1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include "configreader.h"
32 #include "commands/cmd_whois.h"
33 #include "commands/cmd_stats.h"
35 #include "helperfuncs.h"
37 #include "inspstring.h"
42 #include "cull_list.h"
45 #define nspace __gnu_cxx
48 * The server list in InspIRCd is maintained as two structures
49 * which hold the data in different ways. Most of the time, we
50 * want to very quicky obtain three pieces of information:
52 * (1) The information on a server
53 * (2) The information on the server we must send data through
54 * to actually REACH the server we're after
55 * (3) Potentially, the child/parent objects of this server
57 * The InspIRCd spanning protocol provides easy access to these
58 * by storing the data firstly in a recursive structure, where
59 * each item references its parent item, and a dynamic list
60 * of child items, and another structure which stores the items
61 * hashed, linearly. This means that if we want to find a server
62 * by name quickly, we can look it up in the hash, avoiding
63 * any O(n) lookups. If however, during a split or sync, we want
64 * to apply an operation to a server, and any of its child objects
65 * we can resort to recursion to walk the tree structure.
68 class ModuleSpanningTree;
69 static ModuleSpanningTree* TreeProtocolModule;
71 extern InspIRCd* ServerInstance;
72 extern std::vector<Module*> modules;
73 extern std::vector<ircd_module*> factory;
76 /* Any socket can have one of five states at any one time.
77 * The LISTENER state indicates a socket which is listening
78 * for connections. It cannot receive data itself, only incoming
80 * The CONNECTING state indicates an outbound socket which is
81 * waiting to be writeable.
82 * The WAIT_AUTH_1 state indicates the socket is outbound and
83 * has successfully connected, but has not yet sent and received
85 * The WAIT_AUTH_2 state indicates that the socket is inbound
86 * (allocated by a LISTENER) but has not yet sent and received
88 * The CONNECTED state represents a fully authorized, fully
91 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
93 /* We need to import these from the core for use in netbursts */
94 extern user_hash clientlist;
95 extern chan_hash chanlist;
97 /* Foward declarations */
101 /* This variable represents the root of the server tree
102 * (for all intents and purposes, it's us)
104 TreeServer *TreeRoot;
108 /* This hash_map holds the hash equivalent of the server
109 * tree, used for rapid linear lookups.
111 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
112 server_hash serverlist;
114 typedef nspace::hash_map<std::string, userrec*> uid_hash;
115 typedef nspace::hash_map<std::string, char*> sid_hash;
117 /* More forward declarations */
118 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
119 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
120 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
121 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
122 void ReadConfiguration(bool rebind);
124 /* Flatten links and /MAP for non-opers */
126 /* Hide U-Lined servers in /MAP and /LINKS */
129 /* Imported from xline.cpp for use during netburst */
130 extern std::vector<KLine> klines;
131 extern std::vector<GLine> glines;
132 extern std::vector<ZLine> zlines;
133 extern std::vector<QLine> qlines;
134 extern std::vector<ELine> elines;
135 extern std::vector<KLine> pklines;
136 extern std::vector<GLine> pglines;
137 extern std::vector<ZLine> pzlines;
138 extern std::vector<QLine> pqlines;
139 extern std::vector<ELine> pelines;
141 std::vector<std::string> ValidIPs;
143 class UserManager : public classbase
154 std::string UserToUID(userrec* user)
159 std::string UIDToUser(const std::string &UID)
164 std::string CreateAndAdd(userrec* user)
169 std::string CreateAndAdd(const std::string &servername)
174 std::string ServerToSID(const std::string &servername)
179 std::string SIDToServer(const std::string &SID)
184 userrec* FindByID(const std::string &UID)
191 /* Each server in the tree is represented by one class of
192 * type TreeServer. A locally connected TreeServer can
193 * have a class of type TreeSocket associated with it, for
194 * remote servers, the TreeSocket entry will be NULL.
195 * Each server also maintains a pointer to its parent
196 * (NULL if this server is ours, at the top of the tree)
197 * and a pointer to its "Route" (see the comments in the
198 * constructors below), and also a dynamic list of pointers
199 * to its children which can be iterated recursively
200 * if required. Creating or deleting objects of type
201 i* TreeServer automatically maintains the hash_map of
202 * TreeServer items, deleting and inserting them as they
203 * are created and destroyed.
206 class TreeServer : public classbase
208 TreeServer* Parent; /* Parent entry */
209 TreeServer* Route; /* Route entry */
210 std::vector<TreeServer*> Children; /* List of child objects */
211 irc::string ServerName; /* Server's name */
212 std::string ServerDesc; /* Server's description */
213 std::string VersionString; /* Version string or empty string */
214 int UserCount; /* Not used in this version */
215 int OperCount; /* Not used in this version */
216 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
217 time_t NextPing; /* After this time, the server should be PINGed*/
218 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
222 /* We don't use this constructor. Its a dummy, and won't cause any insertion
223 * of the TreeServer into the hash_map. See below for the two we DO use.
231 UserCount = OperCount = 0;
232 VersionString = Srv->GetVersion();
235 /* We use this constructor only to create the 'root' item, TreeRoot, which
236 * represents our own server. Therefore, it has no route, no parent, and
237 * no socket associated with it. Its version string is our own local version.
239 TreeServer(std::string Name, std::string Desc) : ServerName(Name.c_str()), ServerDesc(Desc)
243 UserCount = OperCount = 0;
244 VersionString = Srv->GetVersion();
246 Socket = NULL; /* Fix by brain */
250 /* When we create a new server, we call this constructor to initialize it.
251 * This constructor initializes the server's Route and Parent, and sets up
252 * its ping counters so that it will be pinged one minute from now.
254 TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
257 UserCount = OperCount = 0;
258 this->SetNextPingTime(time(NULL) + 120);
261 /* find the 'route' for this server (e.g. the one directly connected
262 * to the local server, which we can use to reach it)
264 * In the following example, consider we have just added a TreeServer
265 * class for server G on our network, of which we are server A.
266 * To route traffic to G (marked with a *) we must send the data to
267 * B (marked with a +) so this algorithm initializes the 'Route'
268 * value to point at whichever server traffic must be routed through
269 * to get here. If we were to try this algorithm with server B,
270 * the Route pointer would point at its own object ('this').
280 * We only run this algorithm when a server is created, as
281 * the routes remain constant while ever the server exists, and
282 * do not need to be re-calculated.
286 if (Route == TreeRoot)
292 while (this->Route->GetParent() != TreeRoot)
294 this->Route = Route->GetParent();
298 /* Because recursive code is slow and takes a lot of resources,
299 * we store two representations of the server tree. The first
300 * is a recursive structure where each server references its
301 * children and its parent, which is used for netbursts and
302 * netsplits to dump the whole dataset to the other server,
303 * and the second is used for very fast lookups when routing
304 * messages and is instead a hash_map, where each item can
305 * be referenced by its server name. The AddHashEntry()
306 * call below automatically inserts each TreeServer class
307 * into the hash_map as it is created. There is a similar
308 * maintainance call in the destructor to tidy up deleted
312 this->AddHashEntry();
315 int QuitUsers(const std::string &reason)
317 log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
318 const char* reason_s = reason.c_str();
319 std::vector<userrec*> time_to_die;
320 for (user_hash::iterator n = clientlist.begin(); n != clientlist.end(); n++)
322 if (!strcmp(n->second->server, this->ServerName.c_str()))
324 time_to_die.push_back(n->second);
327 for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
329 userrec* a = (userrec*)*n;
330 log(DEBUG,"Kill %s fd=%d",a->nick,a->fd);
332 userrec::QuitUser(a,reason_s);
334 return time_to_die.size();
337 /* This method is used to add the structure to the
338 * hash_map for linear searches. It is only called
339 * by the constructors.
343 server_hash::iterator iter;
344 iter = serverlist.find(this->ServerName.c_str());
345 if (iter == serverlist.end())
346 serverlist[this->ServerName.c_str()] = this;
349 /* This method removes the reference to this object
350 * from the hash_map which is used for linear searches.
351 * It is only called by the default destructor.
355 server_hash::iterator iter;
356 iter = serverlist.find(this->ServerName.c_str());
357 if (iter != serverlist.end())
358 serverlist.erase(iter);
361 /* These accessors etc should be pretty self-
365 TreeServer* GetRoute()
370 std::string GetName()
372 return ServerName.c_str();
375 std::string GetDesc()
380 std::string GetVersion()
382 return VersionString;
385 void SetNextPingTime(time_t t)
388 LastPingWasGood = false;
391 time_t NextPingTime()
396 bool AnsweredLastPing()
398 return LastPingWasGood;
403 LastPingWasGood = true;
426 TreeSocket* GetSocket()
431 TreeServer* GetParent()
436 void SetVersion(std::string Version)
438 VersionString = Version;
441 unsigned int ChildCount()
443 return Children.size();
446 TreeServer* GetChild(unsigned int n)
448 if (n < Children.size())
450 /* Make sure they cant request
451 * an out-of-range object. After
452 * all we know what these programmer
453 * types are like *grin*.
463 void AddChild(TreeServer* Child)
465 Children.push_back(Child);
468 bool DelChild(TreeServer* Child)
470 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
481 /* Removes child nodes of this node, and of that node, etc etc.
482 * This is used during netsplits to automatically tidy up the
483 * server tree. It is slow, we don't use it for much else.
487 bool stillchildren = true;
488 while (stillchildren)
490 stillchildren = false;
491 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
493 TreeServer* s = (TreeServer*)*a;
497 stillchildren = true;
506 /* We'd better tidy up after ourselves, eh? */
507 this->DelHashEntry();
511 /* The Link class might as well be a struct,
512 * but this is C++ and we don't believe in structs (!).
513 * It holds the entire information of one <link>
514 * tag from the main config file. We maintain a list
515 * of them, and populate the list on rehash/load.
518 class Link : public classbase
524 std::string SendPass;
525 std::string RecvPass;
526 unsigned long AutoConnect;
527 time_t NextConnectTime;
528 std::string EncryptionKey;
529 bool HiddenFromStats;
532 /* The usual stuff for inspircd modules,
533 * plus the vector of Link classes which we
534 * use to store the <link> tags from the config
538 std::vector<Link> LinkBlocks;
540 /* Yay for fast searches!
541 * This is hundreds of times faster than recursion
542 * or even scanning a linked list, especially when
543 * there are more than a few servers to deal with.
546 TreeServer* FindServer(std::string ServerName)
548 server_hash::iterator iter;
549 iter = serverlist.find(ServerName.c_str());
550 if (iter != serverlist.end())
560 /* Returns the locally connected server we must route a
561 * message through to reach server 'ServerName'. This
562 * only applies to one-to-one and not one-to-many routing.
563 * See the comments for the constructor of TreeServer
566 TreeServer* BestRouteTo(std::string ServerName)
568 if (ServerName.c_str() == TreeRoot->GetName())
570 TreeServer* Found = FindServer(ServerName);
573 return Found->GetRoute();
581 /* Find the first server matching a given glob mask.
582 * Theres no find-using-glob method of hash_map [awwww :-(]
583 * so instead, we iterate over the list using an iterator
584 * and match each one until we get a hit. Yes its slow,
587 TreeServer* FindServerMask(std::string ServerName)
589 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
591 if (Srv->MatchText(i->first.c_str(),ServerName))
597 /* A convenient wrapper that returns true if a server exists */
598 bool IsServer(std::string ServerName)
600 return (FindServer(ServerName) != NULL);
604 class cmd_rconnect : public command_t
608 cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
610 this->source = "m_spanningtree.so";
611 syntax = "<remote-server-mask> <servermask>";
614 void Handle (const char** parameters, int pcnt, userrec *user)
616 user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
617 /* Is this aimed at our server? */
618 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
620 /* Yes, initiate the given connect */
621 WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
623 para[0] = parameters[1];
624 Creator->OnPreCommand("CONNECT", para, 1, user, true);
631 /* Every SERVER connection inbound or outbound is represented by
632 * an object of type TreeSocket.
633 * TreeSockets, being inherited from InspSocket, can be tied into
634 * the core socket engine, and we cn therefore receive activity events
635 * for them, just like activex objects on speed. (yes really, that
636 * is a technical term!) Each of these which relates to a locally
637 * connected server is assocated with it, by hooking it onto a
638 * TreeSocket class using its constructor. In this way, we can
639 * maintain a list of servers, some of which are directly connected,
640 * some of which are not.
643 class TreeSocket : public InspSocket
646 std::string in_buffer;
647 ServerState LinkState;
648 std::string InboundServerName;
649 std::string InboundDescription;
651 int num_lost_servers;
653 bool LastPingWasGood;
657 unsigned int keylength;
661 /* Because most of the I/O gubbins are encapsulated within
662 * InspSocket, we just call the superclass constructor for
663 * most of the action, and append a few of our own values
666 TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime)
667 : InspSocket(SI, host, port, listening, maxtime)
670 this->LinkState = LISTENER;
672 this->ctx_out = NULL;
675 TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
676 : InspSocket(SI, host, port, listening, maxtime)
679 this->LinkState = CONNECTING;
681 this->ctx_out = NULL;
684 /* When a listening socket gives us a new file descriptor,
685 * we must associate it with a socket without creating a new
686 * connection. This constructor is used for this purpose.
688 TreeSocket(InspIRCd* SI, int newfd, char* ip)
689 : InspSocket(SI, newfd, ip)
691 this->LinkState = WAIT_AUTH_1;
693 this->ctx_out = NULL;
694 this->SendCapabilities();
705 void InitAES(std::string key,std::string SName)
712 log(DEBUG,"Initialized AES key %s",key.c_str());
713 // key must be 16, 24, 32 etc bytes (multiple of 8)
714 keylength = key.length();
715 if (!(keylength == 16 || keylength == 24 || keylength == 32))
717 WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
718 log(DEBUG,"Key length not 16, 24 or 32 characters!");
722 WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
723 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
724 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
725 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
726 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
730 /* When an outbound connection finishes connecting, we receive
731 * this event, and must send our SERVER string to the other
732 * side. If the other side is happy, as outlined in the server
733 * to server docs on the inspircd.org site, the other side
734 * will then send back its own server string.
736 virtual bool OnConnected()
738 if (this->LinkState == CONNECTING)
740 /* we do not need to change state here. */
741 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
743 if (x->Name == this->myhost)
745 Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
746 this->SendCapabilities();
747 if (x->EncryptionKey != "")
749 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
751 WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
755 this->WriteLine("AES "+Srv->GetServerName());
756 this->InitAES(x->EncryptionKey,x->Name.c_str());
759 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
760 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
765 /* There is a (remote) chance that between the /CONNECT and the connection
766 * being accepted, some muppet has removed the <link> block and rehashed.
767 * If that happens the connection hangs here until it's closed. Unlikely
768 * and rather harmless.
770 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
774 virtual void OnError(InspSocketError e)
776 /* We don't handle this method, because all our
777 * dirty work is done in OnClose() (see below)
778 * which is still called on error conditions too.
780 if (e == I_ERR_CONNECT)
782 Srv->SendOpers("*** Connection failed: Connection refused");
786 virtual int OnDisconnect()
788 /* For the same reason as above, we don't
789 * handle OnDisconnect()
794 /* Recursively send the server tree with distances as hops.
795 * This is used during network burst to inform the other server
796 * (and any of ITS servers too) of what servers we know about.
797 * If at any point any of these servers already exist on the other
798 * end, our connection may be terminated. The hopcounts given
799 * by this function are relative, this doesn't matter so long as
800 * they are all >1, as all the remote servers re-calculate them
801 * to be relative too, with themselves as hop 0.
803 void SendServers(TreeServer* Current, TreeServer* s, int hops)
806 for (unsigned int q = 0; q < Current->ChildCount(); q++)
808 TreeServer* recursive_server = Current->GetChild(q);
809 if (recursive_server != s)
811 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
812 this->WriteLine(command);
813 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
814 /* down to next level */
815 this->SendServers(recursive_server, s, hops+1);
820 std::string MyCapabilities()
822 std::vector<std::string> modlist;
823 std::string capabilities = "";
825 for (int i = 0; i <= MODCOUNT; i++)
827 if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
828 modlist.push_back(ServerInstance->Config->module_names[i]);
830 sort(modlist.begin(),modlist.end());
831 for (unsigned int i = 0; i < modlist.size(); i++)
834 capabilities = capabilities + ",";
835 capabilities = capabilities + modlist[i];
840 void SendCapabilities()
842 this->WriteLine("CAPAB "+MyCapabilities());
845 bool Capab(std::deque<std::string> params)
847 if (params.size() != 1)
849 this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
853 if (params[0] != this->MyCapabilities())
855 std::string quitserver = this->myhost;
856 if (this->InboundServerName != "")
858 quitserver = this->InboundServerName;
861 WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
862 WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
863 WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
864 WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
865 this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
872 /* This function forces this server to quit, removing this server
873 * and any users on it (and servers and users below that, etc etc).
874 * It's very slow and pretty clunky, but luckily unless your network
875 * is having a REAL bad hair day, this function shouldnt be called
876 * too many times a month ;-)
878 void SquitServer(std::string &from, TreeServer* Current)
880 /* recursively squit the servers attached to 'Current'.
881 * We're going backwards so we don't remove users
882 * while we still need them ;)
884 for (unsigned int q = 0; q < Current->ChildCount(); q++)
886 TreeServer* recursive_server = Current->GetChild(q);
887 this->SquitServer(from,recursive_server);
889 /* Now we've whacked the kids, whack self */
891 num_lost_users += Current->QuitUsers(from);
894 /* This is a wrapper function for SquitServer above, which
895 * does some validation first and passes on the SQUIT to all
896 * other remaining servers.
898 void Squit(TreeServer* Current,std::string reason)
900 if ((Current) && (Current != TreeRoot))
902 std::deque<std::string> params;
903 params.push_back(Current->GetName());
904 params.push_back(":"+reason);
905 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
906 if (Current->GetParent() == TreeRoot)
908 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
912 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
914 num_lost_servers = 0;
916 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
917 SquitServer(from, Current);
919 Current->GetParent()->DelChild(Current);
921 WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
925 log(DEFAULT,"Squit from unknown server");
929 /* FMODE command - server mode with timestamp checks */
930 bool ForceMode(std::string source, std::deque<std::string> ¶ms)
932 /* Chances are this is a 1.0 FMODE without TS */
933 if (params.size() < 3)
935 this->WriteLine("ERROR :Version 1.0 FMODE sent to version 1.1 server");
940 std::string sourceserv;
942 /* Are we dealing with an FMODE from a user, or from a server? */
943 userrec* who = Srv->FindNick(source);
946 /* FMODE from a user, set sourceserv to the users server name */
947 sourceserv = who->server;
951 /* FMODE from a server, create a fake user to receive mode feedback */
953 who->fd = FD_MAGIC_NUMBER;
954 smode = true; /* Setting this flag tells us we should free the userrec later */
955 sourceserv = source; /* Set sourceserv to the actual source string */
957 const char* modelist[64];
960 memset(&modelist,0,sizeof(modelist));
961 for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
965 /* The timestamp is in this position.
966 * We don't want to pass that up to the
967 * server->client protocol!
969 TS = atoi(params[q].c_str());
973 /* Everything else is fine to append to the modelist */
974 modelist[n++] = params[q].c_str();
978 /* Extract the TS value of the object, either userrec or chanrec */
979 userrec* dst = Srv->FindNick(params[0]);
980 chanrec* chan = NULL;
988 chan = Srv->FindChannel(params[0]);
995 /* TS is equal: Merge the mode changes, use voooodoooooo on modes
1000 log(DEBUG,"Entering TS equality check");
1001 ModeHandler* mh = NULL;
1002 unsigned long paramptr = 3;
1003 std::string to_bounce = "";
1004 std::string to_keep = "";
1005 std::vector<std::string> params_to_keep;
1006 std::string params_to_bounce = "";
1008 char cur_change = 1;
1009 char old_change = 0;
1010 char old_bounce_change = 0;
1011 /* Merge modes, basically do special stuff to mode with params */
1012 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1025 /* We only care about whats being set,
1026 * not whats being unset
1028 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1030 if ((mh) && (mh->GetNumParams(adding) > 0) && (!mh->IsListMode()))
1032 /* We only want to do special things to
1033 * modes with parameters, we are going to rewrite
1037 adding ? cur_change = '+' : cur_change = '-';
1039 ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]);
1041 /* The mode is set here, check which we should keep */
1044 bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan);
1046 if (which_to_keep == true)
1048 /* Keep ours, bounce theirs:
1049 * Send back ours to them and
1050 * drop their mode changs
1052 adding ? cur_change = '+' : cur_change = '-';
1053 if (cur_change != old_bounce_change)
1054 to_bounce += cur_change;
1056 old_bounce_change = cur_change;
1058 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1059 params_to_bounce.append(" ").append(ret.second);
1063 /* Keep theirs: Accept their mode change,
1066 adding ? cur_change = '+' : cur_change = '-';
1067 if (cur_change != old_change)
1068 to_keep += cur_change;
1070 old_change = cur_change;
1072 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1073 params_to_keep.push_back(params[paramptr]);
1078 /* Mode isnt set here, we want it */
1079 adding ? cur_change = '+' : cur_change = '-';
1080 if (cur_change != old_change)
1081 to_keep += cur_change;
1083 old_change = cur_change;
1085 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1086 params_to_keep.push_back(params[paramptr]);
1093 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1097 adding ? cur_change = '+' : cur_change = '-';
1099 /* Just keep this, safe to merge with no checks
1100 * it has no parameters
1103 if (cur_change != old_change)
1104 to_keep += cur_change;
1106 old_change = cur_change;
1108 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1110 log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
1111 params_to_keep.push_back(params[paramptr++]);
1118 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1122 /* Taking a mode away */
1123 adding ? cur_change = '+' : cur_change = '-';
1125 if (cur_change != old_change)
1126 to_keep += cur_change;
1128 old_change = cur_change;
1130 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1131 params_to_keep.push_back(params[paramptr++]);
1138 if (to_bounce.length())
1140 std::deque<std::string> newparams;
1141 newparams.push_back(params[0]);
1142 newparams.push_back(ConvToStr(ourTS));
1143 newparams.push_back(to_bounce+params_to_bounce);
1144 DoOneToOne(Srv->GetServerName(),"FMODE",newparams,sourceserv);
1147 if (to_keep.length())
1151 modelist[0] = params[0].c_str();
1152 modelist[1] = to_keep.c_str();
1154 if (params_to_keep.size() > 2)
1156 for (q = 2; (q < params_to_keep.size()) && (q < 64); q++)
1158 log(DEBUG,"Item %d of %d", q, params_to_keep.size());
1159 modelist[n++] = params_to_keep[q].c_str();
1165 log(DEBUG,"Send mode");
1166 Srv->SendMode(modelist, n+2, who);
1170 log(DEBUG,"Send mode client");
1171 Srv->CallCommandHandler("MODE", modelist, n+2, who);
1174 /* HOT POTATO! PASS IT ON! */
1175 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1179 /* U-lined servers always win regardless of their TS */
1180 if ((TS > ourTS) && (!Srv->IsUlined(source)))
1182 /* Bounce the mode back to its sender.* We use our lower TS, so the other end
1183 * SHOULD accept it, if its clock is right.
1185 * NOTE: We should check that we arent bouncing anything thats already set at this end.
1186 * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs.
1187 * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10.
1189 * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished
1190 * writing the code. It took me a while to come up with this solution.
1192 * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT.
1195 std::deque<std::string> newparams; /* New parameter list we send back */
1196 newparams.push_back(params[0]); /* Target, user or channel */
1197 newparams.push_back(ConvToStr(ourTS)); /* Timestamp value of the target */
1198 newparams.push_back(""); /* This contains the mode string. For now
1199 * it's empty, we fill it below.
1202 /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already
1203 * set to avoid a desync here.
1205 std::string modebounce = "";
1208 ModeHandler* mh = NULL;
1209 char cur_change = 1;
1210 char old_change = 0;
1211 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1213 /* Iterate over all mode chars in the sent set */
1216 /* Adding or subtracting modes? */
1224 /* Find the mode handler for this mode */
1225 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1227 /* Got a mode handler?
1228 * This also prevents us bouncing modes we have no handler for.
1235 /* Does the mode require a parameter right now?
1236 * If it does, fetch it if we can
1238 if ((mh->GetNumParams(adding) > 0) && (t < params.size()))
1241 /* Call the ModeSet method to determine if its set with the
1242 * given parameter here or not.
1244 ret = mh->ModeSet(smode ? NULL : who, dst, chan, p);
1246 /* XXX: Really. Dont ask.
1247 * Determine from if its set combined with what the current
1248 * 'state' is (adding or not) as to wether we should 'invert'
1249 * or 'reinforce' the mode change
1251 (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+'));
1253 /* Quickly determine if we have 'flipped' from + to -,
1254 * or - to +, to prevent unneccessary +/- chars in the
1255 * output string that waste bandwidth
1257 if (cur_change != old_change)
1258 modebounce += cur_change;
1259 old_change = cur_change;
1261 /* Add the mode character to the output string */
1262 modebounce += mh->GetModeChar();
1264 /* We got a parameter back from ModeHandler::ModeSet,
1265 * are we supposed to be sending one out right now?
1267 if (ret.second.length())
1269 if (mh->GetNumParams(cur_change == '+') > 0)
1270 /* Yes we're supposed to be sending out
1271 * the parameter. Make sure it goes
1273 newparams.push_back(ret.second);
1281 /* Update the parameters for FMODE with the new 'bounced' string */
1282 newparams[2] = modebounce;
1283 /* Only send it back the way it came, no need to send it anywhere else */
1284 DoOneToOne(Srv->GetServerName(),"FMODE",newparams,sourceserv);
1285 log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
1289 log(DEBUG,"Allow modes, TS lower for sender");
1290 /* The server was ulined, but something iffy is up with the TS.
1291 * Sound the alarm bells!
1293 if ((Srv->IsUlined(sourceserv)) && (TS > ourTS))
1295 WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str());
1297 /* Allow the mode, route it to either server or user command handling */
1299 Srv->SendMode(modelist,n,who);
1301 Srv->CallCommandHandler("MODE", modelist, n, who);
1303 /* HOT POTATO! PASS IT ON! */
1304 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1306 /* Are we supposed to free the userrec? */
1313 /* FTOPIC command */
1314 bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
1316 if (params.size() != 4)
1318 time_t ts = atoi(params[1].c_str());
1319 std::string nsource = source;
1321 chanrec* c = Srv->FindChannel(params[0]);
1324 if ((ts >= c->topicset) || (!*c->topic))
1326 std::string oldtopic = c->topic;
1327 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
1328 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
1330 /* if the topic text is the same as the current topic,
1331 * dont bother to send the TOPIC command out, just silently
1332 * update the set time and set nick.
1334 if (oldtopic != params[3])
1336 userrec* user = Srv->FindNick(source);
1339 c->WriteChannelWithServ(source.c_str(), "TOPIC %s :%s", c->name, c->topic);
1343 c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
1344 nsource = user->server;
1346 /* all done, send it on its way */
1347 params[3] = ":" + params[3];
1348 DoOneToAllButSender(source,"FTOPIC",params,nsource);
1357 /* FJOIN, similar to unreal SJOIN */
1358 bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
1360 if (params.size() < 3)
1364 char modestring[MAXBUF];
1365 char* mode_users[127];
1366 memset(&mode_users,0,sizeof(mode_users));
1367 mode_users[0] = first;
1368 mode_users[1] = modestring;
1369 strcpy(modestring,"+");
1370 unsigned int modectr = 2;
1372 userrec* who = NULL;
1373 std::string channel = params[0];
1374 time_t TS = atoi(params[1].c_str());
1377 chanrec* chan = Srv->FindChannel(channel);
1382 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
1384 /* default is a high value, which if we dont have this
1385 * channel will let the other side apply their modes.
1387 time_t ourTS = time(NULL)+600;
1388 chanrec* us = Srv->FindChannel(channel);
1394 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
1396 /* do this first, so our mode reversals are correctly received by other servers
1397 * if there is a TS collision.
1399 DoOneToAllButSender(source,"FJOIN",params,source);
1401 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
1403 /* process one channel at a time, applying modes. */
1404 char* usr = (char*)params[usernum].c_str();
1405 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1406 * (is this even possible?) */
1409 char permissions = *usr;
1410 switch (permissions)
1414 mode_users[modectr++] = usr;
1415 strlcat(modestring,"o",MAXBUF);
1419 mode_users[modectr++] = usr;
1420 strlcat(modestring,"h",MAXBUF);
1424 mode_users[modectr++] = usr;
1425 strlcat(modestring,"v",MAXBUF);
1428 who = Srv->FindNick(usr);
1431 chanrec::JoinUser(who, channel.c_str(), true, key);
1432 if (modectr >= (MAXMODES-1))
1434 /* theres a mode for this user. push them onto the mode queue, and flush it
1435 * if there are more than MAXMODES to go.
1437 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1439 /* We also always let u-lined clients win, no matter what the TS value */
1440 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1441 Srv->SendMode((const char**)mode_users,modectr,who);
1444 log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1451 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1452 /* bouncy bouncy! */
1453 std::deque<std::string> params;
1454 /* modes are now being UNSET... */
1455 *mode_users[1] = '-';
1456 for (unsigned int x = 0; x < modectr; x++)
1460 params.push_back(ConvToStr(us->age));
1462 params.push_back(mode_users[x]);
1465 // tell everyone to bounce the modes. bad modes, bad!
1466 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1468 strcpy(mode_users[1],"+");
1474 /* there werent enough modes built up to flush it during FJOIN,
1475 * or, there are a number left over. flush them out.
1477 if ((modectr > 2) && (who) && (us))
1481 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1482 Srv->SendMode((const char**)mode_users,modectr,who);
1485 log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1492 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1493 std::deque<std::string> params;
1494 *mode_users[1] = '-';
1495 for (unsigned int x = 0; x < modectr; x++)
1499 params.push_back(ConvToStr(us->age));
1501 params.push_back(mode_users[x]);
1503 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1509 bool SyncChannelTS(std::string source, std::deque<std::string> ¶ms)
1511 if (params.size() >= 2)
1513 chanrec* c = Srv->FindChannel(params[0]);
1516 time_t theirTS = atoi(params[1].c_str());
1517 time_t ourTS = c->age;
1518 if (ourTS >= theirTS)
1520 log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
1525 DoOneToAllButSender(Srv->GetServerName(),"SYNCTS",params,source);
1530 bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
1532 if (params.size() < 8)
1534 if (params.size() > 8)
1536 this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1539 // NICK age nick host dhost ident +modes ip :gecos
1541 time_t age = atoi(params[0].c_str());
1543 /* This used to have a pretty craq'y loop doing the same thing,
1544 * now we just let the STL do the hard work (more efficiently)
1546 params[5] = params[5].substr(params[5].find_first_not_of('+'));
1548 const char* tempnick = params[1].c_str();
1549 log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1551 user_hash::iterator iter = clientlist.find(tempnick);
1553 if (iter != clientlist.end())
1556 log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1557 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1561 clientlist[tempnick] = new userrec();
1562 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1563 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX-1);
1564 strlcpy(clientlist[tempnick]->host, params[2].c_str(),63);
1565 strlcpy(clientlist[tempnick]->dhost, params[3].c_str(),63);
1566 clientlist[tempnick]->server = FindServerNamePtr(source.c_str());
1567 strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX);
1568 strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS);
1569 clientlist[tempnick]->registered = REG_ALL;
1570 clientlist[tempnick]->signon = age;
1572 for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
1574 clientlist[tempnick]->modes[(*v)-65] = 1;
1577 if (params[6].find_first_of(":") != std::string::npos)
1578 clientlist[tempnick]->SetSockAddr(AF_INET6, params[6].c_str(), 0);
1580 clientlist[tempnick]->SetSockAddr(AF_INET, params[6].c_str(), 0);
1582 WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host, clientlist[tempnick]->GetIPString());
1584 params[7] = ":" + params[7];
1585 DoOneToAllButSender(source,"NICK",params,source);
1587 // Increment the Source Servers User Count..
1588 TreeServer* SourceServer = FindServer(source);
1591 log(DEBUG,"Found source server of %s",clientlist[tempnick]->nick);
1592 SourceServer->AddUserCount();
1598 /* Send one or more FJOINs for a channel of users.
1599 * If the length of a single line is more than 480-NICKMAX
1600 * in length, it is split over multiple lines.
1602 void SendFJoins(TreeServer* Current, chanrec* c)
1604 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1606 std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age);
1608 size_t dlen, curlen;
1609 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1611 char* ptr = list + dlen;
1613 CUList *ulist = c->GetUsers();
1614 std::vector<userrec*> specific_halfop;
1615 std::vector<userrec*> specific_voice;
1616 std::string modes = "";
1617 std::string params = "";
1619 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1621 int x = cflags(i->second,c);
1622 if ((x & UCMODE_HOP) && (x & UCMODE_OP))
1624 specific_halfop.push_back(i->second);
1626 if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
1628 specific_voice.push_back(i->second);
1636 else if (x & UCMODE_HOP)
1640 else if (x & UCMODE_VOICE)
1645 size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s", n, i->second->nick);
1652 if (curlen > (480-NICKMAX))
1654 this->WriteLine(list);
1655 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1659 for (unsigned int y = 0; y < specific_voice.size(); y++)
1662 params.append(specific_voice[y]->nick).append(" ");
1663 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +v "+specific_voice[y]->nick);
1665 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1668 params.append(specific_halfop[y]->nick).append(" ");
1669 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +h "+specific_halfop[y]->nick);
1675 this->WriteLine(list);
1676 for (unsigned int y = 0; y < specific_voice.size(); y++)
1679 params.append(specific_voice[y]->nick).append(" ");
1680 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +v "+specific_voice[y]->nick);
1682 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1685 params.append(specific_halfop[y]->nick).append(" ");
1686 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +h "+specific_halfop[y]->nick);
1689 //std::string modes = "";
1690 //std::string params = "";
1691 for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
1694 params.append(b->data).append(" ");
1696 /* XXX: Send each channel mode and its params -- we'll need a method for this in ModeHandler? */
1697 //FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1698 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+chanmodes(c,true)+modes+" "+params);
1701 /* Send G, Q, Z and E lines */
1702 void SendXLines(TreeServer* Current)
1705 std::string n = Srv->GetServerName();
1706 const char* sn = n.c_str();
1708 /* Yes, these arent too nice looking, but they get the job done */
1709 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++)
1711 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1712 this->WriteLine(data);
1714 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++)
1716 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1717 this->WriteLine(data);
1719 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++)
1721 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1722 this->WriteLine(data);
1724 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++)
1726 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1727 this->WriteLine(data);
1729 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++)
1731 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1732 this->WriteLine(data);
1734 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++)
1736 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1737 this->WriteLine(data);
1739 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++)
1741 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1742 this->WriteLine(data);
1744 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++)
1746 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1747 this->WriteLine(data);
1751 /* Send channel modes and topics */
1752 void SendChannelModes(TreeServer* Current)
1755 std::deque<std::string> list;
1757 std::string n = Srv->GetServerName();
1758 const char* sn = n.c_str();
1759 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++, iterations++)
1761 SendFJoins(Current, c->second);
1762 if (*c->second->topic)
1764 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1765 this->WriteLine(data);
1767 FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1769 c->second->GetExtList(list);
1770 for (unsigned int j = 0; j < list.size(); j++)
1772 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1777 /* send all users and their oper state/modes */
1778 void SendUsers(TreeServer* Current)
1781 std::deque<std::string> list;
1783 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++)
1785 if (u->second->registered == REG_ALL)
1787 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
1788 this->WriteLine(data);
1789 if (*u->second->oper)
1791 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1793 if (*u->second->awaymsg)
1795 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1797 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1799 u->second->GetExtList(list);
1800 for (unsigned int j = 0; j < list.size(); j++)
1802 FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1808 /* This function is called when we want to send a netburst to a local
1809 * server. There is a set order we must do this, because for example
1810 * users require their servers to exist, and channels require their
1811 * users to exist. You get the idea.
1813 void DoBurst(TreeServer* s)
1815 /* The calls here to ServerInstance-> yield the processing
1816 * back to the core so that a large burst is split into at least 6 sections
1819 std::string burst = "BURST "+ConvToStr(time(NULL));
1820 std::string endburst = "ENDBURST";
1821 // Because by the end of the netburst, it could be gone!
1822 std::string name = s->GetName();
1823 Srv->SendOpers("*** Bursting to \2"+name+"\2.");
1824 this->WriteLine(burst);
1825 /* send our version string */
1826 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1827 /* Send server tree */
1828 this->SendServers(TreeRoot,s,1);
1829 /* Send users and their oper status */
1831 /* Send everything else (channel modes, xlines etc) */
1832 this->SendChannelModes(s);
1833 this->SendXLines(s);
1834 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1835 this->WriteLine(endburst);
1836 Srv->SendOpers("*** Finished bursting to \2"+name+"\2.");
1839 /* This function is called when we receive data from a remote
1840 * server. We buffer the data in a std::string (it doesnt stay
1841 * there for long), reading using InspSocket::Read() which can
1842 * read up to 16 kilobytes in one operation.
1844 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1845 * THE SOCKET OBJECT FOR US.
1847 virtual bool OnDataReady()
1849 char* data = this->Read();
1850 /* Check that the data read is a valid pointer and it has some content */
1853 this->in_buffer.append(data);
1854 /* While there is at least one new line in the buffer,
1855 * do something useful (we hope!) with it.
1857 while (in_buffer.find("\n") != std::string::npos)
1859 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1860 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1861 if (ret.find("\r") != std::string::npos)
1862 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1863 /* Process this one, abort if it
1864 * didnt return true.
1870 memset(result,0,1024);
1872 log(DEBUG,"Original string '%s'",ret.c_str());
1873 /* ERROR + CAPAB is still allowed unencryped */
1874 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1876 int nbytes = from64tobits(out, ret.c_str(), 1024);
1877 if ((nbytes > 0) && (nbytes < 1024))
1879 log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1880 ctx_in->Decrypt(out, result, nbytes, 0);
1881 for (int t = 0; t < nbytes; t++)
1882 if (result[t] == '\7') result[t] = 0;
1887 if (!this->ProcessLine(ret))
1889 log(DEBUG,"ProcessLine says no!");
1895 /* EAGAIN returns an empty but non-NULL string, so this
1896 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1898 return (data && !*data);
1901 int WriteLine(std::string line)
1903 log(DEBUG,"OUT: %s",line.c_str());
1907 char result64[10240];
1908 if (this->keylength)
1910 // pad it to the key length
1911 int n = this->keylength - (line.length() % this->keylength);
1914 log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1915 line.append(n,'\7');
1918 unsigned int ll = line.length();
1919 ctx_out->Encrypt(line.c_str(), result, ll, 0);
1920 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1922 //int from64tobits(char *out, const char *in, int maxlen);
1924 return this->Write(line + "\r\n");
1927 /* Handle ERROR command */
1928 bool Error(std::deque<std::string> ¶ms)
1930 if (params.size() < 1)
1932 WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1933 /* we will return false to cause the socket to close. */
1937 bool Stats(std::string prefix, std::deque<std::string> ¶ms)
1939 /* Get the reply to a STATS query if it matches this servername,
1940 * and send it back as a load of PUSH queries
1942 if (params.size() > 1)
1944 if (Srv->MatchText(Srv->GetServerName(), params[1]))
1946 /* It's for our server */
1947 string_list results;
1948 userrec* source = Srv->FindNick(prefix);
1951 std::deque<std::string> par;
1952 par.push_back(prefix);
1954 DoStats(*(params[0].c_str()), source, results);
1955 for (size_t i = 0; i < results.size(); i++)
1957 par[1] = "::" + results[i];
1958 DoOneToOne(Srv->GetServerName(), "PUSH",par, source->server);
1965 userrec* source = Srv->FindNick(prefix);
1967 DoOneToOne(prefix, "STATS", params, params[1]);
1974 /* Because the core won't let users or even SERVERS set +o,
1975 * we use the OPERTYPE command to do this.
1977 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1979 if (params.size() != 1)
1981 log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1984 std::string opertype = params[0];
1985 userrec* u = Srv->FindNick(prefix);
1988 u->modes[UM_OPERATOR] = 1;
1989 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1990 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1995 /* Because Andy insists that services-compatible servers must
1996 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1998 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
2000 if (params.size() < 3)
2003 userrec* u = Srv->FindNick(params[0]);
2007 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
2010 std::deque<std::string> par;
2011 par.push_back(params[1]);
2012 /* This is not required as one is sent in OnUserPostNick below
2014 //DoOneToMany(u->nick,"NICK",par);
2015 if (!u->ForceNickChange(params[1].c_str()))
2017 userrec::QuitUser(u, "Nickname collision");
2020 u->age = atoi(params[2].c_str());
2026 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
2028 if (params.size() < 2)
2031 userrec* u = Srv->FindNick(params[0]);
2035 chanrec::JoinUser(u, params[1].c_str(), false);
2036 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
2041 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
2043 if (params.size() < 1)
2046 std::string servermask = params[0];
2048 if (Srv->MatchText(Srv->GetServerName(),servermask))
2050 Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
2051 Srv->RehashServer();
2052 ReadConfiguration(false);
2054 DoOneToAllButSender(prefix,"REHASH",params,prefix);
2058 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
2060 if (params.size() != 2)
2063 std::string nick = params[0];
2064 userrec* u = Srv->FindNick(prefix);
2065 userrec* who = Srv->FindNick(nick);
2069 /* Prepend kill source, if we don't have one */
2070 std::string sourceserv = prefix;
2073 sourceserv = u->server;
2075 if (*(params[1].c_str()) != '[')
2077 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
2079 std::string reason = params[1];
2080 params[1] = ":" + params[1];
2081 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
2082 who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
2083 userrec::QuitUser(who,reason);
2088 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
2090 if (params.size() < 1)
2093 if (params.size() == 1)
2095 TreeServer* ServerSource = FindServer(prefix);
2098 ServerSource->SetPingFlag();
2103 std::string forwardto = params[1];
2104 if (forwardto == Srv->GetServerName())
2107 * this is a PONG for us
2108 * if the prefix is a user, check theyre local, and if they are,
2109 * dump the PONG reply back to their fd. If its a server, do nowt.
2110 * Services might want to send these s->s, but we dont need to yet.
2112 userrec* u = Srv->FindNick(prefix);
2116 u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
2121 // not for us, pass it on :)
2122 DoOneToOne(prefix,"PONG",params,forwardto);
2129 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
2131 if (params.size() < 3)
2134 TreeServer* ServerSource = FindServer(prefix);
2138 if (params[0] == "*")
2140 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
2142 else if (*(params[0].c_str()) == '#')
2144 chanrec* c = Srv->FindChannel(params[0]);
2147 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
2150 else if (*(params[0].c_str()) != '#')
2152 userrec* u = Srv->FindNick(params[0]);
2155 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
2160 params[2] = ":" + params[2];
2161 DoOneToAllButSender(prefix,"METADATA",params,prefix);
2165 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
2167 if (params.size() < 1)
2170 TreeServer* ServerSource = FindServer(prefix);
2174 ServerSource->SetVersion(params[0]);
2176 params[0] = ":" + params[0];
2177 DoOneToAllButSender(prefix,"VERSION",params,prefix);
2181 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
2183 if (params.size() < 1)
2186 userrec* u = Srv->FindNick(prefix);
2190 u->ChangeDisplayedHost(params[0].c_str());
2191 DoOneToAllButSender(prefix,"FHOST",params,u->server);
2196 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
2198 if (params.size() < 6)
2201 bool propogate = false;
2203 switch (*(params[0].c_str()))
2206 propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2207 zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2210 propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2211 qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2214 propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2215 eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2218 propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2219 gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2222 propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2225 /* Just in case... */
2226 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
2231 /* Send it on its way */
2234 if (atoi(params[4].c_str()))
2236 WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
2240 WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
2242 params[5] = ":" + params[5];
2243 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
2245 if (!this->bursting)
2247 log(DEBUG,"Applying lines...");
2248 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2253 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
2255 if (params.size() < 1)
2258 userrec* u = Srv->FindNick(prefix);
2262 u->ChangeName(params[0].c_str());
2263 params[0] = ":" + params[0];
2264 DoOneToAllButSender(prefix,"FNAME",params,u->server);
2269 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
2271 if (params.size() < 1)
2274 log(DEBUG,"In IDLE command");
2275 userrec* u = Srv->FindNick(prefix);
2279 log(DEBUG,"USER EXISTS: %s",u->nick);
2280 // an incoming request
2281 if (params.size() == 1)
2283 userrec* x = Srv->FindNick(params[0]);
2284 if ((x) && (IS_LOCAL(x)))
2286 userrec* x = Srv->FindNick(params[0]);
2287 log(DEBUG,"Got IDLE");
2288 char signon[MAXBUF];
2290 log(DEBUG,"Sending back IDLE 3");
2291 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
2292 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
2293 std::deque<std::string> par;
2294 par.push_back(prefix);
2295 par.push_back(signon);
2296 par.push_back(idle);
2297 // ours, we're done, pass it BACK
2298 DoOneToOne(params[0],"IDLE",par,u->server);
2302 // not ours pass it on
2303 DoOneToOne(prefix,"IDLE",params,x->server);
2306 else if (params.size() == 3)
2308 std::string who_did_the_whois = params[0];
2309 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
2310 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2312 log(DEBUG,"Got final IDLE");
2313 // an incoming reply to a whois we sent out
2314 std::string nick_whoised = prefix;
2315 unsigned long signon = atoi(params[1].c_str());
2316 unsigned long idle = atoi(params[2].c_str());
2317 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2318 do_whois(who_to_send_to,u,signon,idle,nick_whoised.c_str());
2322 // not ours, pass it on
2323 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
2330 bool Push(std::string prefix, std::deque<std::string> ¶ms)
2332 if (params.size() < 2)
2335 userrec* u = Srv->FindNick(params[0]);
2342 u->Write(params[1]);
2346 // continue the raw onwards
2347 params[1] = ":" + params[1];
2348 DoOneToOne(prefix,"PUSH",params,u->server);
2353 bool Time(std::string prefix, std::deque<std::string> ¶ms)
2355 // :source.server TIME remote.server sendernick
2356 // :remote.server TIME source.server sendernick TS
2357 if (params.size() == 2)
2359 // someone querying our time?
2360 if (Srv->GetServerName() == params[0])
2362 userrec* u = Srv->FindNick(params[1]);
2366 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
2367 params.push_back(curtime);
2369 DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]);
2374 // not us, pass it on
2375 userrec* u = Srv->FindNick(params[1]);
2377 DoOneToOne(prefix,"TIME",params,params[0]);
2380 else if (params.size() == 3)
2382 // a response to a previous TIME
2383 userrec* u = Srv->FindNick(params[1]);
2384 if ((u) && (IS_LOCAL(u)))
2386 time_t rawtime = atol(params[2].c_str());
2387 struct tm * timeinfo;
2388 timeinfo = localtime(&rawtime);
2390 snprintf(tms,26,"%s",asctime(timeinfo));
2392 u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
2397 DoOneToOne(prefix,"TIME",params,u->server);
2403 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
2405 if (params.size() < 1)
2408 if (params.size() == 1)
2410 std::string stufftobounce = params[0];
2411 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
2416 std::string forwardto = params[1];
2417 if (forwardto == Srv->GetServerName())
2419 // this is a ping for us, send back PONG to the requesting server
2420 params[1] = params[0];
2421 params[0] = forwardto;
2422 DoOneToOne(forwardto,"PONG",params,params[1]);
2426 // not for us, pass it on :)
2427 DoOneToOne(prefix,"PING",params,forwardto);
2433 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
2435 if (params.size() < 4)
2438 std::string servername = params[0];
2439 std::string password = params[1];
2440 // hopcount is not used for a remote server, we calculate this ourselves
2441 std::string description = params[3];
2442 TreeServer* ParentOfThis = FindServer(prefix);
2446 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
2449 TreeServer* CheckDupe = FindServer(servername);
2452 this->WriteLine("ERROR :Server "+servername+" already exists!");
2453 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists");
2456 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
2457 ParentOfThis->AddChild(Node);
2458 params[3] = ":" + params[3];
2459 DoOneToAllButSender(prefix,"SERVER",params,prefix);
2460 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
2464 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
2466 if (params.size() < 4)
2469 irc::string servername = params[0].c_str();
2470 std::string sname = params[0];
2471 std::string password = params[1];
2472 int hops = atoi(params[2].c_str());
2476 this->WriteLine("ERROR :Server too far away for authentication");
2477 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2480 std::string description = params[3];
2481 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2483 if ((x->Name == servername) && (x->RecvPass == password))
2485 TreeServer* CheckDupe = FindServer(sname);
2488 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2489 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2492 // Begin the sync here. this kickstarts the
2493 // other side, waiting in WAIT_AUTH_2 state,
2494 // into starting their burst, as it shows
2495 // that we're happy.
2496 this->LinkState = CONNECTED;
2497 // we should add the details of this server now
2498 // to the servers tree, as a child of the root
2500 TreeServer* Node = new TreeServer(sname,description,TreeRoot,this);
2501 TreeRoot->AddChild(Node);
2502 params[3] = ":" + params[3];
2503 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2504 this->bursting = true;
2505 this->DoBurst(Node);
2509 this->WriteLine("ERROR :Invalid credentials");
2510 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2514 bool Inbound_Server(std::deque<std::string> ¶ms)
2516 if (params.size() < 4)
2519 irc::string servername = params[0].c_str();
2520 std::string sname = params[0];
2521 std::string password = params[1];
2522 int hops = atoi(params[2].c_str());
2526 this->WriteLine("ERROR :Server too far away for authentication");
2527 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2530 std::string description = params[3];
2531 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2533 if ((x->Name == servername) && (x->RecvPass == password))
2535 TreeServer* CheckDupe = FindServer(sname);
2538 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2539 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2542 /* If the config says this link is encrypted, but the remote side
2543 * hasnt bothered to send the AES command before SERVER, then we
2544 * boot them off as we MUST have this connection encrypted.
2546 if ((x->EncryptionKey != "") && (!this->ctx_in))
2548 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2549 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2552 Srv->SendOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2553 this->InboundServerName = sname;
2554 this->InboundDescription = description;
2555 // this is good. Send our details: Our server name and description and hopcount of 0,
2556 // along with the sendpass from this block.
2557 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
2558 // move to the next state, we are now waiting for THEM.
2559 this->LinkState = WAIT_AUTH_2;
2563 this->WriteLine("ERROR :Invalid credentials");
2564 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2568 void Split(std::string line, std::deque<std::string> &n)
2571 irc::tokenstream tokens(line);
2573 while ((param = tokens.GetToken()) != "")
2578 bool ProcessLine(std::string line)
2580 std::deque<std::string> params;
2581 irc::string command;
2587 line = line.substr(0, line.find_first_of("\r\n"));
2589 log(DEBUG,"IN: %s", line.c_str());
2591 this->Split(line.c_str(),params);
2593 if ((params[0][0] == ':') && (params.size() > 1))
2595 prefix = params[0].substr(1);
2599 command = params[0].c_str();
2602 if ((!this->ctx_in) && (command == "AES"))
2604 std::string sserv = params[0];
2605 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2607 if ((x->EncryptionKey != "") && (x->Name == sserv))
2609 this->InitAES(x->EncryptionKey,sserv);
2615 else if ((this->ctx_in) && (command == "AES"))
2617 WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2620 switch (this->LinkState)
2625 // Waiting for SERVER command from remote server. Server initiating
2626 // the connection sends the first SERVER command, listening server
2627 // replies with theirs if its happy, then if the initiator is happy,
2628 // it starts to send its net sync, which starts the merge, otherwise
2629 // it sends an ERROR.
2630 if (command == "PASS")
2632 /* Silently ignored */
2634 else if (command == "SERVER")
2636 return this->Inbound_Server(params);
2638 else if (command == "ERROR")
2640 return this->Error(params);
2642 else if (command == "USER")
2644 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2647 else if (command == "CAPAB")
2649 return this->Capab(params);
2651 else if ((command == "U") || (command == "S"))
2653 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2658 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2663 // Waiting for start of other side's netmerge to say they liked our
2665 if (command == "SERVER")
2667 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2671 else if ((command == "U") || (command == "S"))
2673 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2676 else if (command == "BURST")
2680 /* If a time stamp is provided, try and check syncronization */
2681 time_t THEM = atoi(params[0].c_str());
2682 long delta = THEM-time(NULL);
2683 if ((delta < -600) || (delta > 600))
2685 WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2686 this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2689 else if ((delta < -60) || (delta > 60))
2691 WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2694 this->LinkState = CONNECTED;
2695 Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
2696 TreeRoot->AddChild(Node);
2698 params.push_back(InboundServerName);
2699 params.push_back("*");
2700 params.push_back("1");
2701 params.push_back(":"+InboundDescription);
2702 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2703 this->bursting = true;
2704 this->DoBurst(Node);
2706 else if (command == "ERROR")
2708 return this->Error(params);
2710 else if (command == "CAPAB")
2712 return this->Capab(params);
2717 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2721 if (command == "SERVER")
2723 // another server we connected to, which was in WAIT_AUTH_1 state,
2724 // has just sent us their credentials. If we get this far, theyre
2725 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2726 // if we're happy with this, we should send our netburst which
2727 // kickstarts the merge.
2728 return this->Outbound_Reply_Server(params);
2730 else if (command == "ERROR")
2732 return this->Error(params);
2736 // This is the 'authenticated' state, when all passwords
2737 // have been exchanged and anything past this point is taken
2742 std::string direction = prefix;
2743 userrec* t = Srv->FindNick(prefix);
2746 direction = t->server;
2748 TreeServer* route_back_again = BestRouteTo(direction);
2749 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2751 if (route_back_again)
2752 log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2757 * When there is activity on the socket, reset the ping counter so
2758 * that we're not wasting bandwidth pinging an active server.
2760 route_back_again->SetNextPingTime(time(NULL) + 120);
2761 route_back_again->SetPingFlag();
2764 if (command == "SVSMODE")
2766 /* Services expects us to implement
2767 * SVSMODE. In inspircd its the same as
2772 std::string target = "";
2773 /* Yes, know, this is a mess. Its reasonably fast though as we're
2774 * working with std::string here.
2776 if ((command == "NICK") && (params.size() > 1))
2778 return this->IntroduceClient(prefix,params);
2780 else if (command == "FJOIN")
2782 return this->ForceJoin(prefix,params);
2784 else if (command == "STATS")
2786 return this->Stats(prefix, params);
2788 else if (command == "SERVER")
2790 return this->RemoteServer(prefix,params);
2792 else if (command == "ERROR")
2794 return this->Error(params);
2796 else if (command == "OPERTYPE")
2798 return this->OperType(prefix,params);
2800 else if (command == "FMODE")
2802 return this->ForceMode(prefix,params);
2804 else if (command == "KILL")
2806 return this->RemoteKill(prefix,params);
2808 else if (command == "FTOPIC")
2810 return this->ForceTopic(prefix,params);
2812 else if (command == "REHASH")
2814 return this->RemoteRehash(prefix,params);
2816 else if (command == "METADATA")
2818 return this->MetaData(prefix,params);
2820 else if (command == "PING")
2823 * We just got a ping from a server that's bursting.
2824 * This can't be right, so set them to not bursting, and
2825 * apply their lines.
2829 this->bursting = false;
2830 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2834 prefix = this->GetName();
2836 return this->LocalPing(prefix,params);
2838 else if (command == "PONG")
2841 * We just got a pong from a server that's bursting.
2842 * This can't be right, so set them to not bursting, and
2843 * apply their lines.
2847 this->bursting = false;
2848 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2852 prefix = this->GetName();
2854 return this->LocalPong(prefix,params);
2856 else if (command == "VERSION")
2858 return this->ServerVersion(prefix,params);
2860 else if (command == "FHOST")
2862 return this->ChangeHost(prefix,params);
2864 else if (command == "FNAME")
2866 return this->ChangeName(prefix,params);
2868 else if (command == "ADDLINE")
2870 return this->AddLine(prefix,params);
2872 else if (command == "SVSNICK")
2876 prefix = this->GetName();
2878 return this->ForceNick(prefix,params);
2880 else if (command == "IDLE")
2882 return this->Whois(prefix,params);
2884 else if (command == "PUSH")
2886 return this->Push(prefix,params);
2888 else if (command == "TIME")
2890 return this->Time(prefix,params);
2892 else if ((command == "KICK") && (IsServer(prefix)))
2894 std::string sourceserv = this->myhost;
2895 if (params.size() == 3)
2897 userrec* user = Srv->FindNick(params[1]);
2898 chanrec* chan = Srv->FindChannel(params[0]);
2901 if (!chan->ServerKickUser(user, params[2].c_str(), false))
2902 /* Yikes, the channels gone! */
2906 if (this->InboundServerName != "")
2908 sourceserv = this->InboundServerName;
2910 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2912 else if (command == "SVSJOIN")
2916 prefix = this->GetName();
2918 return this->ServiceJoin(prefix,params);
2920 else if (command == "SQUIT")
2922 if (params.size() == 2)
2924 this->Squit(FindServer(params[0]),params[1]);
2928 else if (command == "ENDBURST")
2930 this->bursting = false;
2931 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2932 std::string sourceserv = this->myhost;
2933 if (this->InboundServerName != "")
2935 sourceserv = this->InboundServerName;
2937 WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2942 // not a special inter-server command.
2943 // Emulate the actual user doing the command,
2944 // this saves us having a huge ugly parser.
2945 userrec* who = Srv->FindNick(prefix);
2946 std::string sourceserv = this->myhost;
2947 if (this->InboundServerName != "")
2949 sourceserv = this->InboundServerName;
2953 if ((command == "NICK") && (params.size() > 0))
2955 /* On nick messages, check that the nick doesnt
2956 * already exist here. If it does, kill their copy,
2959 userrec* x = Srv->FindNick(params[0]);
2960 if ((x) && (x != who))
2962 std::deque<std::string> p;
2963 p.push_back(params[0]);
2964 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2965 DoOneToMany(Srv->GetServerName(),"KILL",p);
2967 p.push_back(prefix);
2968 p.push_back("Nickname collision");
2969 DoOneToMany(Srv->GetServerName(),"KILL",p);
2970 userrec::QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2971 userrec* y = Srv->FindNick(prefix);
2974 userrec::QuitUser(y,"Nickname collision");
2976 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2980 target = who->server;
2981 const char* strparams[127];
2982 for (unsigned int q = 0; q < params.size(); q++)
2984 strparams[q] = params[q].c_str();
2986 if (!Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2988 this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2994 // its not a user. Its either a server, or somethings screwed up.
2995 if (IsServer(prefix))
2997 target = Srv->GetServerName();
3001 log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
3005 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
3014 virtual std::string GetName()
3016 std::string sourceserv = this->myhost;
3017 if (this->InboundServerName != "")
3019 sourceserv = this->InboundServerName;
3024 virtual void OnTimeout()
3026 if (this->LinkState == CONNECTING)
3028 Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
3032 virtual void OnClose()
3034 // Connection closed.
3035 // If the connection is fully up (state CONNECTED)
3036 // then propogate a netsplit to all peers.
3037 std::string quitserver = this->myhost;
3038 if (this->InboundServerName != "")
3040 quitserver = this->InboundServerName;
3042 TreeServer* s = FindServer(quitserver);
3045 Squit(s,"Remote host closed the connection");
3047 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
3050 virtual int OnIncomingConnection(int newsock, char* ip)
3052 /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
3053 * or discovering if this port is the server port, we don't allow connections from any
3054 * IPs for which we don't have a link block.
3058 found = (std::find(ValidIPs.begin(), ValidIPs.end(), ip) != ValidIPs.end());
3061 for (vector<std::string>::iterator i = ValidIPs.begin(); i != ValidIPs.end(); i++)
3062 if (MatchCIDR(ip, (*i).c_str()))
3067 WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
3072 TreeSocket* s = new TreeSocket(this->Instance, newsock, ip);
3078 /** This class is used to resolve server hostnames during /connect and autoconnect.
3079 * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
3080 * resolver step first ourselves if we need it. This is totally nonblocking, and will
3081 * callback to OnLookupComplete or OnError when completed. Once it has completed we
3082 * will have an IP address which we can then use to continue our connection.
3084 class ServernameResolver : public Resolver
3087 /** A copy of the Link tag info for what we're connecting to.
3088 * We take a copy, rather than using a pointer, just in case the
3089 * admin takes the tag away and rehashes while the domain is resolving.
3093 ServernameResolver(const std::string &hostname, Link x) : Resolver(hostname, DNS_QUERY_FORWARD), MyLink(x)
3095 /* Nothing in here, folks */
3098 void OnLookupComplete(const std::string &result)
3100 /* Initiate the connection, now that we have an IP to use.
3101 * Passing a hostname directly to InspSocket causes it to
3102 * just bail and set its FD to -1.
3104 TreeServer* CheckDupe = FindServer(MyLink.Name.c_str());
3105 if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
3107 TreeSocket* newsocket = new TreeSocket(ServerInstance, result,MyLink.Port,false,10,MyLink.Name.c_str());
3108 if (newsocket->GetFd() > -1)
3111 Srv->AddSocket(newsocket);
3115 /* Something barfed, show the opers */
3116 WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
3122 void OnError(ResolverError e, const std::string &errormessage)
3125 WriteOpers("*** CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
3129 class SecurityIPResolver : public Resolver
3134 SecurityIPResolver(const std::string &hostname, Link x) : Resolver(hostname, DNS_QUERY_FORWARD), MyLink(x)
3138 void OnLookupComplete(const std::string &result)
3140 log(DEBUG,"Security IP cache: Adding IP address '%s' for Link '%s'",result.c_str(),MyLink.Name.c_str());
3141 ValidIPs.push_back(result);
3144 void OnError(ResolverError e, const std::string &errormessage)
3146 log(DEBUG,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
3150 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
3152 for (unsigned int c = 0; c < list.size(); c++)
3154 if (list[c] == server)
3159 list.push_back(server);
3162 // returns a list of DIRECT servernames for a specific channel
3163 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
3165 CUList *ulist = c->GetUsers();
3166 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
3168 if (i->second->fd < 0)
3170 TreeServer* best = BestRouteTo(i->second->server);
3172 AddThisServer(best,list);
3178 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
3180 TreeServer* omitroute = BestRouteTo(omit);
3181 if ((command == "NOTICE") || (command == "PRIVMSG"))
3183 if (params.size() >= 2)
3186 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
3188 params[0] = params[0].substr(1, params[0].length()-1);
3190 if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$'))
3192 // special routing for private messages/notices
3193 userrec* d = Srv->FindNick(params[0]);
3196 std::deque<std::string> par;
3197 par.push_back(params[0]);
3198 par.push_back(":"+params[1]);
3199 DoOneToOne(prefix,command.c_str(),par,d->server);
3203 else if (*(params[0].c_str()) == '$')
3205 std::deque<std::string> par;
3206 par.push_back(params[0]);
3207 par.push_back(":"+params[1]);
3208 DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName());
3213 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
3214 chanrec* c = Srv->FindChannel(params[0]);
3217 std::deque<TreeServer*> list;
3218 GetListOfServersForChannel(c,list);
3219 log(DEBUG,"Got a list of %d servers",list.size());
3220 unsigned int lsize = list.size();
3221 for (unsigned int i = 0; i < lsize; i++)
3223 TreeSocket* Sock = list[i]->GetSocket();
3224 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
3226 log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
3227 Sock->WriteLine(data);
3235 unsigned int items = TreeRoot->ChildCount();
3236 for (unsigned int x = 0; x < items; x++)
3238 TreeServer* Route = TreeRoot->GetChild(x);
3239 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3241 TreeSocket* Sock = Route->GetSocket();
3242 Sock->WriteLine(data);
3248 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
3250 TreeServer* omitroute = BestRouteTo(omit);
3251 std::string FullLine = ":" + prefix + " " + command;
3252 unsigned int words = params.size();
3253 for (unsigned int x = 0; x < words; x++)
3255 FullLine = FullLine + " " + params[x];
3257 unsigned int items = TreeRoot->ChildCount();
3258 for (unsigned int x = 0; x < items; x++)
3260 TreeServer* Route = TreeRoot->GetChild(x);
3261 // Send the line IF:
3262 // The route has a socket (its a direct connection)
3263 // The route isnt the one to be omitted
3264 // The route isnt the path to the one to be omitted
3265 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3267 TreeSocket* Sock = Route->GetSocket();
3268 Sock->WriteLine(FullLine);
3274 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
3276 std::string FullLine = ":" + prefix + " " + command;
3277 unsigned int words = params.size();
3278 for (unsigned int x = 0; x < words; x++)
3280 FullLine = FullLine + " " + params[x];
3282 unsigned int items = TreeRoot->ChildCount();
3283 for (unsigned int x = 0; x < items; x++)
3285 TreeServer* Route = TreeRoot->GetChild(x);
3286 if (Route->GetSocket())
3288 TreeSocket* Sock = Route->GetSocket();
3289 Sock->WriteLine(FullLine);
3295 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
3297 TreeServer* Route = BestRouteTo(target);
3300 std::string FullLine = ":" + prefix + " " + command;
3301 unsigned int words = params.size();
3302 for (unsigned int x = 0; x < words; x++)
3304 FullLine = FullLine + " " + params[x];
3306 if (Route->GetSocket())
3308 TreeSocket* Sock = Route->GetSocket();
3309 Sock->WriteLine(FullLine);
3319 std::vector<TreeSocket*> Bindings;
3321 void ReadConfiguration(bool rebind)
3323 Conf = new ConfigReader;
3326 for (int j =0; j < Conf->Enumerate("bind"); j++)
3328 std::string Type = Conf->ReadValue("bind","type",j);
3329 std::string IP = Conf->ReadValue("bind","address",j);
3330 long Port = Conf->ReadInteger("bind","port",j,true);
3331 if (Type == "servers")
3337 TreeSocket* listener = new TreeSocket(ServerInstance, IP.c_str(),Port,true,10);
3338 if (listener->GetState() == I_LISTENING)
3340 Srv->AddSocket(listener);
3341 Bindings.push_back(listener);
3345 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
3352 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
3353 HideULines = Conf->ReadFlag("options","hideulines",0);
3356 for (int j =0; j < Conf->Enumerate("link"); j++)
3359 std::string Allow = Conf->ReadValue("link","allowmask",j);
3360 L.Name = (Conf->ReadValue("link","name",j)).c_str();
3361 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
3362 L.Port = Conf->ReadInteger("link","port",j,true);
3363 L.SendPass = Conf->ReadValue("link","sendpass",j);
3364 L.RecvPass = Conf->ReadValue("link","recvpass",j);
3365 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
3366 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
3367 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
3368 L.NextConnectTime = time(NULL) + L.AutoConnect;
3369 /* Bugfix by brain, do not allow people to enter bad configurations */
3370 if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
3372 ValidIPs.push_back(L.IPAddr);
3375 ValidIPs.push_back(Allow);
3377 /* Needs resolving */
3379 if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
3383 SecurityIPResolver* sr = new SecurityIPResolver(L.IPAddr, L);
3384 Srv->AddResolver(sr);
3386 catch (ModuleException& e)
3388 log(DEBUG,"Error in resolver: %s",e.GetReason());
3392 LinkBlocks.push_back(L);
3393 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
3399 log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
3401 else if (L.RecvPass == "")
3403 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
3405 else if (L.SendPass == "")
3407 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
3409 else if (L.Name == "")
3411 log(DEFAULT,"Invalid configuration, link tag without a name!");
3415 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
3423 class ModuleSpanningTree : public Module
3425 std::vector<TreeSocket*> Bindings;
3428 unsigned int max_local;
3429 unsigned int max_global;
3430 cmd_rconnect* command_rconnect;
3434 ModuleSpanningTree(Server* Me)
3435 : Module::Module(Me), max_local(0), max_global(0)
3440 // Create the root of the tree
3441 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
3443 ReadConfiguration(true);
3445 command_rconnect = new cmd_rconnect(this);
3446 Srv->AddCommand(command_rconnect);
3449 void ShowLinks(TreeServer* Current, userrec* user, int hops)
3451 std::string Parent = TreeRoot->GetName();
3452 if (Current->GetParent())
3454 Parent = Current->GetParent()->GetName();
3456 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3458 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
3462 ShowLinks(Current->GetChild(q),user,hops+1);
3467 ShowLinks(Current->GetChild(q),user,hops+1);
3470 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
3471 if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper))
3473 user->WriteServ("364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
3476 int CountLocalServs()
3478 return TreeRoot->ChildCount();
3483 return serverlist.size();
3486 void HandleLinks(const char** parameters, int pcnt, userrec* user)
3488 ShowLinks(TreeRoot,user,0);
3489 user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
3493 void HandleLusers(const char** parameters, int pcnt, userrec* user)
3495 unsigned int n_users = usercnt();
3497 /* Only update these when someone wants to see them, more efficient */
3498 if ((unsigned int)local_count() > max_local)
3499 max_local = local_count();
3500 if (n_users > max_global)
3501 max_global = n_users;
3503 user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-usercount_invisible(),usercount_invisible(),this->CountServs());
3504 if (usercount_opers())
3505 user->WriteServ("252 %s %d :operator(s) online",user->nick,usercount_opers());
3506 if (usercount_unknown())
3507 user->WriteServ("253 %s %d :unknown connections",user->nick,usercount_unknown());
3509 user->WriteServ("254 %s %d :channels formed",user->nick,chancount());
3510 user->WriteServ("254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
3511 user->WriteServ("265 %s :Current Local Users: %d Max: %d",user->nick,local_count(),max_local);
3512 user->WriteServ("266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
3516 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3518 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3522 for (int t = 0; t < depth; t++)
3524 matrix[line][t] = ' ';
3527 // For Aligning, we need to work out exactly how deep this thing is, and produce
3528 // a 'Spacer' String to compensate.
3531 memset(spacer,' ',40);
3532 if ((40 - Current->GetName().length() - depth) > 1) {
3533 spacer[40 - Current->GetName().length() - depth] = '\0';
3542 if (clientlist.size() == 0) {
3543 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3548 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
3550 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3551 totusers += Current->GetUserCount();
3553 strlcpy(&matrix[line][depth],text,80);
3555 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3557 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
3561 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3566 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3572 int HandleStats(const char** parameters, int pcnt, userrec* user)
3576 /* Remote STATS, the server is within the 2nd parameter */
3577 std::deque<std::string> params;
3578 params.push_back(parameters[0]);
3579 params.push_back(parameters[1]);
3580 /* Send it out remotely, generate no reply yet */
3581 TreeServer* s = FindServerMask(parameters[1]);
3584 params[1] = s->GetName();
3585 DoOneToOne(user->nick, "STATS", params, s->GetName());
3589 user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
3596 // Ok, prepare to be confused.
3597 // After much mulling over how to approach this, it struck me that
3598 // the 'usual' way of doing a /MAP isnt the best way. Instead of
3599 // keeping track of a ton of ascii characters, and line by line
3600 // under recursion working out where to place them using multiplications
3601 // and divisons, we instead render the map onto a backplane of characters
3602 // (a character matrix), then draw the branches as a series of "L" shapes
3603 // from the nodes. This is not only friendlier on CPU it uses less stack.
3605 void HandleMap(const char** parameters, int pcnt, userrec* user)
3607 // This array represents a virtual screen which we will
3608 // "scratch" draw to, as the console device of an irc
3609 // client does not provide for a proper terminal.
3611 float totservers = 0;
3612 char matrix[128][80];
3613 for (unsigned int t = 0; t < 128; t++)
3615 matrix[t][0] = '\0';
3618 // The only recursive bit is called here.
3619 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3620 // Process each line one by one. The algorithm has a limit of
3621 // 128 servers (which is far more than a spanning tree should have
3622 // anyway, so we're ok). This limit can be raised simply by making
3623 // the character matrix deeper, 128 rows taking 10k of memory.
3624 for (int l = 1; l < line; l++)
3626 // scan across the line looking for the start of the
3627 // servername (the recursive part of the algorithm has placed
3628 // the servers at indented positions depending on what they
3630 int first_nonspace = 0;
3631 while (matrix[l][first_nonspace] == ' ')
3636 // Draw the `- (corner) section: this may be overwritten by
3637 // another L shape passing along the same vertical pane, becoming
3638 // a |- (branch) section instead.
3639 matrix[l][first_nonspace] = '-';
3640 matrix[l][first_nonspace-1] = '`';
3642 // Draw upwards until we hit the parent server, causing possibly
3643 // other corners (`-) to become branches (|-)
3644 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3646 matrix[l2][first_nonspace-1] = '|';
3650 // dump the whole lot to the user. This is the easy bit, honest.
3651 for (int t = 0; t < line; t++)
3653 user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
3655 float avg_users = totusers / totservers;
3656 user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3657 user->WriteServ("007 %s :End of /MAP",user->nick);
3661 int HandleSquit(const char** parameters, int pcnt, userrec* user)
3663 TreeServer* s = FindServerMask(parameters[0]);
3668 user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3671 TreeSocket* sock = s->GetSocket();
3674 log(DEBUG,"Splitting server %s",s->GetName().c_str());
3675 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3676 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3677 Srv->RemoveSocket(sock);
3681 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3686 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3691 int HandleTime(const char** parameters, int pcnt, userrec* user)
3693 if ((IS_LOCAL(user)) && (pcnt))
3695 TreeServer* found = FindServerMask(parameters[0]);
3698 // we dont' override for local server
3699 if (found == TreeRoot)
3702 std::deque<std::string> params;
3703 params.push_back(found->GetName());
3704 params.push_back(user->nick);
3705 DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName());
3709 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3715 int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
3717 if ((IS_LOCAL(user)) && (pcnt > 1))
3719 userrec* remote = Srv->FindNick(parameters[1]);
3720 if ((remote) && (remote->fd < 0))
3722 std::deque<std::string> params;
3723 params.push_back(parameters[1]);
3724 DoOneToOne(user->nick,"IDLE",params,remote->server);
3729 user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
3730 user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3737 void DoPingChecks(time_t curtime)
3739 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3741 TreeServer* serv = TreeRoot->GetChild(j);
3742 TreeSocket* sock = serv->GetSocket();
3745 if (curtime >= serv->NextPingTime())
3747 if (serv->AnsweredLastPing())
3749 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
3750 serv->SetNextPingTime(curtime + 120);
3754 // they didnt answer, boot them
3755 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3756 sock->Squit(serv,"Ping timeout");
3757 Srv->RemoveSocket(sock);
3765 void AutoConnectServers(time_t curtime)
3767 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3769 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3771 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3772 x->NextConnectTime = curtime + x->AutoConnect;
3773 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3776 // an autoconnected server is not connected. Check if its time to connect it
3777 WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3781 /* Do we already have an IP? If so, no need to resolve it. */
3782 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3784 TreeSocket* newsocket = new TreeSocket(ServerInstance, x->IPAddr,x->Port,false,10,x->Name.c_str());
3785 if (newsocket->GetFd() > -1)
3787 Srv->AddSocket(newsocket);
3791 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3799 ServernameResolver* snr = new ServernameResolver(x->IPAddr, *x);
3800 Srv->AddResolver(snr);
3802 catch (ModuleException& e)
3804 log(DEBUG,"Error in resolver: %s",e.GetReason());
3813 int HandleVersion(const char** parameters, int pcnt, userrec* user)
3815 // we've already checked if pcnt > 0, so this is safe
3816 TreeServer* found = FindServerMask(parameters[0]);
3819 std::string Version = found->GetVersion();
3820 user->WriteServ("351 %s :%s",user->nick,Version.c_str());
3821 if (found == TreeRoot)
3823 std::stringstream out(ServerInstance->Config->data005);
3824 std::string token = "";
3825 std::string line5 = "";
3826 int token_counter = 0;
3831 line5 = line5 + token + " ";
3834 if ((token_counter >= 13) || (out.eof() == true))
3836 user->WriteServ("005 %s %s:are supported by this server",user->nick,line5.c_str());
3845 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3850 int HandleConnect(const char** parameters, int pcnt, userrec* user)
3852 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3854 if (Srv->MatchText(x->Name.c_str(),parameters[0]))
3856 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3859 user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3862 /* Do we already have an IP? If so, no need to resolve it. */
3863 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3865 TreeSocket* newsocket = new TreeSocket(ServerInstance,x->IPAddr,x->Port,false,10,x->Name.c_str());
3866 if (newsocket->GetFd() > -1)
3868 Srv->AddSocket(newsocket);
3872 WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3880 ServernameResolver* snr = new ServernameResolver(x->IPAddr, *x);
3881 Srv->AddResolver(snr);
3883 catch (ModuleException& e)
3885 log(DEBUG,"Error in resolver: %s",e.GetReason());
3892 user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3897 user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3901 virtual int OnStats(char statschar, userrec* user, string_list &results)
3903 if (statschar == 'c')
3905 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3907 results.push_back(Srv->GetServerName()+" 213 "+user->nick+" C *@"+(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr)+" * "+LinkBlocks[i].Name.c_str()+" "+ConvToStr(LinkBlocks[i].Port)+" "+(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-')+(LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
3908 results.push_back(Srv->GetServerName()+" 244 "+user->nick+" H * * "+LinkBlocks[i].Name.c_str());
3910 results.push_back(Srv->GetServerName()+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
3911 WriteOpers("*** Notice: %s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
3917 virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated)
3919 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3923 if (command == "CONNECT")
3925 return this->HandleConnect(parameters,pcnt,user);
3927 else if (command == "STATS")
3929 return this->HandleStats(parameters,pcnt,user);
3931 else if (command == "SQUIT")
3933 return this->HandleSquit(parameters,pcnt,user);
3935 else if (command == "MAP")
3937 this->HandleMap(parameters,pcnt,user);
3940 else if ((command == "TIME") && (pcnt > 0))
3942 return this->HandleTime(parameters,pcnt,user);
3944 else if (command == "LUSERS")
3946 this->HandleLusers(parameters,pcnt,user);
3949 else if (command == "LINKS")
3951 this->HandleLinks(parameters,pcnt,user);
3954 else if (command == "WHOIS")
3959 return this->HandleRemoteWhois(parameters,pcnt,user);
3962 else if ((command == "VERSION") && (pcnt > 0))
3964 this->HandleVersion(parameters,pcnt,user);
3967 else if (Srv->IsValidModuleCommand(command, pcnt, user))
3969 // this bit of code cleverly routes all module commands
3970 // to all remote severs *automatically* so that modules
3971 // can just handle commands locally, without having
3972 // to have any special provision in place for remote
3973 // commands and linking protocols.
3974 std::deque<std::string> params;
3976 for (int j = 0; j < pcnt; j++)
3978 if (strchr(parameters[j],' '))
3980 params.push_back(":" + std::string(parameters[j]));
3984 params.push_back(std::string(parameters[j]));
3987 log(DEBUG,"Globally route '%s'",command.c_str());
3988 DoOneToMany(user->nick,command,params);
3993 virtual void OnGetServerDescription(const std::string &servername,std::string &description)
3995 TreeServer* s = FindServer(servername);
3998 description = s->GetDesc();
4002 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
4004 if (IS_LOCAL(source))
4006 std::deque<std::string> params;
4007 params.push_back(dest->nick);
4008 params.push_back(channel->name);
4009 DoOneToMany(source->nick,"INVITE",params);
4013 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
4015 std::deque<std::string> params;
4016 params.push_back(chan->name);
4017 params.push_back(":"+topic);
4018 DoOneToMany(user->nick,"TOPIC",params);
4021 virtual void OnWallops(userrec* user, const std::string &text)
4025 std::deque<std::string> params;
4026 params.push_back(":"+text);
4027 DoOneToMany(user->nick,"WALLOPS",params);
4031 virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
4033 if (target_type == TYPE_USER)
4035 userrec* d = (userrec*)dest;
4036 if ((d->fd < 0) && (IS_LOCAL(user)))
4038 std::deque<std::string> params;
4040 params.push_back(d->nick);
4041 params.push_back(":"+text);
4042 DoOneToOne(user->nick,"NOTICE",params,d->server);
4045 else if (target_type == TYPE_CHANNEL)
4049 chanrec *c = (chanrec*)dest;
4050 std::string cname = c->name;
4052 cname = status + cname;
4053 std::deque<TreeServer*> list;
4054 GetListOfServersForChannel(c,list);
4055 unsigned int ucount = list.size();
4056 for (unsigned int i = 0; i < ucount; i++)
4058 TreeSocket* Sock = list[i]->GetSocket();
4060 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
4064 else if (target_type == TYPE_SERVER)
4068 char* target = (char*)dest;
4069 std::deque<std::string> par;
4070 par.push_back(target);
4071 par.push_back(":"+text);
4072 DoOneToMany(user->nick,"NOTICE",par);
4077 virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
4079 if (target_type == TYPE_USER)
4081 // route private messages which are targetted at clients only to the server
4082 // which needs to receive them
4083 userrec* d = (userrec*)dest;
4084 if ((d->fd < 0) && (IS_LOCAL(user)))
4086 std::deque<std::string> params;
4088 params.push_back(d->nick);
4089 params.push_back(":"+text);
4090 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
4093 else if (target_type == TYPE_CHANNEL)
4097 chanrec *c = (chanrec*)dest;
4098 std::string cname = c->name;
4100 cname = status + cname;
4101 std::deque<TreeServer*> list;
4102 GetListOfServersForChannel(c,list);
4103 unsigned int ucount = list.size();
4104 for (unsigned int i = 0; i < ucount; i++)
4106 TreeSocket* Sock = list[i]->GetSocket();
4108 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
4112 else if (target_type == TYPE_SERVER)
4116 char* target = (char*)dest;
4117 std::deque<std::string> par;
4118 par.push_back(target);
4119 par.push_back(":"+text);
4120 DoOneToMany(user->nick,"PRIVMSG",par);
4125 virtual void OnBackgroundTimer(time_t curtime)
4127 AutoConnectServers(curtime);
4128 DoPingChecks(curtime);
4131 virtual void OnUserJoin(userrec* user, chanrec* channel)
4133 // Only do this for local users
4136 std::deque<std::string> params;
4138 params.push_back(channel->name);
4140 if (channel->GetUserCounter() > 1)
4142 // not the first in the channel
4143 DoOneToMany(user->nick,"JOIN",params);
4147 // first in the channel, set up their permissions
4148 // and the channel TS with FJOIN.
4150 snprintf(ts,24,"%lu",(unsigned long)channel->age);
4152 params.push_back(channel->name);
4153 params.push_back(ts);
4154 params.push_back("@"+std::string(user->nick));
4155 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
4160 virtual void OnChangeHost(userrec* user, const std::string &newhost)
4162 // only occurs for local clients
4163 if (user->registered != REG_ALL)
4165 std::deque<std::string> params;
4166 params.push_back(newhost);
4167 DoOneToMany(user->nick,"FHOST",params);
4170 virtual void OnChangeName(userrec* user, const std::string &gecos)
4172 // only occurs for local clients
4173 if (user->registered != REG_ALL)
4175 std::deque<std::string> params;
4176 params.push_back(gecos);
4177 DoOneToMany(user->nick,"FNAME",params);
4180 virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
4184 std::deque<std::string> params;
4185 params.push_back(channel->name);
4186 if (partmessage != "")
4187 params.push_back(":"+partmessage);
4188 DoOneToMany(user->nick,"PART",params);
4192 virtual void OnUserConnect(userrec* user)
4194 char agestr[MAXBUF];
4197 std::deque<std::string> params;
4198 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
4199 params.push_back(agestr);
4200 params.push_back(user->nick);
4201 params.push_back(user->host);
4202 params.push_back(user->dhost);
4203 params.push_back(user->ident);
4204 params.push_back("+"+std::string(user->FormatModes()));
4205 params.push_back(user->GetIPString());
4206 params.push_back(":"+std::string(user->fullname));
4207 DoOneToMany(Srv->GetServerName(),"NICK",params);
4209 // User is Local, change needs to be reflected!
4210 TreeServer* SourceServer = FindServer(user->server);
4213 SourceServer->AddUserCount();
4219 virtual void OnUserQuit(userrec* user, const std::string &reason)
4221 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4223 std::deque<std::string> params;
4224 params.push_back(":"+reason);
4225 DoOneToMany(user->nick,"QUIT",params);
4227 // Regardless, We need to modify the user Counts..
4228 TreeServer* SourceServer = FindServer(user->server);
4231 SourceServer->DelUserCount();
4236 virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
4240 std::deque<std::string> params;
4241 params.push_back(user->nick);
4242 DoOneToMany(oldnick,"NICK",params);
4246 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
4248 if ((source) && (IS_LOCAL(source)))
4250 std::deque<std::string> params;
4251 params.push_back(chan->name);
4252 params.push_back(user->nick);
4253 params.push_back(":"+reason);
4254 DoOneToMany(source->nick,"KICK",params);
4258 std::deque<std::string> params;
4259 params.push_back(chan->name);
4260 params.push_back(user->nick);
4261 params.push_back(":"+reason);
4262 DoOneToMany(Srv->GetServerName(),"KICK",params);
4266 virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
4268 std::deque<std::string> params;
4269 params.push_back(dest->nick);
4270 params.push_back(":"+reason);
4271 DoOneToMany(source->nick,"KILL",params);
4274 virtual void OnRehash(const std::string ¶meter)
4276 if (parameter != "")
4278 std::deque<std::string> params;
4279 params.push_back(parameter);
4280 DoOneToMany(Srv->GetServerName(),"REHASH",params);
4282 if (Srv->MatchText(Srv->GetServerName(),parameter))
4284 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
4285 Srv->RehashServer();
4288 ReadConfiguration(false);
4291 // note: the protocol does not allow direct umode +o except
4292 // via NICK with 8 params. sending OPERTYPE infers +o modechange
4294 virtual void OnOper(userrec* user, const std::string &opertype)
4298 std::deque<std::string> params;
4299 params.push_back(opertype);
4300 DoOneToMany(user->nick,"OPERTYPE",params);
4304 void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
4306 if (IS_LOCAL(source))
4309 snprintf(type,8,"%cLINE",linetype);
4310 std::string stype = type;
4313 char sduration[MAXBUF];
4314 snprintf(sduration,MAXBUF,"%ld",duration);
4315 std::deque<std::string> params;
4316 params.push_back(host);
4317 params.push_back(sduration);
4318 params.push_back(":"+reason);
4319 DoOneToMany(source->nick,stype,params);
4323 std::deque<std::string> params;
4324 params.push_back(host);
4325 DoOneToMany(source->nick,stype,params);
4330 virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4332 OnLine(source,hostmask,true,'G',duration,reason);
4335 virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
4337 OnLine(source,ipmask,true,'Z',duration,reason);
4340 virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
4342 OnLine(source,nickmask,true,'Q',duration,reason);
4345 virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4347 OnLine(source,hostmask,true,'E',duration,reason);
4350 virtual void OnDelGLine(userrec* source, const std::string &hostmask)
4352 OnLine(source,hostmask,false,'G',0,"");
4355 virtual void OnDelZLine(userrec* source, const std::string &ipmask)
4357 OnLine(source,ipmask,false,'Z',0,"");
4360 virtual void OnDelQLine(userrec* source, const std::string &nickmask)
4362 OnLine(source,nickmask,false,'Q',0,"");
4365 virtual void OnDelELine(userrec* source, const std::string &hostmask)
4367 OnLine(source,hostmask,false,'E',0,"");
4370 virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
4372 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4374 if (target_type == TYPE_USER)
4376 userrec* u = (userrec*)dest;
4377 std::deque<std::string> params;
4378 params.push_back(u->nick);
4379 params.push_back(text);
4380 DoOneToMany(user->nick,"MODE",params);
4384 chanrec* c = (chanrec*)dest;
4385 std::deque<std::string> params;
4386 params.push_back(c->name);
4387 params.push_back(text);
4388 DoOneToMany(user->nick,"MODE",params);
4393 virtual void OnSetAway(userrec* user)
4397 std::deque<std::string> params;
4398 params.push_back(":"+std::string(user->awaymsg));
4399 DoOneToMany(user->nick,"AWAY",params);
4403 virtual void OnCancelAway(userrec* user)
4407 std::deque<std::string> params;
4409 DoOneToMany(user->nick,"AWAY",params);
4413 virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
4415 TreeSocket* s = (TreeSocket*)opaque;
4418 if (target_type == TYPE_USER)
4420 userrec* u = (userrec*)target;
4421 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
4425 chanrec* c = (chanrec*)target;
4426 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
4431 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
4433 TreeSocket* s = (TreeSocket*)opaque;
4436 if (target_type == TYPE_USER)
4438 userrec* u = (userrec*)target;
4439 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
4441 else if (target_type == TYPE_OTHER)
4443 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
4445 else if (target_type == TYPE_CHANNEL)
4447 chanrec* c = (chanrec*)target;
4448 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
4453 virtual void OnEvent(Event* event)
4455 if (event->GetEventID() == "send_metadata")
4457 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4458 if (params->size() < 3)
4460 (*params)[2] = ":" + (*params)[2];
4461 DoOneToMany(Srv->GetServerName(),"METADATA",*params);
4463 else if (event->GetEventID() == "send_mode")
4465 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4466 if (params->size() < 2)
4468 // Insert the TS value of the object, either userrec or chanrec
4470 userrec* a = Srv->FindNick((*params)[0]);
4477 chanrec* a = Srv->FindChannel((*params)[0]);
4483 params->insert(params->begin() + 1,ConvToStr(ourTS));
4484 DoOneToMany(Srv->GetServerName(),"FMODE",*params);
4488 virtual ~ModuleSpanningTree()
4492 virtual Version GetVersion()
4494 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
4497 void Implements(char* List)
4499 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
4500 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
4501 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
4502 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
4503 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
4504 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
4505 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
4508 /* It is IMPORTANT that m_spanningtree is the last module in the chain
4509 * so that any activity it sees is FINAL, e.g. we arent going to send out
4510 * a NICK message before m_cloaking has finished putting the +x on the user,
4512 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
4513 * the module call queue.
4515 Priority Prioritize()
4517 return PRIORITY_LAST;
4522 class ModuleSpanningTreeFactory : public ModuleFactory
4525 ModuleSpanningTreeFactory()
4529 ~ModuleSpanningTreeFactory()
4533 virtual Module * CreateModule(Server* Me)
4535 TreeProtocolModule = new ModuleSpanningTree(Me);
4536 return TreeProtocolModule;
4542 extern "C" void * init_module( void )
4544 return new ModuleSpanningTreeFactory;