1 /* +------------------------------------+
2 * | Inspire Internet Relay Chat Daemon |
3 * +------------------------------------+
5 * InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
7 * <brain@chatspike.net>
8 * <Craig@chatspike.net>
10 * Written by Craig Edwards, Craig McLure, and others.
11 * This program is free but copyrighted software; see
12 * the file COPYING for details.
14 * ---------------------------------------------------
17 /* $ModDesc: Povides a spanning tree server link protocol */
25 #include "inspircd_config.h"
27 #include "configreader.h"
32 #include "commands/cmd_whois.h"
33 #include "commands/cmd_stats.h"
38 #include "inspstring.h"
42 #include "cull_list.h"
45 #define nspace __gnu_cxx
48 * The server list in InspIRCd is maintained as two structures
49 * which hold the data in different ways. Most of the time, we
50 * want to very quicky obtain three pieces of information:
52 * (1) The information on a server
53 * (2) The information on the server we must send data through
54 * to actually REACH the server we're after
55 * (3) Potentially, the child/parent objects of this server
57 * The InspIRCd spanning protocol provides easy access to these
58 * by storing the data firstly in a recursive structure, where
59 * each item references its parent item, and a dynamic list
60 * of child items, and another structure which stores the items
61 * hashed, linearly. This means that if we want to find a server
62 * by name quickly, we can look it up in the hash, avoiding
63 * any O(n) lookups. If however, during a split or sync, we want
64 * to apply an operation to a server, and any of its child objects
65 * we can resort to recursion to walk the tree structure.
68 using irc::sockets::MatchCIDR;
70 class ModuleSpanningTree;
71 static ModuleSpanningTree* TreeProtocolModule;
72 static InspIRCd* ServerInstance;
74 /* Any socket can have one of five states at any one time.
75 * The LISTENER state indicates a socket which is listening
76 * for connections. It cannot receive data itself, only incoming
78 * The CONNECTING state indicates an outbound socket which is
79 * waiting to be writeable.
80 * The WAIT_AUTH_1 state indicates the socket is outbound and
81 * has successfully connected, but has not yet sent and received
83 * The WAIT_AUTH_2 state indicates that the socket is inbound
84 * (allocated by a LISTENER) but has not yet sent and received
86 * The CONNECTED state represents a fully authorized, fully
89 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
91 /* Foward declarations */
95 /* This variable represents the root of the server tree
96 * (for all intents and purposes, it's us)
100 /* This hash_map holds the hash equivalent of the server
101 * tree, used for rapid linear lookups.
103 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
104 server_hash serverlist;
106 typedef nspace::hash_map<std::string, userrec*> uid_hash;
107 typedef nspace::hash_map<std::string, char*> sid_hash;
109 /* More forward declarations */
110 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target);
111 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit);
112 bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> ¶ms, std::string omit);
113 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms);
114 bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> ¶ms);
115 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms);
116 void ReadConfiguration(bool rebind);
118 /* Flatten links and /MAP for non-opers */
120 /* Hide U-Lined servers in /MAP and /LINKS */
123 std::vector<std::string> ValidIPs;
125 class UserManager : public classbase
136 std::string UserToUID(userrec* user)
141 std::string UIDToUser(const std::string &UID)
146 std::string CreateAndAdd(userrec* user)
151 std::string CreateAndAdd(const std::string &servername)
156 std::string ServerToSID(const std::string &servername)
161 std::string SIDToServer(const std::string &SID)
166 userrec* FindByID(const std::string &UID)
173 /* Each server in the tree is represented by one class of
174 * type TreeServer. A locally connected TreeServer can
175 * have a class of type TreeSocket associated with it, for
176 * remote servers, the TreeSocket entry will be NULL.
177 * Each server also maintains a pointer to its parent
178 * (NULL if this server is ours, at the top of the tree)
179 * and a pointer to its "Route" (see the comments in the
180 * constructors below), and also a dynamic list of pointers
181 * to its children which can be iterated recursively
182 * if required. Creating or deleting objects of type
183 i* TreeServer automatically maintains the hash_map of
184 * TreeServer items, deleting and inserting them as they
185 * are created and destroyed.
188 class TreeServer : public classbase
190 InspIRCd* ServerInstance; /* Creator */
191 TreeServer* Parent; /* Parent entry */
192 TreeServer* Route; /* Route entry */
193 std::vector<TreeServer*> Children; /* List of child objects */
194 irc::string ServerName; /* Server's name */
195 std::string ServerDesc; /* Server's description */
196 std::string VersionString; /* Version string or empty string */
197 int UserCount; /* Not used in this version */
198 int OperCount; /* Not used in this version */
199 TreeSocket* Socket; /* For directly connected servers this points at the socket object */
200 time_t NextPing; /* After this time, the server should be PINGed*/
201 bool LastPingWasGood; /* True if the server responded to the last PING with a PONG */
205 /* We don't use this constructor. Its a dummy, and won't cause any insertion
206 * of the TreeServer into the hash_map. See below for the two we DO use.
208 TreeServer(InspIRCd* Instance) : ServerInstance(Instance)
214 UserCount = OperCount = 0;
215 VersionString = ServerInstance->GetVersionString();
218 /* We use this constructor only to create the 'root' item, TreeRoot, which
219 * represents our own server. Therefore, it has no route, no parent, and
220 * no socket associated with it. Its version string is our own local version.
222 TreeServer(InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc)
226 UserCount = OperCount = 0;
227 VersionString = ServerInstance->GetVersionString();
229 Socket = NULL; /* Fix by brain */
233 /* When we create a new server, we call this constructor to initialize it.
234 * This constructor initializes the server's Route and Parent, and sets up
235 * its ping counters so that it will be pinged one minute from now.
237 TreeServer(InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock)
238 : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
241 UserCount = OperCount = 0;
242 this->SetNextPingTime(time(NULL) + 60);
245 /* find the 'route' for this server (e.g. the one directly connected
246 * to the local server, which we can use to reach it)
248 * In the following example, consider we have just added a TreeServer
249 * class for server G on our network, of which we are server A.
250 * To route traffic to G (marked with a *) we must send the data to
251 * B (marked with a +) so this algorithm initializes the 'Route'
252 * value to point at whichever server traffic must be routed through
253 * to get here. If we were to try this algorithm with server B,
254 * the Route pointer would point at its own object ('this').
264 * We only run this algorithm when a server is created, as
265 * the routes remain constant while ever the server exists, and
266 * do not need to be re-calculated.
270 if (Route == TreeRoot)
276 while (this->Route->GetParent() != TreeRoot)
278 this->Route = Route->GetParent();
282 /* Because recursive code is slow and takes a lot of resources,
283 * we store two representations of the server tree. The first
284 * is a recursive structure where each server references its
285 * children and its parent, which is used for netbursts and
286 * netsplits to dump the whole dataset to the other server,
287 * and the second is used for very fast lookups when routing
288 * messages and is instead a hash_map, where each item can
289 * be referenced by its server name. The AddHashEntry()
290 * call below automatically inserts each TreeServer class
291 * into the hash_map as it is created. There is a similar
292 * maintainance call in the destructor to tidy up deleted
296 this->AddHashEntry();
299 int QuitUsers(const std::string &reason)
301 ServerInstance->Log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
302 const char* reason_s = reason.c_str();
303 std::vector<userrec*> time_to_die;
304 for (user_hash::iterator n = ServerInstance->clientlist.begin(); n != ServerInstance->clientlist.end(); n++)
306 if (!strcmp(n->second->server, this->ServerName.c_str()))
308 time_to_die.push_back(n->second);
311 for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
313 userrec* a = (userrec*)*n;
314 ServerInstance->Log(DEBUG,"Kill %s fd=%d",a->nick,a->GetFd());
316 userrec::QuitUser(ServerInstance,a,reason_s);
318 return time_to_die.size();
321 /* This method is used to add the structure to the
322 * hash_map for linear searches. It is only called
323 * by the constructors.
327 server_hash::iterator iter;
328 iter = serverlist.find(this->ServerName.c_str());
329 if (iter == serverlist.end())
330 serverlist[this->ServerName.c_str()] = this;
333 /* This method removes the reference to this object
334 * from the hash_map which is used for linear searches.
335 * It is only called by the default destructor.
339 server_hash::iterator iter;
340 iter = serverlist.find(this->ServerName.c_str());
341 if (iter != serverlist.end())
342 serverlist.erase(iter);
345 /* These accessors etc should be pretty self-
349 TreeServer* GetRoute()
354 std::string GetName()
356 return ServerName.c_str();
359 std::string GetDesc()
364 std::string GetVersion()
366 return VersionString;
369 void SetNextPingTime(time_t t)
372 LastPingWasGood = false;
375 time_t NextPingTime()
380 bool AnsweredLastPing()
382 return LastPingWasGood;
387 LastPingWasGood = true;
410 TreeSocket* GetSocket()
415 TreeServer* GetParent()
420 void SetVersion(std::string Version)
422 VersionString = Version;
425 unsigned int ChildCount()
427 return Children.size();
430 TreeServer* GetChild(unsigned int n)
432 if (n < Children.size())
434 /* Make sure they cant request
435 * an out-of-range object. After
436 * all we know what these programmer
437 * types are like *grin*.
447 void AddChild(TreeServer* Child)
449 Children.push_back(Child);
452 bool DelChild(TreeServer* Child)
454 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
465 /* Removes child nodes of this node, and of that node, etc etc.
466 * This is used during netsplits to automatically tidy up the
467 * server tree. It is slow, we don't use it for much else.
471 bool stillchildren = true;
472 while (stillchildren)
474 stillchildren = false;
475 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
477 TreeServer* s = (TreeServer*)*a;
481 stillchildren = true;
490 /* We'd better tidy up after ourselves, eh? */
491 this->DelHashEntry();
495 /* The Link class might as well be a struct,
496 * but this is C++ and we don't believe in structs (!).
497 * It holds the entire information of one <link>
498 * tag from the main config file. We maintain a list
499 * of them, and populate the list on rehash/load.
502 class Link : public classbase
508 std::string SendPass;
509 std::string RecvPass;
510 unsigned long AutoConnect;
511 time_t NextConnectTime;
512 std::string EncryptionKey;
513 bool HiddenFromStats;
516 /* The usual stuff for inspircd modules,
517 * plus the vector of Link classes which we
518 * use to store the <link> tags from the config
522 std::vector<Link> LinkBlocks;
524 /* Yay for fast searches!
525 * This is hundreds of times faster than recursion
526 * or even scanning a linked list, especially when
527 * there are more than a few servers to deal with.
530 TreeServer* FindServer(std::string ServerName)
532 server_hash::iterator iter;
533 iter = serverlist.find(ServerName.c_str());
534 if (iter != serverlist.end())
544 /* Returns the locally connected server we must route a
545 * message through to reach server 'ServerName'. This
546 * only applies to one-to-one and not one-to-many routing.
547 * See the comments for the constructor of TreeServer
550 TreeServer* BestRouteTo(std::string ServerName)
552 if (ServerName.c_str() == TreeRoot->GetName())
554 TreeServer* Found = FindServer(ServerName);
557 return Found->GetRoute();
565 /* Find the first server matching a given glob mask.
566 * Theres no find-using-glob method of hash_map [awwww :-(]
567 * so instead, we iterate over the list using an iterator
568 * and match each one until we get a hit. Yes its slow,
571 TreeServer* FindServerMask(std::string ServerName)
573 for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
575 if (match(i->first.c_str(),ServerName.c_str()))
581 /* A convenient wrapper that returns true if a server exists */
582 bool IsServer(std::string ServerName)
584 return (FindServer(ServerName) != NULL);
588 class cmd_rconnect : public command_t
592 cmd_rconnect (InspIRCd* Instance, Module* Callback) : command_t(Instance, "RCONNECT", 'o', 2), Creator(Callback)
594 this->source = "m_spanningtree.so";
595 syntax = "<remote-server-mask> <servermask>";
598 void Handle (const char** parameters, int pcnt, userrec *user)
600 user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
601 /* Is this aimed at our server? */
602 if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
604 /* Yes, initiate the given connect */
605 ServerInstance->WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
607 para[0] = parameters[1];
608 Creator->OnPreCommand("CONNECT", para, 1, user, true);
615 /* Every SERVER connection inbound or outbound is represented by
616 * an object of type TreeSocket.
617 * TreeSockets, being inherited from InspSocket, can be tied into
618 * the core socket engine, and we cn therefore receive activity events
619 * for them, just like activex objects on speed. (yes really, that
620 * is a technical term!) Each of these which relates to a locally
621 * connected server is assocated with it, by hooking it onto a
622 * TreeSocket class using its constructor. In this way, we can
623 * maintain a list of servers, some of which are directly connected,
624 * some of which are not.
627 class TreeSocket : public InspSocket
630 std::string in_buffer;
631 ServerState LinkState;
632 std::string InboundServerName;
633 std::string InboundDescription;
635 int num_lost_servers;
637 bool LastPingWasGood;
641 unsigned int keylength;
642 std::string ModuleList;
643 std::map<std::string,std::string> CapKeys;
647 /* Because most of the I/O gubbins are encapsulated within
648 * InspSocket, we just call the superclass constructor for
649 * most of the action, and append a few of our own values
652 TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime)
653 : InspSocket(SI, host, port, listening, maxtime)
656 this->LinkState = LISTENER;
658 this->ctx_out = NULL;
661 TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
662 : InspSocket(SI, host, port, listening, maxtime)
665 this->LinkState = CONNECTING;
667 this->ctx_out = NULL;
670 /* When a listening socket gives us a new file descriptor,
671 * we must associate it with a socket without creating a new
672 * connection. This constructor is used for this purpose.
674 TreeSocket(InspIRCd* SI, int newfd, char* ip)
675 : InspSocket(SI, newfd, ip)
677 this->LinkState = WAIT_AUTH_1;
679 this->ctx_out = NULL;
680 this->SendCapabilities();
691 void InitAES(std::string key,std::string SName)
698 ServerInstance->Log(DEBUG,"Initialized AES key %s",key.c_str());
699 // key must be 16, 24, 32 etc bytes (multiple of 8)
700 keylength = key.length();
701 if (!(keylength == 16 || keylength == 24 || keylength == 32))
703 this->Instance->WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
704 ServerInstance->Log(DEBUG,"Key length not 16, 24 or 32 characters!");
708 this->Instance->WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
709 ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
710 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
711 ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
712 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
716 /* When an outbound connection finishes connecting, we receive
717 * this event, and must send our SERVER string to the other
718 * side. If the other side is happy, as outlined in the server
719 * to server docs on the inspircd.org site, the other side
720 * will then send back its own server string.
722 virtual bool OnConnected()
724 if (this->LinkState == CONNECTING)
726 /* we do not need to change state here. */
727 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
729 if (x->Name == this->myhost)
731 this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
732 this->SendCapabilities();
733 if (x->EncryptionKey != "")
735 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
737 this->Instance->WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
741 this->WriteLine(std::string("AES ")+this->Instance->Config->ServerName);
742 this->InitAES(x->EncryptionKey,x->Name.c_str());
745 /* found who we're supposed to be connecting to, send the neccessary gubbins. */
746 this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
751 /* There is a (remote) chance that between the /CONNECT and the connection
752 * being accepted, some muppet has removed the <link> block and rehashed.
753 * If that happens the connection hangs here until it's closed. Unlikely
754 * and rather harmless.
756 this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
760 virtual void OnError(InspSocketError e)
762 /* We don't handle this method, because all our
763 * dirty work is done in OnClose() (see below)
764 * which is still called on error conditions too.
766 if (e == I_ERR_CONNECT)
768 this->Instance->WriteOpers("*** Connection failed: Connection refused");
772 virtual int OnDisconnect()
774 /* For the same reason as above, we don't
775 * handle OnDisconnect()
780 /* Recursively send the server tree with distances as hops.
781 * This is used during network burst to inform the other server
782 * (and any of ITS servers too) of what servers we know about.
783 * If at any point any of these servers already exist on the other
784 * end, our connection may be terminated. The hopcounts given
785 * by this function are relative, this doesn't matter so long as
786 * they are all >1, as all the remote servers re-calculate them
787 * to be relative too, with themselves as hop 0.
789 void SendServers(TreeServer* Current, TreeServer* s, int hops)
792 for (unsigned int q = 0; q < Current->ChildCount(); q++)
794 TreeServer* recursive_server = Current->GetChild(q);
795 if (recursive_server != s)
797 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
798 this->WriteLine(command);
799 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
800 /* down to next level */
801 this->SendServers(recursive_server, s, hops+1);
806 std::string MyCapabilities()
808 std::vector<std::string> modlist;
809 std::string capabilities = "";
811 for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
813 if ((this->Instance->modules[i]->GetVersion().Flags & VF_STATIC) || (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON))
814 modlist.push_back(this->Instance->Config->module_names[i]);
816 sort(modlist.begin(),modlist.end());
817 for (unsigned int i = 0; i < modlist.size(); i++)
820 capabilities = capabilities + ",";
821 capabilities = capabilities + modlist[i];
826 void SendCapabilities()
828 irc::commasepstream modulelist(MyCapabilities());
830 this->WriteLine("CAPAB START");
832 /* Send module names, split at 509 length */
833 std::string item = "*";
834 std::string line = "CAPAB MODULES ";
835 while ((item = modulelist.GetToken()) != "")
837 if (line.length() + item.length() + 1 > 509)
839 this->WriteLine(line);
840 line = "CAPAB MODULES ";
843 if (line != "CAPAB MODULES ")
848 if (line != "CAPAB MODULES ")
849 this->WriteLine(line);
856 #ifdef SUPPORT_IP6LINKS
859 this->WriteLine("CAPAB CAPABILITIES :NICKMAX="+ConvToStr(NICKMAX)+" HALFOP="+ConvToStr(this->Instance->Config->AllowHalfop)+" CHANMAX="+ConvToStr(CHANMAX)+" MAXMODES="+ConvToStr(MAXMODES)+" IDENTMAX="+ConvToStr(IDENTMAX)+" MAXQUIT="+ConvToStr(MAXQUIT)+" MAXTOPIC="+ConvToStr(MAXTOPIC)+" MAXKICK="+ConvToStr(MAXKICK)+" MAXGECOS="+ConvToStr(MAXGECOS)+" MAXAWAY="+ConvToStr(MAXAWAY)+" IP6NATIVE="+ConvToStr(ip6)+" IP6SUPPORT="+ConvToStr(ip6support));
861 this->WriteLine("CAPAB END");
864 bool Capab(std::deque<std::string> params)
866 if (params.size() < 1)
868 this->WriteLine("ERROR :Invalid number of parameters for CAPAB - Mismatched version");
872 if (params[0] == "START")
874 this->ModuleList = "";
875 this->CapKeys.clear();
877 else if (params[0] == "END")
879 std::string reason = "";
881 #ifdef SUPPORT_IP6LINKS
884 /* Compare ModuleList and check CapKeys...
885 * Maybe this could be tidier? -- Brain
887 if ((this->ModuleList != this->MyCapabilities()) && (this->ModuleList.length()))
888 reason = "Modules loaded on these servers are not correctly matched";
890 if (((this->CapKeys.find("IP6SUPPORT") == this->CapKeys.end()) && (ip6support)) || ((this->CapKeys.find("IP6SUPPORT") != this->CapKeys.end()) && (this->CapKeys.find("IP6SUPPORT")->second != ConvToStr(ip6support))))
891 reason = "We don't both support linking to IPV6 servers";
893 if (((this->CapKeys.find("IP6NATIVE") != this->CapKeys.end()) && (this->CapKeys.find("IP6NATIVE")->second == "1")) && (!ip6support))
894 reason = "The remote server is IPV6 native, and we don't support linking to IPV6 servers";
896 if (((this->CapKeys.find("NICKMAX") == this->CapKeys.end()) || ((this->CapKeys.find("NICKMAX") != this->CapKeys.end()) && (this->CapKeys.find("NICKMAX")->second != ConvToStr(NICKMAX)))))
897 reason = "Maximum nickname lengths differ or remote nickname length not specified";
899 if (((this->CapKeys.find("HALFOP") == this->CapKeys.end()) && (Instance->Config->AllowHalfop)) || ((this->CapKeys.find("HALFOP") != this->CapKeys.end()) && (this->CapKeys.find("HALFOP")->second != ConvToStr(Instance->Config->AllowHalfop))))
900 reason = "We don't both have halfop support enabled/disabled identically";
902 if (((this->CapKeys.find("IDENTMAX") == this->CapKeys.end()) || ((this->CapKeys.find("IDENTMAX") != this->CapKeys.end()) && (this->CapKeys.find("IDENTMAX")->second != ConvToStr(IDENTMAX)))))
903 reason = "Maximum ident lengths differ or remote ident length not specified";
905 if (((this->CapKeys.find("CHANMAX") == this->CapKeys.end()) || ((this->CapKeys.find("CHANMAX") != this->CapKeys.end()) && (this->CapKeys.find("CHANMAX")->second != ConvToStr(CHANMAX)))))
906 reason = "Maximum channel lengths differ or remote channel length not specified";
908 if (((this->CapKeys.find("MAXMODES") == this->CapKeys.end()) || ((this->CapKeys.find("MAXMODES") != this->CapKeys.end()) && (this->CapKeys.find("MAXMODES")->second != ConvToStr(MAXMODES)))))
909 reason = "Maximum modes per line differ or remote modes per line not specified";
911 if (((this->CapKeys.find("MAXQUIT") == this->CapKeys.end()) || ((this->CapKeys.find("MAXQUIT") != this->CapKeys.end()) && (this->CapKeys.find("MAXQUIT")->second != ConvToStr(MAXQUIT)))))
912 reason = "Maximum quit lengths differ or remote quit length not specified";
914 if (((this->CapKeys.find("MAXTOPIC") == this->CapKeys.end()) || ((this->CapKeys.find("MAXTOPIC") != this->CapKeys.end()) && (this->CapKeys.find("MAXTOPIC")->second != ConvToStr(MAXTOPIC)))))
915 reason = "Maximum topic lengths differ or remote topic length not specified";
917 if (((this->CapKeys.find("MAXKICK") == this->CapKeys.end()) || ((this->CapKeys.find("MAXKICK") != this->CapKeys.end()) && (this->CapKeys.find("MAXKICK")->second != ConvToStr(MAXKICK)))))
918 reason = "Maximum kick lengths differ or remote kick length not specified";
920 if (((this->CapKeys.find("MAXGECOS") == this->CapKeys.end()) || ((this->CapKeys.find("MAXGECOS") != this->CapKeys.end()) && (this->CapKeys.find("MAXGECOS")->second != ConvToStr(MAXGECOS)))))
921 reason = "Maximum GECOS (fullname) lengths differ or remote GECOS length not specified";
923 if (((this->CapKeys.find("MAXAWAY") == this->CapKeys.end()) || ((this->CapKeys.find("MAXAWAY") != this->CapKeys.end()) && (this->CapKeys.find("MAXAWAY")->second != ConvToStr(MAXAWAY)))))
924 reason = "Maximum awaymessage lengths differ or remote awaymessage length not specified";
928 this->WriteLine("ERROR :CAPAB negotiation failed: "+reason);
932 else if ((params[0] == "MODULES") && (params.size() == 2))
934 if (!this->ModuleList.length())
936 this->ModuleList.append(params[1]);
940 this->ModuleList.append(",");
941 this->ModuleList.append(params[1]);
944 else if ((params[0] == "CAPABILITIES") && (params.size() == 2))
946 irc::tokenstream capabs(params[1]);
947 std::string item = "*";
948 while ((item = capabs.GetToken()) != "")
950 /* Process each key/value pair */
951 std::string::size_type equals = item.rfind('=');
952 if (equals != std::string::npos)
954 std::string var = item.substr(0, equals);
955 std::string value = item.substr(equals+1, item.length());
956 this->Instance->Log(DEBUG,"Key='%s' Value='%s'",var.c_str(),value.c_str());
957 CapKeys[var] = value;
965 /* This function forces this server to quit, removing this server
966 * and any users on it (and servers and users below that, etc etc).
967 * It's very slow and pretty clunky, but luckily unless your network
968 * is having a REAL bad hair day, this function shouldnt be called
969 * too many times a month ;-)
971 void SquitServer(std::string &from, TreeServer* Current)
973 /* recursively squit the servers attached to 'Current'.
974 * We're going backwards so we don't remove users
975 * while we still need them ;)
977 for (unsigned int q = 0; q < Current->ChildCount(); q++)
979 TreeServer* recursive_server = Current->GetChild(q);
980 this->SquitServer(from,recursive_server);
982 /* Now we've whacked the kids, whack self */
984 num_lost_users += Current->QuitUsers(from);
987 /* This is a wrapper function for SquitServer above, which
988 * does some validation first and passes on the SQUIT to all
989 * other remaining servers.
991 void Squit(TreeServer* Current,std::string reason)
993 if ((Current) && (Current != TreeRoot))
995 std::deque<std::string> params;
996 params.push_back(Current->GetName());
997 params.push_back(":"+reason);
998 DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
999 if (Current->GetParent() == TreeRoot)
1001 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
1005 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
1007 num_lost_servers = 0;
1009 std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
1010 SquitServer(from, Current);
1012 Current->GetParent()->DelChild(Current);
1014 this->Instance->WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
1018 ServerInstance->Log(DEFAULT,"Squit from unknown server");
1022 /* FMODE command - server mode with timestamp checks */
1023 bool ForceMode(std::string source, std::deque<std::string> ¶ms)
1025 /* Chances are this is a 1.0 FMODE without TS */
1026 if (params.size() < 3)
1028 this->WriteLine("ERROR :Version 1.0 FMODE sent to version 1.1 server");
1033 std::string sourceserv;
1035 /* Are we dealing with an FMODE from a user, or from a server? */
1036 userrec* who = this->Instance->FindNick(source);
1039 /* FMODE from a user, set sourceserv to the users server name */
1040 sourceserv = who->server;
1044 /* FMODE from a server, create a fake user to receive mode feedback */
1045 who = new userrec(this->Instance);
1046 who->SetFd(FD_MAGIC_NUMBER);
1047 smode = true; /* Setting this flag tells us we should free the userrec later */
1048 sourceserv = source; /* Set sourceserv to the actual source string */
1050 const char* modelist[64];
1053 memset(&modelist,0,sizeof(modelist));
1054 for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
1058 /* The timestamp is in this position.
1059 * We don't want to pass that up to the
1060 * server->client protocol!
1062 TS = atoi(params[q].c_str());
1066 /* Everything else is fine to append to the modelist */
1067 modelist[n++] = params[q].c_str();
1071 /* Extract the TS value of the object, either userrec or chanrec */
1072 userrec* dst = this->Instance->FindNick(params[0]);
1073 chanrec* chan = NULL;
1081 chan = this->Instance->FindChan(params[0]);
1088 /* TS is equal: Merge the mode changes, use voooodoooooo on modes
1093 ServerInstance->Log(DEBUG,"Entering TS equality check");
1094 ModeHandler* mh = NULL;
1095 unsigned long paramptr = 3;
1096 std::string to_bounce = "";
1097 std::string to_keep = "";
1098 std::vector<std::string> params_to_keep;
1099 std::string params_to_bounce = "";
1101 char cur_change = 1;
1102 char old_change = 0;
1103 char old_bounce_change = 0;
1104 /* Merge modes, basically do special stuff to mode with params */
1105 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1118 /* We only care about whats being set,
1119 * not whats being unset
1121 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1123 if ((mh) && (mh->GetNumParams(adding) > 0) && (!mh->IsListMode()))
1125 /* We only want to do special things to
1126 * modes with parameters, we are going to rewrite
1130 adding ? cur_change = '+' : cur_change = '-';
1132 ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]);
1134 /* The mode is set here, check which we should keep */
1137 bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan);
1139 if (which_to_keep == true)
1141 /* Keep ours, bounce theirs:
1142 * Send back ours to them and
1143 * drop their mode changs
1145 adding ? cur_change = '+' : cur_change = '-';
1146 if (cur_change != old_bounce_change)
1147 to_bounce += cur_change;
1149 old_bounce_change = cur_change;
1151 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1152 params_to_bounce.append(" ").append(ret.second);
1156 /* Keep theirs: Accept their mode change,
1159 adding ? cur_change = '+' : cur_change = '-';
1160 if (cur_change != old_change)
1161 to_keep += cur_change;
1163 old_change = cur_change;
1165 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1166 params_to_keep.push_back(params[paramptr]);
1171 /* Mode isnt set here, we want it */
1172 adding ? cur_change = '+' : cur_change = '-';
1173 if (cur_change != old_change)
1174 to_keep += cur_change;
1176 old_change = cur_change;
1178 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1179 params_to_keep.push_back(params[paramptr]);
1186 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1190 adding ? cur_change = '+' : cur_change = '-';
1192 /* Just keep this, safe to merge with no checks
1193 * it has no parameters
1196 if (cur_change != old_change)
1197 to_keep += cur_change;
1199 old_change = cur_change;
1201 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1203 ServerInstance->Log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
1204 params_to_keep.push_back(params[paramptr++]);
1211 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1215 /* Taking a mode away */
1216 adding ? cur_change = '+' : cur_change = '-';
1218 if (cur_change != old_change)
1219 to_keep += cur_change;
1221 old_change = cur_change;
1223 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1224 params_to_keep.push_back(params[paramptr++]);
1231 if (to_bounce.length())
1233 std::deque<std::string> newparams;
1234 newparams.push_back(params[0]);
1235 newparams.push_back(ConvToStr(ourTS));
1236 newparams.push_back(to_bounce+params_to_bounce);
1237 DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1240 if (to_keep.length())
1244 modelist[0] = params[0].c_str();
1245 modelist[1] = to_keep.c_str();
1247 if (params_to_keep.size() > 2)
1249 for (q = 2; (q < params_to_keep.size()) && (q < 64); q++)
1251 ServerInstance->Log(DEBUG,"Item %d of %d", q, params_to_keep.size());
1252 modelist[n++] = params_to_keep[q].c_str();
1258 ServerInstance->Log(DEBUG,"Send mode");
1259 this->Instance->SendMode(modelist, n+2, who);
1263 ServerInstance->Log(DEBUG,"Send mode client");
1264 this->Instance->CallCommandHandler("MODE", modelist, n+2, who);
1267 /* HOT POTATO! PASS IT ON! */
1268 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1272 /* U-lined servers always win regardless of their TS */
1273 if ((TS > ourTS) && (!this->Instance->ULine(source.c_str())))
1275 /* Bounce the mode back to its sender.* We use our lower TS, so the other end
1276 * SHOULD accept it, if its clock is right.
1278 * NOTE: We should check that we arent bouncing anything thats already set at this end.
1279 * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs.
1280 * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10.
1282 * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished
1283 * writing the code. It took me a while to come up with this solution.
1285 * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT.
1288 std::deque<std::string> newparams; /* New parameter list we send back */
1289 newparams.push_back(params[0]); /* Target, user or channel */
1290 newparams.push_back(ConvToStr(ourTS)); /* Timestamp value of the target */
1291 newparams.push_back(""); /* This contains the mode string. For now
1292 * it's empty, we fill it below.
1295 /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already
1296 * set to avoid a desync here.
1298 std::string modebounce = "";
1301 ModeHandler* mh = NULL;
1302 char cur_change = 1;
1303 char old_change = 0;
1304 for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1306 /* Iterate over all mode chars in the sent set */
1309 /* Adding or subtracting modes? */
1317 /* Find the mode handler for this mode */
1318 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1320 /* Got a mode handler?
1321 * This also prevents us bouncing modes we have no handler for.
1328 /* Does the mode require a parameter right now?
1329 * If it does, fetch it if we can
1331 if ((mh->GetNumParams(adding) > 0) && (t < params.size()))
1334 /* Call the ModeSet method to determine if its set with the
1335 * given parameter here or not.
1337 ret = mh->ModeSet(smode ? NULL : who, dst, chan, p);
1339 /* XXX: Really. Dont ask.
1340 * Determine from if its set combined with what the current
1341 * 'state' is (adding or not) as to wether we should 'invert'
1342 * or 'reinforce' the mode change
1344 (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+'));
1346 /* Quickly determine if we have 'flipped' from + to -,
1347 * or - to +, to prevent unneccessary +/- chars in the
1348 * output string that waste bandwidth
1350 if (cur_change != old_change)
1351 modebounce += cur_change;
1352 old_change = cur_change;
1354 /* Add the mode character to the output string */
1355 modebounce += mh->GetModeChar();
1357 /* We got a parameter back from ModeHandler::ModeSet,
1358 * are we supposed to be sending one out right now?
1360 if (ret.second.length())
1362 if (mh->GetNumParams(cur_change == '+') > 0)
1363 /* Yes we're supposed to be sending out
1364 * the parameter. Make sure it goes
1366 newparams.push_back(ret.second);
1374 /* Update the parameters for FMODE with the new 'bounced' string */
1375 newparams[2] = modebounce;
1376 /* Only send it back the way it came, no need to send it anywhere else */
1377 DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1378 ServerInstance->Log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
1382 ServerInstance->Log(DEBUG,"Allow modes, TS lower for sender");
1383 /* The server was ulined, but something iffy is up with the TS.
1384 * Sound the alarm bells!
1386 if ((this->Instance->ULine(sourceserv.c_str())) && (TS > ourTS))
1388 this->Instance->WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str());
1390 /* Allow the mode, route it to either server or user command handling */
1392 this->Instance->SendMode(modelist,n,who);
1394 this->Instance->CallCommandHandler("MODE", modelist, n, who);
1396 /* HOT POTATO! PASS IT ON! */
1397 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1399 /* Are we supposed to free the userrec? */
1406 /* FTOPIC command */
1407 bool ForceTopic(std::string source, std::deque<std::string> ¶ms)
1409 if (params.size() != 4)
1411 time_t ts = atoi(params[1].c_str());
1412 std::string nsource = source;
1414 chanrec* c = this->Instance->FindChan(params[0]);
1417 if ((ts >= c->topicset) || (!*c->topic))
1419 std::string oldtopic = c->topic;
1420 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
1421 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
1423 /* if the topic text is the same as the current topic,
1424 * dont bother to send the TOPIC command out, just silently
1425 * update the set time and set nick.
1427 if (oldtopic != params[3])
1429 userrec* user = this->Instance->FindNick(source);
1432 c->WriteChannelWithServ(source.c_str(), "TOPIC %s :%s", c->name, c->topic);
1436 c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
1437 nsource = user->server;
1439 /* all done, send it on its way */
1440 params[3] = ":" + params[3];
1441 DoOneToAllButSender(source,"FTOPIC",params,nsource);
1450 /* FJOIN, similar to unreal SJOIN */
1451 bool ForceJoin(std::string source, std::deque<std::string> ¶ms)
1453 if (params.size() < 3)
1457 char modestring[MAXBUF];
1458 char* mode_users[127];
1459 memset(&mode_users,0,sizeof(mode_users));
1460 mode_users[0] = first;
1461 mode_users[1] = modestring;
1462 strcpy(modestring,"+");
1463 unsigned int modectr = 2;
1465 userrec* who = NULL;
1466 std::string channel = params[0];
1467 time_t TS = atoi(params[1].c_str());
1470 chanrec* chan = this->Instance->FindChan(channel);
1475 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
1477 /* default is a high value, which if we dont have this
1478 * channel will let the other side apply their modes.
1480 time_t ourTS = time(NULL)+600;
1481 chanrec* us = this->Instance->FindChan(channel);
1487 ServerInstance->Log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
1489 irc::tokenstream users(params[2]);
1490 std::string item = "*";
1492 /* do this first, so our mode reversals are correctly received by other servers
1493 * if there is a TS collision.
1495 params[2] = ":" + params[2];
1496 DoOneToAllButSender(source,"FJOIN",params,source);
1499 item = users.GetToken();
1500 /* process one user at a time, applying modes. */
1501 char* usr = (char*)item.c_str();
1502 /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1503 * (is this even possible?) */
1506 char* permissions = usr;
1508 while ((*permissions) && (*permissions != ','))
1510 ModeHandler* mh = ServerInstance->Modes->FindPrefix(*permissions);
1514 charlcat(modestring,mh->GetModeChar(),MAXBUF);
1518 this->Instance->WriteOpers("ERROR: We received a user with an unknown prefix '%c'. Closed connection to avoid a desync.",mh->GetPrefix());
1519 this->WriteLine(std::string("ERROR :Invalid prefix '")+mh->GetModeChar()+"' in FJOIN");
1527 /* Did they get any modes? How many times? */
1528 for (int k = 0; k < ntimes; k++)
1529 mode_users[modectr++] = strdup(usr); // XXX
1531 who = this->Instance->FindNick(usr);
1534 chanrec::JoinUser(this->Instance, who, channel.c_str(), true, key);
1535 if (modectr >= (MAXMODES-1))
1537 /* theres a mode for this user. push them onto the mode queue, and flush it
1538 * if there are more than MAXMODES to go.
1540 if ((ourTS >= TS) || (this->Instance->ULine(who->server)))
1542 /* We also always let u-lined clients win, no matter what the TS value */
1543 ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1544 this->Instance->SendMode((const char**)mode_users,modectr,who);
1547 ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1554 ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1555 /* bouncy bouncy! */
1556 std::deque<std::string> params;
1557 /* modes are now being UNSET... */
1558 *mode_users[1] = '-';
1559 for (unsigned int x = 0; x < modectr; x++)
1563 params.push_back(ConvToStr(us->age));
1565 params.push_back(mode_users[x]);
1568 // tell everyone to bounce the modes. bad modes, bad!
1569 DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1571 strcpy(mode_users[1],"+");
1572 for (unsigned int f = 2; f < modectr; f++)
1573 free(mode_users[f]);
1579 for (unsigned int f = 2; f < modectr; f++)
1580 free(mode_users[f]);
1582 this->WriteLine("ERROR :Invalid user '"+std::string(usr)+"' in FJOIN to '"+channel+"'");
1587 /* there werent enough modes built up to flush it during FJOIN,
1588 * or, there are a number left over. flush them out.
1590 if ((modectr > 2) && (who) && (us))
1594 ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1595 this->Instance->SendMode((const char**)mode_users,modectr,who);
1598 ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1605 ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1606 std::deque<std::string> params;
1607 *mode_users[1] = '-';
1608 for (unsigned int x = 0; x < modectr; x++)
1612 params.push_back(ConvToStr(us->age));
1614 params.push_back(mode_users[x]);
1616 DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1619 for (unsigned int f = 2; f < modectr; f++)
1620 free(mode_users[f]);
1625 bool SyncChannelTS(std::string source, std::deque<std::string> ¶ms)
1627 if (params.size() >= 2)
1629 chanrec* c = this->Instance->FindChan(params[0]);
1632 time_t theirTS = atoi(params[1].c_str());
1633 time_t ourTS = c->age;
1634 if (ourTS >= theirTS)
1636 ServerInstance->Log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
1641 DoOneToAllButSender(this->Instance->Config->ServerName,"SYNCTS",params,source);
1646 bool IntroduceClient(std::string source, std::deque<std::string> ¶ms)
1648 if (params.size() < 8)
1650 if (params.size() > 8)
1652 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1655 // NICK age nick host dhost ident +modes ip :gecos
1657 time_t age = atoi(params[0].c_str());
1659 /* This used to have a pretty craq'y loop doing the same thing,
1660 * now we just let the STL do the hard work (more efficiently)
1662 params[5] = params[5].substr(params[5].find_first_not_of('+'));
1664 const char* tempnick = params[1].c_str();
1665 ServerInstance->Log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1667 user_hash::iterator iter = this->Instance->clientlist.find(tempnick);
1669 if (iter != this->Instance->clientlist.end())
1672 ServerInstance->Log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1673 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
1677 userrec* _new = new userrec(this->Instance);
1678 this->Instance->clientlist[tempnick] = _new;
1679 _new->SetFd(FD_MAGIC_NUMBER);
1680 strlcpy(_new->nick, tempnick,NICKMAX-1);
1681 strlcpy(_new->host, params[2].c_str(),63);
1682 strlcpy(_new->dhost, params[3].c_str(),63);
1683 _new->server = this->Instance->FindServerNamePtr(source.c_str());
1684 strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
1685 strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
1686 _new->registered = REG_ALL;
1689 for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
1690 _new->modes[(*v)-65] = 1;
1692 if (params[6].find_first_of(":") != std::string::npos)
1693 _new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
1695 _new->SetSockAddr(AF_INET, params[6].c_str(), 0);
1697 this->Instance->WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString());
1699 params[7] = ":" + params[7];
1700 DoOneToAllButSender(source,"NICK",params,source);
1702 // Increment the Source Servers User Count..
1703 TreeServer* SourceServer = FindServer(source);
1706 ServerInstance->Log(DEBUG,"Found source server of %s",_new->nick);
1707 SourceServer->AddUserCount();
1713 /* Send one or more FJOINs for a channel of users.
1714 * If the length of a single line is more than 480-NICKMAX
1715 * in length, it is split over multiple lines.
1717 void SendFJoins(TreeServer* Current, chanrec* c)
1719 ServerInstance->Log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1721 std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
1723 size_t dlen, curlen;
1724 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1726 char* ptr = list + dlen;
1728 CUList *ulist = c->GetUsers();
1729 std::vector<userrec*> specific_halfop;
1730 std::vector<userrec*> specific_voice;
1731 std::string modes = "";
1732 std::string params = "";
1734 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1736 // The first parameter gets a : before it
1737 size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->second), i->second->nick);
1744 if (curlen > (480-NICKMAX))
1746 this->WriteLine(list);
1747 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1755 this->WriteLine(list);
1757 for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
1760 params.append(b->data).append(" ");
1762 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+c->ChanModes(true)+modes+" "+params);
1765 /* Send G, Q, Z and E lines */
1766 void SendXLines(TreeServer* Current)
1769 std::string n = this->Instance->Config->ServerName;
1770 const char* sn = n.c_str();
1772 /* Yes, these arent too nice looking, but they get the job done */
1773 for (std::vector<ZLine>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++, iterations++)
1775 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1776 this->WriteLine(data);
1778 for (std::vector<QLine>::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++, iterations++)
1780 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1781 this->WriteLine(data);
1783 for (std::vector<GLine>::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++, iterations++)
1785 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1786 this->WriteLine(data);
1788 for (std::vector<ELine>::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++, iterations++)
1790 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1791 this->WriteLine(data);
1793 for (std::vector<ZLine>::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++, iterations++)
1795 snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1796 this->WriteLine(data);
1798 for (std::vector<QLine>::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++, iterations++)
1800 snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1801 this->WriteLine(data);
1803 for (std::vector<GLine>::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++, iterations++)
1805 snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1806 this->WriteLine(data);
1808 for (std::vector<ELine>::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++, iterations++)
1810 snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1811 this->WriteLine(data);
1815 /* Send channel modes and topics */
1816 void SendChannelModes(TreeServer* Current)
1819 std::deque<std::string> list;
1821 std::string n = this->Instance->Config->ServerName;
1822 const char* sn = n.c_str();
1823 for (chan_hash::iterator c = this->Instance->chanlist.begin(); c != this->Instance->chanlist.end(); c++, iterations++)
1825 SendFJoins(Current, c->second);
1826 if (*c->second->topic)
1828 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1829 this->WriteLine(data);
1831 FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1833 c->second->GetExtList(list);
1834 for (unsigned int j = 0; j < list.size(); j++)
1836 FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1841 /* send all users and their oper state/modes */
1842 void SendUsers(TreeServer* Current)
1845 std::deque<std::string> list;
1847 for (user_hash::iterator u = this->Instance->clientlist.begin(); u != this->Instance->clientlist.end(); u++, iterations++)
1849 if (u->second->registered == REG_ALL)
1851 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
1852 this->WriteLine(data);
1853 if (*u->second->oper)
1855 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1857 if (*u->second->awaymsg)
1859 this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1861 FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1863 u->second->GetExtList(list);
1864 for (unsigned int j = 0; j < list.size(); j++)
1866 FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1872 /* This function is called when we want to send a netburst to a local
1873 * server. There is a set order we must do this, because for example
1874 * users require their servers to exist, and channels require their
1875 * users to exist. You get the idea.
1877 void DoBurst(TreeServer* s)
1879 std::string burst = "BURST "+ConvToStr(time(NULL));
1880 std::string endburst = "ENDBURST";
1881 // Because by the end of the netburst, it could be gone!
1882 std::string name = s->GetName();
1883 this->Instance->WriteOpers("*** Bursting to \2"+name+"\2.");
1884 this->WriteLine(burst);
1885 /* send our version string */
1886 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString());
1887 /* Send server tree */
1888 this->SendServers(TreeRoot,s,1);
1889 /* Send users and their oper status */
1891 /* Send everything else (channel modes, xlines etc) */
1892 this->SendChannelModes(s);
1893 this->SendXLines(s);
1894 FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1895 this->WriteLine(endburst);
1896 this->Instance->WriteOpers("*** Finished bursting to \2"+name+"\2.");
1899 /* This function is called when we receive data from a remote
1900 * server. We buffer the data in a std::string (it doesnt stay
1901 * there for long), reading using InspSocket::Read() which can
1902 * read up to 16 kilobytes in one operation.
1904 * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1905 * THE SOCKET OBJECT FOR US.
1907 virtual bool OnDataReady()
1909 char* data = this->Read();
1910 /* Check that the data read is a valid pointer and it has some content */
1913 this->in_buffer.append(data);
1914 /* While there is at least one new line in the buffer,
1915 * do something useful (we hope!) with it.
1917 while (in_buffer.find("\n") != std::string::npos)
1919 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1920 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1921 if (ret.find("\r") != std::string::npos)
1922 ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1923 /* Process this one, abort if it
1924 * didnt return true.
1930 memset(result,0,1024);
1932 ServerInstance->Log(DEBUG,"Original string '%s'",ret.c_str());
1933 /* ERROR + CAPAB is still allowed unencryped */
1934 if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1936 int nbytes = from64tobits(out, ret.c_str(), 1024);
1937 if ((nbytes > 0) && (nbytes < 1024))
1939 ServerInstance->Log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1940 ctx_in->Decrypt(out, result, nbytes, 0);
1941 for (int t = 0; t < nbytes; t++)
1942 if (result[t] == '\7') result[t] = 0;
1947 if (!this->ProcessLine(ret))
1949 ServerInstance->Log(DEBUG,"ProcessLine says no!");
1955 /* EAGAIN returns an empty but non-NULL string, so this
1956 * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1958 return (data && !*data);
1961 int WriteLine(std::string line)
1963 ServerInstance->Log(DEBUG,"OUT: %s",line.c_str());
1967 char result64[10240];
1968 if (this->keylength)
1970 // pad it to the key length
1971 int n = this->keylength - (line.length() % this->keylength);
1974 ServerInstance->Log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1975 line.append(n,'\7');
1978 unsigned int ll = line.length();
1979 ctx_out->Encrypt(line.c_str(), result, ll, 0);
1980 to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1982 //int from64tobits(char *out, const char *in, int maxlen);
1984 return this->Write(line + "\r\n");
1987 /* Handle ERROR command */
1988 bool Error(std::deque<std::string> ¶ms)
1990 if (params.size() < 1)
1992 this->Instance->WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1993 /* we will return false to cause the socket to close. */
1997 bool Stats(std::string prefix, std::deque<std::string> ¶ms)
1999 /* Get the reply to a STATS query if it matches this servername,
2000 * and send it back as a load of PUSH queries
2002 if (params.size() > 1)
2004 if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1]))
2006 /* It's for our server */
2007 string_list results;
2008 userrec* source = this->Instance->FindNick(prefix);
2011 std::deque<std::string> par;
2012 par.push_back(prefix);
2014 DoStats(this->Instance, *(params[0].c_str()), source, results);
2015 for (size_t i = 0; i < results.size(); i++)
2017 par[1] = "::" + results[i];
2018 DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
2025 userrec* source = this->Instance->FindNick(prefix);
2027 DoOneToOne(prefix, "STATS", params, params[1]);
2034 /* Because the core won't let users or even SERVERS set +o,
2035 * we use the OPERTYPE command to do this.
2037 bool OperType(std::string prefix, std::deque<std::string> ¶ms)
2039 if (params.size() != 1)
2041 ServerInstance->Log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
2044 std::string opertype = params[0];
2045 userrec* u = this->Instance->FindNick(prefix);
2048 u->modes[UM_OPERATOR] = 1;
2049 strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
2050 DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
2055 /* Because Andy insists that services-compatible servers must
2056 * implement SVSNICK and SVSJOIN, that's exactly what we do :p
2058 bool ForceNick(std::string prefix, std::deque<std::string> ¶ms)
2060 if (params.size() < 3)
2063 userrec* u = this->Instance->FindNick(params[0]);
2067 DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
2070 std::deque<std::string> par;
2071 par.push_back(params[1]);
2072 /* This is not required as one is sent in OnUserPostNick below
2074 //DoOneToMany(u->nick,"NICK",par);
2075 if (!u->ForceNickChange(params[1].c_str()))
2077 userrec::QuitUser(this->Instance, u, "Nickname collision");
2080 u->age = atoi(params[2].c_str());
2086 bool ServiceJoin(std::string prefix, std::deque<std::string> ¶ms)
2088 if (params.size() < 2)
2091 userrec* u = this->Instance->FindNick(params[0]);
2095 chanrec::JoinUser(this->Instance, u, params[1].c_str(), false);
2096 DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
2101 bool RemoteRehash(std::string prefix, std::deque<std::string> ¶ms)
2103 if (params.size() < 1)
2106 std::string servermask = params[0];
2108 if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask))
2110 this->Instance->WriteOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
2111 this->Instance->RehashServer();
2112 ReadConfiguration(false);
2114 DoOneToAllButSender(prefix,"REHASH",params,prefix);
2118 bool RemoteKill(std::string prefix, std::deque<std::string> ¶ms)
2120 if (params.size() != 2)
2123 std::string nick = params[0];
2124 userrec* u = this->Instance->FindNick(prefix);
2125 userrec* who = this->Instance->FindNick(nick);
2129 /* Prepend kill source, if we don't have one */
2130 std::string sourceserv = prefix;
2133 sourceserv = u->server;
2135 if (*(params[1].c_str()) != '[')
2137 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
2139 std::string reason = params[1];
2140 params[1] = ":" + params[1];
2141 DoOneToAllButSender(prefix,"KILL",params,sourceserv);
2142 who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
2143 userrec::QuitUser(this->Instance,who,reason);
2148 bool LocalPong(std::string prefix, std::deque<std::string> ¶ms)
2150 if (params.size() < 1)
2153 if (params.size() == 1)
2155 TreeServer* ServerSource = FindServer(prefix);
2158 ServerSource->SetPingFlag();
2163 std::string forwardto = params[1];
2164 if (forwardto == this->Instance->Config->ServerName)
2167 * this is a PONG for us
2168 * if the prefix is a user, check theyre local, and if they are,
2169 * dump the PONG reply back to their fd. If its a server, do nowt.
2170 * Services might want to send these s->s, but we dont need to yet.
2172 userrec* u = this->Instance->FindNick(prefix);
2176 u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
2181 // not for us, pass it on :)
2182 DoOneToOne(prefix,"PONG",params,forwardto);
2189 bool MetaData(std::string prefix, std::deque<std::string> ¶ms)
2191 if (params.size() < 3)
2194 TreeServer* ServerSource = FindServer(prefix);
2198 if (params[0] == "*")
2200 FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
2202 else if (*(params[0].c_str()) == '#')
2204 chanrec* c = this->Instance->FindChan(params[0]);
2207 FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
2210 else if (*(params[0].c_str()) != '#')
2212 userrec* u = this->Instance->FindNick(params[0]);
2215 FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
2220 params[2] = ":" + params[2];
2221 DoOneToAllButSender(prefix,"METADATA",params,prefix);
2225 bool ServerVersion(std::string prefix, std::deque<std::string> ¶ms)
2227 if (params.size() < 1)
2230 TreeServer* ServerSource = FindServer(prefix);
2234 ServerSource->SetVersion(params[0]);
2236 params[0] = ":" + params[0];
2237 DoOneToAllButSender(prefix,"VERSION",params,prefix);
2241 bool ChangeHost(std::string prefix, std::deque<std::string> ¶ms)
2243 if (params.size() < 1)
2246 userrec* u = this->Instance->FindNick(prefix);
2250 u->ChangeDisplayedHost(params[0].c_str());
2251 DoOneToAllButSender(prefix,"FHOST",params,u->server);
2256 bool AddLine(std::string prefix, std::deque<std::string> ¶ms)
2258 if (params.size() < 6)
2261 bool propogate = false;
2263 switch (*(params[0].c_str()))
2266 propogate = ServerInstance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2267 ServerInstance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2270 propogate = ServerInstance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2271 ServerInstance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2274 propogate = ServerInstance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2275 ServerInstance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2278 propogate = ServerInstance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2279 ServerInstance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2282 propogate = ServerInstance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2285 /* Just in case... */
2286 this->Instance->WriteOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
2291 /* Send it on its way */
2294 if (atoi(params[4].c_str()))
2296 this->Instance->WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
2300 this->Instance->WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
2302 params[5] = ":" + params[5];
2303 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
2305 if (!this->bursting)
2307 ServerInstance->Log(DEBUG,"Applying lines...");
2308 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2313 bool ChangeName(std::string prefix, std::deque<std::string> ¶ms)
2315 if (params.size() < 1)
2318 userrec* u = this->Instance->FindNick(prefix);
2322 u->ChangeName(params[0].c_str());
2323 params[0] = ":" + params[0];
2324 DoOneToAllButSender(prefix,"FNAME",params,u->server);
2329 bool Whois(std::string prefix, std::deque<std::string> ¶ms)
2331 if (params.size() < 1)
2334 ServerInstance->Log(DEBUG,"In IDLE command");
2335 userrec* u = this->Instance->FindNick(prefix);
2339 ServerInstance->Log(DEBUG,"USER EXISTS: %s",u->nick);
2340 // an incoming request
2341 if (params.size() == 1)
2343 userrec* x = this->Instance->FindNick(params[0]);
2344 if ((x) && (IS_LOCAL(x)))
2346 userrec* x = this->Instance->FindNick(params[0]);
2347 ServerInstance->Log(DEBUG,"Got IDLE");
2348 char signon[MAXBUF];
2350 ServerInstance->Log(DEBUG,"Sending back IDLE 3");
2351 snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
2352 snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
2353 std::deque<std::string> par;
2354 par.push_back(prefix);
2355 par.push_back(signon);
2356 par.push_back(idle);
2357 // ours, we're done, pass it BACK
2358 DoOneToOne(params[0],"IDLE",par,u->server);
2362 // not ours pass it on
2363 DoOneToOne(prefix,"IDLE",params,x->server);
2366 else if (params.size() == 3)
2368 std::string who_did_the_whois = params[0];
2369 userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
2370 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2372 ServerInstance->Log(DEBUG,"Got final IDLE");
2373 // an incoming reply to a whois we sent out
2374 std::string nick_whoised = prefix;
2375 unsigned long signon = atoi(params[1].c_str());
2376 unsigned long idle = atoi(params[2].c_str());
2377 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2378 do_whois(this->Instance,who_to_send_to,u,signon,idle,nick_whoised.c_str());
2382 // not ours, pass it on
2383 DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
2390 bool Push(std::string prefix, std::deque<std::string> ¶ms)
2392 if (params.size() < 2)
2395 userrec* u = this->Instance->FindNick(params[0]);
2402 u->Write(params[1]);
2406 // continue the raw onwards
2407 params[1] = ":" + params[1];
2408 DoOneToOne(prefix,"PUSH",params,u->server);
2413 bool Time(std::string prefix, std::deque<std::string> ¶ms)
2415 // :source.server TIME remote.server sendernick
2416 // :remote.server TIME source.server sendernick TS
2417 if (params.size() == 2)
2419 // someone querying our time?
2420 if (this->Instance->Config->ServerName == params[0])
2422 userrec* u = this->Instance->FindNick(params[1]);
2426 snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
2427 params.push_back(curtime);
2429 DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]);
2434 // not us, pass it on
2435 userrec* u = this->Instance->FindNick(params[1]);
2437 DoOneToOne(prefix,"TIME",params,params[0]);
2440 else if (params.size() == 3)
2442 // a response to a previous TIME
2443 userrec* u = this->Instance->FindNick(params[1]);
2444 if ((u) && (IS_LOCAL(u)))
2446 time_t rawtime = atol(params[2].c_str());
2447 struct tm * timeinfo;
2448 timeinfo = localtime(&rawtime);
2450 snprintf(tms,26,"%s",asctime(timeinfo));
2452 u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
2457 DoOneToOne(prefix,"TIME",params,u->server);
2463 bool LocalPing(std::string prefix, std::deque<std::string> ¶ms)
2465 if (params.size() < 1)
2468 if (params.size() == 1)
2470 std::string stufftobounce = params[0];
2471 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce);
2476 std::string forwardto = params[1];
2477 if (forwardto == this->Instance->Config->ServerName)
2479 // this is a ping for us, send back PONG to the requesting server
2480 params[1] = params[0];
2481 params[0] = forwardto;
2482 DoOneToOne(forwardto,"PONG",params,params[1]);
2486 // not for us, pass it on :)
2487 DoOneToOne(prefix,"PING",params,forwardto);
2493 bool RemoteServer(std::string prefix, std::deque<std::string> ¶ms)
2495 if (params.size() < 4)
2498 std::string servername = params[0];
2499 std::string password = params[1];
2500 // hopcount is not used for a remote server, we calculate this ourselves
2501 std::string description = params[3];
2502 TreeServer* ParentOfThis = FindServer(prefix);
2506 this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
2509 TreeServer* CheckDupe = FindServer(servername);
2512 this->WriteLine("ERROR :Server "+servername+" already exists!");
2513 this->Instance->WriteOpers("*** Server connection from \2"+servername+"\2 denied, already exists");
2516 TreeServer* Node = new TreeServer(this->Instance,servername,description,ParentOfThis,NULL);
2517 ParentOfThis->AddChild(Node);
2518 params[3] = ":" + params[3];
2519 DoOneToAllButSender(prefix,"SERVER",params,prefix);
2520 this->Instance->WriteOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
2524 bool Outbound_Reply_Server(std::deque<std::string> ¶ms)
2526 if (params.size() < 4)
2529 irc::string servername = params[0].c_str();
2530 std::string sname = params[0];
2531 std::string password = params[1];
2532 int hops = atoi(params[2].c_str());
2536 this->WriteLine("ERROR :Server too far away for authentication");
2537 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2540 std::string description = params[3];
2541 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2543 if ((x->Name == servername) && (x->RecvPass == password))
2545 TreeServer* CheckDupe = FindServer(sname);
2548 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2549 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2552 // Begin the sync here. this kickstarts the
2553 // other side, waiting in WAIT_AUTH_2 state,
2554 // into starting their burst, as it shows
2555 // that we're happy.
2556 this->LinkState = CONNECTED;
2557 // we should add the details of this server now
2558 // to the servers tree, as a child of the root
2560 TreeServer* Node = new TreeServer(this->Instance,sname,description,TreeRoot,this);
2561 TreeRoot->AddChild(Node);
2562 params[3] = ":" + params[3];
2563 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2564 this->bursting = true;
2565 this->DoBurst(Node);
2569 this->WriteLine("ERROR :Invalid credentials");
2570 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2574 bool Inbound_Server(std::deque<std::string> ¶ms)
2576 if (params.size() < 4)
2579 irc::string servername = params[0].c_str();
2580 std::string sname = params[0];
2581 std::string password = params[1];
2582 int hops = atoi(params[2].c_str());
2586 this->WriteLine("ERROR :Server too far away for authentication");
2587 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2590 std::string description = params[3];
2591 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2593 if ((x->Name == servername) && (x->RecvPass == password))
2595 TreeServer* CheckDupe = FindServer(sname);
2598 this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2599 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2602 /* If the config says this link is encrypted, but the remote side
2603 * hasnt bothered to send the AES command before SERVER, then we
2604 * boot them off as we MUST have this connection encrypted.
2606 if ((x->EncryptionKey != "") && (!this->ctx_in))
2608 this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2609 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2612 this->Instance->WriteOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2613 this->InboundServerName = sname;
2614 this->InboundDescription = description;
2615 // this is good. Send our details: Our server name and description and hopcount of 0,
2616 // along with the sendpass from this block.
2617 this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
2618 // move to the next state, we are now waiting for THEM.
2619 this->LinkState = WAIT_AUTH_2;
2623 this->WriteLine("ERROR :Invalid credentials");
2624 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2628 void Split(std::string line, std::deque<std::string> &n)
2631 irc::tokenstream tokens(line);
2633 while ((param = tokens.GetToken()) != "")
2638 bool ProcessLine(std::string line)
2640 std::deque<std::string> params;
2641 irc::string command;
2647 line = line.substr(0, line.find_first_of("\r\n"));
2649 ServerInstance->Log(DEBUG,"IN: %s", line.c_str());
2651 this->Split(line.c_str(),params);
2653 if ((params[0][0] == ':') && (params.size() > 1))
2655 prefix = params[0].substr(1);
2659 command = params[0].c_str();
2662 if ((!this->ctx_in) && (command == "AES"))
2664 std::string sserv = params[0];
2665 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2667 if ((x->EncryptionKey != "") && (x->Name == sserv))
2669 this->InitAES(x->EncryptionKey,sserv);
2675 else if ((this->ctx_in) && (command == "AES"))
2677 this->Instance->WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2680 switch (this->LinkState)
2685 // Waiting for SERVER command from remote server. Server initiating
2686 // the connection sends the first SERVER command, listening server
2687 // replies with theirs if its happy, then if the initiator is happy,
2688 // it starts to send its net sync, which starts the merge, otherwise
2689 // it sends an ERROR.
2690 if (command == "PASS")
2692 /* Silently ignored */
2694 else if (command == "SERVER")
2696 return this->Inbound_Server(params);
2698 else if (command == "ERROR")
2700 return this->Error(params);
2702 else if (command == "USER")
2704 this->WriteLine("ERROR :Client connections to this port are prohibited.");
2707 else if (command == "CAPAB")
2709 return this->Capab(params);
2711 else if ((command == "U") || (command == "S"))
2713 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2718 this->WriteLine("ERROR :Invalid command in negotiation phase.");
2723 // Waiting for start of other side's netmerge to say they liked our
2725 if (command == "SERVER")
2727 // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2731 else if ((command == "U") || (command == "S"))
2733 this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2736 else if (command == "BURST")
2740 /* If a time stamp is provided, try and check syncronization */
2741 time_t THEM = atoi(params[0].c_str());
2742 long delta = THEM-time(NULL);
2743 if ((delta < -600) || (delta > 600))
2745 this->Instance->WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2746 this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2749 else if ((delta < -60) || (delta > 60))
2751 this->Instance->WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2754 this->LinkState = CONNECTED;
2755 Node = new TreeServer(this->Instance,InboundServerName,InboundDescription,TreeRoot,this);
2756 TreeRoot->AddChild(Node);
2758 params.push_back(InboundServerName);
2759 params.push_back("*");
2760 params.push_back("1");
2761 params.push_back(":"+InboundDescription);
2762 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2763 this->bursting = true;
2764 this->DoBurst(Node);
2766 else if (command == "ERROR")
2768 return this->Error(params);
2770 else if (command == "CAPAB")
2772 return this->Capab(params);
2777 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2781 if (command == "SERVER")
2783 // another server we connected to, which was in WAIT_AUTH_1 state,
2784 // has just sent us their credentials. If we get this far, theyre
2785 // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2786 // if we're happy with this, we should send our netburst which
2787 // kickstarts the merge.
2788 return this->Outbound_Reply_Server(params);
2790 else if (command == "ERROR")
2792 return this->Error(params);
2796 // This is the 'authenticated' state, when all passwords
2797 // have been exchanged and anything past this point is taken
2802 std::string direction = prefix;
2803 userrec* t = this->Instance->FindNick(prefix);
2806 direction = t->server;
2808 TreeServer* route_back_again = BestRouteTo(direction);
2809 if ((!route_back_again) || (route_back_again->GetSocket() != this))
2811 if (route_back_again)
2812 ServerInstance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2817 * When there is activity on the socket, reset the ping counter so
2818 * that we're not wasting bandwidth pinging an active server.
2820 route_back_again->SetNextPingTime(time(NULL) + 60);
2821 route_back_again->SetPingFlag();
2824 if (command == "SVSMODE")
2826 /* Services expects us to implement
2827 * SVSMODE. In inspircd its the same as
2832 std::string target = "";
2833 /* Yes, know, this is a mess. Its reasonably fast though as we're
2834 * working with std::string here.
2836 if ((command == "NICK") && (params.size() > 1))
2838 return this->IntroduceClient(prefix,params);
2840 else if (command == "FJOIN")
2842 return this->ForceJoin(prefix,params);
2844 else if (command == "STATS")
2846 return this->Stats(prefix, params);
2848 else if (command == "SERVER")
2850 return this->RemoteServer(prefix,params);
2852 else if (command == "ERROR")
2854 return this->Error(params);
2856 else if (command == "OPERTYPE")
2858 return this->OperType(prefix,params);
2860 else if (command == "FMODE")
2862 return this->ForceMode(prefix,params);
2864 else if (command == "KILL")
2866 return this->RemoteKill(prefix,params);
2868 else if (command == "FTOPIC")
2870 return this->ForceTopic(prefix,params);
2872 else if (command == "REHASH")
2874 return this->RemoteRehash(prefix,params);
2876 else if (command == "METADATA")
2878 return this->MetaData(prefix,params);
2880 else if (command == "PING")
2883 * We just got a ping from a server that's bursting.
2884 * This can't be right, so set them to not bursting, and
2885 * apply their lines.
2889 this->bursting = false;
2890 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2894 prefix = this->GetName();
2896 return this->LocalPing(prefix,params);
2898 else if (command == "PONG")
2901 * We just got a pong from a server that's bursting.
2902 * This can't be right, so set them to not bursting, and
2903 * apply their lines.
2907 this->bursting = false;
2908 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2912 prefix = this->GetName();
2914 return this->LocalPong(prefix,params);
2916 else if (command == "VERSION")
2918 return this->ServerVersion(prefix,params);
2920 else if (command == "FHOST")
2922 return this->ChangeHost(prefix,params);
2924 else if (command == "FNAME")
2926 return this->ChangeName(prefix,params);
2928 else if (command == "ADDLINE")
2930 return this->AddLine(prefix,params);
2932 else if (command == "SVSNICK")
2936 prefix = this->GetName();
2938 return this->ForceNick(prefix,params);
2940 else if (command == "IDLE")
2942 return this->Whois(prefix,params);
2944 else if (command == "PUSH")
2946 return this->Push(prefix,params);
2948 else if (command == "TIME")
2950 return this->Time(prefix,params);
2952 else if ((command == "KICK") && (IsServer(prefix)))
2954 std::string sourceserv = this->myhost;
2955 if (params.size() == 3)
2957 userrec* user = this->Instance->FindNick(params[1]);
2958 chanrec* chan = this->Instance->FindChan(params[0]);
2961 if (!chan->ServerKickUser(user, params[2].c_str(), false))
2962 /* Yikes, the channels gone! */
2966 if (this->InboundServerName != "")
2968 sourceserv = this->InboundServerName;
2970 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2972 else if (command == "SVSJOIN")
2976 prefix = this->GetName();
2978 return this->ServiceJoin(prefix,params);
2980 else if (command == "SQUIT")
2982 if (params.size() == 2)
2984 this->Squit(FindServer(params[0]),params[1]);
2988 else if (command == "ENDBURST")
2990 this->bursting = false;
2991 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2992 std::string sourceserv = this->myhost;
2993 if (this->InboundServerName != "")
2995 sourceserv = this->InboundServerName;
2997 this->Instance->WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
3002 // not a special inter-server command.
3003 // Emulate the actual user doing the command,
3004 // this saves us having a huge ugly parser.
3005 userrec* who = this->Instance->FindNick(prefix);
3006 std::string sourceserv = this->myhost;
3007 if (this->InboundServerName != "")
3009 sourceserv = this->InboundServerName;
3013 if ((command == "NICK") && (params.size() > 0))
3015 /* On nick messages, check that the nick doesnt
3016 * already exist here. If it does, kill their copy,
3019 userrec* x = this->Instance->FindNick(params[0]);
3020 if ((x) && (x != who))
3022 std::deque<std::string> p;
3023 p.push_back(params[0]);
3024 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
3025 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
3027 p.push_back(prefix);
3028 p.push_back("Nickname collision");
3029 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
3030 userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
3031 userrec* y = this->Instance->FindNick(prefix);
3034 userrec::QuitUser(this->Instance,y,"Nickname collision");
3036 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
3040 target = who->server;
3041 const char* strparams[127];
3042 for (unsigned int q = 0; q < params.size(); q++)
3044 strparams[q] = params[q].c_str();
3046 if (!this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
3048 this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
3054 // its not a user. Its either a server, or somethings screwed up.
3055 if (IsServer(prefix))
3057 target = this->Instance->Config->ServerName;
3061 ServerInstance->Log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
3065 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
3074 virtual std::string GetName()
3076 std::string sourceserv = this->myhost;
3077 if (this->InboundServerName != "")
3079 sourceserv = this->InboundServerName;
3084 virtual void OnTimeout()
3086 if (this->LinkState == CONNECTING)
3088 this->Instance->WriteOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
3092 virtual void OnClose()
3094 // Connection closed.
3095 // If the connection is fully up (state CONNECTED)
3096 // then propogate a netsplit to all peers.
3097 std::string quitserver = this->myhost;
3098 if (this->InboundServerName != "")
3100 quitserver = this->InboundServerName;
3102 TreeServer* s = FindServer(quitserver);
3105 Squit(s,"Remote host closed the connection");
3107 this->Instance->WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
3110 virtual int OnIncomingConnection(int newsock, char* ip)
3112 /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
3113 * or discovering if this port is the server port, we don't allow connections from any
3114 * IPs for which we don't have a link block.
3118 found = (std::find(ValidIPs.begin(), ValidIPs.end(), ip) != ValidIPs.end());
3121 for (vector<std::string>::iterator i = ValidIPs.begin(); i != ValidIPs.end(); i++)
3122 if (MatchCIDR(ip, (*i).c_str()))
3127 this->Instance->WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
3132 TreeSocket* s = new TreeSocket(this->Instance, newsock, ip);
3133 s = s; /* Whinge whinge whinge, thats all GCC ever does. */
3138 /** This class is used to resolve server hostnames during /connect and autoconnect.
3139 * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
3140 * resolver step first ourselves if we need it. This is totally nonblocking, and will
3141 * callback to OnLookupComplete or OnError when completed. Once it has completed we
3142 * will have an IP address which we can then use to continue our connection.
3144 class ServernameResolver : public Resolver
3147 /** A copy of the Link tag info for what we're connecting to.
3148 * We take a copy, rather than using a pointer, just in case the
3149 * admin takes the tag away and rehashes while the domain is resolving.
3153 ServernameResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3155 /* Nothing in here, folks */
3158 void OnLookupComplete(const std::string &result)
3160 /* Initiate the connection, now that we have an IP to use.
3161 * Passing a hostname directly to InspSocket causes it to
3162 * just bail and set its FD to -1.
3164 TreeServer* CheckDupe = FindServer(MyLink.Name.c_str());
3165 if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
3167 TreeSocket* newsocket = new TreeSocket(ServerInstance, result,MyLink.Port,false,10,MyLink.Name.c_str());
3168 if (newsocket->GetFd() > -1)
3174 /* Something barfed, show the opers */
3175 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
3181 void OnError(ResolverError e, const std::string &errormessage)
3184 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
3188 class SecurityIPResolver : public Resolver
3193 SecurityIPResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3197 void OnLookupComplete(const std::string &result)
3199 ServerInstance->Log(DEBUG,"Security IP cache: Adding IP address '%s' for Link '%s'",result.c_str(),MyLink.Name.c_str());
3200 ValidIPs.push_back(result);
3203 void OnError(ResolverError e, const std::string &errormessage)
3205 ServerInstance->Log(DEBUG,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
3209 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
3211 for (unsigned int c = 0; c < list.size(); c++)
3213 if (list[c] == server)
3218 list.push_back(server);
3221 // returns a list of DIRECT servernames for a specific channel
3222 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
3224 CUList *ulist = c->GetUsers();
3225 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
3227 if (i->second->GetFd() < 0)
3229 TreeServer* best = BestRouteTo(i->second->server);
3231 AddThisServer(best,list);
3237 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> ¶ms)
3239 TreeServer* omitroute = BestRouteTo(omit);
3240 if ((command == "NOTICE") || (command == "PRIVMSG"))
3242 if (params.size() >= 2)
3245 if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
3247 params[0] = params[0].substr(1, params[0].length()-1);
3249 if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$'))
3251 // special routing for private messages/notices
3252 userrec* d = ServerInstance->FindNick(params[0]);
3255 std::deque<std::string> par;
3256 par.push_back(params[0]);
3257 par.push_back(":"+params[1]);
3258 DoOneToOne(prefix,command.c_str(),par,d->server);
3262 else if (*(params[0].c_str()) == '$')
3264 std::deque<std::string> par;
3265 par.push_back(params[0]);
3266 par.push_back(":"+params[1]);
3267 DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName());
3272 ServerInstance->Log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
3273 chanrec* c = ServerInstance->FindChan(params[0]);
3276 std::deque<TreeServer*> list;
3277 GetListOfServersForChannel(c,list);
3278 ServerInstance->Log(DEBUG,"Got a list of %d servers",list.size());
3279 unsigned int lsize = list.size();
3280 for (unsigned int i = 0; i < lsize; i++)
3282 TreeSocket* Sock = list[i]->GetSocket();
3283 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
3285 ServerInstance->Log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
3286 Sock->WriteLine(data);
3294 unsigned int items = TreeRoot->ChildCount();
3295 for (unsigned int x = 0; x < items; x++)
3297 TreeServer* Route = TreeRoot->GetChild(x);
3298 if ((Route) && (Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3300 TreeSocket* Sock = Route->GetSocket();
3302 Sock->WriteLine(data);
3308 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string omit)
3310 TreeServer* omitroute = BestRouteTo(omit);
3311 std::string FullLine = ":" + prefix + " " + command;
3312 unsigned int words = params.size();
3313 for (unsigned int x = 0; x < words; x++)
3315 FullLine = FullLine + " " + params[x];
3317 unsigned int items = TreeRoot->ChildCount();
3318 for (unsigned int x = 0; x < items; x++)
3320 TreeServer* Route = TreeRoot->GetChild(x);
3321 // Send the line IF:
3322 // The route has a socket (its a direct connection)
3323 // The route isnt the one to be omitted
3324 // The route isnt the path to the one to be omitted
3325 if ((Route) && (Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3327 TreeSocket* Sock = Route->GetSocket();
3329 Sock->WriteLine(FullLine);
3335 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> ¶ms)
3337 std::string FullLine = ":" + prefix + " " + command;
3338 unsigned int words = params.size();
3339 for (unsigned int x = 0; x < words; x++)
3341 FullLine = FullLine + " " + params[x];
3343 unsigned int items = TreeRoot->ChildCount();
3344 for (unsigned int x = 0; x < items; x++)
3346 TreeServer* Route = TreeRoot->GetChild(x);
3347 if (Route && Route->GetSocket())
3349 TreeSocket* Sock = Route->GetSocket();
3351 Sock->WriteLine(FullLine);
3357 bool DoOneToMany(const char* prefix, const char* command, std::deque<std::string> ¶ms)
3359 std::string spfx = prefix;
3360 std::string scmd = command;
3361 return DoOneToMany(spfx, scmd, params);
3364 bool DoOneToAllButSender(const char* prefix, const char* command, std::deque<std::string> ¶ms, std::string omit)
3366 std::string spfx = prefix;
3367 std::string scmd = command;
3368 return DoOneToAllButSender(spfx, scmd, params, omit);
3371 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> ¶ms, std::string target)
3373 TreeServer* Route = BestRouteTo(target);
3376 std::string FullLine = ":" + prefix + " " + command;
3377 unsigned int words = params.size();
3378 for (unsigned int x = 0; x < words; x++)
3380 FullLine = FullLine + " " + params[x];
3382 if (Route && Route->GetSocket())
3384 TreeSocket* Sock = Route->GetSocket();
3386 Sock->WriteLine(FullLine);
3396 std::vector<TreeSocket*> Bindings;
3398 void ReadConfiguration(bool rebind)
3400 Conf = new ConfigReader(ServerInstance);
3403 for (int j =0; j < Conf->Enumerate("bind"); j++)
3405 std::string Type = Conf->ReadValue("bind","type",j);
3406 std::string IP = Conf->ReadValue("bind","address",j);
3407 long Port = Conf->ReadInteger("bind","port",j,true);
3408 if (Type == "servers")
3414 TreeSocket* listener = new TreeSocket(ServerInstance, IP.c_str(),Port,true,10);
3415 if (listener->GetState() == I_LISTENING)
3417 Bindings.push_back(listener);
3421 ServerInstance->Log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
3428 FlatLinks = Conf->ReadFlag("options","flatlinks",0);
3429 HideULines = Conf->ReadFlag("options","hideulines",0);
3432 for (int j =0; j < Conf->Enumerate("link"); j++)
3435 std::string Allow = Conf->ReadValue("link","allowmask",j);
3436 L.Name = (Conf->ReadValue("link","name",j)).c_str();
3437 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
3438 L.Port = Conf->ReadInteger("link","port",j,true);
3439 L.SendPass = Conf->ReadValue("link","sendpass",j);
3440 L.RecvPass = Conf->ReadValue("link","recvpass",j);
3441 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
3442 L.EncryptionKey = Conf->ReadValue("link","encryptionkey",j);
3443 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
3444 L.NextConnectTime = time(NULL) + L.AutoConnect;
3445 /* Bugfix by brain, do not allow people to enter bad configurations */
3446 if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
3448 ValidIPs.push_back(L.IPAddr);
3451 ValidIPs.push_back(Allow);
3453 /* Needs resolving */
3455 if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
3459 SecurityIPResolver* sr = new SecurityIPResolver(ServerInstance, L.IPAddr, L);
3460 ServerInstance->AddResolver(sr);
3462 catch (ModuleException& e)
3464 ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3468 LinkBlocks.push_back(L);
3469 ServerInstance->Log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
3475 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
3477 else if (L.RecvPass == "")
3479 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
3481 else if (L.SendPass == "")
3483 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
3485 else if (L.Name == "")
3487 ServerInstance->Log(DEFAULT,"Invalid configuration, link tag without a name!");
3491 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
3499 class ModuleSpanningTree : public Module
3501 std::vector<TreeSocket*> Bindings;
3504 unsigned int max_local;
3505 unsigned int max_global;
3506 cmd_rconnect* command_rconnect;
3510 ModuleSpanningTree(InspIRCd* Me)
3511 : Module::Module(Me), max_local(0), max_global(0)
3516 ::ServerInstance = Me;
3518 // Create the root of the tree
3519 TreeRoot = new TreeServer(ServerInstance, ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc);
3521 ReadConfiguration(true);
3523 command_rconnect = new cmd_rconnect(ServerInstance, this);
3524 ServerInstance->AddCommand(command_rconnect);
3527 void ShowLinks(TreeServer* Current, userrec* user, int hops)
3529 std::string Parent = TreeRoot->GetName();
3530 if (Current->GetParent())
3532 Parent = Current->GetParent()->GetName();
3534 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3536 if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3540 ShowLinks(Current->GetChild(q),user,hops+1);
3545 ShowLinks(Current->GetChild(q),user,hops+1);
3548 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
3549 if ((HideULines) && (ServerInstance->ULine(Current->GetName().c_str())) && (!*user->oper))
3551 user->WriteServ("364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? ServerInstance->Config->ServerName : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
3554 int CountLocalServs()
3556 return TreeRoot->ChildCount();
3561 return serverlist.size();
3564 void HandleLinks(const char** parameters, int pcnt, userrec* user)
3566 ShowLinks(TreeRoot,user,0);
3567 user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
3571 void HandleLusers(const char** parameters, int pcnt, userrec* user)
3573 unsigned int n_users = ServerInstance->UserCount();
3575 /* Only update these when someone wants to see them, more efficient */
3576 if ((unsigned int)ServerInstance->LocalUserCount() > max_local)
3577 max_local = ServerInstance->LocalUserCount();
3578 if (n_users > max_global)
3579 max_global = n_users;
3581 user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->InvisibleUserCount(),ServerInstance->InvisibleUserCount(),this->CountServs());
3582 if (ServerInstance->OperCount())
3583 user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->OperCount());
3584 if (ServerInstance->UnregisteredUserCount())
3585 user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->UnregisteredUserCount());
3586 if (ServerInstance->ChannelCount())
3587 user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->ChannelCount());
3588 user->WriteServ("254 %s :I have %d clients and %d servers",user->nick,ServerInstance->LocalUserCount(),this->CountLocalServs());
3589 user->WriteServ("265 %s :Current Local Users: %d Max: %d",user->nick,ServerInstance->LocalUserCount(),max_local);
3590 user->WriteServ("266 %s :Current Global Users: %d Max: %d",user->nick,n_users,max_global);
3594 // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3596 void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3600 for (int t = 0; t < depth; t++)
3602 matrix[line][t] = ' ';
3605 // For Aligning, we need to work out exactly how deep this thing is, and produce
3606 // a 'Spacer' String to compensate.
3609 memset(spacer,' ',40);
3610 if ((40 - Current->GetName().length() - depth) > 1) {
3611 spacer[40 - Current->GetName().length() - depth] = '\0';
3620 if (ServerInstance->clientlist.size() == 0) {
3621 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3626 percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist.size()) * 100;
3628 snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3629 totusers += Current->GetUserCount();
3631 strlcpy(&matrix[line][depth],text,80);
3633 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3635 if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3639 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3644 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3650 int HandleStats(const char** parameters, int pcnt, userrec* user)
3654 /* Remote STATS, the server is within the 2nd parameter */
3655 std::deque<std::string> params;
3656 params.push_back(parameters[0]);
3657 params.push_back(parameters[1]);
3658 /* Send it out remotely, generate no reply yet */
3659 TreeServer* s = FindServerMask(parameters[1]);
3662 params[1] = s->GetName();
3663 DoOneToOne(user->nick, "STATS", params, s->GetName());
3667 user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
3674 // Ok, prepare to be confused.
3675 // After much mulling over how to approach this, it struck me that
3676 // the 'usual' way of doing a /MAP isnt the best way. Instead of
3677 // keeping track of a ton of ascii characters, and line by line
3678 // under recursion working out where to place them using multiplications
3679 // and divisons, we instead render the map onto a backplane of characters
3680 // (a character matrix), then draw the branches as a series of "L" shapes
3681 // from the nodes. This is not only friendlier on CPU it uses less stack.
3683 void HandleMap(const char** parameters, int pcnt, userrec* user)
3685 // This array represents a virtual screen which we will
3686 // "scratch" draw to, as the console device of an irc
3687 // client does not provide for a proper terminal.
3689 float totservers = 0;
3690 char matrix[128][80];
3691 for (unsigned int t = 0; t < 128; t++)
3693 matrix[t][0] = '\0';
3696 // The only recursive bit is called here.
3697 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3698 // Process each line one by one. The algorithm has a limit of
3699 // 128 servers (which is far more than a spanning tree should have
3700 // anyway, so we're ok). This limit can be raised simply by making
3701 // the character matrix deeper, 128 rows taking 10k of memory.
3702 for (int l = 1; l < line; l++)
3704 // scan across the line looking for the start of the
3705 // servername (the recursive part of the algorithm has placed
3706 // the servers at indented positions depending on what they
3708 int first_nonspace = 0;
3709 while (matrix[l][first_nonspace] == ' ')
3714 // Draw the `- (corner) section: this may be overwritten by
3715 // another L shape passing along the same vertical pane, becoming
3716 // a |- (branch) section instead.
3717 matrix[l][first_nonspace] = '-';
3718 matrix[l][first_nonspace-1] = '`';
3720 // Draw upwards until we hit the parent server, causing possibly
3721 // other corners (`-) to become branches (|-)
3722 while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3724 matrix[l2][first_nonspace-1] = '|';
3728 // dump the whole lot to the user. This is the easy bit, honest.
3729 for (int t = 0; t < line; t++)
3731 user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
3733 float avg_users = totusers / totservers;
3734 user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3735 user->WriteServ("007 %s :End of /MAP",user->nick);
3739 int HandleSquit(const char** parameters, int pcnt, userrec* user)
3741 TreeServer* s = FindServerMask(parameters[0]);
3746 user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3749 TreeSocket* sock = s->GetSocket();
3752 ServerInstance->Log(DEBUG,"Splitting server %s",s->GetName().c_str());
3753 ServerInstance->WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3754 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3755 ServerInstance->SE->DelFd(sock);
3761 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3766 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3771 int HandleTime(const char** parameters, int pcnt, userrec* user)
3773 if ((IS_LOCAL(user)) && (pcnt))
3775 TreeServer* found = FindServerMask(parameters[0]);
3778 // we dont' override for local server
3779 if (found == TreeRoot)
3782 std::deque<std::string> params;
3783 params.push_back(found->GetName());
3784 params.push_back(user->nick);
3785 DoOneToOne(ServerInstance->Config->ServerName,"TIME",params,found->GetName());
3789 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3795 int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
3797 if ((IS_LOCAL(user)) && (pcnt > 1))
3799 userrec* remote = ServerInstance->FindNick(parameters[1]);
3800 if ((remote) && (remote->GetFd() < 0))
3802 std::deque<std::string> params;
3803 params.push_back(parameters[1]);
3804 DoOneToOne(user->nick,"IDLE",params,remote->server);
3809 user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
3810 user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3817 void DoPingChecks(time_t curtime)
3819 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3821 TreeServer* serv = TreeRoot->GetChild(j);
3822 TreeSocket* sock = serv->GetSocket();
3825 if (curtime >= serv->NextPingTime())
3827 if (serv->AnsweredLastPing())
3829 sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
3830 serv->SetNextPingTime(curtime + 60);
3834 // they didnt answer, boot them
3835 ServerInstance->WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3836 sock->Squit(serv,"Ping timeout");
3837 ServerInstance->SE->DelFd(sock);
3847 void AutoConnectServers(time_t curtime)
3849 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3851 if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3853 ServerInstance->Log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3854 x->NextConnectTime = curtime + x->AutoConnect;
3855 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3858 // an autoconnected server is not connected. Check if its time to connect it
3859 ServerInstance->WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3863 /* Do we already have an IP? If so, no need to resolve it. */
3864 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3866 TreeSocket* newsocket = new TreeSocket(ServerInstance, x->IPAddr,x->Port,false,10,x->Name.c_str());
3867 if (newsocket->GetFd() > -1)
3872 ServerInstance->WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3880 ServernameResolver* snr = new ServernameResolver(ServerInstance,x->IPAddr, *x);
3881 ServerInstance->AddResolver(snr);
3883 catch (ModuleException& e)
3885 ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3894 int HandleVersion(const char** parameters, int pcnt, userrec* user)
3896 // we've already checked if pcnt > 0, so this is safe
3897 TreeServer* found = FindServerMask(parameters[0]);
3900 std::string Version = found->GetVersion();
3901 user->WriteServ("351 %s :%s",user->nick,Version.c_str());
3902 if (found == TreeRoot)
3904 std::stringstream out(ServerInstance->Config->data005);
3905 std::string token = "";
3906 std::string line5 = "";
3907 int token_counter = 0;
3912 line5 = line5 + token + " ";
3915 if ((token_counter >= 13) || (out.eof() == true))
3917 user->WriteServ("005 %s %s:are supported by this server",user->nick,line5.c_str());
3926 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3931 int HandleConnect(const char** parameters, int pcnt, userrec* user)
3933 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3935 if (ServerInstance->MatchText(x->Name.c_str(),parameters[0]))
3937 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3940 user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3943 /* Do we already have an IP? If so, no need to resolve it. */
3944 if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3946 TreeSocket* newsocket = new TreeSocket(ServerInstance,x->IPAddr,x->Port,false,10,x->Name.c_str());
3947 if (newsocket->GetFd() > -1)
3952 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3960 ServernameResolver* snr = new ServernameResolver(ServerInstance, x->IPAddr, *x);
3961 ServerInstance->AddResolver(snr);
3963 catch (ModuleException& e)
3965 ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3972 user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3977 user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3981 virtual int OnStats(char statschar, userrec* user, string_list &results)
3983 if (statschar == 'c')
3985 for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3987 results.push_back(std::string(ServerInstance->Config->ServerName)+" 213 "+user->nick+" C *@"+(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr)+" * "+LinkBlocks[i].Name.c_str()+" "+ConvToStr(LinkBlocks[i].Port)+" "+(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-')+(LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
3988 results.push_back(std::string(ServerInstance->Config->ServerName)+" 244 "+user->nick+" H * * "+LinkBlocks[i].Name.c_str());
3990 results.push_back(std::string(ServerInstance->Config->ServerName)+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
3991 ServerInstance->WriteOpers("*** Notice: %s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
3997 virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated)
3999 /* If the command doesnt appear to be valid, we dont want to mess with it. */
4003 if (command == "CONNECT")
4005 return this->HandleConnect(parameters,pcnt,user);
4007 else if (command == "STATS")
4009 return this->HandleStats(parameters,pcnt,user);
4011 else if (command == "SQUIT")
4013 return this->HandleSquit(parameters,pcnt,user);
4015 else if (command == "MAP")
4017 this->HandleMap(parameters,pcnt,user);
4020 else if ((command == "TIME") && (pcnt > 0))
4022 return this->HandleTime(parameters,pcnt,user);
4024 else if (command == "LUSERS")
4026 this->HandleLusers(parameters,pcnt,user);
4029 else if (command == "LINKS")
4031 this->HandleLinks(parameters,pcnt,user);
4034 else if (command == "WHOIS")
4039 return this->HandleRemoteWhois(parameters,pcnt,user);
4042 else if ((command == "VERSION") && (pcnt > 0))
4044 this->HandleVersion(parameters,pcnt,user);
4047 else if (ServerInstance->IsValidModuleCommand(command, pcnt, user))
4049 // this bit of code cleverly routes all module commands
4050 // to all remote severs *automatically* so that modules
4051 // can just handle commands locally, without having
4052 // to have any special provision in place for remote
4053 // commands and linking protocols.
4054 std::deque<std::string> params;
4056 for (int j = 0; j < pcnt; j++)
4058 if (strchr(parameters[j],' '))
4060 params.push_back(":" + std::string(parameters[j]));
4064 params.push_back(std::string(parameters[j]));
4067 ServerInstance->Log(DEBUG,"Globally route '%s'",command.c_str());
4068 DoOneToMany(user->nick,command,params);
4073 virtual void OnGetServerDescription(const std::string &servername,std::string &description)
4075 TreeServer* s = FindServer(servername);
4078 description = s->GetDesc();
4082 virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
4084 if (IS_LOCAL(source))
4086 std::deque<std::string> params;
4087 params.push_back(dest->nick);
4088 params.push_back(channel->name);
4089 DoOneToMany(source->nick,"INVITE",params);
4093 virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
4095 std::deque<std::string> params;
4096 params.push_back(chan->name);
4097 params.push_back(":"+topic);
4098 DoOneToMany(user->nick,"TOPIC",params);
4101 virtual void OnWallops(userrec* user, const std::string &text)
4105 std::deque<std::string> params;
4106 params.push_back(":"+text);
4107 DoOneToMany(user->nick,"WALLOPS",params);
4111 virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
4113 if (target_type == TYPE_USER)
4115 userrec* d = (userrec*)dest;
4116 if ((d->GetFd() < 0) && (IS_LOCAL(user)))
4118 std::deque<std::string> params;
4120 params.push_back(d->nick);
4121 params.push_back(":"+text);
4122 DoOneToOne(user->nick,"NOTICE",params,d->server);
4125 else if (target_type == TYPE_CHANNEL)
4129 chanrec *c = (chanrec*)dest;
4132 std::string cname = c->name;
4134 cname = status + cname;
4135 std::deque<TreeServer*> list;
4136 GetListOfServersForChannel(c,list);
4137 unsigned int ucount = list.size();
4138 for (unsigned int i = 0; i < ucount; i++)
4140 TreeSocket* Sock = list[i]->GetSocket();
4142 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
4147 else if (target_type == TYPE_SERVER)
4151 char* target = (char*)dest;
4152 std::deque<std::string> par;
4153 par.push_back(target);
4154 par.push_back(":"+text);
4155 DoOneToMany(user->nick,"NOTICE",par);
4160 virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
4162 if (target_type == TYPE_USER)
4164 // route private messages which are targetted at clients only to the server
4165 // which needs to receive them
4166 userrec* d = (userrec*)dest;
4167 if ((d->GetFd() < 0) && (IS_LOCAL(user)))
4169 std::deque<std::string> params;
4171 params.push_back(d->nick);
4172 params.push_back(":"+text);
4173 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
4176 else if (target_type == TYPE_CHANNEL)
4180 chanrec *c = (chanrec*)dest;
4183 std::string cname = c->name;
4185 cname = status + cname;
4186 std::deque<TreeServer*> list;
4187 GetListOfServersForChannel(c,list);
4188 unsigned int ucount = list.size();
4189 for (unsigned int i = 0; i < ucount; i++)
4191 TreeSocket* Sock = list[i]->GetSocket();
4193 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
4198 else if (target_type == TYPE_SERVER)
4202 char* target = (char*)dest;
4203 std::deque<std::string> par;
4204 par.push_back(target);
4205 par.push_back(":"+text);
4206 DoOneToMany(user->nick,"PRIVMSG",par);
4211 virtual void OnBackgroundTimer(time_t curtime)
4213 AutoConnectServers(curtime);
4214 DoPingChecks(curtime);
4217 virtual void OnUserJoin(userrec* user, chanrec* channel)
4219 // Only do this for local users
4222 std::deque<std::string> params;
4224 params.push_back(channel->name);
4226 if (channel->GetUserCounter() > 1)
4228 // not the first in the channel
4229 DoOneToMany(user->nick,"JOIN",params);
4233 // first in the channel, set up their permissions
4234 // and the channel TS with FJOIN.
4236 snprintf(ts,24,"%lu",(unsigned long)channel->age);
4238 params.push_back(channel->name);
4239 params.push_back(ts);
4240 params.push_back("@,"+std::string(user->nick));
4241 DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
4246 virtual void OnChangeHost(userrec* user, const std::string &newhost)
4248 // only occurs for local clients
4249 if (user->registered != REG_ALL)
4251 std::deque<std::string> params;
4252 params.push_back(newhost);
4253 DoOneToMany(user->nick,"FHOST",params);
4256 virtual void OnChangeName(userrec* user, const std::string &gecos)
4258 // only occurs for local clients
4259 if (user->registered != REG_ALL)
4261 std::deque<std::string> params;
4262 params.push_back(gecos);
4263 DoOneToMany(user->nick,"FNAME",params);
4266 virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
4270 std::deque<std::string> params;
4271 params.push_back(channel->name);
4272 if (partmessage != "")
4273 params.push_back(":"+partmessage);
4274 DoOneToMany(user->nick,"PART",params);
4278 virtual void OnUserConnect(userrec* user)
4280 char agestr[MAXBUF];
4283 std::deque<std::string> params;
4284 snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
4285 params.push_back(agestr);
4286 params.push_back(user->nick);
4287 params.push_back(user->host);
4288 params.push_back(user->dhost);
4289 params.push_back(user->ident);
4290 params.push_back("+"+std::string(user->FormatModes()));
4291 params.push_back(user->GetIPString());
4292 params.push_back(":"+std::string(user->fullname));
4293 DoOneToMany(ServerInstance->Config->ServerName,"NICK",params);
4295 // User is Local, change needs to be reflected!
4296 TreeServer* SourceServer = FindServer(user->server);
4299 SourceServer->AddUserCount();
4305 virtual void OnUserQuit(userrec* user, const std::string &reason)
4307 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4309 std::deque<std::string> params;
4310 params.push_back(":"+reason);
4311 DoOneToMany(user->nick,"QUIT",params);
4313 // Regardless, We need to modify the user Counts..
4314 TreeServer* SourceServer = FindServer(user->server);
4317 SourceServer->DelUserCount();
4322 virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
4326 std::deque<std::string> params;
4327 params.push_back(user->nick);
4328 DoOneToMany(oldnick,"NICK",params);
4332 virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
4334 if ((source) && (IS_LOCAL(source)))
4336 std::deque<std::string> params;
4337 params.push_back(chan->name);
4338 params.push_back(user->nick);
4339 params.push_back(":"+reason);
4340 DoOneToMany(source->nick,"KICK",params);
4344 std::deque<std::string> params;
4345 params.push_back(chan->name);
4346 params.push_back(user->nick);
4347 params.push_back(":"+reason);
4348 DoOneToMany(ServerInstance->Config->ServerName,"KICK",params);
4352 virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
4354 std::deque<std::string> params;
4355 params.push_back(dest->nick);
4356 params.push_back(":"+reason);
4357 DoOneToMany(source->nick,"KILL",params);
4360 virtual void OnRehash(const std::string ¶meter)
4362 if (parameter != "")
4364 std::deque<std::string> params;
4365 params.push_back(parameter);
4366 DoOneToMany(ServerInstance->Config->ServerName,"REHASH",params);
4368 if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameter))
4370 ServerInstance->WriteOpers("*** Remote rehash initiated from server \002%s\002",ServerInstance->Config->ServerName);
4371 ServerInstance->RehashServer();
4374 ReadConfiguration(false);
4377 // note: the protocol does not allow direct umode +o except
4378 // via NICK with 8 params. sending OPERTYPE infers +o modechange
4380 virtual void OnOper(userrec* user, const std::string &opertype)
4384 std::deque<std::string> params;
4385 params.push_back(opertype);
4386 DoOneToMany(user->nick,"OPERTYPE",params);
4390 void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
4392 if (IS_LOCAL(source))
4395 snprintf(type,8,"%cLINE",linetype);
4396 std::string stype = type;
4399 char sduration[MAXBUF];
4400 snprintf(sduration,MAXBUF,"%ld",duration);
4401 std::deque<std::string> params;
4402 params.push_back(host);
4403 params.push_back(sduration);
4404 params.push_back(":"+reason);
4405 DoOneToMany(source->nick,stype,params);
4409 std::deque<std::string> params;
4410 params.push_back(host);
4411 DoOneToMany(source->nick,stype,params);
4416 virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4418 OnLine(source,hostmask,true,'G',duration,reason);
4421 virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
4423 OnLine(source,ipmask,true,'Z',duration,reason);
4426 virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
4428 OnLine(source,nickmask,true,'Q',duration,reason);
4431 virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4433 OnLine(source,hostmask,true,'E',duration,reason);
4436 virtual void OnDelGLine(userrec* source, const std::string &hostmask)
4438 OnLine(source,hostmask,false,'G',0,"");
4441 virtual void OnDelZLine(userrec* source, const std::string &ipmask)
4443 OnLine(source,ipmask,false,'Z',0,"");
4446 virtual void OnDelQLine(userrec* source, const std::string &nickmask)
4448 OnLine(source,nickmask,false,'Q',0,"");
4451 virtual void OnDelELine(userrec* source, const std::string &hostmask)
4453 OnLine(source,hostmask,false,'E',0,"");
4456 virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
4458 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4460 if (target_type == TYPE_USER)
4462 userrec* u = (userrec*)dest;
4463 std::deque<std::string> params;
4464 params.push_back(u->nick);
4465 params.push_back(text);
4466 DoOneToMany(user->nick,"MODE",params);
4470 chanrec* c = (chanrec*)dest;
4471 std::deque<std::string> params;
4472 params.push_back(c->name);
4473 params.push_back(text);
4474 DoOneToMany(user->nick,"MODE",params);
4479 virtual void OnSetAway(userrec* user)
4483 std::deque<std::string> params;
4484 params.push_back(":"+std::string(user->awaymsg));
4485 DoOneToMany(user->nick,"AWAY",params);
4489 virtual void OnCancelAway(userrec* user)
4493 std::deque<std::string> params;
4495 DoOneToMany(user->nick,"AWAY",params);
4499 virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
4501 TreeSocket* s = (TreeSocket*)opaque;
4504 if (target_type == TYPE_USER)
4506 userrec* u = (userrec*)target;
4507 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
4511 chanrec* c = (chanrec*)target;
4512 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
4517 virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
4519 TreeSocket* s = (TreeSocket*)opaque;
4522 if (target_type == TYPE_USER)
4524 userrec* u = (userrec*)target;
4525 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+u->nick+" "+extname+" :"+extdata);
4527 else if (target_type == TYPE_OTHER)
4529 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA * "+extname+" :"+extdata);
4531 else if (target_type == TYPE_CHANNEL)
4533 chanrec* c = (chanrec*)target;
4534 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+c->name+" "+extname+" :"+extdata);
4539 virtual void OnEvent(Event* event)
4541 if (event->GetEventID() == "send_metadata")
4543 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4544 if (params->size() < 3)
4546 (*params)[2] = ":" + (*params)[2];
4547 DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params);
4549 else if (event->GetEventID() == "send_mode")
4551 std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4552 if (params->size() < 2)
4554 // Insert the TS value of the object, either userrec or chanrec
4556 userrec* a = ServerInstance->FindNick((*params)[0]);
4563 chanrec* a = ServerInstance->FindChan((*params)[0]);
4569 params->insert(params->begin() + 1,ConvToStr(ourTS));
4570 DoOneToMany(ServerInstance->Config->ServerName,"FMODE",*params);
4574 virtual ~ModuleSpanningTree()
4578 virtual Version GetVersion()
4580 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
4583 void Implements(char* List)
4585 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
4586 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
4587 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
4588 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
4589 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
4590 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
4591 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
4594 /* It is IMPORTANT that m_spanningtree is the last module in the chain
4595 * so that any activity it sees is FINAL, e.g. we arent going to send out
4596 * a NICK message before m_cloaking has finished putting the +x on the user,
4598 * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
4599 * the module call queue.
4601 Priority Prioritize()
4603 return PRIORITY_LAST;
4608 class ModuleSpanningTreeFactory : public ModuleFactory
4611 ModuleSpanningTreeFactory()
4615 ~ModuleSpanningTreeFactory()
4619 virtual Module * CreateModule(InspIRCd* Me)
4621 TreeProtocolModule = new ModuleSpanningTree(Me);
4622 return TreeProtocolModule;
4628 extern "C" void * init_module( void )
4630 return new ModuleSpanningTreeFactory;