]> git.netwichtig.de Git - user/henk/code/inspircd.git/blob - src/modules/m_spanningtree.cpp
Adding AES encryption to spanningtree links
[user/henk/code/inspircd.git] / src / modules / m_spanningtree.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  Inspire is copyright (C) 2002-2005 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #ifdef GCC3
27 #include <ext/hash_map>
28 #else
29 #include <hash_map>
30 #endif
31 #include "users.h"
32 #include "channels.h"
33 #include "modules.h"
34 #include "commands.h"
35 #include "socket.h"
36 #include "helperfuncs.h"
37 #include "inspircd.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "message.h"
41 #include "xline.h"
42 #include "typedefs.h"
43 #include "cull_list.h"
44 #include "aes.h"
45
46 #ifdef GCC3
47 #define nspace __gnu_cxx
48 #else
49 #define nspace std
50 #endif
51
52 /*
53  * The server list in InspIRCd is maintained as two structures
54  * which hold the data in different ways. Most of the time, we
55  * want to very quicky obtain three pieces of information:
56  *
57  * (1) The information on a server
58  * (2) The information on the server we must send data through
59  *     to actually REACH the server we're after
60  * (3) Potentially, the child/parent objects of this server
61  *
62  * The InspIRCd spanning protocol provides easy access to these
63  * by storing the data firstly in a recursive structure, where
64  * each item references its parent item, and a dynamic list
65  * of child items, and another structure which stores the items
66  * hashed, linearly. This means that if we want to find a server
67  * by name quickly, we can look it up in the hash, avoiding
68  * any O(n) lookups. If however, during a split or sync, we want
69  * to apply an operation to a server, and any of its child objects
70  * we can resort to recursion to walk the tree structure.
71  */
72
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
75
76 extern std::vector<Module*> modules;
77 extern std::vector<ircd_module*> factory;
78 extern int MODCOUNT;
79
80 /* Any socket can have one of five states at any one time.
81  * The LISTENER state indicates a socket which is listening
82  * for connections. It cannot receive data itself, only incoming
83  * sockets.
84  * The CONNECTING state indicates an outbound socket which is
85  * waiting to be writeable.
86  * The WAIT_AUTH_1 state indicates the socket is outbound and
87  * has successfully connected, but has not yet sent and received
88  * SERVER strings.
89  * The WAIT_AUTH_2 state indicates that the socket is inbound
90  * (allocated by a LISTENER) but has not yet sent and received
91  * SERVER strings.
92  * The CONNECTED state represents a fully authorized, fully
93  * connected server.
94  */
95 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
96
97 /* We need to import these from the core for use in netbursts */
98 /*typedef nspace::hash_map<std::string, userrec*, nspace::hash<string>, irc::StrHashComp> user_hash;
99 typedef nspace::hash_map<std::string, chanrec*, nspace::hash<string>, irc::StrHashComp> chan_hash;*/
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
102
103 /* Foward declarations */
104 class TreeServer;
105 class TreeSocket;
106
107 /* This variable represents the root of the server tree
108  * (for all intents and purposes, it's us)
109  */
110 TreeServer *TreeRoot;
111
112 Server* Srv;
113
114 /* This hash_map holds the hash equivalent of the server
115  * tree, used for rapid linear lookups.
116  */
117 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
118 server_hash serverlist;
119
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params);
125 void ReadConfiguration(bool rebind);
126
127 /* Imported from xline.cpp for use during netburst */
128 extern std::vector<KLine> klines;
129 extern std::vector<GLine> glines;
130 extern std::vector<ZLine> zlines;
131 extern std::vector<QLine> qlines;
132 extern std::vector<ELine> elines;
133 extern std::vector<KLine> pklines;
134 extern std::vector<GLine> pglines;
135 extern std::vector<ZLine> pzlines;
136 extern std::vector<QLine> pqlines;
137 extern std::vector<ELine> pelines;
138
139 /* Each server in the tree is represented by one class of
140  * type TreeServer. A locally connected TreeServer can
141  * have a class of type TreeSocket associated with it, for
142  * remote servers, the TreeSocket entry will be NULL.
143  * Each server also maintains a pointer to its parent
144  * (NULL if this server is ours, at the top of the tree)
145  * and a pointer to its "Route" (see the comments in the
146  * constructors below), and also a dynamic list of pointers
147  * to its children which can be iterated recursively
148  * if required. Creating or deleting objects of type
149  * TreeServer automatically maintains the hash_map of
150  * TreeServer items, deleting and inserting them as they
151  * are created and destroyed.
152  */
153
154 class TreeServer
155 {
156         TreeServer* Parent;                     /* Parent entry */
157         TreeServer* Route;                      /* Route entry */
158         std::vector<TreeServer*> Children;      /* List of child objects */
159         std::string ServerName;                 /* Server's name */
160         std::string ServerDesc;                 /* Server's description */
161         std::string VersionString;              /* Version string or empty string */
162         int UserCount;                          /* Not used in this version */
163         int OperCount;                          /* Not used in this version */
164         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
165         time_t NextPing;                        /* After this time, the server should be PINGed*/
166         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
167         
168  public:
169
170         /* We don't use this constructor. Its a dummy, and won't cause any insertion
171          * of the TreeServer into the hash_map. See below for the two we DO use.
172          */
173         TreeServer()
174         {
175                 Parent = NULL;
176                 ServerName = "";
177                 ServerDesc = "";
178                 VersionString = "";
179                 UserCount = OperCount = 0;
180                 VersionString = Srv->GetVersion();
181         }
182
183         /* We use this constructor only to create the 'root' item, TreeRoot, which
184          * represents our own server. Therefore, it has no route, no parent, and
185          * no socket associated with it. Its version string is our own local version.
186          */
187         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
188         {
189                 Parent = NULL;
190                 VersionString = "";
191                 UserCount = OperCount = 0;
192                 VersionString = Srv->GetVersion();
193                 Route = NULL;
194                 AddHashEntry();
195         }
196
197         /* When we create a new server, we call this constructor to initialize it.
198          * This constructor initializes the server's Route and Parent, and sets up
199          * its ping counters so that it will be pinged one minute from now.
200          */
201         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
202         {
203                 VersionString = "";
204                 UserCount = OperCount = 0;
205                 this->SetNextPingTime(time(NULL) + 60);
206                 this->SetPingFlag();
207
208                 /* find the 'route' for this server (e.g. the one directly connected
209                  * to the local server, which we can use to reach it)
210                  *
211                  * In the following example, consider we have just added a TreeServer
212                  * class for server G on our network, of which we are server A.
213                  * To route traffic to G (marked with a *) we must send the data to
214                  * B (marked with a +) so this algorithm initializes the 'Route'
215                  * value to point at whichever server traffic must be routed through
216                  * to get here. If we were to try this algorithm with server B,
217                  * the Route pointer would point at its own object ('this').
218                  *
219                  *              A
220                  *             / \
221                  *          + B   C
222                  *           / \   \
223                  *          D   E   F
224                  *         /         \
225                  *      * G           H
226                  *
227                  * We only run this algorithm when a server is created, as
228                  * the routes remain constant while ever the server exists, and
229                  * do not need to be re-calculated.
230                  */
231
232                 Route = Above;
233                 if (Route == TreeRoot)
234                 {
235                         Route = this;
236                 }
237                 else
238                 {
239                         while (this->Route->GetParent() != TreeRoot)
240                         {
241                                 this->Route = Route->GetParent();
242                         }
243                 }
244
245                 /* Because recursive code is slow and takes a lot of resources,
246                  * we store two representations of the server tree. The first
247                  * is a recursive structure where each server references its
248                  * children and its parent, which is used for netbursts and
249                  * netsplits to dump the whole dataset to the other server,
250                  * and the second is used for very fast lookups when routing
251                  * messages and is instead a hash_map, where each item can
252                  * be referenced by its server name. The AddHashEntry()
253                  * call below automatically inserts each TreeServer class
254                  * into the hash_map as it is created. There is a similar
255                  * maintainance call in the destructor to tidy up deleted
256                  * servers.
257                  */
258
259                 this->AddHashEntry();
260         }
261
262         /* This method is used to add the structure to the
263          * hash_map for linear searches. It is only called
264          * by the constructors.
265          */
266         void AddHashEntry()
267         {
268                 server_hash::iterator iter;
269                 iter = serverlist.find(this->ServerName);
270                 if (iter == serverlist.end())
271                         serverlist[this->ServerName] = this;
272         }
273
274         /* This method removes the reference to this object
275          * from the hash_map which is used for linear searches.
276          * It is only called by the default destructor.
277          */
278         void DelHashEntry()
279         {
280                 server_hash::iterator iter;
281                 iter = serverlist.find(this->ServerName);
282                 if (iter != serverlist.end())
283                         serverlist.erase(iter);
284         }
285
286         /* These accessors etc should be pretty self-
287          * explanitory.
288          */
289
290         TreeServer* GetRoute()
291         {
292                 return Route;
293         }
294
295         std::string GetName()
296         {
297                 return this->ServerName;
298         }
299
300         std::string GetDesc()
301         {
302                 return this->ServerDesc;
303         }
304
305         std::string GetVersion()
306         {
307                 return this->VersionString;
308         }
309
310         void SetNextPingTime(time_t t)
311         {
312                 this->NextPing = t;
313                 LastPingWasGood = false;
314         }
315
316         time_t NextPingTime()
317         {
318                 return this->NextPing;
319         }
320
321         bool AnsweredLastPing()
322         {
323                 return LastPingWasGood;
324         }
325
326         void SetPingFlag()
327         {
328                 LastPingWasGood = true;
329         }
330
331         int GetUserCount()
332         {
333                 return this->UserCount;
334         }
335
336         int GetOperCount()
337         {
338                 return this->OperCount;
339         }
340
341         TreeSocket* GetSocket()
342         {
343                 return this->Socket;
344         }
345
346         TreeServer* GetParent()
347         {
348                 return this->Parent;
349         }
350
351         void SetVersion(std::string Version)
352         {
353                 VersionString = Version;
354         }
355
356         unsigned int ChildCount()
357         {
358                 return Children.size();
359         }
360
361         TreeServer* GetChild(unsigned int n)
362         {
363                 if (n < Children.size())
364                 {
365                         /* Make sure they  cant request
366                          * an out-of-range object. After
367                          * all we know what these programmer
368                          * types are like *grin*.
369                          */
370                         return Children[n];
371                 }
372                 else
373                 {
374                         return NULL;
375                 }
376         }
377
378         void AddChild(TreeServer* Child)
379         {
380                 Children.push_back(Child);
381         }
382
383         bool DelChild(TreeServer* Child)
384         {
385                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
386                 {
387                         if (*a == Child)
388                         {
389                                 Children.erase(a);
390                                 return true;
391                         }
392                 }
393                 return false;
394         }
395
396         /* Removes child nodes of this node, and of that node, etc etc.
397          * This is used during netsplits to automatically tidy up the
398          * server tree. It is slow, we don't use it for much else.
399          */
400         bool Tidy()
401         {
402                 bool stillchildren = true;
403                 while (stillchildren)
404                 {
405                         stillchildren = false;
406                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
407                         {
408                                 TreeServer* s = (TreeServer*)*a;
409                                 s->Tidy();
410                                 Children.erase(a);
411                                 delete s;
412                                 stillchildren = true;
413                                 break;
414                         }
415                 }
416                 return true;
417         }
418
419         ~TreeServer()
420         {
421                 /* We'd better tidy up after ourselves, eh? */
422                 this->DelHashEntry();
423         }
424 };
425
426 /* The Link class might as well be a struct,
427  * but this is C++ and we don't believe in structs (!).
428  * It holds the entire information of one <link>
429  * tag from the main config file. We maintain a list
430  * of them, and populate the list on rehash/load.
431  */
432
433 class Link
434 {
435  public:
436          std::string Name;
437          std::string IPAddr;
438          int Port;
439          std::string SendPass;
440          std::string RecvPass;
441          unsigned long AutoConnect;
442          time_t NextConnectTime;
443          std::string EncryptionKey;
444 };
445
446 /* The usual stuff for inspircd modules,
447  * plus the vector of Link classes which we
448  * use to store the <link> tags from the config
449  * file.
450  */
451 ConfigReader *Conf;
452 std::vector<Link> LinkBlocks;
453
454 /* Yay for fast searches!
455  * This is hundreds of times faster than recursion
456  * or even scanning a linked list, especially when
457  * there are more than a few servers to deal with.
458  * (read as: lots).
459  */
460 TreeServer* FindServer(std::string ServerName)
461 {
462         server_hash::iterator iter;
463         iter = serverlist.find(ServerName);
464         if (iter != serverlist.end())
465         {
466                 return iter->second;
467         }
468         else
469         {
470                 return NULL;
471         }
472 }
473
474 /* Returns the locally connected server we must route a
475  * message through to reach server 'ServerName'. This
476  * only applies to one-to-one and not one-to-many routing.
477  * See the comments for the constructor of TreeServer
478  * for more details.
479  */
480 TreeServer* BestRouteTo(std::string ServerName)
481 {
482         if (ServerName.c_str() == TreeRoot->GetName())
483                 return NULL;
484         TreeServer* Found = FindServer(ServerName);
485         if (Found)
486         {
487                 return Found->GetRoute();
488         }
489         else
490         {
491                 return NULL;
492         }
493 }
494
495 /* Find the first server matching a given glob mask.
496  * Theres no find-using-glob method of hash_map [awwww :-(]
497  * so instead, we iterate over the list using an iterator
498  * and match each one until we get a hit. Yes its slow,
499  * deal with it.
500  */
501 TreeServer* FindServerMask(std::string ServerName)
502 {
503         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
504         {
505                 if (Srv->MatchText(i->first,ServerName))
506                         return i->second;
507         }
508         return NULL;
509 }
510
511 /* A convenient wrapper that returns true if a server exists */
512 bool IsServer(std::string ServerName)
513 {
514         return (FindServer(ServerName) != NULL);
515 }
516
517 /* Every SERVER connection inbound or outbound is represented by
518  * an object of type TreeSocket.
519  * TreeSockets, being inherited from InspSocket, can be tied into
520  * the core socket engine, and we cn therefore receive activity events
521  * for them, just like activex objects on speed. (yes really, that
522  * is a technical term!) Each of these which relates to a locally
523  * connected server is assocated with it, by hooking it onto a
524  * TreeSocket class using its constructor. In this way, we can
525  * maintain a list of servers, some of which are directly connected,
526  * some of which are not.
527  */
528
529 class TreeSocket : public InspSocket
530 {
531         std::string myhost;
532         std::string in_buffer;
533         ServerState LinkState;
534         std::string InboundServerName;
535         std::string InboundDescription;
536         int num_lost_users;
537         int num_lost_servers;
538         time_t NextPing;
539         bool LastPingWasGood;
540         bool bursting;
541         AES* ctx;
542         
543  public:
544
545         /* Because most of the I/O gubbins are encapsulated within
546          * InspSocket, we just call the superclass constructor for
547          * most of the action, and append a few of our own values
548          * to it.
549          */
550         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
551                 : InspSocket(host, port, listening, maxtime)
552         {
553                 myhost = host;
554                 this->LinkState = LISTENER;
555         }
556
557         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName, std::string encryptionkey)
558                 : InspSocket(host, port, listening, maxtime)
559         {
560                 myhost = ServerName;
561                 this->LinkState = CONNECTING;
562                 InitAES(encryptionkey);
563         }
564
565         /* When a listening socket gives us a new file descriptor,
566          * we must associate it with a socket without creating a new
567          * connection. This constructor is used for this purpose.
568          */
569         TreeSocket(int newfd, char* ip, std::string encryptionkey)
570                 : InspSocket(newfd, ip)
571         {
572                 this->LinkState = WAIT_AUTH_1;
573                 InitAES(encryptionkey);
574         }
575
576         void InitAES(std::string key)
577         {
578                 if (key == "")
579                         return;
580
581                 ctx = new AES();
582                 // key must be 16, 24, 32 etc bytes (multiple of 8)
583                 unsigned int keylength = key.length();
584                 if (!(keylength == 16 || keylength == 24 || keylength == 32))
585                 {
586                 }
587                 else
588                 {
589                         ctx->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0
590                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
591                 }
592         }
593         
594         /* When an outbound connection finishes connecting, we receive
595          * this event, and must send our SERVER string to the other
596          * side. If the other side is happy, as outlined in the server
597          * to server docs on the inspircd.org site, the other side
598          * will then send back its own server string.
599          */
600         virtual bool OnConnected()
601         {
602                 if (this->LinkState == CONNECTING)
603                 {
604                         Srv->SendOpers("*** Connection to "+myhost+"["+this->GetIP()+"] established.");
605                         /* we do not need to change state here. */
606                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
607                         {
608                                 if (x->Name == this->myhost)
609                                 {
610                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
611                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
612                                         return true;
613                                 }
614                         }
615                 }
616                 /* There is a (remote) chance that between the /CONNECT and the connection
617                  * being accepted, some muppet has removed the <link> block and rehashed.
618                  * If that happens the connection hangs here until it's closed. Unlikely
619                  * and rather harmless.
620                  */
621                 return true;
622         }
623         
624         virtual void OnError(InspSocketError e)
625         {
626                 /* We don't handle this method, because all our
627                  * dirty work is done in OnClose() (see below)
628                  * which is still called on error conditions too.
629                  */
630         }
631
632         virtual int OnDisconnect()
633         {
634                 /* For the same reason as above, we don't
635                  * handle OnDisconnect()
636                  */
637                 return true;
638         }
639
640         /* Recursively send the server tree with distances as hops.
641          * This is used during network burst to inform the other server
642          * (and any of ITS servers too) of what servers we know about.
643          * If at any point any of these servers already exist on the other
644          * end, our connection may be terminated. The hopcounts given
645          * by this function are relative, this doesn't matter so long as
646          * they are all >1, as all the remote servers re-calculate them
647          * to be relative too, with themselves as hop 0.
648          */
649         void SendServers(TreeServer* Current, TreeServer* s, int hops)
650         {
651                 char command[1024];
652                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
653                 {
654                         TreeServer* recursive_server = Current->GetChild(q);
655                         if (recursive_server != s)
656                         {
657                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
658                                 this->WriteLine(command);
659                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
660                                 /* down to next level */
661                                 this->SendServers(recursive_server, s, hops+1);
662                         }
663                 }
664         }
665
666         /* This function forces this server to quit, removing this server
667          * and any users on it (and servers and users below that, etc etc).
668          * It's very slow and pretty clunky, but luckily unless your network
669          * is having a REAL bad hair day, this function shouldnt be called
670          * too many times a month ;-)
671          */
672         void SquitServer(TreeServer* Current, CullList* Goners)
673         {
674                 /* recursively squit the servers attached to 'Current'.
675                  * We're going backwards so we don't remove users
676                  * while we still need them ;)
677                  */
678                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
679                 {
680                         TreeServer* recursive_server = Current->GetChild(q);
681                         this->SquitServer(recursive_server,Goners);
682                 }
683                 /* Now we've whacked the kids, whack self */
684                 num_lost_servers++;
685                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
686                 {
687                         if (!strcasecmp(u->second->server,Current->GetName().c_str()))
688                         {
689                                 std::string qreason = Current->GetName()+" "+std::string(Srv->GetServerName());
690                                 Goners->AddItem(u->second,qreason);
691                                 num_lost_users++;
692                         }
693                 }
694         }
695
696         /* This is a wrapper function for SquitServer above, which
697          * does some validation first and passes on the SQUIT to all
698          * other remaining servers.
699          */
700         void Squit(TreeServer* Current,std::string reason)
701         {
702                 if (Current)
703                 {
704                         std::deque<std::string> params;
705                         params.push_back(Current->GetName());
706                         params.push_back(":"+reason);
707                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
708                         if (Current->GetParent() == TreeRoot)
709                         {
710                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
711                         }
712                         else
713                         {
714                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
715                         }
716                         num_lost_servers = 0;
717                         num_lost_users = 0;
718                         CullList* Goners = new CullList();
719                         SquitServer(Current, Goners);
720                         Goners->Apply();
721                         Current->Tidy();
722                         Current->GetParent()->DelChild(Current);
723                         delete Current;
724                         delete Goners;
725                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
726                 }
727                 else
728                 {
729                         log(DEFAULT,"Squit from unknown server");
730                 }
731         }
732
733         /* FMODE command */
734         bool ForceMode(std::string source, std::deque<std::string> params)
735         {
736                 userrec* who = new userrec;
737                 who->fd = FD_MAGIC_NUMBER;
738                 if (params.size() < 2)
739                         return true;
740                 char* modelist[255];
741                 for (unsigned int q = 0; q < params.size(); q++)
742                 {
743                         modelist[q] = (char*)params[q].c_str();
744                 }
745                 Srv->SendMode(modelist,params.size(),who);
746                 DoOneToAllButSender(source,"FMODE",params,source);
747                 delete who;
748                 return true;
749         }
750
751         /* FTOPIC command */
752         bool ForceTopic(std::string source, std::deque<std::string> params)
753         {
754                 if (params.size() != 4)
755                         return true;
756                 std::string channel = params[0];
757                 time_t ts = atoi(params[1].c_str());
758                 std::string setby = params[2];
759                 std::string topic = params[3];
760
761                 chanrec* c = Srv->FindChannel(channel);
762                 if (c)
763                 {
764                         if ((ts >= c->topicset) || (!*c->topic))
765                         {
766                                 std::string oldtopic = c->topic;
767                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
768                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
769                                 c->topicset = ts;
770                                 /* if the topic text is the same as the current topic,
771                                  * dont bother to send the TOPIC command out, just silently
772                                  * update the set time and set nick.
773                                  */
774                                 if (oldtopic != topic)
775                                         WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
776                         }
777                         
778                 }
779                 
780                 /* all done, send it on its way */
781                 params[3] = ":" + params[3];
782                 DoOneToAllButSender(source,"FTOPIC",params,source);
783
784                 return true;
785         }
786
787         /* FJOIN, similar to unreal SJOIN */
788         bool ForceJoin(std::string source, std::deque<std::string> params)
789         {
790                 if (params.size() < 3)
791                         return true;
792
793                 char first[MAXBUF];
794                 char modestring[MAXBUF];
795                 char* mode_users[127];
796                 mode_users[0] = first;
797                 mode_users[1] = modestring;
798                 strcpy(mode_users[1],"+");
799                 unsigned int modectr = 2;
800                 
801                 userrec* who = NULL;
802                 std::string channel = params[0];
803                 time_t TS = atoi(params[1].c_str());
804                 char* key = "";
805                 
806                 chanrec* chan = Srv->FindChannel(channel);
807                 if (chan)
808                 {
809                         key = chan->key;
810                 }
811                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
812
813                 /* default is a high value, which if we dont have this
814                  * channel will let the other side apply their modes.
815                  */
816                 time_t ourTS = time(NULL)+600;
817                 chanrec* us = Srv->FindChannel(channel);
818                 if (us)
819                 {
820                         ourTS = us->age;
821                 }
822
823                 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
824
825                 /* do this first, so our mode reversals are correctly received by other servers
826                  * if there is a TS collision.
827                  */
828                 DoOneToAllButSender(source,"FJOIN",params,source);
829                 
830                 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
831                 {
832                         /* process one channel at a time, applying modes. */
833                         char* usr = (char*)params[usernum].c_str();
834                         char permissions = *usr;
835                         switch (permissions)
836                         {
837                                 case '@':
838                                         usr++;
839                                         mode_users[modectr++] = usr;
840                                         strlcat(modestring,"o",MAXBUF);
841                                 break;
842                                 case '%':
843                                         usr++;
844                                         mode_users[modectr++] = usr;
845                                         strlcat(modestring,"h",MAXBUF);
846                                 break;
847                                 case '+':
848                                         usr++;
849                                         mode_users[modectr++] = usr;
850                                         strlcat(modestring,"v",MAXBUF);
851                                 break;
852                         }
853                         who = Srv->FindNick(usr);
854                         if (who)
855                         {
856                                 Srv->JoinUserToChannel(who,channel,key);
857                                 if (modectr >= (MAXMODES-1))
858                                 {
859                                         /* theres a mode for this user. push them onto the mode queue, and flush it
860                                          * if there are more than MAXMODES to go.
861                                          */
862                                         if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
863                                         {
864                                                 /* We also always let u-lined clients win, no matter what the TS value */
865                                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
866                                                 Srv->SendMode(mode_users,modectr,who);
867                                         }
868                                         else
869                                         {
870                                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
871                                                 /* bouncy bouncy! */
872                                                 std::deque<std::string> params;
873                                                 /* modes are now being UNSET... */
874                                                 *mode_users[1] = '-';
875                                                 for (unsigned int x = 0; x < modectr; x++)
876                                                 {
877                                                         params.push_back(mode_users[x]);
878                                                 }
879                                                 // tell everyone to bounce the modes. bad modes, bad!
880                                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
881                                         }
882                                         strcpy(mode_users[1],"+");
883                                         modectr = 2;
884                                 }
885                         }
886                 }
887                 /* there werent enough modes built up to flush it during FJOIN,
888                  * or, there are a number left over. flush them out.
889                  */
890                 if ((modectr > 2) && (who))
891                 {
892                         if (ourTS >= TS)
893                         {
894                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
895                                 Srv->SendMode(mode_users,modectr,who);
896                         }
897                         else
898                         {
899                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
900                                 std::deque<std::string> params;
901                                 *mode_users[1] = '-';
902                                 for (unsigned int x = 0; x < modectr; x++)
903                                 {
904                                         params.push_back(mode_users[x]);
905                                 }
906                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
907                         }
908                 }
909                 return true;
910         }
911
912         /* NICK command */
913         bool IntroduceClient(std::string source, std::deque<std::string> params)
914         {
915                 if (params.size() < 8)
916                         return true;
917                 // NICK age nick host dhost ident +modes ip :gecos
918                 //       0   1    2    3      4     5    6   7
919                 std::string nick = params[1];
920                 std::string host = params[2];
921                 std::string dhost = params[3];
922                 std::string ident = params[4];
923                 time_t age = atoi(params[0].c_str());
924                 std::string modes = params[5];
925                 while (*(modes.c_str()) == '+')
926                 {
927                         char* m = (char*)modes.c_str();
928                         m++;
929                         modes = m;
930                 }
931                 std::string ip = params[6];
932                 std::string gecos = params[7];
933                 char* tempnick = (char*)nick.c_str();
934                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
935                 
936                 user_hash::iterator iter;
937                 iter = clientlist.find(tempnick);
938                 if (iter != clientlist.end())
939                 {
940                         // nick collision
941                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
942                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
943                         return true;
944                 }
945
946                 clientlist[tempnick] = new userrec();
947                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
948                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
949                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
950                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
951                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
952                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
953                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
954                 clientlist[tempnick]->registered = 7;
955                 clientlist[tempnick]->signon = age;
956                 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
957                 strlcpy(clientlist[tempnick]->ip,ip.c_str(),16);
958
959                 ucrec a;
960                 a.channel = NULL;
961                 a.uc_modes = 0;
962                 for (int i = 0; i < MAXCHANS; i++)
963                         clientlist[tempnick]->chans.push_back(a);
964
965                 if (!this->bursting)
966                 {
967                         WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,clientlist[tempnick]->ip);
968                 }
969                 params[7] = ":" + params[7];
970                 DoOneToAllButSender(source,"NICK",params,source);
971                 return true;
972         }
973
974         /* Send one or more FJOINs for a channel of users.
975          * If the length of a single line is more than 480-NICKMAX
976          * in length, it is split over multiple lines.
977          */
978         void SendFJoins(TreeServer* Current, chanrec* c)
979         {
980                 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
981                 char list[MAXBUF];
982                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
983                 std::vector<char*> *ulist = c->GetUsers();
984                 for (unsigned int i = 0; i < ulist->size(); i++)
985                 {
986                         char* o = (*ulist)[i];
987                         userrec* otheruser = (userrec*)o;
988                         strlcat(list," ",MAXBUF);
989                         strlcat(list,cmode(otheruser,c),MAXBUF);
990                         strlcat(list,otheruser->nick,MAXBUF);
991                         if (strlen(list)>(480-NICKMAX))
992                         {
993                                 log(DEBUG,"FJOIN line wrapped");
994                                 this->WriteLine(list);
995                                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
996                         }
997                 }
998                 if (list[strlen(list)-1] != ':')
999                 {
1000                         log(DEBUG,"Final FJOIN line");
1001                         this->WriteLine(list);
1002                 }
1003         }
1004
1005         /* Send G, Q, Z and E lines */
1006         void SendXLines(TreeServer* Current)
1007         {
1008                 char data[MAXBUF];
1009                 /* Yes, these arent too nice looking, but they get the job done */
1010                 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++)
1011                 {
1012                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1013                         this->WriteLine(data);
1014                 }
1015                 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++)
1016                 {
1017                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1018                         this->WriteLine(data);
1019                 }
1020                 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++)
1021                 {
1022                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1023                         this->WriteLine(data);
1024                 }
1025                 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++)
1026                 {
1027                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1028                         this->WriteLine(data);
1029                 }
1030                 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++)
1031                 {
1032                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1033                         this->WriteLine(data);
1034                 }
1035                 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++)
1036                 {
1037                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1038                         this->WriteLine(data);
1039                 }
1040                 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++)
1041                 {
1042                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1043                         this->WriteLine(data);
1044                 }
1045                 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++)
1046                 {
1047                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1048                         this->WriteLine(data);
1049                 }
1050         }
1051
1052         /* Send channel modes and topics */
1053         void SendChannelModes(TreeServer* Current)
1054         {
1055                 char data[MAXBUF];
1056                 std::deque<std::string> list;
1057                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
1058                 {
1059                         SendFJoins(Current, c->second);
1060                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second));
1061                         this->WriteLine(data);
1062                         if (*c->second->topic)
1063                         {
1064                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1065                                 this->WriteLine(data);
1066                         }
1067                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1068                         {
1069                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
1070                                 this->WriteLine(data);
1071                         }
1072                         FOREACH_MOD OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this);
1073                         list.clear();
1074                         c->second->GetExtList(list);
1075                         for (unsigned int j = 0; j < list.size(); j++)
1076                         {
1077                                 FOREACH_MOD OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]);
1078                         }
1079                 }
1080         }
1081
1082         /* send all users and their oper state/modes */
1083         void SendUsers(TreeServer* Current)
1084         {
1085                 char data[MAXBUF];
1086                 std::deque<std::string> list;
1087                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
1088                 {
1089                         if (u->second->registered == 7)
1090                         {
1091                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,u->second->ip,u->second->fullname);
1092                                 this->WriteLine(data);
1093                                 if (strchr(u->second->modes,'o'))
1094                                 {
1095                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1096                                 }
1097                                 FOREACH_MOD OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this);
1098                                 list.clear();
1099                                 u->second->GetExtList(list);
1100                                 for (unsigned int j = 0; j < list.size(); j++)
1101                                 {
1102                                         FOREACH_MOD OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]);
1103                                 }
1104                         }
1105                 }
1106         }
1107
1108         /* This function is called when we want to send a netburst to a local
1109          * server. There is a set order we must do this, because for example
1110          * users require their servers to exist, and channels require their
1111          * users to exist. You get the idea.
1112          */
1113         void DoBurst(TreeServer* s)
1114         {
1115                 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1116                 this->WriteLine("BURST");
1117                 /* send our version string */
1118                 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1119                 /* Send server tree */
1120                 this->SendServers(TreeRoot,s,1);
1121                 /* Send users and their oper status */
1122                 this->SendUsers(s);
1123                 /* Send everything else (channel modes, xlines etc) */
1124                 this->SendChannelModes(s);
1125                 this->SendXLines(s);
1126                 this->WriteLine("ENDBURST");
1127                 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1128         }
1129
1130         /* This function is called when we receive data from a remote
1131          * server. We buffer the data in a std::string (it doesnt stay
1132          * there for long), reading using InspSocket::Read() which can
1133          * read up to 16 kilobytes in one operation.
1134          *
1135          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1136          * THE SOCKET OBJECT FOR US.
1137          */
1138         virtual bool OnDataReady()
1139         {
1140                 char* data = this->Read();
1141                 if (data)
1142                 {
1143                         Srv->Log(DEBUG,"m_spanningtree: READ");
1144                         this->in_buffer += data;
1145                         /* While there is at least one new line in the buffer,
1146                          * do something useful (we hope!) with it.
1147                          */
1148                         while (in_buffer.find("\n") != std::string::npos)
1149                         {
1150                                 char* line = (char*)in_buffer.c_str();
1151                                 std::string ret = "";
1152                                 while ((*line != '\n') && (strlen(line)))
1153                                 {
1154                                         ret = ret + *line;
1155                                         line++;
1156                                 }
1157                                 if ((*line == '\n') || (*line == '\r'))
1158                                         line++;
1159                                 in_buffer = line;
1160                                 /* Process this one, abort if it
1161                                  * didnt return true.
1162                                  */
1163                                 if (this->ctx)
1164                                 {
1165                                         char out[1024];
1166                                         char result[1024];
1167                                         int nbytes = from64tobits(out, ret.c_str(), 1024);
1168                                         log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1169                                         ctx->Decrypt(out, result, nbytes, AES::ECB);
1170                                         ret = result;
1171                                 }
1172                                 if (!this->ProcessLine(ret))
1173                                 {
1174                                         return false;
1175                                 }
1176                         }
1177                 }
1178                 return (data != NULL);
1179         }
1180
1181         int WriteLine(std::string line)
1182         {
1183                 log(DEBUG,"OUT: %s",line.c_str());
1184                 if (ctx)
1185                 {
1186                         char* result[1024];
1187                         char* result64[1024];
1188                         while (line.length() % this->keylength != 0)
1189                         {
1190                                 // pad it to be a multiple of the key length
1191                                 line = line + "\0";
1192                         }
1193                         ctx->Encrypt(line.c_str(), result, line.length(), AES::ECB);
1194                         to64frombits(result64, result, line.length());
1195                         line = result64;
1196                         log(DEBUG,"Encrypted: %s",line.c_str());
1197                         //int from64tobits(char *out, const char *in, int maxlen);
1198                 }
1199                 return this->Write(line + "\r\n");
1200         }
1201
1202         /* Handle ERROR command */
1203         bool Error(std::deque<std::string> params)
1204         {
1205                 if (params.size() < 1)
1206                         return false;
1207                 std::string Errmsg = params[0];
1208                 std::string SName = myhost;
1209                 if (InboundServerName != "")
1210                 {
1211                         SName = InboundServerName;
1212                 }
1213                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
1214                 /* we will return false to cause the socket to close.
1215                  */
1216                 return false;
1217         }
1218
1219         /* Because the core won't let users or even SERVERS set +o,
1220          * we use the OPERTYPE command to do this.
1221          */
1222         bool OperType(std::string prefix, std::deque<std::string> &params)
1223         {
1224                 if (params.size() != 1)
1225                         return true;
1226                 std::string opertype = params[0];
1227                 userrec* u = Srv->FindNick(prefix);
1228                 if (u)
1229                 {
1230                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
1231                         if (!strchr(u->modes,'o'))
1232                         {
1233                                 strcat(u->modes,"o");
1234                         }
1235                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1236                 }
1237                 return true;
1238         }
1239
1240         /* Because Andy insists that services-compatible servers must
1241          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1242          */
1243         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1244         {
1245                 if (params.size() < 3)
1246                         return true;
1247                 userrec* u = Srv->FindNick(params[0]);
1248                 if (u)
1249                 {
1250                         Srv->ChangeUserNick(u,params[1]);
1251                         u->age = atoi(params[2].c_str());
1252                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1253                 }
1254                 return true;
1255         }
1256
1257         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1258         {
1259                 if (params.size() < 2)
1260                         return true;
1261                 userrec* u = Srv->FindNick(params[0]);
1262                 if (u)
1263                 {
1264                         Srv->JoinUserToChannel(u,params[1],"");
1265                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1266                 }
1267                 return true;
1268         }
1269
1270         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
1271         {
1272                 if (params.size() < 1)
1273                         return false;
1274                 std::string servermask = params[0];
1275                 if (Srv->MatchText(Srv->GetServerName(),servermask))
1276                 {
1277                         Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1278                         Srv->RehashServer();
1279                         ReadConfiguration(false);
1280                 }
1281                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1282                 return true;
1283         }
1284
1285         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
1286         {
1287                 if (params.size() != 2)
1288                         return true;
1289                 std::string nick = params[0];
1290                 userrec* u = Srv->FindNick(prefix);
1291                 userrec* who = Srv->FindNick(nick);
1292                 if (who)
1293                 {
1294                         /* Prepend kill source, if we don't have one */
1295                         std::string sourceserv = prefix;
1296                         if (u)
1297                         {
1298                                 sourceserv = u->server;
1299                         }
1300                         if (*(params[1].c_str()) != '[')
1301                         {
1302                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1303                         }
1304                         std::string reason = params[1];
1305                         params[1] = ":" + params[1];
1306                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1307                         Srv->QuitUser(who,reason);
1308                 }
1309                 return true;
1310         }
1311
1312         bool LocalPong(std::string prefix, std::deque<std::string> &params)
1313         {
1314                 if (params.size() < 1)
1315                         return true;
1316                 TreeServer* ServerSource = FindServer(prefix);
1317                 if (ServerSource)
1318                 {
1319                         ServerSource->SetPingFlag();
1320                 }
1321                 return true;
1322         }
1323         
1324         bool MetaData(std::string prefix, std::deque<std::string> &params)
1325         {
1326                 if (params.size() < 3)
1327                         return true;
1328                 TreeServer* ServerSource = FindServer(prefix);
1329                 if (ServerSource)
1330                 {
1331                         if (*(params[0].c_str()) == '#')
1332                         {
1333                                 chanrec* c = Srv->FindChannel(params[0]);
1334                                 if (c)
1335                                 {
1336                                         FOREACH_MOD OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]);
1337                                 }
1338                         }
1339                         else
1340                         {
1341                                 userrec* u = Srv->FindNick(params[0]);
1342                                 if (u)
1343                                 {
1344                                         FOREACH_MOD OnDecodeMetaData(TYPE_USER,u,params[1],params[2]);
1345                                 }
1346                         }
1347                 }
1348                 params[2] = ":" + params[2];
1349                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1350                 return true;
1351         }
1352
1353         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
1354         {
1355                 if (params.size() < 1)
1356                         return true;
1357                 TreeServer* ServerSource = FindServer(prefix);
1358                 if (ServerSource)
1359                 {
1360                         ServerSource->SetVersion(params[0]);
1361                 }
1362                 params[0] = ":" + params[0];
1363                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1364                 return true;
1365         }
1366
1367         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
1368         {
1369                 if (params.size() < 1)
1370                         return true;
1371                 userrec* u = Srv->FindNick(prefix);
1372                 if (u)
1373                 {
1374                         Srv->ChangeHost(u,params[0]);
1375                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
1376                 }
1377                 return true;
1378         }
1379
1380         bool AddLine(std::string prefix, std::deque<std::string> &params)
1381         {
1382                 if (params.size() < 6)
1383                         return true;
1384                 std::string linetype = params[0]; /* Z, Q, E, G, K */
1385                 std::string mask = params[1]; /* Line type dependent */
1386                 std::string source = params[2]; /* may not be online or may be a server */
1387                 std::string settime = params[3]; /* EPOCH time set */
1388                 std::string duration = params[4]; /* Duration secs */
1389                 std::string reason = params[5];
1390
1391                 switch (*(linetype.c_str()))
1392                 {
1393                         case 'Z':
1394                                 add_zline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1395                                 zline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1396                         break;
1397                         case 'Q':
1398                                 add_qline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1399                                 qline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1400                         break;
1401                         case 'E':
1402                                 add_eline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1403                                 eline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1404                         break;
1405                         case 'G':
1406                                 add_gline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1407                                 gline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1408                         break;
1409                         case 'K':
1410                                 add_kline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1411                         break;
1412                         default:
1413                                 /* Just in case... */
1414                                 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+linetype+"' sent by server "+prefix+", ignored!");
1415                         break;
1416                 }
1417                 /* Send it on its way */
1418                 params[5] = ":" + params[5];
1419                 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1420                 return true;
1421         }
1422
1423         bool ChangeName(std::string prefix, std::deque<std::string> &params)
1424         {
1425                 if (params.size() < 1)
1426                         return true;
1427                 userrec* u = Srv->FindNick(prefix);
1428                 if (u)
1429                 {
1430                         Srv->ChangeGECOS(u,params[0]);
1431                         params[0] = ":" + params[0];
1432                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
1433                 }
1434                 return true;
1435         }
1436
1437         bool Whois(std::string prefix, std::deque<std::string> &params)
1438         {
1439                 if (params.size() < 1)
1440                         return true;
1441                 log(DEBUG,"In IDLE command");
1442                 userrec* u = Srv->FindNick(prefix);
1443                 if (u)
1444                 {
1445                         log(DEBUG,"USER EXISTS: %s",u->nick);
1446                         // an incoming request
1447                         if (params.size() == 1)
1448                         {
1449                                 userrec* x = Srv->FindNick(params[0]);
1450                                 if (x->fd > -1)
1451                                 {
1452                                         userrec* x = Srv->FindNick(params[0]);
1453                                         log(DEBUG,"Got IDLE");
1454                                         char signon[MAXBUF];
1455                                         char idle[MAXBUF];
1456                                         log(DEBUG,"Sending back IDLE 3");
1457                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1458                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1459                                         std::deque<std::string> par;
1460                                         par.push_back(prefix);
1461                                         par.push_back(signon);
1462                                         par.push_back(idle);
1463                                         // ours, we're done, pass it BACK
1464                                         DoOneToOne(params[0],"IDLE",par,u->server);
1465                                 }
1466                                 else
1467                                 {
1468                                         // not ours pass it on
1469                                         DoOneToOne(prefix,"IDLE",params,x->server);
1470                                 }
1471                         }
1472                         else if (params.size() == 3)
1473                         {
1474                                 std::string who_did_the_whois = params[0];
1475                                 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1476                                 if (who_to_send_to->fd > -1)
1477                                 {
1478                                         log(DEBUG,"Got final IDLE");
1479                                         // an incoming reply to a whois we sent out
1480                                         std::string nick_whoised = prefix;
1481                                         unsigned long signon = atoi(params[1].c_str());
1482                                         unsigned long idle = atoi(params[2].c_str());
1483                                         if ((who_to_send_to) && (who_to_send_to->fd > -1))
1484                                                 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1485                                 }
1486                                 else
1487                                 {
1488                                         // not ours, pass it on
1489                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1490                                 }
1491                         }
1492                 }
1493                 return true;
1494         }
1495         
1496         bool LocalPing(std::string prefix, std::deque<std::string> &params)
1497         {
1498                 if (params.size() < 1)
1499                         return true;
1500                 std::string stufftobounce = params[0];
1501                 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1502                 return true;
1503         }
1504
1505         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
1506         {
1507                 if (params.size() < 4)
1508                         return false;
1509                 std::string servername = params[0];
1510                 std::string password = params[1];
1511                 // hopcount is not used for a remote server, we calculate this ourselves
1512                 std::string description = params[3];
1513                 TreeServer* ParentOfThis = FindServer(prefix);
1514                 if (!ParentOfThis)
1515                 {
1516                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1517                         return false;
1518                 }
1519                 TreeServer* CheckDupe = FindServer(servername);
1520                 if (CheckDupe)
1521                 {
1522                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1523                         return false;
1524                 }
1525                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1526                 ParentOfThis->AddChild(Node);
1527                 params[3] = ":" + params[3];
1528                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1529                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1530                 return true;
1531         }
1532
1533         bool Outbound_Reply_Server(std::deque<std::string> &params)
1534         {
1535                 if (params.size() < 4)
1536                         return false;
1537                 std::string servername = params[0];
1538                 std::string password = params[1];
1539                 int hops = atoi(params[2].c_str());
1540                 if (hops)
1541                 {
1542                         this->WriteLine("ERROR :Server too far away for authentication");
1543                         return false;
1544                 }
1545                 std::string description = params[3];
1546                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1547                 {
1548                         if ((x->Name == servername) && (x->RecvPass == password))
1549                         {
1550                                 TreeServer* CheckDupe = FindServer(servername);
1551                                 if (CheckDupe)
1552                                 {
1553                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1554                                         return false;
1555                                 }
1556                                 // Begin the sync here. this kickstarts the
1557                                 // other side, waiting in WAIT_AUTH_2 state,
1558                                 // into starting their burst, as it shows
1559                                 // that we're happy.
1560                                 this->LinkState = CONNECTED;
1561                                 // we should add the details of this server now
1562                                 // to the servers tree, as a child of the root
1563                                 // node.
1564                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
1565                                 TreeRoot->AddChild(Node);
1566                                 params[3] = ":" + params[3];
1567                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
1568                                 this->bursting = true;
1569                                 this->DoBurst(Node);
1570                                 return true;
1571                         }
1572                 }
1573                 this->WriteLine("ERROR :Invalid credentials");
1574                 return false;
1575         }
1576
1577         bool Inbound_Server(std::deque<std::string> &params)
1578         {
1579                 if (params.size() < 4)
1580                         return false;
1581                 std::string servername = params[0];
1582                 std::string password = params[1];
1583                 int hops = atoi(params[2].c_str());
1584                 if (hops)
1585                 {
1586                         this->WriteLine("ERROR :Server too far away for authentication");
1587                         return false;
1588                 }
1589                 std::string description = params[3];
1590                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1591                 {
1592                         if ((x->Name == servername) && (x->RecvPass == password))
1593                         {
1594                                 TreeServer* CheckDupe = FindServer(servername);
1595                                 if (CheckDupe)
1596                                 {
1597                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1598                                         return false;
1599                                 }
1600                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+this->GetIP()+"] ("+description+")");
1601                                 this->InboundServerName = servername;
1602                                 this->InboundDescription = description;
1603                                 // this is good. Send our details: Our server name and description and hopcount of 0,
1604                                 // along with the sendpass from this block.
1605                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
1606                                 // move to the next state, we are now waiting for THEM.
1607                                 this->LinkState = WAIT_AUTH_2;
1608                                 return true;
1609                         }
1610                 }
1611                 this->WriteLine("ERROR :Invalid credentials");
1612                 return false;
1613         }
1614
1615         void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
1616         {
1617                 if (!strchr(line.c_str(),' '))
1618                 {
1619                         n.push_back(line);
1620                         return;
1621                 }
1622                 std::stringstream s(line);
1623                 std::string param = "";
1624                 n.clear();
1625                 int item = 0;
1626                 while (!s.eof())
1627                 {
1628                         char c;
1629                         s.get(c);
1630                         if (c == ' ')
1631                         {
1632                                 n.push_back(param);
1633                                 param = "";
1634                                 item++;
1635                         }
1636                         else
1637                         {
1638                                 if (!s.eof())
1639                                 {
1640                                         param = param + c;
1641                                 }
1642                                 if ((param == ":") && (item > 0))
1643                                 {
1644                                         param = "";
1645                                         while (!s.eof())
1646                                         {
1647                                                 s.get(c);
1648                                                 if (!s.eof())
1649                                                 {
1650                                                         param = param + c;
1651                                                 }
1652                                         }
1653                                         n.push_back(param);
1654                                         param = "";
1655                                 }
1656                         }
1657                 }
1658                 if (param != "")
1659                 {
1660                         n.push_back(param);
1661                 }
1662                 return;
1663         }
1664
1665         bool ProcessLine(std::string line)
1666         {
1667                 char* l = (char*)line.c_str();
1668                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
1669                         l[strlen(l)-1] = '\0';
1670                 line = l;
1671                 if (line == "")
1672                         return true;
1673                 Srv->Log(DEBUG,"IN: "+line);
1674                 std::deque<std::string> params;
1675                 this->Split(line,true,params);
1676                 std::string command = "";
1677                 std::string prefix = "";
1678                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
1679                 {
1680                         prefix = params[0];
1681                         command = params[1];
1682                         char* pref = (char*)prefix.c_str();
1683                         prefix = ++pref;
1684                         params.pop_front();
1685                         params.pop_front();
1686                 }
1687                 else
1688                 {
1689                         prefix = "";
1690                         command = params[0];
1691                         params.pop_front();
1692                 }
1693                 
1694                 switch (this->LinkState)
1695                 {
1696                         TreeServer* Node;
1697                         
1698                         case WAIT_AUTH_1:
1699                                 // Waiting for SERVER command from remote server. Server initiating
1700                                 // the connection sends the first SERVER command, listening server
1701                                 // replies with theirs if its happy, then if the initiator is happy,
1702                                 // it starts to send its net sync, which starts the merge, otherwise
1703                                 // it sends an ERROR.
1704                                 if (command == "SERVER")
1705                                 {
1706                                         return this->Inbound_Server(params);
1707                                 }
1708                                 else if (command == "ERROR")
1709                                 {
1710                                         return this->Error(params);
1711                                 }
1712                         break;
1713                         case WAIT_AUTH_2:
1714                                 // Waiting for start of other side's netmerge to say they liked our
1715                                 // password.
1716                                 if (command == "SERVER")
1717                                 {
1718                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
1719                                         // silently ignore.
1720                                         return true;
1721                                 }
1722                                 else if (command == "BURST")
1723                                 {
1724                                         this->LinkState = CONNECTED;
1725                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
1726                                         TreeRoot->AddChild(Node);
1727                                         params.clear();
1728                                         params.push_back(InboundServerName);
1729                                         params.push_back("*");
1730                                         params.push_back("1");
1731                                         params.push_back(":"+InboundDescription);
1732                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
1733                                         this->bursting = true;
1734                                         this->DoBurst(Node);
1735                                 }
1736                                 else if (command == "ERROR")
1737                                 {
1738                                         return this->Error(params);
1739                                 }
1740                                 
1741                         break;
1742                         case LISTENER:
1743                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
1744                                 return false;
1745                         break;
1746                         case CONNECTING:
1747                                 if (command == "SERVER")
1748                                 {
1749                                         // another server we connected to, which was in WAIT_AUTH_1 state,
1750                                         // has just sent us their credentials. If we get this far, theyre
1751                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
1752                                         // if we're happy with this, we should send our netburst which
1753                                         // kickstarts the merge.
1754                                         return this->Outbound_Reply_Server(params);
1755                                 }
1756                                 else if (command == "ERROR")
1757                                 {
1758                                         return this->Error(params);
1759                                 }
1760                         break;
1761                         case CONNECTED:
1762                                 // This is the 'authenticated' state, when all passwords
1763                                 // have been exchanged and anything past this point is taken
1764                                 // as gospel.
1765                                 
1766                                 if (prefix != "")
1767                                 {
1768                                         std::string direction = prefix;
1769                                         userrec* t = Srv->FindNick(prefix);
1770                                         if (t)
1771                                         {
1772                                                 direction = t->server;
1773                                         }
1774                                         TreeServer* route_back_again = BestRouteTo(direction);
1775                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
1776                                         {
1777                                                 if (route_back_again)
1778                                                 {
1779                                                         WriteOpers("Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
1780                                                 }
1781                                                 else
1782                                                 {
1783                                                         WriteOpers("Protocol violation: Invalid source '%s' in command '%s' from connection '%s'",direction.c_str(),line.c_str(),this->GetName().c_str());
1784                                                 }
1785                                                 
1786                                                 return true;
1787                                         }
1788                                 }
1789                                 
1790                                 if (command == "SVSMODE")
1791                                 {
1792                                         /* Services expects us to implement
1793                                          * SVSMODE. In inspircd its the same as
1794                                          * MODE anyway.
1795                                          */
1796                                         command = "MODE";
1797                                 }
1798                                 std::string target = "";
1799                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
1800                                  * working with std::string here.
1801                                  */
1802                                 if ((command == "NICK") && (params.size() > 1))
1803                                 {
1804                                         return this->IntroduceClient(prefix,params);
1805                                 }
1806                                 else if (command == "FJOIN")
1807                                 {
1808                                         return this->ForceJoin(prefix,params);
1809                                 }
1810                                 else if (command == "SERVER")
1811                                 {
1812                                         return this->RemoteServer(prefix,params);
1813                                 }
1814                                 else if (command == "ERROR")
1815                                 {
1816                                         return this->Error(params);
1817                                 }
1818                                 else if (command == "OPERTYPE")
1819                                 {
1820                                         return this->OperType(prefix,params);
1821                                 }
1822                                 else if (command == "FMODE")
1823                                 {
1824                                         return this->ForceMode(prefix,params);
1825                                 }
1826                                 else if (command == "KILL")
1827                                 {
1828                                         return this->RemoteKill(prefix,params);
1829                                 }
1830                                 else if (command == "FTOPIC")
1831                                 {
1832                                         return this->ForceTopic(prefix,params);
1833                                 }
1834                                 else if (command == "REHASH")
1835                                 {
1836                                         return this->RemoteRehash(prefix,params);
1837                                 }
1838                                 else if (command == "METADATA")
1839                                 {
1840                                         return this->MetaData(prefix,params);
1841                                 }
1842                                 else if (command == "PING")
1843                                 {
1844                                         return this->LocalPing(prefix,params);
1845                                 }
1846                                 else if (command == "PONG")
1847                                 {
1848                                         return this->LocalPong(prefix,params);
1849                                 }
1850                                 else if (command == "VERSION")
1851                                 {
1852                                         return this->ServerVersion(prefix,params);
1853                                 }
1854                                 else if (command == "FHOST")
1855                                 {
1856                                         return this->ChangeHost(prefix,params);
1857                                 }
1858                                 else if (command == "FNAME")
1859                                 {
1860                                         return this->ChangeName(prefix,params);
1861                                 }
1862                                 else if (command == "ADDLINE")
1863                                 {
1864                                         return this->AddLine(prefix,params);
1865                                 }
1866                                 else if (command == "SVSNICK")
1867                                 {
1868                                         if (prefix == "")
1869                                         {
1870                                                 prefix = this->GetName();
1871                                         }
1872                                         return this->ForceNick(prefix,params);
1873                                 }
1874                                 else if (command == "IDLE")
1875                                 {
1876                                         return this->Whois(prefix,params);
1877                                 }
1878                                 else if (command == "SVSJOIN")
1879                                 {
1880                                         if (prefix == "")
1881                                         {
1882                                                 prefix = this->GetName();
1883                                         }
1884                                         return this->ServiceJoin(prefix,params);
1885                                 }
1886                                 else if (command == "SQUIT")
1887                                 {
1888                                         if (params.size() == 2)
1889                                         {
1890                                                 this->Squit(FindServer(params[0]),params[1]);
1891                                         }
1892                                         return true;
1893                                 }
1894                                 else if (command == "ENDBURST")
1895                                 {
1896                                         this->bursting = false;
1897                                         return true;
1898                                 }
1899                                 else
1900                                 {
1901                                         // not a special inter-server command.
1902                                         // Emulate the actual user doing the command,
1903                                         // this saves us having a huge ugly parser.
1904                                         userrec* who = Srv->FindNick(prefix);
1905                                         std::string sourceserv = this->myhost;
1906                                         if (this->InboundServerName != "")
1907                                         {
1908                                                 sourceserv = this->InboundServerName;
1909                                         }
1910                                         if (who)
1911                                         {
1912                                                 // its a user
1913                                                 target = who->server;
1914                                                 char* strparams[127];
1915                                                 for (unsigned int q = 0; q < params.size(); q++)
1916                                                 {
1917                                                         strparams[q] = (char*)params[q].c_str();
1918                                                 }
1919                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
1920                                         }
1921                                         else
1922                                         {
1923                                                 // its not a user. Its either a server, or somethings screwed up.
1924                                                 if (IsServer(prefix))
1925                                                 {
1926                                                         target = Srv->GetServerName();
1927                                                 }
1928                                                 else
1929                                                 {
1930                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
1931                                                         return true;
1932                                                 }
1933                                         }
1934                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
1935
1936                                 }
1937                                 return true;
1938                         break;
1939                 }
1940                 return true;
1941         }
1942
1943         virtual std::string GetName()
1944         {
1945                 std::string sourceserv = this->myhost;
1946                 if (this->InboundServerName != "")
1947                 {
1948                         sourceserv = this->InboundServerName;
1949                 }
1950                 return sourceserv;
1951         }
1952
1953         virtual void OnTimeout()
1954         {
1955                 if (this->LinkState == CONNECTING)
1956                 {
1957                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
1958                 }
1959         }
1960
1961         virtual void OnClose()
1962         {
1963                 // Connection closed.
1964                 // If the connection is fully up (state CONNECTED)
1965                 // then propogate a netsplit to all peers.
1966                 std::string quitserver = this->myhost;
1967                 if (this->InboundServerName != "")
1968                 {
1969                         quitserver = this->InboundServerName;
1970                 }
1971                 TreeServer* s = FindServer(quitserver);
1972                 if (s)
1973                 {
1974                         Squit(s,"Remote host closed the connection");
1975                 }
1976         }
1977
1978         virtual int OnIncomingConnection(int newsock, char* ip)
1979         {
1980                 TreeSocket* s = new TreeSocket(newsock, ip);
1981                 Srv->AddSocket(s);
1982                 return true;
1983         }
1984 };
1985
1986 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
1987 {
1988         for (unsigned int c = 0; c < list.size(); c++)
1989         {
1990                 if (list[c] == server)
1991                 {
1992                         return;
1993                 }
1994         }
1995         list.push_back(server);
1996 }
1997
1998 // returns a list of DIRECT servernames for a specific channel
1999 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2000 {
2001         std::vector<char*> *ulist = c->GetUsers();
2002         unsigned int ucount = ulist->size();
2003         for (unsigned int i = 0; i < ucount; i++)
2004         {
2005                 char* o = (*ulist)[i];
2006                 userrec* otheruser = (userrec*)o;
2007                 if (otheruser->fd < 0)
2008                 {
2009                         TreeServer* best = BestRouteTo(otheruser->server);
2010                         if (best)
2011                                 AddThisServer(best,list);
2012                 }
2013         }
2014         return;
2015 }
2016
2017 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params)
2018 {
2019         TreeServer* omitroute = BestRouteTo(omit);
2020         if ((command == "NOTICE") || (command == "PRIVMSG"))
2021         {
2022                 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2023                 {
2024                         if (*(params[0].c_str()) != '#')
2025                         {
2026                                 // special routing for private messages/notices
2027                                 userrec* d = Srv->FindNick(params[0]);
2028                                 if (d)
2029                                 {
2030                                         std::deque<std::string> par;
2031                                         par.push_back(params[0]);
2032                                         par.push_back(":"+params[1]);
2033                                         DoOneToOne(prefix,command,par,d->server);
2034                                         return true;
2035                                 }
2036                         }
2037                         else
2038                         {
2039                                 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2040                                 chanrec* c = Srv->FindChannel(params[0]);
2041                                 if (c)
2042                                 {
2043                                         std::deque<TreeServer*> list;
2044                                         GetListOfServersForChannel(c,list);
2045                                         log(DEBUG,"Got a list of %d servers",list.size());
2046                                         unsigned int lsize = list.size();
2047                                         for (unsigned int i = 0; i < lsize; i++)
2048                                         {
2049                                                 TreeSocket* Sock = list[i]->GetSocket();
2050                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2051                                                 {
2052                                                         log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2053                                                         Sock->WriteLine(data);
2054                                                 }
2055                                         }
2056                                         return true;
2057                                 }
2058                         }
2059                 }
2060         }
2061         unsigned int items = TreeRoot->ChildCount();
2062         for (unsigned int x = 0; x < items; x++)
2063         {
2064                 TreeServer* Route = TreeRoot->GetChild(x);
2065                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2066                 {
2067                         TreeSocket* Sock = Route->GetSocket();
2068                         Sock->WriteLine(data);
2069                 }
2070         }
2071         return true;
2072 }
2073
2074 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
2075 {
2076         TreeServer* omitroute = BestRouteTo(omit);
2077         std::string FullLine = ":" + prefix + " " + command;
2078         unsigned int words = params.size();
2079         for (unsigned int x = 0; x < words; x++)
2080         {
2081                 FullLine = FullLine + " " + params[x];
2082         }
2083         unsigned int items = TreeRoot->ChildCount();
2084         for (unsigned int x = 0; x < items; x++)
2085         {
2086                 TreeServer* Route = TreeRoot->GetChild(x);
2087                 // Send the line IF:
2088                 // The route has a socket (its a direct connection)
2089                 // The route isnt the one to be omitted
2090                 // The route isnt the path to the one to be omitted
2091                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2092                 {
2093                         TreeSocket* Sock = Route->GetSocket();
2094                         Sock->WriteLine(FullLine);
2095                 }
2096         }
2097         return true;
2098 }
2099
2100 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
2101 {
2102         std::string FullLine = ":" + prefix + " " + command;
2103         unsigned int words = params.size();
2104         for (unsigned int x = 0; x < words; x++)
2105         {
2106                 FullLine = FullLine + " " + params[x];
2107         }
2108         unsigned int items = TreeRoot->ChildCount();
2109         for (unsigned int x = 0; x < items; x++)
2110         {
2111                 TreeServer* Route = TreeRoot->GetChild(x);
2112                 if (Route->GetSocket())
2113                 {
2114                         TreeSocket* Sock = Route->GetSocket();
2115                         Sock->WriteLine(FullLine);
2116                 }
2117         }
2118         return true;
2119 }
2120
2121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
2122 {
2123         TreeServer* Route = BestRouteTo(target);
2124         if (Route)
2125         {
2126                 std::string FullLine = ":" + prefix + " " + command;
2127                 unsigned int words = params.size();
2128                 for (unsigned int x = 0; x < words; x++)
2129                 {
2130                         FullLine = FullLine + " " + params[x];
2131                 }
2132                 if (Route->GetSocket())
2133                 {
2134                         TreeSocket* Sock = Route->GetSocket();
2135                         Sock->WriteLine(FullLine);
2136                 }
2137                 return true;
2138         }
2139         else
2140         {
2141                 return true;
2142         }
2143 }
2144
2145 std::vector<TreeSocket*> Bindings;
2146
2147 void ReadConfiguration(bool rebind)
2148 {
2149         Conf = new ConfigReader;
2150         if (rebind)
2151         {
2152                 for (int j =0; j < Conf->Enumerate("bind"); j++)
2153                 {
2154                         std::string Type = Conf->ReadValue("bind","type",j);
2155                         std::string IP = Conf->ReadValue("bind","address",j);
2156                         long Port = Conf->ReadInteger("bind","port",j,true);
2157                         if (Type == "servers")
2158                         {
2159                                 if (IP == "*")
2160                                 {
2161                                         IP = "";
2162                                 }
2163                                 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2164                                 if (listener->GetState() == I_LISTENING)
2165                                 {
2166                                         Srv->AddSocket(listener);
2167                                         Bindings.push_back(listener);
2168                                 }
2169                                 else
2170                                 {
2171                                         log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2172                                         listener->Close();
2173                                         delete listener;
2174                                 }
2175                         }
2176                 }
2177         }
2178         LinkBlocks.clear();
2179         for (int j =0; j < Conf->Enumerate("link"); j++)
2180         {
2181                 Link L;
2182                 L.Name = Conf->ReadValue("link","name",j);
2183                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2184                 L.Port = Conf->ReadInteger("link","port",j,true);
2185                 L.SendPass = Conf->ReadValue("link","sendpass",j);
2186                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2187                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2188                 L.EncryptionKey =  Conf->ReadValue("link","encryptionkey",j);
2189                 L.NextConnectTime = time(NULL) + L.AutoConnect;
2190                 /* Bugfix by brain, do not allow people to enter bad configurations */
2191                 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2192                 {
2193                         LinkBlocks.push_back(L);
2194                         log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2195                 }
2196                 else
2197                 {
2198                         log(DEFAULT,"m_spanningtree: Invalid configuration for server '%s', ignored!",L.Name.c_str());
2199                 }
2200         }
2201         delete Conf;
2202 }
2203
2204
2205 class ModuleSpanningTree : public Module
2206 {
2207         std::vector<TreeSocket*> Bindings;
2208         int line;
2209         int NumServers;
2210
2211  public:
2212
2213         ModuleSpanningTree(Server* Me)
2214                 : Module::Module(Me)
2215         {
2216                 Srv = Me;
2217                 Bindings.clear();
2218
2219                 // Create the root of the tree
2220                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2221
2222                 ReadConfiguration(true);
2223         }
2224
2225         void ShowLinks(TreeServer* Current, userrec* user, int hops)
2226         {
2227                 std::string Parent = TreeRoot->GetName();
2228                 if (Current->GetParent())
2229                 {
2230                         Parent = Current->GetParent()->GetName();
2231                 }
2232                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2233                 {
2234                         ShowLinks(Current->GetChild(q),user,hops+1);
2235                 }
2236                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),hops,Current->GetDesc().c_str());
2237         }
2238
2239         int CountLocalServs()
2240         {
2241                 return TreeRoot->ChildCount();
2242         }
2243
2244         int CountServs()
2245         {
2246                 return serverlist.size();
2247         }
2248
2249         void HandleLinks(char** parameters, int pcnt, userrec* user)
2250         {
2251                 ShowLinks(TreeRoot,user,0);
2252                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2253                 return;
2254         }
2255
2256         void HandleLusers(char** parameters, int pcnt, userrec* user)
2257         {
2258                 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2259                 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2260                 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2261                 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2262                 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2263                 return;
2264         }
2265
2266         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2267
2268         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
2269         {
2270                 if (line < 128)
2271                 {
2272                         for (int t = 0; t < depth; t++)
2273                         {
2274                                 matrix[line][t] = ' ';
2275                         }
2276                         strlcpy(&matrix[line][depth],Current->GetName().c_str(),80);
2277                         line++;
2278                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
2279                         {
2280                                 ShowMap(Current->GetChild(q),user,depth+2,matrix);
2281                         }
2282                 }
2283         }
2284
2285         // Ok, prepare to be confused.
2286         // After much mulling over how to approach this, it struck me that
2287         // the 'usual' way of doing a /MAP isnt the best way. Instead of
2288         // keeping track of a ton of ascii characters, and line by line
2289         // under recursion working out where to place them using multiplications
2290         // and divisons, we instead render the map onto a backplane of characters
2291         // (a character matrix), then draw the branches as a series of "L" shapes
2292         // from the nodes. This is not only friendlier on CPU it uses less stack.
2293
2294         void HandleMap(char** parameters, int pcnt, userrec* user)
2295         {
2296                 // This array represents a virtual screen which we will
2297                 // "scratch" draw to, as the console device of an irc
2298                 // client does not provide for a proper terminal.
2299                 char matrix[128][80];
2300                 for (unsigned int t = 0; t < 128; t++)
2301                 {
2302                         matrix[t][0] = '\0';
2303                 }
2304                 line = 0;
2305                 // The only recursive bit is called here.
2306                 ShowMap(TreeRoot,user,0,matrix);
2307                 // Process each line one by one. The algorithm has a limit of
2308                 // 128 servers (which is far more than a spanning tree should have
2309                 // anyway, so we're ok). This limit can be raised simply by making
2310                 // the character matrix deeper, 128 rows taking 10k of memory.
2311                 for (int l = 1; l < line; l++)
2312                 {
2313                         // scan across the line looking for the start of the
2314                         // servername (the recursive part of the algorithm has placed
2315                         // the servers at indented positions depending on what they
2316                         // are related to)
2317                         int first_nonspace = 0;
2318                         while (matrix[l][first_nonspace] == ' ')
2319                         {
2320                                 first_nonspace++;
2321                         }
2322                         first_nonspace--;
2323                         // Draw the `- (corner) section: this may be overwritten by
2324                         // another L shape passing along the same vertical pane, becoming
2325                         // a |- (branch) section instead.
2326                         matrix[l][first_nonspace] = '-';
2327                         matrix[l][first_nonspace-1] = '`';
2328                         int l2 = l - 1;
2329                         // Draw upwards until we hit the parent server, causing possibly
2330                         // other corners (`-) to become branches (|-)
2331                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
2332                         {
2333                                 matrix[l2][first_nonspace-1] = '|';
2334                                 l2--;
2335                         }
2336                 }
2337                 // dump the whole lot to the user. This is the easy bit, honest.
2338                 for (int t = 0; t < line; t++)
2339                 {
2340                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
2341                 }
2342                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
2343                 return;
2344         }
2345
2346         int HandleSquit(char** parameters, int pcnt, userrec* user)
2347         {
2348                 TreeServer* s = FindServerMask(parameters[0]);
2349                 if (s)
2350                 {
2351                         TreeSocket* sock = s->GetSocket();
2352                         if (sock)
2353                         {
2354                                 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
2355                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
2356                                 sock->Close();
2357                         }
2358                         else
2359                         {
2360                                 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
2361                         }
2362                 }
2363                 else
2364                 {
2365                          WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
2366                 }
2367                 return 1;
2368         }
2369
2370         int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
2371         {
2372                 if ((user->fd > -1) && (pcnt > 1))
2373                 {
2374                         userrec* remote = Srv->FindNick(parameters[1]);
2375                         if ((remote) && (remote->fd < 0))
2376                         {
2377                                 std::deque<std::string> params;
2378                                 params.push_back(parameters[1]);
2379                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
2380                                 return 1;
2381                         }
2382                         else if (!remote)
2383                         {
2384                                 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
2385                                 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
2386                                 return 1;
2387                         }
2388                 }
2389                 return 0;
2390         }
2391
2392         void DoPingChecks(time_t curtime)
2393         {
2394                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
2395                 {
2396                         TreeServer* serv = TreeRoot->GetChild(j);
2397                         TreeSocket* sock = serv->GetSocket();
2398                         if (sock)
2399                         {
2400                                 if (curtime >= serv->NextPingTime())
2401                                 {
2402                                         if (serv->AnsweredLastPing())
2403                                         {
2404                                                 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
2405                                                 serv->SetNextPingTime(curtime + 60);
2406                                         }
2407                                         else
2408                                         {
2409                                                 // they didnt answer, boot them
2410                                                 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
2411                                                 sock->Squit(serv,"Ping timeout");
2412                                                 sock->Close();
2413                                                 return;
2414                                         }
2415                                 }
2416                         }
2417                 }
2418         }
2419
2420         void AutoConnectServers(time_t curtime)
2421         {
2422                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2423                 {
2424                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
2425                         {
2426                                 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
2427                                 x->NextConnectTime = curtime + x->AutoConnect;
2428                                 TreeServer* CheckDupe = FindServer(x->Name);
2429                                 if (!CheckDupe)
2430                                 {
2431                                         // an autoconnected server is not connected. Check if its time to connect it
2432                                         WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
2433                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2434                                         Srv->AddSocket(newsocket);
2435                                 }
2436                         }
2437                 }
2438         }
2439
2440         int HandleVersion(char** parameters, int pcnt, userrec* user)
2441         {
2442                 // we've already checked if pcnt > 0, so this is safe
2443                 TreeServer* found = FindServerMask(parameters[0]);
2444                 if (found)
2445                 {
2446                         std::string Version = found->GetVersion();
2447                         WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
2448                 }
2449                 else
2450                 {
2451                         WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
2452                 }
2453                 return 1;
2454         }
2455         
2456         int HandleConnect(char** parameters, int pcnt, userrec* user)
2457         {
2458                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2459                 {
2460                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
2461                         {
2462                                 TreeServer* CheckDupe = FindServer(x->Name);
2463                                 if (!CheckDupe)
2464                                 {
2465                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),x->IPAddr.c_str(),x->Port);
2466                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2467                                         Srv->AddSocket(newsocket);
2468                                         return 1;
2469                                 }
2470                                 else
2471                                 {
2472                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
2473                                         return 1;
2474                                 }
2475                         }
2476                 }
2477                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
2478                 return 1;
2479         }
2480
2481         virtual bool HandleStats(char ** parameters, int pcnt, userrec* user)
2482         {
2483                 if (*parameters[0] == 'c')
2484                 {
2485                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
2486                         {
2487                                 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 M",user->nick,LinkBlocks[i].IPAddr.c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port);
2488                                 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
2489                         }
2490                         WriteServ(user->fd,"219 %s %s :End of /STATS report",user->nick,parameters[0]);
2491                         WriteOpers("*** Notice: Stats '%s' requested by %s (%s@%s)",parameters[0],user->nick,user->ident,user->host);
2492                         return true;
2493                 }
2494                 return false;
2495         }
2496
2497         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user)
2498         {
2499                 if (command == "CONNECT")
2500                 {
2501                         return this->HandleConnect(parameters,pcnt,user);
2502                 }
2503                 else if (command == "SQUIT")
2504                 {
2505                         return this->HandleSquit(parameters,pcnt,user);
2506                 }
2507                 else if (command == "STATS")
2508                 {
2509                         return this->HandleStats(parameters,pcnt,user);
2510                 }
2511                 else if (command == "MAP")
2512                 {
2513                         this->HandleMap(parameters,pcnt,user);
2514                         return 1;
2515                 }
2516                 else if (command == "LUSERS")
2517                 {
2518                         this->HandleLusers(parameters,pcnt,user);
2519                         return 1;
2520                 }
2521                 else if (command == "LINKS")
2522                 {
2523                         this->HandleLinks(parameters,pcnt,user);
2524                         return 1;
2525                 }
2526                 else if (command == "WHOIS")
2527                 {
2528                         if (pcnt > 1)
2529                         {
2530                                 // remote whois
2531                                 return this->HandleRemoteWhois(parameters,pcnt,user);
2532                         }
2533                 }
2534                 else if ((command == "VERSION") && (pcnt > 0))
2535                 {
2536                         this->HandleVersion(parameters,pcnt,user);
2537                         return 1;
2538                 }
2539                 else if (Srv->IsValidModuleCommand(command, pcnt, user))
2540                 {
2541                         // this bit of code cleverly routes all module commands
2542                         // to all remote severs *automatically* so that modules
2543                         // can just handle commands locally, without having
2544                         // to have any special provision in place for remote
2545                         // commands and linking protocols.
2546                         std::deque<std::string> params;
2547                         params.clear();
2548                         for (int j = 0; j < pcnt; j++)
2549                         {
2550                                 if (strchr(parameters[j],' '))
2551                                 {
2552                                         params.push_back(":" + std::string(parameters[j]));
2553                                 }
2554                                 else
2555                                 {
2556                                         params.push_back(std::string(parameters[j]));
2557                                 }
2558                         }
2559                         DoOneToMany(user->nick,command,params);
2560                 }
2561                 return 0;
2562         }
2563
2564         virtual void OnGetServerDescription(std::string servername,std::string &description)
2565         {
2566                 TreeServer* s = FindServer(servername);
2567                 if (s)
2568                 {
2569                         description = s->GetDesc();
2570                 }
2571         }
2572
2573         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
2574         {
2575                 if (source->fd > -1)
2576                 {
2577                         std::deque<std::string> params;
2578                         params.push_back(dest->nick);
2579                         params.push_back(channel->name);
2580                         DoOneToMany(source->nick,"INVITE",params);
2581                 }
2582         }
2583
2584         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
2585         {
2586                 std::deque<std::string> params;
2587                 params.push_back(chan->name);
2588                 params.push_back(":"+topic);
2589                 DoOneToMany(user->nick,"TOPIC",params);
2590         }
2591
2592         virtual void OnWallops(userrec* user, std::string text)
2593         {
2594                 if (user->fd > -1)
2595                 {
2596                         std::deque<std::string> params;
2597                         params.push_back(":"+text);
2598                         DoOneToMany(user->nick,"WALLOPS",params);
2599                 }
2600         }
2601
2602         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
2603         {
2604                 if (target_type == TYPE_USER)
2605                 {
2606                         userrec* d = (userrec*)dest;
2607                         if ((d->fd < 0) && (user->fd > -1))
2608                         {
2609                                 std::deque<std::string> params;
2610                                 params.clear();
2611                                 params.push_back(d->nick);
2612                                 params.push_back(":"+text);
2613                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
2614                         }
2615                 }
2616                 else
2617                 {
2618                         if (user->fd > -1)
2619                         {
2620                                 chanrec *c = (chanrec*)dest;
2621                                 std::deque<TreeServer*> list;
2622                                 GetListOfServersForChannel(c,list);
2623                                 unsigned int ucount = list.size();
2624                                 for (unsigned int i = 0; i < ucount; i++)
2625                                 {
2626                                         TreeSocket* Sock = list[i]->GetSocket();
2627                                         if (Sock)
2628                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+std::string(c->name)+" :"+text);
2629                                 }
2630                         }
2631                 }
2632         }
2633
2634         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
2635         {
2636                 if (target_type == TYPE_USER)
2637                 {
2638                         // route private messages which are targetted at clients only to the server
2639                         // which needs to receive them
2640                         userrec* d = (userrec*)dest;
2641                         if ((d->fd < 0) && (user->fd > -1))
2642                         {
2643                                 std::deque<std::string> params;
2644                                 params.clear();
2645                                 params.push_back(d->nick);
2646                                 params.push_back(":"+text);
2647                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
2648                         }
2649                 }
2650                 else
2651                 {
2652                         if (user->fd > -1)
2653                         {
2654                                 chanrec *c = (chanrec*)dest;
2655                                 std::deque<TreeServer*> list;
2656                                 GetListOfServersForChannel(c,list);
2657                                 unsigned int ucount = list.size();
2658                                 for (unsigned int i = 0; i < ucount; i++)
2659                                 {
2660                                         TreeSocket* Sock = list[i]->GetSocket();
2661                                         if (Sock)
2662                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+std::string(c->name)+" :"+text);
2663                                 }
2664                         }
2665                 }
2666         }
2667
2668         virtual void OnBackgroundTimer(time_t curtime)
2669         {
2670                 AutoConnectServers(curtime);
2671                 DoPingChecks(curtime);
2672         }
2673
2674         virtual void OnUserJoin(userrec* user, chanrec* channel)
2675         {
2676                 // Only do this for local users
2677                 if (user->fd > -1)
2678                 {
2679                         std::deque<std::string> params;
2680                         params.clear();
2681                         params.push_back(channel->name);
2682                         if (*channel->key)
2683                         {
2684                                 // if the channel has a key, force the join by emulating the key.
2685                                 params.push_back(channel->key);
2686                         }
2687                         if (channel->GetUserCounter() > 1)
2688                         {
2689                                 // not the first in the channel
2690                                 DoOneToMany(user->nick,"JOIN",params);
2691                         }
2692                         else
2693                         {
2694                                 // first in the channel, set up their permissions
2695                                 // and the channel TS with FJOIN.
2696                                 char ts[24];
2697                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
2698                                 params.clear();
2699                                 params.push_back(channel->name);
2700                                 params.push_back(ts);
2701                                 params.push_back("@"+std::string(user->nick));
2702                                 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
2703                         }
2704                 }
2705         }
2706
2707         virtual void OnChangeHost(userrec* user, std::string newhost)
2708         {
2709                 // only occurs for local clients
2710                 if (user->registered != 7)
2711                         return;
2712                 std::deque<std::string> params;
2713                 params.push_back(newhost);
2714                 DoOneToMany(user->nick,"FHOST",params);
2715         }
2716
2717         virtual void OnChangeName(userrec* user, std::string gecos)
2718         {
2719                 // only occurs for local clients
2720                 if (user->registered != 7)
2721                         return;
2722                 std::deque<std::string> params;
2723                 params.push_back(gecos);
2724                 DoOneToMany(user->nick,"FNAME",params);
2725         }
2726
2727         virtual void OnUserPart(userrec* user, chanrec* channel)
2728         {
2729                 if (user->fd > -1)
2730                 {
2731                         std::deque<std::string> params;
2732                         params.push_back(channel->name);
2733                         DoOneToMany(user->nick,"PART",params);
2734                 }
2735         }
2736
2737         virtual void OnUserConnect(userrec* user)
2738         {
2739                 char agestr[MAXBUF];
2740                 if (user->fd > -1)
2741                 {
2742                         std::deque<std::string> params;
2743                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
2744                         params.push_back(agestr);
2745                         params.push_back(user->nick);
2746                         params.push_back(user->host);
2747                         params.push_back(user->dhost);
2748                         params.push_back(user->ident);
2749                         params.push_back("+"+std::string(user->modes));
2750                         params.push_back(user->ip);
2751                         params.push_back(":"+std::string(user->fullname));
2752                         DoOneToMany(Srv->GetServerName(),"NICK",params);
2753                 }
2754         }
2755
2756         virtual void OnUserQuit(userrec* user, std::string reason)
2757         {
2758                 if ((user->fd > -1) && (user->registered == 7))
2759                 {
2760                         std::deque<std::string> params;
2761                         params.push_back(":"+reason);
2762                         DoOneToMany(user->nick,"QUIT",params);
2763                 }
2764         }
2765
2766         virtual void OnUserPostNick(userrec* user, std::string oldnick)
2767         {
2768                 if (user->fd > -1)
2769                 {
2770                         std::deque<std::string> params;
2771                         params.push_back(user->nick);
2772                         DoOneToMany(oldnick,"NICK",params);
2773                 }
2774         }
2775
2776         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
2777         {
2778                 if (source->fd > -1)
2779                 {
2780                         std::deque<std::string> params;
2781                         params.push_back(chan->name);
2782                         params.push_back(user->nick);
2783                         params.push_back(":"+reason);
2784                         DoOneToMany(source->nick,"KICK",params);
2785                 }
2786         }
2787
2788         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
2789         {
2790                 std::deque<std::string> params;
2791                 params.push_back(dest->nick);
2792                 params.push_back(":"+reason);
2793                 DoOneToMany(source->nick,"KILL",params);
2794         }
2795
2796         virtual void OnRehash(std::string parameter)
2797         {
2798                 if (parameter != "")
2799                 {
2800                         std::deque<std::string> params;
2801                         params.push_back(parameter);
2802                         DoOneToMany(Srv->GetServerName(),"REHASH",params);
2803                         // check for self
2804                         if (Srv->MatchText(Srv->GetServerName(),parameter))
2805                         {
2806                                 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
2807                                 Srv->RehashServer();
2808                         }
2809                 }
2810                 ReadConfiguration(false);
2811         }
2812
2813         // note: the protocol does not allow direct umode +o except
2814         // via NICK with 8 params. sending OPERTYPE infers +o modechange
2815         // locally.
2816         virtual void OnOper(userrec* user, std::string opertype)
2817         {
2818                 if (user->fd > -1)
2819                 {
2820                         std::deque<std::string> params;
2821                         params.push_back(opertype);
2822                         DoOneToMany(user->nick,"OPERTYPE",params);
2823                 }
2824         }
2825
2826         void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
2827         {
2828                 if (source->fd > -1)
2829                 {
2830                         char type[8];
2831                         snprintf(type,8,"%cLINE",linetype);
2832                         std::string stype = type;
2833                         if (adding)
2834                         {
2835                                 char sduration[MAXBUF];
2836                                 snprintf(sduration,MAXBUF,"%ld",duration);
2837                                 std::deque<std::string> params;
2838                                 params.push_back(host);
2839                                 params.push_back(sduration);
2840                                 params.push_back(":"+reason);
2841                                 DoOneToMany(source->nick,stype,params);
2842                         }
2843                         else
2844                         {
2845                                 std::deque<std::string> params;
2846                                 params.push_back(host);
2847                                 DoOneToMany(source->nick,stype,params);
2848                         }
2849                 }
2850         }
2851
2852         virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
2853         {
2854                 OnLine(source,hostmask,true,'G',duration,reason);
2855         }
2856         
2857         virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
2858         {
2859                 OnLine(source,ipmask,true,'Z',duration,reason);
2860         }
2861
2862         virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
2863         {
2864                 OnLine(source,nickmask,true,'Q',duration,reason);
2865         }
2866
2867         virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
2868         {
2869                 OnLine(source,hostmask,true,'E',duration,reason);
2870         }
2871
2872         virtual void OnDelGLine(userrec* source, std::string hostmask)
2873         {
2874                 OnLine(source,hostmask,false,'G',0,"");
2875         }
2876
2877         virtual void OnDelZLine(userrec* source, std::string ipmask)
2878         {
2879                 OnLine(source,ipmask,false,'Z',0,"");
2880         }
2881
2882         virtual void OnDelQLine(userrec* source, std::string nickmask)
2883         {
2884                 OnLine(source,nickmask,false,'Q',0,"");
2885         }
2886
2887         virtual void OnDelELine(userrec* source, std::string hostmask)
2888         {
2889                 OnLine(source,hostmask,false,'E',0,"");
2890         }
2891
2892         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
2893         {
2894                 if ((user->fd > -1) && (user->registered == 7))
2895                 {
2896                         if (target_type == TYPE_USER)
2897                         {
2898                                 userrec* u = (userrec*)dest;
2899                                 std::deque<std::string> params;
2900                                 params.push_back(u->nick);
2901                                 params.push_back(text);
2902                                 DoOneToMany(user->nick,"MODE",params);
2903                         }
2904                         else
2905                         {
2906                                 chanrec* c = (chanrec*)dest;
2907                                 std::deque<std::string> params;
2908                                 params.push_back(c->name);
2909                                 params.push_back(text);
2910                                 DoOneToMany(user->nick,"MODE",params);
2911                         }
2912                 }
2913         }
2914
2915         virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
2916         {
2917                 TreeSocket* s = (TreeSocket*)opaque;
2918                 if (target)
2919                 {
2920                         if (target_type == TYPE_USER)
2921                         {
2922                                 userrec* u = (userrec*)target;
2923                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
2924                         }
2925                         else
2926                         {
2927                                 chanrec* c = (chanrec*)target;
2928                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
2929                         }
2930                 }
2931         }
2932
2933         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
2934         {
2935                 TreeSocket* s = (TreeSocket*)opaque;
2936                 if (target)
2937                 {
2938                         if (target_type == TYPE_USER)
2939                         {
2940                                 userrec* u = (userrec*)target;
2941                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
2942                         }
2943                         else
2944                         {
2945                                 chanrec* c = (chanrec*)target;
2946                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
2947                         }
2948                 }
2949         }
2950
2951         virtual ~ModuleSpanningTree()
2952         {
2953         }
2954
2955         virtual Version GetVersion()
2956         {
2957                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
2958         }
2959 };
2960
2961
2962 class ModuleSpanningTreeFactory : public ModuleFactory
2963 {
2964  public:
2965         ModuleSpanningTreeFactory()
2966         {
2967         }
2968         
2969         ~ModuleSpanningTreeFactory()
2970         {
2971         }
2972         
2973         virtual Module * CreateModule(Server* Me)
2974         {
2975                 TreeProtocolModule = new ModuleSpanningTree(Me);
2976                 return TreeProtocolModule;
2977         }
2978         
2979 };
2980
2981
2982 extern "C" void * init_module( void )
2983 {
2984         return new ModuleSpanningTreeFactory;
2985 }