]> git.netwichtig.de Git - user/henk/code/inspircd.git/blob - src/modules/m_spanningtree.cpp
Modes/permissions not being propogated on NICK
[user/henk/code/inspircd.git] / src / modules / m_spanningtree.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  Inspire is copyright (C) 2002-2005 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 using namespace std;
18
19 #include <stdio.h>
20 #include <vector>
21 #include <deque>
22 #include "globals.h"
23 #include "inspircd_config.h"
24 #ifdef GCC3
25 #include <ext/hash_map>
26 #else
27 #include <hash_map>
28 #endif
29 #include "users.h"
30 #include "channels.h"
31 #include "modules.h"
32 #include "socket.h"
33 #include "helperfuncs.h"
34 #include "inspircd.h"
35 #include "inspstring.h"
36 #include "hashcomp.h"
37 #include "message.h"
38
39 #ifdef GCC3
40 #define nspace __gnu_cxx
41 #else
42 #define nspace std
43 #endif
44
45 class ModuleSpanningTree;
46 static ModuleSpanningTree* TreeProtocolModule;
47
48 extern std::vector<Module*> modules;
49 extern std::vector<ircd_module*> factory;
50 extern int MODCOUNT;
51
52 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
53
54 typedef nspace::hash_map<std::string, userrec*, nspace::hash<string>, irc::StrHashComp> user_hash;
55 typedef nspace::hash_map<std::string, chanrec*, nspace::hash<string>, irc::StrHashComp> chan_hash;
56
57 extern user_hash clientlist;
58 extern chan_hash chanlist;
59
60 class TreeServer;
61 class TreeSocket;
62
63 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> params, std::string target);
64 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> params, std::string omit);
65 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> params);
66 bool DoOneToAllButSenderRaw(std::string data,std::string omit, std::string prefix,std::string command,std::deque<std::string> params);
67 void ReadConfiguration(bool rebind);
68
69 class TreeServer
70 {
71         TreeServer* Parent;
72         std::vector<TreeServer*> Children;
73         std::string ServerName;
74         std::string ServerDesc;
75         std::string VersionString;
76         int UserCount;
77         int OperCount;
78         TreeSocket* Socket;     // for directly connected servers this points at the socket object
79         
80  public:
81
82         TreeServer()
83         {
84                 Parent = NULL;
85                 ServerName = "";
86                 ServerDesc = "";
87                 VersionString = "";
88                 UserCount = OperCount = 0;
89         }
90
91         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
92         {
93                 Parent = NULL;
94                 VersionString = "";
95                 UserCount = OperCount = 0;
96         }
97
98         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
99         {
100                 VersionString = "";
101                 UserCount = OperCount = 0;
102         }
103
104         std::string GetName()
105         {
106                 return this->ServerName;
107         }
108
109         std::string GetDesc()
110         {
111                 return this->ServerDesc;
112         }
113
114         std::string GetVersion()
115         {
116                 return this->VersionString;
117         }
118
119         int GetUserCount()
120         {
121                 return this->UserCount;
122         }
123
124         int GetOperCount()
125         {
126                 return this->OperCount;
127         }
128
129         TreeSocket* GetSocket()
130         {
131                 return this->Socket;
132         }
133
134         TreeServer* GetParent()
135         {
136                 return this->Parent;
137         }
138
139         unsigned int ChildCount()
140         {
141                 return Children.size();
142         }
143
144         TreeServer* GetChild(unsigned int n)
145         {
146                 if (n < Children.size())
147                 {
148                         return Children[n];
149                 }
150                 else
151                 {
152                         return NULL;
153                 }
154         }
155
156         void AddChild(TreeServer* Child)
157         {
158                 Children.push_back(Child);
159         }
160
161         bool DelChild(TreeServer* Child)
162         {
163                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
164                 {
165                         if (*a == Child)
166                         {
167                                 Children.erase(a);
168                                 return true;
169                         }
170                 }
171                 return false;
172         }
173
174         // removes child nodes of this node, and of that node, etc etc
175         bool Tidy()
176         {
177                 bool stillchildren = true;
178                 while (stillchildren)
179                 {
180                         stillchildren = false;
181                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
182                         {
183                                 TreeServer* s = (TreeServer*)*a;
184                                 s->Tidy();
185                                 Children.erase(a);
186                                 delete s;
187                                 stillchildren = true;
188                                 break;
189                         }
190                 }
191                 return true;
192         }
193 };
194
195 class Link
196 {
197  public:
198          std::string Name;
199          std::string IPAddr;
200          int Port;
201          std::string SendPass;
202          std::string RecvPass;
203 };
204
205 /* $ModDesc: Povides a spanning tree server link protocol */
206
207 Server *Srv;
208 ConfigReader *Conf;
209 TreeServer *TreeRoot;
210 std::vector<Link> LinkBlocks;
211
212 TreeServer* RouteEnumerate(TreeServer* Current, std::string ServerName)
213 {
214         if (Current->GetName() == ServerName)
215                 return Current;
216         for (unsigned int q = 0; q < Current->ChildCount(); q++)
217         {
218                 TreeServer* found = RouteEnumerate(Current->GetChild(q),ServerName);
219                 if (found)
220                 {
221                         return found;
222                 }
223         }
224         return NULL;
225 }
226
227 // Returns the locally connected server we must route a
228 // message through to reach server 'ServerName'. This
229 // only applies to one-to-one and not one-to-many routing.
230 TreeServer* BestRouteTo(std::string ServerName)
231 {
232         if (ServerName.c_str() == TreeRoot->GetName())
233         {
234                 return NULL;
235         }
236         // first, find the server by recursively walking the tree
237         TreeServer* Found = RouteEnumerate(TreeRoot,ServerName);
238         // did we find it? If not, they did something wrong, abort.
239         if (!Found)
240         {
241                 return NULL;
242         }
243         else
244         {
245                 // The server exists, follow its parent nodes until
246                 // the parent of the current is 'TreeRoot', we know
247                 // then that this is a directly-connected server.
248                 while ((Found) && (Found->GetParent() != TreeRoot))
249                 {
250                         Found = Found->GetParent();
251                 }
252                 return Found;
253         }
254 }
255
256 bool LookForServer(TreeServer* Current, std::string ServerName)
257 {
258         if (ServerName == Current->GetName())
259                 return true;
260         for (unsigned int q = 0; q < Current->ChildCount(); q++)
261         {
262                 if (LookForServer(Current->GetChild(q),ServerName))
263                         return true;
264         }
265         return false;
266 }
267
268 TreeServer* Found;
269
270 void RFindServer(TreeServer* Current, std::string ServerName)
271 {
272         if ((ServerName == Current->GetName()) && (!Found))
273         {
274                 Found = Current;
275                 return;
276         }
277         if (!Found)
278         {
279                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
280                 {
281                         if (!Found)
282                                 RFindServer(Current->GetChild(q),ServerName);
283                 }
284         }
285         return;
286 }
287
288 TreeServer* FindServer(std::string ServerName)
289 {
290         Found = NULL;
291         RFindServer(TreeRoot,ServerName);
292         return Found;
293 }
294
295 bool IsServer(std::string ServerName)
296 {
297         return LookForServer(TreeRoot,ServerName);
298 }
299
300 class TreeSocket : public InspSocket
301 {
302         std::string myhost;
303         std::string in_buffer;
304         ServerState LinkState;
305         std::string InboundServerName;
306         std::string InboundDescription;
307         int num_lost_users;
308         int num_lost_servers;
309         
310  public:
311
312         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
313                 : InspSocket(host, port, listening, maxtime)
314         {
315                 myhost = host;
316                 this->LinkState = LISTENER;
317         }
318
319         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
320                 : InspSocket(host, port, listening, maxtime)
321         {
322                 myhost = ServerName;
323                 this->LinkState = CONNECTING;
324         }
325
326         TreeSocket(int newfd, char* ip)
327                 : InspSocket(newfd, ip)
328         {
329                 this->LinkState = WAIT_AUTH_1;
330         }
331         
332         virtual bool OnConnected()
333         {
334                 if (this->LinkState == CONNECTING)
335                 {
336                         Srv->SendOpers("*** Connection to "+myhost+"["+this->GetIP()+"] established.");
337                         // we should send our details here.
338                         // if the other side is satisfied, they send theirs.
339                         // we do not need to change state here.
340                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
341                         {
342                                 if (x->Name == this->myhost)
343                                 {
344                                         // found who we're supposed to be connecting to, send the neccessary gubbins.
345                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
346                                         return true;
347                                 }
348                         }
349                 }
350                 return true;
351         }
352         
353         virtual void OnError(InspSocketError e)
354         {
355         }
356
357         virtual int OnDisconnect()
358         {
359                 return true;
360         }
361
362         // recursively send the server tree with distances as hops
363         void SendServers(TreeServer* Current, TreeServer* s, int hops)
364         {
365                 char command[1024];
366                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
367                 {
368                         TreeServer* recursive_server = Current->GetChild(q);
369                         if (recursive_server != s)
370                         {
371                                 // :source.server SERVER server.name hops :Description
372                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
373                                 this->WriteLine(command);
374                                 // down to next level
375                                 this->SendServers(recursive_server, s, hops+1);
376                         }
377                 }
378         }
379
380         void SquitServer(TreeServer* Current)
381         {
382                 // recursively squit the servers attached to 'Current'
383                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
384                 {
385                         TreeServer* recursive_server = Current->GetChild(q);
386                         this->SquitServer(recursive_server);
387                 }
388                 // Now we've whacked the kids, whack self
389                 num_lost_servers++;
390                 bool quittingpeople = true;
391                 while (quittingpeople)
392                 {
393                         quittingpeople = false;
394                         for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
395                         {
396                                 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
397                                 {
398                                         Srv->QuitUser(u->second,Current->GetName()+" "+std::string(Srv->GetServerName()));
399                                         num_lost_users++;
400                                         quittingpeople = true;
401                                         break;
402                                 }
403                         }
404                 }
405         }
406
407         void Squit(TreeServer* Current,std::string reason)
408         {
409                 if (Current)
410                 {
411                         std::deque<std::string> params;
412                         params.push_back(Current->GetName());
413                         params.push_back(":"+reason);
414                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
415                         if (Current->GetParent() == TreeRoot)
416                         {
417                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
418                         }
419                         else
420                         {
421                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
422                         }
423                         num_lost_servers = 0;
424                         num_lost_users = 0;
425                         SquitServer(Current);
426                         Current->Tidy();
427                         Current->GetParent()->DelChild(Current);
428                         delete Current;
429                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
430                 }
431                 else
432                 {
433                         log(DEFAULT,"Squit from unknown server");
434                 }
435         }
436
437         bool ForceMode(std::string source, std::deque<std::string> params)
438         {
439                 userrec* who = new userrec;
440                 who->fd = FD_MAGIC_NUMBER;
441                 if (params.size() < 2)
442                         return true;
443                 char* modelist[255];
444                 for (unsigned int q = 0; q < params.size(); q++)
445                 {
446                         modelist[q] = (char*)params[q].c_str();
447                 }
448                 Srv->SendMode(modelist,params.size(),who);
449                 DoOneToAllButSender(source,"FMODE",params,source);
450                 delete who;
451                 return true;
452         }
453
454         bool ForceTopic(std::string source, std::deque<std::string> params)
455         {
456                 // FTOPIC %s %lu %s :%s
457                 if (params.size() != 4)
458                         return true;
459                 std::string channel = params[0];
460                 time_t ts = atoi(params[1].c_str());
461                 std::string setby = params[2];
462                 std::string topic = params[3];
463
464                 chanrec* c = Srv->FindChannel(channel);
465                 if (c)
466                 {
467                         if ((ts >= c->topicset) || (!*c->topic))
468                         {
469                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
470                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
471                                 c->topicset = ts;
472                                 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
473                         }
474                         
475                 }
476                 
477                 // all done, send it on its way
478                 params[3] = ":" + params[3];
479                 DoOneToAllButSender(source,"FTOPIC",params,source);
480
481                 return true;
482         }
483
484         bool ForceJoin(std::string source, std::deque<std::string> params)
485         {
486                 if (params.size() < 3)
487                         return true;
488
489                 char first[MAXBUF];
490                 char modestring[MAXBUF];
491                 char* mode_users[127];
492                 mode_users[0] = first;
493                 mode_users[1] = modestring;
494                 strcpy(mode_users[1],"+");
495                 unsigned int modectr = 2;
496                 
497                 userrec* who = NULL;
498                 std::string channel = params[0];
499                 time_t TS = atoi(params[1].c_str());
500                 char* key = "";
501                 
502                 chanrec* chan = Srv->FindChannel(channel);
503                 if (chan)
504                 {
505                         key = chan->key;
506                 }
507                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
508
509                 // default is a high value, which if we dont have this
510                 // channel will let the other side apply their modes.
511                 time_t ourTS = time(NULL)+20;
512                 chanrec* us = Srv->FindChannel(channel);
513                 if (us)
514                 {
515                         ourTS = us->age;
516                 }
517
518                 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
519
520                 // do this first, so our mode reversals are correctly received by other servers
521                 // if there is a TS collision.
522                 DoOneToAllButSender(source,"FJOIN",params,source);
523                 
524                 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
525                 {
526                         // process one channel at a time, applying modes.
527                         char* usr = (char*)params[usernum].c_str();
528                         char permissions = *usr;
529                         switch (permissions)
530                         {
531                                 case '@':
532                                         usr++;
533                                         mode_users[modectr++] = usr;
534                                         strlcat(modestring,"o",MAXBUF);
535                                 break;
536                                 case '%':
537                                         usr++;
538                                         mode_users[modectr++] = usr;
539                                         strlcat(modestring,"h",MAXBUF);
540                                 break;
541                                 case '+':
542                                         usr++;
543                                         mode_users[modectr++] = usr;
544                                         strlcat(modestring,"v",MAXBUF);
545                                 break;
546                         }
547                         who = Srv->FindNick(usr);
548                         if (who)
549                         {
550                                 Srv->JoinUserToChannel(who,channel,key);
551                                 if (modectr >= (MAXMODES-1))
552                                 {
553                                         // theres a mode for this user. push them onto the mode queue, and flush it
554                                         // if there are more than MAXMODES to go.
555                                         if (ourTS >= TS)
556                                         {
557                                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
558                                                 Srv->SendMode(mode_users,modectr,who);
559                                         }
560                                         else
561                                         {
562                                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
563                                                 // bouncy bouncy!
564                                                 std::deque<std::string> params;
565                                                 // modes are now being UNSET...
566                                                 *mode_users[1] = '-';
567                                                 for (unsigned int x = 0; x < modectr; x++)
568                                                 {
569                                                         params.push_back(mode_users[x]);
570                                                 }
571                                                 // tell everyone to bounce the modes. bad modes, bad!
572                                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
573                                         }
574                                         strcpy(mode_users[1],"+");
575                                         modectr = 2;
576                                 }
577                         }
578                 }
579                 // there werent enough modes built up to flush it during FJOIN,
580                 // or, there are a number left over. flush them out.
581                 if ((modectr > 2) && (who))
582                 {
583                         if (ourTS >= TS)
584                         {
585                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
586                                 Srv->SendMode(mode_users,modectr,who);
587                         }
588                         else
589                         {
590                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
591                                 std::deque<std::string> params;
592                                 *mode_users[1] = '-';
593                                 for (unsigned int x = 0; x < modectr; x++)
594                                 {
595                                         params.push_back(mode_users[x]);
596                                 }
597                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
598                         }
599                 }
600                 return true;
601         }
602
603         bool IntroduceClient(std::string source, std::deque<std::string> params)
604         {
605                 if (params.size() < 8)
606                         return true;
607                 // NICK age nick host dhost ident +modes ip :gecos
608                 //       0   1    2    3      4     5    6   7
609                 std::string nick = params[1];
610                 std::string host = params[2];
611                 std::string dhost = params[3];
612                 std::string ident = params[4];
613                 time_t age = atoi(params[0].c_str());
614                 std::string modes = params[5];
615                 while (*(modes.c_str()) == '+')
616                 {
617                         char* m = (char*)modes.c_str();
618                         m++;
619                         modes = m;
620                 }
621                 std::string ip = params[6];
622                 std::string gecos = params[7];
623                 char* tempnick = (char*)nick.c_str();
624                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
625                 
626                 user_hash::iterator iter;
627                 iter = clientlist.find(tempnick);
628                 if (iter != clientlist.end())
629                 {
630                         // nick collision
631                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
632                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
633                         return true;
634                 }
635
636                 clientlist[tempnick] = new userrec();
637                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
638                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
639                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
640                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
641                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
642                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
643                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
644                 clientlist[tempnick]->registered = 7;
645                 clientlist[tempnick]->signon = age;
646                 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
647                 strlcpy(clientlist[tempnick]->ip,ip.c_str(),16);
648                 for (int i = 0; i < MAXCHANS; i++)
649                 {
650                         clientlist[tempnick]->chans[i].channel = NULL;
651                         clientlist[tempnick]->chans[i].uc_modes = 0;
652                 }
653                 params[7] = ":" + params[7];
654                 DoOneToAllButSender(source,"NICK",params,source);
655                 return true;
656         }
657
658         void SendFJoins(TreeServer* Current, chanrec* c)
659         {
660                 char list[MAXBUF];
661                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
662                 std::vector<char*> *ulist = c->GetUsers();
663                 for (unsigned int i = 0; i < ulist->size(); i++)
664                 {
665                         char* o = (*ulist)[i];
666                         userrec* otheruser = (userrec*)o;
667                         strlcat(list," ",MAXBUF);
668                         strlcat(list,cmode(otheruser,c),MAXBUF);
669                         strlcat(list,otheruser->nick,MAXBUF);
670                         if (strlen(list)>(480-NICKMAX))
671                         {
672                                 this->WriteLine(list);
673                                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
674                         }
675                 }
676                 if (list[strlen(list)-1] != ':')
677                 {
678                         this->WriteLine(list);
679                 }
680         }
681
682         void SendChannelModes(TreeServer* Current)
683         {
684                 char data[MAXBUF];
685                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
686                 {
687                         SendFJoins(Current, c->second);
688                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second));
689                         this->WriteLine(data);
690                         if (*c->second->topic)
691                         {
692                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
693                                 this->WriteLine(data);
694                         }
695                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
696                         {
697                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
698                                 this->WriteLine(data);
699                         }
700                         FOREACH_MOD OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this);
701                 }
702         }
703
704         // send all users and their channels
705         void SendUsers(TreeServer* Current)
706         {
707                 char data[MAXBUF];
708                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
709                 {
710                         if (u->second->registered == 7)
711                         {
712                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,u->second->ip,u->second->fullname);
713                                 this->WriteLine(data);
714                                 if (strchr(u->second->modes,'o'))
715                                 {
716                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
717                                 }
718                                 //char* chl = chlist(u->second,u->second);
719                                 //if (*chl)
720                                 //{
721                                 //      this->WriteLine(":"+std::string(u->second->nick)+" FJOIN "+std::string(chl));
722                                 //}
723                                 FOREACH_MOD OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this);
724                         }
725                 }
726         }
727
728         void DoBurst(TreeServer* s)
729         {
730                 Srv->SendOpers("*** Bursting to "+s->GetName()+".");
731                 this->WriteLine("BURST");
732                 // Send server tree
733                 this->SendServers(TreeRoot,s,1);
734                 // Send users and their channels
735                 this->SendUsers(s);
736                 // TODO: Send everything else (channel modes etc)
737                 this->SendChannelModes(s);
738                 this->WriteLine("ENDBURST");
739         }
740
741         virtual bool OnDataReady()
742         {
743                 char* data = this->Read();
744                 if (data)
745                 {
746                         this->in_buffer += data;
747                         while (in_buffer.find("\n") != std::string::npos)
748                         {
749                                 char* line = (char*)in_buffer.c_str();
750                                 std::string ret = "";
751                                 while ((*line != '\n') && (strlen(line)))
752                                 {
753                                         ret = ret + *line;
754                                         line++;
755                                 }
756                                 if ((*line == '\n') || (*line == '\r'))
757                                         line++;
758                                 in_buffer = line;
759                                 if (!this->ProcessLine(ret))
760                                 {
761                                         return false;
762                                 }
763                         }
764                 }
765                 return (data != NULL);
766         }
767
768         int WriteLine(std::string line)
769         {
770                 return this->Write(line + "\r\n");
771         }
772
773         bool Error(std::deque<std::string> params)
774         {
775                 if (params.size() < 1)
776                         return false;
777                 std::string Errmsg = params[0];
778                 std::string SName = myhost;
779                 if (InboundServerName != "")
780                 {
781                         SName = InboundServerName;
782                 }
783                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
784                 // we will return false to cause the socket to close.
785                 return false;
786         }
787
788         bool OperType(std::string prefix, std::deque<std::string> params)
789         {
790                 if (params.size() != 1)
791                         return true;
792                 std::string opertype = params[0];
793                 userrec* u = Srv->FindNick(prefix);
794                 if (u)
795                 {
796                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
797                         if (!strchr(u->modes,'o'))
798                         {
799                                 strcat(u->modes,"o");
800                         }
801                         DoOneToAllButSender(u->server,"OPERTYPE",params,u->server);
802                 }
803                 return true;
804         }
805
806         bool RemoteRehash(std::string prefix, std::deque<std::string> params)
807         {
808                 if (params.size() < 1)
809                         return true;
810                 std::string servermask = params[0];
811                 if (Srv->MatchText(Srv->GetServerName(),servermask))
812                 {
813                         Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
814                         Srv->RehashServer();
815                         ReadConfiguration(false);
816                 }
817                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
818                 return true;
819         }
820
821         bool RemoteKill(std::string prefix, std::deque<std::string> params)
822         {
823                 if (params.size() != 2)
824                         return true;
825                 std::string nick = params[0];
826                 std::string reason = params[1];
827                 userrec* u = Srv->FindNick(prefix);
828                 userrec* who = Srv->FindNick(nick);
829                 if (who)
830                 {
831                         std::string sourceserv = prefix;
832                         if (u)
833                         {
834                                 sourceserv = u->server;
835                         }
836                         params[1] = ":" + params[1];
837                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
838                         Srv->QuitUser(who,reason);
839                 }
840                 return true;
841         }
842
843         bool RemoteServer(std::string prefix, std::deque<std::string> params)
844         {
845                 if (params.size() < 4)
846                         return false;
847                 std::string servername = params[0];
848                 std::string password = params[1];
849                 // hopcount is not used for a remote server, we calculate this ourselves
850                 std::string description = params[3];
851                 TreeServer* ParentOfThis = FindServer(prefix);
852                 if (!ParentOfThis)
853                 {
854                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
855                         return false;
856                 }
857                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
858                 ParentOfThis->AddChild(Node);
859                 params[3] = ":" + params[3];
860                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
861                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
862                 return true;
863         }
864
865         bool Outbound_Reply_Server(std::deque<std::string> params)
866         {
867                 if (params.size() < 4)
868                         return false;
869                 std::string servername = params[0];
870                 std::string password = params[1];
871                 int hops = atoi(params[2].c_str());
872                 if (hops)
873                 {
874                         this->WriteLine("ERROR :Server too far away for authentication");
875                         return false;
876                 }
877                 std::string description = params[3];
878                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
879                 {
880                         if ((x->Name == servername) && (x->RecvPass == password))
881                         {
882                                 // Begin the sync here. this kickstarts the
883                                 // other side, waiting in WAIT_AUTH_2 state,
884                                 // into starting their burst, as it shows
885                                 // that we're happy.
886                                 this->LinkState = CONNECTED;
887                                 // we should add the details of this server now
888                                 // to the servers tree, as a child of the root
889                                 // node.
890                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
891                                 TreeRoot->AddChild(Node);
892                                 params[3] = ":" + params[3];
893                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
894                                 this->DoBurst(Node);
895                                 return true;
896                         }
897                 }
898                 this->WriteLine("ERROR :Invalid credentials");
899                 return false;
900         }
901
902         bool Inbound_Server(std::deque<std::string> params)
903         {
904                 if (params.size() < 4)
905                         return false;
906                 std::string servername = params[0];
907                 std::string password = params[1];
908                 int hops = atoi(params[2].c_str());
909                 if (hops)
910                 {
911                         this->WriteLine("ERROR :Server too far away for authentication");
912                         return false;
913                 }
914                 std::string description = params[3];
915                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
916                 {
917                         if ((x->Name == servername) && (x->RecvPass == password))
918                         {
919                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+this->GetIP()+"] ("+description+")");
920                                 this->InboundServerName = servername;
921                                 this->InboundDescription = description;
922                                 // this is good. Send our details: Our server name and description and hopcount of 0,
923                                 // along with the sendpass from this block.
924                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
925                                 // move to the next state, we are now waiting for THEM.
926                                 this->LinkState = WAIT_AUTH_2;
927                                 return true;
928                         }
929                 }
930                 this->WriteLine("ERROR :Invalid credentials");
931                 return false;
932         }
933
934         std::deque<std::string> Split(std::string line, bool stripcolon)
935         {
936                 std::deque<std::string> n;
937                 if (!strchr(line.c_str(),' '))
938                 {
939                         n.push_back(line);
940                         return n;
941                 }
942                 std::stringstream s(line);
943                 std::string param = "";
944                 n.clear();
945                 int item = 0;
946                 while (!s.eof())
947                 {
948                         char c;
949                         s.get(c);
950                         if (c == ' ')
951                         {
952                                 n.push_back(param);
953                                 param = "";
954                                 item++;
955                         }
956                         else
957                         {
958                                 if (!s.eof())
959                                 {
960                                         param = param + c;
961                                 }
962                                 if ((param == ":") && (item > 0))
963                                 {
964                                         param = "";
965                                         while (!s.eof())
966                                         {
967                                                 s.get(c);
968                                                 if (!s.eof())
969                                                 {
970                                                         param = param + c;
971                                                 }
972                                         }
973                                         n.push_back(param);
974                                         param = "";
975                                 }
976                         }
977                 }
978                 if (param != "")
979                 {
980                         n.push_back(param);
981                 }
982                 return n;
983         }
984
985         bool ProcessLine(std::string line)
986         {
987                 char* l = (char*)line.c_str();
988                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
989                         l[strlen(l)-1] = '\0';
990                 line = l;
991                 if (line == "")
992                         return true;
993                 Srv->Log(DEBUG,"IN: '"+line+"'");
994                 std::deque<std::string> params = this->Split(line,true);
995                 std::string command = "";
996                 std::string prefix = "";
997                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
998                 {
999                         prefix = params[0];
1000                         command = params[1];
1001                         char* pref = (char*)prefix.c_str();
1002                         prefix = ++pref;
1003                         params.pop_front();
1004                         params.pop_front();
1005                 }
1006                 else
1007                 {
1008                         prefix = "";
1009                         command = params[0];
1010                         params.pop_front();
1011                 }
1012                 
1013                 switch (this->LinkState)
1014                 {
1015                         TreeServer* Node;
1016                         
1017                         case WAIT_AUTH_1:
1018                                 // Waiting for SERVER command from remote server. Server initiating
1019                                 // the connection sends the first SERVER command, listening server
1020                                 // replies with theirs if its happy, then if the initiator is happy,
1021                                 // it starts to send its net sync, which starts the merge, otherwise
1022                                 // it sends an ERROR.
1023                                 if (command == "SERVER")
1024                                 {
1025                                         return this->Inbound_Server(params);
1026                                 }
1027                                 else if (command == "ERROR")
1028                                 {
1029                                         return this->Error(params);
1030                                 }
1031                         break;
1032                         case WAIT_AUTH_2:
1033                                 // Waiting for start of other side's netmerge to say they liked our
1034                                 // password.
1035                                 if (command == "SERVER")
1036                                 {
1037                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
1038                                         // silently ignore.
1039                                         return true;
1040                                 }
1041                                 else if (command == "BURST")
1042                                 {
1043                                         this->LinkState = CONNECTED;
1044                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
1045                                         TreeRoot->AddChild(Node);
1046                                         params.clear();
1047                                         params.push_back(InboundServerName);
1048                                         params.push_back("*");
1049                                         params.push_back("1");
1050                                         params.push_back(":"+InboundDescription);
1051                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
1052                                         this->DoBurst(Node);
1053                                 }
1054                                 else if (command == "ERROR")
1055                                 {
1056                                         return this->Error(params);
1057                                 }
1058                                 
1059                         break;
1060                         case LISTENER:
1061                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
1062                                 return false;
1063                         break;
1064                         case CONNECTING:
1065                                 if (command == "SERVER")
1066                                 {
1067                                         // another server we connected to, which was in WAIT_AUTH_1 state,
1068                                         // has just sent us their credentials. If we get this far, theyre
1069                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
1070                                         // if we're happy with this, we should send our netburst which
1071                                         // kickstarts the merge.
1072                                         return this->Outbound_Reply_Server(params);
1073                                 }
1074                                 else if (command == "ERROR")
1075                                 {
1076                                         return this->Error(params);
1077                                 }
1078                         break;
1079                         case CONNECTED:
1080                                 // This is the 'authenticated' state, when all passwords
1081                                 // have been exchanged and anything past this point is taken
1082                                 // as gospel.
1083                                 std::string target = "";
1084                                 if ((command == "NICK") && (params.size() > 1))
1085                                 {
1086                                         return this->IntroduceClient(prefix,params);
1087                                 }
1088                                 else if (command == "FJOIN")
1089                                 {
1090                                         return this->ForceJoin(prefix,params);
1091                                 }
1092                                 else if (command == "SERVER")
1093                                 {
1094                                         return this->RemoteServer(prefix,params);
1095                                 }
1096                                 else if (command == "ERROR")
1097                                 {
1098                                         return this->Error(params);
1099                                 }
1100                                 else if (command == "OPERTYPE")
1101                                 {
1102                                         return this->OperType(prefix,params);
1103                                 }
1104                                 else if (command == "FMODE")
1105                                 {
1106                                         return this->ForceMode(prefix,params);
1107                                 }
1108                                 else if (command == "KILL")
1109                                 {
1110                                         return this->RemoteKill(prefix,params);
1111                                 }
1112                                 else if (command == "FTOPIC")
1113                                 {
1114                                         return this->ForceTopic(prefix,params);
1115                                 }
1116                                 else if (command == "REHASH")
1117                                 {
1118                                         return this->RemoteRehash(prefix,params);
1119                                 }
1120                                 else if (command == "SQUIT")
1121                                 {
1122                                         if (params.size() == 2)
1123                                         {
1124                                                 this->Squit(FindServer(params[0]),params[1]);
1125                                         }
1126                                         return true;
1127                                 }
1128                                 else
1129                                 {
1130                                         // not a special inter-server command.
1131                                         // Emulate the actual user doing the command,
1132                                         // this saves us having a huge ugly parser.
1133                                         userrec* who = Srv->FindNick(prefix);
1134                                         std::string sourceserv = this->myhost;
1135                                         if (this->InboundServerName != "")
1136                                         {
1137                                                 sourceserv = this->InboundServerName;
1138                                         }
1139                                         if (who)
1140                                         {
1141                                                 // its a user
1142                                                 target = who->server;
1143                                                 char* strparams[127];
1144                                                 for (unsigned int q = 0; q < params.size(); q++)
1145                                                 {
1146                                                         strparams[q] = (char*)params[q].c_str();
1147                                                 }
1148                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
1149                                         }
1150                                         else
1151                                         {
1152                                                 // its not a user. Its either a server, or somethings screwed up.
1153                                                 if (IsServer(prefix))
1154                                                 {
1155                                                         target = Srv->GetServerName();
1156                                                 }
1157                                                 else
1158                                                 {
1159                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
1160                                                         return true;
1161                                                 }
1162                                         }
1163                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
1164
1165                                 }
1166                                 return true;
1167                         break;
1168                 }
1169                 return true;
1170         }
1171
1172         virtual std::string GetName()
1173         {
1174                 std::string sourceserv = this->myhost;
1175                 if (this->InboundServerName != "")
1176                 {
1177                         sourceserv = this->InboundServerName;
1178                 }
1179                 return sourceserv;
1180         }
1181
1182         virtual void OnTimeout()
1183         {
1184                 if (this->LinkState == CONNECTING)
1185                 {
1186                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
1187                 }
1188         }
1189
1190         virtual void OnClose()
1191         {
1192                 // Connection closed.
1193                 // If the connection is fully up (state CONNECTED)
1194                 // then propogate a netsplit to all peers.
1195                 std::string quitserver = this->myhost;
1196                 if (this->InboundServerName != "")
1197                 {
1198                         quitserver = this->InboundServerName;
1199                 }
1200                 TreeServer* s = FindServer(quitserver);
1201                 if (s)
1202                 {
1203                         Squit(s,"Remote host closed the connection");
1204                 }
1205         }
1206
1207         virtual int OnIncomingConnection(int newsock, char* ip)
1208         {
1209                 TreeSocket* s = new TreeSocket(newsock, ip);
1210                 Srv->AddSocket(s);
1211                 return true;
1212         }
1213 };
1214
1215 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
1216 {
1217         for (unsigned int c = 0; c < list.size(); c++)
1218         {
1219                 if (list[c] == server)
1220                 {
1221                         return;
1222                 }
1223         }
1224         list.push_back(server);
1225 }
1226
1227 // returns a list of DIRECT servernames for a specific channel
1228 std::deque<TreeServer*> GetListOfServersForChannel(chanrec* c)
1229 {
1230         std::deque<TreeServer*> list;
1231         std::vector<char*> *ulist = c->GetUsers();
1232         for (unsigned int i = 0; i < ulist->size(); i++)
1233         {
1234                 char* o = (*ulist)[i];
1235                 userrec* otheruser = (userrec*)o;
1236                 if (std::string(otheruser->server) != Srv->GetServerName())
1237                 {
1238                         TreeServer* best = BestRouteTo(otheruser->server);
1239                         if (best)
1240                                 AddThisServer(best,list);
1241                 }
1242         }
1243         return list;
1244 }
1245
1246 bool DoOneToAllButSenderRaw(std::string data,std::string omit,std::string prefix,std::string command,std::deque<std::string> params)
1247 {
1248         TreeServer* omitroute = BestRouteTo(omit);
1249         if ((command == "NOTICE") || (command == "PRIVMSG"))
1250         {
1251                 if (params.size() >= 2)
1252                 {
1253                         if (*(params[0].c_str()) != '#')
1254                         {
1255                                 // special routing for private messages/notices
1256                                 userrec* d = Srv->FindNick(params[0]);
1257                                 if (d)
1258                                 {
1259                                         std::deque<std::string> par;
1260                                         par.clear();
1261                                         par.push_back(params[0]);
1262                                         par.push_back(":"+params[1]);
1263                                         DoOneToOne(prefix,command,par,d->server);
1264                                         return true;
1265                                 }
1266                         }
1267                         else
1268                         {
1269                                 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
1270                                 chanrec* c = Srv->FindChannel(params[0]);
1271                                 if (c)
1272                                 {
1273                                         std::deque<TreeServer*> list = GetListOfServersForChannel(c);
1274                                         log(DEBUG,"Got a list of %d servers",list.size());
1275                                         for (unsigned int i = 0; i < list.size(); i++)
1276                                         {
1277                                                 TreeSocket* Sock = list[i]->GetSocket();
1278                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
1279                                                 {
1280                                                         log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
1281                                                         Sock->WriteLine(data);
1282                                                 }
1283                                         }
1284                                         return true;
1285                                 }
1286                         }
1287                 }
1288         }
1289         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1290         {
1291                 TreeServer* Route = TreeRoot->GetChild(x);
1292                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
1293                 {
1294                         TreeSocket* Sock = Route->GetSocket();
1295                         Sock->WriteLine(data);
1296                 }
1297         }
1298         return true;
1299 }
1300
1301 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> params, std::string omit)
1302 {
1303         TreeServer* omitroute = BestRouteTo(omit);
1304         std::string FullLine = ":" + prefix + " " + command;
1305         for (unsigned int x = 0; x < params.size(); x++)
1306         {
1307                 FullLine = FullLine + " " + params[x];
1308         }
1309         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1310         {
1311                 TreeServer* Route = TreeRoot->GetChild(x);
1312                 // Send the line IF:
1313                 // The route has a socket (its a direct connection)
1314                 // The route isnt the one to be omitted
1315                 // The route isnt the path to the one to be omitted
1316                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
1317                 {
1318                         TreeSocket* Sock = Route->GetSocket();
1319                         Sock->WriteLine(FullLine);
1320                 }
1321         }
1322         return true;
1323 }
1324
1325 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> params)
1326 {
1327         std::string FullLine = ":" + prefix + " " + command;
1328         for (unsigned int x = 0; x < params.size(); x++)
1329         {
1330                 FullLine = FullLine + " " + params[x];
1331         }
1332         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1333         {
1334                 TreeServer* Route = TreeRoot->GetChild(x);
1335                 if (Route->GetSocket())
1336                 {
1337                         TreeSocket* Sock = Route->GetSocket();
1338                         Sock->WriteLine(FullLine);
1339                 }
1340         }
1341         return true;
1342 }
1343
1344 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> params, std::string target)
1345 {
1346         TreeServer* Route = BestRouteTo(target);
1347         if (Route)
1348         {
1349                 std::string FullLine = ":" + prefix + " " + command;
1350                 for (unsigned int x = 0; x < params.size(); x++)
1351                 {
1352                         FullLine = FullLine + " " + params[x];
1353                 }
1354                 if (Route->GetSocket())
1355                 {
1356                         TreeSocket* Sock = Route->GetSocket();
1357                         Sock->WriteLine(FullLine);
1358                 }
1359                 return true;
1360         }
1361         else
1362         {
1363                 return true;
1364         }
1365 }
1366
1367 std::vector<TreeSocket*> Bindings;
1368
1369 void ReadConfiguration(bool rebind)
1370 {
1371         if (rebind)
1372         {
1373                 for (int j =0; j < Conf->Enumerate("bind"); j++)
1374                 {
1375                         std::string Type = Conf->ReadValue("bind","type",j);
1376                         std::string IP = Conf->ReadValue("bind","address",j);
1377                         long Port = Conf->ReadInteger("bind","port",j,true);
1378                         if (Type == "servers")
1379                         {
1380                                 if (IP == "*")
1381                                 {
1382                                         IP = "";
1383                                 }
1384                                 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
1385                                 if (listener->GetState() == I_LISTENING)
1386                                 {
1387                                         Srv->AddSocket(listener);
1388                                         Bindings.push_back(listener);
1389                                 }
1390                                 else
1391                                 {
1392                                         log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
1393                                         listener->Close();
1394                                         delete listener;
1395                                 }
1396                         }
1397                 }
1398         }
1399         LinkBlocks.clear();
1400         for (int j =0; j < Conf->Enumerate("link"); j++)
1401         {
1402                 Link L;
1403                 L.Name = Conf->ReadValue("link","name",j);
1404                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
1405                 L.Port = Conf->ReadInteger("link","port",j,true);
1406                 L.SendPass = Conf->ReadValue("link","sendpass",j);
1407                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
1408                 LinkBlocks.push_back(L);
1409                 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
1410         }
1411 }
1412
1413         
1414 class ModuleSpanningTree : public Module
1415 {
1416         std::vector<TreeSocket*> Bindings;
1417         int line;
1418         int NumServers;
1419
1420  public:
1421
1422         ModuleSpanningTree()
1423         {
1424                 Srv = new Server;
1425                 Conf = new ConfigReader;
1426                 Bindings.clear();
1427
1428                 // Create the root of the tree
1429                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
1430
1431                 ReadConfiguration(true);
1432         }
1433
1434         void ShowLinks(TreeServer* Current, userrec* user, int hops)
1435         {
1436                 std::string Parent = TreeRoot->GetName();
1437                 if (Current->GetParent())
1438                 {
1439                         Parent = Current->GetParent()->GetName();
1440                 }
1441                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
1442                 {
1443                         ShowLinks(Current->GetChild(q),user,hops+1);
1444                 }
1445                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),hops,Current->GetDesc().c_str());
1446         }
1447
1448         int CountLocalServs()
1449         {
1450                 return TreeRoot->ChildCount();
1451         }
1452
1453         void CountServsRecursive(TreeServer* Current)
1454         {
1455                 NumServers++;
1456                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
1457                 {
1458                         CountServsRecursive(Current->GetChild(q));
1459                 }
1460         }
1461         
1462         int CountServs()
1463         {
1464                 NumServers = 0;
1465                 CountServsRecursive(TreeRoot);
1466                 return NumServers;
1467         }
1468
1469         void HandleLinks(char** parameters, int pcnt, userrec* user)
1470         {
1471                 ShowLinks(TreeRoot,user,0);
1472                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
1473                 return;
1474         }
1475
1476         void HandleLusers(char** parameters, int pcnt, userrec* user)
1477         {
1478                 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
1479                 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
1480                 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
1481                 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
1482                 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
1483                 return;
1484         }
1485
1486         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
1487
1488         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
1489         {
1490                 if (line < 128)
1491                 {
1492                         for (int t = 0; t < depth; t++)
1493                         {
1494                                 matrix[line][t] = ' ';
1495                         }
1496                         strlcpy(&matrix[line][depth],Current->GetName().c_str(),80);
1497                         line++;
1498                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
1499                         {
1500                                 ShowMap(Current->GetChild(q),user,depth+2,matrix);
1501                         }
1502                 }
1503         }
1504
1505         // Ok, prepare to be confused.
1506         // After much mulling over how to approach this, it struck me that
1507         // the 'usual' way of doing a /MAP isnt the best way. Instead of
1508         // keeping track of a ton of ascii characters, and line by line
1509         // under recursion working out where to place them using multiplications
1510         // and divisons, we instead render the map onto a backplane of characters
1511         // (a character matrix), then draw the branches as a series of "L" shapes
1512         // from the nodes. This is not only friendlier on CPU it uses less stack.
1513
1514         void HandleMap(char** parameters, int pcnt, userrec* user)
1515         {
1516                 // This array represents a virtual screen which we will
1517                 // "scratch" draw to, as the console device of an irc
1518                 // client does not provide for a proper terminal.
1519                 char matrix[128][80];
1520                 for (unsigned int t = 0; t < 128; t++)
1521                 {
1522                         matrix[t][0] = '\0';
1523                 }
1524                 line = 0;
1525                 // The only recursive bit is called here.
1526                 ShowMap(TreeRoot,user,0,matrix);
1527                 // Process each line one by one. The algorithm has a limit of
1528                 // 128 servers (which is far more than a spanning tree should have
1529                 // anyway, so we're ok). This limit can be raised simply by making
1530                 // the character matrix deeper, 128 rows taking 10k of memory.
1531                 for (int l = 1; l < line; l++)
1532                 {
1533                         // scan across the line looking for the start of the
1534                         // servername (the recursive part of the algorithm has placed
1535                         // the servers at indented positions depending on what they
1536                         // are related to)
1537                         int first_nonspace = 0;
1538                         while (matrix[l][first_nonspace] == ' ')
1539                         {
1540                                 first_nonspace++;
1541                         }
1542                         first_nonspace--;
1543                         // Draw the `- (corner) section: this may be overwritten by
1544                         // another L shape passing along the same vertical pane, becoming
1545                         // a |- (branch) section instead.
1546                         matrix[l][first_nonspace] = '-';
1547                         matrix[l][first_nonspace-1] = '`';
1548                         int l2 = l - 1;
1549                         // Draw upwards until we hit the parent server, causing possibly
1550                         // other corners (`-) to become branches (|-)
1551                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
1552                         {
1553                                 matrix[l2][first_nonspace-1] = '|';
1554                                 l2--;
1555                         }
1556                 }
1557                 // dump the whole lot to the user. This is the easy bit, honest.
1558                 for (int t = 0; t < line; t++)
1559                 {
1560                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
1561                 }
1562                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
1563                 return;
1564         }
1565
1566         int HandleSquit(char** parameters, int pcnt, userrec* user)
1567         {
1568                 return 1;
1569         }
1570
1571         int HandleConnect(char** parameters, int pcnt, userrec* user)
1572         {
1573                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1574                 {
1575                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
1576                         {
1577                                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: %s (%s:%d)",user->nick,x->Name.c_str(),x->IPAddr.c_str(),x->Port);
1578                                 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
1579                                 Srv->AddSocket(newsocket);
1580                                 return 1;
1581                         }
1582                 }
1583                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No matching server could be found in the config file.",user->nick);
1584                 return 1;
1585         }
1586
1587         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user)
1588         {
1589                 if (command == "CONNECT")
1590                 {
1591                         return this->HandleConnect(parameters,pcnt,user);
1592                 }
1593                 else if (command == "SQUIT")
1594                 {
1595                         return this->HandleSquit(parameters,pcnt,user);
1596                 }
1597                 else if (command == "MAP")
1598                 {
1599                         this->HandleMap(parameters,pcnt,user);
1600                         return 1;
1601                 }
1602                 else if (command == "LUSERS")
1603                 {
1604                         this->HandleLusers(parameters,pcnt,user);
1605                         return 1;
1606                 }
1607                 else if (command == "LINKS")
1608                 {
1609                         this->HandleLinks(parameters,pcnt,user);
1610                         return 1;
1611                 }
1612                 else if (Srv->IsValidModuleCommand(command, pcnt, user))
1613                 {
1614                         // this bit of code cleverly routes all module commands
1615                         // to all remote severs *automatically* so that modules
1616                         // can just handle commands locally, without having
1617                         // to have any special provision in place for remote
1618                         // commands and linking protocols.
1619                         std::deque<std::string> params;
1620                         params.clear();
1621                         for (int j = 0; j < pcnt; j++)
1622                         {
1623                                 if (strchr(parameters[j],' '))
1624                                 {
1625                                         params.push_back(":" + std::string(parameters[j]));
1626                                 }
1627                                 else
1628                                 {
1629                                         params.push_back(std::string(parameters[j]));
1630                                 }
1631                         }
1632                         DoOneToMany(user->nick,command,params);
1633                 }
1634                 return 0;
1635         }
1636
1637         virtual void OnGetServerDescription(std::string servername,std::string &description)
1638         {
1639                 TreeServer* s = FindServer(servername);
1640                 if (s)
1641                 {
1642                         description = s->GetDesc();
1643                 }
1644         }
1645
1646         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
1647         {
1648                 if (std::string(source->server) == Srv->GetServerName())
1649                 {
1650                         std::deque<std::string> params;
1651                         params.push_back(dest->nick);
1652                         params.push_back(channel->name);
1653                         DoOneToMany(source->nick,"INVITE",params);
1654                 }
1655         }
1656
1657         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
1658         {
1659                 std::deque<std::string> params;
1660                 params.push_back(chan->name);
1661                 params.push_back(":"+topic);
1662                 DoOneToMany(user->nick,"TOPIC",params);
1663         }
1664
1665         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
1666         {
1667                 if (target_type == TYPE_USER)
1668                 {
1669                         userrec* d = (userrec*)dest;
1670                         if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
1671                         {
1672                                 std::deque<std::string> params;
1673                                 params.clear();
1674                                 params.push_back(d->nick);
1675                                 params.push_back(":"+text);
1676                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
1677                         }
1678                 }
1679                 else
1680                 {
1681                         if (std::string(user->server) == Srv->GetServerName())
1682                         {
1683                                 chanrec *c = (chanrec*)dest;
1684                                 std::deque<TreeServer*> list = GetListOfServersForChannel(c);
1685                                 for (unsigned int i = 0; i < list.size(); i++)
1686                                 {
1687                                         TreeSocket* Sock = list[i]->GetSocket();
1688                                         if (Sock)
1689                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+std::string(c->name)+" :"+text);
1690                                 }
1691                         }
1692                 }
1693         }
1694
1695         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
1696         {
1697                 if (target_type == TYPE_USER)
1698                 {
1699                         // route private messages which are targetted at clients only to the server
1700                         // which needs to receive them
1701                         userrec* d = (userrec*)dest;
1702                         if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
1703                         {
1704                                 std::deque<std::string> params;
1705                                 params.clear();
1706                                 params.push_back(d->nick);
1707                                 params.push_back(":"+text);
1708                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
1709                         }
1710                 }
1711                 else
1712                 {
1713                         if (std::string(user->server) == Srv->GetServerName())
1714                         {
1715                                 chanrec *c = (chanrec*)dest;
1716                                 std::deque<TreeServer*> list = GetListOfServersForChannel(c);
1717                                 for (unsigned int i = 0; i < list.size(); i++)
1718                                 {
1719                                         TreeSocket* Sock = list[i]->GetSocket();
1720                                         if (Sock)
1721                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+std::string(c->name)+" :"+text);
1722                                 }
1723                         }
1724                 }
1725         }
1726
1727         virtual void OnUserJoin(userrec* user, chanrec* channel)
1728         {
1729                 // Only do this for local users
1730                 if (std::string(user->server) == Srv->GetServerName())
1731                 {
1732                         std::deque<std::string> params;
1733                         params.clear();
1734                         params.push_back(channel->name);
1735                         if (*channel->key)
1736                         {
1737                                 // if the channel has a key, force the join by emulating the key.
1738                                 params.push_back(channel->key);
1739                         }
1740                         if (channel->GetUserCounter() > 1)
1741                         {
1742                                 // not the first in the channel
1743                                 DoOneToMany(user->nick,"JOIN",params);
1744                         }
1745                         else
1746                         {
1747                                 // first in the channel, set up their permissions
1748                                 // and the channel TS with FJOIN.
1749                                 char ts[24];
1750                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
1751                                 params.clear();
1752                                 params.push_back(channel->name);
1753                                 params.push_back(ts);
1754                                 params.push_back("@"+std::string(user->nick));
1755                                 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
1756                         }
1757                 }
1758         }
1759
1760         virtual void OnUserPart(userrec* user, chanrec* channel)
1761         {
1762                 if (std::string(user->server) == Srv->GetServerName())
1763                 {
1764                         std::deque<std::string> params;
1765                         params.clear();
1766                         params.push_back(channel->name);
1767                         DoOneToMany(user->nick,"PART",params);
1768                 }
1769         }
1770
1771         virtual void OnUserConnect(userrec* user)
1772         {
1773                 char agestr[MAXBUF];
1774                 if (std::string(user->server) == Srv->GetServerName())
1775                 {
1776                         std::deque<std::string> params;
1777                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
1778                         params.clear();
1779                         params.push_back(agestr);
1780                         params.push_back(user->nick);
1781                         params.push_back(user->host);
1782                         params.push_back(user->dhost);
1783                         params.push_back(user->ident);
1784                         params.push_back("+"+std::string(user->modes));
1785                         params.push_back(user->ip);
1786                         params.push_back(":"+std::string(user->fullname));
1787                         DoOneToMany(Srv->GetServerName(),"NICK",params);
1788                 }
1789         }
1790
1791         virtual void OnUserQuit(userrec* user, std::string reason)
1792         {
1793                 if (std::string(user->server) == Srv->GetServerName())
1794                 {
1795                         std::deque<std::string> params;
1796                         params.push_back(":"+reason);
1797                         DoOneToMany(user->nick,"QUIT",params);
1798                 }
1799         }
1800
1801         virtual void OnUserPostNick(userrec* user, std::string oldnick)
1802         {
1803                 if (std::string(user->server) == Srv->GetServerName())
1804                 {
1805                         std::deque<std::string> params;
1806                         params.push_back(user->nick);
1807                         DoOneToMany(oldnick,"NICK",params);
1808                 }
1809         }
1810
1811         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
1812         {
1813                 if (std::string(source->server) == Srv->GetServerName())
1814                 {
1815                         std::deque<std::string> params;
1816                         params.push_back(chan->name);
1817                         params.push_back(user->nick);
1818                         params.push_back(":"+reason);
1819                         DoOneToMany(source->nick,"KICK",params);
1820                 }
1821         }
1822
1823         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
1824         {
1825                 std::deque<std::string> params;
1826                 params.push_back(dest->nick);
1827                 params.push_back(":"+reason);
1828                 DoOneToMany(source->nick,"KILL",params);
1829         }
1830
1831         virtual void OnRehash(std::string parameter)
1832         {
1833                 if (parameter != "")
1834                 {
1835                         std::deque<std::string> params;
1836                         params.push_back(parameter);
1837                         DoOneToMany(Srv->GetServerName(),"REHASH",params);
1838                         // check for self
1839                         if (Srv->MatchText(Srv->GetServerName(),parameter))
1840                         {
1841                                 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
1842                                 Srv->RehashServer();
1843                         }
1844                 }
1845                 ReadConfiguration(false);
1846         }
1847
1848         // note: the protocol does not allow direct umode +o except
1849         // via NICK with 8 params. sending OPERTYPE infers +o modechange
1850         // locally.
1851         virtual void OnOper(userrec* user, std::string opertype)
1852         {
1853                 if (std::string(user->server) == Srv->GetServerName())
1854                 {
1855                         std::deque<std::string> params;
1856                         params.push_back(opertype);
1857                         DoOneToMany(user->nick,"OPERTYPE",params);
1858                 }
1859         }
1860
1861         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
1862         {
1863                 if (std::string(user->server) == Srv->GetServerName())
1864                 {
1865                         if (target_type == TYPE_USER)
1866                         {
1867                                 userrec* u = (userrec*)dest;
1868                                 std::deque<std::string> params;
1869                                 params.push_back(u->nick);
1870                                 params.push_back(text);
1871                                 DoOneToMany(user->nick,"MODE",params);
1872                         }
1873                         else
1874                         {
1875                                 chanrec* c = (chanrec*)dest;
1876                                 std::deque<std::string> params;
1877                                 params.push_back(c->name);
1878                                 params.push_back(text);
1879                                 DoOneToMany(user->nick,"MODE",params);
1880                         }
1881                 }
1882         }
1883
1884         virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
1885         {
1886                 TreeSocket* s = (TreeSocket*)opaque;
1887                 if (target)
1888                 {
1889                         if (target_type == TYPE_USER)
1890                         {
1891                                 userrec* u = (userrec*)target;
1892                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
1893                         }
1894                         else
1895                         {
1896                                 chanrec* c = (chanrec*)target;
1897                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
1898                         }
1899                 }
1900         }
1901
1902         virtual ~ModuleSpanningTree()
1903         {
1904                 delete Srv;
1905         }
1906
1907         virtual Version GetVersion()
1908         {
1909                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
1910         }
1911 };
1912
1913
1914 class ModuleSpanningTreeFactory : public ModuleFactory
1915 {
1916  public:
1917         ModuleSpanningTreeFactory()
1918         {
1919         }
1920         
1921         ~ModuleSpanningTreeFactory()
1922         {
1923         }
1924         
1925         virtual Module * CreateModule()
1926         {
1927                 TreeProtocolModule = new ModuleSpanningTree;
1928                 return TreeProtocolModule;
1929         }
1930         
1931 };
1932
1933
1934 extern "C" void * init_module( void )
1935 {
1936         return new ModuleSpanningTreeFactory;
1937 }