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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #ifdef GCC3
27 #include <ext/hash_map>
28 #else
29 #include <hash_map>
30 #endif
31 #include "users.h"
32 #include "channels.h"
33 #include "modules.h"
34 #include "commands.h"
35 #include "socket.h"
36 #include "helperfuncs.h"
37 #include "inspircd.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "message.h"
41 #include "xline.h"
42 #include "typedefs.h"
43 #include "cull_list.h"
44 #include "aes.h"
45
46 #ifdef GCC3
47 #define nspace __gnu_cxx
48 #else
49 #define nspace std
50 #endif
51
52 /*
53  * The server list in InspIRCd is maintained as two structures
54  * which hold the data in different ways. Most of the time, we
55  * want to very quicky obtain three pieces of information:
56  *
57  * (1) The information on a server
58  * (2) The information on the server we must send data through
59  *     to actually REACH the server we're after
60  * (3) Potentially, the child/parent objects of this server
61  *
62  * The InspIRCd spanning protocol provides easy access to these
63  * by storing the data firstly in a recursive structure, where
64  * each item references its parent item, and a dynamic list
65  * of child items, and another structure which stores the items
66  * hashed, linearly. This means that if we want to find a server
67  * by name quickly, we can look it up in the hash, avoiding
68  * any O(n) lookups. If however, during a split or sync, we want
69  * to apply an operation to a server, and any of its child objects
70  * we can resort to recursion to walk the tree structure.
71  */
72
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
75
76 extern ServerConfig* Config;
77
78 extern std::vector<Module*> modules;
79 extern std::vector<ircd_module*> factory;
80 extern int MODCOUNT;
81
82 /* Any socket can have one of five states at any one time.
83  * The LISTENER state indicates a socket which is listening
84  * for connections. It cannot receive data itself, only incoming
85  * sockets.
86  * The CONNECTING state indicates an outbound socket which is
87  * waiting to be writeable.
88  * The WAIT_AUTH_1 state indicates the socket is outbound and
89  * has successfully connected, but has not yet sent and received
90  * SERVER strings.
91  * The WAIT_AUTH_2 state indicates that the socket is inbound
92  * (allocated by a LISTENER) but has not yet sent and received
93  * SERVER strings.
94  * The CONNECTED state represents a fully authorized, fully
95  * connected server.
96  */
97 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
98
99 /* We need to import these from the core for use in netbursts */
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
102
103 /* Foward declarations */
104 class TreeServer;
105 class TreeSocket;
106
107 /* This variable represents the root of the server tree
108  * (for all intents and purposes, it's us)
109  */
110 TreeServer *TreeRoot;
111
112 Server* Srv;
113
114 /* This hash_map holds the hash equivalent of the server
115  * tree, used for rapid linear lookups.
116  */
117 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
118 server_hash serverlist;
119
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params);
125 void ReadConfiguration(bool rebind);
126
127 /* Flatten links and /MAP for non-opers */
128 bool FlatLinks;
129 /* Hide U-Lined servers in /MAP and /LINKS */
130 bool HideULines;
131
132 /* Imported from xline.cpp for use during netburst */
133 extern std::vector<KLine> klines;
134 extern std::vector<GLine> glines;
135 extern std::vector<ZLine> zlines;
136 extern std::vector<QLine> qlines;
137 extern std::vector<ELine> elines;
138 extern std::vector<KLine> pklines;
139 extern std::vector<GLine> pglines;
140 extern std::vector<ZLine> pzlines;
141 extern std::vector<QLine> pqlines;
142 extern std::vector<ELine> pelines;
143
144 /* Each server in the tree is represented by one class of
145  * type TreeServer. A locally connected TreeServer can
146  * have a class of type TreeSocket associated with it, for
147  * remote servers, the TreeSocket entry will be NULL.
148  * Each server also maintains a pointer to its parent
149  * (NULL if this server is ours, at the top of the tree)
150  * and a pointer to its "Route" (see the comments in the
151  * constructors below), and also a dynamic list of pointers
152  * to its children which can be iterated recursively
153  * if required. Creating or deleting objects of type
154  * TreeServer automatically maintains the hash_map of
155  * TreeServer items, deleting and inserting them as they
156  * are created and destroyed.
157  */
158
159 class TreeServer
160 {
161         TreeServer* Parent;                     /* Parent entry */
162         TreeServer* Route;                      /* Route entry */
163         std::vector<TreeServer*> Children;      /* List of child objects */
164         std::string ServerName;                 /* Server's name */
165         std::string ServerDesc;                 /* Server's description */
166         std::string VersionString;              /* Version string or empty string */
167         int UserCount;                          /* Not used in this version */
168         int OperCount;                          /* Not used in this version */
169         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
170         time_t NextPing;                        /* After this time, the server should be PINGed*/
171         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
172         
173  public:
174
175         /* We don't use this constructor. Its a dummy, and won't cause any insertion
176          * of the TreeServer into the hash_map. See below for the two we DO use.
177          */
178         TreeServer()
179         {
180                 Parent = NULL;
181                 ServerName = "";
182                 ServerDesc = "";
183                 VersionString = "";
184                 UserCount = OperCount = 0;
185                 VersionString = Srv->GetVersion();
186         }
187
188         /* We use this constructor only to create the 'root' item, TreeRoot, which
189          * represents our own server. Therefore, it has no route, no parent, and
190          * no socket associated with it. Its version string is our own local version.
191          */
192         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
193         {
194                 Parent = NULL;
195                 VersionString = "";
196                 UserCount = OperCount = 0;
197                 VersionString = Srv->GetVersion();
198                 Route = NULL;
199                 Socket = NULL; /* Fix by brain */
200                 AddHashEntry();
201         }
202
203         /* When we create a new server, we call this constructor to initialize it.
204          * This constructor initializes the server's Route and Parent, and sets up
205          * its ping counters so that it will be pinged one minute from now.
206          */
207         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
208         {
209                 VersionString = "";
210                 UserCount = OperCount = 0;
211                 this->SetNextPingTime(time(NULL) + 120);
212                 this->SetPingFlag();
213
214                 /* find the 'route' for this server (e.g. the one directly connected
215                  * to the local server, which we can use to reach it)
216                  *
217                  * In the following example, consider we have just added a TreeServer
218                  * class for server G on our network, of which we are server A.
219                  * To route traffic to G (marked with a *) we must send the data to
220                  * B (marked with a +) so this algorithm initializes the 'Route'
221                  * value to point at whichever server traffic must be routed through
222                  * to get here. If we were to try this algorithm with server B,
223                  * the Route pointer would point at its own object ('this').
224                  *
225                  *              A
226                  *             / \
227                  *          + B   C
228                  *           / \   \
229                  *          D   E   F
230                  *         /         \
231                  *      * G           H
232                  *
233                  * We only run this algorithm when a server is created, as
234                  * the routes remain constant while ever the server exists, and
235                  * do not need to be re-calculated.
236                  */
237
238                 Route = Above;
239                 if (Route == TreeRoot)
240                 {
241                         Route = this;
242                 }
243                 else
244                 {
245                         while (this->Route->GetParent() != TreeRoot)
246                         {
247                                 this->Route = Route->GetParent();
248                         }
249                 }
250
251                 /* Because recursive code is slow and takes a lot of resources,
252                  * we store two representations of the server tree. The first
253                  * is a recursive structure where each server references its
254                  * children and its parent, which is used for netbursts and
255                  * netsplits to dump the whole dataset to the other server,
256                  * and the second is used for very fast lookups when routing
257                  * messages and is instead a hash_map, where each item can
258                  * be referenced by its server name. The AddHashEntry()
259                  * call below automatically inserts each TreeServer class
260                  * into the hash_map as it is created. There is a similar
261                  * maintainance call in the destructor to tidy up deleted
262                  * servers.
263                  */
264
265                 this->AddHashEntry();
266         }
267
268         /* This method is used to add the structure to the
269          * hash_map for linear searches. It is only called
270          * by the constructors.
271          */
272         void AddHashEntry()
273         {
274                 server_hash::iterator iter;
275                 iter = serverlist.find(this->ServerName);
276                 if (iter == serverlist.end())
277                         serverlist[this->ServerName] = this;
278         }
279
280         /* This method removes the reference to this object
281          * from the hash_map which is used for linear searches.
282          * It is only called by the default destructor.
283          */
284         void DelHashEntry()
285         {
286                 server_hash::iterator iter;
287                 iter = serverlist.find(this->ServerName);
288                 if (iter != serverlist.end())
289                         serverlist.erase(iter);
290         }
291
292         /* These accessors etc should be pretty self-
293          * explanitory.
294          */
295
296         TreeServer* GetRoute()
297         {
298                 return Route;
299         }
300
301         std::string GetName()
302         {
303                 return ServerName;
304         }
305
306         std::string GetDesc()
307         {
308                 return ServerDesc;
309         }
310
311         std::string GetVersion()
312         {
313                 return VersionString;
314         }
315
316         void SetNextPingTime(time_t t)
317         {
318                 this->NextPing = t;
319                 LastPingWasGood = false;
320         }
321
322         time_t NextPingTime()
323         {
324                 return NextPing;
325         }
326
327         bool AnsweredLastPing()
328         {
329                 return LastPingWasGood;
330         }
331
332         void SetPingFlag()
333         {
334                 LastPingWasGood = true;
335         }
336
337         int GetUserCount()
338         {
339                 return UserCount;
340         }
341
342         void AddUserCount()
343         {
344                 UserCount++;
345         }
346
347         void DelUserCount()
348         {
349                 UserCount--;
350         }
351
352         int GetOperCount()
353         {
354                 return OperCount;
355         }
356
357         TreeSocket* GetSocket()
358         {
359                 return Socket;
360         }
361
362         TreeServer* GetParent()
363         {
364                 return Parent;
365         }
366
367         void SetVersion(std::string Version)
368         {
369                 VersionString = Version;
370         }
371
372         unsigned int ChildCount()
373         {
374                 return Children.size();
375         }
376
377         TreeServer* GetChild(unsigned int n)
378         {
379                 if (n < Children.size())
380                 {
381                         /* Make sure they  cant request
382                          * an out-of-range object. After
383                          * all we know what these programmer
384                          * types are like *grin*.
385                          */
386                         return Children[n];
387                 }
388                 else
389                 {
390                         return NULL;
391                 }
392         }
393
394         void AddChild(TreeServer* Child)
395         {
396                 Children.push_back(Child);
397         }
398
399         bool DelChild(TreeServer* Child)
400         {
401                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
402                 {
403                         if (*a == Child)
404                         {
405                                 Children.erase(a);
406                                 return true;
407                         }
408                 }
409                 return false;
410         }
411
412         /* Removes child nodes of this node, and of that node, etc etc.
413          * This is used during netsplits to automatically tidy up the
414          * server tree. It is slow, we don't use it for much else.
415          */
416         bool Tidy()
417         {
418                 bool stillchildren = true;
419                 while (stillchildren)
420                 {
421                         stillchildren = false;
422                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
423                         {
424                                 TreeServer* s = (TreeServer*)*a;
425                                 s->Tidy();
426                                 Children.erase(a);
427                                 delete s;
428                                 stillchildren = true;
429                                 break;
430                         }
431                 }
432                 return true;
433         }
434
435         ~TreeServer()
436         {
437                 /* We'd better tidy up after ourselves, eh? */
438                 this->DelHashEntry();
439         }
440 };
441
442 /* The Link class might as well be a struct,
443  * but this is C++ and we don't believe in structs (!).
444  * It holds the entire information of one <link>
445  * tag from the main config file. We maintain a list
446  * of them, and populate the list on rehash/load.
447  */
448
449 class Link
450 {
451  public:
452          std::string Name;
453          std::string IPAddr;
454          int Port;
455          std::string SendPass;
456          std::string RecvPass;
457          unsigned long AutoConnect;
458          time_t NextConnectTime;
459          std::string EncryptionKey;
460          bool HiddenFromStats;
461 };
462
463 /* The usual stuff for inspircd modules,
464  * plus the vector of Link classes which we
465  * use to store the <link> tags from the config
466  * file.
467  */
468 ConfigReader *Conf;
469 std::vector<Link> LinkBlocks;
470
471 /* Yay for fast searches!
472  * This is hundreds of times faster than recursion
473  * or even scanning a linked list, especially when
474  * there are more than a few servers to deal with.
475  * (read as: lots).
476  */
477 TreeServer* FindServer(std::string ServerName)
478 {
479         server_hash::iterator iter;
480         iter = serverlist.find(ServerName);
481         if (iter != serverlist.end())
482         {
483                 return iter->second;
484         }
485         else
486         {
487                 return NULL;
488         }
489 }
490
491 /* Returns the locally connected server we must route a
492  * message through to reach server 'ServerName'. This
493  * only applies to one-to-one and not one-to-many routing.
494  * See the comments for the constructor of TreeServer
495  * for more details.
496  */
497 TreeServer* BestRouteTo(std::string ServerName)
498 {
499         if (ServerName.c_str() == TreeRoot->GetName())
500                 return NULL;
501         TreeServer* Found = FindServer(ServerName);
502         if (Found)
503         {
504                 return Found->GetRoute();
505         }
506         else
507         {
508                 return NULL;
509         }
510 }
511
512 /* Find the first server matching a given glob mask.
513  * Theres no find-using-glob method of hash_map [awwww :-(]
514  * so instead, we iterate over the list using an iterator
515  * and match each one until we get a hit. Yes its slow,
516  * deal with it.
517  */
518 TreeServer* FindServerMask(std::string ServerName)
519 {
520         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
521         {
522                 if (Srv->MatchText(i->first,ServerName))
523                         return i->second;
524         }
525         return NULL;
526 }
527
528 /* A convenient wrapper that returns true if a server exists */
529 bool IsServer(std::string ServerName)
530 {
531         return (FindServer(ServerName) != NULL);
532 }
533
534
535 class cmd_rconnect : public command_t    
536 {
537         Module* Creator;
538  public:
539          cmd_rconnect (Module* Callback) : command_t("RCONNECT", 'o', 2), Creator(Callback)
540          {
541                 this->source = "m_spanningtree.so";
542          }
543                 
544          void Handle (char **parameters, int pcnt, userrec *user)
545          {
546                 WriteServ(user->fd,"NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
547                 /* Is this aimed at our server? */
548                 if (Srv->MatchText(Srv->GetServerName(),parameters[0]))
549                 {
550                         /* Yes, initiate the given connect */
551                         WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
552                         char* para[1];
553                         para[0] = parameters[1];
554                         Creator->OnPreCommand("CONNECT", para, 1, user, true);
555                 }
556          }
557 };
558          
559
560
561 /* Every SERVER connection inbound or outbound is represented by
562  * an object of type TreeSocket.
563  * TreeSockets, being inherited from InspSocket, can be tied into
564  * the core socket engine, and we cn therefore receive activity events
565  * for them, just like activex objects on speed. (yes really, that
566  * is a technical term!) Each of these which relates to a locally
567  * connected server is assocated with it, by hooking it onto a
568  * TreeSocket class using its constructor. In this way, we can
569  * maintain a list of servers, some of which are directly connected,
570  * some of which are not.
571  */
572
573 class TreeSocket : public InspSocket
574 {
575         std::string myhost;
576         std::string in_buffer;
577         ServerState LinkState;
578         std::string InboundServerName;
579         std::string InboundDescription;
580         int num_lost_users;
581         int num_lost_servers;
582         time_t NextPing;
583         bool LastPingWasGood;
584         bool bursting;
585         AES* ctx_in;
586         AES* ctx_out;
587         unsigned int keylength;
588         
589  public:
590
591         /* Because most of the I/O gubbins are encapsulated within
592          * InspSocket, we just call the superclass constructor for
593          * most of the action, and append a few of our own values
594          * to it.
595          */
596         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
597                 : InspSocket(host, port, listening, maxtime)
598         {
599                 myhost = host;
600                 this->LinkState = LISTENER;
601                 this->ctx_in = NULL;
602                 this->ctx_out = NULL;
603         }
604
605         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
606                 : InspSocket(host, port, listening, maxtime)
607         {
608                 myhost = ServerName;
609                 this->LinkState = CONNECTING;
610                 this->ctx_in = NULL;
611                 this->ctx_out = NULL;
612         }
613
614         /* When a listening socket gives us a new file descriptor,
615          * we must associate it with a socket without creating a new
616          * connection. This constructor is used for this purpose.
617          */
618         TreeSocket(int newfd, char* ip)
619                 : InspSocket(newfd, ip)
620         {
621                 this->LinkState = WAIT_AUTH_1;
622                 this->ctx_in = NULL;
623                 this->ctx_out = NULL;
624                 this->SendCapabilities();
625         }
626
627         ~TreeSocket()
628         {
629                 if (ctx_in)
630                         delete ctx_in;
631                 if (ctx_out)
632                         delete ctx_out;
633         }
634
635         void InitAES(std::string key,std::string SName)
636         {
637                 if (key == "")
638                         return;
639
640                 ctx_in = new AES();
641                 ctx_out = new AES();
642                 log(DEBUG,"Initialized AES key %s",key.c_str());
643                 // key must be 16, 24, 32 etc bytes (multiple of 8)
644                 keylength = key.length();
645                 if (!(keylength == 16 || keylength == 24 || keylength == 32))
646                 {
647                         WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
648                         log(DEBUG,"Key length not 16, 24 or 32 characters!");
649                 }
650                 else
651                 {
652                         WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
653                         ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
654                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
655                         ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
656                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
657                 }
658         }
659         
660         /* When an outbound connection finishes connecting, we receive
661          * this event, and must send our SERVER string to the other
662          * side. If the other side is happy, as outlined in the server
663          * to server docs on the inspircd.org site, the other side
664          * will then send back its own server string.
665          */
666         virtual bool OnConnected()
667         {
668                 if (this->LinkState == CONNECTING)
669                 {
670                         /* we do not need to change state here. */
671                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
672                         {
673                                 if (x->Name == this->myhost)
674                                 {
675                                         Srv->SendOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
676                                         this->SendCapabilities();
677                                         if (x->EncryptionKey != "")
678                                         {
679                                                 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
680                                                 {
681                                                         WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
682                                                 }
683                                                 else
684                                                 {
685                                                         this->WriteLine("AES "+Srv->GetServerName());
686                                                         this->InitAES(x->EncryptionKey,x->Name);
687                                                 }
688                                         }
689                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
690                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
691                                         return true;
692                                 }
693                         }
694                 }
695                 /* There is a (remote) chance that between the /CONNECT and the connection
696                  * being accepted, some muppet has removed the <link> block and rehashed.
697                  * If that happens the connection hangs here until it's closed. Unlikely
698                  * and rather harmless.
699                  */
700                 Srv->SendOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
701                 return true;
702         }
703         
704         virtual void OnError(InspSocketError e)
705         {
706                 /* We don't handle this method, because all our
707                  * dirty work is done in OnClose() (see below)
708                  * which is still called on error conditions too.
709                  */
710         }
711
712         virtual int OnDisconnect()
713         {
714                 /* For the same reason as above, we don't
715                  * handle OnDisconnect()
716                  */
717                 return true;
718         }
719
720         /* Recursively send the server tree with distances as hops.
721          * This is used during network burst to inform the other server
722          * (and any of ITS servers too) of what servers we know about.
723          * If at any point any of these servers already exist on the other
724          * end, our connection may be terminated. The hopcounts given
725          * by this function are relative, this doesn't matter so long as
726          * they are all >1, as all the remote servers re-calculate them
727          * to be relative too, with themselves as hop 0.
728          */
729         void SendServers(TreeServer* Current, TreeServer* s, int hops)
730         {
731                 char command[1024];
732                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
733                 {
734                         TreeServer* recursive_server = Current->GetChild(q);
735                         if (recursive_server != s)
736                         {
737                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
738                                 this->WriteLine(command);
739                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
740                                 /* down to next level */
741                                 this->SendServers(recursive_server, s, hops+1);
742                         }
743                 }
744         }
745
746         std::string MyCapabilities()
747         {
748                 ServerConfig* Config = Srv->GetConfig();
749                 std::vector<std::string> modlist;
750                 std::string capabilities = "";
751
752                 for (int i = 0; i <= MODCOUNT; i++)
753                 {
754                         if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
755                                 modlist.push_back(Config->module_names[i]);
756                 }
757                 sort(modlist.begin(),modlist.end());
758                 for (unsigned int i = 0; i < modlist.size(); i++)
759                 {
760                         if (i)
761                                 capabilities = capabilities + ",";
762                         capabilities = capabilities + modlist[i];
763                 }
764                 return capabilities;
765         }
766         
767         void SendCapabilities()
768         {
769                 this->WriteLine("CAPAB "+MyCapabilities());
770         }
771
772         bool Capab(std::deque<std::string> params)
773         {
774                 if (params.size() != 1)
775                 {
776                         this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
777                         return false;
778                 }
779                 if (params[0] != this->MyCapabilities())
780                 {
781                         std::string quitserver = this->myhost;
782                         if (this->InboundServerName != "")
783                         {
784                                 quitserver = this->InboundServerName;
785                         }
786                         WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
787                         WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
788                         WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
789                         WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
790                         this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
791                         return false;
792                 }
793                 return true;
794         }
795
796         /* This function forces this server to quit, removing this server
797          * and any users on it (and servers and users below that, etc etc).
798          * It's very slow and pretty clunky, but luckily unless your network
799          * is having a REAL bad hair day, this function shouldnt be called
800          * too many times a month ;-)
801          */
802         void SquitServer(TreeServer* Current, CullList* Goners)
803         {
804                 /* recursively squit the servers attached to 'Current'.
805                  * We're going backwards so we don't remove users
806                  * while we still need them ;)
807                  */
808                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
809                 {
810                         TreeServer* recursive_server = Current->GetChild(q);
811                         this->SquitServer(recursive_server,Goners);
812                 }
813                 /* Now we've whacked the kids, whack self */
814                 num_lost_servers++;
815                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
816                 {
817                         if (!strcasecmp(u->second->server,Current->GetName().c_str()))
818                         {
819                                 std::string qreason = Current->GetName()+" "+std::string(Srv->GetServerName());
820                                 Goners->AddItem(u->second,qreason);
821                                 num_lost_users++;
822                         }
823                 }
824         }
825
826         /* This is a wrapper function for SquitServer above, which
827          * does some validation first and passes on the SQUIT to all
828          * other remaining servers.
829          */
830         void Squit(TreeServer* Current,std::string reason)
831         {
832                 if ((Current) && (Current != TreeRoot))
833                 {
834                         std::deque<std::string> params;
835                         params.push_back(Current->GetName());
836                         params.push_back(":"+reason);
837                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
838                         if (Current->GetParent() == TreeRoot)
839                         {
840                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
841                         }
842                         else
843                         {
844                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
845                         }
846                         num_lost_servers = 0;
847                         num_lost_users = 0;
848                         CullList* Goners = new CullList();
849                         SquitServer(Current, Goners);
850                         Goners->Apply();
851                         Current->Tidy();
852                         Current->GetParent()->DelChild(Current);
853                         delete Current;
854                         delete Goners;
855                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
856                 }
857                 else
858                 {
859                         log(DEFAULT,"Squit from unknown server");
860                 }
861         }
862
863         /* FMODE command */
864         bool ForceMode(std::string source, std::deque<std::string> params)
865         {
866                 userrec* who = new userrec;
867                 who->fd = FD_MAGIC_NUMBER;
868                 if (params.size() < 2)
869                         return true;
870                 char* modelist[255];
871                 for (unsigned int q = 0; q < params.size(); q++)
872                 {
873                         modelist[q] = (char*)params[q].c_str();
874                 }
875                 Srv->SendMode(modelist,params.size(),who);
876                 DoOneToAllButSender(source,"FMODE",params,source);
877                 delete who;
878                 return true;
879         }
880
881         /* FTOPIC command */
882         bool ForceTopic(std::string source, std::deque<std::string> params)
883         {
884                 if (params.size() != 4)
885                         return true;
886                 std::string channel = params[0];
887                 time_t ts = atoi(params[1].c_str());
888                 std::string setby = params[2];
889                 std::string topic = params[3];
890                 std::string nsource = source;
891
892                 chanrec* c = Srv->FindChannel(channel);
893                 if (c)
894                 {
895                         if ((ts >= c->topicset) || (!*c->topic))
896                         {
897                                 std::string oldtopic = c->topic;
898                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
899                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
900                                 c->topicset = ts;
901                                 /* if the topic text is the same as the current topic,
902                                  * dont bother to send the TOPIC command out, just silently
903                                  * update the set time and set nick.
904                                  */
905                                 if (oldtopic != topic)
906                                 {
907                                         userrec* user = Srv->FindNick(source);
908                                         if (!user)
909                                         {
910                                                 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
911                                         }
912                                         else
913                                         {
914                                                 WriteChannel(c, user, "TOPIC %s :%s", c->name, c->topic);
915                                                 nsource = user->server;
916                                         }
917                                 }
918                         }
919                         
920                 }
921                 
922                 /* all done, send it on its way */
923                 params[3] = ":" + params[3];
924                 DoOneToAllButSender(source,"FTOPIC",params,nsource);
925
926                 return true;
927         }
928
929         /* FJOIN, similar to unreal SJOIN */
930         bool ForceJoin(std::string source, std::deque<std::string> params)
931         {
932                 if (params.size() < 3)
933                         return true;
934
935                 char first[MAXBUF];
936                 char modestring[MAXBUF];
937                 char* mode_users[127];
938                 mode_users[0] = first;
939                 mode_users[1] = modestring;
940                 strcpy(mode_users[1],"+");
941                 unsigned int modectr = 2;
942                 
943                 userrec* who = NULL;
944                 std::string channel = params[0];
945                 time_t TS = atoi(params[1].c_str());
946                 char* key = "";
947                 
948                 chanrec* chan = Srv->FindChannel(channel);
949                 if (chan)
950                 {
951                         key = chan->key;
952                 }
953                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
954
955                 /* default is a high value, which if we dont have this
956                  * channel will let the other side apply their modes.
957                  */
958                 time_t ourTS = time(NULL)+600;
959                 chanrec* us = Srv->FindChannel(channel);
960                 if (us)
961                 {
962                         ourTS = us->age;
963                 }
964
965                 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
966
967                 /* do this first, so our mode reversals are correctly received by other servers
968                  * if there is a TS collision.
969                  */
970                 DoOneToAllButSender(source,"FJOIN",params,source);
971                 
972                 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
973                 {
974                         /* process one channel at a time, applying modes. */
975                         char* usr = (char*)params[usernum].c_str();
976                         /* Safety check just to make sure someones not sent us an FJOIN full of spaces
977                          * (is this even possible?) */
978                         if (usr && *usr)
979                         {
980                                 char permissions = *usr;
981                                 switch (permissions)
982                                 {
983                                         case '@':
984                                                 usr++;
985                                                 mode_users[modectr++] = usr;
986                                                 strlcat(modestring,"o",MAXBUF);
987                                         break;
988                                         case '%':
989                                                 usr++;
990                                                 mode_users[modectr++] = usr;
991                                                 strlcat(modestring,"h",MAXBUF);
992                                         break;
993                                         case '+':
994                                                 usr++;
995                                                 mode_users[modectr++] = usr;
996                                                 strlcat(modestring,"v",MAXBUF);
997                                         break;
998                                 }
999                                 who = Srv->FindNick(usr);
1000                                 if (who)
1001                                 {
1002                                         Srv->JoinUserToChannel(who,channel,key);
1003                                         if (modectr >= (MAXMODES-1))
1004                                         {
1005                                                 /* theres a mode for this user. push them onto the mode queue, and flush it
1006                                                  * if there are more than MAXMODES to go.
1007                                                  */
1008                                                 if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
1009                                                 {
1010                                                         /* We also always let u-lined clients win, no matter what the TS value */
1011                                                         log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1012                                                         Srv->SendMode(mode_users,modectr,who);
1013                                                 }
1014                                                 else
1015                                                 {
1016                                                         log(DEBUG,"Their channel newer than ours, bouncing their modes");
1017                                                         /* bouncy bouncy! */
1018                                                         std::deque<std::string> params;
1019                                                         /* modes are now being UNSET... */
1020                                                         *mode_users[1] = '-';
1021                                                         for (unsigned int x = 0; x < modectr; x++)
1022                                                         {
1023                                                                 params.push_back(mode_users[x]);
1024                                                         }
1025                                                         // tell everyone to bounce the modes. bad modes, bad!
1026                                                         DoOneToMany(Srv->GetServerName(),"FMODE",params);
1027                                                 }
1028                                                 strcpy(mode_users[1],"+");
1029                                                 modectr = 2;
1030                                         }
1031                                 }
1032                         }
1033                 }
1034                 /* there werent enough modes built up to flush it during FJOIN,
1035                  * or, there are a number left over. flush them out.
1036                  */
1037                 if ((modectr > 2) && (who))
1038                 {
1039                         if (ourTS >= TS)
1040                         {
1041                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1042                                 Srv->SendMode(mode_users,modectr,who);
1043                         }
1044                         else
1045                         {
1046                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
1047                                 std::deque<std::string> params;
1048                                 *mode_users[1] = '-';
1049                                 for (unsigned int x = 0; x < modectr; x++)
1050                                 {
1051                                         params.push_back(mode_users[x]);
1052                                 }
1053                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
1054                         }
1055                 }
1056                 return true;
1057         }
1058
1059         /* NICK command */
1060         bool IntroduceClient(std::string source, std::deque<std::string> params)
1061         {
1062                 if (params.size() < 8)
1063                         return true;
1064                 // NICK age nick host dhost ident +modes ip :gecos
1065                 //       0   1    2    3      4     5    6   7
1066                 std::string nick = params[1];
1067                 std::string host = params[2];
1068                 std::string dhost = params[3];
1069                 std::string ident = params[4];
1070                 time_t age = atoi(params[0].c_str());
1071                 std::string modes = params[5];
1072                 while (*(modes.c_str()) == '+')
1073                 {
1074                         char* m = (char*)modes.c_str();
1075                         m++;
1076                         modes = m;
1077                 }
1078                 std::string ip = params[6];
1079                 std::string gecos = params[7];
1080                 char* tempnick = (char*)nick.c_str();
1081                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
1082                 
1083                 user_hash::iterator iter;
1084                 iter = clientlist.find(tempnick);
1085                 if (iter != clientlist.end())
1086                 {
1087                         // nick collision
1088                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1089                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1090                         return true;
1091                 }
1092
1093                 clientlist[tempnick] = new userrec();
1094                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1095                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
1096                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
1097                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
1098                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
1099                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
1100                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
1101                 clientlist[tempnick]->registered = 7;
1102                 clientlist[tempnick]->signon = age;
1103                 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
1104                 inet_aton(ip.c_str(),&clientlist[tempnick]->ip4);
1105
1106                 ucrec a;
1107                 a.channel = NULL;
1108                 a.uc_modes = 0;
1109                 for (int i = 0; i < MAXCHANS; i++)
1110                         clientlist[tempnick]->chans.push_back(a);
1111
1112                 if (!this->bursting)
1113                 {
1114                         WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,(char*)inet_ntoa(clientlist[tempnick]->ip4));
1115                 }
1116                 params[7] = ":" + params[7];
1117                 DoOneToAllButSender(source,"NICK",params,source);
1118
1119                 // Increment the Source Servers User Count..
1120                 TreeServer* SourceServer = FindServer(source);
1121                 if (SourceServer) {
1122                         SourceServer->AddUserCount();
1123                 }
1124
1125                 return true;
1126         }
1127
1128         /* Send one or more FJOINs for a channel of users.
1129          * If the length of a single line is more than 480-NICKMAX
1130          * in length, it is split over multiple lines.
1131          */
1132         void SendFJoins(TreeServer* Current, chanrec* c)
1133         {
1134                 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1135                 char list[MAXBUF];
1136                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1137                 std::map<char*,char*> *ulist = c->GetUsers();
1138                 for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
1139                 {
1140                         char* o = i->second;
1141                         userrec* otheruser = (userrec*)o;
1142                         strlcat(list," ",MAXBUF);
1143                         strlcat(list,cmode(otheruser,c),MAXBUF);
1144                         strlcat(list,otheruser->nick,MAXBUF);
1145                         if (strlen(list)>(480-NICKMAX))
1146                         {
1147                                 log(DEBUG,"FJOIN line wrapped");
1148                                 this->WriteLine(list);
1149                                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1150                         }
1151                 }
1152                 if (list[strlen(list)-1] != ':')
1153                 {
1154                         log(DEBUG,"Final FJOIN line");
1155                         this->WriteLine(list);
1156                 }
1157         }
1158
1159         /* Send G, Q, Z and E lines */
1160         void SendXLines(TreeServer* Current)
1161         {
1162                 char data[MAXBUF];
1163                 /* Yes, these arent too nice looking, but they get the job done */
1164                 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++)
1165                 {
1166                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1167                         this->WriteLine(data);
1168                 }
1169                 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++)
1170                 {
1171                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1172                         this->WriteLine(data);
1173                 }
1174                 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++)
1175                 {
1176                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1177                         this->WriteLine(data);
1178                 }
1179                 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++)
1180                 {
1181                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1182                         this->WriteLine(data);
1183                 }
1184                 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++)
1185                 {
1186                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1187                         this->WriteLine(data);
1188                 }
1189                 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++)
1190                 {
1191                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1192                         this->WriteLine(data);
1193                 }
1194                 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++)
1195                 {
1196                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1197                         this->WriteLine(data);
1198                 }
1199                 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++)
1200                 {
1201                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1202                         this->WriteLine(data);
1203                 }
1204         }
1205
1206         /* Send channel modes and topics */
1207         void SendChannelModes(TreeServer* Current)
1208         {
1209                 char data[MAXBUF];
1210                 std::deque<std::string> list;
1211                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
1212                 {
1213                         SendFJoins(Current, c->second);
1214                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second,true));
1215                         this->WriteLine(data);
1216                         if (*c->second->topic)
1217                         {
1218                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1219                                 this->WriteLine(data);
1220                         }
1221                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1222                         {
1223                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
1224                                 this->WriteLine(data);
1225                         }
1226                         FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1227                         list.clear();
1228                         c->second->GetExtList(list);
1229                         for (unsigned int j = 0; j < list.size(); j++)
1230                         {
1231                                 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1232                         }
1233                 }
1234         }
1235
1236         /* send all users and their oper state/modes */
1237         void SendUsers(TreeServer* Current)
1238         {
1239                 char data[MAXBUF];
1240                 std::deque<std::string> list;
1241                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
1242                 {
1243                         if (u->second->registered == 7)
1244                         {
1245                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,(char*)inet_ntoa(u->second->ip4),u->second->fullname);
1246                                 this->WriteLine(data);
1247                                 if (strchr(u->second->modes,'o'))
1248                                 {
1249                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1250                                 }
1251                                 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1252                                 list.clear();
1253                                 u->second->GetExtList(list);
1254                                 for (unsigned int j = 0; j < list.size(); j++)
1255                                 {
1256                                         FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1257                                 }
1258                         }
1259                 }
1260         }
1261
1262         /* This function is called when we want to send a netburst to a local
1263          * server. There is a set order we must do this, because for example
1264          * users require their servers to exist, and channels require their
1265          * users to exist. You get the idea.
1266          */
1267         void DoBurst(TreeServer* s)
1268         {
1269                 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1270                 this->WriteLine("BURST");
1271                 /* send our version string */
1272                 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1273                 /* Send server tree */
1274                 this->SendServers(TreeRoot,s,1);
1275                 /* Send users and their oper status */
1276                 this->SendUsers(s);
1277                 /* Send everything else (channel modes, xlines etc) */
1278                 this->SendChannelModes(s);
1279                 this->SendXLines(s);
1280                 FOREACH_MOD(I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1281                 this->WriteLine("ENDBURST");
1282                 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1283         }
1284
1285         /* This function is called when we receive data from a remote
1286          * server. We buffer the data in a std::string (it doesnt stay
1287          * there for long), reading using InspSocket::Read() which can
1288          * read up to 16 kilobytes in one operation.
1289          *
1290          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1291          * THE SOCKET OBJECT FOR US.
1292          */
1293         virtual bool OnDataReady()
1294         {
1295                 char* data = this->Read();
1296                 /* Check that the data read is a valid pointer and it has some content */
1297                 if (data && *data)
1298                 {
1299                         this->in_buffer += data;
1300                         /* While there is at least one new line in the buffer,
1301                          * do something useful (we hope!) with it.
1302                          */
1303                         while (in_buffer.find("\n") != std::string::npos)
1304                         {
1305                                 char* line = (char*)in_buffer.c_str();
1306                                 std::string ret = "";
1307                                 while ((*line != '\n') && (strlen(line)))
1308                                 {
1309                                         if ((*line != '\r') && (*line != '\n'))
1310                                                 ret = ret + *line;
1311                                         line++;
1312                                 }
1313                                 if ((*line == '\n') || (*line == '\r'))
1314                                         line++;
1315                                 in_buffer = line;
1316                                 /* Process this one, abort if it
1317                                  * didnt return true.
1318                                  */
1319                                 if (this->ctx_in)
1320                                 {
1321                                         char out[1024];
1322                                         char result[1024];
1323                                         memset(result,0,1024);
1324                                         memset(out,0,1024);
1325                                         log(DEBUG,"Original string '%s'",ret.c_str());
1326                                         /* ERROR + CAPAB is still allowed unencryped */
1327                                         if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1328                                         {
1329                                                 int nbytes = from64tobits(out, ret.c_str(), 1024);
1330                                                 if ((nbytes > 0) && (nbytes < 1024))
1331                                                 {
1332                                                         log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1333                                                         ctx_in->Decrypt(out, result, nbytes, 1);
1334                                                         for (int t = 0; t < nbytes; t++)
1335                                                                 if (result[t] == '\7') result[t] = 0;
1336                                                         ret = result;
1337                                                 }
1338                                         }
1339                                 }
1340                                 if (!this->ProcessLine(ret))
1341                                 {
1342                                         return false;
1343                                 }
1344                         }
1345                 }
1346                 /* EAGAIN returns an empty but non-NULL string, so this
1347                  * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1348                  */
1349                 return (data != NULL);
1350         }
1351
1352         int WriteLine(std::string line)
1353         {
1354                 log(DEBUG,"OUT: %s",line.c_str());
1355                 if (this->ctx_out)
1356                 {
1357                         log(DEBUG,"AES context");
1358                         char result[10240];
1359                         char result64[10240];
1360                         if (this->keylength)
1361                         {
1362                                 while (line.length() % this->keylength != 0)
1363                                 {
1364                                         // pad it to be a multiple of the key length
1365                                         line = line + "\7";
1366                                 }
1367                         }
1368                         unsigned int ll = line.length();
1369                         log(DEBUG,"Plaintext line with padding = %d chars",ll);
1370                         ctx_out->Encrypt(line.c_str(), result, ll, 1);
1371                         log(DEBUG,"Encrypted.");
1372                         to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1373                         line = result64;
1374                         log(DEBUG,"Encrypted: %s",line.c_str());
1375                         //int from64tobits(char *out, const char *in, int maxlen);
1376                 }
1377                 return this->Write(line + "\r\n");
1378         }
1379
1380         /* Handle ERROR command */
1381         bool Error(std::deque<std::string> params)
1382         {
1383                 if (params.size() < 1)
1384                         return false;
1385                 std::string Errmsg = params[0];
1386                 std::string SName = myhost;
1387                 if (InboundServerName != "")
1388                 {
1389                         SName = InboundServerName;
1390                 }
1391                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
1392                 /* we will return false to cause the socket to close.
1393                  */
1394                 return false;
1395         }
1396
1397         /* Because the core won't let users or even SERVERS set +o,
1398          * we use the OPERTYPE command to do this.
1399          */
1400         bool OperType(std::string prefix, std::deque<std::string> &params)
1401         {
1402                 if (params.size() != 1)
1403                         return true;
1404                 std::string opertype = params[0];
1405                 userrec* u = Srv->FindNick(prefix);
1406                 if (u)
1407                 {
1408                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
1409                         if (!strchr(u->modes,'o'))
1410                         {
1411                                 strcat(u->modes,"o");
1412                         }
1413                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1414                 }
1415                 return true;
1416         }
1417
1418         /* Because Andy insists that services-compatible servers must
1419          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1420          */
1421         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1422         {
1423                 if (params.size() < 3)
1424                         return true;
1425                 userrec* u = Srv->FindNick(params[0]);
1426                 if (u)
1427                 {
1428                         Srv->ChangeUserNick(u,params[1]);
1429                         u->age = atoi(params[2].c_str());
1430                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1431                 }
1432                 return true;
1433         }
1434
1435         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1436         {
1437                 if (params.size() < 2)
1438                         return true;
1439                 userrec* u = Srv->FindNick(params[0]);
1440                 if (u)
1441                 {
1442                         Srv->JoinUserToChannel(u,params[1],"");
1443                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1444                 }
1445                 return true;
1446         }
1447
1448         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
1449         {
1450                 if (params.size() < 1)
1451                         return false;
1452                 std::string servermask = params[0];
1453                 if (Srv->MatchText(Srv->GetServerName(),servermask))
1454                 {
1455                         Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1456                         Srv->RehashServer();
1457                         ReadConfiguration(false);
1458                 }
1459                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1460                 return true;
1461         }
1462
1463         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
1464         {
1465                 if (params.size() != 2)
1466                         return true;
1467                 std::string nick = params[0];
1468                 userrec* u = Srv->FindNick(prefix);
1469                 userrec* who = Srv->FindNick(nick);
1470                 if (who)
1471                 {
1472                         /* Prepend kill source, if we don't have one */
1473                         std::string sourceserv = prefix;
1474                         if (u)
1475                         {
1476                                 sourceserv = u->server;
1477                         }
1478                         if (*(params[1].c_str()) != '[')
1479                         {
1480                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1481                         }
1482                         std::string reason = params[1];
1483                         params[1] = ":" + params[1];
1484                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1485                         Srv->QuitUser(who,reason);
1486                 }
1487                 return true;
1488         }
1489
1490         bool LocalPong(std::string prefix, std::deque<std::string> &params)
1491         {
1492                 if (params.size() < 1)
1493                         return true;
1494                 TreeServer* ServerSource = FindServer(prefix);
1495                 if (ServerSource)
1496                 {
1497                         ServerSource->SetPingFlag();
1498                 }
1499                 return true;
1500         }
1501         
1502         bool MetaData(std::string prefix, std::deque<std::string> &params)
1503         {
1504                 if (params.size() < 3)
1505                         return true;
1506                 TreeServer* ServerSource = FindServer(prefix);
1507                 if (ServerSource)
1508                 {
1509                         if (params[0] == "*")
1510                         {
1511                                 FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
1512                         }
1513                         else if (*(params[0].c_str()) == '#')
1514                         {
1515                                 chanrec* c = Srv->FindChannel(params[0]);
1516                                 if (c)
1517                                 {
1518                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1519                                 }
1520                         }
1521                         else if (*(params[0].c_str()) != '#')
1522                         {
1523                                 userrec* u = Srv->FindNick(params[0]);
1524                                 if (u)
1525                                 {
1526                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1527                                 }
1528                         }
1529                 }
1530                 params[2] = ":" + params[2];
1531                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1532                 return true;
1533         }
1534
1535         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
1536         {
1537                 if (params.size() < 1)
1538                         return true;
1539                 TreeServer* ServerSource = FindServer(prefix);
1540                 if (ServerSource)
1541                 {
1542                         ServerSource->SetVersion(params[0]);
1543                 }
1544                 params[0] = ":" + params[0];
1545                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1546                 return true;
1547         }
1548
1549         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
1550         {
1551                 if (params.size() < 1)
1552                         return true;
1553                 userrec* u = Srv->FindNick(prefix);
1554                 if (u)
1555                 {
1556                         Srv->ChangeHost(u,params[0]);
1557                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
1558                 }
1559                 return true;
1560         }
1561
1562         bool AddLine(std::string prefix, std::deque<std::string> &params)
1563         {
1564                 if (params.size() < 6)
1565                         return true;
1566                 std::string linetype = params[0]; /* Z, Q, E, G, K */
1567                 std::string mask = params[1]; /* Line type dependent */
1568                 std::string source = params[2]; /* may not be online or may be a server */
1569                 std::string settime = params[3]; /* EPOCH time set */
1570                 std::string duration = params[4]; /* Duration secs */
1571                 std::string reason = params[5];
1572
1573                 switch (*(linetype.c_str()))
1574                 {
1575                         case 'Z':
1576                                 add_zline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1577                                 zline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1578                         break;
1579                         case 'Q':
1580                                 add_qline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1581                                 qline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1582                         break;
1583                         case 'E':
1584                                 add_eline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1585                                 eline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1586                         break;
1587                         case 'G':
1588                                 add_gline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1589                                 gline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1590                         break;
1591                         case 'K':
1592                                 add_kline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1593                         break;
1594                         default:
1595                                 /* Just in case... */
1596                                 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+linetype+"' sent by server "+prefix+", ignored!");
1597                         break;
1598                 }
1599                 /* Send it on its way */
1600                 params[5] = ":" + params[5];
1601                 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1602                 return true;
1603         }
1604
1605         bool ChangeName(std::string prefix, std::deque<std::string> &params)
1606         {
1607                 if (params.size() < 1)
1608                         return true;
1609                 userrec* u = Srv->FindNick(prefix);
1610                 if (u)
1611                 {
1612                         Srv->ChangeGECOS(u,params[0]);
1613                         params[0] = ":" + params[0];
1614                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
1615                 }
1616                 return true;
1617         }
1618
1619         bool Whois(std::string prefix, std::deque<std::string> &params)
1620         {
1621                 if (params.size() < 1)
1622                         return true;
1623                 log(DEBUG,"In IDLE command");
1624                 userrec* u = Srv->FindNick(prefix);
1625                 if (u)
1626                 {
1627                         log(DEBUG,"USER EXISTS: %s",u->nick);
1628                         // an incoming request
1629                         if (params.size() == 1)
1630                         {
1631                                 userrec* x = Srv->FindNick(params[0]);
1632                                 if ((x) && (x->fd > -1))
1633                                 {
1634                                         userrec* x = Srv->FindNick(params[0]);
1635                                         log(DEBUG,"Got IDLE");
1636                                         char signon[MAXBUF];
1637                                         char idle[MAXBUF];
1638                                         log(DEBUG,"Sending back IDLE 3");
1639                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1640                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1641                                         std::deque<std::string> par;
1642                                         par.push_back(prefix);
1643                                         par.push_back(signon);
1644                                         par.push_back(idle);
1645                                         // ours, we're done, pass it BACK
1646                                         DoOneToOne(params[0],"IDLE",par,u->server);
1647                                 }
1648                                 else
1649                                 {
1650                                         // not ours pass it on
1651                                         DoOneToOne(prefix,"IDLE",params,x->server);
1652                                 }
1653                         }
1654                         else if (params.size() == 3)
1655                         {
1656                                 std::string who_did_the_whois = params[0];
1657                                 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1658                                 if ((who_to_send_to) && (who_to_send_to->fd > -1))
1659                                 {
1660                                         log(DEBUG,"Got final IDLE");
1661                                         // an incoming reply to a whois we sent out
1662                                         std::string nick_whoised = prefix;
1663                                         unsigned long signon = atoi(params[1].c_str());
1664                                         unsigned long idle = atoi(params[2].c_str());
1665                                         if ((who_to_send_to) && (who_to_send_to->fd > -1))
1666                                                 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1667                                 }
1668                                 else
1669                                 {
1670                                         // not ours, pass it on
1671                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1672                                 }
1673                         }
1674                 }
1675                 return true;
1676         }
1677         
1678         bool LocalPing(std::string prefix, std::deque<std::string> &params)
1679         {
1680                 if (params.size() < 1)
1681                         return true;
1682                 std::string stufftobounce = params[0];
1683                 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1684                 return true;
1685         }
1686
1687         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
1688         {
1689                 if (params.size() < 4)
1690                         return false;
1691                 std::string servername = params[0];
1692                 std::string password = params[1];
1693                 // hopcount is not used for a remote server, we calculate this ourselves
1694                 std::string description = params[3];
1695                 TreeServer* ParentOfThis = FindServer(prefix);
1696                 if (!ParentOfThis)
1697                 {
1698                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1699                         return false;
1700                 }
1701                 TreeServer* CheckDupe = FindServer(servername);
1702                 if (CheckDupe)
1703                 {
1704                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1705                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1706                         return false;
1707                 }
1708                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1709                 ParentOfThis->AddChild(Node);
1710                 params[3] = ":" + params[3];
1711                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1712                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1713                 return true;
1714         }
1715
1716         bool Outbound_Reply_Server(std::deque<std::string> &params)
1717         {
1718                 if (params.size() < 4)
1719                         return false;
1720                 std::string servername = params[0];
1721                 std::string password = params[1];
1722                 int hops = atoi(params[2].c_str());
1723                 if (hops)
1724                 {
1725                         this->WriteLine("ERROR :Server too far away for authentication");
1726                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1727                         return false;
1728                 }
1729                 std::string description = params[3];
1730                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1731                 {
1732                         if ((x->Name == servername) && (x->RecvPass == password))
1733                         {
1734                                 TreeServer* CheckDupe = FindServer(servername);
1735                                 if (CheckDupe)
1736                                 {
1737                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1738                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1739                                         return false;
1740                                 }
1741                                 // Begin the sync here. this kickstarts the
1742                                 // other side, waiting in WAIT_AUTH_2 state,
1743                                 // into starting their burst, as it shows
1744                                 // that we're happy.
1745                                 this->LinkState = CONNECTED;
1746                                 // we should add the details of this server now
1747                                 // to the servers tree, as a child of the root
1748                                 // node.
1749                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
1750                                 TreeRoot->AddChild(Node);
1751                                 params[3] = ":" + params[3];
1752                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
1753                                 this->bursting = true;
1754                                 this->DoBurst(Node);
1755                                 return true;
1756                         }
1757                 }
1758                 this->WriteLine("ERROR :Invalid credentials");
1759                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1760                 return false;
1761         }
1762
1763         bool Inbound_Server(std::deque<std::string> &params)
1764         {
1765                 if (params.size() < 4)
1766                         return false;
1767                 std::string servername = params[0];
1768                 std::string password = params[1];
1769                 int hops = atoi(params[2].c_str());
1770                 if (hops)
1771                 {
1772                         this->WriteLine("ERROR :Server too far away for authentication");
1773                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1774                         return false;
1775                 }
1776                 std::string description = params[3];
1777                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1778                 {
1779                         if ((x->Name == servername) && (x->RecvPass == password))
1780                         {
1781                                 TreeServer* CheckDupe = FindServer(servername);
1782                                 if (CheckDupe)
1783                                 {
1784                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1785                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1786                                         return false;
1787                                 }
1788                                 /* If the config says this link is encrypted, but the remote side
1789                                  * hasnt bothered to send the AES command before SERVER, then we
1790                                  * boot them off as we MUST have this connection encrypted.
1791                                  */
1792                                 if ((x->EncryptionKey != "") && (!this->ctx_in))
1793                                 {
1794                                         this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
1795                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, remote server did not enable AES.");
1796                                         return false;
1797                                 }
1798                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
1799                                 this->InboundServerName = servername;
1800                                 this->InboundDescription = description;
1801                                 // this is good. Send our details: Our server name and description and hopcount of 0,
1802                                 // along with the sendpass from this block.
1803                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
1804                                 // move to the next state, we are now waiting for THEM.
1805                                 this->LinkState = WAIT_AUTH_2;
1806                                 return true;
1807                         }
1808                 }
1809                 this->WriteLine("ERROR :Invalid credentials");
1810                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1811                 return false;
1812         }
1813
1814         void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
1815         {
1816                 if (!strchr(line.c_str(),' '))
1817                 {
1818                         n.push_back(line);
1819                         return;
1820                 }
1821                 std::stringstream s(line);
1822                 std::string param = "";
1823                 n.clear();
1824                 int item = 0;
1825                 while (!s.eof())
1826                 {
1827                         char c;
1828                         s.get(c);
1829                         if (c == ' ')
1830                         {
1831                                 n.push_back(param);
1832                                 param = "";
1833                                 item++;
1834                         }
1835                         else
1836                         {
1837                                 if (!s.eof())
1838                                 {
1839                                         param = param + c;
1840                                 }
1841                                 if ((param == ":") && (item > 0))
1842                                 {
1843                                         param = "";
1844                                         while (!s.eof())
1845                                         {
1846                                                 s.get(c);
1847                                                 if (!s.eof())
1848                                                 {
1849                                                         param = param + c;
1850                                                 }
1851                                         }
1852                                         n.push_back(param);
1853                                         param = "";
1854                                 }
1855                         }
1856                 }
1857                 if (param != "")
1858                 {
1859                         n.push_back(param);
1860                 }
1861                 return;
1862         }
1863
1864         bool ProcessLine(std::string line)
1865         {
1866                 char* l = (char*)line.c_str();
1867                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
1868                         l[strlen(l)-1] = '\0';
1869                 line = l;
1870                 if (line == "")
1871                         return true;
1872                 Srv->Log(DEBUG,"IN: "+line);
1873                 
1874                 std::deque<std::string> params;
1875                 this->Split(line,true,params);
1876                 std::string command = "";
1877                 std::string prefix = "";
1878                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
1879                 {
1880                         prefix = params[0];
1881                         command = params[1];
1882                         char* pref = (char*)prefix.c_str();
1883                         prefix = ++pref;
1884                         params.pop_front();
1885                         params.pop_front();
1886                 }
1887                 else
1888                 {
1889                         prefix = "";
1890                         command = params[0];
1891                         params.pop_front();
1892                 }
1893
1894                 if ((!this->ctx_in) && (command == "AES"))
1895                 {
1896                         std::string sserv = params[0];
1897                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1898                         {
1899                                 if ((x->EncryptionKey != "") && (x->Name == sserv))
1900                                 {
1901                                         this->InitAES(x->EncryptionKey,sserv);
1902                                 }
1903                         }
1904                         return true;
1905                 }
1906                 else if ((this->ctx_in) && (command == "AES"))
1907                 {
1908                         WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
1909                 }
1910
1911                 switch (this->LinkState)
1912                 {
1913                         TreeServer* Node;
1914                         
1915                         case WAIT_AUTH_1:
1916                                 // Waiting for SERVER command from remote server. Server initiating
1917                                 // the connection sends the first SERVER command, listening server
1918                                 // replies with theirs if its happy, then if the initiator is happy,
1919                                 // it starts to send its net sync, which starts the merge, otherwise
1920                                 // it sends an ERROR.
1921                                 if (command == "PASS")
1922                                 {
1923                                         /* Silently ignored */
1924                                 }
1925                                 else if (command == "SERVER")
1926                                 {
1927                                         return this->Inbound_Server(params);
1928                                 }
1929                                 else if (command == "ERROR")
1930                                 {
1931                                         return this->Error(params);
1932                                 }
1933                                 else if (command == "USER")
1934                                 {
1935                                         this->WriteLine("ERROR :Client connections to this port are prohibited.");
1936                                         return false;
1937                                 }
1938                                 else if (command == "CAPAB")
1939                                 {
1940                                         return this->Capab(params);
1941                                 }
1942                                 else if ((command == "U") || (command == "S"))
1943                                 {
1944                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
1945                                         return false;
1946                                 }
1947                                 else
1948                                 {
1949                                         this->WriteLine("ERROR :Invalid command in negotiation phase.");
1950                                         return false;
1951                                 }
1952                         break;
1953                         case WAIT_AUTH_2:
1954                                 // Waiting for start of other side's netmerge to say they liked our
1955                                 // password.
1956                                 if (command == "SERVER")
1957                                 {
1958                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
1959                                         // silently ignore.
1960                                         return true;
1961                                 }
1962                                 else if ((command == "U") || (command == "S"))
1963                                 {
1964                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
1965                                         return false;
1966                                 }
1967                                 else if (command == "BURST")
1968                                 {
1969                                         this->LinkState = CONNECTED;
1970                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
1971                                         TreeRoot->AddChild(Node);
1972                                         params.clear();
1973                                         params.push_back(InboundServerName);
1974                                         params.push_back("*");
1975                                         params.push_back("1");
1976                                         params.push_back(":"+InboundDescription);
1977                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
1978                                         this->bursting = true;
1979                                         this->DoBurst(Node);
1980                                 }
1981                                 else if (command == "ERROR")
1982                                 {
1983                                         return this->Error(params);
1984                                 }
1985                                 else if (command == "CAPAB")
1986                                 {
1987                                         return this->Capab(params);
1988                                 }
1989                                 
1990                         break;
1991                         case LISTENER:
1992                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
1993                                 return false;
1994                         break;
1995                         case CONNECTING:
1996                                 if (command == "SERVER")
1997                                 {
1998                                         // another server we connected to, which was in WAIT_AUTH_1 state,
1999                                         // has just sent us their credentials. If we get this far, theyre
2000                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2001                                         // if we're happy with this, we should send our netburst which
2002                                         // kickstarts the merge.
2003                                         return this->Outbound_Reply_Server(params);
2004                                 }
2005                                 else if (command == "ERROR")
2006                                 {
2007                                         return this->Error(params);
2008                                 }
2009                         break;
2010                         case CONNECTED:
2011                                 // This is the 'authenticated' state, when all passwords
2012                                 // have been exchanged and anything past this point is taken
2013                                 // as gospel.
2014                                 
2015                                 if (prefix != "")
2016                                 {
2017                                         std::string direction = prefix;
2018                                         userrec* t = Srv->FindNick(prefix);
2019                                         if (t)
2020                                         {
2021                                                 direction = t->server;
2022                                         }
2023                                         TreeServer* route_back_again = BestRouteTo(direction);
2024                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
2025                                         {
2026                                                 if (route_back_again)
2027                                                         log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2028                                                 return true;
2029                                         }
2030
2031                                         /* Fix by brain:
2032                                          * When there is activity on the socket, reset the ping counter so
2033                                          * that we're not wasting bandwidth pinging an active server.
2034                                          */                     
2035                                         route_back_again->SetNextPingTime(time(NULL) + 120);
2036                                         route_back_again->SetPingFlag();
2037                                 }
2038                                 
2039                                 if (command == "SVSMODE")
2040                                 {
2041                                         /* Services expects us to implement
2042                                          * SVSMODE. In inspircd its the same as
2043                                          * MODE anyway.
2044                                          */
2045                                         command = "MODE";
2046                                 }
2047                                 std::string target = "";
2048                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
2049                                  * working with std::string here.
2050                                  */
2051                                 if ((command == "NICK") && (params.size() > 1))
2052                                 {
2053                                         return this->IntroduceClient(prefix,params);
2054                                 }
2055                                 else if (command == "FJOIN")
2056                                 {
2057                                         return this->ForceJoin(prefix,params);
2058                                 }
2059                                 else if (command == "SERVER")
2060                                 {
2061                                         return this->RemoteServer(prefix,params);
2062                                 }
2063                                 else if (command == "ERROR")
2064                                 {
2065                                         return this->Error(params);
2066                                 }
2067                                 else if (command == "OPERTYPE")
2068                                 {
2069                                         return this->OperType(prefix,params);
2070                                 }
2071                                 else if (command == "FMODE")
2072                                 {
2073                                         return this->ForceMode(prefix,params);
2074                                 }
2075                                 else if (command == "KILL")
2076                                 {
2077                                         return this->RemoteKill(prefix,params);
2078                                 }
2079                                 else if (command == "FTOPIC")
2080                                 {
2081                                         return this->ForceTopic(prefix,params);
2082                                 }
2083                                 else if (command == "REHASH")
2084                                 {
2085                                         return this->RemoteRehash(prefix,params);
2086                                 }
2087                                 else if (command == "METADATA")
2088                                 {
2089                                         return this->MetaData(prefix,params);
2090                                 }
2091                                 else if (command == "PING")
2092                                 {
2093                                         return this->LocalPing(prefix,params);
2094                                 }
2095                                 else if (command == "PONG")
2096                                 {
2097                                         return this->LocalPong(prefix,params);
2098                                 }
2099                                 else if (command == "VERSION")
2100                                 {
2101                                         return this->ServerVersion(prefix,params);
2102                                 }
2103                                 else if (command == "FHOST")
2104                                 {
2105                                         return this->ChangeHost(prefix,params);
2106                                 }
2107                                 else if (command == "FNAME")
2108                                 {
2109                                         return this->ChangeName(prefix,params);
2110                                 }
2111                                 else if (command == "ADDLINE")
2112                                 {
2113                                         return this->AddLine(prefix,params);
2114                                 }
2115                                 else if (command == "SVSNICK")
2116                                 {
2117                                         if (prefix == "")
2118                                         {
2119                                                 prefix = this->GetName();
2120                                         }
2121                                         return this->ForceNick(prefix,params);
2122                                 }
2123                                 else if (command == "IDLE")
2124                                 {
2125                                         return this->Whois(prefix,params);
2126                                 }
2127                                 else if (command == "SVSJOIN")
2128                                 {
2129                                         if (prefix == "")
2130                                         {
2131                                                 prefix = this->GetName();
2132                                         }
2133                                         return this->ServiceJoin(prefix,params);
2134                                 }
2135                                 else if (command == "SQUIT")
2136                                 {
2137                                         if (params.size() == 2)
2138                                         {
2139                                                 this->Squit(FindServer(params[0]),params[1]);
2140                                         }
2141                                         return true;
2142                                 }
2143                                 else if (command == "ENDBURST")
2144                                 {
2145                                         this->bursting = false;
2146                                         return true;
2147                                 }
2148                                 else
2149                                 {
2150                                         // not a special inter-server command.
2151                                         // Emulate the actual user doing the command,
2152                                         // this saves us having a huge ugly parser.
2153                                         userrec* who = Srv->FindNick(prefix);
2154                                         std::string sourceserv = this->myhost;
2155                                         if (this->InboundServerName != "")
2156                                         {
2157                                                 sourceserv = this->InboundServerName;
2158                                         }
2159                                         if (who)
2160                                         {
2161                                                 if ((command == "NICK") && (params.size() > 0))
2162                                                 {
2163                                                         /* On nick messages, check that the nick doesnt
2164                                                          * already exist here. If it does, kill their copy,
2165                                                          * and our copy.
2166                                                          */
2167                                                         userrec* x = Srv->FindNick(params[0]);
2168                                                         if (x)
2169                                                         {
2170                                                                 std::deque<std::string> p;
2171                                                                 p.push_back(params[0]);
2172                                                                 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2173                                                                 DoOneToMany(Srv->GetServerName(),"KILL",p);
2174                                                                 p.clear();
2175                                                                 p.push_back(prefix);
2176                                                                 p.push_back("Nickname collision");
2177                                                                 DoOneToMany(Srv->GetServerName(),"KILL",p);
2178                                                                 Srv->QuitUser(x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2179                                                                 userrec* y = Srv->FindNick(prefix);
2180                                                                 if (y)
2181                                                                 {
2182                                                                         Srv->QuitUser(y,"Nickname collision");
2183                                                                 }
2184                                                                 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2185                                                         }
2186                                                 }
2187                                                 // its a user
2188                                                 target = who->server;
2189                                                 char* strparams[127];
2190                                                 for (unsigned int q = 0; q < params.size(); q++)
2191                                                 {
2192                                                         strparams[q] = (char*)params[q].c_str();
2193                                                 }
2194                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
2195                                         }
2196                                         else
2197                                         {
2198                                                 // its not a user. Its either a server, or somethings screwed up.
2199                                                 if (IsServer(prefix))
2200                                                 {
2201                                                         target = Srv->GetServerName();
2202                                                 }
2203                                                 else
2204                                                 {
2205                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2206                                                         return true;
2207                                                 }
2208                                         }
2209                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2210
2211                                 }
2212                                 return true;
2213                         break;
2214                 }
2215                 return true;
2216         }
2217
2218         virtual std::string GetName()
2219         {
2220                 std::string sourceserv = this->myhost;
2221                 if (this->InboundServerName != "")
2222                 {
2223                         sourceserv = this->InboundServerName;
2224                 }
2225                 return sourceserv;
2226         }
2227
2228         virtual void OnTimeout()
2229         {
2230                 if (this->LinkState == CONNECTING)
2231                 {
2232                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2233                 }
2234         }
2235
2236         virtual void OnClose()
2237         {
2238                 // Connection closed.
2239                 // If the connection is fully up (state CONNECTED)
2240                 // then propogate a netsplit to all peers.
2241                 std::string quitserver = this->myhost;
2242                 if (this->InboundServerName != "")
2243                 {
2244                         quitserver = this->InboundServerName;
2245                 }
2246                 TreeServer* s = FindServer(quitserver);
2247                 if (s)
2248                 {
2249                         Squit(s,"Remote host closed the connection");
2250                 }
2251                 WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2252         }
2253
2254         virtual int OnIncomingConnection(int newsock, char* ip)
2255         {
2256                 TreeSocket* s = new TreeSocket(newsock, ip);
2257                 Srv->AddSocket(s);
2258                 return true;
2259         }
2260 };
2261
2262 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2263 {
2264         for (unsigned int c = 0; c < list.size(); c++)
2265         {
2266                 if (list[c] == server)
2267                 {
2268                         return;
2269                 }
2270         }
2271         list.push_back(server);
2272 }
2273
2274 // returns a list of DIRECT servernames for a specific channel
2275 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2276 {
2277         std::map<char*,char*> *ulist = c->GetUsers();
2278         for (std::map<char*,char*>::iterator i = ulist->begin(); i != ulist->end(); i++)
2279         {
2280                 char* o = i->second;
2281                 userrec* otheruser = (userrec*)o;
2282                 if (otheruser->fd < 0)
2283                 {
2284                         TreeServer* best = BestRouteTo(otheruser->server);
2285                         if (best)
2286                                 AddThisServer(best,list);
2287                 }
2288         }
2289         return;
2290 }
2291
2292 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params)
2293 {
2294         TreeServer* omitroute = BestRouteTo(omit);
2295         if ((command == "NOTICE") || (command == "PRIVMSG"))
2296         {
2297                 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2298                 {
2299                         if (*(params[0].c_str()) != '#')
2300                         {
2301                                 // special routing for private messages/notices
2302                                 userrec* d = Srv->FindNick(params[0]);
2303                                 if (d)
2304                                 {
2305                                         std::deque<std::string> par;
2306                                         par.push_back(params[0]);
2307                                         par.push_back(":"+params[1]);
2308                                         DoOneToOne(prefix,command,par,d->server);
2309                                         return true;
2310                                 }
2311                         }
2312                         else
2313                         {
2314                                 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2315                                 chanrec* c = Srv->FindChannel(params[0]);
2316                                 if (c)
2317                                 {
2318                                         std::deque<TreeServer*> list;
2319                                         GetListOfServersForChannel(c,list);
2320                                         log(DEBUG,"Got a list of %d servers",list.size());
2321                                         unsigned int lsize = list.size();
2322                                         for (unsigned int i = 0; i < lsize; i++)
2323                                         {
2324                                                 TreeSocket* Sock = list[i]->GetSocket();
2325                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2326                                                 {
2327                                                         log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2328                                                         Sock->WriteLine(data);
2329                                                 }
2330                                         }
2331                                         return true;
2332                                 }
2333                         }
2334                 }
2335         }
2336         unsigned int items = TreeRoot->ChildCount();
2337         for (unsigned int x = 0; x < items; x++)
2338         {
2339                 TreeServer* Route = TreeRoot->GetChild(x);
2340                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2341                 {
2342                         TreeSocket* Sock = Route->GetSocket();
2343                         Sock->WriteLine(data);
2344                 }
2345         }
2346         return true;
2347 }
2348
2349 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
2350 {
2351         TreeServer* omitroute = BestRouteTo(omit);
2352         std::string FullLine = ":" + prefix + " " + command;
2353         unsigned int words = params.size();
2354         for (unsigned int x = 0; x < words; x++)
2355         {
2356                 FullLine = FullLine + " " + params[x];
2357         }
2358         unsigned int items = TreeRoot->ChildCount();
2359         for (unsigned int x = 0; x < items; x++)
2360         {
2361                 TreeServer* Route = TreeRoot->GetChild(x);
2362                 // Send the line IF:
2363                 // The route has a socket (its a direct connection)
2364                 // The route isnt the one to be omitted
2365                 // The route isnt the path to the one to be omitted
2366                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2367                 {
2368                         TreeSocket* Sock = Route->GetSocket();
2369                         Sock->WriteLine(FullLine);
2370                 }
2371         }
2372         return true;
2373 }
2374
2375 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
2376 {
2377         std::string FullLine = ":" + prefix + " " + command;
2378         unsigned int words = params.size();
2379         for (unsigned int x = 0; x < words; x++)
2380         {
2381                 FullLine = FullLine + " " + params[x];
2382         }
2383         unsigned int items = TreeRoot->ChildCount();
2384         for (unsigned int x = 0; x < items; x++)
2385         {
2386                 TreeServer* Route = TreeRoot->GetChild(x);
2387                 if (Route->GetSocket())
2388                 {
2389                         TreeSocket* Sock = Route->GetSocket();
2390                         Sock->WriteLine(FullLine);
2391                 }
2392         }
2393         return true;
2394 }
2395
2396 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
2397 {
2398         TreeServer* Route = BestRouteTo(target);
2399         if (Route)
2400         {
2401                 std::string FullLine = ":" + prefix + " " + command;
2402                 unsigned int words = params.size();
2403                 for (unsigned int x = 0; x < words; x++)
2404                 {
2405                         FullLine = FullLine + " " + params[x];
2406                 }
2407                 if (Route->GetSocket())
2408                 {
2409                         TreeSocket* Sock = Route->GetSocket();
2410                         Sock->WriteLine(FullLine);
2411                 }
2412                 return true;
2413         }
2414         else
2415         {
2416                 return true;
2417         }
2418 }
2419
2420 std::vector<TreeSocket*> Bindings;
2421
2422 void ReadConfiguration(bool rebind)
2423 {
2424         Conf = new ConfigReader;
2425         if (rebind)
2426         {
2427                 for (int j =0; j < Conf->Enumerate("bind"); j++)
2428                 {
2429                         std::string Type = Conf->ReadValue("bind","type",j);
2430                         std::string IP = Conf->ReadValue("bind","address",j);
2431                         long Port = Conf->ReadInteger("bind","port",j,true);
2432                         if (Type == "servers")
2433                         {
2434                                 if (IP == "*")
2435                                 {
2436                                         IP = "";
2437                                 }
2438                                 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2439                                 if (listener->GetState() == I_LISTENING)
2440                                 {
2441                                         Srv->AddSocket(listener);
2442                                         Bindings.push_back(listener);
2443                                 }
2444                                 else
2445                                 {
2446                                         log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2447                                         listener->Close();
2448                                         delete listener;
2449                                 }
2450                         }
2451                 }
2452         }
2453         FlatLinks = Conf->ReadFlag("options","flatlinks",0);
2454         HideULines = Conf->ReadFlag("options","hideulines",0);
2455         LinkBlocks.clear();
2456         for (int j =0; j < Conf->Enumerate("link"); j++)
2457         {
2458                 Link L;
2459                 L.Name = Conf->ReadValue("link","name",j);
2460                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2461                 L.Port = Conf->ReadInteger("link","port",j,true);
2462                 L.SendPass = Conf->ReadValue("link","sendpass",j);
2463                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2464                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2465                 L.EncryptionKey =  Conf->ReadValue("link","encryptionkey",j);
2466                 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
2467                 L.NextConnectTime = time(NULL) + L.AutoConnect;
2468                 /* Bugfix by brain, do not allow people to enter bad configurations */
2469                 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2470                 {
2471                         LinkBlocks.push_back(L);
2472                         log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2473                 }
2474                 else
2475                 {
2476                         if (L.RecvPass == "")
2477                         {
2478                                 log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
2479                         }
2480                         else if (L.SendPass == "")
2481                         {
2482                                 log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
2483                         }
2484                         else if (L.Name == "")
2485                         {
2486                                 log(DEFAULT,"Invalid configuration, link tag without a name!");
2487                         }
2488                         else if (!L.Port)
2489                         {
2490                                 log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
2491                         }
2492                 }
2493         }
2494         delete Conf;
2495 }
2496
2497
2498 class ModuleSpanningTree : public Module
2499 {
2500         std::vector<TreeSocket*> Bindings;
2501         int line;
2502         int NumServers;
2503         cmd_rconnect* command_rconnect;
2504
2505  public:
2506
2507         ModuleSpanningTree(Server* Me)
2508                 : Module::Module(Me)
2509         {
2510                 Srv = Me;
2511                 Bindings.clear();
2512
2513                 // Create the root of the tree
2514                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2515
2516                 ReadConfiguration(true);
2517
2518                 command_rconnect = new cmd_rconnect(this);
2519                 Srv->AddCommand(command_rconnect);
2520         }
2521
2522         void ShowLinks(TreeServer* Current, userrec* user, int hops)
2523         {
2524                 std::string Parent = TreeRoot->GetName();
2525                 if (Current->GetParent())
2526                 {
2527                         Parent = Current->GetParent()->GetName();
2528                 }
2529                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2530                 {
2531                         if ((HideULines) && (Srv->IsUlined(Current->GetName())))
2532                         {
2533                                 if (*user->oper)
2534                                 {
2535                                          ShowLinks(Current->GetChild(q),user,hops+1);
2536                                 }
2537                         }
2538                         else
2539                         {
2540                                 ShowLinks(Current->GetChild(q),user,hops+1);
2541                         }
2542                 }
2543                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
2544         }
2545
2546         int CountLocalServs()
2547         {
2548                 return TreeRoot->ChildCount();
2549         }
2550
2551         int CountServs()
2552         {
2553                 return serverlist.size();
2554         }
2555
2556         void HandleLinks(char** parameters, int pcnt, userrec* user)
2557         {
2558                 ShowLinks(TreeRoot,user,0);
2559                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2560                 return;
2561         }
2562
2563         void HandleLusers(char** parameters, int pcnt, userrec* user)
2564         {
2565                 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2566                 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2567                 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2568                 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2569                 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2570                 return;
2571         }
2572
2573         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2574
2575         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
2576         {
2577                 if (line < 128)
2578                 {
2579                         for (int t = 0; t < depth; t++)
2580                         {
2581                                 matrix[line][t] = ' ';
2582                         }
2583
2584                         // For Aligning, we need to work out exactly how deep this thing is, and produce
2585                         // a 'Spacer' String to compensate.
2586                         char spacer[40];
2587
2588                         memset(spacer,' ',40);
2589                         if ((40 - Current->GetName().length() - depth) > 1) {
2590                                 spacer[40 - Current->GetName().length() - depth] = '\0';
2591                         }
2592                         else
2593                         {
2594                                 spacer[5] = '\0';
2595                         }
2596
2597                         float percent;
2598                         char text[80];
2599                         if (clientlist.size() == 0) {
2600                                 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
2601                                 percent = 0;
2602                         }
2603                         else
2604                         {
2605                                 percent = ((float)Current->GetUserCount() / (float)clientlist.size()) * 100;
2606                         }
2607                         snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
2608                         strlcpy(&matrix[line][depth],text,80);
2609                         line++;
2610                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
2611                         {
2612                                 if ((HideULines) && (Srv->IsUlined(Current->GetChild(q)->GetName())))
2613                                 {
2614                                         if (*user->oper)
2615                                         {
2616                                                 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix);
2617                                         }
2618                                 }
2619                                 else
2620                                 {
2621                                         ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix);
2622                                 }
2623                         }
2624                 }
2625         }
2626
2627         // Ok, prepare to be confused.
2628         // After much mulling over how to approach this, it struck me that
2629         // the 'usual' way of doing a /MAP isnt the best way. Instead of
2630         // keeping track of a ton of ascii characters, and line by line
2631         // under recursion working out where to place them using multiplications
2632         // and divisons, we instead render the map onto a backplane of characters
2633         // (a character matrix), then draw the branches as a series of "L" shapes
2634         // from the nodes. This is not only friendlier on CPU it uses less stack.
2635
2636         void HandleMap(char** parameters, int pcnt, userrec* user)
2637         {
2638                 // This array represents a virtual screen which we will
2639                 // "scratch" draw to, as the console device of an irc
2640                 // client does not provide for a proper terminal.
2641                 char matrix[128][80];
2642                 for (unsigned int t = 0; t < 128; t++)
2643                 {
2644                         matrix[t][0] = '\0';
2645                 }
2646                 line = 0;
2647                 // The only recursive bit is called here.
2648                 ShowMap(TreeRoot,user,0,matrix);
2649                 // Process each line one by one. The algorithm has a limit of
2650                 // 128 servers (which is far more than a spanning tree should have
2651                 // anyway, so we're ok). This limit can be raised simply by making
2652                 // the character matrix deeper, 128 rows taking 10k of memory.
2653                 for (int l = 1; l < line; l++)
2654                 {
2655                         // scan across the line looking for the start of the
2656                         // servername (the recursive part of the algorithm has placed
2657                         // the servers at indented positions depending on what they
2658                         // are related to)
2659                         int first_nonspace = 0;
2660                         while (matrix[l][first_nonspace] == ' ')
2661                         {
2662                                 first_nonspace++;
2663                         }
2664                         first_nonspace--;
2665                         // Draw the `- (corner) section: this may be overwritten by
2666                         // another L shape passing along the same vertical pane, becoming
2667                         // a |- (branch) section instead.
2668                         matrix[l][first_nonspace] = '-';
2669                         matrix[l][first_nonspace-1] = '`';
2670                         int l2 = l - 1;
2671                         // Draw upwards until we hit the parent server, causing possibly
2672                         // other corners (`-) to become branches (|-)
2673                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
2674                         {
2675                                 matrix[l2][first_nonspace-1] = '|';
2676                                 l2--;
2677                         }
2678                 }
2679                 // dump the whole lot to the user. This is the easy bit, honest.
2680                 for (int t = 0; t < line; t++)
2681                 {
2682                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
2683                 }
2684                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
2685                 return;
2686         }
2687
2688         int HandleSquit(char** parameters, int pcnt, userrec* user)
2689         {
2690                 TreeServer* s = FindServerMask(parameters[0]);
2691                 if (s)
2692                 {
2693                         if (s == TreeRoot)
2694                         {
2695                                  WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
2696                                 return 1;
2697                         }
2698                         TreeSocket* sock = s->GetSocket();
2699                         if (sock)
2700                         {
2701                                 log(DEBUG,"Splitting server %s",s->GetName().c_str());
2702                                 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
2703                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
2704                                 Srv->RemoveSocket(sock);
2705                         }
2706                         else
2707                         {
2708                                 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
2709                         }
2710                 }
2711                 else
2712                 {
2713                          WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
2714                 }
2715                 return 1;
2716         }
2717
2718         int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
2719         {
2720                 if ((user->fd > -1) && (pcnt > 1))
2721                 {
2722                         userrec* remote = Srv->FindNick(parameters[1]);
2723                         if ((remote) && (remote->fd < 0))
2724                         {
2725                                 std::deque<std::string> params;
2726                                 params.push_back(parameters[1]);
2727                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
2728                                 return 1;
2729                         }
2730                         else if (!remote)
2731                         {
2732                                 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
2733                                 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
2734                                 return 1;
2735                         }
2736                 }
2737                 return 0;
2738         }
2739
2740         void DoPingChecks(time_t curtime)
2741         {
2742                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
2743                 {
2744                         TreeServer* serv = TreeRoot->GetChild(j);
2745                         TreeSocket* sock = serv->GetSocket();
2746                         if (sock)
2747                         {
2748                                 if (curtime >= serv->NextPingTime())
2749                                 {               
2750                                         if (serv->AnsweredLastPing())
2751                                         {               
2752                                                 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
2753                                                 serv->SetNextPingTime(curtime + 120);
2754                                         }                       
2755                                         else            
2756                                         {       
2757                                                 // they didnt answer, boot them
2758                                                 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
2759                                                 sock->Squit(serv,"Ping timeout");
2760                                                 Srv->RemoveSocket(sock);
2761                                                 return;
2762                                         }
2763                                 }
2764
2765                         }
2766                 }
2767         }
2768
2769         void AutoConnectServers(time_t curtime)
2770         {
2771                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2772                 {
2773                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
2774                         {
2775                                 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
2776                                 x->NextConnectTime = curtime + x->AutoConnect;
2777                                 TreeServer* CheckDupe = FindServer(x->Name);
2778                                 if (!CheckDupe)
2779                                 {
2780                                         // an autoconnected server is not connected. Check if its time to connect it
2781                                         WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
2782                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2783                                         if (newsocket->GetState() != I_ERROR)
2784                                         {
2785                                                 Srv->AddSocket(newsocket);
2786                                         }
2787                                         else
2788                                         {
2789                                                 WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002.",x->Name.c_str());
2790                                                 delete newsocket;
2791                                         }
2792                                 }
2793                         }
2794                 }
2795         }
2796
2797         int HandleVersion(char** parameters, int pcnt, userrec* user)
2798         {
2799                 // we've already checked if pcnt > 0, so this is safe
2800                 TreeServer* found = FindServerMask(parameters[0]);
2801                 if (found)
2802                 {
2803                         std::string Version = found->GetVersion();
2804                         WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
2805                         if (found == TreeRoot)
2806                         {
2807                                 std::stringstream out(Config->data005);
2808                                 std::string token = "";
2809                                 std::string line5 = "";
2810                                 int token_counter = 0;
2811                                 while (!out.eof())
2812                                 {
2813                                         out >> token;
2814                                         line5 = line5 + token + " ";   
2815                                         token_counter++;
2816                                         if ((token_counter >= 13) || (out.eof() == true))
2817                                         {
2818                                                 WriteServ(user->fd,"005 %s %s:are supported by this server",user->nick,line5.c_str());
2819                                                 line5 = "";
2820                                                 token_counter = 0;
2821                                         }
2822                                 }
2823                         }
2824                 }
2825                 else
2826                 {
2827                         WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
2828                 }
2829                 return 1;
2830         }
2831         
2832         int HandleConnect(char** parameters, int pcnt, userrec* user)
2833         {
2834                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2835                 {
2836                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
2837                         {
2838                                 TreeServer* CheckDupe = FindServer(x->Name);
2839                                 if (!CheckDupe)
2840                                 {
2841                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
2842                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2843                                         if (newsocket->GetState() != I_ERROR)
2844                                         {
2845                                                 Srv->AddSocket(newsocket);
2846                                         }
2847                                         else
2848                                         {
2849                                                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Error connecting \002%s\002.",user->nick,x->Name.c_str());
2850                                                 delete newsocket;
2851                                         }
2852                                         return 1;
2853                                 }
2854                                 else
2855                                 {
2856                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
2857                                         return 1;
2858                                 }
2859                         }
2860                 }
2861                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
2862                 return 1;
2863         }
2864
2865         virtual int OnStats(char statschar, userrec* user)
2866         {
2867                 if (statschar == 'c')
2868                 {
2869                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
2870                         {
2871                                 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %c%c%c",user->nick,(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr).c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-'),(LinkBlocks[i].AutoConnect ? 'a' : '-'),'s');
2872                                 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
2873                         }
2874                         WriteServ(user->fd,"219 %s %c :End of /STATS report",user->nick,statschar);
2875                         WriteOpers("*** Notice: Stats '%c' requested by %s (%s@%s)",statschar,user->nick,user->ident,user->host);
2876                         return 1;
2877                 }
2878                 return 0;
2879         }
2880
2881         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user, bool validated)
2882         {
2883                 /* If the command doesnt appear to be valid, we dont want to mess with it. */
2884                 if (!validated)
2885                         return 0;
2886
2887                 if (command == "CONNECT")
2888                 {
2889                         return this->HandleConnect(parameters,pcnt,user);
2890                 }
2891                 else if (command == "SQUIT")
2892                 {
2893                         return this->HandleSquit(parameters,pcnt,user);
2894                 }
2895                 else if (command == "MAP")
2896                 {
2897                         this->HandleMap(parameters,pcnt,user);
2898                         return 1;
2899                 }
2900                 else if (command == "LUSERS")
2901                 {
2902                         this->HandleLusers(parameters,pcnt,user);
2903                         return 1;
2904                 }
2905                 else if (command == "LINKS")
2906                 {
2907                         this->HandleLinks(parameters,pcnt,user);
2908                         return 1;
2909                 }
2910                 else if (command == "WHOIS")
2911                 {
2912                         if (pcnt > 1)
2913                         {
2914                                 // remote whois
2915                                 return this->HandleRemoteWhois(parameters,pcnt,user);
2916                         }
2917                 }
2918                 else if ((command == "VERSION") && (pcnt > 0))
2919                 {
2920                         this->HandleVersion(parameters,pcnt,user);
2921                         return 1;
2922                 }
2923                 else if (Srv->IsValidModuleCommand(command, pcnt, user))
2924                 {
2925                         // this bit of code cleverly routes all module commands
2926                         // to all remote severs *automatically* so that modules
2927                         // can just handle commands locally, without having
2928                         // to have any special provision in place for remote
2929                         // commands and linking protocols.
2930                         std::deque<std::string> params;
2931                         params.clear();
2932                         for (int j = 0; j < pcnt; j++)
2933                         {
2934                                 if (strchr(parameters[j],' '))
2935                                 {
2936                                         params.push_back(":" + std::string(parameters[j]));
2937                                 }
2938                                 else
2939                                 {
2940                                         params.push_back(std::string(parameters[j]));
2941                                 }
2942                         }
2943                         log(DEBUG,"Globally route '%s'",command.c_str());
2944                         DoOneToMany(user->nick,command,params);
2945                 }
2946                 return 0;
2947         }
2948
2949         virtual void OnGetServerDescription(std::string servername,std::string &description)
2950         {
2951                 TreeServer* s = FindServer(servername);
2952                 if (s)
2953                 {
2954                         description = s->GetDesc();
2955                 }
2956         }
2957
2958         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
2959         {
2960                 if (source->fd > -1)
2961                 {
2962                         std::deque<std::string> params;
2963                         params.push_back(dest->nick);
2964                         params.push_back(channel->name);
2965                         DoOneToMany(source->nick,"INVITE",params);
2966                 }
2967         }
2968
2969         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
2970         {
2971                 std::deque<std::string> params;
2972                 params.push_back(chan->name);
2973                 params.push_back(":"+topic);
2974                 DoOneToMany(user->nick,"TOPIC",params);
2975         }
2976
2977         virtual void OnWallops(userrec* user, std::string text)
2978         {
2979                 if (user->fd > -1)
2980                 {
2981                         std::deque<std::string> params;
2982                         params.push_back(":"+text);
2983                         DoOneToMany(user->nick,"WALLOPS",params);
2984                 }
2985         }
2986
2987         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
2988         {
2989                 if (target_type == TYPE_USER)
2990                 {
2991                         userrec* d = (userrec*)dest;
2992                         if ((d->fd < 0) && (user->fd > -1))
2993                         {
2994                                 std::deque<std::string> params;
2995                                 params.clear();
2996                                 params.push_back(d->nick);
2997                                 params.push_back(":"+text);
2998                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
2999                         }
3000                 }
3001                 else
3002                 {
3003                         if (user->fd > -1)
3004                         {
3005                                 chanrec *c = (chanrec*)dest;
3006                                 std::deque<TreeServer*> list;
3007                                 GetListOfServersForChannel(c,list);
3008                                 unsigned int ucount = list.size();
3009                                 for (unsigned int i = 0; i < ucount; i++)
3010                                 {
3011                                         TreeSocket* Sock = list[i]->GetSocket();
3012                                         if (Sock)
3013                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+std::string(c->name)+" :"+text);
3014                                 }
3015                         }
3016                 }
3017         }
3018
3019         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
3020         {
3021                 if (target_type == TYPE_USER)
3022                 {
3023                         // route private messages which are targetted at clients only to the server
3024                         // which needs to receive them
3025                         userrec* d = (userrec*)dest;
3026                         if ((d->fd < 0) && (user->fd > -1))
3027                         {
3028                                 std::deque<std::string> params;
3029                                 params.clear();
3030                                 params.push_back(d->nick);
3031                                 params.push_back(":"+text);
3032                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
3033                         }
3034                 }
3035                 else
3036                 {
3037                         if (user->fd > -1)
3038                         {
3039                                 chanrec *c = (chanrec*)dest;
3040                                 std::deque<TreeServer*> list;
3041                                 GetListOfServersForChannel(c,list);
3042                                 unsigned int ucount = list.size();
3043                                 for (unsigned int i = 0; i < ucount; i++)
3044                                 {
3045                                         TreeSocket* Sock = list[i]->GetSocket();
3046                                         if (Sock)
3047                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+std::string(c->name)+" :"+text);
3048                                 }
3049                         }
3050                 }
3051         }
3052
3053         virtual void OnBackgroundTimer(time_t curtime)
3054         {
3055                 AutoConnectServers(curtime);
3056                 DoPingChecks(curtime);
3057         }
3058
3059         virtual void OnUserJoin(userrec* user, chanrec* channel)
3060         {
3061                 // Only do this for local users
3062                 if (user->fd > -1)
3063                 {
3064                         std::deque<std::string> params;
3065                         params.clear();
3066                         params.push_back(channel->name);
3067                         if (*channel->key)
3068                         {
3069                                 // if the channel has a key, force the join by emulating the key.
3070                                 params.push_back(channel->key);
3071                         }
3072                         if (channel->GetUserCounter() > 1)
3073                         {
3074                                 // not the first in the channel
3075                                 DoOneToMany(user->nick,"JOIN",params);
3076                         }
3077                         else
3078                         {
3079                                 // first in the channel, set up their permissions
3080                                 // and the channel TS with FJOIN.
3081                                 char ts[24];
3082                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
3083                                 params.clear();
3084                                 params.push_back(channel->name);
3085                                 params.push_back(ts);
3086                                 params.push_back("@"+std::string(user->nick));
3087                                 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
3088                         }
3089                 }
3090         }
3091
3092         virtual void OnChangeHost(userrec* user, std::string newhost)
3093         {
3094                 // only occurs for local clients
3095                 if (user->registered != 7)
3096                         return;
3097                 std::deque<std::string> params;
3098                 params.push_back(newhost);
3099                 DoOneToMany(user->nick,"FHOST",params);
3100         }
3101
3102         virtual void OnChangeName(userrec* user, std::string gecos)
3103         {
3104                 // only occurs for local clients
3105                 if (user->registered != 7)
3106                         return;
3107                 std::deque<std::string> params;
3108                 params.push_back(gecos);
3109                 DoOneToMany(user->nick,"FNAME",params);
3110         }
3111
3112         virtual void OnUserPart(userrec* user, chanrec* channel, std::string partmessage)
3113         {
3114                 if (user->fd > -1)
3115                 {
3116                         std::deque<std::string> params;
3117                         params.push_back(channel->name);
3118                         if (partmessage != "")
3119                                 params.push_back(":"+partmessage);
3120                         DoOneToMany(user->nick,"PART",params);
3121                 }
3122         }
3123
3124         virtual void OnUserConnect(userrec* user)
3125         {
3126                 char agestr[MAXBUF];
3127                 if (user->fd > -1)
3128                 {
3129                         std::deque<std::string> params;
3130                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
3131                         params.push_back(agestr);
3132                         params.push_back(user->nick);
3133                         params.push_back(user->host);
3134                         params.push_back(user->dhost);
3135                         params.push_back(user->ident);
3136                         params.push_back("+"+std::string(user->modes));
3137                         params.push_back((char*)inet_ntoa(user->ip4));
3138                         params.push_back(":"+std::string(user->fullname));
3139                         DoOneToMany(Srv->GetServerName(),"NICK",params);
3140
3141                         // User is Local, change needs to be reflected!
3142                         TreeServer* SourceServer = FindServer(user->server);
3143                         if (SourceServer) {
3144                                 SourceServer->AddUserCount();
3145                         }
3146
3147                 }
3148         }
3149
3150         virtual void OnUserQuit(userrec* user, std::string reason)
3151         {
3152                 if ((user->fd > -1) && (user->registered == 7))
3153                 {
3154                         std::deque<std::string> params;
3155                         params.push_back(":"+reason);
3156                         DoOneToMany(user->nick,"QUIT",params);
3157                 }
3158                 // Regardless, We need to modify the user Counts..
3159                 TreeServer* SourceServer = FindServer(user->server);
3160                 if (SourceServer) {
3161                         SourceServer->DelUserCount();
3162                 }
3163
3164         }
3165
3166         virtual void OnUserPostNick(userrec* user, std::string oldnick)
3167         {
3168                 if (user->fd > -1)
3169                 {
3170                         std::deque<std::string> params;
3171                         params.push_back(user->nick);
3172                         DoOneToMany(oldnick,"NICK",params);
3173                 }
3174         }
3175
3176         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
3177         {
3178                 if ((source) && (source->fd > -1))
3179                 {
3180                         std::deque<std::string> params;
3181                         params.push_back(chan->name);
3182                         params.push_back(user->nick);
3183                         params.push_back(":"+reason);
3184                         DoOneToMany(source->nick,"KICK",params);
3185                 }
3186         }
3187
3188         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
3189         {
3190                 std::deque<std::string> params;
3191                 params.push_back(dest->nick);
3192                 params.push_back(":"+reason);
3193                 DoOneToMany(source->nick,"KILL",params);
3194         }
3195
3196         virtual void OnRehash(std::string parameter)
3197         {
3198                 if (parameter != "")
3199                 {
3200                         std::deque<std::string> params;
3201                         params.push_back(parameter);
3202                         DoOneToMany(Srv->GetServerName(),"REHASH",params);
3203                         // check for self
3204                         if (Srv->MatchText(Srv->GetServerName(),parameter))
3205                         {
3206                                 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
3207                                 Srv->RehashServer();
3208                         }
3209                 }
3210                 ReadConfiguration(false);
3211         }
3212
3213         // note: the protocol does not allow direct umode +o except
3214         // via NICK with 8 params. sending OPERTYPE infers +o modechange
3215         // locally.
3216         virtual void OnOper(userrec* user, std::string opertype)
3217         {
3218                 if (user->fd > -1)
3219                 {
3220                         std::deque<std::string> params;
3221                         params.push_back(opertype);
3222                         DoOneToMany(user->nick,"OPERTYPE",params);
3223                 }
3224         }
3225
3226         void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
3227         {
3228                 if (source->fd > -1)
3229                 {
3230                         char type[8];
3231                         snprintf(type,8,"%cLINE",linetype);
3232                         std::string stype = type;
3233                         if (adding)
3234                         {
3235                                 char sduration[MAXBUF];
3236                                 snprintf(sduration,MAXBUF,"%ld",duration);
3237                                 std::deque<std::string> params;
3238                                 params.push_back(host);
3239                                 params.push_back(sduration);
3240                                 params.push_back(":"+reason);
3241                                 DoOneToMany(source->nick,stype,params);
3242                         }
3243                         else
3244                         {
3245                                 std::deque<std::string> params;
3246                                 params.push_back(host);
3247                                 DoOneToMany(source->nick,stype,params);
3248                         }
3249                 }
3250         }
3251
3252         virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
3253         {
3254                 OnLine(source,hostmask,true,'G',duration,reason);
3255         }
3256         
3257         virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
3258         {
3259                 OnLine(source,ipmask,true,'Z',duration,reason);
3260         }
3261
3262         virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
3263         {
3264                 OnLine(source,nickmask,true,'Q',duration,reason);
3265         }
3266
3267         virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
3268         {
3269                 OnLine(source,hostmask,true,'E',duration,reason);
3270         }
3271
3272         virtual void OnDelGLine(userrec* source, std::string hostmask)
3273         {
3274                 OnLine(source,hostmask,false,'G',0,"");
3275         }
3276
3277         virtual void OnDelZLine(userrec* source, std::string ipmask)
3278         {
3279                 OnLine(source,ipmask,false,'Z',0,"");
3280         }
3281
3282         virtual void OnDelQLine(userrec* source, std::string nickmask)
3283         {
3284                 OnLine(source,nickmask,false,'Q',0,"");
3285         }
3286
3287         virtual void OnDelELine(userrec* source, std::string hostmask)
3288         {
3289                 OnLine(source,hostmask,false,'E',0,"");
3290         }
3291
3292         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
3293         {
3294                 if ((user->fd > -1) && (user->registered == 7))
3295                 {
3296                         if (target_type == TYPE_USER)
3297                         {
3298                                 userrec* u = (userrec*)dest;
3299                                 std::deque<std::string> params;
3300                                 params.push_back(u->nick);
3301                                 params.push_back(text);
3302                                 DoOneToMany(user->nick,"MODE",params);
3303                         }
3304                         else
3305                         {
3306                                 chanrec* c = (chanrec*)dest;
3307                                 std::deque<std::string> params;
3308                                 params.push_back(c->name);
3309                                 params.push_back(text);
3310                                 DoOneToMany(user->nick,"MODE",params);
3311                         }
3312                 }
3313         }
3314
3315         virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
3316         {
3317                 TreeSocket* s = (TreeSocket*)opaque;
3318                 if (target)
3319                 {
3320                         if (target_type == TYPE_USER)
3321                         {
3322                                 userrec* u = (userrec*)target;
3323                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3324                         }
3325                         else
3326                         {
3327                                 chanrec* c = (chanrec*)target;
3328                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3329                         }
3330                 }
3331         }
3332
3333         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
3334         {
3335                 TreeSocket* s = (TreeSocket*)opaque;
3336                 if (target)
3337                 {
3338                         if (target_type == TYPE_USER)
3339                         {
3340                                 userrec* u = (userrec*)target;
3341                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3342                         }
3343                         else if (target_type == TYPE_OTHER)
3344                         {
3345                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA * "+extname+" :"+extdata);
3346                         }
3347                         else if (target_type == TYPE_CHANNEL)
3348                         {
3349                                 chanrec* c = (chanrec*)target;
3350                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3351                         }
3352                 }
3353         }
3354
3355         virtual void OnEvent(Event* event)
3356         {
3357                 if (event->GetEventID() == "send_metadata")
3358                 {
3359                         std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
3360                         if (params->size() < 3)
3361                                 return;
3362                         (*params)[2] = ":" + (*params)[2];
3363                         DoOneToMany(Srv->GetServerName(),"METADATA",*params);
3364                 }
3365         }
3366
3367         virtual ~ModuleSpanningTree()
3368         {
3369         }
3370
3371         virtual Version GetVersion()
3372         {
3373                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3374         }
3375
3376         void Implements(char* List)
3377         {
3378                 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3379                 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3380                 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3381                 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3382                 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3383                 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3384                 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = 1;
3385         }
3386
3387         /* It is IMPORTANT that m_spanningtree is the last module in the chain
3388          * so that any activity it sees is FINAL, e.g. we arent going to send out
3389          * a NICK message before m_cloaking has finished putting the +x on the user,
3390          * etc etc.
3391          * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
3392          * the module call queue.
3393          */
3394         Priority Prioritize()
3395         {
3396                 return PRIORITY_LAST;
3397         }
3398 };
3399
3400
3401 class ModuleSpanningTreeFactory : public ModuleFactory
3402 {
3403  public:
3404         ModuleSpanningTreeFactory()
3405         {
3406         }
3407         
3408         ~ModuleSpanningTreeFactory()
3409         {
3410         }
3411         
3412         virtual Module * CreateModule(Server* Me)
3413         {
3414                 TreeProtocolModule = new ModuleSpanningTree(Me);
3415                 return TreeProtocolModule;
3416         }
3417         
3418 };
3419
3420
3421 extern "C" void * init_module( void )
3422 {
3423         return new ModuleSpanningTreeFactory;
3424 }