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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #ifdef GCC3
27 #include <ext/hash_map>
28 #else
29 #include <hash_map>
30 #endif
31 #include "users.h"
32 #include "channels.h"
33 #include "modules.h"
34 #include "commands.h"
35 #include "socket.h"
36 #include "helperfuncs.h"
37 #include "inspircd.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "message.h"
41 #include "xline.h"
42 #include "typedefs.h"
43 #include "cull_list.h"
44 #include "aes.h"
45
46 #ifdef GCC3
47 #define nspace __gnu_cxx
48 #else
49 #define nspace std
50 #endif
51
52 /*
53  * The server list in InspIRCd is maintained as two structures
54  * which hold the data in different ways. Most of the time, we
55  * want to very quicky obtain three pieces of information:
56  *
57  * (1) The information on a server
58  * (2) The information on the server we must send data through
59  *     to actually REACH the server we're after
60  * (3) Potentially, the child/parent objects of this server
61  *
62  * The InspIRCd spanning protocol provides easy access to these
63  * by storing the data firstly in a recursive structure, where
64  * each item references its parent item, and a dynamic list
65  * of child items, and another structure which stores the items
66  * hashed, linearly. This means that if we want to find a server
67  * by name quickly, we can look it up in the hash, avoiding
68  * any O(n) lookups. If however, during a split or sync, we want
69  * to apply an operation to a server, and any of its child objects
70  * we can resort to recursion to walk the tree structure.
71  */
72
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
75
76 extern ServerConfig* Config;
77
78 extern std::vector<Module*> modules;
79 extern std::vector<ircd_module*> factory;
80 extern int MODCOUNT;
81
82 /* Any socket can have one of five states at any one time.
83  * The LISTENER state indicates a socket which is listening
84  * for connections. It cannot receive data itself, only incoming
85  * sockets.
86  * The CONNECTING state indicates an outbound socket which is
87  * waiting to be writeable.
88  * The WAIT_AUTH_1 state indicates the socket is outbound and
89  * has successfully connected, but has not yet sent and received
90  * SERVER strings.
91  * The WAIT_AUTH_2 state indicates that the socket is inbound
92  * (allocated by a LISTENER) but has not yet sent and received
93  * SERVER strings.
94  * The CONNECTED state represents a fully authorized, fully
95  * connected server.
96  */
97 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
98
99 /* We need to import these from the core for use in netbursts */
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
102
103 /* Foward declarations */
104 class TreeServer;
105 class TreeSocket;
106
107 /* This variable represents the root of the server tree
108  * (for all intents and purposes, it's us)
109  */
110 TreeServer *TreeRoot;
111
112 Server* Srv;
113
114 /* This hash_map holds the hash equivalent of the server
115  * tree, used for rapid linear lookups.
116  */
117 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
118 server_hash serverlist;
119
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params);
125 void ReadConfiguration(bool rebind);
126
127 /* Flatten links and /MAP for non-opers */
128 bool FlatLinks;
129 /* Hide U-Lined servers in /MAP and /LINKS */
130 bool HideULines;
131
132 /* Imported from xline.cpp for use during netburst */
133 extern std::vector<KLine> klines;
134 extern std::vector<GLine> glines;
135 extern std::vector<ZLine> zlines;
136 extern std::vector<QLine> qlines;
137 extern std::vector<ELine> elines;
138 extern std::vector<KLine> pklines;
139 extern std::vector<GLine> pglines;
140 extern std::vector<ZLine> pzlines;
141 extern std::vector<QLine> pqlines;
142 extern std::vector<ELine> pelines;
143
144 /* Each server in the tree is represented by one class of
145  * type TreeServer. A locally connected TreeServer can
146  * have a class of type TreeSocket associated with it, for
147  * remote servers, the TreeSocket entry will be NULL.
148  * Each server also maintains a pointer to its parent
149  * (NULL if this server is ours, at the top of the tree)
150  * and a pointer to its "Route" (see the comments in the
151  * constructors below), and also a dynamic list of pointers
152  * to its children which can be iterated recursively
153  * if required. Creating or deleting objects of type
154  * TreeServer automatically maintains the hash_map of
155  * TreeServer items, deleting and inserting them as they
156  * are created and destroyed.
157  */
158
159 class TreeServer
160 {
161         TreeServer* Parent;                     /* Parent entry */
162         TreeServer* Route;                      /* Route entry */
163         std::vector<TreeServer*> Children;      /* List of child objects */
164         std::string ServerName;                 /* Server's name */
165         std::string ServerDesc;                 /* Server's description */
166         std::string VersionString;              /* Version string or empty string */
167         int UserCount;                          /* Not used in this version */
168         int OperCount;                          /* Not used in this version */
169         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
170         time_t NextPing;                        /* After this time, the server should be PINGed*/
171         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
172         
173  public:
174
175         /* We don't use this constructor. Its a dummy, and won't cause any insertion
176          * of the TreeServer into the hash_map. See below for the two we DO use.
177          */
178         TreeServer()
179         {
180                 Parent = NULL;
181                 ServerName = "";
182                 ServerDesc = "";
183                 VersionString = "";
184                 UserCount = OperCount = 0;
185                 VersionString = Srv->GetVersion();
186         }
187
188         /* We use this constructor only to create the 'root' item, TreeRoot, which
189          * represents our own server. Therefore, it has no route, no parent, and
190          * no socket associated with it. Its version string is our own local version.
191          */
192         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
193         {
194                 Parent = NULL;
195                 VersionString = "";
196                 UserCount = OperCount = 0;
197                 VersionString = Srv->GetVersion();
198                 Route = NULL;
199                 Socket = NULL; /* Fix by brain */
200                 AddHashEntry();
201         }
202
203         /* When we create a new server, we call this constructor to initialize it.
204          * This constructor initializes the server's Route and Parent, and sets up
205          * its ping counters so that it will be pinged one minute from now.
206          */
207         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
208         {
209                 VersionString = "";
210                 UserCount = OperCount = 0;
211                 this->SetNextPingTime(time(NULL) + 120);
212                 this->SetPingFlag();
213
214                 /* find the 'route' for this server (e.g. the one directly connected
215                  * to the local server, which we can use to reach it)
216                  *
217                  * In the following example, consider we have just added a TreeServer
218                  * class for server G on our network, of which we are server A.
219                  * To route traffic to G (marked with a *) we must send the data to
220                  * B (marked with a +) so this algorithm initializes the 'Route'
221                  * value to point at whichever server traffic must be routed through
222                  * to get here. If we were to try this algorithm with server B,
223                  * the Route pointer would point at its own object ('this').
224                  *
225                  *              A
226                  *             / \
227                  *          + B   C
228                  *           / \   \
229                  *          D   E   F
230                  *         /         \
231                  *      * G           H
232                  *
233                  * We only run this algorithm when a server is created, as
234                  * the routes remain constant while ever the server exists, and
235                  * do not need to be re-calculated.
236                  */
237
238                 Route = Above;
239                 if (Route == TreeRoot)
240                 {
241                         Route = this;
242                 }
243                 else
244                 {
245                         while (this->Route->GetParent() != TreeRoot)
246                         {
247                                 this->Route = Route->GetParent();
248                         }
249                 }
250
251                 /* Because recursive code is slow and takes a lot of resources,
252                  * we store two representations of the server tree. The first
253                  * is a recursive structure where each server references its
254                  * children and its parent, which is used for netbursts and
255                  * netsplits to dump the whole dataset to the other server,
256                  * and the second is used for very fast lookups when routing
257                  * messages and is instead a hash_map, where each item can
258                  * be referenced by its server name. The AddHashEntry()
259                  * call below automatically inserts each TreeServer class
260                  * into the hash_map as it is created. There is a similar
261                  * maintainance call in the destructor to tidy up deleted
262                  * servers.
263                  */
264
265                 this->AddHashEntry();
266         }
267
268         /* This method is used to add the structure to the
269          * hash_map for linear searches. It is only called
270          * by the constructors.
271          */
272         void AddHashEntry()
273         {
274                 server_hash::iterator iter;
275                 iter = serverlist.find(this->ServerName);
276                 if (iter == serverlist.end())
277                         serverlist[this->ServerName] = this;
278         }
279
280         /* This method removes the reference to this object
281          * from the hash_map which is used for linear searches.
282          * It is only called by the default destructor.
283          */
284         void DelHashEntry()
285         {
286                 server_hash::iterator iter;
287                 iter = serverlist.find(this->ServerName);
288                 if (iter != serverlist.end())
289                         serverlist.erase(iter);
290         }
291
292         /* These accessors etc should be pretty self-
293          * explanitory.
294          */
295
296         TreeServer* GetRoute()
297         {
298                 return Route;
299         }
300
301         std::string GetName()
302         {
303                 return ServerName;
304         }
305
306         std::string GetDesc()
307         {
308                 return ServerDesc;
309         }
310
311         std::string GetVersion()
312         {
313                 return VersionString;
314         }
315
316         void SetNextPingTime(time_t t)
317         {
318                 this->NextPing = t;
319                 LastPingWasGood = false;
320         }
321
322         time_t NextPingTime()
323         {
324                 return NextPing;
325         }
326
327         bool AnsweredLastPing()
328         {
329                 return LastPingWasGood;
330         }
331
332         void SetPingFlag()
333         {
334                 LastPingWasGood = true;
335         }
336
337         int GetUserCount()
338         {
339                 return UserCount;
340         }
341
342         void AddUserCount()
343         {
344                 UserCount++;
345         }
346
347         void DelUserCount()
348         {
349                 UserCount--;
350         }
351
352         int GetOperCount()
353         {
354                 return OperCount;
355         }
356
357         TreeSocket* GetSocket()
358         {
359                 return Socket;
360         }
361
362         TreeServer* GetParent()
363         {
364                 return Parent;
365         }
366
367         void SetVersion(std::string Version)
368         {
369                 VersionString = Version;
370         }
371
372         unsigned int ChildCount()
373         {
374                 return Children.size();
375         }
376
377         TreeServer* GetChild(unsigned int n)
378         {
379                 if (n < Children.size())
380                 {
381                         /* Make sure they  cant request
382                          * an out-of-range object. After
383                          * all we know what these programmer
384                          * types are like *grin*.
385                          */
386                         return Children[n];
387                 }
388                 else
389                 {
390                         return NULL;
391                 }
392         }
393
394         void AddChild(TreeServer* Child)
395         {
396                 Children.push_back(Child);
397         }
398
399         bool DelChild(TreeServer* Child)
400         {
401                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
402                 {
403                         if (*a == Child)
404                         {
405                                 Children.erase(a);
406                                 return true;
407                         }
408                 }
409                 return false;
410         }
411
412         /* Removes child nodes of this node, and of that node, etc etc.
413          * This is used during netsplits to automatically tidy up the
414          * server tree. It is slow, we don't use it for much else.
415          */
416         bool Tidy()
417         {
418                 bool stillchildren = true;
419                 while (stillchildren)
420                 {
421                         stillchildren = false;
422                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
423                         {
424                                 TreeServer* s = (TreeServer*)*a;
425                                 s->Tidy();
426                                 Children.erase(a);
427                                 delete s;
428                                 stillchildren = true;
429                                 break;
430                         }
431                 }
432                 return true;
433         }
434
435         ~TreeServer()
436         {
437                 /* We'd better tidy up after ourselves, eh? */
438                 this->DelHashEntry();
439         }
440 };
441
442 /* The Link class might as well be a struct,
443  * but this is C++ and we don't believe in structs (!).
444  * It holds the entire information of one <link>
445  * tag from the main config file. We maintain a list
446  * of them, and populate the list on rehash/load.
447  */
448
449 class Link
450 {
451  public:
452          std::string Name;
453          std::string IPAddr;
454          int Port;
455          std::string SendPass;
456          std::string RecvPass;
457          unsigned long AutoConnect;
458          time_t NextConnectTime;
459          std::string EncryptionKey;
460          bool HiddenFromStats;
461 };
462
463 /* The usual stuff for inspircd modules,
464  * plus the vector of Link classes which we
465  * use to store the <link> tags from the config
466  * file.
467  */
468 ConfigReader *Conf;
469 std::vector<Link> LinkBlocks;
470
471 /* Yay for fast searches!
472  * This is hundreds of times faster than recursion
473  * or even scanning a linked list, especially when
474  * there are more than a few servers to deal with.
475  * (read as: lots).
476  */
477 TreeServer* FindServer(std::string ServerName)
478 {
479         server_hash::iterator iter;
480         iter = serverlist.find(ServerName);
481         if (iter != serverlist.end())
482         {
483                 return iter->second;
484         }
485         else
486         {
487                 return NULL;
488         }
489 }
490
491 /* Returns the locally connected server we must route a
492  * message through to reach server 'ServerName'. This
493  * only applies to one-to-one and not one-to-many routing.
494  * See the comments for the constructor of TreeServer
495  * for more details.
496  */
497 TreeServer* BestRouteTo(std::string ServerName)
498 {
499         if (ServerName.c_str() == TreeRoot->GetName())
500                 return NULL;
501         TreeServer* Found = FindServer(ServerName);
502         if (Found)
503         {
504                 return Found->GetRoute();
505         }
506         else
507         {
508                 return NULL;
509         }
510 }
511
512 /* Find the first server matching a given glob mask.
513  * Theres no find-using-glob method of hash_map [awwww :-(]
514  * so instead, we iterate over the list using an iterator
515  * and match each one until we get a hit. Yes its slow,
516  * deal with it.
517  */
518 TreeServer* FindServerMask(std::string ServerName)
519 {
520         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
521         {
522                 if (Srv->MatchText(i->first,ServerName))
523                         return i->second;
524         }
525         return NULL;
526 }
527
528 /* A convenient wrapper that returns true if a server exists */
529 bool IsServer(std::string ServerName)
530 {
531         return (FindServer(ServerName) != NULL);
532 }
533
534
535 class cmd_rconnect : public command_t    
536 {
537         Module* Creator;
538  public:
539          cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
540          {
541                 this->source = "m_spanningtree.so";
542          }
543                 
544          void Handle (char **parameters, int pcnt, userrec *user)
545          {
546                 WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
547                 /* Is this aimed at our server? */
548                 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
549                 {
550                         /* Yes, initiate the given connect */
551                         WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
552                         char* para[1];
553                         para[0] = parameters[1];
554                         Creator->OnPreCommand("CONNECT", para, 1, user, true);
555                 }
556          }
557 };
558          
559
560
561 /* Every SERVER connection inbound or outbound is represented by
562  * an object of type TreeSocket.
563  * TreeSockets, being inherited from InspSocket, can be tied into
564  * the core socket engine, and we cn therefore receive activity events
565  * for them, just like activex objects on speed. (yes really, that
566  * is a technical term!) Each of these which relates to a locally
567  * connected server is assocated with it, by hooking it onto a
568  * TreeSocket class using its constructor. In this way, we can
569  * maintain a list of servers, some of which are directly connected,
570  * some of which are not.
571  */
572
573 class TreeSocket : public InspSocket
574 {
575         std::string myhost;
576         std::string in_buffer;
577         ServerState LinkState;
578         std::string InboundServerName;
579         std::string InboundDescription;
580         int num_lost_users;
581         int num_lost_servers;
582         time_t NextPing;
583         bool LastPingWasGood;
584         bool bursting;
585         AES* ctx_in;
586         AES* ctx_out;
587         unsigned int keylength;
588         
589  public:
590
591         /* Because most of the I/O gubbins are encapsulated within
592          * InspSocket, we just call the superclass constructor for
593          * most of the action, and append a few of our own values
594          * to it.
595          */
596         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
597                 : InspSocket(host, port, listening, maxtime)
598         {
599                 myhost = host;
600                 this->LinkState = LISTENER;
601                 this->ctx_in = NULL;
602                 this->ctx_out = NULL;
603         }
604
605         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
606                 : InspSocket(host, port, listening, maxtime)
607         {
608                 myhost = ServerName;
609                 this->LinkState = CONNECTING;
610                 this->ctx_in = NULL;
611                 this->ctx_out = NULL;
612         }
613
614         /* When a listening socket gives us a new file descriptor,
615          * we must associate it with a socket without creating a new
616          * connection. This constructor is used for this purpose.
617          */
618         TreeSocket(int newfd, char* ip)
619                 : InspSocket(newfd, ip)
620         {
621                 this->LinkState = WAIT_AUTH_1;
622                 this->ctx_in = NULL;
623                 this->ctx_out = NULL;
624                 this->SendCapabilities();
625         }
626
627         ~TreeSocket()
628         {
629                 if (ctx_in)
630                         delete ctx_in;
631                 if (ctx_out)
632                         delete ctx_out;
633         }
634
635         void InitAES(std::string key,std::string SName)
636         {
637                 if (key == "")
638                         return;
639
640                 ctx_in = new AES();
641                 ctx_out = new AES();
642                 log(DEBUG,"Initialized AES key %s",key.c_str());
643                 // key must be 16, 24, 32 etc bytes (multiple of 8)
644                 keylength = key.length();
645                 if (!(keylength == 16 || keylength == 24 || keylength == 32))
646                 {
647                         WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
648                         log(DEBUG,"Key length not 16, 24 or 32 characters!");
649                 }
650                 else
651                 {
652                         WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
653                         ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
654                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
655                         ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
656                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
657                 }
658         }
659         
660         /* When an outbound connection finishes connecting, we receive
661          * this event, and must send our SERVER string to the other
662          * side. If the other side is happy, as outlined in the server
663          * to server docs on the inspircd.org site, the other side
664          * will then send back its own server string.
665          */
666         virtual bool OnConnected()
667         {
668                 if (this->LinkState == CONNECTING)
669                 {
670                         /* we do not need to change state here. */
671                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
672                         {
673                                 if (x->Name == this->myhost)
674                                 {
675                                         Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
676                                         this->SendCapabilities();
677                                         if (x->EncryptionKey != "")
678                                         {
679                                                 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
680                                                 {
681                                                         WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
682                                                 }
683                                                 else
684                                                 {
685                                                         this->WriteLine("AES "+Srv->GetServerName());
686                                                         this->InitAES(x->EncryptionKey,x->Name);
687                                                 }
688                                         }
689                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
690                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
691                                         return true;
692                                 }
693                         }
694                 }
695                 /* There is a (remote) chance that between the /CONNECT and the connection
696                  * being accepted, some muppet has removed the <link> block and rehashed.
697                  * If that happens the connection hangs here until it's closed. Unlikely
698                  * and rather harmless.
699                  */
700                 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
701                 return true;
702         }
703         
704         virtual void OnError(InspSocketError e)
705         {
706                 /* We don't handle this method, because all our
707                  * dirty work is done in OnClose() (see below)
708                  * which is still called on error conditions too.
709                  */
710         }
711
712         virtual int OnDisconnect()
713         {
714                 /* For the same reason as above, we don't
715                  * handle OnDisconnect()
716                  */
717                 return true;
718         }
719
720         /* Recursively send the server tree with distances as hops.
721          * This is used during network burst to inform the other server
722          * (and any of ITS servers too) of what servers we know about.
723          * If at any point any of these servers already exist on the other
724          * end, our connection may be terminated. The hopcounts given
725          * by this function are relative, this doesn't matter so long as
726          * they are all >1, as all the remote servers re-calculate them
727          * to be relative too, with themselves as hop 0.
728          */
729         void SendServers(TreeServer* Current, TreeServer* s, int hops)
730         {
731                 char command[1024];
732                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
733                 {
734                         TreeServer* recursive_server = Current->GetChild(q);
735                         if (recursive_server != s)
736                         {
737                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
738                                 this->WriteLine(command);
739                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
740                                 /* down to next level */
741                                 this->SendServers(recursive_server, s, hops+1);
742                         }
743                 }
744         }
745
746         std::string MyCapabilities()
747         {
748                 ServerConfig* Config = Srv->GetConfig();
749                 std::vector<std::string> modlist;
750                 std::string capabilities = "";
751
752                 for (int i = 0; i <= MODCOUNT; i++)
753                 {
754                         if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
755                                 modlist.push_back(Config->module_names[i]);
756                 }
757                 sort(modlist.begin(),modlist.end());
758                 for (unsigned int i = 0; i < modlist.size(); i++)
759                 {
760                         if (i)
761                                 capabilities = capabilities + ",";
762                         capabilities = capabilities + modlist[i];
763                 }
764                 return capabilities;
765         }
766         
767         void SendCapabilities()
768         {
769                 this->WriteLine("CAPAB "+MyCapabilities());
770         }
771
772         bool Capab(std::deque<std::string> params)
773         {
774                 if (params.size() != 1)
775                 {
776                         this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
777                         return false;
778                 }
779                 if (params[0] != this->MyCapabilities())
780                 {
781                         std::string quitserver = this->myhost;
782                         if (this->InboundServerName != "")
783                         {
784                                 quitserver = this->InboundServerName;
785                         }
786                         WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
787                         WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
788                         WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
789                         WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
790                         this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
791                         return false;
792                 }
793                 return true;
794         }
795
796         /* This function forces this server to quit, removing this server
797          * and any users on it (and servers and users below that, etc etc).
798          * It's very slow and pretty clunky, but luckily unless your network
799          * is having a REAL bad hair day, this function shouldnt be called
800          * too many times a month ;-)
801          */
802         void SquitServer(TreeServer* Current, CullList* Goners)
803         {
804                 /* recursively squit the servers attached to 'Current'.
805                  * We're going backwards so we don't remove users
806                  * while we still need them ;)
807                  */
808                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
809                 {
810                         TreeServer* recursive_server = Current->GetChild(q);
811                         this->SquitServer(recursive_server,Goners);
812                 }
813                 /* Now we've whacked the kids, whack self */
814                 num_lost_servers++;
815                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
816                 {
817                         if (!strcasecmp(u->second->server,Current->GetName().c_str()))
818                         {
819                                 std::string qreason = Current->GetName()+" "+std::string(Srv->GetServerName());
820                                 Goners->AddItem(u->second,qreason);
821                                 num_lost_users++;
822                         }
823                 }
824         }
825
826         /* This is a wrapper function for SquitServer above, which
827          * does some validation first and passes on the SQUIT to all
828          * other remaining servers.
829          */
830         void Squit(TreeServer* Current,std::string reason)
831         {
832                 if ((Current) && (Current != TreeRoot))
833                 {
834                         std::deque<std::string> params;
835                         params.push_back(Current->GetName());
836                         params.push_back(":"+reason);
837                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
838                         if (Current->GetParent() == TreeRoot)
839                         {
840                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
841                         }
842                         else
843                         {
844                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
845                         }
846                         num_lost_servers = 0;
847                         num_lost_users = 0;
848                         CullList* Goners = new CullList();
849                         SquitServer(Current, Goners);
850                         Goners->Apply();
851                         Current->Tidy();
852                         Current->GetParent()->DelChild(Current);
853                         delete Current;
854                         delete Goners;
855                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
856                 }
857                 else
858                 {
859                         log(DEFAULT,"Squit from unknown server");
860                 }
861         }
862
863         /* FMODE command */
864         bool ForceMode(std::string source, std::deque<std::string> params)
865         {
866                 userrec* who = new userrec;
867                 who->fd = FD_MAGIC_NUMBER;
868                 if (params.size() < 2)
869                         return true;
870                 char* modelist[255];
871                 for (unsigned int q = 0; q < params.size(); q++)
872                 {
873                         modelist[q] = (char*)params[q].c_str();
874                 }
875                 Srv->SendMode(modelist,params.size(),who);
876                 DoOneToAllButSender(source,"FMODE",params,source);
877                 delete who;
878                 return true;
879         }
880
881         /* FTOPIC command */
882         bool ForceTopic(std::string source, std::deque<std::string> params)
883         {
884                 if (params.size() != 4)
885                         return true;
886                 std::string channel = params[0];
887                 time_t ts = atoi(params[1].c_str());
888                 std::string setby = params[2];
889                 std::string topic = params[3];
890                 std::string nsource = source;
891
892                 chanrec* c = Srv->FindChannel(channel);
893                 if (c)
894                 {
895                         if ((ts >= c->topicset) || (!*c->topic))
896                         {
897                                 std::string oldtopic = c->topic;
898                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
899                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
900                                 c->topicset = ts;
901                                 /* if the topic text is the same as the current topic,
902                                  * dont bother to send the TOPIC command out, just silently
903                                  * update the set time and set nick.
904                                  */
905                                 if (oldtopic != topic)
906                                 {
907                                         userrec* user = Srv->FindNick(source);
908                                         if (!user)
909                                         {
910                                                 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
911                                         }
912                                         else
913                                         {
914                                                 WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
915                                                 nsource = user->server;
916                                         }
917                                 }
918                         }
919                         
920                 }
921                 
922                 /* all done, send it on its way */
923                 params[3] = ":" + params[3];
924                 DoOneToAllButSender(source,"FTOPIC",params,nsource);
925
926                 return true;
927         }
928
929         /* FJOIN, similar to unreal SJOIN */
930         bool ForceJoin(std::string source, std::deque<std::string> params)
931         {
932                 if (params.size() < 3)
933                         return true;
934
935                 char first[MAXBUF];
936                 char modestring[MAXBUF];
937                 char* mode_users[127];
938                 mode_users[0] = first;
939                 mode_users[1] = modestring;
940                 strcpy(mode_users[1],"+");
941                 unsigned int modectr = 2;
942                 
943                 userrec* who = NULL;
944                 std::string channel = params[0];
945                 time_t TS = atoi(params[1].c_str());
946                 char* key = "";
947                 
948                 chanrec* chan = Srv->FindChannel(channel);
949                 if (chan)
950                 {
951                         key = chan->key;
952                 }
953                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
954
955                 /* default is a high value, which if we dont have this
956                  * channel will let the other side apply their modes.
957                  */
958                 time_t ourTS = time(NULL)+600;
959                 chanrec* us = Srv->FindChannel(channel);
960                 if (us)
961                 {
962                         ourTS = us->age;
963                 }
964
965                 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
966
967                 /* do this first, so our mode reversals are correctly received by other servers
968                  * if there is a TS collision.
969                  */
970                 DoOneToAllButSender(source,"FJOIN",params,source);
971                 
972                 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
973                 {
974                         /* process one channel at a time, applying modes. */
975                         char* usr = (char*)params[usernum].c_str();
976                         /* Safety check just to make sure someones not sent us an FJOIN full of spaces
977                          * (is this even possible?) */
978                         if (usr && *usr)
979                         {
980                                 char permissions = *usr;
981                                 switch (permissions)
982                                 {
983                                         case '@':
984                                                 usr++;
985                                                 mode_users[modectr++] = usr;
986                                                 strlcat(modestring,"o",MAXBUF);
987                                         break;
988                                         case '%':
989                                                 usr++;
990                                                 mode_users[modectr++] = usr;
991                                                 strlcat(modestring,"h",MAXBUF);
992                                         break;
993                                         case '+':
994                                                 usr++;
995                                                 mode_users[modectr++] = usr;
996                                                 strlcat(modestring,"v",MAXBUF);
997                                         break;
998                                 }
999                                 who = Srv->FindNick(usr);
1000                                 if (who)
1001                                 {
1002                                         Srv->JoinUserToChannel(who,channel,key);
1003                                         if (modectr >= (MAXMODES-1))
1004                                         {
1005                                                 /* theres a mode for this user. push them onto the mode queue, and flush it
1006                                                  * if there are more than MAXMODES to go.
1007                                                  */
1008                                                 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1009                                                 {
1010                                                         /* We also always let u-lined clients win, no matter what the TS value */
1011                                                         log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1012                                                         Srv->SendMode(mode_users,modectr,who);
1013                                                 }
1014                                                 else
1015                                                 {
1016                                                         log(DEBUG,"Their channel newer than ours, bouncing their modes");
1017                                                         /* bouncy bouncy! */
1018                                                         std::deque<std::string> params;
1019                                                         /* modes are now being UNSET... */
1020                                                         *mode_users[1] = '-';
1021                                                         for (unsigned int x = 0; x < modectr; x++)
1022                                                         {
1023                                                                 params.push_back(mode_users[x]);
1024                                                         }
1025                                                         // tell everyone to bounce the modes. bad modes, bad!
1026                                                         DoOneToMany(Srv->GetServerName(),"FMODE",params);
1027                                                 }
1028                                                 strcpy(mode_users[1],"+");
1029                                                 modectr = 2;
1030                                         }
1031                                 }
1032                         }
1033                 }
1034                 /* there werent enough modes built up to flush it during FJOIN,
1035                  * or, there are a number left over. flush them out.
1036                  */
1037                 if ((modectr > 2) && (who))
1038                 {
1039                         if (ourTS >= TS)
1040                         {
1041                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1042                                 Srv->SendMode(mode_users,modectr,who);
1043                         }
1044                         else
1045                         {
1046                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1047                                 std::deque<std::string> params;
1048                                 *mode_users[1] = '-';
1049                                 for (unsigned int x = 0; x < modectr; x++)
1050                                 {
1051                                         params.push_back(mode_users[x]);
1052                                 }
1053                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1054                         }
1055                 }
1056                 return true;
1057         }
1058
1059         /* NICK command */
1060         bool IntroduceClient(std::string source, std::deque<std::string> params)
1061         {
1062                 if (params.size() < 8)
1063                         return true;
1064                 // NICK age nick host dhost ident +modes ip :gecos
1065                 //       0   1    2    3      4     5    6   7
1066                 std::string nick = params[1];
1067                 std::string host = params[2];
1068                 std::string dhost = params[3];
1069                 std::string ident = params[4];
1070                 time_t age = atoi(params[0].c_str());
1071                 std::string modes = params[5];
1072                 while (*(modes.c_str()) == '+')
1073                 {
1074                         char* m = (char*)modes.c_str();
1075                         m++;
1076                         modes = m;
1077                 }
1078                 std::string ip = params[6];
1079                 std::string gecos = params[7];
1080                 char* tempnick = (char*)nick.c_str();
1081                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
1082                 
1083                 user_hash::iterator iter;
1084                 iter = clientlist.find(tempnick);
1085                 if (iter != clientlist.end())
1086                 {
1087                         // nick collision
1088                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1089                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1090                         return true;
1091                 }
1092
1093                 clientlist[tempnick] = new userrec();
1094                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1095                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
1096                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
1097                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
1098                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
1099                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
1100                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
1101                 clientlist[tempnick]->registered = 7;
1102                 clientlist[tempnick]->signon = age;
1103                 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
1104                 inet_aton(ip.c_str(),&clientlist[tempnick]->ip4);
1105
1106                 ucrec a;
1107                 a.channel = NULL;
1108                 a.uc_modes = 0;
1109                 for (int i = 0; i < MAXCHANS; i++)
1110                         clientlist[tempnick]->chans.push_back(a);
1111
1112                 if (!this->bursting)
1113                 {
1114                         WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,(char*)inet_ntoa(clientlist[tempnick]->ip4));
1115                 }
1116                 params[7] = ":" + params[7];
1117                 DoOneToAllButSender(source,"NICK",params,source);
1118
1119                 // Increment the Source Servers User Count..
1120                 TreeServer* SourceServer = FindServer(source);
1121                 if (SourceServer) {
1122                         SourceServer->AddUserCount();
1123                 }
1124
1125                 return true;
1126         }
1127
1128         /* Send one or more FJOINs for a channel of users.
1129          * If the length of a single line is more than 480-NICKMAX
1130          * in length, it is split over multiple lines.
1131          */
1132         void SendFJoins(TreeServer* Current, chanrec* c)
1133         {
1134                 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1135                 char list[MAXBUF];
1136                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1137                 std::map<char*,char*> *ulist = c->GetUsers();
1138                 for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
1139                 {
1140                         char* o = i->second;
1141                         userrec* otheruser = (userrec*)o;
1142                         strlcat(list," ",MAXBUF);
1143                         strlcat(list,cmode(otheruser,c),MAXBUF);
1144                         strlcat(list,otheruser->nick,MAXBUF);
1145                         if (strlen(list)>(480-NICKMAX))
1146                         {
1147                                 log(DEBUG,"FJOIN line wrapped");
1148                                 this->WriteLine(list);
1149                                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1150                         }
1151                 }
1152                 if (list[strlen(list)-1] != ':')
1153                 {
1154                         log(DEBUG,"Final FJOIN line");
1155                         this->WriteLine(list);
1156                 }
1157         }
1158
1159         /* Send G, Q, Z and E lines */
1160         void SendXLines(TreeServer* Current)
1161         {
1162                 char data[MAXBUF];
1163                 /* Yes, these arent too nice looking, but they get the job done */
1164                 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++)
1165                 {
1166                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1167                         this->WriteLine(data);
1168                 }
1169                 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++)
1170                 {
1171                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1172                         this->WriteLine(data);
1173                 }
1174                 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++)
1175                 {
1176                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1177                         this->WriteLine(data);
1178                 }
1179                 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++)
1180                 {
1181                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1182                         this->WriteLine(data);
1183                 }
1184                 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++)
1185                 {
1186                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1187                         this->WriteLine(data);
1188                 }
1189                 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++)
1190                 {
1191                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1192                         this->WriteLine(data);
1193                 }
1194                 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++)
1195                 {
1196                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1197                         this->WriteLine(data);
1198                 }
1199                 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++)
1200                 {
1201                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1202                         this->WriteLine(data);
1203                 }
1204         }
1205
1206         /* Send channel modes and topics */
1207         void SendChannelModes(TreeServer* Current)
1208         {
1209                 char data[MAXBUF];
1210                 std::deque<std::string> list;
1211                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
1212                 {
1213                         SendFJoins(Current, c->second);
1214                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second,true));
1215                         this->WriteLine(data);
1216                         if (*c->second->topic)
1217                         {
1218                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1219                                 this->WriteLine(data);
1220                         }
1221                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1222                         {
1223                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
1224                                 this->WriteLine(data);
1225                         }
1226                         FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1227                         list.clear();
1228                         c->second->GetExtList(list);
1229                         for (unsigned int j = 0; j < list.size(); j++)
1230                         {
1231                                 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1232                         }
1233                 }
1234         }
1235
1236         /* send all users and their oper state/modes */
1237         void SendUsers(TreeServer* Current)
1238         {
1239                 char data[MAXBUF];
1240                 std::deque<std::string> list;
1241                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
1242                 {
1243                         if (u->second->registered == 7)
1244                         {
1245                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,(char*)inet_ntoa(u->second->ip4),u->second->fullname);
1246                                 this->WriteLine(data);
1247                                 if (strchr(u->second->modes,'o'))
1248                                 {
1249                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1250                                 }
1251                                 if (*u->second->awaymsg)
1252                                 {
1253                                         this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1254                                 }
1255                                 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1256                                 list.clear();
1257                                 u->second->GetExtList(list);
1258                                 for (unsigned int j = 0; j < list.size(); j++)
1259                                 {
1260                                         FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1261                                 }
1262                         }
1263                 }
1264         }
1265
1266         /* This function is called when we want to send a netburst to a local
1267          * server. There is a set order we must do this, because for example
1268          * users require their servers to exist, and channels require their
1269          * users to exist. You get the idea.
1270          */
1271         void DoBurst(TreeServer* s)
1272         {
1273                 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1274                 this->WriteLine("BURST");
1275                 /* send our version string */
1276                 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1277                 /* Send server tree */
1278                 this->SendServers(TreeRoot,s,1);
1279                 /* Send users and their oper status */
1280                 this->SendUsers(s);
1281                 /* Send everything else (channel modes, xlines etc) */
1282                 this->SendChannelModes(s);
1283                 this->SendXLines(s);
1284                 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1285                 this->WriteLine("ENDBURST");
1286                 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1287         }
1288
1289         /* This function is called when we receive data from a remote
1290          * server. We buffer the data in a std::string (it doesnt stay
1291          * there for long), reading using InspSocket::Read() which can
1292          * read up to 16 kilobytes in one operation.
1293          *
1294          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1295          * THE SOCKET OBJECT FOR US.
1296          */
1297         virtual bool OnDataReady()
1298         {
1299                 char* data = this->Read();
1300                 /* Check that the data read is a valid pointer and it has some content */
1301                 if (data && *data)
1302                 {
1303                         this->in_buffer += data;
1304                         /* While there is at least one new line in the buffer,
1305                          * do something useful (we hope!) with it.
1306                          */
1307                         while (in_buffer.find("\n") != std::string::npos)
1308                         {
1309                                 char* line = (char*)in_buffer.c_str();
1310                                 std::string ret = "";
1311                                 while ((*line != '\n') && (strlen(line)))
1312                                 {
1313                                         if ((*line != '\r') && (*line != '\n'))
1314                                                 ret = ret + *line;
1315                                         line++;
1316                                 }
1317                                 if ((*line == '\n') || (*line == '\r'))
1318                                         line++;
1319                                 in_buffer = line;
1320                                 /* Process this one, abort if it
1321                                  * didnt return true.
1322                                  */
1323                                 if (this->ctx_in)
1324                                 {
1325                                         char out[1024];
1326                                         char result[1024];
1327                                         memset(result,0,1024);
1328                                         memset(out,0,1024);
1329                                         log(DEBUG,"Original string '%s'",ret.c_str());
1330                                         /* ERROR + CAPAB is still allowed unencryped */
1331                                         if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1332                                         {
1333                                                 int nbytes = from64tobits(out, ret.c_str(), 1024);
1334                                                 if ((nbytes > 0) && (nbytes < 1024))
1335                                                 {
1336                                                         log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1337                                                         ctx_in->Decrypt(out, result, nbytes, 1);
1338                                                         for (int t = 0; t < nbytes; t++)
1339                                                                 if (result[t] == '\7') result[t] = 0;
1340                                                         ret = result;
1341                                                 }
1342                                         }
1343                                 }
1344                                 if (!this->ProcessLine(ret))
1345                                 {
1346                                         return false;
1347                                 }
1348                         }
1349                 }
1350                 /* EAGAIN returns an empty but non-NULL string, so this
1351                  * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1352                  */
1353                 return (data != NULL);
1354         }
1355
1356         int WriteLine(std::string line)
1357         {
1358                 log(DEBUG,"OUT: %s",line.c_str());
1359                 if (this->ctx_out)
1360                 {
1361                         log(DEBUG,"AES context");
1362                         char result[10240];
1363                         char result64[10240];
1364                         if (this->keylength)
1365                         {
1366                                 while (line.length() % this->keylength != 0)
1367                                 {
1368                                         // pad it to be a multiple of the key length
1369                                         line = line + "\7";
1370                                 }
1371                         }
1372                         unsigned int ll = line.length();
1373                         log(DEBUG,"Plaintext line with padding = %d chars",ll);
1374                         ctx_out->Encrypt(line.c_str(), result, ll, 1);
1375                         log(DEBUG,"Encrypted.");
1376                         to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1377                         line = result64;
1378                         log(DEBUG,"Encrypted: %s",line.c_str());
1379                         //int from64tobits(char *out, const char *in, int maxlen);
1380                 }
1381                 return this->Write(line + "\r\n");
1382         }
1383
1384         /* Handle ERROR command */
1385         bool Error(std::deque<std::string> params)
1386         {
1387                 if (params.size() < 1)
1388                         return false;
1389                 std::string Errmsg = params[0];
1390                 std::string SName = myhost;
1391                 if (InboundServerName != "")
1392                 {
1393                         SName = InboundServerName;
1394                 }
1395                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
1396                 /* we will return false to cause the socket to close.
1397                  */
1398                 return false;
1399         }
1400
1401         /* Because the core won't let users or even SERVERS set +o,
1402          * we use the OPERTYPE command to do this.
1403          */
1404         bool OperType(std::string prefix, std::deque<std::string> &params)
1405         {
1406                 if (params.size() != 1)
1407                         return true;
1408                 std::string opertype = params[0];
1409                 userrec* u = Srv->FindNick(prefix);
1410                 if (u)
1411                 {
1412                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
1413                         if (!strchr(u->modes,'o'))
1414                         {
1415                                 strcat(u->modes,"o");
1416                         }
1417                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1418                 }
1419                 return true;
1420         }
1421
1422         /* Because Andy insists that services-compatible servers must
1423          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1424          */
1425         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1426         {
1427                 if (params.size() < 3)
1428                         return true;
1429                 userrec* u = Srv->FindNick(params[0]);
1430                 if (u)
1431                 {
1432                         Srv->ChangeUserNick(u,params[1]);
1433                         u->age = atoi(params[2].c_str());
1434                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1435                 }
1436                 return true;
1437         }
1438
1439         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1440         {
1441                 if (params.size() < 2)
1442                         return true;
1443                 userrec* u = Srv->FindNick(params[0]);
1444                 if (u)
1445                 {
1446                         Srv->JoinUserToChannel(u,params[1],"");
1447                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1448                 }
1449                 return true;
1450         }
1451
1452         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
1453         {
1454                 if (params.size() < 1)
1455                         return false;
1456                 std::string servermask = params[0];
1457                 if (Srv->MatchText(Srv->GetServerName(),servermask))
1458                 {
1459                         Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1460                         Srv->RehashServer();
1461                         ReadConfiguration(false);
1462                 }
1463                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1464                 return true;
1465         }
1466
1467         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
1468         {
1469                 if (params.size() != 2)
1470                         return true;
1471                 std::string nick = params[0];
1472                 userrec* u = Srv->FindNick(prefix);
1473                 userrec* who = Srv->FindNick(nick);
1474                 if (who)
1475                 {
1476                         /* Prepend kill source, if we don't have one */
1477                         std::string sourceserv = prefix;
1478                         if (u)
1479                         {
1480                                 sourceserv = u->server;
1481                         }
1482                         if (*(params[1].c_str()) != '[')
1483                         {
1484                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1485                         }
1486                         std::string reason = params[1];
1487                         params[1] = ":" + params[1];
1488                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1489                         Srv->QuitUser(who,reason);
1490                 }
1491                 return true;
1492         }
1493
1494         bool LocalPong(std::string prefix, std::deque<std::string> &params)
1495         {
1496                 if (params.size() < 1)
1497                         return true;
1498                 TreeServer* ServerSource = FindServer(prefix);
1499                 if (ServerSource)
1500                 {
1501                         ServerSource->SetPingFlag();
1502                 }
1503                 return true;
1504         }
1505         
1506         bool MetaData(std::string prefix, std::deque<std::string> &params)
1507         {
1508                 if (params.size() < 3)
1509                         return true;
1510                 TreeServer* ServerSource = FindServer(prefix);
1511                 if (ServerSource)
1512                 {
1513                         if (params[0] == "*")
1514                         {
1515                                 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
1516                         }
1517                         else if (*(params[0].c_str()) == '#')
1518                         {
1519                                 chanrec* c = Srv->FindChannel(params[0]);
1520                                 if (c)
1521                                 {
1522                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1523                                 }
1524                         }
1525                         else if (*(params[0].c_str()) != '#')
1526                         {
1527                                 userrec* u = Srv->FindNick(params[0]);
1528                                 if (u)
1529                                 {
1530                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1531                                 }
1532                         }
1533                 }
1534                 params[2] = ":" + params[2];
1535                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1536                 return true;
1537         }
1538
1539         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
1540         {
1541                 if (params.size() < 1)
1542                         return true;
1543                 TreeServer* ServerSource = FindServer(prefix);
1544                 if (ServerSource)
1545                 {
1546                         ServerSource->SetVersion(params[0]);
1547                 }
1548                 params[0] = ":" + params[0];
1549                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1550                 return true;
1551         }
1552
1553         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
1554         {
1555                 if (params.size() < 1)
1556                         return true;
1557                 userrec* u = Srv->FindNick(prefix);
1558                 if (u)
1559                 {
1560                         Srv->ChangeHost(u,params[0]);
1561                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
1562                 }
1563                 return true;
1564         }
1565
1566         bool AddLine(std::string prefix, std::deque<std::string> &params)
1567         {
1568                 if (params.size() < 6)
1569                         return true;
1570                 std::string linetype = params[0]; /* Z, Q, E, G, K */
1571                 std::string mask = params[1]; /* Line type dependent */
1572                 std::string source = params[2]; /* may not be online or may be a server */
1573                 std::string settime = params[3]; /* EPOCH time set */
1574                 std::string duration = params[4]; /* Duration secs */
1575                 std::string reason = params[5];
1576
1577                 switch (*(linetype.c_str()))
1578                 {
1579                         case 'Z':
1580                                 add_zline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1581                                 zline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1582                         break;
1583                         case 'Q':
1584                                 add_qline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1585                                 qline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1586                         break;
1587                         case 'E':
1588                                 add_eline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1589                                 eline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1590                         break;
1591                         case 'G':
1592                                 add_gline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1593                                 gline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1594                         break;
1595                         case 'K':
1596                                 add_kline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1597                         break;
1598                         default:
1599                                 /* Just in case... */
1600                                 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+linetype+"' sent by server "+prefix+", ignored!");
1601                         break;
1602                 }
1603                 /* Send it on its way */
1604                 params[5] = ":" + params[5];
1605                 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1606                 return true;
1607         }
1608
1609         bool ChangeName(std::string prefix, std::deque<std::string> &params)
1610         {
1611                 if (params.size() < 1)
1612                         return true;
1613                 userrec* u = Srv->FindNick(prefix);
1614                 if (u)
1615                 {
1616                         Srv->ChangeGECOS(u,params[0]);
1617                         params[0] = ":" + params[0];
1618                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
1619                 }
1620                 return true;
1621         }
1622
1623         bool Whois(std::string prefix, std::deque<std::string> &params)
1624         {
1625                 if (params.size() < 1)
1626                         return true;
1627                 log(DEBUG,"In IDLE command");
1628                 userrec* u = Srv->FindNick(prefix);
1629                 if (u)
1630                 {
1631                         log(DEBUG,"USER EXISTS: %s",u->nick);
1632                         // an incoming request
1633                         if (params.size() == 1)
1634                         {
1635                                 userrec* x = Srv->FindNick(params[0]);
1636                                 if ((x) && (x->fd > -1))
1637                                 {
1638                                         userrec* x = Srv->FindNick(params[0]);
1639                                         log(DEBUG,"Got IDLE");
1640                                         char signon[MAXBUF];
1641                                         char idle[MAXBUF];
1642                                         log(DEBUG,"Sending back IDLE 3");
1643                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1644                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1645                                         std::deque<std::string> par;
1646                                         par.push_back(prefix);
1647                                         par.push_back(signon);
1648                                         par.push_back(idle);
1649                                         // ours, we're done, pass it BACK
1650                                         DoOneToOne(params[0],"IDLE",par,u->server);
1651                                 }
1652                                 else
1653                                 {
1654                                         // not ours pass it on
1655                                         DoOneToOne(prefix,"IDLE",params,x->server);
1656                                 }
1657                         }
1658                         else if (params.size() == 3)
1659                         {
1660                                 std::string who_did_the_whois = params[0];
1661                                 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1662                                 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1663                                 {
1664                                         log(DEBUG,"Got final IDLE");
1665                                         // an incoming reply to a whois we sent out
1666                                         std::string nick_whoised = prefix;
1667                                         unsigned long signon = atoi(params[1].c_str());
1668                                         unsigned long idle = atoi(params[2].c_str());
1669                                         if ((who_to_send_to) && (who_to_send_to->fd > -1))
1670                                                 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1671                                 }
1672                                 else
1673                                 {
1674                                         // not ours, pass it on
1675                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1676                                 }
1677                         }
1678                 }
1679                 return true;
1680         }
1681         
1682         bool LocalPing(std::string prefix, std::deque<std::string> &params)
1683         {
1684                 if (params.size() < 1)
1685                         return true;
1686                 std::string stufftobounce = params[0];
1687                 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1688                 return true;
1689         }
1690
1691         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
1692         {
1693                 if (params.size() < 4)
1694                         return false;
1695                 std::string servername = params[0];
1696                 std::string password = params[1];
1697                 // hopcount is not used for a remote server, we calculate this ourselves
1698                 std::string description = params[3];
1699                 TreeServer* ParentOfThis = FindServer(prefix);
1700                 if (!ParentOfThis)
1701                 {
1702                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1703                         return false;
1704                 }
1705                 TreeServer* CheckDupe = FindServer(servername);
1706                 if (CheckDupe)
1707                 {
1708                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1709                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1710                         return false;
1711                 }
1712                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1713                 ParentOfThis->AddChild(Node);
1714                 params[3] = ":" + params[3];
1715                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1716                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1717                 return true;
1718         }
1719
1720         bool Outbound_Reply_Server(std::deque<std::string> &params)
1721         {
1722                 if (params.size() < 4)
1723                         return false;
1724                 std::string servername = params[0];
1725                 std::string password = params[1];
1726                 int hops = atoi(params[2].c_str());
1727                 if (hops)
1728                 {
1729                         this->WriteLine("ERROR :Server too far away for authentication");
1730                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1731                         return false;
1732                 }
1733                 std::string description = params[3];
1734                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1735                 {
1736                         if ((x->Name == servername) && (x->RecvPass == password))
1737                         {
1738                                 TreeServer* CheckDupe = FindServer(servername);
1739                                 if (CheckDupe)
1740                                 {
1741                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1742                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1743                                         return false;
1744                                 }
1745                                 // Begin the sync here. this kickstarts the
1746                                 // other side, waiting in WAIT_AUTH_2 state,
1747                                 // into starting their burst, as it shows
1748                                 // that we're happy.
1749                                 this->LinkState = CONNECTED;
1750                                 // we should add the details of this server now
1751                                 // to the servers tree, as a child of the root
1752                                 // node.
1753                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
1754                                 TreeRoot->AddChild(Node);
1755                                 params[3] = ":" + params[3];
1756                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
1757                                 this->bursting = true;
1758                                 this->DoBurst(Node);
1759                                 return true;
1760                         }
1761                 }
1762                 this->WriteLine("ERROR :Invalid credentials");
1763                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1764                 return false;
1765         }
1766
1767         bool Inbound_Server(std::deque<std::string> &params)
1768         {
1769                 if (params.size() < 4)
1770                         return false;
1771                 std::string servername = params[0];
1772                 std::string password = params[1];
1773                 int hops = atoi(params[2].c_str());
1774                 if (hops)
1775                 {
1776                         this->WriteLine("ERROR :Server too far away for authentication");
1777                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1778                         return false;
1779                 }
1780                 std::string description = params[3];
1781                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1782                 {
1783                         if ((x->Name == servername) && (x->RecvPass == password))
1784                         {
1785                                 TreeServer* CheckDupe = FindServer(servername);
1786                                 if (CheckDupe)
1787                                 {
1788                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1789                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1790                                         return false;
1791                                 }
1792                                 /* If the config says this link is encrypted, but the remote side
1793                                  * hasnt bothered to send the AES command before SERVER, then we
1794                                  * boot them off as we MUST have this connection encrypted.
1795                                  */
1796                                 if ((x->EncryptionKey != "") && (!this->ctx_in))
1797                                 {
1798                                         this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
1799                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, remote server did not enable AES.");
1800                                         return false;
1801                                 }
1802                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
1803                                 this->InboundServerName = servername;
1804                                 this->InboundDescription = description;
1805                                 // this is good. Send our details: Our server name and description and hopcount of 0,
1806                                 // along with the sendpass from this block.
1807                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
1808                                 // move to the next state, we are now waiting for THEM.
1809                                 this->LinkState = WAIT_AUTH_2;
1810                                 return true;
1811                         }
1812                 }
1813                 this->WriteLine("ERROR :Invalid credentials");
1814                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1815                 return false;
1816         }
1817
1818         void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
1819         {
1820                 if (!strchr(line.c_str(),' '))
1821                 {
1822                         n.push_back(line);
1823                         return;
1824                 }
1825                 std::stringstream s(line);
1826                 std::string param = "";
1827                 n.clear();
1828                 int item = 0;
1829                 while (!s.eof())
1830                 {
1831                         char c;
1832                         s.get(c);
1833                         if (c == ' ')
1834                         {
1835                                 n.push_back(param);
1836                                 param = "";
1837                                 item++;
1838                         }
1839                         else
1840                         {
1841                                 if (!s.eof())
1842                                 {
1843                                         param = param + c;
1844                                 }
1845                                 if ((param == ":") && (item > 0))
1846                                 {
1847                                         param = "";
1848                                         while (!s.eof())
1849                                         {
1850                                                 s.get(c);
1851                                                 if (!s.eof())
1852                                                 {
1853                                                         param = param + c;
1854                                                 }
1855                                         }
1856                                         n.push_back(param);
1857                                         param = "";
1858                                 }
1859                         }
1860                 }
1861                 if (param != "")
1862                 {
1863                         n.push_back(param);
1864                 }
1865                 return;
1866         }
1867
1868         bool ProcessLine(std::string line)
1869         {
1870                 char* l = (char*)line.c_str();
1871                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
1872                         l[strlen(l)-1] = '\0';
1873                 line = l;
1874                 if (line == "")
1875                         return true;
1876                 Srv->Log(DEBUG,"IN: "+line);
1877                 
1878                 std::deque<std::string> params;
1879                 this->Split(line,true,params);
1880                 std::string command = "";
1881                 std::string prefix = "";
1882                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
1883                 {
1884                         prefix = params[0];
1885                         command = params[1];
1886                         char* pref = (char*)prefix.c_str();
1887                         prefix = ++pref;
1888                         params.pop_front();
1889                         params.pop_front();
1890                 }
1891                 else
1892                 {
1893                         prefix = "";
1894                         command = params[0];
1895                         params.pop_front();
1896                 }
1897
1898                 if ((!this->ctx_in) && (command == "AES"))
1899                 {
1900                         std::string sserv = params[0];
1901                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1902                         {
1903                                 if ((x->EncryptionKey != "") && (x->Name == sserv))
1904                                 {
1905                                         this->InitAES(x->EncryptionKey,sserv);
1906                                 }
1907                         }
1908                         return true;
1909                 }
1910                 else if ((this->ctx_in) && (command == "AES"))
1911                 {
1912                         WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
1913                 }
1914
1915                 switch (this->LinkState)
1916                 {
1917                         TreeServer* Node;
1918                         
1919                         case WAIT_AUTH_1:
1920                                 // Waiting for SERVER command from remote server. Server initiating
1921                                 // the connection sends the first SERVER command, listening server
1922                                 // replies with theirs if its happy, then if the initiator is happy,
1923                                 // it starts to send its net sync, which starts the merge, otherwise
1924                                 // it sends an ERROR.
1925                                 if (command == "PASS")
1926                                 {
1927                                         /* Silently ignored */
1928                                 }
1929                                 else if (command == "SERVER")
1930                                 {
1931                                         return this->Inbound_Server(params);
1932                                 }
1933                                 else if (command == "ERROR")
1934                                 {
1935                                         return this->Error(params);
1936                                 }
1937                                 else if (command == "USER")
1938                                 {
1939                                         this->WriteLine("ERROR :Client connections to this port are prohibited.");
1940                                         return false;
1941                                 }
1942                                 else if (command == "CAPAB")
1943                                 {
1944                                         return this->Capab(params);
1945                                 }
1946                                 else if ((command == "U") || (command == "S"))
1947                                 {
1948                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
1949                                         return false;
1950                                 }
1951                                 else
1952                                 {
1953                                         this->WriteLine("ERROR :Invalid command in negotiation phase.");
1954                                         return false;
1955                                 }
1956                         break;
1957                         case WAIT_AUTH_2:
1958                                 // Waiting for start of other side's netmerge to say they liked our
1959                                 // password.
1960                                 if (command == "SERVER")
1961                                 {
1962                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
1963                                         // silently ignore.
1964                                         return true;
1965                                 }
1966                                 else if ((command == "U") || (command == "S"))
1967                                 {
1968                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
1969                                         return false;
1970                                 }
1971                                 else if (command == "BURST")
1972                                 {
1973                                         this->LinkState = CONNECTED;
1974                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
1975                                         TreeRoot->AddChild(Node);
1976                                         params.clear();
1977                                         params.push_back(InboundServerName);
1978                                         params.push_back("*");
1979                                         params.push_back("1");
1980                                         params.push_back(":"+InboundDescription);
1981                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
1982                                         this->bursting = true;
1983                                         this->DoBurst(Node);
1984                                 }
1985                                 else if (command == "ERROR")
1986                                 {
1987                                         return this->Error(params);
1988                                 }
1989                                 else if (command == "CAPAB")
1990                                 {
1991                                         return this->Capab(params);
1992                                 }
1993                                 
1994                         break;
1995                         case LISTENER:
1996                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
1997                                 return false;
1998                         break;
1999                         case CONNECTING:
2000                                 if (command == "SERVER")
2001                                 {
2002                                         // another server we connected to, which was in WAIT_AUTH_1 state,
2003                                         // has just sent us their credentials. If we get this far, theyre
2004                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2005                                         // if we're happy with this, we should send our netburst which
2006                                         // kickstarts the merge.
2007                                         return this->Outbound_Reply_Server(params);
2008                                 }
2009                                 else if (command == "ERROR")
2010                                 {
2011                                         return this->Error(params);
2012                                 }
2013                         break;
2014                         case CONNECTED:
2015                                 // This is the 'authenticated' state, when all passwords
2016                                 // have been exchanged and anything past this point is taken
2017                                 // as gospel.
2018                                 
2019                                 if (prefix != "")
2020                                 {
2021                                         std::string direction = prefix;
2022                                         userrec* t = Srv->FindNick(prefix);
2023                                         if (t)
2024                                         {
2025                                                 direction = t->server;
2026                                         }
2027                                         TreeServer* route_back_again = BestRouteTo(direction);
2028                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
2029                                         {
2030                                                 if (route_back_again)
2031                                                         log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2032                                                 return true;
2033                                         }
2034
2035                                         /* Fix by brain:
2036                                          * When there is activity on the socket, reset the ping counter so
2037                                          * that we're not wasting bandwidth pinging an active server.
2038                                          */                     
2039                                         route_back_again->SetNextPingTime(time(NULL) + 120);
2040                                         route_back_again->SetPingFlag();
2041                                 }
2042                                 
2043                                 if (command == "SVSMODE")
2044                                 {
2045                                         /* Services expects us to implement
2046                                          * SVSMODE. In inspircd its the same as
2047                                          * MODE anyway.
2048                                          */
2049                                         command = "MODE";
2050                                 }
2051                                 std::string target = "";
2052                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
2053                                  * working with std::string here.
2054                                  */
2055                                 if ((command == "NICK") && (params.size() > 1))
2056                                 {
2057                                         return this->IntroduceClient(prefix,params);
2058                                 }
2059                                 else if (command == "FJOIN")
2060                                 {
2061                                         return this->ForceJoin(prefix,params);
2062                                 }
2063                                 else if (command == "SERVER")
2064                                 {
2065                                         return this->RemoteServer(prefix,params);
2066                                 }
2067                                 else if (command == "ERROR")
2068                                 {
2069                                         return this->Error(params);
2070                                 }
2071                                 else if (command == "OPERTYPE")
2072                                 {
2073                                         return this->OperType(prefix,params);
2074                                 }
2075                                 else if (command == "FMODE")
2076                                 {
2077                                         return this->ForceMode(prefix,params);
2078                                 }
2079                                 else if (command == "KILL")
2080                                 {
2081                                         return this->RemoteKill(prefix,params);
2082                                 }
2083                                 else if (command == "FTOPIC")
2084                                 {
2085                                         return this->ForceTopic(prefix,params);
2086                                 }
2087                                 else if (command == "REHASH")
2088                                 {
2089                                         return this->RemoteRehash(prefix,params);
2090                                 }
2091                                 else if (command == "METADATA")
2092                                 {
2093                                         return this->MetaData(prefix,params);
2094                                 }
2095                                 else if (command == "PING")
2096                                 {
2097                                         return this->LocalPing(prefix,params);
2098                                 }
2099                                 else if (command == "PONG")
2100                                 {
2101                                         return this->LocalPong(prefix,params);
2102                                 }
2103                                 else if (command == "VERSION")
2104                                 {
2105                                         return this->ServerVersion(prefix,params);
2106                                 }
2107                                 else if (command == "FHOST")
2108                                 {
2109                                         return this->ChangeHost(prefix,params);
2110                                 }
2111                                 else if (command == "FNAME")
2112                                 {
2113                                         return this->ChangeName(prefix,params);
2114                                 }
2115                                 else if (command == "ADDLINE")
2116                                 {
2117                                         return this->AddLine(prefix,params);
2118                                 }
2119                                 else if (command == "SVSNICK")
2120                                 {
2121                                         if (prefix == "")
2122                                         {
2123                                                 prefix = this->GetName();
2124                                         }
2125                                         return this->ForceNick(prefix,params);
2126                                 }
2127                                 else if (command == "IDLE")
2128                                 {
2129                                         return this->Whois(prefix,params);
2130                                 }
2131                                 else if (command == "SVSJOIN")
2132                                 {
2133                                         if (prefix == "")
2134                                         {
2135                                                 prefix = this->GetName();
2136                                         }
2137                                         return this->ServiceJoin(prefix,params);
2138                                 }
2139                                 else if (command == "SQUIT")
2140                                 {
2141                                         if (params.size() == 2)
2142                                         {
2143                                                 this->Squit(FindServer(params[0]),params[1]);
2144                                         }
2145                                         return true;
2146                                 }
2147                                 else if (command == "ENDBURST")
2148                                 {
2149                                         this->bursting = false;
2150                                         return true;
2151                                 }
2152                                 else
2153                                 {
2154                                         // not a special inter-server command.
2155                                         // Emulate the actual user doing the command,
2156                                         // this saves us having a huge ugly parser.
2157                                         userrec* who = Srv->FindNick(prefix);
2158                                         std::string sourceserv = this->myhost;
2159                                         if (this->InboundServerName != "")
2160                                         {
2161                                                 sourceserv = this->InboundServerName;
2162                                         }
2163                                         if (who)
2164                                         {
2165                                                 if ((command == "NICK") && (params.size() > 0))
2166                                                 {
2167                                                         /* On nick messages, check that the nick doesnt
2168                                                          * already exist here. If it does, kill their copy,
2169                                                          * and our copy.
2170                                                          */
2171                                                         userrec* x = Srv->FindNick(params[0]);
2172                                                         if (x)
2173                                                         {
2174                                                                 std::deque<std::string> p;
2175                                                                 p.push_back(params[0]);
2176                                                                 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2177                                                                 DoOneToMany(Srv->GetServerName(),"KILL",p);
2178                                                                 p.clear();
2179                                                                 p.push_back(prefix);
2180                                                                 p.push_back("Nickname collision");
2181                                                                 DoOneToMany(Srv->GetServerName(),"KILL",p);
2182                                                                 Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2183                                                                 userrec* y = Srv->FindNick(prefix);
2184                                                                 if (y)
2185                                                                 {
2186                                                                         Srv->QuitUser(y,"Nickname collision");
2187                                                                 }
2188                                                                 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2189                                                         }
2190                                                 }
2191                                                 // its a user
2192                                                 target = who->server;
2193                                                 char* strparams[127];
2194                                                 for (unsigned int q = 0; q < params.size(); q++)
2195                                                 {
2196                                                         strparams[q] = (char*)params[q].c_str();
2197                                                 }
2198                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
2199                                         }
2200                                         else
2201                                         {
2202                                                 // its not a user. Its either a server, or somethings screwed up.
2203                                                 if (IsServer(prefix))
2204                                                 {
2205                                                         target = Srv->GetServerName();
2206                                                 }
2207                                                 else
2208                                                 {
2209                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2210                                                         return true;
2211                                                 }
2212                                         }
2213                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2214
2215                                 }
2216                                 return true;
2217                         break;
2218                 }
2219                 return true;
2220         }
2221
2222         virtual std::string GetName()
2223         {
2224                 std::string sourceserv = this->myhost;
2225                 if (this->InboundServerName != "")
2226                 {
2227                         sourceserv = this->InboundServerName;
2228                 }
2229                 return sourceserv;
2230         }
2231
2232         virtual void OnTimeout()
2233         {
2234                 if (this->LinkState == CONNECTING)
2235                 {
2236                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2237                 }
2238         }
2239
2240         virtual void OnClose()
2241         {
2242                 // Connection closed.
2243                 // If the connection is fully up (state CONNECTED)
2244                 // then propogate a netsplit to all peers.
2245                 std::string quitserver = this->myhost;
2246                 if (this->InboundServerName != "")
2247                 {
2248                         quitserver = this->InboundServerName;
2249                 }
2250                 TreeServer* s = FindServer(quitserver);
2251                 if (s)
2252                 {
2253                         Squit(s,"Remote host closed the connection");
2254                 }
2255                 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2256         }
2257
2258         virtual int OnIncomingConnection(int newsock, char* ip)
2259         {
2260                 TreeSocket* s = new TreeSocket(newsock, ip);
2261                 Srv->AddSocket(s);
2262                 return true;
2263         }
2264 };
2265
2266 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2267 {
2268         for (unsigned int c = 0; c < list.size(); c++)
2269         {
2270                 if (list[c] == server)
2271                 {
2272                         return;
2273                 }
2274         }
2275         list.push_back(server);
2276 }
2277
2278 // returns a list of DIRECT servernames for a specific channel
2279 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2280 {
2281         std::map<char*,char*> *ulist = c->GetUsers();
2282         for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
2283         {
2284                 char* o = i->second;
2285                 userrec* otheruser = (userrec*)o;
2286                 if (otheruser->fd < 0)
2287                 {
2288                         TreeServer* best = BestRouteTo(otheruser->server);
2289                         if (best)
2290                                 AddThisServer(best,list);
2291                 }
2292         }
2293         return;
2294 }
2295
2296 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params)
2297 {
2298         TreeServer* omitroute = BestRouteTo(omit);
2299         if ((command == "NOTICE") || (command == "PRIVMSG"))
2300         {
2301                 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2302                 {
2303                         /* Prefixes */
2304                         if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
2305                         {
2306                                 params[0] = params[0].substr(1, params[0].length()-1);
2307                         }
2308                         if (*(params[0].c_str()) != '#')
2309                         {
2310                                 // special routing for private messages/notices
2311                                 userrec* d = Srv->FindNick(params[0]);
2312                                 if (d)
2313                                 {
2314                                         std::deque<std::string> par;
2315                                         par.push_back(params[0]);
2316                                         par.push_back(":"+params[1]);
2317                                         DoOneToOne(prefix,command,par,d->server);
2318                                         return true;
2319                                 }
2320                         }
2321                         else
2322                         {
2323                                 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2324                                 chanrec* c = Srv->FindChannel(params[0]);
2325                                 if (c)
2326                                 {
2327                                         std::deque<TreeServer*> list;
2328                                         GetListOfServersForChannel(c,list);
2329                                         log(DEBUG,"Got a list of %d servers",list.size());
2330                                         unsigned int lsize = list.size();
2331                                         for (unsigned int i = 0; i < lsize; i++)
2332                                         {
2333                                                 TreeSocket* Sock = list[i]->GetSocket();
2334                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2335                                                 {
2336                                                         log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2337                                                         Sock->WriteLine(data);
2338                                                 }
2339                                         }
2340                                         return true;
2341                                 }
2342                         }
2343                 }
2344         }
2345         unsigned int items = TreeRoot->ChildCount();
2346         for (unsigned int x = 0; x < items; x++)
2347         {
2348                 TreeServer* Route = TreeRoot->GetChild(x);
2349                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2350                 {
2351                         TreeSocket* Sock = Route->GetSocket();
2352                         Sock->WriteLine(data);
2353                 }
2354         }
2355         return true;
2356 }
2357
2358 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
2359 {
2360         TreeServer* omitroute = BestRouteTo(omit);
2361         std::string FullLine = ":" + prefix + " " + command;
2362         unsigned int words = params.size();
2363         for (unsigned int x = 0; x < words; x++)
2364         {
2365                 FullLine = FullLine + " " + params[x];
2366         }
2367         unsigned int items = TreeRoot->ChildCount();
2368         for (unsigned int x = 0; x < items; x++)
2369         {
2370                 TreeServer* Route = TreeRoot->GetChild(x);
2371                 // Send the line IF:
2372                 // The route has a socket (its a direct connection)
2373                 // The route isnt the one to be omitted
2374                 // The route isnt the path to the one to be omitted
2375                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2376                 {
2377                         TreeSocket* Sock = Route->GetSocket();
2378                         Sock->WriteLine(FullLine);
2379                 }
2380         }
2381         return true;
2382 }
2383
2384 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
2385 {
2386         std::string FullLine = ":" + prefix + " " + command;
2387         unsigned int words = params.size();
2388         for (unsigned int x = 0; x < words; x++)
2389         {
2390                 FullLine = FullLine + " " + params[x];
2391         }
2392         unsigned int items = TreeRoot->ChildCount();
2393         for (unsigned int x = 0; x < items; x++)
2394         {
2395                 TreeServer* Route = TreeRoot->GetChild(x);
2396                 if (Route->GetSocket())
2397                 {
2398                         TreeSocket* Sock = Route->GetSocket();
2399                         Sock->WriteLine(FullLine);
2400                 }
2401         }
2402         return true;
2403 }
2404
2405 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
2406 {
2407         TreeServer* Route = BestRouteTo(target);
2408         if (Route)
2409         {
2410                 std::string FullLine = ":" + prefix + " " + command;
2411                 unsigned int words = params.size();
2412                 for (unsigned int x = 0; x < words; x++)
2413                 {
2414                         FullLine = FullLine + " " + params[x];
2415                 }
2416                 if (Route->GetSocket())
2417                 {
2418                         TreeSocket* Sock = Route->GetSocket();
2419                         Sock->WriteLine(FullLine);
2420                 }
2421                 return true;
2422         }
2423         else
2424         {
2425                 return true;
2426         }
2427 }
2428
2429 std::vector<TreeSocket*> Bindings;
2430
2431 void ReadConfiguration(bool rebind)
2432 {
2433         Conf = new ConfigReader;
2434         if (rebind)
2435         {
2436                 for (int j =0; j < Conf->Enumerate("bind"); j++)
2437                 {
2438                         std::string Type = Conf->ReadValue("bind","type",j);
2439                         std::string IP = Conf->ReadValue("bind","address",j);
2440                         long Port = Conf->ReadInteger("bind","port",j,true);
2441                         if (Type == "servers")
2442                         {
2443                                 if (IP == "*")
2444                                 {
2445                                         IP = "";
2446                                 }
2447                                 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2448                                 if (listener->GetState() == I_LISTENING)
2449                                 {
2450                                         Srv->AddSocket(listener);
2451                                         Bindings.push_back(listener);
2452                                 }
2453                                 else
2454                                 {
2455                                         log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2456                                         listener->Close();
2457                                         delete listener;
2458                                 }
2459                         }
2460                 }
2461         }
2462         FlatLinks = Conf->ReadFlag("options","flatlinks",0);
2463         HideULines = Conf->ReadFlag("options","hideulines",0);
2464         LinkBlocks.clear();
2465         for (int j =0; j < Conf->Enumerate("link"); j++)
2466         {
2467                 Link L;
2468                 L.Name = Conf->ReadValue("link","name",j);
2469                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2470                 L.Port = Conf->ReadInteger("link","port",j,true);
2471                 L.SendPass = Conf->ReadValue("link","sendpass",j);
2472                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2473                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2474                 L.EncryptionKey =  Conf->ReadValue("link","encryptionkey",j);
2475                 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
2476                 L.NextConnectTime = time(NULL) + L.AutoConnect;
2477                 /* Bugfix by brain, do not allow people to enter bad configurations */
2478                 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2479                 {
2480                         LinkBlocks.push_back(L);
2481                         log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2482                 }
2483                 else
2484                 {
2485                         if (L.RecvPass == "")
2486                         {
2487                                 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
2488                         }
2489                         else if (L.SendPass == "")
2490                         {
2491                                 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
2492                         }
2493                         else if (L.Name == "")
2494                         {
2495                                 log(DEFAULT,"Invalid configuration, link tag without a name!");
2496                         }
2497                         else if (!L.Port)
2498                         {
2499                                 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
2500                         }
2501                 }
2502         }
2503         delete Conf;
2504 }
2505
2506
2507 class ModuleSpanningTree : public Module
2508 {
2509         std::vector<TreeSocket*> Bindings;
2510         int line;
2511         int NumServers;
2512         cmd_rconnect* command_rconnect;
2513
2514  public:
2515
2516         ModuleSpanningTree(Server* Me)
2517                 : Module::Module(Me)
2518         {
2519                 Srv = Me;
2520                 Bindings.clear();
2521
2522                 // Create the root of the tree
2523                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2524
2525                 ReadConfiguration(true);
2526
2527                 command_rconnect = new cmd_rconnect(this);
2528                 Srv->AddCommand(command_rconnect);
2529         }
2530
2531         void ShowLinks(TreeServer* Current, userrec* user, int hops)
2532         {
2533                 std::string Parent = TreeRoot->GetName();
2534                 if (Current->GetParent())
2535                 {
2536                         Parent = Current->GetParent()->GetName();
2537                 }
2538                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2539                 {
2540                         if ((HideULines) && (Srv->IsUlined(Current->GetName())))
2541                         {
2542                                 if (*user->oper)
2543                                 {
2544                                          ShowLinks(Current->GetChild(q),user,hops+1);
2545                                 }
2546                         }
2547                         else
2548                         {
2549                                 ShowLinks(Current->GetChild(q),user,hops+1);
2550                         }
2551                 }
2552                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
2553         }
2554
2555         int CountLocalServs()
2556         {
2557                 return TreeRoot->ChildCount();
2558         }
2559
2560         int CountServs()
2561         {
2562                 return serverlist.size();
2563         }
2564
2565         void HandleLinks(char** parameters, int pcnt, userrec* user)
2566         {
2567                 ShowLinks(TreeRoot,user,0);
2568                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2569                 return;
2570         }
2571
2572         void HandleLusers(char** parameters, int pcnt, userrec* user)
2573         {
2574                 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2575                 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2576                 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2577                 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2578                 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2579                 return;
2580         }
2581
2582         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2583
2584         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
2585         {
2586                 if (line < 128)
2587                 {
2588                         for (int t = 0; t < depth; t++)
2589                         {
2590                                 matrix[line][t] = ' ';
2591                         }
2592
2593                         // For Aligning, we need to work out exactly how deep this thing is, and produce
2594                         // a 'Spacer' String to compensate.
2595                         char spacer[40];
2596
2597                         memset(spacer,' ',40);
2598                         if ((40 - Current->GetName().length() - depth) > 1) {
2599                                 spacer[40 - Current->GetName().length() - depth] = '\0';
2600                         }
2601                         else
2602                         {
2603                                 spacer[5] = '\0';
2604                         }
2605
2606                         float percent;
2607                         char text[80];
2608                         if (clientlist.size() == 0) {
2609                                 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
2610                                 percent = 0;
2611                         }
2612                         else
2613                         {
2614                                 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
2615                         }
2616                         snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
2617                         strlcpy(&matrix[line][depth],text,80);
2618                         line++;
2619                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
2620                         {
2621                                 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2622                                 {
2623                                         if (*user->oper)
2624                                         {
2625                                                 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix);
2626                                         }
2627                                 }
2628                                 else
2629                                 {
2630                                         ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix);
2631                                 }
2632                         }
2633                 }
2634         }
2635
2636         // Ok, prepare to be confused.
2637         // After much mulling over how to approach this, it struck me that
2638         // the 'usual' way of doing a /MAP isnt the best way. Instead of
2639         // keeping track of a ton of ascii characters, and line by line
2640         // under recursion working out where to place them using multiplications
2641         // and divisons, we instead render the map onto a backplane of characters
2642         // (a character matrix), then draw the branches as a series of "L" shapes
2643         // from the nodes. This is not only friendlier on CPU it uses less stack.
2644
2645         void HandleMap(char** parameters, int pcnt, userrec* user)
2646         {
2647                 // This array represents a virtual screen which we will
2648                 // "scratch" draw to, as the console device of an irc
2649                 // client does not provide for a proper terminal.
2650                 char matrix[128][80];
2651                 for (unsigned int t = 0; t < 128; t++)
2652                 {
2653                         matrix[t][0] = '\0';
2654                 }
2655                 line = 0;
2656                 // The only recursive bit is called here.
2657                 ShowMap(TreeRoot,user,0,matrix);
2658                 // Process each line one by one. The algorithm has a limit of
2659                 // 128 servers (which is far more than a spanning tree should have
2660                 // anyway, so we're ok). This limit can be raised simply by making
2661                 // the character matrix deeper, 128 rows taking 10k of memory.
2662                 for (int l = 1; l < line; l++)
2663                 {
2664                         // scan across the line looking for the start of the
2665                         // servername (the recursive part of the algorithm has placed
2666                         // the servers at indented positions depending on what they
2667                         // are related to)
2668                         int first_nonspace = 0;
2669                         while (matrix[l][first_nonspace] == ' ')
2670                         {
2671                                 first_nonspace++;
2672                         }
2673                         first_nonspace--;
2674                         // Draw the `- (corner) section: this may be overwritten by
2675                         // another L shape passing along the same vertical pane, becoming
2676                         // a |- (branch) section instead.
2677                         matrix[l][first_nonspace] = '-';
2678                         matrix[l][first_nonspace-1] = '`';
2679                         int l2 = l - 1;
2680                         // Draw upwards until we hit the parent server, causing possibly
2681                         // other corners (`-) to become branches (|-)
2682                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
2683                         {
2684                                 matrix[l2][first_nonspace-1] = '|';
2685                                 l2--;
2686                         }
2687                 }
2688                 // dump the whole lot to the user. This is the easy bit, honest.
2689                 for (int t = 0; t < line; t++)
2690                 {
2691                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
2692                 }
2693                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
2694                 return;
2695         }
2696
2697         int HandleSquit(char** parameters, int pcnt, userrec* user)
2698         {
2699                 TreeServer* s = FindServerMask(parameters[0]);
2700                 if (s)
2701                 {
2702                         if (s == TreeRoot)
2703                         {
2704                                  WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
2705                                 return 1;
2706                         }
2707                         TreeSocket* sock = s->GetSocket();
2708                         if (sock)
2709                         {
2710                                 log(DEBUG,"Splitting server %s",s->GetName().c_str());
2711                                 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
2712                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
2713                                 Srv->RemoveSocket(sock);
2714                         }
2715                         else
2716                         {
2717                                 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
2718                         }
2719                 }
2720                 else
2721                 {
2722                          WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
2723                 }
2724                 return 1;
2725         }
2726
2727         int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
2728         {
2729                 if ((user->fd > -1) && (pcnt > 1))
2730                 {
2731                         userrec* remote = Srv->FindNick(parameters[1]);
2732                         if ((remote) && (remote->fd < 0))
2733                         {
2734                                 std::deque<std::string> params;
2735                                 params.push_back(parameters[1]);
2736                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
2737                                 return 1;
2738                         }
2739                         else if (!remote)
2740                         {
2741                                 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
2742                                 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
2743                                 return 1;
2744                         }
2745                 }
2746                 return 0;
2747         }
2748
2749         void DoPingChecks(time_t curtime)
2750         {
2751                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
2752                 {
2753                         TreeServer* serv = TreeRoot->GetChild(j);
2754                         TreeSocket* sock = serv->GetSocket();
2755                         if (sock)
2756                         {
2757                                 if (curtime >= serv->NextPingTime())
2758                                 {               
2759                                         if (serv->AnsweredLastPing())
2760                                         {               
2761                                                 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
2762                                                 serv->SetNextPingTime(curtime + 120);
2763                                         }                       
2764                                         else            
2765                                         {       
2766                                                 // they didnt answer, boot them
2767                                                 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
2768                                                 sock->Squit(serv,"Ping timeout");
2769                                                 Srv->RemoveSocket(sock);
2770                                                 return;
2771                                         }
2772                                 }
2773
2774                         }
2775                 }
2776         }
2777
2778         void AutoConnectServers(time_t curtime)
2779         {
2780                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2781                 {
2782                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
2783                         {
2784                                 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
2785                                 x->NextConnectTime = curtime + x->AutoConnect;
2786                                 TreeServer* CheckDupe = FindServer(x->Name);
2787                                 if (!CheckDupe)
2788                                 {
2789                                         // an autoconnected server is not connected. Check if its time to connect it
2790                                         WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
2791                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2792                                         if (newsocket->GetState() != I_ERROR)
2793                                         {
2794                                                 Srv->AddSocket(newsocket);
2795                                         }
2796                                         else
2797                                         {
2798                                                 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002.",x->Name.c_str());
2799                                                 delete newsocket;
2800                                         }
2801                                 }
2802                         }
2803                 }
2804         }
2805
2806         int HandleVersion(char** parameters, int pcnt, userrec* user)
2807         {
2808                 // we've already checked if pcnt > 0, so this is safe
2809                 TreeServer* found = FindServerMask(parameters[0]);
2810                 if (found)
2811                 {
2812                         std::string Version = found->GetVersion();
2813                         WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
2814                         if (found == TreeRoot)
2815                         {
2816                                 std::stringstream out(Config->data005);
2817                                 std::string token = "";
2818                                 std::string line5 = "";
2819                                 int token_counter = 0;
2820                                 while (!out.eof())
2821                                 {
2822                                         out >> token;
2823                                         line5 = line5 + token + " ";   
2824                                         token_counter++;
2825                                         if ((token_counter >= 13) || (out.eof() == true))
2826                                         {
2827                                                 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
2828                                                 line5 = "";
2829                                                 token_counter = 0;
2830                                         }
2831                                 }
2832                         }
2833                 }
2834                 else
2835                 {
2836                         WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
2837                 }
2838                 return 1;
2839         }
2840         
2841         int HandleConnect(char** parameters, int pcnt, userrec* user)
2842         {
2843                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2844                 {
2845                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
2846                         {
2847                                 TreeServer* CheckDupe = FindServer(x->Name);
2848                                 if (!CheckDupe)
2849                                 {
2850                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
2851                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2852                                         if (newsocket->GetState() != I_ERROR)
2853                                         {
2854                                                 Srv->AddSocket(newsocket);
2855                                         }
2856                                         else
2857                                         {
2858                                                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002.",user->nick,x->Name.c_str());
2859                                                 delete newsocket;
2860                                         }
2861                                         return 1;
2862                                 }
2863                                 else
2864                                 {
2865                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
2866                                         return 1;
2867                                 }
2868                         }
2869                 }
2870                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
2871                 return 1;
2872         }
2873
2874         virtual int OnStats(char statschar, userrec* user)
2875         {
2876                 if (statschar == 'c')
2877                 {
2878                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
2879                         {
2880                                 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
2881                                 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
2882                         }
2883                         WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
2884                         WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
2885                         return 1;
2886                 }
2887                 return 0;
2888         }
2889
2890         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user, bool validated)
2891         {
2892                 /* If the command doesnt appear to be valid, we dont want to mess with it. */
2893                 if (!validated)
2894                         return 0;
2895
2896                 if (command == "CONNECT")
2897                 {
2898                         return this->HandleConnect(parameters,pcnt,user);
2899                 }
2900                 else if (command == "SQUIT")
2901                 {
2902                         return this->HandleSquit(parameters,pcnt,user);
2903                 }
2904                 else if (command == "MAP")
2905                 {
2906                         this->HandleMap(parameters,pcnt,user);
2907                         return 1;
2908                 }
2909                 else if (command == "LUSERS")
2910                 {
2911                         this->HandleLusers(parameters,pcnt,user);
2912                         return 1;
2913                 }
2914                 else if (command == "LINKS")
2915                 {
2916                         this->HandleLinks(parameters,pcnt,user);
2917                         return 1;
2918                 }
2919                 else if (command == "WHOIS")
2920                 {
2921                         if (pcnt > 1)
2922                         {
2923                                 // remote whois
2924                                 return this->HandleRemoteWhois(parameters,pcnt,user);
2925                         }
2926                 }
2927                 else if ((command == "VERSION") && (pcnt > 0))
2928                 {
2929                         this->HandleVersion(parameters,pcnt,user);
2930                         return 1;
2931                 }
2932                 else if (Srv->IsValidModuleCommand(command, pcnt, user))
2933                 {
2934                         // this bit of code cleverly routes all module commands
2935                         // to all remote severs *automatically* so that modules
2936                         // can just handle commands locally, without having
2937                         // to have any special provision in place for remote
2938                         // commands and linking protocols.
2939                         std::deque<std::string> params;
2940                         params.clear();
2941                         for (int j = 0; j < pcnt; j++)
2942                         {
2943                                 if (strchr(parameters[j],' '))
2944                                 {
2945                                         params.push_back(":" + std::string(parameters[j]));
2946                                 }
2947                                 else
2948                                 {
2949                                         params.push_back(std::string(parameters[j]));
2950                                 }
2951                         }
2952                         log(DEBUG,"Globally route '%s'",command.c_str());
2953                         DoOneToMany(user->nick,command,params);
2954                 }
2955                 return 0;
2956         }
2957
2958         virtual void OnGetServerDescription(std::string servername,std::string &description)
2959         {
2960                 TreeServer* s = FindServer(servername);
2961                 if (s)
2962                 {
2963                         description = s->GetDesc();
2964                 }
2965         }
2966
2967         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
2968         {
2969                 if (source->fd > -1)
2970                 {
2971                         std::deque<std::string> params;
2972                         params.push_back(dest->nick);
2973                         params.push_back(channel->name);
2974                         DoOneToMany(source->nick,"INVITE",params);
2975                 }
2976         }
2977
2978         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
2979         {
2980                 std::deque<std::string> params;
2981                 params.push_back(chan->name);
2982                 params.push_back(":"+topic);
2983                 DoOneToMany(user->nick,"TOPIC",params);
2984         }
2985
2986         virtual void OnWallops(userrec* user, std::string text)
2987         {
2988                 if (user->fd > -1)
2989                 {
2990                         std::deque<std::string> params;
2991                         params.push_back(":"+text);
2992                         DoOneToMany(user->nick,"WALLOPS",params);
2993                 }
2994         }
2995
2996         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text, char status)
2997         {
2998                 if (target_type == TYPE_USER)
2999                 {
3000                         userrec* d = (userrec*)dest;
3001                         if ((d->fd < 0) && (user->fd > -1))
3002                         {
3003                                 std::deque<std::string> params;
3004                                 params.clear();
3005                                 params.push_back(d->nick);
3006                                 params.push_back(":"+text);
3007                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
3008                         }
3009                 }
3010                 else
3011                 {
3012                         if (user->fd > -1)
3013                         {
3014                                 chanrec *c = (chanrec*)dest;
3015                                 std::string cname = c->name;
3016                                 if (status)
3017                                         cname = status + cname;
3018                                 std::deque<TreeServer*> list;
3019                                 GetListOfServersForChannel(c,list);
3020                                 unsigned int ucount = list.size();
3021                                 for (unsigned int i = 0; i < ucount; i++)
3022                                 {
3023                                         TreeSocket* Sock = list[i]->GetSocket();
3024                                         if (Sock)
3025                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
3026                                 }
3027                         }
3028                 }
3029         }
3030
3031         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text, char status)
3032         {
3033                 if (target_type == TYPE_USER)
3034                 {
3035                         // route private messages which are targetted at clients only to the server
3036                         // which needs to receive them
3037                         userrec* d = (userrec*)dest;
3038                         if ((d->fd < 0) && (user->fd > -1))
3039                         {
3040                                 std::deque<std::string> params;
3041                                 params.clear();
3042                                 params.push_back(d->nick);
3043                                 params.push_back(":"+text);
3044                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
3045                         }
3046                 }
3047                 else
3048                 {
3049                         if (user->fd > -1)
3050                         {
3051                                 chanrec *c = (chanrec*)dest;
3052                                 std::string cname = c->name;
3053                                 if (status)
3054                                         cname = status + cname;
3055                                 std::deque<TreeServer*> list;
3056                                 GetListOfServersForChannel(c,list);
3057                                 unsigned int ucount = list.size();
3058                                 for (unsigned int i = 0; i < ucount; i++)
3059                                 {
3060                                         TreeSocket* Sock = list[i]->GetSocket();
3061                                         if (Sock)
3062                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
3063                                 }
3064                         }
3065                 }
3066         }
3067
3068         virtual void OnBackgroundTimer(time_t curtime)
3069         {
3070                 AutoConnectServers(curtime);
3071                 DoPingChecks(curtime);
3072         }
3073
3074         virtual void OnUserJoin(userrec* user, chanrec* channel)
3075         {
3076                 // Only do this for local users
3077                 if (user->fd > -1)
3078                 {
3079                         std::deque<std::string> params;
3080                         params.clear();
3081                         params.push_back(channel->name);
3082                         if (*channel->key)
3083                         {
3084                                 // if the channel has a key, force the join by emulating the key.
3085                                 params.push_back(channel->key);
3086                         }
3087                         if (channel->GetUserCounter() > 1)
3088                         {
3089                                 // not the first in the channel
3090                                 DoOneToMany(user->nick,"JOIN",params);
3091                         }
3092                         else
3093                         {
3094                                 // first in the channel, set up their permissions
3095                                 // and the channel TS with FJOIN.
3096                                 char ts[24];
3097                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
3098                                 params.clear();
3099                                 params.push_back(channel->name);
3100                                 params.push_back(ts);
3101                                 params.push_back("@"+std::string(user->nick));
3102                                 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
3103                         }
3104                 }
3105         }
3106
3107         virtual void OnChangeHost(userrec* user, std::string newhost)
3108         {
3109                 // only occurs for local clients
3110                 if (user->registered != 7)
3111                         return;
3112                 std::deque<std::string> params;
3113                 params.push_back(newhost);
3114                 DoOneToMany(user->nick,"FHOST",params);
3115         }
3116
3117         virtual void OnChangeName(userrec* user, std::string gecos)
3118         {
3119                 // only occurs for local clients
3120                 if (user->registered != 7)
3121                         return;
3122                 std::deque<std::string> params;
3123                 params.push_back(gecos);
3124                 DoOneToMany(user->nick,"FNAME",params);
3125         }
3126
3127         virtual void OnUserPart(userrec* user, chanrec* channel, std::string partmessage)
3128         {
3129                 if (user->fd > -1)
3130                 {
3131                         std::deque<std::string> params;
3132                         params.push_back(channel->name);
3133                         if (partmessage != "")
3134                                 params.push_back(":"+partmessage);
3135                         DoOneToMany(user->nick,"PART",params);
3136                 }
3137         }
3138
3139         virtual void OnUserConnect(userrec* user)
3140         {
3141                 char agestr[MAXBUF];
3142                 if (user->fd > -1)
3143                 {
3144                         std::deque<std::string> params;
3145                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
3146                         params.push_back(agestr);
3147                         params.push_back(user->nick);
3148                         params.push_back(user->host);
3149                         params.push_back(user->dhost);
3150                         params.push_back(user->ident);
3151                         params.push_back("+"+std::string(user->modes));
3152                         params.push_back((char*)inet_ntoa(user->ip4));
3153                         params.push_back(":"+std::string(user->fullname));
3154                         DoOneToMany(Srv->GetServerName(),"NICK",params);
3155
3156                         // User is Local, change needs to be reflected!
3157                         TreeServer* SourceServer = FindServer(user->server);
3158                         if (SourceServer) {
3159                                 SourceServer->AddUserCount();
3160                         }
3161
3162                 }
3163         }
3164
3165         virtual void OnUserQuit(userrec* user, std::string reason)
3166         {
3167                 if ((user->fd > -1) && (user->registered == 7))
3168                 {
3169                         std::deque<std::string> params;
3170                         params.push_back(":"+reason);
3171                         DoOneToMany(user->nick,"QUIT",params);
3172                 }
3173                 // Regardless, We need to modify the user Counts..
3174                 TreeServer* SourceServer = FindServer(user->server);
3175                 if (SourceServer) {
3176                         SourceServer->DelUserCount();
3177                 }
3178
3179         }
3180
3181         virtual void OnUserPostNick(userrec* user, std::string oldnick)
3182         {
3183                 if (user->fd > -1)
3184                 {
3185                         std::deque<std::string> params;
3186                         params.push_back(user->nick);
3187                         DoOneToMany(oldnick,"NICK",params);
3188                 }
3189         }
3190
3191         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
3192         {
3193                 if ((source) && (source->fd > -1))
3194                 {
3195                         std::deque<std::string> params;
3196                         params.push_back(chan->name);
3197                         params.push_back(user->nick);
3198                         params.push_back(":"+reason);
3199                         DoOneToMany(source->nick,"KICK",params);
3200                 }
3201         }
3202
3203         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
3204         {
3205                 std::deque<std::string> params;
3206                 params.push_back(dest->nick);
3207                 params.push_back(":"+reason);
3208                 DoOneToMany(source->nick,"KILL",params);
3209         }
3210
3211         virtual void OnRehash(std::string parameter)
3212         {
3213                 if (parameter != "")
3214                 {
3215                         std::deque<std::string> params;
3216                         params.push_back(parameter);
3217                         DoOneToMany(Srv->GetServerName(),"REHASH",params);
3218                         // check for self
3219                         if (Srv->MatchText(Srv->GetServerName(),parameter))
3220                         {
3221                                 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
3222                                 Srv->RehashServer();
3223                         }
3224                 }
3225                 ReadConfiguration(false);
3226         }
3227
3228         // note: the protocol does not allow direct umode +o except
3229         // via NICK with 8 params. sending OPERTYPE infers +o modechange
3230         // locally.
3231         virtual void OnOper(userrec* user, std::string opertype)
3232         {
3233                 if (user->fd > -1)
3234                 {
3235                         std::deque<std::string> params;
3236                         params.push_back(opertype);
3237                         DoOneToMany(user->nick,"OPERTYPE",params);
3238                 }
3239         }
3240
3241         void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
3242         {
3243                 if (source->fd > -1)
3244                 {
3245                         char type[8];
3246                         snprintf(type,8,"%cLINE",linetype);
3247                         std::string stype = type;
3248                         if (adding)
3249                         {
3250                                 char sduration[MAXBUF];
3251                                 snprintf(sduration,MAXBUF,"%ld",duration);
3252                                 std::deque<std::string> params;
3253                                 params.push_back(host);
3254                                 params.push_back(sduration);
3255                                 params.push_back(":"+reason);
3256                                 DoOneToMany(source->nick,stype,params);
3257                         }
3258                         else
3259                         {
3260                                 std::deque<std::string> params;
3261                                 params.push_back(host);
3262                                 DoOneToMany(source->nick,stype,params);
3263                         }
3264                 }
3265         }
3266
3267         virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
3268         {
3269                 OnLine(source,hostmask,true,'G',duration,reason);
3270         }
3271         
3272         virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
3273         {
3274                 OnLine(source,ipmask,true,'Z',duration,reason);
3275         }
3276
3277         virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
3278         {
3279                 OnLine(source,nickmask,true,'Q',duration,reason);
3280         }
3281
3282         virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
3283         {
3284                 OnLine(source,hostmask,true,'E',duration,reason);
3285         }
3286
3287         virtual void OnDelGLine(userrec* source, std::string hostmask)
3288         {
3289                 OnLine(source,hostmask,false,'G',0,"");
3290         }
3291
3292         virtual void OnDelZLine(userrec* source, std::string ipmask)
3293         {
3294                 OnLine(source,ipmask,false,'Z',0,"");
3295         }
3296
3297         virtual void OnDelQLine(userrec* source, std::string nickmask)
3298         {
3299                 OnLine(source,nickmask,false,'Q',0,"");
3300         }
3301
3302         virtual void OnDelELine(userrec* source, std::string hostmask)
3303         {
3304                 OnLine(source,hostmask,false,'E',0,"");
3305         }
3306
3307         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
3308         {
3309                 if ((user->fd > -1) && (user->registered == 7))
3310                 {
3311                         if (target_type == TYPE_USER)
3312                         {
3313                                 userrec* u = (userrec*)dest;
3314                                 std::deque<std::string> params;
3315                                 params.push_back(u->nick);
3316                                 params.push_back(text);
3317                                 DoOneToMany(user->nick,"MODE",params);
3318                         }
3319                         else
3320                         {
3321                                 chanrec* c = (chanrec*)dest;
3322                                 std::deque<std::string> params;
3323                                 params.push_back(c->name);
3324                                 params.push_back(text);
3325                                 DoOneToMany(user->nick,"MODE",params);
3326                         }
3327                 }
3328         }
3329
3330         virtual void OnSetAway(userrec* user)
3331         {
3332                 std::deque<std::string> params;
3333                 params.push_back(":"+std::string(u->awaymsg));
3334                 DoOneToMany(user->nick,"AWAY",params);
3335         }
3336
3337         virtual void OnCancelAway(userrec* user)
3338         {
3339                 std::deque<std::string> params;
3340                 params.push_back(":");
3341                 DoOneToMany(user->nick,"AWAY",params);
3342         }
3343
3344         virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
3345         {
3346                 TreeSocket* s = (TreeSocket*)opaque;
3347                 if (target)
3348                 {
3349                         if (target_type == TYPE_USER)
3350                         {
3351                                 userrec* u = (userrec*)target;
3352                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3353                         }
3354                         else
3355                         {
3356                                 chanrec* c = (chanrec*)target;
3357                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3358                         }
3359                 }
3360         }
3361
3362         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
3363         {
3364                 TreeSocket* s = (TreeSocket*)opaque;
3365                 if (target)
3366                 {
3367                         if (target_type == TYPE_USER)
3368                         {
3369                                 userrec* u = (userrec*)target;
3370                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3371                         }
3372                         else if (target_type == TYPE_OTHER)
3373                         {
3374                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
3375                         }
3376                         else if (target_type == TYPE_CHANNEL)
3377                         {
3378                                 chanrec* c = (chanrec*)target;
3379                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3380                         }
3381                 }
3382         }
3383
3384         virtual void OnEvent(Event* event)
3385         {
3386                 if (event->GetEventID() == "send_metadata")
3387                 {
3388                         std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
3389                         if (params->size() < 3)
3390                                 return;
3391                         (*params)[2] = ":" + (*params)[2];
3392                         DoOneToMany(Srv->GetServerName(),"METADATA",*params);
3393                 }
3394         }
3395
3396         virtual ~ModuleSpanningTree()
3397         {
3398         }
3399
3400         virtual Version GetVersion()
3401         {
3402                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3403         }
3404
3405         void Implements(char* List)
3406         {
3407                 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3408                 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3409                 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3410                 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3411                 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3412                 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3413                 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
3414         }
3415
3416         /* It is IMPORTANT that m_spanningtree is the last module in the chain
3417          * so that any activity it sees is FINAL, e.g. we arent going to send out
3418          * a NICK message before m_cloaking has finished putting the +x on the user,
3419          * etc etc.
3420          * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
3421          * the module call queue.
3422          */
3423         Priority Prioritize()
3424         {
3425                 return PRIORITY_LAST;
3426         }
3427 };
3428
3429
3430 class ModuleSpanningTreeFactory : public ModuleFactory
3431 {
3432  public:
3433         ModuleSpanningTreeFactory()
3434         {
3435         }
3436         
3437         ~ModuleSpanningTreeFactory()
3438         {
3439         }
3440         
3441         virtual Module * CreateModule(Server* Me)
3442         {
3443                 TreeProtocolModule = new ModuleSpanningTree(Me);
3444                 return TreeProtocolModule;
3445         }
3446         
3447 };
3448
3449
3450 extern "C" void * init_module( void )
3451 {
3452         return new ModuleSpanningTreeFactory;
3453 }