1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include <ext/hash_map>
36 #include "helperfuncs.h"
38 #include "inspstring.h"
43 #include "cull_list.h"
47 #define nspace __gnu_cxx
53 * The server list in InspIRCd is maintained as two structures
54 * which hold the data in different ways. Most of the time, we
55 * want to very quicky obtain three pieces of information:
57 * (1) The information on a server
58 * (2) The information on the server we must send data through
59 * to actually REACH the server we're after
60 * (3) Potentially, the child/parent objects of this server
62 * The InspIRCd spanning protocol provides easy access to these
63 * by storing the data firstly in a recursive structure, where
64 * each item references its parent item, and a dynamic list
65 * of child items, and another structure which stores the items
66 * hashed, linearly. This means that if we want to find a server
67 * by name quickly, we can look it up in the hash, avoiding
68 * any O(n) lookups. If however, during a split or sync, we want
69 * to apply an operation to a server, and any of its child objects
70 * we can resort to recursion to walk the tree structure.
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
76 extern ServerConfig* Config;
77 extern InspIRCd* ServerInstance;
78 extern std::vector<Module*> modules;
79 extern std::vector<ircd_module*> factory;
82 /* Any socket can have one of five states at any one time.
83 * The LISTENER state indicates a socket which is listening
84 * for connections. It cannot receive data itself, only incoming
86 * The CONNECTING state indicates an outbound socket which is
87 * waiting to be writeable.
88 * The WAIT_AUTH_1 state indicates the socket is outbound and
89 * has successfully connected, but has not yet sent and received
91 * The WAIT_AUTH_2 state indicates that the socket is inbound
92 * (allocated by a LISTENER) but has not yet sent and received
94 * The CONNECTED state represents a fully authorized, fully
97 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
99 /* We need to import these from the core for use in netbursts */
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
103 /* Foward declarations */
107 /* This variable represents the root of the server tree
108 * (for all intents and purposes, it's us)
110 TreeServer *TreeRoot;
114 /* This hash_map holds the hash equivalent of the server
115 * tree, used for rapid linear lookups.
117 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
118 server_hash serverlist;
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
125 void ReadConfiguration(bool rebind);
127 /* Flatten links and /MAP for non-opers */
129 /* Hide U-Lined servers in /MAP and /LINKS */
132 /* Imported from xline.cpp for use during netburst */
133 extern std::vector<KLine> klines;
134 extern std::vector<GLine> glines;
135 extern std::vector<ZLine> zlines;
136 extern std::vector<QLine> qlines;
137 extern std::vector<ELine> elines;
138 extern std::vector<KLine> pklines;
139 extern std::vector<GLine> pglines;
140 extern std::vector<ZLine> pzlines;
141 extern std::vector<QLine> pqlines;
142 extern std::vector<ELine> pelines;
144 /* Each server in the tree is represented by one class of
145 * type TreeServer. A locally connected TreeServer can
146 * have a class of type TreeSocket associated with it, for
147 * remote servers, the TreeSocket entry will be NULL.
148 * Each server also maintains a pointer to its parent
149 * (NULL if this server is ours, at the top of the tree)
150 * and a pointer to its "Route" (see the comments in the
151 * constructors below), and also a dynamic list of pointers
152 * to its children which can be iterated recursively
153 * if required. Creating or deleting objects of type
154 * TreeServer automatically maintains the hash_map of
155 * TreeServer items, deleting and inserting them as they
156 * are created and destroyed.
161 TreeServer* Parent; /* Parent entry */
162 TreeServer* Route; /* Route entry */
163 std::vector<TreeServer*> Children; /* List of child objects */
164 std::string ServerName; /* Server's name */
165 std::string ServerDesc; /* Server's description */
166 std::string VersionString; /* Version string or empty string */
167 int UserCount; /* Not used in this version */
168 int OperCount; /* Not used in this version */
169 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
170 time_t NextPing; /* After this time, the server should be PINGed*/
171 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
175 /* We don't use this constructor. Its a dummy, and won't cause any insertion
176 * of the TreeServer into the hash_map. See below for the two we DO use.
184 UserCount = OperCount = 0;
185 VersionString = Srv->GetVersion();
188 /* We use this constructor only to create the 'root' item, TreeRoot, which
189 * represents our own server. Therefore, it has no route, no parent, and
190 * no socket associated with it. Its version string is our own local version.
192 TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
196 UserCount = OperCount = 0;
197 VersionString = Srv->GetVersion();
199 Socket = NULL; /* Fix by brain */
203 /* When we create a new server, we call this constructor to initialize it.
204 * This constructor initializes the server's Route and Parent, and sets up
205 * its ping counters so that it will be pinged one minute from now.
207 TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
210 UserCount = OperCount = 0;
211 this->SetNextPingTime(time(NULL) + 120);
214 /* find the 'route' for this server (e.g. the one directly connected
215 * to the local server, which we can use to reach it)
217 * In the following example, consider we have just added a TreeServer
218 * class for server G on our network, of which we are server A.
219 * To route traffic to G (marked with a *) we must send the data to
220 * B (marked with a +) so this algorithm initializes the 'Route'
221 * value to point at whichever server traffic must be routed through
222 * to get here. If we were to try this algorithm with server B,
223 * the Route pointer would point at its own object ('this').
233 * We only run this algorithm when a server is created, as
234 * the routes remain constant while ever the server exists, and
235 * do not need to be re-calculated.
239 if (Route == TreeRoot)
245 while (this->Route->GetParent() != TreeRoot)
247 this->Route = Route->GetParent();
251 /* Because recursive code is slow and takes a lot of resources,
252 * we store two representations of the server tree. The first
253 * is a recursive structure where each server references its
254 * children and its parent, which is used for netbursts and
255 * netsplits to dump the whole dataset to the other server,
256 * and the second is used for very fast lookups when routing
257 * messages and is instead a hash_map, where each item can
258 * be referenced by its server name. The AddHashEntry()
259 * call below automatically inserts each TreeServer class
260 * into the hash_map as it is created. There is a similar
261 * maintainance call in the destructor to tidy up deleted
265 this->AddHashEntry();
268 /* This method is used to add the structure to the
269 * hash_map for linear searches. It is only called
270 * by the constructors.
274 server_hash::iterator iter;
275 iter = serverlist.find(this->ServerName);
276 if (iter == serverlist.end())
277 serverlist[this->ServerName] = this;
280 /* This method removes the reference to this object
281 * from the hash_map which is used for linear searches.
282 * It is only called by the default destructor.
286 server_hash::iterator iter;
287 iter = serverlist.find(this->ServerName);
288 if (iter != serverlist.end())
289 serverlist.erase(iter);
292 /* These accessors etc should be pretty self-
296 TreeServer* GetRoute()
301 std::string GetName()
306 std::string GetDesc()
311 std::string GetVersion()
313 return VersionString;
316 void SetNextPingTime(time_t t)
319 LastPingWasGood = false;
322 time_t NextPingTime()
327 bool AnsweredLastPing()
329 return LastPingWasGood;
334 LastPingWasGood = true;
357 TreeSocket* GetSocket()
362 TreeServer* GetParent()
367 void SetVersion(std::string Version)
369 VersionString = Version;
372 unsigned int ChildCount()
374 return Children.size();
377 TreeServer* GetChild(unsigned int n)
379 if (n < Children.size())
381 /* Make sure they cant request
382 * an out-of-range object. After
383 * all we know what these programmer
384 * types are like *grin*.
394 void AddChild(TreeServer* Child)
396 Children.push_back(Child);
399 bool DelChild(TreeServer* Child)
401 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
412 /* Removes child nodes of this node, and of that node, etc etc.
413 * This is used during netsplits to automatically tidy up the
414 * server tree. It is slow, we don't use it for much else.
418 bool stillchildren = true;
419 while (stillchildren)
421 stillchildren = false;
422 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
424 TreeServer* s = (TreeServer*)*a;
428 stillchildren = true;
437 /* We'd better tidy up after ourselves, eh? */
438 this->DelHashEntry();
442 /* The Link class might as well be a struct,
443 * but this is C++ and we don't believe in structs (!).
444 * It holds the entire information of one <link>
445 * tag from the main config file. We maintain a list
446 * of them, and populate the list on rehash/load.
455 std::string SendPass;
456 std::string RecvPass;
457 unsigned long AutoConnect;
458 time_t NextConnectTime;
459 std::string EncryptionKey;
460 bool HiddenFromStats;
463 /* The usual stuff for inspircd modules,
464 * plus the vector of Link classes which we
465 * use to store the <link> tags from the config
469 std::vector<Link> LinkBlocks;
471 template<typename T> inline string ConvToStr(const T &in)
474 if (!(tmp << in)) return string();
478 /* Yay for fast searches!
479 * This is hundreds of times faster than recursion
480 * or even scanning a linked list, especially when
481 * there are more than a few servers to deal with.
484 TreeServer* FindServer(std::string ServerName)
486 server_hash::iterator iter;
487 iter = serverlist.find(ServerName);
488 if (iter != serverlist.end())
498 /* Returns the locally connected server we must route a
499 * message through to reach server 'ServerName'. This
500 * only applies to one-to-one and not one-to-many routing.
501 * See the comments for the constructor of TreeServer
504 TreeServer* BestRouteTo(std::string ServerName)
506 if (ServerName.c_str() == TreeRoot->GetName())
508 TreeServer* Found = FindServer(ServerName);
511 return Found->GetRoute();
519 /* Find the first server matching a given glob mask.
520 * Theres no find-using-glob method of hash_map [awwww :-(]
521 * so instead, we iterate over the list using an iterator
522 * and match each one until we get a hit. Yes its slow,
525 TreeServer* FindServerMask(std::string ServerName)
527 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
529 if (Srv->MatchText(i->first,ServerName))
535 /* A convenient wrapper that returns true if a server exists */
536 bool IsServer(std::string ServerName)
538 return (FindServer(ServerName) != NULL);
542 class cmd_rconnect : public command_t
546 cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
548 this->source = "m_spanningtree.so";
551 void Handle (char **parameters, int pcnt, userrec *user)
553 WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
554 /* Is this aimed at our server? */
555 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
557 /* Yes, initiate the given connect */
558 WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
560 para[0] = parameters[1];
561 Creator->OnPreCommand("CONNECT", para, 1, user, true);
568 /* Every SERVER connection inbound or outbound is represented by
569 * an object of type TreeSocket.
570 * TreeSockets, being inherited from InspSocket, can be tied into
571 * the core socket engine, and we cn therefore receive activity events
572 * for them, just like activex objects on speed. (yes really, that
573 * is a technical term!) Each of these which relates to a locally
574 * connected server is assocated with it, by hooking it onto a
575 * TreeSocket class using its constructor. In this way, we can
576 * maintain a list of servers, some of which are directly connected,
577 * some of which are not.
580 class TreeSocket : public InspSocket
583 std::string in_buffer;
584 ServerState LinkState;
585 std::string InboundServerName;
586 std::string InboundDescription;
588 int num_lost_servers;
590 bool LastPingWasGood;
594 unsigned int keylength;
598 /* Because most of the I/O gubbins are encapsulated within
599 * InspSocket, we just call the superclass constructor for
600 * most of the action, and append a few of our own values
603 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
604 : InspSocket(host, port, listening, maxtime)
607 this->LinkState = LISTENER;
609 this->ctx_out = NULL;
612 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
613 : InspSocket(host, port, listening, maxtime)
616 this->LinkState = CONNECTING;
618 this->ctx_out = NULL;
621 /* When a listening socket gives us a new file descriptor,
622 * we must associate it with a socket without creating a new
623 * connection. This constructor is used for this purpose.
625 TreeSocket(int newfd, char* ip)
626 : InspSocket(newfd, ip)
628 this->LinkState = WAIT_AUTH_1;
630 this->ctx_out = NULL;
631 this->SendCapabilities();
642 void InitAES(std::string key,std::string SName)
649 log(DEBUG,"Initialized AES key %s",key.c_str());
650 // key must be 16, 24, 32 etc bytes (multiple of 8)
651 keylength = key.length();
652 if (!(keylength == 16 || keylength == 24 || keylength == 32))
654 WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
655 log(DEBUG,"Key length not 16, 24 or 32 characters!");
659 WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
660 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
661 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
662 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
663 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
667 /* When an outbound connection finishes connecting, we receive
668 * this event, and must send our SERVER string to the other
669 * side. If the other side is happy, as outlined in the server
670 * to server docs on the inspircd.org site, the other side
671 * will then send back its own server string.
673 virtual bool OnConnected()
675 if (this->LinkState == CONNECTING)
677 /* we do not need to change state here. */
678 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
680 if (x->Name == this->myhost)
682 Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
683 this->SendCapabilities();
684 if (x->EncryptionKey != "")
686 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
688 WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
692 this->WriteLine("AES "+Srv->GetServerName());
693 this->InitAES(x->EncryptionKey,x->Name);
696 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
697 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
702 /* There is a (remote) chance that between the /CONNECT and the connection
703 * being accepted, some muppet has removed the <link> block and rehashed.
704 * If that happens the connection hangs here until it's closed. Unlikely
705 * and rather harmless.
707 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
711 virtual void OnError(InspSocketError e)
713 /* We don't handle this method, because all our
714 * dirty work is done in OnClose() (see below)
715 * which is still called on error conditions too.
719 virtual int OnDisconnect()
721 /* For the same reason as above, we don't
722 * handle OnDisconnect()
727 /* Recursively send the server tree with distances as hops.
728 * This is used during network burst to inform the other server
729 * (and any of ITS servers too) of what servers we know about.
730 * If at any point any of these servers already exist on the other
731 * end, our connection may be terminated. The hopcounts given
732 * by this function are relative, this doesn't matter so long as
733 * they are all >1, as all the remote servers re-calculate them
734 * to be relative too, with themselves as hop 0.
736 void SendServers(TreeServer* Current, TreeServer* s, int hops)
739 for (unsigned int q = 0; q < Current->ChildCount(); q++)
741 TreeServer* recursive_server = Current->GetChild(q);
742 if (recursive_server != s)
744 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
745 this->WriteLine(command);
746 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
747 /* down to next level */
748 this->SendServers(recursive_server, s, hops+1);
753 std::string MyCapabilities()
755 ServerConfig* Config = Srv->GetConfig();
756 std::vector<std::string> modlist;
757 std::string capabilities = "";
759 for (int i = 0; i <= MODCOUNT; i++)
761 if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
762 modlist.push_back(Config->module_names[i]);
764 sort(modlist.begin(),modlist.end());
765 for (unsigned int i = 0; i < modlist.size(); i++)
768 capabilities = capabilities + ",";
769 capabilities = capabilities + modlist[i];
774 void SendCapabilities()
776 this->WriteLine("CAPAB "+MyCapabilities());
779 bool Capab(std::deque<std::string> params)
781 if (params.size() != 1)
783 this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
787 if (params[0] != this->MyCapabilities())
789 std::string quitserver = this->myhost;
790 if (this->InboundServerName != "")
792 quitserver = this->InboundServerName;
795 WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
796 WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
797 WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
798 WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
799 this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
806 /* This function forces this server to quit, removing this server
807 * and any users on it (and servers and users below that, etc etc).
808 * It's very slow and pretty clunky, but luckily unless your network
809 * is having a REAL bad hair day, this function shouldnt be called
810 * too many times a month ;-)
812 void SquitServer(std::string &from, TreeServer* Current, CullList* Goners)
814 /* recursively squit the servers attached to 'Current'.
815 * We're going backwards so we don't remove users
816 * while we still need them ;)
818 for (unsigned int q = 0; q < Current->ChildCount(); q++)
820 TreeServer* recursive_server = Current->GetChild(q);
821 this->SquitServer(from,recursive_server,Goners);
823 /* Now we've whacked the kids, whack self */
825 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
827 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
829 Goners->AddItem(u->second,from);
835 /* This is a wrapper function for SquitServer above, which
836 * does some validation first and passes on the SQUIT to all
837 * other remaining servers.
839 void Squit(TreeServer* Current,std::string reason)
841 if ((Current) && (Current != TreeRoot))
843 std::deque<std::string> params;
844 params.push_back(Current->GetName());
845 params.push_back(":"+reason);
846 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
847 if (Current->GetParent() == TreeRoot)
849 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
853 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
855 num_lost_servers = 0;
857 CullList* Goners = new CullList();
858 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
859 SquitServer(from, Current, Goners);
862 Current->GetParent()->DelChild(Current);
865 WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
869 log(DEFAULT,"Squit from unknown server");
874 bool ForceMode(std::string source, std::deque<std::string> ¶ms)
876 if (params.size() < 2)
878 userrec* who = new userrec();
879 who->fd = FD_MAGIC_NUMBER;
881 memset(&modelist,0,sizeof(modelist));
882 for (unsigned int q = 0; q < params.size(); q++)
884 modelist[q] = (char*)params[q].c_str();
886 Srv->SendMode(modelist,params.size(),who);
887 DoOneToAllButSender(source,"FMODE",params,source);
893 bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
895 if (params.size() != 4)
897 time_t ts = atoi(params[1].c_str());
898 std::string nsource = source;
900 chanrec* c = Srv->FindChannel(params[0]);
903 if ((ts >= c->topicset) || (!*c->topic))
905 std::string oldtopic = c->topic;
906 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
907 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
909 /* if the topic text is the same as the current topic,
910 * dont bother to send the TOPIC command out, just silently
911 * update the set time and set nick.
913 if (oldtopic != params[3])
915 userrec* user = Srv->FindNick(source);
918 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
922 WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
923 nsource = user->server;
930 /* all done, send it on its way */
931 params[3] = ":" + params[3];
932 DoOneToAllButSender(source,"FTOPIC",params,nsource);
937 /* FJOIN, similar to unreal SJOIN */
938 bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
940 if (params.size() < 3)
944 char modestring[MAXBUF];
945 char* mode_users[127];
946 memset(&mode_users,0,sizeof(mode_users));
947 mode_users[0] = first;
948 mode_users[1] = modestring;
949 strcpy(mode_users[1],"+");
950 unsigned int modectr = 2;
953 std::string channel = params[0];
954 time_t TS = atoi(params[1].c_str());
957 chanrec* chan = Srv->FindChannel(channel);
962 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
964 /* default is a high value, which if we dont have this
965 * channel will let the other side apply their modes.
967 time_t ourTS = time(NULL)+600;
968 chanrec* us = Srv->FindChannel(channel);
974 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
976 /* do this first, so our mode reversals are correctly received by other servers
977 * if there is a TS collision.
979 DoOneToAllButSender(source,"FJOIN",params,source);
981 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
983 /* process one channel at a time, applying modes. */
984 char* usr = (char*)params[usernum].c_str();
985 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
986 * (is this even possible?) */
989 char permissions = *usr;
994 mode_users[modectr++] = usr;
995 strlcat(modestring,"o",MAXBUF);
999 mode_users[modectr++] = usr;
1000 strlcat(modestring,"h",MAXBUF);
1004 mode_users[modectr++] = usr;
1005 strlcat(modestring,"v",MAXBUF);
1008 who = Srv->FindNick(usr);
1011 Srv->JoinUserToChannel(who,channel,key);
1012 if (modectr >= (MAXMODES-1))
1014 /* theres a mode for this user. push them onto the mode queue, and flush it
1015 * if there are more than MAXMODES to go.
1017 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1019 /* We also always let u-lined clients win, no matter what the TS value */
1020 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1021 Srv->SendMode(mode_users,modectr,who);
1025 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1026 /* bouncy bouncy! */
1027 std::deque<std::string> params;
1028 /* modes are now being UNSET... */
1029 *mode_users[1] = '-';
1030 for (unsigned int x = 0; x < modectr; x++)
1032 params.push_back(mode_users[x]);
1034 // tell everyone to bounce the modes. bad modes, bad!
1035 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1037 strcpy(mode_users[1],"+");
1043 /* there werent enough modes built up to flush it during FJOIN,
1044 * or, there are a number left over. flush them out.
1046 if ((modectr > 2) && (who))
1050 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1051 Srv->SendMode(mode_users,modectr,who);
1055 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1056 std::deque<std::string> params;
1057 *mode_users[1] = '-';
1058 for (unsigned int x = 0; x < modectr; x++)
1060 params.push_back(mode_users[x]);
1062 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1069 bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
1071 if (params.size() < 8)
1073 if (params.size() > 8)
1075 this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1078 // NICK age nick host dhost ident +modes ip :gecos
1080 time_t age = atoi(params[0].c_str());
1081 std::string modes = params[5];
1082 while (*(modes.c_str()) == '+')
1084 char* m = (char*)modes.c_str();
1088 char* tempnick = (char*)params[1].c_str();
1089 log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1091 user_hash::iterator iter;
1092 iter = clientlist.find(tempnick);
1093 if (iter != clientlist.end())
1096 log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1097 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1101 clientlist[tempnick] = new userrec();
1102 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1103 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX-1);
1104 strlcpy(clientlist[tempnick]->host, params[2].c_str(),63);
1105 strlcpy(clientlist[tempnick]->dhost, params[3].c_str(),63);
1106 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
1107 strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX);
1108 strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS);
1109 clientlist[tempnick]->registered = 7;
1110 clientlist[tempnick]->signon = age;
1111 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
1112 inet_aton(params[6].c_str(),&clientlist[tempnick]->ip4);
1117 clientlist[tempnick]->chans.resize(MAXCHANS);
1119 WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,(char*)inet_ntoa(clientlist[tempnick]->ip4));
1121 params[7] = ":" + params[7];
1122 DoOneToAllButSender(source,"NICK",params,source);
1124 // Increment the Source Servers User Count..
1125 TreeServer* SourceServer = FindServer(source);
1128 SourceServer->AddUserCount();
1134 /* Send one or more FJOINs for a channel of users.
1135 * If the length of a single line is more than 480-NICKMAX
1136 * in length, it is split over multiple lines.
1138 void SendFJoins(TreeServer* Current, chanrec* c)
1140 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1142 std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name;
1143 size_t counter = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1144 size_t initial = counter;
1146 std::map<char*,char*> *ulist = c->GetUsers();
1147 std::vector<userrec*> specific_halfop;
1148 std::vector<userrec*> specific_voice;
1150 for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
1152 char* o = i->second;
1153 userrec* otheruser = (userrec*)o;
1154 charlcat(list,' ',MAXBUF);
1156 int x = cflags(otheruser,c);
1157 if ((x & UCMODE_HOP) && (x & UCMODE_OP))
1159 specific_halfop.push_back(otheruser);
1161 if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
1163 specific_voice.push_back(otheruser);
1171 else if (x & UCMODE_HOP)
1175 else if (x & UCMODE_VOICE)
1182 charlcat(list,n,MAXBUF);
1186 counter += strlcat(list,otheruser->nick,MAXBUF);
1188 if (counter > (480-NICKMAX))
1190 log(DEBUG,"FJOIN line wrapped");
1191 this->WriteLine(list);
1192 counter = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1193 for (unsigned int y = 0; y < specific_voice.size(); y++)
1195 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1197 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1199 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1203 if (counter != initial)
1205 log(DEBUG,"Final FJOIN line");
1206 this->WriteLine(list);
1207 for (unsigned int y = 0; y < specific_voice.size(); y++)
1209 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1211 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1213 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1218 /* Send G, Q, Z and E lines */
1219 void SendXLines(TreeServer* Current)
1222 std::string n = Srv->GetServerName();
1223 const char* sn = n.c_str();
1225 /* Yes, these arent too nice looking, but they get the job done */
1226 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++)
1228 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1229 this->WriteLine(data);
1230 if ((iterations % 10) == 0)
1232 ServerInstance->DoOneIteration(false);
1235 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++)
1237 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1238 this->WriteLine(data);
1239 if ((iterations % 10) == 0)
1241 ServerInstance->DoOneIteration(false);
1244 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++)
1246 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1247 this->WriteLine(data);
1248 if ((iterations % 10) == 0)
1250 ServerInstance->DoOneIteration(false);
1253 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++)
1255 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1256 this->WriteLine(data);
1257 if ((iterations % 10) == 0)
1259 ServerInstance->DoOneIteration(false);
1262 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++)
1264 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1265 this->WriteLine(data);
1266 if ((iterations % 10) == 0)
1268 ServerInstance->DoOneIteration(false);
1271 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++)
1273 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1274 this->WriteLine(data);
1275 if ((iterations % 10) == 0)
1277 ServerInstance->DoOneIteration(false);
1280 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++)
1282 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1283 this->WriteLine(data);
1284 if ((iterations % 10) == 0)
1286 ServerInstance->DoOneIteration(false);
1289 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++)
1291 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1292 this->WriteLine(data);
1293 if ((iterations % 10) == 0)
1295 ServerInstance->DoOneIteration(false);
1300 /* Send channel modes and topics */
1301 void SendChannelModes(TreeServer* Current)
1304 std::deque<std::string> list;
1306 std::string n = Srv->GetServerName();
1307 const char* sn = n.c_str();
1308 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++, iterations++)
1310 SendFJoins(Current, c->second);
1311 snprintf(data,MAXBUF,":%s FMODE %s +%s",sn,c->second->name,chanmodes(c->second,true));
1312 this->WriteLine(data);
1313 if (*c->second->topic)
1315 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1316 this->WriteLine(data);
1318 for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1320 snprintf(data,MAXBUF,":%s FMODE %s +b %s",sn,c->second->name,b->data);
1321 this->WriteLine(data);
1323 FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1325 c->second->GetExtList(list);
1326 for (unsigned int j = 0; j < list.size(); j++)
1328 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1333 /* send all users and their oper state/modes */
1334 void SendUsers(TreeServer* Current)
1337 std::deque<std::string> list;
1339 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++)
1341 if (u->second->registered == 7)
1343 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,(char*)inet_ntoa(u->second->ip4),u->second->fullname);
1344 this->WriteLine(data);
1345 if (*u->second->oper)
1347 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1349 if (*u->second->awaymsg)
1351 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1353 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1355 u->second->GetExtList(list);
1356 for (unsigned int j = 0; j < list.size(); j++)
1358 FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1364 /* This function is called when we want to send a netburst to a local
1365 * server. There is a set order we must do this, because for example
1366 * users require their servers to exist, and channels require their
1367 * users to exist. You get the idea.
1369 void DoBurst(TreeServer* s)
1371 /* The calls here to ServerInstance->DoOneIteration(false); yield the processing
1372 * back to the core so that a large burst is split into at least 6 sections
1375 std::string burst = "BURST "+ConvToStr(time(NULL));
1376 std::string endburst = "ENDBURST";
1377 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1378 this->WriteLine(burst);
1379 ServerInstance->DoOneIteration(false);
1380 /* send our version string */
1381 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1382 /* Send server tree */
1383 this->SendServers(TreeRoot,s,1);
1384 ServerInstance->DoOneIteration(false);
1385 /* Send users and their oper status */
1387 ServerInstance->DoOneIteration(false);
1388 /* Send everything else (channel modes, xlines etc) */
1389 this->SendChannelModes(s);
1390 ServerInstance->DoOneIteration(false);
1391 this->SendXLines(s);
1392 ServerInstance->DoOneIteration(false);
1393 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1394 ServerInstance->DoOneIteration(false);
1395 this->WriteLine(endburst);
1396 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1399 /* This function is called when we receive data from a remote
1400 * server. We buffer the data in a std::string (it doesnt stay
1401 * there for long), reading using InspSocket::Read() which can
1402 * read up to 16 kilobytes in one operation.
1404 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1405 * THE SOCKET OBJECT FOR US.
1407 virtual bool OnDataReady()
1410 char* data = this->Read();
1411 /* Check that the data read is a valid pointer and it has some content */
1414 this->in_buffer.append(data);
1415 /* While there is at least one new line in the buffer,
1416 * do something useful (we hope!) with it.
1418 while (in_buffer.find("\n") != std::string::npos)
1421 if ((iterations % 10) == 0)
1423 ServerInstance->DoOneIteration(false);
1425 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1426 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1427 if (ret.find("\r") != std::string::npos)
1428 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1429 /* Process this one, abort if it
1430 * didnt return true.
1436 memset(result,0,1024);
1438 log(DEBUG,"Original string '%s'",ret.c_str());
1439 /* ERROR + CAPAB is still allowed unencryped */
1440 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1442 int nbytes = from64tobits(out, ret.c_str(), 1024);
1443 if ((nbytes > 0) && (nbytes < 1024))
1445 log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1446 ctx_in->Decrypt(out, result, nbytes, 0);
1447 for (int t = 0; t < nbytes; t++)
1448 if (result[t] == '\7') result[t] = 0;
1453 if (!this->ProcessLine(ret))
1455 log(DEBUG,"ProcessLine says no!");
1461 /* EAGAIN returns an empty but non-NULL string, so this
1462 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1464 return (data && !*data);
1467 int WriteLine(std::string line)
1469 log(DEBUG,"OUT: %s",line.c_str());
1473 char result64[10240];
1474 if (this->keylength)
1476 // pad it to the key length
1477 int n = this->keylength - (line.length() % this->keylength);
1480 log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1481 line.append(n,'\7');
1484 unsigned int ll = line.length();
1485 ctx_out->Encrypt(line.c_str(), result, ll, 0);
1486 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1488 //int from64tobits(char *out, const char *in, int maxlen);
1490 return this->Write(line + "\r\n");
1493 /* Handle ERROR command */
1494 bool Error(std::deque<std::string> ¶ms)
1496 if (params.size() < 1)
1498 WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1499 /* we will return false to cause the socket to close. */
1503 /* Because the core won't let users or even SERVERS set +o,
1504 * we use the OPERTYPE command to do this.
1506 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1508 if (params.size() != 1)
1510 log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1513 std::string opertype = params[0];
1514 userrec* u = Srv->FindNick(prefix);
1517 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1518 if (!strchr(u->modes,'o'))
1520 strcat(u->modes,"o");
1522 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1527 /* Because Andy insists that services-compatible servers must
1528 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1530 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
1532 if (params.size() < 3)
1535 userrec* u = Srv->FindNick(params[0]);
1539 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1542 std::deque<std::string> par;
1543 par.push_back(params[1]);
1544 DoOneToMany(u->nick,"NICK",par);
1545 Srv->ChangeUserNick(u,params[1]);
1546 u->age = atoi(params[2].c_str());
1552 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
1554 if (params.size() < 2)
1557 userrec* u = Srv->FindNick(params[0]);
1561 Srv->JoinUserToChannel(u,params[1],"");
1562 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1567 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
1569 if (params.size() < 1)
1572 std::string servermask = params[0];
1574 if (Srv->MatchText(Srv->GetServerName(),servermask))
1576 Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1577 Srv->RehashServer();
1578 ReadConfiguration(false);
1580 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1584 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
1586 if (params.size() != 2)
1589 std::string nick = params[0];
1590 userrec* u = Srv->FindNick(prefix);
1591 userrec* who = Srv->FindNick(nick);
1595 /* Prepend kill source, if we don't have one */
1596 std::string sourceserv = prefix;
1599 sourceserv = u->server;
1601 if (*(params[1].c_str()) != '[')
1603 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1605 std::string reason = params[1];
1606 params[1] = ":" + params[1];
1607 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1608 Srv->QuitUser(who,reason);
1613 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
1615 if (params.size() < 1)
1618 if (params.size() == 1)
1620 TreeServer* ServerSource = FindServer(prefix);
1623 ServerSource->SetPingFlag();
1628 std::string forwardto = params[1];
1629 if (forwardto == Srv->GetServerName())
1632 * this is a PONG for us
1633 * if the prefix is a user, check theyre local, and if they are,
1634 * dump the PONG reply back to their fd. If its a server, do nowt.
1635 * Services might want to send these s->s, but we dont need to yet.
1637 userrec* u = Srv->FindNick(prefix);
1641 WriteServ(u->fd,"PONG %s %s",params[0].c_str(),params[1].c_str());
1646 // not for us, pass it on :)
1647 DoOneToOne(prefix,"PONG",params,forwardto);
1654 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
1656 if (params.size() < 3)
1659 TreeServer* ServerSource = FindServer(prefix);
1663 if (params[0] == "*")
1665 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
1667 else if (*(params[0].c_str()) == '#')
1669 chanrec* c = Srv->FindChannel(params[0]);
1672 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1675 else if (*(params[0].c_str()) != '#')
1677 userrec* u = Srv->FindNick(params[0]);
1680 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1685 params[2] = ":" + params[2];
1686 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1690 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
1692 if (params.size() < 1)
1695 TreeServer* ServerSource = FindServer(prefix);
1699 ServerSource->SetVersion(params[0]);
1701 params[0] = ":" + params[0];
1702 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1706 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
1708 if (params.size() < 1)
1711 userrec* u = Srv->FindNick(prefix);
1715 Srv->ChangeHost(u,params[0]);
1716 DoOneToAllButSender(prefix,"FHOST",params,u->server);
1721 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
1723 if (params.size() < 6)
1726 bool propogate = false;
1728 switch (*(params[0].c_str()))
1731 propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1732 zline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1735 propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1736 qline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1739 propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1740 eline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1743 propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1744 gline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1747 propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1750 /* Just in case... */
1751 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
1756 /* Send it on its way */
1759 if (atoi(params[4].c_str()))
1761 WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
1765 WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
1767 params[5] = ":" + params[5];
1768 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1770 if (!this->bursting)
1772 log(DEBUG,"Applying lines...");
1773 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
1778 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
1780 if (params.size() < 1)
1783 userrec* u = Srv->FindNick(prefix);
1787 Srv->ChangeGECOS(u,params[0]);
1788 params[0] = ":" + params[0];
1789 DoOneToAllButSender(prefix,"FNAME",params,u->server);
1794 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
1796 if (params.size() < 1)
1799 log(DEBUG,"In IDLE command");
1800 userrec* u = Srv->FindNick(prefix);
1804 log(DEBUG,"USER EXISTS: %s",u->nick);
1805 // an incoming request
1806 if (params.size() == 1)
1808 userrec* x = Srv->FindNick(params[0]);
1809 if ((x) && (x->fd > -1))
1811 userrec* x = Srv->FindNick(params[0]);
1812 log(DEBUG,"Got IDLE");
1813 char signon[MAXBUF];
1815 log(DEBUG,"Sending back IDLE 3");
1816 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1817 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1818 std::deque<std::string> par;
1819 par.push_back(prefix);
1820 par.push_back(signon);
1821 par.push_back(idle);
1822 // ours, we're done, pass it BACK
1823 DoOneToOne(params[0],"IDLE",par,u->server);
1827 // not ours pass it on
1828 DoOneToOne(prefix,"IDLE",params,x->server);
1831 else if (params.size() == 3)
1833 std::string who_did_the_whois = params[0];
1834 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1835 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1837 log(DEBUG,"Got final IDLE");
1838 // an incoming reply to a whois we sent out
1839 std::string nick_whoised = prefix;
1840 unsigned long signon = atoi(params[1].c_str());
1841 unsigned long idle = atoi(params[2].c_str());
1842 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1843 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1847 // not ours, pass it on
1848 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1855 bool Push(std::string prefix, std::deque<std::string> ¶ms)
1857 if (params.size() < 2)
1860 userrec* u = Srv->FindNick(params[0]);
1864 // push the raw to the user
1865 if (Srv->IsUlined(prefix))
1867 ::Write(u->fd,"%s",params[1].c_str());
1871 log(DEBUG,"PUSH from non-ulined server dropped into the bit-bucket: :%s PUSH %s :%s",prefix.c_str(),params[0].c_str(),params[1].c_str());
1876 // continue the raw onwards
1877 params[1] = ":" + params[1];
1878 DoOneToOne(prefix,"PUSH",params,u->server);
1883 bool Time(std::string prefix, std::deque<std::string> ¶ms)
1885 // :source.server TIME remote.server sendernick
1886 // :remote.server TIME source.server sendernick TS
1887 if (params.size() == 2)
1889 // someone querying our time?
1890 if (Srv->GetServerName() == params[0])
1892 userrec* u = Srv->FindNick(params[1]);
1896 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
1897 params.push_back(curtime);
1899 DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]);
1904 // not us, pass it on
1905 userrec* u = Srv->FindNick(params[1]);
1907 DoOneToOne(prefix,"TIME",params,params[0]);
1910 else if (params.size() == 3)
1912 // a response to a previous TIME
1913 userrec* u = Srv->FindNick(params[1]);
1914 if ((u) && (IS_LOCAL(u)))
1916 time_t rawtime = atol(params[2].c_str());
1917 struct tm * timeinfo;
1918 timeinfo = localtime(&rawtime);
1920 snprintf(tms,26,"%s",asctime(timeinfo));
1922 WriteServ(u->fd,"391 %s %s :%s",u->nick,prefix.c_str(),tms);
1927 DoOneToOne(prefix,"TIME",params,u->server);
1933 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
1935 if (params.size() < 1)
1938 if (params.size() == 1)
1940 std::string stufftobounce = params[0];
1941 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1946 std::string forwardto = params[1];
1947 if (forwardto == Srv->GetServerName())
1949 // this is a ping for us, send back PONG to the requesting server
1950 params[1] = params[0];
1951 params[0] = forwardto;
1952 DoOneToOne(forwardto,"PONG",params,params[1]);
1956 // not for us, pass it on :)
1957 DoOneToOne(prefix,"PING",params,forwardto);
1963 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
1965 if (params.size() < 4)
1968 std::string servername = params[0];
1969 std::string password = params[1];
1970 // hopcount is not used for a remote server, we calculate this ourselves
1971 std::string description = params[3];
1972 TreeServer* ParentOfThis = FindServer(prefix);
1976 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1979 TreeServer* CheckDupe = FindServer(servername);
1982 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1983 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1986 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1987 ParentOfThis->AddChild(Node);
1988 params[3] = ":" + params[3];
1989 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1990 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1994 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
1996 if (params.size() < 4)
1999 std::string servername = params[0];
2000 std::string password = params[1];
2001 int hops = atoi(params[2].c_str());
2005 this->WriteLine("ERROR :Server too far away for authentication");
2006 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
2009 std::string description = params[3];
2010 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2012 if ((x->Name == servername) && (x->RecvPass == password))
2014 TreeServer* CheckDupe = FindServer(servername);
2017 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2018 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2021 // Begin the sync here. this kickstarts the
2022 // other side, waiting in WAIT_AUTH_2 state,
2023 // into starting their burst, as it shows
2024 // that we're happy.
2025 this->LinkState = CONNECTED;
2026 // we should add the details of this server now
2027 // to the servers tree, as a child of the root
2029 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
2030 TreeRoot->AddChild(Node);
2031 params[3] = ":" + params[3];
2032 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
2033 this->bursting = true;
2034 this->DoBurst(Node);
2038 this->WriteLine("ERROR :Invalid credentials");
2039 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
2043 bool Inbound_Server(std::deque<std::string> ¶ms)
2045 if (params.size() < 4)
2048 std::string servername = params[0];
2049 std::string password = params[1];
2050 int hops = atoi(params[2].c_str());
2054 this->WriteLine("ERROR :Server too far away for authentication");
2055 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
2058 std::string description = params[3];
2059 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2061 if ((x->Name == servername) && (x->RecvPass == password))
2063 TreeServer* CheckDupe = FindServer(servername);
2066 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2067 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2070 /* If the config says this link is encrypted, but the remote side
2071 * hasnt bothered to send the AES command before SERVER, then we
2072 * boot them off as we MUST have this connection encrypted.
2074 if ((x->EncryptionKey != "") && (!this->ctx_in))
2076 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2077 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, remote server did not enable AES.");
2080 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2081 this->InboundServerName = servername;
2082 this->InboundDescription = description;
2083 // this is good. Send our details: Our server name and description and hopcount of 0,
2084 // along with the sendpass from this block.
2085 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
2086 // move to the next state, we are now waiting for THEM.
2087 this->LinkState = WAIT_AUTH_2;
2091 this->WriteLine("ERROR :Invalid credentials");
2092 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
2096 void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
2098 // we don't do anything with a line > 2048
2099 if (line.length() > 2048)
2101 log(DEBUG,"Line too long!");
2104 if (!strchr(line.c_str(),' '))
2109 std::stringstream s(line);
2136 if ((*param == ':') && (count == 1) && (item > 0))
2165 bool ProcessLine(std::string line)
2167 char* l = (char*)line.c_str();
2168 for (char* x = l; *x; x++)
2170 if ((*x == '\r') || (*x == '\n'))
2176 log(DEBUG,"IN: %s",l);
2178 std::deque<std::string> params;
2179 this->Split(l,true,params);
2180 irc::string command = "";
2181 std::string prefix = "";
2182 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
2185 command = params[1].c_str();
2186 char* pref = (char*)prefix.c_str();
2194 command = params[0].c_str();
2198 if ((!this->ctx_in) && (command == "AES"))
2200 std::string sserv = params[0];
2201 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2203 if ((x->EncryptionKey != "") && (x->Name == sserv))
2205 this->InitAES(x->EncryptionKey,sserv);
2211 else if ((this->ctx_in) && (command == "AES"))
2213 WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2216 switch (this->LinkState)
2221 // Waiting for SERVER command from remote server. Server initiating
2222 // the connection sends the first SERVER command, listening server
2223 // replies with theirs if its happy, then if the initiator is happy,
2224 // it starts to send its net sync, which starts the merge, otherwise
2225 // it sends an ERROR.
2226 if (command == "PASS")
2228 /* Silently ignored */
2230 else if (command == "SERVER")
2232 return this->Inbound_Server(params);
2234 else if (command == "ERROR")
2236 return this->Error(params);
2238 else if (command == "USER")
2240 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2243 else if (command == "CAPAB")
2245 return this->Capab(params);
2247 else if ((command == "U") || (command == "S"))
2249 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2254 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2259 // Waiting for start of other side's netmerge to say they liked our
2261 if (command == "SERVER")
2263 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2267 else if ((command == "U") || (command == "S"))
2269 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2272 else if (command == "BURST")
2276 /* If a time stamp is provided, try and check syncronization */
2277 time_t THEM = atoi(params[0].c_str());
2278 long delta = THEM-time(NULL);
2279 if ((delta < -600) || (delta > 600))
2281 WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2282 this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2285 else if ((delta < -60) || (delta > 60))
2287 WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2290 this->LinkState = CONNECTED;
2291 Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
2292 TreeRoot->AddChild(Node);
2294 params.push_back(InboundServerName);
2295 params.push_back("*");
2296 params.push_back("1");
2297 params.push_back(":"+InboundDescription);
2298 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2299 this->bursting = true;
2300 this->DoBurst(Node);
2302 else if (command == "ERROR")
2304 return this->Error(params);
2306 else if (command == "CAPAB")
2308 return this->Capab(params);
2313 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2317 if (command == "SERVER")
2319 // another server we connected to, which was in WAIT_AUTH_1 state,
2320 // has just sent us their credentials. If we get this far, theyre
2321 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2322 // if we're happy with this, we should send our netburst which
2323 // kickstarts the merge.
2324 return this->Outbound_Reply_Server(params);
2326 else if (command == "ERROR")
2328 return this->Error(params);
2332 // This is the 'authenticated' state, when all passwords
2333 // have been exchanged and anything past this point is taken
2338 std::string direction = prefix;
2339 userrec* t = Srv->FindNick(prefix);
2342 direction = t->server;
2344 TreeServer* route_back_again = BestRouteTo(direction);
2345 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2347 if (route_back_again)
2348 log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2353 * When there is activity on the socket, reset the ping counter so
2354 * that we're not wasting bandwidth pinging an active server.
2356 route_back_again->SetNextPingTime(time(NULL) + 120);
2357 route_back_again->SetPingFlag();
2360 if (command == "SVSMODE")
2362 /* Services expects us to implement
2363 * SVSMODE. In inspircd its the same as
2368 std::string target = "";
2369 /* Yes, know, this is a mess. Its reasonably fast though as we're
2370 * working with std::string here.
2372 if ((command == "NICK") && (params.size() > 1))
2374 return this->IntroduceClient(prefix,params);
2376 else if (command == "FJOIN")
2378 return this->ForceJoin(prefix,params);
2380 else if (command == "SERVER")
2382 return this->RemoteServer(prefix,params);
2384 else if (command == "ERROR")
2386 return this->Error(params);
2388 else if (command == "OPERTYPE")
2390 return this->OperType(prefix,params);
2392 else if (command == "FMODE")
2394 return this->ForceMode(prefix,params);
2396 else if (command == "KILL")
2398 return this->RemoteKill(prefix,params);
2400 else if (command == "FTOPIC")
2402 return this->ForceTopic(prefix,params);
2404 else if (command == "REHASH")
2406 return this->RemoteRehash(prefix,params);
2408 else if (command == "METADATA")
2410 return this->MetaData(prefix,params);
2412 else if (command == "PING")
2415 * We just got a ping from a server that's bursting.
2416 * This can't be right, so set them to not bursting, and
2417 * apply their lines.
2421 this->bursting = false;
2422 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2426 prefix = this->GetName();
2428 return this->LocalPing(prefix,params);
2430 else if (command == "PONG")
2433 * We just got a pong from a server that's bursting.
2434 * This can't be right, so set them to not bursting, and
2435 * apply their lines.
2439 this->bursting = false;
2440 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2444 prefix = this->GetName();
2446 return this->LocalPong(prefix,params);
2448 else if (command == "VERSION")
2450 return this->ServerVersion(prefix,params);
2452 else if (command == "FHOST")
2454 return this->ChangeHost(prefix,params);
2456 else if (command == "FNAME")
2458 return this->ChangeName(prefix,params);
2460 else if (command == "ADDLINE")
2462 return this->AddLine(prefix,params);
2464 else if (command == "SVSNICK")
2468 prefix = this->GetName();
2470 return this->ForceNick(prefix,params);
2472 else if (command == "IDLE")
2474 return this->Whois(prefix,params);
2476 else if (command == "PUSH")
2478 return this->Push(prefix,params);
2480 else if (command == "TIME")
2482 return this->Time(prefix,params);
2484 else if ((command == "KICK") && (IsServer(prefix)))
2486 std::string sourceserv = this->myhost;
2487 if (params.size() == 3)
2489 userrec* user = Srv->FindNick(params[1]);
2490 chanrec* chan = Srv->FindChannel(params[0]);
2493 server_kick_channel(user,chan,(char*)params[2].c_str(),false);
2496 if (this->InboundServerName != "")
2498 sourceserv = this->InboundServerName;
2500 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2502 else if (command == "SVSJOIN")
2506 prefix = this->GetName();
2508 return this->ServiceJoin(prefix,params);
2510 else if (command == "SQUIT")
2512 if (params.size() == 2)
2514 this->Squit(FindServer(params[0]),params[1]);
2518 else if (command == "ENDBURST")
2520 this->bursting = false;
2521 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2522 std::string sourceserv = this->myhost;
2523 if (this->InboundServerName != "")
2525 sourceserv = this->InboundServerName;
2527 WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2532 // not a special inter-server command.
2533 // Emulate the actual user doing the command,
2534 // this saves us having a huge ugly parser.
2535 userrec* who = Srv->FindNick(prefix);
2536 std::string sourceserv = this->myhost;
2537 if (this->InboundServerName != "")
2539 sourceserv = this->InboundServerName;
2543 if ((command == "NICK") && (params.size() > 0))
2545 /* On nick messages, check that the nick doesnt
2546 * already exist here. If it does, kill their copy,
2549 userrec* x = Srv->FindNick(params[0]);
2552 std::deque<std::string> p;
2553 p.push_back(params[0]);
2554 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2555 DoOneToMany(Srv->GetServerName(),"KILL",p);
2557 p.push_back(prefix);
2558 p.push_back("Nickname collision");
2559 DoOneToMany(Srv->GetServerName(),"KILL",p);
2560 Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2561 userrec* y = Srv->FindNick(prefix);
2564 Srv->QuitUser(y,"Nickname collision");
2566 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2570 target = who->server;
2571 char* strparams[127];
2572 for (unsigned int q = 0; q < params.size(); q++)
2574 strparams[q] = (char*)params[q].c_str();
2576 if (!Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2578 this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2584 // its not a user. Its either a server, or somethings screwed up.
2585 if (IsServer(prefix))
2587 target = Srv->GetServerName();
2591 log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2595 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2604 virtual std::string GetName()
2606 std::string sourceserv = this->myhost;
2607 if (this->InboundServerName != "")
2609 sourceserv = this->InboundServerName;
2614 virtual void OnTimeout()
2616 if (this->LinkState == CONNECTING)
2618 Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2622 virtual void OnClose()
2624 // Connection closed.
2625 // If the connection is fully up (state CONNECTED)
2626 // then propogate a netsplit to all peers.
2627 std::string quitserver = this->myhost;
2628 if (this->InboundServerName != "")
2630 quitserver = this->InboundServerName;
2632 TreeServer* s = FindServer(quitserver);
2635 Squit(s,"Remote host closed the connection");
2637 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2640 virtual int OnIncomingConnection(int newsock, char* ip)
2642 TreeSocket* s = new TreeSocket(newsock, ip);
2648 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2650 for (unsigned int c = 0; c < list.size(); c++)
2652 if (list[c] == server)
2657 list.push_back(server);
2660 // returns a list of DIRECT servernames for a specific channel
2661 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2663 std::map<char*,char*> *ulist = c->GetUsers();
2664 for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
2666 char* o = i->second;
2667 userrec* otheruser = (userrec*)o;
2668 if (otheruser->fd < 0)
2670 TreeServer* best = BestRouteTo(otheruser->server);
2672 AddThisServer(best,list);
2678 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
2680 TreeServer* omitroute = BestRouteTo(omit);
2681 if ((command == "NOTICE") || (command == "PRIVMSG"))
2683 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2686 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
2688 params[0] = params[0].substr(1, params[0].length()-1);
2690 if (*(params[0].c_str()) != '#')
2692 // special routing for private messages/notices
2693 userrec* d = Srv->FindNick(params[0]);
2696 std::deque<std::string> par;
2697 par.push_back(params[0]);
2698 par.push_back(":"+params[1]);
2699 DoOneToOne(prefix,command.c_str(),par,d->server);
2705 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2706 chanrec* c = Srv->FindChannel(params[0]);
2709 std::deque<TreeServer*> list;
2710 GetListOfServersForChannel(c,list);
2711 log(DEBUG,"Got a list of %d servers",list.size());
2712 unsigned int lsize = list.size();
2713 for (unsigned int i = 0; i < lsize; i++)
2715 TreeSocket* Sock = list[i]->GetSocket();
2716 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2718 log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2719 Sock->WriteLine(data);
2727 unsigned int items = TreeRoot->ChildCount();
2728 for (unsigned int x = 0; x < items; x++)
2730 TreeServer* Route = TreeRoot->GetChild(x);
2731 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2733 TreeSocket* Sock = Route->GetSocket();
2734 Sock->WriteLine(data);
2740 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
2742 TreeServer* omitroute = BestRouteTo(omit);
2743 std::string FullLine = ":" + prefix + " " + command;
2744 unsigned int words = params.size();
2745 for (unsigned int x = 0; x < words; x++)
2747 FullLine = FullLine + " " + params[x];
2749 unsigned int items = TreeRoot->ChildCount();
2750 for (unsigned int x = 0; x < items; x++)
2752 TreeServer* Route = TreeRoot->GetChild(x);
2753 // Send the line IF:
2754 // The route has a socket (its a direct connection)
2755 // The route isnt the one to be omitted
2756 // The route isnt the path to the one to be omitted
2757 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2759 TreeSocket* Sock = Route->GetSocket();
2760 Sock->WriteLine(FullLine);
2766 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
2768 std::string FullLine = ":" + prefix + " " + command;
2769 unsigned int words = params.size();
2770 for (unsigned int x = 0; x < words; x++)
2772 FullLine = FullLine + " " + params[x];
2774 unsigned int items = TreeRoot->ChildCount();
2775 for (unsigned int x = 0; x < items; x++)
2777 TreeServer* Route = TreeRoot->GetChild(x);
2778 if (Route->GetSocket())
2780 TreeSocket* Sock = Route->GetSocket();
2781 Sock->WriteLine(FullLine);
2787 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
2789 TreeServer* Route = BestRouteTo(target);
2792 std::string FullLine = ":" + prefix + " " + command;
2793 unsigned int words = params.size();
2794 for (unsigned int x = 0; x < words; x++)
2796 FullLine = FullLine + " " + params[x];
2798 if (Route->GetSocket())
2800 TreeSocket* Sock = Route->GetSocket();
2801 Sock->WriteLine(FullLine);
2811 std::vector<TreeSocket*> Bindings;
2813 void ReadConfiguration(bool rebind)
2815 Conf = new ConfigReader;
2818 for (int j =0; j < Conf->Enumerate("bind"); j++)
2820 std::string Type = Conf->ReadValue("bind","type",j);
2821 std::string IP = Conf->ReadValue("bind","address",j);
2822 long Port = Conf->ReadInteger("bind","port",j,true);
2823 if (Type == "servers")
2829 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2830 if (listener->GetState() == I_LISTENING)
2832 Srv->AddSocket(listener);
2833 Bindings.push_back(listener);
2837 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2844 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
2845 HideULines = Conf->ReadFlag("options","hideulines",0);
2847 for (int j =0; j < Conf->Enumerate("link"); j++)
2850 char ServerN[MAXBUF];
2851 L.Name = Conf->ReadValue("link","name",j);
2852 strlcpy(ServerN,L.Name.c_str(),MAXBUF);
2855 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2856 L.Port = Conf->ReadInteger("link","port",j,true);
2857 L.SendPass = Conf->ReadValue("link","sendpass",j);
2858 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2859 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2860 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
2861 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
2862 L.NextConnectTime = time(NULL) + L.AutoConnect;
2863 /* Bugfix by brain, do not allow people to enter bad configurations */
2864 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2866 LinkBlocks.push_back(L);
2867 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2871 if (L.RecvPass == "")
2873 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
2875 else if (L.SendPass == "")
2877 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
2879 else if (L.Name == "")
2881 log(DEFAULT,"Invalid configuration, link tag without a name!");
2885 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
2893 class ModuleSpanningTree : public Module
2895 std::vector<TreeSocket*> Bindings;
2898 unsigned int max_local;
2899 unsigned int max_global;
2900 cmd_rconnect* command_rconnect;
2904 ModuleSpanningTree(Server* Me)
2905 : Module::Module(Me), max_local(0), max_global(0)
2910 // Create the root of the tree
2911 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2913 ReadConfiguration(true);
2915 command_rconnect = new cmd_rconnect(this);
2916 Srv->AddCommand(command_rconnect);
2919 void ShowLinks(TreeServer* Current, userrec* user, int hops)
2921 std::string Parent = TreeRoot->GetName();
2922 if (Current->GetParent())
2924 Parent = Current->GetParent()->GetName();
2926 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2928 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2932 ShowLinks(Current->GetChild(q),user,hops+1);
2937 ShowLinks(Current->GetChild(q),user,hops+1);
2940 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
2941 if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper))
2943 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
2946 int CountLocalServs()
2948 return TreeRoot->ChildCount();
2953 return serverlist.size();
2956 void HandleLinks(char** parameters, int pcnt, userrec* user)
2958 ShowLinks(TreeRoot,user,0);
2959 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2963 void HandleLusers(char** parameters, int pcnt, userrec* user)
2965 /* Only update these when someone wants to see them, more efficient */
2966 if ((unsigned int)local_count() > max_local)
2967 max_local = local_count();
2968 if (clientlist.size() > max_global)
2969 max_global = clientlist.size();
2971 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2972 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2973 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2974 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2975 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2976 WriteServ(user->fd,"265 %s :Current Local Users: %d Max: %d",user->nick,local_count(),max_local);
2977 WriteServ(user->fd,"266 %s :Current Global Users: %d Max: %d",user->nick,clientlist.size(),max_global);
2981 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2983 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
2987 for (int t = 0; t < depth; t++)
2989 matrix[line][t] = ' ';
2992 // For Aligning, we need to work out exactly how deep this thing is, and produce
2993 // a 'Spacer' String to compensate.
2996 memset(spacer,' ',40);
2997 if ((40 - Current->GetName().length() - depth) > 1) {
2998 spacer[40 - Current->GetName().length() - depth] = '\0';
3007 if (clientlist.size() == 0) {
3008 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3013 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
3015 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3016 totusers += Current->GetUserCount();
3018 strlcpy(&matrix[line][depth],text,80);
3020 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3022 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
3026 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3031 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3037 // Ok, prepare to be confused.
3038 // After much mulling over how to approach this, it struck me that
3039 // the 'usual' way of doing a /MAP isnt the best way. Instead of
3040 // keeping track of a ton of ascii characters, and line by line
3041 // under recursion working out where to place them using multiplications
3042 // and divisons, we instead render the map onto a backplane of characters
3043 // (a character matrix), then draw the branches as a series of "L" shapes
3044 // from the nodes. This is not only friendlier on CPU it uses less stack.
3046 void HandleMap(char** parameters, int pcnt, userrec* user)
3048 // This array represents a virtual screen which we will
3049 // "scratch" draw to, as the console device of an irc
3050 // client does not provide for a proper terminal.
3052 float totservers = 0;
3053 char matrix[128][80];
3054 for (unsigned int t = 0; t < 128; t++)
3056 matrix[t][0] = '\0';
3059 // The only recursive bit is called here.
3060 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3061 // Process each line one by one. The algorithm has a limit of
3062 // 128 servers (which is far more than a spanning tree should have
3063 // anyway, so we're ok). This limit can be raised simply by making
3064 // the character matrix deeper, 128 rows taking 10k of memory.
3065 for (int l = 1; l < line; l++)
3067 // scan across the line looking for the start of the
3068 // servername (the recursive part of the algorithm has placed
3069 // the servers at indented positions depending on what they
3071 int first_nonspace = 0;
3072 while (matrix[l][first_nonspace] == ' ')
3077 // Draw the `- (corner) section: this may be overwritten by
3078 // another L shape passing along the same vertical pane, becoming
3079 // a |- (branch) section instead.
3080 matrix[l][first_nonspace] = '-';
3081 matrix[l][first_nonspace-1] = '`';
3083 // Draw upwards until we hit the parent server, causing possibly
3084 // other corners (`-) to become branches (|-)
3085 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3087 matrix[l2][first_nonspace-1] = '|';
3091 // dump the whole lot to the user. This is the easy bit, honest.
3092 for (int t = 0; t < line; t++)
3094 WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
3096 float avg_users = totusers / totservers;
3097 WriteServ(user->fd,"270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3098 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
3102 int HandleSquit(char** parameters, int pcnt, userrec* user)
3104 TreeServer* s = FindServerMask(parameters[0]);
3109 WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3112 TreeSocket* sock = s->GetSocket();
3115 log(DEBUG,"Splitting server %s",s->GetName().c_str());
3116 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3117 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3118 Srv->RemoveSocket(sock);
3122 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3127 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3132 int HandleTime(char** parameters, int pcnt, userrec* user)
3134 if ((user->fd > -1) && (pcnt))
3136 TreeServer* found = FindServerMask(parameters[0]);
3139 // we dont' override for local server
3140 if (found == TreeRoot)
3143 std::deque<std::string> params;
3144 params.push_back(found->GetName());
3145 params.push_back(user->nick);
3146 DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName());
3150 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3156 int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
3158 if ((user->fd > -1) && (pcnt > 1))
3160 userrec* remote = Srv->FindNick(parameters[1]);
3161 if ((remote) && (remote->fd < 0))
3163 std::deque<std::string> params;
3164 params.push_back(parameters[1]);
3165 DoOneToOne(user->nick,"IDLE",params,remote->server);
3170 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
3171 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3178 void DoPingChecks(time_t curtime)
3180 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3182 TreeServer* serv = TreeRoot->GetChild(j);
3183 TreeSocket* sock = serv->GetSocket();
3186 if (curtime >= serv->NextPingTime())
3188 if (serv->AnsweredLastPing())
3190 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
3191 serv->SetNextPingTime(curtime + 120);
3195 // they didnt answer, boot them
3196 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3197 sock->Squit(serv,"Ping timeout");
3198 Srv->RemoveSocket(sock);
3206 void AutoConnectServers(time_t curtime)
3208 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3210 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3212 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3213 x->NextConnectTime = curtime + x->AutoConnect;
3214 TreeServer* CheckDupe = FindServer(x->Name);
3217 // an autoconnected server is not connected. Check if its time to connect it
3218 WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3219 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
3220 if (newsocket->GetState() != I_ERROR)
3222 Srv->AddSocket(newsocket);
3226 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002.",x->Name.c_str());
3234 int HandleVersion(char** parameters, int pcnt, userrec* user)
3236 // we've already checked if pcnt > 0, so this is safe
3237 TreeServer* found = FindServerMask(parameters[0]);
3240 std::string Version = found->GetVersion();
3241 WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
3242 if (found == TreeRoot)
3244 std::stringstream out(Config->data005);
3245 std::string token = "";
3246 std::string line5 = "";
3247 int token_counter = 0;
3252 line5 = line5 + token + " ";
3255 if ((token_counter >= 13) || (out.eof() == true))
3257 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
3266 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3271 int HandleConnect(char** parameters, int pcnt, userrec* user)
3273 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3275 if (Srv->MatchText(x->Name.c_str(),parameters[0]))
3277 TreeServer* CheckDupe = FindServer(x->Name);
3280 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3281 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
3282 if (newsocket->GetState() != I_ERROR)
3284 Srv->AddSocket(newsocket);
3288 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002.",user->nick,x->Name.c_str());
3295 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3300 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3304 virtual int OnStats(char statschar, userrec* user)
3306 if (statschar == 'c')
3308 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3310 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
3311 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
3313 WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
3314 WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
3320 virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user, bool validated)
3322 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3326 if (command == "CONNECT")
3328 return this->HandleConnect(parameters,pcnt,user);
3330 else if (command == "SQUIT")
3332 return this->HandleSquit(parameters,pcnt,user);
3334 else if (command == "MAP")
3336 this->HandleMap(parameters,pcnt,user);
3339 else if ((command == "TIME") && (pcnt > 0))
3341 return this->HandleTime(parameters,pcnt,user);
3343 else if (command == "LUSERS")
3345 this->HandleLusers(parameters,pcnt,user);
3348 else if (command == "LINKS")
3350 this->HandleLinks(parameters,pcnt,user);
3353 else if (command == "WHOIS")
3358 return this->HandleRemoteWhois(parameters,pcnt,user);
3361 else if ((command == "VERSION") && (pcnt > 0))
3363 this->HandleVersion(parameters,pcnt,user);
3366 else if (Srv->IsValidModuleCommand(command, pcnt, user))
3368 // this bit of code cleverly routes all module commands
3369 // to all remote severs *automatically* so that modules
3370 // can just handle commands locally, without having
3371 // to have any special provision in place for remote
3372 // commands and linking protocols.
3373 std::deque<std::string> params;
3375 for (int j = 0; j < pcnt; j++)
3377 if (strchr(parameters[j],' '))
3379 params.push_back(":" + std::string(parameters[j]));
3383 params.push_back(std::string(parameters[j]));
3386 log(DEBUG,"Globally route '%s'",command.c_str());
3387 DoOneToMany(user->nick,command,params);
3392 virtual void OnGetServerDescription(std::string servername,std::string &description)
3394 TreeServer* s = FindServer(servername);
3397 description = s->GetDesc();
3401 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3403 if (source->fd > -1)
3405 std::deque<std::string> params;
3406 params.push_back(dest->nick);
3407 params.push_back(channel->name);
3408 DoOneToMany(source->nick,"INVITE",params);
3412 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
3414 std::deque<std::string> params;
3415 params.push_back(chan->name);
3416 params.push_back(":"+topic);
3417 DoOneToMany(user->nick,"TOPIC",params);
3420 virtual void OnWallops(userrec* user, std::string text)
3424 std::deque<std::string> params;
3425 params.push_back(":"+text);
3426 DoOneToMany(user->nick,"WALLOPS",params);
3430 virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text, char status)
3432 if (target_type == TYPE_USER)
3434 userrec* d = (userrec*)dest;
3435 if ((d->fd < 0) && (user->fd > -1))
3437 std::deque<std::string> params;
3439 params.push_back(d->nick);
3440 params.push_back(":"+text);
3441 DoOneToOne(user->nick,"NOTICE",params,d->server);
3448 chanrec *c = (chanrec*)dest;
3449 std::string cname = c->name;
3451 cname = status + cname;
3452 std::deque<TreeServer*> list;
3453 GetListOfServersForChannel(c,list);
3454 unsigned int ucount = list.size();
3455 for (unsigned int i = 0; i < ucount; i++)
3457 TreeSocket* Sock = list[i]->GetSocket();
3459 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
3465 virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text, char status)
3467 if (target_type == TYPE_USER)
3469 // route private messages which are targetted at clients only to the server
3470 // which needs to receive them
3471 userrec* d = (userrec*)dest;
3472 if ((d->fd < 0) && (user->fd > -1))
3474 std::deque<std::string> params;
3476 params.push_back(d->nick);
3477 params.push_back(":"+text);
3478 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
3485 chanrec *c = (chanrec*)dest;
3486 std::string cname = c->name;
3488 cname = status + cname;
3489 std::deque<TreeServer*> list;
3490 GetListOfServersForChannel(c,list);
3491 unsigned int ucount = list.size();
3492 for (unsigned int i = 0; i < ucount; i++)
3494 TreeSocket* Sock = list[i]->GetSocket();
3496 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
3502 virtual void OnBackgroundTimer(time_t curtime)
3504 AutoConnectServers(curtime);
3505 DoPingChecks(curtime);
3508 virtual void OnUserJoin(userrec* user, chanrec* channel)
3510 // Only do this for local users
3513 std::deque<std::string> params;
3515 params.push_back(channel->name);
3518 // if the channel has a key, force the join by emulating the key.
3519 params.push_back(channel->key);
3521 if (channel->GetUserCounter() > 1)
3523 // not the first in the channel
3524 DoOneToMany(user->nick,"JOIN",params);
3528 // first in the channel, set up their permissions
3529 // and the channel TS with FJOIN.
3531 snprintf(ts,24,"%lu",(unsigned long)channel->age);
3533 params.push_back(channel->name);
3534 params.push_back(ts);
3535 params.push_back("@"+std::string(user->nick));
3536 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
3541 virtual void OnChangeHost(userrec* user, std::string newhost)
3543 // only occurs for local clients
3544 if (user->registered != 7)
3546 std::deque<std::string> params;
3547 params.push_back(newhost);
3548 DoOneToMany(user->nick,"FHOST",params);
3551 virtual void OnChangeName(userrec* user, std::string gecos)
3553 // only occurs for local clients
3554 if (user->registered != 7)
3556 std::deque<std::string> params;
3557 params.push_back(gecos);
3558 DoOneToMany(user->nick,"FNAME",params);
3561 virtual void OnUserPart(userrec* user, chanrec* channel, std::string partmessage)
3565 std::deque<std::string> params;
3566 params.push_back(channel->name);
3567 if (partmessage != "")
3568 params.push_back(":"+partmessage);
3569 DoOneToMany(user->nick,"PART",params);
3573 virtual void OnUserConnect(userrec* user)
3575 char agestr[MAXBUF];
3578 std::deque<std::string> params;
3579 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
3580 params.push_back(agestr);
3581 params.push_back(user->nick);
3582 params.push_back(user->host);
3583 params.push_back(user->dhost);
3584 params.push_back(user->ident);
3585 params.push_back("+"+std::string(user->modes));
3586 params.push_back((char*)inet_ntoa(user->ip4));
3587 params.push_back(":"+std::string(user->fullname));
3588 DoOneToMany(Srv->GetServerName(),"NICK",params);
3590 // User is Local, change needs to be reflected!
3591 TreeServer* SourceServer = FindServer(user->server);
3594 SourceServer->AddUserCount();
3600 virtual void OnUserQuit(userrec* user, std::string reason)
3602 if ((user->fd > -1) && (user->registered == 7))
3604 std::deque<std::string> params;
3605 params.push_back(":"+reason);
3606 DoOneToMany(user->nick,"QUIT",params);
3608 // Regardless, We need to modify the user Counts..
3609 TreeServer* SourceServer = FindServer(user->server);
3612 SourceServer->DelUserCount();
3617 virtual void OnUserPostNick(userrec* user, std::string oldnick)
3621 std::deque<std::string> params;
3622 params.push_back(user->nick);
3623 DoOneToMany(oldnick,"NICK",params);
3627 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
3629 if ((source) && (source->fd > -1))
3631 std::deque<std::string> params;
3632 params.push_back(chan->name);
3633 params.push_back(user->nick);
3634 params.push_back(":"+reason);
3635 DoOneToMany(source->nick,"KICK",params);
3639 std::deque<std::string> params;
3640 params.push_back(chan->name);
3641 params.push_back(user->nick);
3642 params.push_back(":"+reason);
3643 DoOneToMany(Srv->GetServerName(),"KICK",params);
3647 virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
3649 std::deque<std::string> params;
3650 params.push_back(dest->nick);
3651 params.push_back(":"+reason);
3652 DoOneToMany(source->nick,"KILL",params);
3655 virtual void OnRehash(std::string parameter)
3657 if (parameter != "")
3659 std::deque<std::string> params;
3660 params.push_back(parameter);
3661 DoOneToMany(Srv->GetServerName(),"REHASH",params);
3663 if (Srv->MatchText(Srv->GetServerName(),parameter))
3665 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
3666 Srv->RehashServer();
3669 ReadConfiguration(false);
3672 // note: the protocol does not allow direct umode +o except
3673 // via NICK with 8 params. sending OPERTYPE infers +o modechange
3675 virtual void OnOper(userrec* user, std::string opertype)
3679 std::deque<std::string> params;
3680 params.push_back(opertype);
3681 DoOneToMany(user->nick,"OPERTYPE",params);
3685 void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
3687 if (source->fd > -1)
3690 snprintf(type,8,"%cLINE",linetype);
3691 std::string stype = type;
3694 char sduration[MAXBUF];
3695 snprintf(sduration,MAXBUF,"%ld",duration);
3696 std::deque<std::string> params;
3697 params.push_back(host);
3698 params.push_back(sduration);
3699 params.push_back(":"+reason);
3700 DoOneToMany(source->nick,stype,params);
3704 std::deque<std::string> params;
3705 params.push_back(host);
3706 DoOneToMany(source->nick,stype,params);
3711 virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
3713 OnLine(source,hostmask,true,'G',duration,reason);
3716 virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
3718 OnLine(source,ipmask,true,'Z',duration,reason);
3721 virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
3723 OnLine(source,nickmask,true,'Q',duration,reason);
3726 virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
3728 OnLine(source,hostmask,true,'E',duration,reason);
3731 virtual void OnDelGLine(userrec* source, std::string hostmask)
3733 OnLine(source,hostmask,false,'G',0,"");
3736 virtual void OnDelZLine(userrec* source, std::string ipmask)
3738 OnLine(source,ipmask,false,'Z',0,"");
3741 virtual void OnDelQLine(userrec* source, std::string nickmask)
3743 OnLine(source,nickmask,false,'Q',0,"");
3746 virtual void OnDelELine(userrec* source, std::string hostmask)
3748 OnLine(source,hostmask,false,'E',0,"");
3751 virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
3753 if ((user->fd > -1) && (user->registered == 7))
3755 if (target_type == TYPE_USER)
3757 userrec* u = (userrec*)dest;
3758 std::deque<std::string> params;
3759 params.push_back(u->nick);
3760 params.push_back(text);
3761 DoOneToMany(user->nick,"MODE",params);
3765 chanrec* c = (chanrec*)dest;
3766 std::deque<std::string> params;
3767 params.push_back(c->name);
3768 params.push_back(text);
3769 DoOneToMany(user->nick,"MODE",params);
3774 virtual void OnSetAway(userrec* user)
3778 std::deque<std::string> params;
3779 params.push_back(":"+std::string(user->awaymsg));
3780 DoOneToMany(user->nick,"AWAY",params);
3784 virtual void OnCancelAway(userrec* user)
3788 std::deque<std::string> params;
3790 DoOneToMany(user->nick,"AWAY",params);
3794 virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
3796 TreeSocket* s = (TreeSocket*)opaque;
3799 if (target_type == TYPE_USER)
3801 userrec* u = (userrec*)target;
3802 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3806 chanrec* c = (chanrec*)target;
3807 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3812 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
3814 TreeSocket* s = (TreeSocket*)opaque;
3817 if (target_type == TYPE_USER)
3819 userrec* u = (userrec*)target;
3820 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3822 else if (target_type == TYPE_OTHER)
3824 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
3826 else if (target_type == TYPE_CHANNEL)
3828 chanrec* c = (chanrec*)target;
3829 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3834 virtual void OnEvent(Event* event)
3836 if (event->GetEventID() == "send_metadata")
3838 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
3839 if (params->size() < 3)
3841 (*params)[2] = ":" + (*params)[2];
3842 DoOneToMany(Srv->GetServerName(),"METADATA",*params);
3846 virtual ~ModuleSpanningTree()
3850 virtual Version GetVersion()
3852 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3855 void Implements(char* List)
3857 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3858 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3859 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3860 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3861 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3862 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3863 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
3866 /* It is IMPORTANT that m_spanningtree is the last module in the chain
3867 * so that any activity it sees is FINAL, e.g. we arent going to send out
3868 * a NICK message before m_cloaking has finished putting the +x on the user,
3870 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
3871 * the module call queue.
3873 Priority Prioritize()
3875 return PRIORITY_LAST;
3880 class ModuleSpanningTreeFactory : public ModuleFactory
3883 ModuleSpanningTreeFactory()
3887 ~ModuleSpanningTreeFactory()
3891 virtual Module * CreateModule(Server* Me)
3893 TreeProtocolModule = new ModuleSpanningTree(Me);
3894 return TreeProtocolModule;
3900 extern "C" void * init_module( void )
3902 return new ModuleSpanningTreeFactory;