1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include <ext/hash_map>
36 #include "helperfuncs.h"
38 #include "inspstring.h"
43 #include "cull_list.h"
47 #define nspace __gnu_cxx
53 * The server list in InspIRCd is maintained as two structures
54 * which hold the data in different ways. Most of the time, we
55 * want to very quicky obtain three pieces of information:
57 * (1) The information on a server
58 * (2) The information on the server we must send data through
59 * to actually REACH the server we're after
60 * (3) Potentially, the child/parent objects of this server
62 * The InspIRCd spanning protocol provides easy access to these
63 * by storing the data firstly in a recursive structure, where
64 * each item references its parent item, and a dynamic list
65 * of child items, and another structure which stores the items
66 * hashed, linearly. This means that if we want to find a server
67 * by name quickly, we can look it up in the hash, avoiding
68 * any O(n) lookups. If however, during a split or sync, we want
69 * to apply an operation to a server, and any of its child objects
70 * we can resort to recursion to walk the tree structure.
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
76 extern ServerConfig* Config;
77 extern InspIRCd* ServerInstance;
78 extern std::vector<Module*> modules;
79 extern std::vector<ircd_module*> factory;
82 /* Any socket can have one of five states at any one time.
83 * The LISTENER state indicates a socket which is listening
84 * for connections. It cannot receive data itself, only incoming
86 * The CONNECTING state indicates an outbound socket which is
87 * waiting to be writeable.
88 * The WAIT_AUTH_1 state indicates the socket is outbound and
89 * has successfully connected, but has not yet sent and received
91 * The WAIT_AUTH_2 state indicates that the socket is inbound
92 * (allocated by a LISTENER) but has not yet sent and received
94 * The CONNECTED state represents a fully authorized, fully
97 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
99 /* We need to import these from the core for use in netbursts */
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
103 /* Foward declarations */
107 /* This variable represents the root of the server tree
108 * (for all intents and purposes, it's us)
110 TreeServer *TreeRoot;
114 /* This hash_map holds the hash equivalent of the server
115 * tree, used for rapid linear lookups.
117 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
118 server_hash serverlist;
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
125 void ReadConfiguration(bool rebind);
127 /* Flatten links and /MAP for non-opers */
129 /* Hide U-Lined servers in /MAP and /LINKS */
132 /* Imported from xline.cpp for use during netburst */
133 extern std::vector<KLine> klines;
134 extern std::vector<GLine> glines;
135 extern std::vector<ZLine> zlines;
136 extern std::vector<QLine> qlines;
137 extern std::vector<ELine> elines;
138 extern std::vector<KLine> pklines;
139 extern std::vector<GLine> pglines;
140 extern std::vector<ZLine> pzlines;
141 extern std::vector<QLine> pqlines;
142 extern std::vector<ELine> pelines;
144 /* Each server in the tree is represented by one class of
145 * type TreeServer. A locally connected TreeServer can
146 * have a class of type TreeSocket associated with it, for
147 * remote servers, the TreeSocket entry will be NULL.
148 * Each server also maintains a pointer to its parent
149 * (NULL if this server is ours, at the top of the tree)
150 * and a pointer to its "Route" (see the comments in the
151 * constructors below), and also a dynamic list of pointers
152 * to its children which can be iterated recursively
153 * if required. Creating or deleting objects of type
154 * TreeServer automatically maintains the hash_map of
155 * TreeServer items, deleting and inserting them as they
156 * are created and destroyed.
161 TreeServer* Parent; /* Parent entry */
162 TreeServer* Route; /* Route entry */
163 std::vector<TreeServer*> Children; /* List of child objects */
164 std::string ServerName; /* Server's name */
165 std::string ServerDesc; /* Server's description */
166 std::string VersionString; /* Version string or empty string */
167 int UserCount; /* Not used in this version */
168 int OperCount; /* Not used in this version */
169 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
170 time_t NextPing; /* After this time, the server should be PINGed*/
171 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
175 /* We don't use this constructor. Its a dummy, and won't cause any insertion
176 * of the TreeServer into the hash_map. See below for the two we DO use.
184 UserCount = OperCount = 0;
185 VersionString = Srv->GetVersion();
188 /* We use this constructor only to create the 'root' item, TreeRoot, which
189 * represents our own server. Therefore, it has no route, no parent, and
190 * no socket associated with it. Its version string is our own local version.
192 TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
196 UserCount = OperCount = 0;
197 VersionString = Srv->GetVersion();
199 Socket = NULL; /* Fix by brain */
203 /* When we create a new server, we call this constructor to initialize it.
204 * This constructor initializes the server's Route and Parent, and sets up
205 * its ping counters so that it will be pinged one minute from now.
207 TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
210 UserCount = OperCount = 0;
211 this->SetNextPingTime(time(NULL) + 120);
214 /* find the 'route' for this server (e.g. the one directly connected
215 * to the local server, which we can use to reach it)
217 * In the following example, consider we have just added a TreeServer
218 * class for server G on our network, of which we are server A.
219 * To route traffic to G (marked with a *) we must send the data to
220 * B (marked with a +) so this algorithm initializes the 'Route'
221 * value to point at whichever server traffic must be routed through
222 * to get here. If we were to try this algorithm with server B,
223 * the Route pointer would point at its own object ('this').
233 * We only run this algorithm when a server is created, as
234 * the routes remain constant while ever the server exists, and
235 * do not need to be re-calculated.
239 if (Route == TreeRoot)
245 while (this->Route->GetParent() != TreeRoot)
247 this->Route = Route->GetParent();
251 /* Because recursive code is slow and takes a lot of resources,
252 * we store two representations of the server tree. The first
253 * is a recursive structure where each server references its
254 * children and its parent, which is used for netbursts and
255 * netsplits to dump the whole dataset to the other server,
256 * and the second is used for very fast lookups when routing
257 * messages and is instead a hash_map, where each item can
258 * be referenced by its server name. The AddHashEntry()
259 * call below automatically inserts each TreeServer class
260 * into the hash_map as it is created. There is a similar
261 * maintainance call in the destructor to tidy up deleted
265 this->AddHashEntry();
268 /* This method is used to add the structure to the
269 * hash_map for linear searches. It is only called
270 * by the constructors.
274 server_hash::iterator iter;
275 iter = serverlist.find(this->ServerName);
276 if (iter == serverlist.end())
277 serverlist[this->ServerName] = this;
280 /* This method removes the reference to this object
281 * from the hash_map which is used for linear searches.
282 * It is only called by the default destructor.
286 server_hash::iterator iter;
287 iter = serverlist.find(this->ServerName);
288 if (iter != serverlist.end())
289 serverlist.erase(iter);
292 /* These accessors etc should be pretty self-
296 TreeServer* GetRoute()
301 std::string GetName()
306 std::string GetDesc()
311 std::string GetVersion()
313 return VersionString;
316 void SetNextPingTime(time_t t)
319 LastPingWasGood = false;
322 time_t NextPingTime()
327 bool AnsweredLastPing()
329 return LastPingWasGood;
334 LastPingWasGood = true;
357 TreeSocket* GetSocket()
362 TreeServer* GetParent()
367 void SetVersion(std::string Version)
369 VersionString = Version;
372 unsigned int ChildCount()
374 return Children.size();
377 TreeServer* GetChild(unsigned int n)
379 if (n < Children.size())
381 /* Make sure they cant request
382 * an out-of-range object. After
383 * all we know what these programmer
384 * types are like *grin*.
394 void AddChild(TreeServer* Child)
396 Children.push_back(Child);
399 bool DelChild(TreeServer* Child)
401 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
412 /* Removes child nodes of this node, and of that node, etc etc.
413 * This is used during netsplits to automatically tidy up the
414 * server tree. It is slow, we don't use it for much else.
418 bool stillchildren = true;
419 while (stillchildren)
421 stillchildren = false;
422 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
424 TreeServer* s = (TreeServer*)*a;
428 stillchildren = true;
437 /* We'd better tidy up after ourselves, eh? */
438 this->DelHashEntry();
442 /* The Link class might as well be a struct,
443 * but this is C++ and we don't believe in structs (!).
444 * It holds the entire information of one <link>
445 * tag from the main config file. We maintain a list
446 * of them, and populate the list on rehash/load.
455 std::string SendPass;
456 std::string RecvPass;
457 unsigned long AutoConnect;
458 time_t NextConnectTime;
459 std::string EncryptionKey;
460 bool HiddenFromStats;
463 /* The usual stuff for inspircd modules,
464 * plus the vector of Link classes which we
465 * use to store the <link> tags from the config
469 std::vector<Link> LinkBlocks;
471 /* Yay for fast searches!
472 * This is hundreds of times faster than recursion
473 * or even scanning a linked list, especially when
474 * there are more than a few servers to deal with.
477 TreeServer* FindServer(std::string ServerName)
479 server_hash::iterator iter;
480 iter = serverlist.find(ServerName);
481 if (iter != serverlist.end())
491 /* Returns the locally connected server we must route a
492 * message through to reach server 'ServerName'. This
493 * only applies to one-to-one and not one-to-many routing.
494 * See the comments for the constructor of TreeServer
497 TreeServer* BestRouteTo(std::string ServerName)
499 if (ServerName.c_str() == TreeRoot->GetName())
501 TreeServer* Found = FindServer(ServerName);
504 return Found->GetRoute();
512 /* Find the first server matching a given glob mask.
513 * Theres no find-using-glob method of hash_map [awwww :-(]
514 * so instead, we iterate over the list using an iterator
515 * and match each one until we get a hit. Yes its slow,
518 TreeServer* FindServerMask(std::string ServerName)
520 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
522 if (Srv->MatchText(i->first,ServerName))
528 /* A convenient wrapper that returns true if a server exists */
529 bool IsServer(std::string ServerName)
531 return (FindServer(ServerName) != NULL);
535 class cmd_rconnect : public command_t
539 cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
541 this->source = "m_spanningtree.so";
544 void Handle (char **parameters, int pcnt, userrec *user)
546 WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
547 /* Is this aimed at our server? */
548 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
550 /* Yes, initiate the given connect */
551 WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
553 para[0] = parameters[1];
554 Creator->OnPreCommand("CONNECT", para, 1, user, true);
561 /* Every SERVER connection inbound or outbound is represented by
562 * an object of type TreeSocket.
563 * TreeSockets, being inherited from InspSocket, can be tied into
564 * the core socket engine, and we cn therefore receive activity events
565 * for them, just like activex objects on speed. (yes really, that
566 * is a technical term!) Each of these which relates to a locally
567 * connected server is assocated with it, by hooking it onto a
568 * TreeSocket class using its constructor. In this way, we can
569 * maintain a list of servers, some of which are directly connected,
570 * some of which are not.
573 class TreeSocket : public InspSocket
576 std::string in_buffer;
577 ServerState LinkState;
578 std::string InboundServerName;
579 std::string InboundDescription;
581 int num_lost_servers;
583 bool LastPingWasGood;
587 unsigned int keylength;
591 /* Because most of the I/O gubbins are encapsulated within
592 * InspSocket, we just call the superclass constructor for
593 * most of the action, and append a few of our own values
596 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
597 : InspSocket(host, port, listening, maxtime)
600 this->LinkState = LISTENER;
602 this->ctx_out = NULL;
605 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
606 : InspSocket(host, port, listening, maxtime)
609 this->LinkState = CONNECTING;
611 this->ctx_out = NULL;
614 /* When a listening socket gives us a new file descriptor,
615 * we must associate it with a socket without creating a new
616 * connection. This constructor is used for this purpose.
618 TreeSocket(int newfd, char* ip)
619 : InspSocket(newfd, ip)
621 this->LinkState = WAIT_AUTH_1;
623 this->ctx_out = NULL;
624 this->SendCapabilities();
635 void InitAES(std::string key,std::string SName)
642 log(DEBUG,"Initialized AES key %s",key.c_str());
643 // key must be 16, 24, 32 etc bytes (multiple of 8)
644 keylength = key.length();
645 if (!(keylength == 16 || keylength == 24 || keylength == 32))
647 WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
648 log(DEBUG,"Key length not 16, 24 or 32 characters!");
652 WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
653 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
654 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
655 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
656 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
660 /* When an outbound connection finishes connecting, we receive
661 * this event, and must send our SERVER string to the other
662 * side. If the other side is happy, as outlined in the server
663 * to server docs on the inspircd.org site, the other side
664 * will then send back its own server string.
666 virtual bool OnConnected()
668 if (this->LinkState == CONNECTING)
670 /* we do not need to change state here. */
671 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
673 if (x->Name == this->myhost)
675 Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
676 this->SendCapabilities();
677 if (x->EncryptionKey != "")
679 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
681 WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
685 this->WriteLine("AES "+Srv->GetServerName());
686 this->InitAES(x->EncryptionKey,x->Name);
689 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
690 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
695 /* There is a (remote) chance that between the /CONNECT and the connection
696 * being accepted, some muppet has removed the <link> block and rehashed.
697 * If that happens the connection hangs here until it's closed. Unlikely
698 * and rather harmless.
700 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
704 virtual void OnError(InspSocketError e)
706 /* We don't handle this method, because all our
707 * dirty work is done in OnClose() (see below)
708 * which is still called on error conditions too.
712 virtual int OnDisconnect()
714 /* For the same reason as above, we don't
715 * handle OnDisconnect()
720 /* Recursively send the server tree with distances as hops.
721 * This is used during network burst to inform the other server
722 * (and any of ITS servers too) of what servers we know about.
723 * If at any point any of these servers already exist on the other
724 * end, our connection may be terminated. The hopcounts given
725 * by this function are relative, this doesn't matter so long as
726 * they are all >1, as all the remote servers re-calculate them
727 * to be relative too, with themselves as hop 0.
729 void SendServers(TreeServer* Current, TreeServer* s, int hops)
732 for (unsigned int q = 0; q < Current->ChildCount(); q++)
734 TreeServer* recursive_server = Current->GetChild(q);
735 if (recursive_server != s)
737 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
738 this->WriteLine(command);
739 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
740 /* down to next level */
741 this->SendServers(recursive_server, s, hops+1);
746 std::string MyCapabilities()
748 ServerConfig* Config = Srv->GetConfig();
749 std::vector<std::string> modlist;
750 std::string capabilities = "";
752 for (int i = 0; i <= MODCOUNT; i++)
754 if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
755 modlist.push_back(Config->module_names[i]);
757 sort(modlist.begin(),modlist.end());
758 for (unsigned int i = 0; i < modlist.size(); i++)
761 capabilities = capabilities + ",";
762 capabilities = capabilities + modlist[i];
767 void SendCapabilities()
769 this->WriteLine("CAPAB "+MyCapabilities());
772 bool Capab(std::deque<std::string> params)
774 if (params.size() != 1)
776 this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
780 if (params[0] != this->MyCapabilities())
782 std::string quitserver = this->myhost;
783 if (this->InboundServerName != "")
785 quitserver = this->InboundServerName;
788 WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
789 WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
790 WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
791 WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
792 this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
799 /* This function forces this server to quit, removing this server
800 * and any users on it (and servers and users below that, etc etc).
801 * It's very slow and pretty clunky, but luckily unless your network
802 * is having a REAL bad hair day, this function shouldnt be called
803 * too many times a month ;-)
805 void SquitServer(TreeServer* Current, CullList* Goners)
807 /* recursively squit the servers attached to 'Current'.
808 * We're going backwards so we don't remove users
809 * while we still need them ;)
811 for (unsigned int q = 0; q < Current->ChildCount(); q++)
813 TreeServer* recursive_server = Current->GetChild(q);
814 this->SquitServer(recursive_server,Goners);
816 /* Now we've whacked the kids, whack self */
818 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
820 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
822 std::string qreason = Current->GetName()+" "+std::string(Srv->GetServerName());
823 Goners->AddItem(u->second,qreason);
829 /* This is a wrapper function for SquitServer above, which
830 * does some validation first and passes on the SQUIT to all
831 * other remaining servers.
833 void Squit(TreeServer* Current,std::string reason)
835 if ((Current) && (Current != TreeRoot))
837 std::deque<std::string> params;
838 params.push_back(Current->GetName());
839 params.push_back(":"+reason);
840 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
841 if (Current->GetParent() == TreeRoot)
843 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
847 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
849 num_lost_servers = 0;
851 CullList* Goners = new CullList();
852 SquitServer(Current, Goners);
855 Current->GetParent()->DelChild(Current);
858 WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
862 log(DEFAULT,"Squit from unknown server");
867 bool ForceMode(std::string source, std::deque<std::string> params)
869 userrec* who = new userrec;
870 who->fd = FD_MAGIC_NUMBER;
871 if (params.size() < 2)
874 for (unsigned int q = 0; q < params.size(); q++)
876 modelist[q] = (char*)params[q].c_str();
878 Srv->SendMode(modelist,params.size(),who);
879 DoOneToAllButSender(source,"FMODE",params,source);
885 bool ForceTopic(std::string source, std::deque<std::string> params)
887 if (params.size() != 4)
889 time_t ts = atoi(params[1].c_str());
890 std::string nsource = source;
892 chanrec* c = Srv->FindChannel(params[0]);
895 if ((ts >= c->topicset) || (!*c->topic))
897 std::string oldtopic = c->topic;
898 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
899 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
901 /* if the topic text is the same as the current topic,
902 * dont bother to send the TOPIC command out, just silently
903 * update the set time and set nick.
905 if (oldtopic != params[3])
907 userrec* user = Srv->FindNick(source);
910 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
914 WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
915 nsource = user->server;
922 /* all done, send it on its way */
923 params[3] = ":" + params[3];
924 DoOneToAllButSender(source,"FTOPIC",params,nsource);
929 /* FJOIN, similar to unreal SJOIN */
930 bool ForceJoin(std::string source, std::deque<std::string> params)
932 if (params.size() < 3)
936 char modestring[MAXBUF];
937 char* mode_users[127];
938 mode_users[0] = first;
939 mode_users[1] = modestring;
940 strcpy(mode_users[1],"+");
941 unsigned int modectr = 2;
944 std::string channel = params[0];
945 time_t TS = atoi(params[1].c_str());
948 chanrec* chan = Srv->FindChannel(channel);
953 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
955 /* default is a high value, which if we dont have this
956 * channel will let the other side apply their modes.
958 time_t ourTS = time(NULL)+600;
959 chanrec* us = Srv->FindChannel(channel);
965 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
967 /* do this first, so our mode reversals are correctly received by other servers
968 * if there is a TS collision.
970 DoOneToAllButSender(source,"FJOIN",params,source);
972 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
974 /* process one channel at a time, applying modes. */
975 char* usr = (char*)params[usernum].c_str();
976 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
977 * (is this even possible?) */
980 char permissions = *usr;
985 mode_users[modectr++] = usr;
986 strlcat(modestring,"o",MAXBUF);
990 mode_users[modectr++] = usr;
991 strlcat(modestring,"h",MAXBUF);
995 mode_users[modectr++] = usr;
996 strlcat(modestring,"v",MAXBUF);
999 who = Srv->FindNick(usr);
1002 Srv->JoinUserToChannel(who,channel,key);
1003 if (modectr >= (MAXMODES-1))
1005 /* theres a mode for this user. push them onto the mode queue, and flush it
1006 * if there are more than MAXMODES to go.
1008 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1010 /* We also always let u-lined clients win, no matter what the TS value */
1011 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1012 Srv->SendMode(mode_users,modectr,who);
1016 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1017 /* bouncy bouncy! */
1018 std::deque<std::string> params;
1019 /* modes are now being UNSET... */
1020 *mode_users[1] = '-';
1021 for (unsigned int x = 0; x < modectr; x++)
1023 params.push_back(mode_users[x]);
1025 // tell everyone to bounce the modes. bad modes, bad!
1026 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1028 strcpy(mode_users[1],"+");
1034 /* there werent enough modes built up to flush it during FJOIN,
1035 * or, there are a number left over. flush them out.
1037 if ((modectr > 2) && (who))
1041 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1042 Srv->SendMode(mode_users,modectr,who);
1046 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1047 std::deque<std::string> params;
1048 *mode_users[1] = '-';
1049 for (unsigned int x = 0; x < modectr; x++)
1051 params.push_back(mode_users[x]);
1053 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1060 bool IntroduceClient(std::string source, std::deque<std::string> params)
1062 if (params.size() < 8)
1064 if (params.size() > 8)
1066 this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1069 // NICK age nick host dhost ident +modes ip :gecos
1071 time_t age = atoi(params[0].c_str());
1072 std::string modes = params[5];
1073 while (*(modes.c_str()) == '+')
1075 char* m = (char*)modes.c_str();
1079 char* tempnick = (char*)params[1].c_str();
1080 log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1082 user_hash::iterator iter;
1083 iter = clientlist.find(tempnick);
1084 if (iter != clientlist.end())
1087 log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1088 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1092 clientlist[tempnick] = new userrec();
1093 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1094 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX-1);
1095 strlcpy(clientlist[tempnick]->host, params[2].c_str(),160);
1096 strlcpy(clientlist[tempnick]->dhost, params[3].c_str(),160);
1097 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
1098 strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX);
1099 strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS);
1100 clientlist[tempnick]->registered = 7;
1101 clientlist[tempnick]->signon = age;
1102 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
1103 inet_aton(params[6].c_str(),&clientlist[tempnick]->ip4);
1108 for (int i = 0; i < MAXCHANS; i++)
1109 clientlist[tempnick]->chans.push_back(a);
1111 if (!this->bursting)
1113 WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,(char*)inet_ntoa(clientlist[tempnick]->ip4));
1115 params[7] = ":" + params[7];
1116 DoOneToAllButSender(source,"NICK",params,source);
1118 // Increment the Source Servers User Count..
1119 TreeServer* SourceServer = FindServer(source);
1122 SourceServer->AddUserCount();
1128 /* Send one or more FJOINs for a channel of users.
1129 * If the length of a single line is more than 480-NICKMAX
1130 * in length, it is split over multiple lines.
1132 void SendFJoins(TreeServer* Current, chanrec* c)
1134 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1136 std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name;
1137 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1138 std::map<char*,char*> *ulist = c->GetUsers();
1139 std::vector<userrec*> specific_halfop;
1140 std::vector<userrec*> specific_voice;
1141 for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
1143 char* o = i->second;
1144 userrec* otheruser = (userrec*)o;
1145 strlcat(list," ",MAXBUF);
1146 int x = cflags(otheruser,c);
1147 if ((x & UCMODE_HOP) && (x & UCMODE_OP))
1149 specific_halfop.push_back(otheruser);
1151 if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
1153 specific_voice.push_back(otheruser);
1161 else if (x & UCMODE_HOP)
1165 else if (x & UCMODE_VOICE)
1170 strlcat(list,n,MAXBUF);
1171 strlcat(list,otheruser->nick,MAXBUF);
1172 if (strlen(list)>(480-NICKMAX))
1174 log(DEBUG,"FJOIN line wrapped");
1175 this->WriteLine(list);
1176 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1177 for (unsigned int y = 0; y < specific_voice.size(); y++)
1179 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1181 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1183 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1187 if (list[strlen(list)-1] != ':')
1189 log(DEBUG,"Final FJOIN line");
1190 this->WriteLine(list);
1191 for (unsigned int y = 0; y < specific_voice.size(); y++)
1193 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1195 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1197 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1202 /* Send G, Q, Z and E lines */
1203 void SendXLines(TreeServer* Current)
1206 const char* sn = Srv->GetServerName().c_str();
1208 /* Yes, these arent too nice looking, but they get the job done */
1209 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++)
1211 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1212 this->WriteLine(data);
1213 if ((iterations % 20) == 0)
1215 ServerInstance->DoOneIteration(false);
1218 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++)
1220 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1221 this->WriteLine(data);
1222 if ((iterations % 20) == 0)
1224 ServerInstance->DoOneIteration(false);
1227 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++)
1229 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1230 this->WriteLine(data);
1231 if ((iterations % 20) == 0)
1233 ServerInstance->DoOneIteration(false);
1236 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++)
1238 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1239 this->WriteLine(data);
1240 if ((iterations % 20) == 0)
1242 ServerInstance->DoOneIteration(false);
1245 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++)
1247 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1248 this->WriteLine(data);
1249 if ((iterations % 20) == 0)
1251 ServerInstance->DoOneIteration(false);
1254 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++)
1256 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1257 this->WriteLine(data);
1258 if ((iterations % 20) == 0)
1260 ServerInstance->DoOneIteration(false);
1263 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++)
1265 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1266 this->WriteLine(data);
1267 if ((iterations % 20) == 0)
1269 ServerInstance->DoOneIteration(false);
1272 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++)
1274 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1275 this->WriteLine(data);
1276 if ((iterations % 20) == 0)
1278 ServerInstance->DoOneIteration(false);
1283 /* Send channel modes and topics */
1284 void SendChannelModes(TreeServer* Current)
1287 std::deque<std::string> list;
1289 const char* sn = Srv->GetServerName().c_str();
1290 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++, iterations++)
1292 SendFJoins(Current, c->second);
1293 snprintf(data,MAXBUF,":%s FMODE %s +%s",sn,c->second->name,chanmodes(c->second,true));
1294 this->WriteLine(data);
1295 if (*c->second->topic)
1297 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1298 this->WriteLine(data);
1300 for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1302 snprintf(data,MAXBUF,":%s FMODE %s +b %s",sn,c->second->name,b->data);
1303 this->WriteLine(data);
1305 FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1307 c->second->GetExtList(list);
1308 for (unsigned int j = 0; j < list.size(); j++)
1310 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1315 /* send all users and their oper state/modes */
1316 void SendUsers(TreeServer* Current)
1319 std::deque<std::string> list;
1321 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++)
1323 if (u->second->registered == 7)
1325 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,(char*)inet_ntoa(u->second->ip4),u->second->fullname);
1326 this->WriteLine(data);
1327 if (*u->second->oper)
1329 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1331 if (*u->second->awaymsg)
1333 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1335 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1337 u->second->GetExtList(list);
1338 for (unsigned int j = 0; j < list.size(); j++)
1340 FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1346 /* This function is called when we want to send a netburst to a local
1347 * server. There is a set order we must do this, because for example
1348 * users require their servers to exist, and channels require their
1349 * users to exist. You get the idea.
1351 void DoBurst(TreeServer* s)
1353 /* The calls here to ServerInstance->DoOneIteration(false); yield the processing
1354 * back to the core so that a large burst is split into at least 6 sections
1357 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1358 this->WriteLine("BURST");
1359 /* send our version string */
1360 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1361 /* Send server tree */
1362 this->SendServers(TreeRoot,s,1);
1363 /* Send users and their oper status */
1365 /* Send everything else (channel modes, xlines etc) */
1366 this->SendChannelModes(s);
1367 this->SendXLines(s);
1368 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1369 ServerInstance->DoOneIteration(false);
1370 this->WriteLine("ENDBURST");
1371 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1374 /* This function is called when we receive data from a remote
1375 * server. We buffer the data in a std::string (it doesnt stay
1376 * there for long), reading using InspSocket::Read() which can
1377 * read up to 16 kilobytes in one operation.
1379 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1380 * THE SOCKET OBJECT FOR US.
1382 virtual bool OnDataReady()
1384 log(DEBUG,"TreeSocket::OnDataReady");
1386 char* data = this->Read();
1387 /* Check that the data read is a valid pointer and it has some content */
1390 log(DEBUG,"got some data");
1391 this->in_buffer.append(data);
1392 /* While there is at least one new line in the buffer,
1393 * do something useful (we hope!) with it.
1395 while (in_buffer.find("\n") != std::string::npos)
1398 if ((iterations % 20) == 0)
1400 ServerInstance->DoOneIteration(false);
1402 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1403 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1404 if (ret.find("\r") != std::string::npos)
1405 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1406 /* Process this one, abort if it
1407 * didnt return true.
1413 memset(result,0,1024);
1415 log(DEBUG,"Original string '%s'",ret.c_str());
1416 /* ERROR + CAPAB is still allowed unencryped */
1417 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1419 int nbytes = from64tobits(out, ret.c_str(), 1024);
1420 if ((nbytes > 0) && (nbytes < 1024))
1422 log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1423 ctx_in->Decrypt(out, result, nbytes, 1);
1424 for (int t = 0; t < nbytes; t++)
1425 if (result[t] == '\7') result[t] = 0;
1430 if (!this->ProcessLine(ret))
1432 log(DEBUG,"ProcessLine says no!");
1437 /* EAGAIN returns an empty but non-NULL string, so this
1438 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1440 return (data != NULL);
1443 int WriteLine(std::string line)
1445 log(DEBUG,"OUT: %s",line.c_str());
1449 char result64[10240];
1450 if (this->keylength)
1452 // pad it to the key length
1453 int n = this->keylength - (line.length() % this->keylength);
1456 log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1457 line.append(n,'\7');
1460 unsigned int ll = line.length();
1461 ctx_out->Encrypt(line.c_str(), result, ll, 1);
1462 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1464 //int from64tobits(char *out, const char *in, int maxlen);
1466 return this->Write(line + "\r\n");
1469 /* Handle ERROR command */
1470 bool Error(std::deque<std::string> ¶ms)
1472 if (params.size() < 1)
1474 WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1475 /* we will return false to cause the socket to close. */
1479 /* Because the core won't let users or even SERVERS set +o,
1480 * we use the OPERTYPE command to do this.
1482 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1484 if (params.size() != 1)
1486 log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1489 std::string opertype = params[0];
1490 userrec* u = Srv->FindNick(prefix);
1493 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1494 if (!strchr(u->modes,'o'))
1496 strcat(u->modes,"o");
1498 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1503 /* Because Andy insists that services-compatible servers must
1504 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1506 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
1508 if (params.size() < 3)
1511 userrec* u = Srv->FindNick(params[0]);
1515 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1518 std::deque<std::string> par;
1519 par.push_back(params[1]);
1520 DoOneToMany(u->nick,"NICK",par);
1521 Srv->ChangeUserNick(u,params[1]);
1522 u->age = atoi(params[2].c_str());
1528 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
1530 if (params.size() < 2)
1533 userrec* u = Srv->FindNick(params[0]);
1537 Srv->JoinUserToChannel(u,params[1],"");
1538 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1543 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
1545 if (params.size() < 1)
1548 std::string servermask = params[0];
1550 if (Srv->MatchText(Srv->GetServerName(),servermask))
1552 Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1553 Srv->RehashServer();
1554 ReadConfiguration(false);
1556 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1560 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
1562 if (params.size() != 2)
1565 std::string nick = params[0];
1566 userrec* u = Srv->FindNick(prefix);
1567 userrec* who = Srv->FindNick(nick);
1571 /* Prepend kill source, if we don't have one */
1572 std::string sourceserv = prefix;
1575 sourceserv = u->server;
1577 if (*(params[1].c_str()) != '[')
1579 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1581 std::string reason = params[1];
1582 params[1] = ":" + params[1];
1583 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1584 Srv->QuitUser(who,reason);
1589 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
1591 if (params.size() < 1)
1594 if (params.size() == 1)
1596 TreeServer* ServerSource = FindServer(prefix);
1599 ServerSource->SetPingFlag();
1604 std::string forwardto = params[1];
1605 if (forwardto == Srv->GetServerName())
1608 * this is a PONG for us
1609 * if the prefix is a user, check theyre local, and if they are,
1610 * dump the PONG reply back to their fd. If its a server, do nowt.
1611 * Services might want to send these s->s, but we dont need to yet.
1613 userrec* u = Srv->FindNick(prefix);
1617 WriteServ(u->fd,"PONG %s %s",params[0].c_str(),params[1].c_str());
1622 // not for us, pass it on :)
1623 DoOneToOne(prefix,"PONG",params,forwardto);
1630 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
1632 if (params.size() < 3)
1635 TreeServer* ServerSource = FindServer(prefix);
1639 if (params[0] == "*")
1641 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
1643 else if (*(params[0].c_str()) == '#')
1645 chanrec* c = Srv->FindChannel(params[0]);
1648 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1651 else if (*(params[0].c_str()) != '#')
1653 userrec* u = Srv->FindNick(params[0]);
1656 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1661 params[2] = ":" + params[2];
1662 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1666 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
1668 if (params.size() < 1)
1671 TreeServer* ServerSource = FindServer(prefix);
1675 ServerSource->SetVersion(params[0]);
1677 params[0] = ":" + params[0];
1678 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1682 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
1684 if (params.size() < 1)
1687 userrec* u = Srv->FindNick(prefix);
1691 Srv->ChangeHost(u,params[0]);
1692 DoOneToAllButSender(prefix,"FHOST",params,u->server);
1697 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
1699 if (params.size() < 6)
1702 bool propogate = false;
1704 switch (*(params[0].c_str()))
1707 propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1708 zline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1711 propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1712 qline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1715 propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1716 eline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1719 propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1720 gline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1723 propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1726 /* Just in case... */
1727 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
1732 /* Send it on its way */
1735 params[5] = ":" + params[5];
1736 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1738 if (!this->bursting)
1740 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
1745 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
1747 if (params.size() < 1)
1750 userrec* u = Srv->FindNick(prefix);
1754 Srv->ChangeGECOS(u,params[0]);
1755 params[0] = ":" + params[0];
1756 DoOneToAllButSender(prefix,"FNAME",params,u->server);
1761 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
1763 if (params.size() < 1)
1766 log(DEBUG,"In IDLE command");
1767 userrec* u = Srv->FindNick(prefix);
1771 log(DEBUG,"USER EXISTS: %s",u->nick);
1772 // an incoming request
1773 if (params.size() == 1)
1775 userrec* x = Srv->FindNick(params[0]);
1776 if ((x) && (x->fd > -1))
1778 userrec* x = Srv->FindNick(params[0]);
1779 log(DEBUG,"Got IDLE");
1780 char signon[MAXBUF];
1782 log(DEBUG,"Sending back IDLE 3");
1783 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1784 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1785 std::deque<std::string> par;
1786 par.push_back(prefix);
1787 par.push_back(signon);
1788 par.push_back(idle);
1789 // ours, we're done, pass it BACK
1790 DoOneToOne(params[0],"IDLE",par,u->server);
1794 // not ours pass it on
1795 DoOneToOne(prefix,"IDLE",params,x->server);
1798 else if (params.size() == 3)
1800 std::string who_did_the_whois = params[0];
1801 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1802 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1804 log(DEBUG,"Got final IDLE");
1805 // an incoming reply to a whois we sent out
1806 std::string nick_whoised = prefix;
1807 unsigned long signon = atoi(params[1].c_str());
1808 unsigned long idle = atoi(params[2].c_str());
1809 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1810 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1814 // not ours, pass it on
1815 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1822 bool Push(std::string prefix, std::deque<std::string> ¶ms)
1824 if (params.size() < 2)
1827 userrec* u = Srv->FindNick(params[0]);
1831 // push the raw to the user
1832 if (Srv->IsUlined(prefix))
1834 ::Write(u->fd,"%s",params[1].c_str());
1838 log(DEBUG,"PUSH from non-ulined server dropped into the bit-bucket: :%s PUSH %s :%s",prefix.c_str(),params[0].c_str(),params[1].c_str());
1843 // continue the raw onwards
1844 params[1] = ":" + params[1];
1845 DoOneToOne(prefix,"PUSH",params,u->server);
1850 bool Time(std::string prefix, std::deque<std::string> ¶ms)
1852 // :source.server TIME remote.server sendernick
1853 // :remote.server TIME source.server sendernick TS
1854 if (params.size() == 2)
1856 // someone querying our time?
1857 if (Srv->GetServerName() == params[0])
1859 userrec* u = Srv->FindNick(params[1]);
1863 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
1864 params.push_back(curtime);
1866 DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]);
1871 // not us, pass it on
1872 userrec* u = Srv->FindNick(params[1]);
1874 DoOneToOne(prefix,"TIME",params,params[0]);
1877 else if (params.size() == 3)
1879 // a response to a previous TIME
1880 userrec* u = Srv->FindNick(params[1]);
1881 if ((u) && (IS_LOCAL(u)))
1883 time_t rawtime = atol(params[2].c_str());
1884 struct tm * timeinfo;
1885 timeinfo = localtime(&rawtime);
1887 snprintf(tms,26,"%s",asctime(timeinfo));
1889 WriteServ(u->fd,"391 %s %s :%s",u->nick,prefix.c_str(),tms);
1894 DoOneToOne(prefix,"TIME",params,u->server);
1900 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
1902 if (params.size() < 1)
1905 if (params.size() == 1)
1907 std::string stufftobounce = params[0];
1908 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1913 std::string forwardto = params[1];
1914 if (forwardto == Srv->GetServerName())
1916 // this is a ping for us, send back PONG to the requesting server
1917 params[1] = params[0];
1918 params[0] = forwardto;
1919 DoOneToOne(forwardto,"PONG",params,params[1]);
1923 // not for us, pass it on :)
1924 DoOneToOne(prefix,"PING",params,forwardto);
1930 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
1932 if (params.size() < 4)
1935 std::string servername = params[0];
1936 std::string password = params[1];
1937 // hopcount is not used for a remote server, we calculate this ourselves
1938 std::string description = params[3];
1939 TreeServer* ParentOfThis = FindServer(prefix);
1943 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1946 TreeServer* CheckDupe = FindServer(servername);
1949 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1950 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1953 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1954 ParentOfThis->AddChild(Node);
1955 params[3] = ":" + params[3];
1956 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1957 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1961 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
1963 if (params.size() < 4)
1966 std::string servername = params[0];
1967 std::string password = params[1];
1968 int hops = atoi(params[2].c_str());
1972 this->WriteLine("ERROR :Server too far away for authentication");
1973 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1976 std::string description = params[3];
1977 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1979 if ((x->Name == servername) && (x->RecvPass == password))
1981 TreeServer* CheckDupe = FindServer(servername);
1984 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1985 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1988 // Begin the sync here. this kickstarts the
1989 // other side, waiting in WAIT_AUTH_2 state,
1990 // into starting their burst, as it shows
1991 // that we're happy.
1992 this->LinkState = CONNECTED;
1993 // we should add the details of this server now
1994 // to the servers tree, as a child of the root
1996 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
1997 TreeRoot->AddChild(Node);
1998 params[3] = ":" + params[3];
1999 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
2000 this->bursting = true;
2001 this->DoBurst(Node);
2005 this->WriteLine("ERROR :Invalid credentials");
2006 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
2010 bool Inbound_Server(std::deque<std::string> ¶ms)
2012 if (params.size() < 4)
2015 std::string servername = params[0];
2016 std::string password = params[1];
2017 int hops = atoi(params[2].c_str());
2021 this->WriteLine("ERROR :Server too far away for authentication");
2022 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
2025 std::string description = params[3];
2026 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2028 if ((x->Name == servername) && (x->RecvPass == password))
2030 TreeServer* CheckDupe = FindServer(servername);
2033 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2034 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2037 /* If the config says this link is encrypted, but the remote side
2038 * hasnt bothered to send the AES command before SERVER, then we
2039 * boot them off as we MUST have this connection encrypted.
2041 if ((x->EncryptionKey != "") && (!this->ctx_in))
2043 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2044 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, remote server did not enable AES.");
2047 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2048 this->InboundServerName = servername;
2049 this->InboundDescription = description;
2050 // this is good. Send our details: Our server name and description and hopcount of 0,
2051 // along with the sendpass from this block.
2052 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
2053 // move to the next state, we are now waiting for THEM.
2054 this->LinkState = WAIT_AUTH_2;
2058 this->WriteLine("ERROR :Invalid credentials");
2059 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
2063 void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
2065 if (!strchr(line.c_str(),' '))
2070 std::stringstream s(line);
2071 std::string param = "";
2091 if ((param == ":") && (item > 0))
2114 bool ProcessLine(std::string line)
2116 char* l = (char*)line.c_str();
2117 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
2118 l[strlen(l)-1] = '\0';
2122 Srv->Log(DEBUG,"IN: "+line);
2124 std::deque<std::string> params;
2125 this->Split(line,true,params);
2126 irc::string command = "";
2127 std::string prefix = "";
2128 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
2131 command = params[1].c_str();
2132 char* pref = (char*)prefix.c_str();
2140 command = params[0].c_str();
2144 if ((!this->ctx_in) && (command == "AES"))
2146 std::string sserv = params[0];
2147 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2149 if ((x->EncryptionKey != "") && (x->Name == sserv))
2151 this->InitAES(x->EncryptionKey,sserv);
2157 else if ((this->ctx_in) && (command == "AES"))
2159 WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2162 switch (this->LinkState)
2167 // Waiting for SERVER command from remote server. Server initiating
2168 // the connection sends the first SERVER command, listening server
2169 // replies with theirs if its happy, then if the initiator is happy,
2170 // it starts to send its net sync, which starts the merge, otherwise
2171 // it sends an ERROR.
2172 if (command == "PASS")
2174 /* Silently ignored */
2176 else if (command == "SERVER")
2178 return this->Inbound_Server(params);
2180 else if (command == "ERROR")
2182 return this->Error(params);
2184 else if (command == "USER")
2186 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2189 else if (command == "CAPAB")
2191 return this->Capab(params);
2193 else if ((command == "U") || (command == "S"))
2195 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2200 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2205 // Waiting for start of other side's netmerge to say they liked our
2207 if (command == "SERVER")
2209 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2213 else if ((command == "U") || (command == "S"))
2215 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2218 else if (command == "BURST")
2220 this->LinkState = CONNECTED;
2221 Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
2222 TreeRoot->AddChild(Node);
2224 params.push_back(InboundServerName);
2225 params.push_back("*");
2226 params.push_back("1");
2227 params.push_back(":"+InboundDescription);
2228 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2229 this->bursting = true;
2230 this->DoBurst(Node);
2232 else if (command == "ERROR")
2234 return this->Error(params);
2236 else if (command == "CAPAB")
2238 return this->Capab(params);
2243 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2247 if (command == "SERVER")
2249 // another server we connected to, which was in WAIT_AUTH_1 state,
2250 // has just sent us their credentials. If we get this far, theyre
2251 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2252 // if we're happy with this, we should send our netburst which
2253 // kickstarts the merge.
2254 return this->Outbound_Reply_Server(params);
2256 else if (command == "ERROR")
2258 return this->Error(params);
2262 // This is the 'authenticated' state, when all passwords
2263 // have been exchanged and anything past this point is taken
2268 std::string direction = prefix;
2269 userrec* t = Srv->FindNick(prefix);
2272 direction = t->server;
2274 TreeServer* route_back_again = BestRouteTo(direction);
2275 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2277 if (route_back_again)
2278 log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2283 * When there is activity on the socket, reset the ping counter so
2284 * that we're not wasting bandwidth pinging an active server.
2286 route_back_again->SetNextPingTime(time(NULL) + 120);
2287 route_back_again->SetPingFlag();
2290 if (command == "SVSMODE")
2292 /* Services expects us to implement
2293 * SVSMODE. In inspircd its the same as
2298 std::string target = "";
2299 /* Yes, know, this is a mess. Its reasonably fast though as we're
2300 * working with std::string here.
2302 if ((command == "NICK") && (params.size() > 1))
2304 return this->IntroduceClient(prefix,params);
2306 else if (command == "FJOIN")
2308 return this->ForceJoin(prefix,params);
2310 else if (command == "SERVER")
2312 return this->RemoteServer(prefix,params);
2314 else if (command == "ERROR")
2316 return this->Error(params);
2318 else if (command == "OPERTYPE")
2320 return this->OperType(prefix,params);
2322 else if (command == "FMODE")
2324 return this->ForceMode(prefix,params);
2326 else if (command == "KILL")
2328 return this->RemoteKill(prefix,params);
2330 else if (command == "FTOPIC")
2332 return this->ForceTopic(prefix,params);
2334 else if (command == "REHASH")
2336 return this->RemoteRehash(prefix,params);
2338 else if (command == "METADATA")
2340 return this->MetaData(prefix,params);
2342 else if (command == "PING")
2345 * We just got a ping from a server that's bursting.
2346 * This can't be right, so set them to not bursting, and
2347 * apply their lines.
2351 this->bursting = false;
2352 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2356 prefix = this->GetName();
2358 return this->LocalPing(prefix,params);
2360 else if (command == "PONG")
2363 * We just got a pong from a server that's bursting.
2364 * This can't be right, so set them to not bursting, and
2365 * apply their lines.
2369 this->bursting = false;
2370 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2374 prefix = this->GetName();
2376 return this->LocalPong(prefix,params);
2378 else if (command == "VERSION")
2380 return this->ServerVersion(prefix,params);
2382 else if (command == "FHOST")
2384 return this->ChangeHost(prefix,params);
2386 else if (command == "FNAME")
2388 return this->ChangeName(prefix,params);
2390 else if (command == "ADDLINE")
2392 return this->AddLine(prefix,params);
2394 else if (command == "SVSNICK")
2398 prefix = this->GetName();
2400 return this->ForceNick(prefix,params);
2402 else if (command == "IDLE")
2404 return this->Whois(prefix,params);
2406 else if (command == "PUSH")
2408 return this->Push(prefix,params);
2410 else if (command == "TIME")
2412 return this->Time(prefix,params);
2414 else if ((command == "KICK") && (IsServer(prefix)))
2416 std::string sourceserv = this->myhost;
2417 if (params.size() == 3)
2419 userrec* user = Srv->FindNick(params[1]);
2420 chanrec* chan = Srv->FindChannel(params[0]);
2423 server_kick_channel(user,chan,(char*)params[2].c_str(),false);
2426 if (this->InboundServerName != "")
2428 sourceserv = this->InboundServerName;
2430 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2432 else if (command == "SVSJOIN")
2436 prefix = this->GetName();
2438 return this->ServiceJoin(prefix,params);
2440 else if (command == "SQUIT")
2442 if (params.size() == 2)
2444 this->Squit(FindServer(params[0]),params[1]);
2448 else if (command == "ENDBURST")
2450 this->bursting = false;
2451 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2456 // not a special inter-server command.
2457 // Emulate the actual user doing the command,
2458 // this saves us having a huge ugly parser.
2459 userrec* who = Srv->FindNick(prefix);
2460 std::string sourceserv = this->myhost;
2461 if (this->InboundServerName != "")
2463 sourceserv = this->InboundServerName;
2467 if ((command == "NICK") && (params.size() > 0))
2469 /* On nick messages, check that the nick doesnt
2470 * already exist here. If it does, kill their copy,
2473 userrec* x = Srv->FindNick(params[0]);
2476 std::deque<std::string> p;
2477 p.push_back(params[0]);
2478 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2479 DoOneToMany(Srv->GetServerName(),"KILL",p);
2481 p.push_back(prefix);
2482 p.push_back("Nickname collision");
2483 DoOneToMany(Srv->GetServerName(),"KILL",p);
2484 Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2485 userrec* y = Srv->FindNick(prefix);
2488 Srv->QuitUser(y,"Nickname collision");
2490 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2494 target = who->server;
2495 char* strparams[127];
2496 for (unsigned int q = 0; q < params.size(); q++)
2498 strparams[q] = (char*)params[q].c_str();
2500 Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who);
2504 // its not a user. Its either a server, or somethings screwed up.
2505 if (IsServer(prefix))
2507 target = Srv->GetServerName();
2511 log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2515 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2524 virtual std::string GetName()
2526 std::string sourceserv = this->myhost;
2527 if (this->InboundServerName != "")
2529 sourceserv = this->InboundServerName;
2534 virtual void OnTimeout()
2536 if (this->LinkState == CONNECTING)
2538 Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2542 virtual void OnClose()
2544 // Connection closed.
2545 // If the connection is fully up (state CONNECTED)
2546 // then propogate a netsplit to all peers.
2547 std::string quitserver = this->myhost;
2548 if (this->InboundServerName != "")
2550 quitserver = this->InboundServerName;
2552 TreeServer* s = FindServer(quitserver);
2555 Squit(s,"Remote host closed the connection");
2557 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2560 virtual int OnIncomingConnection(int newsock, char* ip)
2562 TreeSocket* s = new TreeSocket(newsock, ip);
2568 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2570 for (unsigned int c = 0; c < list.size(); c++)
2572 if (list[c] == server)
2577 list.push_back(server);
2580 // returns a list of DIRECT servernames for a specific channel
2581 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2583 std::map<char*,char*> *ulist = c->GetUsers();
2584 for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
2586 char* o = i->second;
2587 userrec* otheruser = (userrec*)o;
2588 if (otheruser->fd < 0)
2590 TreeServer* best = BestRouteTo(otheruser->server);
2592 AddThisServer(best,list);
2598 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
2600 TreeServer* omitroute = BestRouteTo(omit);
2601 if ((command == "NOTICE") || (command == "PRIVMSG"))
2603 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2606 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
2608 params[0] = params[0].substr(1, params[0].length()-1);
2610 if (*(params[0].c_str()) != '#')
2612 // special routing for private messages/notices
2613 userrec* d = Srv->FindNick(params[0]);
2616 std::deque<std::string> par;
2617 par.push_back(params[0]);
2618 par.push_back(":"+params[1]);
2619 DoOneToOne(prefix,command.c_str(),par,d->server);
2625 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2626 chanrec* c = Srv->FindChannel(params[0]);
2629 std::deque<TreeServer*> list;
2630 GetListOfServersForChannel(c,list);
2631 log(DEBUG,"Got a list of %d servers",list.size());
2632 unsigned int lsize = list.size();
2633 for (unsigned int i = 0; i < lsize; i++)
2635 TreeSocket* Sock = list[i]->GetSocket();
2636 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2638 log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2639 Sock->WriteLine(data);
2647 unsigned int items = TreeRoot->ChildCount();
2648 for (unsigned int x = 0; x < items; x++)
2650 TreeServer* Route = TreeRoot->GetChild(x);
2651 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2653 TreeSocket* Sock = Route->GetSocket();
2654 Sock->WriteLine(data);
2660 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
2662 TreeServer* omitroute = BestRouteTo(omit);
2663 std::string FullLine = ":" + prefix + " " + command;
2664 unsigned int words = params.size();
2665 for (unsigned int x = 0; x < words; x++)
2667 FullLine = FullLine + " " + params[x];
2669 unsigned int items = TreeRoot->ChildCount();
2670 for (unsigned int x = 0; x < items; x++)
2672 TreeServer* Route = TreeRoot->GetChild(x);
2673 // Send the line IF:
2674 // The route has a socket (its a direct connection)
2675 // The route isnt the one to be omitted
2676 // The route isnt the path to the one to be omitted
2677 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2679 TreeSocket* Sock = Route->GetSocket();
2680 Sock->WriteLine(FullLine);
2686 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
2688 std::string FullLine = ":" + prefix + " " + command;
2689 unsigned int words = params.size();
2690 for (unsigned int x = 0; x < words; x++)
2692 FullLine = FullLine + " " + params[x];
2694 unsigned int items = TreeRoot->ChildCount();
2695 for (unsigned int x = 0; x < items; x++)
2697 TreeServer* Route = TreeRoot->GetChild(x);
2698 if (Route->GetSocket())
2700 TreeSocket* Sock = Route->GetSocket();
2701 Sock->WriteLine(FullLine);
2707 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
2709 TreeServer* Route = BestRouteTo(target);
2712 std::string FullLine = ":" + prefix + " " + command;
2713 unsigned int words = params.size();
2714 for (unsigned int x = 0; x < words; x++)
2716 FullLine = FullLine + " " + params[x];
2718 if (Route->GetSocket())
2720 TreeSocket* Sock = Route->GetSocket();
2721 Sock->WriteLine(FullLine);
2731 std::vector<TreeSocket*> Bindings;
2733 void ReadConfiguration(bool rebind)
2735 Conf = new ConfigReader;
2738 for (int j =0; j < Conf->Enumerate("bind"); j++)
2740 std::string Type = Conf->ReadValue("bind","type",j);
2741 std::string IP = Conf->ReadValue("bind","address",j);
2742 long Port = Conf->ReadInteger("bind","port",j,true);
2743 if (Type == "servers")
2749 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2750 if (listener->GetState() == I_LISTENING)
2752 Srv->AddSocket(listener);
2753 Bindings.push_back(listener);
2757 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2764 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
2765 HideULines = Conf->ReadFlag("options","hideulines",0);
2767 for (int j =0; j < Conf->Enumerate("link"); j++)
2770 char ServerN[MAXBUF];
2771 L.Name = Conf->ReadValue("link","name",j);
2772 strlcpy(ServerN,L.Name.c_str(),MAXBUF);
2775 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2776 L.Port = Conf->ReadInteger("link","port",j,true);
2777 L.SendPass = Conf->ReadValue("link","sendpass",j);
2778 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2779 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2780 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
2781 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
2782 L.NextConnectTime = time(NULL) + L.AutoConnect;
2783 /* Bugfix by brain, do not allow people to enter bad configurations */
2784 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2786 LinkBlocks.push_back(L);
2787 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2791 if (L.RecvPass == "")
2793 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
2795 else if (L.SendPass == "")
2797 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
2799 else if (L.Name == "")
2801 log(DEFAULT,"Invalid configuration, link tag without a name!");
2805 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
2813 class ModuleSpanningTree : public Module
2815 std::vector<TreeSocket*> Bindings;
2818 unsigned int max_local;
2819 unsigned int max_global;
2820 cmd_rconnect* command_rconnect;
2824 ModuleSpanningTree(Server* Me)
2825 : Module::Module(Me), max_local(0), max_global(0)
2830 // Create the root of the tree
2831 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2833 ReadConfiguration(true);
2835 command_rconnect = new cmd_rconnect(this);
2836 Srv->AddCommand(command_rconnect);
2839 void ShowLinks(TreeServer* Current, userrec* user, int hops)
2841 std::string Parent = TreeRoot->GetName();
2842 if (Current->GetParent())
2844 Parent = Current->GetParent()->GetName();
2846 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2848 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2852 ShowLinks(Current->GetChild(q),user,hops+1);
2857 ShowLinks(Current->GetChild(q),user,hops+1);
2860 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
2861 if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper))
2863 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
2866 int CountLocalServs()
2868 return TreeRoot->ChildCount();
2873 return serverlist.size();
2876 void HandleLinks(char** parameters, int pcnt, userrec* user)
2878 ShowLinks(TreeRoot,user,0);
2879 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2883 void HandleLusers(char** parameters, int pcnt, userrec* user)
2885 /* Only update these when someone wants to see them, more efficient */
2886 if ((unsigned int)local_count() > max_local)
2887 max_local = local_count();
2888 if (clientlist.size() > max_global)
2889 max_global = clientlist.size();
2891 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2892 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2893 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2894 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2895 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2896 WriteServ(user->fd,"265 %s :Current Local Users: %d Max: %d",user->nick,local_count(),max_local);
2897 WriteServ(user->fd,"266 %s :Current Global Users: %d Max: %d",user->nick,clientlist.size(),max_global);
2901 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2903 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
2907 for (int t = 0; t < depth; t++)
2909 matrix[line][t] = ' ';
2912 // For Aligning, we need to work out exactly how deep this thing is, and produce
2913 // a 'Spacer' String to compensate.
2916 memset(spacer,' ',40);
2917 if ((40 - Current->GetName().length() - depth) > 1) {
2918 spacer[40 - Current->GetName().length() - depth] = '\0';
2927 if (clientlist.size() == 0) {
2928 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
2933 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
2935 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
2936 totusers += Current->GetUserCount();
2938 strlcpy(&matrix[line][depth],text,80);
2940 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2942 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2946 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
2951 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
2957 // Ok, prepare to be confused.
2958 // After much mulling over how to approach this, it struck me that
2959 // the 'usual' way of doing a /MAP isnt the best way. Instead of
2960 // keeping track of a ton of ascii characters, and line by line
2961 // under recursion working out where to place them using multiplications
2962 // and divisons, we instead render the map onto a backplane of characters
2963 // (a character matrix), then draw the branches as a series of "L" shapes
2964 // from the nodes. This is not only friendlier on CPU it uses less stack.
2966 void HandleMap(char** parameters, int pcnt, userrec* user)
2968 // This array represents a virtual screen which we will
2969 // "scratch" draw to, as the console device of an irc
2970 // client does not provide for a proper terminal.
2972 float totservers = 0;
2973 char matrix[128][80];
2974 for (unsigned int t = 0; t < 128; t++)
2976 matrix[t][0] = '\0';
2979 // The only recursive bit is called here.
2980 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
2981 // Process each line one by one. The algorithm has a limit of
2982 // 128 servers (which is far more than a spanning tree should have
2983 // anyway, so we're ok). This limit can be raised simply by making
2984 // the character matrix deeper, 128 rows taking 10k of memory.
2985 for (int l = 1; l < line; l++)
2987 // scan across the line looking for the start of the
2988 // servername (the recursive part of the algorithm has placed
2989 // the servers at indented positions depending on what they
2991 int first_nonspace = 0;
2992 while (matrix[l][first_nonspace] == ' ')
2997 // Draw the `- (corner) section: this may be overwritten by
2998 // another L shape passing along the same vertical pane, becoming
2999 // a |- (branch) section instead.
3000 matrix[l][first_nonspace] = '-';
3001 matrix[l][first_nonspace-1] = '`';
3003 // Draw upwards until we hit the parent server, causing possibly
3004 // other corners (`-) to become branches (|-)
3005 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3007 matrix[l2][first_nonspace-1] = '|';
3011 // dump the whole lot to the user. This is the easy bit, honest.
3012 for (int t = 0; t < line; t++)
3014 WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
3016 float avg_users = totusers / totservers;
3017 WriteServ(user->fd,"270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3018 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
3022 int HandleSquit(char** parameters, int pcnt, userrec* user)
3024 TreeServer* s = FindServerMask(parameters[0]);
3029 WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3032 TreeSocket* sock = s->GetSocket();
3035 log(DEBUG,"Splitting server %s",s->GetName().c_str());
3036 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3037 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3038 Srv->RemoveSocket(sock);
3042 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3047 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3052 int HandleTime(char** parameters, int pcnt, userrec* user)
3054 if ((user->fd > -1) && (pcnt))
3056 TreeServer* found = FindServerMask(parameters[0]);
3059 // we dont' override for local server
3060 if (found == TreeRoot)
3063 std::deque<std::string> params;
3064 params.push_back(found->GetName());
3065 params.push_back(user->nick);
3066 DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName());
3070 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3076 int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
3078 if ((user->fd > -1) && (pcnt > 1))
3080 userrec* remote = Srv->FindNick(parameters[1]);
3081 if ((remote) && (remote->fd < 0))
3083 std::deque<std::string> params;
3084 params.push_back(parameters[1]);
3085 DoOneToOne(user->nick,"IDLE",params,remote->server);
3090 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
3091 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3098 void DoPingChecks(time_t curtime)
3100 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3102 TreeServer* serv = TreeRoot->GetChild(j);
3103 TreeSocket* sock = serv->GetSocket();
3106 if (curtime >= serv->NextPingTime())
3108 if (serv->AnsweredLastPing())
3110 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
3111 serv->SetNextPingTime(curtime + 120);
3115 // they didnt answer, boot them
3116 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3117 sock->Squit(serv,"Ping timeout");
3118 Srv->RemoveSocket(sock);
3126 void AutoConnectServers(time_t curtime)
3128 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3130 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3132 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3133 x->NextConnectTime = curtime + x->AutoConnect;
3134 TreeServer* CheckDupe = FindServer(x->Name);
3137 // an autoconnected server is not connected. Check if its time to connect it
3138 WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3139 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
3140 if (newsocket->GetState() != I_ERROR)
3142 Srv->AddSocket(newsocket);
3146 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002.",x->Name.c_str());
3154 int HandleVersion(char** parameters, int pcnt, userrec* user)
3156 // we've already checked if pcnt > 0, so this is safe
3157 TreeServer* found = FindServerMask(parameters[0]);
3160 std::string Version = found->GetVersion();
3161 WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
3162 if (found == TreeRoot)
3164 std::stringstream out(Config->data005);
3165 std::string token = "";
3166 std::string line5 = "";
3167 int token_counter = 0;
3172 line5 = line5 + token + " ";
3175 if ((token_counter >= 13) || (out.eof() == true))
3177 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
3186 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3191 int HandleConnect(char** parameters, int pcnt, userrec* user)
3193 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3195 if (Srv->MatchText(x->Name.c_str(),parameters[0]))
3197 TreeServer* CheckDupe = FindServer(x->Name);
3200 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3201 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
3202 if (newsocket->GetState() != I_ERROR)
3204 Srv->AddSocket(newsocket);
3208 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002.",user->nick,x->Name.c_str());
3215 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3220 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3224 virtual int OnStats(char statschar, userrec* user)
3226 if (statschar == 'c')
3228 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3230 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
3231 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
3233 WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
3234 WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
3240 virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user, bool validated)
3242 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3246 if (command == "CONNECT")
3248 return this->HandleConnect(parameters,pcnt,user);
3250 else if (command == "SQUIT")
3252 return this->HandleSquit(parameters,pcnt,user);
3254 else if (command == "MAP")
3256 this->HandleMap(parameters,pcnt,user);
3259 else if ((command == "TIME") && (pcnt > 0))
3261 return this->HandleTime(parameters,pcnt,user);
3263 else if (command == "LUSERS")
3265 this->HandleLusers(parameters,pcnt,user);
3268 else if (command == "LINKS")
3270 this->HandleLinks(parameters,pcnt,user);
3273 else if (command == "WHOIS")
3278 return this->HandleRemoteWhois(parameters,pcnt,user);
3281 else if ((command == "VERSION") && (pcnt > 0))
3283 this->HandleVersion(parameters,pcnt,user);
3286 else if (Srv->IsValidModuleCommand(command, pcnt, user))
3288 // this bit of code cleverly routes all module commands
3289 // to all remote severs *automatically* so that modules
3290 // can just handle commands locally, without having
3291 // to have any special provision in place for remote
3292 // commands and linking protocols.
3293 std::deque<std::string> params;
3295 for (int j = 0; j < pcnt; j++)
3297 if (strchr(parameters[j],' '))
3299 params.push_back(":" + std::string(parameters[j]));
3303 params.push_back(std::string(parameters[j]));
3306 log(DEBUG,"Globally route '%s'",command.c_str());
3307 DoOneToMany(user->nick,command,params);
3312 virtual void OnGetServerDescription(std::string servername,std::string &description)
3314 TreeServer* s = FindServer(servername);
3317 description = s->GetDesc();
3321 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3323 if (source->fd > -1)
3325 std::deque<std::string> params;
3326 params.push_back(dest->nick);
3327 params.push_back(channel->name);
3328 DoOneToMany(source->nick,"INVITE",params);
3332 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
3334 std::deque<std::string> params;
3335 params.push_back(chan->name);
3336 params.push_back(":"+topic);
3337 DoOneToMany(user->nick,"TOPIC",params);
3340 virtual void OnWallops(userrec* user, std::string text)
3344 std::deque<std::string> params;
3345 params.push_back(":"+text);
3346 DoOneToMany(user->nick,"WALLOPS",params);
3350 virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text, char status)
3352 if (target_type == TYPE_USER)
3354 userrec* d = (userrec*)dest;
3355 if ((d->fd < 0) && (user->fd > -1))
3357 std::deque<std::string> params;
3359 params.push_back(d->nick);
3360 params.push_back(":"+text);
3361 DoOneToOne(user->nick,"NOTICE",params,d->server);
3368 chanrec *c = (chanrec*)dest;
3369 std::string cname = c->name;
3371 cname = status + cname;
3372 std::deque<TreeServer*> list;
3373 GetListOfServersForChannel(c,list);
3374 unsigned int ucount = list.size();
3375 for (unsigned int i = 0; i < ucount; i++)
3377 TreeSocket* Sock = list[i]->GetSocket();
3379 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
3385 virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text, char status)
3387 if (target_type == TYPE_USER)
3389 // route private messages which are targetted at clients only to the server
3390 // which needs to receive them
3391 userrec* d = (userrec*)dest;
3392 if ((d->fd < 0) && (user->fd > -1))
3394 std::deque<std::string> params;
3396 params.push_back(d->nick);
3397 params.push_back(":"+text);
3398 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
3405 chanrec *c = (chanrec*)dest;
3406 std::string cname = c->name;
3408 cname = status + cname;
3409 std::deque<TreeServer*> list;
3410 GetListOfServersForChannel(c,list);
3411 unsigned int ucount = list.size();
3412 for (unsigned int i = 0; i < ucount; i++)
3414 TreeSocket* Sock = list[i]->GetSocket();
3416 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
3422 virtual void OnBackgroundTimer(time_t curtime)
3424 AutoConnectServers(curtime);
3425 DoPingChecks(curtime);
3428 virtual void OnUserJoin(userrec* user, chanrec* channel)
3430 // Only do this for local users
3433 std::deque<std::string> params;
3435 params.push_back(channel->name);
3438 // if the channel has a key, force the join by emulating the key.
3439 params.push_back(channel->key);
3441 if (channel->GetUserCounter() > 1)
3443 // not the first in the channel
3444 DoOneToMany(user->nick,"JOIN",params);
3448 // first in the channel, set up their permissions
3449 // and the channel TS with FJOIN.
3451 snprintf(ts,24,"%lu",(unsigned long)channel->age);
3453 params.push_back(channel->name);
3454 params.push_back(ts);
3455 params.push_back("@"+std::string(user->nick));
3456 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
3461 virtual void OnChangeHost(userrec* user, std::string newhost)
3463 // only occurs for local clients
3464 if (user->registered != 7)
3466 std::deque<std::string> params;
3467 params.push_back(newhost);
3468 DoOneToMany(user->nick,"FHOST",params);
3471 virtual void OnChangeName(userrec* user, std::string gecos)
3473 // only occurs for local clients
3474 if (user->registered != 7)
3476 std::deque<std::string> params;
3477 params.push_back(gecos);
3478 DoOneToMany(user->nick,"FNAME",params);
3481 virtual void OnUserPart(userrec* user, chanrec* channel, std::string partmessage)
3485 std::deque<std::string> params;
3486 params.push_back(channel->name);
3487 if (partmessage != "")
3488 params.push_back(":"+partmessage);
3489 DoOneToMany(user->nick,"PART",params);
3493 virtual void OnUserConnect(userrec* user)
3495 char agestr[MAXBUF];
3498 std::deque<std::string> params;
3499 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
3500 params.push_back(agestr);
3501 params.push_back(user->nick);
3502 params.push_back(user->host);
3503 params.push_back(user->dhost);
3504 params.push_back(user->ident);
3505 params.push_back("+"+std::string(user->modes));
3506 params.push_back((char*)inet_ntoa(user->ip4));
3507 params.push_back(":"+std::string(user->fullname));
3508 DoOneToMany(Srv->GetServerName(),"NICK",params);
3510 // User is Local, change needs to be reflected!
3511 TreeServer* SourceServer = FindServer(user->server);
3514 SourceServer->AddUserCount();
3520 virtual void OnUserQuit(userrec* user, std::string reason)
3522 if ((user->fd > -1) && (user->registered == 7))
3524 std::deque<std::string> params;
3525 params.push_back(":"+reason);
3526 DoOneToMany(user->nick,"QUIT",params);
3528 // Regardless, We need to modify the user Counts..
3529 TreeServer* SourceServer = FindServer(user->server);
3532 SourceServer->DelUserCount();
3537 virtual void OnUserPostNick(userrec* user, std::string oldnick)
3541 std::deque<std::string> params;
3542 params.push_back(user->nick);
3543 DoOneToMany(oldnick,"NICK",params);
3547 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
3549 if ((source) && (source->fd > -1))
3551 std::deque<std::string> params;
3552 params.push_back(chan->name);
3553 params.push_back(user->nick);
3554 params.push_back(":"+reason);
3555 DoOneToMany(source->nick,"KICK",params);
3559 std::deque<std::string> params;
3560 params.push_back(chan->name);
3561 params.push_back(user->nick);
3562 params.push_back(":"+reason);
3563 DoOneToMany(Srv->GetServerName(),"KICK",params);
3567 virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
3569 std::deque<std::string> params;
3570 params.push_back(dest->nick);
3571 params.push_back(":"+reason);
3572 DoOneToMany(source->nick,"KILL",params);
3575 virtual void OnRehash(std::string parameter)
3577 if (parameter != "")
3579 std::deque<std::string> params;
3580 params.push_back(parameter);
3581 DoOneToMany(Srv->GetServerName(),"REHASH",params);
3583 if (Srv->MatchText(Srv->GetServerName(),parameter))
3585 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
3586 Srv->RehashServer();
3589 ReadConfiguration(false);
3592 // note: the protocol does not allow direct umode +o except
3593 // via NICK with 8 params. sending OPERTYPE infers +o modechange
3595 virtual void OnOper(userrec* user, std::string opertype)
3599 std::deque<std::string> params;
3600 params.push_back(opertype);
3601 DoOneToMany(user->nick,"OPERTYPE",params);
3605 void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
3607 if (source->fd > -1)
3610 snprintf(type,8,"%cLINE",linetype);
3611 std::string stype = type;
3614 char sduration[MAXBUF];
3615 snprintf(sduration,MAXBUF,"%ld",duration);
3616 std::deque<std::string> params;
3617 params.push_back(host);
3618 params.push_back(sduration);
3619 params.push_back(":"+reason);
3620 DoOneToMany(source->nick,stype,params);
3624 std::deque<std::string> params;
3625 params.push_back(host);
3626 DoOneToMany(source->nick,stype,params);
3631 virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
3633 OnLine(source,hostmask,true,'G',duration,reason);
3636 virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
3638 OnLine(source,ipmask,true,'Z',duration,reason);
3641 virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
3643 OnLine(source,nickmask,true,'Q',duration,reason);
3646 virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
3648 OnLine(source,hostmask,true,'E',duration,reason);
3651 virtual void OnDelGLine(userrec* source, std::string hostmask)
3653 OnLine(source,hostmask,false,'G',0,"");
3656 virtual void OnDelZLine(userrec* source, std::string ipmask)
3658 OnLine(source,ipmask,false,'Z',0,"");
3661 virtual void OnDelQLine(userrec* source, std::string nickmask)
3663 OnLine(source,nickmask,false,'Q',0,"");
3666 virtual void OnDelELine(userrec* source, std::string hostmask)
3668 OnLine(source,hostmask,false,'E',0,"");
3671 virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
3673 if ((user->fd > -1) && (user->registered == 7))
3675 if (target_type == TYPE_USER)
3677 userrec* u = (userrec*)dest;
3678 std::deque<std::string> params;
3679 params.push_back(u->nick);
3680 params.push_back(text);
3681 DoOneToMany(user->nick,"MODE",params);
3685 chanrec* c = (chanrec*)dest;
3686 std::deque<std::string> params;
3687 params.push_back(c->name);
3688 params.push_back(text);
3689 DoOneToMany(user->nick,"MODE",params);
3694 virtual void OnSetAway(userrec* user)
3698 std::deque<std::string> params;
3699 params.push_back(":"+std::string(user->awaymsg));
3700 DoOneToMany(user->nick,"AWAY",params);
3704 virtual void OnCancelAway(userrec* user)
3708 std::deque<std::string> params;
3710 DoOneToMany(user->nick,"AWAY",params);
3714 virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
3716 TreeSocket* s = (TreeSocket*)opaque;
3719 if (target_type == TYPE_USER)
3721 userrec* u = (userrec*)target;
3722 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3726 chanrec* c = (chanrec*)target;
3727 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3732 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
3734 TreeSocket* s = (TreeSocket*)opaque;
3737 if (target_type == TYPE_USER)
3739 userrec* u = (userrec*)target;
3740 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3742 else if (target_type == TYPE_OTHER)
3744 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
3746 else if (target_type == TYPE_CHANNEL)
3748 chanrec* c = (chanrec*)target;
3749 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3754 virtual void OnEvent(Event* event)
3756 if (event->GetEventID() == "send_metadata")
3758 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
3759 if (params->size() < 3)
3761 (*params)[2] = ":" + (*params)[2];
3762 DoOneToMany(Srv->GetServerName(),"METADATA",*params);
3766 virtual ~ModuleSpanningTree()
3770 virtual Version GetVersion()
3772 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3775 void Implements(char* List)
3777 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3778 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3779 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3780 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3781 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3782 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3783 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
3786 /* It is IMPORTANT that m_spanningtree is the last module in the chain
3787 * so that any activity it sees is FINAL, e.g. we arent going to send out
3788 * a NICK message before m_cloaking has finished putting the +x on the user,
3790 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
3791 * the module call queue.
3793 Priority Prioritize()
3795 return PRIORITY_LAST;
3800 class ModuleSpanningTreeFactory : public ModuleFactory
3803 ModuleSpanningTreeFactory()
3807 ~ModuleSpanningTreeFactory()
3811 virtual Module * CreateModule(Server* Me)
3813 TreeProtocolModule = new ModuleSpanningTree(Me);
3814 return TreeProtocolModule;
3820 extern "C" void * init_module( void )
3822 return new ModuleSpanningTreeFactory;