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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  Inspire is copyright (C) 2002-2005 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 using namespace std;
18
19 #include <stdio.h>
20 #include <vector>
21 #include <deque>
22 #include "globals.h"
23 #include "inspircd_config.h"
24 #ifdef GCC3
25 #include <ext/hash_map>
26 #else
27 #include <hash_map>
28 #endif
29 #include "users.h"
30 #include "channels.h"
31 #include "modules.h"
32 #include "socket.h"
33 #include "helperfuncs.h"
34 #include "inspircd.h"
35 #include "inspstring.h"
36 #include "hashcomp.h"
37 #include "message.h"
38
39 #ifdef GCC3
40 #define nspace __gnu_cxx
41 #else
42 #define nspace std
43 #endif
44
45 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
46
47 typedef nspace::hash_map<std::string, userrec*, nspace::hash<string>, irc::StrHashComp> user_hash;
48 typedef nspace::hash_map<std::string, chanrec*, nspace::hash<string>, irc::StrHashComp> chan_hash;
49
50 extern user_hash clientlist;
51 extern chan_hash chanlist;
52
53 class TreeServer;
54 class TreeSocket;
55
56 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> params, std::string target);
57 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> params, std::string omit);
58 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> params);
59 bool DoOneToAllButSenderRaw(std::string data,std::string omit);
60
61 class TreeServer
62 {
63         TreeServer* Parent;
64         std::vector<TreeServer*> Children;
65         std::string ServerName;
66         std::string ServerDesc;
67         std::string VersionString;
68         int UserCount;
69         int OperCount;
70         TreeSocket* Socket;     // for directly connected servers this points at the socket object
71         
72  public:
73
74         TreeServer()
75         {
76                 Parent = NULL;
77                 ServerName = "";
78                 ServerDesc = "";
79                 VersionString = "";
80                 UserCount = OperCount = 0;
81         }
82
83         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
84         {
85                 Parent = NULL;
86                 VersionString = "";
87                 UserCount = OperCount = 0;
88         }
89
90         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
91         {
92                 VersionString = "";
93                 UserCount = OperCount = 0;
94         }
95
96         std::string GetName()
97         {
98                 return this->ServerName;
99         }
100
101         std::string GetDesc()
102         {
103                 return this->ServerDesc;
104         }
105
106         std::string GetVersion()
107         {
108                 return this->VersionString;
109         }
110
111         int GetUserCount()
112         {
113                 return this->UserCount;
114         }
115
116         int GetOperCount()
117         {
118                 return this->OperCount;
119         }
120
121         TreeSocket* GetSocket()
122         {
123                 return this->Socket;
124         }
125
126         TreeServer* GetParent()
127         {
128                 return this->Parent;
129         }
130
131         unsigned int ChildCount()
132         {
133                 return Children.size();
134         }
135
136         TreeServer* GetChild(unsigned int n)
137         {
138                 if (n < Children.size())
139                 {
140                         return Children[n];
141                 }
142                 else
143                 {
144                         return NULL;
145                 }
146         }
147
148         void AddChild(TreeServer* Child)
149         {
150                 Children.push_back(Child);
151         }
152
153         bool DelChild(TreeServer* Child)
154         {
155                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
156                 {
157                         if (*a == Child)
158                         {
159                                 Children.erase(a);
160                                 return true;
161                         }
162                 }
163                 return false;
164         }
165
166         // removes child nodes of this node, and of that node, etc etc
167         bool Tidy()
168         {
169                 bool stillchildren = true;
170                 while (stillchildren)
171                 {
172                         stillchildren = false;
173                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
174                         {
175                                 TreeServer* s = (TreeServer*)*a;
176                                 s->Tidy();
177                                 Children.erase(a);
178                                 delete s;
179                                 stillchildren = true;
180                                 break;
181                         }
182                 }
183                 return true;
184         }
185 };
186
187 class Link
188 {
189  public:
190          std::string Name;
191          std::string IPAddr;
192          int Port;
193          std::string SendPass;
194          std::string RecvPass;
195 };
196
197 /* $ModDesc: Povides a spanning tree server link protocol */
198
199 Server *Srv;
200 ConfigReader *Conf;
201 TreeServer *TreeRoot;
202 std::vector<Link> LinkBlocks;
203
204 TreeServer* RouteEnumerate(TreeServer* Current, std::string ServerName)
205 {
206         if (Current->GetName() == ServerName)
207                 return Current;
208         for (unsigned int q = 0; q < Current->ChildCount(); q++)
209         {
210                 TreeServer* found = RouteEnumerate(Current->GetChild(q),ServerName);
211                 if (found)
212                 {
213                         return found;
214                 }
215         }
216         return NULL;
217 }
218
219 // Returns the locally connected server we must route a
220 // message through to reach server 'ServerName'. This
221 // only applies to one-to-one and not one-to-many routing.
222 TreeServer* BestRouteTo(std::string ServerName)
223 {
224         log(DEBUG,"Finding best route to %s",ServerName.c_str());
225         if (ServerName.c_str() == TreeRoot->GetName())
226         {
227                 log(DEBUG,"Cant route to myself!!!");
228                 return NULL;
229         }
230         // first, find the server by recursively walking the tree
231         TreeServer* Found = RouteEnumerate(TreeRoot,ServerName);
232         // did we find it? If not, they did something wrong, abort.
233         if (!Found)
234         {
235                 log(DEBUG,"Failed to find %s by walking tree!",ServerName.c_str());
236                 return NULL;
237         }
238         else
239         {
240                 // The server exists, follow its parent nodes until
241                 // the parent of the current is 'TreeRoot', we know
242                 // then that this is a directly-connected server.
243                 while ((Found) && (Found->GetParent() != TreeRoot))
244                 {
245                         Found = Found->GetParent();
246                 }
247                 log(DEBUG,"Route to %s is via %s",ServerName.c_str(),Found->GetName().c_str());
248                 return Found;
249         }
250 }
251
252 bool LookForServer(TreeServer* Current, std::string ServerName)
253 {
254         if (ServerName == Current->GetName())
255                 return true;
256         for (unsigned int q = 0; q < Current->ChildCount(); q++)
257         {
258                 if (LookForServer(Current->GetChild(q),ServerName))
259                         return true;
260         }
261         return false;
262 }
263
264 TreeServer* Found;
265
266 void RFindServer(TreeServer* Current, std::string ServerName)
267 {
268         if ((ServerName == Current->GetName()) && (!Found))
269         {
270                 Found = Current;
271                 log(DEBUG,"Found server %s desc %s",Current->GetName().c_str(),Current->GetDesc().c_str());
272                 return;
273         }
274         if (!Found)
275         {
276                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
277                 {
278                         if (!Found)
279                                 RFindServer(Current->GetChild(q),ServerName);
280                 }
281         }
282         return;
283 }
284
285 TreeServer* FindServer(std::string ServerName)
286 {
287         Found = NULL;
288         RFindServer(TreeRoot,ServerName);
289         return Found;
290 }
291
292 bool IsServer(std::string ServerName)
293 {
294         return LookForServer(TreeRoot,ServerName);
295 }
296
297 class TreeSocket : public InspSocket
298 {
299         std::string myhost;
300         std::string in_buffer;
301         ServerState LinkState;
302         std::string InboundServerName;
303         std::string InboundDescription;
304         int num_lost_users;
305         int num_lost_servers;
306         
307  public:
308
309         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
310                 : InspSocket(host, port, listening, maxtime)
311         {
312                 Srv->Log(DEBUG,"Create new listening");
313                 myhost = host;
314                 this->LinkState = LISTENER;
315         }
316
317         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
318                 : InspSocket(host, port, listening, maxtime)
319         {
320                 Srv->Log(DEBUG,"Create new outbound");
321                 myhost = ServerName;
322                 this->LinkState = CONNECTING;
323         }
324
325         TreeSocket(int newfd, char* ip)
326                 : InspSocket(newfd, ip)
327         {
328                 Srv->Log(DEBUG,"Associate new inbound");
329                 this->LinkState = WAIT_AUTH_1;
330         }
331         
332         virtual bool OnConnected()
333         {
334                 if (this->LinkState == CONNECTING)
335                 {
336                         Srv->SendOpers("*** Connection to "+myhost+"["+this->GetIP()+"] established.");
337                         // we should send our details here.
338                         // if the other side is satisfied, they send theirs.
339                         // we do not need to change state here.
340                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
341                         {
342                                 if (x->Name == this->myhost)
343                                 {
344                                         // found who we're supposed to be connecting to, send the neccessary gubbins.
345                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
346                                         return true;
347                                 }
348                         }
349                 }
350                 log(DEBUG,"Outbound connection ERROR: Could not find the right link block!");
351                 return true;
352         }
353         
354         virtual void OnError(InspSocketError e)
355         {
356         }
357
358         virtual int OnDisconnect()
359         {
360                 return true;
361         }
362
363         // recursively send the server tree with distances as hops
364         void SendServers(TreeServer* Current, TreeServer* s, int hops)
365         {
366                 char command[1024];
367                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
368                 {
369                         TreeServer* recursive_server = Current->GetChild(q);
370                         if (recursive_server != s)
371                         {
372                                 // :source.server SERVER server.name hops :Description
373                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
374                                 this->WriteLine(command);
375                                 // down to next level
376                                 this->SendServers(recursive_server, s, hops+1);
377                         }
378                 }
379         }
380
381         void SquitServer(TreeServer* Current)
382         {
383                 // recursively squit the servers attached to 'Current'
384                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
385                 {
386                         TreeServer* recursive_server = Current->GetChild(q);
387                         this->SquitServer(recursive_server);
388                 }
389                 // Now we've whacked the kids, whack self
390                 log(DEBUG,"Deleted %s",Current->GetName().c_str());
391                 num_lost_servers++;
392                 bool quittingpeople = true;
393                 while (quittingpeople)
394                 {
395                         quittingpeople = false;
396                         for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
397                         {
398                                 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
399                                 {
400                                         log(DEBUG,"Quitting user %s of server %s",u->second->nick,u->second->server);
401                                         Srv->QuitUser(u->second,Current->GetName()+" "+std::string(Srv->GetServerName()));
402                                         num_lost_users++;
403                                         quittingpeople = true;
404                                         break;
405                                 }
406                         }
407                 }
408         }
409
410         void Squit(TreeServer* Current,std::string reason)
411         {
412                 if (Current)
413                 {
414                         std::deque<std::string> params;
415                         params.push_back(Current->GetName());
416                         params.push_back(":"+reason);
417                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
418                         if (Current->GetParent() == TreeRoot)
419                         {
420                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
421                         }
422                         else
423                         {
424                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
425                         }
426                         num_lost_servers = 0;
427                         num_lost_users = 0;
428                         SquitServer(Current);
429                         Current->Tidy();
430                         Current->GetParent()->DelChild(Current);
431                         delete Current;
432                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
433                 }
434                 else
435                 {
436                         log(DEBUG,"Squit from unknown server");
437                 }
438         }
439
440         bool ForceMode(std::string source, std::deque<std::string> params)
441         {
442                 userrec* who = new userrec;
443                 who->fd = FD_MAGIC_NUMBER;
444                 if (params.size() < 2)
445                         return true;
446                 char* modelist[255];
447                 for (unsigned int q = 0; q < params.size(); q++)
448                 {
449                         modelist[q] = (char*)params[q].c_str();
450                 }
451                 Srv->SendMode(modelist,params.size(),who);
452                 DoOneToAllButSender(source,"FMODE",params,source);
453                 delete who;
454                 return true;
455         }
456
457         bool ForceTopic(std::string source, std::deque<std::string> params)
458         {
459                 // FTOPIC %s %lu %s :%s
460                 if (params.size() != 4)
461                         return true;
462                 std::string channel = params[0];
463                 time_t ts = atoi(params[1].c_str());
464                 std::string setby = params[2];
465                 std::string topic = params[3];
466
467                 chanrec* c = Srv->FindChannel(channel);
468                 if (c)
469                 {
470                         if ((ts >= c->topicset) || (!*c->topic))
471                         {
472                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
473                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
474                                 c->topicset = ts;
475                                 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
476                         }
477                         
478                 }
479                 
480                 // all done, send it on its way
481                 params[3] = ":" + params[3];
482                 DoOneToAllButSender(source,"FTOPIC",params,source);
483
484                 return true;
485         }
486
487         bool ForceJoin(std::string source, std::deque<std::string> params)
488         {
489                 if (params.size() < 1)
490                         return true;
491                 for (unsigned int channelnum = 0; channelnum < params.size(); channelnum++)
492                 {
493                         // process one channel at a time, applying modes.
494                         char* channel = (char*)params[channelnum].c_str();
495                         char permissions = *channel;
496                         char* mode = NULL;
497                         switch (permissions)
498                         {
499                                 case '@':
500                                         channel++;
501                                         mode = "+o";
502                                 break;
503                                 case '%':
504                                         channel++;
505                                         mode = "+h";
506                                 break;
507                                 case '+':
508                                         channel++;
509                                         mode = "+v";
510                                 break;
511                         }
512                         userrec* who = Srv->FindNick(source);
513                         if (who)
514                         {
515                                 char* key = "";
516                                 chanrec* chan = Srv->FindChannel(channel);
517                                 if ((chan) && (*chan->key))
518                                 {
519                                         key = chan->key;
520                                 }
521                                 Srv->JoinUserToChannel(who,channel,key);
522                                 if (mode)
523                                 {
524                                         char* modelist[3];
525                                         modelist[0] = channel;
526                                         modelist[1] = mode;
527                                         modelist[2] = who->nick;
528                                         Srv->SendMode(modelist,3,who);
529                                 }
530                                 DoOneToAllButSender(source,"FJOIN",params,who->server);
531                         }
532                 }
533                 return true;
534         }
535
536         bool IntroduceClient(std::string source, std::deque<std::string> params)
537         {
538                 if (params.size() < 8)
539                         return true;
540                 // NICK age nick host dhost ident +modes ip :gecos
541                 //       0   1    2    3      4     5    6   7
542                 std::string nick = params[1];
543                 std::string host = params[2];
544                 std::string dhost = params[3];
545                 std::string ident = params[4];
546                 time_t age = atoi(params[0].c_str());
547                 std::string modes = params[5];
548                 if (*(modes.c_str()) == '+')
549                 {
550                         char* m = (char*)modes.c_str();
551                         m++;
552                         modes = m;
553                 }
554                 std::string ip = params[6];
555                 std::string gecos = params[7];
556                 char* tempnick = (char*)nick.c_str();
557                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
558                 
559                 user_hash::iterator iter;
560                 iter = clientlist.find(tempnick);
561                 if (iter != clientlist.end())
562                 {
563                         // nick collision
564                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
565                         if (age <= iter->second->age)
566                         {
567                                 log (DEBUG,"*** COLLISION: Remote client is older");
568                                 // remote client is older
569                                 // if hosts are identical, kill the remote,
570                                 // else kill the local. We must send KILL for
571                                 // removal of remote users.
572                                 if (!strcmp(iter->second->host,host.c_str()))
573                                 {
574                                         // kill the remote by sending KILL,
575                                         // and ABORT to stop it being introduced here.
576                                         log(DEBUG,"**** LOCATION ONE");
577                                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Killed (Nickname collision from "+Srv->GetServerName()+")");
578                                         return true;
579                                 }
580                                 else
581                                 {
582                                         log(DEBUG,"*** LOCATION TWO");
583                                         // kill our local and continue to let the remote be introduced
584                                         Srv->QuitUser(iter->second,"Killed (Nickname collision from "+source+")");
585                                 }
586                         }
587                         else
588                         {
589                                 log(DEBUG,"*** COLLISION: Remote client is newer");
590                                 // remote is newer, kill it and bail to stop it being introduced
591                                 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Killed (Nickname collision from "+Srv->GetServerName()+")");
592                                 log(DEBUG,"*** COLLIDE COMPLETED");
593                                 return true;
594                         }
595                 }
596                 
597                 clientlist[tempnick] = new userrec();
598                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
599                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
600                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
601                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
602                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
603                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
604                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
605                 clientlist[tempnick]->registered = 7;
606                 clientlist[tempnick]->signon = age;
607                 strlcpy(clientlist[tempnick]->ip,ip.c_str(),16);
608                 for (int i = 0; i < MAXCHANS; i++)
609                 {
610                         clientlist[tempnick]->chans[i].channel = NULL;
611                         clientlist[tempnick]->chans[i].uc_modes = 0;
612                 }
613                 params[7] = ":" + params[7];
614                 DoOneToAllButSender(source,"NICK",params,source);
615                 return true;
616         }
617
618         void SendChannelModes(TreeServer* Current)
619         {
620                 char data[MAXBUF];
621                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
622                 {
623                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second));
624                         this->WriteLine(data);
625                         if (*c->second->topic)
626                         {
627                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
628                                 this->WriteLine(data);
629                         }
630                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
631                         {
632                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
633                                 this->WriteLine(data);
634                         }
635                 }
636         }
637
638         // send all users and their channels
639         void SendUsers(TreeServer* Current)
640         {
641                 char data[MAXBUF];
642                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
643                 {
644                         snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,u->second->ip,u->second->fullname);
645                         this->WriteLine(data);
646                         if (strchr(u->second->modes,'o'))
647                         {
648                                 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
649                         }
650                         char* chl = chlist(u->second,u->second);
651                         if (*chl)
652                         {
653                                 this->WriteLine(":"+std::string(u->second->nick)+" FJOIN "+std::string(chl));
654                         }
655                 }
656         }
657
658         void DoBurst(TreeServer* s)
659         {
660                 log(DEBUG,"Beginning network burst");
661                 Srv->SendOpers("*** Bursting to "+s->GetName()+".");
662                 this->WriteLine("BURST");
663                 // Send server tree
664                 this->SendServers(TreeRoot,s,1);
665                 // Send users and their channels
666                 this->SendUsers(s);
667                 // TODO: Send everything else (channel modes etc)
668                 this->SendChannelModes(s);
669                 this->WriteLine("ENDBURST");
670         }
671
672         virtual bool OnDataReady()
673         {
674                 char* data = this->Read();
675                 if (data)
676                 {
677                         this->in_buffer += data;
678                         while (in_buffer.find("\n") != std::string::npos)
679                         {
680                                 char* line = (char*)in_buffer.c_str();
681                                 std::string ret = "";
682                                 while ((*line != '\n') && (strlen(line)))
683                                 {
684                                         ret = ret + *line;
685                                         line++;
686                                 }
687                                 if ((*line == '\n') || (*line == '\r'))
688                                         line++;
689                                 in_buffer = line;
690                                 if (!this->ProcessLine(ret))
691                                 {
692                                         return false;
693                                 }
694                         }
695                 }
696                 return (data != NULL);
697         }
698
699         int WriteLine(std::string line)
700         {
701                 return this->Write(line + "\r\n");
702         }
703
704         bool Error(std::deque<std::string> params)
705         {
706                 if (params.size() < 1)
707                         return false;
708                 std::string Errmsg = params[0];
709                 std::string SName = myhost;
710                 if (InboundServerName != "")
711                 {
712                         SName = InboundServerName;
713                 }
714                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
715                 // we will return false to cause the socket to close.
716                 return false;
717         }
718
719         bool OperType(std::string prefix, std::deque<std::string> params)
720         {
721                 if (params.size() != 1)
722                         return true;
723                 std::string opertype = params[0];
724                 userrec* u = Srv->FindNick(prefix);
725                 if (u)
726                 {
727                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
728                         if (!strchr(u->modes,'o'))
729                         {
730                                 strcat(u->modes,"o");
731                         }
732                         DoOneToAllButSender(u->server,"OPERTYPE",params,u->server);
733                 }
734                 return true;
735         }
736
737         bool RemoteKill(std::string prefix, std::deque<std::string> params)
738         {
739                 if (params.size() != 2)
740                         return true;
741                 std::string nick = params[0];
742                 std::string reason = params[1];
743                 userrec* u = Srv->FindNick(prefix);
744                 userrec* who = Srv->FindNick(nick);
745                 if (who)
746                 {
747                         std::string sourceserv = prefix;
748                         if (u)
749                         {
750                                 sourceserv = u->server;
751                         }
752                         params[1] = ":" + params[1];
753                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
754                         Srv->QuitUser(who,reason);
755                 }
756                 return true;
757         }
758
759         bool RemoteServer(std::string prefix, std::deque<std::string> params)
760         {
761                 if (params.size() < 4)
762                         return false;
763                 std::string servername = params[0];
764                 std::string password = params[1];
765                 int hops = atoi(params[2].c_str());
766                 std::string description = params[3];
767                 if (!hops)
768                 {
769                         this->WriteLine("ERROR :Protocol error - Introduced remote server with incorrect hopcount!");
770                         return false;
771                 }
772                 TreeServer* ParentOfThis = FindServer(prefix);
773                 if (!ParentOfThis)
774                 {
775                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
776                         return false;
777                 }
778                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
779                 ParentOfThis->AddChild(Node);
780                 params[3] = ":" + params[3];
781                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
782                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
783                 return true;
784         }
785
786         bool Outbound_Reply_Server(std::deque<std::string> params)
787         {
788                 if (params.size() < 4)
789                         return false;
790                 std::string servername = params[0];
791                 std::string password = params[1];
792                 int hops = atoi(params[2].c_str());
793                 if (hops)
794                 {
795                         this->WriteLine("ERROR :Server too far away for authentication");
796                         return false;
797                 }
798                 std::string description = params[3];
799                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
800                 {
801                         if ((x->Name == servername) && (x->RecvPass == password))
802                         {
803                                 // Begin the sync here. this kickstarts the
804                                 // other side, waiting in WAIT_AUTH_2 state,
805                                 // into starting their burst, as it shows
806                                 // that we're happy.
807                                 this->LinkState = CONNECTED;
808                                 // we should add the details of this server now
809                                 // to the servers tree, as a child of the root
810                                 // node.
811                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
812                                 TreeRoot->AddChild(Node);
813                                 params[3] = ":" + params[3];
814                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
815                                 this->DoBurst(Node);
816                                 return true;
817                         }
818                 }
819                 this->WriteLine("ERROR :Invalid credentials");
820                 return false;
821         }
822
823         bool Inbound_Server(std::deque<std::string> params)
824         {
825                 if (params.size() < 4)
826                         return false;
827                 std::string servername = params[0];
828                 std::string password = params[1];
829                 int hops = atoi(params[2].c_str());
830                 if (hops)
831                 {
832                         this->WriteLine("ERROR :Server too far away for authentication");
833                         return false;
834                 }
835                 std::string description = params[3];
836                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
837                 {
838                         if ((x->Name == servername) && (x->RecvPass == password))
839                         {
840                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+this->GetIP()+"] ("+description+")");
841                                 this->InboundServerName = servername;
842                                 this->InboundDescription = description;
843                                 // this is good. Send our details: Our server name and description and hopcount of 0,
844                                 // along with the sendpass from this block.
845                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
846                                 // move to the next state, we are now waiting for THEM.
847                                 this->LinkState = WAIT_AUTH_2;
848                                 return true;
849                         }
850                 }
851                 this->WriteLine("ERROR :Invalid credentials");
852                 return false;
853         }
854
855         std::deque<std::string> Split(std::string line, bool stripcolon)
856         {
857                 std::deque<std::string> n;
858                 std::stringstream s(line);
859                 std::string param = "";
860                 n.clear();
861                 int item = 0;
862                 while (!s.eof())
863                 {
864                         s >> param;
865                         if ((param != "") && (param != "\n"))
866                         {
867                                 if ((param.c_str()[0] == ':') && (item))
868                                 {
869                                         char* str = (char*)param.c_str();
870                                         str++;
871                                         param = str;
872                                         std::string append;
873                                         while (!s.eof())
874                                         {
875                                                 append = "";
876                                                 s >> append;
877                                                 if (append != "")
878                                                 {
879                                                         param = param + " " + append;
880                                                 }
881                                         }
882                                 }
883                                 item++;
884                                 n.push_back(param);
885                         }
886                 }
887                 return n;
888         }
889
890         bool ProcessLine(std::string line)
891         {
892                 char* l = (char*)line.c_str();
893                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
894                         l[strlen(l)-1] = '\0';
895                 line = l;
896                 if (line == "")
897                         return true;
898                 Srv->Log(DEBUG,"inbound-line: '"+line+"'");
899                 std::deque<std::string> params = this->Split(line,true);
900                 std::string command = "";
901                 std::string prefix = "";
902                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
903                 {
904                         prefix = params[0];
905                         command = params[1];
906                         char* pref = (char*)prefix.c_str();
907                         prefix = ++pref;
908                         params.pop_front();
909                         params.pop_front();
910                 }
911                 else
912                 {
913                         prefix = "";
914                         command = params[0];
915                         params.pop_front();
916                 }
917                 
918                 switch (this->LinkState)
919                 {
920                         TreeServer* Node;
921                         
922                         case WAIT_AUTH_1:
923                                 // Waiting for SERVER command from remote server. Server initiating
924                                 // the connection sends the first SERVER command, listening server
925                                 // replies with theirs if its happy, then if the initiator is happy,
926                                 // it starts to send its net sync, which starts the merge, otherwise
927                                 // it sends an ERROR.
928                                 if (command == "SERVER")
929                                 {
930                                         return this->Inbound_Server(params);
931                                 }
932                                 else if (command == "ERROR")
933                                 {
934                                         return this->Error(params);
935                                 }
936                         break;
937                         case WAIT_AUTH_2:
938                                 // Waiting for start of other side's netmerge to say they liked our
939                                 // password.
940                                 if (command == "SERVER")
941                                 {
942                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
943                                         // silently ignore.
944                                         return true;
945                                 }
946                                 else if (command == "BURST")
947                                 {
948                                         this->LinkState = CONNECTED;
949                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
950                                         TreeRoot->AddChild(Node);
951                                         params.clear();
952                                         params.push_back(InboundServerName);
953                                         params.push_back("*");
954                                         params.push_back("1");
955                                         params.push_back(":"+InboundDescription);
956                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
957                                         this->DoBurst(Node);
958                                 }
959                                 else if (command == "ERROR")
960                                 {
961                                         return this->Error(params);
962                                 }
963                                 
964                         break;
965                         case LISTENER:
966                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
967                                 return false;
968                         break;
969                         case CONNECTING:
970                                 if (command == "SERVER")
971                                 {
972                                         // another server we connected to, which was in WAIT_AUTH_1 state,
973                                         // has just sent us their credentials. If we get this far, theyre
974                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
975                                         // if we're happy with this, we should send our netburst which
976                                         // kickstarts the merge.
977                                         return this->Outbound_Reply_Server(params);
978                                 }
979                         break;
980                         case CONNECTED:
981                                 // This is the 'authenticated' state, when all passwords
982                                 // have been exchanged and anything past this point is taken
983                                 // as gospel.
984                                 std::string target = "";
985                                 if ((command == "NICK") && (params.size() > 1))
986                                 {
987                                         return this->IntroduceClient(prefix,params);
988                                 }
989                                 else if (command == "FJOIN")
990                                 {
991                                         return this->ForceJoin(prefix,params);
992                                 }
993                                 else if (command == "SERVER")
994                                 {
995                                         return this->RemoteServer(prefix,params);
996                                 }
997                                 else if (command == "OPERTYPE")
998                                 {
999                                         return this->OperType(prefix,params);
1000                                 }
1001                                 else if (command == "FMODE")
1002                                 {
1003                                         return this->ForceMode(prefix,params);
1004                                 }
1005                                 else if (command == "KILL")
1006                                 {
1007                                         return this->RemoteKill(prefix,params);
1008                                 }
1009                                 else if (command == "FTOPIC")
1010                                 {
1011                                         return this->ForceTopic(prefix,params);
1012                                 }
1013                                 else if (command == "SQUIT")
1014                                 {
1015                                         if (params.size() == 2)
1016                                         {
1017                                                 this->Squit(FindServer(params[0]),params[1]);
1018                                         }
1019                                         return true;
1020                                 }
1021                                 else
1022                                 {
1023                                         // not a special inter-server command.
1024                                         // Emulate the actual user doing the command,
1025                                         // this saves us having a huge ugly parser.
1026                                         userrec* who = Srv->FindNick(prefix);
1027                                         std::string sourceserv = this->myhost;
1028                                         if (this->InboundServerName != "")
1029                                         {
1030                                                 sourceserv = this->InboundServerName;
1031                                         }
1032                                         if (who)
1033                                         {
1034                                                 // its a user
1035                                                 target = who->server;
1036                                                 char* strparams[127];
1037                                                 for (unsigned int q = 0; q < params.size(); q++)
1038                                                 {
1039                                                         strparams[q] = (char*)params[q].c_str();
1040                                                 }
1041                                                 log(DEBUG,"*** CALL COMMAND HANDLER FOR %s, SOURCE: '%s'",command.c_str(),who->nick);
1042                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
1043                                         }
1044                                         else
1045                                         {
1046                                                 // its not a user. Its either a server, or somethings screwed up.
1047                                                 if (IsServer(prefix))
1048                                                 {
1049                                                         target = Srv->GetServerName();
1050                                                 }
1051                                                 else
1052                                                 {
1053                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
1054                                                         return true;
1055                                                 }
1056                                         }
1057                                         return DoOneToAllButSenderRaw(line,sourceserv);
1058
1059                                 }
1060                                 return true;
1061                         break;  
1062                 }
1063                 return true;
1064         }
1065
1066         virtual void OnTimeout()
1067         {
1068                 if (this->LinkState == CONNECTING)
1069                 {
1070                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
1071                 }
1072         }
1073
1074         virtual void OnClose()
1075         {
1076                 // Connection closed.
1077                 // If the connection is fully up (state CONNECTED)
1078                 // then propogate a netsplit to all peers.
1079                 std::string quitserver = this->myhost;
1080                 if (this->InboundServerName != "")
1081                 {
1082                         quitserver = this->InboundServerName;
1083                 }
1084                 TreeServer* s = FindServer(quitserver);
1085                 if (s)
1086                 {
1087                         Squit(s,"Remote host closed the connection");
1088                 }
1089         }
1090
1091         virtual int OnIncomingConnection(int newsock, char* ip)
1092         {
1093                 TreeSocket* s = new TreeSocket(newsock, ip);
1094                 Srv->AddSocket(s);
1095                 return true;
1096         }
1097 };
1098
1099 bool DoOneToAllButSenderRaw(std::string data,std::string omit)
1100 {
1101         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1102         {
1103                 TreeServer* Route = TreeRoot->GetChild(x);
1104                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (BestRouteTo(omit) != Route))
1105                 {
1106                         TreeSocket* Sock = Route->GetSocket();
1107                         log(DEBUG,"Sending RAW to %s",Route->GetName().c_str());
1108                         Sock->WriteLine(data);
1109                 }
1110         }
1111         return true;
1112 }
1113
1114 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> params, std::string omit)
1115 {
1116         log(DEBUG,"ALLBUTONE: Comes from %s SHOULD NOT go back to %s",prefix.c_str(),omit.c_str());
1117         // TODO: Special stuff with privmsg and notice
1118         std::string FullLine = ":" + prefix + " " + command;
1119         for (unsigned int x = 0; x < params.size(); x++)
1120         {
1121                 FullLine = FullLine + " " + params[x];
1122         }
1123         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1124         {
1125                 TreeServer* Route = TreeRoot->GetChild(x);
1126                 // Send the line IF:
1127                 // The route has a socket (its a direct connection)
1128                 // The route isnt the one to be omitted
1129                 // The route isnt the path to the one to be omitted
1130                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (BestRouteTo(omit) != Route))
1131                 {
1132                         TreeSocket* Sock = Route->GetSocket();
1133                         log(DEBUG,"Sending to %s",Route->GetName().c_str());
1134                         Sock->WriteLine(FullLine);
1135                 }
1136         }
1137         return true;
1138 }
1139
1140 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> params)
1141 {
1142         std::string FullLine = ":" + prefix + " " + command;
1143         for (unsigned int x = 0; x < params.size(); x++)
1144         {
1145                 FullLine = FullLine + " " + params[x];
1146         }
1147         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1148         {
1149                 TreeServer* Route = TreeRoot->GetChild(x);
1150                 if (Route->GetSocket())
1151                 {
1152                         TreeSocket* Sock = Route->GetSocket();
1153                         Sock->WriteLine(FullLine);
1154                 }
1155         }
1156         return true;
1157 }
1158
1159 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> params, std::string target)
1160 {
1161         TreeServer* Route = BestRouteTo(target);
1162         if (Route)
1163         {
1164                 std::string FullLine = ":" + prefix + " " + command;
1165                 for (unsigned int x = 0; x < params.size(); x++)
1166                 {
1167                         FullLine = FullLine + " " + params[x];
1168                 }
1169                 if (Route->GetSocket())
1170                 {
1171                         TreeSocket* Sock = Route->GetSocket();
1172                         Sock->WriteLine(FullLine);
1173                 }
1174                 return true;
1175         }
1176         else
1177         {
1178                 log(DEBUG,"Could not route message with target %s: %s",target.c_str(),command.c_str());
1179                 return true;
1180         }
1181 }
1182
1183
1184 class ModuleSpanningTree : public Module
1185 {
1186         std::vector<TreeSocket*> Bindings;
1187         int line;
1188
1189  public:
1190
1191         void ReadConfiguration(bool rebind)
1192         {
1193                 if (rebind)
1194                 {
1195                         for (int j =0; j < Conf->Enumerate("bind"); j++)
1196                         {
1197                                 std::string Type = Conf->ReadValue("bind","type",j);
1198                                 std::string IP = Conf->ReadValue("bind","address",j);
1199                                 long Port = Conf->ReadInteger("bind","port",j,true);
1200                                 if (Type == "servers")
1201                                 {
1202                                         if (IP == "*")
1203                                         {
1204                                                 IP = "";
1205                                         }
1206                                         TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
1207                                         if (listener->GetState() == I_LISTENING)
1208                                         {
1209                                                 Srv->AddSocket(listener);
1210                                                 Bindings.push_back(listener);
1211                                         }
1212                                         else
1213                                         {
1214                                                 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
1215                                                 listener->Close();
1216                                                 delete listener;
1217                                         }
1218                                 }
1219                         }
1220                 }
1221                 LinkBlocks.clear();
1222                 for (int j =0; j < Conf->Enumerate("link"); j++)
1223                 {
1224                         Link L;
1225                         L.Name = Conf->ReadValue("link","name",j);
1226                         L.IPAddr = Conf->ReadValue("link","ipaddr",j);
1227                         L.Port = Conf->ReadInteger("link","port",j,true);
1228                         L.SendPass = Conf->ReadValue("link","sendpass",j);
1229                         L.RecvPass = Conf->ReadValue("link","recvpass",j);
1230                         LinkBlocks.push_back(L);
1231                         log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
1232                 }
1233         }
1234
1235         ModuleSpanningTree()
1236         {
1237                 Srv = new Server;
1238                 Conf = new ConfigReader;
1239                 Bindings.clear();
1240
1241                 // Create the root of the tree
1242                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
1243
1244                 ReadConfiguration(true);
1245         }
1246
1247         void ShowLinks(TreeServer* Current, userrec* user, int hops)
1248         {
1249                 std::string Parent = TreeRoot->GetName();
1250                 if (Current->GetParent())
1251                 {
1252                         Parent = Current->GetParent()->GetName();
1253                 }
1254                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
1255                 {
1256                         ShowLinks(Current->GetChild(q),user,hops+1);
1257                 }
1258                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),hops,Current->GetDesc().c_str());
1259         }
1260
1261         void HandleLinks(char** parameters, int pcnt, userrec* user)
1262         {
1263                 ShowLinks(TreeRoot,user,0);
1264                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
1265                 return;
1266         }
1267
1268         void HandleLusers(char** parameters, int pcnt, userrec* user)
1269         {
1270                 return;
1271         }
1272
1273         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
1274
1275         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
1276         {
1277                 if (line < 128)
1278                 {
1279                         for (int t = 0; t < depth; t++)
1280                         {
1281                                 matrix[line][t] = ' ';
1282                         }
1283                         strlcpy(&matrix[line][depth],Current->GetName().c_str(),80);
1284                         line++;
1285                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
1286                         {
1287                                 ShowMap(Current->GetChild(q),user,depth+2,matrix);
1288                         }
1289                 }
1290         }
1291
1292         // Ok, prepare to be confused.
1293         // After much mulling over how to approach this, it struck me that
1294         // the 'usual' way of doing a /MAP isnt the best way. Instead of
1295         // keeping track of a ton of ascii characters, and line by line
1296         // under recursion working out where to place them using multiplications
1297         // and divisons, we instead render the map onto a backplane of characters
1298         // (a character matrix), then draw the branches as a series of "L" shapes
1299         // from the nodes. This is not only friendlier on CPU it uses less stack.
1300
1301         void HandleMap(char** parameters, int pcnt, userrec* user)
1302         {
1303                 // This array represents a virtual screen which we will
1304                 // "scratch" draw to, as the console device of an irc
1305                 // client does not provide for a proper terminal.
1306                 char matrix[128][80];
1307                 for (unsigned int t = 0; t < 128; t++)
1308                 {
1309                         matrix[t][0] = '\0';
1310                 }
1311                 line = 0;
1312                 // The only recursive bit is called here.
1313                 ShowMap(TreeRoot,user,0,matrix);
1314                 // Process each line one by one. The algorithm has a limit of
1315                 // 128 servers (which is far more than a spanning tree should have
1316                 // anyway, so we're ok). This limit can be raised simply by making
1317                 // the character matrix deeper, 128 rows taking 10k of memory.
1318                 for (int l = 1; l < line; l++)
1319                 {
1320                         // scan across the line looking for the start of the
1321                         // servername (the recursive part of the algorithm has placed
1322                         // the servers at indented positions depending on what they
1323                         // are related to)
1324                         int first_nonspace = 0;
1325                         while (matrix[l][first_nonspace] == ' ')
1326                         {
1327                                 first_nonspace++;
1328                         }
1329                         first_nonspace--;
1330                         // Draw the `- (corner) section: this may be overwritten by
1331                         // another L shape passing along the same vertical pane, becoming
1332                         // a |- (branch) section instead.
1333                         matrix[l][first_nonspace] = '-';
1334                         matrix[l][first_nonspace-1] = '`';
1335                         int l2 = l - 1;
1336                         // Draw upwards until we hit the parent server, causing possibly
1337                         // other corners (`-) to become branches (|-)
1338                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
1339                         {
1340                                 matrix[l2][first_nonspace-1] = '|';
1341                                 l2--;
1342                         }
1343                 }
1344                 // dump the whole lot to the user. This is the easy bit, honest.
1345                 for (int t = 0; t < line; t++)
1346                 {
1347                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
1348                 }
1349                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
1350                 return;
1351         }
1352
1353         int HandleSquit(char** parameters, int pcnt, userrec* user)
1354         {
1355                 return 1;
1356         }
1357
1358         int HandleConnect(char** parameters, int pcnt, userrec* user)
1359         {
1360                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1361                 {
1362                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
1363                         {
1364                                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: %s (%s:%d)",user->nick,x->Name.c_str(),x->IPAddr.c_str(),x->Port);
1365                                 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
1366                                 Srv->AddSocket(newsocket);
1367                                 return 1;
1368                         }
1369                 }
1370                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No matching server could be found in the config file.",user->nick);
1371                 return 1;
1372         }
1373
1374         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user)
1375         {
1376                 if (command == "CONNECT")
1377                 {
1378                         return this->HandleConnect(parameters,pcnt,user);
1379                 }
1380                 else if (command == "SQUIT")
1381                 {
1382                         return this->HandleSquit(parameters,pcnt,user);
1383                 }
1384                 else if (command == "MAP")
1385                 {
1386                         this->HandleMap(parameters,pcnt,user);
1387                         return 1;
1388                 }
1389                 else if (command == "LUSERS")
1390                 {
1391                         this->HandleLusers(parameters,pcnt,user);
1392                         return 1;
1393                 }
1394                 else if (command == "LINKS")
1395                 {
1396                         this->HandleLinks(parameters,pcnt,user);
1397                         return 1;
1398                 }
1399                 return 0;
1400         }
1401
1402         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
1403         {
1404                 if (std::string(source->server) == Srv->GetServerName())
1405                 {
1406                         std::deque<std::string> params;
1407                         params.push_back(dest->nick);
1408                         params.push_back(channel->name);
1409                         DoOneToMany(source->nick,"INVITE",params);
1410                 }
1411         }
1412
1413         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
1414         {
1415                 std::deque<std::string> params;
1416                 params.push_back(chan->name);
1417                 params.push_back(":"+topic);
1418                 DoOneToMany(user->nick,"TOPIC",params);
1419         }
1420
1421         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
1422         {
1423                 if (target_type == TYPE_USER)
1424                 {
1425                         userrec* d = (userrec*)dest;
1426                         if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
1427                         {
1428                                 std::deque<std::string> params;
1429                                 params.clear();
1430                                 params.push_back(d->nick);
1431                                 params.push_back(":"+text);
1432                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
1433                         }
1434                 }
1435                 else
1436                 {
1437                         if (std::string(user->server) == Srv->GetServerName())
1438                         {
1439                                 chanrec *c = (chanrec*)dest;
1440                                 std::deque<std::string> params;
1441                                 params.push_back(c->name);
1442                                 params.push_back(":"+text);
1443                                 DoOneToMany(user->nick,"NOTICE",params);
1444                         }
1445                 }
1446         }
1447
1448         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
1449         {
1450                 if (target_type == TYPE_USER)
1451                 {
1452                         // route private messages which are targetted at clients only to the server
1453                         // which needs to receive them
1454                         userrec* d = (userrec*)dest;
1455                         if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
1456                         {
1457                                 std::deque<std::string> params;
1458                                 params.clear();
1459                                 params.push_back(d->nick);
1460                                 params.push_back(":"+text);
1461                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
1462                         }
1463                 }
1464                 else
1465                 {
1466                         if (std::string(user->server) == Srv->GetServerName())
1467                         {
1468                                 chanrec *c = (chanrec*)dest;
1469                                 std::deque<std::string> params;
1470                                 params.push_back(c->name);
1471                                 params.push_back(":"+text);
1472                                 DoOneToMany(user->nick,"PRIVMSG",params);
1473                         }
1474                 }
1475         }
1476
1477         virtual void OnUserJoin(userrec* user, chanrec* channel)
1478         {
1479                 // Only do this for local users
1480                 if (std::string(user->server) == Srv->GetServerName())
1481                 {
1482                         log(DEBUG,"**** User on %s JOINS %s",user->server,channel->name);
1483                         std::deque<std::string> params;
1484                         params.clear();
1485                         params.push_back(channel->name);
1486                         if (*channel->key)
1487                         {
1488                                 log(DEBUG,"**** With key %s",channel->key);
1489                                 // if the channel has a key, force the join by emulating the key.
1490                                 params.push_back(channel->key);
1491                         }
1492                         DoOneToMany(user->nick,"JOIN",params);
1493                 }
1494         }
1495
1496         virtual void OnUserPart(userrec* user, chanrec* channel)
1497         {
1498                 if (std::string(user->server) == Srv->GetServerName())
1499                 {
1500                         log(DEBUG,"**** User on %s PARTS %s",user->server,channel->name);
1501                         std::deque<std::string> params;
1502                         params.clear();
1503                         params.push_back(channel->name);
1504                         DoOneToMany(user->nick,"PART",params);
1505                 }
1506         }
1507
1508         virtual void OnUserConnect(userrec* user)
1509         {
1510                 char agestr[MAXBUF];
1511                 if (std::string(user->server) == Srv->GetServerName())
1512                 {
1513                         log(DEBUG,"**** User on %s CONNECTS: %s",user->server,user->nick);
1514                         std::deque<std::string> params;
1515                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
1516                         params.clear();
1517                         params.push_back(agestr);
1518                         params.push_back(user->nick);
1519                         params.push_back(user->host);
1520                         params.push_back(user->dhost);
1521                         params.push_back(user->ident);
1522                         params.push_back("+"+std::string(user->modes));
1523                         params.push_back(user->ip);
1524                         params.push_back(":"+std::string(user->fullname));
1525                         DoOneToMany(Srv->GetServerName(),"NICK",params);
1526                 }
1527         }
1528
1529         virtual void OnUserQuit(userrec* user, std::string reason)
1530         {
1531                 if (std::string(user->server) == Srv->GetServerName())
1532                 {
1533                         log(DEBUG,"**** User on %s QUITS: %s",user->server,user->nick);
1534                         std::deque<std::string> params;
1535                         params.push_back(":"+reason);
1536                         DoOneToMany(user->nick,"QUIT",params);
1537                 }
1538         }
1539
1540         virtual void OnUserPostNick(userrec* user, std::string oldnick)
1541         {
1542                 if (std::string(user->server) == Srv->GetServerName())
1543                 {
1544                         log(DEBUG,"**** User on %s changes NICK: %s",user->server,user->nick);
1545                         std::deque<std::string> params;
1546                         params.push_back(user->nick);
1547                         DoOneToMany(oldnick,"NICK",params);
1548                 }
1549         }
1550
1551         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
1552         {
1553                 if (std::string(source->server) == Srv->GetServerName())
1554                 {
1555                         log(DEBUG,"**** User on %s KICKs: %s %s",source->server,source->nick,user->nick);
1556                         std::deque<std::string> params;
1557                         params.push_back(chan->name);
1558                         params.push_back(user->nick);
1559                         params.push_back(":"+reason);
1560                         DoOneToMany(source->nick,"KICK",params);
1561                 }
1562         }
1563
1564         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
1565         {
1566                 std::deque<std::string> params;
1567                 params.push_back(dest->nick);
1568                 params.push_back(":"+reason);
1569                 DoOneToMany(source->nick,"KILL",params);
1570         }
1571
1572         // note: the protocol does not allow direct umode +o except
1573         // via NICK with 8 params. sending OPERTYPE infers +o modechange
1574         // locally.
1575         virtual void OnOper(userrec* user, std::string opertype)
1576         {
1577                 if (std::string(user->server) == Srv->GetServerName())
1578                 {
1579                         std::deque<std::string> params;
1580                         params.push_back(opertype);
1581                         DoOneToMany(user->nick,"OPERTYPE",params);
1582                 }
1583         }
1584
1585         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
1586         {
1587                 log(DEBUG,"*** ONMODE TRIGGER");
1588                 if (std::string(user->server) == Srv->GetServerName())
1589                 {
1590                         log(DEBUG,"*** LOCAL");
1591                         if (target_type == TYPE_USER)
1592                         {
1593                                 userrec* u = (userrec*)dest;
1594                                 std::deque<std::string> params;
1595                                 params.push_back(u->nick);
1596                                 params.push_back(text);
1597                                 DoOneToMany(user->nick,"MODE",params);
1598                         }
1599                         else
1600                         {
1601                                 chanrec* c = (chanrec*)dest;
1602                                 std::deque<std::string> params;
1603                                 params.push_back(c->name);
1604                                 params.push_back(text);
1605                                 DoOneToMany(user->nick,"MODE",params);
1606                         }
1607                 }
1608         }
1609
1610         virtual ~ModuleSpanningTree()
1611         {
1612                 delete Srv;
1613         }
1614
1615         virtual Version GetVersion()
1616         {
1617                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
1618         }
1619 };
1620
1621
1622 class ModuleSpanningTreeFactory : public ModuleFactory
1623 {
1624  public:
1625         ModuleSpanningTreeFactory()
1626         {
1627         }
1628         
1629         ~ModuleSpanningTreeFactory()
1630         {
1631         }
1632         
1633         virtual Module * CreateModule()
1634         {
1635                 return new ModuleSpanningTree;
1636         }
1637         
1638 };
1639
1640
1641 extern "C" void * init_module( void )
1642 {
1643         return new ModuleSpanningTreeFactory;
1644 }
1645