return;
1860         }
1861
1862         bool ProcessLine(std::string line)
1863         {
1864                 char* l = (char*)line.c_str();
1865                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
1866                         l[strlen(l)-1] = '\0';
1867                 line = l;
1868                 if (line == "")
1869                         return true;
1870                 Srv->Log(DEBUG,"IN: "+line);
1871                 
1872                 std::deque<std::string> params;
1873                 this->Split(line,true,params);
1874                 std::string command = "";
1875                 std::string prefix = "";
1876                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
1877                 {
1878                         prefix = params[0];
1879                         command = params[1];
1880                         char* pref = (char*)prefix.c_str();
1881                         prefix = ++pref;
1882                         params.pop_front();
1883                         params.pop_front();
1884                 }
1885                 else
1886                 {
1887                         prefix = "";
1888                         command = params[0];
1889                         params.pop_front();
1890                 }
1891
1892                 if ((!this->ctx_in) && (command == "AES"))
1893                 {
1894                         std::string sserv = params[0];
1895                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1896                         {
1897                                 if ((x->EncryptionKey != "") && (x->Name == sserv))
1898                                 {
1899                                         this->InitAES(x->EncryptionKey,sserv);
1900                                 }
1901                         }
1902                         return true;
1903                 }
1904                 else if ((this->ctx_in) && (command == "AES"))
1905                 {
1906                         WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
1907                 }
1908
1909                 switch (this->LinkState)
1910                 {
1911                         TreeServer* Node;
1912                         
1913                         case WAIT_AUTH_1:
1914                                 // Waiting for SERVER command from remote server. Server initiating
1915                                 // the connection sends the first SERVER command, listening server
1916                                 // replies with theirs if its happy, then if the initiator is happy,
1917                                 // it starts to send its net sync, which starts the merge, otherwise
1918                                 // it sends an ERROR.
1919                                 if (command == "PASS")
1920                                 {
1921                                         /* Silently ignored */
1922                                 }
1923                                 else if (command == "SERVER")
1924                                 {
1925                                         return this->Inbound_Server(params);
1926                                 }
1927                                 else if (command == "ERROR")
1928                                 {
1929                                         return this->Error(params);
1930                                 }
1931                                 else if (command == "USER")
1932                                 {
1933                                         this->WriteLine("ERROR :Client connections to this port are prohibited.");
1934                                         return false;
1935                                 }
1936                                 else if (command == "CAPAB")
1937                                 {
1938                                         return this->Capab(params);
1939                                 }
1940                                 else if ((command == "U") || (command == "S"))
1941                                 {
1942                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
1943                                         return false;
1944                                 }
1945                                 else
1946                                 {
1947                                         this->WriteLine("ERROR :Invalid command in negotiation phase.");
1948                                         return false;
1949                                 }
1950                         break;
1951                         case WAIT_AUTH_2:
1952                                 // Waiting for start of other side's netmerge to say they liked our
1953                                 // password.
1954                                 if (command == "SERVER")
1955                                 {
1956                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
1957                                         // silently ignore.
1958                                         return true;
1959                                 }
1960                                 else if ((command == "U") || (command == "S"))
1961                                 {
1962                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
1963                                         return false;
1964                                 }
1965                                 else if (command == "BURST")
1966                                 {
1967                                         this->LinkState = CONNECTED;
1968                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
1969                                         TreeRoot->AddChild(Node);
1970                                         params.clear();
1971                                         params.push_back(InboundServerName);
1972                                         params.push_back("*");
1973                                         params.push_back("1");
1974                                         params.push_back(":"+InboundDescription);
1975                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
1976                                         this->bursting = true;
1977                                         this->DoBurst(Node);
1978                                 }
1979                                 else if (command == "ERROR")
1980                                 {
1981                                         return this->Error(params);
1982                                 }
1983                                 else if (command == "CAPAB")
1984                                 {
1985                                         return this->Capab(params);
1986                                 }
1987                                 
1988                         break;
1989                         case LISTENER:
1990                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
1991                                 return false;
1992                         break;
1993                         case CONNECTING:
1994                                 if (command == "SERVER")
1995                                 {
1996                                         // another server we connected to, which was in WAIT_AUTH_1 state,
1997                                         // has just sent us their credentials. If we get this far, theyre
1998                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
1999                                         // if we're happy with this, we should send our netburst which
2000                                         // kickstarts the merge.
2001                                         return this->Outbound_Reply_Server(params);
2002                                 }
2003                                 else if (command == "ERROR")
2004                                 {
2005                                         return this->Error(params);
2006                                 }
2007                         break;
2008                         case CONNECTED:
2009                                 // This is the 'authenticated' state, when all passwords
2010                                 // have been exchanged and anything past this point is taken
2011                                 // as gospel.
2012                                 
2013                                 if (prefix != "")
2014                                 {
2015                                         std::string direction = prefix;
2016                                         userrec* t = Srv->FindNick(prefix);
2017                                         if (t)
2018                                         {
2019                                                 direction = t->server;
2020                                         }
2021                                         TreeServer* route_back_again = BestRouteTo(direction);
2022                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
2023                                         {
2024                                                 if (route_back_again)
2025                                                         log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2026                                                 return true;
2027                                         }
2028
2029                                         /* Fix by brain:
2030                                          * When there is activity on the socket, reset the ping counter so
2031                                          * that we're not wasting bandwidth pinging an active server.
2032                                          */                     
2033                                         route_back_again->SetNextPingTime(time(NULL) + 120);
2034                                         route_back_again->SetPingFlag();
2035                                 }
2036                                 
2037                                 if (command == "SVSMODE")
2038                                 {
2039                                         /* Services expects us to implement
2040                                          * SVSMODE. In inspircd its the same as
2041                                          * MODE anyway.
2042                                          */
2043                                         command = "MODE";
2044                                 }
2045                                 std::string target = "";
2046                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
2047                                  * working with std::string here.
2048                                  */
2049                                 if ((command == "NICK") && (params.size() > 1))
2050                                 {
2051                                         return this->IntroduceClient(prefix,params);
2052                                 }
2053                                 else if (command == "FJOIN")
2054                                 {
2055                                         return this->ForceJoin(prefix,params);
2056                                 }
2057                                 else if (command == "SERVER")
2058                                 {
2059                                         return this->RemoteServer(prefix,params);
2060                                 }
2061                                 else if (command == "ERROR")
2062                                 {
2063                                         return this->Error(params);
2064                                 }
2065                                 else if (command == "OPERTYPE")
2066                                 {
2067                                         return this->OperType(prefix,params);
2068                                 }
2069                                 else if (command == "FMODE")
2070                                 {
2071                                         return this->ForceMode(prefix,params);
2072                                 }
2073                                 else if (command == "KILL")
2074                                 {
2075                                         return this->RemoteKill(prefix,params);
2076                                 }
2077                                 else if (command == "FTOPIC")
2078                                 {
2079                                         return this->ForceTopic(prefix,params);
2080                                 }
2081                                 else if (command == "REHASH")
2082                                 {
2083                                         return this->RemoteRehash(prefix,params);
2084                                 }
2085                                 else if (command == "METADATA")
2086                                 {
2087                                         return this->MetaData(prefix,params);
2088                                 }
2089                                 else if (command == "PING")
2090                                 {
2091                                         return this->LocalPing(prefix,params);
2092                                 }
2093                                 else if (command == "PONG")
2094                                 {
2095                                         return this->LocalPong(prefix,params);
2096                                 }
2097                                 else if (command == "VERSION")
2098                                 {
2099                                         return this->ServerVersion(prefix,params);
2100                                 }
2101                                 else if (command == "FHOST")
2102                                 {
2103                                         return this->ChangeHost(prefix,params);
2104                                 }
2105                                 else if (command == "FNAME")
2106                                 {
2107                                         return this->ChangeName(prefix,params);
2108                                 }
2109                                 else if (command == "ADDLINE")
2110                                 {
2111                                         return this->AddLine(prefix,params);
2112                                 }
2113                                 else if (command == "SVSNICK")
2114                                 {
2115                                         if (prefix == "")
2116                                         {
2117                                                 prefix = this->GetName();
2118                                         }
2119                                         return this->ForceNick(prefix,params);
2120                                 }
2121                                 else if (command == "IDLE")
2122                                 {
2123                                         return this->Whois(prefix,params);
2124                                 }
2125                                 else if (command == "SVSJOIN")
2126                                 {
2127                                         if (prefix == "")
2128                                         {
2129                                                 prefix = this->GetName();
2130                                         }
2131                                         return this->ServiceJoin(prefix,params);
2132                                 }
2133                                 else if (command == "SQUIT")
2134                                 {
2135                                         if (params.size() == 2)
2136                                         {
2137                                                 this->Squit(FindServer(params[0]),params[1]);
2138                                         }
2139                                         return true;
2140                                 }
2141                                 else if (command == "ENDBURST")
2142                                 {
2143                                         this->bursting = false;
2144                                         return true;
2145                                 }
2146                                 else
2147                                 {
2148                                         // not a special inter-server command.
2149                                         // Emulate the actual user doing the command,
2150                                         // this saves us having a huge ugly parser.
2151                                         userrec* who = Srv->FindNick(prefix);
2152                                         std::string sourceserv = this->myhost;
2153                                         if (this->InboundServerName != "")
2154                                         {
2155                                                 sourceserv = this->InboundServerName;
2156                                         }
2157                                         if (who)
2158                                         {
2159                                                 if ((command == "NICK") && (params.size() > 0))
2160                                                 {
2161                                                         /* On nick messages, check that the nick doesnt
2162                                                          * already exist here. If it does, kill their copy,
2163                                                          * and our copy.
2164                                                          */
2165                                                         userrec* x = Srv->FindNick(params[0]);
2166                                                         if (x)
2167                                                         {
2168                                                                 std::deque<std::string> p;
2169                                                                 p.push_back(params[0]);
2170                                                                 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2171                                                                 DoOneToMany(Srv->GetServerName(),"KILL",p);
2172                                                                 p.clear();
2173                                                                 p.push_back(prefix);
2174                                                                 p.push_back("Nickname collision");
2175                                                                 DoOneToMany(Srv->GetServerName(),"KILL",p);
2176                                                                 Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2177                                                                 userrec* y = Srv->FindNick(prefix);
2178                                                                 if (y)
2179                                                                 {
2180                                                                         Srv->QuitUser(y,"Nickname collision");
2181                                                                 }
2182                                                                 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2183                                                         }
2184                                                 }
2185                                                 // its a user
2186                                                 target = who->server;
2187                                                 char* strparams[127];
2188                                                 for (unsigned int q = 0; q < params.size(); q++)
2189                                                 {
2190                                                         strparams[q] = (char*)params[q].c_str();
2191                                                 }
2192                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
2193                                         }
2194                                         else
2195                                         {
2196                                                 // its not a user. Its either a server, or somethings screwed up.
2197                                                 if (IsServer(prefix))
2198                                                 {
2199                                                         target = Srv->GetServerName();
2200                                                 }
2201                                                 else
2202                                                 {
2203                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2204                                                         return true;
2205                                                 }
2206                                         }
2207                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2208
2209                                 }
2210                                 return true;
2211                         break;
2212                 }
2213                 return true;
2214         }
2215
2216         virtual std::string GetName()
2217         {
2218                 std::string sourceserv = this->myhost;
2219                 if (this->InboundServerName != "")
2220                 {
2221                         sourceserv = this->InboundServerName;
2222                 }
2223                 return sourceserv;
2224         }
2225
2226         virtual void OnTimeout()
2227         {
2228                 if (this->LinkState == CONNECTING)
2229                 {
2230                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2231                 }
2232         }
2233
2234         virtual void OnClose()
2235         {
2236                 // Connection closed.
2237                 // If the connection is fully up (state CONNECTED)
2238                 // then propogate a netsplit to all peers.
2239                 std::string quitserver = this->myhost;
2240                 if (this->InboundServerName != "")
2241                 {
2242                         quitserver = this->InboundServerName;
2243                 }
2244                 TreeServer* s = FindServer(quitserver);
2245                 if (s)
2246                 {
2247                         Squit(s,"Remote host closed the connection");
2248                 }
2249                 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2250         }
2251
2252         virtual int OnIncomingConnection(int newsock, char* ip)
2253         {
2254                 TreeSocket* s = new TreeSocket(newsock, ip);
2255                 Srv->AddSocket(s);
2256                 return true;
2257         }
2258 };
2259
2260 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2261 {
2262         for (unsigned int c = 0; c < list.size(); c++)
2263         {
2264                 if (list[c] == server)
2265                 {
2266                         return;
2267                 }
2268         }
2269         list.push_back(server);
2270 }
2271
2272 // returns a list of DIRECT servernames for a specific channel
2273 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2274 {
2275         std::map<char*,char*> *ulist = c->GetUsers();
2276         for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
2277         {
2278                 char* o = i->second;
2279                 userrec* otheruser = (userrec*)o;
2280                 if (otheruser->fd < 0)
2281                 {
2282                         TreeServer* best = BestRouteTo(otheruser->server);
2283                         if (best)
2284                                 AddThisServer(best,list);
2285                 }
2286         }
2287         return;
2288 }
2289
2290 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params)
2291 {
2292         TreeServer* omitroute = BestRouteTo(omit);
2293         if ((command == "NOTICE") || (command == "PRIVMSG"))
2294         {
2295                 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2296                 {
2297                         if (*(params[0].c_str()) != '#')
2298                         {
2299                                 // special routing for private messages/notices
2300                                 userrec* d = Srv->FindNick(params[0]);
2301                                 if (d)
2302                                 {
2303                                         std::deque<std::string> par;
2304                                         par.push_back(params[0]);
2305                                         par.push_back(":"+params[1]);
2306                                         DoOneToOne(prefix,command,par,d->server);
2307                                         return true;
2308                                 }
2309                         }
2310                         else
2311                         {
2312                                 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2313                                 chanrec* c = Srv->FindChannel(params[0]);
2314                                 if (c)
2315                                 {
2316                                         std::deque<TreeServer*> list;
2317                                         GetListOfServersForChannel(c,list);
2318                                         log(DEBUG,"Got a list of %d servers",list.size());
2319                                         unsigned int lsize = list.size();
2320                                         for (unsigned int i = 0; i < lsize; i++)
2321                                         {
2322                                                 TreeSocket* Sock = list[i]->GetSocket();
2323                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2324                                                 {
2325                                                         log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2326                                                         Sock->WriteLine(data);
2327                                                 }
2328                                         }
2329                                         return true;
2330                                 }
2331                         }
2332                 }
2333         }
2334         unsigned int items = TreeRoot->ChildCount();
2335         for (unsigned int x = 0; x < items; x++)
2336         {
2337                 TreeServer* Route = TreeRoot->GetChild(x);
2338                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2339                 {
2340                         TreeSocket* Sock = Route->GetSocket();
2341                         Sock->WriteLine(data);
2342                 }
2343         }
2344         return true;
2345 }
2346
2347 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
2348 {
2349         TreeServer* omitroute = BestRouteTo(omit);
2350         std::string FullLine = ":" + prefix + " " + command;
2351         unsigned int words = params.size();
2352         for (unsigned int x = 0; x < words; x++)
2353         {
2354                 FullLine = FullLine + " " + params[x];
2355         }
2356         unsigned int items = TreeRoot->ChildCount();
2357         for (unsigned int x = 0; x < items; x++)
2358         {
2359                 TreeServer* Route = TreeRoot->GetChild(x);
2360                 // Send the line IF:
2361                 // The route has a socket (its a direct connection)
2362                 // The route isnt the one to be omitted
2363                 // The route isnt the path to the one to be omitted
2364                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2365                 {
2366                         TreeSocket* Sock = Route->GetSocket();
2367                         Sock->WriteLine(FullLine);
2368                 }
2369         }
2370         return true;
2371 }
2372
2373 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
2374 {
2375         std::string FullLine = ":" + prefix + " " + command;
2376         unsigned int words = params.size();
2377         for (unsigned int x = 0; x < words; x++)
2378         {
2379                 FullLine = FullLine + " " + params[x];
2380         }
2381         unsigned int items = TreeRoot->ChildCount();
2382         for (unsigned int x = 0; x < items; x++)
2383         {
2384                 TreeServer* Route = TreeRoot->GetChild(x);
2385                 if (Route->GetSocket())
2386                 {
2387                         TreeSocket* Sock = Route->GetSocket();
2388                         Sock->WriteLine(FullLine);
2389                 }
2390         }
2391         return true;
2392 }
2393
2394 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
2395 {
2396         TreeServer* Route = BestRouteTo(target);
2397         if (Route)
2398         {
2399                 std::string FullLine = ":" + prefix + " " + command;
2400                 unsigned int words = params.size();
2401                 for (unsigned int x = 0; x < words; x++)
2402                 {
2403                         FullLine = FullLine + " " + params[x];
2404                 }
2405                 if (Route->GetSocket())
2406                 {
2407                         TreeSocket* Sock = Route->GetSocket();
2408                         Sock->WriteLine(FullLine);
2409                 }
2410                 return true;
2411         }
2412         else
2413         {
2414                 return true;
2415         }
2416 }
2417
2418 std::vector<TreeSocket*> Bindings;
2419
2420 void ReadConfiguration(bool rebind)
2421 {
2422         Conf = new ConfigReader;
2423         if (rebind)
2424         {
2425                 for (int j =0; j < Conf->Enumerate("bind"); j++)
2426                 {
2427                         std::string Type = Conf->ReadValue("bind","type",j);
2428                         std::string IP = Conf->ReadValue("bind","address",j);
2429                         long Port = Conf->ReadInteger("bind","port",j,true);
2430                         if (Type == "servers")
2431                         {
2432                                 if (IP == "*")
2433                                 {
2434                                         IP = "";
2435                                 }
2436                                 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2437                                 if (listener->GetState() == I_LISTENING)
2438                                 {
2439                                         Srv->AddSocket(listener);
2440                                         Bindings.push_back(listener);
2441                                 }
2442                                 else
2443                                 {
2444                                         log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2445                                         listener->Close();
2446                                         delete listener;
2447                                 }
2448                         }
2449                 }
2450         }
2451         FlatLinks = Conf->ReadFlag("options","flatlinks",0);
2452         HideULines = Conf->ReadFlag("options","hideulines",0);
2453         LinkBlocks.clear();
2454         for (int j =0; j < Conf->Enumerate("link"); j++)
2455         {
2456                 Link L;
2457                 L.Name = Conf->ReadValue("link","name",j);
2458                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2459                 L.Port = Conf->ReadInteger("link","port",j,true);
2460                 L.SendPass = Conf->ReadValue("link","sendpass",j);
2461                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2462                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2463                 L.EncryptionKey =  Conf->ReadValue("link","encryptionkey",j);
2464                 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
2465                 L.NextConnectTime = time(NULL) + L.AutoConnect;
2466                 /* Bugfix by brain, do not allow people to enter bad configurations */
2467                 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2468                 {
2469                         LinkBlocks.push_back(L);
2470                         log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2471                 }
2472                 else
2473                 {
2474                         if (L.RecvPass == "")
2475                         {
2476                                 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
2477                         }
2478                         else if (L.SendPass == "")
2479                         {
2480                                 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
2481                         }
2482                         else if (L.Name == "")
2483                         {
2484                                 log(DEFAULT,"Invalid configuration, link tag without a name!");
2485                         }
2486                         else if (!L.Port)
2487                         {
2488                                 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
2489                         }
2490                 }
2491         }
2492         delete Conf;
2493 }
2494
2495
2496 class ModuleSpanningTree : public Module
2497 {
2498         std::vector<TreeSocket*> Bindings;
2499         int line;
2500         int NumServers;
2501         cmd_rconnect* command_rconnect;
2502
2503  public:
2504
2505         ModuleSpanningTree(Server* Me)
2506                 : Module::Module(Me)
2507         {
2508                 Srv = Me;
2509                 Bindings.clear();
2510
2511                 // Create the root of the tree
2512                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2513
2514                 ReadConfiguration(true);
2515
2516                 command_rconnect = new cmd_rconnect(this);
2517                 Srv->AddCommand(command_rconnect);
2518         }
2519
2520         void ShowLinks(TreeServer* Current, userrec* user, int hops)
2521         {
2522                 std::string Parent = TreeRoot->GetName();
2523                 if (Current->GetParent())
2524                 {
2525                         Parent = Current->GetParent()->GetName();
2526                 }
2527                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2528                 {
2529                         if ((HideULines) && (Srv->IsUlined(Current->GetName())))
2530                         {
2531                                 if (*user->oper)
2532                                 {
2533                                          ShowLinks(Current->GetChild(q),user,hops+1);
2534                                 }
2535                         }
2536                         else
2537                         {
2538                                 ShowLinks(Current->GetChild(q),user,hops+1);
2539                         }
2540                 }
2541                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
2542         }
2543
2544         int CountLocalServs()
2545         {
2546                 return TreeRoot->ChildCount();
2547         }
2548
2549         int CountServs()
2550         {
2551                 return serverlist.size();
2552         }
2553
2554         void HandleLinks(char** parameters, int pcnt, userrec* user)
2555         {
2556                 ShowLinks(TreeRoot,user,0);
2557                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2558                 return;
2559         }
2560
2561         void HandleLusers(char** parameters, int pcnt, userrec* user)
2562         {
2563                 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2564                 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2565                 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2566                 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2567                 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2568                 return;
2569         }
2570
2571         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2572
2573         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
2574         {
2575                 if (line < 128)
2576                 {
2577                         for (int t = 0; t < depth; t++)
2578                         {
2579                                 matrix[line][t] = ' ';
2580                         }
2581
2582                         // For Aligning, we need to work out exactly how deep this thing is, and produce
2583                         // a 'Spacer' String to compensate.
2584                         char spacer[40];
2585
2586                         memset(spacer,' ',40);
2587                         if ((40 - Current->GetName().length() - depth) > 1) {
2588                                 spacer[40 - Current->GetName().length() - depth] = '\0';
2589                         }
2590                         else
2591                         {
2592                                 spacer[5] = '\0';
2593                         }
2594
2595                         float percent;
2596                         char text[80];
2597                         if (clientlist.size() == 0) {
2598                                 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
2599                                 percent = 0;
2600                         }
2601                         else
2602                         {
2603                                 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
2604                         }
2605                         snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
2606                         strlcpy(&matrix[line][depth],text,80);
2607                         line++;
2608                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
2609                         {
2610                                 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2611                                 {
2612                                         if (*user->oper)
2613                                         {
2614                                                 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix);
2615                                         }
2616                                 }
2617                                 else
2618                                 {
2619                                         ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix);
2620                                 }
2621                         }
2622                 }
2623         }
2624
2625         // Ok, prepare to be confused.
2626         // After much mulling over how to approach this, it struck me that
2627         // the 'usual' way of doing a /MAP isnt the best way. Instead of
2628         // keeping track of a ton of ascii characters, and line by line
2629         // under recursion working out where to place them using multiplications
2630         // and divisons, we instead render the map onto a backplane of characters
2631         // (a character matrix), then draw the branches as a series of "L" shapes
2632         // from the nodes. This is not only friendlier on CPU it uses less stack.
2633
2634         void HandleMap(char** parameters, int pcnt, userrec* user)
2635         {
2636                 // This array represents a virtual screen which we will
2637                 // "scratch" draw to, as the console device of an irc
2638                 // client does not provide for a proper terminal.
2639                 char matrix[128][80];
2640                 for (unsigned int t = 0; t < 128; t++)
2641                 {
2642                         matrix[t][0] = '\0';
2643                 }
2644                 line = 0;
2645                 // The only recursive bit is called here.
2646                 ShowMap(TreeRoot,user,0,matrix);
2647                 // Process each line one by one. The algorithm has a limit of
2648                 // 128 servers (which is far more than a spanning tree should have
2649                 // anyway, so we're ok). This limit can be raised simply by making
2650                 // the character matrix deeper, 128 rows taking 10k of memory.
2651                 for (int l = 1; l < line; l++)
2652                 {
2653                         // scan across the line looking for the start of the
2654                         // servername (the recursive part of the algorithm has placed
2655                         // the servers at indented positions depending on what they
2656                         // are related to)
2657                         int first_nonspace = 0;
2658                         while (matrix[l][first_nonspace] == ' ')
2659                         {
2660                                 first_nonspace++;
2661                         }
2662                         first_nonspace--;
2663                         // Draw the `- (corner) section: this may be overwritten by
2664                         // another L shape passing along the same vertical pane, becoming
2665                         // a |- (branch) section instead.
2666                         matrix[l][first_nonspace] = '-';
2667                         matrix[l][first_nonspace-1] = '`';
2668                         int l2 = l - 1;
2669                         // Draw upwards until we hit the parent server, causing possibly
2670                         // other corners (`-) to become branches (|-)
2671                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
2672                         {
2673                                 matrix[l2][first_nonspace-1] = '|';
2674                                 l2--;
2675                         }
2676                 }
2677                 // dump the whole lot to the user. This is the easy bit, honest.
2678                 for (int t = 0; t < line; t++)
2679                 {
2680                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
2681                 }
2682                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
2683                 return;
2684         }
2685
2686         int HandleSquit(char** parameters, int pcnt, userrec* user)
2687         {
2688                 TreeServer* s = FindServerMask(parameters[0]);
2689                 if (s)
2690                 {
2691                         if (s == TreeRoot)
2692                         {
2693                                  WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
2694                                 return 1;
2695                         }
2696                         TreeSocket* sock = s->GetSocket();
2697                         if (sock)
2698                         {
2699                                 log(DEBUG,"Splitting server %s",s->GetName().c_str());
2700                                 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
2701                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
2702                                 Srv->RemoveSocket(sock);
2703                         }
2704                         else
2705                         {
2706                                 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
2707                         }
2708                 }
2709                 else
2710                 {
2711                          WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
2712                 }
2713                 return 1;
2714         }
2715
2716         int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
2717         {
2718                 if ((user->fd > -1) && (pcnt > 1))
2719                 {
2720                         userrec* remote = Srv->FindNick(parameters[1]);
2721                         if ((remote) && (remote->fd < 0))
2722                         {
2723                                 std::deque<std::string> params;
2724                                 params.push_back(parameters[1]);
2725                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
2726                                 return 1;
2727                         }
2728                         else if (!remote)
2729                         {
2730                                 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
2731                                 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
2732                                 return 1;
2733                         }
2734                 }
2735                 return 0;
2736         }
2737
2738         void DoPingChecks(time_t curtime)
2739         {
2740                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
2741                 {
2742                         TreeServer* serv = TreeRoot->GetChild(j);
2743                         TreeSocket* sock = serv->GetSocket();
2744                         if (sock)
2745                         {
2746                                 if (curtime >= serv->NextPingTime())
2747                                 {               
2748                                         if (serv->AnsweredLastPing())
2749                                         {               
2750                                                 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
2751                                                 serv->SetNextPingTime(curtime + 120);
2752                                         }                       
2753                                         else            
2754                                         {       
2755                                                 // they didnt answer, boot them
2756                                                 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
2757                                                 sock->Squit(serv,"Ping timeout");
2758                                                 Srv->RemoveSocket(sock);
2759                                                 return;
2760                                         }
2761                                 }
2762
2763                         }
2764                 }
2765         }
2766
2767         void AutoConnectServers(time_t curtime)
2768         {
2769                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2770                 {
2771                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
2772                         {
2773                                 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
2774                                 x->NextConnectTime = curtime + x->AutoConnect;
2775                                 TreeServer* CheckDupe = FindServer(x->Name);
2776                                 if (!CheckDupe)
2777                                 {
2778                                         // an autoconnected server is not connected. Check if its time to connect it
2779                                         WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
2780                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2781                                         if (newsocket->GetState() != I_ERROR)
2782                                         {
2783                                                 Srv->AddSocket(newsocket);
2784                                         }
2785                                         else
2786                                         {
2787                                                 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002.",x->Name.c_str());
2788                                                 delete newsocket;
2789                                         }
2790                                 }
2791                         }
2792                 }
2793         }
2794
2795         int HandleVersion(char** parameters, int pcnt, userrec* user)
2796         {
2797                 // we've already checked if pcnt > 0, so this is safe
2798                 TreeServer* found = FindServerMask(parameters[0]);
2799                 if (found)
2800                 {
2801                         std::string Version = found->GetVersion();
2802                         WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
2803                         if (found == TreeRoot)
2804                         {
2805                                 std::stringstream out(Config->data005);
2806                                 std::string token = "";
2807                                 std::string line5 = "";
2808                                 int token_counter = 0;
2809                                 while (!out.eof())
2810                                 {
2811                                         out >> token;
2812                                         line5 = line5 + token + " ";   
2813                                         token_counter++;
2814                                         if ((token_counter >= 13) || (out.eof() == true))
2815                                         {
2816                                                 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
2817                                                 line5 = "";
2818                                                 token_counter = 0;
2819                                         }
2820                                 }
2821                         }
2822                 }
2823                 else
2824                 {
2825                         WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
2826                 }
2827                 return 1;
2828         }
2829         
2830         int HandleConnect(char** parameters, int pcnt, userrec* user)
2831         {
2832                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2833                 {
2834                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
2835                         {
2836                                 TreeServer* CheckDupe = FindServer(x->Name);
2837                                 if (!CheckDupe)
2838                                 {
2839                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
2840                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2841                                         if (newsocket->GetState() != I_ERROR)
2842                                         {
2843                                                 Srv->AddSocket(newsocket);
2844                                         }
2845                                         else
2846                                         {
2847                                                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002.",user->nick,x->Name.c_str());
2848                                                 delete newsocket;
2849                                         }
2850                                         return 1;
2851                                 }
2852                                 else
2853                                 {
2854                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
2855                                         return 1;
2856                                 }
2857                         }
2858                 }
2859                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
2860                 return 1;
2861         }
2862
2863         virtual int OnStats(char statschar, userrec* user)
2864         {
2865                 if (statschar == 'c')
2866                 {
2867                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
2868                         {
2869                                 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
2870                                 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
2871                         }
2872                         WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
2873                         WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
2874                         return 1;
2875                 }
2876                 return 0;
2877         }
2878
2879         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user, bool validated)
2880         {
2881                 /* If the command doesnt appear to be valid, we dont want to mess with it. */
2882                 if (!validated)
2883                         return 0;
2884
2885                 if (command == "CONNECT")
2886                 {
2887                         return this->HandleConnect(parameters,pcnt,user);
2888                 }
2889                 else if (command == "SQUIT")
2890                 {
2891                         return this->HandleSquit(parameters,pcnt,user);
2892                 }
2893                 else if (command == "MAP")
2894                 {
2895                         this->HandleMap(parameters,pcnt,user);
2896                         return 1;
2897                 }
2898                 else if (command == "LUSERS")
2899                 {
2900                         this->HandleLusers(parameters,pcnt,user);
2901                         return 1;
2902                 }
2903                 else if (command == "LINKS")
2904                 {
2905                         this->HandleLinks(parameters,pcnt,user);
2906                         return 1;
2907                 }
2908                 else if (command == "WHOIS")
2909                 {
2910                         if (pcnt > 1)
2911                         {
2912                                 // remote whois
2913                                 return this->HandleRemoteWhois(parameters,pcnt,user);
2914                         }
2915                 }
2916                 else if ((command == "VERSION") && (pcnt > 0))
2917                 {
2918                         this->HandleVersion(parameters,pcnt,user);
2919                         return 1;
2920                 }
2921                 else if (Srv->IsValidModuleCommand(command, pcnt, user))
2922                 {
2923                         // this bit of code cleverly routes all module commands
2924                         // to all remote severs *automatically* so that modules
2925                         // can just handle commands locally, without having
2926                         // to have any special provision in place for remote
2927                         // commands and linking protocols.
2928                         std::deque<std::string> params;
2929                         params.clear();
2930                         for (int j = 0; j < pcnt; j++)
2931                         {
2932                                 if (strchr(parameters[j],' '))
2933                                 {
2934                                         params.push_back(":" + std::string(parameters[j]));
2935                                 }
2936                                 else
2937                                 {
2938                                         params.push_back(std::string(parameters[j]));
2939                                 }
2940                         }
2941                         log(DEBUG,"Globally route '%s'",command.c_str());
2942                         DoOneToMany(user->nick,command,params);
2943                 }
2944                 return 0;
2945         }
2946
2947         virtual void OnGetServerDescription(std::string servername,std::string &description)
2948         {
2949                 TreeServer* s = FindServer(servername);
2950                 if (s)
2951                 {
2952                         description = s->GetDesc();
2953                 }
2954         }
2955
2956         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
2957         {
2958                 if (source->fd > -1)
2959                 {
2960                         std::deque<std::string> params;
2961                         params.push_back(dest->nick);
2962                         params.push_back(channel->name);
2963                         DoOneToMany(source->nick,"INVITE",params);
2964                 }
2965         }
2966
2967         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
2968         {
2969                 std::deque<std::string> params;
2970                 params.push_back(chan->name);
2971                 params.push_back(":"+topic);
2972                 DoOneToMany(user->nick,"TOPIC",params);
2973         }
2974
2975         virtual void OnWallops(userrec* user, std::string text)
2976         {
2977                 if (user->fd > -1)
2978                 {
2979                         std::deque<std::string> params;
2980                         params.push_back(":"+text);
2981                         DoOneToMany(user->nick,"WALLOPS",params);
2982                 }
2983         }
2984
2985         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
2986         {
2987                 if (target_type == TYPE_USER)
2988                 {
2989                         userrec* d = (userrec*)dest;
2990                         if ((d->fd < 0) && (user->fd > -1))
2991                         {
2992                                 std::deque<std::string> params;
2993                                 params.clear();
2994                                 params.push_back(d->nick);
2995                                 params.push_back(":"+text);
2996                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
2997                         }
2998                 }
2999                 else
3000                 {
3001                         if (user->fd > -1)
3002                         {
3003                                 chanrec *c = (chanrec*)dest;
3004                                 std::deque<TreeServer*> list;
3005                                 GetListOfServersForChannel(c,list);
3006                                 unsigned int ucount = list.size();
3007                                 for (unsigned int i = 0; i < ucount; i++)
3008                                 {
3009                                         TreeSocket* Sock = list[i]->GetSocket();
3010                                         if (Sock)
3011                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+std::string(c->name)+" :"+text);
3012                                 }
3013                         }
3014                 }
3015         }
3016
3017         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
3018         {
3019                 if (target_type == TYPE_USER)
3020                 {
3021                         // route private messages which are targetted at clients only to the server
3022                         // which needs to receive them
3023                         userrec* d = (userrec*)dest;
3024                         if ((d->fd < 0) && (user->fd > -1))
3025                         {
3026                                 std::deque<std::string> params;
3027                                 params.clear();
3028                                 params.push_back(d->nick);
3029                                 params.push_back(":"+text);
3030                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
3031                         }
3032                 }
3033                 else
3034                 {
3035                         if (user->fd > -1)
3036                         {
3037                                 chanrec *c = (chanrec*)dest;
3038                                 std::deque<TreeServer*> list;
3039                                 GetListOfServersForChannel(c,list);
3040                                 unsigned int ucount = list.size();
3041                                 for (unsigned int i = 0; i < ucount; i++)
3042                                 {
3043                                         TreeSocket* Sock = list[i]->GetSocket();
3044                                         if (Sock)
3045                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+std::string(c->name)+" :"+text);
3046                                 }
3047                         }
3048                 }
3049         }
3050
3051         virtual void OnBackgroundTimer(time_t curtime)
3052         {
3053                 AutoConnectServers(curtime);
3054                 DoPingChecks(curtime);
3055         }
3056
3057         virtual void OnUserJoin(userrec* user, chanrec* channel)
3058         {
3059                 // Only do this for local users
3060                 if (user->fd > -1)
3061                 {
3062                         std::deque<std::string> params;
3063                         params.clear();
3064                         params.push_back(channel->name);
3065                         if (*channel->key)
3066                         {
3067                                 // if the channel has a key, force the join by emulating the key.
3068                                 params.push_back(channel->key);
3069                         }
3070                         if (channel->GetUserCounter() > 1)
3071                         {
3072                                 // not the first in the channel
3073                                 DoOneToMany(user->nick,"JOIN",params);
3074                         }
3075                         else
3076                         {
3077                                 // first in the channel, set up their permissions
3078                                 // and the channel TS with FJOIN.
3079                                 char ts[24];
3080                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
3081                                 params.clear();
3082                                 params.push_back(channel->name);
3083                                 params.push_back(ts);
3084                                 params.push_back("@"+std::string(user->nick));
3085                                 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
3086                         }
3087                 }
3088         }
3089
3090         virtual void OnChangeHost(userrec* user, std::string newhost)
3091         {
3092                 // only occurs for local clients
3093                 if (user->registered != 7)
3094                         return;
3095                 std::deque<std::string> params;
3096                 params.push_back(newhost);
3097                 DoOneToMany(user->nick,"FHOST",params);
3098         }
3099
3100         virtual void OnChangeName(userrec* user, std::string gecos)
3101         {
3102                 // only occurs for local clients
3103                 if (user->registered != 7)
3104                         return;
3105                 std::deque<std::string> params;
3106                 params.push_back(gecos);
3107                 DoOneToMany(user->nick,"FNAME",params);
3108         }
3109
3110         virtual void OnUserPart(userrec* user, chanrec* channel, std::string partmessage)
3111         {
3112                 if (user->fd > -1)
3113                 {
3114                         std::deque<std::string> params;
3115                         params.push_back(channel->name);
3116                         if (partmessage != "")
3117                                 params.push_back(":"+partmessage);
3118                         DoOneToMany(user->nick,"PART",params);
3119                 }
3120         }
3121
3122         virtual void OnUserConnect(userrec* user)
3123         {
3124                 char agestr[MAXBUF];
3125                 if (user->fd > -1)
3126                 {
3127                         std::deque<std::string> params;
3128                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
3129                         params.push_back(agestr);
3130                         params.push_back(user->nick);
3131                         params.push_back(user->host);
3132                         params.push_back(user->dhost);
3133                         params.push_back(user->ident);
3134                         params.push_back("+"+std::string(user->modes));
3135                         params.push_back((char*)inet_ntoa(user->ip4));
3136                         params.push_back(":"+std::string(user->fullname));
3137                         DoOneToMany(Srv->GetServerName(),"NICK",params);
3138
3139                         // User is Local, change needs to be reflected!
3140                         TreeServer* SourceServer = FindServer(user->server);
3141                         if (SourceServer) {
3142                                 SourceServer->AddUserCount();
3143                         }
3144
3145                 }
3146         }
3147
3148         virtual void OnUserQuit(userrec* user, std::string reason)
3149         {
3150                 if ((user->fd > -1) && (user->registered == 7))
3151                 {
3152                         std::deque<std::string> params;
3153                         params.push_back(":"+reason);
3154                         DoOneToMany(user->nick,"QUIT",params);
3155                 }
3156                 // Regardless, We need to modify the user Counts..
3157                 TreeServer* SourceServer = FindServer(user->server);
3158                 if (SourceServer) {
3159                         SourceServer->DelUserCount();
3160                 }
3161
3162         }
3163
3164         virtual void OnUserPostNick(userrec* user, std::string oldnick)
3165         {
3166                 if (user->fd > -1)
3167                 {
3168                         std::deque<std::string> params;
3169                         params.push_back(user->nick);
3170                         DoOneToMany(oldnick,"NICK",params);
3171                 }
3172         }
3173
3174         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
3175         {
3176                 if ((source) && (source->fd > -1))
3177                 {
3178                         std::deque<std::string> params;
3179                         params.push_back(chan->name);
3180                         params.push_back(user->nick);
3181                         params.push_back(":"+reason);
3182                         DoOneToMany(source->nick,"KICK",params);
3183                 }
3184         }
3185
3186         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
3187         {
3188                 std::deque<std::string> params;
3189                 params.push_back(dest->nick);
3190                 params.push_back(":"+reason);
3191                 DoOneToMany(source->nick,"KILL",params);
3192         }
3193
3194         virtual void OnRehash(std::string parameter)
3195         {
3196                 if (parameter != "")
3197                 {
3198                         std::deque<std::string> params;
3199                         params.push_back(parameter);
3200                         DoOneToMany(Srv->GetServerName(),"REHASH",params);
3201                         // check for self
3202                         if (Srv->MatchText(Srv->GetServerName(),parameter))
3203                         {
3204                                 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
3205                                 Srv->RehashServer();
3206                         }
3207                 }
3208                 ReadConfiguration(false);
3209         }
3210
3211         // note: the protocol does not allow direct umode +o except
3212         // via NICK with 8 params. sending OPERTYPE infers +o modechange
3213         // locally.
3214         virtual void OnOper(userrec* user, std::string opertype)
3215         {
3216                 if (user->fd > -1)
3217                 {
3218                         std::deque<std::string> params;
3219                         params.push_back(opertype);
3220                         DoOneToMany(user->nick,"OPERTYPE",params);
3221                 }
3222         }
3223
3224         void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
3225         {
3226                 if (source->fd > -1)
3227                 {
3228                         char type[8];
3229                         snprintf(type,8,"%cLINE",linetype);
3230                         std::string stype = type;
3231                         if (adding)
3232                         {
3233                                 char sduration[MAXBUF];
3234                                 snprintf(sduration,MAXBUF,"%ld",duration);
3235                                 std::deque<std::string> params;
3236                                 params.push_back(host);
3237                                 params.push_back(sduration);
3238                                 params.push_back(":"+reason);
3239                                 DoOneToMany(source->nick,stype,params);
3240                         }
3241                         else
3242                         {
3243                                 std::deque<std::string> params;
3244                                 params.push_back(host);
3245                                 DoOneToMany(source->nick,stype,params);
3246                         }
3247                 }
3248         }
3249
3250         virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
3251         {
3252                 OnLine(source,hostmask,true,'G',duration,reason);
3253         }
3254         
3255         virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
3256         {
3257                 OnLine(source,ipmask,true,'Z',duration,reason);
3258         }
3259
3260         virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
3261         {
3262                 OnLine(source,nickmask,true,'Q',duration,reason);
3263         }
3264
3265         virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
3266         {
3267                 OnLine(source,hostmask,true,'E',duration,reason);
3268         }
3269
3270         virtual void OnDelGLine(userrec* source, std::string hostmask)
3271         {
3272                 OnLine(source,hostmask,false,'G',0,"");
3273         }
3274
3275         virtual void OnDelZLine(userrec* source, std::string ipmask)
3276         {
3277                 OnLine(source,ipmask,false,'Z',0,"");
3278         }
3279
3280         virtual void OnDelQLine(userrec* source, std::string nickmask)
3281         {
3282                 OnLine(source,nickmask,false,'Q',0,"");
3283         }
3284
3285         virtual void OnDelELine(userrec* source, std::string hostmask)
3286         {
3287                 OnLine(source,hostmask,false,'E',0,"");
3288         }
3289
3290         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
3291         {
3292                 if ((user->fd > -1) && (user->registered == 7))
3293                 {
3294                         if (target_type == TYPE_USER)
3295                         {
3296                                 userrec* u = (userrec*)dest;
3297                                 std::deque<std::string> params;
3298                                 params.push_back(u->nick);
3299                                 params.push_back(text);
3300                                 DoOneToMany(user->nick,"MODE",params);
3301                         }
3302                         else
3303                         {
3304                                 chanrec* c = (chanrec*)dest;
3305                                 std::deque<std::string> params;
3306                                 params.push_back(c->name);
3307                                 params.push_back(text);
3308                                 DoOneToMany(user->nick,"MODE",params);
3309                         }
3310                 }
3311         }
3312
3313         virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
3314         {
3315                 TreeSocket* s = (TreeSocket*)opaque;
3316                 if (target)
3317                 {
3318                         if (target_type == TYPE_USER)
3319                         {
3320                                 userrec* u = (userrec*)target;
3321                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3322                         }
3323                         else
3324                         {
3325                                 chanrec* c = (chanrec*)target;
3326                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3327                         }
3328                 }
3329         }
3330
3331         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
3332         {
3333                 TreeSocket* s = (TreeSocket*)opaque;
3334                 if (target)
3335                 {
3336                         if (target_type == TYPE_USER)
3337                         {
3338                                 userrec* u = (userrec*)target;
3339                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3340                         }
3341                         else if (target_type == TYPE_OTHER)
3342                         {
3343                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
3344                         }
3345                         else if (target_type == TYPE_CHANNEL)
3346                         {
3347                                 chanrec* c = (chanrec*)target;
3348                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3349                         }
3350                 }
3351         }
3352
3353         virtual void OnEvent(Event* event)
3354         {
3355                 if (event->GetEventID() == "send_metadata")
3356                 {
3357                         std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
3358                         if (params->size() < 3)
3359                                 return;
3360                         (*params)[2] = ":" + (*params)[2];
3361                         DoOneToMany(Srv->GetServerName(),"METADATA",*params);
3362                 }
3363         }
3364
3365         virtual ~ModuleSpanningTree()
3366         {
3367         }
3368
3369         virtual Version GetVersion()
3370         {
3371                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3372         }
3373
3374         void Implements(char* List)
3375         {
3376                 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3377                 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3378                 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3379                 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3380                 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3381                 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3382                 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = 1;
3383         }
3384
3385         /* It is IMPORTANT that m_spanningtree is the last module in the chain
3386          * so that any activity it sees is FINAL, e.g. we arent going to send out
3387          * a NICK message before m_cloaking has finished putting the +x on the user,
3388          * etc etc.
3389          * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
3390          * the module call queue.
3391          */
3392         Priority Prioritize()
3393         {
3394                 return PRIORITY_LAST;
3395         }
3396 };
3397
3398
3399 class ModuleSpanningTreeFactory : public ModuleFactory
3400 {
3401  public:
3402         ModuleSpanningTreeFactory()
3403         {
3404         }
3405         
3406         ~ModuleSpanningTreeFactory()
3407         {
3408         }
3409         
3410         virtual Module * CreateModule(Server* Me)
3411         {
3412                 TreeProtocolModule = new ModuleSpanningTree(Me);
3413                 return TreeProtocolModule;
3414         }
3415         
3416 };
3417
3418
3419 extern "C" void * init_module( void )
3420 {
3421         return new ModuleSpanningTreeFactory;
3422 }