1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include "configreader.h"
32 #include "commands/cmd_whois.h"
33 #include "commands/cmd_stats.h"
38 #include "inspstring.h"
42 #include "cull_list.h"
45 #define nspace __gnu_cxx
48 * The server list in InspIRCd is maintained as two structures
49 * which hold the data in different ways. Most of the time, we
50 * want to very quicky obtain three pieces of information:
52 * (1) The information on a server
53 * (2) The information on the server we must send data through
54 * to actually REACH the server we're after
55 * (3) Potentially, the child/parent objects of this server
57 * The InspIRCd spanning protocol provides easy access to these
58 * by storing the data firstly in a recursive structure, where
59 * each item references its parent item, and a dynamic list
60 * of child items, and another structure which stores the items
61 * hashed, linearly. This means that if we want to find a server
62 * by name quickly, we can look it up in the hash, avoiding
63 * any O(n) lookups. If however, during a split or sync, we want
64 * to apply an operation to a server, and any of its child objects
65 * we can resort to recursion to walk the tree structure.
68 using irc::sockets::MatchCIDR;
70 class ModuleSpanningTree;
71 static ModuleSpanningTree* TreeProtocolModule;
72 static InspIRCd* ServerInstance;
74 /* Any socket can have one of five states at any one time.
75 * The LISTENER state indicates a socket which is listening
76 * for connections. It cannot receive data itself, only incoming
78 * The CONNECTING state indicates an outbound socket which is
79 * waiting to be writeable.
80 * The WAIT_AUTH_1 state indicates the socket is outbound and
81 * has successfully connected, but has not yet sent and received
83 * The WAIT_AUTH_2 state indicates that the socket is inbound
84 * (allocated by a LISTENER) but has not yet sent and received
86 * The CONNECTED state represents a fully authorized, fully
89 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
91 /* Foward declarations */
95 /* This variable represents the root of the server tree
96 * (for all intents and purposes, it's us)
100 /* This hash_map holds the hash equivalent of the server
101 * tree, used for rapid linear lookups.
103 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
104 server_hash serverlist;
106 typedef nspace::hash_map<std::string, userrec*> uid_hash;
107 typedef nspace::hash_map<std::string, char*> sid_hash;
109 /* More forward declarations */
110 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
111 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
112 bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> ¶ms, std::string omit);
113 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
114 bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> ¶ms);
115 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
116 void ReadConfiguration(bool rebind);
118 /* Flatten links and /MAP for non-opers */
120 /* Hide U-Lined servers in /MAP and /LINKS */
123 std::vector<std::string> ValidIPs;
125 class UserManager : public classbase
136 std::string UserToUID(userrec* user)
141 std::string UIDToUser(const std::string &UID)
146 std::string CreateAndAdd(userrec* user)
151 std::string CreateAndAdd(const std::string &servername)
156 std::string ServerToSID(const std::string &servername)
161 std::string SIDToServer(const std::string &SID)
166 userrec* FindByID(const std::string &UID)
173 /* Each server in the tree is represented by one class of
174 * type TreeServer. A locally connected TreeServer can
175 * have a class of type TreeSocket associated with it, for
176 * remote servers, the TreeSocket entry will be NULL.
177 * Each server also maintains a pointer to its parent
178 * (NULL if this server is ours, at the top of the tree)
179 * and a pointer to its "Route" (see the comments in the
180 * constructors below), and also a dynamic list of pointers
181 * to its children which can be iterated recursively
182 * if required. Creating or deleting objects of type
183 i* TreeServer automatically maintains the hash_map of
184 * TreeServer items, deleting and inserting them as they
185 * are created and destroyed.
188 class TreeServer : public classbase
190 InspIRCd* ServerInstance; /* Creator */
191 TreeServer* Parent; /* Parent entry */
192 TreeServer* Route; /* Route entry */
193 std::vector<TreeServer*> Children; /* List of child objects */
194 irc::string ServerName; /* Server's name */
195 std::string ServerDesc; /* Server's description */
196 std::string VersionString; /* Version string or empty string */
197 int UserCount; /* Not used in this version */
198 int OperCount; /* Not used in this version */
199 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
200 time_t NextPing; /* After this time, the server should be PINGed*/
201 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
205 /* We don't use this constructor. Its a dummy, and won't cause any insertion
206 * of the TreeServer into the hash_map. See below for the two we DO use.
208 TreeServer(InspIRCd* Instance) : ServerInstance(Instance)
214 UserCount = OperCount = 0;
215 VersionString = ServerInstance->GetVersionString();
218 /* We use this constructor only to create the 'root' item, TreeRoot, which
219 * represents our own server. Therefore, it has no route, no parent, and
220 * no socket associated with it. Its version string is our own local version.
222 TreeServer(InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc)
226 UserCount = OperCount = 0;
227 VersionString = ServerInstance->GetVersionString();
229 Socket = NULL; /* Fix by brain */
233 /* When we create a new server, we call this constructor to initialize it.
234 * This constructor initializes the server's Route and Parent, and sets up
235 * its ping counters so that it will be pinged one minute from now.
237 TreeServer(InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock)
238 : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
241 UserCount = OperCount = 0;
242 this->SetNextPingTime(time(NULL) + 120);
245 /* find the 'route' for this server (e.g. the one directly connected
246 * to the local server, which we can use to reach it)
248 * In the following example, consider we have just added a TreeServer
249 * class for server G on our network, of which we are server A.
250 * To route traffic to G (marked with a *) we must send the data to
251 * B (marked with a +) so this algorithm initializes the 'Route'
252 * value to point at whichever server traffic must be routed through
253 * to get here. If we were to try this algorithm with server B,
254 * the Route pointer would point at its own object ('this').
264 * We only run this algorithm when a server is created, as
265 * the routes remain constant while ever the server exists, and
266 * do not need to be re-calculated.
270 if (Route == TreeRoot)
276 while (this->Route->GetParent() != TreeRoot)
278 this->Route = Route->GetParent();
282 /* Because recursive code is slow and takes a lot of resources,
283 * we store two representations of the server tree. The first
284 * is a recursive structure where each server references its
285 * children and its parent, which is used for netbursts and
286 * netsplits to dump the whole dataset to the other server,
287 * and the second is used for very fast lookups when routing
288 * messages and is instead a hash_map, where each item can
289 * be referenced by its server name. The AddHashEntry()
290 * call below automatically inserts each TreeServer class
291 * into the hash_map as it is created. There is a similar
292 * maintainance call in the destructor to tidy up deleted
296 this->AddHashEntry();
299 int QuitUsers(const std::string &reason)
301 ServerInstance->Log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
302 const char* reason_s = reason.c_str();
303 std::vector<userrec*> time_to_die;
304 for (user_hash::iterator n = ServerInstance->clientlist.begin(); n != ServerInstance->clientlist.end(); n++)
306 if (!strcmp(n->second->server, this->ServerName.c_str()))
308 time_to_die.push_back(n->second);
311 for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
313 userrec* a = (userrec*)*n;
314 ServerInstance->Log(DEBUG,"Kill %s fd=%d",a->nick,a->GetFd());
316 userrec::QuitUser(ServerInstance,a,reason_s);
318 return time_to_die.size();
321 /* This method is used to add the structure to the
322 * hash_map for linear searches. It is only called
323 * by the constructors.
327 server_hash::iterator iter;
328 iter = serverlist.find(this->ServerName.c_str());
329 if (iter == serverlist.end())
330 serverlist[this->ServerName.c_str()] = this;
333 /* This method removes the reference to this object
334 * from the hash_map which is used for linear searches.
335 * It is only called by the default destructor.
339 server_hash::iterator iter;
340 iter = serverlist.find(this->ServerName.c_str());
341 if (iter != serverlist.end())
342 serverlist.erase(iter);
345 /* These accessors etc should be pretty self-
349 TreeServer* GetRoute()
354 std::string GetName()
356 return ServerName.c_str();
359 std::string GetDesc()
364 std::string GetVersion()
366 return VersionString;
369 void SetNextPingTime(time_t t)
372 LastPingWasGood = false;
375 time_t NextPingTime()
380 bool AnsweredLastPing()
382 return LastPingWasGood;
387 LastPingWasGood = true;
410 TreeSocket* GetSocket()
415 TreeServer* GetParent()
420 void SetVersion(std::string Version)
422 VersionString = Version;
425 unsigned int ChildCount()
427 return Children.size();
430 TreeServer* GetChild(unsigned int n)
432 if (n < Children.size())
434 /* Make sure they cant request
435 * an out-of-range object. After
436 * all we know what these programmer
437 * types are like *grin*.
447 void AddChild(TreeServer* Child)
449 Children.push_back(Child);
452 bool DelChild(TreeServer* Child)
454 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
465 /* Removes child nodes of this node, and of that node, etc etc.
466 * This is used during netsplits to automatically tidy up the
467 * server tree. It is slow, we don't use it for much else.
471 bool stillchildren = true;
472 while (stillchildren)
474 stillchildren = false;
475 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
477 TreeServer* s = (TreeServer*)*a;
481 stillchildren = true;
490 /* We'd better tidy up after ourselves, eh? */
491 this->DelHashEntry();
495 /* The Link class might as well be a struct,
496 * but this is C++ and we don't believe in structs (!).
497 * It holds the entire information of one <link>
498 * tag from the main config file. We maintain a list
499 * of them, and populate the list on rehash/load.
502 class Link : public classbase
508 std::string SendPass;
509 std::string RecvPass;
510 unsigned long AutoConnect;
511 time_t NextConnectTime;
512 std::string EncryptionKey;
513 bool HiddenFromStats;
516 /* The usual stuff for inspircd modules,
517 * plus the vector of Link classes which we
518 * use to store the <link> tags from the config
522 std::vector<Link> LinkBlocks;
524 /* Yay for fast searches!
525 * This is hundreds of times faster than recursion
526 * or even scanning a linked list, especially when
527 * there are more than a few servers to deal with.
530 TreeServer* FindServer(std::string ServerName)
532 server_hash::iterator iter;
533 iter = serverlist.find(ServerName.c_str());
534 if (iter != serverlist.end())
544 /* Returns the locally connected server we must route a
545 * message through to reach server 'ServerName'. This
546 * only applies to one-to-one and not one-to-many routing.
547 * See the comments for the constructor of TreeServer
550 TreeServer* BestRouteTo(std::string ServerName)
552 if (ServerName.c_str() == TreeRoot->GetName())
554 TreeServer* Found = FindServer(ServerName);
557 return Found->GetRoute();
565 /* Find the first server matching a given glob mask.
566 * Theres no find-using-glob method of hash_map [awwww :-(]
567 * so instead, we iterate over the list using an iterator
568 * and match each one until we get a hit. Yes its slow,
571 TreeServer* FindServerMask(std::string ServerName)
573 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
575 if (match(i->first.c_str(),ServerName.c_str()))
581 /* A convenient wrapper that returns true if a server exists */
582 bool IsServer(std::string ServerName)
584 return (FindServer(ServerName) != NULL);
588 class cmd_rconnect : public command_t
592 cmd_rconnect (InspIRCd* Instance, Module* Callback) : command_t(Instance, "RCONNECT", 'o', 2), Creator(Callback)
594 this->source = "m_spanningtree.so";
595 syntax = "<remote-server-mask> <servermask>";
598 void Handle (const char** parameters, int pcnt, userrec *user)
600 user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
601 /* Is this aimed at our server? */
602 if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
604 /* Yes, initiate the given connect */
605 ServerInstance->WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
607 para[0] = parameters[1];
608 Creator->OnPreCommand("CONNECT", para, 1, user, true);
615 /* Every SERVER connection inbound or outbound is represented by
616 * an object of type TreeSocket.
617 * TreeSockets, being inherited from InspSocket, can be tied into
618 * the core socket engine, and we cn therefore receive activity events
619 * for them, just like activex objects on speed. (yes really, that
620 * is a technical term!) Each of these which relates to a locally
621 * connected server is assocated with it, by hooking it onto a
622 * TreeSocket class using its constructor. In this way, we can
623 * maintain a list of servers, some of which are directly connected,
624 * some of which are not.
627 class TreeSocket : public InspSocket
630 std::string in_buffer;
631 ServerState LinkState;
632 std::string InboundServerName;
633 std::string InboundDescription;
635 int num_lost_servers;
637 bool LastPingWasGood;
641 unsigned int keylength;
645 /* Because most of the I/O gubbins are encapsulated within
646 * InspSocket, we just call the superclass constructor for
647 * most of the action, and append a few of our own values
650 TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime)
651 : InspSocket(SI, host, port, listening, maxtime)
654 this->LinkState = LISTENER;
656 this->ctx_out = NULL;
659 TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
660 : InspSocket(SI, host, port, listening, maxtime)
663 this->LinkState = CONNECTING;
665 this->ctx_out = NULL;
668 /* When a listening socket gives us a new file descriptor,
669 * we must associate it with a socket without creating a new
670 * connection. This constructor is used for this purpose.
672 TreeSocket(InspIRCd* SI, int newfd, char* ip)
673 : InspSocket(SI, newfd, ip)
675 this->LinkState = WAIT_AUTH_1;
677 this->ctx_out = NULL;
678 this->SendCapabilities();
689 void InitAES(std::string key,std::string SName)
696 ServerInstance->Log(DEBUG,"Initialized AES key %s",key.c_str());
697 // key must be 16, 24, 32 etc bytes (multiple of 8)
698 keylength = key.length();
699 if (!(keylength == 16 || keylength == 24 || keylength == 32))
701 this->Instance->WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
702 ServerInstance->Log(DEBUG,"Key length not 16, 24 or 32 characters!");
706 this->Instance->WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
707 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
708 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
709 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
710 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
714 /* When an outbound connection finishes connecting, we receive
715 * this event, and must send our SERVER string to the other
716 * side. If the other side is happy, as outlined in the server
717 * to server docs on the inspircd.org site, the other side
718 * will then send back its own server string.
720 virtual bool OnConnected()
722 if (this->LinkState == CONNECTING)
724 /* we do not need to change state here. */
725 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
727 if (x->Name == this->myhost)
729 this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
730 this->SendCapabilities();
731 if (x->EncryptionKey != "")
733 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
735 this->Instance->WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
739 this->WriteLine(std::string("AES ")+this->Instance->Config->ServerName);
740 this->InitAES(x->EncryptionKey,x->Name.c_str());
743 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
744 this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
749 /* There is a (remote) chance that between the /CONNECT and the connection
750 * being accepted, some muppet has removed the <link> block and rehashed.
751 * If that happens the connection hangs here until it's closed. Unlikely
752 * and rather harmless.
754 this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
758 virtual void OnError(InspSocketError e)
760 /* We don't handle this method, because all our
761 * dirty work is done in OnClose() (see below)
762 * which is still called on error conditions too.
764 if (e == I_ERR_CONNECT)
766 this->Instance->WriteOpers("*** Connection failed: Connection refused");
770 virtual int OnDisconnect()
772 /* For the same reason as above, we don't
773 * handle OnDisconnect()
778 /* Recursively send the server tree with distances as hops.
779 * This is used during network burst to inform the other server
780 * (and any of ITS servers too) of what servers we know about.
781 * If at any point any of these servers already exist on the other
782 * end, our connection may be terminated. The hopcounts given
783 * by this function are relative, this doesn't matter so long as
784 * they are all >1, as all the remote servers re-calculate them
785 * to be relative too, with themselves as hop 0.
787 void SendServers(TreeServer* Current, TreeServer* s, int hops)
790 for (unsigned int q = 0; q < Current->ChildCount(); q++)
792 TreeServer* recursive_server = Current->GetChild(q);
793 if (recursive_server != s)
795 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
796 this->WriteLine(command);
797 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
798 /* down to next level */
799 this->SendServers(recursive_server, s, hops+1);
804 std::string MyCapabilities()
806 std::vector<std::string> modlist;
807 std::string capabilities = "";
809 for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
811 if ((this->Instance->modules[i]->GetVersion().Flags & VF_STATIC) || (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON))
812 modlist.push_back(this->Instance->Config->module_names[i]);
814 sort(modlist.begin(),modlist.end());
815 for (unsigned int i = 0; i < modlist.size(); i++)
818 capabilities = capabilities + ",";
819 capabilities = capabilities + modlist[i];
824 void SendCapabilities()
826 this->WriteLine("CAPAB "+MyCapabilities());
829 bool Capab(std::deque<std::string> params)
831 if (params.size() != 1)
833 this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
837 if (params[0] != this->MyCapabilities())
839 std::string quitserver = this->myhost;
840 if (this->InboundServerName != "")
842 quitserver = this->InboundServerName;
845 this->Instance->WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
846 this->Instance->WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
847 this->Instance->WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
848 this->Instance->WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
849 this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
856 /* This function forces this server to quit, removing this server
857 * and any users on it (and servers and users below that, etc etc).
858 * It's very slow and pretty clunky, but luckily unless your network
859 * is having a REAL bad hair day, this function shouldnt be called
860 * too many times a month ;-)
862 void SquitServer(std::string &from, TreeServer* Current)
864 /* recursively squit the servers attached to 'Current'.
865 * We're going backwards so we don't remove users
866 * while we still need them ;)
868 for (unsigned int q = 0; q < Current->ChildCount(); q++)
870 TreeServer* recursive_server = Current->GetChild(q);
871 this->SquitServer(from,recursive_server);
873 /* Now we've whacked the kids, whack self */
875 num_lost_users += Current->QuitUsers(from);
878 /* This is a wrapper function for SquitServer above, which
879 * does some validation first and passes on the SQUIT to all
880 * other remaining servers.
882 void Squit(TreeServer* Current,std::string reason)
884 if ((Current) && (Current != TreeRoot))
886 std::deque<std::string> params;
887 params.push_back(Current->GetName());
888 params.push_back(":"+reason);
889 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
890 if (Current->GetParent() == TreeRoot)
892 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
896 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
898 num_lost_servers = 0;
900 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
901 SquitServer(from, Current);
903 Current->GetParent()->DelChild(Current);
905 this->Instance->WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
909 ServerInstance->Log(DEFAULT,"Squit from unknown server");
913 /* FMODE command - server mode with timestamp checks */
914 bool ForceMode(std::string source, std::deque<std::string> ¶ms)
916 /* Chances are this is a 1.0 FMODE without TS */
917 if (params.size() < 3)
919 this->WriteLine("ERROR :Version 1.0 FMODE sent to version 1.1 server");
924 std::string sourceserv;
926 /* Are we dealing with an FMODE from a user, or from a server? */
927 userrec* who = this->Instance->FindNick(source);
930 /* FMODE from a user, set sourceserv to the users server name */
931 sourceserv = who->server;
935 /* FMODE from a server, create a fake user to receive mode feedback */
936 who = new userrec(this->Instance);
937 who->SetFd(FD_MAGIC_NUMBER);
938 smode = true; /* Setting this flag tells us we should free the userrec later */
939 sourceserv = source; /* Set sourceserv to the actual source string */
941 const char* modelist[64];
944 memset(&modelist,0,sizeof(modelist));
945 for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
949 /* The timestamp is in this position.
950 * We don't want to pass that up to the
951 * server->client protocol!
953 TS = atoi(params[q].c_str());
957 /* Everything else is fine to append to the modelist */
958 modelist[n++] = params[q].c_str();
962 /* Extract the TS value of the object, either userrec or chanrec */
963 userrec* dst = this->Instance->FindNick(params[0]);
964 chanrec* chan = NULL;
972 chan = this->Instance->FindChan(params[0]);
979 /* TS is equal: Merge the mode changes, use voooodoooooo on modes
984 ServerInstance->Log(DEBUG,"Entering TS equality check");
985 ModeHandler* mh = NULL;
986 unsigned long paramptr = 3;
987 std::string to_bounce = "";
988 std::string to_keep = "";
989 std::vector<std::string> params_to_keep;
990 std::string params_to_bounce = "";
994 char old_bounce_change = 0;
995 /* Merge modes, basically do special stuff to mode with params */
996 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1009 /* We only care about whats being set,
1010 * not whats being unset
1012 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1014 if ((mh) && (mh->GetNumParams(adding) > 0) && (!mh->IsListMode()))
1016 /* We only want to do special things to
1017 * modes with parameters, we are going to rewrite
1021 adding ? cur_change = '+' : cur_change = '-';
1023 ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]);
1025 /* The mode is set here, check which we should keep */
1028 bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan);
1030 if (which_to_keep == true)
1032 /* Keep ours, bounce theirs:
1033 * Send back ours to them and
1034 * drop their mode changs
1036 adding ? cur_change = '+' : cur_change = '-';
1037 if (cur_change != old_bounce_change)
1038 to_bounce += cur_change;
1040 old_bounce_change = cur_change;
1042 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1043 params_to_bounce.append(" ").append(ret.second);
1047 /* Keep theirs: Accept their mode change,
1050 adding ? cur_change = '+' : cur_change = '-';
1051 if (cur_change != old_change)
1052 to_keep += cur_change;
1054 old_change = cur_change;
1056 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1057 params_to_keep.push_back(params[paramptr]);
1062 /* Mode isnt set here, we want it */
1063 adding ? cur_change = '+' : cur_change = '-';
1064 if (cur_change != old_change)
1065 to_keep += cur_change;
1067 old_change = cur_change;
1069 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1070 params_to_keep.push_back(params[paramptr]);
1077 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1081 adding ? cur_change = '+' : cur_change = '-';
1083 /* Just keep this, safe to merge with no checks
1084 * it has no parameters
1087 if (cur_change != old_change)
1088 to_keep += cur_change;
1090 old_change = cur_change;
1092 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1094 ServerInstance->Log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
1095 params_to_keep.push_back(params[paramptr++]);
1102 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1106 /* Taking a mode away */
1107 adding ? cur_change = '+' : cur_change = '-';
1109 if (cur_change != old_change)
1110 to_keep += cur_change;
1112 old_change = cur_change;
1114 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1115 params_to_keep.push_back(params[paramptr++]);
1122 if (to_bounce.length())
1124 std::deque<std::string> newparams;
1125 newparams.push_back(params[0]);
1126 newparams.push_back(ConvToStr(ourTS));
1127 newparams.push_back(to_bounce+params_to_bounce);
1128 DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1131 if (to_keep.length())
1135 modelist[0] = params[0].c_str();
1136 modelist[1] = to_keep.c_str();
1138 if (params_to_keep.size() > 2)
1140 for (q = 2; (q < params_to_keep.size()) && (q < 64); q++)
1142 ServerInstance->Log(DEBUG,"Item %d of %d", q, params_to_keep.size());
1143 modelist[n++] = params_to_keep[q].c_str();
1149 ServerInstance->Log(DEBUG,"Send mode");
1150 this->Instance->SendMode(modelist, n+2, who);
1154 ServerInstance->Log(DEBUG,"Send mode client");
1155 this->Instance->CallCommandHandler("MODE", modelist, n+2, who);
1158 /* HOT POTATO! PASS IT ON! */
1159 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1163 /* U-lined servers always win regardless of their TS */
1164 if ((TS > ourTS) && (!this->Instance->ULine(source.c_str())))
1166 /* Bounce the mode back to its sender.* We use our lower TS, so the other end
1167 * SHOULD accept it, if its clock is right.
1169 * NOTE: We should check that we arent bouncing anything thats already set at this end.
1170 * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs.
1171 * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10.
1173 * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished
1174 * writing the code. It took me a while to come up with this solution.
1176 * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT.
1179 std::deque<std::string> newparams; /* New parameter list we send back */
1180 newparams.push_back(params[0]); /* Target, user or channel */
1181 newparams.push_back(ConvToStr(ourTS)); /* Timestamp value of the target */
1182 newparams.push_back(""); /* This contains the mode string. For now
1183 * it's empty, we fill it below.
1186 /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already
1187 * set to avoid a desync here.
1189 std::string modebounce = "";
1192 ModeHandler* mh = NULL;
1193 char cur_change = 1;
1194 char old_change = 0;
1195 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1197 /* Iterate over all mode chars in the sent set */
1200 /* Adding or subtracting modes? */
1208 /* Find the mode handler for this mode */
1209 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1211 /* Got a mode handler?
1212 * This also prevents us bouncing modes we have no handler for.
1219 /* Does the mode require a parameter right now?
1220 * If it does, fetch it if we can
1222 if ((mh->GetNumParams(adding) > 0) && (t < params.size()))
1225 /* Call the ModeSet method to determine if its set with the
1226 * given parameter here or not.
1228 ret = mh->ModeSet(smode ? NULL : who, dst, chan, p);
1230 /* XXX: Really. Dont ask.
1231 * Determine from if its set combined with what the current
1232 * 'state' is (adding or not) as to wether we should 'invert'
1233 * or 'reinforce' the mode change
1235 (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+'));
1237 /* Quickly determine if we have 'flipped' from + to -,
1238 * or - to +, to prevent unneccessary +/- chars in the
1239 * output string that waste bandwidth
1241 if (cur_change != old_change)
1242 modebounce += cur_change;
1243 old_change = cur_change;
1245 /* Add the mode character to the output string */
1246 modebounce += mh->GetModeChar();
1248 /* We got a parameter back from ModeHandler::ModeSet,
1249 * are we supposed to be sending one out right now?
1251 if (ret.second.length())
1253 if (mh->GetNumParams(cur_change == '+') > 0)
1254 /* Yes we're supposed to be sending out
1255 * the parameter. Make sure it goes
1257 newparams.push_back(ret.second);
1265 /* Update the parameters for FMODE with the new 'bounced' string */
1266 newparams[2] = modebounce;
1267 /* Only send it back the way it came, no need to send it anywhere else */
1268 DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1269 ServerInstance->Log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
1273 ServerInstance->Log(DEBUG,"Allow modes, TS lower for sender");
1274 /* The server was ulined, but something iffy is up with the TS.
1275 * Sound the alarm bells!
1277 if ((this->Instance->ULine(sourceserv.c_str())) && (TS > ourTS))
1279 this->Instance->WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str());
1281 /* Allow the mode, route it to either server or user command handling */
1283 this->Instance->SendMode(modelist,n,who);
1285 this->Instance->CallCommandHandler("MODE", modelist, n, who);
1287 /* HOT POTATO! PASS IT ON! */
1288 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1290 /* Are we supposed to free the userrec? */
1297 /* FTOPIC command */
1298 bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
1300 if (params.size() != 4)
1302 time_t ts = atoi(params[1].c_str());
1303 std::string nsource = source;
1305 chanrec* c = this->Instance->FindChan(params[0]);
1308 if ((ts >= c->topicset) || (!*c->topic))
1310 std::string oldtopic = c->topic;
1311 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
1312 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
1314 /* if the topic text is the same as the current topic,
1315 * dont bother to send the TOPIC command out, just silently
1316 * update the set time and set nick.
1318 if (oldtopic != params[3])
1320 userrec* user = this->Instance->FindNick(source);
1323 c->WriteChannelWithServ(source.c_str(), "TOPIC %s :%s", c->name, c->topic);
1327 c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
1328 nsource = user->server;
1330 /* all done, send it on its way */
1331 params[3] = ":" + params[3];
1332 DoOneToAllButSender(source,"FTOPIC",params,nsource);
1341 /* FJOIN, similar to unreal SJOIN */
1342 bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
1344 if (params.size() < 3)
1348 char modestring[MAXBUF];
1349 char* mode_users[127];
1350 memset(&mode_users,0,sizeof(mode_users));
1351 mode_users[0] = first;
1352 mode_users[1] = modestring;
1353 strcpy(modestring,"+");
1354 unsigned int modectr = 2;
1356 userrec* who = NULL;
1357 std::string channel = params[0];
1358 time_t TS = atoi(params[1].c_str());
1361 chanrec* chan = this->Instance->FindChan(channel);
1366 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
1368 /* default is a high value, which if we dont have this
1369 * channel will let the other side apply their modes.
1371 time_t ourTS = time(NULL)+600;
1372 chanrec* us = this->Instance->FindChan(channel);
1378 ServerInstance->Log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
1380 irc::tokenstream users(params[2]);
1381 std::string item = "*";
1383 /* do this first, so our mode reversals are correctly received by other servers
1384 * if there is a TS collision.
1386 params[2] = ":" + params[2];
1387 DoOneToAllButSender(source,"FJOIN",params,source);
1390 item = users.GetToken();
1391 /* process one user at a time, applying modes. */
1392 char* usr = (char*)item.c_str();
1393 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1394 * (is this even possible?) */
1397 char* permissions = usr;
1399 while ((*permissions) && (*permissions != ','))
1401 ModeHandler* mh = ServerInstance->Modes->FindPrefix(*permissions);
1405 charlcat(modestring,mh->GetModeChar(),MAXBUF);
1409 this->Instance->WriteOpers("ERROR: We received a user with an unknown prefix '%c'. Closed connection to avoid a desync.",mh->GetPrefix());
1410 this->WriteLine(std::string("ERROR :Invalid prefix '")+mh->GetModeChar()+"' in FJOIN");
1418 /* Did they get any modes? How many times? */
1419 for (int k = 0; k < ntimes; k++)
1420 mode_users[modectr++] = strdup(usr); // XXX
1422 who = this->Instance->FindNick(usr);
1425 chanrec::JoinUser(this->Instance, who, channel.c_str(), true, key);
1426 if (modectr >= (MAXMODES-1))
1428 /* theres a mode for this user. push them onto the mode queue, and flush it
1429 * if there are more than MAXMODES to go.
1431 if ((ourTS >= TS) || (this->Instance->ULine(who->server)))
1433 /* We also always let u-lined clients win, no matter what the TS value */
1434 ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1435 this->Instance->SendMode((const char**)mode_users,modectr,who);
1438 ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1445 ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1446 /* bouncy bouncy! */
1447 std::deque<std::string> params;
1448 /* modes are now being UNSET... */
1449 *mode_users[1] = '-';
1450 for (unsigned int x = 0; x < modectr; x++)
1454 params.push_back(ConvToStr(us->age));
1456 params.push_back(mode_users[x]);
1459 // tell everyone to bounce the modes. bad modes, bad!
1460 DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1462 strcpy(mode_users[1],"+");
1463 for (unsigned int f = 2; f < modectr; f++)
1464 free(mode_users[f]);
1470 for (unsigned int f = 2; f < modectr; f++)
1471 free(mode_users[f]);
1473 this->WriteLine("ERROR :Invalid user '"+std::string(usr)+"' in FJOIN to '"+channel+"'");
1478 /* there werent enough modes built up to flush it during FJOIN,
1479 * or, there are a number left over. flush them out.
1481 if ((modectr > 2) && (who) && (us))
1485 ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1486 this->Instance->SendMode((const char**)mode_users,modectr,who);
1489 ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1496 ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1497 std::deque<std::string> params;
1498 *mode_users[1] = '-';
1499 for (unsigned int x = 0; x < modectr; x++)
1503 params.push_back(ConvToStr(us->age));
1505 params.push_back(mode_users[x]);
1507 DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1510 for (unsigned int f = 2; f < modectr; f++)
1511 free(mode_users[f]);
1516 bool SyncChannelTS(std::string source, std::deque<std::string> ¶ms)
1518 if (params.size() >= 2)
1520 chanrec* c = this->Instance->FindChan(params[0]);
1523 time_t theirTS = atoi(params[1].c_str());
1524 time_t ourTS = c->age;
1525 if (ourTS >= theirTS)
1527 ServerInstance->Log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
1532 DoOneToAllButSender(this->Instance->Config->ServerName,"SYNCTS",params,source);
1537 bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
1539 if (params.size() < 8)
1541 if (params.size() > 8)
1543 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1546 // NICK age nick host dhost ident +modes ip :gecos
1548 time_t age = atoi(params[0].c_str());
1550 /* This used to have a pretty craq'y loop doing the same thing,
1551 * now we just let the STL do the hard work (more efficiently)
1553 params[5] = params[5].substr(params[5].find_first_not_of('+'));
1555 const char* tempnick = params[1].c_str();
1556 ServerInstance->Log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1558 user_hash::iterator iter = this->Instance->clientlist.find(tempnick);
1560 if (iter != this->Instance->clientlist.end())
1563 ServerInstance->Log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1564 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
1568 userrec* _new = new userrec(this->Instance);
1569 this->Instance->clientlist[tempnick] = _new;
1570 _new->SetFd(FD_MAGIC_NUMBER);
1571 strlcpy(_new->nick, tempnick,NICKMAX-1);
1572 strlcpy(_new->host, params[2].c_str(),63);
1573 strlcpy(_new->dhost, params[3].c_str(),63);
1574 _new->server = this->Instance->FindServerNamePtr(source.c_str());
1575 strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
1576 strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
1577 _new->registered = REG_ALL;
1580 for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
1581 _new->modes[(*v)-65] = 1;
1583 if (params[6].find_first_of(":") != std::string::npos)
1584 _new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
1586 _new->SetSockAddr(AF_INET, params[6].c_str(), 0);
1588 this->Instance->WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString());
1590 params[7] = ":" + params[7];
1591 DoOneToAllButSender(source,"NICK",params,source);
1593 // Increment the Source Servers User Count..
1594 TreeServer* SourceServer = FindServer(source);
1597 ServerInstance->Log(DEBUG,"Found source server of %s",_new->nick);
1598 SourceServer->AddUserCount();
1604 /* Send one or more FJOINs for a channel of users.
1605 * If the length of a single line is more than 480-NICKMAX
1606 * in length, it is split over multiple lines.
1608 void SendFJoins(TreeServer* Current, chanrec* c)
1610 ServerInstance->Log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1612 std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
1614 size_t dlen, curlen;
1615 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1617 char* ptr = list + dlen;
1619 CUList *ulist = c->GetUsers();
1620 std::vector<userrec*> specific_halfop;
1621 std::vector<userrec*> specific_voice;
1622 std::string modes = "";
1623 std::string params = "";
1625 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1627 // The first parameter gets a : before it
1628 size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->second), i->second->nick);
1635 if (curlen > (480-NICKMAX))
1637 this->WriteLine(list);
1638 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1646 this->WriteLine(list);
1648 for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
1651 params.append(b->data).append(" ");
1653 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+c->ChanModes(true)+modes+" "+params);
1656 /* Send G, Q, Z and E lines */
1657 void SendXLines(TreeServer* Current)
1660 std::string n = this->Instance->Config->ServerName;
1661 const char* sn = n.c_str();
1663 /* Yes, these arent too nice looking, but they get the job done */
1664 for (std::vector<ZLine>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++, iterations++)
1666 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1667 this->WriteLine(data);
1669 for (std::vector<QLine>::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++, iterations++)
1671 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1672 this->WriteLine(data);
1674 for (std::vector<GLine>::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++, iterations++)
1676 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1677 this->WriteLine(data);
1679 for (std::vector<ELine>::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++, iterations++)
1681 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1682 this->WriteLine(data);
1684 for (std::vector<ZLine>::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++, iterations++)
1686 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1687 this->WriteLine(data);
1689 for (std::vector<QLine>::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++, iterations++)
1691 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1692 this->WriteLine(data);
1694 for (std::vector<GLine>::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++, iterations++)
1696 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1697 this->WriteLine(data);
1699 for (std::vector<ELine>::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++, iterations++)
1701 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1702 this->WriteLine(data);
1706 /* Send channel modes and topics */
1707 void SendChannelModes(TreeServer* Current)
1710 std::deque<std::string> list;
1712 std::string n = this->Instance->Config->ServerName;
1713 const char* sn = n.c_str();
1714 for (chan_hash::iterator c = this->Instance->chanlist.begin(); c != this->Instance->chanlist.end(); c++, iterations++)
1716 SendFJoins(Current, c->second);
1717 if (*c->second->topic)
1719 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1720 this->WriteLine(data);
1722 FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1724 c->second->GetExtList(list);
1725 for (unsigned int j = 0; j < list.size(); j++)
1727 FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1732 /* send all users and their oper state/modes */
1733 void SendUsers(TreeServer* Current)
1736 std::deque<std::string> list;
1738 for (user_hash::iterator u = this->Instance->clientlist.begin(); u != this->Instance->clientlist.end(); u++, iterations++)
1740 if (u->second->registered == REG_ALL)
1742 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
1743 this->WriteLine(data);
1744 if (*u->second->oper)
1746 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1748 if (*u->second->awaymsg)
1750 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1752 FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1754 u->second->GetExtList(list);
1755 for (unsigned int j = 0; j < list.size(); j++)
1757 FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1763 /* This function is called when we want to send a netburst to a local
1764 * server. There is a set order we must do this, because for example
1765 * users require their servers to exist, and channels require their
1766 * users to exist. You get the idea.
1768 void DoBurst(TreeServer* s)
1770 std::string burst = "BURST "+ConvToStr(time(NULL));
1771 std::string endburst = "ENDBURST";
1772 // Because by the end of the netburst, it could be gone!
1773 std::string name = s->GetName();
1774 this->Instance->WriteOpers("*** Bursting to \2"+name+"\2.");
1775 this->WriteLine(burst);
1776 /* send our version string */
1777 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString());
1778 /* Send server tree */
1779 this->SendServers(TreeRoot,s,1);
1780 /* Send users and their oper status */
1782 /* Send everything else (channel modes, xlines etc) */
1783 this->SendChannelModes(s);
1784 this->SendXLines(s);
1785 FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1786 this->WriteLine(endburst);
1787 this->Instance->WriteOpers("*** Finished bursting to \2"+name+"\2.");
1790 /* This function is called when we receive data from a remote
1791 * server. We buffer the data in a std::string (it doesnt stay
1792 * there for long), reading using InspSocket::Read() which can
1793 * read up to 16 kilobytes in one operation.
1795 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1796 * THE SOCKET OBJECT FOR US.
1798 virtual bool OnDataReady()
1800 char* data = this->Read();
1801 /* Check that the data read is a valid pointer and it has some content */
1804 this->in_buffer.append(data);
1805 /* While there is at least one new line in the buffer,
1806 * do something useful (we hope!) with it.
1808 while (in_buffer.find("\n") != std::string::npos)
1810 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1811 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1812 if (ret.find("\r") != std::string::npos)
1813 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1814 /* Process this one, abort if it
1815 * didnt return true.
1821 memset(result,0,1024);
1823 ServerInstance->Log(DEBUG,"Original string '%s'",ret.c_str());
1824 /* ERROR + CAPAB is still allowed unencryped */
1825 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1827 int nbytes = from64tobits(out, ret.c_str(), 1024);
1828 if ((nbytes > 0) && (nbytes < 1024))
1830 ServerInstance->Log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1831 ctx_in->Decrypt(out, result, nbytes, 0);
1832 for (int t = 0; t < nbytes; t++)
1833 if (result[t] == '\7') result[t] = 0;
1838 if (!this->ProcessLine(ret))
1840 ServerInstance->Log(DEBUG,"ProcessLine says no!");
1846 /* EAGAIN returns an empty but non-NULL string, so this
1847 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1849 return (data && !*data);
1852 int WriteLine(std::string line)
1854 ServerInstance->Log(DEBUG,"OUT: %s",line.c_str());
1858 char result64[10240];
1859 if (this->keylength)
1861 // pad it to the key length
1862 int n = this->keylength - (line.length() % this->keylength);
1865 ServerInstance->Log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1866 line.append(n,'\7');
1869 unsigned int ll = line.length();
1870 ctx_out->Encrypt(line.c_str(), result, ll, 0);
1871 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1873 //int from64tobits(char *out, const char *in, int maxlen);
1875 return this->Write(line + "\r\n");
1878 /* Handle ERROR command */
1879 bool Error(std::deque<std::string> ¶ms)
1881 if (params.size() < 1)
1883 this->Instance->WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1884 /* we will return false to cause the socket to close. */
1888 bool Stats(std::string prefix, std::deque<std::string> ¶ms)
1890 /* Get the reply to a STATS query if it matches this servername,
1891 * and send it back as a load of PUSH queries
1893 if (params.size() > 1)
1895 if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1]))
1897 /* It's for our server */
1898 string_list results;
1899 userrec* source = this->Instance->FindNick(prefix);
1902 std::deque<std::string> par;
1903 par.push_back(prefix);
1905 DoStats(this->Instance, *(params[0].c_str()), source, results);
1906 for (size_t i = 0; i < results.size(); i++)
1908 par[1] = "::" + results[i];
1909 DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
1916 userrec* source = this->Instance->FindNick(prefix);
1918 DoOneToOne(prefix, "STATS", params, params[1]);
1925 /* Because the core won't let users or even SERVERS set +o,
1926 * we use the OPERTYPE command to do this.
1928 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
1930 if (params.size() != 1)
1932 ServerInstance->Log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1935 std::string opertype = params[0];
1936 userrec* u = this->Instance->FindNick(prefix);
1939 u->modes[UM_OPERATOR] = 1;
1940 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1941 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1946 /* Because Andy insists that services-compatible servers must
1947 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1949 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
1951 if (params.size() < 3)
1954 userrec* u = this->Instance->FindNick(params[0]);
1958 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1961 std::deque<std::string> par;
1962 par.push_back(params[1]);
1963 /* This is not required as one is sent in OnUserPostNick below
1965 //DoOneToMany(u->nick,"NICK",par);
1966 if (!u->ForceNickChange(params[1].c_str()))
1968 userrec::QuitUser(this->Instance, u, "Nickname collision");
1971 u->age = atoi(params[2].c_str());
1977 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
1979 if (params.size() < 2)
1982 userrec* u = this->Instance->FindNick(params[0]);
1986 chanrec::JoinUser(this->Instance, u, params[1].c_str(), false);
1987 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1992 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
1994 if (params.size() < 1)
1997 std::string servermask = params[0];
1999 if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask))
2001 this->Instance->WriteOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
2002 this->Instance->RehashServer();
2003 ReadConfiguration(false);
2005 DoOneToAllButSender(prefix,"REHASH",params,prefix);
2009 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
2011 if (params.size() != 2)
2014 std::string nick = params[0];
2015 userrec* u = this->Instance->FindNick(prefix);
2016 userrec* who = this->Instance->FindNick(nick);
2020 /* Prepend kill source, if we don't have one */
2021 std::string sourceserv = prefix;
2024 sourceserv = u->server;
2026 if (*(params[1].c_str()) != '[')
2028 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
2030 std::string reason = params[1];
2031 params[1] = ":" + params[1];
2032 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
2033 who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
2034 userrec::QuitUser(this->Instance,who,reason);
2039 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
2041 if (params.size() < 1)
2044 if (params.size() == 1)
2046 TreeServer* ServerSource = FindServer(prefix);
2049 ServerSource->SetPingFlag();
2054 std::string forwardto = params[1];
2055 if (forwardto == this->Instance->Config->ServerName)
2058 * this is a PONG for us
2059 * if the prefix is a user, check theyre local, and if they are,
2060 * dump the PONG reply back to their fd. If its a server, do nowt.
2061 * Services might want to send these s->s, but we dont need to yet.
2063 userrec* u = this->Instance->FindNick(prefix);
2067 u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
2072 // not for us, pass it on :)
2073 DoOneToOne(prefix,"PONG",params,forwardto);
2080 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
2082 if (params.size() < 3)
2085 TreeServer* ServerSource = FindServer(prefix);
2089 if (params[0] == "*")
2091 FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
2093 else if (*(params[0].c_str()) == '#')
2095 chanrec* c = this->Instance->FindChan(params[0]);
2098 FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
2101 else if (*(params[0].c_str()) != '#')
2103 userrec* u = this->Instance->FindNick(params[0]);
2106 FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
2111 params[2] = ":" + params[2];
2112 DoOneToAllButSender(prefix,"METADATA",params,prefix);
2116 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
2118 if (params.size() < 1)
2121 TreeServer* ServerSource = FindServer(prefix);
2125 ServerSource->SetVersion(params[0]);
2127 params[0] = ":" + params[0];
2128 DoOneToAllButSender(prefix,"VERSION",params,prefix);
2132 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
2134 if (params.size() < 1)
2137 userrec* u = this->Instance->FindNick(prefix);
2141 u->ChangeDisplayedHost(params[0].c_str());
2142 DoOneToAllButSender(prefix,"FHOST",params,u->server);
2147 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
2149 if (params.size() < 6)
2152 bool propogate = false;
2154 switch (*(params[0].c_str()))
2157 propogate = ServerInstance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2158 ServerInstance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2161 propogate = ServerInstance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2162 ServerInstance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2165 propogate = ServerInstance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2166 ServerInstance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2169 propogate = ServerInstance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2170 ServerInstance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2173 propogate = ServerInstance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2176 /* Just in case... */
2177 this->Instance->WriteOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
2182 /* Send it on its way */
2185 if (atoi(params[4].c_str()))
2187 this->Instance->WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
2191 this->Instance->WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
2193 params[5] = ":" + params[5];
2194 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
2196 if (!this->bursting)
2198 ServerInstance->Log(DEBUG,"Applying lines...");
2199 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2204 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
2206 if (params.size() < 1)
2209 userrec* u = this->Instance->FindNick(prefix);
2213 u->ChangeName(params[0].c_str());
2214 params[0] = ":" + params[0];
2215 DoOneToAllButSender(prefix,"FNAME",params,u->server);
2220 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
2222 if (params.size() < 1)
2225 ServerInstance->Log(DEBUG,"In IDLE command");
2226 userrec* u = this->Instance->FindNick(prefix);
2230 ServerInstance->Log(DEBUG,"USER EXISTS: %s",u->nick);
2231 // an incoming request
2232 if (params.size() == 1)
2234 userrec* x = this->Instance->FindNick(params[0]);
2235 if ((x) && (IS_LOCAL(x)))
2237 userrec* x = this->Instance->FindNick(params[0]);
2238 ServerInstance->Log(DEBUG,"Got IDLE");
2239 char signon[MAXBUF];
2241 ServerInstance->Log(DEBUG,"Sending back IDLE 3");
2242 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
2243 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
2244 std::deque<std::string> par;
2245 par.push_back(prefix);
2246 par.push_back(signon);
2247 par.push_back(idle);
2248 // ours, we're done, pass it BACK
2249 DoOneToOne(params[0],"IDLE",par,u->server);
2253 // not ours pass it on
2254 DoOneToOne(prefix,"IDLE",params,x->server);
2257 else if (params.size() == 3)
2259 std::string who_did_the_whois = params[0];
2260 userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
2261 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2263 ServerInstance->Log(DEBUG,"Got final IDLE");
2264 // an incoming reply to a whois we sent out
2265 std::string nick_whoised = prefix;
2266 unsigned long signon = atoi(params[1].c_str());
2267 unsigned long idle = atoi(params[2].c_str());
2268 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2269 do_whois(this->Instance,who_to_send_to,u,signon,idle,nick_whoised.c_str());
2273 // not ours, pass it on
2274 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
2281 bool Push(std::string prefix, std::deque<std::string> ¶ms)
2283 if (params.size() < 2)
2286 userrec* u = this->Instance->FindNick(params[0]);
2293 u->Write(params[1]);
2297 // continue the raw onwards
2298 params[1] = ":" + params[1];
2299 DoOneToOne(prefix,"PUSH",params,u->server);
2304 bool Time(std::string prefix, std::deque<std::string> ¶ms)
2306 // :source.server TIME remote.server sendernick
2307 // :remote.server TIME source.server sendernick TS
2308 if (params.size() == 2)
2310 // someone querying our time?
2311 if (this->Instance->Config->ServerName == params[0])
2313 userrec* u = this->Instance->FindNick(params[1]);
2317 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
2318 params.push_back(curtime);
2320 DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]);
2325 // not us, pass it on
2326 userrec* u = this->Instance->FindNick(params[1]);
2328 DoOneToOne(prefix,"TIME",params,params[0]);
2331 else if (params.size() == 3)
2333 // a response to a previous TIME
2334 userrec* u = this->Instance->FindNick(params[1]);
2335 if ((u) && (IS_LOCAL(u)))
2337 time_t rawtime = atol(params[2].c_str());
2338 struct tm * timeinfo;
2339 timeinfo = localtime(&rawtime);
2341 snprintf(tms,26,"%s",asctime(timeinfo));
2343 u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
2348 DoOneToOne(prefix,"TIME",params,u->server);
2354 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
2356 if (params.size() < 1)
2359 if (params.size() == 1)
2361 std::string stufftobounce = params[0];
2362 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce);
2367 std::string forwardto = params[1];
2368 if (forwardto == this->Instance->Config->ServerName)
2370 // this is a ping for us, send back PONG to the requesting server
2371 params[1] = params[0];
2372 params[0] = forwardto;
2373 DoOneToOne(forwardto,"PONG",params,params[1]);
2377 // not for us, pass it on :)
2378 DoOneToOne(prefix,"PING",params,forwardto);
2384 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
2386 if (params.size() < 4)
2389 std::string servername = params[0];
2390 std::string password = params[1];
2391 // hopcount is not used for a remote server, we calculate this ourselves
2392 std::string description = params[3];
2393 TreeServer* ParentOfThis = FindServer(prefix);
2397 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
2400 TreeServer* CheckDupe = FindServer(servername);
2403 this->WriteLine("ERROR :Server "+servername+" already exists!");
2404 this->Instance->WriteOpers("*** Server connection from \2"+servername+"\2 denied, already exists");
2407 TreeServer* Node = new TreeServer(this->Instance,servername,description,ParentOfThis,NULL);
2408 ParentOfThis->AddChild(Node);
2409 params[3] = ":" + params[3];
2410 DoOneToAllButSender(prefix,"SERVER",params,prefix);
2411 this->Instance->WriteOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
2415 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
2417 if (params.size() < 4)
2420 irc::string servername = params[0].c_str();
2421 std::string sname = params[0];
2422 std::string password = params[1];
2423 int hops = atoi(params[2].c_str());
2427 this->WriteLine("ERROR :Server too far away for authentication");
2428 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2431 std::string description = params[3];
2432 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2434 if ((x->Name == servername) && (x->RecvPass == password))
2436 TreeServer* CheckDupe = FindServer(sname);
2439 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2440 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2443 // Begin the sync here. this kickstarts the
2444 // other side, waiting in WAIT_AUTH_2 state,
2445 // into starting their burst, as it shows
2446 // that we're happy.
2447 this->LinkState = CONNECTED;
2448 // we should add the details of this server now
2449 // to the servers tree, as a child of the root
2451 TreeServer* Node = new TreeServer(this->Instance,sname,description,TreeRoot,this);
2452 TreeRoot->AddChild(Node);
2453 params[3] = ":" + params[3];
2454 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2455 this->bursting = true;
2456 this->DoBurst(Node);
2460 this->WriteLine("ERROR :Invalid credentials");
2461 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2465 bool Inbound_Server(std::deque<std::string> ¶ms)
2467 if (params.size() < 4)
2470 irc::string servername = params[0].c_str();
2471 std::string sname = params[0];
2472 std::string password = params[1];
2473 int hops = atoi(params[2].c_str());
2477 this->WriteLine("ERROR :Server too far away for authentication");
2478 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2481 std::string description = params[3];
2482 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2484 if ((x->Name == servername) && (x->RecvPass == password))
2486 TreeServer* CheckDupe = FindServer(sname);
2489 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2490 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2493 /* If the config says this link is encrypted, but the remote side
2494 * hasnt bothered to send the AES command before SERVER, then we
2495 * boot them off as we MUST have this connection encrypted.
2497 if ((x->EncryptionKey != "") && (!this->ctx_in))
2499 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2500 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2503 this->Instance->WriteOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2504 this->InboundServerName = sname;
2505 this->InboundDescription = description;
2506 // this is good. Send our details: Our server name and description and hopcount of 0,
2507 // along with the sendpass from this block.
2508 this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
2509 // move to the next state, we are now waiting for THEM.
2510 this->LinkState = WAIT_AUTH_2;
2514 this->WriteLine("ERROR :Invalid credentials");
2515 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2519 void Split(std::string line, std::deque<std::string> &n)
2522 irc::tokenstream tokens(line);
2524 while ((param = tokens.GetToken()) != "")
2529 bool ProcessLine(std::string line)
2531 std::deque<std::string> params;
2532 irc::string command;
2538 line = line.substr(0, line.find_first_of("\r\n"));
2540 ServerInstance->Log(DEBUG,"IN: %s", line.c_str());
2542 this->Split(line.c_str(),params);
2544 if ((params[0][0] == ':') && (params.size() > 1))
2546 prefix = params[0].substr(1);
2550 command = params[0].c_str();
2553 if ((!this->ctx_in) && (command == "AES"))
2555 std::string sserv = params[0];
2556 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2558 if ((x->EncryptionKey != "") && (x->Name == sserv))
2560 this->InitAES(x->EncryptionKey,sserv);
2566 else if ((this->ctx_in) && (command == "AES"))
2568 this->Instance->WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2571 switch (this->LinkState)
2576 // Waiting for SERVER command from remote server. Server initiating
2577 // the connection sends the first SERVER command, listening server
2578 // replies with theirs if its happy, then if the initiator is happy,
2579 // it starts to send its net sync, which starts the merge, otherwise
2580 // it sends an ERROR.
2581 if (command == "PASS")
2583 /* Silently ignored */
2585 else if (command == "SERVER")
2587 return this->Inbound_Server(params);
2589 else if (command == "ERROR")
2591 return this->Error(params);
2593 else if (command == "USER")
2595 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2598 else if (command == "CAPAB")
2600 return this->Capab(params);
2602 else if ((command == "U") || (command == "S"))
2604 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2609 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2614 // Waiting for start of other side's netmerge to say they liked our
2616 if (command == "SERVER")
2618 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2622 else if ((command == "U") || (command == "S"))
2624 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2627 else if (command == "BURST")
2631 /* If a time stamp is provided, try and check syncronization */
2632 time_t THEM = atoi(params[0].c_str());
2633 long delta = THEM-time(NULL);
2634 if ((delta < -600) || (delta > 600))
2636 this->Instance->WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2637 this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2640 else if ((delta < -60) || (delta > 60))
2642 this->Instance->WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2645 this->LinkState = CONNECTED;
2646 Node = new TreeServer(this->Instance,InboundServerName,InboundDescription,TreeRoot,this);
2647 TreeRoot->AddChild(Node);
2649 params.push_back(InboundServerName);
2650 params.push_back("*");
2651 params.push_back("1");
2652 params.push_back(":"+InboundDescription);
2653 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2654 this->bursting = true;
2655 this->DoBurst(Node);
2657 else if (command == "ERROR")
2659 return this->Error(params);
2661 else if (command == "CAPAB")
2663 return this->Capab(params);
2668 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2672 if (command == "SERVER")
2674 // another server we connected to, which was in WAIT_AUTH_1 state,
2675 // has just sent us their credentials. If we get this far, theyre
2676 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2677 // if we're happy with this, we should send our netburst which
2678 // kickstarts the merge.
2679 return this->Outbound_Reply_Server(params);
2681 else if (command == "ERROR")
2683 return this->Error(params);
2687 // This is the 'authenticated' state, when all passwords
2688 // have been exchanged and anything past this point is taken
2693 std::string direction = prefix;
2694 userrec* t = this->Instance->FindNick(prefix);
2697 direction = t->server;
2699 TreeServer* route_back_again = BestRouteTo(direction);
2700 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2702 if (route_back_again)
2703 ServerInstance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2708 * When there is activity on the socket, reset the ping counter so
2709 * that we're not wasting bandwidth pinging an active server.
2711 route_back_again->SetNextPingTime(time(NULL) + 120);
2712 route_back_again->SetPingFlag();
2715 if (command == "SVSMODE")
2717 /* Services expects us to implement
2718 * SVSMODE. In inspircd its the same as
2723 std::string target = "";
2724 /* Yes, know, this is a mess. Its reasonably fast though as we're
2725 * working with std::string here.
2727 if ((command == "NICK") && (params.size() > 1))
2729 return this->IntroduceClient(prefix,params);
2731 else if (command == "FJOIN")
2733 return this->ForceJoin(prefix,params);
2735 else if (command == "STATS")
2737 return this->Stats(prefix, params);
2739 else if (command == "SERVER")
2741 return this->RemoteServer(prefix,params);
2743 else if (command == "ERROR")
2745 return this->Error(params);
2747 else if (command == "OPERTYPE")
2749 return this->OperType(prefix,params);
2751 else if (command == "FMODE")
2753 return this->ForceMode(prefix,params);
2755 else if (command == "KILL")
2757 return this->RemoteKill(prefix,params);
2759 else if (command == "FTOPIC")
2761 return this->ForceTopic(prefix,params);
2763 else if (command == "REHASH")
2765 return this->RemoteRehash(prefix,params);
2767 else if (command == "METADATA")
2769 return this->MetaData(prefix,params);
2771 else if (command == "PING")
2774 * We just got a ping from a server that's bursting.
2775 * This can't be right, so set them to not bursting, and
2776 * apply their lines.
2780 this->bursting = false;
2781 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2785 prefix = this->GetName();
2787 return this->LocalPing(prefix,params);
2789 else if (command == "PONG")
2792 * We just got a pong from a server that's bursting.
2793 * This can't be right, so set them to not bursting, and
2794 * apply their lines.
2798 this->bursting = false;
2799 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2803 prefix = this->GetName();
2805 return this->LocalPong(prefix,params);
2807 else if (command == "VERSION")
2809 return this->ServerVersion(prefix,params);
2811 else if (command == "FHOST")
2813 return this->ChangeHost(prefix,params);
2815 else if (command == "FNAME")
2817 return this->ChangeName(prefix,params);
2819 else if (command == "ADDLINE")
2821 return this->AddLine(prefix,params);
2823 else if (command == "SVSNICK")
2827 prefix = this->GetName();
2829 return this->ForceNick(prefix,params);
2831 else if (command == "IDLE")
2833 return this->Whois(prefix,params);
2835 else if (command == "PUSH")
2837 return this->Push(prefix,params);
2839 else if (command == "TIME")
2841 return this->Time(prefix,params);
2843 else if ((command == "KICK") && (IsServer(prefix)))
2845 std::string sourceserv = this->myhost;
2846 if (params.size() == 3)
2848 userrec* user = this->Instance->FindNick(params[1]);
2849 chanrec* chan = this->Instance->FindChan(params[0]);
2852 if (!chan->ServerKickUser(user, params[2].c_str(), false))
2853 /* Yikes, the channels gone! */
2857 if (this->InboundServerName != "")
2859 sourceserv = this->InboundServerName;
2861 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2863 else if (command == "SVSJOIN")
2867 prefix = this->GetName();
2869 return this->ServiceJoin(prefix,params);
2871 else if (command == "SQUIT")
2873 if (params.size() == 2)
2875 this->Squit(FindServer(params[0]),params[1]);
2879 else if (command == "ENDBURST")
2881 this->bursting = false;
2882 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2883 std::string sourceserv = this->myhost;
2884 if (this->InboundServerName != "")
2886 sourceserv = this->InboundServerName;
2888 this->Instance->WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2893 // not a special inter-server command.
2894 // Emulate the actual user doing the command,
2895 // this saves us having a huge ugly parser.
2896 userrec* who = this->Instance->FindNick(prefix);
2897 std::string sourceserv = this->myhost;
2898 if (this->InboundServerName != "")
2900 sourceserv = this->InboundServerName;
2904 if ((command == "NICK") && (params.size() > 0))
2906 /* On nick messages, check that the nick doesnt
2907 * already exist here. If it does, kill their copy,
2910 userrec* x = this->Instance->FindNick(params[0]);
2911 if ((x) && (x != who))
2913 std::deque<std::string> p;
2914 p.push_back(params[0]);
2915 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2916 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
2918 p.push_back(prefix);
2919 p.push_back("Nickname collision");
2920 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
2921 userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2922 userrec* y = this->Instance->FindNick(prefix);
2925 userrec::QuitUser(this->Instance,y,"Nickname collision");
2927 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2931 target = who->server;
2932 const char* strparams[127];
2933 for (unsigned int q = 0; q < params.size(); q++)
2935 strparams[q] = params[q].c_str();
2937 if (!this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2939 this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2945 // its not a user. Its either a server, or somethings screwed up.
2946 if (IsServer(prefix))
2948 target = this->Instance->Config->ServerName;
2952 ServerInstance->Log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2956 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2965 virtual std::string GetName()
2967 std::string sourceserv = this->myhost;
2968 if (this->InboundServerName != "")
2970 sourceserv = this->InboundServerName;
2975 virtual void OnTimeout()
2977 if (this->LinkState == CONNECTING)
2979 this->Instance->WriteOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2983 virtual void OnClose()
2985 // Connection closed.
2986 // If the connection is fully up (state CONNECTED)
2987 // then propogate a netsplit to all peers.
2988 std::string quitserver = this->myhost;
2989 if (this->InboundServerName != "")
2991 quitserver = this->InboundServerName;
2993 TreeServer* s = FindServer(quitserver);
2996 Squit(s,"Remote host closed the connection");
2998 this->Instance->WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
3001 virtual int OnIncomingConnection(int newsock, char* ip)
3003 /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
3004 * or discovering if this port is the server port, we don't allow connections from any
3005 * IPs for which we don't have a link block.
3009 found = (std::find(ValidIPs.begin(), ValidIPs.end(), ip) != ValidIPs.end());
3012 for (vector<std::string>::iterator i = ValidIPs.begin(); i != ValidIPs.end(); i++)
3013 if (MatchCIDR(ip, (*i).c_str()))
3018 this->Instance->WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
3023 TreeSocket* s = new TreeSocket(this->Instance, newsock, ip);
3024 this->Instance->AddSocket(s);
3029 /** This class is used to resolve server hostnames during /connect and autoconnect.
3030 * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
3031 * resolver step first ourselves if we need it. This is totally nonblocking, and will
3032 * callback to OnLookupComplete or OnError when completed. Once it has completed we
3033 * will have an IP address which we can then use to continue our connection.
3035 class ServernameResolver : public Resolver
3038 /** A copy of the Link tag info for what we're connecting to.
3039 * We take a copy, rather than using a pointer, just in case the
3040 * admin takes the tag away and rehashes while the domain is resolving.
3044 ServernameResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3046 /* Nothing in here, folks */
3049 void OnLookupComplete(const std::string &result)
3051 /* Initiate the connection, now that we have an IP to use.
3052 * Passing a hostname directly to InspSocket causes it to
3053 * just bail and set its FD to -1.
3055 TreeServer* CheckDupe = FindServer(MyLink.Name.c_str());
3056 if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
3058 TreeSocket* newsocket = new TreeSocket(ServerInstance, result,MyLink.Port,false,10,MyLink.Name.c_str());
3059 if (newsocket->GetFd() > -1)
3062 ServerInstance->AddSocket(newsocket);
3066 /* Something barfed, show the opers */
3067 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
3073 void OnError(ResolverError e, const std::string &errormessage)
3076 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
3080 class SecurityIPResolver : public Resolver
3085 SecurityIPResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3089 void OnLookupComplete(const std::string &result)
3091 ServerInstance->Log(DEBUG,"Security IP cache: Adding IP address '%s' for Link '%s'",result.c_str(),MyLink.Name.c_str());
3092 ValidIPs.push_back(result);
3095 void OnError(ResolverError e, const std::string &errormessage)
3097 ServerInstance->Log(DEBUG,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
3101 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
3103 for (unsigned int c = 0; c < list.size(); c++)
3105 if (list[c] == server)
3110 list.push_back(server);
3113 // returns a list of DIRECT servernames for a specific channel
3114 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
3116 CUList *ulist = c->GetUsers();
3117 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
3119 if (i->second->GetFd() < 0)
3121 TreeServer* best = BestRouteTo(i->second->server);
3123 AddThisServer(best,list);
3129 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
3131 TreeServer* omitroute = BestRouteTo(omit);
3132 if ((command == "NOTICE") || (command == "PRIVMSG"))
3134 if (params.size() >= 2)
3137 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
3139 params[0] = params[0].substr(1, params[0].length()-1);
3141 if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$'))
3143 // special routing for private messages/notices
3144 userrec* d = ServerInstance->FindNick(params[0]);
3147 std::deque<std::string> par;
3148 par.push_back(params[0]);
3149 par.push_back(":"+params[1]);
3150 DoOneToOne(prefix,command.c_str(),par,d->server);
3154 else if (*(params[0].c_str()) == '$')
3156 std::deque<std::string> par;
3157 par.push_back(params[0]);
3158 par.push_back(":"+params[1]);
3159 DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName());
3164 ServerInstance->Log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
3165 chanrec* c = ServerInstance->FindChan(params[0]);
3168 std::deque<TreeServer*> list;
3169 GetListOfServersForChannel(c,list);
3170 ServerInstance->Log(DEBUG,"Got a list of %d servers",list.size());
3171 unsigned int lsize = list.size();
3172 for (unsigned int i = 0; i < lsize; i++)
3174 TreeSocket* Sock = list[i]->GetSocket();
3175 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
3177 ServerInstance->Log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
3178 Sock->WriteLine(data);
3186 unsigned int items = TreeRoot->ChildCount();
3187 for (unsigned int x = 0; x < items; x++)
3189 TreeServer* Route = TreeRoot->GetChild(x);
3190 if ((Route) && (Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3192 TreeSocket* Sock = Route->GetSocket();
3194 Sock->WriteLine(data);
3200 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
3202 TreeServer* omitroute = BestRouteTo(omit);
3203 std::string FullLine = ":" + prefix + " " + command;
3204 unsigned int words = params.size();
3205 for (unsigned int x = 0; x < words; x++)
3207 FullLine = FullLine + " " + params[x];
3209 unsigned int items = TreeRoot->ChildCount();
3210 for (unsigned int x = 0; x < items; x++)
3212 TreeServer* Route = TreeRoot->GetChild(x);
3213 // Send the line IF:
3214 // The route has a socket (its a direct connection)
3215 // The route isnt the one to be omitted
3216 // The route isnt the path to the one to be omitted
3217 if ((Route) && (Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3219 TreeSocket* Sock = Route->GetSocket();
3221 Sock->WriteLine(FullLine);
3227 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
3229 std::string FullLine = ":" + prefix + " " + command;
3230 unsigned int words = params.size();
3231 for (unsigned int x = 0; x < words; x++)
3233 FullLine = FullLine + " " + params[x];
3235 unsigned int items = TreeRoot->ChildCount();
3236 for (unsigned int x = 0; x < items; x++)
3238 TreeServer* Route = TreeRoot->GetChild(x);
3239 if (Route && Route->GetSocket())
3241 TreeSocket* Sock = Route->GetSocket();
3243 Sock->WriteLine(FullLine);
3249 bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> ¶ms)
3251 std::string spfx = prefix;
3252 std::string scmd = command;
3253 return DoOneToMany(spfx, scmd, params);
3256 bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> ¶ms, std::string omit)
3258 std::string spfx = prefix;
3259 std::string scmd = command;
3260 return DoOneToAllButSender(spfx, scmd, params, omit);
3263 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
3265 TreeServer* Route = BestRouteTo(target);
3268 std::string FullLine = ":" + prefix + " " + command;
3269 unsigned int words = params.size();
3270 for (unsigned int x = 0; x < words; x++)
3272 FullLine = FullLine + " " + params[x];
3274 if (Route && Route->GetSocket())
3276 TreeSocket* Sock = Route->GetSocket();
3278 Sock->WriteLine(FullLine);
3288 std::vector<TreeSocket*> Bindings;
3290 void ReadConfiguration(bool rebind)
3292 Conf = new ConfigReader(ServerInstance);
3295 for (int j =0; j < Conf->Enumerate("bind"); j++)
3297 std::string Type = Conf->ReadValue("bind","type",j);
3298 std::string IP = Conf->ReadValue("bind","address",j);
3299 long Port = Conf->ReadInteger("bind","port",j,true);
3300 if (Type == "servers")
3306 TreeSocket* listener = new TreeSocket(ServerInstance, IP.c_str(),Port,true,10);
3307 if (listener->GetState() == I_LISTENING)
3309 ServerInstance->AddSocket(listener);
3310 Bindings.push_back(listener);
3314 ServerInstance->Log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
3321 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
3322 HideULines = Conf->ReadFlag("options","hideulines",0);
3325 for (int j =0; j < Conf->Enumerate("link"); j++)
3328 std::string Allow = Conf->ReadValue("link","allowmask",j);
3329 L.Name = (Conf->ReadValue("link","name",j)).c_str();
3330 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
3331 L.Port = Conf->ReadInteger("link","port",j,true);
3332 L.SendPass = Conf->ReadValue("link","sendpass",j);
3333 L.RecvPass = Conf->ReadValue("link","recvpass",j);
3334 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
3335 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
3336 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
3337 L.NextConnectTime = time(NULL) + L.AutoConnect;
3338 /* Bugfix by brain, do not allow people to enter bad configurations */
3339 if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
3341 ValidIPs.push_back(L.IPAddr);
3344 ValidIPs.push_back(Allow);
3346 /* Needs resolving */
3348 if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
3352 SecurityIPResolver* sr = new SecurityIPResolver(ServerInstance, L.IPAddr, L);
3353 ServerInstance->AddResolver(sr);
3355 catch (ModuleException& e)
3357 ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3361 LinkBlocks.push_back(L);
3362 ServerInstance->Log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
3368 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
3370 else if (L.RecvPass == "")
3372 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
3374 else if (L.SendPass == "")
3376 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
3378 else if (L.Name == "")
3380 ServerInstance->Log(DEFAULT,"Invalid configuration, link tag without a name!");
3384 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
3392 class ModuleSpanningTree : public Module
3394 std::vector<TreeSocket*> Bindings;
3397 unsigned int max_local;
3398 unsigned int max_global;
3399 cmd_rconnect* command_rconnect;
3403 ModuleSpanningTree(InspIRCd* Me)
3404 : Module::Module(Me), max_local(0), max_global(0)
3409 ::ServerInstance = Me;
3411 // Create the root of the tree
3412 TreeRoot = new TreeServer(ServerInstance, ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc);
3414 ReadConfiguration(true);
3416 command_rconnect = new cmd_rconnect(ServerInstance, this);
3417 ServerInstance->AddCommand(command_rconnect);
3420 void ShowLinks(TreeServer* Current, userrec* user, int hops)
3422 std::string Parent = TreeRoot->GetName();
3423 if (Current->GetParent())
3425 Parent = Current->GetParent()->GetName();
3427 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3429 if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3433 ShowLinks(Current->GetChild(q),user,hops+1);
3438 ShowLinks(Current->GetChild(q),user,hops+1);
3441 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
3442 if ((HideULines) && (ServerInstance->ULine(Current->GetName().c_str())) && (!*user->oper))
3444 user->WriteServ("364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? ServerInstance->Config->ServerName : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
3447 int CountLocalServs()
3449 return TreeRoot->ChildCount();
3454 return serverlist.size();
3457 void HandleLinks(const char** parameters, int pcnt, userrec* user)
3459 ShowLinks(TreeRoot,user,0);
3460 user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
3464 void HandleLusers(const char** parameters, int pcnt, userrec* user)
3466 unsigned int n_users = ServerInstance->UserCount();
3468 /* Only update these when someone wants to see them, more efficient */
3469 if ((unsigned int)ServerInstance->LocalUserCount() > max_local)
3470 max_local = ServerInstance->LocalUserCount();
3471 if (n_users > max_global)
3472 max_global = n_users;
3474 user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->InvisibleUserCount(),ServerInstance->InvisibleUserCount(),this->CountServs());
3475 if (ServerInstance->OperCount())
3476 user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->OperCount());
3477 if (ServerInstance->UnregisteredUserCount())
3478 user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->UnregisteredUserCount());
3479 if (ServerInstance->ChannelCount())
3480 user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->ChannelCount());
3481 user->WriteServ("254 %s :I have %d clients and %d servers",user->nick,ServerInstance->LocalUserCount(),this->CountLocalServs());
3482 user->WriteServ("265 %s :Current Local Users: %d Max: %d",user->nick,ServerInstance->LocalUserCount(),max_local);
3483 user->WriteServ("266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
3487 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3489 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3493 for (int t = 0; t < depth; t++)
3495 matrix[line][t] = ' ';
3498 // For Aligning, we need to work out exactly how deep this thing is, and produce
3499 // a 'Spacer' String to compensate.
3502 memset(spacer,' ',40);
3503 if ((40 - Current->GetName().length() - depth) > 1) {
3504 spacer[40 - Current->GetName().length() - depth] = '\0';
3513 if (ServerInstance->clientlist.size() == 0) {
3514 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3519 percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist.size()) * 100;
3521 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3522 totusers += Current->GetUserCount();
3524 strlcpy(&matrix[line][depth],text,80);
3526 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3528 if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3532 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3537 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3543 int HandleStats(const char** parameters, int pcnt, userrec* user)
3547 /* Remote STATS, the server is within the 2nd parameter */
3548 std::deque<std::string> params;
3549 params.push_back(parameters[0]);
3550 params.push_back(parameters[1]);
3551 /* Send it out remotely, generate no reply yet */
3552 TreeServer* s = FindServerMask(parameters[1]);
3555 params[1] = s->GetName();
3556 DoOneToOne(user->nick, "STATS", params, s->GetName());
3560 user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
3567 // Ok, prepare to be confused.
3568 // After much mulling over how to approach this, it struck me that
3569 // the 'usual' way of doing a /MAP isnt the best way. Instead of
3570 // keeping track of a ton of ascii characters, and line by line
3571 // under recursion working out where to place them using multiplications
3572 // and divisons, we instead render the map onto a backplane of characters
3573 // (a character matrix), then draw the branches as a series of "L" shapes
3574 // from the nodes. This is not only friendlier on CPU it uses less stack.
3576 void HandleMap(const char** parameters, int pcnt, userrec* user)
3578 // This array represents a virtual screen which we will
3579 // "scratch" draw to, as the console device of an irc
3580 // client does not provide for a proper terminal.
3582 float totservers = 0;
3583 char matrix[128][80];
3584 for (unsigned int t = 0; t < 128; t++)
3586 matrix[t][0] = '\0';
3589 // The only recursive bit is called here.
3590 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3591 // Process each line one by one. The algorithm has a limit of
3592 // 128 servers (which is far more than a spanning tree should have
3593 // anyway, so we're ok). This limit can be raised simply by making
3594 // the character matrix deeper, 128 rows taking 10k of memory.
3595 for (int l = 1; l < line; l++)
3597 // scan across the line looking for the start of the
3598 // servername (the recursive part of the algorithm has placed
3599 // the servers at indented positions depending on what they
3601 int first_nonspace = 0;
3602 while (matrix[l][first_nonspace] == ' ')
3607 // Draw the `- (corner) section: this may be overwritten by
3608 // another L shape passing along the same vertical pane, becoming
3609 // a |- (branch) section instead.
3610 matrix[l][first_nonspace] = '-';
3611 matrix[l][first_nonspace-1] = '`';
3613 // Draw upwards until we hit the parent server, causing possibly
3614 // other corners (`-) to become branches (|-)
3615 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3617 matrix[l2][first_nonspace-1] = '|';
3621 // dump the whole lot to the user. This is the easy bit, honest.
3622 for (int t = 0; t < line; t++)
3624 user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
3626 float avg_users = totusers / totservers;
3627 user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3628 user->WriteServ("007 %s :End of /MAP",user->nick);
3632 int HandleSquit(const char** parameters, int pcnt, userrec* user)
3634 TreeServer* s = FindServerMask(parameters[0]);
3639 user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3642 TreeSocket* sock = s->GetSocket();
3645 ServerInstance->Log(DEBUG,"Splitting server %s",s->GetName().c_str());
3646 ServerInstance->WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3647 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3648 ServerInstance->RemoveSocket(sock);
3652 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3657 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3662 int HandleTime(const char** parameters, int pcnt, userrec* user)
3664 if ((IS_LOCAL(user)) && (pcnt))
3666 TreeServer* found = FindServerMask(parameters[0]);
3669 // we dont' override for local server
3670 if (found == TreeRoot)
3673 std::deque<std::string> params;
3674 params.push_back(found->GetName());
3675 params.push_back(user->nick);
3676 DoOneToOne(ServerInstance->Config->ServerName,"TIME",params,found->GetName());
3680 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3686 int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
3688 if ((IS_LOCAL(user)) && (pcnt > 1))
3690 userrec* remote = ServerInstance->FindNick(parameters[1]);
3691 if ((remote) && (remote->GetFd() < 0))
3693 std::deque<std::string> params;
3694 params.push_back(parameters[1]);
3695 DoOneToOne(user->nick,"IDLE",params,remote->server);
3700 user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
3701 user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3708 void DoPingChecks(time_t curtime)
3710 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3712 TreeServer* serv = TreeRoot->GetChild(j);
3713 TreeSocket* sock = serv->GetSocket();
3716 if (curtime >= serv->NextPingTime())
3718 if (serv->AnsweredLastPing())
3720 sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
3721 serv->SetNextPingTime(curtime + 120);
3725 // they didnt answer, boot them
3726 ServerInstance->WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3727 sock->Squit(serv,"Ping timeout");
3728 ServerInstance->RemoveSocket(sock);
3736 void AutoConnectServers(time_t curtime)
3738 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3740 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3742 ServerInstance->Log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3743 x->NextConnectTime = curtime + x->AutoConnect;
3744 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3747 // an autoconnected server is not connected. Check if its time to connect it
3748 ServerInstance->WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3752 /* Do we already have an IP? If so, no need to resolve it. */
3753 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3755 TreeSocket* newsocket = new TreeSocket(ServerInstance, x->IPAddr,x->Port,false,10,x->Name.c_str());
3756 if (newsocket->GetFd() > -1)
3758 ServerInstance->AddSocket(newsocket);
3762 ServerInstance->WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3770 ServernameResolver* snr = new ServernameResolver(ServerInstance,x->IPAddr, *x);
3771 ServerInstance->AddResolver(snr);
3773 catch (ModuleException& e)
3775 ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3784 int HandleVersion(const char** parameters, int pcnt, userrec* user)
3786 // we've already checked if pcnt > 0, so this is safe
3787 TreeServer* found = FindServerMask(parameters[0]);
3790 std::string Version = found->GetVersion();
3791 user->WriteServ("351 %s :%s",user->nick,Version.c_str());
3792 if (found == TreeRoot)
3794 std::stringstream out(ServerInstance->Config->data005);
3795 std::string token = "";
3796 std::string line5 = "";
3797 int token_counter = 0;
3802 line5 = line5 + token + " ";
3805 if ((token_counter >= 13) || (out.eof() == true))
3807 user->WriteServ("005 %s %s:are supported by this server",user->nick,line5.c_str());
3816 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3821 int HandleConnect(const char** parameters, int pcnt, userrec* user)
3823 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3825 if (ServerInstance->MatchText(x->Name.c_str(),parameters[0]))
3827 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3830 user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3833 /* Do we already have an IP? If so, no need to resolve it. */
3834 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3836 TreeSocket* newsocket = new TreeSocket(ServerInstance,x->IPAddr,x->Port,false,10,x->Name.c_str());
3837 if (newsocket->GetFd() > -1)
3839 ServerInstance->AddSocket(newsocket);
3843 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3851 ServernameResolver* snr = new ServernameResolver(ServerInstance, x->IPAddr, *x);
3852 ServerInstance->AddResolver(snr);
3854 catch (ModuleException& e)
3856 ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3863 user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3868 user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3872 virtual int OnStats(char statschar, userrec* user, string_list &results)
3874 if (statschar == 'c')
3876 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3878 results.push_back(std::string(ServerInstance->Config->ServerName)+" 213 "+user->nick+" C *@"+(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr)+" * "+LinkBlocks[i].Name.c_str()+" "+ConvToStr(LinkBlocks[i].Port)+" "+(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-')+(LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
3879 results.push_back(std::string(ServerInstance->Config->ServerName)+" 244 "+user->nick+" H * * "+LinkBlocks[i].Name.c_str());
3881 results.push_back(std::string(ServerInstance->Config->ServerName)+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
3882 ServerInstance->WriteOpers("*** Notice: %s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
3888 virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated)
3890 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3894 if (command == "CONNECT")
3896 return this->HandleConnect(parameters,pcnt,user);
3898 else if (command == "STATS")
3900 return this->HandleStats(parameters,pcnt,user);
3902 else if (command == "SQUIT")
3904 return this->HandleSquit(parameters,pcnt,user);
3906 else if (command == "MAP")
3908 this->HandleMap(parameters,pcnt,user);
3911 else if ((command == "TIME") && (pcnt > 0))
3913 return this->HandleTime(parameters,pcnt,user);
3915 else if (command == "LUSERS")
3917 this->HandleLusers(parameters,pcnt,user);
3920 else if (command == "LINKS")
3922 this->HandleLinks(parameters,pcnt,user);
3925 else if (command == "WHOIS")
3930 return this->HandleRemoteWhois(parameters,pcnt,user);
3933 else if ((command == "VERSION") && (pcnt > 0))
3935 this->HandleVersion(parameters,pcnt,user);
3938 else if (ServerInstance->IsValidModuleCommand(command, pcnt, user))
3940 // this bit of code cleverly routes all module commands
3941 // to all remote severs *automatically* so that modules
3942 // can just handle commands locally, without having
3943 // to have any special provision in place for remote
3944 // commands and linking protocols.
3945 std::deque<std::string> params;
3947 for (int j = 0; j < pcnt; j++)
3949 if (strchr(parameters[j],' '))
3951 params.push_back(":" + std::string(parameters[j]));
3955 params.push_back(std::string(parameters[j]));
3958 ServerInstance->Log(DEBUG,"Globally route '%s'",command.c_str());
3959 DoOneToMany(user->nick,command,params);
3964 virtual void OnGetServerDescription(const std::string &servername,std::string &description)
3966 TreeServer* s = FindServer(servername);
3969 description = s->GetDesc();
3973 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3975 if (IS_LOCAL(source))
3977 std::deque<std::string> params;
3978 params.push_back(dest->nick);
3979 params.push_back(channel->name);
3980 DoOneToMany(source->nick,"INVITE",params);
3984 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
3986 std::deque<std::string> params;
3987 params.push_back(chan->name);
3988 params.push_back(":"+topic);
3989 DoOneToMany(user->nick,"TOPIC",params);
3992 virtual void OnWallops(userrec* user, const std::string &text)
3996 std::deque<std::string> params;
3997 params.push_back(":"+text);
3998 DoOneToMany(user->nick,"WALLOPS",params);
4002 virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
4004 if (target_type == TYPE_USER)
4006 userrec* d = (userrec*)dest;
4007 if ((d->GetFd() < 0) && (IS_LOCAL(user)))
4009 std::deque<std::string> params;
4011 params.push_back(d->nick);
4012 params.push_back(":"+text);
4013 DoOneToOne(user->nick,"NOTICE",params,d->server);
4016 else if (target_type == TYPE_CHANNEL)
4020 chanrec *c = (chanrec*)dest;
4021 std::string cname = c->name;
4023 cname = status + cname;
4024 std::deque<TreeServer*> list;
4025 GetListOfServersForChannel(c,list);
4026 unsigned int ucount = list.size();
4027 for (unsigned int i = 0; i < ucount; i++)
4029 TreeSocket* Sock = list[i]->GetSocket();
4031 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
4035 else if (target_type == TYPE_SERVER)
4039 char* target = (char*)dest;
4040 std::deque<std::string> par;
4041 par.push_back(target);
4042 par.push_back(":"+text);
4043 DoOneToMany(user->nick,"NOTICE",par);
4048 virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
4050 if (target_type == TYPE_USER)
4052 // route private messages which are targetted at clients only to the server
4053 // which needs to receive them
4054 userrec* d = (userrec*)dest;
4055 if ((d->GetFd() < 0) && (IS_LOCAL(user)))
4057 std::deque<std::string> params;
4059 params.push_back(d->nick);
4060 params.push_back(":"+text);
4061 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
4064 else if (target_type == TYPE_CHANNEL)
4068 chanrec *c = (chanrec*)dest;
4069 std::string cname = c->name;
4071 cname = status + cname;
4072 std::deque<TreeServer*> list;
4073 GetListOfServersForChannel(c,list);
4074 unsigned int ucount = list.size();
4075 for (unsigned int i = 0; i < ucount; i++)
4077 TreeSocket* Sock = list[i]->GetSocket();
4079 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
4083 else if (target_type == TYPE_SERVER)
4087 char* target = (char*)dest;
4088 std::deque<std::string> par;
4089 par.push_back(target);
4090 par.push_back(":"+text);
4091 DoOneToMany(user->nick,"PRIVMSG",par);
4096 virtual void OnBackgroundTimer(time_t curtime)
4098 AutoConnectServers(curtime);
4099 DoPingChecks(curtime);
4102 virtual void OnUserJoin(userrec* user, chanrec* channel)
4104 // Only do this for local users
4107 std::deque<std::string> params;
4109 params.push_back(channel->name);
4111 if (channel->GetUserCounter() > 1)
4113 // not the first in the channel
4114 DoOneToMany(user->nick,"JOIN",params);
4118 // first in the channel, set up their permissions
4119 // and the channel TS with FJOIN.
4121 snprintf(ts,24,"%lu",(unsigned long)channel->age);
4123 params.push_back(channel->name);
4124 params.push_back(ts);
4125 params.push_back("@,"+std::string(user->nick));
4126 DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
4131 virtual void OnChangeHost(userrec* user, const std::string &newhost)
4133 // only occurs for local clients
4134 if (user->registered != REG_ALL)
4136 std::deque<std::string> params;
4137 params.push_back(newhost);
4138 DoOneToMany(user->nick,"FHOST",params);
4141 virtual void OnChangeName(userrec* user, const std::string &gecos)
4143 // only occurs for local clients
4144 if (user->registered != REG_ALL)
4146 std::deque<std::string> params;
4147 params.push_back(gecos);
4148 DoOneToMany(user->nick,"FNAME",params);
4151 virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
4155 std::deque<std::string> params;
4156 params.push_back(channel->name);
4157 if (partmessage != "")
4158 params.push_back(":"+partmessage);
4159 DoOneToMany(user->nick,"PART",params);
4163 virtual void OnUserConnect(userrec* user)
4165 char agestr[MAXBUF];
4168 std::deque<std::string> params;
4169 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
4170 params.push_back(agestr);
4171 params.push_back(user->nick);
4172 params.push_back(user->host);
4173 params.push_back(user->dhost);
4174 params.push_back(user->ident);
4175 params.push_back("+"+std::string(user->FormatModes()));
4176 params.push_back(user->GetIPString());
4177 params.push_back(":"+std::string(user->fullname));
4178 DoOneToMany(ServerInstance->Config->ServerName,"NICK",params);
4180 // User is Local, change needs to be reflected!
4181 TreeServer* SourceServer = FindServer(user->server);
4184 SourceServer->AddUserCount();
4190 virtual void OnUserQuit(userrec* user, const std::string &reason)
4192 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4194 std::deque<std::string> params;
4195 params.push_back(":"+reason);
4196 DoOneToMany(user->nick,"QUIT",params);
4198 // Regardless, We need to modify the user Counts..
4199 TreeServer* SourceServer = FindServer(user->server);
4202 SourceServer->DelUserCount();
4207 virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
4211 std::deque<std::string> params;
4212 params.push_back(user->nick);
4213 DoOneToMany(oldnick,"NICK",params);
4217 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
4219 if ((source) && (IS_LOCAL(source)))
4221 std::deque<std::string> params;
4222 params.push_back(chan->name);
4223 params.push_back(user->nick);
4224 params.push_back(":"+reason);
4225 DoOneToMany(source->nick,"KICK",params);
4229 std::deque<std::string> params;
4230 params.push_back(chan->name);
4231 params.push_back(user->nick);
4232 params.push_back(":"+reason);
4233 DoOneToMany(ServerInstance->Config->ServerName,"KICK",params);
4237 virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
4239 std::deque<std::string> params;
4240 params.push_back(dest->nick);
4241 params.push_back(":"+reason);
4242 DoOneToMany(source->nick,"KILL",params);
4245 virtual void OnRehash(const std::string ¶meter)
4247 if (parameter != "")
4249 std::deque<std::string> params;
4250 params.push_back(parameter);
4251 DoOneToMany(ServerInstance->Config->ServerName,"REHASH",params);
4253 if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameter))
4255 ServerInstance->WriteOpers("*** Remote rehash initiated from server \002%s\002",ServerInstance->Config->ServerName);
4256 ServerInstance->RehashServer();
4259 ReadConfiguration(false);
4262 // note: the protocol does not allow direct umode +o except
4263 // via NICK with 8 params. sending OPERTYPE infers +o modechange
4265 virtual void OnOper(userrec* user, const std::string &opertype)
4269 std::deque<std::string> params;
4270 params.push_back(opertype);
4271 DoOneToMany(user->nick,"OPERTYPE",params);
4275 void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
4277 if (IS_LOCAL(source))
4280 snprintf(type,8,"%cLINE",linetype);
4281 std::string stype = type;
4284 char sduration[MAXBUF];
4285 snprintf(sduration,MAXBUF,"%ld",duration);
4286 std::deque<std::string> params;
4287 params.push_back(host);
4288 params.push_back(sduration);
4289 params.push_back(":"+reason);
4290 DoOneToMany(source->nick,stype,params);
4294 std::deque<std::string> params;
4295 params.push_back(host);
4296 DoOneToMany(source->nick,stype,params);
4301 virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4303 OnLine(source,hostmask,true,'G',duration,reason);
4306 virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
4308 OnLine(source,ipmask,true,'Z',duration,reason);
4311 virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
4313 OnLine(source,nickmask,true,'Q',duration,reason);
4316 virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4318 OnLine(source,hostmask,true,'E',duration,reason);
4321 virtual void OnDelGLine(userrec* source, const std::string &hostmask)
4323 OnLine(source,hostmask,false,'G',0,"");
4326 virtual void OnDelZLine(userrec* source, const std::string &ipmask)
4328 OnLine(source,ipmask,false,'Z',0,"");
4331 virtual void OnDelQLine(userrec* source, const std::string &nickmask)
4333 OnLine(source,nickmask,false,'Q',0,"");
4336 virtual void OnDelELine(userrec* source, const std::string &hostmask)
4338 OnLine(source,hostmask,false,'E',0,"");
4341 virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
4343 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4345 if (target_type == TYPE_USER)
4347 userrec* u = (userrec*)dest;
4348 std::deque<std::string> params;
4349 params.push_back(u->nick);
4350 params.push_back(text);
4351 DoOneToMany(user->nick,"MODE",params);
4355 chanrec* c = (chanrec*)dest;
4356 std::deque<std::string> params;
4357 params.push_back(c->name);
4358 params.push_back(text);
4359 DoOneToMany(user->nick,"MODE",params);
4364 virtual void OnSetAway(userrec* user)
4368 std::deque<std::string> params;
4369 params.push_back(":"+std::string(user->awaymsg));
4370 DoOneToMany(user->nick,"AWAY",params);
4374 virtual void OnCancelAway(userrec* user)
4378 std::deque<std::string> params;
4380 DoOneToMany(user->nick,"AWAY",params);
4384 virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
4386 TreeSocket* s = (TreeSocket*)opaque;
4389 if (target_type == TYPE_USER)
4391 userrec* u = (userrec*)target;
4392 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
4396 chanrec* c = (chanrec*)target;
4397 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
4402 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
4404 TreeSocket* s = (TreeSocket*)opaque;
4407 if (target_type == TYPE_USER)
4409 userrec* u = (userrec*)target;
4410 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+u->nick+" "+extname+" :"+extdata);
4412 else if (target_type == TYPE_OTHER)
4414 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA * "+extname+" :"+extdata);
4416 else if (target_type == TYPE_CHANNEL)
4418 chanrec* c = (chanrec*)target;
4419 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+c->name+" "+extname+" :"+extdata);
4424 virtual void OnEvent(Event* event)
4426 if (event->GetEventID() == "send_metadata")
4428 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4429 if (params->size() < 3)
4431 (*params)[2] = ":" + (*params)[2];
4432 DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params);
4434 else if (event->GetEventID() == "send_mode")
4436 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4437 if (params->size() < 2)
4439 // Insert the TS value of the object, either userrec or chanrec
4441 userrec* a = ServerInstance->FindNick((*params)[0]);
4448 chanrec* a = ServerInstance->FindChan((*params)[0]);
4454 params->insert(params->begin() + 1,ConvToStr(ourTS));
4455 DoOneToMany(ServerInstance->Config->ServerName,"FMODE",*params);
4459 virtual ~ModuleSpanningTree()
4463 virtual Version GetVersion()
4465 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
4468 void Implements(char* List)
4470 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
4471 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
4472 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
4473 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
4474 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
4475 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
4476 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
4479 /* It is IMPORTANT that m_spanningtree is the last module in the chain
4480 * so that any activity it sees is FINAL, e.g. we arent going to send out
4481 * a NICK message before m_cloaking has finished putting the +x on the user,
4483 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
4484 * the module call queue.
4486 Priority Prioritize()
4488 return PRIORITY_LAST;
4493 class ModuleSpanningTreeFactory : public ModuleFactory
4496 ModuleSpanningTreeFactory()
4500 ~ModuleSpanningTreeFactory()
4504 virtual Module * CreateModule(InspIRCd* Me)
4506 TreeProtocolModule = new ModuleSpanningTree(Me);
4507 return TreeProtocolModule;
4513 extern "C" void * init_module( void )
4515 return new ModuleSpanningTreeFactory;