1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include "configreader.h"
32 #include "commands/cmd_whois.h"
33 #include "commands/cmd_stats.h"
35 #include "helperfuncs.h"
37 #include "inspstring.h"
42 #include "cull_list.h"
45 #define nspace __gnu_cxx
48 * The server list in InspIRCd is maintained as two structures
49 * which hold the data in different ways. Most of the time, we
50 * want to very quicky obtain three pieces of information:
52 * (1) The information on a server
53 * (2) The information on the server we must send data through
54 * to actually REACH the server we're after
55 * (3) Potentially, the child/parent objects of this server
57 * The InspIRCd spanning protocol provides easy access to these
58 * by storing the data firstly in a recursive structure, where
59 * each item references its parent item, and a dynamic list
60 * of child items, and another structure which stores the items
61 * hashed, linearly. This means that if we want to find a server
62 * by name quickly, we can look it up in the hash, avoiding
63 * any O(n) lookups. If however, during a split or sync, we want
64 * to apply an operation to a server, and any of its child objects
65 * we can resort to recursion to walk the tree structure.
68 class ModuleSpanningTree;
69 static ModuleSpanningTree* TreeProtocolModule;
71 extern ServerConfig* Config;
72 extern InspIRCd* ServerInstance;
73 extern std::vector<Module*> modules;
74 extern std::vector<ircd_module*> factory;
77 /* Any socket can have one of five states at any one time.
78 * The LISTENER state indicates a socket which is listening
79 * for connections. It cannot receive data itself, only incoming
81 * The CONNECTING state indicates an outbound socket which is
82 * waiting to be writeable.
83 * The WAIT_AUTH_1 state indicates the socket is outbound and
84 * has successfully connected, but has not yet sent and received
86 * The WAIT_AUTH_2 state indicates that the socket is inbound
87 * (allocated by a LISTENER) but has not yet sent and received
89 * The CONNECTED state represents a fully authorized, fully
92 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
94 /* We need to import these from the core for use in netbursts */
95 extern user_hash clientlist;
96 extern chan_hash chanlist;
98 /* Foward declarations */
102 /* This variable represents the root of the server tree
103 * (for all intents and purposes, it's us)
105 TreeServer *TreeRoot;
109 /* This hash_map holds the hash equivalent of the server
110 * tree, used for rapid linear lookups.
112 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
113 server_hash serverlist;
115 typedef nspace::hash_map<std::string, userrec*> uid_hash;
116 typedef nspace::hash_map<std::string, char*> sid_hash;
118 /* More forward declarations */
119 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
120 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
121 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
122 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
123 void ReadConfiguration(bool rebind);
125 /* Flatten links and /MAP for non-opers */
127 /* Hide U-Lined servers in /MAP and /LINKS */
130 /* Imported from xline.cpp for use during netburst */
131 extern std::vector<KLine> klines;
132 extern std::vector<GLine> glines;
133 extern std::vector<ZLine> zlines;
134 extern std::vector<QLine> qlines;
135 extern std::vector<ELine> elines;
136 extern std::vector<KLine> pklines;
137 extern std::vector<GLine> pglines;
138 extern std::vector<ZLine> pzlines;
139 extern std::vector<QLine> pqlines;
140 extern std::vector<ELine> pelines;
142 std::vector<std::string> ValidIPs;
144 class UserManager : public classbase
155 std::string UserToUID(userrec* user)
160 std::string UIDToUser(const std::string &UID)
165 std::string CreateAndAdd(userrec* user)
170 std::string CreateAndAdd(const std::string &servername)
175 std::string ServerToSID(const std::string &servername)
180 std::string SIDToServer(const std::string &SID)
185 userrec* FindByID(const std::string &UID)
192 /* Each server in the tree is represented by one class of
193 * type TreeServer. A locally connected TreeServer can
194 * have a class of type TreeSocket associated with it, for
195 * remote servers, the TreeSocket entry will be NULL.
196 * Each server also maintains a pointer to its parent
197 * (NULL if this server is ours, at the top of the tree)
198 * and a pointer to its "Route" (see the comments in the
199 * constructors below), and also a dynamic list of pointers
200 * to its children which can be iterated recursively
201 * if required. Creating or deleting objects of type
202 i* TreeServer automatically maintains the hash_map of
203 * TreeServer items, deleting and inserting them as they
204 * are created and destroyed.
207 class TreeServer : public classbase
209 TreeServer* Parent; /* Parent entry */
210 TreeServer* Route; /* Route entry */
211 std::vector<TreeServer*> Children; /* List of child objects */
212 irc::string ServerName; /* Server's name */
213 std::string ServerDesc; /* Server's description */
214 std::string VersionString; /* Version string or empty string */
215 int UserCount; /* Not used in this version */
216 int OperCount; /* Not used in this version */
217 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
218 time_t NextPing; /* After this time, the server should be PINGed*/
219 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
223 /* We don't use this constructor. Its a dummy, and won't cause any insertion
224 * of the TreeServer into the hash_map. See below for the two we DO use.
232 UserCount = OperCount = 0;
233 VersionString = Srv->GetVersion();
236 /* We use this constructor only to create the 'root' item, TreeRoot, which
237 * represents our own server. Therefore, it has no route, no parent, and
238 * no socket associated with it. Its version string is our own local version.
240 TreeServer(std::string Name, std::string Desc) : ServerName(Name.c_str()), ServerDesc(Desc)
244 UserCount = OperCount = 0;
245 VersionString = Srv->GetVersion();
247 Socket = NULL; /* Fix by brain */
251 /* When we create a new server, we call this constructor to initialize it.
252 * This constructor initializes the server's Route and Parent, and sets up
253 * its ping counters so that it will be pinged one minute from now.
255 TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
258 UserCount = OperCount = 0;
259 this->SetNextPingTime(time(NULL) + 120);
262 /* find the 'route' for this server (e.g. the one directly connected
263 * to the local server, which we can use to reach it)
265 * In the following example, consider we have just added a TreeServer
266 * class for server G on our network, of which we are server A.
267 * To route traffic to G (marked with a *) we must send the data to
268 * B (marked with a +) so this algorithm initializes the 'Route'
269 * value to point at whichever server traffic must be routed through
270 * to get here. If we were to try this algorithm with server B,
271 * the Route pointer would point at its own object ('this').
281 * We only run this algorithm when a server is created, as
282 * the routes remain constant while ever the server exists, and
283 * do not need to be re-calculated.
287 if (Route == TreeRoot)
293 while (this->Route->GetParent() != TreeRoot)
295 this->Route = Route->GetParent();
299 /* Because recursive code is slow and takes a lot of resources,
300 * we store two representations of the server tree. The first
301 * is a recursive structure where each server references its
302 * children and its parent, which is used for netbursts and
303 * netsplits to dump the whole dataset to the other server,
304 * and the second is used for very fast lookups when routing
305 * messages and is instead a hash_map, where each item can
306 * be referenced by its server name. The AddHashEntry()
307 * call below automatically inserts each TreeServer class
308 * into the hash_map as it is created. There is a similar
309 * maintainance call in the destructor to tidy up deleted
313 this->AddHashEntry();
316 int QuitUsers(const std::string &reason)
318 log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
319 const char* reason_s = reason.c_str();
320 std::vector<userrec*> time_to_die;
321 for (user_hash::iterator n = clientlist.begin(); n != clientlist.end(); n++)
323 if (!strcmp(n->second->server, this->ServerName.c_str()))
325 time_to_die.push_back(n->second);
328 for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
330 userrec* a = (userrec*)*n;
331 log(DEBUG,"Kill %s fd=%d",a->nick,a->fd);
333 kill_link(a,reason_s);
335 return time_to_die.size();
338 /* This method is used to add the structure to the
339 * hash_map for linear searches. It is only called
340 * by the constructors.
344 server_hash::iterator iter;
345 iter = serverlist.find(this->ServerName.c_str());
346 if (iter == serverlist.end())
347 serverlist[this->ServerName.c_str()] = this;
350 /* This method removes the reference to this object
351 * from the hash_map which is used for linear searches.
352 * It is only called by the default destructor.
356 server_hash::iterator iter;
357 iter = serverlist.find(this->ServerName.c_str());
358 if (iter != serverlist.end())
359 serverlist.erase(iter);
362 /* These accessors etc should be pretty self-
366 TreeServer* GetRoute()
371 std::string GetName()
373 return ServerName.c_str();
376 std::string GetDesc()
381 std::string GetVersion()
383 return VersionString;
386 void SetNextPingTime(time_t t)
389 LastPingWasGood = false;
392 time_t NextPingTime()
397 bool AnsweredLastPing()
399 return LastPingWasGood;
404 LastPingWasGood = true;
427 TreeSocket* GetSocket()
432 TreeServer* GetParent()
437 void SetVersion(std::string Version)
439 VersionString = Version;
442 unsigned int ChildCount()
444 return Children.size();
447 TreeServer* GetChild(unsigned int n)
449 if (n < Children.size())
451 /* Make sure they cant request
452 * an out-of-range object. After
453 * all we know what these programmer
454 * types are like *grin*.
464 void AddChild(TreeServer* Child)
466 Children.push_back(Child);
469 bool DelChild(TreeServer* Child)
471 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
482 /* Removes child nodes of this node, and of that node, etc etc.
483 * This is used during netsplits to automatically tidy up the
484 * server tree. It is slow, we don't use it for much else.
488 bool stillchildren = true;
489 while (stillchildren)
491 stillchildren = false;
492 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
494 TreeServer* s = (TreeServer*)*a;
498 stillchildren = true;
507 /* We'd better tidy up after ourselves, eh? */
508 this->DelHashEntry();
512 /* The Link class might as well be a struct,
513 * but this is C++ and we don't believe in structs (!).
514 * It holds the entire information of one <link>
515 * tag from the main config file. We maintain a list
516 * of them, and populate the list on rehash/load.
519 class Link : public classbase
525 std::string SendPass;
526 std::string RecvPass;
527 unsigned long AutoConnect;
528 time_t NextConnectTime;
529 std::string EncryptionKey;
530 bool HiddenFromStats;
533 /* The usual stuff for inspircd modules,
534 * plus the vector of Link classes which we
535 * use to store the <link> tags from the config
539 std::vector<Link> LinkBlocks;
541 /* Yay for fast searches!
542 * This is hundreds of times faster than recursion
543 * or even scanning a linked list, especially when
544 * there are more than a few servers to deal with.
547 TreeServer* FindServer(std::string ServerName)
549 server_hash::iterator iter;
550 iter = serverlist.find(ServerName.c_str());
551 if (iter != serverlist.end())
561 /* Returns the locally connected server we must route a
562 * message through to reach server 'ServerName'. This
563 * only applies to one-to-one and not one-to-many routing.
564 * See the comments for the constructor of TreeServer
567 TreeServer* BestRouteTo(std::string ServerName)
569 if (ServerName.c_str() == TreeRoot->GetName())
571 TreeServer* Found = FindServer(ServerName);
574 return Found->GetRoute();
582 /* Find the first server matching a given glob mask.
583 * Theres no find-using-glob method of hash_map [awwww :-(]
584 * so instead, we iterate over the list using an iterator
585 * and match each one until we get a hit. Yes its slow,
588 TreeServer* FindServerMask(std::string ServerName)
590 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
592 if (Srv->MatchText(i->first.c_str(),ServerName))
598 /* A convenient wrapper that returns true if a server exists */
599 bool IsServer(std::string ServerName)
601 return (FindServer(ServerName) != NULL);
605 class cmd_rconnect : public command_t
609 cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
611 this->source = "m_spanningtree.so";
612 syntax = "<remote-server-mask> <servermask>";
615 void Handle (const char** parameters, int pcnt, userrec *user)
617 WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
618 /* Is this aimed at our server? */
619 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
621 /* Yes, initiate the given connect */
622 WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
624 para[0] = parameters[1];
625 Creator->OnPreCommand("CONNECT", para, 1, user, true);
632 /* Every SERVER connection inbound or outbound is represented by
633 * an object of type TreeSocket.
634 * TreeSockets, being inherited from InspSocket, can be tied into
635 * the core socket engine, and we cn therefore receive activity events
636 * for them, just like activex objects on speed. (yes really, that
637 * is a technical term!) Each of these which relates to a locally
638 * connected server is assocated with it, by hooking it onto a
639 * TreeSocket class using its constructor. In this way, we can
640 * maintain a list of servers, some of which are directly connected,
641 * some of which are not.
644 class TreeSocket : public InspSocket
647 std::string in_buffer;
648 ServerState LinkState;
649 std::string InboundServerName;
650 std::string InboundDescription;
652 int num_lost_servers;
654 bool LastPingWasGood;
658 unsigned int keylength;
662 /* Because most of the I/O gubbins are encapsulated within
663 * InspSocket, we just call the superclass constructor for
664 * most of the action, and append a few of our own values
667 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
668 : InspSocket(host, port, listening, maxtime)
671 this->LinkState = LISTENER;
673 this->ctx_out = NULL;
676 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
677 : InspSocket(host, port, listening, maxtime)
680 this->LinkState = CONNECTING;
682 this->ctx_out = NULL;
685 /* When a listening socket gives us a new file descriptor,
686 * we must associate it with a socket without creating a new
687 * connection. This constructor is used for this purpose.
689 TreeSocket(int newfd, char* ip)
690 : InspSocket(newfd, ip)
692 this->LinkState = WAIT_AUTH_1;
694 this->ctx_out = NULL;
695 this->SendCapabilities();
706 void InitAES(std::string key,std::string SName)
713 log(DEBUG,"Initialized AES key %s",key.c_str());
714 // key must be 16, 24, 32 etc bytes (multiple of 8)
715 keylength = key.length();
716 if (!(keylength == 16 || keylength == 24 || keylength == 32))
718 WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
719 log(DEBUG,"Key length not 16, 24 or 32 characters!");
723 WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
724 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
725 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
726 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
727 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
731 /* When an outbound connection finishes connecting, we receive
732 * this event, and must send our SERVER string to the other
733 * side. If the other side is happy, as outlined in the server
734 * to server docs on the inspircd.org site, the other side
735 * will then send back its own server string.
737 virtual bool OnConnected()
739 if (this->LinkState == CONNECTING)
741 /* we do not need to change state here. */
742 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
744 if (x->Name == this->myhost)
746 Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
747 this->SendCapabilities();
748 if (x->EncryptionKey != "")
750 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
752 WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
756 this->WriteLine("AES "+Srv->GetServerName());
757 this->InitAES(x->EncryptionKey,x->Name.c_str());
760 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
761 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
766 /* There is a (remote) chance that between the /CONNECT and the connection
767 * being accepted, some muppet has removed the <link> block and rehashed.
768 * If that happens the connection hangs here until it's closed. Unlikely
769 * and rather harmless.
771 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
775 virtual void OnError(InspSocketError e)
777 /* We don't handle this method, because all our
778 * dirty work is done in OnClose() (see below)
779 * which is still called on error conditions too.
781 if (e == I_ERR_CONNECT)
783 Srv->SendOpers("*** Connection failed: Connection refused");
787 virtual int OnDisconnect()
789 /* For the same reason as above, we don't
790 * handle OnDisconnect()
795 /* Recursively send the server tree with distances as hops.
796 * This is used during network burst to inform the other server
797 * (and any of ITS servers too) of what servers we know about.
798 * If at any point any of these servers already exist on the other
799 * end, our connection may be terminated. The hopcounts given
800 * by this function are relative, this doesn't matter so long as
801 * they are all >1, as all the remote servers re-calculate them
802 * to be relative too, with themselves as hop 0.
804 void SendServers(TreeServer* Current, TreeServer* s, int hops)
807 for (unsigned int q = 0; q < Current->ChildCount(); q++)
809 TreeServer* recursive_server = Current->GetChild(q);
810 if (recursive_server != s)
812 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
813 this->WriteLine(command);
814 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
815 /* down to next level */
816 this->SendServers(recursive_server, s, hops+1);
821 std::string MyCapabilities()
823 ServerConfig* Config = Srv->GetConfig();
824 std::vector<std::string> modlist;
825 std::string capabilities = "";
827 for (int i = 0; i <= MODCOUNT; i++)
829 if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
830 modlist.push_back(Config->module_names[i]);
832 sort(modlist.begin(),modlist.end());
833 for (unsigned int i = 0; i < modlist.size(); i++)
836 capabilities = capabilities + ",";
837 capabilities = capabilities + modlist[i];
842 void SendCapabilities()
844 this->WriteLine("CAPAB "+MyCapabilities());
847 bool Capab(std::deque<std::string> params)
849 if (params.size() != 1)
851 this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
855 if (params[0] != this->MyCapabilities())
857 std::string quitserver = this->myhost;
858 if (this->InboundServerName != "")
860 quitserver = this->InboundServerName;
863 WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
864 WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
865 WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
866 WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
867 this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
874 /* This function forces this server to quit, removing this server
875 * and any users on it (and servers and users below that, etc etc).
876 * It's very slow and pretty clunky, but luckily unless your network
877 * is having a REAL bad hair day, this function shouldnt be called
878 * too many times a month ;-)
880 void SquitServer(std::string &from, TreeServer* Current)
882 /* recursively squit the servers attached to 'Current'.
883 * We're going backwards so we don't remove users
884 * while we still need them ;)
886 for (unsigned int q = 0; q < Current->ChildCount(); q++)
888 TreeServer* recursive_server = Current->GetChild(q);
889 this->SquitServer(from,recursive_server);
891 /* Now we've whacked the kids, whack self */
893 num_lost_users += Current->QuitUsers(from);
896 /* This is a wrapper function for SquitServer above, which
897 * does some validation first and passes on the SQUIT to all
898 * other remaining servers.
900 void Squit(TreeServer* Current,std::string reason)
902 if ((Current) && (Current != TreeRoot))
904 std::deque<std::string> params;
905 params.push_back(Current->GetName());
906 params.push_back(":"+reason);
907 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
908 if (Current->GetParent() == TreeRoot)
910 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
914 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
916 num_lost_servers = 0;
918 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
919 SquitServer(from, Current);
921 Current->GetParent()->DelChild(Current);
923 WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
927 log(DEFAULT,"Squit from unknown server");
931 /* FMODE command - server mode with timestamp checks */
932 bool ForceMode(std::string source, std::deque<std::string> ¶ms)
934 /* Chances are this is a 1.0 FMODE without TS */
935 if (params.size() < 3)
937 this->WriteLine("ERROR :Version 1.0 FMODE sent to version 1.1 server");
942 std::string sourceserv;
944 /* Are we dealing with an FMODE from a user, or from a server? */
945 userrec* who = Srv->FindNick(source);
948 /* FMODE from a user, set sourceserv to the users server name */
949 sourceserv = who->server;
953 /* FMODE from a server, create a fake user to receive mode feedback */
955 who->fd = FD_MAGIC_NUMBER;
956 smode = true; /* Setting this flag tells us we should free the userrec later */
957 sourceserv = source; /* Set sourceserv to the actual source string */
959 const char* modelist[64];
962 memset(&modelist,0,sizeof(modelist));
963 for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
967 /* The timestamp is in this position.
968 * We don't want to pass that up to the
969 * server->client protocol!
971 TS = atoi(params[q].c_str());
975 /* Everything else is fine to append to the modelist */
976 modelist[n++] = params[q].c_str();
980 /* Extract the TS value of the object, either userrec or chanrec */
981 userrec* dst = Srv->FindNick(params[0]);
982 chanrec* chan = NULL;
990 chan = Srv->FindChannel(params[0]);
997 /* TS is equal: Merge the mode changes, use voooodoooooo on modes
1002 log(DEBUG,"Entering TS equality check");
1003 ModeHandler* mh = NULL;
1004 unsigned long paramptr = 3;
1005 std::string to_bounce = "";
1006 std::string to_keep = "";
1007 std::vector<std::string> params_to_keep;
1008 std::string params_to_bounce = "";
1010 char cur_change = 1;
1011 char old_change = 0;
1012 char old_bounce_change = 0;
1013 /* Merge modes, basically do special stuff to mode with params */
1014 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1027 /* We only care about whats being set,
1028 * not whats being unset
1030 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1032 if ((mh->GetNumParams(adding) > 0) && (!mh->IsListMode()))
1034 /* We only want to do special things to
1035 * modes with parameters, we are going to rewrite
1039 adding ? cur_change = '+' : cur_change = '-';
1041 ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]);
1043 /* The mode is set here, check which we should keep */
1046 bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan);
1048 if (which_to_keep == true)
1050 /* Keep ours, bounce theirs:
1051 * Send back ours to them and
1052 * drop their mode changs
1054 adding ? cur_change = '+' : cur_change = '-';
1055 if (cur_change != old_bounce_change)
1056 to_bounce += cur_change;
1058 old_bounce_change = cur_change;
1060 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1061 params_to_bounce.append(" ").append(ret.second);
1065 /* Keep theirs: Accept their mode change,
1068 adding ? cur_change = '+' : cur_change = '-';
1069 if (cur_change != old_change)
1070 to_keep += cur_change;
1072 old_change = cur_change;
1074 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1075 params_to_keep.push_back(params[paramptr]);
1080 /* Mode isnt set here, we want it */
1081 adding ? cur_change = '+' : cur_change = '-';
1082 if (cur_change != old_change)
1083 to_keep += cur_change;
1085 old_change = cur_change;
1087 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1088 params_to_keep.push_back(params[paramptr]);
1095 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1099 adding ? cur_change = '+' : cur_change = '-';
1101 /* Just keep this, safe to merge with no checks
1102 * it has no parameters
1105 if (cur_change != old_change)
1106 to_keep += cur_change;
1108 old_change = cur_change;
1110 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1112 log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
1113 params_to_keep.push_back(params[paramptr++]);
1120 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1124 /* Taking a mode away */
1125 adding ? cur_change = '+' : cur_change = '-';
1127 if (cur_change != old_change)
1128 to_keep += cur_change;
1130 old_change = cur_change;
1132 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1133 params_to_keep.push_back(params[paramptr++]);
1140 if (to_bounce.length())
1142 std::deque<std::string> newparams;
1143 newparams.push_back(params[0]);
1144 newparams.push_back(ConvToStr(ourTS));
1145 newparams.push_back(to_bounce+params_to_bounce);
1146 DoOneToOne(Srv->GetServerName(),"FMODE",newparams,sourceserv);
1149 if (to_keep.length())
1152 modelist[0] = params[0].c_str();
1153 modelist[1] = to_keep.c_str();
1155 for (unsigned int q = 2; (q < params.size()) && (q < 64); q++)
1156 modelist[q] = params_to_keep[n++].c_str();
1160 Srv->SendMode(modelist, n+2, who);
1164 Srv->CallCommandHandler("MODE", modelist, n+2, who);
1167 /* HOT POTATO! PASS IT ON! */
1168 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1172 /* U-lined servers always win regardless of their TS */
1173 if ((TS > ourTS) && (!Srv->IsUlined(source)))
1175 /* Bounce the mode back to its sender.* We use our lower TS, so the other end
1176 * SHOULD accept it, if its clock is right.
1178 * NOTE: We should check that we arent bouncing anything thats already set at this end.
1179 * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs.
1180 * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10.
1182 * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished
1183 * writing the code. It took me a while to come up with this solution.
1185 * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT.
1188 std::deque<std::string> newparams; /* New parameter list we send back */
1189 newparams.push_back(params[0]); /* Target, user or channel */
1190 newparams.push_back(ConvToStr(ourTS)); /* Timestamp value of the target */
1191 newparams.push_back(""); /* This contains the mode string. For now
1192 * it's empty, we fill it below.
1195 /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already
1196 * set to avoid a desync here.
1198 std::string modebounce = "";
1201 ModeHandler* mh = NULL;
1202 char cur_change = 1;
1203 char old_change = 0;
1204 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1206 /* Iterate over all mode chars in the sent set */
1209 /* Adding or subtracting modes? */
1217 /* Find the mode handler for this mode */
1218 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1220 /* Got a mode handler?
1221 * This also prevents us bouncing modes we have no handler for.
1228 /* Does the mode require a parameter right now?
1229 * If it does, fetch it if we can
1231 if ((mh->GetNumParams(adding) > 0) && (t < params.size()))
1234 /* Call the ModeSet method to determine if its set with the
1235 * given parameter here or not.
1237 ret = mh->ModeSet(smode ? NULL : who, dst, chan, p);
1239 /* XXX: Really. Dont ask.
1240 * Determine from if its set combined with what the current
1241 * 'state' is (adding or not) as to wether we should 'invert'
1242 * or 'reinforce' the mode change
1244 (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+'));
1246 /* Quickly determine if we have 'flipped' from + to -,
1247 * or - to +, to prevent unneccessary +/- chars in the
1248 * output string that waste bandwidth
1250 if (cur_change != old_change)
1251 modebounce += cur_change;
1252 old_change = cur_change;
1254 /* Add the mode character to the output string */
1255 modebounce += mh->GetModeChar();
1257 /* We got a parameter back from ModeHandler::ModeSet,
1258 * are we supposed to be sending one out right now?
1260 if (ret.second.length())
1262 if (mh->GetNumParams(cur_change == '+') > 0)
1263 /* Yes we're supposed to be sending out
1264 * the parameter. Make sure it goes
1266 newparams.push_back(ret.second);
1274 /* Update the parameters for FMODE with the new 'bounced' string */
1275 newparams[2] = modebounce;
1276 /* Only send it back the way it came, no need to send it anywhere else */
1277 DoOneToOne(Srv->GetServerName(),"FMODE",newparams,sourceserv);
1278 log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
1282 log(DEBUG,"Allow modes, TS lower for sender");
1283 /* The server was ulined, but something iffy is up with the TS.
1284 * Sound the alarm bells!
1286 if ((Srv->IsUlined(sourceserv)) && (TS > ourTS))
1288 WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str());
1290 /* Allow the mode, route it to either server or user command handling */
1292 Srv->SendMode(modelist,n,who);
1294 Srv->CallCommandHandler("MODE", modelist, n, who);
1296 /* HOT POTATO! PASS IT ON! */
1297 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1299 /* Are we supposed to free the userrec? */
1306 /* FTOPIC command */
1307 bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
1309 if (params.size() != 4)
1311 time_t ts = atoi(params[1].c_str());
1312 std::string nsource = source;
1314 chanrec* c = Srv->FindChannel(params[0]);
1317 if ((ts >= c->topicset) || (!*c->topic))
1319 std::string oldtopic = c->topic;
1320 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
1321 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
1323 /* if the topic text is the same as the current topic,
1324 * dont bother to send the TOPIC command out, just silently
1325 * update the set time and set nick.
1327 if (oldtopic != params[3])
1329 userrec* user = Srv->FindNick(source);
1332 WriteChannelWithServ(source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
1336 WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
1337 nsource = user->server;
1339 /* all done, send it on its way */
1340 params[3] = ":" + params[3];
1341 DoOneToAllButSender(source,"FTOPIC",params,nsource);
1350 /* FJOIN, similar to unreal SJOIN */
1351 bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
1353 if (params.size() < 3)
1357 char modestring[MAXBUF];
1358 char* mode_users[127];
1359 memset(&mode_users,0,sizeof(mode_users));
1360 mode_users[0] = first;
1361 mode_users[1] = modestring;
1363 unsigned int modectr = 2;
1365 userrec* who = NULL;
1366 std::string channel = params[0];
1367 time_t TS = atoi(params[1].c_str());
1370 chanrec* chan = Srv->FindChannel(channel);
1375 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
1377 /* default is a high value, which if we dont have this
1378 * channel will let the other side apply their modes.
1380 time_t ourTS = time(NULL)+600;
1381 chanrec* us = Srv->FindChannel(channel);
1387 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
1389 /* do this first, so our mode reversals are correctly received by other servers
1390 * if there is a TS collision.
1392 DoOneToAllButSender(source,"FJOIN",params,source);
1394 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
1396 /* process one channel at a time, applying modes. */
1397 char* usr = (char*)params[usernum].c_str();
1398 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1399 * (is this even possible?) */
1402 char permissions = *usr;
1403 switch (permissions)
1407 mode_users[modectr++] = usr;
1408 strlcat(modestring,"o",MAXBUF);
1412 mode_users[modectr++] = usr;
1413 strlcat(modestring,"h",MAXBUF);
1417 mode_users[modectr++] = usr;
1418 strlcat(modestring,"v",MAXBUF);
1421 who = Srv->FindNick(usr);
1424 Srv->JoinUserToChannel(who,channel,key);
1425 if (modectr >= (MAXMODES-1))
1427 /* theres a mode for this user. push them onto the mode queue, and flush it
1428 * if there are more than MAXMODES to go.
1430 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1432 /* We also always let u-lined clients win, no matter what the TS value */
1433 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1434 Srv->SendMode((const char**)mode_users,modectr,who);
1437 log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us,ourTS,TS);
1443 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1444 /* bouncy bouncy! */
1445 std::deque<std::string> params;
1446 /* modes are now being UNSET... */
1447 *mode_users[1] = '-';
1448 for (unsigned int x = 0; x < modectr; x++)
1452 params.push_back(ConvToStr(us->age));
1454 params.push_back(mode_users[x]);
1456 // tell everyone to bounce the modes. bad modes, bad!
1457 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1459 strcpy(mode_users[1],"+");
1465 /* there werent enough modes built up to flush it during FJOIN,
1466 * or, there are a number left over. flush them out.
1468 if ((modectr > 2) && (who))
1472 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1473 Srv->SendMode((const char**)mode_users,modectr,who);
1476 log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us,ourTS,TS);
1482 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1483 std::deque<std::string> params;
1484 *mode_users[1] = '-';
1485 for (unsigned int x = 0; x < modectr; x++)
1489 params.push_back(ConvToStr(us->age));
1491 params.push_back(mode_users[x]);
1493 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1499 bool SyncChannelTS(std::string source, std::deque<std::string> ¶ms)
1501 if (params.size() >= 2)
1503 chanrec* c = Srv->FindChannel(params[0]);
1506 time_t theirTS = atoi(params[1].c_str());
1507 time_t ourTS = c->age;
1508 if (ourTS >= theirTS)
1510 log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
1515 DoOneToAllButSender(Srv->GetServerName(),"SYNCTS",params,source);
1520 bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
1522 if (params.size() < 8)
1524 if (params.size() > 8)
1526 this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1529 // NICK age nick host dhost ident +modes ip :gecos
1531 time_t age = atoi(params[0].c_str());
1533 /* This used to have a pretty craq'y loop doing the same thing,
1534 * now we just let the STL do the hard work (more efficiently)
1536 params[5] = params[5].substr(params[5].find_first_not_of('+'));
1538 const char* tempnick = params[1].c_str();
1539 log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1541 user_hash::iterator iter = clientlist.find(tempnick);
1543 if (iter != clientlist.end())
1546 log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1547 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1551 clientlist[tempnick] = new userrec();
1552 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1553 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX-1);
1554 strlcpy(clientlist[tempnick]->host, params[2].c_str(),63);
1555 strlcpy(clientlist[tempnick]->dhost, params[3].c_str(),63);
1556 clientlist[tempnick]->server = FindServerNamePtr(source.c_str());
1557 strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX);
1558 strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS);
1559 clientlist[tempnick]->registered = REG_ALL;
1560 clientlist[tempnick]->signon = age;
1562 for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
1564 clientlist[tempnick]->modes[(*v)-65] = 1;
1566 insp_aton(params[6].c_str(),&clientlist[tempnick]->ip4);
1568 WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host, insp_ntoa(clientlist[tempnick]->ip4));
1570 params[7] = ":" + params[7];
1571 DoOneToAllButSender(source,"NICK",params,source);
1573 // Increment the Source Servers User Count..
1574 TreeServer* SourceServer = FindServer(source);
1577 log(DEBUG,"Found source server of %s",clientlist[tempnick]->nick);
1578 SourceServer->AddUserCount();
1584 /* Send one or more FJOINs for a channel of users.
1585 * If the length of a single line is more than 480-NICKMAX
1586 * in length, it is split over multiple lines.
1588 void SendFJoins(TreeServer* Current, chanrec* c)
1590 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1592 std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age);
1594 size_t dlen, curlen;
1595 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1597 char* ptr = list + dlen;
1599 CUList *ulist = c->GetUsers();
1600 std::vector<userrec*> specific_halfop;
1601 std::vector<userrec*> specific_voice;
1602 std::string modes = "";
1603 std::string params = "";
1605 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1607 int x = cflags(i->second,c);
1608 if ((x & UCMODE_HOP) && (x & UCMODE_OP))
1610 specific_halfop.push_back(i->second);
1612 if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
1614 specific_voice.push_back(i->second);
1622 else if (x & UCMODE_HOP)
1626 else if (x & UCMODE_VOICE)
1631 size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s", n, i->second->nick);
1638 if (curlen > (480-NICKMAX))
1640 this->WriteLine(list);
1641 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1645 for (unsigned int y = 0; y < specific_voice.size(); y++)
1648 params.append(specific_voice[y]->nick).append(" ");
1649 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +v "+specific_voice[y]->nick);
1651 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1654 params.append(specific_halfop[y]->nick).append(" ");
1655 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +h "+specific_halfop[y]->nick);
1661 this->WriteLine(list);
1662 for (unsigned int y = 0; y < specific_voice.size(); y++)
1665 params.append(specific_voice[y]->nick).append(" ");
1666 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +v "+specific_voice[y]->nick);
1668 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1671 params.append(specific_halfop[y]->nick).append(" ");
1672 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +h "+specific_halfop[y]->nick);
1675 //std::string modes = "";
1676 //std::string params = "";
1677 for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
1680 params.append(b->data).append(" ");
1682 /* XXX: Send each channel mode and its params -- we'll need a method for this in ModeHandler? */
1683 //FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1684 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+chanmodes(c,true)+modes+" "+params);
1687 /* Send G, Q, Z and E lines */
1688 void SendXLines(TreeServer* Current)
1691 std::string n = Srv->GetServerName();
1692 const char* sn = n.c_str();
1694 /* Yes, these arent too nice looking, but they get the job done */
1695 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++)
1697 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1698 this->WriteLine(data);
1700 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++)
1702 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1703 this->WriteLine(data);
1705 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++)
1707 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1708 this->WriteLine(data);
1710 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++)
1712 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1713 this->WriteLine(data);
1715 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++)
1717 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1718 this->WriteLine(data);
1720 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++)
1722 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1723 this->WriteLine(data);
1725 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++)
1727 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1728 this->WriteLine(data);
1730 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++)
1732 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1733 this->WriteLine(data);
1737 /* Send channel modes and topics */
1738 void SendChannelModes(TreeServer* Current)
1741 std::deque<std::string> list;
1743 std::string n = Srv->GetServerName();
1744 const char* sn = n.c_str();
1745 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++, iterations++)
1747 SendFJoins(Current, c->second);
1748 if (*c->second->topic)
1750 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1751 this->WriteLine(data);
1753 FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1755 c->second->GetExtList(list);
1756 for (unsigned int j = 0; j < list.size(); j++)
1758 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1763 /* send all users and their oper state/modes */
1764 void SendUsers(TreeServer* Current)
1767 std::deque<std::string> list;
1769 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++)
1771 if (u->second->registered == REG_ALL)
1773 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),insp_ntoa(u->second->ip4),u->second->fullname);
1774 this->WriteLine(data);
1775 if (*u->second->oper)
1777 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1779 if (*u->second->awaymsg)
1781 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1783 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1785 u->second->GetExtList(list);
1786 for (unsigned int j = 0; j < list.size(); j++)
1788 FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1794 /* This function is called when we want to send a netburst to a local
1795 * server. There is a set order we must do this, because for example
1796 * users require their servers to exist, and channels require their
1797 * users to exist. You get the idea.
1799 void DoBurst(TreeServer* s)
1801 /* The calls here to ServerInstance-> yield the processing
1802 * back to the core so that a large burst is split into at least 6 sections
1805 std::string burst = "BURST "+ConvToStr(time(NULL));
1806 std::string endburst = "ENDBURST";
1807 // Because by the end of the netburst, it could be gone!
1808 std::string name = s->GetName();
1809 Srv->SendOpers("*** Bursting to \2"+name+"\2.");
1810 this->WriteLine(burst);
1811 /* send our version string */
1812 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1813 /* Send server tree */
1814 this->SendServers(TreeRoot,s,1);
1815 /* Send users and their oper status */
1817 /* Send everything else (channel modes, xlines etc) */
1818 this->SendChannelModes(s);
1819 this->SendXLines(s);
1820 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1821 this->WriteLine(endburst);
1822 Srv->SendOpers("*** Finished bursting to \2"+name+"\2.");
1825 /* This function is called when we receive data from a remote
1826 * server. We buffer the data in a std::string (it doesnt stay
1827 * there for long), reading using InspSocket::Read() which can
1828 * read up to 16 kilobytes in one operation.
1830 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1831 * THE SOCKET OBJECT FOR US.
1833 virtual bool OnDataReady()
1835 char* data = this->Read();
1836 /* Check that the data read is a valid pointer and it has some content */
1839 this->in_buffer.append(data);
1840 /* While there is at least one new line in the buffer,
1841 * do something useful (we hope!) with it.
1843 while (in_buffer.find("\n") != std::string::npos)
1845 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1846 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1847 if (ret.find("\r") != std::string::npos)
1848 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1849 /* Process this one, abort if it
1850 * didnt return true.
1856 memset(result,0,1024);
1858 log(DEBUG,"Original string '%s'",ret.c_str());
1859 /* ERROR + CAPAB is still allowed unencryped */
1860 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1862 int nbytes = from64tobits(out, ret.c_str(), 1024);
1863 if ((nbytes > 0) && (nbytes < 1024))
1865 log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1866 ctx_in->Decrypt(out, result, nbytes, 0);
1867 for (int t = 0; t < nbytes; t++)
1868 if (result[t] == '\7') result[t] = 0;
1873 if (!this->ProcessLine(ret))
1875 log(DEBUG,"ProcessLine says no!");
1881 /* EAGAIN returns an empty but non-NULL string, so this
1882 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1884 return (data && !*data);
1887 int WriteLine(std::string line)
1889 log(DEBUG,"OUT: %s",line.c_str());
1893 char result64[10240];
1894 if (this->keylength)
1896 // pad it to the key length
1897 int n = this->keylength - (line.length() % this->keylength);
1900 log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1901 line.append(n,'\7');
1904 unsigned int ll = line.length();
1905 ctx_out->Encrypt(line.c_str(), result, ll, 0);
1906 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1908 //int from64tobits(char *out, const char *in, int maxlen);
1910 return this->Write(line + "\r\n");
1913 /* Handle ERROR command */
1914 bool Error(std::deque<std::string> ¶ms)
1916 if (params.size() < 1)
1918 WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1919 /* we will return false to cause the socket to close. */
1923 bool Stats(std::string prefix, std::deque<std::string> ¶ms)
1925 /* Get the reply to a STATS query if it matches this servername,
1926 * and send it back as a load of PUSH queries
1928 if (params.size() > 1)
1930 if (Srv->MatchText(Srv->GetServerName(), params[1]))
1932 /* It's for our server */
1933 string_list results;
1934 userrec* source = Srv->FindNick(prefix);
1937 std::deque<std::string> par;
1938 par.push_back(prefix);
1940 DoStats(*(params[0].c_str()), source, results);
1941 for (size_t i = 0; i < results.size(); i++)
1943 par[1] = "::" + results[i];
1944 DoOneToOne(Srv->GetServerName(), "PUSH",par, source->server);
1951 userrec* source = Srv->FindNick(prefix);
1953 DoOneToOne(prefix, "STATS", params, params[1]);
1960 /* Because the core won't let users or even SERVERS set +o,
1961 * we use the OPERTYPE command to do this.
1963 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1965 if (params.size() != 1)
1967 log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1970 std::string opertype = params[0];
1971 userrec* u = Srv->FindNick(prefix);
1974 u->modes[UM_OPERATOR] = 1;
1975 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1976 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1981 /* Because Andy insists that services-compatible servers must
1982 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1984 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
1986 if (params.size() < 3)
1989 userrec* u = Srv->FindNick(params[0]);
1993 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1996 std::deque<std::string> par;
1997 par.push_back(params[1]);
1998 /* This is not required as one is sent in OnUserPostNick below
2000 //DoOneToMany(u->nick,"NICK",par);
2001 Srv->ChangeUserNick(u,params[1]);
2002 u->age = atoi(params[2].c_str());
2008 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
2010 if (params.size() < 2)
2013 userrec* u = Srv->FindNick(params[0]);
2017 Srv->JoinUserToChannel(u,params[1],"");
2018 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
2023 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
2025 if (params.size() < 1)
2028 std::string servermask = params[0];
2030 if (Srv->MatchText(Srv->GetServerName(),servermask))
2032 Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
2033 Srv->RehashServer();
2034 ReadConfiguration(false);
2036 DoOneToAllButSender(prefix,"REHASH",params,prefix);
2040 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
2042 if (params.size() != 2)
2045 std::string nick = params[0];
2046 userrec* u = Srv->FindNick(prefix);
2047 userrec* who = Srv->FindNick(nick);
2051 /* Prepend kill source, if we don't have one */
2052 std::string sourceserv = prefix;
2055 sourceserv = u->server;
2057 if (*(params[1].c_str()) != '[')
2059 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
2061 std::string reason = params[1];
2062 params[1] = ":" + params[1];
2063 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
2064 ::Write(who->fd, ":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
2065 Srv->QuitUser(who,reason);
2070 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
2072 if (params.size() < 1)
2075 if (params.size() == 1)
2077 TreeServer* ServerSource = FindServer(prefix);
2080 ServerSource->SetPingFlag();
2085 std::string forwardto = params[1];
2086 if (forwardto == Srv->GetServerName())
2089 * this is a PONG for us
2090 * if the prefix is a user, check theyre local, and if they are,
2091 * dump the PONG reply back to their fd. If its a server, do nowt.
2092 * Services might want to send these s->s, but we dont need to yet.
2094 userrec* u = Srv->FindNick(prefix);
2098 WriteServ(u->fd,"PONG %s %s",params[0].c_str(),params[1].c_str());
2103 // not for us, pass it on :)
2104 DoOneToOne(prefix,"PONG",params,forwardto);
2111 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
2113 if (params.size() < 3)
2116 TreeServer* ServerSource = FindServer(prefix);
2120 if (params[0] == "*")
2122 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
2124 else if (*(params[0].c_str()) == '#')
2126 chanrec* c = Srv->FindChannel(params[0]);
2129 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
2132 else if (*(params[0].c_str()) != '#')
2134 userrec* u = Srv->FindNick(params[0]);
2137 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
2142 params[2] = ":" + params[2];
2143 DoOneToAllButSender(prefix,"METADATA",params,prefix);
2147 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
2149 if (params.size() < 1)
2152 TreeServer* ServerSource = FindServer(prefix);
2156 ServerSource->SetVersion(params[0]);
2158 params[0] = ":" + params[0];
2159 DoOneToAllButSender(prefix,"VERSION",params,prefix);
2163 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
2165 if (params.size() < 1)
2168 userrec* u = Srv->FindNick(prefix);
2172 Srv->ChangeHost(u,params[0]);
2173 DoOneToAllButSender(prefix,"FHOST",params,u->server);
2178 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
2180 if (params.size() < 6)
2183 bool propogate = false;
2185 switch (*(params[0].c_str()))
2188 propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2189 zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2192 propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2193 qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2196 propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2197 eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2200 propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2201 gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2204 propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2207 /* Just in case... */
2208 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
2213 /* Send it on its way */
2216 if (atoi(params[4].c_str()))
2218 WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
2222 WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
2224 params[5] = ":" + params[5];
2225 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
2227 if (!this->bursting)
2229 log(DEBUG,"Applying lines...");
2230 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2235 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
2237 if (params.size() < 1)
2240 userrec* u = Srv->FindNick(prefix);
2244 Srv->ChangeGECOS(u,params[0]);
2245 params[0] = ":" + params[0];
2246 DoOneToAllButSender(prefix,"FNAME",params,u->server);
2251 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
2253 if (params.size() < 1)
2256 log(DEBUG,"In IDLE command");
2257 userrec* u = Srv->FindNick(prefix);
2261 log(DEBUG,"USER EXISTS: %s",u->nick);
2262 // an incoming request
2263 if (params.size() == 1)
2265 userrec* x = Srv->FindNick(params[0]);
2266 if ((x) && (IS_LOCAL(x)))
2268 userrec* x = Srv->FindNick(params[0]);
2269 log(DEBUG,"Got IDLE");
2270 char signon[MAXBUF];
2272 log(DEBUG,"Sending back IDLE 3");
2273 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
2274 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
2275 std::deque<std::string> par;
2276 par.push_back(prefix);
2277 par.push_back(signon);
2278 par.push_back(idle);
2279 // ours, we're done, pass it BACK
2280 DoOneToOne(params[0],"IDLE",par,u->server);
2284 // not ours pass it on
2285 DoOneToOne(prefix,"IDLE",params,x->server);
2288 else if (params.size() == 3)
2290 std::string who_did_the_whois = params[0];
2291 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
2292 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2294 log(DEBUG,"Got final IDLE");
2295 // an incoming reply to a whois we sent out
2296 std::string nick_whoised = prefix;
2297 unsigned long signon = atoi(params[1].c_str());
2298 unsigned long idle = atoi(params[2].c_str());
2299 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2300 do_whois(who_to_send_to,u,signon,idle,nick_whoised.c_str());
2304 // not ours, pass it on
2305 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
2312 bool Push(std::string prefix, std::deque<std::string> ¶ms)
2314 if (params.size() < 2)
2317 userrec* u = Srv->FindNick(params[0]);
2324 ::Write(u->fd,"%s",params[1].c_str());
2328 // continue the raw onwards
2329 params[1] = ":" + params[1];
2330 DoOneToOne(prefix,"PUSH",params,u->server);
2335 bool Time(std::string prefix, std::deque<std::string> ¶ms)
2337 // :source.server TIME remote.server sendernick
2338 // :remote.server TIME source.server sendernick TS
2339 if (params.size() == 2)
2341 // someone querying our time?
2342 if (Srv->GetServerName() == params[0])
2344 userrec* u = Srv->FindNick(params[1]);
2348 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
2349 params.push_back(curtime);
2351 DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]);
2356 // not us, pass it on
2357 userrec* u = Srv->FindNick(params[1]);
2359 DoOneToOne(prefix,"TIME",params,params[0]);
2362 else if (params.size() == 3)
2364 // a response to a previous TIME
2365 userrec* u = Srv->FindNick(params[1]);
2366 if ((u) && (IS_LOCAL(u)))
2368 time_t rawtime = atol(params[2].c_str());
2369 struct tm * timeinfo;
2370 timeinfo = localtime(&rawtime);
2372 snprintf(tms,26,"%s",asctime(timeinfo));
2374 WriteServ(u->fd,"391 %s %s :%s",u->nick,prefix.c_str(),tms);
2379 DoOneToOne(prefix,"TIME",params,u->server);
2385 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
2387 if (params.size() < 1)
2390 if (params.size() == 1)
2392 std::string stufftobounce = params[0];
2393 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
2398 std::string forwardto = params[1];
2399 if (forwardto == Srv->GetServerName())
2401 // this is a ping for us, send back PONG to the requesting server
2402 params[1] = params[0];
2403 params[0] = forwardto;
2404 DoOneToOne(forwardto,"PONG",params,params[1]);
2408 // not for us, pass it on :)
2409 DoOneToOne(prefix,"PING",params,forwardto);
2415 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
2417 if (params.size() < 4)
2420 std::string servername = params[0];
2421 std::string password = params[1];
2422 // hopcount is not used for a remote server, we calculate this ourselves
2423 std::string description = params[3];
2424 TreeServer* ParentOfThis = FindServer(prefix);
2428 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
2431 TreeServer* CheckDupe = FindServer(servername);
2434 this->WriteLine("ERROR :Server "+servername+" already exists!");
2435 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists");
2438 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
2439 ParentOfThis->AddChild(Node);
2440 params[3] = ":" + params[3];
2441 DoOneToAllButSender(prefix,"SERVER",params,prefix);
2442 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
2446 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
2448 if (params.size() < 4)
2451 irc::string servername = params[0].c_str();
2452 std::string sname = params[0];
2453 std::string password = params[1];
2454 int hops = atoi(params[2].c_str());
2458 this->WriteLine("ERROR :Server too far away for authentication");
2459 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2462 std::string description = params[3];
2463 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2465 if ((x->Name == servername) && (x->RecvPass == password))
2467 TreeServer* CheckDupe = FindServer(sname);
2470 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2471 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2474 // Begin the sync here. this kickstarts the
2475 // other side, waiting in WAIT_AUTH_2 state,
2476 // into starting their burst, as it shows
2477 // that we're happy.
2478 this->LinkState = CONNECTED;
2479 // we should add the details of this server now
2480 // to the servers tree, as a child of the root
2482 TreeServer* Node = new TreeServer(sname,description,TreeRoot,this);
2483 TreeRoot->AddChild(Node);
2484 params[3] = ":" + params[3];
2485 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2486 this->bursting = true;
2487 this->DoBurst(Node);
2491 this->WriteLine("ERROR :Invalid credentials");
2492 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2496 bool Inbound_Server(std::deque<std::string> ¶ms)
2498 if (params.size() < 4)
2501 irc::string servername = params[0].c_str();
2502 std::string sname = params[0];
2503 std::string password = params[1];
2504 int hops = atoi(params[2].c_str());
2508 this->WriteLine("ERROR :Server too far away for authentication");
2509 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2512 std::string description = params[3];
2513 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2515 if ((x->Name == servername) && (x->RecvPass == password))
2517 TreeServer* CheckDupe = FindServer(sname);
2520 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2521 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2524 /* If the config says this link is encrypted, but the remote side
2525 * hasnt bothered to send the AES command before SERVER, then we
2526 * boot them off as we MUST have this connection encrypted.
2528 if ((x->EncryptionKey != "") && (!this->ctx_in))
2530 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2531 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2534 Srv->SendOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2535 this->InboundServerName = sname;
2536 this->InboundDescription = description;
2537 // this is good. Send our details: Our server name and description and hopcount of 0,
2538 // along with the sendpass from this block.
2539 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
2540 // move to the next state, we are now waiting for THEM.
2541 this->LinkState = WAIT_AUTH_2;
2545 this->WriteLine("ERROR :Invalid credentials");
2546 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2550 void Split(std::string line, std::deque<std::string> &n)
2553 irc::tokenstream tokens(line);
2555 while ((param = tokens.GetToken()) != "")
2560 bool ProcessLine(std::string line)
2562 std::deque<std::string> params;
2563 irc::string command;
2569 line = line.substr(0, line.find_first_of("\r\n"));
2571 log(DEBUG,"IN: %s", line.c_str());
2573 this->Split(line.c_str(),params);
2575 if ((params[0][0] == ':') && (params.size() > 1))
2577 prefix = params[0].substr(1);
2581 command = params[0].c_str();
2584 if ((!this->ctx_in) && (command == "AES"))
2586 std::string sserv = params[0];
2587 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2589 if ((x->EncryptionKey != "") && (x->Name == sserv))
2591 this->InitAES(x->EncryptionKey,sserv);
2597 else if ((this->ctx_in) && (command == "AES"))
2599 WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2602 switch (this->LinkState)
2607 // Waiting for SERVER command from remote server. Server initiating
2608 // the connection sends the first SERVER command, listening server
2609 // replies with theirs if its happy, then if the initiator is happy,
2610 // it starts to send its net sync, which starts the merge, otherwise
2611 // it sends an ERROR.
2612 if (command == "PASS")
2614 /* Silently ignored */
2616 else if (command == "SERVER")
2618 return this->Inbound_Server(params);
2620 else if (command == "ERROR")
2622 return this->Error(params);
2624 else if (command == "USER")
2626 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2629 else if (command == "CAPAB")
2631 return this->Capab(params);
2633 else if ((command == "U") || (command == "S"))
2635 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2640 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2645 // Waiting for start of other side's netmerge to say they liked our
2647 if (command == "SERVER")
2649 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2653 else if ((command == "U") || (command == "S"))
2655 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2658 else if (command == "BURST")
2662 /* If a time stamp is provided, try and check syncronization */
2663 time_t THEM = atoi(params[0].c_str());
2664 long delta = THEM-time(NULL);
2665 if ((delta < -600) || (delta > 600))
2667 WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2668 this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2671 else if ((delta < -60) || (delta > 60))
2673 WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2676 this->LinkState = CONNECTED;
2677 Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
2678 TreeRoot->AddChild(Node);
2680 params.push_back(InboundServerName);
2681 params.push_back("*");
2682 params.push_back("1");
2683 params.push_back(":"+InboundDescription);
2684 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2685 this->bursting = true;
2686 this->DoBurst(Node);
2688 else if (command == "ERROR")
2690 return this->Error(params);
2692 else if (command == "CAPAB")
2694 return this->Capab(params);
2699 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2703 if (command == "SERVER")
2705 // another server we connected to, which was in WAIT_AUTH_1 state,
2706 // has just sent us their credentials. If we get this far, theyre
2707 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2708 // if we're happy with this, we should send our netburst which
2709 // kickstarts the merge.
2710 return this->Outbound_Reply_Server(params);
2712 else if (command == "ERROR")
2714 return this->Error(params);
2718 // This is the 'authenticated' state, when all passwords
2719 // have been exchanged and anything past this point is taken
2724 std::string direction = prefix;
2725 userrec* t = Srv->FindNick(prefix);
2728 direction = t->server;
2730 TreeServer* route_back_again = BestRouteTo(direction);
2731 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2733 if (route_back_again)
2734 log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2739 * When there is activity on the socket, reset the ping counter so
2740 * that we're not wasting bandwidth pinging an active server.
2742 route_back_again->SetNextPingTime(time(NULL) + 120);
2743 route_back_again->SetPingFlag();
2746 if (command == "SVSMODE")
2748 /* Services expects us to implement
2749 * SVSMODE. In inspircd its the same as
2754 std::string target = "";
2755 /* Yes, know, this is a mess. Its reasonably fast though as we're
2756 * working with std::string here.
2758 if ((command == "NICK") && (params.size() > 1))
2760 return this->IntroduceClient(prefix,params);
2762 else if (command == "FJOIN")
2764 return this->ForceJoin(prefix,params);
2766 else if (command == "STATS")
2768 return this->Stats(prefix, params);
2770 else if (command == "SERVER")
2772 return this->RemoteServer(prefix,params);
2774 else if (command == "ERROR")
2776 return this->Error(params);
2778 else if (command == "OPERTYPE")
2780 return this->OperType(prefix,params);
2782 else if (command == "FMODE")
2784 return this->ForceMode(prefix,params);
2786 else if (command == "KILL")
2788 return this->RemoteKill(prefix,params);
2790 else if (command == "FTOPIC")
2792 return this->ForceTopic(prefix,params);
2794 else if (command == "REHASH")
2796 return this->RemoteRehash(prefix,params);
2798 else if (command == "METADATA")
2800 return this->MetaData(prefix,params);
2802 else if (command == "PING")
2805 * We just got a ping from a server that's bursting.
2806 * This can't be right, so set them to not bursting, and
2807 * apply their lines.
2811 this->bursting = false;
2812 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2816 prefix = this->GetName();
2818 return this->LocalPing(prefix,params);
2820 else if (command == "PONG")
2823 * We just got a pong from a server that's bursting.
2824 * This can't be right, so set them to not bursting, and
2825 * apply their lines.
2829 this->bursting = false;
2830 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2834 prefix = this->GetName();
2836 return this->LocalPong(prefix,params);
2838 else if (command == "VERSION")
2840 return this->ServerVersion(prefix,params);
2842 else if (command == "FHOST")
2844 return this->ChangeHost(prefix,params);
2846 else if (command == "FNAME")
2848 return this->ChangeName(prefix,params);
2850 else if (command == "ADDLINE")
2852 return this->AddLine(prefix,params);
2854 else if (command == "SVSNICK")
2858 prefix = this->GetName();
2860 return this->ForceNick(prefix,params);
2862 else if (command == "IDLE")
2864 return this->Whois(prefix,params);
2866 else if (command == "PUSH")
2868 return this->Push(prefix,params);
2870 else if (command == "TIME")
2872 return this->Time(prefix,params);
2874 else if ((command == "KICK") && (IsServer(prefix)))
2876 std::string sourceserv = this->myhost;
2877 if (params.size() == 3)
2879 userrec* user = Srv->FindNick(params[1]);
2880 chanrec* chan = Srv->FindChannel(params[0]);
2883 server_kick_channel(user,chan,(char*)params[2].c_str(),false);
2886 if (this->InboundServerName != "")
2888 sourceserv = this->InboundServerName;
2890 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2892 else if (command == "SVSJOIN")
2896 prefix = this->GetName();
2898 return this->ServiceJoin(prefix,params);
2900 else if (command == "SQUIT")
2902 if (params.size() == 2)
2904 this->Squit(FindServer(params[0]),params[1]);
2908 else if (command == "ENDBURST")
2910 this->bursting = false;
2911 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2912 std::string sourceserv = this->myhost;
2913 if (this->InboundServerName != "")
2915 sourceserv = this->InboundServerName;
2917 WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2922 // not a special inter-server command.
2923 // Emulate the actual user doing the command,
2924 // this saves us having a huge ugly parser.
2925 userrec* who = Srv->FindNick(prefix);
2926 std::string sourceserv = this->myhost;
2927 if (this->InboundServerName != "")
2929 sourceserv = this->InboundServerName;
2933 if ((command == "NICK") && (params.size() > 0))
2935 /* On nick messages, check that the nick doesnt
2936 * already exist here. If it does, kill their copy,
2939 userrec* x = Srv->FindNick(params[0]);
2940 if ((x) && (x != who))
2942 std::deque<std::string> p;
2943 p.push_back(params[0]);
2944 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2945 DoOneToMany(Srv->GetServerName(),"KILL",p);
2947 p.push_back(prefix);
2948 p.push_back("Nickname collision");
2949 DoOneToMany(Srv->GetServerName(),"KILL",p);
2950 Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2951 userrec* y = Srv->FindNick(prefix);
2954 Srv->QuitUser(y,"Nickname collision");
2956 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2960 target = who->server;
2961 const char* strparams[127];
2962 for (unsigned int q = 0; q < params.size(); q++)
2964 strparams[q] = params[q].c_str();
2966 if (!Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2968 this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2974 // its not a user. Its either a server, or somethings screwed up.
2975 if (IsServer(prefix))
2977 target = Srv->GetServerName();
2981 log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2985 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2994 virtual std::string GetName()
2996 std::string sourceserv = this->myhost;
2997 if (this->InboundServerName != "")
2999 sourceserv = this->InboundServerName;
3004 virtual void OnTimeout()
3006 if (this->LinkState == CONNECTING)
3008 Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
3012 virtual void OnClose()
3014 // Connection closed.
3015 // If the connection is fully up (state CONNECTED)
3016 // then propogate a netsplit to all peers.
3017 std::string quitserver = this->myhost;
3018 if (this->InboundServerName != "")
3020 quitserver = this->InboundServerName;
3022 TreeServer* s = FindServer(quitserver);
3025 Squit(s,"Remote host closed the connection");
3027 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
3030 virtual int OnIncomingConnection(int newsock, char* ip)
3032 /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
3033 * or discovering if this port is the server port, we don't allow connections from any
3034 * IPs for which we don't have a link block.
3037 vector<Link>::iterator i;
3038 found = (std::find(ValidIPs.begin(), ValidIPs.end(), ip) != ValidIPs.end());
3041 WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
3045 TreeSocket* s = new TreeSocket(newsock, ip);
3051 /** This class is used to resolve server hostnames during /connect and autoconnect.
3052 * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
3053 * resolver step first ourselves if we need it. This is totally nonblocking, and will
3054 * callback to OnLookupComplete or OnError when completed. Once it has completed we
3055 * will have an IP address which we can then use to continue our connection.
3057 class ServernameResolver : public Resolver
3060 /** A copy of the Link tag info for what we're connecting to.
3061 * We take a copy, rather than using a pointer, just in case the
3062 * admin takes the tag away and rehashes while the domain is resolving.
3066 ServernameResolver(const std::string &hostname, Link x) : Resolver(hostname, true), MyLink(x)
3068 /* Nothing in here, folks */
3071 void OnLookupComplete(const std::string &result)
3073 /* Initiate the connection, now that we have an IP to use.
3074 * Passing a hostname directly to InspSocket causes it to
3075 * just bail and set its FD to -1.
3077 TreeServer* CheckDupe = FindServer(MyLink.Name.c_str());
3078 if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
3080 TreeSocket* newsocket = new TreeSocket(result,MyLink.Port,false,10,MyLink.Name.c_str());
3081 if (newsocket->GetFd() > -1)
3084 Srv->AddSocket(newsocket);
3088 /* Something barfed, show the opers */
3089 WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
3095 void OnError(ResolverError e)
3098 WriteOpers("*** CONNECT: Error connecting \002%s\002: Unable to resolve hostname.",MyLink.Name.c_str());
3102 class SecurityIPResolver : public Resolver
3107 SecurityIPResolver(const std::string &hostname, Link x) : Resolver(hostname, true), MyLink(x)
3111 void OnLookupComplete(const std::string &result)
3113 log(DEBUG,"Security IP cache: Adding IP address '%s' for Link '%s'",result.c_str(),MyLink.Name.c_str());
3114 ValidIPs.push_back(result);
3117 void OnError(ResolverError e)
3119 log(DEBUG,"Could not resolve IP associated with Link '%s'!",MyLink.Name.c_str());
3123 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
3125 for (unsigned int c = 0; c < list.size(); c++)
3127 if (list[c] == server)
3132 list.push_back(server);
3135 // returns a list of DIRECT servernames for a specific channel
3136 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
3138 CUList *ulist = c->GetUsers();
3139 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
3141 if (i->second->fd < 0)
3143 TreeServer* best = BestRouteTo(i->second->server);
3145 AddThisServer(best,list);
3151 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
3153 TreeServer* omitroute = BestRouteTo(omit);
3154 if ((command == "NOTICE") || (command == "PRIVMSG"))
3156 if (params.size() >= 2)
3159 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
3161 params[0] = params[0].substr(1, params[0].length()-1);
3163 if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$'))
3165 // special routing for private messages/notices
3166 userrec* d = Srv->FindNick(params[0]);
3169 std::deque<std::string> par;
3170 par.push_back(params[0]);
3171 par.push_back(":"+params[1]);
3172 DoOneToOne(prefix,command.c_str(),par,d->server);
3176 else if (*(params[0].c_str()) == '$')
3178 std::deque<std::string> par;
3179 par.push_back(params[0]);
3180 par.push_back(":"+params[1]);
3181 DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName());
3186 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
3187 chanrec* c = Srv->FindChannel(params[0]);
3190 std::deque<TreeServer*> list;
3191 GetListOfServersForChannel(c,list);
3192 log(DEBUG,"Got a list of %d servers",list.size());
3193 unsigned int lsize = list.size();
3194 for (unsigned int i = 0; i < lsize; i++)
3196 TreeSocket* Sock = list[i]->GetSocket();
3197 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
3199 log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
3200 Sock->WriteLine(data);
3208 unsigned int items = TreeRoot->ChildCount();
3209 for (unsigned int x = 0; x < items; x++)
3211 TreeServer* Route = TreeRoot->GetChild(x);
3212 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3214 TreeSocket* Sock = Route->GetSocket();
3215 Sock->WriteLine(data);
3221 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
3223 TreeServer* omitroute = BestRouteTo(omit);
3224 std::string FullLine = ":" + prefix + " " + command;
3225 unsigned int words = params.size();
3226 for (unsigned int x = 0; x < words; x++)
3228 FullLine = FullLine + " " + params[x];
3230 unsigned int items = TreeRoot->ChildCount();
3231 for (unsigned int x = 0; x < items; x++)
3233 TreeServer* Route = TreeRoot->GetChild(x);
3234 // Send the line IF:
3235 // The route has a socket (its a direct connection)
3236 // The route isnt the one to be omitted
3237 // The route isnt the path to the one to be omitted
3238 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3240 TreeSocket* Sock = Route->GetSocket();
3241 Sock->WriteLine(FullLine);
3247 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
3249 std::string FullLine = ":" + prefix + " " + command;
3250 unsigned int words = params.size();
3251 for (unsigned int x = 0; x < words; x++)
3253 FullLine = FullLine + " " + params[x];
3255 unsigned int items = TreeRoot->ChildCount();
3256 for (unsigned int x = 0; x < items; x++)
3258 TreeServer* Route = TreeRoot->GetChild(x);
3259 if (Route->GetSocket())
3261 TreeSocket* Sock = Route->GetSocket();
3262 Sock->WriteLine(FullLine);
3268 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
3270 TreeServer* Route = BestRouteTo(target);
3273 std::string FullLine = ":" + prefix + " " + command;
3274 unsigned int words = params.size();
3275 for (unsigned int x = 0; x < words; x++)
3277 FullLine = FullLine + " " + params[x];
3279 if (Route->GetSocket())
3281 TreeSocket* Sock = Route->GetSocket();
3282 Sock->WriteLine(FullLine);
3292 std::vector<TreeSocket*> Bindings;
3294 void ReadConfiguration(bool rebind)
3296 Conf = new ConfigReader;
3299 for (int j =0; j < Conf->Enumerate("bind"); j++)
3301 std::string Type = Conf->ReadValue("bind","type",j);
3302 std::string IP = Conf->ReadValue("bind","address",j);
3303 long Port = Conf->ReadInteger("bind","port",j,true);
3304 if (Type == "servers")
3310 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
3311 if (listener->GetState() == I_LISTENING)
3313 Srv->AddSocket(listener);
3314 Bindings.push_back(listener);
3318 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
3325 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
3326 HideULines = Conf->ReadFlag("options","hideulines",0);
3329 for (int j =0; j < Conf->Enumerate("link"); j++)
3332 L.Name = (Conf->ReadValue("link","name",j)).c_str();
3333 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
3334 L.Port = Conf->ReadInteger("link","port",j,true);
3335 L.SendPass = Conf->ReadValue("link","sendpass",j);
3336 L.RecvPass = Conf->ReadValue("link","recvpass",j);
3337 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
3338 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
3339 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
3340 L.NextConnectTime = time(NULL) + L.AutoConnect;
3341 /* Bugfix by brain, do not allow people to enter bad configurations */
3342 if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
3344 ValidIPs.push_back(L.IPAddr);
3346 /* Needs resolving */
3348 if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
3350 SecurityIPResolver* sr = new SecurityIPResolver(L.IPAddr, L);
3351 Srv->AddResolver(sr);
3354 LinkBlocks.push_back(L);
3355 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
3361 log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
3363 else if (L.RecvPass == "")
3365 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
3367 else if (L.SendPass == "")
3369 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
3371 else if (L.Name == "")
3373 log(DEFAULT,"Invalid configuration, link tag without a name!");
3377 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
3385 class ModuleSpanningTree : public Module
3387 std::vector<TreeSocket*> Bindings;
3390 unsigned int max_local;
3391 unsigned int max_global;
3392 cmd_rconnect* command_rconnect;
3396 ModuleSpanningTree(Server* Me)
3397 : Module::Module(Me), max_local(0), max_global(0)
3402 // Create the root of the tree
3403 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
3405 ReadConfiguration(true);
3407 command_rconnect = new cmd_rconnect(this);
3408 Srv->AddCommand(command_rconnect);
3411 void ShowLinks(TreeServer* Current, userrec* user, int hops)
3413 std::string Parent = TreeRoot->GetName();
3414 if (Current->GetParent())
3416 Parent = Current->GetParent()->GetName();
3418 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3420 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
3424 ShowLinks(Current->GetChild(q),user,hops+1);
3429 ShowLinks(Current->GetChild(q),user,hops+1);
3432 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
3433 if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper))
3435 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
3438 int CountLocalServs()
3440 return TreeRoot->ChildCount();
3445 return serverlist.size();
3448 void HandleLinks(const char** parameters, int pcnt, userrec* user)
3450 ShowLinks(TreeRoot,user,0);
3451 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
3455 void HandleLusers(const char** parameters, int pcnt, userrec* user)
3457 unsigned int n_users = usercnt();
3459 /* Only update these when someone wants to see them, more efficient */
3460 if ((unsigned int)local_count() > max_local)
3461 max_local = local_count();
3462 if (n_users > max_global)
3463 max_global = n_users;
3465 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-usercount_invisible(),usercount_invisible(),this->CountServs());
3466 if (usercount_opers())
3467 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
3468 if (usercount_unknown())
3469 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
3471 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
3472 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
3473 WriteServ(user->fd,"265 %s :Current Local Users: %d Max: %d",user->nick,local_count(),max_local);
3474 WriteServ(user->fd,"266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
3478 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3480 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3484 for (int t = 0; t < depth; t++)
3486 matrix[line][t] = ' ';
3489 // For Aligning, we need to work out exactly how deep this thing is, and produce
3490 // a 'Spacer' String to compensate.
3493 memset(spacer,' ',40);
3494 if ((40 - Current->GetName().length() - depth) > 1) {
3495 spacer[40 - Current->GetName().length() - depth] = '\0';
3504 if (clientlist.size() == 0) {
3505 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3510 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
3512 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3513 totusers += Current->GetUserCount();
3515 strlcpy(&matrix[line][depth],text,80);
3517 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3519 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
3523 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3528 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3534 int HandleStats(const char** parameters, int pcnt, userrec* user)
3538 /* Remote STATS, the server is within the 2nd parameter */
3539 std::deque<std::string> params;
3540 params.push_back(parameters[0]);
3541 params.push_back(parameters[1]);
3542 /* Send it out remotely, generate no reply yet */
3543 TreeServer* s = FindServerMask(parameters[1]);
3546 params[1] = s->GetName();
3547 DoOneToOne(user->nick, "STATS", params, s->GetName());
3554 // Ok, prepare to be confused.
3555 // After much mulling over how to approach this, it struck me that
3556 // the 'usual' way of doing a /MAP isnt the best way. Instead of
3557 // keeping track of a ton of ascii characters, and line by line
3558 // under recursion working out where to place them using multiplications
3559 // and divisons, we instead render the map onto a backplane of characters
3560 // (a character matrix), then draw the branches as a series of "L" shapes
3561 // from the nodes. This is not only friendlier on CPU it uses less stack.
3563 void HandleMap(const char** parameters, int pcnt, userrec* user)
3565 // This array represents a virtual screen which we will
3566 // "scratch" draw to, as the console device of an irc
3567 // client does not provide for a proper terminal.
3569 float totservers = 0;
3570 char matrix[128][80];
3571 for (unsigned int t = 0; t < 128; t++)
3573 matrix[t][0] = '\0';
3576 // The only recursive bit is called here.
3577 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3578 // Process each line one by one. The algorithm has a limit of
3579 // 128 servers (which is far more than a spanning tree should have
3580 // anyway, so we're ok). This limit can be raised simply by making
3581 // the character matrix deeper, 128 rows taking 10k of memory.
3582 for (int l = 1; l < line; l++)
3584 // scan across the line looking for the start of the
3585 // servername (the recursive part of the algorithm has placed
3586 // the servers at indented positions depending on what they
3588 int first_nonspace = 0;
3589 while (matrix[l][first_nonspace] == ' ')
3594 // Draw the `- (corner) section: this may be overwritten by
3595 // another L shape passing along the same vertical pane, becoming
3596 // a |- (branch) section instead.
3597 matrix[l][first_nonspace] = '-';
3598 matrix[l][first_nonspace-1] = '`';
3600 // Draw upwards until we hit the parent server, causing possibly
3601 // other corners (`-) to become branches (|-)
3602 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3604 matrix[l2][first_nonspace-1] = '|';
3608 // dump the whole lot to the user. This is the easy bit, honest.
3609 for (int t = 0; t < line; t++)
3611 WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
3613 float avg_users = totusers / totservers;
3614 WriteServ(user->fd,"270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3615 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
3619 int HandleSquit(const char** parameters, int pcnt, userrec* user)
3621 TreeServer* s = FindServerMask(parameters[0]);
3626 WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3629 TreeSocket* sock = s->GetSocket();
3632 log(DEBUG,"Splitting server %s",s->GetName().c_str());
3633 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3634 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3635 Srv->RemoveSocket(sock);
3639 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3644 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3649 int HandleTime(const char** parameters, int pcnt, userrec* user)
3651 if ((IS_LOCAL(user)) && (pcnt))
3653 TreeServer* found = FindServerMask(parameters[0]);
3656 // we dont' override for local server
3657 if (found == TreeRoot)
3660 std::deque<std::string> params;
3661 params.push_back(found->GetName());
3662 params.push_back(user->nick);
3663 DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName());
3667 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3673 int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
3675 if ((IS_LOCAL(user)) && (pcnt > 1))
3677 userrec* remote = Srv->FindNick(parameters[1]);
3678 if ((remote) && (remote->fd < 0))
3680 std::deque<std::string> params;
3681 params.push_back(parameters[1]);
3682 DoOneToOne(user->nick,"IDLE",params,remote->server);
3687 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
3688 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3695 void DoPingChecks(time_t curtime)
3697 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3699 TreeServer* serv = TreeRoot->GetChild(j);
3700 TreeSocket* sock = serv->GetSocket();
3703 if (curtime >= serv->NextPingTime())
3705 if (serv->AnsweredLastPing())
3707 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
3708 serv->SetNextPingTime(curtime + 120);
3712 // they didnt answer, boot them
3713 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3714 sock->Squit(serv,"Ping timeout");
3715 Srv->RemoveSocket(sock);
3723 void AutoConnectServers(time_t curtime)
3725 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3727 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3729 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3730 x->NextConnectTime = curtime + x->AutoConnect;
3731 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3734 // an autoconnected server is not connected. Check if its time to connect it
3735 WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3739 /* Do we already have an IP? If so, no need to resolve it. */
3740 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3742 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str());
3743 if (newsocket->GetFd() > -1)
3745 Srv->AddSocket(newsocket);
3749 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3755 ServernameResolver* snr = new ServernameResolver(x->IPAddr, *x);
3756 Srv->AddResolver(snr);
3764 int HandleVersion(const char** parameters, int pcnt, userrec* user)
3766 // we've already checked if pcnt > 0, so this is safe
3767 TreeServer* found = FindServerMask(parameters[0]);
3770 std::string Version = found->GetVersion();
3771 WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
3772 if (found == TreeRoot)
3774 std::stringstream out(Config->data005);
3775 std::string token = "";
3776 std::string line5 = "";
3777 int token_counter = 0;
3782 line5 = line5 + token + " ";
3785 if ((token_counter >= 13) || (out.eof() == true))
3787 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
3796 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3801 int HandleConnect(const char** parameters, int pcnt, userrec* user)
3803 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3805 if (Srv->MatchText(x->Name.c_str(),parameters[0]))
3807 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3810 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3813 /* Do we already have an IP? If so, no need to resolve it. */
3814 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3816 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str());
3817 if (newsocket->GetFd() > -1)
3819 Srv->AddSocket(newsocket);
3823 WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3829 ServernameResolver* snr = new ServernameResolver(x->IPAddr, *x);
3830 Srv->AddResolver(snr);
3836 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3841 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3845 virtual int OnStats(char statschar, userrec* user, string_list &results)
3847 if (statschar == 'c')
3849 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3851 results.push_back(Srv->GetServerName()+" 213 "+user->nick+" C *@"+(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr)+" * "+LinkBlocks[i].Name.c_str()+" "+ConvToStr(LinkBlocks[i].Port)+" "+(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-')+(LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
3852 results.push_back(Srv->GetServerName()+" 244 "+user->nick+" H * * "+LinkBlocks[i].Name.c_str());
3854 results.push_back(Srv->GetServerName()+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
3855 WriteOpers("*** Notice: %s '%c' requested by %s (%s@%s)",(!strcmp(user->server,Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
3861 virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated)
3863 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3867 if (command == "CONNECT")
3869 return this->HandleConnect(parameters,pcnt,user);
3871 else if (command == "STATS")
3873 return this->HandleStats(parameters,pcnt,user);
3875 else if (command == "SQUIT")
3877 return this->HandleSquit(parameters,pcnt,user);
3879 else if (command == "MAP")
3881 this->HandleMap(parameters,pcnt,user);
3884 else if ((command == "TIME") && (pcnt > 0))
3886 return this->HandleTime(parameters,pcnt,user);
3888 else if (command == "LUSERS")
3890 this->HandleLusers(parameters,pcnt,user);
3893 else if (command == "LINKS")
3895 this->HandleLinks(parameters,pcnt,user);
3898 else if (command == "WHOIS")
3903 return this->HandleRemoteWhois(parameters,pcnt,user);
3906 else if ((command == "VERSION") && (pcnt > 0))
3908 this->HandleVersion(parameters,pcnt,user);
3911 else if (Srv->IsValidModuleCommand(command, pcnt, user))
3913 // this bit of code cleverly routes all module commands
3914 // to all remote severs *automatically* so that modules
3915 // can just handle commands locally, without having
3916 // to have any special provision in place for remote
3917 // commands and linking protocols.
3918 std::deque<std::string> params;
3920 for (int j = 0; j < pcnt; j++)
3922 if (strchr(parameters[j],' '))
3924 params.push_back(":" + std::string(parameters[j]));
3928 params.push_back(std::string(parameters[j]));
3931 log(DEBUG,"Globally route '%s'",command.c_str());
3932 DoOneToMany(user->nick,command,params);
3937 virtual void OnGetServerDescription(const std::string &servername,std::string &description)
3939 TreeServer* s = FindServer(servername);
3942 description = s->GetDesc();
3946 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3948 if (IS_LOCAL(source))
3950 std::deque<std::string> params;
3951 params.push_back(dest->nick);
3952 params.push_back(channel->name);
3953 DoOneToMany(source->nick,"INVITE",params);
3957 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
3959 std::deque<std::string> params;
3960 params.push_back(chan->name);
3961 params.push_back(":"+topic);
3962 DoOneToMany(user->nick,"TOPIC",params);
3965 virtual void OnWallops(userrec* user, const std::string &text)
3969 std::deque<std::string> params;
3970 params.push_back(":"+text);
3971 DoOneToMany(user->nick,"WALLOPS",params);
3975 virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
3977 if (target_type == TYPE_USER)
3979 userrec* d = (userrec*)dest;
3980 if ((d->fd < 0) && (IS_LOCAL(user)))
3982 std::deque<std::string> params;
3984 params.push_back(d->nick);
3985 params.push_back(":"+text);
3986 DoOneToOne(user->nick,"NOTICE",params,d->server);
3989 else if (target_type == TYPE_CHANNEL)
3993 chanrec *c = (chanrec*)dest;
3994 std::string cname = c->name;
3996 cname = status + cname;
3997 std::deque<TreeServer*> list;
3998 GetListOfServersForChannel(c,list);
3999 unsigned int ucount = list.size();
4000 for (unsigned int i = 0; i < ucount; i++)
4002 TreeSocket* Sock = list[i]->GetSocket();
4004 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
4008 else if (target_type == TYPE_SERVER)
4012 char* target = (char*)dest;
4013 std::deque<std::string> par;
4014 par.push_back(target);
4015 par.push_back(":"+text);
4016 DoOneToMany(user->nick,"NOTICE",par);
4021 virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
4023 if (target_type == TYPE_USER)
4025 // route private messages which are targetted at clients only to the server
4026 // which needs to receive them
4027 userrec* d = (userrec*)dest;
4028 if ((d->fd < 0) && (IS_LOCAL(user)))
4030 std::deque<std::string> params;
4032 params.push_back(d->nick);
4033 params.push_back(":"+text);
4034 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
4037 else if (target_type == TYPE_CHANNEL)
4041 chanrec *c = (chanrec*)dest;
4042 std::string cname = c->name;
4044 cname = status + cname;
4045 std::deque<TreeServer*> list;
4046 GetListOfServersForChannel(c,list);
4047 unsigned int ucount = list.size();
4048 for (unsigned int i = 0; i < ucount; i++)
4050 TreeSocket* Sock = list[i]->GetSocket();
4052 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
4056 else if (target_type == TYPE_SERVER)
4060 char* target = (char*)dest;
4061 std::deque<std::string> par;
4062 par.push_back(target);
4063 par.push_back(":"+text);
4064 DoOneToMany(user->nick,"PRIVMSG",par);
4069 virtual void OnBackgroundTimer(time_t curtime)
4071 AutoConnectServers(curtime);
4072 DoPingChecks(curtime);
4075 virtual void OnUserJoin(userrec* user, chanrec* channel)
4077 // Only do this for local users
4080 std::deque<std::string> params;
4082 params.push_back(channel->name);
4084 if (channel->GetUserCounter() > 1)
4086 // not the first in the channel
4087 DoOneToMany(user->nick,"JOIN",params);
4091 // first in the channel, set up their permissions
4092 // and the channel TS with FJOIN.
4094 snprintf(ts,24,"%lu",(unsigned long)channel->age);
4096 params.push_back(channel->name);
4097 params.push_back(ts);
4098 params.push_back("@"+std::string(user->nick));
4099 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
4104 virtual void OnChangeHost(userrec* user, const std::string &newhost)
4106 // only occurs for local clients
4107 if (user->registered != REG_ALL)
4109 std::deque<std::string> params;
4110 params.push_back(newhost);
4111 DoOneToMany(user->nick,"FHOST",params);
4114 virtual void OnChangeName(userrec* user, const std::string &gecos)
4116 // only occurs for local clients
4117 if (user->registered != REG_ALL)
4119 std::deque<std::string> params;
4120 params.push_back(gecos);
4121 DoOneToMany(user->nick,"FNAME",params);
4124 virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
4128 std::deque<std::string> params;
4129 params.push_back(channel->name);
4130 if (partmessage != "")
4131 params.push_back(":"+partmessage);
4132 DoOneToMany(user->nick,"PART",params);
4136 virtual void OnUserConnect(userrec* user)
4138 char agestr[MAXBUF];
4141 std::deque<std::string> params;
4142 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
4143 params.push_back(agestr);
4144 params.push_back(user->nick);
4145 params.push_back(user->host);
4146 params.push_back(user->dhost);
4147 params.push_back(user->ident);
4148 params.push_back("+"+std::string(user->FormatModes()));
4149 params.push_back((char*)insp_ntoa(user->ip4));
4150 params.push_back(":"+std::string(user->fullname));
4151 DoOneToMany(Srv->GetServerName(),"NICK",params);
4153 // User is Local, change needs to be reflected!
4154 TreeServer* SourceServer = FindServer(user->server);
4157 SourceServer->AddUserCount();
4163 virtual void OnUserQuit(userrec* user, const std::string &reason)
4165 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4167 std::deque<std::string> params;
4168 params.push_back(":"+reason);
4169 DoOneToMany(user->nick,"QUIT",params);
4171 // Regardless, We need to modify the user Counts..
4172 TreeServer* SourceServer = FindServer(user->server);
4175 SourceServer->DelUserCount();
4180 virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
4184 std::deque<std::string> params;
4185 params.push_back(user->nick);
4186 DoOneToMany(oldnick,"NICK",params);
4190 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
4192 if ((source) && (IS_LOCAL(source)))
4194 std::deque<std::string> params;
4195 params.push_back(chan->name);
4196 params.push_back(user->nick);
4197 params.push_back(":"+reason);
4198 DoOneToMany(source->nick,"KICK",params);
4202 std::deque<std::string> params;
4203 params.push_back(chan->name);
4204 params.push_back(user->nick);
4205 params.push_back(":"+reason);
4206 DoOneToMany(Srv->GetServerName(),"KICK",params);
4210 virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
4212 std::deque<std::string> params;
4213 params.push_back(dest->nick);
4214 params.push_back(":"+reason);
4215 DoOneToMany(source->nick,"KILL",params);
4218 virtual void OnRehash(const std::string ¶meter)
4220 if (parameter != "")
4222 std::deque<std::string> params;
4223 params.push_back(parameter);
4224 DoOneToMany(Srv->GetServerName(),"REHASH",params);
4226 if (Srv->MatchText(Srv->GetServerName(),parameter))
4228 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
4229 Srv->RehashServer();
4232 ReadConfiguration(false);
4235 // note: the protocol does not allow direct umode +o except
4236 // via NICK with 8 params. sending OPERTYPE infers +o modechange
4238 virtual void OnOper(userrec* user, const std::string &opertype)
4242 std::deque<std::string> params;
4243 params.push_back(opertype);
4244 DoOneToMany(user->nick,"OPERTYPE",params);
4248 void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
4250 if (IS_LOCAL(source))
4253 snprintf(type,8,"%cLINE",linetype);
4254 std::string stype = type;
4257 char sduration[MAXBUF];
4258 snprintf(sduration,MAXBUF,"%ld",duration);
4259 std::deque<std::string> params;
4260 params.push_back(host);
4261 params.push_back(sduration);
4262 params.push_back(":"+reason);
4263 DoOneToMany(source->nick,stype,params);
4267 std::deque<std::string> params;
4268 params.push_back(host);
4269 DoOneToMany(source->nick,stype,params);
4274 virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4276 OnLine(source,hostmask,true,'G',duration,reason);
4279 virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
4281 OnLine(source,ipmask,true,'Z',duration,reason);
4284 virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
4286 OnLine(source,nickmask,true,'Q',duration,reason);
4289 virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4291 OnLine(source,hostmask,true,'E',duration,reason);
4294 virtual void OnDelGLine(userrec* source, const std::string &hostmask)
4296 OnLine(source,hostmask,false,'G',0,"");
4299 virtual void OnDelZLine(userrec* source, const std::string &ipmask)
4301 OnLine(source,ipmask,false,'Z',0,"");
4304 virtual void OnDelQLine(userrec* source, const std::string &nickmask)
4306 OnLine(source,nickmask,false,'Q',0,"");
4309 virtual void OnDelELine(userrec* source, const std::string &hostmask)
4311 OnLine(source,hostmask,false,'E',0,"");
4314 virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
4316 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4318 if (target_type == TYPE_USER)
4320 userrec* u = (userrec*)dest;
4321 std::deque<std::string> params;
4322 params.push_back(u->nick);
4323 params.push_back(text);
4324 DoOneToMany(user->nick,"MODE",params);
4328 chanrec* c = (chanrec*)dest;
4329 std::deque<std::string> params;
4330 params.push_back(c->name);
4331 params.push_back(text);
4332 DoOneToMany(user->nick,"MODE",params);
4337 virtual void OnSetAway(userrec* user)
4341 std::deque<std::string> params;
4342 params.push_back(":"+std::string(user->awaymsg));
4343 DoOneToMany(user->nick,"AWAY",params);
4347 virtual void OnCancelAway(userrec* user)
4351 std::deque<std::string> params;
4353 DoOneToMany(user->nick,"AWAY",params);
4357 virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
4359 TreeSocket* s = (TreeSocket*)opaque;
4362 if (target_type == TYPE_USER)
4364 userrec* u = (userrec*)target;
4365 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
4369 chanrec* c = (chanrec*)target;
4370 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
4375 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
4377 TreeSocket* s = (TreeSocket*)opaque;
4380 if (target_type == TYPE_USER)
4382 userrec* u = (userrec*)target;
4383 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
4385 else if (target_type == TYPE_OTHER)
4387 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
4389 else if (target_type == TYPE_CHANNEL)
4391 chanrec* c = (chanrec*)target;
4392 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
4397 virtual void OnEvent(Event* event)
4399 if (event->GetEventID() == "send_metadata")
4401 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4402 if (params->size() < 3)
4404 (*params)[2] = ":" + (*params)[2];
4405 DoOneToMany(Srv->GetServerName(),"METADATA",*params);
4407 else if (event->GetEventID() == "send_mode")
4409 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4410 if (params->size() < 2)
4412 // Insert the TS value of the object, either userrec or chanrec
4414 userrec* a = Srv->FindNick((*params)[0]);
4421 chanrec* a = Srv->FindChannel((*params)[0]);
4427 params->insert(params->begin() + 1,ConvToStr(ourTS));
4428 DoOneToMany(Srv->GetServerName(),"FMODE",*params);
4432 virtual ~ModuleSpanningTree()
4436 virtual Version GetVersion()
4438 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
4441 void Implements(char* List)
4443 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
4444 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
4445 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
4446 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
4447 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
4448 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
4449 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
4452 /* It is IMPORTANT that m_spanningtree is the last module in the chain
4453 * so that any activity it sees is FINAL, e.g. we arent going to send out
4454 * a NICK message before m_cloaking has finished putting the +x on the user,
4456 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
4457 * the module call queue.
4459 Priority Prioritize()
4461 return PRIORITY_LAST;
4466 class ModuleSpanningTreeFactory : public ModuleFactory
4469 ModuleSpanningTreeFactory()
4473 ~ModuleSpanningTreeFactory()
4477 virtual Module * CreateModule(Server* Me)
4479 TreeProtocolModule = new ModuleSpanningTree(Me);
4480 return TreeProtocolModule;
4486 extern "C" void * init_module( void )
4488 return new ModuleSpanningTreeFactory;