1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * Inspire is copyright (C) 2002-2005 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include <ext/hash_map>
35 #include "helperfuncs.h"
37 #include "inspstring.h"
43 #define nspace __gnu_cxx
49 * The server list in InspIRCd is maintained as two structures
50 * which hold the data in different ways. Most of the time, we
51 * want to very quicky obtain three pieces of information:
53 * (1) The information on a server
54 * (2) The information on the server we must send data through
55 * to actually REACH the server we're after
56 * (3) Potentially, the child/parent objects of this server
58 * The InspIRCd spanning protocol provides easy access to these
59 * by storing the data firstly in a recursive structure, where
60 * each item references its parent item, and a dynamic list
61 * of child items, and another structure which stores the items
62 * hashed, linearly. This means that if we want to find a server
63 * by name quickly, we can look it up in the hash, avoiding
64 * any O(n) lookups. If however, during a split or sync, we want
65 * to apply an operation to a server, and any of its child objects
66 * we can resort to recursion to walk the tree structure.
69 class ModuleSpanningTree;
70 static ModuleSpanningTree* TreeProtocolModule;
72 extern std::vector<Module*> modules;
73 extern std::vector<ircd_module*> factory;
76 /* Any socket can have one of five states at any one time.
77 * The LISTENER state indicates a socket which is listening
78 * for connections. It cannot receive data itself, only incoming
80 * The CONNECTING state indicates an outbound socket which is
81 * waiting to be writeable.
82 * The WAIT_AUTH_1 state indicates the socket is outbound and
83 * has successfully connected, but has not yet sent and received
85 * The WAIT_AUTH_2 state indicates that the socket is inbound
86 * (allocated by a LISTENER) but has not yet sent and received
88 * The CONNECTED state represents a fully authorized, fully
91 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
93 /* We need to import these from the core for use in netbursts */
94 typedef nspace::hash_map<std::string, userrec*, nspace::hash<string>, irc::StrHashComp> user_hash;
95 typedef nspace::hash_map<std::string, chanrec*, nspace::hash<string>, irc::StrHashComp> chan_hash;
96 extern user_hash clientlist;
97 extern chan_hash chanlist;
99 /* Foward declarations */
103 /* This variable represents the root of the server tree
104 * (for all intents and purposes, it's us)
106 TreeServer *TreeRoot;
108 /* This hash_map holds the hash equivalent of the server
109 * tree, used for rapid linear lookups.
111 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
112 server_hash serverlist;
114 /* More forward declarations */
115 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
116 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
117 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
118 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> ¶ms);
119 void ReadConfiguration(bool rebind);
121 /* Imported from xline.cpp for use during netburst */
122 extern std::vector<KLine> klines;
123 extern std::vector<GLine> glines;
124 extern std::vector<ZLine> zlines;
125 extern std::vector<QLine> qlines;
126 extern std::vector<ELine> elines;
129 /* Each server in the tree is represented by one class of
130 * type TreeServer. A locally connected TreeServer can
131 * have a class of type TreeSocket associated with it, for
132 * remote servers, the TreeSocket entry will be NULL.
133 * Each server also maintains a pointer to its parent
134 * (NULL if this server is ours, at the top of the tree)
135 * and a pointer to its "Route" (see the comments in the
136 * constructors below), and also a dynamic list of pointers
137 * to its children which can be iterated recursively
138 * if required. Creating or deleting objects of type
139 * TreeServer automatically maintains the hash_map of
140 * TreeServer items, deleting and inserting them as they
141 * are created and destroyed.
146 TreeServer* Parent; /* Parent entry */
147 TreeServer* Route; /* Route entry */
148 std::vector<TreeServer*> Children; /* List of child objects */
149 std::string ServerName; /* Server's name */
150 std::string ServerDesc; /* Server's description */
151 std::string VersionString; /* Version string or empty string */
152 int UserCount; /* Not used in this version */
153 int OperCount; /* Not used in this version */
154 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
155 time_t NextPing; /* After this time, the server should be PINGed*/
156 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
160 /* We don't use this constructor. Its a dummy, and won't cause any insertion
161 * of the TreeServer into the hash_map. See below for the two we DO use.
169 UserCount = OperCount = 0;
170 VersionString = GetVersionString();
173 /* We use this constructor only to create the 'root' item, TreeRoot, which
174 * represents our own server. Therefore, it has no route, no parent, and
175 * no socket associated with it. Its version string is our own local version.
177 TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
181 UserCount = OperCount = 0;
182 VersionString = GetVersionString();
187 /* When we create a new server, we call this constructor to initialize it.
188 * This constructor initializes the server's Route and Parent, and sets up
189 * its ping counters so that it will be pinged one minute from now.
191 TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
194 UserCount = OperCount = 0;
195 this->SetNextPingTime(time(NULL) + 60);
198 /* find the 'route' for this server (e.g. the one directly connected
199 * to the local server, which we can use to reach it)
201 * In the following example, consider we have just added a TreeServer
202 * class for server G on our network, of which we are server A.
203 * To route traffic to G (marked with a *) we must send the data to
204 * B (marked with a +) so this algorithm initializes the 'Route'
205 * value to point at whichever server traffic must be routed through
206 * to get here. If we were to try this algorithm with server B,
207 * the Route pointer would point at its own object ('this').
217 * We only run this algorithm when a server is created, as
218 * the routes remain constant while ever the server exists, and
219 * do not need to be re-calculated.
223 if (Route == TreeRoot)
229 while (this->Route->GetParent() != TreeRoot)
231 this->Route = Route->GetParent();
235 /* Because recursive code is slow and takes a lot of resources,
236 * we store two representations of the server tree. The first
237 * is a recursive structure where each server references its
238 * children and its parent, which is used for netbursts and
239 * netsplits to dump the whole dataset to the other server,
240 * and the second is used for very fast lookups when routing
241 * messages and is instead a hash_map, where each item can
242 * be referenced by its server name. The AddHashEntry()
243 * call below automatically inserts each TreeServer class
244 * into the hash_map as it is created. There is a similar
245 * maintainance call in the destructor to tidy up deleted
249 this->AddHashEntry();
252 /* This method is used to add the structure to the
253 * hash_map for linear searches. It is only called
254 * by the constructors.
258 server_hash::iterator iter;
259 iter = serverlist.find(this->ServerName);
260 if (iter == serverlist.end())
261 serverlist[this->ServerName] = this;
264 /* This method removes the reference to this object
265 * from the hash_map which is used for linear searches.
266 * It is only called by the default destructor.
270 server_hash::iterator iter;
271 iter = serverlist.find(this->ServerName);
272 if (iter != serverlist.end())
273 serverlist.erase(iter);
276 /* These accessors etc should be pretty self-
280 TreeServer* GetRoute()
285 std::string GetName()
287 return this->ServerName;
290 std::string GetDesc()
292 return this->ServerDesc;
295 std::string GetVersion()
297 return this->VersionString;
300 void SetNextPingTime(time_t t)
303 LastPingWasGood = false;
306 time_t NextPingTime()
308 return this->NextPing;
311 bool AnsweredLastPing()
313 return LastPingWasGood;
318 LastPingWasGood = true;
323 return this->UserCount;
328 return this->OperCount;
331 TreeSocket* GetSocket()
336 TreeServer* GetParent()
341 void SetVersion(std::string Version)
343 VersionString = Version;
346 unsigned int ChildCount()
348 return Children.size();
351 TreeServer* GetChild(unsigned int n)
353 if (n < Children.size())
355 /* Make sure they cant request
356 * an out-of-range object. After
357 * all we know what these programmer
358 * types are like *grin*.
368 void AddChild(TreeServer* Child)
370 Children.push_back(Child);
373 bool DelChild(TreeServer* Child)
375 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
386 /* Removes child nodes of this node, and of that node, etc etc.
387 * This is used during netsplits to automatically tidy up the
388 * server tree. It is slow, we don't use it for much else.
392 bool stillchildren = true;
393 while (stillchildren)
395 stillchildren = false;
396 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
398 TreeServer* s = (TreeServer*)*a;
402 stillchildren = true;
411 /* We'd better tidy up after ourselves, eh? */
412 this->DelHashEntry();
416 /* The Link class might as well be a struct,
417 * but this is C++ and we don't believe in structs (!).
418 * It holds the entire information of one <link>
419 * tag from the main config file. We maintain a list
420 * of them, and populate the list on rehash/load.
429 std::string SendPass;
430 std::string RecvPass;
431 unsigned long AutoConnect;
432 time_t NextConnectTime;
435 /* The usual stuff for inspircd modules,
436 * plus the vector of Link classes which we
437 * use to store the <link> tags from the config
442 std::vector<Link> LinkBlocks;
444 /* Yay for fast searches!
445 * This is hundreds of times faster than recursion
446 * or even scanning a linked list, especially when
447 * there are more than a few servers to deal with.
450 TreeServer* FindServer(std::string ServerName)
452 server_hash::iterator iter;
453 iter = serverlist.find(ServerName);
454 if (iter != serverlist.end())
464 /* Returns the locally connected server we must route a
465 * message through to reach server 'ServerName'. This
466 * only applies to one-to-one and not one-to-many routing.
467 * See the comments for the constructor of TreeServer
470 TreeServer* BestRouteTo(std::string ServerName)
472 if (ServerName.c_str() == TreeRoot->GetName())
474 TreeServer* Found = FindServer(ServerName);
477 return Found->GetRoute();
485 /* Find the first server matching a given glob mask.
486 * Theres no find-using-glob method of hash_map [awwww :-(]
487 * so instead, we iterate over the list using an iterator
488 * and match each one until we get a hit. Yes its slow,
491 TreeServer* FindServerMask(std::string ServerName)
493 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
495 if (Srv->MatchText(i->first,ServerName))
501 /* A convenient wrapper that returns true if a server exists */
502 bool IsServer(std::string ServerName)
504 return (FindServer(ServerName) != NULL);
507 /* Every SERVER connection inbound or outbound is represented by
508 * an object of type TreeSocket.
509 * TreeSockets, being inherited from InspSocket, can be tied into
510 * the core socket engine, and we cn therefore receive activity events
511 * for them, just like activex objects on speed. (yes really, that
512 * is a technical term!) Each of these which relates to a locally
513 * connected server is assocated with it, by hooking it onto a
514 * TreeSocket class using its constructor. In this way, we can
515 * maintain a list of servers, some of which are directly connected,
516 * some of which are not.
519 class TreeSocket : public InspSocket
522 std::string in_buffer;
523 ServerState LinkState;
524 std::string InboundServerName;
525 std::string InboundDescription;
527 int num_lost_servers;
529 bool LastPingWasGood;
534 /* Because most of the I/O gubbins are encapsulated within
535 * InspSocket, we just call the superclass constructor for
536 * most of the action, and append a few of our own values
539 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
540 : InspSocket(host, port, listening, maxtime)
543 this->LinkState = LISTENER;
546 TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
547 : InspSocket(host, port, listening, maxtime)
550 this->LinkState = CONNECTING;
553 /* When a listening socket gives us a new file descriptor,
554 * we must associate it with a socket without creating a new
555 * connection. This constructor is used for this purpose.
557 TreeSocket(int newfd, char* ip)
558 : InspSocket(newfd, ip)
560 this->LinkState = WAIT_AUTH_1;
563 /* When an outbound connection finishes connecting, we receive
564 * this event, and must send our SERVER string to the other
565 * side. If the other side is happy, as outlined in the server
566 * to server docs on the inspircd.org site, the other side
567 * will then send back its own server string.
569 virtual bool OnConnected()
571 if (this->LinkState == CONNECTING)
573 Srv->SendOpers("*** Connection to "+myhost+"["+this->GetIP()+"] established.");
574 /* we do not need to change state here. */
575 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
577 if (x->Name == this->myhost)
579 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
580 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
585 /* There is a (remote) chance that between the /CONNECT and the connection
586 * being accepted, some muppet has removed the <link> block and rehashed.
587 * If that happens the connection hangs here until it's closed. Unlikely
588 * and rather harmless.
593 virtual void OnError(InspSocketError e)
595 /* We don't handle this method, because all our
596 * dirty work is done in OnClose() (see below)
597 * which is still called on error conditions too.
601 virtual int OnDisconnect()
603 /* For the same reason as above, we don't
604 * handle OnDisconnect()
609 /* Recursively send the server tree with distances as hops.
610 * This is used during network burst to inform the other server
611 * (and any of ITS servers too) of what servers we know about.
612 * If at any point any of these servers already exist on the other
613 * end, our connection may be terminated. The hopcounts given
614 * by this function are relative, this doesn't matter so long as
615 * they are all >1, as all the remote servers re-calculate them
616 * to be relative too, with themselves as hop 0.
618 void SendServers(TreeServer* Current, TreeServer* s, int hops)
621 for (unsigned int q = 0; q < Current->ChildCount(); q++)
623 TreeServer* recursive_server = Current->GetChild(q);
624 if (recursive_server != s)
626 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
627 this->WriteLine(command);
628 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
629 /* down to next level */
630 this->SendServers(recursive_server, s, hops+1);
635 /* This function forces this server to quit, removing this server
636 * and any users on it (and servers and users below that, etc etc).
637 * It's very slow and pretty clunky, but luckily unless your network
638 * is having a REAL bad hair day, this function shouldnt be called
639 * too many times a month ;-)
641 void SquitServer(TreeServer* Current)
643 /* recursively squit the servers attached to 'Current'.
644 * We're going backwards so we don't remove users
645 * while we still need them ;)
647 for (unsigned int q = 0; q < Current->ChildCount(); q++)
649 TreeServer* recursive_server = Current->GetChild(q);
650 this->SquitServer(recursive_server);
652 /* Now we've whacked the kids, whack self */
654 bool quittingpeople = true;
655 while (quittingpeople)
657 /* Yup i know, "ew". We cant continue to loop through the
658 * iterator if we modify it, so whenever we modify it with a
659 * QUIT we have to start alllll over again. If anyone knows
660 * a better faster way of *safely* doing this, please let me
663 quittingpeople = false;
664 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
666 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
668 Srv->QuitUser(u->second,Current->GetName()+" "+std::string(Srv->GetServerName()));
670 quittingpeople = true;
677 /* This is a wrapper function for SquitServer above, which
678 * does some validation first and passes on the SQUIT to all
679 * other remaining servers.
681 void Squit(TreeServer* Current,std::string reason)
685 std::deque<std::string> params;
686 params.push_back(Current->GetName());
687 params.push_back(":"+reason);
688 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
689 if (Current->GetParent() == TreeRoot)
691 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
695 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
697 num_lost_servers = 0;
699 SquitServer(Current);
701 Current->GetParent()->DelChild(Current);
703 WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
707 log(DEFAULT,"Squit from unknown server");
712 bool ForceMode(std::string source, std::deque<std::string> params)
714 userrec* who = new userrec;
715 who->fd = FD_MAGIC_NUMBER;
716 if (params.size() < 2)
719 for (unsigned int q = 0; q < params.size(); q++)
721 modelist[q] = (char*)params[q].c_str();
723 Srv->SendMode(modelist,params.size(),who);
724 DoOneToAllButSender(source,"FMODE",params,source);
730 bool ForceTopic(std::string source, std::deque<std::string> params)
732 if (params.size() != 4)
734 std::string channel = params[0];
735 time_t ts = atoi(params[1].c_str());
736 std::string setby = params[2];
737 std::string topic = params[3];
739 chanrec* c = Srv->FindChannel(channel);
742 if ((ts >= c->topicset) || (!*c->topic))
744 std::string oldtopic = c->topic;
745 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
746 strlcpy(c->setby,setby.c_str(),NICKMAX);
748 /* if the topic text is the same as the current topic,
749 * dont bother to send the TOPIC command out, just silently
750 * update the set time and set nick.
752 if (oldtopic != topic)
753 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
758 /* all done, send it on its way */
759 params[3] = ":" + params[3];
760 DoOneToAllButSender(source,"FTOPIC",params,source);
765 /* FJOIN, similar to unreal SJOIN */
766 bool ForceJoin(std::string source, std::deque<std::string> params)
768 if (params.size() < 3)
772 char modestring[MAXBUF];
773 char* mode_users[127];
774 mode_users[0] = first;
775 mode_users[1] = modestring;
776 strcpy(mode_users[1],"+");
777 unsigned int modectr = 2;
780 std::string channel = params[0];
781 time_t TS = atoi(params[1].c_str());
784 chanrec* chan = Srv->FindChannel(channel);
789 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
791 /* default is a high value, which if we dont have this
792 * channel will let the other side apply their modes.
794 time_t ourTS = time(NULL)+600;
795 chanrec* us = Srv->FindChannel(channel);
801 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
803 /* do this first, so our mode reversals are correctly received by other servers
804 * if there is a TS collision.
806 DoOneToAllButSender(source,"FJOIN",params,source);
808 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
810 /* process one channel at a time, applying modes. */
811 char* usr = (char*)params[usernum].c_str();
812 char permissions = *usr;
817 mode_users[modectr++] = usr;
818 strlcat(modestring,"o",MAXBUF);
822 mode_users[modectr++] = usr;
823 strlcat(modestring,"h",MAXBUF);
827 mode_users[modectr++] = usr;
828 strlcat(modestring,"v",MAXBUF);
831 who = Srv->FindNick(usr);
834 Srv->JoinUserToChannel(who,channel,key);
835 if (modectr >= (MAXMODES-1))
837 /* theres a mode for this user. push them onto the mode queue, and flush it
838 * if there are more than MAXMODES to go.
842 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
843 Srv->SendMode(mode_users,modectr,who);
847 log(DEBUG,"Their channel newer than ours, bouncing their modes");
849 std::deque<std::string> params;
850 /* modes are now being UNSET... */
851 *mode_users[1] = '-';
852 for (unsigned int x = 0; x < modectr; x++)
854 params.push_back(mode_users[x]);
856 // tell everyone to bounce the modes. bad modes, bad!
857 DoOneToMany(Srv->GetServerName(),"FMODE",params);
859 strcpy(mode_users[1],"+");
864 /* there werent enough modes built up to flush it during FJOIN,
865 * or, there are a number left over. flush them out.
867 if ((modectr > 2) && (who))
871 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
872 Srv->SendMode(mode_users,modectr,who);
876 log(DEBUG,"Their channel newer than ours, bouncing their modes");
877 std::deque<std::string> params;
878 *mode_users[1] = '-';
879 for (unsigned int x = 0; x < modectr; x++)
881 params.push_back(mode_users[x]);
883 DoOneToMany(Srv->GetServerName(),"FMODE",params);
890 bool IntroduceClient(std::string source, std::deque<std::string> params)
892 if (params.size() < 8)
894 // NICK age nick host dhost ident +modes ip :gecos
896 std::string nick = params[1];
897 std::string host = params[2];
898 std::string dhost = params[3];
899 std::string ident = params[4];
900 time_t age = atoi(params[0].c_str());
901 std::string modes = params[5];
902 while (*(modes.c_str()) == '+')
904 char* m = (char*)modes.c_str();
908 std::string ip = params[6];
909 std::string gecos = params[7];
910 char* tempnick = (char*)nick.c_str();
911 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
913 user_hash::iterator iter;
914 iter = clientlist.find(tempnick);
915 if (iter != clientlist.end())
918 log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
919 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
923 clientlist[tempnick] = new userrec();
924 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
925 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
926 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
927 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
928 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
929 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
930 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
931 clientlist[tempnick]->registered = 7;
932 clientlist[tempnick]->signon = age;
933 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
934 strlcpy(clientlist[tempnick]->ip,ip.c_str(),16);
935 for (int i = 0; i < MAXCHANS; i++)
937 clientlist[tempnick]->chans[i].channel = NULL;
938 clientlist[tempnick]->chans[i].uc_modes = 0;
942 WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,clientlist[tempnick]->ip);
944 params[7] = ":" + params[7];
945 DoOneToAllButSender(source,"NICK",params,source);
949 /* Send one or more FJOINs for a channel of users.
950 * If the length of a single line is more than 480-NICKMAX
951 * in length, it is split over multiple lines.
953 void SendFJoins(TreeServer* Current, chanrec* c)
956 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
957 std::vector<char*> *ulist = c->GetUsers();
958 for (unsigned int i = 0; i < ulist->size(); i++)
960 char* o = (*ulist)[i];
961 userrec* otheruser = (userrec*)o;
962 strlcat(list," ",MAXBUF);
963 strlcat(list,cmode(otheruser,c),MAXBUF);
964 strlcat(list,otheruser->nick,MAXBUF);
965 if (strlen(list)>(480-NICKMAX))
967 this->WriteLine(list);
968 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
971 if (list[strlen(list)-1] != ':')
973 this->WriteLine(list);
977 /* Send G, Q, Z and E lines */
978 void SendXLines(TreeServer* Current)
981 /* Yes, these arent too nice looking, but they get the job done */
982 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++)
984 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
985 this->WriteLine(data);
987 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++)
989 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
990 this->WriteLine(data);
992 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++)
994 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
995 this->WriteLine(data);
997 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++)
999 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1000 this->WriteLine(data);
1004 /* Send channel modes and topics */
1005 void SendChannelModes(TreeServer* Current)
1008 std::deque<std::string> list;
1009 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
1011 SendFJoins(Current, c->second);
1012 snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second));
1013 this->WriteLine(data);
1014 if (*c->second->topic)
1016 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1017 this->WriteLine(data);
1019 for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1021 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
1022 this->WriteLine(data);
1024 FOREACH_MOD OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this);
1026 c->second->GetExtList(list);
1027 for (unsigned int j = 0; j < list.size(); j++)
1029 FOREACH_MOD OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]);
1034 /* send all users and their oper state/modes */
1035 void SendUsers(TreeServer* Current)
1038 std::deque<std::string> list;
1039 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
1041 if (u->second->registered == 7)
1043 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,u->second->ip,u->second->fullname);
1044 this->WriteLine(data);
1045 if (strchr(u->second->modes,'o'))
1047 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1049 FOREACH_MOD OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this);
1051 u->second->GetExtList(list);
1052 for (unsigned int j = 0; j < list.size(); j++)
1054 FOREACH_MOD OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]);
1060 /* This function is called when we want to send a netburst to a local
1061 * server. There is a set order we must do this, because for example
1062 * users require their servers to exist, and channels require their
1063 * users to exist. You get the idea.
1065 void DoBurst(TreeServer* s)
1067 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1068 this->WriteLine("BURST");
1069 /* send our version string */
1070 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+GetVersionString());
1071 /* Send server tree */
1072 this->SendServers(TreeRoot,s,1);
1073 /* Send users and their oper status */
1075 /* Send everything else (channel modes, xlines etc) */
1076 this->SendChannelModes(s);
1077 this->SendXLines(s);
1078 this->WriteLine("ENDBURST");
1079 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1082 /* This function is called when we receive data from a remote
1083 * server. We buffer the data in a std::string (it doesnt stay
1084 * there for long), reading using InspSocket::Read() which can
1085 * read up to 16 kilobytes in one operation.
1087 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1088 * THE SOCKET OBJECT FOR US.
1090 virtual bool OnDataReady()
1092 char* data = this->Read();
1095 this->in_buffer += data;
1096 /* While there is at least one new line in the buffer,
1097 * do something useful (we hope!) with it.
1099 while (in_buffer.find("\n") != std::string::npos)
1101 char* line = (char*)in_buffer.c_str();
1102 std::string ret = "";
1103 while ((*line != '\n') && (strlen(line)))
1108 if ((*line == '\n') || (*line == '\r'))
1111 /* Process this one, abort if it
1112 * didnt return true.
1114 if (!this->ProcessLine(ret))
1120 return (data != NULL);
1123 int WriteLine(std::string line)
1125 return this->Write(line + "\r\n");
1128 /* Handle ERROR command */
1129 bool Error(std::deque<std::string> params)
1131 if (params.size() < 1)
1133 std::string Errmsg = params[0];
1134 std::string SName = myhost;
1135 if (InboundServerName != "")
1137 SName = InboundServerName;
1139 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
1140 /* we will return false to cause the socket to close.
1145 /* Because the core won't let users or even SERVERS set +o,
1146 * we use the OPERTYPE command to do this.
1148 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1150 if (params.size() != 1)
1152 std::string opertype = params[0];
1153 userrec* u = Srv->FindNick(prefix);
1156 strlcpy(u->oper,opertype.c_str(),NICKMAX);
1157 if (!strchr(u->modes,'o'))
1159 strcat(u->modes,"o");
1161 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1166 /* Because Andy insists that services-compatible servers must
1167 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1169 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
1171 if (params.size() < 3)
1173 userrec* u = Srv->FindNick(params[0]);
1176 Srv->ChangeUserNick(u,params[1]);
1177 u->age = atoi(params[2].c_str());
1178 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1183 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
1185 if (params.size() < 2)
1187 userrec* u = Srv->FindNick(params[0]);
1190 Srv->JoinUserToChannel(u,params[1],"");
1191 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1196 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
1198 if (params.size() < 1)
1200 std::string servermask = params[0];
1201 if (Srv->MatchText(Srv->GetServerName(),servermask))
1203 Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1204 Srv->RehashServer();
1205 ReadConfiguration(false);
1207 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1211 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
1213 if (params.size() != 2)
1215 std::string nick = params[0];
1216 userrec* u = Srv->FindNick(prefix);
1217 userrec* who = Srv->FindNick(nick);
1220 /* Prepend kill source, if we don't have one */
1221 std::string sourceserv = prefix;
1224 sourceserv = u->server;
1226 if (*(params[1].c_str()) != '[')
1228 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1230 std::string reason = params[1];
1231 params[1] = ":" + params[1];
1232 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1233 Srv->QuitUser(who,reason);
1238 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
1240 if (params.size() < 1)
1242 TreeServer* ServerSource = FindServer(prefix);
1245 ServerSource->SetPingFlag();
1250 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
1252 if (params.size() < 3)
1254 TreeServer* ServerSource = FindServer(prefix);
1257 if (*(params[0].c_str()) == '#')
1259 chanrec* c = Srv->FindChannel(params[0]);
1262 FOREACH_MOD OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]);
1267 userrec* u = Srv->FindNick(params[0]);
1270 FOREACH_MOD OnDecodeMetaData(TYPE_USER,u,params[1],params[2]);
1274 params[2] = ":" + params[2];
1275 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1279 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
1281 if (params.size() < 1)
1283 TreeServer* ServerSource = FindServer(prefix);
1286 ServerSource->SetVersion(params[0]);
1288 params[0] = ":" + params[0];
1289 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1293 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
1295 if (params.size() < 1)
1297 userrec* u = Srv->FindNick(prefix);
1300 Srv->ChangeHost(u,params[0]);
1301 DoOneToAllButSender(prefix,"FHOST",params,u->server);
1306 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
1308 if (params.size() < 6)
1310 std::string linetype = params[0]; /* Z, Q, E, G, K */
1311 std::string mask = params[1]; /* Line type dependent */
1312 std::string source = params[2]; /* may not be online or may be a server */
1313 std::string settime = params[3]; /* EPOCH time set */
1314 std::string duration = params[4]; /* Duration secs */
1315 std::string reason = params[5];
1317 switch (*(linetype.c_str()))
1320 add_zline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1321 zline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1324 add_qline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1325 qline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1328 add_eline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1329 eline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1332 add_gline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1333 gline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1336 add_kline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1339 /* Just in case... */
1340 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+linetype+"' sent by server "+prefix+", ignored!");
1343 /* Send it on its way */
1344 params[5] = ":" + params[5];
1345 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1349 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
1351 if (params.size() < 1)
1353 userrec* u = Srv->FindNick(prefix);
1356 Srv->ChangeGECOS(u,params[0]);
1357 params[0] = ":" + params[0];
1358 DoOneToAllButSender(prefix,"FNAME",params,u->server);
1363 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
1365 if (params.size() < 1)
1367 std::string stufftobounce = params[0];
1368 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1372 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
1374 if (params.size() < 4)
1376 std::string servername = params[0];
1377 std::string password = params[1];
1378 // hopcount is not used for a remote server, we calculate this ourselves
1379 std::string description = params[3];
1380 TreeServer* ParentOfThis = FindServer(prefix);
1383 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1386 TreeServer* CheckDupe = FindServer(servername);
1389 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1392 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1393 ParentOfThis->AddChild(Node);
1394 params[3] = ":" + params[3];
1395 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1396 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1400 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
1402 if (params.size() < 4)
1404 std::string servername = params[0];
1405 std::string password = params[1];
1406 int hops = atoi(params[2].c_str());
1409 this->WriteLine("ERROR :Server too far away for authentication");
1412 std::string description = params[3];
1413 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1415 if ((x->Name == servername) && (x->RecvPass == password))
1417 TreeServer* CheckDupe = FindServer(servername);
1420 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1423 // Begin the sync here. this kickstarts the
1424 // other side, waiting in WAIT_AUTH_2 state,
1425 // into starting their burst, as it shows
1426 // that we're happy.
1427 this->LinkState = CONNECTED;
1428 // we should add the details of this server now
1429 // to the servers tree, as a child of the root
1431 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
1432 TreeRoot->AddChild(Node);
1433 params[3] = ":" + params[3];
1434 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
1435 this->bursting = true;
1436 this->DoBurst(Node);
1440 this->WriteLine("ERROR :Invalid credentials");
1444 bool Inbound_Server(std::deque<std::string> ¶ms)
1446 if (params.size() < 4)
1448 std::string servername = params[0];
1449 std::string password = params[1];
1450 int hops = atoi(params[2].c_str());
1453 this->WriteLine("ERROR :Server too far away for authentication");
1456 std::string description = params[3];
1457 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1459 if ((x->Name == servername) && (x->RecvPass == password))
1461 TreeServer* CheckDupe = FindServer(servername);
1464 this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1467 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+this->GetIP()+"] ("+description+")");
1468 this->InboundServerName = servername;
1469 this->InboundDescription = description;
1470 // this is good. Send our details: Our server name and description and hopcount of 0,
1471 // along with the sendpass from this block.
1472 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
1473 // move to the next state, we are now waiting for THEM.
1474 this->LinkState = WAIT_AUTH_2;
1478 this->WriteLine("ERROR :Invalid credentials");
1482 void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
1484 if (!strchr(line.c_str(),' '))
1489 std::stringstream s(line);
1490 std::string param = "";
1509 if ((param == ":") && (item > 0))
1532 bool ProcessLine(std::string line)
1534 char* l = (char*)line.c_str();
1535 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
1536 l[strlen(l)-1] = '\0';
1540 Srv->Log(DEBUG,"IN: '"+line+"'");
1541 std::deque<std::string> params;
1542 this->Split(line,true,params);
1543 std::string command = "";
1544 std::string prefix = "";
1545 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
1548 command = params[1];
1549 char* pref = (char*)prefix.c_str();
1557 command = params[0];
1561 switch (this->LinkState)
1566 // Waiting for SERVER command from remote server. Server initiating
1567 // the connection sends the first SERVER command, listening server
1568 // replies with theirs if its happy, then if the initiator is happy,
1569 // it starts to send its net sync, which starts the merge, otherwise
1570 // it sends an ERROR.
1571 if (command == "SERVER")
1573 return this->Inbound_Server(params);
1575 else if (command == "ERROR")
1577 return this->Error(params);
1581 // Waiting for start of other side's netmerge to say they liked our
1583 if (command == "SERVER")
1585 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
1589 else if (command == "BURST")
1591 this->LinkState = CONNECTED;
1592 Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
1593 TreeRoot->AddChild(Node);
1595 params.push_back(InboundServerName);
1596 params.push_back("*");
1597 params.push_back("1");
1598 params.push_back(":"+InboundDescription);
1599 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
1600 this->bursting = true;
1601 this->DoBurst(Node);
1603 else if (command == "ERROR")
1605 return this->Error(params);
1610 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
1614 if (command == "SERVER")
1616 // another server we connected to, which was in WAIT_AUTH_1 state,
1617 // has just sent us their credentials. If we get this far, theyre
1618 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
1619 // if we're happy with this, we should send our netburst which
1620 // kickstarts the merge.
1621 return this->Outbound_Reply_Server(params);
1623 else if (command == "ERROR")
1625 return this->Error(params);
1629 // This is the 'authenticated' state, when all passwords
1630 // have been exchanged and anything past this point is taken
1635 std::string direction = prefix;
1636 userrec* t = Srv->FindNick(prefix);
1639 direction = t->server;
1641 TreeServer* route_back_again = BestRouteTo(direction);
1642 if ((!route_back_again) || (route_back_again->GetSocket() != this))
1644 WriteOpers("*** \2WARNING\2! Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
1649 if (command == "SVSMODE")
1651 /* Services expects us to implement
1652 * SVSMODE. In inspircd its the same as
1657 std::string target = "";
1658 /* Yes, know, this is a mess. Its reasonably fast though as we're
1659 * working with std::string here.
1661 if ((command == "NICK") && (params.size() > 1))
1663 return this->IntroduceClient(prefix,params);
1665 else if (command == "FJOIN")
1667 return this->ForceJoin(prefix,params);
1669 else if (command == "SERVER")
1671 return this->RemoteServer(prefix,params);
1673 else if (command == "ERROR")
1675 return this->Error(params);
1677 else if (command == "OPERTYPE")
1679 return this->OperType(prefix,params);
1681 else if (command == "FMODE")
1683 return this->ForceMode(prefix,params);
1685 else if (command == "KILL")
1687 return this->RemoteKill(prefix,params);
1689 else if (command == "FTOPIC")
1691 return this->ForceTopic(prefix,params);
1693 else if (command == "REHASH")
1695 return this->RemoteRehash(prefix,params);
1697 else if (command == "METADATA")
1699 return this->MetaData(prefix,params);
1701 else if (command == "PING")
1703 return this->LocalPing(prefix,params);
1705 else if (command == "PONG")
1707 return this->LocalPong(prefix,params);
1709 else if (command == "VERSION")
1711 return this->ServerVersion(prefix,params);
1713 else if (command == "FHOST")
1715 return this->ChangeHost(prefix,params);
1717 else if (command == "FNAME")
1719 return this->ChangeName(prefix,params);
1721 else if (command == "ADDLINE")
1723 return this->AddLine(prefix,params);
1725 else if (command == "SVSNICK")
1729 prefix = this->GetName();
1731 return this->ForceNick(prefix,params);
1733 else if (command == "SVSJOIN")
1737 prefix = this->GetName();
1739 return this->ServiceJoin(prefix,params);
1741 else if (command == "SQUIT")
1743 if (params.size() == 2)
1745 this->Squit(FindServer(params[0]),params[1]);
1749 else if (command == "ENDBURST")
1751 this->bursting = false;
1756 // not a special inter-server command.
1757 // Emulate the actual user doing the command,
1758 // this saves us having a huge ugly parser.
1759 userrec* who = Srv->FindNick(prefix);
1760 std::string sourceserv = this->myhost;
1761 if (this->InboundServerName != "")
1763 sourceserv = this->InboundServerName;
1768 target = who->server;
1769 char* strparams[127];
1770 for (unsigned int q = 0; q < params.size(); q++)
1772 strparams[q] = (char*)params[q].c_str();
1774 Srv->CallCommandHandler(command, strparams, params.size(), who);
1778 // its not a user. Its either a server, or somethings screwed up.
1779 if (IsServer(prefix))
1781 target = Srv->GetServerName();
1785 log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
1789 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
1798 virtual std::string GetName()
1800 std::string sourceserv = this->myhost;
1801 if (this->InboundServerName != "")
1803 sourceserv = this->InboundServerName;
1808 virtual void OnTimeout()
1810 if (this->LinkState == CONNECTING)
1812 Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
1816 virtual void OnClose()
1818 // Connection closed.
1819 // If the connection is fully up (state CONNECTED)
1820 // then propogate a netsplit to all peers.
1821 std::string quitserver = this->myhost;
1822 if (this->InboundServerName != "")
1824 quitserver = this->InboundServerName;
1826 TreeServer* s = FindServer(quitserver);
1829 Squit(s,"Remote host closed the connection");
1833 virtual int OnIncomingConnection(int newsock, char* ip)
1835 TreeSocket* s = new TreeSocket(newsock, ip);
1841 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
1843 for (unsigned int c = 0; c < list.size(); c++)
1845 if (list[c] == server)
1850 list.push_back(server);
1853 // returns a list of DIRECT servernames for a specific channel
1854 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
1856 std::vector<char*> *ulist = c->GetUsers();
1857 unsigned int ucount = ulist->size();
1858 for (unsigned int i = 0; i < ucount; i++)
1860 char* o = (*ulist)[i];
1861 userrec* otheruser = (userrec*)o;
1862 if (std::string(otheruser->server) != Srv->GetServerName())
1864 TreeServer* best = BestRouteTo(otheruser->server);
1866 AddThisServer(best,list);
1872 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> ¶ms)
1874 TreeServer* omitroute = BestRouteTo(omit);
1875 if ((command == "NOTICE") || (command == "PRIVMSG"))
1877 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
1879 if (*(params[0].c_str()) != '#')
1881 // special routing for private messages/notices
1882 userrec* d = Srv->FindNick(params[0]);
1885 std::deque<std::string> par;
1886 par.push_back(params[0]);
1887 par.push_back(":"+params[1]);
1888 DoOneToOne(prefix,command,par,d->server);
1894 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
1895 chanrec* c = Srv->FindChannel(params[0]);
1898 std::deque<TreeServer*> list;
1899 GetListOfServersForChannel(c,list);
1900 log(DEBUG,"Got a list of %d servers",list.size());
1901 unsigned int lsize = list.size();
1902 for (unsigned int i = 0; i < lsize; i++)
1904 TreeSocket* Sock = list[i]->GetSocket();
1905 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
1907 log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
1908 Sock->WriteLine(data);
1916 unsigned int items = TreeRoot->ChildCount();
1917 for (unsigned int x = 0; x < items; x++)
1919 TreeServer* Route = TreeRoot->GetChild(x);
1920 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
1922 TreeSocket* Sock = Route->GetSocket();
1923 Sock->WriteLine(data);
1929 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
1931 TreeServer* omitroute = BestRouteTo(omit);
1932 std::string FullLine = ":" + prefix + " " + command;
1933 unsigned int words = params.size();
1934 for (unsigned int x = 0; x < words; x++)
1936 FullLine = FullLine + " " + params[x];
1938 unsigned int items = TreeRoot->ChildCount();
1939 for (unsigned int x = 0; x < items; x++)
1941 TreeServer* Route = TreeRoot->GetChild(x);
1942 // Send the line IF:
1943 // The route has a socket (its a direct connection)
1944 // The route isnt the one to be omitted
1945 // The route isnt the path to the one to be omitted
1946 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
1948 TreeSocket* Sock = Route->GetSocket();
1949 Sock->WriteLine(FullLine);
1955 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
1957 std::string FullLine = ":" + prefix + " " + command;
1958 unsigned int words = params.size();
1959 for (unsigned int x = 0; x < words; x++)
1961 FullLine = FullLine + " " + params[x];
1963 unsigned int items = TreeRoot->ChildCount();
1964 for (unsigned int x = 0; x < items; x++)
1966 TreeServer* Route = TreeRoot->GetChild(x);
1967 if (Route->GetSocket())
1969 TreeSocket* Sock = Route->GetSocket();
1970 Sock->WriteLine(FullLine);
1976 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
1978 TreeServer* Route = BestRouteTo(target);
1981 std::string FullLine = ":" + prefix + " " + command;
1982 unsigned int words = params.size();
1983 for (unsigned int x = 0; x < words; x++)
1985 FullLine = FullLine + " " + params[x];
1987 if (Route->GetSocket())
1989 TreeSocket* Sock = Route->GetSocket();
1990 Sock->WriteLine(FullLine);
2000 std::vector<TreeSocket*> Bindings;
2002 void ReadConfiguration(bool rebind)
2004 Conf = new ConfigReader;
2007 for (int j =0; j < Conf->Enumerate("bind"); j++)
2009 std::string Type = Conf->ReadValue("bind","type",j);
2010 std::string IP = Conf->ReadValue("bind","address",j);
2011 long Port = Conf->ReadInteger("bind","port",j,true);
2012 if (Type == "servers")
2018 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2019 if (listener->GetState() == I_LISTENING)
2021 Srv->AddSocket(listener);
2022 Bindings.push_back(listener);
2026 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2034 for (int j =0; j < Conf->Enumerate("link"); j++)
2037 L.Name = Conf->ReadValue("link","name",j);
2038 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2039 L.Port = Conf->ReadInteger("link","port",j,true);
2040 L.SendPass = Conf->ReadValue("link","sendpass",j);
2041 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2042 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2043 L.NextConnectTime = time(NULL) + L.AutoConnect;
2044 LinkBlocks.push_back(L);
2045 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2051 class ModuleSpanningTree : public Module
2053 std::vector<TreeSocket*> Bindings;
2059 ModuleSpanningTree(Server* Me)
2060 : Module::Module(Me)
2065 // Create the root of the tree
2066 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2068 ReadConfiguration(true);
2071 void ShowLinks(TreeServer* Current, userrec* user, int hops)
2073 std::string Parent = TreeRoot->GetName();
2074 if (Current->GetParent())
2076 Parent = Current->GetParent()->GetName();
2078 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2080 ShowLinks(Current->GetChild(q),user,hops+1);
2082 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),hops,Current->GetDesc().c_str());
2085 int CountLocalServs()
2087 return TreeRoot->ChildCount();
2092 return serverlist.size();
2095 void HandleLinks(char** parameters, int pcnt, userrec* user)
2097 ShowLinks(TreeRoot,user,0);
2098 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2102 void HandleLusers(char** parameters, int pcnt, userrec* user)
2104 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2105 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2106 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2107 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2108 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2112 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2114 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
2118 for (int t = 0; t < depth; t++)
2120 matrix[line][t] = ' ';
2122 strlcpy(&matrix[line][depth],Current->GetName().c_str(),80);
2124 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2126 ShowMap(Current->GetChild(q),user,depth+2,matrix);
2131 // Ok, prepare to be confused.
2132 // After much mulling over how to approach this, it struck me that
2133 // the 'usual' way of doing a /MAP isnt the best way. Instead of
2134 // keeping track of a ton of ascii characters, and line by line
2135 // under recursion working out where to place them using multiplications
2136 // and divisons, we instead render the map onto a backplane of characters
2137 // (a character matrix), then draw the branches as a series of "L" shapes
2138 // from the nodes. This is not only friendlier on CPU it uses less stack.
2140 void HandleMap(char** parameters, int pcnt, userrec* user)
2142 // This array represents a virtual screen which we will
2143 // "scratch" draw to, as the console device of an irc
2144 // client does not provide for a proper terminal.
2145 char matrix[128][80];
2146 for (unsigned int t = 0; t < 128; t++)
2148 matrix[t][0] = '\0';
2151 // The only recursive bit is called here.
2152 ShowMap(TreeRoot,user,0,matrix);
2153 // Process each line one by one. The algorithm has a limit of
2154 // 128 servers (which is far more than a spanning tree should have
2155 // anyway, so we're ok). This limit can be raised simply by making
2156 // the character matrix deeper, 128 rows taking 10k of memory.
2157 for (int l = 1; l < line; l++)
2159 // scan across the line looking for the start of the
2160 // servername (the recursive part of the algorithm has placed
2161 // the servers at indented positions depending on what they
2163 int first_nonspace = 0;
2164 while (matrix[l][first_nonspace] == ' ')
2169 // Draw the `- (corner) section: this may be overwritten by
2170 // another L shape passing along the same vertical pane, becoming
2171 // a |- (branch) section instead.
2172 matrix[l][first_nonspace] = '-';
2173 matrix[l][first_nonspace-1] = '`';
2175 // Draw upwards until we hit the parent server, causing possibly
2176 // other corners (`-) to become branches (|-)
2177 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
2179 matrix[l2][first_nonspace-1] = '|';
2183 // dump the whole lot to the user. This is the easy bit, honest.
2184 for (int t = 0; t < line; t++)
2186 WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
2188 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
2192 int HandleSquit(char** parameters, int pcnt, userrec* user)
2194 TreeServer* s = FindServerMask(parameters[0]);
2197 TreeSocket* sock = s->GetSocket();
2200 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
2201 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
2206 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
2211 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
2216 void DoPingChecks(time_t curtime)
2218 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
2220 TreeServer* serv = TreeRoot->GetChild(j);
2221 TreeSocket* sock = serv->GetSocket();
2224 if (curtime >= serv->NextPingTime())
2226 if (serv->AnsweredLastPing())
2228 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
2229 serv->SetNextPingTime(curtime + 60);
2233 // they didnt answer, boot them
2234 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
2235 sock->Squit(serv,"Ping timeout");
2244 void AutoConnectServers(time_t curtime)
2246 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2248 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
2250 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
2251 x->NextConnectTime = curtime + x->AutoConnect;
2252 TreeServer* CheckDupe = FindServer(x->Name);
2255 // an autoconnected server is not connected. Check if its time to connect it
2256 WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
2257 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2258 Srv->AddSocket(newsocket);
2264 int HandleVersion(char** parameters, int pcnt, userrec* user)
2266 // we've already checked if pcnt > 0, so this is safe
2267 TreeServer* found = FindServerMask(parameters[0]);
2270 std::string Version = found->GetVersion();
2271 WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
2275 WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
2280 int HandleConnect(char** parameters, int pcnt, userrec* user)
2282 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2284 if (Srv->MatchText(x->Name.c_str(),parameters[0]))
2286 TreeServer* CheckDupe = FindServer(x->Name);
2289 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),x->IPAddr.c_str(),x->Port);
2290 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2291 Srv->AddSocket(newsocket);
2296 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
2301 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
2305 virtual bool HandleStats(char ** parameters, int pcnt, userrec* user)
2307 if (*parameters[0] == 'c')
2309 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
2311 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 M",user->nick,LinkBlocks[i].IPAddr.c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port);
2312 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
2314 WriteServ(user->fd,"219 %s %s :End of /STATS report",user->nick,parameters[0]);
2315 WriteOpers("*** Notice: Stats '%s' requested by %s (%s@%s)",parameters[0],user->nick,user->ident,user->host);
2321 virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user)
2323 if (command == "CONNECT")
2325 return this->HandleConnect(parameters,pcnt,user);
2327 else if (command == "SQUIT")
2329 return this->HandleSquit(parameters,pcnt,user);
2331 else if (command == "STATS")
2333 return this->HandleStats(parameters,pcnt,user);
2335 else if (command == "MAP")
2337 this->HandleMap(parameters,pcnt,user);
2340 else if (command == "LUSERS")
2342 this->HandleLusers(parameters,pcnt,user);
2345 else if (command == "LINKS")
2347 this->HandleLinks(parameters,pcnt,user);
2350 else if ((command == "VERSION") && (pcnt > 0))
2352 this->HandleVersion(parameters,pcnt,user);
2355 else if (Srv->IsValidModuleCommand(command, pcnt, user))
2357 // this bit of code cleverly routes all module commands
2358 // to all remote severs *automatically* so that modules
2359 // can just handle commands locally, without having
2360 // to have any special provision in place for remote
2361 // commands and linking protocols.
2362 std::deque<std::string> params;
2364 for (int j = 0; j < pcnt; j++)
2366 if (strchr(parameters[j],' '))
2368 params.push_back(":" + std::string(parameters[j]));
2372 params.push_back(std::string(parameters[j]));
2375 DoOneToMany(user->nick,command,params);
2380 virtual void OnGetServerDescription(std::string servername,std::string &description)
2382 TreeServer* s = FindServer(servername);
2385 description = s->GetDesc();
2389 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
2391 if (std::string(source->server) == Srv->GetServerName())
2393 std::deque<std::string> params;
2394 params.push_back(dest->nick);
2395 params.push_back(channel->name);
2396 DoOneToMany(source->nick,"INVITE",params);
2400 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
2402 std::deque<std::string> params;
2403 params.push_back(chan->name);
2404 params.push_back(":"+topic);
2405 DoOneToMany(user->nick,"TOPIC",params);
2408 virtual void OnWallops(userrec* user, std::string text)
2410 if (std::string(user->server) == Srv->GetServerName())
2412 std::deque<std::string> params;
2413 params.push_back(":"+text);
2414 DoOneToMany(user->nick,"WALLOPS",params);
2418 virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
2420 if (target_type == TYPE_USER)
2422 userrec* d = (userrec*)dest;
2423 if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
2425 std::deque<std::string> params;
2427 params.push_back(d->nick);
2428 params.push_back(":"+text);
2429 DoOneToOne(user->nick,"NOTICE",params,d->server);
2434 if (std::string(user->server) == Srv->GetServerName())
2436 chanrec *c = (chanrec*)dest;
2437 std::deque<TreeServer*> list;
2438 GetListOfServersForChannel(c,list);
2439 unsigned int ucount = list.size();
2440 for (unsigned int i = 0; i < ucount; i++)
2442 TreeSocket* Sock = list[i]->GetSocket();
2444 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+std::string(c->name)+" :"+text);
2450 virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
2452 if (target_type == TYPE_USER)
2454 // route private messages which are targetted at clients only to the server
2455 // which needs to receive them
2456 userrec* d = (userrec*)dest;
2457 if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
2459 std::deque<std::string> params;
2461 params.push_back(d->nick);
2462 params.push_back(":"+text);
2463 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
2468 if (std::string(user->server) == Srv->GetServerName())
2470 chanrec *c = (chanrec*)dest;
2471 std::deque<TreeServer*> list;
2472 GetListOfServersForChannel(c,list);
2473 unsigned int ucount = list.size();
2474 for (unsigned int i = 0; i < ucount; i++)
2476 TreeSocket* Sock = list[i]->GetSocket();
2478 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+std::string(c->name)+" :"+text);
2484 virtual void OnBackgroundTimer(time_t curtime)
2486 AutoConnectServers(curtime);
2487 DoPingChecks(curtime);
2490 virtual void OnUserJoin(userrec* user, chanrec* channel)
2492 // Only do this for local users
2493 if (std::string(user->server) == Srv->GetServerName())
2495 std::deque<std::string> params;
2497 params.push_back(channel->name);
2500 // if the channel has a key, force the join by emulating the key.
2501 params.push_back(channel->key);
2503 if (channel->GetUserCounter() > 1)
2505 // not the first in the channel
2506 DoOneToMany(user->nick,"JOIN",params);
2510 // first in the channel, set up their permissions
2511 // and the channel TS with FJOIN.
2513 snprintf(ts,24,"%lu",(unsigned long)channel->age);
2515 params.push_back(channel->name);
2516 params.push_back(ts);
2517 params.push_back("@"+std::string(user->nick));
2518 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
2523 virtual void OnChangeHost(userrec* user, std::string newhost)
2525 // only occurs for local clients
2526 std::deque<std::string> params;
2527 params.push_back(newhost);
2528 DoOneToMany(user->nick,"FHOST",params);
2531 virtual void OnChangeName(userrec* user, std::string gecos)
2533 // only occurs for local clients
2534 std::deque<std::string> params;
2535 params.push_back(gecos);
2536 DoOneToMany(user->nick,"FNAME",params);
2539 virtual void OnUserPart(userrec* user, chanrec* channel)
2541 if (std::string(user->server) == Srv->GetServerName())
2543 std::deque<std::string> params;
2544 params.push_back(channel->name);
2545 DoOneToMany(user->nick,"PART",params);
2549 virtual void OnUserConnect(userrec* user)
2551 char agestr[MAXBUF];
2552 if (std::string(user->server) == Srv->GetServerName())
2554 std::deque<std::string> params;
2555 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
2556 params.push_back(agestr);
2557 params.push_back(user->nick);
2558 params.push_back(user->host);
2559 params.push_back(user->dhost);
2560 params.push_back(user->ident);
2561 params.push_back("+"+std::string(user->modes));
2562 params.push_back(user->ip);
2563 params.push_back(":"+std::string(user->fullname));
2564 DoOneToMany(Srv->GetServerName(),"NICK",params);
2568 virtual void OnUserQuit(userrec* user, std::string reason)
2570 if (std::string(user->server) == Srv->GetServerName())
2572 std::deque<std::string> params;
2573 params.push_back(":"+reason);
2574 DoOneToMany(user->nick,"QUIT",params);
2578 virtual void OnUserPostNick(userrec* user, std::string oldnick)
2580 if (std::string(user->server) == Srv->GetServerName())
2582 std::deque<std::string> params;
2583 params.push_back(user->nick);
2584 DoOneToMany(oldnick,"NICK",params);
2588 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
2590 if (std::string(source->server) == Srv->GetServerName())
2592 std::deque<std::string> params;
2593 params.push_back(chan->name);
2594 params.push_back(user->nick);
2595 params.push_back(":"+reason);
2596 DoOneToMany(source->nick,"KICK",params);
2600 virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
2602 std::deque<std::string> params;
2603 params.push_back(dest->nick);
2604 params.push_back(":"+reason);
2605 DoOneToMany(source->nick,"KILL",params);
2608 virtual void OnRehash(std::string parameter)
2610 if (parameter != "")
2612 std::deque<std::string> params;
2613 params.push_back(parameter);
2614 DoOneToMany(Srv->GetServerName(),"REHASH",params);
2616 if (Srv->MatchText(Srv->GetServerName(),parameter))
2618 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
2619 Srv->RehashServer();
2622 ReadConfiguration(false);
2625 // note: the protocol does not allow direct umode +o except
2626 // via NICK with 8 params. sending OPERTYPE infers +o modechange
2628 virtual void OnOper(userrec* user, std::string opertype)
2630 if (std::string(user->server) == Srv->GetServerName())
2632 std::deque<std::string> params;
2633 params.push_back(opertype);
2634 DoOneToMany(user->nick,"OPERTYPE",params);
2638 void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
2640 if (std::string(source->server) == Srv->GetServerName())
2643 snprintf(type,8,"%cLINE",linetype);
2644 std::string stype = type;
2647 char sduration[MAXBUF];
2648 snprintf(sduration,MAXBUF,"%ld",duration);
2649 std::deque<std::string> params;
2650 params.push_back(host);
2651 params.push_back(sduration);
2652 params.push_back(":"+reason);
2653 DoOneToMany(source->nick,stype,params);
2657 std::deque<std::string> params;
2658 params.push_back(host);
2659 DoOneToMany(source->nick,stype,params);
2664 virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
2666 OnLine(source,hostmask,true,'G',duration,reason);
2669 virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
2671 OnLine(source,ipmask,true,'Z',duration,reason);
2674 virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
2676 OnLine(source,nickmask,true,'Q',duration,reason);
2679 virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
2681 OnLine(source,hostmask,true,'E',duration,reason);
2684 virtual void OnDelGLine(userrec* source, std::string hostmask)
2686 OnLine(source,hostmask,false,'G',0,"");
2689 virtual void OnDelZLine(userrec* source, std::string ipmask)
2691 OnLine(source,ipmask,false,'Z',0,"");
2694 virtual void OnDelQLine(userrec* source, std::string nickmask)
2696 OnLine(source,nickmask,false,'Q',0,"");
2699 virtual void OnDelELine(userrec* source, std::string hostmask)
2701 OnLine(source,hostmask,false,'E',0,"");
2704 virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
2706 if (std::string(user->server) == Srv->GetServerName())
2708 if (target_type == TYPE_USER)
2710 userrec* u = (userrec*)dest;
2711 std::deque<std::string> params;
2712 params.push_back(u->nick);
2713 params.push_back(text);
2714 DoOneToMany(user->nick,"MODE",params);
2718 chanrec* c = (chanrec*)dest;
2719 std::deque<std::string> params;
2720 params.push_back(c->name);
2721 params.push_back(text);
2722 DoOneToMany(user->nick,"MODE",params);
2727 virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
2729 TreeSocket* s = (TreeSocket*)opaque;
2732 if (target_type == TYPE_USER)
2734 userrec* u = (userrec*)target;
2735 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
2739 chanrec* c = (chanrec*)target;
2740 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
2745 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
2747 TreeSocket* s = (TreeSocket*)opaque;
2750 if (target_type == TYPE_USER)
2752 userrec* u = (userrec*)target;
2753 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
2757 chanrec* c = (chanrec*)target;
2758 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
2763 virtual ~ModuleSpanningTree()
2767 virtual Version GetVersion()
2769 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
2774 class ModuleSpanningTreeFactory : public ModuleFactory
2777 ModuleSpanningTreeFactory()
2781 ~ModuleSpanningTreeFactory()
2785 virtual Module * CreateModule(Server* Me)
2787 TreeProtocolModule = new ModuleSpanningTree(Me);
2788 return TreeProtocolModule;
2794 extern "C" void * init_module( void )
2796 return new ModuleSpanningTreeFactory;