1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include <ext/hash_map>
36 #include "helperfuncs.h"
38 #include "inspstring.h"
43 #include "cull_list.h"
47 #define nspace __gnu_cxx
53 * The server list in InspIRCd is maintained as two structures
54 * which hold the data in different ways. Most of the time, we
55 * want to very quicky obtain three pieces of information:
57 * (1) The information on a server
58 * (2) The information on the server we must send data through
59 * to actually REACH the server we're after
60 * (3) Potentially, the child/parent objects of this server
62 * The InspIRCd spanning protocol provides easy access to these
63 * by storing the data firstly in a recursive structure, where
64 * each item references its parent item, and a dynamic list
65 * of child items, and another structure which stores the items
66 * hashed, linearly. This means that if we want to find a server
67 * by name quickly, we can look it up in the hash, avoiding
68 * any O(n) lookups. If however, during a split or sync, we want
69 * to apply an operation to a server, and any of its child objects
70 * we can resort to recursion to walk the tree structure.
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
76 extern ServerConfig* Config;
77 extern InspIRCd* ServerInstance;
78 extern std::vector<Module*> modules;
79 extern std::vector<ircd_module*> factory;
82 /* Any socket can have one of five states at any one time.
83 * The LISTENER state indicates a socket which is listening
84 * for connections. It cannot receive data itself, only incoming
86 * The CONNECTING state indicates an outbound socket which is
87 * waiting to be writeable.
88 * The WAIT_AUTH_1 state indicates the socket is outbound and
89 * has successfully connected, but has not yet sent and received
91 * The WAIT_AUTH_2 state indicates that the socket is inbound
92 * (allocated by a LISTENER) but has not yet sent and received
94 * The CONNECTED state represents a fully authorized, fully
97 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
99 /* We need to import these from the core for use in netbursts */
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
103 /* Foward declarations */
107 /* This variable represents the root of the server tree
108 * (for all intents and purposes, it's us)
110 TreeServer *TreeRoot;
114 /* This hash_map holds the hash equivalent of the server
115 * tree, used for rapid linear lookups.
117 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
118 server_hash serverlist;
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
125 void ReadConfiguration(bool rebind);
127 /* Flatten links and /MAP for non-opers */
129 /* Hide U-Lined servers in /MAP and /LINKS */
132 /* Imported from xline.cpp for use during netburst */
133 extern std::vector<KLine> klines;
134 extern std::vector<GLine> glines;
135 extern std::vector<ZLine> zlines;
136 extern std::vector<QLine> qlines;
137 extern std::vector<ELine> elines;
138 extern std::vector<KLine> pklines;
139 extern std::vector<GLine> pglines;
140 extern std::vector<ZLine> pzlines;
141 extern std::vector<QLine> pqlines;
142 extern std::vector<ELine> pelines;
144 /* Each server in the tree is represented by one class of
145 * type TreeServer. A locally connected TreeServer can
146 * have a class of type TreeSocket associated with it, for
147 * remote servers, the TreeSocket entry will be NULL.
148 * Each server also maintains a pointer to its parent
149 * (NULL if this server is ours, at the top of the tree)
150 * and a pointer to its "Route" (see the comments in the
151 * constructors below), and also a dynamic list of pointers
152 * to its children which can be iterated recursively
153 * if required. Creating or deleting objects of type
154 * TreeServer automatically maintains the hash_map of
155 * TreeServer items, deleting and inserting them as they
156 * are created and destroyed.
161 TreeServer* Parent; /* Parent entry */
162 TreeServer* Route; /* Route entry */
163 std::vector<TreeServer*> Children; /* List of child objects */
164 std::string ServerName; /* Server's name */
165 std::string ServerDesc; /* Server's description */
166 std::string VersionString; /* Version string or empty string */
167 int UserCount; /* Not used in this version */
168 int OperCount; /* Not used in this version */
169 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
170 time_t NextPing; /* After this time, the server should be PINGed*/
171 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
175 /* We don't use this constructor. Its a dummy, and won't cause any insertion
176 * of the TreeServer into the hash_map. See below for the two we DO use.
184 UserCount = OperCount = 0;
185 VersionString = Srv->GetVersion();
188 /* We use this constructor only to create the 'root' item, TreeRoot, which
189 * represents our own server. Therefore, it has no route, no parent, and
190 * no socket associated with it. Its version string is our own local version.
192 TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
196 UserCount = OperCount = 0;
197 VersionString = Srv->GetVersion();
199 Socket = NULL; /* Fix by brain */
203 /* When we create a new server, we call this constructor to initialize it.
204 * This constructor initializes the server's Route and Parent, and sets up
205 * its ping counters so that it will be pinged one minute from now.
207 TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
210 UserCount = OperCount = 0;
211 this->SetNextPingTime(time(NULL) + 120);
214 /* find the 'route' for this server (e.g. the one directly connected
215 * to the local server, which we can use to reach it)
217 * In the following example, consider we have just added a TreeServer
218 * class for server G on our network, of which we are server A.
219 * To route traffic to G (marked with a *) we must send the data to
220 * B (marked with a +) so this algorithm initializes the 'Route'
221 * value to point at whichever server traffic must be routed through
222 * to get here. If we were to try this algorithm with server B,
223 * the Route pointer would point at its own object ('this').
233 * We only run this algorithm when a server is created, as
234 * the routes remain constant while ever the server exists, and
235 * do not need to be re-calculated.
239 if (Route == TreeRoot)
245 while (this->Route->GetParent() != TreeRoot)
247 this->Route = Route->GetParent();
251 /* Because recursive code is slow and takes a lot of resources,
252 * we store two representations of the server tree. The first
253 * is a recursive structure where each server references its
254 * children and its parent, which is used for netbursts and
255 * netsplits to dump the whole dataset to the other server,
256 * and the second is used for very fast lookups when routing
257 * messages and is instead a hash_map, where each item can
258 * be referenced by its server name. The AddHashEntry()
259 * call below automatically inserts each TreeServer class
260 * into the hash_map as it is created. There is a similar
261 * maintainance call in the destructor to tidy up deleted
265 this->AddHashEntry();
268 /* This method is used to add the structure to the
269 * hash_map for linear searches. It is only called
270 * by the constructors.
274 server_hash::iterator iter;
275 iter = serverlist.find(this->ServerName);
276 if (iter == serverlist.end())
277 serverlist[this->ServerName] = this;
280 /* This method removes the reference to this object
281 * from the hash_map which is used for linear searches.
282 * It is only called by the default destructor.
286 server_hash::iterator iter;
287 iter = serverlist.find(this->ServerName);
288 if (iter != serverlist.end())
289 serverlist.erase(iter);
292 /* These accessors etc should be pretty self-
296 TreeServer* GetRoute()
301 std::string GetName()
306 std::string GetDesc()
311 std::string GetVersion()
313 return VersionString;
316 void SetNextPingTime(time_t t)
319 LastPingWasGood = false;
322 time_t NextPingTime()
327 bool AnsweredLastPing()
329 return LastPingWasGood;
334 LastPingWasGood = true;
357 TreeSocket* GetSocket()
362 TreeServer* GetParent()
367 void SetVersion(std::string Version)
369 VersionString = Version;
372 unsigned int ChildCount()
374 return Children.size();
377 TreeServer* GetChild(unsigned int n)
379 if (n < Children.size())
381 /* Make sure they cant request
382 * an out-of-range object. After
383 * all we know what these programmer
384 * types are like *grin*.
394 void AddChild(TreeServer* Child)
396 Children.push_back(Child);
399 bool DelChild(TreeServer* Child)
401 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
412 /* Removes child nodes of this node, and of that node, etc etc.
413 * This is used during netsplits to automatically tidy up the
414 * server tree. It is slow, we don't use it for much else.
418 bool stillchildren = true;
419 while (stillchildren)
421 stillchildren = false;
422 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
424 TreeServer* s = (TreeServer*)*a;
428 stillchildren = true;
437 /* We'd better tidy up after ourselves, eh? */
438 this->DelHashEntry();
442 /* The Link class might as well be a struct,
443 * but this is C++ and we don't believe in structs (!).
444 * It holds the entire information of one <link>
445 * tag from the main config file. We maintain a list
446 * of them, and populate the list on rehash/load.
455 std::string SendPass;
456 std::string RecvPass;
457 unsigned long AutoConnect;
458 time_t NextConnectTime;
459 std::string EncryptionKey;
460 bool HiddenFromStats;
463 /* The usual stuff for inspircd modules,
464 * plus the vector of Link classes which we
465 * use to store the <link> tags from the config
469 std::vector<Link> LinkBlocks;
471 /* Yay for fast searches!
472 * This is hundreds of times faster than recursion
473 * or even scanning a linked list, especially when
474 * there are more than a few servers to deal with.
477 TreeServer* FindServer(std::string ServerName)
479 server_hash::iterator iter;
480 iter = serverlist.find(ServerName);
481 if (iter != serverlist.end())
491 /* Returns the locally connected server we must route a
492 * message through to reach server 'ServerName'. This
493 * only applies to one-to-one and not one-to-many routing.
494 * See the comments for the constructor of TreeServer
497 TreeServer* BestRouteTo(std::string ServerName)
499 if (ServerName.c_str() == TreeRoot->GetName())
501 TreeServer* Found = FindServer(ServerName);
504 return Found->GetRoute();
512 /* Find the first server matching a given glob mask.
513 * Theres no find-using-glob method of hash_map [awwww :-(]
514 * so instead, we iterate over the list using an iterator
515 * and match each one until we get a hit. Yes its slow,
518 TreeServer* FindServerMask(std::string ServerName)
520 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
522 if (Srv->MatchText(i->first,ServerName))
528 /* A convenient wrapper that returns true if a server exists */
529 bool IsServer(std::string ServerName)
531 return (FindServer(ServerName) != NULL);
535 class cmd_rconnect : public command_t
539 cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
541 this->source = "m_spanningtree.so";
544 void Handle (char **parameters, int pcnt, userrec *user)
546 WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
547 /* Is this aimed at our server? */
548 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
550 /* Yes, initiate the given connect */
551 WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
553 para[0] = parameters[1];
554 Creator->OnPreCommand("CONNECT", para, 1, user, true);
561 /* Every SERVER connection inbound or outbound is represented by
562 * an object of type TreeSocket.
563 * TreeSockets, being inherited from InspSocket, can be tied into
564 * the core socket engine, and we cn therefore receive activity events
565 * for them, just like activex objects on speed. (yes really, that
566 * is a technical term!) Each of these which relates to a locally
567 * connected server is assocated with it, by hooking it onto a
568 * TreeSocket class using its constructor. In this way, we can
569 * maintain a list of servers, some of which are directly connected,
570 * some of which are not.
573 class TreeSocket : public InspSocket
576 std::string in_buffer;
577 ServerState LinkState;
578 std::string InboundServerName;
579 std::string InboundDescription;
581 int num_lost_servers;
583 bool LastPingWasGood;
587 unsigned int keylength;
591 /* Because most of the I/O gubbins are encapsulated within
592 * InspSocket, we just call the superclass constructor for
593 * most of the action, and append a few of our own values
596 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
597 : InspSocket(host, port, listening, maxtime)
600 this->LinkState = LISTENER;
602 this->ctx_out = NULL;
605 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
606 : InspSocket(host, port, listening, maxtime)
609 this->LinkState = CONNECTING;
611 this->ctx_out = NULL;
614 /* When a listening socket gives us a new file descriptor,
615 * we must associate it with a socket without creating a new
616 * connection. This constructor is used for this purpose.
618 TreeSocket(int newfd, char* ip)
619 : InspSocket(newfd, ip)
621 this->LinkState = WAIT_AUTH_1;
623 this->ctx_out = NULL;
624 this->SendCapabilities();
635 void InitAES(std::string key,std::string SName)
642 log(DEBUG,"Initialized AES key %s",key.c_str());
643 // key must be 16, 24, 32 etc bytes (multiple of 8)
644 keylength = key.length();
645 if (!(keylength == 16 || keylength == 24 || keylength == 32))
647 WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
648 log(DEBUG,"Key length not 16, 24 or 32 characters!");
652 WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
653 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
654 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
655 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
656 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
660 /* When an outbound connection finishes connecting, we receive
661 * this event, and must send our SERVER string to the other
662 * side. If the other side is happy, as outlined in the server
663 * to server docs on the inspircd.org site, the other side
664 * will then send back its own server string.
666 virtual bool OnConnected()
668 if (this->LinkState == CONNECTING)
670 /* we do not need to change state here. */
671 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
673 if (x->Name == this->myhost)
675 Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
676 this->SendCapabilities();
677 if (x->EncryptionKey != "")
679 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
681 WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
685 this->WriteLine("AES "+Srv->GetServerName());
686 this->InitAES(x->EncryptionKey,x->Name);
689 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
690 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
695 /* There is a (remote) chance that between the /CONNECT and the connection
696 * being accepted, some muppet has removed the <link> block and rehashed.
697 * If that happens the connection hangs here until it's closed. Unlikely
698 * and rather harmless.
700 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
704 virtual void OnError(InspSocketError e)
706 /* We don't handle this method, because all our
707 * dirty work is done in OnClose() (see below)
708 * which is still called on error conditions too.
712 virtual int OnDisconnect()
714 /* For the same reason as above, we don't
715 * handle OnDisconnect()
720 /* Recursively send the server tree with distances as hops.
721 * This is used during network burst to inform the other server
722 * (and any of ITS servers too) of what servers we know about.
723 * If at any point any of these servers already exist on the other
724 * end, our connection may be terminated. The hopcounts given
725 * by this function are relative, this doesn't matter so long as
726 * they are all >1, as all the remote servers re-calculate them
727 * to be relative too, with themselves as hop 0.
729 void SendServers(TreeServer* Current, TreeServer* s, int hops)
732 for (unsigned int q = 0; q < Current->ChildCount(); q++)
734 TreeServer* recursive_server = Current->GetChild(q);
735 if (recursive_server != s)
737 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
738 this->WriteLine(command);
739 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
740 /* down to next level */
741 this->SendServers(recursive_server, s, hops+1);
746 std::string MyCapabilities()
748 ServerConfig* Config = Srv->GetConfig();
749 std::vector<std::string> modlist;
750 std::string capabilities = "";
752 for (int i = 0; i <= MODCOUNT; i++)
754 if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
755 modlist.push_back(Config->module_names[i]);
757 sort(modlist.begin(),modlist.end());
758 for (unsigned int i = 0; i < modlist.size(); i++)
761 capabilities = capabilities + ",";
762 capabilities = capabilities + modlist[i];
767 void SendCapabilities()
769 this->WriteLine("CAPAB "+MyCapabilities());
772 bool Capab(std::deque<std::string> params)
774 if (params.size() != 1)
776 this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
780 if (params[0] != this->MyCapabilities())
782 std::string quitserver = this->myhost;
783 if (this->InboundServerName != "")
785 quitserver = this->InboundServerName;
788 WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
789 WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
790 WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
791 WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
792 this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
799 /* This function forces this server to quit, removing this server
800 * and any users on it (and servers and users below that, etc etc).
801 * It's very slow and pretty clunky, but luckily unless your network
802 * is having a REAL bad hair day, this function shouldnt be called
803 * too many times a month ;-)
805 void SquitServer(TreeServer* Current, CullList* Goners)
807 /* recursively squit the servers attached to 'Current'.
808 * We're going backwards so we don't remove users
809 * while we still need them ;)
811 for (unsigned int q = 0; q < Current->ChildCount(); q++)
813 TreeServer* recursive_server = Current->GetChild(q);
814 this->SquitServer(recursive_server,Goners);
816 /* Now we've whacked the kids, whack self */
818 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
820 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
822 std::string qreason = Current->GetName()+" "+std::string(Srv->GetServerName());
823 Goners->AddItem(u->second,qreason);
829 /* This is a wrapper function for SquitServer above, which
830 * does some validation first and passes on the SQUIT to all
831 * other remaining servers.
833 void Squit(TreeServer* Current,std::string reason)
835 if ((Current) && (Current != TreeRoot))
837 std::deque<std::string> params;
838 params.push_back(Current->GetName());
839 params.push_back(":"+reason);
840 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
841 if (Current->GetParent() == TreeRoot)
843 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
847 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
849 num_lost_servers = 0;
851 CullList* Goners = new CullList();
852 SquitServer(Current, Goners);
855 Current->GetParent()->DelChild(Current);
858 WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
862 log(DEFAULT,"Squit from unknown server");
867 bool ForceMode(std::string source, std::deque<std::string> ¶ms)
869 if (params.size() < 2)
871 userrec* who = new userrec();
872 who->fd = FD_MAGIC_NUMBER;
874 memset(&modelist,0,sizeof(modelist));
875 for (unsigned int q = 0; q < params.size(); q++)
877 modelist[q] = (char*)params[q].c_str();
879 Srv->SendMode(modelist,params.size(),who);
880 DoOneToAllButSender(source,"FMODE",params,source);
886 bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
888 if (params.size() != 4)
890 time_t ts = atoi(params[1].c_str());
891 std::string nsource = source;
893 chanrec* c = Srv->FindChannel(params[0]);
896 if ((ts >= c->topicset) || (!*c->topic))
898 std::string oldtopic = c->topic;
899 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
900 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
902 /* if the topic text is the same as the current topic,
903 * dont bother to send the TOPIC command out, just silently
904 * update the set time and set nick.
906 if (oldtopic != params[3])
908 userrec* user = Srv->FindNick(source);
911 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
915 WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
916 nsource = user->server;
923 /* all done, send it on its way */
924 params[3] = ":" + params[3];
925 DoOneToAllButSender(source,"FTOPIC",params,nsource);
930 /* FJOIN, similar to unreal SJOIN */
931 bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
933 if (params.size() < 3)
937 char modestring[MAXBUF];
938 char* mode_users[127];
939 memset(&mode_users,0,sizeof(mode_users));
940 mode_users[0] = first;
941 mode_users[1] = modestring;
942 strcpy(mode_users[1],"+");
943 unsigned int modectr = 2;
946 std::string channel = params[0];
947 time_t TS = atoi(params[1].c_str());
950 chanrec* chan = Srv->FindChannel(channel);
955 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
957 /* default is a high value, which if we dont have this
958 * channel will let the other side apply their modes.
960 time_t ourTS = time(NULL)+600;
961 chanrec* us = Srv->FindChannel(channel);
967 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
969 /* do this first, so our mode reversals are correctly received by other servers
970 * if there is a TS collision.
972 DoOneToAllButSender(source,"FJOIN",params,source);
974 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
976 /* process one channel at a time, applying modes. */
977 char* usr = (char*)params[usernum].c_str();
978 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
979 * (is this even possible?) */
982 char permissions = *usr;
987 mode_users[modectr++] = usr;
988 strlcat(modestring,"o",MAXBUF);
992 mode_users[modectr++] = usr;
993 strlcat(modestring,"h",MAXBUF);
997 mode_users[modectr++] = usr;
998 strlcat(modestring,"v",MAXBUF);
1001 who = Srv->FindNick(usr);
1004 Srv->JoinUserToChannel(who,channel,key);
1005 if (modectr >= (MAXMODES-1))
1007 /* theres a mode for this user. push them onto the mode queue, and flush it
1008 * if there are more than MAXMODES to go.
1010 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1012 /* We also always let u-lined clients win, no matter what the TS value */
1013 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1014 Srv->SendMode(mode_users,modectr,who);
1018 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1019 /* bouncy bouncy! */
1020 std::deque<std::string> params;
1021 /* modes are now being UNSET... */
1022 *mode_users[1] = '-';
1023 for (unsigned int x = 0; x < modectr; x++)
1025 params.push_back(mode_users[x]);
1027 // tell everyone to bounce the modes. bad modes, bad!
1028 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1030 strcpy(mode_users[1],"+");
1036 /* there werent enough modes built up to flush it during FJOIN,
1037 * or, there are a number left over. flush them out.
1039 if ((modectr > 2) && (who))
1043 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1044 Srv->SendMode(mode_users,modectr,who);
1048 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1049 std::deque<std::string> params;
1050 *mode_users[1] = '-';
1051 for (unsigned int x = 0; x < modectr; x++)
1053 params.push_back(mode_users[x]);
1055 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1062 bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
1064 if (params.size() < 8)
1066 if (params.size() > 8)
1068 this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1071 // NICK age nick host dhost ident +modes ip :gecos
1073 time_t age = atoi(params[0].c_str());
1074 std::string modes = params[5];
1075 while (*(modes.c_str()) == '+')
1077 char* m = (char*)modes.c_str();
1081 char* tempnick = (char*)params[1].c_str();
1082 log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1084 user_hash::iterator iter;
1085 iter = clientlist.find(tempnick);
1086 if (iter != clientlist.end())
1089 log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1090 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1094 clientlist[tempnick] = new userrec();
1095 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1096 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX-1);
1097 strlcpy(clientlist[tempnick]->host, params[2].c_str(),63);
1098 strlcpy(clientlist[tempnick]->dhost, params[3].c_str(),63);
1099 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
1100 strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX);
1101 strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS);
1102 clientlist[tempnick]->registered = 7;
1103 clientlist[tempnick]->signon = age;
1104 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
1105 inet_aton(params[6].c_str(),&clientlist[tempnick]->ip4);
1110 for (int i = 0; i < MAXCHANS; i++)
1111 clientlist[tempnick]->chans.push_back(a);
1113 if (!this->bursting)
1115 WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,(char*)inet_ntoa(clientlist[tempnick]->ip4));
1117 params[7] = ":" + params[7];
1118 DoOneToAllButSender(source,"NICK",params,source);
1120 // Increment the Source Servers User Count..
1121 TreeServer* SourceServer = FindServer(source);
1124 SourceServer->AddUserCount();
1130 /* Send one or more FJOINs for a channel of users.
1131 * If the length of a single line is more than 480-NICKMAX
1132 * in length, it is split over multiple lines.
1134 void SendFJoins(TreeServer* Current, chanrec* c)
1136 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1138 std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name;
1139 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1140 std::map<char*,char*> *ulist = c->GetUsers();
1141 std::vector<userrec*> specific_halfop;
1142 std::vector<userrec*> specific_voice;
1143 for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
1145 char* o = i->second;
1146 userrec* otheruser = (userrec*)o;
1147 strlcat(list," ",MAXBUF);
1148 int x = cflags(otheruser,c);
1149 if ((x & UCMODE_HOP) && (x & UCMODE_OP))
1151 specific_halfop.push_back(otheruser);
1153 if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
1155 specific_voice.push_back(otheruser);
1163 else if (x & UCMODE_HOP)
1167 else if (x & UCMODE_VOICE)
1172 strlcat(list,n,MAXBUF);
1173 strlcat(list,otheruser->nick,MAXBUF);
1174 if (strlen(list)>(480-NICKMAX))
1176 log(DEBUG,"FJOIN line wrapped");
1177 this->WriteLine(list);
1178 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1179 for (unsigned int y = 0; y < specific_voice.size(); y++)
1181 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1183 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1185 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1189 if (list[strlen(list)-1] != ':')
1191 log(DEBUG,"Final FJOIN line");
1192 this->WriteLine(list);
1193 for (unsigned int y = 0; y < specific_voice.size(); y++)
1195 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1197 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1199 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1204 /* Send G, Q, Z and E lines */
1205 void SendXLines(TreeServer* Current)
1208 std::string n = Srv->GetServerName();
1209 const char* sn = n.c_str();
1211 /* Yes, these arent too nice looking, but they get the job done */
1212 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++)
1214 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1215 this->WriteLine(data);
1216 if ((iterations % 10) == 0)
1218 ServerInstance->DoOneIteration(false);
1221 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++)
1223 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1224 this->WriteLine(data);
1225 if ((iterations % 10) == 0)
1227 ServerInstance->DoOneIteration(false);
1230 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++)
1232 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1233 this->WriteLine(data);
1234 if ((iterations % 10) == 0)
1236 ServerInstance->DoOneIteration(false);
1239 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++)
1241 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1242 this->WriteLine(data);
1243 if ((iterations % 10) == 0)
1245 ServerInstance->DoOneIteration(false);
1248 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++)
1250 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1251 this->WriteLine(data);
1252 if ((iterations % 10) == 0)
1254 ServerInstance->DoOneIteration(false);
1257 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++)
1259 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1260 this->WriteLine(data);
1261 if ((iterations % 10) == 0)
1263 ServerInstance->DoOneIteration(false);
1266 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++)
1268 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1269 this->WriteLine(data);
1270 if ((iterations % 10) == 0)
1272 ServerInstance->DoOneIteration(false);
1275 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++)
1277 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1278 this->WriteLine(data);
1279 if ((iterations % 10) == 0)
1281 ServerInstance->DoOneIteration(false);
1286 /* Send channel modes and topics */
1287 void SendChannelModes(TreeServer* Current)
1290 std::deque<std::string> list;
1292 std::string n = Srv->GetServerName();
1293 const char* sn = n.c_str();
1294 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++, iterations++)
1296 SendFJoins(Current, c->second);
1297 snprintf(data,MAXBUF,":%s FMODE %s +%s",sn,c->second->name,chanmodes(c->second,true));
1298 this->WriteLine(data);
1299 if (*c->second->topic)
1301 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1302 this->WriteLine(data);
1304 for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1306 snprintf(data,MAXBUF,":%s FMODE %s +b %s",sn,c->second->name,b->data);
1307 this->WriteLine(data);
1309 FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1311 c->second->GetExtList(list);
1312 for (unsigned int j = 0; j < list.size(); j++)
1314 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1319 /* send all users and their oper state/modes */
1320 void SendUsers(TreeServer* Current)
1323 std::deque<std::string> list;
1325 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++)
1327 if (u->second->registered == 7)
1329 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,(char*)inet_ntoa(u->second->ip4),u->second->fullname);
1330 this->WriteLine(data);
1331 if (*u->second->oper)
1333 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1335 if (*u->second->awaymsg)
1337 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1339 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1341 u->second->GetExtList(list);
1342 for (unsigned int j = 0; j < list.size(); j++)
1344 FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1350 /* This function is called when we want to send a netburst to a local
1351 * server. There is a set order we must do this, because for example
1352 * users require their servers to exist, and channels require their
1353 * users to exist. You get the idea.
1355 void DoBurst(TreeServer* s)
1357 /* The calls here to ServerInstance->DoOneIteration(false); yield the processing
1358 * back to the core so that a large burst is split into at least 6 sections
1361 std::string burst = "BURST";
1362 std::string endburst = "ENDBURST";
1363 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1364 this->WriteLine(burst);
1365 ServerInstance->DoOneIteration(false);
1366 /* send our version string */
1367 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1368 /* Send server tree */
1369 this->SendServers(TreeRoot,s,1);
1370 ServerInstance->DoOneIteration(false);
1371 /* Send users and their oper status */
1373 ServerInstance->DoOneIteration(false);
1374 /* Send everything else (channel modes, xlines etc) */
1375 this->SendChannelModes(s);
1376 ServerInstance->DoOneIteration(false);
1377 this->SendXLines(s);
1378 ServerInstance->DoOneIteration(false);
1379 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1380 ServerInstance->DoOneIteration(false);
1381 this->WriteLine(endburst);
1382 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1385 /* This function is called when we receive data from a remote
1386 * server. We buffer the data in a std::string (it doesnt stay
1387 * there for long), reading using InspSocket::Read() which can
1388 * read up to 16 kilobytes in one operation.
1390 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1391 * THE SOCKET OBJECT FOR US.
1393 virtual bool OnDataReady()
1396 char* data = this->Read();
1397 /* Check that the data read is a valid pointer and it has some content */
1400 this->in_buffer.append(data);
1401 /* While there is at least one new line in the buffer,
1402 * do something useful (we hope!) with it.
1404 while (in_buffer.find("\n") != std::string::npos)
1407 if ((iterations % 10) == 0)
1409 ServerInstance->DoOneIteration(false);
1411 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1412 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1413 if (ret.find("\r") != std::string::npos)
1414 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1415 /* Process this one, abort if it
1416 * didnt return true.
1422 memset(result,0,1024);
1424 log(DEBUG,"Original string '%s'",ret.c_str());
1425 /* ERROR + CAPAB is still allowed unencryped */
1426 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1428 int nbytes = from64tobits(out, ret.c_str(), 1024);
1429 if ((nbytes > 0) && (nbytes < 1024))
1431 log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1432 ctx_in->Decrypt(out, result, nbytes, 0);
1433 for (int t = 0; t < nbytes; t++)
1434 if (result[t] == '\7') result[t] = 0;
1439 if (!this->ProcessLine(ret))
1441 log(DEBUG,"ProcessLine says no!");
1447 /* EAGAIN returns an empty but non-NULL string, so this
1448 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1450 return (data && !*data);
1453 int WriteLine(std::string line)
1455 log(DEBUG,"OUT: %s",line.c_str());
1459 char result64[10240];
1460 if (this->keylength)
1462 // pad it to the key length
1463 int n = this->keylength - (line.length() % this->keylength);
1466 log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1467 line.append(n,'\7');
1470 unsigned int ll = line.length();
1471 ctx_out->Encrypt(line.c_str(), result, ll, 0);
1472 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1474 //int from64tobits(char *out, const char *in, int maxlen);
1476 return this->Write(line + "\r\n");
1479 /* Handle ERROR command */
1480 bool Error(std::deque<std::string> ¶ms)
1482 if (params.size() < 1)
1484 WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1485 /* we will return false to cause the socket to close. */
1489 /* Because the core won't let users or even SERVERS set +o,
1490 * we use the OPERTYPE command to do this.
1492 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1494 if (params.size() != 1)
1496 log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1499 std::string opertype = params[0];
1500 userrec* u = Srv->FindNick(prefix);
1503 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1504 if (!strchr(u->modes,'o'))
1506 strcat(u->modes,"o");
1508 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1513 /* Because Andy insists that services-compatible servers must
1514 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1516 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
1518 if (params.size() < 3)
1521 userrec* u = Srv->FindNick(params[0]);
1525 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1528 std::deque<std::string> par;
1529 par.push_back(params[1]);
1530 DoOneToMany(u->nick,"NICK",par);
1531 Srv->ChangeUserNick(u,params[1]);
1532 u->age = atoi(params[2].c_str());
1538 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
1540 if (params.size() < 2)
1543 userrec* u = Srv->FindNick(params[0]);
1547 Srv->JoinUserToChannel(u,params[1],"");
1548 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1553 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
1555 if (params.size() < 1)
1558 std::string servermask = params[0];
1560 if (Srv->MatchText(Srv->GetServerName(),servermask))
1562 Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1563 Srv->RehashServer();
1564 ReadConfiguration(false);
1566 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1570 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
1572 if (params.size() != 2)
1575 std::string nick = params[0];
1576 userrec* u = Srv->FindNick(prefix);
1577 userrec* who = Srv->FindNick(nick);
1581 /* Prepend kill source, if we don't have one */
1582 std::string sourceserv = prefix;
1585 sourceserv = u->server;
1587 if (*(params[1].c_str()) != '[')
1589 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1591 std::string reason = params[1];
1592 params[1] = ":" + params[1];
1593 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1594 Srv->QuitUser(who,reason);
1599 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
1601 if (params.size() < 1)
1604 if (params.size() == 1)
1606 TreeServer* ServerSource = FindServer(prefix);
1609 ServerSource->SetPingFlag();
1614 std::string forwardto = params[1];
1615 if (forwardto == Srv->GetServerName())
1618 * this is a PONG for us
1619 * if the prefix is a user, check theyre local, and if they are,
1620 * dump the PONG reply back to their fd. If its a server, do nowt.
1621 * Services might want to send these s->s, but we dont need to yet.
1623 userrec* u = Srv->FindNick(prefix);
1627 WriteServ(u->fd,"PONG %s %s",params[0].c_str(),params[1].c_str());
1632 // not for us, pass it on :)
1633 DoOneToOne(prefix,"PONG",params,forwardto);
1640 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
1642 if (params.size() < 3)
1645 TreeServer* ServerSource = FindServer(prefix);
1649 if (params[0] == "*")
1651 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
1653 else if (*(params[0].c_str()) == '#')
1655 chanrec* c = Srv->FindChannel(params[0]);
1658 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1661 else if (*(params[0].c_str()) != '#')
1663 userrec* u = Srv->FindNick(params[0]);
1666 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1671 params[2] = ":" + params[2];
1672 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1676 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
1678 if (params.size() < 1)
1681 TreeServer* ServerSource = FindServer(prefix);
1685 ServerSource->SetVersion(params[0]);
1687 params[0] = ":" + params[0];
1688 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1692 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
1694 if (params.size() < 1)
1697 userrec* u = Srv->FindNick(prefix);
1701 Srv->ChangeHost(u,params[0]);
1702 DoOneToAllButSender(prefix,"FHOST",params,u->server);
1707 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
1709 if (params.size() < 6)
1712 bool propogate = false;
1714 switch (*(params[0].c_str()))
1717 propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1718 zline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1721 propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1722 qline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1725 propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1726 eline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1729 propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1730 gline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1733 propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1736 /* Just in case... */
1737 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
1742 /* Send it on its way */
1745 params[5] = ":" + params[5];
1746 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1748 if (!this->bursting)
1750 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
1755 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
1757 if (params.size() < 1)
1760 userrec* u = Srv->FindNick(prefix);
1764 Srv->ChangeGECOS(u,params[0]);
1765 params[0] = ":" + params[0];
1766 DoOneToAllButSender(prefix,"FNAME",params,u->server);
1771 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
1773 if (params.size() < 1)
1776 log(DEBUG,"In IDLE command");
1777 userrec* u = Srv->FindNick(prefix);
1781 log(DEBUG,"USER EXISTS: %s",u->nick);
1782 // an incoming request
1783 if (params.size() == 1)
1785 userrec* x = Srv->FindNick(params[0]);
1786 if ((x) && (x->fd > -1))
1788 userrec* x = Srv->FindNick(params[0]);
1789 log(DEBUG,"Got IDLE");
1790 char signon[MAXBUF];
1792 log(DEBUG,"Sending back IDLE 3");
1793 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1794 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1795 std::deque<std::string> par;
1796 par.push_back(prefix);
1797 par.push_back(signon);
1798 par.push_back(idle);
1799 // ours, we're done, pass it BACK
1800 DoOneToOne(params[0],"IDLE",par,u->server);
1804 // not ours pass it on
1805 DoOneToOne(prefix,"IDLE",params,x->server);
1808 else if (params.size() == 3)
1810 std::string who_did_the_whois = params[0];
1811 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1812 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1814 log(DEBUG,"Got final IDLE");
1815 // an incoming reply to a whois we sent out
1816 std::string nick_whoised = prefix;
1817 unsigned long signon = atoi(params[1].c_str());
1818 unsigned long idle = atoi(params[2].c_str());
1819 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1820 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1824 // not ours, pass it on
1825 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1832 bool Push(std::string prefix, std::deque<std::string> ¶ms)
1834 if (params.size() < 2)
1837 userrec* u = Srv->FindNick(params[0]);
1841 // push the raw to the user
1842 if (Srv->IsUlined(prefix))
1844 ::Write(u->fd,"%s",params[1].c_str());
1848 log(DEBUG,"PUSH from non-ulined server dropped into the bit-bucket: :%s PUSH %s :%s",prefix.c_str(),params[0].c_str(),params[1].c_str());
1853 // continue the raw onwards
1854 params[1] = ":" + params[1];
1855 DoOneToOne(prefix,"PUSH",params,u->server);
1860 bool Time(std::string prefix, std::deque<std::string> ¶ms)
1862 // :source.server TIME remote.server sendernick
1863 // :remote.server TIME source.server sendernick TS
1864 if (params.size() == 2)
1866 // someone querying our time?
1867 if (Srv->GetServerName() == params[0])
1869 userrec* u = Srv->FindNick(params[1]);
1873 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
1874 params.push_back(curtime);
1876 DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]);
1881 // not us, pass it on
1882 userrec* u = Srv->FindNick(params[1]);
1884 DoOneToOne(prefix,"TIME",params,params[0]);
1887 else if (params.size() == 3)
1889 // a response to a previous TIME
1890 userrec* u = Srv->FindNick(params[1]);
1891 if ((u) && (IS_LOCAL(u)))
1893 time_t rawtime = atol(params[2].c_str());
1894 struct tm * timeinfo;
1895 timeinfo = localtime(&rawtime);
1897 snprintf(tms,26,"%s",asctime(timeinfo));
1899 WriteServ(u->fd,"391 %s %s :%s",u->nick,prefix.c_str(),tms);
1904 DoOneToOne(prefix,"TIME",params,u->server);
1910 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
1912 if (params.size() < 1)
1915 if (params.size() == 1)
1917 std::string stufftobounce = params[0];
1918 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1923 std::string forwardto = params[1];
1924 if (forwardto == Srv->GetServerName())
1926 // this is a ping for us, send back PONG to the requesting server
1927 params[1] = params[0];
1928 params[0] = forwardto;
1929 DoOneToOne(forwardto,"PONG",params,params[1]);
1933 // not for us, pass it on :)
1934 DoOneToOne(prefix,"PING",params,forwardto);
1940 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
1942 if (params.size() < 4)
1945 std::string servername = params[0];
1946 std::string password = params[1];
1947 // hopcount is not used for a remote server, we calculate this ourselves
1948 std::string description = params[3];
1949 TreeServer* ParentOfThis = FindServer(prefix);
1953 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1956 TreeServer* CheckDupe = FindServer(servername);
1959 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1960 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1963 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1964 ParentOfThis->AddChild(Node);
1965 params[3] = ":" + params[3];
1966 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1967 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1971 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
1973 if (params.size() < 4)
1976 std::string servername = params[0];
1977 std::string password = params[1];
1978 int hops = atoi(params[2].c_str());
1982 this->WriteLine("ERROR :Server too far away for authentication");
1983 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1986 std::string description = params[3];
1987 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1989 if ((x->Name == servername) && (x->RecvPass == password))
1991 TreeServer* CheckDupe = FindServer(servername);
1994 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1995 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1998 // Begin the sync here. this kickstarts the
1999 // other side, waiting in WAIT_AUTH_2 state,
2000 // into starting their burst, as it shows
2001 // that we're happy.
2002 this->LinkState = CONNECTED;
2003 // we should add the details of this server now
2004 // to the servers tree, as a child of the root
2006 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
2007 TreeRoot->AddChild(Node);
2008 params[3] = ":" + params[3];
2009 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
2010 this->bursting = true;
2011 this->DoBurst(Node);
2015 this->WriteLine("ERROR :Invalid credentials");
2016 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
2020 bool Inbound_Server(std::deque<std::string> ¶ms)
2022 if (params.size() < 4)
2025 std::string servername = params[0];
2026 std::string password = params[1];
2027 int hops = atoi(params[2].c_str());
2031 this->WriteLine("ERROR :Server too far away for authentication");
2032 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
2035 std::string description = params[3];
2036 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2038 if ((x->Name == servername) && (x->RecvPass == password))
2040 TreeServer* CheckDupe = FindServer(servername);
2043 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2044 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2047 /* If the config says this link is encrypted, but the remote side
2048 * hasnt bothered to send the AES command before SERVER, then we
2049 * boot them off as we MUST have this connection encrypted.
2051 if ((x->EncryptionKey != "") && (!this->ctx_in))
2053 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2054 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, remote server did not enable AES.");
2057 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2058 this->InboundServerName = servername;
2059 this->InboundDescription = description;
2060 // this is good. Send our details: Our server name and description and hopcount of 0,
2061 // along with the sendpass from this block.
2062 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
2063 // move to the next state, we are now waiting for THEM.
2064 this->LinkState = WAIT_AUTH_2;
2068 this->WriteLine("ERROR :Invalid credentials");
2069 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
2073 void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
2075 // we don't do anything with a line > 2048
2076 if (line.length() > 2048)
2078 log(DEBUG,"Line too long!");
2081 if (!strchr(line.c_str(),' '))
2086 std::stringstream s(line);
2113 if ((*param == ':') && (count == 1) && (item > 0))
2142 bool ProcessLine(std::string line)
2144 char* l = (char*)line.c_str();
2145 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
2146 l[strlen(l)-1] = '\0';
2150 Srv->Log(DEBUG,"IN: "+line);
2152 std::deque<std::string> params;
2153 this->Split(line,true,params);
2154 irc::string command = "";
2155 std::string prefix = "";
2156 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
2159 command = params[1].c_str();
2160 char* pref = (char*)prefix.c_str();
2168 command = params[0].c_str();
2172 if ((!this->ctx_in) && (command == "AES"))
2174 std::string sserv = params[0];
2175 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2177 if ((x->EncryptionKey != "") && (x->Name == sserv))
2179 this->InitAES(x->EncryptionKey,sserv);
2185 else if ((this->ctx_in) && (command == "AES"))
2187 WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2190 switch (this->LinkState)
2195 // Waiting for SERVER command from remote server. Server initiating
2196 // the connection sends the first SERVER command, listening server
2197 // replies with theirs if its happy, then if the initiator is happy,
2198 // it starts to send its net sync, which starts the merge, otherwise
2199 // it sends an ERROR.
2200 if (command == "PASS")
2202 /* Silently ignored */
2204 else if (command == "SERVER")
2206 return this->Inbound_Server(params);
2208 else if (command == "ERROR")
2210 return this->Error(params);
2212 else if (command == "USER")
2214 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2217 else if (command == "CAPAB")
2219 return this->Capab(params);
2221 else if ((command == "U") || (command == "S"))
2223 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2228 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2233 // Waiting for start of other side's netmerge to say they liked our
2235 if (command == "SERVER")
2237 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2241 else if ((command == "U") || (command == "S"))
2243 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2246 else if (command == "BURST")
2248 this->LinkState = CONNECTED;
2249 Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
2250 TreeRoot->AddChild(Node);
2252 params.push_back(InboundServerName);
2253 params.push_back("*");
2254 params.push_back("1");
2255 params.push_back(":"+InboundDescription);
2256 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2257 this->bursting = true;
2258 this->DoBurst(Node);
2260 else if (command == "ERROR")
2262 return this->Error(params);
2264 else if (command == "CAPAB")
2266 return this->Capab(params);
2271 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2275 if (command == "SERVER")
2277 // another server we connected to, which was in WAIT_AUTH_1 state,
2278 // has just sent us their credentials. If we get this far, theyre
2279 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2280 // if we're happy with this, we should send our netburst which
2281 // kickstarts the merge.
2282 return this->Outbound_Reply_Server(params);
2284 else if (command == "ERROR")
2286 return this->Error(params);
2290 // This is the 'authenticated' state, when all passwords
2291 // have been exchanged and anything past this point is taken
2296 std::string direction = prefix;
2297 userrec* t = Srv->FindNick(prefix);
2300 direction = t->server;
2302 TreeServer* route_back_again = BestRouteTo(direction);
2303 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2305 if (route_back_again)
2306 log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2311 * When there is activity on the socket, reset the ping counter so
2312 * that we're not wasting bandwidth pinging an active server.
2314 route_back_again->SetNextPingTime(time(NULL) + 120);
2315 route_back_again->SetPingFlag();
2318 if (command == "SVSMODE")
2320 /* Services expects us to implement
2321 * SVSMODE. In inspircd its the same as
2326 std::string target = "";
2327 /* Yes, know, this is a mess. Its reasonably fast though as we're
2328 * working with std::string here.
2330 if ((command == "NICK") && (params.size() > 1))
2332 return this->IntroduceClient(prefix,params);
2334 else if (command == "FJOIN")
2336 return this->ForceJoin(prefix,params);
2338 else if (command == "SERVER")
2340 return this->RemoteServer(prefix,params);
2342 else if (command == "ERROR")
2344 return this->Error(params);
2346 else if (command == "OPERTYPE")
2348 return this->OperType(prefix,params);
2350 else if (command == "FMODE")
2352 return this->ForceMode(prefix,params);
2354 else if (command == "KILL")
2356 return this->RemoteKill(prefix,params);
2358 else if (command == "FTOPIC")
2360 return this->ForceTopic(prefix,params);
2362 else if (command == "REHASH")
2364 return this->RemoteRehash(prefix,params);
2366 else if (command == "METADATA")
2368 return this->MetaData(prefix,params);
2370 else if (command == "PING")
2373 * We just got a ping from a server that's bursting.
2374 * This can't be right, so set them to not bursting, and
2375 * apply their lines.
2379 this->bursting = false;
2380 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2384 prefix = this->GetName();
2386 return this->LocalPing(prefix,params);
2388 else if (command == "PONG")
2391 * We just got a pong from a server that's bursting.
2392 * This can't be right, so set them to not bursting, and
2393 * apply their lines.
2397 this->bursting = false;
2398 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2402 prefix = this->GetName();
2404 return this->LocalPong(prefix,params);
2406 else if (command == "VERSION")
2408 return this->ServerVersion(prefix,params);
2410 else if (command == "FHOST")
2412 return this->ChangeHost(prefix,params);
2414 else if (command == "FNAME")
2416 return this->ChangeName(prefix,params);
2418 else if (command == "ADDLINE")
2420 return this->AddLine(prefix,params);
2422 else if (command == "SVSNICK")
2426 prefix = this->GetName();
2428 return this->ForceNick(prefix,params);
2430 else if (command == "IDLE")
2432 return this->Whois(prefix,params);
2434 else if (command == "PUSH")
2436 return this->Push(prefix,params);
2438 else if (command == "TIME")
2440 return this->Time(prefix,params);
2442 else if ((command == "KICK") && (IsServer(prefix)))
2444 std::string sourceserv = this->myhost;
2445 if (params.size() == 3)
2447 userrec* user = Srv->FindNick(params[1]);
2448 chanrec* chan = Srv->FindChannel(params[0]);
2451 server_kick_channel(user,chan,(char*)params[2].c_str(),false);
2454 if (this->InboundServerName != "")
2456 sourceserv = this->InboundServerName;
2458 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2460 else if (command == "SVSJOIN")
2464 prefix = this->GetName();
2466 return this->ServiceJoin(prefix,params);
2468 else if (command == "SQUIT")
2470 if (params.size() == 2)
2472 this->Squit(FindServer(params[0]),params[1]);
2476 else if (command == "ENDBURST")
2478 this->bursting = false;
2479 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2480 std::string sourceserv = this->myhost;
2481 if (this->InboundServerName != "")
2483 sourceserv = this->InboundServerName;
2485 WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2490 // not a special inter-server command.
2491 // Emulate the actual user doing the command,
2492 // this saves us having a huge ugly parser.
2493 userrec* who = Srv->FindNick(prefix);
2494 std::string sourceserv = this->myhost;
2495 if (this->InboundServerName != "")
2497 sourceserv = this->InboundServerName;
2501 if ((command == "NICK") && (params.size() > 0))
2503 /* On nick messages, check that the nick doesnt
2504 * already exist here. If it does, kill their copy,
2507 userrec* x = Srv->FindNick(params[0]);
2510 std::deque<std::string> p;
2511 p.push_back(params[0]);
2512 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2513 DoOneToMany(Srv->GetServerName(),"KILL",p);
2515 p.push_back(prefix);
2516 p.push_back("Nickname collision");
2517 DoOneToMany(Srv->GetServerName(),"KILL",p);
2518 Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2519 userrec* y = Srv->FindNick(prefix);
2522 Srv->QuitUser(y,"Nickname collision");
2524 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2528 target = who->server;
2529 char* strparams[127];
2530 for (unsigned int q = 0; q < params.size(); q++)
2532 strparams[q] = (char*)params[q].c_str();
2534 if (!Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2536 this->WriteLine("ERROR :Unrecognised command -- possibly loaded mismatched modules");
2542 // its not a user. Its either a server, or somethings screwed up.
2543 if (IsServer(prefix))
2545 target = Srv->GetServerName();
2549 log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2553 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2562 virtual std::string GetName()
2564 std::string sourceserv = this->myhost;
2565 if (this->InboundServerName != "")
2567 sourceserv = this->InboundServerName;
2572 virtual void OnTimeout()
2574 if (this->LinkState == CONNECTING)
2576 Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2580 virtual void OnClose()
2582 // Connection closed.
2583 // If the connection is fully up (state CONNECTED)
2584 // then propogate a netsplit to all peers.
2585 std::string quitserver = this->myhost;
2586 if (this->InboundServerName != "")
2588 quitserver = this->InboundServerName;
2590 TreeServer* s = FindServer(quitserver);
2593 Squit(s,"Remote host closed the connection");
2595 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2598 virtual int OnIncomingConnection(int newsock, char* ip)
2600 TreeSocket* s = new TreeSocket(newsock, ip);
2606 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2608 for (unsigned int c = 0; c < list.size(); c++)
2610 if (list[c] == server)
2615 list.push_back(server);
2618 // returns a list of DIRECT servernames for a specific channel
2619 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2621 std::map<char*,char*> *ulist = c->GetUsers();
2622 for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
2624 char* o = i->second;
2625 userrec* otheruser = (userrec*)o;
2626 if (otheruser->fd < 0)
2628 TreeServer* best = BestRouteTo(otheruser->server);
2630 AddThisServer(best,list);
2636 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
2638 TreeServer* omitroute = BestRouteTo(omit);
2639 if ((command == "NOTICE") || (command == "PRIVMSG"))
2641 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2644 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
2646 params[0] = params[0].substr(1, params[0].length()-1);
2648 if (*(params[0].c_str()) != '#')
2650 // special routing for private messages/notices
2651 userrec* d = Srv->FindNick(params[0]);
2654 std::deque<std::string> par;
2655 par.push_back(params[0]);
2656 par.push_back(":"+params[1]);
2657 DoOneToOne(prefix,command.c_str(),par,d->server);
2663 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2664 chanrec* c = Srv->FindChannel(params[0]);
2667 std::deque<TreeServer*> list;
2668 GetListOfServersForChannel(c,list);
2669 log(DEBUG,"Got a list of %d servers",list.size());
2670 unsigned int lsize = list.size();
2671 for (unsigned int i = 0; i < lsize; i++)
2673 TreeSocket* Sock = list[i]->GetSocket();
2674 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2676 log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2677 Sock->WriteLine(data);
2685 unsigned int items = TreeRoot->ChildCount();
2686 for (unsigned int x = 0; x < items; x++)
2688 TreeServer* Route = TreeRoot->GetChild(x);
2689 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2691 TreeSocket* Sock = Route->GetSocket();
2692 Sock->WriteLine(data);
2698 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
2700 TreeServer* omitroute = BestRouteTo(omit);
2701 std::string FullLine = ":" + prefix + " " + command;
2702 unsigned int words = params.size();
2703 for (unsigned int x = 0; x < words; x++)
2705 FullLine = FullLine + " " + params[x];
2707 unsigned int items = TreeRoot->ChildCount();
2708 for (unsigned int x = 0; x < items; x++)
2710 TreeServer* Route = TreeRoot->GetChild(x);
2711 // Send the line IF:
2712 // The route has a socket (its a direct connection)
2713 // The route isnt the one to be omitted
2714 // The route isnt the path to the one to be omitted
2715 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2717 TreeSocket* Sock = Route->GetSocket();
2718 Sock->WriteLine(FullLine);
2724 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
2726 std::string FullLine = ":" + prefix + " " + command;
2727 unsigned int words = params.size();
2728 for (unsigned int x = 0; x < words; x++)
2730 FullLine = FullLine + " " + params[x];
2732 unsigned int items = TreeRoot->ChildCount();
2733 for (unsigned int x = 0; x < items; x++)
2735 TreeServer* Route = TreeRoot->GetChild(x);
2736 if (Route->GetSocket())
2738 TreeSocket* Sock = Route->GetSocket();
2739 Sock->WriteLine(FullLine);
2745 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
2747 TreeServer* Route = BestRouteTo(target);
2750 std::string FullLine = ":" + prefix + " " + command;
2751 unsigned int words = params.size();
2752 for (unsigned int x = 0; x < words; x++)
2754 FullLine = FullLine + " " + params[x];
2756 if (Route->GetSocket())
2758 TreeSocket* Sock = Route->GetSocket();
2759 Sock->WriteLine(FullLine);
2769 std::vector<TreeSocket*> Bindings;
2771 void ReadConfiguration(bool rebind)
2773 Conf = new ConfigReader;
2776 for (int j =0; j < Conf->Enumerate("bind"); j++)
2778 std::string Type = Conf->ReadValue("bind","type",j);
2779 std::string IP = Conf->ReadValue("bind","address",j);
2780 long Port = Conf->ReadInteger("bind","port",j,true);
2781 if (Type == "servers")
2787 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2788 if (listener->GetState() == I_LISTENING)
2790 Srv->AddSocket(listener);
2791 Bindings.push_back(listener);
2795 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2802 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
2803 HideULines = Conf->ReadFlag("options","hideulines",0);
2805 for (int j =0; j < Conf->Enumerate("link"); j++)
2808 char ServerN[MAXBUF];
2809 L.Name = Conf->ReadValue("link","name",j);
2810 strlcpy(ServerN,L.Name.c_str(),MAXBUF);
2813 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2814 L.Port = Conf->ReadInteger("link","port",j,true);
2815 L.SendPass = Conf->ReadValue("link","sendpass",j);
2816 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2817 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2818 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
2819 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
2820 L.NextConnectTime = time(NULL) + L.AutoConnect;
2821 /* Bugfix by brain, do not allow people to enter bad configurations */
2822 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2824 LinkBlocks.push_back(L);
2825 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2829 if (L.RecvPass == "")
2831 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
2833 else if (L.SendPass == "")
2835 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
2837 else if (L.Name == "")
2839 log(DEFAULT,"Invalid configuration, link tag without a name!");
2843 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
2851 class ModuleSpanningTree : public Module
2853 std::vector<TreeSocket*> Bindings;
2856 unsigned int max_local;
2857 unsigned int max_global;
2858 cmd_rconnect* command_rconnect;
2862 ModuleSpanningTree(Server* Me)
2863 : Module::Module(Me), max_local(0), max_global(0)
2868 // Create the root of the tree
2869 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2871 ReadConfiguration(true);
2873 command_rconnect = new cmd_rconnect(this);
2874 Srv->AddCommand(command_rconnect);
2877 void ShowLinks(TreeServer* Current, userrec* user, int hops)
2879 std::string Parent = TreeRoot->GetName();
2880 if (Current->GetParent())
2882 Parent = Current->GetParent()->GetName();
2884 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2886 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2890 ShowLinks(Current->GetChild(q),user,hops+1);
2895 ShowLinks(Current->GetChild(q),user,hops+1);
2898 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
2899 if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper))
2901 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
2904 int CountLocalServs()
2906 return TreeRoot->ChildCount();
2911 return serverlist.size();
2914 void HandleLinks(char** parameters, int pcnt, userrec* user)
2916 ShowLinks(TreeRoot,user,0);
2917 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2921 void HandleLusers(char** parameters, int pcnt, userrec* user)
2923 /* Only update these when someone wants to see them, more efficient */
2924 if ((unsigned int)local_count() > max_local)
2925 max_local = local_count();
2926 if (clientlist.size() > max_global)
2927 max_global = clientlist.size();
2929 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2930 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2931 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2932 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2933 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2934 WriteServ(user->fd,"265 %s :Current Local Users: %d Max: %d",user->nick,local_count(),max_local);
2935 WriteServ(user->fd,"266 %s :Current Global Users: %d Max: %d",user->nick,clientlist.size(),max_global);
2939 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2941 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
2945 for (int t = 0; t < depth; t++)
2947 matrix[line][t] = ' ';
2950 // For Aligning, we need to work out exactly how deep this thing is, and produce
2951 // a 'Spacer' String to compensate.
2954 memset(spacer,' ',40);
2955 if ((40 - Current->GetName().length() - depth) > 1) {
2956 spacer[40 - Current->GetName().length() - depth] = '\0';
2965 if (clientlist.size() == 0) {
2966 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
2971 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
2973 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
2974 totusers += Current->GetUserCount();
2976 strlcpy(&matrix[line][depth],text,80);
2978 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2980 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2984 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
2989 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
2995 // Ok, prepare to be confused.
2996 // After much mulling over how to approach this, it struck me that
2997 // the 'usual' way of doing a /MAP isnt the best way. Instead of
2998 // keeping track of a ton of ascii characters, and line by line
2999 // under recursion working out where to place them using multiplications
3000 // and divisons, we instead render the map onto a backplane of characters
3001 // (a character matrix), then draw the branches as a series of "L" shapes
3002 // from the nodes. This is not only friendlier on CPU it uses less stack.
3004 void HandleMap(char** parameters, int pcnt, userrec* user)
3006 // This array represents a virtual screen which we will
3007 // "scratch" draw to, as the console device of an irc
3008 // client does not provide for a proper terminal.
3010 float totservers = 0;
3011 char matrix[128][80];
3012 for (unsigned int t = 0; t < 128; t++)
3014 matrix[t][0] = '\0';
3017 // The only recursive bit is called here.
3018 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3019 // Process each line one by one. The algorithm has a limit of
3020 // 128 servers (which is far more than a spanning tree should have
3021 // anyway, so we're ok). This limit can be raised simply by making
3022 // the character matrix deeper, 128 rows taking 10k of memory.
3023 for (int l = 1; l < line; l++)
3025 // scan across the line looking for the start of the
3026 // servername (the recursive part of the algorithm has placed
3027 // the servers at indented positions depending on what they
3029 int first_nonspace = 0;
3030 while (matrix[l][first_nonspace] == ' ')
3035 // Draw the `- (corner) section: this may be overwritten by
3036 // another L shape passing along the same vertical pane, becoming
3037 // a |- (branch) section instead.
3038 matrix[l][first_nonspace] = '-';
3039 matrix[l][first_nonspace-1] = '`';
3041 // Draw upwards until we hit the parent server, causing possibly
3042 // other corners (`-) to become branches (|-)
3043 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3045 matrix[l2][first_nonspace-1] = '|';
3049 // dump the whole lot to the user. This is the easy bit, honest.
3050 for (int t = 0; t < line; t++)
3052 WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
3054 float avg_users = totusers / totservers;
3055 WriteServ(user->fd,"270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3056 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
3060 int HandleSquit(char** parameters, int pcnt, userrec* user)
3062 TreeServer* s = FindServerMask(parameters[0]);
3067 WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3070 TreeSocket* sock = s->GetSocket();
3073 log(DEBUG,"Splitting server %s",s->GetName().c_str());
3074 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3075 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3076 Srv->RemoveSocket(sock);
3080 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3085 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3090 int HandleTime(char** parameters, int pcnt, userrec* user)
3092 if ((user->fd > -1) && (pcnt))
3094 TreeServer* found = FindServerMask(parameters[0]);
3097 // we dont' override for local server
3098 if (found == TreeRoot)
3101 std::deque<std::string> params;
3102 params.push_back(found->GetName());
3103 params.push_back(user->nick);
3104 DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName());
3108 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3114 int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
3116 if ((user->fd > -1) && (pcnt > 1))
3118 userrec* remote = Srv->FindNick(parameters[1]);
3119 if ((remote) && (remote->fd < 0))
3121 std::deque<std::string> params;
3122 params.push_back(parameters[1]);
3123 DoOneToOne(user->nick,"IDLE",params,remote->server);
3128 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
3129 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3136 void DoPingChecks(time_t curtime)
3138 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3140 TreeServer* serv = TreeRoot->GetChild(j);
3141 TreeSocket* sock = serv->GetSocket();
3144 if (curtime >= serv->NextPingTime())
3146 if (serv->AnsweredLastPing())
3148 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
3149 serv->SetNextPingTime(curtime + 120);
3153 // they didnt answer, boot them
3154 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3155 sock->Squit(serv,"Ping timeout");
3156 Srv->RemoveSocket(sock);
3164 void AutoConnectServers(time_t curtime)
3166 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3168 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3170 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3171 x->NextConnectTime = curtime + x->AutoConnect;
3172 TreeServer* CheckDupe = FindServer(x->Name);
3175 // an autoconnected server is not connected. Check if its time to connect it
3176 WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3177 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
3178 if (newsocket->GetState() != I_ERROR)
3180 Srv->AddSocket(newsocket);
3184 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002.",x->Name.c_str());
3192 int HandleVersion(char** parameters, int pcnt, userrec* user)
3194 // we've already checked if pcnt > 0, so this is safe
3195 TreeServer* found = FindServerMask(parameters[0]);
3198 std::string Version = found->GetVersion();
3199 WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
3200 if (found == TreeRoot)
3202 std::stringstream out(Config->data005);
3203 std::string token = "";
3204 std::string line5 = "";
3205 int token_counter = 0;
3210 line5 = line5 + token + " ";
3213 if ((token_counter >= 13) || (out.eof() == true))
3215 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
3224 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3229 int HandleConnect(char** parameters, int pcnt, userrec* user)
3231 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3233 if (Srv->MatchText(x->Name.c_str(),parameters[0]))
3235 TreeServer* CheckDupe = FindServer(x->Name);
3238 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3239 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
3240 if (newsocket->GetState() != I_ERROR)
3242 Srv->AddSocket(newsocket);
3246 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002.",user->nick,x->Name.c_str());
3253 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3258 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3262 virtual int OnStats(char statschar, userrec* user)
3264 if (statschar == 'c')
3266 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3268 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
3269 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
3271 WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
3272 WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
3278 virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user, bool validated)
3280 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3284 if (command == "CONNECT")
3286 return this->HandleConnect(parameters,pcnt,user);
3288 else if (command == "SQUIT")
3290 return this->HandleSquit(parameters,pcnt,user);
3292 else if (command == "MAP")
3294 this->HandleMap(parameters,pcnt,user);
3297 else if ((command == "TIME") && (pcnt > 0))
3299 return this->HandleTime(parameters,pcnt,user);
3301 else if (command == "LUSERS")
3303 this->HandleLusers(parameters,pcnt,user);
3306 else if (command == "LINKS")
3308 this->HandleLinks(parameters,pcnt,user);
3311 else if (command == "WHOIS")
3316 return this->HandleRemoteWhois(parameters,pcnt,user);
3319 else if ((command == "VERSION") && (pcnt > 0))
3321 this->HandleVersion(parameters,pcnt,user);
3324 else if (Srv->IsValidModuleCommand(command, pcnt, user))
3326 // this bit of code cleverly routes all module commands
3327 // to all remote severs *automatically* so that modules
3328 // can just handle commands locally, without having
3329 // to have any special provision in place for remote
3330 // commands and linking protocols.
3331 std::deque<std::string> params;
3333 for (int j = 0; j < pcnt; j++)
3335 if (strchr(parameters[j],' '))
3337 params.push_back(":" + std::string(parameters[j]));
3341 params.push_back(std::string(parameters[j]));
3344 log(DEBUG,"Globally route '%s'",command.c_str());
3345 DoOneToMany(user->nick,command,params);
3350 virtual void OnGetServerDescription(std::string servername,std::string &description)
3352 TreeServer* s = FindServer(servername);
3355 description = s->GetDesc();
3359 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3361 if (source->fd > -1)
3363 std::deque<std::string> params;
3364 params.push_back(dest->nick);
3365 params.push_back(channel->name);
3366 DoOneToMany(source->nick,"INVITE",params);
3370 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
3372 std::deque<std::string> params;
3373 params.push_back(chan->name);
3374 params.push_back(":"+topic);
3375 DoOneToMany(user->nick,"TOPIC",params);
3378 virtual void OnWallops(userrec* user, std::string text)
3382 std::deque<std::string> params;
3383 params.push_back(":"+text);
3384 DoOneToMany(user->nick,"WALLOPS",params);
3388 virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text, char status)
3390 if (target_type == TYPE_USER)
3392 userrec* d = (userrec*)dest;
3393 if ((d->fd < 0) && (user->fd > -1))
3395 std::deque<std::string> params;
3397 params.push_back(d->nick);
3398 params.push_back(":"+text);
3399 DoOneToOne(user->nick,"NOTICE",params,d->server);
3406 chanrec *c = (chanrec*)dest;
3407 std::string cname = c->name;
3409 cname = status + cname;
3410 std::deque<TreeServer*> list;
3411 GetListOfServersForChannel(c,list);
3412 unsigned int ucount = list.size();
3413 for (unsigned int i = 0; i < ucount; i++)
3415 TreeSocket* Sock = list[i]->GetSocket();
3417 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
3423 virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text, char status)
3425 if (target_type == TYPE_USER)
3427 // route private messages which are targetted at clients only to the server
3428 // which needs to receive them
3429 userrec* d = (userrec*)dest;
3430 if ((d->fd < 0) && (user->fd > -1))
3432 std::deque<std::string> params;
3434 params.push_back(d->nick);
3435 params.push_back(":"+text);
3436 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
3443 chanrec *c = (chanrec*)dest;
3444 std::string cname = c->name;
3446 cname = status + cname;
3447 std::deque<TreeServer*> list;
3448 GetListOfServersForChannel(c,list);
3449 unsigned int ucount = list.size();
3450 for (unsigned int i = 0; i < ucount; i++)
3452 TreeSocket* Sock = list[i]->GetSocket();
3454 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
3460 virtual void OnBackgroundTimer(time_t curtime)
3462 AutoConnectServers(curtime);
3463 DoPingChecks(curtime);
3466 virtual void OnUserJoin(userrec* user, chanrec* channel)
3468 // Only do this for local users
3471 std::deque<std::string> params;
3473 params.push_back(channel->name);
3476 // if the channel has a key, force the join by emulating the key.
3477 params.push_back(channel->key);
3479 if (channel->GetUserCounter() > 1)
3481 // not the first in the channel
3482 DoOneToMany(user->nick,"JOIN",params);
3486 // first in the channel, set up their permissions
3487 // and the channel TS with FJOIN.
3489 snprintf(ts,24,"%lu",(unsigned long)channel->age);
3491 params.push_back(channel->name);
3492 params.push_back(ts);
3493 params.push_back("@"+std::string(user->nick));
3494 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
3499 virtual void OnChangeHost(userrec* user, std::string newhost)
3501 // only occurs for local clients
3502 if (user->registered != 7)
3504 std::deque<std::string> params;
3505 params.push_back(newhost);
3506 DoOneToMany(user->nick,"FHOST",params);
3509 virtual void OnChangeName(userrec* user, std::string gecos)
3511 // only occurs for local clients
3512 if (user->registered != 7)
3514 std::deque<std::string> params;
3515 params.push_back(gecos);
3516 DoOneToMany(user->nick,"FNAME",params);
3519 virtual void OnUserPart(userrec* user, chanrec* channel, std::string partmessage)
3523 std::deque<std::string> params;
3524 params.push_back(channel->name);
3525 if (partmessage != "")
3526 params.push_back(":"+partmessage);
3527 DoOneToMany(user->nick,"PART",params);
3531 virtual void OnUserConnect(userrec* user)
3533 char agestr[MAXBUF];
3536 std::deque<std::string> params;
3537 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
3538 params.push_back(agestr);
3539 params.push_back(user->nick);
3540 params.push_back(user->host);
3541 params.push_back(user->dhost);
3542 params.push_back(user->ident);
3543 params.push_back("+"+std::string(user->modes));
3544 params.push_back((char*)inet_ntoa(user->ip4));
3545 params.push_back(":"+std::string(user->fullname));
3546 DoOneToMany(Srv->GetServerName(),"NICK",params);
3548 // User is Local, change needs to be reflected!
3549 TreeServer* SourceServer = FindServer(user->server);
3552 SourceServer->AddUserCount();
3558 virtual void OnUserQuit(userrec* user, std::string reason)
3560 if ((user->fd > -1) && (user->registered == 7))
3562 std::deque<std::string> params;
3563 params.push_back(":"+reason);
3564 DoOneToMany(user->nick,"QUIT",params);
3566 // Regardless, We need to modify the user Counts..
3567 TreeServer* SourceServer = FindServer(user->server);
3570 SourceServer->DelUserCount();
3575 virtual void OnUserPostNick(userrec* user, std::string oldnick)
3579 std::deque<std::string> params;
3580 params.push_back(user->nick);
3581 DoOneToMany(oldnick,"NICK",params);
3585 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
3587 if ((source) && (source->fd > -1))
3589 std::deque<std::string> params;
3590 params.push_back(chan->name);
3591 params.push_back(user->nick);
3592 params.push_back(":"+reason);
3593 DoOneToMany(source->nick,"KICK",params);
3597 std::deque<std::string> params;
3598 params.push_back(chan->name);
3599 params.push_back(user->nick);
3600 params.push_back(":"+reason);
3601 DoOneToMany(Srv->GetServerName(),"KICK",params);
3605 virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
3607 std::deque<std::string> params;
3608 params.push_back(dest->nick);
3609 params.push_back(":"+reason);
3610 DoOneToMany(source->nick,"KILL",params);
3613 virtual void OnRehash(std::string parameter)
3615 if (parameter != "")
3617 std::deque<std::string> params;
3618 params.push_back(parameter);
3619 DoOneToMany(Srv->GetServerName(),"REHASH",params);
3621 if (Srv->MatchText(Srv->GetServerName(),parameter))
3623 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
3624 Srv->RehashServer();
3627 ReadConfiguration(false);
3630 // note: the protocol does not allow direct umode +o except
3631 // via NICK with 8 params. sending OPERTYPE infers +o modechange
3633 virtual void OnOper(userrec* user, std::string opertype)
3637 std::deque<std::string> params;
3638 params.push_back(opertype);
3639 DoOneToMany(user->nick,"OPERTYPE",params);
3643 void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
3645 if (source->fd > -1)
3648 snprintf(type,8,"%cLINE",linetype);
3649 std::string stype = type;
3652 char sduration[MAXBUF];
3653 snprintf(sduration,MAXBUF,"%ld",duration);
3654 std::deque<std::string> params;
3655 params.push_back(host);
3656 params.push_back(sduration);
3657 params.push_back(":"+reason);
3658 DoOneToMany(source->nick,stype,params);
3662 std::deque<std::string> params;
3663 params.push_back(host);
3664 DoOneToMany(source->nick,stype,params);
3669 virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
3671 OnLine(source,hostmask,true,'G',duration,reason);
3674 virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
3676 OnLine(source,ipmask,true,'Z',duration,reason);
3679 virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
3681 OnLine(source,nickmask,true,'Q',duration,reason);
3684 virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
3686 OnLine(source,hostmask,true,'E',duration,reason);
3689 virtual void OnDelGLine(userrec* source, std::string hostmask)
3691 OnLine(source,hostmask,false,'G',0,"");
3694 virtual void OnDelZLine(userrec* source, std::string ipmask)
3696 OnLine(source,ipmask,false,'Z',0,"");
3699 virtual void OnDelQLine(userrec* source, std::string nickmask)
3701 OnLine(source,nickmask,false,'Q',0,"");
3704 virtual void OnDelELine(userrec* source, std::string hostmask)
3706 OnLine(source,hostmask,false,'E',0,"");
3709 virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
3711 if ((user->fd > -1) && (user->registered == 7))
3713 if (target_type == TYPE_USER)
3715 userrec* u = (userrec*)dest;
3716 std::deque<std::string> params;
3717 params.push_back(u->nick);
3718 params.push_back(text);
3719 DoOneToMany(user->nick,"MODE",params);
3723 chanrec* c = (chanrec*)dest;
3724 std::deque<std::string> params;
3725 params.push_back(c->name);
3726 params.push_back(text);
3727 DoOneToMany(user->nick,"MODE",params);
3732 virtual void OnSetAway(userrec* user)
3736 std::deque<std::string> params;
3737 params.push_back(":"+std::string(user->awaymsg));
3738 DoOneToMany(user->nick,"AWAY",params);
3742 virtual void OnCancelAway(userrec* user)
3746 std::deque<std::string> params;
3748 DoOneToMany(user->nick,"AWAY",params);
3752 virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
3754 TreeSocket* s = (TreeSocket*)opaque;
3757 if (target_type == TYPE_USER)
3759 userrec* u = (userrec*)target;
3760 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3764 chanrec* c = (chanrec*)target;
3765 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3770 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
3772 TreeSocket* s = (TreeSocket*)opaque;
3775 if (target_type == TYPE_USER)
3777 userrec* u = (userrec*)target;
3778 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3780 else if (target_type == TYPE_OTHER)
3782 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
3784 else if (target_type == TYPE_CHANNEL)
3786 chanrec* c = (chanrec*)target;
3787 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3792 virtual void OnEvent(Event* event)
3794 if (event->GetEventID() == "send_metadata")
3796 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
3797 if (params->size() < 3)
3799 (*params)[2] = ":" + (*params)[2];
3800 DoOneToMany(Srv->GetServerName(),"METADATA",*params);
3804 virtual ~ModuleSpanningTree()
3808 virtual Version GetVersion()
3810 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3813 void Implements(char* List)
3815 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3816 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3817 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3818 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3819 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3820 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3821 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
3824 /* It is IMPORTANT that m_spanningtree is the last module in the chain
3825 * so that any activity it sees is FINAL, e.g. we arent going to send out
3826 * a NICK message before m_cloaking has finished putting the +x on the user,
3828 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
3829 * the module call queue.
3831 Priority Prioritize()
3833 return PRIORITY_LAST;
3838 class ModuleSpanningTreeFactory : public ModuleFactory
3841 ModuleSpanningTreeFactory()
3845 ~ModuleSpanningTreeFactory()
3849 virtual Module * CreateModule(Server* Me)
3851 TreeProtocolModule = new ModuleSpanningTree(Me);
3852 return TreeProtocolModule;
3858 extern "C" void * init_module( void )
3860 return new ModuleSpanningTreeFactory;