1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include "configreader.h"
32 #include "commands/cmd_whois.h"
33 #include "commands/cmd_stats.h"
35 #include "helperfuncs.h"
37 #include "inspstring.h"
42 #include "cull_list.h"
45 #define nspace __gnu_cxx
48 * The server list in InspIRCd is maintained as two structures
49 * which hold the data in different ways. Most of the time, we
50 * want to very quicky obtain three pieces of information:
52 * (1) The information on a server
53 * (2) The information on the server we must send data through
54 * to actually REACH the server we're after
55 * (3) Potentially, the child/parent objects of this server
57 * The InspIRCd spanning protocol provides easy access to these
58 * by storing the data firstly in a recursive structure, where
59 * each item references its parent item, and a dynamic list
60 * of child items, and another structure which stores the items
61 * hashed, linearly. This means that if we want to find a server
62 * by name quickly, we can look it up in the hash, avoiding
63 * any O(n) lookups. If however, during a split or sync, we want
64 * to apply an operation to a server, and any of its child objects
65 * we can resort to recursion to walk the tree structure.
68 using irc::sockets::MatchCIDR;
70 class ModuleSpanningTree;
71 static ModuleSpanningTree* TreeProtocolModule;
73 extern InspIRCd* ServerInstance;
75 extern std::vector<Module*> modules;
76 extern std::vector<ircd_module*> factory;
79 /* Any socket can have one of five states at any one time.
80 * The LISTENER state indicates a socket which is listening
81 * for connections. It cannot receive data itself, only incoming
83 * The CONNECTING state indicates an outbound socket which is
84 * waiting to be writeable.
85 * The WAIT_AUTH_1 state indicates the socket is outbound and
86 * has successfully connected, but has not yet sent and received
88 * The WAIT_AUTH_2 state indicates that the socket is inbound
89 * (allocated by a LISTENER) but has not yet sent and received
91 * The CONNECTED state represents a fully authorized, fully
94 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
96 /* Foward declarations */
100 /* This variable represents the root of the server tree
101 * (for all intents and purposes, it's us)
103 TreeServer *TreeRoot;
107 /* This hash_map holds the hash equivalent of the server
108 * tree, used for rapid linear lookups.
110 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
111 server_hash serverlist;
113 typedef nspace::hash_map<std::string, userrec*> uid_hash;
114 typedef nspace::hash_map<std::string, char*> sid_hash;
116 /* More forward declarations */
117 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
118 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
119 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
120 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
121 void ReadConfiguration(bool rebind);
123 /* Flatten links and /MAP for non-opers */
125 /* Hide U-Lined servers in /MAP and /LINKS */
128 /* Imported from xline.cpp for use during netburst */
129 extern std::vector<KLine> klines;
130 extern std::vector<GLine> glines;
131 extern std::vector<ZLine> zlines;
132 extern std::vector<QLine> qlines;
133 extern std::vector<ELine> elines;
134 extern std::vector<KLine> pklines;
135 extern std::vector<GLine> pglines;
136 extern std::vector<ZLine> pzlines;
137 extern std::vector<QLine> pqlines;
138 extern std::vector<ELine> pelines;
140 std::vector<std::string> ValidIPs;
142 class UserManager : public classbase
153 std::string UserToUID(userrec* user)
158 std::string UIDToUser(const std::string &UID)
163 std::string CreateAndAdd(userrec* user)
168 std::string CreateAndAdd(const std::string &servername)
173 std::string ServerToSID(const std::string &servername)
178 std::string SIDToServer(const std::string &SID)
183 userrec* FindByID(const std::string &UID)
190 /* Each server in the tree is represented by one class of
191 * type TreeServer. A locally connected TreeServer can
192 * have a class of type TreeSocket associated with it, for
193 * remote servers, the TreeSocket entry will be NULL.
194 * Each server also maintains a pointer to its parent
195 * (NULL if this server is ours, at the top of the tree)
196 * and a pointer to its "Route" (see the comments in the
197 * constructors below), and also a dynamic list of pointers
198 * to its children which can be iterated recursively
199 * if required. Creating or deleting objects of type
200 i* TreeServer automatically maintains the hash_map of
201 * TreeServer items, deleting and inserting them as they
202 * are created and destroyed.
205 class TreeServer : public classbase
207 TreeServer* Parent; /* Parent entry */
208 TreeServer* Route; /* Route entry */
209 std::vector<TreeServer*> Children; /* List of child objects */
210 irc::string ServerName; /* Server's name */
211 std::string ServerDesc; /* Server's description */
212 std::string VersionString; /* Version string or empty string */
213 int UserCount; /* Not used in this version */
214 int OperCount; /* Not used in this version */
215 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
216 time_t NextPing; /* After this time, the server should be PINGed*/
217 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
221 /* We don't use this constructor. Its a dummy, and won't cause any insertion
222 * of the TreeServer into the hash_map. See below for the two we DO use.
230 UserCount = OperCount = 0;
231 VersionString = Srv->GetVersion();
234 /* We use this constructor only to create the 'root' item, TreeRoot, which
235 * represents our own server. Therefore, it has no route, no parent, and
236 * no socket associated with it. Its version string is our own local version.
238 TreeServer(std::string Name, std::string Desc) : ServerName(Name.c_str()), ServerDesc(Desc)
242 UserCount = OperCount = 0;
243 VersionString = Srv->GetVersion();
245 Socket = NULL; /* Fix by brain */
249 /* When we create a new server, we call this constructor to initialize it.
250 * This constructor initializes the server's Route and Parent, and sets up
251 * its ping counters so that it will be pinged one minute from now.
253 TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
256 UserCount = OperCount = 0;
257 this->SetNextPingTime(time(NULL) + 120);
260 /* find the 'route' for this server (e.g. the one directly connected
261 * to the local server, which we can use to reach it)
263 * In the following example, consider we have just added a TreeServer
264 * class for server G on our network, of which we are server A.
265 * To route traffic to G (marked with a *) we must send the data to
266 * B (marked with a +) so this algorithm initializes the 'Route'
267 * value to point at whichever server traffic must be routed through
268 * to get here. If we were to try this algorithm with server B,
269 * the Route pointer would point at its own object ('this').
279 * We only run this algorithm when a server is created, as
280 * the routes remain constant while ever the server exists, and
281 * do not need to be re-calculated.
285 if (Route == TreeRoot)
291 while (this->Route->GetParent() != TreeRoot)
293 this->Route = Route->GetParent();
297 /* Because recursive code is slow and takes a lot of resources,
298 * we store two representations of the server tree. The first
299 * is a recursive structure where each server references its
300 * children and its parent, which is used for netbursts and
301 * netsplits to dump the whole dataset to the other server,
302 * and the second is used for very fast lookups when routing
303 * messages and is instead a hash_map, where each item can
304 * be referenced by its server name. The AddHashEntry()
305 * call below automatically inserts each TreeServer class
306 * into the hash_map as it is created. There is a similar
307 * maintainance call in the destructor to tidy up deleted
311 this->AddHashEntry();
314 int QuitUsers(const std::string &reason)
316 log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
317 const char* reason_s = reason.c_str();
318 std::vector<userrec*> time_to_die;
319 for (user_hash::iterator n = ServerInstance->clientlist.begin(); n != ServerInstance->clientlist.end(); n++)
321 if (!strcmp(n->second->server, this->ServerName.c_str()))
323 time_to_die.push_back(n->second);
326 for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
328 userrec* a = (userrec*)*n;
329 log(DEBUG,"Kill %s fd=%d",a->nick,a->fd);
331 userrec::QuitUser(ServerInstance,a,reason_s);
333 return time_to_die.size();
336 /* This method is used to add the structure to the
337 * hash_map for linear searches. It is only called
338 * by the constructors.
342 server_hash::iterator iter;
343 iter = serverlist.find(this->ServerName.c_str());
344 if (iter == serverlist.end())
345 serverlist[this->ServerName.c_str()] = this;
348 /* This method removes the reference to this object
349 * from the hash_map which is used for linear searches.
350 * It is only called by the default destructor.
354 server_hash::iterator iter;
355 iter = serverlist.find(this->ServerName.c_str());
356 if (iter != serverlist.end())
357 serverlist.erase(iter);
360 /* These accessors etc should be pretty self-
364 TreeServer* GetRoute()
369 std::string GetName()
371 return ServerName.c_str();
374 std::string GetDesc()
379 std::string GetVersion()
381 return VersionString;
384 void SetNextPingTime(time_t t)
387 LastPingWasGood = false;
390 time_t NextPingTime()
395 bool AnsweredLastPing()
397 return LastPingWasGood;
402 LastPingWasGood = true;
425 TreeSocket* GetSocket()
430 TreeServer* GetParent()
435 void SetVersion(std::string Version)
437 VersionString = Version;
440 unsigned int ChildCount()
442 return Children.size();
445 TreeServer* GetChild(unsigned int n)
447 if (n < Children.size())
449 /* Make sure they cant request
450 * an out-of-range object. After
451 * all we know what these programmer
452 * types are like *grin*.
462 void AddChild(TreeServer* Child)
464 Children.push_back(Child);
467 bool DelChild(TreeServer* Child)
469 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
480 /* Removes child nodes of this node, and of that node, etc etc.
481 * This is used during netsplits to automatically tidy up the
482 * server tree. It is slow, we don't use it for much else.
486 bool stillchildren = true;
487 while (stillchildren)
489 stillchildren = false;
490 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
492 TreeServer* s = (TreeServer*)*a;
496 stillchildren = true;
505 /* We'd better tidy up after ourselves, eh? */
506 this->DelHashEntry();
510 /* The Link class might as well be a struct,
511 * but this is C++ and we don't believe in structs (!).
512 * It holds the entire information of one <link>
513 * tag from the main config file. We maintain a list
514 * of them, and populate the list on rehash/load.
517 class Link : public classbase
523 std::string SendPass;
524 std::string RecvPass;
525 unsigned long AutoConnect;
526 time_t NextConnectTime;
527 std::string EncryptionKey;
528 bool HiddenFromStats;
531 /* The usual stuff for inspircd modules,
532 * plus the vector of Link classes which we
533 * use to store the <link> tags from the config
537 std::vector<Link> LinkBlocks;
539 /* Yay for fast searches!
540 * This is hundreds of times faster than recursion
541 * or even scanning a linked list, especially when
542 * there are more than a few servers to deal with.
545 TreeServer* FindServer(std::string ServerName)
547 server_hash::iterator iter;
548 iter = serverlist.find(ServerName.c_str());
549 if (iter != serverlist.end())
559 /* Returns the locally connected server we must route a
560 * message through to reach server 'ServerName'. This
561 * only applies to one-to-one and not one-to-many routing.
562 * See the comments for the constructor of TreeServer
565 TreeServer* BestRouteTo(std::string ServerName)
567 if (ServerName.c_str() == TreeRoot->GetName())
569 TreeServer* Found = FindServer(ServerName);
572 return Found->GetRoute();
580 /* Find the first server matching a given glob mask.
581 * Theres no find-using-glob method of hash_map [awwww :-(]
582 * so instead, we iterate over the list using an iterator
583 * and match each one until we get a hit. Yes its slow,
586 TreeServer* FindServerMask(std::string ServerName)
588 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
590 if (Srv->MatchText(i->first.c_str(),ServerName))
596 /* A convenient wrapper that returns true if a server exists */
597 bool IsServer(std::string ServerName)
599 return (FindServer(ServerName) != NULL);
603 class cmd_rconnect : public command_t
607 cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
609 this->source = "m_spanningtree.so";
610 syntax = "<remote-server-mask> <servermask>";
613 void Handle (const char** parameters, int pcnt, userrec *user)
615 user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
616 /* Is this aimed at our server? */
617 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
619 /* Yes, initiate the given connect */
620 WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
622 para[0] = parameters[1];
623 Creator->OnPreCommand("CONNECT", para, 1, user, true);
630 /* Every SERVER connection inbound or outbound is represented by
631 * an object of type TreeSocket.
632 * TreeSockets, being inherited from InspSocket, can be tied into
633 * the core socket engine, and we cn therefore receive activity events
634 * for them, just like activex objects on speed. (yes really, that
635 * is a technical term!) Each of these which relates to a locally
636 * connected server is assocated with it, by hooking it onto a
637 * TreeSocket class using its constructor. In this way, we can
638 * maintain a list of servers, some of which are directly connected,
639 * some of which are not.
642 class TreeSocket : public InspSocket
645 std::string in_buffer;
646 ServerState LinkState;
647 std::string InboundServerName;
648 std::string InboundDescription;
650 int num_lost_servers;
652 bool LastPingWasGood;
656 unsigned int keylength;
660 /* Because most of the I/O gubbins are encapsulated within
661 * InspSocket, we just call the superclass constructor for
662 * most of the action, and append a few of our own values
665 TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime)
666 : InspSocket(SI, host, port, listening, maxtime)
669 this->LinkState = LISTENER;
671 this->ctx_out = NULL;
674 TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
675 : InspSocket(SI, host, port, listening, maxtime)
678 this->LinkState = CONNECTING;
680 this->ctx_out = NULL;
683 /* When a listening socket gives us a new file descriptor,
684 * we must associate it with a socket without creating a new
685 * connection. This constructor is used for this purpose.
687 TreeSocket(InspIRCd* SI, int newfd, char* ip)
688 : InspSocket(SI, newfd, ip)
690 this->LinkState = WAIT_AUTH_1;
692 this->ctx_out = NULL;
693 this->SendCapabilities();
704 void InitAES(std::string key,std::string SName)
711 log(DEBUG,"Initialized AES key %s",key.c_str());
712 // key must be 16, 24, 32 etc bytes (multiple of 8)
713 keylength = key.length();
714 if (!(keylength == 16 || keylength == 24 || keylength == 32))
716 WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
717 log(DEBUG,"Key length not 16, 24 or 32 characters!");
721 WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
722 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
723 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
724 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
725 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
729 /* When an outbound connection finishes connecting, we receive
730 * this event, and must send our SERVER string to the other
731 * side. If the other side is happy, as outlined in the server
732 * to server docs on the inspircd.org site, the other side
733 * will then send back its own server string.
735 virtual bool OnConnected()
737 if (this->LinkState == CONNECTING)
739 /* we do not need to change state here. */
740 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
742 if (x->Name == this->myhost)
744 Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
745 this->SendCapabilities();
746 if (x->EncryptionKey != "")
748 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
750 WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
754 this->WriteLine("AES "+Srv->GetServerName());
755 this->InitAES(x->EncryptionKey,x->Name.c_str());
758 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
759 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
764 /* There is a (remote) chance that between the /CONNECT and the connection
765 * being accepted, some muppet has removed the <link> block and rehashed.
766 * If that happens the connection hangs here until it's closed. Unlikely
767 * and rather harmless.
769 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
773 virtual void OnError(InspSocketError e)
775 /* We don't handle this method, because all our
776 * dirty work is done in OnClose() (see below)
777 * which is still called on error conditions too.
779 if (e == I_ERR_CONNECT)
781 Srv->SendOpers("*** Connection failed: Connection refused");
785 virtual int OnDisconnect()
787 /* For the same reason as above, we don't
788 * handle OnDisconnect()
793 /* Recursively send the server tree with distances as hops.
794 * This is used during network burst to inform the other server
795 * (and any of ITS servers too) of what servers we know about.
796 * If at any point any of these servers already exist on the other
797 * end, our connection may be terminated. The hopcounts given
798 * by this function are relative, this doesn't matter so long as
799 * they are all >1, as all the remote servers re-calculate them
800 * to be relative too, with themselves as hop 0.
802 void SendServers(TreeServer* Current, TreeServer* s, int hops)
805 for (unsigned int q = 0; q < Current->ChildCount(); q++)
807 TreeServer* recursive_server = Current->GetChild(q);
808 if (recursive_server != s)
810 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
811 this->WriteLine(command);
812 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
813 /* down to next level */
814 this->SendServers(recursive_server, s, hops+1);
819 std::string MyCapabilities()
821 std::vector<std::string> modlist;
822 std::string capabilities = "";
824 for (int i = 0; i <= MODCOUNT; i++)
826 if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
827 modlist.push_back(ServerInstance->Config->module_names[i]);
829 sort(modlist.begin(),modlist.end());
830 for (unsigned int i = 0; i < modlist.size(); i++)
833 capabilities = capabilities + ",";
834 capabilities = capabilities + modlist[i];
839 void SendCapabilities()
841 this->WriteLine("CAPAB "+MyCapabilities());
844 bool Capab(std::deque<std::string> params)
846 if (params.size() != 1)
848 this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
852 if (params[0] != this->MyCapabilities())
854 std::string quitserver = this->myhost;
855 if (this->InboundServerName != "")
857 quitserver = this->InboundServerName;
860 WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
861 WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
862 WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
863 WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
864 this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
871 /* This function forces this server to quit, removing this server
872 * and any users on it (and servers and users below that, etc etc).
873 * It's very slow and pretty clunky, but luckily unless your network
874 * is having a REAL bad hair day, this function shouldnt be called
875 * too many times a month ;-)
877 void SquitServer(std::string &from, TreeServer* Current)
879 /* recursively squit the servers attached to 'Current'.
880 * We're going backwards so we don't remove users
881 * while we still need them ;)
883 for (unsigned int q = 0; q < Current->ChildCount(); q++)
885 TreeServer* recursive_server = Current->GetChild(q);
886 this->SquitServer(from,recursive_server);
888 /* Now we've whacked the kids, whack self */
890 num_lost_users += Current->QuitUsers(from);
893 /* This is a wrapper function for SquitServer above, which
894 * does some validation first and passes on the SQUIT to all
895 * other remaining servers.
897 void Squit(TreeServer* Current,std::string reason)
899 if ((Current) && (Current != TreeRoot))
901 std::deque<std::string> params;
902 params.push_back(Current->GetName());
903 params.push_back(":"+reason);
904 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
905 if (Current->GetParent() == TreeRoot)
907 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
911 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
913 num_lost_servers = 0;
915 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
916 SquitServer(from, Current);
918 Current->GetParent()->DelChild(Current);
920 WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
924 log(DEFAULT,"Squit from unknown server");
928 /* FMODE command - server mode with timestamp checks */
929 bool ForceMode(std::string source, std::deque<std::string> ¶ms)
931 /* Chances are this is a 1.0 FMODE without TS */
932 if (params.size() < 3)
934 this->WriteLine("ERROR :Version 1.0 FMODE sent to version 1.1 server");
939 std::string sourceserv;
941 /* Are we dealing with an FMODE from a user, or from a server? */
942 userrec* who = Srv->FindNick(source);
945 /* FMODE from a user, set sourceserv to the users server name */
946 sourceserv = who->server;
950 /* FMODE from a server, create a fake user to receive mode feedback */
951 who = new userrec(ServerInstance);
952 who->fd = FD_MAGIC_NUMBER;
953 smode = true; /* Setting this flag tells us we should free the userrec later */
954 sourceserv = source; /* Set sourceserv to the actual source string */
956 const char* modelist[64];
959 memset(&modelist,0,sizeof(modelist));
960 for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
964 /* The timestamp is in this position.
965 * We don't want to pass that up to the
966 * server->client protocol!
968 TS = atoi(params[q].c_str());
972 /* Everything else is fine to append to the modelist */
973 modelist[n++] = params[q].c_str();
977 /* Extract the TS value of the object, either userrec or chanrec */
978 userrec* dst = Srv->FindNick(params[0]);
979 chanrec* chan = NULL;
987 chan = Srv->FindChannel(params[0]);
994 /* TS is equal: Merge the mode changes, use voooodoooooo on modes
999 log(DEBUG,"Entering TS equality check");
1000 ModeHandler* mh = NULL;
1001 unsigned long paramptr = 3;
1002 std::string to_bounce = "";
1003 std::string to_keep = "";
1004 std::vector<std::string> params_to_keep;
1005 std::string params_to_bounce = "";
1007 char cur_change = 1;
1008 char old_change = 0;
1009 char old_bounce_change = 0;
1010 /* Merge modes, basically do special stuff to mode with params */
1011 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1024 /* We only care about whats being set,
1025 * not whats being unset
1027 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1029 if ((mh) && (mh->GetNumParams(adding) > 0) && (!mh->IsListMode()))
1031 /* We only want to do special things to
1032 * modes with parameters, we are going to rewrite
1036 adding ? cur_change = '+' : cur_change = '-';
1038 ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]);
1040 /* The mode is set here, check which we should keep */
1043 bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan);
1045 if (which_to_keep == true)
1047 /* Keep ours, bounce theirs:
1048 * Send back ours to them and
1049 * drop their mode changs
1051 adding ? cur_change = '+' : cur_change = '-';
1052 if (cur_change != old_bounce_change)
1053 to_bounce += cur_change;
1055 old_bounce_change = cur_change;
1057 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1058 params_to_bounce.append(" ").append(ret.second);
1062 /* Keep theirs: Accept their mode change,
1065 adding ? cur_change = '+' : cur_change = '-';
1066 if (cur_change != old_change)
1067 to_keep += cur_change;
1069 old_change = cur_change;
1071 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1072 params_to_keep.push_back(params[paramptr]);
1077 /* Mode isnt set here, we want it */
1078 adding ? cur_change = '+' : cur_change = '-';
1079 if (cur_change != old_change)
1080 to_keep += cur_change;
1082 old_change = cur_change;
1084 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1085 params_to_keep.push_back(params[paramptr]);
1092 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1096 adding ? cur_change = '+' : cur_change = '-';
1098 /* Just keep this, safe to merge with no checks
1099 * it has no parameters
1102 if (cur_change != old_change)
1103 to_keep += cur_change;
1105 old_change = cur_change;
1107 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1109 log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
1110 params_to_keep.push_back(params[paramptr++]);
1117 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1121 /* Taking a mode away */
1122 adding ? cur_change = '+' : cur_change = '-';
1124 if (cur_change != old_change)
1125 to_keep += cur_change;
1127 old_change = cur_change;
1129 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1130 params_to_keep.push_back(params[paramptr++]);
1137 if (to_bounce.length())
1139 std::deque<std::string> newparams;
1140 newparams.push_back(params[0]);
1141 newparams.push_back(ConvToStr(ourTS));
1142 newparams.push_back(to_bounce+params_to_bounce);
1143 DoOneToOne(Srv->GetServerName(),"FMODE",newparams,sourceserv);
1146 if (to_keep.length())
1150 modelist[0] = params[0].c_str();
1151 modelist[1] = to_keep.c_str();
1153 if (params_to_keep.size() > 2)
1155 for (q = 2; (q < params_to_keep.size()) && (q < 64); q++)
1157 log(DEBUG,"Item %d of %d", q, params_to_keep.size());
1158 modelist[n++] = params_to_keep[q].c_str();
1164 log(DEBUG,"Send mode");
1165 Srv->SendMode(modelist, n+2, who);
1169 log(DEBUG,"Send mode client");
1170 Srv->CallCommandHandler("MODE", modelist, n+2, who);
1173 /* HOT POTATO! PASS IT ON! */
1174 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1178 /* U-lined servers always win regardless of their TS */
1179 if ((TS > ourTS) && (!Srv->IsUlined(source)))
1181 /* Bounce the mode back to its sender.* We use our lower TS, so the other end
1182 * SHOULD accept it, if its clock is right.
1184 * NOTE: We should check that we arent bouncing anything thats already set at this end.
1185 * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs.
1186 * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10.
1188 * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished
1189 * writing the code. It took me a while to come up with this solution.
1191 * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT.
1194 std::deque<std::string> newparams; /* New parameter list we send back */
1195 newparams.push_back(params[0]); /* Target, user or channel */
1196 newparams.push_back(ConvToStr(ourTS)); /* Timestamp value of the target */
1197 newparams.push_back(""); /* This contains the mode string. For now
1198 * it's empty, we fill it below.
1201 /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already
1202 * set to avoid a desync here.
1204 std::string modebounce = "";
1207 ModeHandler* mh = NULL;
1208 char cur_change = 1;
1209 char old_change = 0;
1210 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1212 /* Iterate over all mode chars in the sent set */
1215 /* Adding or subtracting modes? */
1223 /* Find the mode handler for this mode */
1224 mh = ServerInstance->ModeGrok->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1226 /* Got a mode handler?
1227 * This also prevents us bouncing modes we have no handler for.
1234 /* Does the mode require a parameter right now?
1235 * If it does, fetch it if we can
1237 if ((mh->GetNumParams(adding) > 0) && (t < params.size()))
1240 /* Call the ModeSet method to determine if its set with the
1241 * given parameter here or not.
1243 ret = mh->ModeSet(smode ? NULL : who, dst, chan, p);
1245 /* XXX: Really. Dont ask.
1246 * Determine from if its set combined with what the current
1247 * 'state' is (adding or not) as to wether we should 'invert'
1248 * or 'reinforce' the mode change
1250 (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+'));
1252 /* Quickly determine if we have 'flipped' from + to -,
1253 * or - to +, to prevent unneccessary +/- chars in the
1254 * output string that waste bandwidth
1256 if (cur_change != old_change)
1257 modebounce += cur_change;
1258 old_change = cur_change;
1260 /* Add the mode character to the output string */
1261 modebounce += mh->GetModeChar();
1263 /* We got a parameter back from ModeHandler::ModeSet,
1264 * are we supposed to be sending one out right now?
1266 if (ret.second.length())
1268 if (mh->GetNumParams(cur_change == '+') > 0)
1269 /* Yes we're supposed to be sending out
1270 * the parameter. Make sure it goes
1272 newparams.push_back(ret.second);
1280 /* Update the parameters for FMODE with the new 'bounced' string */
1281 newparams[2] = modebounce;
1282 /* Only send it back the way it came, no need to send it anywhere else */
1283 DoOneToOne(Srv->GetServerName(),"FMODE",newparams,sourceserv);
1284 log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
1288 log(DEBUG,"Allow modes, TS lower for sender");
1289 /* The server was ulined, but something iffy is up with the TS.
1290 * Sound the alarm bells!
1292 if ((Srv->IsUlined(sourceserv)) && (TS > ourTS))
1294 WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str());
1296 /* Allow the mode, route it to either server or user command handling */
1298 Srv->SendMode(modelist,n,who);
1300 Srv->CallCommandHandler("MODE", modelist, n, who);
1302 /* HOT POTATO! PASS IT ON! */
1303 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1305 /* Are we supposed to free the userrec? */
1312 /* FTOPIC command */
1313 bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
1315 if (params.size() != 4)
1317 time_t ts = atoi(params[1].c_str());
1318 std::string nsource = source;
1320 chanrec* c = Srv->FindChannel(params[0]);
1323 if ((ts >= c->topicset) || (!*c->topic))
1325 std::string oldtopic = c->topic;
1326 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
1327 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
1329 /* if the topic text is the same as the current topic,
1330 * dont bother to send the TOPIC command out, just silently
1331 * update the set time and set nick.
1333 if (oldtopic != params[3])
1335 userrec* user = Srv->FindNick(source);
1338 c->WriteChannelWithServ(source.c_str(), "TOPIC %s :%s", c->name, c->topic);
1342 c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
1343 nsource = user->server;
1345 /* all done, send it on its way */
1346 params[3] = ":" + params[3];
1347 DoOneToAllButSender(source,"FTOPIC",params,nsource);
1356 /* FJOIN, similar to unreal SJOIN */
1357 bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
1359 if (params.size() < 3)
1363 char modestring[MAXBUF];
1364 char* mode_users[127];
1365 memset(&mode_users,0,sizeof(mode_users));
1366 mode_users[0] = first;
1367 mode_users[1] = modestring;
1368 strcpy(modestring,"+");
1369 unsigned int modectr = 2;
1371 userrec* who = NULL;
1372 std::string channel = params[0];
1373 time_t TS = atoi(params[1].c_str());
1376 chanrec* chan = Srv->FindChannel(channel);
1381 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
1383 /* default is a high value, which if we dont have this
1384 * channel will let the other side apply their modes.
1386 time_t ourTS = time(NULL)+600;
1387 chanrec* us = Srv->FindChannel(channel);
1393 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
1395 /* do this first, so our mode reversals are correctly received by other servers
1396 * if there is a TS collision.
1398 DoOneToAllButSender(source,"FJOIN",params,source);
1400 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
1402 /* process one channel at a time, applying modes. */
1403 char* usr = (char*)params[usernum].c_str();
1404 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1405 * (is this even possible?) */
1408 char permissions = *usr;
1409 switch (permissions)
1413 mode_users[modectr++] = usr;
1414 strlcat(modestring,"o",MAXBUF);
1418 mode_users[modectr++] = usr;
1419 strlcat(modestring,"h",MAXBUF);
1423 mode_users[modectr++] = usr;
1424 strlcat(modestring,"v",MAXBUF);
1427 who = Srv->FindNick(usr);
1430 chanrec::JoinUser(this->Instance, who, channel.c_str(), true, key);
1431 if (modectr >= (MAXMODES-1))
1433 /* theres a mode for this user. push them onto the mode queue, and flush it
1434 * if there are more than MAXMODES to go.
1436 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1438 /* We also always let u-lined clients win, no matter what the TS value */
1439 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1440 Srv->SendMode((const char**)mode_users,modectr,who);
1443 log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1450 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1451 /* bouncy bouncy! */
1452 std::deque<std::string> params;
1453 /* modes are now being UNSET... */
1454 *mode_users[1] = '-';
1455 for (unsigned int x = 0; x < modectr; x++)
1459 params.push_back(ConvToStr(us->age));
1461 params.push_back(mode_users[x]);
1464 // tell everyone to bounce the modes. bad modes, bad!
1465 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1467 strcpy(mode_users[1],"+");
1473 /* there werent enough modes built up to flush it during FJOIN,
1474 * or, there are a number left over. flush them out.
1476 if ((modectr > 2) && (who) && (us))
1480 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1481 Srv->SendMode((const char**)mode_users,modectr,who);
1484 log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1491 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1492 std::deque<std::string> params;
1493 *mode_users[1] = '-';
1494 for (unsigned int x = 0; x < modectr; x++)
1498 params.push_back(ConvToStr(us->age));
1500 params.push_back(mode_users[x]);
1502 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1508 bool SyncChannelTS(std::string source, std::deque<std::string> ¶ms)
1510 if (params.size() >= 2)
1512 chanrec* c = Srv->FindChannel(params[0]);
1515 time_t theirTS = atoi(params[1].c_str());
1516 time_t ourTS = c->age;
1517 if (ourTS >= theirTS)
1519 log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
1524 DoOneToAllButSender(Srv->GetServerName(),"SYNCTS",params,source);
1529 bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
1531 if (params.size() < 8)
1533 if (params.size() > 8)
1535 this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1538 // NICK age nick host dhost ident +modes ip :gecos
1540 time_t age = atoi(params[0].c_str());
1542 /* This used to have a pretty craq'y loop doing the same thing,
1543 * now we just let the STL do the hard work (more efficiently)
1545 params[5] = params[5].substr(params[5].find_first_not_of('+'));
1547 const char* tempnick = params[1].c_str();
1548 log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1550 user_hash::iterator iter = this->Instance->clientlist.find(tempnick);
1552 if (iter != this->Instance->clientlist.end())
1555 log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1556 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1560 userrec* _new = new userrec(this->Instance);
1561 this->Instance->clientlist[tempnick] = _new;
1562 _new->fd = FD_MAGIC_NUMBER;
1563 strlcpy(_new->nick, tempnick,NICKMAX-1);
1564 strlcpy(_new->host, params[2].c_str(),63);
1565 strlcpy(_new->dhost, params[3].c_str(),63);
1566 _new->server = this->Instance->FindServerNamePtr(source.c_str());
1567 strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
1568 strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
1569 _new->registered = REG_ALL;
1572 for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
1573 _new->modes[(*v)-65] = 1;
1575 if (params[6].find_first_of(":") != std::string::npos)
1576 _new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
1578 _new->SetSockAddr(AF_INET, params[6].c_str(), 0);
1580 WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString());
1582 params[7] = ":" + params[7];
1583 DoOneToAllButSender(source,"NICK",params,source);
1585 // Increment the Source Servers User Count..
1586 TreeServer* SourceServer = FindServer(source);
1589 log(DEBUG,"Found source server of %s",_new->nick);
1590 SourceServer->AddUserCount();
1596 /* Send one or more FJOINs for a channel of users.
1597 * If the length of a single line is more than 480-NICKMAX
1598 * in length, it is split over multiple lines.
1600 void SendFJoins(TreeServer* Current, chanrec* c)
1602 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1604 std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age);
1606 size_t dlen, curlen;
1607 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1609 char* ptr = list + dlen;
1611 CUList *ulist = c->GetUsers();
1612 std::vector<userrec*> specific_halfop;
1613 std::vector<userrec*> specific_voice;
1614 std::string modes = "";
1615 std::string params = "";
1617 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1619 int x = cflags(i->second,c);
1620 if ((x & UCMODE_HOP) && (x & UCMODE_OP))
1622 specific_halfop.push_back(i->second);
1624 if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
1626 specific_voice.push_back(i->second);
1634 else if (x & UCMODE_HOP)
1638 else if (x & UCMODE_VOICE)
1643 size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s", n, i->second->nick);
1650 if (curlen > (480-NICKMAX))
1652 this->WriteLine(list);
1653 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1657 for (unsigned int y = 0; y < specific_voice.size(); y++)
1660 params.append(specific_voice[y]->nick).append(" ");
1661 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +v "+specific_voice[y]->nick);
1663 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1666 params.append(specific_halfop[y]->nick).append(" ");
1667 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +h "+specific_halfop[y]->nick);
1673 this->WriteLine(list);
1674 for (unsigned int y = 0; y < specific_voice.size(); y++)
1677 params.append(specific_voice[y]->nick).append(" ");
1678 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +v "+specific_voice[y]->nick);
1680 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1683 params.append(specific_halfop[y]->nick).append(" ");
1684 //this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +h "+specific_halfop[y]->nick);
1687 //std::string modes = "";
1688 //std::string params = "";
1689 for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
1692 params.append(b->data).append(" ");
1694 /* XXX: Send each channel mode and its params -- we'll need a method for this in ModeHandler? */
1695 //FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1696 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+chanmodes(c,true)+modes+" "+params);
1699 /* Send G, Q, Z and E lines */
1700 void SendXLines(TreeServer* Current)
1703 std::string n = Srv->GetServerName();
1704 const char* sn = n.c_str();
1706 /* Yes, these arent too nice looking, but they get the job done */
1707 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++)
1709 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1710 this->WriteLine(data);
1712 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++)
1714 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1715 this->WriteLine(data);
1717 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++)
1719 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1720 this->WriteLine(data);
1722 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++)
1724 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1725 this->WriteLine(data);
1727 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++)
1729 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1730 this->WriteLine(data);
1732 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++)
1734 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1735 this->WriteLine(data);
1737 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++)
1739 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1740 this->WriteLine(data);
1742 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++)
1744 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1745 this->WriteLine(data);
1749 /* Send channel modes and topics */
1750 void SendChannelModes(TreeServer* Current)
1753 std::deque<std::string> list;
1755 std::string n = Srv->GetServerName();
1756 const char* sn = n.c_str();
1757 for (chan_hash::iterator c = this->Instance->chanlist.begin(); c != this->Instance->chanlist.end(); c++, iterations++)
1759 SendFJoins(Current, c->second);
1760 if (*c->second->topic)
1762 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1763 this->WriteLine(data);
1765 FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1767 c->second->GetExtList(list);
1768 for (unsigned int j = 0; j < list.size(); j++)
1770 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1775 /* send all users and their oper state/modes */
1776 void SendUsers(TreeServer* Current)
1779 std::deque<std::string> list;
1781 for (user_hash::iterator u = this->Instance->clientlist.begin(); u != this->Instance->clientlist.end(); u++, iterations++)
1783 if (u->second->registered == REG_ALL)
1785 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
1786 this->WriteLine(data);
1787 if (*u->second->oper)
1789 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1791 if (*u->second->awaymsg)
1793 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1795 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1797 u->second->GetExtList(list);
1798 for (unsigned int j = 0; j < list.size(); j++)
1800 FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1806 /* This function is called when we want to send a netburst to a local
1807 * server. There is a set order we must do this, because for example
1808 * users require their servers to exist, and channels require their
1809 * users to exist. You get the idea.
1811 void DoBurst(TreeServer* s)
1813 std::string burst = "BURST "+ConvToStr(time(NULL));
1814 std::string endburst = "ENDBURST";
1815 // Because by the end of the netburst, it could be gone!
1816 std::string name = s->GetName();
1817 Srv->SendOpers("*** Bursting to \2"+name+"\2.");
1818 this->WriteLine(burst);
1819 /* send our version string */
1820 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1821 /* Send server tree */
1822 this->SendServers(TreeRoot,s,1);
1823 /* Send users and their oper status */
1825 /* Send everything else (channel modes, xlines etc) */
1826 this->SendChannelModes(s);
1827 this->SendXLines(s);
1828 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1829 this->WriteLine(endburst);
1830 Srv->SendOpers("*** Finished bursting to \2"+name+"\2.");
1833 /* This function is called when we receive data from a remote
1834 * server. We buffer the data in a std::string (it doesnt stay
1835 * there for long), reading using InspSocket::Read() which can
1836 * read up to 16 kilobytes in one operation.
1838 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1839 * THE SOCKET OBJECT FOR US.
1841 virtual bool OnDataReady()
1843 char* data = this->Read();
1844 /* Check that the data read is a valid pointer and it has some content */
1847 this->in_buffer.append(data);
1848 /* While there is at least one new line in the buffer,
1849 * do something useful (we hope!) with it.
1851 while (in_buffer.find("\n") != std::string::npos)
1853 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1854 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1855 if (ret.find("\r") != std::string::npos)
1856 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1857 /* Process this one, abort if it
1858 * didnt return true.
1864 memset(result,0,1024);
1866 log(DEBUG,"Original string '%s'",ret.c_str());
1867 /* ERROR + CAPAB is still allowed unencryped */
1868 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1870 int nbytes = from64tobits(out, ret.c_str(), 1024);
1871 if ((nbytes > 0) && (nbytes < 1024))
1873 log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1874 ctx_in->Decrypt(out, result, nbytes, 0);
1875 for (int t = 0; t < nbytes; t++)
1876 if (result[t] == '\7') result[t] = 0;
1881 if (!this->ProcessLine(ret))
1883 log(DEBUG,"ProcessLine says no!");
1889 /* EAGAIN returns an empty but non-NULL string, so this
1890 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1892 return (data && !*data);
1895 int WriteLine(std::string line)
1897 log(DEBUG,"OUT: %s",line.c_str());
1901 char result64[10240];
1902 if (this->keylength)
1904 // pad it to the key length
1905 int n = this->keylength - (line.length() % this->keylength);
1908 log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1909 line.append(n,'\7');
1912 unsigned int ll = line.length();
1913 ctx_out->Encrypt(line.c_str(), result, ll, 0);
1914 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1916 //int from64tobits(char *out, const char *in, int maxlen);
1918 return this->Write(line + "\r\n");
1921 /* Handle ERROR command */
1922 bool Error(std::deque<std::string> ¶ms)
1924 if (params.size() < 1)
1926 WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1927 /* we will return false to cause the socket to close. */
1931 bool Stats(std::string prefix, std::deque<std::string> ¶ms)
1933 /* Get the reply to a STATS query if it matches this servername,
1934 * and send it back as a load of PUSH queries
1936 if (params.size() > 1)
1938 if (Srv->MatchText(Srv->GetServerName(), params[1]))
1940 /* It's for our server */
1941 string_list results;
1942 userrec* source = Srv->FindNick(prefix);
1945 std::deque<std::string> par;
1946 par.push_back(prefix);
1948 DoStats(*(params[0].c_str()), source, results);
1949 for (size_t i = 0; i < results.size(); i++)
1951 par[1] = "::" + results[i];
1952 DoOneToOne(Srv->GetServerName(), "PUSH",par, source->server);
1959 userrec* source = Srv->FindNick(prefix);
1961 DoOneToOne(prefix, "STATS", params, params[1]);
1968 /* Because the core won't let users or even SERVERS set +o,
1969 * we use the OPERTYPE command to do this.
1971 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1973 if (params.size() != 1)
1975 log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1978 std::string opertype = params[0];
1979 userrec* u = Srv->FindNick(prefix);
1982 u->modes[UM_OPERATOR] = 1;
1983 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1984 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1989 /* Because Andy insists that services-compatible servers must
1990 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1992 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
1994 if (params.size() < 3)
1997 userrec* u = Srv->FindNick(params[0]);
2001 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
2004 std::deque<std::string> par;
2005 par.push_back(params[1]);
2006 /* This is not required as one is sent in OnUserPostNick below
2008 //DoOneToMany(u->nick,"NICK",par);
2009 if (!u->ForceNickChange(params[1].c_str()))
2011 userrec::QuitUser(this->Instance, u, "Nickname collision");
2014 u->age = atoi(params[2].c_str());
2020 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
2022 if (params.size() < 2)
2025 userrec* u = Srv->FindNick(params[0]);
2029 chanrec::JoinUser(this->Instance, u, params[1].c_str(), false);
2030 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
2035 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
2037 if (params.size() < 1)
2040 std::string servermask = params[0];
2042 if (Srv->MatchText(Srv->GetServerName(),servermask))
2044 Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
2045 Srv->RehashServer();
2046 ReadConfiguration(false);
2048 DoOneToAllButSender(prefix,"REHASH",params,prefix);
2052 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
2054 if (params.size() != 2)
2057 std::string nick = params[0];
2058 userrec* u = Srv->FindNick(prefix);
2059 userrec* who = Srv->FindNick(nick);
2063 /* Prepend kill source, if we don't have one */
2064 std::string sourceserv = prefix;
2067 sourceserv = u->server;
2069 if (*(params[1].c_str()) != '[')
2071 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
2073 std::string reason = params[1];
2074 params[1] = ":" + params[1];
2075 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
2076 who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
2077 userrec::QuitUser(this->Instance,who,reason);
2082 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
2084 if (params.size() < 1)
2087 if (params.size() == 1)
2089 TreeServer* ServerSource = FindServer(prefix);
2092 ServerSource->SetPingFlag();
2097 std::string forwardto = params[1];
2098 if (forwardto == Srv->GetServerName())
2101 * this is a PONG for us
2102 * if the prefix is a user, check theyre local, and if they are,
2103 * dump the PONG reply back to their fd. If its a server, do nowt.
2104 * Services might want to send these s->s, but we dont need to yet.
2106 userrec* u = Srv->FindNick(prefix);
2110 u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
2115 // not for us, pass it on :)
2116 DoOneToOne(prefix,"PONG",params,forwardto);
2123 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
2125 if (params.size() < 3)
2128 TreeServer* ServerSource = FindServer(prefix);
2132 if (params[0] == "*")
2134 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
2136 else if (*(params[0].c_str()) == '#')
2138 chanrec* c = Srv->FindChannel(params[0]);
2141 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
2144 else if (*(params[0].c_str()) != '#')
2146 userrec* u = Srv->FindNick(params[0]);
2149 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
2154 params[2] = ":" + params[2];
2155 DoOneToAllButSender(prefix,"METADATA",params,prefix);
2159 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
2161 if (params.size() < 1)
2164 TreeServer* ServerSource = FindServer(prefix);
2168 ServerSource->SetVersion(params[0]);
2170 params[0] = ":" + params[0];
2171 DoOneToAllButSender(prefix,"VERSION",params,prefix);
2175 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
2177 if (params.size() < 1)
2180 userrec* u = Srv->FindNick(prefix);
2184 u->ChangeDisplayedHost(params[0].c_str());
2185 DoOneToAllButSender(prefix,"FHOST",params,u->server);
2190 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
2192 if (params.size() < 6)
2195 bool propogate = false;
2197 switch (*(params[0].c_str()))
2200 propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2201 zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2204 propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2205 qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2208 propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2209 eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2212 propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2213 gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2216 propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2219 /* Just in case... */
2220 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
2225 /* Send it on its way */
2228 if (atoi(params[4].c_str()))
2230 WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
2234 WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
2236 params[5] = ":" + params[5];
2237 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
2239 if (!this->bursting)
2241 log(DEBUG,"Applying lines...");
2242 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2247 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
2249 if (params.size() < 1)
2252 userrec* u = Srv->FindNick(prefix);
2256 u->ChangeName(params[0].c_str());
2257 params[0] = ":" + params[0];
2258 DoOneToAllButSender(prefix,"FNAME",params,u->server);
2263 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
2265 if (params.size() < 1)
2268 log(DEBUG,"In IDLE command");
2269 userrec* u = Srv->FindNick(prefix);
2273 log(DEBUG,"USER EXISTS: %s",u->nick);
2274 // an incoming request
2275 if (params.size() == 1)
2277 userrec* x = Srv->FindNick(params[0]);
2278 if ((x) && (IS_LOCAL(x)))
2280 userrec* x = Srv->FindNick(params[0]);
2281 log(DEBUG,"Got IDLE");
2282 char signon[MAXBUF];
2284 log(DEBUG,"Sending back IDLE 3");
2285 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
2286 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
2287 std::deque<std::string> par;
2288 par.push_back(prefix);
2289 par.push_back(signon);
2290 par.push_back(idle);
2291 // ours, we're done, pass it BACK
2292 DoOneToOne(params[0],"IDLE",par,u->server);
2296 // not ours pass it on
2297 DoOneToOne(prefix,"IDLE",params,x->server);
2300 else if (params.size() == 3)
2302 std::string who_did_the_whois = params[0];
2303 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
2304 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2306 log(DEBUG,"Got final IDLE");
2307 // an incoming reply to a whois we sent out
2308 std::string nick_whoised = prefix;
2309 unsigned long signon = atoi(params[1].c_str());
2310 unsigned long idle = atoi(params[2].c_str());
2311 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2312 do_whois(who_to_send_to,u,signon,idle,nick_whoised.c_str());
2316 // not ours, pass it on
2317 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
2324 bool Push(std::string prefix, std::deque<std::string> ¶ms)
2326 if (params.size() < 2)
2329 userrec* u = Srv->FindNick(params[0]);
2336 u->Write(params[1]);
2340 // continue the raw onwards
2341 params[1] = ":" + params[1];
2342 DoOneToOne(prefix,"PUSH",params,u->server);
2347 bool Time(std::string prefix, std::deque<std::string> ¶ms)
2349 // :source.server TIME remote.server sendernick
2350 // :remote.server TIME source.server sendernick TS
2351 if (params.size() == 2)
2353 // someone querying our time?
2354 if (Srv->GetServerName() == params[0])
2356 userrec* u = Srv->FindNick(params[1]);
2360 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
2361 params.push_back(curtime);
2363 DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]);
2368 // not us, pass it on
2369 userrec* u = Srv->FindNick(params[1]);
2371 DoOneToOne(prefix,"TIME",params,params[0]);
2374 else if (params.size() == 3)
2376 // a response to a previous TIME
2377 userrec* u = Srv->FindNick(params[1]);
2378 if ((u) && (IS_LOCAL(u)))
2380 time_t rawtime = atol(params[2].c_str());
2381 struct tm * timeinfo;
2382 timeinfo = localtime(&rawtime);
2384 snprintf(tms,26,"%s",asctime(timeinfo));
2386 u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
2391 DoOneToOne(prefix,"TIME",params,u->server);
2397 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
2399 if (params.size() < 1)
2402 if (params.size() == 1)
2404 std::string stufftobounce = params[0];
2405 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
2410 std::string forwardto = params[1];
2411 if (forwardto == Srv->GetServerName())
2413 // this is a ping for us, send back PONG to the requesting server
2414 params[1] = params[0];
2415 params[0] = forwardto;
2416 DoOneToOne(forwardto,"PONG",params,params[1]);
2420 // not for us, pass it on :)
2421 DoOneToOne(prefix,"PING",params,forwardto);
2427 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
2429 if (params.size() < 4)
2432 std::string servername = params[0];
2433 std::string password = params[1];
2434 // hopcount is not used for a remote server, we calculate this ourselves
2435 std::string description = params[3];
2436 TreeServer* ParentOfThis = FindServer(prefix);
2440 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
2443 TreeServer* CheckDupe = FindServer(servername);
2446 this->WriteLine("ERROR :Server "+servername+" already exists!");
2447 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists");
2450 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
2451 ParentOfThis->AddChild(Node);
2452 params[3] = ":" + params[3];
2453 DoOneToAllButSender(prefix,"SERVER",params,prefix);
2454 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
2458 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
2460 if (params.size() < 4)
2463 irc::string servername = params[0].c_str();
2464 std::string sname = params[0];
2465 std::string password = params[1];
2466 int hops = atoi(params[2].c_str());
2470 this->WriteLine("ERROR :Server too far away for authentication");
2471 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2474 std::string description = params[3];
2475 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2477 if ((x->Name == servername) && (x->RecvPass == password))
2479 TreeServer* CheckDupe = FindServer(sname);
2482 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2483 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2486 // Begin the sync here. this kickstarts the
2487 // other side, waiting in WAIT_AUTH_2 state,
2488 // into starting their burst, as it shows
2489 // that we're happy.
2490 this->LinkState = CONNECTED;
2491 // we should add the details of this server now
2492 // to the servers tree, as a child of the root
2494 TreeServer* Node = new TreeServer(sname,description,TreeRoot,this);
2495 TreeRoot->AddChild(Node);
2496 params[3] = ":" + params[3];
2497 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2498 this->bursting = true;
2499 this->DoBurst(Node);
2503 this->WriteLine("ERROR :Invalid credentials");
2504 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2508 bool Inbound_Server(std::deque<std::string> ¶ms)
2510 if (params.size() < 4)
2513 irc::string servername = params[0].c_str();
2514 std::string sname = params[0];
2515 std::string password = params[1];
2516 int hops = atoi(params[2].c_str());
2520 this->WriteLine("ERROR :Server too far away for authentication");
2521 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2524 std::string description = params[3];
2525 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2527 if ((x->Name == servername) && (x->RecvPass == password))
2529 TreeServer* CheckDupe = FindServer(sname);
2532 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2533 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2536 /* If the config says this link is encrypted, but the remote side
2537 * hasnt bothered to send the AES command before SERVER, then we
2538 * boot them off as we MUST have this connection encrypted.
2540 if ((x->EncryptionKey != "") && (!this->ctx_in))
2542 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2543 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2546 Srv->SendOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2547 this->InboundServerName = sname;
2548 this->InboundDescription = description;
2549 // this is good. Send our details: Our server name and description and hopcount of 0,
2550 // along with the sendpass from this block.
2551 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
2552 // move to the next state, we are now waiting for THEM.
2553 this->LinkState = WAIT_AUTH_2;
2557 this->WriteLine("ERROR :Invalid credentials");
2558 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2562 void Split(std::string line, std::deque<std::string> &n)
2565 irc::tokenstream tokens(line);
2567 while ((param = tokens.GetToken()) != "")
2572 bool ProcessLine(std::string line)
2574 std::deque<std::string> params;
2575 irc::string command;
2581 line = line.substr(0, line.find_first_of("\r\n"));
2583 log(DEBUG,"IN: %s", line.c_str());
2585 this->Split(line.c_str(),params);
2587 if ((params[0][0] == ':') && (params.size() > 1))
2589 prefix = params[0].substr(1);
2593 command = params[0].c_str();
2596 if ((!this->ctx_in) && (command == "AES"))
2598 std::string sserv = params[0];
2599 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2601 if ((x->EncryptionKey != "") && (x->Name == sserv))
2603 this->InitAES(x->EncryptionKey,sserv);
2609 else if ((this->ctx_in) && (command == "AES"))
2611 WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2614 switch (this->LinkState)
2619 // Waiting for SERVER command from remote server. Server initiating
2620 // the connection sends the first SERVER command, listening server
2621 // replies with theirs if its happy, then if the initiator is happy,
2622 // it starts to send its net sync, which starts the merge, otherwise
2623 // it sends an ERROR.
2624 if (command == "PASS")
2626 /* Silently ignored */
2628 else if (command == "SERVER")
2630 return this->Inbound_Server(params);
2632 else if (command == "ERROR")
2634 return this->Error(params);
2636 else if (command == "USER")
2638 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2641 else if (command == "CAPAB")
2643 return this->Capab(params);
2645 else if ((command == "U") || (command == "S"))
2647 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2652 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2657 // Waiting for start of other side's netmerge to say they liked our
2659 if (command == "SERVER")
2661 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2665 else if ((command == "U") || (command == "S"))
2667 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2670 else if (command == "BURST")
2674 /* If a time stamp is provided, try and check syncronization */
2675 time_t THEM = atoi(params[0].c_str());
2676 long delta = THEM-time(NULL);
2677 if ((delta < -600) || (delta > 600))
2679 WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2680 this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2683 else if ((delta < -60) || (delta > 60))
2685 WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2688 this->LinkState = CONNECTED;
2689 Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
2690 TreeRoot->AddChild(Node);
2692 params.push_back(InboundServerName);
2693 params.push_back("*");
2694 params.push_back("1");
2695 params.push_back(":"+InboundDescription);
2696 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2697 this->bursting = true;
2698 this->DoBurst(Node);
2700 else if (command == "ERROR")
2702 return this->Error(params);
2704 else if (command == "CAPAB")
2706 return this->Capab(params);
2711 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2715 if (command == "SERVER")
2717 // another server we connected to, which was in WAIT_AUTH_1 state,
2718 // has just sent us their credentials. If we get this far, theyre
2719 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2720 // if we're happy with this, we should send our netburst which
2721 // kickstarts the merge.
2722 return this->Outbound_Reply_Server(params);
2724 else if (command == "ERROR")
2726 return this->Error(params);
2730 // This is the 'authenticated' state, when all passwords
2731 // have been exchanged and anything past this point is taken
2736 std::string direction = prefix;
2737 userrec* t = Srv->FindNick(prefix);
2740 direction = t->server;
2742 TreeServer* route_back_again = BestRouteTo(direction);
2743 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2745 if (route_back_again)
2746 log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2751 * When there is activity on the socket, reset the ping counter so
2752 * that we're not wasting bandwidth pinging an active server.
2754 route_back_again->SetNextPingTime(time(NULL) + 120);
2755 route_back_again->SetPingFlag();
2758 if (command == "SVSMODE")
2760 /* Services expects us to implement
2761 * SVSMODE. In inspircd its the same as
2766 std::string target = "";
2767 /* Yes, know, this is a mess. Its reasonably fast though as we're
2768 * working with std::string here.
2770 if ((command == "NICK") && (params.size() > 1))
2772 return this->IntroduceClient(prefix,params);
2774 else if (command == "FJOIN")
2776 return this->ForceJoin(prefix,params);
2778 else if (command == "STATS")
2780 return this->Stats(prefix, params);
2782 else if (command == "SERVER")
2784 return this->RemoteServer(prefix,params);
2786 else if (command == "ERROR")
2788 return this->Error(params);
2790 else if (command == "OPERTYPE")
2792 return this->OperType(prefix,params);
2794 else if (command == "FMODE")
2796 return this->ForceMode(prefix,params);
2798 else if (command == "KILL")
2800 return this->RemoteKill(prefix,params);
2802 else if (command == "FTOPIC")
2804 return this->ForceTopic(prefix,params);
2806 else if (command == "REHASH")
2808 return this->RemoteRehash(prefix,params);
2810 else if (command == "METADATA")
2812 return this->MetaData(prefix,params);
2814 else if (command == "PING")
2817 * We just got a ping from a server that's bursting.
2818 * This can't be right, so set them to not bursting, and
2819 * apply their lines.
2823 this->bursting = false;
2824 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2828 prefix = this->GetName();
2830 return this->LocalPing(prefix,params);
2832 else if (command == "PONG")
2835 * We just got a pong from a server that's bursting.
2836 * This can't be right, so set them to not bursting, and
2837 * apply their lines.
2841 this->bursting = false;
2842 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2846 prefix = this->GetName();
2848 return this->LocalPong(prefix,params);
2850 else if (command == "VERSION")
2852 return this->ServerVersion(prefix,params);
2854 else if (command == "FHOST")
2856 return this->ChangeHost(prefix,params);
2858 else if (command == "FNAME")
2860 return this->ChangeName(prefix,params);
2862 else if (command == "ADDLINE")
2864 return this->AddLine(prefix,params);
2866 else if (command == "SVSNICK")
2870 prefix = this->GetName();
2872 return this->ForceNick(prefix,params);
2874 else if (command == "IDLE")
2876 return this->Whois(prefix,params);
2878 else if (command == "PUSH")
2880 return this->Push(prefix,params);
2882 else if (command == "TIME")
2884 return this->Time(prefix,params);
2886 else if ((command == "KICK") && (IsServer(prefix)))
2888 std::string sourceserv = this->myhost;
2889 if (params.size() == 3)
2891 userrec* user = Srv->FindNick(params[1]);
2892 chanrec* chan = Srv->FindChannel(params[0]);
2895 if (!chan->ServerKickUser(user, params[2].c_str(), false))
2896 /* Yikes, the channels gone! */
2900 if (this->InboundServerName != "")
2902 sourceserv = this->InboundServerName;
2904 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2906 else if (command == "SVSJOIN")
2910 prefix = this->GetName();
2912 return this->ServiceJoin(prefix,params);
2914 else if (command == "SQUIT")
2916 if (params.size() == 2)
2918 this->Squit(FindServer(params[0]),params[1]);
2922 else if (command == "ENDBURST")
2924 this->bursting = false;
2925 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2926 std::string sourceserv = this->myhost;
2927 if (this->InboundServerName != "")
2929 sourceserv = this->InboundServerName;
2931 WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2936 // not a special inter-server command.
2937 // Emulate the actual user doing the command,
2938 // this saves us having a huge ugly parser.
2939 userrec* who = Srv->FindNick(prefix);
2940 std::string sourceserv = this->myhost;
2941 if (this->InboundServerName != "")
2943 sourceserv = this->InboundServerName;
2947 if ((command == "NICK") && (params.size() > 0))
2949 /* On nick messages, check that the nick doesnt
2950 * already exist here. If it does, kill their copy,
2953 userrec* x = Srv->FindNick(params[0]);
2954 if ((x) && (x != who))
2956 std::deque<std::string> p;
2957 p.push_back(params[0]);
2958 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2959 DoOneToMany(Srv->GetServerName(),"KILL",p);
2961 p.push_back(prefix);
2962 p.push_back("Nickname collision");
2963 DoOneToMany(Srv->GetServerName(),"KILL",p);
2964 userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2965 userrec* y = Srv->FindNick(prefix);
2968 userrec::QuitUser(this->Instance,y,"Nickname collision");
2970 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2974 target = who->server;
2975 const char* strparams[127];
2976 for (unsigned int q = 0; q < params.size(); q++)
2978 strparams[q] = params[q].c_str();
2980 if (!Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2982 this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2988 // its not a user. Its either a server, or somethings screwed up.
2989 if (IsServer(prefix))
2991 target = Srv->GetServerName();
2995 log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2999 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
3008 virtual std::string GetName()
3010 std::string sourceserv = this->myhost;
3011 if (this->InboundServerName != "")
3013 sourceserv = this->InboundServerName;
3018 virtual void OnTimeout()
3020 if (this->LinkState == CONNECTING)
3022 Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
3026 virtual void OnClose()
3028 // Connection closed.
3029 // If the connection is fully up (state CONNECTED)
3030 // then propogate a netsplit to all peers.
3031 std::string quitserver = this->myhost;
3032 if (this->InboundServerName != "")
3034 quitserver = this->InboundServerName;
3036 TreeServer* s = FindServer(quitserver);
3039 Squit(s,"Remote host closed the connection");
3041 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
3044 virtual int OnIncomingConnection(int newsock, char* ip)
3046 /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
3047 * or discovering if this port is the server port, we don't allow connections from any
3048 * IPs for which we don't have a link block.
3052 found = (std::find(ValidIPs.begin(), ValidIPs.end(), ip) != ValidIPs.end());
3055 for (vector<std::string>::iterator i = ValidIPs.begin(); i != ValidIPs.end(); i++)
3056 if (MatchCIDR(ip, (*i).c_str()))
3061 WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
3066 TreeSocket* s = new TreeSocket(this->Instance, newsock, ip);
3072 /** This class is used to resolve server hostnames during /connect and autoconnect.
3073 * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
3074 * resolver step first ourselves if we need it. This is totally nonblocking, and will
3075 * callback to OnLookupComplete or OnError when completed. Once it has completed we
3076 * will have an IP address which we can then use to continue our connection.
3078 class ServernameResolver : public Resolver
3081 /** A copy of the Link tag info for what we're connecting to.
3082 * We take a copy, rather than using a pointer, just in case the
3083 * admin takes the tag away and rehashes while the domain is resolving.
3087 ServernameResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3089 /* Nothing in here, folks */
3092 void OnLookupComplete(const std::string &result)
3094 /* Initiate the connection, now that we have an IP to use.
3095 * Passing a hostname directly to InspSocket causes it to
3096 * just bail and set its FD to -1.
3098 TreeServer* CheckDupe = FindServer(MyLink.Name.c_str());
3099 if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
3101 TreeSocket* newsocket = new TreeSocket(ServerInstance, result,MyLink.Port,false,10,MyLink.Name.c_str());
3102 if (newsocket->GetFd() > -1)
3105 Srv->AddSocket(newsocket);
3109 /* Something barfed, show the opers */
3110 WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
3116 void OnError(ResolverError e, const std::string &errormessage)
3119 WriteOpers("*** CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
3123 class SecurityIPResolver : public Resolver
3128 SecurityIPResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3132 void OnLookupComplete(const std::string &result)
3134 log(DEBUG,"Security IP cache: Adding IP address '%s' for Link '%s'",result.c_str(),MyLink.Name.c_str());
3135 ValidIPs.push_back(result);
3138 void OnError(ResolverError e, const std::string &errormessage)
3140 log(DEBUG,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
3144 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
3146 for (unsigned int c = 0; c < list.size(); c++)
3148 if (list[c] == server)
3153 list.push_back(server);
3156 // returns a list of DIRECT servernames for a specific channel
3157 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
3159 CUList *ulist = c->GetUsers();
3160 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
3162 if (i->second->fd < 0)
3164 TreeServer* best = BestRouteTo(i->second->server);
3166 AddThisServer(best,list);
3172 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
3174 TreeServer* omitroute = BestRouteTo(omit);
3175 if ((command == "NOTICE") || (command == "PRIVMSG"))
3177 if (params.size() >= 2)
3180 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
3182 params[0] = params[0].substr(1, params[0].length()-1);
3184 if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$'))
3186 // special routing for private messages/notices
3187 userrec* d = Srv->FindNick(params[0]);
3190 std::deque<std::string> par;
3191 par.push_back(params[0]);
3192 par.push_back(":"+params[1]);
3193 DoOneToOne(prefix,command.c_str(),par,d->server);
3197 else if (*(params[0].c_str()) == '$')
3199 std::deque<std::string> par;
3200 par.push_back(params[0]);
3201 par.push_back(":"+params[1]);
3202 DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName());
3207 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
3208 chanrec* c = Srv->FindChannel(params[0]);
3211 std::deque<TreeServer*> list;
3212 GetListOfServersForChannel(c,list);
3213 log(DEBUG,"Got a list of %d servers",list.size());
3214 unsigned int lsize = list.size();
3215 for (unsigned int i = 0; i < lsize; i++)
3217 TreeSocket* Sock = list[i]->GetSocket();
3218 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
3220 log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
3221 Sock->WriteLine(data);
3229 unsigned int items = TreeRoot->ChildCount();
3230 for (unsigned int x = 0; x < items; x++)
3232 TreeServer* Route = TreeRoot->GetChild(x);
3233 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3235 TreeSocket* Sock = Route->GetSocket();
3236 Sock->WriteLine(data);
3242 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
3244 TreeServer* omitroute = BestRouteTo(omit);
3245 std::string FullLine = ":" + prefix + " " + command;
3246 unsigned int words = params.size();
3247 for (unsigned int x = 0; x < words; x++)
3249 FullLine = FullLine + " " + params[x];
3251 unsigned int items = TreeRoot->ChildCount();
3252 for (unsigned int x = 0; x < items; x++)
3254 TreeServer* Route = TreeRoot->GetChild(x);
3255 // Send the line IF:
3256 // The route has a socket (its a direct connection)
3257 // The route isnt the one to be omitted
3258 // The route isnt the path to the one to be omitted
3259 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3261 TreeSocket* Sock = Route->GetSocket();
3262 Sock->WriteLine(FullLine);
3268 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
3270 std::string FullLine = ":" + prefix + " " + command;
3271 unsigned int words = params.size();
3272 for (unsigned int x = 0; x < words; x++)
3274 FullLine = FullLine + " " + params[x];
3276 unsigned int items = TreeRoot->ChildCount();
3277 for (unsigned int x = 0; x < items; x++)
3279 TreeServer* Route = TreeRoot->GetChild(x);
3280 if (Route->GetSocket())
3282 TreeSocket* Sock = Route->GetSocket();
3283 Sock->WriteLine(FullLine);
3289 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
3291 TreeServer* Route = BestRouteTo(target);
3294 std::string FullLine = ":" + prefix + " " + command;
3295 unsigned int words = params.size();
3296 for (unsigned int x = 0; x < words; x++)
3298 FullLine = FullLine + " " + params[x];
3300 if (Route->GetSocket())
3302 TreeSocket* Sock = Route->GetSocket();
3303 Sock->WriteLine(FullLine);
3313 std::vector<TreeSocket*> Bindings;
3315 void ReadConfiguration(bool rebind)
3317 Conf = new ConfigReader;
3320 for (int j =0; j < Conf->Enumerate("bind"); j++)
3322 std::string Type = Conf->ReadValue("bind","type",j);
3323 std::string IP = Conf->ReadValue("bind","address",j);
3324 long Port = Conf->ReadInteger("bind","port",j,true);
3325 if (Type == "servers")
3331 TreeSocket* listener = new TreeSocket(ServerInstance, IP.c_str(),Port,true,10);
3332 if (listener->GetState() == I_LISTENING)
3334 Srv->AddSocket(listener);
3335 Bindings.push_back(listener);
3339 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
3346 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
3347 HideULines = Conf->ReadFlag("options","hideulines",0);
3350 for (int j =0; j < Conf->Enumerate("link"); j++)
3353 std::string Allow = Conf->ReadValue("link","allowmask",j);
3354 L.Name = (Conf->ReadValue("link","name",j)).c_str();
3355 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
3356 L.Port = Conf->ReadInteger("link","port",j,true);
3357 L.SendPass = Conf->ReadValue("link","sendpass",j);
3358 L.RecvPass = Conf->ReadValue("link","recvpass",j);
3359 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
3360 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
3361 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
3362 L.NextConnectTime = time(NULL) + L.AutoConnect;
3363 /* Bugfix by brain, do not allow people to enter bad configurations */
3364 if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
3366 ValidIPs.push_back(L.IPAddr);
3369 ValidIPs.push_back(Allow);
3371 /* Needs resolving */
3373 if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
3377 SecurityIPResolver* sr = new SecurityIPResolver(ServerInstance, L.IPAddr, L);
3378 Srv->AddResolver(sr);
3380 catch (ModuleException& e)
3382 log(DEBUG,"Error in resolver: %s",e.GetReason());
3386 LinkBlocks.push_back(L);
3387 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
3393 log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
3395 else if (L.RecvPass == "")
3397 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
3399 else if (L.SendPass == "")
3401 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
3403 else if (L.Name == "")
3405 log(DEFAULT,"Invalid configuration, link tag without a name!");
3409 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
3417 class ModuleSpanningTree : public Module
3419 std::vector<TreeSocket*> Bindings;
3422 unsigned int max_local;
3423 unsigned int max_global;
3424 cmd_rconnect* command_rconnect;
3428 ModuleSpanningTree(Server* Me)
3429 : Module::Module(Me), max_local(0), max_global(0)
3434 // Create the root of the tree
3435 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
3437 ReadConfiguration(true);
3439 command_rconnect = new cmd_rconnect(this);
3440 Srv->AddCommand(command_rconnect);
3443 void ShowLinks(TreeServer* Current, userrec* user, int hops)
3445 std::string Parent = TreeRoot->GetName();
3446 if (Current->GetParent())
3448 Parent = Current->GetParent()->GetName();
3450 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3452 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
3456 ShowLinks(Current->GetChild(q),user,hops+1);
3461 ShowLinks(Current->GetChild(q),user,hops+1);
3464 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
3465 if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper))
3467 user->WriteServ("364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
3470 int CountLocalServs()
3472 return TreeRoot->ChildCount();
3477 return serverlist.size();
3480 void HandleLinks(const char** parameters, int pcnt, userrec* user)
3482 ShowLinks(TreeRoot,user,0);
3483 user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
3487 void HandleLusers(const char** parameters, int pcnt, userrec* user)
3489 unsigned int n_users = ServerInstance->usercnt();
3491 /* Only update these when someone wants to see them, more efficient */
3492 if ((unsigned int)ServerInstance->local_count() > max_local)
3493 max_local = ServerInstance->local_count();
3494 if (n_users > max_global)
3495 max_global = n_users;
3497 user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->usercount_invisible(),ServerInstance->usercount_invisible(),this->CountServs());
3498 if (ServerInstance->usercount_opers())
3499 user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->usercount_opers());
3500 if (ServerInstance->usercount_unknown())
3501 user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->usercount_unknown());
3502 if (ServerInstance->chancount())
3503 user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->chancount());
3504 user->WriteServ("254 %s :I have %d clients and %d servers",user->nick,ServerInstance->local_count(),this->CountLocalServs());
3505 user->WriteServ("265 %s :Current Local Users: %d Max: %d",user->nick,ServerInstance->local_count(),max_local);
3506 user->WriteServ("266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
3510 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3512 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3516 for (int t = 0; t < depth; t++)
3518 matrix[line][t] = ' ';
3521 // For Aligning, we need to work out exactly how deep this thing is, and produce
3522 // a 'Spacer' String to compensate.
3525 memset(spacer,' ',40);
3526 if ((40 - Current->GetName().length() - depth) > 1) {
3527 spacer[40 - Current->GetName().length() - depth] = '\0';
3536 if (ServerInstance->clientlist.size() == 0) {
3537 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3542 percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist.size()) * 100;
3544 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3545 totusers += Current->GetUserCount();
3547 strlcpy(&matrix[line][depth],text,80);
3549 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3551 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
3555 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3560 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3566 int HandleStats(const char** parameters, int pcnt, userrec* user)
3570 /* Remote STATS, the server is within the 2nd parameter */
3571 std::deque<std::string> params;
3572 params.push_back(parameters[0]);
3573 params.push_back(parameters[1]);
3574 /* Send it out remotely, generate no reply yet */
3575 TreeServer* s = FindServerMask(parameters[1]);
3578 params[1] = s->GetName();
3579 DoOneToOne(user->nick, "STATS", params, s->GetName());
3583 user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
3590 // Ok, prepare to be confused.
3591 // After much mulling over how to approach this, it struck me that
3592 // the 'usual' way of doing a /MAP isnt the best way. Instead of
3593 // keeping track of a ton of ascii characters, and line by line
3594 // under recursion working out where to place them using multiplications
3595 // and divisons, we instead render the map onto a backplane of characters
3596 // (a character matrix), then draw the branches as a series of "L" shapes
3597 // from the nodes. This is not only friendlier on CPU it uses less stack.
3599 void HandleMap(const char** parameters, int pcnt, userrec* user)
3601 // This array represents a virtual screen which we will
3602 // "scratch" draw to, as the console device of an irc
3603 // client does not provide for a proper terminal.
3605 float totservers = 0;
3606 char matrix[128][80];
3607 for (unsigned int t = 0; t < 128; t++)
3609 matrix[t][0] = '\0';
3612 // The only recursive bit is called here.
3613 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3614 // Process each line one by one. The algorithm has a limit of
3615 // 128 servers (which is far more than a spanning tree should have
3616 // anyway, so we're ok). This limit can be raised simply by making
3617 // the character matrix deeper, 128 rows taking 10k of memory.
3618 for (int l = 1; l < line; l++)
3620 // scan across the line looking for the start of the
3621 // servername (the recursive part of the algorithm has placed
3622 // the servers at indented positions depending on what they
3624 int first_nonspace = 0;
3625 while (matrix[l][first_nonspace] == ' ')
3630 // Draw the `- (corner) section: this may be overwritten by
3631 // another L shape passing along the same vertical pane, becoming
3632 // a |- (branch) section instead.
3633 matrix[l][first_nonspace] = '-';
3634 matrix[l][first_nonspace-1] = '`';
3636 // Draw upwards until we hit the parent server, causing possibly
3637 // other corners (`-) to become branches (|-)
3638 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3640 matrix[l2][first_nonspace-1] = '|';
3644 // dump the whole lot to the user. This is the easy bit, honest.
3645 for (int t = 0; t < line; t++)
3647 user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
3649 float avg_users = totusers / totservers;
3650 user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3651 user->WriteServ("007 %s :End of /MAP",user->nick);
3655 int HandleSquit(const char** parameters, int pcnt, userrec* user)
3657 TreeServer* s = FindServerMask(parameters[0]);
3662 user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3665 TreeSocket* sock = s->GetSocket();
3668 log(DEBUG,"Splitting server %s",s->GetName().c_str());
3669 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3670 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3671 Srv->RemoveSocket(sock);
3675 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3680 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3685 int HandleTime(const char** parameters, int pcnt, userrec* user)
3687 if ((IS_LOCAL(user)) && (pcnt))
3689 TreeServer* found = FindServerMask(parameters[0]);
3692 // we dont' override for local server
3693 if (found == TreeRoot)
3696 std::deque<std::string> params;
3697 params.push_back(found->GetName());
3698 params.push_back(user->nick);
3699 DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName());
3703 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3709 int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
3711 if ((IS_LOCAL(user)) && (pcnt > 1))
3713 userrec* remote = Srv->FindNick(parameters[1]);
3714 if ((remote) && (remote->fd < 0))
3716 std::deque<std::string> params;
3717 params.push_back(parameters[1]);
3718 DoOneToOne(user->nick,"IDLE",params,remote->server);
3723 user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
3724 user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3731 void DoPingChecks(time_t curtime)
3733 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3735 TreeServer* serv = TreeRoot->GetChild(j);
3736 TreeSocket* sock = serv->GetSocket();
3739 if (curtime >= serv->NextPingTime())
3741 if (serv->AnsweredLastPing())
3743 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
3744 serv->SetNextPingTime(curtime + 120);
3748 // they didnt answer, boot them
3749 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3750 sock->Squit(serv,"Ping timeout");
3751 Srv->RemoveSocket(sock);
3759 void AutoConnectServers(time_t curtime)
3761 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3763 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3765 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3766 x->NextConnectTime = curtime + x->AutoConnect;
3767 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3770 // an autoconnected server is not connected. Check if its time to connect it
3771 WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3775 /* Do we already have an IP? If so, no need to resolve it. */
3776 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3778 TreeSocket* newsocket = new TreeSocket(ServerInstance, x->IPAddr,x->Port,false,10,x->Name.c_str());
3779 if (newsocket->GetFd() > -1)
3781 Srv->AddSocket(newsocket);
3785 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3793 ServernameResolver* snr = new ServernameResolver(ServerInstance,x->IPAddr, *x);
3794 Srv->AddResolver(snr);
3796 catch (ModuleException& e)
3798 log(DEBUG,"Error in resolver: %s",e.GetReason());
3807 int HandleVersion(const char** parameters, int pcnt, userrec* user)
3809 // we've already checked if pcnt > 0, so this is safe
3810 TreeServer* found = FindServerMask(parameters[0]);
3813 std::string Version = found->GetVersion();
3814 user->WriteServ("351 %s :%s",user->nick,Version.c_str());
3815 if (found == TreeRoot)
3817 std::stringstream out(ServerInstance->Config->data005);
3818 std::string token = "";
3819 std::string line5 = "";
3820 int token_counter = 0;
3825 line5 = line5 + token + " ";
3828 if ((token_counter >= 13) || (out.eof() == true))
3830 user->WriteServ("005 %s %s:are supported by this server",user->nick,line5.c_str());
3839 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3844 int HandleConnect(const char** parameters, int pcnt, userrec* user)
3846 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3848 if (Srv->MatchText(x->Name.c_str(),parameters[0]))
3850 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3853 user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3856 /* Do we already have an IP? If so, no need to resolve it. */
3857 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3859 TreeSocket* newsocket = new TreeSocket(ServerInstance,x->IPAddr,x->Port,false,10,x->Name.c_str());
3860 if (newsocket->GetFd() > -1)
3862 Srv->AddSocket(newsocket);
3866 WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3874 ServernameResolver* snr = new ServernameResolver(ServerInstance, x->IPAddr, *x);
3875 Srv->AddResolver(snr);
3877 catch (ModuleException& e)
3879 log(DEBUG,"Error in resolver: %s",e.GetReason());
3886 user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3891 user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3895 virtual int OnStats(char statschar, userrec* user, string_list &results)
3897 if (statschar == 'c')
3899 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3901 results.push_back(Srv->GetServerName()+" 213 "+user->nick+" C *@"+(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr)+" * "+LinkBlocks[i].Name.c_str()+" "+ConvToStr(LinkBlocks[i].Port)+" "+(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-')+(LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
3902 results.push_back(Srv->GetServerName()+" 244 "+user->nick+" H * * "+LinkBlocks[i].Name.c_str());
3904 results.push_back(Srv->GetServerName()+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
3905 WriteOpers("*** Notice: %s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
3911 virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated)
3913 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3917 if (command == "CONNECT")
3919 return this->HandleConnect(parameters,pcnt,user);
3921 else if (command == "STATS")
3923 return this->HandleStats(parameters,pcnt,user);
3925 else if (command == "SQUIT")
3927 return this->HandleSquit(parameters,pcnt,user);
3929 else if (command == "MAP")
3931 this->HandleMap(parameters,pcnt,user);
3934 else if ((command == "TIME") && (pcnt > 0))
3936 return this->HandleTime(parameters,pcnt,user);
3938 else if (command == "LUSERS")
3940 this->HandleLusers(parameters,pcnt,user);
3943 else if (command == "LINKS")
3945 this->HandleLinks(parameters,pcnt,user);
3948 else if (command == "WHOIS")
3953 return this->HandleRemoteWhois(parameters,pcnt,user);
3956 else if ((command == "VERSION") && (pcnt > 0))
3958 this->HandleVersion(parameters,pcnt,user);
3961 else if (Srv->IsValidModuleCommand(command, pcnt, user))
3963 // this bit of code cleverly routes all module commands
3964 // to all remote severs *automatically* so that modules
3965 // can just handle commands locally, without having
3966 // to have any special provision in place for remote
3967 // commands and linking protocols.
3968 std::deque<std::string> params;
3970 for (int j = 0; j < pcnt; j++)
3972 if (strchr(parameters[j],' '))
3974 params.push_back(":" + std::string(parameters[j]));
3978 params.push_back(std::string(parameters[j]));
3981 log(DEBUG,"Globally route '%s'",command.c_str());
3982 DoOneToMany(user->nick,command,params);
3987 virtual void OnGetServerDescription(const std::string &servername,std::string &description)
3989 TreeServer* s = FindServer(servername);
3992 description = s->GetDesc();
3996 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3998 if (IS_LOCAL(source))
4000 std::deque<std::string> params;
4001 params.push_back(dest->nick);
4002 params.push_back(channel->name);
4003 DoOneToMany(source->nick,"INVITE",params);
4007 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
4009 std::deque<std::string> params;
4010 params.push_back(chan->name);
4011 params.push_back(":"+topic);
4012 DoOneToMany(user->nick,"TOPIC",params);
4015 virtual void OnWallops(userrec* user, const std::string &text)
4019 std::deque<std::string> params;
4020 params.push_back(":"+text);
4021 DoOneToMany(user->nick,"WALLOPS",params);
4025 virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
4027 if (target_type == TYPE_USER)
4029 userrec* d = (userrec*)dest;
4030 if ((d->fd < 0) && (IS_LOCAL(user)))
4032 std::deque<std::string> params;
4034 params.push_back(d->nick);
4035 params.push_back(":"+text);
4036 DoOneToOne(user->nick,"NOTICE",params,d->server);
4039 else if (target_type == TYPE_CHANNEL)
4043 chanrec *c = (chanrec*)dest;
4044 std::string cname = c->name;
4046 cname = status + cname;
4047 std::deque<TreeServer*> list;
4048 GetListOfServersForChannel(c,list);
4049 unsigned int ucount = list.size();
4050 for (unsigned int i = 0; i < ucount; i++)
4052 TreeSocket* Sock = list[i]->GetSocket();
4054 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
4058 else if (target_type == TYPE_SERVER)
4062 char* target = (char*)dest;
4063 std::deque<std::string> par;
4064 par.push_back(target);
4065 par.push_back(":"+text);
4066 DoOneToMany(user->nick,"NOTICE",par);
4071 virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
4073 if (target_type == TYPE_USER)
4075 // route private messages which are targetted at clients only to the server
4076 // which needs to receive them
4077 userrec* d = (userrec*)dest;
4078 if ((d->fd < 0) && (IS_LOCAL(user)))
4080 std::deque<std::string> params;
4082 params.push_back(d->nick);
4083 params.push_back(":"+text);
4084 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
4087 else if (target_type == TYPE_CHANNEL)
4091 chanrec *c = (chanrec*)dest;
4092 std::string cname = c->name;
4094 cname = status + cname;
4095 std::deque<TreeServer*> list;
4096 GetListOfServersForChannel(c,list);
4097 unsigned int ucount = list.size();
4098 for (unsigned int i = 0; i < ucount; i++)
4100 TreeSocket* Sock = list[i]->GetSocket();
4102 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
4106 else if (target_type == TYPE_SERVER)
4110 char* target = (char*)dest;
4111 std::deque<std::string> par;
4112 par.push_back(target);
4113 par.push_back(":"+text);
4114 DoOneToMany(user->nick,"PRIVMSG",par);
4119 virtual void OnBackgroundTimer(time_t curtime)
4121 AutoConnectServers(curtime);
4122 DoPingChecks(curtime);
4125 virtual void OnUserJoin(userrec* user, chanrec* channel)
4127 // Only do this for local users
4130 std::deque<std::string> params;
4132 params.push_back(channel->name);
4134 if (channel->GetUserCounter() > 1)
4136 // not the first in the channel
4137 DoOneToMany(user->nick,"JOIN",params);
4141 // first in the channel, set up their permissions
4142 // and the channel TS with FJOIN.
4144 snprintf(ts,24,"%lu",(unsigned long)channel->age);
4146 params.push_back(channel->name);
4147 params.push_back(ts);
4148 params.push_back("@"+std::string(user->nick));
4149 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
4154 virtual void OnChangeHost(userrec* user, const std::string &newhost)
4156 // only occurs for local clients
4157 if (user->registered != REG_ALL)
4159 std::deque<std::string> params;
4160 params.push_back(newhost);
4161 DoOneToMany(user->nick,"FHOST",params);
4164 virtual void OnChangeName(userrec* user, const std::string &gecos)
4166 // only occurs for local clients
4167 if (user->registered != REG_ALL)
4169 std::deque<std::string> params;
4170 params.push_back(gecos);
4171 DoOneToMany(user->nick,"FNAME",params);
4174 virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
4178 std::deque<std::string> params;
4179 params.push_back(channel->name);
4180 if (partmessage != "")
4181 params.push_back(":"+partmessage);
4182 DoOneToMany(user->nick,"PART",params);
4186 virtual void OnUserConnect(userrec* user)
4188 char agestr[MAXBUF];
4191 std::deque<std::string> params;
4192 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
4193 params.push_back(agestr);
4194 params.push_back(user->nick);
4195 params.push_back(user->host);
4196 params.push_back(user->dhost);
4197 params.push_back(user->ident);
4198 params.push_back("+"+std::string(user->FormatModes()));
4199 params.push_back(user->GetIPString());
4200 params.push_back(":"+std::string(user->fullname));
4201 DoOneToMany(Srv->GetServerName(),"NICK",params);
4203 // User is Local, change needs to be reflected!
4204 TreeServer* SourceServer = FindServer(user->server);
4207 SourceServer->AddUserCount();
4213 virtual void OnUserQuit(userrec* user, const std::string &reason)
4215 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4217 std::deque<std::string> params;
4218 params.push_back(":"+reason);
4219 DoOneToMany(user->nick,"QUIT",params);
4221 // Regardless, We need to modify the user Counts..
4222 TreeServer* SourceServer = FindServer(user->server);
4225 SourceServer->DelUserCount();
4230 virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
4234 std::deque<std::string> params;
4235 params.push_back(user->nick);
4236 DoOneToMany(oldnick,"NICK",params);
4240 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
4242 if ((source) && (IS_LOCAL(source)))
4244 std::deque<std::string> params;
4245 params.push_back(chan->name);
4246 params.push_back(user->nick);
4247 params.push_back(":"+reason);
4248 DoOneToMany(source->nick,"KICK",params);
4252 std::deque<std::string> params;
4253 params.push_back(chan->name);
4254 params.push_back(user->nick);
4255 params.push_back(":"+reason);
4256 DoOneToMany(Srv->GetServerName(),"KICK",params);
4260 virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
4262 std::deque<std::string> params;
4263 params.push_back(dest->nick);
4264 params.push_back(":"+reason);
4265 DoOneToMany(source->nick,"KILL",params);
4268 virtual void OnRehash(const std::string ¶meter)
4270 if (parameter != "")
4272 std::deque<std::string> params;
4273 params.push_back(parameter);
4274 DoOneToMany(Srv->GetServerName(),"REHASH",params);
4276 if (Srv->MatchText(Srv->GetServerName(),parameter))
4278 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
4279 Srv->RehashServer();
4282 ReadConfiguration(false);
4285 // note: the protocol does not allow direct umode +o except
4286 // via NICK with 8 params. sending OPERTYPE infers +o modechange
4288 virtual void OnOper(userrec* user, const std::string &opertype)
4292 std::deque<std::string> params;
4293 params.push_back(opertype);
4294 DoOneToMany(user->nick,"OPERTYPE",params);
4298 void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
4300 if (IS_LOCAL(source))
4303 snprintf(type,8,"%cLINE",linetype);
4304 std::string stype = type;
4307 char sduration[MAXBUF];
4308 snprintf(sduration,MAXBUF,"%ld",duration);
4309 std::deque<std::string> params;
4310 params.push_back(host);
4311 params.push_back(sduration);
4312 params.push_back(":"+reason);
4313 DoOneToMany(source->nick,stype,params);
4317 std::deque<std::string> params;
4318 params.push_back(host);
4319 DoOneToMany(source->nick,stype,params);
4324 virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4326 OnLine(source,hostmask,true,'G',duration,reason);
4329 virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
4331 OnLine(source,ipmask,true,'Z',duration,reason);
4334 virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
4336 OnLine(source,nickmask,true,'Q',duration,reason);
4339 virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4341 OnLine(source,hostmask,true,'E',duration,reason);
4344 virtual void OnDelGLine(userrec* source, const std::string &hostmask)
4346 OnLine(source,hostmask,false,'G',0,"");
4349 virtual void OnDelZLine(userrec* source, const std::string &ipmask)
4351 OnLine(source,ipmask,false,'Z',0,"");
4354 virtual void OnDelQLine(userrec* source, const std::string &nickmask)
4356 OnLine(source,nickmask,false,'Q',0,"");
4359 virtual void OnDelELine(userrec* source, const std::string &hostmask)
4361 OnLine(source,hostmask,false,'E',0,"");
4364 virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
4366 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4368 if (target_type == TYPE_USER)
4370 userrec* u = (userrec*)dest;
4371 std::deque<std::string> params;
4372 params.push_back(u->nick);
4373 params.push_back(text);
4374 DoOneToMany(user->nick,"MODE",params);
4378 chanrec* c = (chanrec*)dest;
4379 std::deque<std::string> params;
4380 params.push_back(c->name);
4381 params.push_back(text);
4382 DoOneToMany(user->nick,"MODE",params);
4387 virtual void OnSetAway(userrec* user)
4391 std::deque<std::string> params;
4392 params.push_back(":"+std::string(user->awaymsg));
4393 DoOneToMany(user->nick,"AWAY",params);
4397 virtual void OnCancelAway(userrec* user)
4401 std::deque<std::string> params;
4403 DoOneToMany(user->nick,"AWAY",params);
4407 virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
4409 TreeSocket* s = (TreeSocket*)opaque;
4412 if (target_type == TYPE_USER)
4414 userrec* u = (userrec*)target;
4415 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
4419 chanrec* c = (chanrec*)target;
4420 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
4425 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
4427 TreeSocket* s = (TreeSocket*)opaque;
4430 if (target_type == TYPE_USER)
4432 userrec* u = (userrec*)target;
4433 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
4435 else if (target_type == TYPE_OTHER)
4437 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
4439 else if (target_type == TYPE_CHANNEL)
4441 chanrec* c = (chanrec*)target;
4442 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
4447 virtual void OnEvent(Event* event)
4449 if (event->GetEventID() == "send_metadata")
4451 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4452 if (params->size() < 3)
4454 (*params)[2] = ":" + (*params)[2];
4455 DoOneToMany(Srv->GetServerName(),"METADATA",*params);
4457 else if (event->GetEventID() == "send_mode")
4459 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4460 if (params->size() < 2)
4462 // Insert the TS value of the object, either userrec or chanrec
4464 userrec* a = Srv->FindNick((*params)[0]);
4471 chanrec* a = Srv->FindChannel((*params)[0]);
4477 params->insert(params->begin() + 1,ConvToStr(ourTS));
4478 DoOneToMany(Srv->GetServerName(),"FMODE",*params);
4482 virtual ~ModuleSpanningTree()
4486 virtual Version GetVersion()
4488 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
4491 void Implements(char* List)
4493 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
4494 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
4495 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
4496 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
4497 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
4498 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
4499 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
4502 /* It is IMPORTANT that m_spanningtree is the last module in the chain
4503 * so that any activity it sees is FINAL, e.g. we arent going to send out
4504 * a NICK message before m_cloaking has finished putting the +x on the user,
4506 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
4507 * the module call queue.
4509 Priority Prioritize()
4511 return PRIORITY_LAST;
4516 class ModuleSpanningTreeFactory : public ModuleFactory
4519 ModuleSpanningTreeFactory()
4523 ~ModuleSpanningTreeFactory()
4527 virtual Module * CreateModule(Server* Me)
4529 TreeProtocolModule = new ModuleSpanningTree(Me);
4530 return TreeProtocolModule;
4536 extern "C" void * init_module( void )
4538 return new ModuleSpanningTreeFactory;