]> git.netwichtig.de Git - user/henk/code/inspircd.git/blob - src/modules/m_spanningtree.cpp
Forgot the comma in first join
[user/henk/code/inspircd.git] / src / modules / m_spanningtree.cpp
1 /*   +------------------------------------+
2  *   | Inspire Internet Relay Chat Daemon |
3  *   +------------------------------------+
4  *
5  *  InspIRCd is copyright (C) 2002-2006 ChatSpike-Dev.
6  *                     E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #include "hash_map.h"
27 #include "configreader.h"
28 #include "users.h"
29 #include "channels.h"
30 #include "modules.h"
31 #include "commands.h"
32 #include "commands/cmd_whois.h"
33 #include "commands/cmd_stats.h"
34 #include "socket.h"
35
36 #include "inspircd.h"
37 #include "wildcard.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "xline.h"
41 #include "typedefs.h"
42 #include "cull_list.h"
43 #include "aes.h"
44
45 #define nspace __gnu_cxx
46
47 /*
48  * The server list in InspIRCd is maintained as two structures
49  * which hold the data in different ways. Most of the time, we
50  * want to very quicky obtain three pieces of information:
51  *
52  * (1) The information on a server
53  * (2) The information on the server we must send data through
54  *     to actually REACH the server we're after
55  * (3) Potentially, the child/parent objects of this server
56  *
57  * The InspIRCd spanning protocol provides easy access to these
58  * by storing the data firstly in a recursive structure, where
59  * each item references its parent item, and a dynamic list
60  * of child items, and another structure which stores the items
61  * hashed, linearly. This means that if we want to find a server
62  * by name quickly, we can look it up in the hash, avoiding
63  * any O(n) lookups. If however, during a split or sync, we want
64  * to apply an operation to a server, and any of its child objects
65  * we can resort to recursion to walk the tree structure.
66  */
67
68 using irc::sockets::MatchCIDR;
69
70 class ModuleSpanningTree;
71 static ModuleSpanningTree* TreeProtocolModule;
72 static InspIRCd* ServerInstance;
73
74 /* Any socket can have one of five states at any one time.
75  * The LISTENER state indicates a socket which is listening
76  * for connections. It cannot receive data itself, only incoming
77  * sockets.
78  * The CONNECTING state indicates an outbound socket which is
79  * waiting to be writeable.
80  * The WAIT_AUTH_1 state indicates the socket is outbound and
81  * has successfully connected, but has not yet sent and received
82  * SERVER strings.
83  * The WAIT_AUTH_2 state indicates that the socket is inbound
84  * (allocated by a LISTENER) but has not yet sent and received
85  * SERVER strings.
86  * The CONNECTED state represents a fully authorized, fully
87  * connected server.
88  */
89 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
90
91 /* Foward declarations */
92 class TreeServer;
93 class TreeSocket;
94
95 /* This variable represents the root of the server tree
96  * (for all intents and purposes, it's us)
97  */
98 TreeServer *TreeRoot;
99
100 /* This hash_map holds the hash equivalent of the server
101  * tree, used for rapid linear lookups.
102  */
103 typedef nspace::hash_map<std::string, TreeServer*, nspace::hash<string>, irc::StrHashComp> server_hash;
104 server_hash serverlist;
105
106 typedef nspace::hash_map<std::string, userrec*> uid_hash;
107 typedef nspace::hash_map<std::string, char*> sid_hash;
108
109 /* More forward declarations */
110 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
111 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
112 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
113 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> &params);
114 void ReadConfiguration(bool rebind);
115
116 /* Flatten links and /MAP for non-opers */
117 bool FlatLinks;
118 /* Hide U-Lined servers in /MAP and /LINKS */
119 bool HideULines;
120
121 std::vector<std::string> ValidIPs;
122
123 class UserManager : public classbase
124 {
125         uid_hash uids;
126         sid_hash sids;
127  public:
128         UserManager()
129         {
130                 uids.clear();
131                 sids.clear();
132         }
133
134         std::string UserToUID(userrec* user)
135         {
136                 return "";
137         }
138
139         std::string UIDToUser(const std::string &UID)
140         {
141                 return "";
142         }
143
144         std::string CreateAndAdd(userrec* user)
145         {
146                 return "";
147         }
148
149         std::string CreateAndAdd(const std::string &servername)
150         {
151                 return "";
152         }
153
154         std::string ServerToSID(const std::string &servername)
155         {
156                 return "";
157         }
158
159         std::string SIDToServer(const std::string &SID)
160         {
161                 return "";
162         }
163
164         userrec* FindByID(const std::string &UID)
165         {
166                 return NULL;
167         }
168 };
169
170
171 /* Each server in the tree is represented by one class of
172  * type TreeServer. A locally connected TreeServer can
173  * have a class of type TreeSocket associated with it, for
174  * remote servers, the TreeSocket entry will be NULL.
175  * Each server also maintains a pointer to its parent
176  * (NULL if this server is ours, at the top of the tree)
177  * and a pointer to its "Route" (see the comments in the
178  * constructors below), and also a dynamic list of pointers
179  * to its children which can be iterated recursively
180  * if required. Creating or deleting objects of type
181  i* TreeServer automatically maintains the hash_map of
182  * TreeServer items, deleting and inserting them as they
183  * are created and destroyed.
184  */
185
186 class TreeServer : public classbase
187 {
188         InspIRCd* ServerInstance;               /* Creator */
189         TreeServer* Parent;                     /* Parent entry */
190         TreeServer* Route;                      /* Route entry */
191         std::vector<TreeServer*> Children;      /* List of child objects */
192         irc::string ServerName;                 /* Server's name */
193         std::string ServerDesc;                 /* Server's description */
194         std::string VersionString;              /* Version string or empty string */
195         int UserCount;                          /* Not used in this version */
196         int OperCount;                          /* Not used in this version */
197         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
198         time_t NextPing;                        /* After this time, the server should be PINGed*/
199         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
200         
201  public:
202
203         /* We don't use this constructor. Its a dummy, and won't cause any insertion
204          * of the TreeServer into the hash_map. See below for the two we DO use.
205          */
206         TreeServer(InspIRCd* Instance) : ServerInstance(Instance)
207         {
208                 Parent = NULL;
209                 ServerName = "";
210                 ServerDesc = "";
211                 VersionString = "";
212                 UserCount = OperCount = 0;
213                 VersionString = ServerInstance->GetVersionString();
214         }
215
216         /* We use this constructor only to create the 'root' item, TreeRoot, which
217          * represents our own server. Therefore, it has no route, no parent, and
218          * no socket associated with it. Its version string is our own local version.
219          */
220         TreeServer(InspIRCd* Instance, std::string Name, std::string Desc) : ServerInstance(Instance), ServerName(Name.c_str()), ServerDesc(Desc)
221         {
222                 Parent = NULL;
223                 VersionString = "";
224                 UserCount = OperCount = 0;
225                 VersionString = ServerInstance->GetVersionString();
226                 Route = NULL;
227                 Socket = NULL; /* Fix by brain */
228                 AddHashEntry();
229         }
230
231         /* When we create a new server, we call this constructor to initialize it.
232          * This constructor initializes the server's Route and Parent, and sets up
233          * its ping counters so that it will be pinged one minute from now.
234          */
235         TreeServer(InspIRCd* Instance, std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock)
236                 : ServerInstance(Instance), Parent(Above), ServerName(Name.c_str()), ServerDesc(Desc), Socket(Sock)
237         {
238                 VersionString = "";
239                 UserCount = OperCount = 0;
240                 this->SetNextPingTime(time(NULL) + 120);
241                 this->SetPingFlag();
242
243                 /* find the 'route' for this server (e.g. the one directly connected
244                  * to the local server, which we can use to reach it)
245                  *
246                  * In the following example, consider we have just added a TreeServer
247                  * class for server G on our network, of which we are server A.
248                  * To route traffic to G (marked with a *) we must send the data to
249                  * B (marked with a +) so this algorithm initializes the 'Route'
250                  * value to point at whichever server traffic must be routed through
251                  * to get here. If we were to try this algorithm with server B,
252                  * the Route pointer would point at its own object ('this').
253                  *
254                  *              A
255                  *             / \
256                  *          + B   C
257                  *           / \   \
258                  *          D   E   F
259                  *         /         \
260                  *      * G           H
261                  *
262                  * We only run this algorithm when a server is created, as
263                  * the routes remain constant while ever the server exists, and
264                  * do not need to be re-calculated.
265                  */
266
267                 Route = Above;
268                 if (Route == TreeRoot)
269                 {
270                         Route = this;
271                 }
272                 else
273                 {
274                         while (this->Route->GetParent() != TreeRoot)
275                         {
276                                 this->Route = Route->GetParent();
277                         }
278                 }
279
280                 /* Because recursive code is slow and takes a lot of resources,
281                  * we store two representations of the server tree. The first
282                  * is a recursive structure where each server references its
283                  * children and its parent, which is used for netbursts and
284                  * netsplits to dump the whole dataset to the other server,
285                  * and the second is used for very fast lookups when routing
286                  * messages and is instead a hash_map, where each item can
287                  * be referenced by its server name. The AddHashEntry()
288                  * call below automatically inserts each TreeServer class
289                  * into the hash_map as it is created. There is a similar
290                  * maintainance call in the destructor to tidy up deleted
291                  * servers.
292                  */
293
294                 this->AddHashEntry();
295         }
296
297         int QuitUsers(const std::string &reason)
298         {
299                 ServerInstance->Log(DEBUG,"Removing all users from server %s",this->ServerName.c_str());
300                 const char* reason_s = reason.c_str();
301                 std::vector<userrec*> time_to_die;
302                 for (user_hash::iterator n = ServerInstance->clientlist.begin(); n != ServerInstance->clientlist.end(); n++)
303                 {
304                         if (!strcmp(n->second->server, this->ServerName.c_str()))
305                         {
306                                 time_to_die.push_back(n->second);
307                         }
308                 }
309                 for (std::vector<userrec*>::iterator n = time_to_die.begin(); n != time_to_die.end(); n++)
310                 {
311                         userrec* a = (userrec*)*n;
312                         ServerInstance->Log(DEBUG,"Kill %s fd=%d",a->nick,a->GetFd());
313                         if (!IS_LOCAL(a))
314                                 userrec::QuitUser(ServerInstance,a,reason_s);
315                 }
316                 return time_to_die.size();
317         }
318
319         /* This method is used to add the structure to the
320          * hash_map for linear searches. It is only called
321          * by the constructors.
322          */
323         void AddHashEntry()
324         {
325                 server_hash::iterator iter;
326                 iter = serverlist.find(this->ServerName.c_str());
327                 if (iter == serverlist.end())
328                         serverlist[this->ServerName.c_str()] = this;
329         }
330
331         /* This method removes the reference to this object
332          * from the hash_map which is used for linear searches.
333          * It is only called by the default destructor.
334          */
335         void DelHashEntry()
336         {
337                 server_hash::iterator iter;
338                 iter = serverlist.find(this->ServerName.c_str());
339                 if (iter != serverlist.end())
340                         serverlist.erase(iter);
341         }
342
343         /* These accessors etc should be pretty self-
344          * explanitory.
345          */
346
347         TreeServer* GetRoute()
348         {
349                 return Route;
350         }
351
352         std::string GetName()
353         {
354                 return ServerName.c_str();
355         }
356
357         std::string GetDesc()
358         {
359                 return ServerDesc;
360         }
361
362         std::string GetVersion()
363         {
364                 return VersionString;
365         }
366
367         void SetNextPingTime(time_t t)
368         {
369                 this->NextPing = t;
370                 LastPingWasGood = false;
371         }
372
373         time_t NextPingTime()
374         {
375                 return NextPing;
376         }
377
378         bool AnsweredLastPing()
379         {
380                 return LastPingWasGood;
381         }
382
383         void SetPingFlag()
384         {
385                 LastPingWasGood = true;
386         }
387
388         int GetUserCount()
389         {
390                 return UserCount;
391         }
392
393         void AddUserCount()
394         {
395                 UserCount++;
396         }
397
398         void DelUserCount()
399         {
400                 UserCount--;
401         }
402
403         int GetOperCount()
404         {
405                 return OperCount;
406         }
407
408         TreeSocket* GetSocket()
409         {
410                 return Socket;
411         }
412
413         TreeServer* GetParent()
414         {
415                 return Parent;
416         }
417
418         void SetVersion(std::string Version)
419         {
420                 VersionString = Version;
421         }
422
423         unsigned int ChildCount()
424         {
425                 return Children.size();
426         }
427
428         TreeServer* GetChild(unsigned int n)
429         {
430                 if (n < Children.size())
431                 {
432                         /* Make sure they  cant request
433                          * an out-of-range object. After
434                          * all we know what these programmer
435                          * types are like *grin*.
436                          */
437                         return Children[n];
438                 }
439                 else
440                 {
441                         return NULL;
442                 }
443         }
444
445         void AddChild(TreeServer* Child)
446         {
447                 Children.push_back(Child);
448         }
449
450         bool DelChild(TreeServer* Child)
451         {
452                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
453                 {
454                         if (*a == Child)
455                         {
456                                 Children.erase(a);
457                                 return true;
458                         }
459                 }
460                 return false;
461         }
462
463         /* Removes child nodes of this node, and of that node, etc etc.
464          * This is used during netsplits to automatically tidy up the
465          * server tree. It is slow, we don't use it for much else.
466          */
467         bool Tidy()
468         {
469                 bool stillchildren = true;
470                 while (stillchildren)
471                 {
472                         stillchildren = false;
473                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
474                         {
475                                 TreeServer* s = (TreeServer*)*a;
476                                 s->Tidy();
477                                 Children.erase(a);
478                                 DELETE(s);
479                                 stillchildren = true;
480                                 break;
481                         }
482                 }
483                 return true;
484         }
485
486         ~TreeServer()
487         {
488                 /* We'd better tidy up after ourselves, eh? */
489                 this->DelHashEntry();
490         }
491 };
492
493 /* The Link class might as well be a struct,
494  * but this is C++ and we don't believe in structs (!).
495  * It holds the entire information of one <link>
496  * tag from the main config file. We maintain a list
497  * of them, and populate the list on rehash/load.
498  */
499
500 class Link : public classbase
501 {
502  public:
503          irc::string Name;
504          std::string IPAddr;
505          int Port;
506          std::string SendPass;
507          std::string RecvPass;
508          unsigned long AutoConnect;
509          time_t NextConnectTime;
510          std::string EncryptionKey;
511          bool HiddenFromStats;
512 };
513
514 /* The usual stuff for inspircd modules,
515  * plus the vector of Link classes which we
516  * use to store the <link> tags from the config
517  * file.
518  */
519 ConfigReader *Conf;
520 std::vector<Link> LinkBlocks;
521
522 /* Yay for fast searches!
523  * This is hundreds of times faster than recursion
524  * or even scanning a linked list, especially when
525  * there are more than a few servers to deal with.
526  * (read as: lots).
527  */
528 TreeServer* FindServer(std::string ServerName)
529 {
530         server_hash::iterator iter;
531         iter = serverlist.find(ServerName.c_str());
532         if (iter != serverlist.end())
533         {
534                 return iter->second;
535         }
536         else
537         {
538                 return NULL;
539         }
540 }
541
542 /* Returns the locally connected server we must route a
543  * message through to reach server 'ServerName'. This
544  * only applies to one-to-one and not one-to-many routing.
545  * See the comments for the constructor of TreeServer
546  * for more details.
547  */
548 TreeServer* BestRouteTo(std::string ServerName)
549 {
550         if (ServerName.c_str() == TreeRoot->GetName())
551                 return NULL;
552         TreeServer* Found = FindServer(ServerName);
553         if (Found)
554         {
555                 return Found->GetRoute();
556         }
557         else
558         {
559                 return NULL;
560         }
561 }
562
563 /* Find the first server matching a given glob mask.
564  * Theres no find-using-glob method of hash_map [awwww :-(]
565  * so instead, we iterate over the list using an iterator
566  * and match each one until we get a hit. Yes its slow,
567  * deal with it.
568  */
569 TreeServer* FindServerMask(std::string ServerName)
570 {
571         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
572         {
573                 if (match(i->first.c_str(),ServerName.c_str()))
574                         return i->second;
575         }
576         return NULL;
577 }
578
579 /* A convenient wrapper that returns true if a server exists */
580 bool IsServer(std::string ServerName)
581 {
582         return (FindServer(ServerName) != NULL);
583 }
584
585
586 class cmd_rconnect : public command_t
587 {
588         Module* Creator;
589  public:
590         cmd_rconnect (InspIRCd* Instance, Module* Callback) : command_t(Instance, "RCONNECT", 'o', 2), Creator(Callback)
591         {
592                 this->source = "m_spanningtree.so";
593                 syntax = "<remote-server-mask> <servermask>";
594         }
595
596         void Handle (const char** parameters, int pcnt, userrec *user)
597         {
598                 user->WriteServ("NOTICE %s :*** RCONNECT: Sending remote connect to \002%s\002 to connect server \002%s\002.",user->nick,parameters[0],parameters[1]);
599                 /* Is this aimed at our server? */
600                 if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameters[0]))
601                 {
602                         /* Yes, initiate the given connect */
603                         ServerInstance->WriteOpers("*** Remote CONNECT from %s matching \002%s\002, connecting server \002%s\002",user->nick,parameters[0],parameters[1]);
604                         const char* para[1];
605                         para[0] = parameters[1];
606                         Creator->OnPreCommand("CONNECT", para, 1, user, true);
607                 }
608         }
609 };
610  
611
612
613 /* Every SERVER connection inbound or outbound is represented by
614  * an object of type TreeSocket.
615  * TreeSockets, being inherited from InspSocket, can be tied into
616  * the core socket engine, and we cn therefore receive activity events
617  * for them, just like activex objects on speed. (yes really, that
618  * is a technical term!) Each of these which relates to a locally
619  * connected server is assocated with it, by hooking it onto a
620  * TreeSocket class using its constructor. In this way, we can
621  * maintain a list of servers, some of which are directly connected,
622  * some of which are not.
623  */
624
625 class TreeSocket : public InspSocket
626 {
627         std::string myhost;
628         std::string in_buffer;
629         ServerState LinkState;
630         std::string InboundServerName;
631         std::string InboundDescription;
632         int num_lost_users;
633         int num_lost_servers;
634         time_t NextPing;
635         bool LastPingWasGood;
636         bool bursting;
637         AES* ctx_in;
638         AES* ctx_out;
639         unsigned int keylength;
640         
641  public:
642
643         /* Because most of the I/O gubbins are encapsulated within
644          * InspSocket, we just call the superclass constructor for
645          * most of the action, and append a few of our own values
646          * to it.
647          */
648         TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime)
649                 : InspSocket(SI, host, port, listening, maxtime)
650         {
651                 myhost = host;
652                 this->LinkState = LISTENER;
653                 this->ctx_in = NULL;
654                 this->ctx_out = NULL;
655         }
656
657         TreeSocket(InspIRCd* SI, std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
658                 : InspSocket(SI, host, port, listening, maxtime)
659         {
660                 myhost = ServerName;
661                 this->LinkState = CONNECTING;
662                 this->ctx_in = NULL;
663                 this->ctx_out = NULL;
664         }
665
666         /* When a listening socket gives us a new file descriptor,
667          * we must associate it with a socket without creating a new
668          * connection. This constructor is used for this purpose.
669          */
670         TreeSocket(InspIRCd* SI, int newfd, char* ip)
671                 : InspSocket(SI, newfd, ip)
672         {
673                 this->LinkState = WAIT_AUTH_1;
674                 this->ctx_in = NULL;
675                 this->ctx_out = NULL;
676                 this->SendCapabilities();
677         }
678
679         ~TreeSocket()
680         {
681                 if (ctx_in)
682                         DELETE(ctx_in);
683                 if (ctx_out)
684                         DELETE(ctx_out);
685         }
686
687         void InitAES(std::string key,std::string SName)
688         {
689                 if (key == "")
690                         return;
691
692                 ctx_in = new AES();
693                 ctx_out = new AES();
694                 ServerInstance->Log(DEBUG,"Initialized AES key %s",key.c_str());
695                 // key must be 16, 24, 32 etc bytes (multiple of 8)
696                 keylength = key.length();
697                 if (!(keylength == 16 || keylength == 24 || keylength == 32))
698                 {
699                         this->Instance->WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
700                         ServerInstance->Log(DEBUG,"Key length not 16, 24 or 32 characters!");
701                 }
702                 else
703                 {
704                         this->Instance->WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
705                         ctx_in->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
706                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
707                         ctx_out->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
708                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
709                 }
710         }
711         
712         /* When an outbound connection finishes connecting, we receive
713          * this event, and must send our SERVER string to the other
714          * side. If the other side is happy, as outlined in the server
715          * to server docs on the inspircd.org site, the other side
716          * will then send back its own server string.
717          */
718         virtual bool OnConnected()
719         {
720                 if (this->LinkState == CONNECTING)
721                 {
722                         /* we do not need to change state here. */
723                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
724                         {
725                                 if (x->Name == this->myhost)
726                                 {
727                                         this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] established.");
728                                         this->SendCapabilities();
729                                         if (x->EncryptionKey != "")
730                                         {
731                                                 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
732                                                 {
733                                                         this->Instance->WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
734                                                 }
735                                                 else
736                                                 {
737                                                         this->WriteLine(std::string("AES ")+this->Instance->Config->ServerName);
738                                                         this->InitAES(x->EncryptionKey,x->Name.c_str());
739                                                 }
740                                         }
741                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
742                                         this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
743                                         return true;
744                                 }
745                         }
746                 }
747                 /* There is a (remote) chance that between the /CONNECT and the connection
748                  * being accepted, some muppet has removed the <link> block and rehashed.
749                  * If that happens the connection hangs here until it's closed. Unlikely
750                  * and rather harmless.
751                  */
752                 this->Instance->WriteOpers("*** Connection to \2"+myhost+"\2 lost link tag(!)");
753                 return true;
754         }
755         
756         virtual void OnError(InspSocketError e)
757         {
758                 /* We don't handle this method, because all our
759                  * dirty work is done in OnClose() (see below)
760                  * which is still called on error conditions too.
761                  */
762                 if (e == I_ERR_CONNECT)
763                 {
764                         this->Instance->WriteOpers("*** Connection failed: Connection refused");
765                 }
766         }
767
768         virtual int OnDisconnect()
769         {
770                 /* For the same reason as above, we don't
771                  * handle OnDisconnect()
772                  */
773                 return true;
774         }
775
776         /* Recursively send the server tree with distances as hops.
777          * This is used during network burst to inform the other server
778          * (and any of ITS servers too) of what servers we know about.
779          * If at any point any of these servers already exist on the other
780          * end, our connection may be terminated. The hopcounts given
781          * by this function are relative, this doesn't matter so long as
782          * they are all >1, as all the remote servers re-calculate them
783          * to be relative too, with themselves as hop 0.
784          */
785         void SendServers(TreeServer* Current, TreeServer* s, int hops)
786         {
787                 char command[1024];
788                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
789                 {
790                         TreeServer* recursive_server = Current->GetChild(q);
791                         if (recursive_server != s)
792                         {
793                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
794                                 this->WriteLine(command);
795                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
796                                 /* down to next level */
797                                 this->SendServers(recursive_server, s, hops+1);
798                         }
799                 }
800         }
801
802         std::string MyCapabilities()
803         {
804                 std::vector<std::string> modlist;
805                 std::string capabilities = "";
806
807                 for (int i = 0; i <= this->Instance->GetModuleCount(); i++)
808                 {
809                         if ((this->Instance->modules[i]->GetVersion().Flags & VF_STATIC) || (this->Instance->modules[i]->GetVersion().Flags & VF_COMMON))
810                                 modlist.push_back(this->Instance->Config->module_names[i]);
811                 }
812                 sort(modlist.begin(),modlist.end());
813                 for (unsigned int i = 0; i < modlist.size(); i++)
814                 {
815                         if (i)
816                                 capabilities = capabilities + ",";
817                         capabilities = capabilities + modlist[i];
818                 }
819                 return capabilities;
820         }
821         
822         void SendCapabilities()
823         {
824                 this->WriteLine("CAPAB "+MyCapabilities());
825         }
826
827         bool Capab(std::deque<std::string> params)
828         {
829                 if (params.size() != 1)
830                 {
831                         this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
832                         return false;
833                 }
834
835                 if (params[0] != this->MyCapabilities())
836                 {
837                         std::string quitserver = this->myhost;
838                         if (this->InboundServerName != "")
839                         {
840                                 quitserver = this->InboundServerName;
841                         }
842
843                         this->Instance->WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
844                         this->Instance->WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
845                         this->Instance->WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
846                         this->Instance->WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
847                         this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
848                         return false;
849                 }
850
851                 return true;
852         }
853
854         /* This function forces this server to quit, removing this server
855          * and any users on it (and servers and users below that, etc etc).
856          * It's very slow and pretty clunky, but luckily unless your network
857          * is having a REAL bad hair day, this function shouldnt be called
858          * too many times a month ;-)
859          */
860         void SquitServer(std::string &from, TreeServer* Current)
861         {
862                 /* recursively squit the servers attached to 'Current'.
863                  * We're going backwards so we don't remove users
864                  * while we still need them ;)
865                  */
866                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
867                 {
868                         TreeServer* recursive_server = Current->GetChild(q);
869                         this->SquitServer(from,recursive_server);
870                 }
871                 /* Now we've whacked the kids, whack self */
872                 num_lost_servers++;
873                 num_lost_users += Current->QuitUsers(from);
874         }
875
876         /* This is a wrapper function for SquitServer above, which
877          * does some validation first and passes on the SQUIT to all
878          * other remaining servers.
879          */
880         void Squit(TreeServer* Current,std::string reason)
881         {
882                 if ((Current) && (Current != TreeRoot))
883                 {
884                         std::deque<std::string> params;
885                         params.push_back(Current->GetName());
886                         params.push_back(":"+reason);
887                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
888                         if (Current->GetParent() == TreeRoot)
889                         {
890                                 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
891                         }
892                         else
893                         {
894                                 this->Instance->WriteOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
895                         }
896                         num_lost_servers = 0;
897                         num_lost_users = 0;
898                         std::string from = Current->GetParent()->GetName()+" "+Current->GetName();
899                         SquitServer(from, Current);
900                         Current->Tidy();
901                         Current->GetParent()->DelChild(Current);
902                         DELETE(Current);
903                         this->Instance->WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
904                 }
905                 else
906                 {
907                         ServerInstance->Log(DEFAULT,"Squit from unknown server");
908                 }
909         }
910
911         /* FMODE command - server mode with timestamp checks */
912         bool ForceMode(std::string source, std::deque<std::string> &params)
913         {
914                 /* Chances are this is a 1.0 FMODE without TS */
915                 if (params.size() < 3)
916                 {
917                         this->WriteLine("ERROR :Version 1.0 FMODE sent to version 1.1 server");
918                         return false;
919                 }
920                 
921                 bool smode = false;
922                 std::string sourceserv;
923
924                 /* Are we dealing with an FMODE from a user, or from a server? */
925                 userrec* who = this->Instance->FindNick(source);
926                 if (who)
927                 {
928                         /* FMODE from a user, set sourceserv to the users server name */
929                         sourceserv = who->server;
930                 }
931                 else
932                 {
933                         /* FMODE from a server, create a fake user to receive mode feedback */
934                         who = new userrec(this->Instance);
935                         who->SetFd(FD_MAGIC_NUMBER);
936                         smode = true;           /* Setting this flag tells us we should free the userrec later */
937                         sourceserv = source;    /* Set sourceserv to the actual source string */
938                 }
939                 const char* modelist[64];
940                 time_t TS = 0;
941                 int n = 0;
942                 memset(&modelist,0,sizeof(modelist));
943                 for (unsigned int q = 0; (q < params.size()) && (q < 64); q++)
944                 {
945                         if (q == 1)
946                         {
947                                 /* The timestamp is in this position.
948                                  * We don't want to pass that up to the
949                                  * server->client protocol!
950                                  */
951                                 TS = atoi(params[q].c_str());
952                         }
953                         else
954                         {
955                                 /* Everything else is fine to append to the modelist */
956                                 modelist[n++] = params[q].c_str();
957                         }
958                                 
959                 }
960                 /* Extract the TS value of the object, either userrec or chanrec */
961                 userrec* dst = this->Instance->FindNick(params[0]);
962                 chanrec* chan = NULL;
963                 time_t ourTS = 0;
964                 if (dst)
965                 {
966                         ourTS = dst->age;
967                 }
968                 else
969                 {
970                         chan = this->Instance->FindChan(params[0]);
971                         if (chan)
972                         {
973                                 ourTS = chan->age;
974                         }
975                 }
976
977                 /* TS is equal: Merge the mode changes, use voooodoooooo on modes
978                  * with parameters.
979                  */
980                 if (TS == ourTS)
981                 {
982                         ServerInstance->Log(DEBUG,"Entering TS equality check");
983                         ModeHandler* mh = NULL;
984                         unsigned long paramptr = 3;
985                         std::string to_bounce = "";
986                         std::string to_keep = "";
987                         std::vector<std::string> params_to_keep;
988                         std::string params_to_bounce = "";
989                         bool adding = true;
990                         char cur_change = 1;
991                         char old_change = 0;
992                         char old_bounce_change = 0;
993                         /* Merge modes, basically do special stuff to mode with params */
994                         for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
995                         {
996                                 switch (*x)
997                                 {
998                                         case '-':
999                                                 adding = false;
1000                                         break;
1001                                         case '+':
1002                                                 adding = true;
1003                                         break;
1004                                         default:
1005                                                 if (adding)
1006                                                 {
1007                                                         /* We only care about whats being set,
1008                                                          * not whats being unset
1009                                                          */
1010                                                         mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1011
1012                                                         if ((mh) && (mh->GetNumParams(adding) > 0) && (!mh->IsListMode()))
1013                                                         {
1014                                                                 /* We only want to do special things to
1015                                                                  * modes with parameters, we are going to rewrite
1016                                                                  * those parameters
1017                                                                  */
1018                                                                 ModePair ret;
1019                                                                 adding ? cur_change = '+' : cur_change = '-';
1020
1021                                                                 ret = mh->ModeSet(smode ? NULL : who, dst, chan, params[paramptr]);
1022
1023                                                                 /* The mode is set here, check which we should keep */
1024                                                                 if (ret.first)
1025                                                                 {
1026                                                                         bool which_to_keep = mh->CheckTimeStamp(TS, ourTS, params[paramptr], ret.second, chan);
1027
1028                                                                         if (which_to_keep == true)
1029                                                                         {
1030                                                                                 /* Keep ours, bounce theirs:
1031                                                                                  * Send back ours to them and
1032                                                                                  * drop their mode changs
1033                                                                                  */
1034                                                                                 adding ? cur_change = '+' : cur_change = '-';
1035                                                                                 if (cur_change != old_bounce_change)
1036                                                                                         to_bounce += cur_change;
1037                                                                                 to_bounce += *x;
1038                                                                                 old_bounce_change = cur_change;
1039
1040                                                                                 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1041                                                                                         params_to_bounce.append(" ").append(ret.second);
1042                                                                         }
1043                                                                         else
1044                                                                         {
1045                                                                                 /* Keep theirs: Accept their mode change,
1046                                                                                  * do nothing else
1047                                                                                  */
1048                                                                                 adding ? cur_change = '+' : cur_change = '-';
1049                                                                                 if (cur_change != old_change)
1050                                                                                         to_keep += cur_change;
1051                                                                                 to_keep += *x;
1052                                                                                 old_change = cur_change;
1053
1054                                                                                 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1055                                                                                         params_to_keep.push_back(params[paramptr]);
1056                                                                         }
1057                                                                 }
1058                                                                 else
1059                                                                 {
1060                                                                         /* Mode isnt set here, we want it */
1061                                                                         adding ? cur_change = '+' : cur_change = '-';
1062                                                                         if (cur_change != old_change)
1063                                                                                 to_keep += cur_change;
1064                                                                         to_keep += *x;
1065                                                                         old_change = cur_change;
1066
1067                                                                         if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1068                                                                                 params_to_keep.push_back(params[paramptr]);
1069                                                                 }
1070
1071                                                                 paramptr++;
1072                                                         }
1073                                                         else
1074                                                         {
1075                                                                 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1076
1077                                                                 if (mh)
1078                                                                 {
1079                                                                         adding ? cur_change = '+' : cur_change = '-';
1080         
1081                                                                         /* Just keep this, safe to merge with no checks
1082                                                                          * it has no parameters
1083                                                                          */
1084         
1085                                                                         if (cur_change != old_change)
1086                                                                                 to_keep += cur_change;
1087                                                                         to_keep += *x;
1088                                                                         old_change = cur_change;
1089         
1090                                                                         if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1091                                                                         {
1092                                                                                 ServerInstance->Log(DEBUG,"Mode removal %d %d",adding, mh->GetNumParams(adding));
1093                                                                                 params_to_keep.push_back(params[paramptr++]);
1094                                                                         }
1095                                                                 }
1096                                                         }
1097                                                 }
1098                                                 else
1099                                                 {
1100                                                         mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1101
1102                                                         if (mh)
1103                                                         {
1104                                                                 /* Taking a mode away */
1105                                                                 adding ? cur_change = '+' : cur_change = '-';
1106
1107                                                                 if (cur_change != old_change)
1108                                                                         to_keep += cur_change;
1109                                                                 to_keep += *x;
1110                                                                 old_change = cur_change;
1111
1112                                                                 if ((mh->GetNumParams(adding) > 0) && (paramptr < params.size()))
1113                                                                         params_to_keep.push_back(params[paramptr++]);
1114                                                         }
1115                                                 }
1116                                         break;
1117                                 }
1118                         }
1119
1120                         if (to_bounce.length())
1121                         {
1122                                 std::deque<std::string> newparams;
1123                                 newparams.push_back(params[0]);
1124                                 newparams.push_back(ConvToStr(ourTS));
1125                                 newparams.push_back(to_bounce+params_to_bounce);
1126                                 DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1127                         }
1128
1129                         if (to_keep.length())
1130                         {
1131                                 unsigned int n = 2;
1132                                 unsigned int q = 0;
1133                                 modelist[0] = params[0].c_str();
1134                                 modelist[1] = to_keep.c_str();
1135
1136                                 if (params_to_keep.size() > 2)
1137                                 {
1138                                         for (q = 2; (q < params_to_keep.size()) && (q < 64); q++)
1139                                         {
1140                                                 ServerInstance->Log(DEBUG,"Item %d of %d", q, params_to_keep.size());
1141                                                 modelist[n++] = params_to_keep[q].c_str();
1142                                         }
1143                                 }
1144
1145                                 if (smode)
1146                                 {
1147                                         ServerInstance->Log(DEBUG,"Send mode");
1148                                         this->Instance->SendMode(modelist, n+2, who);
1149                                 }
1150                                 else
1151                                 {
1152                                         ServerInstance->Log(DEBUG,"Send mode client");
1153                                         this->Instance->CallCommandHandler("MODE", modelist, n+2, who);
1154                                 }
1155
1156                                 /* HOT POTATO! PASS IT ON! */
1157                                 DoOneToAllButSender(source,"FMODE",params,sourceserv);
1158                         }
1159                 }
1160                 else
1161                 /* U-lined servers always win regardless of their TS */
1162                 if ((TS > ourTS) && (!this->Instance->ULine(source.c_str())))
1163                 {
1164                         /* Bounce the mode back to its sender.* We use our lower TS, so the other end
1165                          * SHOULD accept it, if its clock is right.
1166                          *
1167                          * NOTE: We should check that we arent bouncing anything thats already set at this end.
1168                          * If we are, bounce +ourmode to 'reinforce' it. This prevents desyncs.
1169                          * e.g. They send +l 50, we have +l 10 set. rather than bounce -l 50, we bounce +l 10.
1170                          *
1171                          * Thanks to jilles for pointing out this one-hell-of-an-issue before i even finished
1172                          * writing the code. It took me a while to come up with this solution.
1173                          *
1174                          * XXX: BE SURE YOU UNDERSTAND THIS CODE FULLY BEFORE YOU MESS WITH IT.
1175                          */
1176
1177                         std::deque<std::string> newparams;      /* New parameter list we send back */
1178                         newparams.push_back(params[0]);         /* Target, user or channel */
1179                         newparams.push_back(ConvToStr(ourTS));  /* Timestamp value of the target */
1180                         newparams.push_back("");                /* This contains the mode string. For now
1181                                                                  * it's empty, we fill it below.
1182                                                                  */
1183
1184                         /* Intelligent mode bouncing. Don't just invert, reinforce any modes which are already
1185                          * set to avoid a desync here.
1186                          */
1187                         std::string modebounce = "";
1188                         bool adding = true;
1189                         unsigned int t = 3;
1190                         ModeHandler* mh = NULL;
1191                         char cur_change = 1;
1192                         char old_change = 0;
1193                         for (std::string::iterator x = params[2].begin(); x != params[2].end(); x++)
1194                         {
1195                                 /* Iterate over all mode chars in the sent set */
1196                                 switch (*x)
1197                                 {
1198                                         /* Adding or subtracting modes? */
1199                                         case '-':
1200                                                 adding = false;
1201                                         break;
1202                                         case '+':
1203                                                 adding = true;
1204                                         break;
1205                                         default:
1206                                                 /* Find the mode handler for this mode */
1207                                                 mh = this->Instance->Modes->FindMode(*x, chan ? MODETYPE_CHANNEL : MODETYPE_USER);
1208
1209                                                 /* Got a mode handler?
1210                                                  * This also prevents us bouncing modes we have no handler for.
1211                                                  */
1212                                                 if (mh)
1213                                                 {
1214                                                         ModePair ret;
1215                                                         std::string p = "";
1216
1217                                                         /* Does the mode require a parameter right now?
1218                                                          * If it does, fetch it if we can
1219                                                          */
1220                                                         if ((mh->GetNumParams(adding) > 0) && (t < params.size()))
1221                                                                 p = params[t++];
1222
1223                                                         /* Call the ModeSet method to determine if its set with the
1224                                                          * given parameter here or not.
1225                                                          */
1226                                                         ret = mh->ModeSet(smode ? NULL : who, dst, chan, p);
1227
1228                                                         /* XXX: Really. Dont ask.
1229                                                          * Determine from if its set combined with what the current
1230                                                          * 'state' is (adding or not) as to wether we should 'invert'
1231                                                          * or 'reinforce' the mode change
1232                                                          */
1233                                                         (!ret.first ? (adding ? cur_change = '-' : cur_change = '+') : (!adding ? cur_change = '-' : cur_change = '+'));
1234
1235                                                         /* Quickly determine if we have 'flipped' from + to -,
1236                                                          * or - to +, to prevent unneccessary +/- chars in the
1237                                                          * output string that waste bandwidth
1238                                                          */
1239                                                         if (cur_change != old_change)
1240                                                                 modebounce += cur_change;
1241                                                         old_change = cur_change;
1242
1243                                                         /* Add the mode character to the output string */
1244                                                         modebounce += mh->GetModeChar();
1245
1246                                                         /* We got a parameter back from ModeHandler::ModeSet,
1247                                                          * are we supposed to be sending one out right now?
1248                                                          */
1249                                                         if (ret.second.length())
1250                                                         {
1251                                                                 if (mh->GetNumParams(cur_change == '+') > 0)
1252                                                                         /* Yes we're supposed to be sending out
1253                                                                          * the parameter. Make sure it goes
1254                                                                          */
1255                                                                         newparams.push_back(ret.second);
1256                                                         }
1257
1258                                                 }
1259                                         break;
1260                                 }
1261                         }
1262                         
1263                         /* Update the parameters for FMODE with the new 'bounced' string */
1264                         newparams[2] = modebounce;
1265                         /* Only send it back the way it came, no need to send it anywhere else */
1266                         DoOneToOne(this->Instance->Config->ServerName,"FMODE",newparams,sourceserv);
1267                         ServerInstance->Log(DEBUG,"FMODE bounced intelligently, our TS less than theirs and the other server is NOT a uline.");
1268                 }
1269                 else
1270                 {
1271                         ServerInstance->Log(DEBUG,"Allow modes, TS lower for sender");
1272                         /* The server was ulined, but something iffy is up with the TS.
1273                          * Sound the alarm bells!
1274                          */
1275                         if ((this->Instance->ULine(sourceserv.c_str())) && (TS > ourTS))
1276                         {
1277                                 this->Instance->WriteOpers("\2WARNING!\2 U-Lined server '%s' has bad TS for '%s' (accepted change): \2SYNC YOUR CLOCKS\2 to avoid this notice",sourceserv.c_str(),params[0].c_str());
1278                         }
1279                         /* Allow the mode, route it to either server or user command handling */
1280                         if (smode)
1281                                 this->Instance->SendMode(modelist,n,who);
1282                         else
1283                                 this->Instance->CallCommandHandler("MODE", modelist, n, who);
1284
1285                         /* HOT POTATO! PASS IT ON! */
1286                         DoOneToAllButSender(source,"FMODE",params,sourceserv);
1287                 }
1288                 /* Are we supposed to free the userrec? */
1289                 if (smode)
1290                         DELETE(who);
1291
1292                 return true;
1293         }
1294
1295         /* FTOPIC command */
1296         bool ForceTopic(std::string source, std::deque<std::string> &params)
1297         {
1298                 if (params.size() != 4)
1299                         return true;
1300                 time_t ts = atoi(params[1].c_str());
1301                 std::string nsource = source;
1302
1303                 chanrec* c = this->Instance->FindChan(params[0]);
1304                 if (c)
1305                 {
1306                         if ((ts >= c->topicset) || (!*c->topic))
1307                         {
1308                                 std::string oldtopic = c->topic;
1309                                 strlcpy(c->topic,params[3].c_str(),MAXTOPIC);
1310                                 strlcpy(c->setby,params[2].c_str(),NICKMAX-1);
1311                                 c->topicset = ts;
1312                                 /* if the topic text is the same as the current topic,
1313                                  * dont bother to send the TOPIC command out, just silently
1314                                  * update the set time and set nick.
1315                                  */
1316                                 if (oldtopic != params[3])
1317                                 {
1318                                         userrec* user = this->Instance->FindNick(source);
1319                                         if (!user)
1320                                         {
1321                                                 c->WriteChannelWithServ(source.c_str(), "TOPIC %s :%s", c->name, c->topic);
1322                                         }
1323                                         else
1324                                         {
1325                                                 c->WriteChannel(user, "TOPIC %s :%s", c->name, c->topic);
1326                                                 nsource = user->server;
1327                                         }
1328                                         /* all done, send it on its way */
1329                                         params[3] = ":" + params[3];
1330                                         DoOneToAllButSender(source,"FTOPIC",params,nsource);
1331                                 }
1332                         }
1333                         
1334                 }
1335
1336                 return true;
1337         }
1338
1339         /* FJOIN, similar to unreal SJOIN */
1340         bool ForceJoin(std::string source, std::deque<std::string> &params)
1341         {
1342                 if (params.size() < 3)
1343                         return true;
1344
1345                 char first[MAXBUF];
1346                 char modestring[MAXBUF];
1347                 char* mode_users[127];
1348                 memset(&mode_users,0,sizeof(mode_users));
1349                 mode_users[0] = first;
1350                 mode_users[1] = modestring;
1351                 strcpy(modestring,"+");
1352                 unsigned int modectr = 2;
1353                 
1354                 userrec* who = NULL;
1355                 std::string channel = params[0];
1356                 time_t TS = atoi(params[1].c_str());
1357                 char* key = "";
1358                 
1359                 chanrec* chan = this->Instance->FindChan(channel);
1360                 if (chan)
1361                 {
1362                         key = chan->key;
1363                 }
1364                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
1365
1366                 /* default is a high value, which if we dont have this
1367                  * channel will let the other side apply their modes.
1368                  */
1369                 time_t ourTS = time(NULL)+600;
1370                 chanrec* us = this->Instance->FindChan(channel);
1371                 if (us)
1372                 {
1373                         ourTS = us->age;
1374                 }
1375
1376                 ServerInstance->Log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
1377
1378                 irc::tokenstream users(params[2]);
1379                 std::string item = "";
1380
1381                 /* do this first, so our mode reversals are correctly received by other servers
1382                  * if there is a TS collision.
1383                  */
1384                 params[2] = ":" + params[2];
1385                 DoOneToAllButSender(source,"FJOIN",params,source);
1386                 
1387                 while ((item = users.GetToken()) != "")
1388                 {
1389                         /* process one channel at a time, applying modes. */
1390                         char* usr = (char*)item.c_str();
1391                         /* Safety check just to make sure someones not sent us an FJOIN full of spaces
1392                          * (is this even possible?) */
1393                         if (usr && *usr)
1394                         {
1395                                 char* permissions = usr;
1396                                 while (*permissions != ',')
1397                                 {
1398                                         ModeHandler* mh = ServerInstance->Modes->FindPrefix(*permissions);
1399                                         if (mh)
1400                                         {
1401                                                 mode_users[modectr++] = usr;
1402                                                 charlcat(modestring,mh->GetModeChar(),MAXBUF);
1403                                         }
1404                                         else
1405                                         {
1406                                                 this->Instance->WriteOpers("ERROR: We received a user with an unknown prefix '%c'. Closed connection to avoid a desync.",mh->GetPrefix());
1407                                                 this->WriteLine(std::string("ERROR :What?! You sent me a mode prefix i cant handle ('")+mh->GetModeChar()+"'). Closing connection to avoid desync.");
1408                                                 return false;
1409                                         }
1410                                         usr++;
1411                                         permissions++;
1412                                 }
1413                                 who = this->Instance->FindNick(usr);
1414                                 if (who)
1415                                 {
1416                                         chanrec::JoinUser(this->Instance, who, channel.c_str(), true, key);
1417                                         if (modectr >= (MAXMODES-1))
1418                                         {
1419                                                 /* theres a mode for this user. push them onto the mode queue, and flush it
1420                                                  * if there are more than MAXMODES to go.
1421                                                  */
1422                                                 if ((ourTS >= TS) || (this->Instance->ULine(who->server)))
1423                                                 {
1424                                                         /* We also always let u-lined clients win, no matter what the TS value */
1425                                                         ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1426                                                         this->Instance->SendMode((const char**)mode_users,modectr,who);
1427                                                         if (ourTS != TS)
1428                                                         {
1429                                                                 ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1430                                                                 us->age = TS;
1431                                                                 ourTS = TS;
1432                                                         }
1433                                                 }
1434                                                 else
1435                                                 {
1436                                                         ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1437                                                         /* bouncy bouncy! */
1438                                                         std::deque<std::string> params;
1439                                                         /* modes are now being UNSET... */
1440                                                         *mode_users[1] = '-';
1441                                                         for (unsigned int x = 0; x < modectr; x++)
1442                                                         {
1443                                                                 if (x == 1)
1444                                                                 {
1445                                                                         params.push_back(ConvToStr(us->age));
1446                                                                 }
1447                                                                 params.push_back(mode_users[x]);
1448                                                                 
1449                                                         }
1450                                                         // tell everyone to bounce the modes. bad modes, bad!
1451                                                         DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1452                                                 }
1453                                                 strcpy(mode_users[1],"+");
1454                                                 modectr = 2;
1455                                         }
1456                                 }
1457                         }
1458                 }
1459                 /* there werent enough modes built up to flush it during FJOIN,
1460                  * or, there are a number left over. flush them out.
1461                  */
1462                 if ((modectr > 2) && (who) && (us))
1463                 {
1464                         if (ourTS >= TS)
1465                         {
1466                                 ServerInstance->Log(DEBUG,"Our our channel newer than theirs, accepting their modes");
1467                                 this->Instance->SendMode((const char**)mode_users,modectr,who);
1468                                 if (ourTS != TS)
1469                                 {
1470                                         ServerInstance->Log(DEFAULT,"Channel TS for %s changed from %lu to %lu",us->name,ourTS,TS);
1471                                         us->age = TS;
1472                                         ourTS = TS;
1473                                 }
1474                         }
1475                         else
1476                         {
1477                                 ServerInstance->Log(DEBUG,"Their channel newer than ours, bouncing their modes");
1478                                 std::deque<std::string> params;
1479                                 *mode_users[1] = '-';
1480                                 for (unsigned int x = 0; x < modectr; x++)
1481                                 {
1482                                         if (x == 1)
1483                                         {
1484                                                 params.push_back(ConvToStr(us->age));
1485                                         }
1486                                         params.push_back(mode_users[x]);
1487                                 }
1488                                 DoOneToMany(this->Instance->Config->ServerName,"FMODE",params);
1489                         }
1490                 }
1491                 return true;
1492         }
1493
1494         bool SyncChannelTS(std::string source, std::deque<std::string> &params)
1495         {
1496                 if (params.size() >= 2)
1497                 {
1498                         chanrec* c = this->Instance->FindChan(params[0]);
1499                         if (c)
1500                         {
1501                                 time_t theirTS = atoi(params[1].c_str());
1502                                 time_t ourTS = c->age;
1503                                 if (ourTS >= theirTS)
1504                                 {
1505                                         ServerInstance->Log(DEBUG,"Updating timestamp for %s, our timestamp was %lu and theirs is %lu",c->name,ourTS,theirTS);
1506                                         c->age = theirTS;
1507                                 }
1508                         }
1509                 }
1510                 DoOneToAllButSender(this->Instance->Config->ServerName,"SYNCTS",params,source);
1511                 return true;
1512         }
1513
1514         /* NICK command */
1515         bool IntroduceClient(std::string source, std::deque<std::string> &params)
1516         {
1517                 if (params.size() < 8)
1518                         return true;
1519                 if (params.size() > 8)
1520                 {
1521                         this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+params[1]+" :Invalid client introduction ("+params[1]+"?)");
1522                         return true;
1523                 }
1524                 // NICK age nick host dhost ident +modes ip :gecos
1525                 //       0    1   2     3     4      5   6     7
1526                 time_t age = atoi(params[0].c_str());
1527                 
1528                 /* This used to have a pretty craq'y loop doing the same thing,
1529                  * now we just let the STL do the hard work (more efficiently)
1530                  */
1531                 params[5] = params[5].substr(params[5].find_first_not_of('+'));
1532                 
1533                 const char* tempnick = params[1].c_str();
1534                 ServerInstance->Log(DEBUG,"Introduce client %s!%s@%s",tempnick,params[4].c_str(),params[2].c_str());
1535                 
1536                 user_hash::iterator iter = this->Instance->clientlist.find(tempnick);
1537                 
1538                 if (iter != this->Instance->clientlist.end())
1539                 {
1540                         // nick collision
1541                         ServerInstance->Log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,params[4].c_str(),params[2].c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1542                         this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" KILL "+tempnick+" :Nickname collision");
1543                         return true;
1544                 }
1545
1546                 userrec* _new = new userrec(this->Instance);
1547                 this->Instance->clientlist[tempnick] = _new;
1548                 _new->SetFd(FD_MAGIC_NUMBER);
1549                 strlcpy(_new->nick, tempnick,NICKMAX-1);
1550                 strlcpy(_new->host, params[2].c_str(),63);
1551                 strlcpy(_new->dhost, params[3].c_str(),63);
1552                 _new->server = this->Instance->FindServerNamePtr(source.c_str());
1553                 strlcpy(_new->ident, params[4].c_str(),IDENTMAX);
1554                 strlcpy(_new->fullname, params[7].c_str(),MAXGECOS);
1555                 _new->registered = REG_ALL;
1556                 _new->signon = age;
1557                 
1558                 for (std::string::iterator v = params[5].begin(); v != params[5].end(); v++)
1559                         _new->modes[(*v)-65] = 1;
1560
1561                 if (params[6].find_first_of(":") != std::string::npos)
1562                         _new->SetSockAddr(AF_INET6, params[6].c_str(), 0);
1563                 else
1564                         _new->SetSockAddr(AF_INET, params[6].c_str(), 0);
1565
1566                 this->Instance->WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",_new->server,_new->nick,_new->ident,_new->host, _new->GetIPString());
1567
1568                 params[7] = ":" + params[7];
1569                 DoOneToAllButSender(source,"NICK",params,source);
1570
1571                 // Increment the Source Servers User Count..
1572                 TreeServer* SourceServer = FindServer(source);
1573                 if (SourceServer)
1574                 {
1575                         ServerInstance->Log(DEBUG,"Found source server of %s",_new->nick);
1576                         SourceServer->AddUserCount();
1577                 }
1578
1579                 return true;
1580         }
1581
1582         /* Send one or more FJOINs for a channel of users.
1583          * If the length of a single line is more than 480-NICKMAX
1584          * in length, it is split over multiple lines.
1585          */
1586         void SendFJoins(TreeServer* Current, chanrec* c)
1587         {
1588                 ServerInstance->Log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1589                 char list[MAXBUF];
1590                 std::string individual_halfops = std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age);
1591                 
1592                 size_t dlen, curlen;
1593                 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1594                 int numusers = 0;
1595                 char* ptr = list + dlen;
1596
1597                 CUList *ulist = c->GetUsers();
1598                 std::vector<userrec*> specific_halfop;
1599                 std::vector<userrec*> specific_voice;
1600                 std::string modes = "";
1601                 std::string params = "";
1602
1603                 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1604                 {
1605                         // The first parameter gets a : before it
1606                         size_t ptrlen = snprintf(ptr, MAXBUF, " %s%s,%s", !numusers ? ":" : "", c->GetAllPrefixChars(i->second), i->second->nick);
1607
1608                         curlen += ptrlen;
1609                         ptr += ptrlen;
1610
1611                         numusers++;
1612
1613                         if (curlen > (480-NICKMAX))
1614                         {
1615                                 this->WriteLine(list);
1616                                 dlen = curlen = snprintf(list,MAXBUF,":%s FJOIN %s %lu",this->Instance->Config->ServerName,c->name,(unsigned long)c->age);
1617                                 ptr = list + dlen;
1618                                 ptrlen = 0;
1619                                 numusers = 0;
1620                         }
1621                 }
1622
1623                 if (numusers)
1624                         this->WriteLine(list);
1625
1626                 for (BanList::iterator b = c->bans.begin(); b != c->bans.end(); b++)
1627                 {
1628                         modes.append("b");
1629                         params.append(b->data).append(" ");
1630                 }
1631                 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" +"+c->ChanModes(true)+modes+" "+params);
1632         }
1633
1634         /* Send G, Q, Z and E lines */
1635         void SendXLines(TreeServer* Current)
1636         {
1637                 char data[MAXBUF];
1638                 std::string n = this->Instance->Config->ServerName;
1639                 const char* sn = n.c_str();
1640                 int iterations = 0;
1641                 /* Yes, these arent too nice looking, but they get the job done */
1642                 for (std::vector<ZLine>::iterator i = Instance->XLines->zlines.begin(); i != Instance->XLines->zlines.end(); i++, iterations++)
1643                 {
1644                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1645                         this->WriteLine(data);
1646                 }
1647                 for (std::vector<QLine>::iterator i = Instance->XLines->qlines.begin(); i != Instance->XLines->qlines.end(); i++, iterations++)
1648                 {
1649                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1650                         this->WriteLine(data);
1651                 }
1652                 for (std::vector<GLine>::iterator i = Instance->XLines->glines.begin(); i != Instance->XLines->glines.end(); i++, iterations++)
1653                 {
1654                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1655                         this->WriteLine(data);
1656                 }
1657                 for (std::vector<ELine>::iterator i = Instance->XLines->elines.begin(); i != Instance->XLines->elines.end(); i++, iterations++)
1658                 {
1659                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1660                         this->WriteLine(data);
1661                 }
1662                 for (std::vector<ZLine>::iterator i = Instance->XLines->pzlines.begin(); i != Instance->XLines->pzlines.end(); i++, iterations++)
1663                 {
1664                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",sn,i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1665                         this->WriteLine(data);
1666                 }
1667                 for (std::vector<QLine>::iterator i = Instance->XLines->pqlines.begin(); i != Instance->XLines->pqlines.end(); i++, iterations++)
1668                 {
1669                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",sn,i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1670                         this->WriteLine(data);
1671                 }
1672                 for (std::vector<GLine>::iterator i = Instance->XLines->pglines.begin(); i != Instance->XLines->pglines.end(); i++, iterations++)
1673                 {
1674                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1675                         this->WriteLine(data);
1676                 }
1677                 for (std::vector<ELine>::iterator i = Instance->XLines->pelines.begin(); i != Instance->XLines->pelines.end(); i++, iterations++)
1678                 {
1679                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",sn,i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1680                         this->WriteLine(data);
1681                 }
1682         }
1683
1684         /* Send channel modes and topics */
1685         void SendChannelModes(TreeServer* Current)
1686         {
1687                 char data[MAXBUF];
1688                 std::deque<std::string> list;
1689                 int iterations = 0;
1690                 std::string n = this->Instance->Config->ServerName;
1691                 const char* sn = n.c_str();
1692                 for (chan_hash::iterator c = this->Instance->chanlist.begin(); c != this->Instance->chanlist.end(); c++, iterations++)
1693                 {
1694                         SendFJoins(Current, c->second);
1695                         if (*c->second->topic)
1696                         {
1697                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",sn,c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1698                                 this->WriteLine(data);
1699                         }
1700                         FOREACH_MOD_I(this->Instance,I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1701                         list.clear();
1702                         c->second->GetExtList(list);
1703                         for (unsigned int j = 0; j < list.size(); j++)
1704                         {
1705                                 FOREACH_MOD_I(this->Instance,I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1706                         }
1707                 }
1708         }
1709
1710         /* send all users and their oper state/modes */
1711         void SendUsers(TreeServer* Current)
1712         {
1713                 char data[MAXBUF];
1714                 std::deque<std::string> list;
1715                 int iterations = 0;
1716                 for (user_hash::iterator u = this->Instance->clientlist.begin(); u != this->Instance->clientlist.end(); u++, iterations++)
1717                 {
1718                         if (u->second->registered == REG_ALL)
1719                         {
1720                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->FormatModes(),u->second->GetIPString(),u->second->fullname);
1721                                 this->WriteLine(data);
1722                                 if (*u->second->oper)
1723                                 {
1724                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1725                                 }
1726                                 if (*u->second->awaymsg)
1727                                 {
1728                                         this->WriteLine(":"+std::string(u->second->nick)+" AWAY :"+std::string(u->second->awaymsg));
1729                                 }
1730                                 FOREACH_MOD_I(this->Instance,I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1731                                 list.clear();
1732                                 u->second->GetExtList(list);
1733                                 for (unsigned int j = 0; j < list.size(); j++)
1734                                 {
1735                                         FOREACH_MOD_I(this->Instance,I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1736                                 }
1737                         }
1738                 }
1739         }
1740
1741         /* This function is called when we want to send a netburst to a local
1742          * server. There is a set order we must do this, because for example
1743          * users require their servers to exist, and channels require their
1744          * users to exist. You get the idea.
1745          */
1746         void DoBurst(TreeServer* s)
1747         {
1748                 std::string burst = "BURST "+ConvToStr(time(NULL));
1749                 std::string endburst = "ENDBURST";
1750                 // Because by the end of the netburst, it  could be gone!
1751                 std::string name = s->GetName();
1752                 this->Instance->WriteOpers("*** Bursting to \2"+name+"\2.");
1753                 this->WriteLine(burst);
1754                 /* send our version string */
1755                 this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" VERSION :"+this->Instance->GetVersionString());
1756                 /* Send server tree */
1757                 this->SendServers(TreeRoot,s,1);
1758                 /* Send users and their oper status */
1759                 this->SendUsers(s);
1760                 /* Send everything else (channel modes, xlines etc) */
1761                 this->SendChannelModes(s);
1762                 this->SendXLines(s);            
1763                 FOREACH_MOD_I(this->Instance,I_OnSyncOtherMetaData,OnSyncOtherMetaData((Module*)TreeProtocolModule,(void*)this));
1764                 this->WriteLine(endburst);
1765                 this->Instance->WriteOpers("*** Finished bursting to \2"+name+"\2.");
1766         }
1767
1768         /* This function is called when we receive data from a remote
1769          * server. We buffer the data in a std::string (it doesnt stay
1770          * there for long), reading using InspSocket::Read() which can
1771          * read up to 16 kilobytes in one operation.
1772          *
1773          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1774          * THE SOCKET OBJECT FOR US.
1775          */
1776         virtual bool OnDataReady()
1777         {
1778                 char* data = this->Read();
1779                 /* Check that the data read is a valid pointer and it has some content */
1780                 if (data && *data)
1781                 {
1782                         this->in_buffer.append(data);
1783                         /* While there is at least one new line in the buffer,
1784                          * do something useful (we hope!) with it.
1785                          */
1786                         while (in_buffer.find("\n") != std::string::npos)
1787                         {
1788                                 std::string ret = in_buffer.substr(0,in_buffer.find("\n")-1);
1789                                 in_buffer = in_buffer.substr(in_buffer.find("\n")+1,in_buffer.length()-in_buffer.find("\n"));
1790                                 if (ret.find("\r") != std::string::npos)
1791                                         ret = in_buffer.substr(0,in_buffer.find("\r")-1);
1792                                 /* Process this one, abort if it
1793                                  * didnt return true.
1794                                  */
1795                                 if (this->ctx_in)
1796                                 {
1797                                         char out[1024];
1798                                         char result[1024];
1799                                         memset(result,0,1024);
1800                                         memset(out,0,1024);
1801                                         ServerInstance->Log(DEBUG,"Original string '%s'",ret.c_str());
1802                                         /* ERROR + CAPAB is still allowed unencryped */
1803                                         if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1804                                         {
1805                                                 int nbytes = from64tobits(out, ret.c_str(), 1024);
1806                                                 if ((nbytes > 0) && (nbytes < 1024))
1807                                                 {
1808                                                         ServerInstance->Log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1809                                                         ctx_in->Decrypt(out, result, nbytes, 0);
1810                                                         for (int t = 0; t < nbytes; t++)
1811                                                                 if (result[t] == '\7') result[t] = 0;
1812                                                         ret = result;
1813                                                 }
1814                                         }
1815                                 }
1816                                 if (!this->ProcessLine(ret))
1817                                 {
1818                                         ServerInstance->Log(DEBUG,"ProcessLine says no!");
1819                                         return false;
1820                                 }
1821                         }
1822                         return true;
1823                 }
1824                 /* EAGAIN returns an empty but non-NULL string, so this
1825                  * evaluates to TRUE for EAGAIN but to FALSE for EOF.
1826                  */
1827                 return (data && !*data);
1828         }
1829
1830         int WriteLine(std::string line)
1831         {
1832                 ServerInstance->Log(DEBUG,"OUT: %s",line.c_str());
1833                 if (this->ctx_out)
1834                 {
1835                         char result[10240];
1836                         char result64[10240];
1837                         if (this->keylength)
1838                         {
1839                                 // pad it to the key length
1840                                 int n = this->keylength - (line.length() % this->keylength);
1841                                 if (n)
1842                                 {
1843                                         ServerInstance->Log(DEBUG,"Append %d chars to line to make it %d long from %d, key length %d",n,n+line.length(),line.length(),this->keylength);
1844                                         line.append(n,'\7');
1845                                 }
1846                         }
1847                         unsigned int ll = line.length();
1848                         ctx_out->Encrypt(line.c_str(), result, ll, 0);
1849                         to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1850                         line = result64;
1851                         //int from64tobits(char *out, const char *in, int maxlen);
1852                 }
1853                 return this->Write(line + "\r\n");
1854         }
1855
1856         /* Handle ERROR command */
1857         bool Error(std::deque<std::string> &params)
1858         {
1859                 if (params.size() < 1)
1860                         return false;
1861                 this->Instance->WriteOpers("*** ERROR from %s: %s",(InboundServerName != "" ? InboundServerName.c_str() : myhost.c_str()),params[0].c_str());
1862                 /* we will return false to cause the socket to close. */
1863                 return false;
1864         }
1865
1866         bool Stats(std::string prefix, std::deque<std::string> &params)
1867         {
1868                 /* Get the reply to a STATS query if it matches this servername,
1869                  * and send it back as a load of PUSH queries
1870                  */
1871                 if (params.size() > 1)
1872                 {
1873                         if (this->Instance->MatchText(this->Instance->Config->ServerName, params[1]))
1874                         {
1875                                 /* It's for our server */
1876                                 string_list results;
1877                                 userrec* source = this->Instance->FindNick(prefix);
1878                                 if (source)
1879                                 {
1880                                         std::deque<std::string> par;
1881                                         par.push_back(prefix);
1882                                         par.push_back("");
1883                                         DoStats(this->Instance, *(params[0].c_str()), source, results);
1884                                         for (size_t i = 0; i < results.size(); i++)
1885                                         {
1886                                                 par[1] = "::" + results[i];
1887                                                 DoOneToOne(this->Instance->Config->ServerName, "PUSH",par, source->server);
1888                                         }
1889                                 }
1890                         }
1891                         else
1892                         {
1893                                 /* Pass it on */
1894                                 userrec* source = this->Instance->FindNick(prefix);
1895                                 if (source)
1896                                         DoOneToOne(prefix, "STATS", params, params[1]);
1897                         }
1898                 }
1899                 return true;
1900         }
1901
1902
1903         /* Because the core won't let users or even SERVERS set +o,
1904          * we use the OPERTYPE command to do this.
1905          */
1906         bool OperType(std::string prefix, std::deque<std::string> &params)
1907         {
1908                 if (params.size() != 1)
1909                 {
1910                         ServerInstance->Log(DEBUG,"Received invalid oper type from %s",prefix.c_str());
1911                         return true;
1912                 }
1913                 std::string opertype = params[0];
1914                 userrec* u = this->Instance->FindNick(prefix);
1915                 if (u)
1916                 {
1917                         u->modes[UM_OPERATOR] = 1;
1918                         strlcpy(u->oper,opertype.c_str(),NICKMAX-1);
1919                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1920                 }
1921                 return true;
1922         }
1923
1924         /* Because Andy insists that services-compatible servers must
1925          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1926          */
1927         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1928         {
1929                 if (params.size() < 3)
1930                         return true;
1931
1932                 userrec* u = this->Instance->FindNick(params[0]);
1933
1934                 if (u)
1935                 {
1936                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1937                         if (IS_LOCAL(u))
1938                         {
1939                                 std::deque<std::string> par;
1940                                 par.push_back(params[1]);
1941                                 /* This is not required as one is sent in OnUserPostNick below
1942                                  */
1943                                 //DoOneToMany(u->nick,"NICK",par);
1944                                 if (!u->ForceNickChange(params[1].c_str()))
1945                                 {
1946                                         userrec::QuitUser(this->Instance, u, "Nickname collision");
1947                                         return true;
1948                                 }
1949                                 u->age = atoi(params[2].c_str());
1950                         }
1951                 }
1952                 return true;
1953         }
1954
1955         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1956         {
1957                 if (params.size() < 2)
1958                         return true;
1959
1960                 userrec* u = this->Instance->FindNick(params[0]);
1961
1962                 if (u)
1963                 {
1964                         chanrec::JoinUser(this->Instance, u, params[1].c_str(), false);
1965                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1966                 }
1967                 return true;
1968         }
1969
1970         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
1971         {
1972                 if (params.size() < 1)
1973                         return false;
1974
1975                 std::string servermask = params[0];
1976
1977                 if (this->Instance->MatchText(this->Instance->Config->ServerName,servermask))
1978                 {
1979                         this->Instance->WriteOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1980                         this->Instance->RehashServer();
1981                         ReadConfiguration(false);
1982                 }
1983                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1984                 return true;
1985         }
1986
1987         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
1988         {
1989                 if (params.size() != 2)
1990                         return true;
1991
1992                 std::string nick = params[0];
1993                 userrec* u = this->Instance->FindNick(prefix);
1994                 userrec* who = this->Instance->FindNick(nick);
1995
1996                 if (who)
1997                 {
1998                         /* Prepend kill source, if we don't have one */
1999                         std::string sourceserv = prefix;
2000                         if (u)
2001                         {
2002                                 sourceserv = u->server;
2003                         }
2004                         if (*(params[1].c_str()) != '[')
2005                         {
2006                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
2007                         }
2008                         std::string reason = params[1];
2009                         params[1] = ":" + params[1];
2010                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
2011                         who->Write(":%s KILL %s :%s (%s)", sourceserv.c_str(), who->nick, sourceserv.c_str(), reason.c_str());
2012                         userrec::QuitUser(this->Instance,who,reason);
2013                 }
2014                 return true;
2015         }
2016
2017         bool LocalPong(std::string prefix, std::deque<std::string> &params)
2018         {
2019                 if (params.size() < 1)
2020                         return true;
2021
2022                 if (params.size() == 1)
2023                 {
2024                         TreeServer* ServerSource = FindServer(prefix);
2025                         if (ServerSource)
2026                         {
2027                                 ServerSource->SetPingFlag();
2028                         }
2029                 }
2030                 else
2031                 {
2032                         std::string forwardto = params[1];
2033                         if (forwardto == this->Instance->Config->ServerName)
2034                         {
2035                                 /*
2036                                  * this is a PONG for us
2037                                  * if the prefix is a user, check theyre local, and if they are,
2038                                  * dump the PONG reply back to their fd. If its a server, do nowt.
2039                                  * Services might want to send these s->s, but we dont need to yet.
2040                                  */
2041                                 userrec* u = this->Instance->FindNick(prefix);
2042
2043                                 if (u)
2044                                 {
2045                                         u->WriteServ("PONG %s %s",params[0].c_str(),params[1].c_str());
2046                                 }
2047                         }
2048                         else
2049                         {
2050                                 // not for us, pass it on :)
2051                                 DoOneToOne(prefix,"PONG",params,forwardto);
2052                         }
2053                 }
2054
2055                 return true;
2056         }
2057         
2058         bool MetaData(std::string prefix, std::deque<std::string> &params)
2059         {
2060                 if (params.size() < 3)
2061                         return true;
2062
2063                 TreeServer* ServerSource = FindServer(prefix);
2064
2065                 if (ServerSource)
2066                 {
2067                         if (params[0] == "*")
2068                         {
2069                                 FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_OTHER,NULL,params[1],params[2]));
2070                         }
2071                         else if (*(params[0].c_str()) == '#')
2072                         {
2073                                 chanrec* c = this->Instance->FindChan(params[0]);
2074                                 if (c)
2075                                 {
2076                                         FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
2077                                 }
2078                         }
2079                         else if (*(params[0].c_str()) != '#')
2080                         {
2081                                 userrec* u = this->Instance->FindNick(params[0]);
2082                                 if (u)
2083                                 {
2084                                         FOREACH_MOD_I(this->Instance,I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
2085                                 }
2086                         }
2087                 }
2088
2089                 params[2] = ":" + params[2];
2090                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
2091                 return true;
2092         }
2093
2094         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
2095         {
2096                 if (params.size() < 1)
2097                         return true;
2098
2099                 TreeServer* ServerSource = FindServer(prefix);
2100
2101                 if (ServerSource)
2102                 {
2103                         ServerSource->SetVersion(params[0]);
2104                 }
2105                 params[0] = ":" + params[0];
2106                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
2107                 return true;
2108         }
2109
2110         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
2111         {
2112                 if (params.size() < 1)
2113                         return true;
2114
2115                 userrec* u = this->Instance->FindNick(prefix);
2116
2117                 if (u)
2118                 {
2119                         u->ChangeDisplayedHost(params[0].c_str());
2120                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
2121                 }
2122                 return true;
2123         }
2124
2125         bool AddLine(std::string prefix, std::deque<std::string> &params)
2126         {
2127                 if (params.size() < 6)
2128                         return true;
2129
2130                 bool propogate = false;
2131
2132                 switch (*(params[0].c_str()))
2133                 {
2134                         case 'Z':
2135                                 propogate = ServerInstance->XLines->add_zline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2136                                 ServerInstance->XLines->zline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2137                         break;
2138                         case 'Q':
2139                                 propogate = ServerInstance->XLines->add_qline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2140                                 ServerInstance->XLines->qline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2141                         break;
2142                         case 'E':
2143                                 propogate = ServerInstance->XLines->add_eline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2144                                 ServerInstance->XLines->eline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2145                         break;
2146                         case 'G':
2147                                 propogate = ServerInstance->XLines->add_gline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2148                                 ServerInstance->XLines->gline_set_creation_time(params[1].c_str(), atoi(params[3].c_str()));
2149                         break;
2150                         case 'K':
2151                                 propogate = ServerInstance->XLines->add_kline(atoi(params[4].c_str()), params[2].c_str(), params[5].c_str(), params[1].c_str());
2152                         break;
2153                         default:
2154                                 /* Just in case... */
2155                                 this->Instance->WriteOpers("*** \2WARNING\2: Invalid xline type '"+params[0]+"' sent by server "+prefix+", ignored!");
2156                                 propogate = false;
2157                         break;
2158                 }
2159
2160                 /* Send it on its way */
2161                 if (propogate)
2162                 {
2163                         if (atoi(params[4].c_str()))
2164                         {
2165                                 this->Instance->WriteOpers("*** %s Added %cLINE on %s to expire in %lu seconds (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),atoi(params[4].c_str()),params[5].c_str());
2166                         }
2167                         else
2168                         {
2169                                 this->Instance->WriteOpers("*** %s Added permenant %cLINE on %s (%s).",prefix.c_str(),*(params[0].c_str()),params[1].c_str(),params[5].c_str());
2170                         }
2171                         params[5] = ":" + params[5];
2172                         DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
2173                 }
2174                 if (!this->bursting)
2175                 {
2176                         ServerInstance->Log(DEBUG,"Applying lines...");
2177                         ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2178                 }
2179                 return true;
2180         }
2181
2182         bool ChangeName(std::string prefix, std::deque<std::string> &params)
2183         {
2184                 if (params.size() < 1)
2185                         return true;
2186
2187                 userrec* u = this->Instance->FindNick(prefix);
2188
2189                 if (u)
2190                 {
2191                         u->ChangeName(params[0].c_str());
2192                         params[0] = ":" + params[0];
2193                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
2194                 }
2195                 return true;
2196         }
2197
2198         bool Whois(std::string prefix, std::deque<std::string> &params)
2199         {
2200                 if (params.size() < 1)
2201                         return true;
2202
2203                 ServerInstance->Log(DEBUG,"In IDLE command");
2204                 userrec* u = this->Instance->FindNick(prefix);
2205
2206                 if (u)
2207                 {
2208                         ServerInstance->Log(DEBUG,"USER EXISTS: %s",u->nick);
2209                         // an incoming request
2210                         if (params.size() == 1)
2211                         {
2212                                 userrec* x = this->Instance->FindNick(params[0]);
2213                                 if ((x) && (IS_LOCAL(x)))
2214                                 {
2215                                         userrec* x = this->Instance->FindNick(params[0]);
2216                                         ServerInstance->Log(DEBUG,"Got IDLE");
2217                                         char signon[MAXBUF];
2218                                         char idle[MAXBUF];
2219                                         ServerInstance->Log(DEBUG,"Sending back IDLE 3");
2220                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
2221                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
2222                                         std::deque<std::string> par;
2223                                         par.push_back(prefix);
2224                                         par.push_back(signon);
2225                                         par.push_back(idle);
2226                                         // ours, we're done, pass it BACK
2227                                         DoOneToOne(params[0],"IDLE",par,u->server);
2228                                 }
2229                                 else
2230                                 {
2231                                         // not ours pass it on
2232                                         DoOneToOne(prefix,"IDLE",params,x->server);
2233                                 }
2234                         }
2235                         else if (params.size() == 3)
2236                         {
2237                                 std::string who_did_the_whois = params[0];
2238                                 userrec* who_to_send_to = this->Instance->FindNick(who_did_the_whois);
2239                                 if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2240                                 {
2241                                         ServerInstance->Log(DEBUG,"Got final IDLE");
2242                                         // an incoming reply to a whois we sent out
2243                                         std::string nick_whoised = prefix;
2244                                         unsigned long signon = atoi(params[1].c_str());
2245                                         unsigned long idle = atoi(params[2].c_str());
2246                                         if ((who_to_send_to) && (IS_LOCAL(who_to_send_to)))
2247                                                 do_whois(this->Instance,who_to_send_to,u,signon,idle,nick_whoised.c_str());
2248                                 }
2249                                 else
2250                                 {
2251                                         // not ours, pass it on
2252                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
2253                                 }
2254                         }
2255                 }
2256                 return true;
2257         }
2258
2259         bool Push(std::string prefix, std::deque<std::string> &params)
2260         {
2261                 if (params.size() < 2)
2262                         return true;
2263
2264                 userrec* u = this->Instance->FindNick(params[0]);
2265
2266                 if (!u)
2267                         return true;
2268
2269                 if (IS_LOCAL(u))
2270                 {
2271                         u->Write(params[1]);
2272                 }
2273                 else
2274                 {
2275                         // continue the raw onwards
2276                         params[1] = ":" + params[1];
2277                         DoOneToOne(prefix,"PUSH",params,u->server);
2278                 }
2279                 return true;
2280         }
2281
2282         bool Time(std::string prefix, std::deque<std::string> &params)
2283         {
2284                 // :source.server TIME remote.server sendernick
2285                 // :remote.server TIME source.server sendernick TS
2286                 if (params.size() == 2)
2287                 {
2288                         // someone querying our time?
2289                         if (this->Instance->Config->ServerName == params[0])
2290                         {
2291                                 userrec* u = this->Instance->FindNick(params[1]);
2292                                 if (u)
2293                                 {
2294                                         char curtime[256];
2295                                         snprintf(curtime,256,"%lu",(unsigned long)time(NULL));
2296                                         params.push_back(curtime);
2297                                         params[0] = prefix;
2298                                         DoOneToOne(this->Instance->Config->ServerName,"TIME",params,params[0]);
2299                                 }
2300                         }
2301                         else
2302                         {
2303                                 // not us, pass it on
2304                                 userrec* u = this->Instance->FindNick(params[1]);
2305                                 if (u)
2306                                         DoOneToOne(prefix,"TIME",params,params[0]);
2307                         }
2308                 }
2309                 else if (params.size() == 3)
2310                 {
2311                         // a response to a previous TIME
2312                         userrec* u = this->Instance->FindNick(params[1]);
2313                         if ((u) && (IS_LOCAL(u)))
2314                         {
2315                         time_t rawtime = atol(params[2].c_str());
2316                         struct tm * timeinfo;
2317                         timeinfo = localtime(&rawtime);
2318                                 char tms[26];
2319                                 snprintf(tms,26,"%s",asctime(timeinfo));
2320                                 tms[24] = 0;
2321                         u->WriteServ("391 %s %s :%s",u->nick,prefix.c_str(),tms);
2322                         }
2323                         else
2324                         {
2325                                 if (u)
2326                                         DoOneToOne(prefix,"TIME",params,u->server);
2327                         }
2328                 }
2329                 return true;
2330         }
2331         
2332         bool LocalPing(std::string prefix, std::deque<std::string> &params)
2333         {
2334                 if (params.size() < 1)
2335                         return true;
2336
2337                 if (params.size() == 1)
2338                 {
2339                         std::string stufftobounce = params[0];
2340                         this->WriteLine(std::string(":")+this->Instance->Config->ServerName+" PONG "+stufftobounce);
2341                         return true;
2342                 }
2343                 else
2344                 {
2345                         std::string forwardto = params[1];
2346                         if (forwardto == this->Instance->Config->ServerName)
2347                         {
2348                                 // this is a ping for us, send back PONG to the requesting server
2349                                 params[1] = params[0];
2350                                 params[0] = forwardto;
2351                                 DoOneToOne(forwardto,"PONG",params,params[1]);
2352                         }
2353                         else
2354                         {
2355                                 // not for us, pass it on :)
2356                                 DoOneToOne(prefix,"PING",params,forwardto);
2357                         }
2358                         return true;
2359                 }
2360         }
2361
2362         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
2363         {
2364                 if (params.size() < 4)
2365                         return false;
2366
2367                 std::string servername = params[0];
2368                 std::string password = params[1];
2369                 // hopcount is not used for a remote server, we calculate this ourselves
2370                 std::string description = params[3];
2371                 TreeServer* ParentOfThis = FindServer(prefix);
2372
2373                 if (!ParentOfThis)
2374                 {
2375                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
2376                         return false;
2377                 }
2378                 TreeServer* CheckDupe = FindServer(servername);
2379                 if (CheckDupe)
2380                 {
2381                         this->WriteLine("ERROR :Server "+servername+" already exists!");
2382                         this->Instance->WriteOpers("*** Server connection from \2"+servername+"\2 denied, already exists");
2383                         return false;
2384                 }
2385                 TreeServer* Node = new TreeServer(this->Instance,servername,description,ParentOfThis,NULL);
2386                 ParentOfThis->AddChild(Node);
2387                 params[3] = ":" + params[3];
2388                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
2389                 this->Instance->WriteOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
2390                 return true;
2391         }
2392
2393         bool Outbound_Reply_Server(std::deque<std::string> &params)
2394         {
2395                 if (params.size() < 4)
2396                         return false;
2397
2398                 irc::string servername = params[0].c_str();
2399                 std::string sname = params[0];
2400                 std::string password = params[1];
2401                 int hops = atoi(params[2].c_str());
2402
2403                 if (hops)
2404                 {
2405                         this->WriteLine("ERROR :Server too far away for authentication");
2406                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2407                         return false;
2408                 }
2409                 std::string description = params[3];
2410                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2411                 {
2412                         if ((x->Name == servername) && (x->RecvPass == password))
2413                         {
2414                                 TreeServer* CheckDupe = FindServer(sname);
2415                                 if (CheckDupe)
2416                                 {
2417                                         this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2418                                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2419                                         return false;
2420                                 }
2421                                 // Begin the sync here. this kickstarts the
2422                                 // other side, waiting in WAIT_AUTH_2 state,
2423                                 // into starting their burst, as it shows
2424                                 // that we're happy.
2425                                 this->LinkState = CONNECTED;
2426                                 // we should add the details of this server now
2427                                 // to the servers tree, as a child of the root
2428                                 // node.
2429                                 TreeServer* Node = new TreeServer(this->Instance,sname,description,TreeRoot,this);
2430                                 TreeRoot->AddChild(Node);
2431                                 params[3] = ":" + params[3];
2432                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,sname);
2433                                 this->bursting = true;
2434                                 this->DoBurst(Node);
2435                                 return true;
2436                         }
2437                 }
2438                 this->WriteLine("ERROR :Invalid credentials");
2439                 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2440                 return false;
2441         }
2442
2443         bool Inbound_Server(std::deque<std::string> &params)
2444         {
2445                 if (params.size() < 4)
2446                         return false;
2447
2448                 irc::string servername = params[0].c_str();
2449                 std::string sname = params[0];
2450                 std::string password = params[1];
2451                 int hops = atoi(params[2].c_str());
2452
2453                 if (hops)
2454                 {
2455                         this->WriteLine("ERROR :Server too far away for authentication");
2456                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, server is too far away for authentication");
2457                         return false;
2458                 }
2459                 std::string description = params[3];
2460                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2461                 {
2462                         if ((x->Name == servername) && (x->RecvPass == password))
2463                         {
2464                                 TreeServer* CheckDupe = FindServer(sname);
2465                                 if (CheckDupe)
2466                                 {
2467                                         this->WriteLine("ERROR :Server "+sname+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
2468                                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
2469                                         return false;
2470                                 }
2471                                 /* If the config says this link is encrypted, but the remote side
2472                                  * hasnt bothered to send the AES command before SERVER, then we
2473                                  * boot them off as we MUST have this connection encrypted.
2474                                  */
2475                                 if ((x->EncryptionKey != "") && (!this->ctx_in))
2476                                 {
2477                                         this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
2478                                         this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, remote server did not enable AES.");
2479                                         return false;
2480                                 }
2481                                 this->Instance->WriteOpers("*** Verified incoming server connection from \002"+sname+"\002["+(x->HiddenFromStats ? "<hidden>" : this->GetIP())+"] ("+description+")");
2482                                 this->InboundServerName = sname;
2483                                 this->InboundDescription = description;
2484                                 // this is good. Send our details: Our server name and description and hopcount of 0,
2485                                 // along with the sendpass from this block.
2486                                 this->WriteLine(std::string("SERVER ")+this->Instance->Config->ServerName+" "+x->SendPass+" 0 :"+this->Instance->Config->ServerDesc);
2487                                 // move to the next state, we are now waiting for THEM.
2488                                 this->LinkState = WAIT_AUTH_2;
2489                                 return true;
2490                         }
2491                 }
2492                 this->WriteLine("ERROR :Invalid credentials");
2493                 this->Instance->WriteOpers("*** Server connection from \2"+sname+"\2 denied, invalid link credentials");
2494                 return false;
2495         }
2496
2497         void Split(std::string line, std::deque<std::string> &n)
2498         {
2499                 n.clear();
2500                 irc::tokenstream tokens(line);
2501                 std::string param;
2502                 while ((param = tokens.GetToken()) != "")
2503                         n.push_back(param);
2504                 return;
2505         }
2506
2507         bool ProcessLine(std::string line)
2508         {
2509                 std::deque<std::string> params;
2510                 irc::string command;
2511                 std::string prefix;
2512                 
2513                 if (line.empty())
2514                         return true;
2515                 
2516                 line = line.substr(0, line.find_first_of("\r\n"));
2517                 
2518                 ServerInstance->Log(DEBUG,"IN: %s", line.c_str());
2519                 
2520                 this->Split(line.c_str(),params);
2521                         
2522                 if ((params[0][0] == ':') && (params.size() > 1))
2523                 {
2524                         prefix = params[0].substr(1);
2525                         params.pop_front();
2526                 }
2527
2528                 command = params[0].c_str();
2529                 params.pop_front();
2530
2531                 if ((!this->ctx_in) && (command == "AES"))
2532                 {
2533                         std::string sserv = params[0];
2534                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2535                         {
2536                                 if ((x->EncryptionKey != "") && (x->Name == sserv))
2537                                 {
2538                                         this->InitAES(x->EncryptionKey,sserv);
2539                                 }
2540                         }
2541
2542                         return true;
2543                 }
2544                 else if ((this->ctx_in) && (command == "AES"))
2545                 {
2546                         this->Instance->WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
2547                 }
2548
2549                 switch (this->LinkState)
2550                 {
2551                         TreeServer* Node;
2552                         
2553                         case WAIT_AUTH_1:
2554                                 // Waiting for SERVER command from remote server. Server initiating
2555                                 // the connection sends the first SERVER command, listening server
2556                                 // replies with theirs if its happy, then if the initiator is happy,
2557                                 // it starts to send its net sync, which starts the merge, otherwise
2558                                 // it sends an ERROR.
2559                                 if (command == "PASS")
2560                                 {
2561                                         /* Silently ignored */
2562                                 }
2563                                 else if (command == "SERVER")
2564                                 {
2565                                         return this->Inbound_Server(params);
2566                                 }
2567                                 else if (command == "ERROR")
2568                                 {
2569                                         return this->Error(params);
2570                                 }
2571                                 else if (command == "USER")
2572                                 {
2573                                         this->WriteLine("ERROR :Client connections to this port are prohibited.");
2574                                         return false;
2575                                 }
2576                                 else if (command == "CAPAB")
2577                                 {
2578                                         return this->Capab(params);
2579                                 }
2580                                 else if ((command == "U") || (command == "S"))
2581                                 {
2582                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2583                                         return false;
2584                                 }
2585                                 else
2586                                 {
2587                                         this->WriteLine("ERROR :Invalid command in negotiation phase.");
2588                                         return false;
2589                                 }
2590                         break;
2591                         case WAIT_AUTH_2:
2592                                 // Waiting for start of other side's netmerge to say they liked our
2593                                 // password.
2594                                 if (command == "SERVER")
2595                                 {
2596                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
2597                                         // silently ignore.
2598                                         return true;
2599                                 }
2600                                 else if ((command == "U") || (command == "S"))
2601                                 {
2602                                         this->WriteLine("ERROR :Cannot use the old-style mesh linking protocol with m_spanningtree.so!");
2603                                         return false;
2604                                 }
2605                                 else if (command == "BURST")
2606                                 {
2607                                         if (params.size())
2608                                         {
2609                                                 /* If a time stamp is provided, try and check syncronization */
2610                                                 time_t THEM = atoi(params[0].c_str());
2611                                                 long delta = THEM-time(NULL);
2612                                                 if ((delta < -600) || (delta > 600))
2613                                                 {
2614                                                         this->Instance->WriteOpers("*** \2ERROR\2: Your clocks are out by %d seconds (this is more than ten minutes). Link aborted, \2PLEASE SYNC YOUR CLOCKS!\2",abs(delta));
2615                                                         this->WriteLine("ERROR :Your clocks are out by "+ConvToStr(abs(delta))+" seconds (this is more than ten minutes). Link aborted, PLEASE SYNC YOUR CLOCKS!");
2616                                                         return false;
2617                                                 }
2618                                                 else if ((delta < -60) || (delta > 60))
2619                                                 {
2620                                                         this->Instance->WriteOpers("*** \2WARNING\2: Your clocks are out by %d seconds, please consider synching your clocks.",abs(delta));
2621                                                 }
2622                                         }
2623                                         this->LinkState = CONNECTED;
2624                                         Node = new TreeServer(this->Instance,InboundServerName,InboundDescription,TreeRoot,this);
2625                                         TreeRoot->AddChild(Node);
2626                                         params.clear();
2627                                         params.push_back(InboundServerName);
2628                                         params.push_back("*");
2629                                         params.push_back("1");
2630                                         params.push_back(":"+InboundDescription);
2631                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
2632                                         this->bursting = true;
2633                                         this->DoBurst(Node);
2634                                 }
2635                                 else if (command == "ERROR")
2636                                 {
2637                                         return this->Error(params);
2638                                 }
2639                                 else if (command == "CAPAB")
2640                                 {
2641                                         return this->Capab(params);
2642                                 }
2643                                 
2644                         break;
2645                         case LISTENER:
2646                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
2647                                 return false;
2648                         break;
2649                         case CONNECTING:
2650                                 if (command == "SERVER")
2651                                 {
2652                                         // another server we connected to, which was in WAIT_AUTH_1 state,
2653                                         // has just sent us their credentials. If we get this far, theyre
2654                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
2655                                         // if we're happy with this, we should send our netburst which
2656                                         // kickstarts the merge.
2657                                         return this->Outbound_Reply_Server(params);
2658                                 }
2659                                 else if (command == "ERROR")
2660                                 {
2661                                         return this->Error(params);
2662                                 }
2663                         break;
2664                         case CONNECTED:
2665                                 // This is the 'authenticated' state, when all passwords
2666                                 // have been exchanged and anything past this point is taken
2667                                 // as gospel.
2668                                 
2669                                 if (prefix != "")
2670                                 {
2671                                         std::string direction = prefix;
2672                                         userrec* t = this->Instance->FindNick(prefix);
2673                                         if (t)
2674                                         {
2675                                                 direction = t->server;
2676                                         }
2677                                         TreeServer* route_back_again = BestRouteTo(direction);
2678                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
2679                                         {
2680                                                 if (route_back_again)
2681                                                         ServerInstance->Log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
2682                                                 return true;
2683                                         }
2684
2685                                         /* Fix by brain:
2686                                          * When there is activity on the socket, reset the ping counter so
2687                                          * that we're not wasting bandwidth pinging an active server.
2688                                          */ 
2689                                         route_back_again->SetNextPingTime(time(NULL) + 120);
2690                                         route_back_again->SetPingFlag();
2691                                 }
2692                                 
2693                                 if (command == "SVSMODE")
2694                                 {
2695                                         /* Services expects us to implement
2696                                          * SVSMODE. In inspircd its the same as
2697                                          * MODE anyway.
2698                                          */
2699                                         command = "MODE";
2700                                 }
2701                                 std::string target = "";
2702                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
2703                                  * working with std::string here.
2704                                  */
2705                                 if ((command == "NICK") && (params.size() > 1))
2706                                 {
2707                                         return this->IntroduceClient(prefix,params);
2708                                 }
2709                                 else if (command == "FJOIN")
2710                                 {
2711                                         return this->ForceJoin(prefix,params);
2712                                 }
2713                                 else if (command == "STATS")
2714                                 {
2715                                         return this->Stats(prefix, params);
2716                                 }
2717                                 else if (command == "SERVER")
2718                                 {
2719                                         return this->RemoteServer(prefix,params);
2720                                 }
2721                                 else if (command == "ERROR")
2722                                 {
2723                                         return this->Error(params);
2724                                 }
2725                                 else if (command == "OPERTYPE")
2726                                 {
2727                                         return this->OperType(prefix,params);
2728                                 }
2729                                 else if (command == "FMODE")
2730                                 {
2731                                         return this->ForceMode(prefix,params);
2732                                 }
2733                                 else if (command == "KILL")
2734                                 {
2735                                         return this->RemoteKill(prefix,params);
2736                                 }
2737                                 else if (command == "FTOPIC")
2738                                 {
2739                                         return this->ForceTopic(prefix,params);
2740                                 }
2741                                 else if (command == "REHASH")
2742                                 {
2743                                         return this->RemoteRehash(prefix,params);
2744                                 }
2745                                 else if (command == "METADATA")
2746                                 {
2747                                         return this->MetaData(prefix,params);
2748                                 }
2749                                 else if (command == "PING")
2750                                 {
2751                                         /*
2752                                          * We just got a ping from a server that's bursting.
2753                                          * This can't be right, so set them to not bursting, and
2754                                          * apply their lines.
2755                                          */
2756                                         if (this->bursting)
2757                                         {
2758                                                 this->bursting = false;
2759                                                 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2760                                         }
2761                                         if (prefix == "")
2762                                         {
2763                                                 prefix = this->GetName();
2764                                         }
2765                                         return this->LocalPing(prefix,params);
2766                                 }
2767                                 else if (command == "PONG")
2768                                 {
2769                                         /*
2770                                          * We just got a pong from a server that's bursting.
2771                                          * This can't be right, so set them to not bursting, and
2772                                          * apply their lines.
2773                                          */
2774                                         if (this->bursting)
2775                                         {
2776                                                 this->bursting = false;
2777                                                 ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2778                                         }
2779                                         if (prefix == "")
2780                                         {
2781                                                 prefix = this->GetName();
2782                                         }
2783                                         return this->LocalPong(prefix,params);
2784                                 }
2785                                 else if (command == "VERSION")
2786                                 {
2787                                         return this->ServerVersion(prefix,params);
2788                                 }
2789                                 else if (command == "FHOST")
2790                                 {
2791                                         return this->ChangeHost(prefix,params);
2792                                 }
2793                                 else if (command == "FNAME")
2794                                 {
2795                                         return this->ChangeName(prefix,params);
2796                                 }
2797                                 else if (command == "ADDLINE")
2798                                 {
2799                                         return this->AddLine(prefix,params);
2800                                 }
2801                                 else if (command == "SVSNICK")
2802                                 {
2803                                         if (prefix == "")
2804                                         {
2805                                                 prefix = this->GetName();
2806                                         }
2807                                         return this->ForceNick(prefix,params);
2808                                 }
2809                                 else if (command == "IDLE")
2810                                 {
2811                                         return this->Whois(prefix,params);
2812                                 }
2813                                 else if (command == "PUSH")
2814                                 {
2815                                         return this->Push(prefix,params);
2816                                 }
2817                                 else if (command == "TIME")
2818                                 {
2819                                         return this->Time(prefix,params);
2820                                 }
2821                                 else if ((command == "KICK") && (IsServer(prefix)))
2822                                 {
2823                                         std::string sourceserv = this->myhost;
2824                                         if (params.size() == 3)
2825                                         {
2826                                                 userrec* user = this->Instance->FindNick(params[1]);
2827                                                 chanrec* chan = this->Instance->FindChan(params[0]);
2828                                                 if (user && chan)
2829                                                 {
2830                                                         if (!chan->ServerKickUser(user, params[2].c_str(), false))
2831                                                                 /* Yikes, the channels gone! */
2832                                                                 delete chan;
2833                                                 }
2834                                         }
2835                                         if (this->InboundServerName != "")
2836                                         {
2837                                                 sourceserv = this->InboundServerName;
2838                                         }
2839                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2840                                 }
2841                                 else if (command == "SVSJOIN")
2842                                 {
2843                                         if (prefix == "")
2844                                         {
2845                                                 prefix = this->GetName();
2846                                         }
2847                                         return this->ServiceJoin(prefix,params);
2848                                 }
2849                                 else if (command == "SQUIT")
2850                                 {
2851                                         if (params.size() == 2)
2852                                         {
2853                                                 this->Squit(FindServer(params[0]),params[1]);
2854                                         }
2855                                         return true;
2856                                 }
2857                                 else if (command == "ENDBURST")
2858                                 {
2859                                         this->bursting = false;
2860                                         ServerInstance->XLines->apply_lines(APPLY_ZLINES|APPLY_GLINES|APPLY_QLINES);
2861                                         std::string sourceserv = this->myhost;
2862                                         if (this->InboundServerName != "")
2863                                         {
2864                                                 sourceserv = this->InboundServerName;
2865                                         }
2866                                         this->Instance->WriteOpers("*** Received end of netburst from \2%s\2",sourceserv.c_str());
2867                                         return true;
2868                                 }
2869                                 else
2870                                 {
2871                                         // not a special inter-server command.
2872                                         // Emulate the actual user doing the command,
2873                                         // this saves us having a huge ugly parser.
2874                                         userrec* who = this->Instance->FindNick(prefix);
2875                                         std::string sourceserv = this->myhost;
2876                                         if (this->InboundServerName != "")
2877                                         {
2878                                                 sourceserv = this->InboundServerName;
2879                                         }
2880                                         if (who)
2881                                         {
2882                                                 if ((command == "NICK") && (params.size() > 0))
2883                                                 {
2884                                                         /* On nick messages, check that the nick doesnt
2885                                                          * already exist here. If it does, kill their copy,
2886                                                          * and our copy.
2887                                                          */
2888                                                         userrec* x = this->Instance->FindNick(params[0]);
2889                                                         if ((x) && (x != who))
2890                                                         {
2891                                                                 std::deque<std::string> p;
2892                                                                 p.push_back(params[0]);
2893                                                                 p.push_back("Nickname collision ("+prefix+" -> "+params[0]+")");
2894                                                                 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
2895                                                                 p.clear();
2896                                                                 p.push_back(prefix);
2897                                                                 p.push_back("Nickname collision");
2898                                                                 DoOneToMany(this->Instance->Config->ServerName,"KILL",p);
2899                                                                 userrec::QuitUser(this->Instance,x,"Nickname collision ("+prefix+" -> "+params[0]+")");
2900                                                                 userrec* y = this->Instance->FindNick(prefix);
2901                                                                 if (y)
2902                                                                 {
2903                                                                         userrec::QuitUser(this->Instance,y,"Nickname collision");
2904                                                                 }
2905                                                                 return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2906                                                         }
2907                                                 }
2908                                                 // its a user
2909                                                 target = who->server;
2910                                                 const char* strparams[127];
2911                                                 for (unsigned int q = 0; q < params.size(); q++)
2912                                                 {
2913                                                         strparams[q] = params[q].c_str();
2914                                                 }
2915                                                 if (!this->Instance->CallCommandHandler(command.c_str(), strparams, params.size(), who))
2916                                                 {
2917                                                         this->WriteLine("ERROR :Unrecognised command '"+std::string(command.c_str())+"' -- possibly loaded mismatched modules");
2918                                                         return false;
2919                                                 }
2920                                         }
2921                                         else
2922                                         {
2923                                                 // its not a user. Its either a server, or somethings screwed up.
2924                                                 if (IsServer(prefix))
2925                                                 {
2926                                                         target = this->Instance->Config->ServerName;
2927                                                 }
2928                                                 else
2929                                                 {
2930                                                         ServerInstance->Log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2931                                                         return true;
2932                                                 }
2933                                         }
2934                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2935
2936                                 }
2937                                 return true;
2938                         break;
2939                 }
2940                 return true;
2941         }
2942
2943         virtual std::string GetName()
2944         {
2945                 std::string sourceserv = this->myhost;
2946                 if (this->InboundServerName != "")
2947                 {
2948                         sourceserv = this->InboundServerName;
2949                 }
2950                 return sourceserv;
2951         }
2952
2953         virtual void OnTimeout()
2954         {
2955                 if (this->LinkState == CONNECTING)
2956                 {
2957                         this->Instance->WriteOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2958                 }
2959         }
2960
2961         virtual void OnClose()
2962         {
2963                 // Connection closed.
2964                 // If the connection is fully up (state CONNECTED)
2965                 // then propogate a netsplit to all peers.
2966                 std::string quitserver = this->myhost;
2967                 if (this->InboundServerName != "")
2968                 {
2969                         quitserver = this->InboundServerName;
2970                 }
2971                 TreeServer* s = FindServer(quitserver);
2972                 if (s)
2973                 {
2974                         Squit(s,"Remote host closed the connection");
2975                 }
2976                 this->Instance->WriteOpers("Server '\2%s\2' closed the connection.",quitserver.c_str());
2977         }
2978
2979         virtual int OnIncomingConnection(int newsock, char* ip)
2980         {
2981                 /* To prevent anyone from attempting to flood opers/DDoS by connecting to the server port,
2982                  * or discovering if this port is the server port, we don't allow connections from any
2983                  * IPs for which we don't have a link block.
2984                  */
2985                 bool found = false;
2986
2987                 found = (std::find(ValidIPs.begin(), ValidIPs.end(), ip) != ValidIPs.end());
2988                 if (!found)
2989                 {
2990                         for (vector<std::string>::iterator i = ValidIPs.begin(); i != ValidIPs.end(); i++)
2991                                 if (MatchCIDR(ip, (*i).c_str()))
2992                                         found = true;
2993
2994                         if (!found)
2995                         {
2996                                 this->Instance->WriteOpers("Server connection from %s denied (no link blocks with that IP address)", ip);
2997                                 close(newsock);
2998                                 return false;
2999                         }
3000                 }
3001                 TreeSocket* s = new TreeSocket(this->Instance, newsock, ip);
3002                 this->Instance->AddSocket(s);
3003                 return true;
3004         }
3005 };
3006
3007 /** This class is used to resolve server hostnames during /connect and autoconnect.
3008  * As of 1.1, the resolver system is seperated out from InspSocket, so we must do this
3009  * resolver step first ourselves if we need it. This is totally nonblocking, and will
3010  * callback to OnLookupComplete or OnError when completed. Once it has completed we
3011  * will have an IP address which we can then use to continue our connection.
3012  */
3013 class ServernameResolver : public Resolver
3014 {       
3015  private:
3016         /** A copy of the Link tag info for what we're connecting to.
3017          * We take a copy, rather than using a pointer, just in case the
3018          * admin takes the tag away and rehashes while the domain is resolving.
3019          */
3020         Link MyLink;
3021  public: 
3022         ServernameResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3023         {
3024                 /* Nothing in here, folks */
3025         }
3026
3027         void OnLookupComplete(const std::string &result)
3028         {
3029                 /* Initiate the connection, now that we have an IP to use.
3030                  * Passing a hostname directly to InspSocket causes it to
3031                  * just bail and set its FD to -1.
3032                  */
3033                 TreeServer* CheckDupe = FindServer(MyLink.Name.c_str());
3034                 if (!CheckDupe) /* Check that nobody tried to connect it successfully while we were resolving */
3035                 {
3036                         TreeSocket* newsocket = new TreeSocket(ServerInstance, result,MyLink.Port,false,10,MyLink.Name.c_str());
3037                         if (newsocket->GetFd() > -1)
3038                         {
3039                                 /* We're all OK */
3040                                 ServerInstance->AddSocket(newsocket);
3041                         }
3042                         else
3043                         {
3044                                 /* Something barfed, show the opers */
3045                                 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",MyLink.Name.c_str(),strerror(errno));
3046                                 delete newsocket;
3047                         }
3048                 }
3049         }
3050
3051         void OnError(ResolverError e, const std::string &errormessage)
3052         {
3053                 /* Ooops! */
3054                 ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: Unable to resolve hostname - %s",MyLink.Name.c_str(),errormessage.c_str());
3055         }
3056 };
3057
3058 class SecurityIPResolver : public Resolver
3059 {
3060  private:
3061         Link MyLink;
3062  public:
3063         SecurityIPResolver(InspIRCd* Instance, const std::string &hostname, Link x) : Resolver(Instance, hostname, DNS_QUERY_FORWARD), MyLink(x)
3064         {
3065         }
3066
3067         void OnLookupComplete(const std::string &result)
3068         {
3069                 ServerInstance->Log(DEBUG,"Security IP cache: Adding IP address '%s' for Link '%s'",result.c_str(),MyLink.Name.c_str());
3070                 ValidIPs.push_back(result);
3071         }
3072
3073         void OnError(ResolverError e, const std::string &errormessage)
3074         {
3075                 ServerInstance->Log(DEBUG,"Could not resolve IP associated with Link '%s': %s",MyLink.Name.c_str(),errormessage.c_str());
3076         }
3077 };
3078
3079 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
3080 {
3081         for (unsigned int c = 0; c < list.size(); c++)
3082         {
3083                 if (list[c] == server)
3084                 {
3085                         return;
3086                 }
3087         }
3088         list.push_back(server);
3089 }
3090
3091 // returns a list of DIRECT servernames for a specific channel
3092 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
3093 {
3094         CUList *ulist = c->GetUsers();
3095         for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
3096         {
3097                 if (i->second->GetFd() < 0)
3098                 {
3099                         TreeServer* best = BestRouteTo(i->second->server);
3100                         if (best)
3101                                 AddThisServer(best,list);
3102                 }
3103         }
3104         return;
3105 }
3106
3107 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, irc::string command, std::deque<std::string> &params)
3108 {
3109         TreeServer* omitroute = BestRouteTo(omit);
3110         if ((command == "NOTICE") || (command == "PRIVMSG"))
3111         {
3112                 if (params.size() >= 2)
3113                 {
3114                         /* Prefixes */
3115                         if ((*(params[0].c_str()) == '@') || (*(params[0].c_str()) == '%') || (*(params[0].c_str()) == '+'))
3116                         {
3117                                 params[0] = params[0].substr(1, params[0].length()-1);
3118                         }
3119                         if ((*(params[0].c_str()) != '#') && (*(params[0].c_str()) != '$'))
3120                         {
3121                                 // special routing for private messages/notices
3122                                 userrec* d = ServerInstance->FindNick(params[0]);
3123                                 if (d)
3124                                 {
3125                                         std::deque<std::string> par;
3126                                         par.push_back(params[0]);
3127                                         par.push_back(":"+params[1]);
3128                                         DoOneToOne(prefix,command.c_str(),par,d->server);
3129                                         return true;
3130                                 }
3131                         }
3132                         else if (*(params[0].c_str()) == '$')
3133                         {
3134                                 std::deque<std::string> par;
3135                                 par.push_back(params[0]);
3136                                 par.push_back(":"+params[1]);
3137                                 DoOneToAllButSender(prefix,command.c_str(),par,omitroute->GetName());
3138                                 return true;
3139                         }
3140                         else
3141                         {
3142                                 ServerInstance->Log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
3143                                 chanrec* c = ServerInstance->FindChan(params[0]);
3144                                 if (c)
3145                                 {
3146                                         std::deque<TreeServer*> list;
3147                                         GetListOfServersForChannel(c,list);
3148                                         ServerInstance->Log(DEBUG,"Got a list of %d servers",list.size());
3149                                         unsigned int lsize = list.size();
3150                                         for (unsigned int i = 0; i < lsize; i++)
3151                                         {
3152                                                 TreeSocket* Sock = list[i]->GetSocket();
3153                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
3154                                                 {
3155                                                         ServerInstance->Log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
3156                                                         Sock->WriteLine(data);
3157                                                 }
3158                                         }
3159                                         return true;
3160                                 }
3161                         }
3162                 }
3163         }
3164         unsigned int items = TreeRoot->ChildCount();
3165         for (unsigned int x = 0; x < items; x++)
3166         {
3167                 TreeServer* Route = TreeRoot->GetChild(x);
3168                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3169                 {
3170                         TreeSocket* Sock = Route->GetSocket();
3171                         Sock->WriteLine(data);
3172                 }
3173         }
3174         return true;
3175 }
3176
3177 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
3178 {
3179         TreeServer* omitroute = BestRouteTo(omit);
3180         std::string FullLine = ":" + prefix + " " + command;
3181         unsigned int words = params.size();
3182         for (unsigned int x = 0; x < words; x++)
3183         {
3184                 FullLine = FullLine + " " + params[x];
3185         }
3186         unsigned int items = TreeRoot->ChildCount();
3187         for (unsigned int x = 0; x < items; x++)
3188         {
3189                 TreeServer* Route = TreeRoot->GetChild(x);
3190                 // Send the line IF:
3191                 // The route has a socket (its a direct connection)
3192                 // The route isnt the one to be omitted
3193                 // The route isnt the path to the one to be omitted
3194                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
3195                 {
3196                         TreeSocket* Sock = Route->GetSocket();
3197                         Sock->WriteLine(FullLine);
3198                 }
3199         }
3200         return true;
3201 }
3202
3203 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
3204 {
3205         std::string FullLine = ":" + prefix + " " + command;
3206         unsigned int words = params.size();
3207         for (unsigned int x = 0; x < words; x++)
3208         {
3209                 FullLine = FullLine + " " + params[x];
3210         }
3211         unsigned int items = TreeRoot->ChildCount();
3212         for (unsigned int x = 0; x < items; x++)
3213         {
3214                 TreeServer* Route = TreeRoot->GetChild(x);
3215                 if (Route->GetSocket())
3216                 {
3217                         TreeSocket* Sock = Route->GetSocket();
3218                         Sock->WriteLine(FullLine);
3219                 }
3220         }
3221         return true;
3222 }
3223
3224 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
3225 {
3226         TreeServer* Route = BestRouteTo(target);
3227         if (Route)
3228         {
3229                 std::string FullLine = ":" + prefix + " " + command;
3230                 unsigned int words = params.size();
3231                 for (unsigned int x = 0; x < words; x++)
3232                 {
3233                         FullLine = FullLine + " " + params[x];
3234                 }
3235                 if (Route->GetSocket())
3236                 {
3237                         TreeSocket* Sock = Route->GetSocket();
3238                         Sock->WriteLine(FullLine);
3239                 }
3240                 return true;
3241         }
3242         else
3243         {
3244                 return true;
3245         }
3246 }
3247
3248 std::vector<TreeSocket*> Bindings;
3249
3250 void ReadConfiguration(bool rebind)
3251 {
3252         Conf = new ConfigReader(ServerInstance);
3253         if (rebind)
3254         {
3255                 for (int j =0; j < Conf->Enumerate("bind"); j++)
3256                 {
3257                         std::string Type = Conf->ReadValue("bind","type",j);
3258                         std::string IP = Conf->ReadValue("bind","address",j);
3259                         long Port = Conf->ReadInteger("bind","port",j,true);
3260                         if (Type == "servers")
3261                         {
3262                                 if (IP == "*")
3263                                 {
3264                                         IP = "";
3265                                 }
3266                                 TreeSocket* listener = new TreeSocket(ServerInstance, IP.c_str(),Port,true,10);
3267                                 if (listener->GetState() == I_LISTENING)
3268                                 {
3269                                         ServerInstance->AddSocket(listener);
3270                                         Bindings.push_back(listener);
3271                                 }
3272                                 else
3273                                 {
3274                                         ServerInstance->Log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
3275                                         listener->Close();
3276                                         DELETE(listener);
3277                                 }
3278                         }
3279                 }
3280         }
3281         FlatLinks = Conf->ReadFlag("options","flatlinks",0);
3282         HideULines = Conf->ReadFlag("options","hideulines",0);
3283         LinkBlocks.clear();
3284         ValidIPs.clear();
3285         for (int j =0; j < Conf->Enumerate("link"); j++)
3286         {
3287                 Link L;
3288                 std::string Allow = Conf->ReadValue("link","allowmask",j);
3289                 L.Name = (Conf->ReadValue("link","name",j)).c_str();
3290                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
3291                 L.Port = Conf->ReadInteger("link","port",j,true);
3292                 L.SendPass = Conf->ReadValue("link","sendpass",j);
3293                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
3294                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
3295                 L.EncryptionKey =  Conf->ReadValue("link","encryptionkey",j);
3296                 L.HiddenFromStats = Conf->ReadFlag("link","hidden",j);
3297                 L.NextConnectTime = time(NULL) + L.AutoConnect;
3298                 /* Bugfix by brain, do not allow people to enter bad configurations */
3299                 if ((L.IPAddr != "") && (L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
3300                 {
3301                         ValidIPs.push_back(L.IPAddr);
3302
3303                         if (Allow.length())
3304                                 ValidIPs.push_back(Allow);
3305
3306                         /* Needs resolving */
3307                         insp_inaddr binip;
3308                         if (insp_aton(L.IPAddr.c_str(), &binip) < 1)
3309                         {
3310                                 try
3311                                 {
3312                                         SecurityIPResolver* sr = new SecurityIPResolver(ServerInstance, L.IPAddr, L);
3313                                         ServerInstance->AddResolver(sr);
3314                                 }
3315                                 catch (ModuleException& e)
3316                                 {
3317                                         ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3318                                 }
3319                         }
3320
3321                         LinkBlocks.push_back(L);
3322                         ServerInstance->Log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
3323                 }
3324                 else
3325                 {
3326                         if (L.IPAddr == "")
3327                         {
3328                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', IP address not defined!",L.Name.c_str());
3329                         }
3330                         else if (L.RecvPass == "")
3331                         {
3332                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', recvpass not defined!",L.Name.c_str());
3333                         }
3334                         else if (L.SendPass == "")
3335                         {
3336                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', sendpass not defined!",L.Name.c_str());
3337                         }
3338                         else if (L.Name == "")
3339                         {
3340                                 ServerInstance->Log(DEFAULT,"Invalid configuration, link tag without a name!");
3341                         }
3342                         else if (!L.Port)
3343                         {
3344                                 ServerInstance->Log(DEFAULT,"Invalid configuration for server '%s', no port specified!",L.Name.c_str());
3345                         }
3346                 }
3347         }
3348         DELETE(Conf);
3349 }
3350
3351
3352 class ModuleSpanningTree : public Module
3353 {
3354         std::vector<TreeSocket*> Bindings;
3355         int line;
3356         int NumServers;
3357         unsigned int max_local;
3358         unsigned int max_global;
3359         cmd_rconnect* command_rconnect;
3360
3361  public:
3362
3363         ModuleSpanningTree(InspIRCd* Me)
3364                 : Module::Module(Me), max_local(0), max_global(0)
3365         {
3366                 
3367                 Bindings.clear();
3368
3369                 ::ServerInstance = Me;
3370
3371                 // Create the root of the tree
3372                 TreeRoot = new TreeServer(ServerInstance, ServerInstance->Config->ServerName, ServerInstance->Config->ServerDesc);
3373
3374                 ReadConfiguration(true);
3375
3376                 command_rconnect = new cmd_rconnect(ServerInstance, this);
3377                 ServerInstance->AddCommand(command_rconnect);
3378         }
3379
3380         void ShowLinks(TreeServer* Current, userrec* user, int hops)
3381         {
3382                 std::string Parent = TreeRoot->GetName();
3383                 if (Current->GetParent())
3384                 {
3385                         Parent = Current->GetParent()->GetName();
3386                 }
3387                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
3388                 {
3389                         if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3390                         {
3391                                 if (*user->oper)
3392                                 {
3393                                          ShowLinks(Current->GetChild(q),user,hops+1);
3394                                 }
3395                         }
3396                         else
3397                         {
3398                                 ShowLinks(Current->GetChild(q),user,hops+1);
3399                         }
3400                 }
3401                 /* Don't display the line if its a uline, hide ulines is on, and the user isnt an oper */
3402                 if ((HideULines) && (ServerInstance->ULine(Current->GetName().c_str())) && (!*user->oper))
3403                         return;
3404                 user->WriteServ("364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),(FlatLinks && (!*user->oper)) ? ServerInstance->Config->ServerName : Parent.c_str(),(FlatLinks && (!*user->oper)) ? 0 : hops,Current->GetDesc().c_str());
3405         }
3406
3407         int CountLocalServs()
3408         {
3409                 return TreeRoot->ChildCount();
3410         }
3411
3412         int CountServs()
3413         {
3414                 return serverlist.size();
3415         }
3416
3417         void HandleLinks(const char** parameters, int pcnt, userrec* user)
3418         {
3419                 ShowLinks(TreeRoot,user,0);
3420                 user->WriteServ("365 %s * :End of /LINKS list.",user->nick);
3421                 return;
3422         }
3423
3424         void HandleLusers(const char** parameters, int pcnt, userrec* user)
3425         {
3426                 unsigned int n_users = ServerInstance->UserCount();
3427
3428                 /* Only update these when someone wants to see them, more efficient */
3429                 if ((unsigned int)ServerInstance->LocalUserCount() > max_local)
3430                         max_local = ServerInstance->LocalUserCount();
3431                 if (n_users > max_global)
3432                         max_global = n_users;
3433
3434                 user->WriteServ("251 %s :There are %d users and %d invisible on %d servers",user->nick,n_users-ServerInstance->InvisibleUserCount(),ServerInstance->InvisibleUserCount(),this->CountServs());
3435                 if (ServerInstance->OperCount())
3436                         user->WriteServ("252 %s %d :operator(s) online",user->nick,ServerInstance->OperCount());
3437                 if (ServerInstance->UnregisteredUserCount())
3438                         user->WriteServ("253 %s %d :unknown connections",user->nick,ServerInstance->UnregisteredUserCount());
3439                 if (ServerInstance->ChannelCount())
3440                         user->WriteServ("254 %s %d :channels formed",user->nick,ServerInstance->ChannelCount());
3441                 user->WriteServ("254 %s :I have %d clients and %d servers",user->nick,ServerInstance->LocalUserCount(),this->CountLocalServs());
3442                 user->WriteServ("265 %s :Current Local Users: %d  Max: %d",user->nick,ServerInstance->LocalUserCount(),max_local);
3443                 user->WriteServ("266 %s :Current Global Users: %d  Max: %d",user->nick,n_users,max_global);
3444                 return;
3445         }
3446
3447         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
3448
3449         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80], float &totusers, float &totservers)
3450         {
3451                 if (line < 128)
3452                 {
3453                         for (int t = 0; t < depth; t++)
3454                         {
3455                                 matrix[line][t] = ' ';
3456                         }
3457
3458                         // For Aligning, we need to work out exactly how deep this thing is, and produce
3459                         // a 'Spacer' String to compensate.
3460                         char spacer[40];
3461
3462                         memset(spacer,' ',40);
3463                         if ((40 - Current->GetName().length() - depth) > 1) {
3464                                 spacer[40 - Current->GetName().length() - depth] = '\0';
3465                         }
3466                         else
3467                         {
3468                                 spacer[5] = '\0';
3469                         }
3470
3471                         float percent;
3472                         char text[80];
3473                         if (ServerInstance->clientlist.size() == 0) {
3474                                 // If there are no users, WHO THE HELL DID THE /MAP?!?!?!
3475                                 percent = 0;
3476                         }
3477                         else
3478                         {
3479                                 percent = ((float)Current->GetUserCount() / (float)ServerInstance->clientlist.size()) * 100;
3480                         }
3481                         snprintf(text, 80, "%s %s%5d [%5.2f%%]", Current->GetName().c_str(), spacer, Current->GetUserCount(), percent);
3482                         totusers += Current->GetUserCount();
3483                         totservers++;
3484                         strlcpy(&matrix[line][depth],text,80);
3485                         line++;
3486                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
3487                         {
3488                                 if ((HideULines) && (ServerInstance->ULine(Current->GetChild(q)->GetName().c_str())))
3489                                 {
3490                                         if (*user->oper)
3491                                         {
3492                                                 ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3493                                         }
3494                                 }
3495                                 else
3496                                 {
3497                                         ShowMap(Current->GetChild(q),user,(FlatLinks && (!*user->oper)) ? depth : depth+2,matrix,totusers,totservers);
3498                                 }
3499                         }
3500                 }
3501         }
3502
3503         int HandleStats(const char** parameters, int pcnt, userrec* user)
3504         {
3505                 if (pcnt > 1)
3506                 {
3507                         /* Remote STATS, the server is within the 2nd parameter */
3508                         std::deque<std::string> params;
3509                         params.push_back(parameters[0]);
3510                         params.push_back(parameters[1]);
3511                         /* Send it out remotely, generate no reply yet */
3512                         TreeServer* s = FindServerMask(parameters[1]);
3513                         if (s)
3514                         {
3515                                 params[1] = s->GetName();
3516                                 DoOneToOne(user->nick, "STATS", params, s->GetName());
3517                         }
3518                         else
3519                         {
3520                                 user->WriteServ( "402 %s %s :No such server", user->nick, parameters[0]);
3521                         }
3522                         return 1;
3523                 }
3524                 return 0;
3525         }
3526
3527         // Ok, prepare to be confused.
3528         // After much mulling over how to approach this, it struck me that
3529         // the 'usual' way of doing a /MAP isnt the best way. Instead of
3530         // keeping track of a ton of ascii characters, and line by line
3531         // under recursion working out where to place them using multiplications
3532         // and divisons, we instead render the map onto a backplane of characters
3533         // (a character matrix), then draw the branches as a series of "L" shapes
3534         // from the nodes. This is not only friendlier on CPU it uses less stack.
3535
3536         void HandleMap(const char** parameters, int pcnt, userrec* user)
3537         {
3538                 // This array represents a virtual screen which we will
3539                 // "scratch" draw to, as the console device of an irc
3540                 // client does not provide for a proper terminal.
3541                 float totusers = 0;
3542                 float totservers = 0;
3543                 char matrix[128][80];
3544                 for (unsigned int t = 0; t < 128; t++)
3545                 {
3546                         matrix[t][0] = '\0';
3547                 }
3548                 line = 0;
3549                 // The only recursive bit is called here.
3550                 ShowMap(TreeRoot,user,0,matrix,totusers,totservers);
3551                 // Process each line one by one. The algorithm has a limit of
3552                 // 128 servers (which is far more than a spanning tree should have
3553                 // anyway, so we're ok). This limit can be raised simply by making
3554                 // the character matrix deeper, 128 rows taking 10k of memory.
3555                 for (int l = 1; l < line; l++)
3556                 {
3557                         // scan across the line looking for the start of the
3558                         // servername (the recursive part of the algorithm has placed
3559                         // the servers at indented positions depending on what they
3560                         // are related to)
3561                         int first_nonspace = 0;
3562                         while (matrix[l][first_nonspace] == ' ')
3563                         {
3564                                 first_nonspace++;
3565                         }
3566                         first_nonspace--;
3567                         // Draw the `- (corner) section: this may be overwritten by
3568                         // another L shape passing along the same vertical pane, becoming
3569                         // a |- (branch) section instead.
3570                         matrix[l][first_nonspace] = '-';
3571                         matrix[l][first_nonspace-1] = '`';
3572                         int l2 = l - 1;
3573                         // Draw upwards until we hit the parent server, causing possibly
3574                         // other corners (`-) to become branches (|-)
3575                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
3576                         {
3577                                 matrix[l2][first_nonspace-1] = '|';
3578                                 l2--;
3579                         }
3580                 }
3581                 // dump the whole lot to the user. This is the easy bit, honest.
3582                 for (int t = 0; t < line; t++)
3583                 {
3584                         user->WriteServ("006 %s :%s",user->nick,&matrix[t][0]);
3585                 }
3586                 float avg_users = totusers / totservers;
3587                 user->WriteServ("270 %s :%.0f server%s and %.0f user%s, average %.2f users per server",user->nick,totservers,(totservers > 1 ? "s" : ""),totusers,(totusers > 1 ? "s" : ""),avg_users);
3588         user->WriteServ("007 %s :End of /MAP",user->nick);
3589                 return;
3590         }
3591
3592         int HandleSquit(const char** parameters, int pcnt, userrec* user)
3593         {
3594                 TreeServer* s = FindServerMask(parameters[0]);
3595                 if (s)
3596                 {
3597                         if (s == TreeRoot)
3598                         {
3599                                  user->WriteServ("NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
3600                                 return 1;
3601                         }
3602                         TreeSocket* sock = s->GetSocket();
3603                         if (sock)
3604                         {
3605                                 ServerInstance->Log(DEBUG,"Splitting server %s",s->GetName().c_str());
3606                                 ServerInstance->WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
3607                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
3608                                 ServerInstance->RemoveSocket(sock);
3609                         }
3610                         else
3611                         {
3612                                 user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
3613                         }
3614                 }
3615                 else
3616                 {
3617                          user->WriteServ("NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
3618                 }
3619                 return 1;
3620         }
3621
3622         int HandleTime(const char** parameters, int pcnt, userrec* user)
3623         {
3624                 if ((IS_LOCAL(user)) && (pcnt))
3625                 {
3626                         TreeServer* found = FindServerMask(parameters[0]);
3627                         if (found)
3628                         {
3629                                 // we dont' override for local server
3630                                 if (found == TreeRoot)
3631                                         return 0;
3632                                 
3633                                 std::deque<std::string> params;
3634                                 params.push_back(found->GetName());
3635                                 params.push_back(user->nick);
3636                                 DoOneToOne(ServerInstance->Config->ServerName,"TIME",params,found->GetName());
3637                         }
3638                         else
3639                         {
3640                                 user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3641                         }
3642                 }
3643                 return 1;
3644         }
3645
3646         int HandleRemoteWhois(const char** parameters, int pcnt, userrec* user)
3647         {
3648                 if ((IS_LOCAL(user)) && (pcnt > 1))
3649                 {
3650                         userrec* remote = ServerInstance->FindNick(parameters[1]);
3651                         if ((remote) && (remote->GetFd() < 0))
3652                         {
3653                                 std::deque<std::string> params;
3654                                 params.push_back(parameters[1]);
3655                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
3656                                 return 1;
3657                         }
3658                         else if (!remote)
3659                         {
3660                                 user->WriteServ("401 %s %s :No such nick/channel",user->nick, parameters[1]);
3661                                 user->WriteServ("318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
3662                                 return 1;
3663                         }
3664                 }
3665                 return 0;
3666         }
3667
3668         void DoPingChecks(time_t curtime)
3669         {
3670                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
3671                 {
3672                         TreeServer* serv = TreeRoot->GetChild(j);
3673                         TreeSocket* sock = serv->GetSocket();
3674                         if (sock)
3675                         {
3676                                 if (curtime >= serv->NextPingTime())
3677                                 {
3678                                         if (serv->AnsweredLastPing())
3679                                         {
3680                                                 sock->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" PING "+serv->GetName());
3681                                                 serv->SetNextPingTime(curtime + 120);
3682                                         }
3683                                         else
3684                                         {
3685                                                 // they didnt answer, boot them
3686                                                 ServerInstance->WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
3687                                                 sock->Squit(serv,"Ping timeout");
3688                                                 ServerInstance->RemoveSocket(sock);
3689                                                 return;
3690                                         }
3691                                 }
3692                         }
3693                 }
3694         }
3695
3696         void AutoConnectServers(time_t curtime)
3697         {
3698                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3699                 {
3700                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
3701                         {
3702                                 ServerInstance->Log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
3703                                 x->NextConnectTime = curtime + x->AutoConnect;
3704                                 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3705                                 if (!CheckDupe)
3706                                 {
3707                                         // an autoconnected server is not connected. Check if its time to connect it
3708                                         ServerInstance->WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
3709
3710                                         insp_inaddr binip;
3711
3712                                         /* Do we already have an IP? If so, no need to resolve it. */
3713                                         if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3714                                         {
3715                                                 TreeSocket* newsocket = new TreeSocket(ServerInstance, x->IPAddr,x->Port,false,10,x->Name.c_str());
3716                                                 if (newsocket->GetFd() > -1)
3717                                                 {
3718                                                         ServerInstance->AddSocket(newsocket);
3719                                                 }
3720                                                 else
3721                                                 {
3722                                                         ServerInstance->WriteOpers("*** AUTOCONNECT: Error autoconnecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3723                                                         delete newsocket;
3724                                                 }
3725                                         }
3726                                         else
3727                                         {
3728                                                 try
3729                                                 {
3730                                                         ServernameResolver* snr = new ServernameResolver(ServerInstance,x->IPAddr, *x);
3731                                                         ServerInstance->AddResolver(snr);
3732                                                 }
3733                                                 catch (ModuleException& e)
3734                                                 {
3735                                                         ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3736                                                 }
3737                                         }
3738
3739                                 }
3740                         }
3741                 }
3742         }
3743
3744         int HandleVersion(const char** parameters, int pcnt, userrec* user)
3745         {
3746                 // we've already checked if pcnt > 0, so this is safe
3747                 TreeServer* found = FindServerMask(parameters[0]);
3748                 if (found)
3749                 {
3750                         std::string Version = found->GetVersion();
3751                         user->WriteServ("351 %s :%s",user->nick,Version.c_str());
3752                         if (found == TreeRoot)
3753                         {
3754                                 std::stringstream out(ServerInstance->Config->data005);
3755                                 std::string token = "";
3756                                 std::string line5 = "";
3757                                 int token_counter = 0;
3758
3759                                 while (!out.eof())
3760                                 {
3761                                         out >> token;
3762                                         line5 = line5 + token + " ";   
3763                                         token_counter++;
3764
3765                                         if ((token_counter >= 13) || (out.eof() == true))
3766                                         {
3767                                                 user->WriteServ("005 %s %s:are supported by this server",user->nick,line5.c_str());
3768                                                 line5 = "";
3769                                                 token_counter = 0;
3770                                         }
3771                                 }
3772                         }
3773                 }
3774                 else
3775                 {
3776                         user->WriteServ("402 %s %s :No such server",user->nick,parameters[0]);
3777                 }
3778                 return 1;
3779         }
3780         
3781         int HandleConnect(const char** parameters, int pcnt, userrec* user)
3782         {
3783                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
3784                 {
3785                         if (ServerInstance->MatchText(x->Name.c_str(),parameters[0]))
3786                         {
3787                                 TreeServer* CheckDupe = FindServer(x->Name.c_str());
3788                                 if (!CheckDupe)
3789                                 {
3790                                         user->WriteServ("NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),(x->HiddenFromStats ? "<hidden>" : x->IPAddr.c_str()),x->Port);
3791                                         insp_inaddr binip;
3792
3793                                         /* Do we already have an IP? If so, no need to resolve it. */
3794                                         if (insp_aton(x->IPAddr.c_str(), &binip) > 0)
3795                                         {
3796                                                 TreeSocket* newsocket = new TreeSocket(ServerInstance,x->IPAddr,x->Port,false,10,x->Name.c_str());
3797                                                 if (newsocket->GetFd() > -1)
3798                                                 {
3799                                                         ServerInstance->AddSocket(newsocket);
3800                                                 }
3801                                                 else
3802                                                 {
3803                                                         ServerInstance->WriteOpers("*** CONNECT: Error connecting \002%s\002: %s.",x->Name.c_str(),strerror(errno));
3804                                                         delete newsocket;
3805                                                 }
3806                                         }
3807                                         else
3808                                         {
3809                                                 try
3810                                                 {
3811                                                         ServernameResolver* snr = new ServernameResolver(ServerInstance, x->IPAddr, *x);
3812                                                         ServerInstance->AddResolver(snr);
3813                                                 }
3814                                                 catch (ModuleException& e)
3815                                                 {
3816                                                         ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
3817                                                 }
3818                                         }
3819                                         return 1;
3820                                 }
3821                                 else
3822                                 {
3823                                         user->WriteServ("NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
3824                                         return 1;
3825                                 }
3826                         }
3827                 }
3828                 user->WriteServ("NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
3829                 return 1;
3830         }
3831
3832         virtual int OnStats(char statschar, userrec* user, string_list &results)
3833         {
3834                 if (statschar == 'c')
3835                 {
3836                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
3837                         {
3838                                 results.push_back(std::string(ServerInstance->Config->ServerName)+" 213 "+user->nick+" C *@"+(LinkBlocks[i].HiddenFromStats ? "<hidden>" : LinkBlocks[i].IPAddr)+" * "+LinkBlocks[i].Name.c_str()+" "+ConvToStr(LinkBlocks[i].Port)+" "+(LinkBlocks[i].EncryptionKey != "" ? 'e' : '-')+(LinkBlocks[i].AutoConnect ? 'a' : '-')+'s');
3839                                 results.push_back(std::string(ServerInstance->Config->ServerName)+" 244 "+user->nick+" H * * "+LinkBlocks[i].Name.c_str());
3840                         }
3841                         results.push_back(std::string(ServerInstance->Config->ServerName)+" 219 "+user->nick+" "+statschar+" :End of /STATS report");
3842                         ServerInstance->WriteOpers("*** Notice: %s '%c' requested by %s (%s@%s)",(!strcmp(user->server,ServerInstance->Config->ServerName) ? "Stats" : "Remote stats"),statschar,user->nick,user->ident,user->host);
3843                         return 1;
3844                 }
3845                 return 0;
3846         }
3847
3848         virtual int OnPreCommand(const std::string &command, const char** parameters, int pcnt, userrec *user, bool validated)
3849         {
3850                 /* If the command doesnt appear to be valid, we dont want to mess with it. */
3851                 if (!validated)
3852                         return 0;
3853
3854                 if (command == "CONNECT")
3855                 {
3856                         return this->HandleConnect(parameters,pcnt,user);
3857                 }
3858                 else if (command == "STATS")
3859                 {
3860                         return this->HandleStats(parameters,pcnt,user);
3861                 }
3862                 else if (command == "SQUIT")
3863                 {
3864                         return this->HandleSquit(parameters,pcnt,user);
3865                 }
3866                 else if (command == "MAP")
3867                 {
3868                         this->HandleMap(parameters,pcnt,user);
3869                         return 1;
3870                 }
3871                 else if ((command == "TIME") && (pcnt > 0))
3872                 {
3873                         return this->HandleTime(parameters,pcnt,user);
3874                 }
3875                 else if (command == "LUSERS")
3876                 {
3877                         this->HandleLusers(parameters,pcnt,user);
3878                         return 1;
3879                 }
3880                 else if (command == "LINKS")
3881                 {
3882                         this->HandleLinks(parameters,pcnt,user);
3883                         return 1;
3884                 }
3885                 else if (command == "WHOIS")
3886                 {
3887                         if (pcnt > 1)
3888                         {
3889                                 // remote whois
3890                                 return this->HandleRemoteWhois(parameters,pcnt,user);
3891                         }
3892                 }
3893                 else if ((command == "VERSION") && (pcnt > 0))
3894                 {
3895                         this->HandleVersion(parameters,pcnt,user);
3896                         return 1;
3897                 }
3898                 else if (ServerInstance->IsValidModuleCommand(command, pcnt, user))
3899                 {
3900                         // this bit of code cleverly routes all module commands
3901                         // to all remote severs *automatically* so that modules
3902                         // can just handle commands locally, without having
3903                         // to have any special provision in place for remote
3904                         // commands and linking protocols.
3905                         std::deque<std::string> params;
3906                         params.clear();
3907                         for (int j = 0; j < pcnt; j++)
3908                         {
3909                                 if (strchr(parameters[j],' '))
3910                                 {
3911                                         params.push_back(":" + std::string(parameters[j]));
3912                                 }
3913                                 else
3914                                 {
3915                                         params.push_back(std::string(parameters[j]));
3916                                 }
3917                         }
3918                         ServerInstance->Log(DEBUG,"Globally route '%s'",command.c_str());
3919                         DoOneToMany(user->nick,command,params);
3920                 }
3921                 return 0;
3922         }
3923
3924         virtual void OnGetServerDescription(const std::string &servername,std::string &description)
3925         {
3926                 TreeServer* s = FindServer(servername);
3927                 if (s)
3928                 {
3929                         description = s->GetDesc();
3930                 }
3931         }
3932
3933         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
3934         {
3935                 if (IS_LOCAL(source))
3936                 {
3937                         std::deque<std::string> params;
3938                         params.push_back(dest->nick);
3939                         params.push_back(channel->name);
3940                         DoOneToMany(source->nick,"INVITE",params);
3941                 }
3942         }
3943
3944         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, const std::string &topic)
3945         {
3946                 std::deque<std::string> params;
3947                 params.push_back(chan->name);
3948                 params.push_back(":"+topic);
3949                 DoOneToMany(user->nick,"TOPIC",params);
3950         }
3951
3952         virtual void OnWallops(userrec* user, const std::string &text)
3953         {
3954                 if (IS_LOCAL(user))
3955                 {
3956                         std::deque<std::string> params;
3957                         params.push_back(":"+text);
3958                         DoOneToMany(user->nick,"WALLOPS",params);
3959                 }
3960         }
3961
3962         virtual void OnUserNotice(userrec* user, void* dest, int target_type, const std::string &text, char status)
3963         {
3964                 if (target_type == TYPE_USER)
3965                 {
3966                         userrec* d = (userrec*)dest;
3967                         if ((d->GetFd() < 0) && (IS_LOCAL(user)))
3968                         {
3969                                 std::deque<std::string> params;
3970                                 params.clear();
3971                                 params.push_back(d->nick);
3972                                 params.push_back(":"+text);
3973                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
3974                         }
3975                 }
3976                 else if (target_type == TYPE_CHANNEL)
3977                 {
3978                         if (IS_LOCAL(user))
3979                         {
3980                                 chanrec *c = (chanrec*)dest;
3981                                 std::string cname = c->name;
3982                                 if (status)
3983                                         cname = status + cname;
3984                                 std::deque<TreeServer*> list;
3985                                 GetListOfServersForChannel(c,list);
3986                                 unsigned int ucount = list.size();
3987                                 for (unsigned int i = 0; i < ucount; i++)
3988                                 {
3989                                         TreeSocket* Sock = list[i]->GetSocket();
3990                                         if (Sock)
3991                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+cname+" :"+text);
3992                                 }
3993                         }
3994                 }
3995                 else if (target_type == TYPE_SERVER)
3996                 {
3997                         if (IS_LOCAL(user))
3998                         {
3999                                 char* target = (char*)dest;
4000                                 std::deque<std::string> par;
4001                                 par.push_back(target);
4002                                 par.push_back(":"+text);
4003                                 DoOneToMany(user->nick,"NOTICE",par);
4004                         }
4005                 }
4006         }
4007
4008         virtual void OnUserMessage(userrec* user, void* dest, int target_type, const std::string &text, char status)
4009         {
4010                 if (target_type == TYPE_USER)
4011                 {
4012                         // route private messages which are targetted at clients only to the server
4013                         // which needs to receive them
4014                         userrec* d = (userrec*)dest;
4015                         if ((d->GetFd() < 0) && (IS_LOCAL(user)))
4016                         {
4017                                 std::deque<std::string> params;
4018                                 params.clear();
4019                                 params.push_back(d->nick);
4020                                 params.push_back(":"+text);
4021                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
4022                         }
4023                 }
4024                 else if (target_type == TYPE_CHANNEL)
4025                 {
4026                         if (IS_LOCAL(user))
4027                         {
4028                                 chanrec *c = (chanrec*)dest;
4029                                 std::string cname = c->name;
4030                                 if (status)
4031                                         cname = status + cname;
4032                                 std::deque<TreeServer*> list;
4033                                 GetListOfServersForChannel(c,list);
4034                                 unsigned int ucount = list.size();
4035                                 for (unsigned int i = 0; i < ucount; i++)
4036                                 {
4037                                         TreeSocket* Sock = list[i]->GetSocket();
4038                                         if (Sock)
4039                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+cname+" :"+text);
4040                                 }
4041                         }
4042                 }
4043                 else if (target_type == TYPE_SERVER)
4044                 {
4045                         if (IS_LOCAL(user))
4046                         {
4047                                 char* target = (char*)dest;
4048                                 std::deque<std::string> par;
4049                                 par.push_back(target);
4050                                 par.push_back(":"+text);
4051                                 DoOneToMany(user->nick,"PRIVMSG",par);
4052                         }
4053                 }
4054         }
4055
4056         virtual void OnBackgroundTimer(time_t curtime)
4057         {
4058                 AutoConnectServers(curtime);
4059                 DoPingChecks(curtime);
4060         }
4061
4062         virtual void OnUserJoin(userrec* user, chanrec* channel)
4063         {
4064                 // Only do this for local users
4065                 if (IS_LOCAL(user))
4066                 {
4067                         std::deque<std::string> params;
4068                         params.clear();
4069                         params.push_back(channel->name);
4070
4071                         if (channel->GetUserCounter() > 1)
4072                         {
4073                                 // not the first in the channel
4074                                 DoOneToMany(user->nick,"JOIN",params);
4075                         }
4076                         else
4077                         {
4078                                 // first in the channel, set up their permissions
4079                                 // and the channel TS with FJOIN.
4080                                 char ts[24];
4081                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
4082                                 params.clear();
4083                                 params.push_back(channel->name);
4084                                 params.push_back(ts);
4085                                 params.push_back("@,"+std::string(user->nick));
4086                                 DoOneToMany(ServerInstance->Config->ServerName,"FJOIN",params);
4087                         }
4088                 }
4089         }
4090
4091         virtual void OnChangeHost(userrec* user, const std::string &newhost)
4092         {
4093                 // only occurs for local clients
4094                 if (user->registered != REG_ALL)
4095                         return;
4096                 std::deque<std::string> params;
4097                 params.push_back(newhost);
4098                 DoOneToMany(user->nick,"FHOST",params);
4099         }
4100
4101         virtual void OnChangeName(userrec* user, const std::string &gecos)
4102         {
4103                 // only occurs for local clients
4104                 if (user->registered != REG_ALL)
4105                         return;
4106                 std::deque<std::string> params;
4107                 params.push_back(gecos);
4108                 DoOneToMany(user->nick,"FNAME",params);
4109         }
4110
4111         virtual void OnUserPart(userrec* user, chanrec* channel, const std::string &partmessage)
4112         {
4113                 if (IS_LOCAL(user))
4114                 {
4115                         std::deque<std::string> params;
4116                         params.push_back(channel->name);
4117                         if (partmessage != "")
4118                                 params.push_back(":"+partmessage);
4119                         DoOneToMany(user->nick,"PART",params);
4120                 }
4121         }
4122
4123         virtual void OnUserConnect(userrec* user)
4124         {
4125                 char agestr[MAXBUF];
4126                 if (IS_LOCAL(user))
4127                 {
4128                         std::deque<std::string> params;
4129                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
4130                         params.push_back(agestr);
4131                         params.push_back(user->nick);
4132                         params.push_back(user->host);
4133                         params.push_back(user->dhost);
4134                         params.push_back(user->ident);
4135                         params.push_back("+"+std::string(user->FormatModes()));
4136                         params.push_back(user->GetIPString());
4137                         params.push_back(":"+std::string(user->fullname));
4138                         DoOneToMany(ServerInstance->Config->ServerName,"NICK",params);
4139
4140                         // User is Local, change needs to be reflected!
4141                         TreeServer* SourceServer = FindServer(user->server);
4142                         if (SourceServer)
4143                         {
4144                                 SourceServer->AddUserCount();
4145                         }
4146
4147                 }
4148         }
4149
4150         virtual void OnUserQuit(userrec* user, const std::string &reason)
4151         {
4152                 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4153                 {
4154                         std::deque<std::string> params;
4155                         params.push_back(":"+reason);
4156                         DoOneToMany(user->nick,"QUIT",params);
4157                 }
4158                 // Regardless, We need to modify the user Counts..
4159                 TreeServer* SourceServer = FindServer(user->server);
4160                 if (SourceServer)
4161                 {
4162                         SourceServer->DelUserCount();
4163                 }
4164
4165         }
4166
4167         virtual void OnUserPostNick(userrec* user, const std::string &oldnick)
4168         {
4169                 if (IS_LOCAL(user))
4170                 {
4171                         std::deque<std::string> params;
4172                         params.push_back(user->nick);
4173                         DoOneToMany(oldnick,"NICK",params);
4174                 }
4175         }
4176
4177         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, const std::string &reason)
4178         {
4179                 if ((source) && (IS_LOCAL(source)))
4180                 {
4181                         std::deque<std::string> params;
4182                         params.push_back(chan->name);
4183                         params.push_back(user->nick);
4184                         params.push_back(":"+reason);
4185                         DoOneToMany(source->nick,"KICK",params);
4186                 }
4187                 else if (!source)
4188                 {
4189                         std::deque<std::string> params;
4190                         params.push_back(chan->name);
4191                         params.push_back(user->nick);
4192                         params.push_back(":"+reason);
4193                         DoOneToMany(ServerInstance->Config->ServerName,"KICK",params);
4194                 }
4195         }
4196
4197         virtual void OnRemoteKill(userrec* source, userrec* dest, const std::string &reason)
4198         {
4199                 std::deque<std::string> params;
4200                 params.push_back(dest->nick);
4201                 params.push_back(":"+reason);
4202                 DoOneToMany(source->nick,"KILL",params);
4203         }
4204
4205         virtual void OnRehash(const std::string &parameter)
4206         {
4207                 if (parameter != "")
4208                 {
4209                         std::deque<std::string> params;
4210                         params.push_back(parameter);
4211                         DoOneToMany(ServerInstance->Config->ServerName,"REHASH",params);
4212                         // check for self
4213                         if (ServerInstance->MatchText(ServerInstance->Config->ServerName,parameter))
4214                         {
4215                                 ServerInstance->WriteOpers("*** Remote rehash initiated from server \002%s\002",ServerInstance->Config->ServerName);
4216                                 ServerInstance->RehashServer();
4217                         }
4218                 }
4219                 ReadConfiguration(false);
4220         }
4221
4222         // note: the protocol does not allow direct umode +o except
4223         // via NICK with 8 params. sending OPERTYPE infers +o modechange
4224         // locally.
4225         virtual void OnOper(userrec* user, const std::string &opertype)
4226         {
4227                 if (IS_LOCAL(user))
4228                 {
4229                         std::deque<std::string> params;
4230                         params.push_back(opertype);
4231                         DoOneToMany(user->nick,"OPERTYPE",params);
4232                 }
4233         }
4234
4235         void OnLine(userrec* source, const std::string &host, bool adding, char linetype, long duration, const std::string &reason)
4236         {
4237                 if (IS_LOCAL(source))
4238                 {
4239                         char type[8];
4240                         snprintf(type,8,"%cLINE",linetype);
4241                         std::string stype = type;
4242                         if (adding)
4243                         {
4244                                 char sduration[MAXBUF];
4245                                 snprintf(sduration,MAXBUF,"%ld",duration);
4246                                 std::deque<std::string> params;
4247                                 params.push_back(host);
4248                                 params.push_back(sduration);
4249                                 params.push_back(":"+reason);
4250                                 DoOneToMany(source->nick,stype,params);
4251                         }
4252                         else
4253                         {
4254                                 std::deque<std::string> params;
4255                                 params.push_back(host);
4256                                 DoOneToMany(source->nick,stype,params);
4257                         }
4258                 }
4259         }
4260
4261         virtual void OnAddGLine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4262         {
4263                 OnLine(source,hostmask,true,'G',duration,reason);
4264         }
4265         
4266         virtual void OnAddZLine(long duration, userrec* source, const std::string &reason, const std::string &ipmask)
4267         {
4268                 OnLine(source,ipmask,true,'Z',duration,reason);
4269         }
4270
4271         virtual void OnAddQLine(long duration, userrec* source, const std::string &reason, const std::string &nickmask)
4272         {
4273                 OnLine(source,nickmask,true,'Q',duration,reason);
4274         }
4275
4276         virtual void OnAddELine(long duration, userrec* source, const std::string &reason, const std::string &hostmask)
4277         {
4278                 OnLine(source,hostmask,true,'E',duration,reason);
4279         }
4280
4281         virtual void OnDelGLine(userrec* source, const std::string &hostmask)
4282         {
4283                 OnLine(source,hostmask,false,'G',0,"");
4284         }
4285
4286         virtual void OnDelZLine(userrec* source, const std::string &ipmask)
4287         {
4288                 OnLine(source,ipmask,false,'Z',0,"");
4289         }
4290
4291         virtual void OnDelQLine(userrec* source, const std::string &nickmask)
4292         {
4293                 OnLine(source,nickmask,false,'Q',0,"");
4294         }
4295
4296         virtual void OnDelELine(userrec* source, const std::string &hostmask)
4297         {
4298                 OnLine(source,hostmask,false,'E',0,"");
4299         }
4300
4301         virtual void OnMode(userrec* user, void* dest, int target_type, const std::string &text)
4302         {
4303                 if ((IS_LOCAL(user)) && (user->registered == REG_ALL))
4304                 {
4305                         if (target_type == TYPE_USER)
4306                         {
4307                                 userrec* u = (userrec*)dest;
4308                                 std::deque<std::string> params;
4309                                 params.push_back(u->nick);
4310                                 params.push_back(text);
4311                                 DoOneToMany(user->nick,"MODE",params);
4312                         }
4313                         else
4314                         {
4315                                 chanrec* c = (chanrec*)dest;
4316                                 std::deque<std::string> params;
4317                                 params.push_back(c->name);
4318                                 params.push_back(text);
4319                                 DoOneToMany(user->nick,"MODE",params);
4320                         }
4321                 }
4322         }
4323
4324         virtual void OnSetAway(userrec* user)
4325         {
4326                 if (IS_LOCAL(user))
4327                 {
4328                         std::deque<std::string> params;
4329                         params.push_back(":"+std::string(user->awaymsg));
4330                         DoOneToMany(user->nick,"AWAY",params);
4331                 }
4332         }
4333
4334         virtual void OnCancelAway(userrec* user)
4335         {
4336                 if (IS_LOCAL(user))
4337                 {
4338                         std::deque<std::string> params;
4339                         params.clear();
4340                         DoOneToMany(user->nick,"AWAY",params);
4341                 }
4342         }
4343
4344         virtual void ProtoSendMode(void* opaque, int target_type, void* target, const std::string &modeline)
4345         {
4346                 TreeSocket* s = (TreeSocket*)opaque;
4347                 if (target)
4348                 {
4349                         if (target_type == TYPE_USER)
4350                         {
4351                                 userrec* u = (userrec*)target;
4352                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+u->nick+" "+ConvToStr(u->age)+" "+modeline);
4353                         }
4354                         else
4355                         {
4356                                 chanrec* c = (chanrec*)target;
4357                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" FMODE "+c->name+" "+ConvToStr(c->age)+" "+modeline);
4358                         }
4359                 }
4360         }
4361
4362         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, const std::string &extname, const std::string &extdata)
4363         {
4364                 TreeSocket* s = (TreeSocket*)opaque;
4365                 if (target)
4366                 {
4367                         if (target_type == TYPE_USER)
4368                         {
4369                                 userrec* u = (userrec*)target;
4370                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+u->nick+" "+extname+" :"+extdata);
4371                         }
4372                         else if (target_type == TYPE_OTHER)
4373                         {
4374                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA * "+extname+" :"+extdata);
4375                         }
4376                         else if (target_type == TYPE_CHANNEL)
4377                         {
4378                                 chanrec* c = (chanrec*)target;
4379                                 s->WriteLine(std::string(":")+ServerInstance->Config->ServerName+" METADATA "+c->name+" "+extname+" :"+extdata);
4380                         }
4381                 }
4382         }
4383
4384         virtual void OnEvent(Event* event)
4385         {
4386                 if (event->GetEventID() == "send_metadata")
4387                 {
4388                         std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4389                         if (params->size() < 3)
4390                                 return;
4391                         (*params)[2] = ":" + (*params)[2];
4392                         DoOneToMany(ServerInstance->Config->ServerName,"METADATA",*params);
4393                 }
4394                 else if (event->GetEventID() == "send_mode")
4395                 {
4396                         std::deque<std::string>* params = (std::deque<std::string>*)event->GetData();
4397                         if (params->size() < 2)
4398                                 return;
4399                         // Insert the TS value of the object, either userrec or chanrec
4400                         time_t ourTS = 0;
4401                         userrec* a = ServerInstance->FindNick((*params)[0]);
4402                         if (a)
4403                         {
4404                                 ourTS = a->age;
4405                         }
4406                         else
4407                         {
4408                                 chanrec* a = ServerInstance->FindChan((*params)[0]);
4409                                 if (a)
4410                                 {
4411                                         ourTS = a->age;
4412                                 }
4413                         }
4414                         params->insert(params->begin() + 1,ConvToStr(ourTS));
4415                         DoOneToMany(ServerInstance->Config->ServerName,"FMODE",*params);
4416                 }
4417         }
4418
4419         virtual ~ModuleSpanningTree()
4420         {
4421         }
4422
4423         virtual Version GetVersion()
4424         {
4425                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
4426         }
4427
4428         void Implements(char* List)
4429         {
4430                 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
4431                 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
4432                 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
4433                 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
4434                 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
4435                 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
4436                 List[I_OnStats] = List[I_ProtoSendMetaData] = List[I_OnEvent] = List[I_OnSetAway] = List[I_OnCancelAway] = 1;
4437         }
4438
4439         /* It is IMPORTANT that m_spanningtree is the last module in the chain
4440          * so that any activity it sees is FINAL, e.g. we arent going to send out
4441          * a NICK message before m_cloaking has finished putting the +x on the user,
4442          * etc etc.
4443          * Therefore, we return PRIORITY_LAST to make sure we end up at the END of
4444          * the module call queue.
4445          */
4446         Priority Prioritize()
4447         {
4448                 return PRIORITY_LAST;
4449         }
4450 };
4451
4452
4453 class ModuleSpanningTreeFactory : public ModuleFactory
4454 {
4455  public:
4456         ModuleSpanningTreeFactory()
4457         {
4458         }
4459         
4460         ~ModuleSpanningTreeFactory()
4461         {
4462         }
4463         
4464         virtual Module * CreateModule(InspIRCd* Me)
4465         {
4466                 TreeProtocolModule = new ModuleSpanningTree(Me);
4467                 return TreeProtocolModule;
4468         }
4469         
4470 };
4471
4472
4473 extern "C" void * init_module( void )
4474 {
4475         return new ModuleSpanningTreeFactory;
4476 }