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Added clever code to propogate module's special commands (SAJOIN, KNOCK etc) transpar...
[user/henk/code/inspircd.git] / src / modules / m_spanningtree.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  Inspire is copyright (C) 2002-2005 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 using namespace std;
18
19 #include <stdio.h>
20 #include <vector>
21 #include <deque>
22 #include "globals.h"
23 #include "inspircd_config.h"
24 #ifdef GCC3
25 #include <ext/hash_map>
26 #else
27 #include <hash_map>
28 #endif
29 #include "users.h"
30 #include "channels.h"
31 #include "modules.h"
32 #include "socket.h"
33 #include "helperfuncs.h"
34 #include "inspircd.h"
35 #include "inspstring.h"
36 #include "hashcomp.h"
37 #include "message.h"
38
39 #ifdef GCC3
40 #define nspace __gnu_cxx
41 #else
42 #define nspace std
43 #endif
44
45 class ModuleSpanningTree;
46 static ModuleSpanningTree* TreeProtocolModule;
47
48 extern std::vector<Module*> modules;
49 extern std::vector<ircd_module*> factory;
50 extern int MODCOUNT;
51
52 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
53
54 typedef nspace::hash_map<std::string, userrec*, nspace::hash<string>, irc::StrHashComp> user_hash;
55 typedef nspace::hash_map<std::string, chanrec*, nspace::hash<string>, irc::StrHashComp> chan_hash;
56
57 extern user_hash clientlist;
58 extern chan_hash chanlist;
59
60 class TreeServer;
61 class TreeSocket;
62
63 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> params, std::string target);
64 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> params, std::string omit);
65 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> params);
66 bool DoOneToAllButSenderRaw(std::string data,std::string omit);
67 void ReadConfiguration(bool rebind);
68
69 class TreeServer
70 {
71         TreeServer* Parent;
72         std::vector<TreeServer*> Children;
73         std::string ServerName;
74         std::string ServerDesc;
75         std::string VersionString;
76         int UserCount;
77         int OperCount;
78         TreeSocket* Socket;     // for directly connected servers this points at the socket object
79         
80  public:
81
82         TreeServer()
83         {
84                 Parent = NULL;
85                 ServerName = "";
86                 ServerDesc = "";
87                 VersionString = "";
88                 UserCount = OperCount = 0;
89         }
90
91         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
92         {
93                 Parent = NULL;
94                 VersionString = "";
95                 UserCount = OperCount = 0;
96         }
97
98         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
99         {
100                 VersionString = "";
101                 UserCount = OperCount = 0;
102         }
103
104         std::string GetName()
105         {
106                 return this->ServerName;
107         }
108
109         std::string GetDesc()
110         {
111                 return this->ServerDesc;
112         }
113
114         std::string GetVersion()
115         {
116                 return this->VersionString;
117         }
118
119         int GetUserCount()
120         {
121                 return this->UserCount;
122         }
123
124         int GetOperCount()
125         {
126                 return this->OperCount;
127         }
128
129         TreeSocket* GetSocket()
130         {
131                 return this->Socket;
132         }
133
134         TreeServer* GetParent()
135         {
136                 return this->Parent;
137         }
138
139         unsigned int ChildCount()
140         {
141                 return Children.size();
142         }
143
144         TreeServer* GetChild(unsigned int n)
145         {
146                 if (n < Children.size())
147                 {
148                         return Children[n];
149                 }
150                 else
151                 {
152                         return NULL;
153                 }
154         }
155
156         void AddChild(TreeServer* Child)
157         {
158                 Children.push_back(Child);
159         }
160
161         bool DelChild(TreeServer* Child)
162         {
163                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
164                 {
165                         if (*a == Child)
166                         {
167                                 Children.erase(a);
168                                 return true;
169                         }
170                 }
171                 return false;
172         }
173
174         // removes child nodes of this node, and of that node, etc etc
175         bool Tidy()
176         {
177                 bool stillchildren = true;
178                 while (stillchildren)
179                 {
180                         stillchildren = false;
181                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
182                         {
183                                 TreeServer* s = (TreeServer*)*a;
184                                 s->Tidy();
185                                 Children.erase(a);
186                                 delete s;
187                                 stillchildren = true;
188                                 break;
189                         }
190                 }
191                 return true;
192         }
193 };
194
195 class Link
196 {
197  public:
198          std::string Name;
199          std::string IPAddr;
200          int Port;
201          std::string SendPass;
202          std::string RecvPass;
203 };
204
205 /* $ModDesc: Povides a spanning tree server link protocol */
206
207 Server *Srv;
208 ConfigReader *Conf;
209 TreeServer *TreeRoot;
210 std::vector<Link> LinkBlocks;
211
212 TreeServer* RouteEnumerate(TreeServer* Current, std::string ServerName)
213 {
214         if (Current->GetName() == ServerName)
215                 return Current;
216         for (unsigned int q = 0; q < Current->ChildCount(); q++)
217         {
218                 TreeServer* found = RouteEnumerate(Current->GetChild(q),ServerName);
219                 if (found)
220                 {
221                         return found;
222                 }
223         }
224         return NULL;
225 }
226
227 // Returns the locally connected server we must route a
228 // message through to reach server 'ServerName'. This
229 // only applies to one-to-one and not one-to-many routing.
230 TreeServer* BestRouteTo(std::string ServerName)
231 {
232         log(DEBUG,"Finding best route to %s",ServerName.c_str());
233         if (ServerName.c_str() == TreeRoot->GetName())
234         {
235                 log(DEBUG,"Cant route to myself!!!");
236                 return NULL;
237         }
238         // first, find the server by recursively walking the tree
239         TreeServer* Found = RouteEnumerate(TreeRoot,ServerName);
240         // did we find it? If not, they did something wrong, abort.
241         if (!Found)
242         {
243                 log(DEBUG,"Failed to find %s by walking tree!",ServerName.c_str());
244                 return NULL;
245         }
246         else
247         {
248                 // The server exists, follow its parent nodes until
249                 // the parent of the current is 'TreeRoot', we know
250                 // then that this is a directly-connected server.
251                 while ((Found) && (Found->GetParent() != TreeRoot))
252                 {
253                         Found = Found->GetParent();
254                 }
255                 log(DEBUG,"Route to %s is via %s",ServerName.c_str(),Found->GetName().c_str());
256                 return Found;
257         }
258 }
259
260 bool LookForServer(TreeServer* Current, std::string ServerName)
261 {
262         if (ServerName == Current->GetName())
263                 return true;
264         for (unsigned int q = 0; q < Current->ChildCount(); q++)
265         {
266                 if (LookForServer(Current->GetChild(q),ServerName))
267                         return true;
268         }
269         return false;
270 }
271
272 TreeServer* Found;
273
274 void RFindServer(TreeServer* Current, std::string ServerName)
275 {
276         if ((ServerName == Current->GetName()) && (!Found))
277         {
278                 Found = Current;
279                 log(DEBUG,"Found server %s desc %s",Current->GetName().c_str(),Current->GetDesc().c_str());
280                 return;
281         }
282         if (!Found)
283         {
284                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
285                 {
286                         if (!Found)
287                                 RFindServer(Current->GetChild(q),ServerName);
288                 }
289         }
290         return;
291 }
292
293 TreeServer* FindServer(std::string ServerName)
294 {
295         Found = NULL;
296         RFindServer(TreeRoot,ServerName);
297         return Found;
298 }
299
300 bool IsServer(std::string ServerName)
301 {
302         return LookForServer(TreeRoot,ServerName);
303 }
304
305 class TreeSocket : public InspSocket
306 {
307         std::string myhost;
308         std::string in_buffer;
309         ServerState LinkState;
310         std::string InboundServerName;
311         std::string InboundDescription;
312         int num_lost_users;
313         int num_lost_servers;
314         
315  public:
316
317         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
318                 : InspSocket(host, port, listening, maxtime)
319         {
320                 Srv->Log(DEBUG,"Create new listening");
321                 myhost = host;
322                 this->LinkState = LISTENER;
323         }
324
325         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
326                 : InspSocket(host, port, listening, maxtime)
327         {
328                 Srv->Log(DEBUG,"Create new outbound");
329                 myhost = ServerName;
330                 this->LinkState = CONNECTING;
331         }
332
333         TreeSocket(int newfd, char* ip)
334                 : InspSocket(newfd, ip)
335         {
336                 Srv->Log(DEBUG,"Associate new inbound");
337                 this->LinkState = WAIT_AUTH_1;
338         }
339         
340         virtual bool OnConnected()
341         {
342                 if (this->LinkState == CONNECTING)
343                 {
344                         Srv->SendOpers("*** Connection to "+myhost+"["+this->GetIP()+"] established.");
345                         // we should send our details here.
346                         // if the other side is satisfied, they send theirs.
347                         // we do not need to change state here.
348                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
349                         {
350                                 if (x->Name == this->myhost)
351                                 {
352                                         // found who we're supposed to be connecting to, send the neccessary gubbins.
353                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
354                                         return true;
355                                 }
356                         }
357                 }
358                 log(DEBUG,"Outbound connection ERROR: Could not find the right link block!");
359                 return true;
360         }
361         
362         virtual void OnError(InspSocketError e)
363         {
364         }
365
366         virtual int OnDisconnect()
367         {
368                 return true;
369         }
370
371         // recursively send the server tree with distances as hops
372         void SendServers(TreeServer* Current, TreeServer* s, int hops)
373         {
374                 char command[1024];
375                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
376                 {
377                         TreeServer* recursive_server = Current->GetChild(q);
378                         if (recursive_server != s)
379                         {
380                                 // :source.server SERVER server.name hops :Description
381                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
382                                 this->WriteLine(command);
383                                 // down to next level
384                                 this->SendServers(recursive_server, s, hops+1);
385                         }
386                 }
387         }
388
389         void SquitServer(TreeServer* Current)
390         {
391                 // recursively squit the servers attached to 'Current'
392                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
393                 {
394                         TreeServer* recursive_server = Current->GetChild(q);
395                         this->SquitServer(recursive_server);
396                 }
397                 // Now we've whacked the kids, whack self
398                 log(DEBUG,"Deleted %s",Current->GetName().c_str());
399                 num_lost_servers++;
400                 bool quittingpeople = true;
401                 while (quittingpeople)
402                 {
403                         quittingpeople = false;
404                         for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
405                         {
406                                 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
407                                 {
408                                         log(DEBUG,"Quitting user %s of server %s",u->second->nick,u->second->server);
409                                         Srv->QuitUser(u->second,Current->GetName()+" "+std::string(Srv->GetServerName()));
410                                         num_lost_users++;
411                                         quittingpeople = true;
412                                         break;
413                                 }
414                         }
415                 }
416         }
417
418         void Squit(TreeServer* Current,std::string reason)
419         {
420                 if (Current)
421                 {
422                         std::deque<std::string> params;
423                         params.push_back(Current->GetName());
424                         params.push_back(":"+reason);
425                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
426                         if (Current->GetParent() == TreeRoot)
427                         {
428                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
429                         }
430                         else
431                         {
432                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
433                         }
434                         num_lost_servers = 0;
435                         num_lost_users = 0;
436                         SquitServer(Current);
437                         Current->Tidy();
438                         Current->GetParent()->DelChild(Current);
439                         delete Current;
440                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
441                 }
442                 else
443                 {
444                         log(DEBUG,"Squit from unknown server");
445                 }
446         }
447
448         bool ForceMode(std::string source, std::deque<std::string> params)
449         {
450                 userrec* who = new userrec;
451                 who->fd = FD_MAGIC_NUMBER;
452                 if (params.size() < 2)
453                         return true;
454                 char* modelist[255];
455                 for (unsigned int q = 0; q < params.size(); q++)
456                 {
457                         modelist[q] = (char*)params[q].c_str();
458                 }
459                 Srv->SendMode(modelist,params.size(),who);
460                 DoOneToAllButSender(source,"FMODE",params,source);
461                 delete who;
462                 return true;
463         }
464
465         bool ForceTopic(std::string source, std::deque<std::string> params)
466         {
467                 // FTOPIC %s %lu %s :%s
468                 if (params.size() != 4)
469                         return true;
470                 std::string channel = params[0];
471                 time_t ts = atoi(params[1].c_str());
472                 std::string setby = params[2];
473                 std::string topic = params[3];
474
475                 chanrec* c = Srv->FindChannel(channel);
476                 if (c)
477                 {
478                         if ((ts >= c->topicset) || (!*c->topic))
479                         {
480                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
481                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
482                                 c->topicset = ts;
483                                 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
484                         }
485                         
486                 }
487                 
488                 // all done, send it on its way
489                 params[3] = ":" + params[3];
490                 DoOneToAllButSender(source,"FTOPIC",params,source);
491
492                 return true;
493         }
494
495         bool ForceJoin(std::string source, std::deque<std::string> params)
496         {
497                 if (params.size() < 1)
498                         return true;
499                 for (unsigned int channelnum = 0; channelnum < params.size(); channelnum++)
500                 {
501                         // process one channel at a time, applying modes.
502                         char* channel = (char*)params[channelnum].c_str();
503                         char permissions = *channel;
504                         char* mode = NULL;
505                         switch (permissions)
506                         {
507                                 case '@':
508                                         channel++;
509                                         mode = "+o";
510                                 break;
511                                 case '%':
512                                         channel++;
513                                         mode = "+h";
514                                 break;
515                                 case '+':
516                                         channel++;
517                                         mode = "+v";
518                                 break;
519                         }
520                         userrec* who = Srv->FindNick(source);
521                         if (who)
522                         {
523                                 char* key = "";
524                                 chanrec* chan = Srv->FindChannel(channel);
525                                 if ((chan) && (*chan->key))
526                                 {
527                                         key = chan->key;
528                                 }
529                                 Srv->JoinUserToChannel(who,channel,key);
530                                 if (mode)
531                                 {
532                                         char* modelist[3];
533                                         modelist[0] = channel;
534                                         modelist[1] = mode;
535                                         modelist[2] = who->nick;
536                                         Srv->SendMode(modelist,3,who);
537                                 }
538                                 DoOneToAllButSender(source,"FJOIN",params,who->server);
539                         }
540                 }
541                 return true;
542         }
543
544         bool IntroduceClient(std::string source, std::deque<std::string> params)
545         {
546                 if (params.size() < 8)
547                         return true;
548                 // NICK age nick host dhost ident +modes ip :gecos
549                 //       0   1    2    3      4     5    6   7
550                 std::string nick = params[1];
551                 std::string host = params[2];
552                 std::string dhost = params[3];
553                 std::string ident = params[4];
554                 time_t age = atoi(params[0].c_str());
555                 std::string modes = params[5];
556                 if (*(modes.c_str()) == '+')
557                 {
558                         char* m = (char*)modes.c_str();
559                         m++;
560                         modes = m;
561                 }
562                 std::string ip = params[6];
563                 std::string gecos = params[7];
564                 char* tempnick = (char*)nick.c_str();
565                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
566                 
567                 user_hash::iterator iter;
568                 iter = clientlist.find(tempnick);
569                 if (iter != clientlist.end())
570                 {
571                         // nick collision
572                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
573                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
574                         return true;
575                 }
576
577                 clientlist[tempnick] = new userrec();
578                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
579                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
580                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
581                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
582                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
583                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
584                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
585                 clientlist[tempnick]->registered = 7;
586                 clientlist[tempnick]->signon = age;
587                 strlcpy(clientlist[tempnick]->ip,ip.c_str(),16);
588                 for (int i = 0; i < MAXCHANS; i++)
589                 {
590                         clientlist[tempnick]->chans[i].channel = NULL;
591                         clientlist[tempnick]->chans[i].uc_modes = 0;
592                 }
593                 params[7] = ":" + params[7];
594                 DoOneToAllButSender(source,"NICK",params,source);
595                 return true;
596         }
597
598         void SendChannelModes(TreeServer* Current)
599         {
600                 char data[MAXBUF];
601                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
602                 {
603                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second));
604                         this->WriteLine(data);
605                         if (*c->second->topic)
606                         {
607                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
608                                 this->WriteLine(data);
609                         }
610                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
611                         {
612                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
613                                 this->WriteLine(data);
614                         }
615                         FOREACH_MOD OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this);
616                 }
617         }
618
619         // send all users and their channels
620         void SendUsers(TreeServer* Current)
621         {
622                 char data[MAXBUF];
623                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
624                 {
625                         if (u->second->registered == 7)
626                         {
627                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,u->second->ip,u->second->fullname);
628                                 this->WriteLine(data);
629                                 if (strchr(u->second->modes,'o'))
630                                 {
631                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
632                                 }
633                                 char* chl = chlist(u->second,u->second);
634                                 if (*chl)
635                                 {
636                                         this->WriteLine(":"+std::string(u->second->nick)+" FJOIN "+std::string(chl));
637                                 }
638                                 FOREACH_MOD OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this);
639                         }
640                 }
641         }
642
643         void DoBurst(TreeServer* s)
644         {
645                 log(DEBUG,"Beginning network burst");
646                 Srv->SendOpers("*** Bursting to "+s->GetName()+".");
647                 this->WriteLine("BURST");
648                 // Send server tree
649                 this->SendServers(TreeRoot,s,1);
650                 // Send users and their channels
651                 this->SendUsers(s);
652                 // TODO: Send everything else (channel modes etc)
653                 this->SendChannelModes(s);
654                 this->WriteLine("ENDBURST");
655         }
656
657         virtual bool OnDataReady()
658         {
659                 char* data = this->Read();
660                 if (data)
661                 {
662                         this->in_buffer += data;
663                         while (in_buffer.find("\n") != std::string::npos)
664                         {
665                                 char* line = (char*)in_buffer.c_str();
666                                 std::string ret = "";
667                                 while ((*line != '\n') && (strlen(line)))
668                                 {
669                                         ret = ret + *line;
670                                         line++;
671                                 }
672                                 if ((*line == '\n') || (*line == '\r'))
673                                         line++;
674                                 in_buffer = line;
675                                 if (!this->ProcessLine(ret))
676                                 {
677                                         return false;
678                                 }
679                         }
680                 }
681                 return (data != NULL);
682         }
683
684         int WriteLine(std::string line)
685         {
686                 return this->Write(line + "\r\n");
687         }
688
689         bool Error(std::deque<std::string> params)
690         {
691                 if (params.size() < 1)
692                         return false;
693                 std::string Errmsg = params[0];
694                 std::string SName = myhost;
695                 if (InboundServerName != "")
696                 {
697                         SName = InboundServerName;
698                 }
699                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
700                 // we will return false to cause the socket to close.
701                 return false;
702         }
703
704         bool OperType(std::string prefix, std::deque<std::string> params)
705         {
706                 if (params.size() != 1)
707                         return true;
708                 std::string opertype = params[0];
709                 userrec* u = Srv->FindNick(prefix);
710                 if (u)
711                 {
712                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
713                         if (!strchr(u->modes,'o'))
714                         {
715                                 strcat(u->modes,"o");
716                         }
717                         DoOneToAllButSender(u->server,"OPERTYPE",params,u->server);
718                 }
719                 return true;
720         }
721
722         bool RemoteRehash(std::string prefix, std::deque<std::string> params)
723         {
724                 if (params.size() < 1)
725                         return true;
726                 std::string servermask = params[0];
727                 if (Srv->MatchText(Srv->GetServerName(),servermask))
728                 {
729                         Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
730                         Srv->RehashServer();
731                         ReadConfiguration(false);
732                 }
733                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
734                 return true;
735         }
736
737         bool RemoteKill(std::string prefix, std::deque<std::string> params)
738         {
739                 if (params.size() != 2)
740                         return true;
741                 std::string nick = params[0];
742                 std::string reason = params[1];
743                 userrec* u = Srv->FindNick(prefix);
744                 userrec* who = Srv->FindNick(nick);
745                 if (who)
746                 {
747                         std::string sourceserv = prefix;
748                         if (u)
749                         {
750                                 sourceserv = u->server;
751                         }
752                         params[1] = ":" + params[1];
753                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
754                         Srv->QuitUser(who,reason);
755                 }
756                 return true;
757         }
758
759         bool RemoteServer(std::string prefix, std::deque<std::string> params)
760         {
761                 if (params.size() < 4)
762                         return false;
763                 std::string servername = params[0];
764                 std::string password = params[1];
765                 // hopcount is not used for a remote server, we calculate this ourselves
766                 std::string description = params[3];
767                 TreeServer* ParentOfThis = FindServer(prefix);
768                 if (!ParentOfThis)
769                 {
770                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
771                         return false;
772                 }
773                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
774                 ParentOfThis->AddChild(Node);
775                 params[3] = ":" + params[3];
776                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
777                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
778                 return true;
779         }
780
781         bool Outbound_Reply_Server(std::deque<std::string> params)
782         {
783                 if (params.size() < 4)
784                         return false;
785                 std::string servername = params[0];
786                 std::string password = params[1];
787                 int hops = atoi(params[2].c_str());
788                 if (hops)
789                 {
790                         this->WriteLine("ERROR :Server too far away for authentication");
791                         return false;
792                 }
793                 std::string description = params[3];
794                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
795                 {
796                         if ((x->Name == servername) && (x->RecvPass == password))
797                         {
798                                 // Begin the sync here. this kickstarts the
799                                 // other side, waiting in WAIT_AUTH_2 state,
800                                 // into starting their burst, as it shows
801                                 // that we're happy.
802                                 this->LinkState = CONNECTED;
803                                 // we should add the details of this server now
804                                 // to the servers tree, as a child of the root
805                                 // node.
806                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
807                                 TreeRoot->AddChild(Node);
808                                 params[3] = ":" + params[3];
809                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
810                                 this->DoBurst(Node);
811                                 return true;
812                         }
813                 }
814                 this->WriteLine("ERROR :Invalid credentials");
815                 return false;
816         }
817
818         bool Inbound_Server(std::deque<std::string> params)
819         {
820                 if (params.size() < 4)
821                         return false;
822                 std::string servername = params[0];
823                 std::string password = params[1];
824                 int hops = atoi(params[2].c_str());
825                 if (hops)
826                 {
827                         this->WriteLine("ERROR :Server too far away for authentication");
828                         return false;
829                 }
830                 std::string description = params[3];
831                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
832                 {
833                         if ((x->Name == servername) && (x->RecvPass == password))
834                         {
835                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+this->GetIP()+"] ("+description+")");
836                                 this->InboundServerName = servername;
837                                 this->InboundDescription = description;
838                                 // this is good. Send our details: Our server name and description and hopcount of 0,
839                                 // along with the sendpass from this block.
840                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
841                                 // move to the next state, we are now waiting for THEM.
842                                 this->LinkState = WAIT_AUTH_2;
843                                 return true;
844                         }
845                 }
846                 this->WriteLine("ERROR :Invalid credentials");
847                 return false;
848         }
849
850         std::deque<std::string> Split(std::string line, bool stripcolon)
851         {
852                 std::deque<std::string> n;
853                 std::stringstream s(line);
854                 std::string param = "";
855                 n.clear();
856                 int item = 0;
857                 while (!s.eof())
858                 {
859                         s >> param;
860                         //if ((param != "") && (param != "\n"))
861                         //{
862                                 if ((param.c_str()[0] == ':') && (item))
863                                 {
864                                         char* str = (char*)param.c_str();
865                                         str++;
866                                         param = str;
867                                         std::string append;
868                                         while (!s.eof())
869                                         {
870                                                 append = "";
871                                                 s >> append;
872                                                 if (append != "")
873                                                 {
874                                                         param = param + " " + append;
875                                                 }
876                                         }
877                                 }
878                                 item++;
879                                 n.push_back(param);
880                         //}
881                 }
882                 return n;
883         }
884
885         bool ProcessLine(std::string line)
886         {
887                 char* l = (char*)line.c_str();
888                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
889                         l[strlen(l)-1] = '\0';
890                 line = l;
891                 if (line == "")
892                         return true;
893                 Srv->Log(DEBUG,"inbound-line: '"+line+"'");
894                 std::deque<std::string> params = this->Split(line,true);
895                 std::string command = "";
896                 std::string prefix = "";
897                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
898                 {
899                         prefix = params[0];
900                         command = params[1];
901                         char* pref = (char*)prefix.c_str();
902                         prefix = ++pref;
903                         params.pop_front();
904                         params.pop_front();
905                 }
906                 else
907                 {
908                         prefix = "";
909                         command = params[0];
910                         params.pop_front();
911                 }
912                 
913                 switch (this->LinkState)
914                 {
915                         TreeServer* Node;
916                         
917                         case WAIT_AUTH_1:
918                                 // Waiting for SERVER command from remote server. Server initiating
919                                 // the connection sends the first SERVER command, listening server
920                                 // replies with theirs if its happy, then if the initiator is happy,
921                                 // it starts to send its net sync, which starts the merge, otherwise
922                                 // it sends an ERROR.
923                                 if (command == "SERVER")
924                                 {
925                                         return this->Inbound_Server(params);
926                                 }
927                                 else if (command == "ERROR")
928                                 {
929                                         return this->Error(params);
930                                 }
931                         break;
932                         case WAIT_AUTH_2:
933                                 // Waiting for start of other side's netmerge to say they liked our
934                                 // password.
935                                 if (command == "SERVER")
936                                 {
937                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
938                                         // silently ignore.
939                                         return true;
940                                 }
941                                 else if (command == "BURST")
942                                 {
943                                         this->LinkState = CONNECTED;
944                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
945                                         TreeRoot->AddChild(Node);
946                                         params.clear();
947                                         params.push_back(InboundServerName);
948                                         params.push_back("*");
949                                         params.push_back("1");
950                                         params.push_back(":"+InboundDescription);
951                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
952                                         this->DoBurst(Node);
953                                 }
954                                 else if (command == "ERROR")
955                                 {
956                                         return this->Error(params);
957                                 }
958                                 
959                         break;
960                         case LISTENER:
961                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
962                                 return false;
963                         break;
964                         case CONNECTING:
965                                 if (command == "SERVER")
966                                 {
967                                         // another server we connected to, which was in WAIT_AUTH_1 state,
968                                         // has just sent us their credentials. If we get this far, theyre
969                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
970                                         // if we're happy with this, we should send our netburst which
971                                         // kickstarts the merge.
972                                         return this->Outbound_Reply_Server(params);
973                                 }
974                                 else if (command == "ERROR")
975                                 {
976                                         return this->Error(params);
977                                 }
978                         break;
979                         case CONNECTED:
980                                 // This is the 'authenticated' state, when all passwords
981                                 // have been exchanged and anything past this point is taken
982                                 // as gospel.
983                                 std::string target = "";
984                                 if ((command == "NICK") && (params.size() > 1))
985                                 {
986                                         return this->IntroduceClient(prefix,params);
987                                 }
988                                 else if (command == "FJOIN")
989                                 {
990                                         return this->ForceJoin(prefix,params);
991                                 }
992                                 else if (command == "SERVER")
993                                 {
994                                         return this->RemoteServer(prefix,params);
995                                 }
996                                 else if (command == "ERROR")
997                                 {
998                                         return this->Error(params);
999                                 }
1000                                 else if (command == "OPERTYPE")
1001                                 {
1002                                         return this->OperType(prefix,params);
1003                                 }
1004                                 else if (command == "FMODE")
1005                                 {
1006                                         return this->ForceMode(prefix,params);
1007                                 }
1008                                 else if (command == "KILL")
1009                                 {
1010                                         return this->RemoteKill(prefix,params);
1011                                 }
1012                                 else if (command == "FTOPIC")
1013                                 {
1014                                         return this->ForceTopic(prefix,params);
1015                                 }
1016                                 else if (command == "REHASH")
1017                                 {
1018                                         return this->RemoteRehash(prefix,params);
1019                                 }
1020                                 else if (command == "SQUIT")
1021                                 {
1022                                         if (params.size() == 2)
1023                                         {
1024                                                 this->Squit(FindServer(params[0]),params[1]);
1025                                         }
1026                                         return true;
1027                                 }
1028                                 else
1029                                 {
1030                                         // not a special inter-server command.
1031                                         // Emulate the actual user doing the command,
1032                                         // this saves us having a huge ugly parser.
1033                                         userrec* who = Srv->FindNick(prefix);
1034                                         std::string sourceserv = this->myhost;
1035                                         if (this->InboundServerName != "")
1036                                         {
1037                                                 sourceserv = this->InboundServerName;
1038                                         }
1039                                         if (who)
1040                                         {
1041                                                 // its a user
1042                                                 target = who->server;
1043                                                 char* strparams[127];
1044                                                 for (unsigned int q = 0; q < params.size(); q++)
1045                                                 {
1046                                                         strparams[q] = (char*)params[q].c_str();
1047                                                 }
1048                                                 log(DEBUG,"*** CALL COMMAND HANDLER FOR %s, SOURCE: '%s'",command.c_str(),who->nick);
1049                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
1050                                         }
1051                                         else
1052                                         {
1053                                                 // its not a user. Its either a server, or somethings screwed up.
1054                                                 if (IsServer(prefix))
1055                                                 {
1056                                                         target = Srv->GetServerName();
1057                                                 }
1058                                                 else
1059                                                 {
1060                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
1061                                                         return true;
1062                                                 }
1063                                         }
1064                                         return DoOneToAllButSenderRaw(line,sourceserv);
1065
1066                                 }
1067                                 return true;
1068                         break;  
1069                 }
1070                 return true;
1071         }
1072
1073         virtual std::string GetName()
1074         {
1075                 std::string sourceserv = this->myhost;
1076                 if (this->InboundServerName != "")
1077                 {
1078                         sourceserv = this->InboundServerName;
1079                 }
1080                 return sourceserv;
1081         }
1082
1083         virtual void OnTimeout()
1084         {
1085                 if (this->LinkState == CONNECTING)
1086                 {
1087                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
1088                 }
1089         }
1090
1091         virtual void OnClose()
1092         {
1093                 // Connection closed.
1094                 // If the connection is fully up (state CONNECTED)
1095                 // then propogate a netsplit to all peers.
1096                 std::string quitserver = this->myhost;
1097                 if (this->InboundServerName != "")
1098                 {
1099                         quitserver = this->InboundServerName;
1100                 }
1101                 TreeServer* s = FindServer(quitserver);
1102                 if (s)
1103                 {
1104                         Squit(s,"Remote host closed the connection");
1105                 }
1106         }
1107
1108         virtual int OnIncomingConnection(int newsock, char* ip)
1109         {
1110                 TreeSocket* s = new TreeSocket(newsock, ip);
1111                 Srv->AddSocket(s);
1112                 return true;
1113         }
1114 };
1115
1116 bool DoOneToAllButSenderRaw(std::string data,std::string omit)
1117 {
1118         TreeServer* omitroute = BestRouteTo(omit);
1119         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1120         {
1121                 TreeServer* Route = TreeRoot->GetChild(x);
1122                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
1123                 {
1124                         TreeSocket* Sock = Route->GetSocket();
1125                         log(DEBUG,"Sending RAW to %s",Route->GetName().c_str());
1126                         Sock->WriteLine(data);
1127                 }
1128         }
1129         return true;
1130 }
1131
1132 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> params, std::string omit)
1133 {
1134         log(DEBUG,"ALLBUTONE: Comes from %s SHOULD NOT go back to %s",prefix.c_str(),omit.c_str());
1135         TreeServer* omitroute = BestRouteTo(omit);
1136         // TODO: Special stuff with privmsg and notice
1137         std::string FullLine = ":" + prefix + " " + command;
1138         for (unsigned int x = 0; x < params.size(); x++)
1139         {
1140                 FullLine = FullLine + " " + params[x];
1141         }
1142         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1143         {
1144                 TreeServer* Route = TreeRoot->GetChild(x);
1145                 // Send the line IF:
1146                 // The route has a socket (its a direct connection)
1147                 // The route isnt the one to be omitted
1148                 // The route isnt the path to the one to be omitted
1149                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
1150                 {
1151                         TreeSocket* Sock = Route->GetSocket();
1152                         log(DEBUG,"Sending to %s",Route->GetName().c_str());
1153                         Sock->WriteLine(FullLine);
1154                 }
1155         }
1156         return true;
1157 }
1158
1159 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> params)
1160 {
1161         Srv->Log(DEBUG,"ONETOMANY: "+command);
1162         std::string FullLine = ":" + prefix + " " + command;
1163         for (unsigned int x = 0; x < params.size(); x++)
1164         {
1165                 FullLine = FullLine + " " + params[x];
1166         }
1167         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1168         {
1169                 TreeServer* Route = TreeRoot->GetChild(x);
1170                 if (Route->GetSocket())
1171                 {
1172                         TreeSocket* Sock = Route->GetSocket();
1173                         Sock->WriteLine(FullLine);
1174                 }
1175         }
1176         return true;
1177 }
1178
1179 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> params, std::string target)
1180 {
1181         TreeServer* Route = BestRouteTo(target);
1182         if (Route)
1183         {
1184                 std::string FullLine = ":" + prefix + " " + command;
1185                 for (unsigned int x = 0; x < params.size(); x++)
1186                 {
1187                         FullLine = FullLine + " " + params[x];
1188                 }
1189                 if (Route->GetSocket())
1190                 {
1191                         TreeSocket* Sock = Route->GetSocket();
1192                         Sock->WriteLine(FullLine);
1193                 }
1194                 return true;
1195         }
1196         else
1197         {
1198                 log(DEBUG,"Could not route message with target %s: %s",target.c_str(),command.c_str());
1199                 return true;
1200         }
1201 }
1202
1203 std::vector<TreeSocket*> Bindings;
1204
1205 void ReadConfiguration(bool rebind)
1206 {
1207         if (rebind)
1208         {
1209                 for (int j =0; j < Conf->Enumerate("bind"); j++)
1210                 {
1211                         std::string Type = Conf->ReadValue("bind","type",j);
1212                         std::string IP = Conf->ReadValue("bind","address",j);
1213                         long Port = Conf->ReadInteger("bind","port",j,true);
1214                         if (Type == "servers")
1215                         {
1216                                 if (IP == "*")
1217                                 {
1218                                         IP = "";
1219                                 }
1220                                 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
1221                                 if (listener->GetState() == I_LISTENING)
1222                                 {
1223                                         Srv->AddSocket(listener);
1224                                         Bindings.push_back(listener);
1225                                 }
1226                                 else
1227                                 {
1228                                         log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
1229                                         listener->Close();
1230                                         delete listener;
1231                                 }
1232                         }
1233                 }
1234         }
1235         LinkBlocks.clear();
1236         for (int j =0; j < Conf->Enumerate("link"); j++)
1237         {
1238                 Link L;
1239                 L.Name = Conf->ReadValue("link","name",j);
1240                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
1241                 L.Port = Conf->ReadInteger("link","port",j,true);
1242                 L.SendPass = Conf->ReadValue("link","sendpass",j);
1243                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
1244                 LinkBlocks.push_back(L);
1245                 log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
1246         }
1247 }
1248
1249         
1250 class ModuleSpanningTree : public Module
1251 {
1252         std::vector<TreeSocket*> Bindings;
1253         int line;
1254
1255  public:
1256
1257         ModuleSpanningTree()
1258         {
1259                 Srv = new Server;
1260                 Conf = new ConfigReader;
1261                 Bindings.clear();
1262
1263                 // Create the root of the tree
1264                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
1265
1266                 ReadConfiguration(true);
1267         }
1268
1269         void ShowLinks(TreeServer* Current, userrec* user, int hops)
1270         {
1271                 std::string Parent = TreeRoot->GetName();
1272                 if (Current->GetParent())
1273                 {
1274                         Parent = Current->GetParent()->GetName();
1275                 }
1276                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
1277                 {
1278                         ShowLinks(Current->GetChild(q),user,hops+1);
1279                 }
1280                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),hops,Current->GetDesc().c_str());
1281         }
1282
1283         void HandleLinks(char** parameters, int pcnt, userrec* user)
1284         {
1285                 ShowLinks(TreeRoot,user,0);
1286                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
1287                 return;
1288         }
1289
1290         void HandleLusers(char** parameters, int pcnt, userrec* user)
1291         {
1292                 return;
1293         }
1294
1295         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
1296
1297         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
1298         {
1299                 if (line < 128)
1300                 {
1301                         for (int t = 0; t < depth; t++)
1302                         {
1303                                 matrix[line][t] = ' ';
1304                         }
1305                         strlcpy(&matrix[line][depth],Current->GetName().c_str(),80);
1306                         line++;
1307                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
1308                         {
1309                                 ShowMap(Current->GetChild(q),user,depth+2,matrix);
1310                         }
1311                 }
1312         }
1313
1314         // Ok, prepare to be confused.
1315         // After much mulling over how to approach this, it struck me that
1316         // the 'usual' way of doing a /MAP isnt the best way. Instead of
1317         // keeping track of a ton of ascii characters, and line by line
1318         // under recursion working out where to place them using multiplications
1319         // and divisons, we instead render the map onto a backplane of characters
1320         // (a character matrix), then draw the branches as a series of "L" shapes
1321         // from the nodes. This is not only friendlier on CPU it uses less stack.
1322
1323         void HandleMap(char** parameters, int pcnt, userrec* user)
1324         {
1325                 // This array represents a virtual screen which we will
1326                 // "scratch" draw to, as the console device of an irc
1327                 // client does not provide for a proper terminal.
1328                 char matrix[128][80];
1329                 for (unsigned int t = 0; t < 128; t++)
1330                 {
1331                         matrix[t][0] = '\0';
1332                 }
1333                 line = 0;
1334                 // The only recursive bit is called here.
1335                 ShowMap(TreeRoot,user,0,matrix);
1336                 // Process each line one by one. The algorithm has a limit of
1337                 // 128 servers (which is far more than a spanning tree should have
1338                 // anyway, so we're ok). This limit can be raised simply by making
1339                 // the character matrix deeper, 128 rows taking 10k of memory.
1340                 for (int l = 1; l < line; l++)
1341                 {
1342                         // scan across the line looking for the start of the
1343                         // servername (the recursive part of the algorithm has placed
1344                         // the servers at indented positions depending on what they
1345                         // are related to)
1346                         int first_nonspace = 0;
1347                         while (matrix[l][first_nonspace] == ' ')
1348                         {
1349                                 first_nonspace++;
1350                         }
1351                         first_nonspace--;
1352                         // Draw the `- (corner) section: this may be overwritten by
1353                         // another L shape passing along the same vertical pane, becoming
1354                         // a |- (branch) section instead.
1355                         matrix[l][first_nonspace] = '-';
1356                         matrix[l][first_nonspace-1] = '`';
1357                         int l2 = l - 1;
1358                         // Draw upwards until we hit the parent server, causing possibly
1359                         // other corners (`-) to become branches (|-)
1360                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
1361                         {
1362                                 matrix[l2][first_nonspace-1] = '|';
1363                                 l2--;
1364                         }
1365                 }
1366                 // dump the whole lot to the user. This is the easy bit, honest.
1367                 for (int t = 0; t < line; t++)
1368                 {
1369                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
1370                 }
1371                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
1372                 return;
1373         }
1374
1375         int HandleSquit(char** parameters, int pcnt, userrec* user)
1376         {
1377                 return 1;
1378         }
1379
1380         int HandleConnect(char** parameters, int pcnt, userrec* user)
1381         {
1382                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1383                 {
1384                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
1385                         {
1386                                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: %s (%s:%d)",user->nick,x->Name.c_str(),x->IPAddr.c_str(),x->Port);
1387                                 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
1388                                 Srv->AddSocket(newsocket);
1389                                 return 1;
1390                         }
1391                 }
1392                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No matching server could be found in the config file.",user->nick);
1393                 return 1;
1394         }
1395
1396         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user)
1397         {
1398                 if (command == "CONNECT")
1399                 {
1400                         return this->HandleConnect(parameters,pcnt,user);
1401                 }
1402                 else if (command == "SQUIT")
1403                 {
1404                         return this->HandleSquit(parameters,pcnt,user);
1405                 }
1406                 else if (command == "MAP")
1407                 {
1408                         this->HandleMap(parameters,pcnt,user);
1409                         return 1;
1410                 }
1411                 else if (command == "LUSERS")
1412                 {
1413                         this->HandleLusers(parameters,pcnt,user);
1414                         return 1;
1415                 }
1416                 else if (command == "LINKS")
1417                 {
1418                         this->HandleLinks(parameters,pcnt,user);
1419                         return 1;
1420                 }
1421                 else if (Srv->IsValidModuleCommand(command, pcnt, user))
1422                 {
1423                         // this bit of code cleverly routes all module commands
1424                         // to all remote severs *automatically* so that modules
1425                         // can just handle commands locally, without having
1426                         // to have any special provision in place for remote
1427                         // commands and linking protocols.
1428                         std::deque<std::string> params;
1429                         params.clear();
1430                         for (int j = 0; j < pcnt; j++)
1431                         {
1432                                 if (strchr(parameters[j],' '))
1433                                 {
1434                                         params.push_back(":" + std::string(parameters[j]));
1435                                 }
1436                                 else
1437                                 {
1438                                         params.push_back(std::string(parameters[j]));
1439                                 }
1440                         }
1441                         DoOneToMany(user->nick,command,params);
1442                 }
1443                 return 0;
1444         }
1445
1446         virtual void OnGetServerDescription(std::string servername,std::string &description)
1447         {
1448                 TreeServer* s = FindServer(servername);
1449                 if (s)
1450                 {
1451                         description = s->GetDesc();
1452                 }
1453         }
1454
1455         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
1456         {
1457                 if (std::string(source->server) == Srv->GetServerName())
1458                 {
1459                         std::deque<std::string> params;
1460                         params.push_back(dest->nick);
1461                         params.push_back(channel->name);
1462                         DoOneToMany(source->nick,"INVITE",params);
1463                 }
1464         }
1465
1466         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
1467         {
1468                 std::deque<std::string> params;
1469                 params.push_back(chan->name);
1470                 params.push_back(":"+topic);
1471                 DoOneToMany(user->nick,"TOPIC",params);
1472         }
1473
1474         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
1475         {
1476                 if (target_type == TYPE_USER)
1477                 {
1478                         userrec* d = (userrec*)dest;
1479                         if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
1480                         {
1481                                 std::deque<std::string> params;
1482                                 params.clear();
1483                                 params.push_back(d->nick);
1484                                 params.push_back(":"+text);
1485                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
1486                         }
1487                 }
1488                 else
1489                 {
1490                         if (std::string(user->server) == Srv->GetServerName())
1491                         {
1492                                 chanrec *c = (chanrec*)dest;
1493                                 std::deque<std::string> params;
1494                                 params.push_back(c->name);
1495                                 params.push_back(":"+text);
1496                                 DoOneToMany(user->nick,"NOTICE",params);
1497                         }
1498                 }
1499         }
1500
1501         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
1502         {
1503                 if (target_type == TYPE_USER)
1504                 {
1505                         // route private messages which are targetted at clients only to the server
1506                         // which needs to receive them
1507                         userrec* d = (userrec*)dest;
1508                         if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
1509                         {
1510                                 std::deque<std::string> params;
1511                                 params.clear();
1512                                 params.push_back(d->nick);
1513                                 params.push_back(":"+text);
1514                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
1515                         }
1516                 }
1517                 else
1518                 {
1519                         if (std::string(user->server) == Srv->GetServerName())
1520                         {
1521                                 chanrec *c = (chanrec*)dest;
1522                                 std::deque<std::string> params;
1523                                 params.push_back(c->name);
1524                                 params.push_back(":"+text);
1525                                 DoOneToMany(user->nick,"PRIVMSG",params);
1526                         }
1527                 }
1528         }
1529
1530         virtual void OnUserJoin(userrec* user, chanrec* channel)
1531         {
1532                 // Only do this for local users
1533                 if (std::string(user->server) == Srv->GetServerName())
1534                 {
1535                         log(DEBUG,"**** User on %s JOINS %s",user->server,channel->name);
1536                         std::deque<std::string> params;
1537                         params.clear();
1538                         params.push_back(channel->name);
1539                         if (*channel->key)
1540                         {
1541                                 log(DEBUG,"**** With key %s",channel->key);
1542                                 // if the channel has a key, force the join by emulating the key.
1543                                 params.push_back(channel->key);
1544                         }
1545                         DoOneToMany(user->nick,"JOIN",params);
1546                 }
1547         }
1548
1549         virtual void OnUserPart(userrec* user, chanrec* channel)
1550         {
1551                 if (std::string(user->server) == Srv->GetServerName())
1552                 {
1553                         log(DEBUG,"**** User on %s PARTS %s",user->server,channel->name);
1554                         std::deque<std::string> params;
1555                         params.clear();
1556                         params.push_back(channel->name);
1557                         DoOneToMany(user->nick,"PART",params);
1558                 }
1559         }
1560
1561         virtual void OnUserConnect(userrec* user)
1562         {
1563                 char agestr[MAXBUF];
1564                 if (std::string(user->server) == Srv->GetServerName())
1565                 {
1566                         log(DEBUG,"**** User on %s CONNECTS: %s",user->server,user->nick);
1567                         std::deque<std::string> params;
1568                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
1569                         params.clear();
1570                         params.push_back(agestr);
1571                         params.push_back(user->nick);
1572                         params.push_back(user->host);
1573                         params.push_back(user->dhost);
1574                         params.push_back(user->ident);
1575                         params.push_back("+"+std::string(user->modes));
1576                         params.push_back(user->ip);
1577                         params.push_back(":"+std::string(user->fullname));
1578                         DoOneToMany(Srv->GetServerName(),"NICK",params);
1579                 }
1580         }
1581
1582         virtual void OnUserQuit(userrec* user, std::string reason)
1583         {
1584                 if (std::string(user->server) == Srv->GetServerName())
1585                 {
1586                         log(DEBUG,"**** User on %s QUITS: %s",user->server,user->nick);
1587                         std::deque<std::string> params;
1588                         params.push_back(":"+reason);
1589                         DoOneToMany(user->nick,"QUIT",params);
1590                 }
1591         }
1592
1593         virtual void OnUserPostNick(userrec* user, std::string oldnick)
1594         {
1595                 if (std::string(user->server) == Srv->GetServerName())
1596                 {
1597                         log(DEBUG,"**** User on %s changes NICK: %s",user->server,user->nick);
1598                         std::deque<std::string> params;
1599                         params.push_back(user->nick);
1600                         DoOneToMany(oldnick,"NICK",params);
1601                 }
1602         }
1603
1604         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
1605         {
1606                 if (std::string(source->server) == Srv->GetServerName())
1607                 {
1608                         log(DEBUG,"**** User on %s KICKs: %s %s",source->server,source->nick,user->nick);
1609                         std::deque<std::string> params;
1610                         params.push_back(chan->name);
1611                         params.push_back(user->nick);
1612                         params.push_back(":"+reason);
1613                         DoOneToMany(source->nick,"KICK",params);
1614                 }
1615         }
1616
1617         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
1618         {
1619                 std::deque<std::string> params;
1620                 params.push_back(dest->nick);
1621                 params.push_back(":"+reason);
1622                 DoOneToMany(source->nick,"KILL",params);
1623         }
1624
1625         virtual void OnRehash(std::string parameter)
1626         {
1627                 if (parameter != "")
1628                 {
1629                         std::deque<std::string> params;
1630                         params.push_back(parameter);
1631                         DoOneToMany(Srv->GetServerName(),"REHASH",params);
1632                         // check for self
1633                         if (Srv->MatchText(Srv->GetServerName(),parameter))
1634                         {
1635                                 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
1636                                 Srv->RehashServer();
1637                         }
1638                 }
1639                 ReadConfiguration(false);
1640         }
1641
1642         // note: the protocol does not allow direct umode +o except
1643         // via NICK with 8 params. sending OPERTYPE infers +o modechange
1644         // locally.
1645         virtual void OnOper(userrec* user, std::string opertype)
1646         {
1647                 if (std::string(user->server) == Srv->GetServerName())
1648                 {
1649                         std::deque<std::string> params;
1650                         params.push_back(opertype);
1651                         DoOneToMany(user->nick,"OPERTYPE",params);
1652                 }
1653         }
1654
1655         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
1656         {
1657                 log(DEBUG,"*** ONMODE TRIGGER");
1658                 if (std::string(user->server) == Srv->GetServerName())
1659                 {
1660                         log(DEBUG,"*** LOCAL");
1661                         if (target_type == TYPE_USER)
1662                         {
1663                                 userrec* u = (userrec*)dest;
1664                                 std::deque<std::string> params;
1665                                 params.push_back(u->nick);
1666                                 params.push_back(text);
1667                                 DoOneToMany(user->nick,"MODE",params);
1668                         }
1669                         else
1670                         {
1671                                 chanrec* c = (chanrec*)dest;
1672                                 std::deque<std::string> params;
1673                                 params.push_back(c->name);
1674                                 params.push_back(text);
1675                                 DoOneToMany(user->nick,"MODE",params);
1676                         }
1677                 }
1678         }
1679
1680         virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
1681         {
1682                 TreeSocket* s = (TreeSocket*)opaque;
1683                 if (target)
1684                 {
1685                         if (target_type == TYPE_USER)
1686                         {
1687                                 userrec* u = (userrec*)target;
1688                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
1689                         }
1690                         else
1691                         {
1692                                 chanrec* c = (chanrec*)target;
1693                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
1694                         }
1695                 }
1696         }
1697
1698         virtual ~ModuleSpanningTree()
1699         {
1700                 delete Srv;
1701         }
1702
1703         virtual Version GetVersion()
1704         {
1705                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
1706         }
1707 };
1708
1709
1710 class ModuleSpanningTreeFactory : public ModuleFactory
1711 {
1712  public:
1713         ModuleSpanningTreeFactory()
1714         {
1715         }
1716         
1717         ~ModuleSpanningTreeFactory()
1718         {
1719         }
1720         
1721         virtual Module * CreateModule()
1722         {
1723                 TreeProtocolModule = new ModuleSpanningTree;
1724                 return TreeProtocolModule;
1725         }
1726         
1727 };
1728
1729
1730 extern "C" void * init_module( void )
1731 {
1732         return new ModuleSpanningTreeFactory;
1733 }
1734