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1 /*   +------------------------------------+
2  *   | Inspire Internet Relay Chat Daemon |
3  *   +------------------------------------+
4  *
5  *  InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
6  *                     E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #include "hash_map.h"
27 #include "configreader.h"
28 #include "users.h"
29 #include "channels.h"
30 #include "modules.h"
31 #include "commands.h"
32 #include "commands/cmd_whois.h"
33 #include "commands/cmd_stats.h"
34 #include "socket.h"
35
36 #include "inspircd.h"
37 #include "wildcard.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "xline.h"
41 #include "typedefs.h"
42 #include "cull_list.h"
43 #include "aes.h"
44
45 #define nspace __gnu_cxx
46
47 /*
48  * The server list in InspIRCd is maintained as two structures
49  * which hold the data in different ways. Most of the time, we
50  * want to very quicky obtain three pieces of information:
51  *
52  * (1) The information on a server
53  * (2) The information on the server we must send data through
54  *     to actually REACH the server we're after
55  * (3) Potentially, the child/parent objects of this server
56  *
57  * The InspIRCd spanning protocol provides easy access to these
58  * by storing the data firstly in a recursive structure, where
59  * each item references its parent item, and a dynamic list
60  * of child items, and another structure which stores the items
61  * hashed, linearly. This means that if we want to find a server
62  * by name quickly, we can look it up in the hash, avoiding
63  * any O(n) lookups. If however, during a split or sync, we want
64  * to apply an operation to a server, and any of its child objects
65  * we can resort to recursion to walk the tree structure.
66  */
67
68 using irc::sockets::MatchCIDR;
69
70 class ModuleSpanningTree;
71 static ModuleSpanningTree* TreeProtocolModule;
72 static InspIRCd* ServerInstance;
73
74 /* Any socket can have one of five states at any one time.
75  * The LISTENER state indicates a socket which is listening
76  * for connections. It cannot receive data itself, only incoming
77  * sockets.
78  * The CONNECTING state indicates an outbound socket which is
79  * waiting to be writeable.
80  * The WAIT_AUTH_1 state indicates the socket is outbound and
81  * has successfully connected, but has not yet sent and received
82  * SERVER strings.
83  * The WAIT_AUTH_2 state indicates that the socket is inbound
84  * (allocated by a LISTENER) but has not yet sent and received
85  * SERVER strings.
86  * The CONNECTED state represents a fully authorized, fully
87  * connected server.
88  */
89 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
90
91 /* Foward declarations */
92 class TreeServer;
93 class TreeSocket;
94
95 /* This variable represents the root of the server tree
96  * (for all intents and purposes, it's us)
97  */
98 TreeServer *TreeRoot;
99
100 /* This hash_map holds the hash equivalent of the server
101  * tree, used for rapid linear lookups.
102  */
103 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
104 server_hash serverlist;
105
106 typedef nspace::hash_map<std::string, userrec*> uid_hash;
107 typedef nspace::hash_map<std::string, char*> sid_hash;
108
109 /* More forward declarations */
110 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
111 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
112 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
113 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> &params);
114 void ReadConfiguration(bool rebind);
115
116 /* Flatten links and /MAP for non-opers */
117 bool FlatLinks;
118 /* Hide U-Lined servers in /MAP and /LINKS */
119 bool HideULines;
120
121 std::vector<std::string> ValidIPs;
122
123 class UserManager : public classbase
124 {
125         uid_hash uids;
126         sid_hash sids;
127  public:
128         UserManager()
129         {
130                 uids.clear();
131                 sids.clear();
132         }
133
134         std::string UserToUID(userrec* user)
135         {
136                 return "";
137         }
138
139         std::string UIDToUser(const std::string &UID)
140         {
141                 return "";
142         }
143
144         std::string CreateAndAdd(userrec* user)
145         {
146                 return "";
147         }
148
149         std::string CreateAndAdd(const std::string &servername)
150         {
151                 return "";
152         }
153
154         std::string ServerToSID(const std::string &servername)
155         {
156                 return "";
157         }
158
159         std::string SIDToServer(const std::string &SID)
160         {
161                 return "";
162         }
163
164         userrec* FindByID(const std::string &UID)
165         {
166                 return NULL;
167         }
168 };
169
170
171 /* Each server in the tree is represented by one class of
172  * type TreeServer. A locally connected TreeServer can
173  * have a class of type TreeSocket associated with it, for
174  * remote servers, the TreeSocket entry will be NULL.
175  * Each server also maintains a pointer to its parent
176  * (NULL if this server is ours, at the top of the tree)
177  * and a pointer to its "Route" (see the comments in the
178  * constructors below), and also a dynamic list of pointers
179  * to its children which can be iterated recursively
180  * if required. Creating or deleting objects of type
181  i* TreeServer automatically maintains the hash_map of
182  * TreeServer items, deleting and inserting them as they
183  * are created and destroyed.
184  */
185
186 class TreeServer : public classbase
187 {
188         InspIRCd* ServerInstance;               /* Creator */
189         TreeServer* Parent;                     /* Parent entry */
190         TreeServer* Route;                      /* Route entry */
191         std::vector<TreeServer*> Children;      /* List of child objects */
192         irc::string ServerName;                 /* Server's name */
193         std::string ServerDesc;                 /* Server's description */
194         std::string VersionString;              /* Version string or empty string */
195         int UserCount;                          /* Not used in this version */
196         int OperCount;                          /* Not used in this version */
197         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
198         time_t NextPing;                        /* After this time, the server should be PINGed*/
199         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
200         
201  public:
202
203         /* We don't use this constructor. Its a dummy, and won't cause any insertion
204          * of the TreeServer into the hash_map. See below for the two we DO use.
205          */
206         TreeServer(InspIRCd* Instance) : ServerInstance(Instance)
207         {
208                 Parent = NULL;
209                 ServerName = "";
210                 ServerDesc = "";
211                 VersionString = "";
212                 UserCount = OperCount = 0;
213                 VersionString = ServerInstance->GetVersionString();
214         }
215
216         /* We use this constructor only to create the 'root' item, TreeRoot, which
217          * represents our own server. Therefore, it has no route, no parent, and
218          * no socket associated with it. Its version string is our own local version.
219          */
220         TreeServer(InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc)
221         {
222                 Parent = NULL;
223                 VersionString = "";
224                 UserCount = OperCount = 0;
225                 VersionString = ServerInstance->GetVersionString();
226                 Route = NULL;
227                 Socket = NULL; /* Fix by brain */
228                 AddHashEntry();
229         }
230
231         /* When we create a new server, we call this constructor to initialize it.
232          * This constructor initializes the server's Route and Parent, and sets up
233          * its ping counters so that it will be pinged one minute from now.
234          */
235         TreeServer(InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock)
236                 : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
237         {
238                 VersionString = "";
239                 UserCount = OperCount = 0;
240                 this->SetNextPingTime(time(NULL) + 120);
241                 this->SetPingFlag();
242
243                 /* find the 'route' for this server (e.g. the one directly connected
244                  * to the local server, which we can use to reach it)
245                  *
246                  * In the following example, consider we have just added a TreeServer
247                  * class for server G on our network, of which we are server A.
248                  * To route traffic to G (marked with a *) we must send the data to
249                  * B (marked with a +) so this algorithm initializes the 'Route'
250                  * value to point at whichever server traffic must be routed through
251                  * to get here. If we were to try this algorithm with server B,
252                  * the Route pointer would point at its own object ('this').
253                  *
254                  *              A
255                  *             / \
256                  *          + B   C
257                  *           / \   \
258                  *          D   E   F
259                  *         /         \
260                  *      * G           H
261                  *
262                  * We only run this algorithm when a server is created, as
263                  * the routes remain constant while ever the server exists, and
264                  * do not need to be re-calculated.
265                  */
266
267                 Route = Above;
268                 if (Route == TreeRoot)
269                 {
270                         Route = this;
271                 }
272                 else
273                 {
274                         while (this->Route->GetParent() != TreeRoot)
275                         {
276                                 this->Route = Route->GetParent();
277                         }
278                 }
279
280                 /* Because recursive code is slow and takes a lot of resources,
281                  * we store two representations of the server tree. The first
282                  * is a recursive structure where each server references its
283                  * children and its parent, which is used for netbursts and
284                  * netsplits to dump the whole dataset to the other server,
285                  * and the second is used for very fast lookups when routing
286                  * messages and is instead a hash_map, where each item can
287                  * be referenced by its server name. The AddHashEntry()
288                  * call below automatically inserts each TreeServer class
289                  * into the hash_map as it is created. There is a similar
290                  * maintainance call in the destructor to tidy up deleted
291                  * servers.
292                  */
293
294                 this->AddHashEntry();
295         }
296
297         int QuitUsers(const std::string &reason)
298         {
299                 ServerInstance->Log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
300                 const char* reason_s = reason.c_str();
301                 std::vector<userrec*> time_to_die;
302                 for (user_hash::iterator n = ServerInstance->clientlist.begin(); n != ServerInstance->clientlist.end(); n++)
303                 {
304                         if (!strcmp(n->second->server, this->ServerName.c_str()))
305                         {
306                                 time_to_die.push_back(n->second);
307                         }
308                 }
309                 for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
310                 {
311                         userrec* a = (userrec*)*n;
312                         ServerInstance->Log(DEBUG,"Kill %s fd=%d",a->nick,a->GetFd());
313                         if (!IS_LOCAL(a))
314                                 userrec::QuitUser(ServerInstance,a,reason_s);
315                 }
316                 return time_to_die.size();
317         }
318
319         /* This method is used to add the structure to the
320          * hash_map for linear searches. It is only called
321          * by the constructors.
322          */
323         void AddHashEntry()
324         {
325                 server_hash::iterator iter;
326                 iter = serverlist.find(this->ServerName.c_str());
327                 if (iter == serverlist.end())
328                         serverlist[this->ServerName.c_str()] = this;
329         }
330
331         /* This method removes the reference to this object
332          * from the hash_map which is used for linear searches.
333          * It is only called by the default destructor.
334          */
335         void DelHashEntry()
336         {
337                 server_hash::iterator iter;
338                 iter = serverlist.find(this->ServerName.c_str());
339                 if (iter != serverlist.end())
340                         serverlist.erase(iter);
341         }
342
343         /* These accessors etc should be pretty self-
344          * explanitory.
345          */
346
347         TreeServer* GetRoute()
348         {
349                 return Route;
350         }
351
352         std::string GetName()
353         {
354                 return ServerName.c_str();
355         }
356
357         std::string GetDesc()
358         {
359                 return ServerDesc;
360         }
361
362         std::string GetVersion()
363         {
364                 return VersionString;
365         }
366
367         void SetNextPingTime(time_t t)
368         {
369                 this->NextPing = t;
370                 LastPingWasGood = false;
371         }
372
373         time_t NextPingTime()
374         {
375                 return NextPing;
376         }
377
378         bool AnsweredLastPing()
379         {
380                 return LastPingWasGood;
381         }
382
383         void SetPingFlag()
384         {
385                 LastPingWasGood = true;
386         }
387
388         int GetUserCount()
389         {
390                 return UserCount;
391         }
392
393         void AddUserCount()
394         {
395                 UserCount++;
396         }
397
398         void DelUserCount()
399         {
400                 UserCount--;
401         }
402
403         int GetOperCount()
404         {
405                 return OperCount;
406         }
407
408         TreeSocket* GetSocket()
409         {
410                 return Socket;
411         }
412
413         TreeServer* GetParent()
414         {
415                 return Parent;
416         }
417
418         void SetVersion(std::string Version)
419         {
420                 VersionString = Version;
421         }
422
423         unsigned int ChildCount()
424         {
425                 return Children.size();
426         }
427
428         TreeServer* GetChild(unsigned int n)
429         {
430                 if (n < Children.size())
431                 {
432                         /* Make sure they  cant request
433                          * an out-of-range object. After
434                          * all we know what these programmer
435                          * types are like *grin*.
436                          */
437                         return Children[n];
438                 }
439                 else
440                 {
441                         return NULL;
442                 }
443         }
444
445         void AddChild(TreeServer* Child)
446         {
447                 Children.push_back(Child);
448         }
449
450         bool DelChild(TreeServer* Child)
451         {
452                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
453                 {
454                         if (*a == Child)
455                         {
456                                 Children.erase(a);
457                                 return true;
458                         }
459                 }
460                 return false;
461         }
462
463         /* Removes child nodes of this node, and of that node, etc etc.
464          * This is used during netsplits to automatically tidy up the
465          * server tree. It is slow, we don't use it for much else.
466          */
467         bool Tidy()
468         {
469                 bool stillchildren = true;
470                 while (stillchildren)
471                 {
472                         stillchildren = false;
473                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
474                         {
475                                 TreeServer* s = (TreeServer*)*a;
476                                 s->Tidy();
477                                 Children.erase(a);
478                                 DELETE(s);
479                                 stillchildren = true;
480                                 break;
481                         }
482                 }
483                 return true;
484         }
485
486         ~TreeServer()
487         {
488                 /* We'd better tidy up after ourselves, eh? */
489                 this->DelHashEntry();
490         }
491 };
492
493 /* The Link class might as well be a struct,
494  * but this is C++ and we don't believe in structs (!).
495  * It holds the entire information of one <link>
496  * tag from the main config file. We maintain a list
497  * of them, and populate the list on rehash/load.
498  */
499
500 class Link : public classbase
501 {
502  public:
503          irc::string Name;
504          std::string IPAddr;
505          int Port;
506          std::string SendPass;
507          std::string RecvPass;
508          unsigned long AutoConnect;
509          time_t NextConnectTime;
510          std::string EncryptionKey;
511          bool HiddenFromStats;
512 };
513
514 /* The usual stuff for inspircd modules,
515  * plus the vector of Link classes which we
516  * use to store the <link> tags from the config
517  * file.
518  */
519 ConfigReader *Conf;
520 std::vector<Link> LinkBlocks;
521
522 /* Yay for fast searches!
523  * This is hundreds of times faster than recursion
524  * or even scanning a linked list, especially when
525  * there are more than a few servers to deal with.
526  * (read as: lots).
527  */
528 TreeServer* FindServer(std::string ServerName)
529 {
530         server_hash::iterator iter;
531         iter = serverlist.find(ServerName.c_str());
532         if (iter != serverlist.end())
533         {
534                 return iter->second;
535         }
536         else
537         {
538                 return NULL;
539         }
540 }
541
542 /* Returns the locally connected server we must route a
543  * message through to reach server 'ServerName'. This
544  * only applies to one-to-one and not one-to-many routing.
545  * See the comments for the constructor of TreeServer
546  * for more details.
547  */
548 TreeServer* BestRouteTo(std::string ServerName)
549 {
550         if (ServerName.c_str() == TreeRoot->GetName())
551                 return NULL;
552         TreeServer* Found = FindServer(ServerName);
553         if (Found)
554         {
555                 return Found->GetRoute();
556         }
557         else
558         {
559                 return NULL;
560         }
561 }
562
563 /* Find the first server matching a given glob mask.
564  * Theres no find-using-glob method of hash_map [awwww :-(]
565  * so instead, we iterate over the list using an iterator
566  * and match each one until we get a hit. Yes its slow,
567  * deal with it.
568  */
569 TreeServer* FindServerMask(std::string ServerName)
570 {
571         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
572         {
573                 if (match(i->first.c_str(),ServerName.c_str()))
574                         return i->second;
575         }
576         return NULL;
577 }
578
579 /* A convenient wrapper that returns true if a server exists */
580 bool IsServer(std::string ServerName)
581 {
582         return (FindServer(ServerName) != NULL);
583 }
584
585
586 class cmd_rconnect : public command_t
587 {
588         Module* Creator;
589  public:
590         cmd_rconnect (InspIRCd* Instance, Module* Callback) : command_t(Instance, "RCONNECT", 'o', 2), Creator(Callback)
591         {
592                 this->source = "m_spanningtree.so";
593                 syntax = "<remote-server-mask> <servermask>";
594         }
595
596         void Handle (const char** parameters, int pcnt, userrec *user)
597         {
598                 user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
599                 /* Is this aimed at our server? */
600                 if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
601                 {
602                         /* Yes, initiate the given connect */
603                         ServerInstance->WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
604                         const char* para[1];
605                         para[0] = parameters[1];
606                         Creator->OnPreCommand("CONNECT", para, 1, user, true);
607                 }
608         }
609 };
610  
611
612
613 /* Every SERVER connection inbound or outbound is represented by
614  * an object of type TreeSocket.
615  * TreeSockets, being inherited from InspSocket, can be tied into
616  * the core socket engine, and we cn therefore receive activity events
617  * for them, just like activex objects on speed. (yes really, that
618  * is a technical term!) Each of these which relates to a locally
619  * connected server is assocated with it, by hooking it onto a
620  * TreeSocket class using its constructor. In this way, we can
621  * maintain a list of servers, some of which are directly connected,
622  * some of which are not.
623  */
624
625 class TreeSocket : public InspSocket
626 {
627         std::string myhost;
628         std::string in_buffer;
629         ServerState LinkState;
630         std::string InboundServerName;
631         std::string InboundDescription;
632         int num_lost_users;
633         int num_lost_servers;
634         time_t NextPing;
635         bool LastPingWasGood;
636         bool bursting;
637         AES* ctx_in;
638         AES* ctx_out;
639         unsigned int keylength;
640         
641  public:
642
643         /* Because most of the I/O gubbins are encapsulated within
644          * InspSocket, we just call the superclass constructor for
645          * most of the action, and append a few of our own values
646          * to it.
647          */
648         TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime)
649                 : InspSocket(SI, host, port, listening, maxtime)
650         {
651                 myhost = host;
652                 this->LinkState = LISTENER;
653                 this->ctx_in = NULL;
654                 this->ctx_out = NULL;
655         }
656
657         TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
658                 : InspSocket(SI, host, port, listening, maxtime)
659         {
660                 myhost = ServerName;
661                 this->LinkState = CONNECTING;
662                 this->ctx_in = NULL;
663                 this->ctx_out = NULL;
664         }
665
666         /* When a listening socket gives us a new file descriptor,
667          * we must associate it with a socket without creating a new
668          * connection. This constructor is used for this purpose.
669          */
670         TreeSocket(InspIRCd* SI, int newfd, char* ip)
671                 : InspSocket(SI, newfd, ip)
672         {
673                 this->LinkState = WAIT_AUTH_1;
674                 this->ctx_in = NULL;
675                 this->ctx_out = NULL;
676                 this->SendCapabilities();
677         }
678
679         ~TreeSocket()
680         {
681                 if (ctx_in)
682                         DELETE(ctx_in);
683                 if (ctx_out)
684                         DELETE(ctx_out);
685         }
686
687         void InitAES(std::string key,std::string SName)
688         {
689                 if (key == "")
690                         return;
691
692                 ctx_in = new AES();
693                 ctx_out = new AES();
694                 ServerInstance->Log(DEBUG,"Initialized AES key %s",key.c_str());
695                 // key must be 16, 24, 32 etc bytes (multiple of 8)
696                 keylength = key.length();
697                 if (!(keylength == 16 || keylength == 24 || keylength == 32))
698                 {
699                         this->Instance->WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
700                         ServerInstance->Log(DEBUG,"Key length not 16, 24 or 32 characters!");
701                 }
702                 else
703                 {
704                         this->Instance->WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
705                         ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
706                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
707                         ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
708                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
709                 }
710         }
711         
712         /* When an outbound connection finishes connecting, we receive
713          * this event, and must send our SERVER string to the other
714          * side. If the other side is happy, as outlined in the server
715          * to server docs on the inspircd.org site, the other side
716          * will then send back its own server string.
717          */
718         virtual bool OnConnected()
719         {
720                 if (this->LinkState == CONNECTING)
721                 {
722                         /* we do not need to change state here. */
723                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
724                         {
725                                 if (x->Name == this->myhost)
726                                 {
727                                         this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
728                                         this->SendCapabilities();
729                                         if (x->EncryptionKey != "")
730                                         {
731                                                 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
732                                                 {
733                                                         this->Instance->WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
734                                                 }
735                                                 else
736                                                 {
737                                                         this->WriteLine(std::string("AES ")+this->Instance->Config->ServerName);
738                                                         this->InitAES(x->EncryptionKey,x->Name.c_str());
739                                                 }
740                                         }
741                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
742                                         this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
743                                         return true;
744                                 }
745                         }
746                 }
747                 /* There is a (remote) chance that between the /CONNECT and the connection
748                  * being accepted, some muppet has removed the <link> block and rehashed.
749                  * If that happens the connection hangs here until it's closed. Unlikely
750                  * and rather harmless.
751                  */
752                 this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
753                 return true;
754         }
755         
756         virtual void OnError(InspSocketError e)
757         {
758                 /* We don't handle this method, because all our
759                  * dirty work is done in OnClose() (see below)
760                  * which is still called on error conditions too.
761                  */
762                 if (e == I_ERR_CONNECT)
763                 {
764                         this->Instance->WriteOpers("*** Connection failed: Connection refused");
765                 }
766         }
767
768         virtual int OnDisconnect()
769         {
770                 /* For the same reason as above, we don't
771                  * handle OnDisconnect()
772                  */
773                 return true;
774         }
775
776         /* Recursively send the server tree with distances as hops.
777          * This is used during network burst to inform the other server
778          * (and any of ITS servers too) of what servers we know about.
779          * If at any point any of these servers already exist on the other
780          * end, our connection may be terminated. The hopcounts given
781          * by this function are relative, this doesn't matter so long as
782          * they are all >1, as all the remote servers re-calculate them
783          * to be relative too, with themselves as hop 0.
784          */
785         void SendServers(TreeServer* Current, TreeServer* s, int hops)
786         {
787                 char command[1024];
788                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
789                 {
790                         TreeServer* recursive_server = Current->GetChild(q);
791                         if (recursive_server != s)
792                         {
793                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
794                                 this->WriteLine(command);
795                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
796                                 /* down to next level */
797                                 this->SendServers(recursive_server, s, hops+1);
798                         }
799                 }
800         }
801
802         std::string MyCapabilities()
803         {
804                 std::vector<std::string> modlist;
805                 std::string capabilities = "";
806
807                 for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
808                 {
809                         if ((this->Instance->modules[i]->GetVersion().Flags & VF_STATIC) || (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON))
810                                 modlist.push_back(this->Instance->Config->module_names[i]);
811                 }
812                 sort(modlist.begin(),modlist.end());
813                 for (unsigned int i = 0; i < modlist.size(); i++)
814                 {
815                         if (i)
816                                 capabilities = capabilities + ",";
817                         capabilities = capabilities + modlist[i];
818                 }
819                 return capabilities;
820         }
821         
822         void SendCapabilities()
823         {
824                 this->WriteLine("CAPAB "+MyCapabilities());
825         }
826
827         bool Capab(std::deque<std::string> params)
828         {
829                 if (params.size() != 1)
830                 {
831                         this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
832                         return false;
833                 }
834
835                 if (params[0] != this->MyCapabilities())
836                 {
837                         std::string quitserver = this->myhost;
838                         if (this->InboundServerName != "")
839                         {
840                                 quitserver = this->InboundServerName;
841                         }
842
843                         this->Instance->WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
844                         this->Instance->WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
845                         this->Instance->WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
846                         this->Instance->WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
847                         this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
848                         return false;
849                 }
850
851                 return true;
852         }
853
854         /* This function forces this server to quit, removing this server
855          * and any users on it (and servers and users below that, etc etc).
856          * It's very slow and pretty clunky, but luckily unless your network
857          * is having a REAL bad hair day, this function shouldnt be called
858          * too many times a month ;-)
859          */
860         void SquitServer(std::string &from, TreeServer* Current)
861         {
862                 /* recursively squit the servers attached to 'Current'.
863                  * We're going backwards so we don't remove users
864                  * while we still need them ;)
865                  */
866                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
867                 {
868                         TreeServer* recursive_server = Current->GetChild(q);
869                         this->SquitServer(from,recursive_server);
870                 }
871                 /* Now we've whacked the kids, whack self */
872                 num_lost_servers++;
873                 num_lost_users += Current->QuitUsers(from);
874         }
875
876         /* This is a wrapper function for SquitServer above, which
877          * does some validation first and passes on the SQUIT to all
878          * other remaining servers.
879          */
880         void Squit(TreeServer* Current,std::string reason)
881         {
882                 if ((Current) && (Current != TreeRoot))
883                 {
884                         std::deque<std::string> params;
885                         params.push_back(Current->GetName());
886                         params.push_back(":"+reason);
887                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
888                         if (Current->GetParent() == TreeRoot)
889                         {
890                                 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
891                         }
892                         else
893                         {
894                                 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
895                         }
896                         num_lost_servers = 0;
897                         num_lost_users = 0;
898                         std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
899                         SquitServer(from, Current);
900                         Current->Tidy();
901                         Current->GetParent()->DelChild(Current);
902                         DELETE(Current);
903                         this->Instance->WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
904                 }
905                 else
906                 {
907                         ServerInstance->Log(DEFAULT,"Squit from unknown server");
908                 }
909         }
910
911         /* FMODE command - server mode with timestamp checks */
912         bool ForceMode(std::string source, std::deque<std::string> &params)
913         {
914                 /* Chances are this is a 1.0 FMODE without TS */
915                 if (params.size() < 3)
916                 {
917                         this->WriteLine("ERROR :Version 1.0 FMODE sent to version 1.1 server");
918                         return false;
919                 }
920                 
921                 bool smode = false;
922                 std::string sourceserv;
923
924                 /* Are we dealing with an FMODE from a user, or from a server? */
925                 userrec* who = this->Instance->FindNick(source);
926                 if (who)
927                 {
928                         /* FMODE from a user, set sourceserv to the users server name */
929                         sourceserv = who->server;
930                 }
931                 else
932                 {
933                         /* FMODE from a server, create a fake user to receive mode feedback */
934                         who = new userrec(this->Instance);
935                         who->SetFd(FD_MAGIC_NUMBER);
936                         smode = true;           /* Setting this flag tells us we should free the userrec later */
937                         sourceserv = source;    /* Set sourceserv to the actual source string */
938                 }
939                 const char* modelist[64];
940                 time_t TS = 0;
941                 int n = 0;
942                 memset(&modelist,0,sizeof(modelist));
943                 for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
944                 {
945                         if (q == 1)
946                         {
947                                 /* The timestamp is in this position.
948                                  * We don't want to pass that up to the
949                                  * server->client protocol!
950                                  */
951                                 TS = atoi(params[q].c_str());
952                         }
953                         else
954                         {
955                                 /* Everything else is fine to append to the modelist */
956                                 modelist[n++] = params[q].c_str();
957                         }
958                                 
959                 }
960                 /* Extract the TS value of the object, either userrec or chanrec */
961                 userrec* dst = this->Instance->FindNick(params[0]);
962                 chanrec* chan = NULL;
963                 time_t ourTS = 0;
964                 if (dst)
965                 {
966                         ourTS = dst->age;
967                 }
968                 else
969                 {
970                         chan = this->Instance->FindChan(params[0]);
971                         if (chan)
972                         {
973                                 ourTS = chan->age;
974                         }
975                 }
976
977                 /* TS is equal: Merge the mode changes, use voooodoooooo on modes
978                  * with parameters.
979                  */
980                 if (TS == ourTS)
981                 {
982                         ServerInstance->Log(DEBUG,"Entering TS equality check");
983                         ModeHandler* mh = NULL;
984                         unsigned long paramptr = 3;
985                         std::string to_bounce = "";
986                         std::string to_keep = "";
987                         std::vector<std::string> params_to_keep;
988                         std::string params_to_bounce = "";
989                         bool adding = true;
990                         char cur_change = 1;
991                         char old_change = 0;
992                         char old_bounce_change = 0;
993                         /* Merge modes, basically do special stuff to mode with params */
994                         for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
995                         {
996                                 switch (*x)
997                                 {
998                                         case '-':
999                                                 adding = false;
1000                                         break;
1001                                         case '+':
1002                                                 adding = true;
1003                                         break;
1004                                         default:
1005                                                 if (adding)
1006                                                 {
1007                                                         /* We only care about whats being set,
1008                                                          * not whats being unset
1009                                                          */
1010                                                         mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1011
1012                                                         if ((mh) && (mh->GetNumParams(adding) > 0) && (!mh->IsListMode()))
1013                                                         {
1014                                                                 /* We only want to do special things to
1015                                                                  * modes with parameters, we are going to rewrite
1016                                                                  * those parameters
1017                                                                  */
1018                                                                 ModePair ret;
1019                                                                 adding ? cur_change = '+' : cur_change = '-';
1020
1021                                                                 ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]);
1022
1023                                                                 /* The mode is set here, check which we should keep */
1024                                                                 if (ret.first)
1025                                                                 {
1026                                                                         bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan);
1027
1028                                                                         if (which_to_keep == true)
1029                                                                         {
1030                                                                                 /* Keep ours, bounce theirs:
1031                                                                                  * Send back ours to them and
1032                                                                                  * drop their mode changs
1033                                                                                  */
1034                                                                                 adding ? cur_change = '+' : cur_change = '-';
1035                                                                                 if (cur_change != old_bounce_change)
1036                                                                                         to_bounce += cur_change;
1037                                                                                 to_bounce += *x;
1038                                                                                 old_bounce_change = cur_change;
1039
1040                                                                                 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1041                                                                                         params_to_bounce.append(" ").append(ret.second);
1042                                                                         }
1043                                                                         else
1044                                                                         {
1045                                                                                 /* Keep theirs: Accept their mode change,
1046                                                                                  * do nothing else
1047                                                                                  */
1048                                                                                 adding ? cur_change = '+' : cur_change = '-';
1049                                                                                 if (cur_change != old_change)
1050                                                                                         to_keep += cur_change;
1051                                                                                 to_keep += *x;
1052                                                                                 old_change = cur_change;
1053
1054                                                                                 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1055                                                                                         params_to_keep.push_back(params[paramptr]);
1056                                                                         }
1057                                                                 }
1058                                                                 else
1059                                                                 {
1060                                                                         /* Mode isnt set here, we want it */
1061                                                                         adding ? cur_change = '+' : cur_change = '-';
1062                                                                         if (cur_change != old_change)
1063                                                                                 to_keep += cur_change;
1064                                                                         to_keep += *x;
1065                                                                         old_change = cur_change;
1066
1067                                                                         if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1068                                                                                 params_to_keep.push_back(params[paramptr]);
1069                                                                 }
1070
1071                                                                 paramptr++;
1072                                                         }
1073                                                         else
1074                                                         {
1075                                                                 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1076
1077                                                                 if (mh)
1078                                                                 {
1079                                                                         adding ? cur_change = '+' : cur_change = '-';
1080         
1081                                                                         /* Just keep this, safe to merge with no checks
1082                                                                          * it has no parameters
1083                                                                          */
1084         
1085                                                                         if (cur_change != old_change)
1086                                                                                 to_keep += cur_change;
1087                                                                         to_keep += *x;
1088                                                                         old_change = cur_change;
1089         
1090                                                                         if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1091                                                                         {
1092                                                                                 ServerInstance->Log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
1093                                                                                 params_to_keep.push_back(params[paramptr++]);
1094                                                                         }
1095                                                                 }
1096                                                         }
1097                                                 }
1098                                                 else
1099                                                 {
1100                                                         mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1101
1102                                                         if (mh)
1103                                                         {
1104                                                                 /* Taking a mode away */
1105                                                                 adding ? cur_change = '+' : cur_change = '-';
1106
1107                                                                 if (cur_change != old_change)
1108                                                                         to_keep += cur_change;
1109                                                                 to_keep += *x;
1110                                                                 old_change = cur_change;
1111
1112                                                                 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1113                                                                         params_to_keep.push_back(params[paramptr++]);
1114                                                         }
1115                                                 }
1116                                         break;
1117                                 }
1118                         }
1119
1120                         if (to_bounce.length())
1121                         {
1122                                 std::deque<std::string> newparams;
1123                                 newparams.push_back(params[0]);
1124                                 newparams.push_back(ConvToStr(ourTS));
1125                                 newparams.push_back(to_bounce+params_to_bounce);
1126                                 DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1127                         }
1128
1129                         if (to_keep.length())
1130                         {
1131                                 unsigned int n = 2;
1132                                 unsigned int q = 0;
1133                                 modelist[0] = params[0].c_str();
1134                                 modelist[1] = to_keep.c_str();
1135
1136                                 if (params_to_keep.size() > 2)
1137                                 {
1138                                         for (q = 2; (q < params_to_keep.size()) && (q < 64); q++)
1139                                         {
1140                                                 ServerInstance->Log(DEBUG,"Item %d of %d", q, params_to_keep.size());
1141                                                 modelist[n++] = params_to_keep[q].c_str();
1142                                         }
1143                                 }
1144
1145                                 if (smode)
1146                                 {
1147                                         ServerInstance->Log(DEBUG,"Send mode");
1148                                         this->Instance->SendMode(modelist, n+2, who);
1149                                 }
1150                                 else
1151                                 {
1152                                         ServerInstance->Log(DEBUG,"Send mode client");
1153                                         this->Instance->CallCommandHandler("MODE", modelist, n+2, who);
1154                                 }
1155
1156                                 /* HOT POTATO! PASS IT ON! */
1157                                 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1158                         }
1159                 }
1160                 else
1161                 /* U-lined servers always win regardless of their TS */
1162                 if ((TS > ourTS) && (!this->Instance->ULine(source.c_str())))
1163                 {
1164                         /* Bounce the mode back to its sender.* We use our lower TS, so the other end
1165                          * SHOULD accept it, if its clock is right.
1166                          *
1167                          * NOTE: We should check that we arent bouncing anything thats already set at this end.
1168                          * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs.
1169                          * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10.
1170                          *
1171                          * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished
1172                          * writing the code. It took me a while to come up with this solution.
1173                          *
1174                          * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT.
1175                          */
1176
1177                         std::deque<std::string> newparams;      /* New parameter list we send back */
1178                         newparams.push_back(params[0]);         /* Target, user or channel */
1179                         newparams.push_back(ConvToStr(ourTS));  /* Timestamp value of the target */
1180                         newparams.push_back("");                /* This contains the mode string. For now
1181                                                                  * it's empty, we fill it below.
1182                                                                  */
1183
1184                         /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already
1185                          * set to avoid a desync here.
1186                          */
1187                         std::string modebounce = "";
1188                         bool adding = true;
1189                         unsigned int t = 3;
1190                         ModeHandler* mh = NULL;
1191                         char cur_change = 1;
1192                         char old_change = 0;
1193                         for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1194                         {
1195                                 /* Iterate over all mode chars in the sent set */
1196                                 switch (*x)
1197                                 {
1198                                         /* Adding or subtracting modes? */
1199                                         case '-':
1200                                                 adding = false;
1201                                         break;
1202                                         case '+':
1203                                                 adding = true;
1204                                         break;
1205                                         default:
1206                                                 /* Find the mode handler for this mode */
1207                                                 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1208
1209                                                 /* Got a mode handler?
1210                                                  * This also prevents us bouncing modes we have no handler for.
1211                                                  */
1212                                                 if (mh)
1213                                                 {
1214                                                         ModePair ret;
1215                                                         std::string p = "";
1216
1217                                                         /* Does the mode require a parameter right now?
1218                                                          * If it does, fetch it if we can
1219                                                          */
1220                                                         if ((mh->GetNumParams(adding) > 0) && (t < params.size()))
1221                                                                 p = params[t++];
1222
1223                                                         /* Call the ModeSet method to determine if its set with the
1224                                                          * given parameter here or not.
1225                                                          */
1226                                                         ret = mh->ModeSet(smode ? NULL : who, dst, chan, p);
1227
1228                                                         /* XXX: Really. Dont ask.
1229                                                          * Determine from if its set combined with what the current
1230                                                          * 'state' is (adding or not) as to wether we should 'invert'
1231                                                          * or 'reinforce' the mode change
1232                                                          */
1233                                                         (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+'));
1234
1235                                                         /* Quickly determine if we have 'flipped' from + to -,
1236                                                          * or - to +, to prevent unneccessary +/- chars in the
1237                                                          * output string that waste bandwidth
1238                                                          */
1239                                                         if (cur_change != old_change)
1240                                                                 modebounce += cur_change;
1241                                                         old_change = cur_change;
1242
1243                                                         /* Add the mode character to the output string */
1244                                                         modebounce += mh->GetModeChar();
1245
1246                                                         /* We got a parameter back from ModeHandler::ModeSet,
1247                                                          * are we supposed to be sending one out right now?
1248                                                          */
1249                                                         if (ret.second.length())
1250                                                         {
1251                                                                 if (mh->GetNumParams(cur_change == '+') > 0)
1252                                                                         /* Yes we're supposed to be sending out
1253                                                                          * the parameter. Make sure it goes
1254                                                                          */
1255                                                                         newparams.push_back(ret.second);
1256                                                         }
1257
1258                                                 }
1259                                         break;
1260                                 }
1261                         }
1262                         
1263                         /* Update the parameters for FMODE with the new 'bounced' string */
1264                         newparams[2] = modebounce;
1265                         /* Only send it back the way it came, no need to send it anywhere else */
1266                         DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1267                         ServerInstance->Log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
1268                 }
1269                 else
1270                 {
1271                         ServerInstance->Log(DEBUG,"Allow modes, TS lower for sender");
1272                         /* The server was ulined, but something iffy is up with the TS.
1273                          * Sound the alarm bells!
1274                          */
1275                         if ((this->Instance->ULine(sourceserv.c_str())) && (TS > ourTS))
1276                         {
1277                                 this->Instance->WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str());
1278                         }
1279                         /* Allow the mode, route it to either server or user command handling */
1280                         if (smode)
1281                                 this->Instance->SendMode(modelist,n,who);
1282                         else
1283                                 this->Instance->CallCommandHandler("MODE", modelist, n, who);
1284
1285                         /* HOT POTATO! PASS IT ON! */
1286                         DoOneToAllButSender(source,"FMODE",params,sourceserv);
1287                 }
1288                 /* Are we supposed to free the userrec? */
1289                 if (smode)
1290                         DELETE(who);
1291
1292                 return true;
1293         }
1294
1295         /* FTOPIC command */
1296         bool ForceTopic(std::string source, std::deque<std::string> &params)
1297         {
1298                 if (params.size() != 4)
1299                         return true;
1300                 time_t ts = atoi(params[1].c_str());
1301                 std::string nsource = source;
1302
1303                 chanrec* c = this->Instance->FindChan(params[0]);
1304                 if (c)
1305                 {
1306                         if ((ts >= c->topicset) || (!*c->topic))
1307                         {
1308                                 std::string oldtopic = c->topic;
1309                                 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
1310                                 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
1311                                 c->topicset = ts;
1312                                 /* if the topic text is the same as the current topic,
1313                                  * dont bother to send the TOPIC command out, just silently
1314                                  * update the set time and set nick.
1315                                  */
1316                                 if (oldtopic != params[3])
1317                                 {
1318                                         userrec* user = this->Instance->FindNick(source);
1319                                         if (!user)
1320                                         {
1321                                                 c->WriteChannelWithServ(source.c_str(), "TOPIC %s :%s", c->name, c->topic);
1322                                         }
1323                                         else
1324                                         {
1325                                                 c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
1326                                                 nsource = user->server;
1327                                         }
1328                                         /* all done, send it on its way */
1329                                         params[3] = ":" + params[3];
1330                                         DoOneToAllButSender(source,"FTOPIC",params,nsource);
1331                                 }
1332                         }
1333                         
1334                 }
1335
1336                 return true;
1337         }
1338
1339         /* FJOIN, similar to unreal SJOIN */
1340         bool ForceJoin(std::string source, std::deque<std::string> &params)
1341         {
1342                 if (params.size() < 3)
1343                         return true;
1344
1345                 char first[MAXBUF];
1346                 char modestring[MAXBUF];
1347                 char* mode_users[127];
1348                 memset(&mode_users,0,sizeof(mode_users));
1349                 mode_users[0] = first;
1350                 mode_users[1] = modestring;
1351                 strcpy(modestring,"+");
1352                 unsigned int modectr = 2;
1353                 
1354                 userrec* who = NULL;
1355                 std::string channel = params[0];
1356                 time_t TS = atoi(params[1].c_str());
1357                 char* key = "";
1358                 
1359                 chanrec* chan = this->Instance->FindChan(channel);
1360                 if (chan)
1361                 {
1362                         key = chan->key;
1363                 }
1364                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
1365
1366                 /* default is a high value, which if we dont have this
1367                  * channel will let the other side apply their modes.
1368                  */
1369                 time_t ourTS = time(NULL)+600;
1370                 chanrec* us = this->Instance->FindChan(channel);
1371                 if (us)
1372                 {
1373                         ourTS = us->age;
1374                 }
1375
1376                 ServerInstance->Log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
1377
1378                 irc::tokenstream users(params[2]);
1379                 std::string item = "";
1380
1381                 /* do this first, so our mode reversals are correctly received by other servers
1382                  * if there is a TS collision.
1383                  */
1384                 params[2] = ":" + params[2];
1385                 DoOneToAllButSender(source,"FJOIN",params,source);
1386                 
1387                 while ((item = users.GetToken()) != "")
1388                 {
1389                         /* process one channel at a time, applying modes. */
1390                         char* usr = (char*)item.c_str();
1391                         /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1392                          * (is this even possible?) */
1393                         if (usr && *usr)
1394                         {
1395                                 char permissions = *usr;
1396                                 switch (permissions)
1397                                 {
1398                                         case '@':
1399                                                 usr++;
1400                                                 mode_users[modectr++] = usr;
1401                                                 strlcat(modestring,"o",MAXBUF);
1402                                         break;
1403                                         case '%':
1404                                                 usr++;
1405                                                 mode_users[modectr++] = usr;
1406                                                 strlcat(modestring,"h",MAXBUF);
1407                                         break;
1408                                         case '+':
1409                                                 usr++;
1410                                                 mode_users[modectr++] = usr;
1411                                                 strlcat(modestring,"v",MAXBUF);
1412                                         break;
1413                                 }
1414                                 who = this->Instance->FindNick(usr);
1415                                 if (who)
1416                                 {
1417                                         chanrec::JoinUser(this->Instance, who, channel.c_str(), true, key);
1418                                         if (modectr >= (MAXMODES-1))
1419                                         {
1420                                                 /* theres a mode for this user. push them onto the mode queue, and flush it
1421                                                  * if there are more than MAXMODES to go.
1422                                                  */
1423                                                 if ((ourTS >= TS) || (this->Instance->ULine(who->server)))
1424                                                 {
1425                                                         /* We also always let u-lined clients win, no matter what the TS value */
1426                                                         ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1427                                                         this->Instance->SendMode((const char**)mode_users,modectr,who);
1428                                                         if (ourTS != TS)
1429                                                         {
1430                                                                 ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1431                                                                 us->age = TS;
1432                                                                 ourTS = TS;
1433                                                         }
1434                                                 }
1435                                                 else
1436                                                 {
1437                                                         ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1438                                                         /* bouncy bouncy! */
1439                                                         std::deque<std::string> params;
1440                                                         /* modes are now being UNSET... */
1441                                                         *mode_users[1] = '-';
1442                                                         for (unsigned int x = 0; x < modectr; x++)
1443                                                         {
1444                                                                 if (x == 1)
1445                                                                 {
1446                                                                         params.push_back(ConvToStr(us->age));
1447                                                                 }
1448                                                                 params.push_back(mode_users[x]);
1449                                                                 
1450                                                         }
1451                                                         // tell everyone to bounce the modes. bad modes, bad!
1452                                                         DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1453                                                 }
1454                                                 strcpy(mode_users[1],"+");
1455                                                 modectr = 2;
1456                                         }
1457                                 }
1458                         }
1459                 }
1460                 /* there werent enough modes built up to flush it during FJOIN,
1461                  * or, there are a number left over. flush them out.
1462                  */
1463                 if ((modectr > 2) && (who) && (us))
1464                 {
1465                         if (ourTS >= TS)
1466                         {
1467                                 ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1468                                 this->Instance->SendMode((const char**)mode_users,modectr,who);
1469                                 if (ourTS != TS)
1470                                 {
1471                                         ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1472                                         us->age = TS;
1473                                         ourTS = TS;
1474                                 }
1475                         }
1476                         else
1477                         {
1478                                 ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1479                                 std::deque<std::string> params;
1480                                 *mode_users[1] = '-';
1481                                 for (unsigned int x = 0; x < modectr; x++)
1482                                 {
1483                                         if (x == 1)
1484                                         {
1485                                                 params.push_back(ConvToStr(us->age));
1486                                         }
1487                                         params.push_back(mode_users[x]);
1488                                 }
1489                                 DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1490                         }
1491                 }
1492                 return true;
1493         }
1494
1495         bool SyncChannelTS(std::string source, std::deque<std::string> &params)
1496         {
1497                 if (params.size() >= 2)
1498                 {
1499                         chanrec* c = this->Instance->FindChan(params[0]);
1500                         if (c)
1501                         {
1502                                 time_t theirTS = atoi(params[1].c_str());
1503                                 time_t ourTS = c->age;
1504                                 if (ourTS >= theirTS)
1505                                 {
1506                                         ServerInstance->Log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
1507                                         c->age = theirTS;
1508                                 }
1509                         }
1510                 }
1511                 DoOneToAllButSender(this->Instance->Config->ServerName,"SYNCTS",params,source);
1512                 return true;
1513         }
1514
1515         /* NICK command */
1516         bool IntroduceClient(std::string source, std::deque<std::string> &params)
1517         {
1518                 if (params.size() < 8)
1519                         return true;
1520                 if (params.size() > 8)
1521                 {
1522                         this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1523                         return true;
1524                 }
1525                 // NICK age nick host dhost ident +modes ip :gecos
1526                 //       0    1   2     3     4      5   6     7
1527                 time_t age = atoi(params[0].c_str());
1528                 
1529                 /* This used to have a pretty craq'y loop doing the same thing,
1530                  * now we just let the STL do the hard work (more efficiently)
1531                  */
1532                 params[5] = params[5].substr(params[5].find_first_not_of('+'));
1533                 
1534                 const char* tempnick = params[1].c_str();
1535                 ServerInstance->Log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1536                 
1537                 user_hash::iterator iter = this->Instance->clientlist.find(tempnick);
1538                 
1539                 if (iter != this->Instance->clientlist.end())
1540                 {
1541                         // nick collision
1542                         ServerInstance->Log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1543                         this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
1544                         return true;
1545                 }
1546
1547                 userrec* _new = new userrec(this->Instance);
1548                 this->Instance->clientlist[tempnick] = _new;
1549                 _new->SetFd(FD_MAGIC_NUMBER);
1550                 strlcpy(_new->nick, tempnick,NICKMAX-1);
1551                 strlcpy(_new->host, params[2].c_str(),63);
1552                 strlcpy(_new->dhost, params[3].c_str(),63);
1553                 _new->server = this->Instance->FindServerNamePtr(source.c_str());
1554                 strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
1555                 strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
1556                 _new->registered = REG_ALL;
1557                 _new->signon = age;
1558                 
1559                 for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
1560                         _new->modes[(*v)-65] = 1;
1561
1562                 if (params[6].find_first_of(":") != std::string::npos)
1563                         _new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
1564                 else
1565                         _new->SetSockAddr(AF_INET, params[6].c_str(), 0);
1566
1567                 this->Instance->WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString());
1568
1569                 params[7] = ":" + params[7];
1570                 DoOneToAllButSender(source,"NICK",params,source);
1571
1572                 // Increment the Source Servers User Count..
1573                 TreeServer* SourceServer = FindServer(source);
1574                 if (SourceServer)
1575                 {
1576                         ServerInstance->Log(DEBUG,"Found source server of %s",_new->nick);
1577                         SourceServer->AddUserCount();
1578                 }
1579
1580                 return true;
1581         }
1582
1583         /* Send one or more FJOINs for a channel of users.
1584          * If the length of a single line is more than 480-NICKMAX
1585          * in length, it is split over multiple lines.
1586          */
1587         void SendFJoins(TreeServer* Current, chanrec* c)
1588         {
1589                 ServerInstance->Log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1590                 char list[MAXBUF];
1591                 std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
1592                 
1593                 size_t dlen, curlen;
1594                 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1595                 int numusers = 0;
1596                 char* ptr = list + dlen;
1597
1598                 CUList *ulist = c->GetUsers();
1599                 std::vector<userrec*> specific_halfop;
1600                 std::vector<userrec*> specific_voice;
1601                 std::string modes = "";
1602                 std::string params = "";
1603
1604                 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1605                 {
1606                         int x = c->GetStatusFlags(i->second);
1607                         if ((x & UCMODE_HOP) && (x & UCMODE_OP))
1608                         {
1609                                 specific_halfop.push_back(i->second);
1610                         }
1611                         if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
1612                         {
1613                                 specific_voice.push_back(i->second);
1614                         }
1615
1616                         // The first parameter gets a : before it
1617                         size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s%s", !numusers ? ":" : "", c->GetPrefixChar(i->second), i->second->nick);
1618
1619                         curlen += ptrlen;
1620                         ptr += ptrlen;
1621
1622                         numusers++;
1623
1624                         if (curlen > (480-NICKMAX))
1625                         {
1626                                 this->WriteLine(list);
1627                                 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1628                                 ptr = list + dlen;
1629                                 ptrlen = 0;
1630                                 numusers = 0;
1631                                 for (unsigned int y = 0; y < specific_voice.size(); y++)
1632                                 {
1633                                         modes.append("v");
1634                                         params.append(specific_voice[y]->nick).append(" ");
1635                                 }
1636                                 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1637                                 {
1638                                         modes.append("h");
1639                                         params.append(specific_halfop[y]->nick).append(" ");
1640                                 }
1641                         }
1642                 }
1643                 if (numusers)
1644                 {
1645                         this->WriteLine(list);
1646                         for (unsigned int y = 0; y < specific_voice.size(); y++)
1647                         {
1648                                 modes.append("v");
1649                                 params.append(specific_voice[y]->nick).append(" ");
1650                         }
1651                         for (unsigned int y = 0; y < specific_halfop.size(); y++)
1652                         {
1653                                 modes.append("h");
1654                                 params.append(specific_halfop[y]->nick).append(" ");
1655                         }
1656                 }
1657
1658                 for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
1659                 {
1660                         modes.append("b");
1661                         params.append(b->data).append(" ");
1662                 }
1663                 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+c->ChanModes(true)+modes+" "+params);
1664         }
1665
1666         /* Send G, Q, Z and E lines */
1667         void SendXLines(TreeServer* Current)
1668         {
1669                 char data[MAXBUF];
1670                 std::string n = this->Instance->Config->ServerName;
1671                 const char* sn = n.c_str();
1672                 int iterations = 0;
1673                 /* Yes, these arent too nice looking, but they get the job done */
1674                 for (std::vector<ZLine>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++, iterations++)
1675                 {
1676                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1677                         this->WriteLine(data);
1678                 }
1679                 for (std::vector<QLine>::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++, iterations++)
1680                 {
1681                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1682                         this->WriteLine(data);
1683                 }
1684                 for (std::vector<GLine>::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++, iterations++)
1685                 {
1686                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1687                         this->WriteLine(data);
1688                 }
1689                 for (std::vector<ELine>::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++, iterations++)
1690                 {
1691                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1692                         this->WriteLine(data);
1693                 }
1694                 for (std::vector<ZLine>::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++, iterations++)
1695                 {
1696                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1697                         this->WriteLine(data);
1698                 }
1699                 for (std::vector<QLine>::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++, iterations++)
1700                 {
1701                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1702                         this->WriteLine(data);
1703                 }
1704                 for (std::vector<GLine>::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++, iterations++)
1705                 {
1706                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1707                         this->WriteLine(data);
1708                 }
1709                 for (std::vector<ELine>::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++, iterations++)
1710                 {
1711                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1712                         this->WriteLine(data);
1713                 }
1714         }
1715
1716         /* Send channel modes and topics */
1717         void SendChannelModes(TreeServer* Current)
1718         {
1719                 char data[MAXBUF];
1720                 std::deque<std::string> list;
1721                 int iterations = 0;
1722                 std::string n = this->Instance->Config->ServerName;
1723                 const char* sn = n.c_str();
1724                 for (chan_hash::iterator c = this->Instance->chanlist.begin(); c != this->Instance->chanlist.end(); c++, iterations++)
1725                 {
1726                         SendFJoins(Current, c->second);
1727                         if (*c->second->topic)
1728                         {
1729                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1730                                 this->WriteLine(data);
1731                         }
1732                         FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1733                         list.clear();
1734                         c->second->GetExtList(list);
1735                         for (unsigned int j = 0; j < list.size(); j++)
1736                         {
1737                                 FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1738                         }
1739                 }
1740         }
1741
1742         /* send all users and their oper state/modes */
1743         void SendUsers(TreeServer* Current)
1744         {
1745                 char data[MAXBUF];
1746                 std::deque<std::string> list;
1747                 int iterations = 0;
1748                 for (user_hash::iterator u = this->Instance->clientlist.begin(); u != this->Instance->clientlist.end(); u++, iterations++)
1749                 {
1750                         if (u->second->registered == REG_ALL)
1751                         {
1752                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
1753                                 this->WriteLine(data);
1754                                 if (*u->second->oper)
1755                                 {
1756                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1757                                 }
1758                                 if (*u->second->awaymsg)
1759                                 {
1760                                         this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1761                                 }
1762                                 FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1763                                 list.clear();
1764                                 u->second->GetExtList(list);
1765                                 for (unsigned int j = 0; j < list.size(); j++)
1766                                 {
1767                                         FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1768                                 }
1769                         }
1770                 }
1771         }
1772
1773         /* This function is called when we want to send a netburst to a local
1774          * server. There is a set order we must do this, because for example
1775          * users require their servers to exist, and channels require their
1776          * users to exist. You get the idea.
1777          */
1778         void DoBurst(TreeServer* s)
1779         {
1780                 std::string burst = "BURST "+ConvToStr(time(NULL));
1781                 std::string endburst = "ENDBURST";
1782                 // Because by the end of the netburst, it  could be gone!
1783                 std::string name = s->GetName();
1784                 this->Instance->WriteOpers("*** Bursting to \2"+name+"\2.");
1785                 this->WriteLine(burst);
1786                 /* send our version string */
1787                 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString());
1788                 /* Send server tree */
1789                 this->SendServers(TreeRoot,s,1);
1790                 /* Send users and their oper status */
1791                 this->SendUsers(s);
1792                 /* Send everything else (channel modes, xlines etc) */
1793                 this->SendChannelModes(s);
1794                 this->SendXLines(s);            
1795                 FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1796                 this->WriteLine(endburst);
1797                 this->Instance->WriteOpers("*** Finished bursting to \2"+name+"\2.");
1798         }
1799
1800         /* This function is called when we receive data from a remote
1801          * server. We buffer the data in a std::string (it doesnt stay
1802          * there for long), reading using InspSocket::Read() which can
1803          * read up to 16 kilobytes in one operation.
1804          *
1805          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1806          * THE SOCKET OBJECT FOR US.
1807          */
1808         virtual bool OnDataReady()
1809         {
1810                 char* data = this->Read();
1811                 /* Check that the data read is a valid pointer and it has some content */
1812                 if (data && *data)
1813                 {
1814                         this->in_buffer.append(data);
1815                         /* While there is at least one new line in the buffer,
1816                          * do something useful (we hope!) with it.
1817                          */
1818                         while (in_buffer.find("\n") != std::string::npos)
1819                         {
1820                                 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1821                                 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1822                                 if (ret.find("\r") != std::string::npos)
1823                                         ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1824                                 /* Process this one, abort if it
1825                                  * didnt return true.
1826                                  */
1827                                 if (this->ctx_in)
1828                                 {
1829                                         char out[1024];
1830                                         char result[1024];
1831                                         memset(result,0,1024);
1832                                         memset(out,0,1024);
1833                                         ServerInstance->Log(DEBUG,"Original string '%s'",ret.c_str());
1834                                         /* ERROR + CAPAB is still allowed unencryped */
1835                                         if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1836                                         {
1837                                                 int nbytes = from64tobits(out, ret.c_str(), 1024);
1838                                                 if ((nbytes > 0) && (nbytes < 1024))
1839                                                 {
1840                                                         ServerInstance->Log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1841                                                         ctx_in->Decrypt(out, result, nbytes, 0);
1842                                                         for (int t = 0; t < nbytes; t++)
1843                                                                 if (result[t] == '\7') result[t] = 0;
1844                                                         ret = result;
1845                                                 }
1846                                         }
1847                                 }
1848                                 if (!this->ProcessLine(ret))
1849                                 {
1850                                         ServerInstance->Log(DEBUG,"ProcessLine says no!");
1851                                         return false;
1852                                 }
1853                         }
1854                         return true;
1855                 }
1856                 /* EAGAIN returns an empty but non-NULL string, so this
1857                  * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1858                  */
1859                 return (data && !*data);
1860         }
1861
1862         int WriteLine(std::string line)
1863         {
1864                 ServerInstance->Log(DEBUG,"OUT: %s",line.c_str());
1865                 if (this->ctx_out)
1866                 {
1867                         char result[10240];
1868                         char result64[10240];
1869                         if (this->keylength)
1870                         {
1871                                 // pad it to the key length
1872                                 int n = this->keylength - (line.length() % this->keylength);
1873                                 if (n)
1874                                 {
1875                                         ServerInstance->Log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1876                                         line.append(n,'\7');
1877                                 }
1878                         }
1879                         unsigned int ll = line.length();
1880                         ctx_out->Encrypt(line.c_str(), result, ll, 0);
1881                         to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1882                         line = result64;
1883                         //int from64tobits(char *out, const char *in, int maxlen);
1884                 }
1885                 return this->Write(line + "\r\n");
1886         }
1887
1888         /* Handle ERROR command */
1889         bool Error(std::deque<std::string> &params)
1890         {
1891                 if (params.size() < 1)
1892                         return false;
1893                 this->Instance->WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1894                 /* we will return false to cause the socket to close. */
1895                 return false;
1896         }
1897
1898         bool Stats(std::string prefix, std::deque<std::string> &params)
1899         {
1900                 /* Get the reply to a STATS query if it matches this servername,
1901                  * and send it back as a load of PUSH queries
1902                  */
1903                 if (params.size() > 1)
1904                 {
1905                         if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1]))
1906                         {
1907                                 /* It's for our server */
1908                                 string_list results;
1909                                 userrec* source = this->Instance->FindNick(prefix);
1910                                 if (source)
1911                                 {
1912                                         std::deque<std::string> par;
1913                                         par.push_back(prefix);
1914                                         par.push_back("");
1915                                         DoStats(this->Instance, *(params[0].c_str()), source, results);
1916                                         for (size_t i = 0; i < results.size(); i++)
1917                                         {
1918                                                 par[1] = "::" + results[i];
1919                                                 DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
1920                                         }
1921                                 }
1922                         }
1923                         else
1924                         {
1925                                 /* Pass it on */
1926                                 userrec* source = this->Instance->FindNick(prefix);
1927                                 if (source)
1928                                         DoOneToOne(prefix, "STATS", params, params[1]);
1929                         }
1930                 }
1931                 return true;
1932         }
1933
1934
1935         /* Because the core won't let users or even SERVERS set +o,
1936          * we use the OPERTYPE command to do this.
1937          */
1938         bool OperType(std::string prefix, std::deque<std::string> &params)
1939         {
1940                 if (params.size() != 1)
1941                 {
1942                         ServerInstance->Log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1943                         return true;
1944                 }
1945                 std::string opertype = params[0];
1946                 userrec* u = this->Instance->FindNick(prefix);
1947                 if (u)
1948                 {
1949                         u->modes[UM_OPERATOR] = 1;
1950                         strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1951                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1952                 }
1953                 return true;
1954         }
1955
1956         /* Because Andy insists that services-compatible servers must
1957          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1958          */
1959         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1960         {
1961                 if (params.size() < 3)
1962                         return true;
1963
1964                 userrec* u = this->Instance->FindNick(params[0]);
1965
1966                 if (u)
1967                 {
1968                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1969                         if (IS_LOCAL(u))
1970                         {
1971                                 std::deque<std::string> par;
1972                                 par.push_back(params[1]);
1973                                 /* This is not required as one is sent in OnUserPostNick below
1974                                  */
1975                                 //DoOneToMany(u->nick,"NICK",par);
1976                                 if (!u->ForceNickChange(params[1].c_str()))
1977                                 {
1978                                         userrec::QuitUser(this->Instance, u, "Nickname collision");
1979                                         return true;
1980                                 }
1981                                 u->age = atoi(params[2].c_str());
1982                         }
1983                 }
1984                 return true;
1985         }
1986
1987         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1988         {
1989                 if (params.size() < 2)
1990                         return true;
1991
1992                 userrec* u = this->Instance->FindNick(params[0]);
1993
1994                 if (u)
1995                 {
1996                         chanrec::JoinUser(this->Instance, u, params[1].c_str(), false);
1997                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1998                 }
1999                 return true;
2000         }
2001
2002         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
2003         {
2004                 if (params.size() < 1)
2005                         return false;
2006
2007                 std::string servermask = params[0];
2008
2009                 if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask))
2010                 {
2011                         this->Instance->WriteOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
2012                         this->Instance->RehashServer();
2013                         ReadConfiguration(false);
2014                 }
2015                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
2016                 return true;
2017         }
2018
2019         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
2020         {
2021                 if (params.size() != 2)
2022                         return true;
2023
2024                 std::string nick = params[0];
2025                 userrec* u = this->Instance->FindNick(prefix);
2026                 userrec* who = this->Instance->FindNick(nick);
2027
2028                 if (who)
2029                 {
2030                         /* Prepend kill source, if we don't have one */
2031                         std::string sourceserv = prefix;
2032                         if (u)
2033                         {
2034                                 sourceserv = u->server;
2035                         }
2036                         if (*(params[1].c_str()) != '[')
2037                         {
2038                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
2039                         }
2040                         std::string reason = params[1];
2041                         params[1] = ":" + params[1];
2042                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
2043                         who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
2044                         userrec::QuitUser(this->Instance,who,reason);
2045                 }
2046                 return true;
2047         }
2048
2049         bool LocalPong(std::string prefix, std::deque<std::string> &params)
2050         {
2051                 if (params.size() < 1)
2052                         return true;
2053
2054                 if (params.size() == 1)
2055                 {
2056                         TreeServer* ServerSource = FindServer(prefix);
2057                         if (ServerSource)
2058                         {
2059                                 ServerSource->SetPingFlag();
2060                         }
2061                 }
2062                 else
2063                 {
2064                         std::string forwardto = params[1];
2065                         if (forwardto == this->Instance->Config->ServerName)
2066                         {
2067                                 /*
2068                                  * this is a PONG for us
2069                                  * if the prefix is a user, check theyre local, and if they are,
2070                                  * dump the PONG reply back to their fd. If its a server, do nowt.
2071                                  * Services might want to send these s->s, but we dont need to yet.
2072                                  */
2073                                 userrec* u = this->Instance->FindNick(prefix);
2074
2075                                 if (u)
2076                                 {
2077                                         u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
2078                                 }
2079                         }
2080                         else
2081                         {
2082                                 // not for us, pass it on :)
2083                                 DoOneToOne(prefix,"PONG",params,forwardto);
2084                         }
2085                 }
2086
2087                 return true;
2088         }
2089         
2090         bool MetaData(std::string prefix, std::deque<std::string> &params)
2091         {
2092                 if (params.size() < 3)
2093                         return true;
2094
2095                 TreeServer* ServerSource = FindServer(prefix);
2096
2097                 if (ServerSource)
2098                 {
2099                         if (params[0] == "*")
2100                         {
2101                                 FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
2102                         }
2103                         else if (*(params[0].c_str()) == '#')
2104                         {
2105                                 chanrec* c = this->Instance->FindChan(params[0]);
2106                                 if (c)
2107                                 {
2108                                         FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
2109                                 }
2110                         }
2111                         else if (*(params[0].c_str()) != '#')
2112                         {
2113                                 userrec* u = this->Instance->FindNick(params[0]);
2114                                 if (u)
2115                                 {
2116                                         FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
2117                                 }
2118                         }
2119                 }
2120
2121                 params[2] = ":" + params[2];
2122                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
2123                 return true;
2124         }
2125
2126         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
2127         {
2128                 if (params.size() < 1)
2129                         return true;
2130
2131                 TreeServer* ServerSource = FindServer(prefix);
2132
2133                 if (ServerSource)
2134                 {
2135                         ServerSource->SetVersion(params[0]);
2136                 }
2137                 params[0] = ":" + params[0];
2138                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
2139                 return true;
2140         }
2141
2142         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
2143         {
2144                 if (params.size() < 1)
2145                         return true;
2146
2147                 userrec* u = this->Instance->FindNick(prefix);
2148
2149                 if (u)
2150                 {
2151                         u->ChangeDisplayedHost(params[0].c_str());
2152                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
2153                 }
2154                 return true;
2155         }
2156
2157         bool AddLine(std::string prefix, std::deque<std::string> &params)
2158         {
2159                 if (params.size() < 6)
2160                         return true;
2161
2162                 bool propogate = false;
2163
2164                 switch (*(params[0].c_str()))
2165                 {
2166                         case 'Z':
2167                                 propogate = ServerInstance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2168                                 ServerInstance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2169                         break;
2170                         case 'Q':
2171                                 propogate = ServerInstance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2172                                 ServerInstance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2173                         break;
2174                         case 'E':
2175                                 propogate = ServerInstance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2176                                 ServerInstance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2177                         break;
2178                         case 'G':
2179                                 propogate = ServerInstance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2180                                 ServerInstance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2181                         break;
2182                         case 'K':
2183                                 propogate = ServerInstance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2184                         break;
2185                         default:
2186                                 /* Just in case... */
2187                                 this->Instance->WriteOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
2188                                 propogate = false;
2189                         break;
2190                 }
2191
2192                 /* Send it on its way */
2193                 if (propogate)
2194                 {
2195                         if (atoi(params[4].c_str()))
2196                         {
2197                                 this->Instance->WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
2198                         }
2199                         else
2200                         {
2201                                 this->Instance->WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
2202                         }
2203                         params[5] = ":" + params[5];
2204                         DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
2205                 }
2206                 if (!this->bursting)
2207                 {
2208                         ServerInstance->Log(DEBUG,"Applying lines...");
2209                         ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2210                 }
2211                 return true;
2212         }
2213
2214         bool ChangeName(std::string prefix, std::deque<std::string> &params)
2215         {
2216                 if (params.size() < 1)
2217                         return true;
2218
2219                 userrec* u = this->Instance->FindNick(prefix);
2220
2221                 if (u)
2222                 {
2223                         u->ChangeName(params[0].c_str());
2224                         params[0] = ":" + params[0];
2225                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
2226                 }
2227                 return true;
2228         }
2229
2230         bool Whois(std::string prefix, std::deque<std::string> &params)
2231         {
2232                 if (params.size() < 1)
2233                         return true;
2234
2235                 ServerInstance->Log(DEBUG,"In IDLE command");
2236                 userrec* u = this->Instance->FindNick(prefix);
2237
2238                 if (u)
2239                 {
2240                         ServerInstance->Log(DEBUG,"USER EXISTS: %s",u->nick);
2241                         // an incoming request
2242                         if (params.size() == 1)
2243                         {
2244                                 userrec* x = this->Instance->FindNick(params[0]);
2245                                 if ((x) && (IS_LOCAL(x)))
2246                                 {
2247                                         userrec* x = this->Instance->FindNick(params[0]);
2248                                         ServerInstance->Log(DEBUG,"Got IDLE");
2249                                         char signon[MAXBUF];
2250                                         char idle[MAXBUF];
2251                                         ServerInstance->Log(DEBUG,"Sending back IDLE 3");
2252                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
2253                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
2254                                         std::deque<std::string> par;
2255                                         par.push_back(prefix);
2256                                         par.push_back(signon);
2257                                         par.push_back(idle);
2258                                         // ours, we're done, pass it BACK
2259                                         DoOneToOne(params[0],"IDLE",par,u->server);
2260                                 }
2261                                 else
2262                                 {
2263                                         // not ours pass it on
2264                                         DoOneToOne(prefix,"IDLE",params,x->server);
2265                                 }
2266                         }
2267                         else if (params.size() == 3)
2268                         {
2269                                 std::string who_did_the_whois = params[0];
2270                                 userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
2271                                 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2272                                 {
2273                                         ServerInstance->Log(DEBUG,"Got final IDLE");
2274                                         // an incoming reply to a whois we sent out
2275                                         std::string nick_whoised = prefix;
2276                                         unsigned long signon = atoi(params[1].c_str());
2277                                         unsigned long idle = atoi(params[2].c_str());
2278                                         if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2279                                                 do_whois(this->Instance,who_to_send_to,u,signon,idle,nick_whoised.c_str());
2280                                 }
2281                                 else
2282                                 {
2283                                         // not ours, pass it on
2284                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
2285                                 }
2286                         }
2287                 }
2288                 return true;
2289         }
2290
2291         bool Push(std::string prefix, std::deque<std::string> &params)
2292         {
2293                 if (params.size() < 2)
2294                         return true;
2295
2296                 userrec* u = this->Instance->FindNick(params[0]);
2297
2298                 if (!u)
2299                         return true;
2300
2301                 if (IS_LOCAL(u))
2302                 {
2303                         u->Write(params[1]);
2304                 }
2305                 else
2306                 {
2307                         // continue the raw onwards
2308                         params[1] = ":" + params[1];
2309                         DoOneToOne(prefix,"PUSH",params,u->server);
2310                 }
2311                 return true;
2312         }
2313
2314         bool Time(std::string prefix, std::deque<std::string> &params)
2315         {
2316                 // :source.server TIME remote.server sendernick
2317                 // :remote.server TIME source.server sendernick TS
2318                 if (params.size() == 2)
2319                 {
2320                         // someone querying our time?
2321                         if (this->Instance->Config->ServerName == params[0])
2322                         {
2323                                 userrec* u = this->Instance->FindNick(params[1]);
2324                                 if (u)
2325                                 {
2326                                         char curtime[256];
2327                                         snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
2328                                         params.push_back(curtime);
2329                                         params[0] = prefix;
2330                                         DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]);
2331                                 }
2332                         }
2333                         else
2334                         {
2335                                 // not us, pass it on
2336                                 userrec* u = this->Instance->FindNick(params[1]);
2337                                 if (u)
2338                                         DoOneToOne(prefix,"TIME",params,params[0]);
2339                         }
2340                 }
2341                 else if (params.size() == 3)
2342                 {
2343                         // a response to a previous TIME
2344                         userrec* u = this->Instance->FindNick(params[1]);
2345                         if ((u) && (IS_LOCAL(u)))
2346                         {
2347                         time_t rawtime = atol(params[2].c_str());
2348                         struct tm * timeinfo;
2349                         timeinfo = localtime(&rawtime);
2350                                 char tms[26];
2351                                 snprintf(tms,26,"%s",asctime(timeinfo));
2352                                 tms[24] = 0;
2353                         u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
2354                         }
2355                         else
2356                         {
2357                                 if (u)
2358                                         DoOneToOne(prefix,"TIME",params,u->server);
2359                         }
2360                 }
2361                 return true;
2362         }
2363         
2364         bool LocalPing(std::string prefix, std::deque<std::string> &params)
2365         {
2366                 if (params.size() < 1)
2367                         return true;
2368
2369                 if (params.size() == 1)
2370                 {
2371                         std::string stufftobounce = params[0];
2372                         this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce);
2373                         return true;
2374                 }
2375                 else
2376                 {
2377                         std::string forwardto = params[1];
2378                         if (forwardto == this->Instance->Config->ServerName)
2379                         {
2380                                 // this is a ping for us, send back PONG to the requesting server
2381                                 params[1] = params[0];
2382                                 params[0] = forwardto;
2383                                 DoOneToOne(forwardto,"PONG",params,params[1]);
2384                         }
2385                         else
2386                         {
2387                                 // not for us, pass it on :)
2388                                 DoOneToOne(prefix,"PING",params,forwardto);
2389                         }
2390                         return true;
2391                 }
2392         }
2393
2394         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
2395         {
2396                 if (params.size() < 4)
2397                         return false;
2398
2399                 std::string servername = params[0];
2400                 std::string password = params[1];
2401                 // hopcount is not used for a remote server, we calculate this ourselves
2402                 std::string description = params[3];
2403                 TreeServer* ParentOfThis = FindServer(prefix);
2404
2405                 if (!ParentOfThis)
2406                 {
2407                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
2408                         return false;
2409                 }
2410                 TreeServer* CheckDupe = FindServer(servername);
2411                 if (CheckDupe)
2412                 {
2413                         this->WriteLine("ERROR :Server "+servername+" already exists!");
2414                         this->Instance->WriteOpers("*** Server connection from \2"+servername+"\2 denied, already exists");
2415                         return false;
2416                 }
2417                 TreeServer* Node = new TreeServer(this->Instance,servername,description,ParentOfThis,NULL);
2418                 ParentOfThis->AddChild(Node);
2419                 params[3] = ":" + params[3];
2420                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
2421                 this->Instance->WriteOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
2422                 return true;
2423         }
2424
2425         bool Outbound_Reply_Server(std::deque<std::string> &params)
2426         {
2427                 if (params.size() < 4)
2428                         return false;
2429
2430                 irc::string servername = params[0].c_str();
2431                 std::string sname = params[0];
2432                 std::string password = params[1];
2433                 int hops = atoi(params[2].c_str());
2434
2435                 if (hops)
2436                 {
2437                         this->WriteLine("ERROR :Server too far away for authentication");
2438                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2439                         return false;
2440                 }
2441                 std::string description = params[3];
2442                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2443                 {
2444                         if ((x->Name == servername) && (x->RecvPass == password))
2445                         {
2446                                 TreeServer* CheckDupe = FindServer(sname);
2447                                 if (CheckDupe)
2448                                 {
2449                                         this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2450                                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2451                                         return false;
2452                                 }
2453                                 // Begin the sync here. this kickstarts the
2454                                 // other side, waiting in WAIT_AUTH_2 state,
2455                                 // into starting their burst, as it shows
2456                                 // that we're happy.
2457                                 this->LinkState = CONNECTED;
2458                                 // we should add the details of this server now
2459                                 // to the servers tree, as a child of the root
2460                                 // node.
2461                                 TreeServer* Node = new TreeServer(this->Instance,sname,description,TreeRoot,this);
2462                                 TreeRoot->AddChild(Node);
2463                                 params[3] = ":" + params[3];
2464                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2465                                 this->bursting = true;
2466                                 this->DoBurst(Node);
2467                                 return true;
2468                         }
2469                 }
2470                 this->WriteLine("ERROR :Invalid credentials");
2471                 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2472                 return false;
2473         }
2474
2475         bool Inbound_Server(std::deque<std::string> &params)
2476         {
2477                 if (params.size() < 4)
2478                         return false;
2479
2480                 irc::string servername = params[0].c_str();
2481                 std::string sname = params[0];
2482                 std::string password = params[1];
2483                 int hops = atoi(params[2].c_str());
2484
2485                 if (hops)
2486                 {
2487                         this->WriteLine("ERROR :Server too far away for authentication");
2488                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2489                         return false;
2490                 }
2491                 std::string description = params[3];
2492                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2493                 {
2494                         if ((x->Name == servername) && (x->RecvPass == password))
2495                         {
2496                                 TreeServer* CheckDupe = FindServer(sname);
2497                                 if (CheckDupe)
2498                                 {
2499                                         this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2500                                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2501                                         return false;
2502                                 }
2503                                 /* If the config says this link is encrypted, but the remote side
2504                                  * hasnt bothered to send the AES command before SERVER, then we
2505                                  * boot them off as we MUST have this connection encrypted.
2506                                  */
2507                                 if ((x->EncryptionKey != "") && (!this->ctx_in))
2508                                 {
2509                                         this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2510                                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2511                                         return false;
2512                                 }
2513                                 this->Instance->WriteOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2514                                 this->InboundServerName = sname;
2515                                 this->InboundDescription = description;
2516                                 // this is good. Send our details: Our server name and description and hopcount of 0,
2517                                 // along with the sendpass from this block.
2518                                 this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
2519                                 // move to the next state, we are now waiting for THEM.
2520                                 this->LinkState = WAIT_AUTH_2;
2521                                 return true;
2522                         }
2523                 }
2524                 this->WriteLine("ERROR :Invalid credentials");
2525                 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2526                 return false;
2527         }
2528
2529         void Split(std::string line, std::deque<std::string> &n)
2530         {
2531                 n.clear();
2532                 irc::tokenstream tokens(line);
2533                 std::string param;
2534                 while ((param = tokens.GetToken()) != "")
2535                         n.push_back(param);
2536                 return;
2537         }
2538
2539         bool ProcessLine(std::string line)
2540         {
2541                 std::deque<std::string> params;
2542                 irc::string command;
2543                 std::string prefix;
2544                 
2545                 if (line.empty())
2546                         return true;
2547                 
2548                 line = line.substr(0, line.find_first_of("\r\n"));
2549                 
2550                 ServerInstance->Log(DEBUG,"IN: %s", line.c_str());
2551                 
2552                 this->Split(line.c_str(),params);
2553                         
2554                 if ((params[0][0] == ':') && (params.size() > 1))
2555                 {
2556                         prefix = params[0].substr(1);
2557                         params.pop_front();
2558                 }
2559
2560                 command = params[0].c_str();
2561                 params.pop_front();
2562
2563                 if ((!this->ctx_in) && (command == "AES"))
2564                 {
2565                         std::string sserv = params[0];
2566                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2567                         {
2568                                 if ((x->EncryptionKey != "") && (x->Name == sserv))
2569                                 {
2570                                         this->InitAES(x->EncryptionKey,sserv);
2571                                 }
2572                         }
2573
2574                         return true;
2575                 }
2576                 else if ((this->ctx_in) && (command == "AES"))
2577                 {
2578                         this->Instance->WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2579                 }
2580
2581                 switch (this->LinkState)
2582                 {
2583                         TreeServer* Node;
2584                         
2585                         case WAIT_AUTH_1:
2586                                 // Waiting for SERVER command from remote server. Server initiating
2587                                 // the connection sends the first SERVER command, listening server
2588                                 // replies with theirs if its happy, then if the initiator is happy,
2589                                 // it starts to send its net sync, which starts the merge, otherwise
2590                                 // it sends an ERROR.
2591                                 if (command == "PASS")
2592                                 {
2593                                         /* Silently ignored */
2594                                 }
2595                                 else if (command == "SERVER")
2596                                 {
2597                                         return this->Inbound_Server(params);
2598                                 }
2599                                 else if (command == "ERROR")
2600                                 {
2601                                         return this->Error(params);
2602                                 }
2603                                 else if (command == "USER")
2604                                 {
2605                                         this->WriteLine("ERROR :Client connections to this port are prohibited.");
2606                                         return false;
2607                                 }
2608                                 else if (command == "CAPAB")
2609                                 {
2610                                         return this->Capab(params);
2611                                 }
2612                                 else if ((command == "U") || (command == "S"))
2613                                 {
2614                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2615                                         return false;
2616                                 }
2617                                 else
2618                                 {
2619                                         this->WriteLine("ERROR :Invalid command in negotiation phase.");
2620                                         return false;
2621                                 }
2622                         break;
2623                         case WAIT_AUTH_2:
2624                                 // Waiting for start of other side's netmerge to say they liked our
2625                                 // password.
2626                                 if (command == "SERVER")
2627                                 {
2628                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2629                                         // silently ignore.
2630                                         return true;
2631                                 }
2632                                 else if ((command == "U") || (command == "S"))
2633                                 {
2634                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2635                                         return false;
2636                                 }
2637                                 else if (command == "BURST")
2638                                 {
2639                                         if (params.size())
2640                                         {
2641                                                 /* If a time stamp is provided, try and check syncronization */
2642                                                 time_t THEM = atoi(params[0].c_str());
2643                                                 long delta = THEM-time(NULL);
2644                                                 if ((delta < -600) || (delta > 600))
2645                                                 {
2646                                                         this->Instance->WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2647                                                         this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2648                                                         return false;
2649                                                 }
2650                                                 else if ((delta < -60) || (delta > 60))
2651                                                 {
2652                                                         this->Instance->WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2653                                                 }
2654                                         }
2655                                         this->LinkState = CONNECTED;
2656                                         Node = new TreeServer(this->Instance,InboundServerName,InboundDescription,TreeRoot,this);
2657                                         TreeRoot->AddChild(Node);
2658                                         params.clear();
2659                                         params.push_back(InboundServerName);
2660                                         params.push_back("*");
2661                                         params.push_back("1");
2662                                         params.push_back(":"+InboundDescription);
2663                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2664                                         this->bursting = true;
2665                                         this->DoBurst(Node);
2666                                 }
2667                                 else if (command == "ERROR")
2668                                 {
2669                                         return this->Error(params);
2670                                 }
2671                                 else if (command == "CAPAB")
2672                                 {
2673                                         return this->Capab(params);
2674                                 }
2675                                 
2676                         break;
2677                         case LISTENER:
2678                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2679                                 return false;
2680                         break;
2681                         case CONNECTING:
2682                                 if (command == "SERVER")
2683                                 {
2684                                         // another server we connected to, which was in WAIT_AUTH_1 state,
2685                                         // has just sent us their credentials. If we get this far, theyre
2686                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2687                                         // if we're happy with this, we should send our netburst which
2688                                         // kickstarts the merge.
2689                                         return this->Outbound_Reply_Server(params);
2690                                 }
2691                                 else if (command == "ERROR")
2692                                 {
2693                                         return this->Error(params);
2694                                 }
2695                         break;
2696                         case CONNECTED:
2697                                 // This is the 'authenticated' state, when all passwords
2698                                 // have been exchanged and anything past this point is taken
2699                                 // as gospel.
2700                                 
2701                                 if (prefix != "")
2702                                 {
2703                                         std::string direction = prefix;
2704                                         userrec* t = this->Instance->FindNick(prefix);
2705                                         if (t)
2706                                         {
2707                                                 direction = t->server;
2708                                         }
2709                                         TreeServer* route_back_again = BestRouteTo(direction);
2710                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
2711                                         {
2712                                                 if (route_back_again)
2713                                                         ServerInstance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2714                                                 return true;
2715                                         }
2716
2717                                         /* Fix by brain:
2718                                          * When there is activity on the socket, reset the ping counter so
2719                                          * that we're not wasting bandwidth pinging an active server.
2720                                          */ 
2721                                         route_back_again->SetNextPingTime(time(NULL) + 120);
2722                                         route_back_again->SetPingFlag();
2723                                 }
2724                                 
2725                                 if (command == "SVSMODE")
2726                                 {
2727                                         /* Services expects us to implement
2728                                          * SVSMODE. In inspircd its the same as
2729                                          * MODE anyway.
2730                                          */
2731                                         command = "MODE";
2732                                 }
2733                                 std::string target = "";
2734                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
2735                                  * working with std::string here.
2736                                  */
2737                                 if ((command == "NICK") && (params.size() > 1))
2738                                 {
2739                                         return this->IntroduceClient(prefix,params);
2740                                 }
2741                                 else if (command == "FJOIN")
2742                                 {
2743                                         return this->ForceJoin(prefix,params);
2744                                 }
2745                                 else if (command == "STATS")
2746                                 {
2747                                         return this->Stats(prefix, params);
2748                                 }
2749                                 else if (command == "SERVER")
2750                                 {
2751                                         return this->RemoteServer(prefix,params);
2752                                 }
2753                                 else if (command == "ERROR")
2754                                 {
2755                                         return this->Error(params);
2756                                 }
2757                                 else if (command == "OPERTYPE")
2758                                 {
2759                                         return this->OperType(prefix,params);
2760                                 }
2761                                 else if (command == "FMODE")
2762                                 {
2763                                         return this->ForceMode(prefix,params);
2764                                 }
2765                                 else if (command == "KILL")
2766                                 {
2767                                         return this->RemoteKill(prefix,params);
2768                                 }
2769                                 else if (command == "FTOPIC")
2770                                 {
2771                                         return this->ForceTopic(prefix,params);
2772                                 }
2773                                 else if (command == "REHASH")
2774                                 {
2775                                         return this->RemoteRehash(prefix,params);
2776                                 }
2777                                 else if (command == "METADATA")
2778                                 {
2779                                         return this->MetaData(prefix,params);
2780                                 }
2781                                 else if (command == "PING")
2782                                 {
2783                                         /*
2784                                          * We just got a ping from a server that's bursting.
2785                                          * This can't be right, so set them to not bursting, and
2786                                          * apply their lines.
2787                                          */
2788                                         if (this->bursting)
2789                                         {
2790                                                 this->bursting = false;
2791                                                 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2792                                         }
2793                                         if (prefix == "")
2794                                         {
2795                                                 prefix = this->GetName();
2796                                         }
2797                                         return this->LocalPing(prefix,params);
2798                                 }
2799                                 else if (command == "PONG")
2800                                 {
2801                                         /*
2802                                          * We just got a pong from a server that's bursting.
2803                                          * This can't be right, so set them to not bursting, and
2804                                          * apply their lines.
2805                                          */
2806                                         if (this->bursting)
2807                                         {
2808                                                 this->bursting = false;
2809                                                 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2810                                         }
2811                                         if (prefix == "")
2812                                         {
2813                                                 prefix = this->GetName();
2814                                         }
2815                                         return this->LocalPong(prefix,params);
2816                                 }
2817                                 else if (command == "VERSION")
2818                                 {
2819                                         return this->ServerVersion(prefix,params);
2820                                 }
2821                                 else if (command == "FHOST")
2822                                 {
2823                                         return this->ChangeHost(prefix,params);
2824                                 }
2825                                 else if (command == "FNAME")
2826                                 {
2827                                         return this->ChangeName(prefix,params);
2828                                 }
2829                                 else if (command == "ADDLINE")
2830                                 {
2831                                         return this->AddLine(prefix,params);
2832                                 }
2833                                 else if (command == "SVSNICK")
2834                                 {
2835                                         if (prefix == "")
2836                                         {
2837                                                 prefix = this->GetName();
2838                                         }
2839                                         return this->ForceNick(prefix,params);
2840                                 }
2841                                 else if (command == "IDLE")
2842                                 {
2843                                         return this->Whois(prefix,params);
2844                                 }
2845                                 else if (command == "PUSH")
2846                                 {
2847                                         return this->Push(prefix,params);
2848                                 }
2849                                 else if (command == "TIME")
2850                                 {
2851                                         return this->Time(prefix,params);
2852                                 }
2853                                 else if ((command == "KICK") && (IsServer(prefix)))
2854                                 {
2855                                         std::string sourceserv = this->myhost;
2856                                         if (params.size() == 3)
2857                                         {
2858                                                 userrec* user = this->Instance->FindNick(params[1]);
2859                                                 chanrec* chan = this->Instance->FindChan(params[0]);
2860                                                 if (user && chan)
2861                                                 {
2862                                                         if (!chan->ServerKickUser(user, params[2].c_str(), false))
2863                                                                 /* Yikes, the channels gone! */
2864                                                                 delete chan;
2865                                                 }
2866                                         }
2867                                         if (this->InboundServerName != "")
2868                                         {
2869                                                 sourceserv = this->InboundServerName;
2870                                         }
2871                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2872                                 }
2873                                 else if (command == "SVSJOIN")
2874                                 {
2875                                         if (prefix == "")
2876                                         {
2877                                                 prefix = this->GetName();
2878                                         }
2879                                         return this->ServiceJoin(prefix,params);
2880                                 }
2881                                 else if (command == "SQUIT")
2882                                 {
2883                                         if (params.size() == 2)
2884                                         {
2885                                                 this->Squit(FindServer(params[0]),params[1]);
2886                                         }
2887                                         return true;
2888                                 }
2889                                 else if (command == "ENDBURST")
2890                                 {
2891                                         this->bursting = false;
2892                                         ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2893                                         std::string sourceserv = this->myhost;
2894                                         if (this->InboundServerName != "")
2895                                         {
2896                                                 sourceserv = this->InboundServerName;
2897                                         }
2898                                         this->Instance->WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2899                                         return true;
2900                                 }
2901                                 else
2902                                 {
2903                                         // not a special inter-server command.
2904                                         // Emulate the actual user doing the command,
2905                                         // this saves us having a huge ugly parser.
2906                                         userrec* who = this->Instance->FindNick(prefix);
2907                                         std::string sourceserv = this->myhost;
2908                                         if (this->InboundServerName != "")
2909                                         {
2910                                                 sourceserv = this->InboundServerName;
2911                                         }
2912                                         if (who)
2913                                         {
2914                                                 if ((command == "NICK") && (params.size() > 0))
2915                                                 {
2916                                                         /* On nick messages, check that the nick doesnt
2917                                                          * already exist here. If it does, kill their copy,
2918                                                          * and our copy.
2919                                                          */
2920                                                         userrec* x = this->Instance->FindNick(params[0]);
2921                                                         if ((x) && (x != who))
2922                                                         {
2923                                                                 std::deque<std::string> p;
2924                                                                 p.push_back(params[0]);
2925                                                                 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2926                                                                 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
2927                                                                 p.clear();
2928                                                                 p.push_back(prefix);
2929                                                                 p.push_back("Nickname collision");
2930                                                                 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
2931                                                                 userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2932                                                                 userrec* y = this->Instance->FindNick(prefix);
2933                                                                 if (y)
2934                                                                 {
2935                                                                         userrec::QuitUser(this->Instance,y,"Nickname collision");
2936                                                                 }
2937                                                                 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2938                                                         }
2939                                                 }
2940                                                 // its a user
2941                                                 target = who->server;
2942                                                 const char* strparams[127];
2943                                                 for (unsigned int q = 0; q < params.size(); q++)
2944                                                 {
2945                                                         strparams[q] = params[q].c_str();
2946                                                 }
2947                                                 if (!this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2948                                                 {
2949                                                         this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2950                                                         return false;
2951                                                 }
2952                                         }
2953                                         else
2954                                         {
2955                                                 // its not a user. Its either a server, or somethings screwed up.
2956                                                 if (IsServer(prefix))
2957                                                 {
2958                                                         target = this->Instance->Config->ServerName;
2959                                                 }
2960                                                 else
2961                                                 {
2962                                                         ServerInstance->Log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2963                                                         return true;
2964                                                 }
2965                                         }
2966                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2967
2968                                 }
2969                                 return true;
2970                         break;
2971                 }
2972                 return true;
2973         }
2974
2975         virtual std::string GetName()
2976         {
2977                 std::string sourceserv = this->myhost;
2978                 if (this->InboundServerName != "")
2979                 {
2980                         sourceserv = this->InboundServerName;
2981                 }
2982                 return sourceserv;
2983         }
2984
2985         virtual void OnTimeout()
2986         {
2987                 if (this->LinkState == CONNECTING)
2988                 {
2989                         this->Instance->WriteOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2990                 }
2991         }
2992
2993         virtual void OnClose()
2994         {
2995                 // Connection closed.
2996                 // If the connection is fully up (state CONNECTED)
2997                 // then propogate a netsplit to all peers.
2998                 std::string quitserver = this->myhost;
2999                 if (this->InboundServerName != "")
3000                 {
3001                         quitserver = this->InboundServerName;
3002                 }
3003                 TreeServer* s = FindServer(quitserver);
3004                 if (s)
3005                 {
3006                         Squit(s,"Remote host closed the connection");
3007                 }
3008                 this->Instance->WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
3009         }
3010
3011         virtual int OnIncomingConnection(int newsock, char* ip)
3012         {
3013                 /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
3014                  * or discovering if this port is the server port, we don't allow connections from any
3015                  * IPs for which we don't have a link block.
3016                  */
3017                 bool found = false;
3018
3019                 found = (std::find(ValidIPs.begin(), ValidIPs.end(), ip) != ValidIPs.end());
3020                 if (!found)
3021                 {
3022                         for (vector<std::string>::iterator i = ValidIPs.begin(); i != ValidIPs.end(); i++)
3023                                 if (MatchCIDR(ip, (*i).c_str()))
3024                                         found = true;
3025
3026                         if (!found)
3027                         {
3028                                 this->Instance->WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
3029                                 close(newsock);
3030                                 return false;
3031                         }
3032                 }
3033                 TreeSocket* s = new TreeSocket(this->Instance, newsock, ip);
3034                 this->Instance->AddSocket(s);
3035                 return true;
3036         }
3037 };
3038
3039 /** This class is used to resolve server hostnames during /connect and autoconnect.
3040  * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
3041  * resolver step first ourselves if we need it. This is totally nonblocking, and will
3042  * callback to OnLookupComplete or OnError when completed. Once it has completed we
3043  * will have an IP address which we can then use to continue our connection.
3044  */
3045 class ServernameResolver : public Resolver
3046 {       
3047  private:
3048         /** A copy of the Link tag info for what we're connecting to.
3049          * We take a copy, rather than using a pointer, just in case the
3050          * admin takes the tag away and rehashes while the domain is resolving.
3051          */
3052         Link MyLink;
3053  public: 
3054         ServernameResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3055         {
3056                 /* Nothing in here, folks */
3057         }
3058
3059         void OnLookupComplete(const std::string &result)
3060         {
3061                 /* Initiate the connection, now that we have an IP to use.
3062                  * Passing a hostname directly to InspSocket causes it to
3063                  * just bail and set its FD to -1.
3064                  */
3065                 TreeServer* CheckDupe = FindServer(MyLink.Name.c_str());
3066                 if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
3067                 {
3068                         TreeSocket* newsocket = new TreeSocket(ServerInstance, result,MyLink.Port,false,10,MyLink.Name.c_str());
3069                         if (newsocket->GetFd() > -1)
3070                         {
3071                                 /* We're all OK */
3072                                 ServerInstance->AddSocket(newsocket);
3073                         }
3074                         else
3075                         {
3076                                 /* Something barfed, show the opers */
3077                                 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
3078                                 delete newsocket;
3079                         }
3080                 }
3081         }
3082
3083         void OnError(ResolverError e, const std::string &errormessage)
3084         {
3085                 /* Ooops! */
3086                 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
3087         }
3088 };
3089
3090 class SecurityIPResolver : public Resolver
3091 {
3092  private:
3093         Link MyLink;
3094  public:
3095         SecurityIPResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3096         {
3097         }
3098
3099         void OnLookupComplete(const std::string &result)
3100         {
3101                 ServerInstance->Log(DEBUG,"Security IP cache: Adding IP address '%s' for Link '%s'",result.c_str(),MyLink.Name.c_str());
3102                 ValidIPs.push_back(result);
3103         }
3104
3105         void OnError(ResolverError e, const std::string &errormessage)
3106         {
3107                 ServerInstance->Log(DEBUG,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
3108         }
3109 };
3110
3111 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
3112 {
3113         for (unsigned int c = 0; c < list.size(); c++)
3114         {
3115                 if (list[c] == server)
3116                 {
3117                         return;
3118                 }
3119         }
3120         list.push_back(server);
3121 }
3122
3123 // returns a list of DIRECT servernames for a specific channel
3124 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
3125 {
3126         CUList *ulist = c->GetUsers();
3127         for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
3128         {
3129                 if (i->second->GetFd() < 0)
3130                 {
3131                         TreeServer* best = BestRouteTo(i->second->server);
3132                         if (best)
3133                                 AddThisServer(best,list);
3134                 }
3135         }
3136         return;
3137 }
3138
3139 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> &params)
3140 {
3141         TreeServer* omitroute = BestRouteTo(omit);
3142         if ((command == "NOTICE") || (command == "PRIVMSG"))
3143         {
3144                 if (params.size() >= 2)
3145                 {
3146                         /* Prefixes */
3147                         if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
3148                         {
3149                                 params[0] = params[0].substr(1, params[0].length()-1);
3150                         }
3151                         if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$'))
3152                         {
3153                                 // special routing for private messages/notices
3154                                 userrec* d = ServerInstance->FindNick(params[0]);
3155                                 if (d)
3156                                 {
3157                                         std::deque<std::string> par;
3158                                         par.push_back(params[0]);
3159                                         par.push_back(":"+params[1]);
3160                                         DoOneToOne(prefix,command.c_str(),par,d->server);
3161                                         return true;
3162                                 }
3163                         }
3164                         else if (*(params[0].c_str()) == '$')
3165                         {
3166                                 std::deque<std::string> par;
3167                                 par.push_back(params[0]);
3168                                 par.push_back(":"+params[1]);
3169                                 DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName());
3170                                 return true;
3171                         }
3172                         else
3173                         {
3174                                 ServerInstance->Log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
3175                                 chanrec* c = ServerInstance->FindChan(params[0]);
3176                                 if (c)
3177                                 {
3178                                         std::deque<TreeServer*> list;
3179                                         GetListOfServersForChannel(c,list);
3180                                         ServerInstance->Log(DEBUG,"Got a list of %d servers",list.size());
3181                                         unsigned int lsize = list.size();
3182                                         for (unsigned int i = 0; i < lsize; i++)
3183                                         {
3184                                                 TreeSocket* Sock = list[i]->GetSocket();
3185                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
3186                                                 {
3187                                                         ServerInstance->Log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
3188                                                         Sock->WriteLine(data);
3189                                                 }
3190                                         }
3191                                         return true;
3192                                 }
3193                         }
3194                 }
3195         }
3196         unsigned int items = TreeRoot->ChildCount();
3197         for (unsigned int x = 0; x < items; x++)
3198         {
3199                 TreeServer* Route = TreeRoot->GetChild(x);
3200                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3201                 {
3202                         TreeSocket* Sock = Route->GetSocket();
3203                         Sock->WriteLine(data);
3204                 }
3205         }
3206         return true;
3207 }
3208
3209 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
3210 {
3211         TreeServer* omitroute = BestRouteTo(omit);
3212         std::string FullLine = ":" + prefix + " " + command;
3213         unsigned int words = params.size();
3214         for (unsigned int x = 0; x < words; x++)
3215         {
3216                 FullLine = FullLine + " " + params[x];
3217         }
3218         unsigned int items = TreeRoot->ChildCount();
3219         for (unsigned int x = 0; x < items; x++)
3220         {
3221                 TreeServer* Route = TreeRoot->GetChild(x);
3222                 // Send the line IF:
3223                 // The route has a socket (its a direct connection)
3224                 // The route isnt the one to be omitted
3225                 // The route isnt the path to the one to be omitted
3226                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3227                 {
3228                         TreeSocket* Sock = Route->GetSocket();
3229                         Sock->WriteLine(FullLine);
3230                 }
3231         }
3232         return true;
3233 }
3234
3235 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
3236 {
3237         std::string FullLine = ":" + prefix + " " + command;
3238         unsigned int words = params.size();
3239         for (unsigned int x = 0; x < words; x++)
3240         {
3241                 FullLine = FullLine + " " + params[x];
3242         }
3243         unsigned int items = TreeRoot->ChildCount();
3244         for (unsigned int x = 0; x < items; x++)
3245         {
3246                 TreeServer* Route = TreeRoot->GetChild(x);
3247                 if (Route->GetSocket())
3248                 {
3249                         TreeSocket* Sock = Route->GetSocket();
3250                         Sock->WriteLine(FullLine);
3251                 }
3252         }
3253         return true;
3254 }
3255
3256 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
3257 {
3258         TreeServer* Route = BestRouteTo(target);
3259         if (Route)
3260         {
3261                 std::string FullLine = ":" + prefix + " " + command;
3262                 unsigned int words = params.size();
3263                 for (unsigned int x = 0; x < words; x++)
3264                 {
3265                         FullLine = FullLine + " " + params[x];
3266                 }
3267                 if (Route->GetSocket())
3268                 {
3269                         TreeSocket* Sock = Route->GetSocket();
3270                         Sock->WriteLine(FullLine);
3271                 }
3272                 return true;
3273         }
3274         else
3275         {
3276                 return true;
3277         }
3278 }
3279
3280 std::vector<TreeSocket*> Bindings;
3281
3282 void ReadConfiguration(bool rebind)
3283 {
3284         Conf = new ConfigReader(ServerInstance);
3285         if (rebind)
3286         {
3287                 for (int j =0; j < Conf->Enumerate("bind"); j++)
3288                 {
3289                         std::string Type = Conf->ReadValue("bind","type",j);
3290                         std::string IP = Conf->ReadValue("bind","address",j);
3291                         long Port = Conf->ReadInteger("bind","port",j,true);
3292                         if (Type == "servers")
3293                         {
3294                                 if (IP == "*")
3295                                 {
3296                                         IP = "";
3297                                 }
3298                                 TreeSocket* listener = new TreeSocket(ServerInstance, IP.c_str(),Port,true,10);
3299                                 if (listener->GetState() == I_LISTENING)
3300                                 {
3301                                         ServerInstance->AddSocket(listener);
3302                                         Bindings.push_back(listener);
3303                                 }
3304                                 else
3305                                 {
3306                                         ServerInstance->Log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
3307                                         listener->Close();
3308                                         DELETE(listener);
3309                                 }
3310                         }
3311                 }
3312         }
3313         FlatLinks = Conf->ReadFlag("options","flatlinks",0);
3314         HideULines = Conf->ReadFlag("options","hideulines",0);
3315         LinkBlocks.clear();
3316         ValidIPs.clear();
3317         for (int j =0; j < Conf->Enumerate("link"); j++)
3318         {
3319                 Link L;
3320                 std::string Allow = Conf->ReadValue("link","allowmask",j);
3321                 L.Name = (Conf->ReadValue("link","name",j)).c_str();
3322                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
3323                 L.Port = Conf->ReadInteger("link","port",j,true);
3324                 L.SendPass = Conf->ReadValue("link","sendpass",j);
3325                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
3326                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
3327                 L.EncryptionKey =  Conf->ReadValue("link","encryptionkey",j);
3328                 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
3329                 L.NextConnectTime = time(NULL) + L.AutoConnect;
3330                 /* Bugfix by brain, do not allow people to enter bad configurations */
3331                 if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
3332                 {
3333                         ValidIPs.push_back(L.IPAddr);
3334
3335                         if (Allow.length())
3336                                 ValidIPs.push_back(Allow);
3337
3338                         /* Needs resolving */
3339                         insp_inaddr binip;
3340                         if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
3341                         {
3342                                 try
3343                                 {
3344                                         SecurityIPResolver* sr = new SecurityIPResolver(ServerInstance, L.IPAddr, L);
3345                                         ServerInstance->AddResolver(sr);
3346                                 }
3347                                 catch (ModuleException& e)
3348                                 {
3349                                         ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3350                                 }
3351                         }
3352
3353                         LinkBlocks.push_back(L);
3354                         ServerInstance->Log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
3355                 }
3356                 else
3357                 {
3358                         if (L.IPAddr == "")
3359                         {
3360                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
3361                         }
3362                         else if (L.RecvPass == "")
3363                         {
3364                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
3365                         }
3366                         else if (L.SendPass == "")
3367                         {
3368                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
3369                         }
3370                         else if (L.Name == "")
3371                         {
3372                                 ServerInstance->Log(DEFAULT,"Invalid configuration, link tag without a name!");
3373                         }
3374                         else if (!L.Port)
3375                         {
3376                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
3377                         }
3378                 }
3379         }
3380         DELETE(Conf);
3381 }
3382
3383
3384 class ModuleSpanningTree : public Module
3385 {
3386         std::vector<TreeSocket*> Bindings;
3387         int line;
3388         int NumServers;
3389         unsigned int max_local;
3390         unsigned int max_global;
3391         cmd_rconnect* command_rconnect;
3392
3393  public:
3394
3395         ModuleSpanningTree(InspIRCd* Me)
3396                 : Module::Module(Me), max_local(0), max_global(0)
3397         {
3398                 
3399                 Bindings.clear();
3400
3401                 ::ServerInstance = Me;
3402
3403                 // Create the root of the tree
3404                 TreeRoot = new TreeServer(ServerInstance, ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc);
3405
3406                 ReadConfiguration(true);
3407
3408                 command_rconnect = new cmd_rconnect(ServerInstance, this);
3409                 ServerInstance->AddCommand(command_rconnect);
3410         }
3411
3412         void ShowLinks(TreeServer* Current, userrec* user, int hops)
3413         {
3414                 std::string Parent = TreeRoot->GetName();
3415                 if (Current->GetParent())
3416                 {
3417                         Parent = Current->GetParent()->GetName();
3418                 }
3419                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3420                 {
3421                         if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3422                         {
3423                                 if (*user->oper)
3424                                 {
3425                                          ShowLinks(Current->GetChild(q),user,hops+1);
3426                                 }
3427                         }
3428                         else
3429                         {
3430                                 ShowLinks(Current->GetChild(q),user,hops+1);
3431                         }
3432                 }
3433                 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
3434                 if ((HideULines) && (ServerInstance->ULine(Current->GetName().c_str())) && (!*user->oper))
3435                         return;
3436                 user->WriteServ("364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? ServerInstance->Config->ServerName : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
3437         }
3438
3439         int CountLocalServs()
3440         {
3441                 return TreeRoot->ChildCount();
3442         }
3443
3444         int CountServs()
3445         {
3446                 return serverlist.size();
3447         }
3448
3449         void HandleLinks(const char** parameters, int pcnt, userrec* user)
3450         {
3451                 ShowLinks(TreeRoot,user,0);
3452                 user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
3453                 return;
3454         }
3455
3456         void HandleLusers(const char** parameters, int pcnt, userrec* user)
3457         {
3458                 unsigned int n_users = ServerInstance->UserCount();
3459
3460                 /* Only update these when someone wants to see them, more efficient */
3461                 if ((unsigned int)ServerInstance->LocalUserCount() > max_local)
3462                         max_local = ServerInstance->LocalUserCount();
3463                 if (n_users > max_global)
3464                         max_global = n_users;
3465
3466                 user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->InvisibleUserCount(),ServerInstance->InvisibleUserCount(),this->CountServs());
3467                 if (ServerInstance->OperCount())
3468                         user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->OperCount());
3469                 if (ServerInstance->UnregisteredUserCount())
3470                         user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->UnregisteredUserCount());
3471                 if (ServerInstance->ChannelCount())
3472                         user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->ChannelCount());
3473                 user->WriteServ("254 %s :I have %d clients and %d servers",user->nick,ServerInstance->LocalUserCount(),this->CountLocalServs());
3474                 user->WriteServ("265 %s :Current Local Users: %d  Max: %d",user->nick,ServerInstance->LocalUserCount(),max_local);
3475                 user->WriteServ("266 %s :Current Global Users: %d  Max: %d",user->nick,n_users,max_global);
3476                 return;
3477         }
3478
3479         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3480
3481         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3482         {
3483                 if (line < 128)
3484                 {
3485                         for (int t = 0; t < depth; t++)
3486                         {
3487                                 matrix[line][t] = ' ';
3488                         }
3489
3490                         // For Aligning, we need to work out exactly how deep this thing is, and produce
3491                         // a 'Spacer' String to compensate.
3492                         char spacer[40];
3493
3494                         memset(spacer,' ',40);
3495                         if ((40 - Current->GetName().length() - depth) > 1) {
3496                                 spacer[40 - Current->GetName().length() - depth] = '\0';
3497                         }
3498                         else
3499                         {
3500                                 spacer[5] = '\0';
3501                         }
3502
3503                         float percent;
3504                         char text[80];
3505                         if (ServerInstance->clientlist.size() == 0) {
3506                                 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3507                                 percent = 0;
3508                         }
3509                         else
3510                         {
3511                                 percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist.size()) * 100;
3512                         }
3513                         snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3514                         totusers += Current->GetUserCount();
3515                         totservers++;
3516                         strlcpy(&matrix[line][depth],text,80);
3517                         line++;
3518                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
3519                         {
3520                                 if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3521                                 {
3522                                         if (*user->oper)
3523                                         {
3524                                                 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3525                                         }
3526                                 }
3527                                 else
3528                                 {
3529                                         ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3530                                 }
3531                         }
3532                 }
3533         }
3534
3535         int HandleStats(const char** parameters, int pcnt, userrec* user)
3536         {
3537                 if (pcnt > 1)
3538                 {
3539                         /* Remote STATS, the server is within the 2nd parameter */
3540                         std::deque<std::string> params;
3541                         params.push_back(parameters[0]);
3542                         params.push_back(parameters[1]);
3543                         /* Send it out remotely, generate no reply yet */
3544                         TreeServer* s = FindServerMask(parameters[1]);
3545                         if (s)
3546                         {
3547                                 params[1] = s->GetName();
3548                                 DoOneToOne(user->nick, "STATS", params, s->GetName());
3549                         }
3550                         else
3551                         {
3552                                 user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
3553                         }
3554                         return 1;
3555                 }
3556                 return 0;
3557         }
3558
3559         // Ok, prepare to be confused.
3560         // After much mulling over how to approach this, it struck me that
3561         // the 'usual' way of doing a /MAP isnt the best way. Instead of
3562         // keeping track of a ton of ascii characters, and line by line
3563         // under recursion working out where to place them using multiplications
3564         // and divisons, we instead render the map onto a backplane of characters
3565         // (a character matrix), then draw the branches as a series of "L" shapes
3566         // from the nodes. This is not only friendlier on CPU it uses less stack.
3567
3568         void HandleMap(const char** parameters, int pcnt, userrec* user)
3569         {
3570                 // This array represents a virtual screen which we will
3571                 // "scratch" draw to, as the console device of an irc
3572                 // client does not provide for a proper terminal.
3573                 float totusers = 0;
3574                 float totservers = 0;
3575                 char matrix[128][80];
3576                 for (unsigned int t = 0; t < 128; t++)
3577                 {
3578                         matrix[t][0] = '\0';
3579                 }
3580                 line = 0;
3581                 // The only recursive bit is called here.
3582                 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3583                 // Process each line one by one. The algorithm has a limit of
3584                 // 128 servers (which is far more than a spanning tree should have
3585                 // anyway, so we're ok). This limit can be raised simply by making
3586                 // the character matrix deeper, 128 rows taking 10k of memory.
3587                 for (int l = 1; l < line; l++)
3588                 {
3589                         // scan across the line looking for the start of the
3590                         // servername (the recursive part of the algorithm has placed
3591                         // the servers at indented positions depending on what they
3592                         // are related to)
3593                         int first_nonspace = 0;
3594                         while (matrix[l][first_nonspace] == ' ')
3595                         {
3596                                 first_nonspace++;
3597                         }
3598                         first_nonspace--;
3599                         // Draw the `- (corner) section: this may be overwritten by
3600                         // another L shape passing along the same vertical pane, becoming
3601                         // a |- (branch) section instead.
3602                         matrix[l][first_nonspace] = '-';
3603                         matrix[l][first_nonspace-1] = '`';
3604                         int l2 = l - 1;
3605                         // Draw upwards until we hit the parent server, causing possibly
3606                         // other corners (`-) to become branches (|-)
3607                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3608                         {
3609                                 matrix[l2][first_nonspace-1] = '|';
3610                                 l2--;
3611                         }
3612                 }
3613                 // dump the whole lot to the user. This is the easy bit, honest.
3614                 for (int t = 0; t < line; t++)
3615                 {
3616                         user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
3617                 }
3618                 float avg_users = totusers / totservers;
3619                 user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3620         user->WriteServ("007 %s :End of /MAP",user->nick);
3621                 return;
3622         }
3623
3624         int HandleSquit(const char** parameters, int pcnt, userrec* user)
3625         {
3626                 TreeServer* s = FindServerMask(parameters[0]);
3627                 if (s)
3628                 {
3629                         if (s == TreeRoot)
3630                         {
3631                                  user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3632                                 return 1;
3633                         }
3634                         TreeSocket* sock = s->GetSocket();
3635                         if (sock)
3636                         {
3637                                 ServerInstance->Log(DEBUG,"Splitting server %s",s->GetName().c_str());
3638                                 ServerInstance->WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3639                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3640                                 ServerInstance->RemoveSocket(sock);
3641                         }
3642                         else
3643                         {
3644                                 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3645                         }
3646                 }
3647                 else
3648                 {
3649                          user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3650                 }
3651                 return 1;
3652         }
3653
3654         int HandleTime(const char** parameters, int pcnt, userrec* user)
3655         {
3656                 if ((IS_LOCAL(user)) && (pcnt))
3657                 {
3658                         TreeServer* found = FindServerMask(parameters[0]);
3659                         if (found)
3660                         {
3661                                 // we dont' override for local server
3662                                 if (found == TreeRoot)
3663                                         return 0;
3664                                 
3665                                 std::deque<std::string> params;
3666                                 params.push_back(found->GetName());
3667                                 params.push_back(user->nick);
3668                                 DoOneToOne(ServerInstance->Config->ServerName,"TIME",params,found->GetName());
3669                         }
3670                         else
3671                         {
3672                                 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3673                         }
3674                 }
3675                 return 1;
3676         }
3677
3678         int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
3679         {
3680                 if ((IS_LOCAL(user)) && (pcnt > 1))
3681                 {
3682                         userrec* remote = ServerInstance->FindNick(parameters[1]);
3683                         if ((remote) && (remote->GetFd() < 0))
3684                         {
3685                                 std::deque<std::string> params;
3686                                 params.push_back(parameters[1]);
3687                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
3688                                 return 1;
3689                         }
3690                         else if (!remote)
3691                         {
3692                                 user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
3693                                 user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3694                                 return 1;
3695                         }
3696                 }
3697                 return 0;
3698         }
3699
3700         void DoPingChecks(time_t curtime)
3701         {
3702                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3703                 {
3704                         TreeServer* serv = TreeRoot->GetChild(j);
3705                         TreeSocket* sock = serv->GetSocket();
3706                         if (sock)
3707                         {
3708                                 if (curtime >= serv->NextPingTime())
3709                                 {
3710                                         if (serv->AnsweredLastPing())
3711                                         {
3712                                                 sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
3713                                                 serv->SetNextPingTime(curtime + 120);
3714                                         }
3715                                         else
3716                                         {
3717                                                 // they didnt answer, boot them
3718                                                 ServerInstance->WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3719                                                 sock->Squit(serv,"Ping timeout");
3720                                                 ServerInstance->RemoveSocket(sock);
3721                                                 return;
3722                                         }
3723                                 }
3724                         }
3725                 }
3726         }
3727
3728         void AutoConnectServers(time_t curtime)
3729         {
3730                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3731                 {
3732                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3733                         {
3734                                 ServerInstance->Log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3735                                 x->NextConnectTime = curtime + x->AutoConnect;
3736                                 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3737                                 if (!CheckDupe)
3738                                 {
3739                                         // an autoconnected server is not connected. Check if its time to connect it
3740                                         ServerInstance->WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3741
3742                                         insp_inaddr binip;
3743
3744                                         /* Do we already have an IP? If so, no need to resolve it. */
3745                                         if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3746                                         {
3747                                                 TreeSocket* newsocket = new TreeSocket(ServerInstance, x->IPAddr,x->Port,false,10,x->Name.c_str());
3748                                                 if (newsocket->GetFd() > -1)
3749                                                 {
3750                                                         ServerInstance->AddSocket(newsocket);
3751                                                 }
3752                                                 else
3753                                                 {
3754                                                         ServerInstance->WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3755                                                         delete newsocket;
3756                                                 }
3757                                         }
3758                                         else
3759                                         {
3760                                                 try
3761                                                 {
3762                                                         ServernameResolver* snr = new ServernameResolver(ServerInstance,x->IPAddr, *x);
3763                                                         ServerInstance->AddResolver(snr);
3764                                                 }
3765                                                 catch (ModuleException& e)
3766                                                 {
3767                                                         ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3768                                                 }
3769                                         }
3770
3771                                 }
3772                         }
3773                 }
3774         }
3775
3776         int HandleVersion(const char** parameters, int pcnt, userrec* user)
3777         {
3778                 // we've already checked if pcnt > 0, so this is safe
3779                 TreeServer* found = FindServerMask(parameters[0]);
3780                 if (found)
3781                 {
3782                         std::string Version = found->GetVersion();
3783                         user->WriteServ("351 %s :%s",user->nick,Version.c_str());
3784                         if (found == TreeRoot)
3785                         {
3786                                 std::stringstream out(ServerInstance->Config->data005);
3787                                 std::string token = "";
3788                                 std::string line5 = "";
3789                                 int token_counter = 0;
3790
3791                                 while (!out.eof())
3792                                 {
3793                                         out >> token;
3794                                         line5 = line5 + token + " ";   
3795                                         token_counter++;
3796
3797                                         if ((token_counter >= 13) || (out.eof() == true))
3798                                         {
3799                                                 user->WriteServ("005 %s %s:are supported by this server",user->nick,line5.c_str());
3800                                                 line5 = "";
3801                                                 token_counter = 0;
3802                                         }
3803                                 }
3804                         }
3805                 }
3806                 else
3807                 {
3808                         user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3809                 }
3810                 return 1;
3811         }
3812         
3813         int HandleConnect(const char** parameters, int pcnt, userrec* user)
3814         {
3815                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3816                 {
3817                         if (ServerInstance->MatchText(x->Name.c_str(),parameters[0]))
3818                         {
3819                                 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3820                                 if (!CheckDupe)
3821                                 {
3822                                         user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3823                                         insp_inaddr binip;
3824
3825                                         /* Do we already have an IP? If so, no need to resolve it. */
3826                                         if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3827                                         {
3828                                                 TreeSocket* newsocket = new TreeSocket(ServerInstance,x->IPAddr,x->Port,false,10,x->Name.c_str());
3829                                                 if (newsocket->GetFd() > -1)
3830                                                 {
3831                                                         ServerInstance->AddSocket(newsocket);
3832                                                 }
3833                                                 else
3834                                                 {
3835                                                         ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3836                                                         delete newsocket;
3837                                                 }
3838                                         }
3839                                         else
3840                                         {
3841                                                 try
3842                                                 {
3843                                                         ServernameResolver* snr = new ServernameResolver(ServerInstance, x->IPAddr, *x);
3844                                                         ServerInstance->AddResolver(snr);
3845                                                 }
3846                                                 catch (ModuleException& e)
3847                                                 {
3848                                                         ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3849                                                 }
3850                                         }
3851                                         return 1;
3852                                 }
3853                                 else
3854                                 {
3855                                         user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3856                                         return 1;
3857                                 }
3858                         }
3859                 }
3860                 user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3861                 return 1;
3862         }
3863
3864         virtual int OnStats(char statschar, userrec* user, string_list &results)
3865         {
3866                 if (statschar == 'c')
3867                 {
3868                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3869                         {
3870                                 results.push_back(std::string(ServerInstance->Config->ServerName)+" 213 "+user->nick+" C *@"+(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr)+" * "+LinkBlocks[i].Name.c_str()+" "+ConvToStr(LinkBlocks[i].Port)+" "+(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-')+(LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
3871                                 results.push_back(std::string(ServerInstance->Config->ServerName)+" 244 "+user->nick+" H * * "+LinkBlocks[i].Name.c_str());
3872                         }
3873                         results.push_back(std::string(ServerInstance->Config->ServerName)+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
3874                         ServerInstance->WriteOpers("*** Notice: %s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
3875                         return 1;
3876                 }
3877                 return 0;
3878         }
3879
3880         virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated)
3881         {
3882                 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3883                 if (!validated)
3884                         return 0;
3885
3886                 if (command == "CONNECT")
3887                 {
3888                         return this->HandleConnect(parameters,pcnt,user);
3889                 }
3890                 else if (command == "STATS")
3891                 {
3892                         return this->HandleStats(parameters,pcnt,user);
3893                 }
3894                 else if (command == "SQUIT")
3895                 {
3896                         return this->HandleSquit(parameters,pcnt,user);
3897                 }
3898                 else if (command == "MAP")
3899                 {
3900                         this->HandleMap(parameters,pcnt,user);
3901                         return 1;
3902                 }
3903                 else if ((command == "TIME") && (pcnt > 0))
3904                 {
3905                         return this->HandleTime(parameters,pcnt,user);
3906                 }
3907                 else if (command == "LUSERS")
3908                 {
3909                         this->HandleLusers(parameters,pcnt,user);
3910                         return 1;
3911                 }
3912                 else if (command == "LINKS")
3913                 {
3914                         this->HandleLinks(parameters,pcnt,user);
3915                         return 1;
3916                 }
3917                 else if (command == "WHOIS")
3918                 {
3919                         if (pcnt > 1)
3920                         {
3921                                 // remote whois
3922                                 return this->HandleRemoteWhois(parameters,pcnt,user);
3923                         }
3924                 }
3925                 else if ((command == "VERSION") && (pcnt > 0))
3926                 {
3927                         this->HandleVersion(parameters,pcnt,user);
3928                         return 1;
3929                 }
3930                 else if (ServerInstance->IsValidModuleCommand(command, pcnt, user))
3931                 {
3932                         // this bit of code cleverly routes all module commands
3933                         // to all remote severs *automatically* so that modules
3934                         // can just handle commands locally, without having
3935                         // to have any special provision in place for remote
3936                         // commands and linking protocols.
3937                         std::deque<std::string> params;
3938                         params.clear();
3939                         for (int j = 0; j < pcnt; j++)
3940                         {
3941                                 if (strchr(parameters[j],' '))
3942                                 {
3943                                         params.push_back(":" + std::string(parameters[j]));
3944                                 }
3945                                 else
3946                                 {
3947                                         params.push_back(std::string(parameters[j]));
3948                                 }
3949                         }
3950                         ServerInstance->Log(DEBUG,"Globally route '%s'",command.c_str());
3951                         DoOneToMany(user->nick,command,params);
3952                 }
3953                 return 0;
3954         }
3955
3956         virtual void OnGetServerDescription(const std::string &servername,std::string &description)
3957         {
3958                 TreeServer* s = FindServer(servername);
3959                 if (s)
3960                 {
3961                         description = s->GetDesc();
3962                 }
3963         }
3964
3965         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3966         {
3967                 if (IS_LOCAL(source))
3968                 {
3969                         std::deque<std::string> params;
3970                         params.push_back(dest->nick);
3971                         params.push_back(channel->name);
3972                         DoOneToMany(source->nick,"INVITE",params);
3973                 }
3974         }
3975
3976         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
3977         {
3978                 std::deque<std::string> params;
3979                 params.push_back(chan->name);
3980                 params.push_back(":"+topic);
3981                 DoOneToMany(user->nick,"TOPIC",params);
3982         }
3983
3984         virtual void OnWallops(userrec* user, const std::string &text)
3985         {
3986                 if (IS_LOCAL(user))
3987                 {
3988                         std::deque<std::string> params;
3989                         params.push_back(":"+text);
3990                         DoOneToMany(user->nick,"WALLOPS",params);
3991                 }
3992         }
3993
3994         virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
3995         {
3996                 if (target_type == TYPE_USER)
3997                 {
3998                         userrec* d = (userrec*)dest;
3999                         if ((d->GetFd() < 0) && (IS_LOCAL(user)))
4000                         {
4001                                 std::deque<std::string> params;
4002                                 params.clear();
4003                                 params.push_back(d->nick);
4004                                 params.push_back(":"+text);
4005                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
4006                         }
4007                 }
4008                 else if (target_type == TYPE_CHANNEL)
4009                 {
4010                         if (IS_LOCAL(user))
4011                         {
4012                                 chanrec *c = (chanrec*)dest;
4013                                 std::string cname = c->name;
4014                                 if (status)
4015                                         cname = status + cname;
4016                                 std::deque<TreeServer*> list;
4017                                 GetListOfServersForChannel(c,list);
4018                                 unsigned int ucount = list.size();
4019                                 for (unsigned int i = 0; i < ucount; i++)
4020                                 {
4021                                         TreeSocket* Sock = list[i]->GetSocket();
4022                                         if (Sock)
4023                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
4024                                 }
4025                         }
4026                 }
4027                 else if (target_type == TYPE_SERVER)
4028                 {
4029                         if (IS_LOCAL(user))
4030                         {
4031                                 char* target = (char*)dest;
4032                                 std::deque<std::string> par;
4033                                 par.push_back(target);
4034                                 par.push_back(":"+text);
4035                                 DoOneToMany(user->nick,"NOTICE",par);
4036                         }
4037                 }
4038         }
4039
4040         virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
4041         {
4042                 if (target_type == TYPE_USER)
4043                 {
4044                         // route private messages which are targetted at clients only to the server
4045                         // which needs to receive them
4046                         userrec* d = (userrec*)dest;
4047                         if ((d->GetFd() < 0) && (IS_LOCAL(user)))
4048                         {
4049                                 std::deque<std::string> params;
4050                                 params.clear();
4051                                 params.push_back(d->nick);
4052                                 params.push_back(":"+text);
4053                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
4054                         }
4055                 }
4056                 else if (target_type == TYPE_CHANNEL)
4057                 {
4058                         if (IS_LOCAL(user))
4059                         {
4060                                 chanrec *c = (chanrec*)dest;
4061                                 std::string cname = c->name;
4062                                 if (status)
4063                                         cname = status + cname;
4064                                 std::deque<TreeServer*> list;
4065                                 GetListOfServersForChannel(c,list);
4066                                 unsigned int ucount = list.size();
4067                                 for (unsigned int i = 0; i < ucount; i++)
4068                                 {
4069                                         TreeSocket* Sock = list[i]->GetSocket();
4070                                         if (Sock)
4071                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
4072                                 }
4073                         }
4074                 }
4075                 else if (target_type == TYPE_SERVER)
4076                 {
4077                         if (IS_LOCAL(user))
4078                         {
4079                                 char* target = (char*)dest;
4080                                 std::deque<std::string> par;
4081                                 par.push_back(target);
4082                                 par.push_back(":"+text);
4083                                 DoOneToMany(user->nick,"PRIVMSG",par);
4084                         }
4085                 }
4086         }
4087
4088         virtual void OnBackgroundTimer(time_t curtime)
4089         {
4090                 AutoConnectServers(curtime);
4091                 DoPingChecks(curtime);
4092         }
4093
4094         virtual void OnUserJoin(userrec* user, chanrec* channel)
4095         {
4096                 // Only do this for local users
4097                 if (IS_LOCAL(user))
4098                 {
4099                         std::deque<std::string> params;
4100                         params.clear();
4101                         params.push_back(channel->name);
4102
4103                         if (channel->GetUserCounter() > 1)
4104                         {
4105                                 // not the first in the channel
4106                                 DoOneToMany(user->nick,"JOIN",params);
4107                         }
4108                         else
4109                         {
4110                                 // first in the channel, set up their permissions
4111                                 // and the channel TS with FJOIN.
4112                                 char ts[24];
4113                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
4114                                 params.clear();
4115                                 params.push_back(channel->name);
4116                                 params.push_back(ts);
4117                                 params.push_back("@"+std::string(user->nick));
4118                                 DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
4119                         }
4120                 }
4121         }
4122
4123         virtual void OnChangeHost(userrec* user, const std::string &newhost)
4124         {
4125                 // only occurs for local clients
4126                 if (user->registered != REG_ALL)
4127                         return;
4128                 std::deque<std::string> params;
4129                 params.push_back(newhost);
4130                 DoOneToMany(user->nick,"FHOST",params);
4131         }
4132
4133         virtual void OnChangeName(userrec* user, const std::string &gecos)
4134         {
4135                 // only occurs for local clients
4136                 if (user->registered != REG_ALL)
4137                         return;
4138                 std::deque<std::string> params;
4139                 params.push_back(gecos);
4140                 DoOneToMany(user->nick,"FNAME",params);
4141         }
4142
4143         virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
4144         {
4145                 if (IS_LOCAL(user))
4146                 {
4147                         std::deque<std::string> params;
4148                         params.push_back(channel->name);
4149                         if (partmessage != "")
4150                                 params.push_back(":"+partmessage);
4151                         DoOneToMany(user->nick,"PART",params);
4152                 }
4153         }
4154
4155         virtual void OnUserConnect(userrec* user)
4156         {
4157                 char agestr[MAXBUF];
4158                 if (IS_LOCAL(user))
4159                 {
4160                         std::deque<std::string> params;
4161                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
4162                         params.push_back(agestr);
4163                         params.push_back(user->nick);
4164                         params.push_back(user->host);
4165                         params.push_back(user->dhost);
4166                         params.push_back(user->ident);
4167                         params.push_back("+"+std::string(user->FormatModes()));
4168                         params.push_back(user->GetIPString());
4169                         params.push_back(":"+std::string(user->fullname));
4170                         DoOneToMany(ServerInstance->Config->ServerName,"NICK",params);
4171
4172                         // User is Local, change needs to be reflected!
4173                         TreeServer* SourceServer = FindServer(user->server);
4174                         if (SourceServer)
4175                         {
4176                                 SourceServer->AddUserCount();
4177                         }
4178
4179                 }
4180         }
4181
4182         virtual void OnUserQuit(userrec* user, const std::string &reason)
4183         {
4184                 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4185                 {
4186                         std::deque<std::string> params;
4187                         params.push_back(":"+reason);
4188                         DoOneToMany(user->nick,"QUIT",params);
4189                 }
4190                 // Regardless, We need to modify the user Counts..
4191                 TreeServer* SourceServer = FindServer(user->server);
4192                 if (SourceServer)
4193                 {
4194                         SourceServer->DelUserCount();
4195                 }
4196
4197         }
4198
4199         virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
4200         {
4201                 if (IS_LOCAL(user))
4202                 {
4203                         std::deque<std::string> params;
4204                         params.push_back(user->nick);
4205                         DoOneToMany(oldnick,"NICK",params);
4206                 }
4207         }
4208
4209         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
4210         {
4211                 if ((source) && (IS_LOCAL(source)))
4212                 {
4213                         std::deque<std::string> params;
4214                         params.push_back(chan->name);
4215                         params.push_back(user->nick);
4216                         params.push_back(":"+reason);
4217                         DoOneToMany(source->nick,"KICK",params);
4218                 }
4219                 else if (!source)
4220                 {
4221                         std::deque<std::string> params;
4222                         params.push_back(chan->name);
4223                         params.push_back(user->nick);
4224                         params.push_back(":"+reason);
4225                         DoOneToMany(ServerInstance->Config->ServerName,"KICK",params);
4226                 }
4227         }
4228
4229         virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
4230         {
4231                 std::deque<std::string> params;
4232                 params.push_back(dest->nick);
4233                 params.push_back(":"+reason);
4234                 DoOneToMany(source->nick,"KILL",params);
4235         }
4236
4237         virtual void OnRehash(const std::string &parameter)
4238         {
4239                 if (parameter != "")
4240                 {
4241                         std::deque<std::string> params;
4242                         params.push_back(parameter);
4243                         DoOneToMany(ServerInstance->Config->ServerName,"REHASH",params);
4244                         // check for self
4245                         if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameter))
4246                         {
4247                                 ServerInstance->WriteOpers("*** Remote rehash initiated from server \002%s\002",ServerInstance->Config->ServerName);
4248                                 ServerInstance->RehashServer();
4249                         }
4250                 }
4251                 ReadConfiguration(false);
4252         }
4253
4254         // note: the protocol does not allow direct umode +o except
4255         // via NICK with 8 params. sending OPERTYPE infers +o modechange
4256         // locally.
4257         virtual void OnOper(userrec* user, const std::string &opertype)
4258         {
4259                 if (IS_LOCAL(user))
4260                 {
4261                         std::deque<std::string> params;
4262                         params.push_back(opertype);
4263                         DoOneToMany(user->nick,"OPERTYPE",params);
4264                 }
4265         }
4266
4267         void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
4268         {
4269                 if (IS_LOCAL(source))
4270                 {
4271                         char type[8];
4272                         snprintf(type,8,"%cLINE",linetype);
4273                         std::string stype = type;
4274                         if (adding)
4275                         {
4276                                 char sduration[MAXBUF];
4277                                 snprintf(sduration,MAXBUF,"%ld",duration);
4278                                 std::deque<std::string> params;
4279                                 params.push_back(host);
4280                                 params.push_back(sduration);
4281                                 params.push_back(":"+reason);
4282                                 DoOneToMany(source->nick,stype,params);
4283                         }
4284                         else
4285                         {
4286                                 std::deque<std::string> params;
4287                                 params.push_back(host);
4288                                 DoOneToMany(source->nick,stype,params);
4289                         }
4290                 }
4291         }
4292
4293         virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4294         {
4295                 OnLine(source,hostmask,true,'G',duration,reason);
4296         }
4297         
4298         virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
4299         {
4300                 OnLine(source,ipmask,true,'Z',duration,reason);
4301         }
4302
4303         virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
4304         {
4305                 OnLine(source,nickmask,true,'Q',duration,reason);
4306         }
4307
4308         virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4309         {
4310                 OnLine(source,hostmask,true,'E',duration,reason);
4311         }
4312
4313         virtual void OnDelGLine(userrec* source, const std::string &hostmask)
4314         {
4315                 OnLine(source,hostmask,false,'G',0,"");
4316         }
4317
4318         virtual void OnDelZLine(userrec* source, const std::string &ipmask)
4319         {
4320                 OnLine(source,ipmask,false,'Z',0,"");
4321         }
4322
4323         virtual void OnDelQLine(userrec* source, const std::string &nickmask)
4324         {
4325                 OnLine(source,nickmask,false,'Q',0,"");
4326         }
4327
4328         virtual void OnDelELine(userrec* source, const std::string &hostmask)
4329         {
4330                 OnLine(source,hostmask,false,'E',0,"");
4331         }
4332
4333         virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
4334         {
4335                 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4336                 {
4337                         if (target_type == TYPE_USER)
4338                         {
4339                                 userrec* u = (userrec*)dest;
4340                                 std::deque<std::string> params;
4341                                 params.push_back(u->nick);
4342                                 params.push_back(text);
4343                                 DoOneToMany(user->nick,"MODE",params);
4344                         }
4345                         else
4346                         {
4347                                 chanrec* c = (chanrec*)dest;
4348                                 std::deque<std::string> params;
4349                                 params.push_back(c->name);
4350                                 params.push_back(text);
4351                                 DoOneToMany(user->nick,"MODE",params);
4352                         }
4353                 }
4354         }
4355
4356         virtual void OnSetAway(userrec* user)
4357         {
4358                 if (IS_LOCAL(user))
4359                 {
4360                         std::deque<std::string> params;
4361                         params.push_back(":"+std::string(user->awaymsg));
4362                         DoOneToMany(user->nick,"AWAY",params);
4363                 }
4364         }
4365
4366         virtual void OnCancelAway(userrec* user)
4367         {
4368                 if (IS_LOCAL(user))
4369                 {
4370                         std::deque<std::string> params;
4371                         params.clear();
4372                         DoOneToMany(user->nick,"AWAY",params);
4373                 }
4374         }
4375
4376         virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
4377         {
4378                 TreeSocket* s = (TreeSocket*)opaque;
4379                 if (target)
4380                 {
4381                         if (target_type == TYPE_USER)
4382                         {
4383                                 userrec* u = (userrec*)target;
4384                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
4385                         }
4386                         else
4387                         {
4388                                 chanrec* c = (chanrec*)target;
4389                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
4390                         }
4391                 }
4392         }
4393
4394         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
4395         {
4396                 TreeSocket* s = (TreeSocket*)opaque;
4397                 if (target)
4398                 {
4399                         if (target_type == TYPE_USER)
4400                         {
4401                                 userrec* u = (userrec*)target;
4402                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+u->nick+" "+extname+" :"+extdata);
4403                         }
4404                         else if (target_type == TYPE_OTHER)
4405                         {
4406                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA * "+extname+" :"+extdata);
4407                         }
4408                         else if (target_type == TYPE_CHANNEL)
4409                         {
4410                                 chanrec* c = (chanrec*)target;
4411                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+c->name+" "+extname+" :"+extdata);
4412                         }
4413                 }
4414         }
4415
4416         virtual void OnEvent(Event* event)
4417         {
4418                 if (event->GetEventID() == "send_metadata")
4419                 {
4420                         std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4421                         if (params->size() < 3)
4422                                 return;
4423                         (*params)[2] = ":" + (*params)[2];
4424                         DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params);
4425                 }
4426                 else if (event->GetEventID() == "send_mode")
4427                 {
4428                         std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4429                         if (params->size() < 2)
4430                                 return;
4431                         // Insert the TS value of the object, either userrec or chanrec
4432                         time_t ourTS = 0;
4433                         userrec* a = ServerInstance->FindNick((*params)[0]);
4434                         if (a)
4435                         {
4436                                 ourTS = a->age;
4437                         }
4438                         else
4439                         {
4440                                 chanrec* a = ServerInstance->FindChan((*params)[0]);
4441                                 if (a)
4442                                 {
4443                                         ourTS = a->age;
4444                                 }
4445                         }
4446                         params->insert(params->begin() + 1,ConvToStr(ourTS));
4447                         DoOneToMany(ServerInstance->Config->ServerName,"FMODE",*params);
4448                 }
4449         }
4450
4451         virtual ~ModuleSpanningTree()
4452         {
4453         }
4454
4455         virtual Version GetVersion()
4456         {
4457                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
4458         }
4459
4460         void Implements(char* List)
4461         {
4462                 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
4463                 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
4464                 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
4465                 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
4466                 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
4467                 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
4468                 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
4469         }
4470
4471         /* It is IMPORTANT that m_spanningtree is the last module in the chain
4472          * so that any activity it sees is FINAL, e.g. we arent going to send out
4473          * a NICK message before m_cloaking has finished putting the +x on the user,
4474          * etc etc.
4475          * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
4476          * the module call queue.
4477          */
4478         Priority Prioritize()
4479         {
4480                 return PRIORITY_LAST;
4481         }
4482 };
4483
4484
4485 class ModuleSpanningTreeFactory : public ModuleFactory
4486 {
4487  public:
4488         ModuleSpanningTreeFactory()
4489         {
4490         }
4491         
4492         ~ModuleSpanningTreeFactory()
4493         {
4494         }
4495         
4496         virtual Module * CreateModule(InspIRCd* Me)
4497         {
4498                 TreeProtocolModule = new ModuleSpanningTree(Me);
4499                 return TreeProtocolModule;
4500         }
4501         
4502 };
4503
4504
4505 extern "C" void * init_module( void )
4506 {
4507         return new ModuleSpanningTreeFactory;
4508 }