1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include <ext/hash_map>
36 #include "helperfuncs.h"
38 #include "inspstring.h"
43 #include "cull_list.h"
47 #define nspace __gnu_cxx
53 * The server list in InspIRCd is maintained as two structures
54 * which hold the data in different ways. Most of the time, we
55 * want to very quicky obtain three pieces of information:
57 * (1) The information on a server
58 * (2) The information on the server we must send data through
59 * to actually REACH the server we're after
60 * (3) Potentially, the child/parent objects of this server
62 * The InspIRCd spanning protocol provides easy access to these
63 * by storing the data firstly in a recursive structure, where
64 * each item references its parent item, and a dynamic list
65 * of child items, and another structure which stores the items
66 * hashed, linearly. This means that if we want to find a server
67 * by name quickly, we can look it up in the hash, avoiding
68 * any O(n) lookups. If however, during a split or sync, we want
69 * to apply an operation to a server, and any of its child objects
70 * we can resort to recursion to walk the tree structure.
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
76 extern ServerConfig* Config;
77 extern InspIRCd* ServerInstance;
78 extern std::vector<Module*> modules;
79 extern std::vector<ircd_module*> factory;
82 /* Any socket can have one of five states at any one time.
83 * The LISTENER state indicates a socket which is listening
84 * for connections. It cannot receive data itself, only incoming
86 * The CONNECTING state indicates an outbound socket which is
87 * waiting to be writeable.
88 * The WAIT_AUTH_1 state indicates the socket is outbound and
89 * has successfully connected, but has not yet sent and received
91 * The WAIT_AUTH_2 state indicates that the socket is inbound
92 * (allocated by a LISTENER) but has not yet sent and received
94 * The CONNECTED state represents a fully authorized, fully
97 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
99 /* We need to import these from the core for use in netbursts */
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
103 /* Foward declarations */
107 /* This variable represents the root of the server tree
108 * (for all intents and purposes, it's us)
110 TreeServer *TreeRoot;
114 /* This hash_map holds the hash equivalent of the server
115 * tree, used for rapid linear lookups.
117 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
118 server_hash serverlist;
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
125 void ReadConfiguration(bool rebind);
127 /* Flatten links and /MAP for non-opers */
129 /* Hide U-Lined servers in /MAP and /LINKS */
132 /* Imported from xline.cpp for use during netburst */
133 extern std::vector<KLine> klines;
134 extern std::vector<GLine> glines;
135 extern std::vector<ZLine> zlines;
136 extern std::vector<QLine> qlines;
137 extern std::vector<ELine> elines;
138 extern std::vector<KLine> pklines;
139 extern std::vector<GLine> pglines;
140 extern std::vector<ZLine> pzlines;
141 extern std::vector<QLine> pqlines;
142 extern std::vector<ELine> pelines;
144 /* Each server in the tree is represented by one class of
145 * type TreeServer. A locally connected TreeServer can
146 * have a class of type TreeSocket associated with it, for
147 * remote servers, the TreeSocket entry will be NULL.
148 * Each server also maintains a pointer to its parent
149 * (NULL if this server is ours, at the top of the tree)
150 * and a pointer to its "Route" (see the comments in the
151 * constructors below), and also a dynamic list of pointers
152 * to its children which can be iterated recursively
153 * if required. Creating or deleting objects of type
154 i* TreeServer automatically maintains the hash_map of
155 * TreeServer items, deleting and inserting them as they
156 * are created and destroyed.
161 TreeServer* Parent; /* Parent entry */
162 TreeServer* Route; /* Route entry */
163 std::vector<TreeServer*> Children; /* List of child objects */
164 irc::string ServerName; /* Server's name */
165 std::string ServerDesc; /* Server's description */
166 std::string VersionString; /* Version string or empty string */
167 int UserCount; /* Not used in this version */
168 int OperCount; /* Not used in this version */
169 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
170 time_t NextPing; /* After this time, the server should be PINGed*/
171 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
172 std::map<userrec*,userrec*> Users; /* Users on this server */
176 /* We don't use this constructor. Its a dummy, and won't cause any insertion
177 * of the TreeServer into the hash_map. See below for the two we DO use.
185 UserCount = OperCount = 0;
186 VersionString = Srv->GetVersion();
189 /* We use this constructor only to create the 'root' item, TreeRoot, which
190 * represents our own server. Therefore, it has no route, no parent, and
191 * no socket associated with it. Its version string is our own local version.
193 TreeServer(std::string Name, std::string Desc) : ServerName(Name.c_str()), ServerDesc(Desc)
197 UserCount = OperCount = 0;
198 VersionString = Srv->GetVersion();
200 Socket = NULL; /* Fix by brain */
204 /* When we create a new server, we call this constructor to initialize it.
205 * This constructor initializes the server's Route and Parent, and sets up
206 * its ping counters so that it will be pinged one minute from now.
208 TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
211 UserCount = OperCount = 0;
212 this->SetNextPingTime(time(NULL) + 120);
215 /* find the 'route' for this server (e.g. the one directly connected
216 * to the local server, which we can use to reach it)
218 * In the following example, consider we have just added a TreeServer
219 * class for server G on our network, of which we are server A.
220 * To route traffic to G (marked with a *) we must send the data to
221 * B (marked with a +) so this algorithm initializes the 'Route'
222 * value to point at whichever server traffic must be routed through
223 * to get here. If we were to try this algorithm with server B,
224 * the Route pointer would point at its own object ('this').
234 * We only run this algorithm when a server is created, as
235 * the routes remain constant while ever the server exists, and
236 * do not need to be re-calculated.
240 if (Route == TreeRoot)
246 while (this->Route->GetParent() != TreeRoot)
248 this->Route = Route->GetParent();
252 /* Because recursive code is slow and takes a lot of resources,
253 * we store two representations of the server tree. The first
254 * is a recursive structure where each server references its
255 * children and its parent, which is used for netbursts and
256 * netsplits to dump the whole dataset to the other server,
257 * and the second is used for very fast lookups when routing
258 * messages and is instead a hash_map, where each item can
259 * be referenced by its server name. The AddHashEntry()
260 * call below automatically inserts each TreeServer class
261 * into the hash_map as it is created. There is a similar
262 * maintainance call in the destructor to tidy up deleted
266 this->AddHashEntry();
269 void AddUser(userrec* user)
271 log(DEBUG,"Add user %s to server %s",user->nick,this->ServerName.c_str());
272 std::map<userrec*,userrec*>::iterator iter;
273 iter = Users.find(user);
274 if (iter == Users.end())
278 void DelUser(userrec* user)
280 log(DEBUG,"Remove user %s from server %s",user->nick,this->ServerName.c_str());
281 std::map<userrec*,userrec*>::iterator iter;
282 iter = Users.find(user);
283 if (iter != Users.end())
287 int QuitUsers(const std::string &reason)
289 int x = Users.size();
290 log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
291 const char* reason_s = reason.c_str();
292 for (std::map<userrec*,userrec*>::iterator n = Users.begin(); n != Users.end(); n++)
294 log(DEBUG,"Kill %s",n->second->nick);
295 kill_link(n->second,reason_s);
301 /* This method is used to add the structure to the
302 * hash_map for linear searches. It is only called
303 * by the constructors.
307 server_hash::iterator iter;
308 iter = serverlist.find(this->ServerName.c_str());
309 if (iter == serverlist.end())
310 serverlist[this->ServerName.c_str()] = this;
313 /* This method removes the reference to this object
314 * from the hash_map which is used for linear searches.
315 * It is only called by the default destructor.
319 server_hash::iterator iter;
320 iter = serverlist.find(this->ServerName.c_str());
321 if (iter != serverlist.end())
322 serverlist.erase(iter);
325 /* These accessors etc should be pretty self-
329 TreeServer* GetRoute()
334 std::string GetName()
336 return ServerName.c_str();
339 std::string GetDesc()
344 std::string GetVersion()
346 return VersionString;
349 void SetNextPingTime(time_t t)
352 LastPingWasGood = false;
355 time_t NextPingTime()
360 bool AnsweredLastPing()
362 return LastPingWasGood;
367 LastPingWasGood = true;
390 TreeSocket* GetSocket()
395 TreeServer* GetParent()
400 void SetVersion(std::string Version)
402 VersionString = Version;
405 unsigned int ChildCount()
407 return Children.size();
410 TreeServer* GetChild(unsigned int n)
412 if (n < Children.size())
414 /* Make sure they cant request
415 * an out-of-range object. After
416 * all we know what these programmer
417 * types are like *grin*.
427 void AddChild(TreeServer* Child)
429 Children.push_back(Child);
432 bool DelChild(TreeServer* Child)
434 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
445 /* Removes child nodes of this node, and of that node, etc etc.
446 * This is used during netsplits to automatically tidy up the
447 * server tree. It is slow, we don't use it for much else.
451 bool stillchildren = true;
452 while (stillchildren)
454 stillchildren = false;
455 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
457 TreeServer* s = (TreeServer*)*a;
461 stillchildren = true;
470 /* We'd better tidy up after ourselves, eh? */
471 this->DelHashEntry();
475 /* The Link class might as well be a struct,
476 * but this is C++ and we don't believe in structs (!).
477 * It holds the entire information of one <link>
478 * tag from the main config file. We maintain a list
479 * of them, and populate the list on rehash/load.
488 std::string SendPass;
489 std::string RecvPass;
490 unsigned long AutoConnect;
491 time_t NextConnectTime;
492 std::string EncryptionKey;
493 bool HiddenFromStats;
496 /* The usual stuff for inspircd modules,
497 * plus the vector of Link classes which we
498 * use to store the <link> tags from the config
502 std::vector<Link> LinkBlocks;
504 /* Yay for fast searches!
505 * This is hundreds of times faster than recursion
506 * or even scanning a linked list, especially when
507 * there are more than a few servers to deal with.
510 TreeServer* FindServer(std::string ServerName)
512 server_hash::iterator iter;
513 iter = serverlist.find(ServerName.c_str());
514 if (iter != serverlist.end())
524 /* Returns the locally connected server we must route a
525 * message through to reach server 'ServerName'. This
526 * only applies to one-to-one and not one-to-many routing.
527 * See the comments for the constructor of TreeServer
530 TreeServer* BestRouteTo(std::string ServerName)
532 if (ServerName.c_str() == TreeRoot->GetName())
534 TreeServer* Found = FindServer(ServerName);
537 return Found->GetRoute();
545 /* Find the first server matching a given glob mask.
546 * Theres no find-using-glob method of hash_map [awwww :-(]
547 * so instead, we iterate over the list using an iterator
548 * and match each one until we get a hit. Yes its slow,
551 TreeServer* FindServerMask(std::string ServerName)
553 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
555 if (Srv->MatchText(i->first.c_str(),ServerName))
561 /* A convenient wrapper that returns true if a server exists */
562 bool IsServer(std::string ServerName)
564 return (FindServer(ServerName) != NULL);
568 class cmd_rconnect : public command_t
572 cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
574 this->source = "m_spanningtree.so";
577 void Handle (char **parameters, int pcnt, userrec *user)
579 WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
580 /* Is this aimed at our server? */
581 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
583 /* Yes, initiate the given connect */
584 WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
586 para[0] = parameters[1];
587 Creator->OnPreCommand("CONNECT", para, 1, user, true);
594 /* Every SERVER connection inbound or outbound is represented by
595 * an object of type TreeSocket.
596 * TreeSockets, being inherited from InspSocket, can be tied into
597 * the core socket engine, and we cn therefore receive activity events
598 * for them, just like activex objects on speed. (yes really, that
599 * is a technical term!) Each of these which relates to a locally
600 * connected server is assocated with it, by hooking it onto a
601 * TreeSocket class using its constructor. In this way, we can
602 * maintain a list of servers, some of which are directly connected,
603 * some of which are not.
606 class TreeSocket : public InspSocket
609 std::string in_buffer;
610 ServerState LinkState;
611 std::string InboundServerName;
612 std::string InboundDescription;
614 int num_lost_servers;
616 bool LastPingWasGood;
620 unsigned int keylength;
624 /* Because most of the I/O gubbins are encapsulated within
625 * InspSocket, we just call the superclass constructor for
626 * most of the action, and append a few of our own values
629 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
630 : InspSocket(host, port, listening, maxtime)
633 this->LinkState = LISTENER;
635 this->ctx_out = NULL;
638 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
639 : InspSocket(host, port, listening, maxtime)
642 this->LinkState = CONNECTING;
644 this->ctx_out = NULL;
647 /* When a listening socket gives us a new file descriptor,
648 * we must associate it with a socket without creating a new
649 * connection. This constructor is used for this purpose.
651 TreeSocket(int newfd, char* ip)
652 : InspSocket(newfd, ip)
654 this->LinkState = WAIT_AUTH_1;
656 this->ctx_out = NULL;
657 this->SendCapabilities();
668 void InitAES(std::string key,std::string SName)
675 log(DEBUG,"Initialized AES key %s",key.c_str());
676 // key must be 16, 24, 32 etc bytes (multiple of 8)
677 keylength = key.length();
678 if (!(keylength == 16 || keylength == 24 || keylength == 32))
680 WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
681 log(DEBUG,"Key length not 16, 24 or 32 characters!");
685 WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
686 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
687 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
688 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
689 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
693 /* When an outbound connection finishes connecting, we receive
694 * this event, and must send our SERVER string to the other
695 * side. If the other side is happy, as outlined in the server
696 * to server docs on the inspircd.org site, the other side
697 * will then send back its own server string.
699 virtual bool OnConnected()
701 if (this->LinkState == CONNECTING)
703 /* we do not need to change state here. */
704 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
706 if (x->Name == this->myhost)
708 Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
709 this->SendCapabilities();
710 if (x->EncryptionKey != "")
712 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
714 WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
718 this->WriteLine("AES "+Srv->GetServerName());
719 this->InitAES(x->EncryptionKey,x->Name.c_str());
722 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
723 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
728 /* There is a (remote) chance that between the /CONNECT and the connection
729 * being accepted, some muppet has removed the <link> block and rehashed.
730 * If that happens the connection hangs here until it's closed. Unlikely
731 * and rather harmless.
733 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
737 virtual void OnError(InspSocketError e)
739 /* We don't handle this method, because all our
740 * dirty work is done in OnClose() (see below)
741 * which is still called on error conditions too.
745 virtual int OnDisconnect()
747 /* For the same reason as above, we don't
748 * handle OnDisconnect()
753 /* Recursively send the server tree with distances as hops.
754 * This is used during network burst to inform the other server
755 * (and any of ITS servers too) of what servers we know about.
756 * If at any point any of these servers already exist on the other
757 * end, our connection may be terminated. The hopcounts given
758 * by this function are relative, this doesn't matter so long as
759 * they are all >1, as all the remote servers re-calculate them
760 * to be relative too, with themselves as hop 0.
762 void SendServers(TreeServer* Current, TreeServer* s, int hops)
765 for (unsigned int q = 0; q < Current->ChildCount(); q++)
767 TreeServer* recursive_server = Current->GetChild(q);
768 if (recursive_server != s)
770 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
771 this->WriteLine(command);
772 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
773 /* down to next level */
774 this->SendServers(recursive_server, s, hops+1);
779 std::string MyCapabilities()
781 ServerConfig* Config = Srv->GetConfig();
782 std::vector<std::string> modlist;
783 std::string capabilities = "";
785 for (int i = 0; i <= MODCOUNT; i++)
787 if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
788 modlist.push_back(Config->module_names[i]);
790 sort(modlist.begin(),modlist.end());
791 for (unsigned int i = 0; i < modlist.size(); i++)
794 capabilities = capabilities + ",";
795 capabilities = capabilities + modlist[i];
800 void SendCapabilities()
802 this->WriteLine("CAPAB "+MyCapabilities());
805 bool Capab(std::deque<std::string> params)
807 if (params.size() != 1)
809 this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
813 if (params[0] != this->MyCapabilities())
815 std::string quitserver = this->myhost;
816 if (this->InboundServerName != "")
818 quitserver = this->InboundServerName;
821 WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
822 WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
823 WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
824 WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
825 this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
832 /* This function forces this server to quit, removing this server
833 * and any users on it (and servers and users below that, etc etc).
834 * It's very slow and pretty clunky, but luckily unless your network
835 * is having a REAL bad hair day, this function shouldnt be called
836 * too many times a month ;-)
838 void SquitServer(std::string &from, TreeServer* Current)
840 /* recursively squit the servers attached to 'Current'.
841 * We're going backwards so we don't remove users
842 * while we still need them ;)
844 for (unsigned int q = 0; q < Current->ChildCount(); q++)
846 TreeServer* recursive_server = Current->GetChild(q);
847 this->SquitServer(from,recursive_server);
849 /* Now we've whacked the kids, whack self */
851 num_lost_users += Current->QuitUsers(from);
852 /*for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
854 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
856 Goners->AddItem(u->second,from);
862 /* This is a wrapper function for SquitServer above, which
863 * does some validation first and passes on the SQUIT to all
864 * other remaining servers.
866 void Squit(TreeServer* Current,std::string reason)
868 if ((Current) && (Current != TreeRoot))
870 std::deque<std::string> params;
871 params.push_back(Current->GetName());
872 params.push_back(":"+reason);
873 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
874 if (Current->GetParent() == TreeRoot)
876 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
880 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
882 num_lost_servers = 0;
884 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
885 SquitServer(from, Current);
887 Current->GetParent()->DelChild(Current);
889 WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
893 log(DEFAULT,"Squit from unknown server");
898 bool ForceMode(std::string source, std::deque<std::string> ¶ms)
900 if (params.size() < 2)
902 userrec* who = new userrec();
903 who->fd = FD_MAGIC_NUMBER;
905 memset(&modelist,0,sizeof(modelist));
906 for (unsigned int q = 0; q < params.size(); q++)
908 modelist[q] = (char*)params[q].c_str();
910 Srv->SendMode(modelist,params.size(),who);
911 DoOneToAllButSender(source,"FMODE",params,source);
917 bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
919 if (params.size() != 4)
921 time_t ts = atoi(params[1].c_str());
922 std::string nsource = source;
924 chanrec* c = Srv->FindChannel(params[0]);
927 if ((ts >= c->topicset) || (!*c->topic))
929 std::string oldtopic = c->topic;
930 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
931 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
933 /* if the topic text is the same as the current topic,
934 * dont bother to send the TOPIC command out, just silently
935 * update the set time and set nick.
937 if (oldtopic != params[3])
939 userrec* user = Srv->FindNick(source);
942 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
946 WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
947 nsource = user->server;
954 /* all done, send it on its way */
955 params[3] = ":" + params[3];
956 DoOneToAllButSender(source,"FTOPIC",params,nsource);
961 /* FJOIN, similar to unreal SJOIN */
962 bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
964 if (params.size() < 3)
968 char modestring[MAXBUF];
969 char* mode_users[127];
970 memset(&mode_users,0,sizeof(mode_users));
971 mode_users[0] = first;
972 mode_users[1] = modestring;
973 strcpy(mode_users[1],"+");
974 unsigned int modectr = 2;
977 std::string channel = params[0];
978 time_t TS = atoi(params[1].c_str());
981 chanrec* chan = Srv->FindChannel(channel);
986 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
988 /* default is a high value, which if we dont have this
989 * channel will let the other side apply their modes.
991 time_t ourTS = time(NULL)+600;
992 chanrec* us = Srv->FindChannel(channel);
998 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
1000 /* do this first, so our mode reversals are correctly received by other servers
1001 * if there is a TS collision.
1003 DoOneToAllButSender(source,"FJOIN",params,source);
1005 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
1007 /* process one channel at a time, applying modes. */
1008 char* usr = (char*)params[usernum].c_str();
1009 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1010 * (is this even possible?) */
1013 char permissions = *usr;
1014 switch (permissions)
1018 mode_users[modectr++] = usr;
1019 strlcat(modestring,"o",MAXBUF);
1023 mode_users[modectr++] = usr;
1024 strlcat(modestring,"h",MAXBUF);
1028 mode_users[modectr++] = usr;
1029 strlcat(modestring,"v",MAXBUF);
1032 who = Srv->FindNick(usr);
1035 Srv->JoinUserToChannel(who,channel,key);
1036 if (modectr >= (MAXMODES-1))
1038 /* theres a mode for this user. push them onto the mode queue, and flush it
1039 * if there are more than MAXMODES to go.
1041 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1043 /* We also always let u-lined clients win, no matter what the TS value */
1044 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1045 Srv->SendMode(mode_users,modectr,who);
1049 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1050 /* bouncy bouncy! */
1051 std::deque<std::string> params;
1052 /* modes are now being UNSET... */
1053 *mode_users[1] = '-';
1054 for (unsigned int x = 0; x < modectr; x++)
1056 params.push_back(mode_users[x]);
1058 // tell everyone to bounce the modes. bad modes, bad!
1059 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1061 strcpy(mode_users[1],"+");
1067 /* there werent enough modes built up to flush it during FJOIN,
1068 * or, there are a number left over. flush them out.
1070 if ((modectr > 2) && (who))
1074 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1075 Srv->SendMode(mode_users,modectr,who);
1079 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1080 std::deque<std::string> params;
1081 *mode_users[1] = '-';
1082 for (unsigned int x = 0; x < modectr; x++)
1084 params.push_back(mode_users[x]);
1086 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1093 bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
1095 if (params.size() < 8)
1097 if (params.size() > 8)
1099 this->WriteLine(":"+Srv->GetServerName()+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1102 // NICK age nick host dhost ident +modes ip :gecos
1104 time_t age = atoi(params[0].c_str());
1105 std::string modes = params[5];
1106 while (*(modes.c_str()) == '+')
1108 char* m = (char*)modes.c_str();
1112 char* tempnick = (char*)params[1].c_str();
1113 log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1115 user_hash::iterator iter;
1116 iter = clientlist.find(tempnick);
1117 if (iter != clientlist.end())
1120 log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1121 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1125 clientlist[tempnick] = new userrec();
1126 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1127 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX-1);
1128 strlcpy(clientlist[tempnick]->host, params[2].c_str(),63);
1129 strlcpy(clientlist[tempnick]->dhost, params[3].c_str(),63);
1130 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
1131 strlcpy(clientlist[tempnick]->ident, params[4].c_str(),IDENTMAX);
1132 strlcpy(clientlist[tempnick]->fullname, params[7].c_str(),MAXGECOS);
1133 clientlist[tempnick]->registered = 7;
1134 clientlist[tempnick]->signon = age;
1135 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
1136 for (char *v = clientlist[tempnick]->modes; *v; v++)
1141 clientlist[tempnick]->modebits |= UM_INVISIBLE;
1144 clientlist[tempnick]->modebits |= UM_WALLOPS;
1147 clientlist[tempnick]->modebits |= UM_SERVERNOTICE;
1153 inet_aton(params[6].c_str(),&clientlist[tempnick]->ip4);
1155 WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,(char*)inet_ntoa(clientlist[tempnick]->ip4));
1157 params[7] = ":" + params[7];
1158 DoOneToAllButSender(source,"NICK",params,source);
1160 // Increment the Source Servers User Count..
1161 TreeServer* SourceServer = FindServer(source);
1164 SourceServer->AddUser(clientlist[tempnick]);
1165 SourceServer->AddUserCount();
1171 /* Send one or more FJOINs for a channel of users.
1172 * If the length of a single line is more than 480-NICKMAX
1173 * in length, it is split over multiple lines.
1175 void SendFJoins(TreeServer* Current, chanrec* c)
1177 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1179 std::string individual_halfops = ":"+Srv->GetServerName()+" FMODE "+c->name;
1181 size_t dlen, curlen;
1182 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1184 char* ptr = list + dlen;
1186 CUList *ulist = c->GetUsers();
1187 std::vector<userrec*> specific_halfop;
1188 std::vector<userrec*> specific_voice;
1190 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1192 int x = cflags(i->second,c);
1193 if ((x & UCMODE_HOP) && (x & UCMODE_OP))
1195 specific_halfop.push_back(i->second);
1197 if (((x & UCMODE_HOP) || (x & UCMODE_OP)) && (x & UCMODE_VOICE))
1199 specific_voice.push_back(i->second);
1207 else if (x & UCMODE_HOP)
1211 else if (x & UCMODE_VOICE)
1216 size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s", n, i->second->nick);
1223 if (curlen > (480-NICKMAX))
1225 this->WriteLine(list);
1226 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1230 for (unsigned int y = 0; y < specific_voice.size(); y++)
1232 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1234 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1236 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1242 this->WriteLine(list);
1243 for (unsigned int y = 0; y < specific_voice.size(); y++)
1245 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +v "+specific_voice[y]->nick);
1247 for (unsigned int y = 0; y < specific_halfop.size(); y++)
1249 this->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" +h "+specific_halfop[y]->nick);
1254 /* Send G, Q, Z and E lines */
1255 void SendXLines(TreeServer* Current)
1258 std::string n = Srv->GetServerName();
1259 const char* sn = n.c_str();
1261 /* Yes, these arent too nice looking, but they get the job done */
1262 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++, iterations++)
1264 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1265 this->WriteLine(data);
1266 if ((iterations % 10) == 0)
1268 ServerInstance->DoOneIteration(false);
1271 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++, iterations++)
1273 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1274 this->WriteLine(data);
1275 if ((iterations % 10) == 0)
1277 ServerInstance->DoOneIteration(false);
1280 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++, iterations++)
1282 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1283 this->WriteLine(data);
1284 if ((iterations % 10) == 0)
1286 ServerInstance->DoOneIteration(false);
1289 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++, iterations++)
1291 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1292 this->WriteLine(data);
1293 if ((iterations % 10) == 0)
1295 ServerInstance->DoOneIteration(false);
1298 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++, iterations++)
1300 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1301 this->WriteLine(data);
1302 if ((iterations % 10) == 0)
1304 ServerInstance->DoOneIteration(false);
1307 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++, iterations++)
1309 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1310 this->WriteLine(data);
1311 if ((iterations % 10) == 0)
1313 ServerInstance->DoOneIteration(false);
1316 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++, iterations++)
1318 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1319 this->WriteLine(data);
1320 if ((iterations % 10) == 0)
1322 ServerInstance->DoOneIteration(false);
1325 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++, iterations++)
1327 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1328 this->WriteLine(data);
1329 if ((iterations % 10) == 0)
1331 ServerInstance->DoOneIteration(false);
1336 /* Send channel modes and topics */
1337 void SendChannelModes(TreeServer* Current)
1340 std::deque<std::string> list;
1342 std::string n = Srv->GetServerName();
1343 const char* sn = n.c_str();
1344 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++, iterations++)
1346 SendFJoins(Current, c->second);
1347 snprintf(data,MAXBUF,":%s FMODE %s +%s",sn,c->second->name,chanmodes(c->second,true));
1348 this->WriteLine(data);
1349 if (*c->second->topic)
1351 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1352 this->WriteLine(data);
1354 for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1356 snprintf(data,MAXBUF,":%s FMODE %s +b %s",sn,c->second->name,b->data);
1357 this->WriteLine(data);
1359 FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1361 c->second->GetExtList(list);
1362 for (unsigned int j = 0; j < list.size(); j++)
1364 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1369 /* send all users and their oper state/modes */
1370 void SendUsers(TreeServer* Current)
1373 std::deque<std::string> list;
1375 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++, iterations++)
1377 if (u->second->registered == 7)
1379 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,(char*)inet_ntoa(u->second->ip4),u->second->fullname);
1380 this->WriteLine(data);
1381 if (*u->second->oper)
1383 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1385 if (*u->second->awaymsg)
1387 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1389 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1391 u->second->GetExtList(list);
1392 for (unsigned int j = 0; j < list.size(); j++)
1394 FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1400 /* This function is called when we want to send a netburst to a local
1401 * server. There is a set order we must do this, because for example
1402 * users require their servers to exist, and channels require their
1403 * users to exist. You get the idea.
1405 void DoBurst(TreeServer* s)
1407 /* The calls here to ServerInstance->DoOneIteration(false); yield the processing
1408 * back to the core so that a large burst is split into at least 6 sections
1411 std::string burst = "BURST "+ConvToStr(time(NULL));
1412 std::string endburst = "ENDBURST";
1413 // Because by the end of the netburst, it could be gone!
1414 std::string name = s->GetName();
1415 Srv->SendOpers("*** Bursting to \2"+name+"\2.");
1416 this->WriteLine(burst);
1417 ServerInstance->DoOneIteration(false);
1418 /* send our version string */
1419 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1420 /* Send server tree */
1421 if (FindServer(name))
1422 this->SendServers(TreeRoot,s,1);
1423 ServerInstance->DoOneIteration(false);
1424 /* Send users and their oper status */
1425 if (FindServer(name))
1427 ServerInstance->DoOneIteration(false);
1428 /* Send everything else (channel modes, xlines etc) */
1429 if (FindServer(name))
1430 this->SendChannelModes(s);
1431 ServerInstance->DoOneIteration(false);
1432 if (FindServer(name))
1433 this->SendXLines(s);
1434 ServerInstance->DoOneIteration(false);
1435 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1436 ServerInstance->DoOneIteration(false);
1437 this->WriteLine(endburst);
1438 Srv->SendOpers("*** Finished bursting to \2"+name+"\2.");
1441 /* This function is called when we receive data from a remote
1442 * server. We buffer the data in a std::string (it doesnt stay
1443 * there for long), reading using InspSocket::Read() which can
1444 * read up to 16 kilobytes in one operation.
1446 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1447 * THE SOCKET OBJECT FOR US.
1449 virtual bool OnDataReady()
1452 char* data = this->Read();
1453 /* Check that the data read is a valid pointer and it has some content */
1456 this->in_buffer.append(data);
1457 /* While there is at least one new line in the buffer,
1458 * do something useful (we hope!) with it.
1460 while (in_buffer.find("\n") != std::string::npos)
1463 if ((iterations % 10) == 0)
1465 ServerInstance->DoOneIteration(false);
1467 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1468 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1469 if (ret.find("\r") != std::string::npos)
1470 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1471 /* Process this one, abort if it
1472 * didnt return true.
1478 memset(result,0,1024);
1480 log(DEBUG,"Original string '%s'",ret.c_str());
1481 /* ERROR + CAPAB is still allowed unencryped */
1482 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1484 int nbytes = from64tobits(out, ret.c_str(), 1024);
1485 if ((nbytes > 0) && (nbytes < 1024))
1487 log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1488 ctx_in->Decrypt(out, result, nbytes, 0);
1489 for (int t = 0; t < nbytes; t++)
1490 if (result[t] == '\7') result[t] = 0;
1495 if (!this->ProcessLine(ret))
1497 log(DEBUG,"ProcessLine says no!");
1503 /* EAGAIN returns an empty but non-NULL string, so this
1504 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1506 return (data && !*data);
1509 int WriteLine(std::string line)
1511 log(DEBUG,"OUT: %s",line.c_str());
1515 char result64[10240];
1516 if (this->keylength)
1518 // pad it to the key length
1519 int n = this->keylength - (line.length() % this->keylength);
1522 log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1523 line.append(n,'\7');
1526 unsigned int ll = line.length();
1527 ctx_out->Encrypt(line.c_str(), result, ll, 0);
1528 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1530 //int from64tobits(char *out, const char *in, int maxlen);
1532 return this->Write(line + "\r\n");
1535 /* Handle ERROR command */
1536 bool Error(std::deque<std::string> ¶ms)
1538 if (params.size() < 1)
1540 WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1541 /* we will return false to cause the socket to close. */
1545 /* Because the core won't let users or even SERVERS set +o,
1546 * we use the OPERTYPE command to do this.
1548 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1550 if (params.size() != 1)
1552 log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1555 std::string opertype = params[0];
1556 userrec* u = Srv->FindNick(prefix);
1559 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1560 if (!strchr(u->modes,'o'))
1562 strcat(u->modes,"o");
1564 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1569 /* Because Andy insists that services-compatible servers must
1570 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1572 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
1574 if (params.size() < 3)
1577 userrec* u = Srv->FindNick(params[0]);
1581 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1584 std::deque<std::string> par;
1585 par.push_back(params[1]);
1586 DoOneToMany(u->nick,"NICK",par);
1587 Srv->ChangeUserNick(u,params[1]);
1588 u->age = atoi(params[2].c_str());
1594 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
1596 if (params.size() < 2)
1599 userrec* u = Srv->FindNick(params[0]);
1603 Srv->JoinUserToChannel(u,params[1],"");
1604 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1609 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
1611 if (params.size() < 1)
1614 std::string servermask = params[0];
1616 if (Srv->MatchText(Srv->GetServerName(),servermask))
1618 Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1619 Srv->RehashServer();
1620 ReadConfiguration(false);
1622 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1626 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
1628 if (params.size() != 2)
1631 std::string nick = params[0];
1632 userrec* u = Srv->FindNick(prefix);
1633 userrec* who = Srv->FindNick(nick);
1637 /* Prepend kill source, if we don't have one */
1638 std::string sourceserv = prefix;
1641 sourceserv = u->server;
1643 if (*(params[1].c_str()) != '[')
1645 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1647 std::string reason = params[1];
1648 params[1] = ":" + params[1];
1649 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1650 Srv->QuitUser(who,reason);
1655 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
1657 if (params.size() < 1)
1660 if (params.size() == 1)
1662 TreeServer* ServerSource = FindServer(prefix);
1665 ServerSource->SetPingFlag();
1670 std::string forwardto = params[1];
1671 if (forwardto == Srv->GetServerName())
1674 * this is a PONG for us
1675 * if the prefix is a user, check theyre local, and if they are,
1676 * dump the PONG reply back to their fd. If its a server, do nowt.
1677 * Services might want to send these s->s, but we dont need to yet.
1679 userrec* u = Srv->FindNick(prefix);
1683 WriteServ(u->fd,"PONG %s %s",params[0].c_str(),params[1].c_str());
1688 // not for us, pass it on :)
1689 DoOneToOne(prefix,"PONG",params,forwardto);
1696 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
1698 if (params.size() < 3)
1701 TreeServer* ServerSource = FindServer(prefix);
1705 if (params[0] == "*")
1707 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
1709 else if (*(params[0].c_str()) == '#')
1711 chanrec* c = Srv->FindChannel(params[0]);
1714 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1717 else if (*(params[0].c_str()) != '#')
1719 userrec* u = Srv->FindNick(params[0]);
1722 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1727 params[2] = ":" + params[2];
1728 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1732 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
1734 if (params.size() < 1)
1737 TreeServer* ServerSource = FindServer(prefix);
1741 ServerSource->SetVersion(params[0]);
1743 params[0] = ":" + params[0];
1744 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1748 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
1750 if (params.size() < 1)
1753 userrec* u = Srv->FindNick(prefix);
1757 Srv->ChangeHost(u,params[0]);
1758 DoOneToAllButSender(prefix,"FHOST",params,u->server);
1763 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
1765 if (params.size() < 6)
1768 bool propogate = false;
1770 switch (*(params[0].c_str()))
1773 propogate = add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1774 zline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1777 propogate = add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1778 qline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1781 propogate = add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1782 eline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1785 propogate = add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1786 gline_set_creation_time((char*)params[1].c_str(), atoi(params[3].c_str()));
1789 propogate = add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
1792 /* Just in case... */
1793 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
1798 /* Send it on its way */
1801 if (atoi(params[4].c_str()))
1803 WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
1807 WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
1809 params[5] = ":" + params[5];
1810 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1812 if (!this->bursting)
1814 log(DEBUG,"Applying lines...");
1815 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
1820 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
1822 if (params.size() < 1)
1825 userrec* u = Srv->FindNick(prefix);
1829 Srv->ChangeGECOS(u,params[0]);
1830 params[0] = ":" + params[0];
1831 DoOneToAllButSender(prefix,"FNAME",params,u->server);
1836 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
1838 if (params.size() < 1)
1841 log(DEBUG,"In IDLE command");
1842 userrec* u = Srv->FindNick(prefix);
1846 log(DEBUG,"USER EXISTS: %s",u->nick);
1847 // an incoming request
1848 if (params.size() == 1)
1850 userrec* x = Srv->FindNick(params[0]);
1851 if ((x) && (x->fd > -1))
1853 userrec* x = Srv->FindNick(params[0]);
1854 log(DEBUG,"Got IDLE");
1855 char signon[MAXBUF];
1857 log(DEBUG,"Sending back IDLE 3");
1858 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1859 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1860 std::deque<std::string> par;
1861 par.push_back(prefix);
1862 par.push_back(signon);
1863 par.push_back(idle);
1864 // ours, we're done, pass it BACK
1865 DoOneToOne(params[0],"IDLE",par,u->server);
1869 // not ours pass it on
1870 DoOneToOne(prefix,"IDLE",params,x->server);
1873 else if (params.size() == 3)
1875 std::string who_did_the_whois = params[0];
1876 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1877 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1879 log(DEBUG,"Got final IDLE");
1880 // an incoming reply to a whois we sent out
1881 std::string nick_whoised = prefix;
1882 unsigned long signon = atoi(params[1].c_str());
1883 unsigned long idle = atoi(params[2].c_str());
1884 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1885 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1889 // not ours, pass it on
1890 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1897 bool Push(std::string prefix, std::deque<std::string> ¶ms)
1899 if (params.size() < 2)
1902 userrec* u = Srv->FindNick(params[0]);
1906 // push the raw to the user
1907 if (Srv->IsUlined(prefix))
1909 ::Write(u->fd,"%s",params[1].c_str());
1913 log(DEBUG,"PUSH from non-ulined server dropped into the bit-bucket: :%s PUSH %s :%s",prefix.c_str(),params[0].c_str(),params[1].c_str());
1918 // continue the raw onwards
1919 params[1] = ":" + params[1];
1920 DoOneToOne(prefix,"PUSH",params,u->server);
1925 bool Time(std::string prefix, std::deque<std::string> ¶ms)
1927 // :source.server TIME remote.server sendernick
1928 // :remote.server TIME source.server sendernick TS
1929 if (params.size() == 2)
1931 // someone querying our time?
1932 if (Srv->GetServerName() == params[0])
1934 userrec* u = Srv->FindNick(params[1]);
1938 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
1939 params.push_back(curtime);
1941 DoOneToOne(Srv->GetServerName(),"TIME",params,params[0]);
1946 // not us, pass it on
1947 userrec* u = Srv->FindNick(params[1]);
1949 DoOneToOne(prefix,"TIME",params,params[0]);
1952 else if (params.size() == 3)
1954 // a response to a previous TIME
1955 userrec* u = Srv->FindNick(params[1]);
1956 if ((u) && (IS_LOCAL(u)))
1958 time_t rawtime = atol(params[2].c_str());
1959 struct tm * timeinfo;
1960 timeinfo = localtime(&rawtime);
1962 snprintf(tms,26,"%s",asctime(timeinfo));
1964 WriteServ(u->fd,"391 %s %s :%s",u->nick,prefix.c_str(),tms);
1969 DoOneToOne(prefix,"TIME",params,u->server);
1975 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
1977 if (params.size() < 1)
1980 if (params.size() == 1)
1982 std::string stufftobounce = params[0];
1983 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1988 std::string forwardto = params[1];
1989 if (forwardto == Srv->GetServerName())
1991 // this is a ping for us, send back PONG to the requesting server
1992 params[1] = params[0];
1993 params[0] = forwardto;
1994 DoOneToOne(forwardto,"PONG",params,params[1]);
1998 // not for us, pass it on :)
1999 DoOneToOne(prefix,"PING",params,forwardto);
2005 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
2007 if (params.size() < 4)
2010 std::string servername = params[0];
2011 std::string password = params[1];
2012 // hopcount is not used for a remote server, we calculate this ourselves
2013 std::string description = params[3];
2014 TreeServer* ParentOfThis = FindServer(prefix);
2018 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
2021 TreeServer* CheckDupe = FindServer(servername);
2024 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2025 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2028 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
2029 ParentOfThis->AddChild(Node);
2030 params[3] = ":" + params[3];
2031 DoOneToAllButSender(prefix,"SERVER",params,prefix);
2032 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
2036 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
2038 if (params.size() < 4)
2041 irc::string servername = params[0].c_str();
2042 std::string sname = params[0];
2043 std::string password = params[1];
2044 int hops = atoi(params[2].c_str());
2048 this->WriteLine("ERROR :Server too far away for authentication");
2049 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2052 std::string description = params[3];
2053 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2055 if ((x->Name == servername) && (x->RecvPass == password))
2057 TreeServer* CheckDupe = FindServer(sname);
2060 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2061 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2064 // Begin the sync here. this kickstarts the
2065 // other side, waiting in WAIT_AUTH_2 state,
2066 // into starting their burst, as it shows
2067 // that we're happy.
2068 this->LinkState = CONNECTED;
2069 // we should add the details of this server now
2070 // to the servers tree, as a child of the root
2072 TreeServer* Node = new TreeServer(sname,description,TreeRoot,this);
2073 TreeRoot->AddChild(Node);
2074 params[3] = ":" + params[3];
2075 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2076 this->bursting = true;
2077 this->DoBurst(Node);
2081 this->WriteLine("ERROR :Invalid credentials");
2082 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2086 bool Inbound_Server(std::deque<std::string> ¶ms)
2088 if (params.size() < 4)
2091 irc::string servername = params[0].c_str();
2092 std::string sname = params[0];
2093 std::string password = params[1];
2094 int hops = atoi(params[2].c_str());
2098 this->WriteLine("ERROR :Server too far away for authentication");
2099 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2102 std::string description = params[3];
2103 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2105 if ((x->Name == servername) && (x->RecvPass == password))
2107 TreeServer* CheckDupe = FindServer(sname);
2110 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2111 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2114 /* If the config says this link is encrypted, but the remote side
2115 * hasnt bothered to send the AES command before SERVER, then we
2116 * boot them off as we MUST have this connection encrypted.
2118 if ((x->EncryptionKey != "") && (!this->ctx_in))
2120 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2121 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2124 Srv->SendOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2125 this->InboundServerName = sname;
2126 this->InboundDescription = description;
2127 // this is good. Send our details: Our server name and description and hopcount of 0,
2128 // along with the sendpass from this block.
2129 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
2130 // move to the next state, we are now waiting for THEM.
2131 this->LinkState = WAIT_AUTH_2;
2135 this->WriteLine("ERROR :Invalid credentials");
2136 Srv->SendOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2140 void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
2142 // we don't do anything with a line > 2048
2143 if (line.length() > 2048)
2145 log(DEBUG,"Line too long!");
2148 if (!strchr(line.c_str(),' '))
2153 std::stringstream s(line);
2180 if ((*param == ':') && (count == 1) && (item > 0))
2209 bool ProcessLine(std::string line)
2211 char* l = (char*)line.c_str();
2212 for (char* x = l; *x; x++)
2214 if ((*x == '\r') || (*x == '\n'))
2220 log(DEBUG,"IN: %s",l);
2222 std::deque<std::string> params;
2223 this->Split(l,true,params);
2224 irc::string command = "";
2225 std::string prefix = "";
2226 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
2229 command = params[1].c_str();
2230 char* pref = (char*)prefix.c_str();
2238 command = params[0].c_str();
2242 if ((!this->ctx_in) && (command == "AES"))
2244 std::string sserv = params[0];
2245 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2247 if ((x->EncryptionKey != "") && (x->Name == sserv))
2249 this->InitAES(x->EncryptionKey,sserv);
2255 else if ((this->ctx_in) && (command == "AES"))
2257 WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2260 switch (this->LinkState)
2265 // Waiting for SERVER command from remote server. Server initiating
2266 // the connection sends the first SERVER command, listening server
2267 // replies with theirs if its happy, then if the initiator is happy,
2268 // it starts to send its net sync, which starts the merge, otherwise
2269 // it sends an ERROR.
2270 if (command == "PASS")
2272 /* Silently ignored */
2274 else if (command == "SERVER")
2276 return this->Inbound_Server(params);
2278 else if (command == "ERROR")
2280 return this->Error(params);
2282 else if (command == "USER")
2284 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2287 else if (command == "CAPAB")
2289 return this->Capab(params);
2291 else if ((command == "U") || (command == "S"))
2293 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2298 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2303 // Waiting for start of other side's netmerge to say they liked our
2305 if (command == "SERVER")
2307 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2311 else if ((command == "U") || (command == "S"))
2313 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2316 else if (command == "BURST")
2320 /* If a time stamp is provided, try and check syncronization */
2321 time_t THEM = atoi(params[0].c_str());
2322 long delta = THEM-time(NULL);
2323 if ((delta < -600) || (delta > 600))
2325 WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2326 this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2329 else if ((delta < -60) || (delta > 60))
2331 WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2334 this->LinkState = CONNECTED;
2335 Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
2336 TreeRoot->AddChild(Node);
2338 params.push_back(InboundServerName);
2339 params.push_back("*");
2340 params.push_back("1");
2341 params.push_back(":"+InboundDescription);
2342 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2343 this->bursting = true;
2344 this->DoBurst(Node);
2346 else if (command == "ERROR")
2348 return this->Error(params);
2350 else if (command == "CAPAB")
2352 return this->Capab(params);
2357 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2361 if (command == "SERVER")
2363 // another server we connected to, which was in WAIT_AUTH_1 state,
2364 // has just sent us their credentials. If we get this far, theyre
2365 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2366 // if we're happy with this, we should send our netburst which
2367 // kickstarts the merge.
2368 return this->Outbound_Reply_Server(params);
2370 else if (command == "ERROR")
2372 return this->Error(params);
2376 // This is the 'authenticated' state, when all passwords
2377 // have been exchanged and anything past this point is taken
2382 std::string direction = prefix;
2383 userrec* t = Srv->FindNick(prefix);
2386 direction = t->server;
2388 TreeServer* route_back_again = BestRouteTo(direction);
2389 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2391 if (route_back_again)
2392 log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2397 * When there is activity on the socket, reset the ping counter so
2398 * that we're not wasting bandwidth pinging an active server.
2400 route_back_again->SetNextPingTime(time(NULL) + 120);
2401 route_back_again->SetPingFlag();
2404 if (command == "SVSMODE")
2406 /* Services expects us to implement
2407 * SVSMODE. In inspircd its the same as
2412 std::string target = "";
2413 /* Yes, know, this is a mess. Its reasonably fast though as we're
2414 * working with std::string here.
2416 if ((command == "NICK") && (params.size() > 1))
2418 return this->IntroduceClient(prefix,params);
2420 else if (command == "FJOIN")
2422 return this->ForceJoin(prefix,params);
2424 else if (command == "SERVER")
2426 return this->RemoteServer(prefix,params);
2428 else if (command == "ERROR")
2430 return this->Error(params);
2432 else if (command == "OPERTYPE")
2434 return this->OperType(prefix,params);
2436 else if (command == "FMODE")
2438 return this->ForceMode(prefix,params);
2440 else if (command == "KILL")
2442 return this->RemoteKill(prefix,params);
2444 else if (command == "FTOPIC")
2446 return this->ForceTopic(prefix,params);
2448 else if (command == "REHASH")
2450 return this->RemoteRehash(prefix,params);
2452 else if (command == "METADATA")
2454 return this->MetaData(prefix,params);
2456 else if (command == "PING")
2459 * We just got a ping from a server that's bursting.
2460 * This can't be right, so set them to not bursting, and
2461 * apply their lines.
2465 this->bursting = false;
2466 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2470 prefix = this->GetName();
2472 return this->LocalPing(prefix,params);
2474 else if (command == "PONG")
2477 * We just got a pong from a server that's bursting.
2478 * This can't be right, so set them to not bursting, and
2479 * apply their lines.
2483 this->bursting = false;
2484 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2488 prefix = this->GetName();
2490 return this->LocalPong(prefix,params);
2492 else if (command == "VERSION")
2494 return this->ServerVersion(prefix,params);
2496 else if (command == "FHOST")
2498 return this->ChangeHost(prefix,params);
2500 else if (command == "FNAME")
2502 return this->ChangeName(prefix,params);
2504 else if (command == "ADDLINE")
2506 return this->AddLine(prefix,params);
2508 else if (command == "SVSNICK")
2512 prefix = this->GetName();
2514 return this->ForceNick(prefix,params);
2516 else if (command == "IDLE")
2518 return this->Whois(prefix,params);
2520 else if (command == "PUSH")
2522 return this->Push(prefix,params);
2524 else if (command == "TIME")
2526 return this->Time(prefix,params);
2528 else if ((command == "KICK") && (IsServer(prefix)))
2530 std::string sourceserv = this->myhost;
2531 if (params.size() == 3)
2533 userrec* user = Srv->FindNick(params[1]);
2534 chanrec* chan = Srv->FindChannel(params[0]);
2537 server_kick_channel(user,chan,(char*)params[2].c_str(),false);
2540 if (this->InboundServerName != "")
2542 sourceserv = this->InboundServerName;
2544 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2546 else if (command == "SVSJOIN")
2550 prefix = this->GetName();
2552 return this->ServiceJoin(prefix,params);
2554 else if (command == "SQUIT")
2556 if (params.size() == 2)
2558 this->Squit(FindServer(params[0]),params[1]);
2562 else if (command == "ENDBURST")
2564 this->bursting = false;
2565 apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2566 std::string sourceserv = this->myhost;
2567 if (this->InboundServerName != "")
2569 sourceserv = this->InboundServerName;
2571 WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2576 // not a special inter-server command.
2577 // Emulate the actual user doing the command,
2578 // this saves us having a huge ugly parser.
2579 userrec* who = Srv->FindNick(prefix);
2580 std::string sourceserv = this->myhost;
2581 if (this->InboundServerName != "")
2583 sourceserv = this->InboundServerName;
2587 if (command == "QUIT")
2589 TreeServer* s = FindServer(who->server);
2595 else if ((command == "NICK") && (params.size() > 0))
2597 /* On nick messages, check that the nick doesnt
2598 * already exist here. If it does, kill their copy,
2601 userrec* x = Srv->FindNick(params[0]);
2604 std::deque<std::string> p;
2605 p.push_back(params[0]);
2606 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2607 DoOneToMany(Srv->GetServerName(),"KILL",p);
2609 p.push_back(prefix);
2610 p.push_back("Nickname collision");
2611 DoOneToMany(Srv->GetServerName(),"KILL",p);
2612 Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2613 userrec* y = Srv->FindNick(prefix);
2616 Srv->QuitUser(y,"Nickname collision");
2618 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2622 target = who->server;
2623 char* strparams[127];
2624 for (unsigned int q = 0; q < params.size(); q++)
2626 strparams[q] = (char*)params[q].c_str();
2628 if (!Srv->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2630 this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2636 // its not a user. Its either a server, or somethings screwed up.
2637 if (IsServer(prefix))
2639 target = Srv->GetServerName();
2643 log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2647 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2656 virtual std::string GetName()
2658 std::string sourceserv = this->myhost;
2659 if (this->InboundServerName != "")
2661 sourceserv = this->InboundServerName;
2666 virtual void OnTimeout()
2668 if (this->LinkState == CONNECTING)
2670 Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2674 virtual void OnClose()
2676 // Connection closed.
2677 // If the connection is fully up (state CONNECTED)
2678 // then propogate a netsplit to all peers.
2679 std::string quitserver = this->myhost;
2680 if (this->InboundServerName != "")
2682 quitserver = this->InboundServerName;
2684 TreeServer* s = FindServer(quitserver);
2687 Squit(s,"Remote host closed the connection");
2689 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2692 virtual int OnIncomingConnection(int newsock, char* ip)
2694 TreeSocket* s = new TreeSocket(newsock, ip);
2700 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2702 for (unsigned int c = 0; c < list.size(); c++)
2704 if (list[c] == server)
2709 list.push_back(server);
2712 // returns a list of DIRECT servernames for a specific channel
2713 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2715 CUList *ulist = c->GetUsers();
2716 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
2718 if (i->second->fd < 0)
2720 TreeServer* best = BestRouteTo(i->second->server);
2722 AddThisServer(best,list);
2728 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
2730 TreeServer* omitroute = BestRouteTo(omit);
2731 if ((command == "NOTICE") || (command == "PRIVMSG"))
2733 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2736 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
2738 params[0] = params[0].substr(1, params[0].length()-1);
2740 if (*(params[0].c_str()) != '#')
2742 // special routing for private messages/notices
2743 userrec* d = Srv->FindNick(params[0]);
2746 std::deque<std::string> par;
2747 par.push_back(params[0]);
2748 par.push_back(":"+params[1]);
2749 DoOneToOne(prefix,command.c_str(),par,d->server);
2755 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2756 chanrec* c = Srv->FindChannel(params[0]);
2759 std::deque<TreeServer*> list;
2760 GetListOfServersForChannel(c,list);
2761 log(DEBUG,"Got a list of %d servers",list.size());
2762 unsigned int lsize = list.size();
2763 for (unsigned int i = 0; i < lsize; i++)
2765 TreeSocket* Sock = list[i]->GetSocket();
2766 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2768 log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2769 Sock->WriteLine(data);
2777 unsigned int items = TreeRoot->ChildCount();
2778 for (unsigned int x = 0; x < items; x++)
2780 TreeServer* Route = TreeRoot->GetChild(x);
2781 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2783 TreeSocket* Sock = Route->GetSocket();
2784 Sock->WriteLine(data);
2790 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
2792 TreeServer* omitroute = BestRouteTo(omit);
2793 std::string FullLine = ":" + prefix + " " + command;
2794 unsigned int words = params.size();
2795 for (unsigned int x = 0; x < words; x++)
2797 FullLine = FullLine + " " + params[x];
2799 unsigned int items = TreeRoot->ChildCount();
2800 for (unsigned int x = 0; x < items; x++)
2802 TreeServer* Route = TreeRoot->GetChild(x);
2803 // Send the line IF:
2804 // The route has a socket (its a direct connection)
2805 // The route isnt the one to be omitted
2806 // The route isnt the path to the one to be omitted
2807 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2809 TreeSocket* Sock = Route->GetSocket();
2810 Sock->WriteLine(FullLine);
2816 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
2818 std::string FullLine = ":" + prefix + " " + command;
2819 unsigned int words = params.size();
2820 for (unsigned int x = 0; x < words; x++)
2822 FullLine = FullLine + " " + params[x];
2824 unsigned int items = TreeRoot->ChildCount();
2825 for (unsigned int x = 0; x < items; x++)
2827 TreeServer* Route = TreeRoot->GetChild(x);
2828 if (Route->GetSocket())
2830 TreeSocket* Sock = Route->GetSocket();
2831 Sock->WriteLine(FullLine);
2837 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
2839 TreeServer* Route = BestRouteTo(target);
2842 std::string FullLine = ":" + prefix + " " + command;
2843 unsigned int words = params.size();
2844 for (unsigned int x = 0; x < words; x++)
2846 FullLine = FullLine + " " + params[x];
2848 if (Route->GetSocket())
2850 TreeSocket* Sock = Route->GetSocket();
2851 Sock->WriteLine(FullLine);
2861 std::vector<TreeSocket*> Bindings;
2863 void ReadConfiguration(bool rebind)
2865 Conf = new ConfigReader;
2868 for (int j =0; j < Conf->Enumerate("bind"); j++)
2870 std::string Type = Conf->ReadValue("bind","type",j);
2871 std::string IP = Conf->ReadValue("bind","address",j);
2872 long Port = Conf->ReadInteger("bind","port",j,true);
2873 if (Type == "servers")
2879 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2880 if (listener->GetState() == I_LISTENING)
2882 Srv->AddSocket(listener);
2883 Bindings.push_back(listener);
2887 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2894 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
2895 HideULines = Conf->ReadFlag("options","hideulines",0);
2897 for (int j =0; j < Conf->Enumerate("link"); j++)
2900 L.Name = (Conf->ReadValue("link","name",j)).c_str();
2901 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2902 L.Port = Conf->ReadInteger("link","port",j,true);
2903 L.SendPass = Conf->ReadValue("link","sendpass",j);
2904 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2905 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2906 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
2907 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
2908 L.NextConnectTime = time(NULL) + L.AutoConnect;
2909 /* Bugfix by brain, do not allow people to enter bad configurations */
2910 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2912 LinkBlocks.push_back(L);
2913 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2917 if (L.RecvPass == "")
2919 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
2921 else if (L.SendPass == "")
2923 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
2925 else if (L.Name == "")
2927 log(DEFAULT,"Invalid configuration, link tag without a name!");
2931 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
2939 class ModuleSpanningTree : public Module
2941 std::vector<TreeSocket*> Bindings;
2944 unsigned int max_local;
2945 unsigned int max_global;
2946 cmd_rconnect* command_rconnect;
2950 ModuleSpanningTree(Server* Me)
2951 : Module::Module(Me), max_local(0), max_global(0)
2956 // Create the root of the tree
2957 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2959 ReadConfiguration(true);
2961 command_rconnect = new cmd_rconnect(this);
2962 Srv->AddCommand(command_rconnect);
2965 void ShowLinks(TreeServer* Current, userrec* user, int hops)
2967 std::string Parent = TreeRoot->GetName();
2968 if (Current->GetParent())
2970 Parent = Current->GetParent()->GetName();
2972 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2974 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2978 ShowLinks(Current->GetChild(q),user,hops+1);
2983 ShowLinks(Current->GetChild(q),user,hops+1);
2986 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
2987 if ((HideULines) && (Srv->IsUlined(Current->GetName())) && (!*user->oper))
2989 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? Srv->GetServerName().c_str() : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
2992 int CountLocalServs()
2994 return TreeRoot->ChildCount();
2999 return serverlist.size();
3002 void HandleLinks(char** parameters, int pcnt, userrec* user)
3004 ShowLinks(TreeRoot,user,0);
3005 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
3009 void HandleLusers(char** parameters, int pcnt, userrec* user)
3011 unsigned int n_users = usercnt();
3013 /* Only update these when someone wants to see them, more efficient */
3014 if ((unsigned int)local_count() > max_local)
3015 max_local = local_count();
3016 if (n_users > max_global)
3017 max_global = n_users;
3019 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-usercount_invisible(),usercount_invisible(),this->CountServs());
3020 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
3021 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
3022 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
3023 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
3024 WriteServ(user->fd,"265 %s :Current Local Users: %d Max: %d",user->nick,local_count(),max_local);
3025 WriteServ(user->fd,"266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
3029 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3031 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3035 for (int t = 0; t < depth; t++)
3037 matrix[line][t] = ' ';
3040 // For Aligning, we need to work out exactly how deep this thing is, and produce
3041 // a 'Spacer' String to compensate.
3044 memset(spacer,' ',40);
3045 if ((40 - Current->GetName().length() - depth) > 1) {
3046 spacer[40 - Current->GetName().length() - depth] = '\0';
3055 if (clientlist.size() == 0) {
3056 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3061 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
3063 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3064 totusers += Current->GetUserCount();
3066 strlcpy(&matrix[line][depth],text,80);
3068 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3070 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
3074 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3079 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3085 // Ok, prepare to be confused.
3086 // After much mulling over how to approach this, it struck me that
3087 // the 'usual' way of doing a /MAP isnt the best way. Instead of
3088 // keeping track of a ton of ascii characters, and line by line
3089 // under recursion working out where to place them using multiplications
3090 // and divisons, we instead render the map onto a backplane of characters
3091 // (a character matrix), then draw the branches as a series of "L" shapes
3092 // from the nodes. This is not only friendlier on CPU it uses less stack.
3094 void HandleMap(char** parameters, int pcnt, userrec* user)
3096 // This array represents a virtual screen which we will
3097 // "scratch" draw to, as the console device of an irc
3098 // client does not provide for a proper terminal.
3100 float totservers = 0;
3101 char matrix[128][80];
3102 for (unsigned int t = 0; t < 128; t++)
3104 matrix[t][0] = '\0';
3107 // The only recursive bit is called here.
3108 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3109 // Process each line one by one. The algorithm has a limit of
3110 // 128 servers (which is far more than a spanning tree should have
3111 // anyway, so we're ok). This limit can be raised simply by making
3112 // the character matrix deeper, 128 rows taking 10k of memory.
3113 for (int l = 1; l < line; l++)
3115 // scan across the line looking for the start of the
3116 // servername (the recursive part of the algorithm has placed
3117 // the servers at indented positions depending on what they
3119 int first_nonspace = 0;
3120 while (matrix[l][first_nonspace] == ' ')
3125 // Draw the `- (corner) section: this may be overwritten by
3126 // another L shape passing along the same vertical pane, becoming
3127 // a |- (branch) section instead.
3128 matrix[l][first_nonspace] = '-';
3129 matrix[l][first_nonspace-1] = '`';
3131 // Draw upwards until we hit the parent server, causing possibly
3132 // other corners (`-) to become branches (|-)
3133 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3135 matrix[l2][first_nonspace-1] = '|';
3139 // dump the whole lot to the user. This is the easy bit, honest.
3140 for (int t = 0; t < line; t++)
3142 WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
3144 float avg_users = totusers / totservers;
3145 WriteServ(user->fd,"270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3146 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
3150 int HandleSquit(char** parameters, int pcnt, userrec* user)
3152 TreeServer* s = FindServerMask(parameters[0]);
3157 WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3160 TreeSocket* sock = s->GetSocket();
3163 log(DEBUG,"Splitting server %s",s->GetName().c_str());
3164 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3165 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3166 Srv->RemoveSocket(sock);
3170 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3175 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3180 int HandleTime(char** parameters, int pcnt, userrec* user)
3182 if ((user->fd > -1) && (pcnt))
3184 TreeServer* found = FindServerMask(parameters[0]);
3187 // we dont' override for local server
3188 if (found == TreeRoot)
3191 std::deque<std::string> params;
3192 params.push_back(found->GetName());
3193 params.push_back(user->nick);
3194 DoOneToOne(Srv->GetServerName(),"TIME",params,found->GetName());
3198 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3204 int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
3206 if ((user->fd > -1) && (pcnt > 1))
3208 userrec* remote = Srv->FindNick(parameters[1]);
3209 if ((remote) && (remote->fd < 0))
3211 std::deque<std::string> params;
3212 params.push_back(parameters[1]);
3213 DoOneToOne(user->nick,"IDLE",params,remote->server);
3218 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
3219 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3226 void DoPingChecks(time_t curtime)
3228 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3230 TreeServer* serv = TreeRoot->GetChild(j);
3231 TreeSocket* sock = serv->GetSocket();
3234 if (curtime >= serv->NextPingTime())
3236 if (serv->AnsweredLastPing())
3238 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
3239 serv->SetNextPingTime(curtime + 120);
3243 // they didnt answer, boot them
3244 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3245 sock->Squit(serv,"Ping timeout");
3246 Srv->RemoveSocket(sock);
3254 void AutoConnectServers(time_t curtime)
3256 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3258 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3260 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3261 x->NextConnectTime = curtime + x->AutoConnect;
3262 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3265 // an autoconnected server is not connected. Check if its time to connect it
3266 WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3267 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str());
3268 if (newsocket->GetState() != I_ERROR)
3270 Srv->AddSocket(newsocket);
3274 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002.",x->Name.c_str());
3282 int HandleVersion(char** parameters, int pcnt, userrec* user)
3284 // we've already checked if pcnt > 0, so this is safe
3285 TreeServer* found = FindServerMask(parameters[0]);
3288 std::string Version = found->GetVersion();
3289 WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
3290 if (found == TreeRoot)
3292 std::stringstream out(Config->data005);
3293 std::string token = "";
3294 std::string line5 = "";
3295 int token_counter = 0;
3300 line5 = line5 + token + " ";
3303 if ((token_counter >= 13) || (out.eof() == true))
3305 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
3314 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
3319 int HandleConnect(char** parameters, int pcnt, userrec* user)
3321 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3323 if (Srv->MatchText(x->Name.c_str(),parameters[0]))
3325 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3328 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3329 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name.c_str());
3330 if (newsocket->GetState() != I_ERROR)
3332 Srv->AddSocket(newsocket);
3336 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002.",user->nick,x->Name.c_str());
3343 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3348 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3352 virtual int OnStats(char statschar, userrec* user)
3354 if (statschar == 'c')
3356 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3358 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
3359 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
3361 WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
3362 WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
3368 virtual int OnPreCommand(const std::string &command, char **parameters, int pcnt, userrec *user, bool validated)
3370 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3374 if (command == "CONNECT")
3376 return this->HandleConnect(parameters,pcnt,user);
3378 else if (command == "SQUIT")
3380 return this->HandleSquit(parameters,pcnt,user);
3382 else if (command == "MAP")
3384 this->HandleMap(parameters,pcnt,user);
3387 else if ((command == "TIME") && (pcnt > 0))
3389 return this->HandleTime(parameters,pcnt,user);
3391 else if (command == "LUSERS")
3393 this->HandleLusers(parameters,pcnt,user);
3396 else if (command == "LINKS")
3398 this->HandleLinks(parameters,pcnt,user);
3401 else if (command == "WHOIS")
3406 return this->HandleRemoteWhois(parameters,pcnt,user);
3409 else if ((command == "VERSION") && (pcnt > 0))
3411 this->HandleVersion(parameters,pcnt,user);
3414 else if (Srv->IsValidModuleCommand(command, pcnt, user))
3416 // this bit of code cleverly routes all module commands
3417 // to all remote severs *automatically* so that modules
3418 // can just handle commands locally, without having
3419 // to have any special provision in place for remote
3420 // commands and linking protocols.
3421 std::deque<std::string> params;
3423 for (int j = 0; j < pcnt; j++)
3425 if (strchr(parameters[j],' '))
3427 params.push_back(":" + std::string(parameters[j]));
3431 params.push_back(std::string(parameters[j]));
3434 log(DEBUG,"Globally route '%s'",command.c_str());
3435 DoOneToMany(user->nick,command,params);
3440 virtual void OnGetServerDescription(const std::string &servername,std::string &description)
3442 TreeServer* s = FindServer(servername);
3445 description = s->GetDesc();
3449 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3451 if (source->fd > -1)
3453 std::deque<std::string> params;
3454 params.push_back(dest->nick);
3455 params.push_back(channel->name);
3456 DoOneToMany(source->nick,"INVITE",params);
3460 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
3462 std::deque<std::string> params;
3463 params.push_back(chan->name);
3464 params.push_back(":"+topic);
3465 DoOneToMany(user->nick,"TOPIC",params);
3468 virtual void OnWallops(userrec* user, const std::string &text)
3472 std::deque<std::string> params;
3473 params.push_back(":"+text);
3474 DoOneToMany(user->nick,"WALLOPS",params);
3478 virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
3480 if (target_type == TYPE_USER)
3482 userrec* d = (userrec*)dest;
3483 if ((d->fd < 0) && (user->fd > -1))
3485 std::deque<std::string> params;
3487 params.push_back(d->nick);
3488 params.push_back(":"+text);
3489 DoOneToOne(user->nick,"NOTICE",params,d->server);
3496 chanrec *c = (chanrec*)dest;
3497 std::string cname = c->name;
3499 cname = status + cname;
3500 std::deque<TreeServer*> list;
3501 GetListOfServersForChannel(c,list);
3502 unsigned int ucount = list.size();
3503 for (unsigned int i = 0; i < ucount; i++)
3505 TreeSocket* Sock = list[i]->GetSocket();
3507 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
3513 virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
3515 if (target_type == TYPE_USER)
3517 // route private messages which are targetted at clients only to the server
3518 // which needs to receive them
3519 userrec* d = (userrec*)dest;
3520 if ((d->fd < 0) && (user->fd > -1))
3522 std::deque<std::string> params;
3524 params.push_back(d->nick);
3525 params.push_back(":"+text);
3526 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
3533 chanrec *c = (chanrec*)dest;
3534 std::string cname = c->name;
3536 cname = status + cname;
3537 std::deque<TreeServer*> list;
3538 GetListOfServersForChannel(c,list);
3539 unsigned int ucount = list.size();
3540 for (unsigned int i = 0; i < ucount; i++)
3542 TreeSocket* Sock = list[i]->GetSocket();
3544 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
3550 virtual void OnBackgroundTimer(time_t curtime)
3552 AutoConnectServers(curtime);
3553 DoPingChecks(curtime);
3556 virtual void OnUserJoin(userrec* user, chanrec* channel)
3558 // Only do this for local users
3561 std::deque<std::string> params;
3563 params.push_back(channel->name);
3566 // if the channel has a key, force the join by emulating the key.
3567 params.push_back(channel->key);
3569 if (channel->GetUserCounter() > 1)
3571 // not the first in the channel
3572 DoOneToMany(user->nick,"JOIN",params);
3576 // first in the channel, set up their permissions
3577 // and the channel TS with FJOIN.
3579 snprintf(ts,24,"%lu",(unsigned long)channel->age);
3581 params.push_back(channel->name);
3582 params.push_back(ts);
3583 params.push_back("@"+std::string(user->nick));
3584 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
3589 virtual void OnChangeHost(userrec* user, const std::string &newhost)
3591 // only occurs for local clients
3592 if (user->registered != 7)
3594 std::deque<std::string> params;
3595 params.push_back(newhost);
3596 DoOneToMany(user->nick,"FHOST",params);
3599 virtual void OnChangeName(userrec* user, const std::string &gecos)
3601 // only occurs for local clients
3602 if (user->registered != 7)
3604 std::deque<std::string> params;
3605 params.push_back(gecos);
3606 DoOneToMany(user->nick,"FNAME",params);
3609 virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
3613 std::deque<std::string> params;
3614 params.push_back(channel->name);
3615 if (partmessage != "")
3616 params.push_back(":"+partmessage);
3617 DoOneToMany(user->nick,"PART",params);
3621 virtual void OnUserConnect(userrec* user)
3623 char agestr[MAXBUF];
3626 std::deque<std::string> params;
3627 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
3628 params.push_back(agestr);
3629 params.push_back(user->nick);
3630 params.push_back(user->host);
3631 params.push_back(user->dhost);
3632 params.push_back(user->ident);
3633 params.push_back("+"+std::string(user->modes));
3634 params.push_back((char*)inet_ntoa(user->ip4));
3635 params.push_back(":"+std::string(user->fullname));
3636 DoOneToMany(Srv->GetServerName(),"NICK",params);
3638 // User is Local, change needs to be reflected!
3639 TreeServer* SourceServer = FindServer(user->server);
3642 SourceServer->AddUserCount();
3648 virtual void OnUserQuit(userrec* user, const std::string &reason)
3650 if ((user->fd > -1) && (user->registered == 7))
3652 std::deque<std::string> params;
3653 params.push_back(":"+reason);
3654 DoOneToMany(user->nick,"QUIT",params);
3656 // Regardless, We need to modify the user Counts..
3657 TreeServer* SourceServer = FindServer(user->server);
3660 SourceServer->DelUserCount();
3665 virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
3669 std::deque<std::string> params;
3670 params.push_back(user->nick);
3671 DoOneToMany(oldnick,"NICK",params);
3675 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
3677 if ((source) && (source->fd > -1))
3679 std::deque<std::string> params;
3680 params.push_back(chan->name);
3681 params.push_back(user->nick);
3682 params.push_back(":"+reason);
3683 DoOneToMany(source->nick,"KICK",params);
3687 std::deque<std::string> params;
3688 params.push_back(chan->name);
3689 params.push_back(user->nick);
3690 params.push_back(":"+reason);
3691 DoOneToMany(Srv->GetServerName(),"KICK",params);
3695 virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
3697 std::deque<std::string> params;
3698 params.push_back(dest->nick);
3699 params.push_back(":"+reason);
3700 DoOneToMany(source->nick,"KILL",params);
3703 virtual void OnRehash(const std::string ¶meter)
3705 if (parameter != "")
3707 std::deque<std::string> params;
3708 params.push_back(parameter);
3709 DoOneToMany(Srv->GetServerName(),"REHASH",params);
3711 if (Srv->MatchText(Srv->GetServerName(),parameter))
3713 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
3714 Srv->RehashServer();
3717 ReadConfiguration(false);
3720 // note: the protocol does not allow direct umode +o except
3721 // via NICK with 8 params. sending OPERTYPE infers +o modechange
3723 virtual void OnOper(userrec* user, const std::string &opertype)
3727 std::deque<std::string> params;
3728 params.push_back(opertype);
3729 DoOneToMany(user->nick,"OPERTYPE",params);
3733 void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
3735 if (source->fd > -1)
3738 snprintf(type,8,"%cLINE",linetype);
3739 std::string stype = type;
3742 char sduration[MAXBUF];
3743 snprintf(sduration,MAXBUF,"%ld",duration);
3744 std::deque<std::string> params;
3745 params.push_back(host);
3746 params.push_back(sduration);
3747 params.push_back(":"+reason);
3748 DoOneToMany(source->nick,stype,params);
3752 std::deque<std::string> params;
3753 params.push_back(host);
3754 DoOneToMany(source->nick,stype,params);
3759 virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
3761 OnLine(source,hostmask,true,'G',duration,reason);
3764 virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
3766 OnLine(source,ipmask,true,'Z',duration,reason);
3769 virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
3771 OnLine(source,nickmask,true,'Q',duration,reason);
3774 virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
3776 OnLine(source,hostmask,true,'E',duration,reason);
3779 virtual void OnDelGLine(userrec* source, const std::string &hostmask)
3781 OnLine(source,hostmask,false,'G',0,"");
3784 virtual void OnDelZLine(userrec* source, const std::string &ipmask)
3786 OnLine(source,ipmask,false,'Z',0,"");
3789 virtual void OnDelQLine(userrec* source, const std::string &nickmask)
3791 OnLine(source,nickmask,false,'Q',0,"");
3794 virtual void OnDelELine(userrec* source, const std::string &hostmask)
3796 OnLine(source,hostmask,false,'E',0,"");
3799 virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
3801 if ((user->fd > -1) && (user->registered == 7))
3803 if (target_type == TYPE_USER)
3805 userrec* u = (userrec*)dest;
3806 std::deque<std::string> params;
3807 params.push_back(u->nick);
3808 params.push_back(text);
3809 DoOneToMany(user->nick,"MODE",params);
3813 chanrec* c = (chanrec*)dest;
3814 std::deque<std::string> params;
3815 params.push_back(c->name);
3816 params.push_back(text);
3817 DoOneToMany(user->nick,"MODE",params);
3822 virtual void OnSetAway(userrec* user)
3826 std::deque<std::string> params;
3827 params.push_back(":"+std::string(user->awaymsg));
3828 DoOneToMany(user->nick,"AWAY",params);
3832 virtual void OnCancelAway(userrec* user)
3836 std::deque<std::string> params;
3838 DoOneToMany(user->nick,"AWAY",params);
3842 virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
3844 TreeSocket* s = (TreeSocket*)opaque;
3847 if (target_type == TYPE_USER)
3849 userrec* u = (userrec*)target;
3850 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3854 chanrec* c = (chanrec*)target;
3855 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3860 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
3862 TreeSocket* s = (TreeSocket*)opaque;
3865 if (target_type == TYPE_USER)
3867 userrec* u = (userrec*)target;
3868 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3870 else if (target_type == TYPE_OTHER)
3872 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
3874 else if (target_type == TYPE_CHANNEL)
3876 chanrec* c = (chanrec*)target;
3877 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3882 virtual void OnEvent(Event* event)
3884 if (event->GetEventID() == "send_metadata")
3886 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
3887 if (params->size() < 3)
3889 (*params)[2] = ":" + (*params)[2];
3890 DoOneToMany(Srv->GetServerName(),"METADATA",*params);
3894 virtual ~ModuleSpanningTree()
3898 virtual Version GetVersion()
3900 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3903 void Implements(char* List)
3905 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3906 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3907 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3908 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3909 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3910 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3911 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
3914 /* It is IMPORTANT that m_spanningtree is the last module in the chain
3915 * so that any activity it sees is FINAL, e.g. we arent going to send out
3916 * a NICK message before m_cloaking has finished putting the +x on the user,
3918 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
3919 * the module call queue.
3921 Priority Prioritize()
3923 return PRIORITY_LAST;
3928 class ModuleSpanningTreeFactory : public ModuleFactory
3931 ModuleSpanningTreeFactory()
3935 ~ModuleSpanningTreeFactory()
3939 virtual Module * CreateModule(Server* Me)
3941 TreeProtocolModule = new ModuleSpanningTree(Me);
3942 return TreeProtocolModule;
3948 extern "C" void * init_module( void )
3950 return new ModuleSpanningTreeFactory;