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Added IOHookModule stuff to allow for different modules to hook different ports
[user/henk/code/inspircd.git] / src / modules / m_spanningtree.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  Inspire is copyright (C) 2002-2005 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #ifdef GCC3
27 #include <ext/hash_map>
28 #else
29 #include <hash_map>
30 #endif
31 #include "users.h"
32 #include "channels.h"
33 #include "modules.h"
34 #include "commands.h"
35 #include "socket.h"
36 #include "helperfuncs.h"
37 #include "inspircd.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "message.h"
41 #include "xline.h"
42 #include "typedefs.h"
43 #include "cull_list.h"
44
45 #ifdef GCC3
46 #define nspace __gnu_cxx
47 #else
48 #define nspace std
49 #endif
50
51 /*
52  * The server list in InspIRCd is maintained as two structures
53  * which hold the data in different ways. Most of the time, we
54  * want to very quicky obtain three pieces of information:
55  *
56  * (1) The information on a server
57  * (2) The information on the server we must send data through
58  *     to actually REACH the server we're after
59  * (3) Potentially, the child/parent objects of this server
60  *
61  * The InspIRCd spanning protocol provides easy access to these
62  * by storing the data firstly in a recursive structure, where
63  * each item references its parent item, and a dynamic list
64  * of child items, and another structure which stores the items
65  * hashed, linearly. This means that if we want to find a server
66  * by name quickly, we can look it up in the hash, avoiding
67  * any O(n) lookups. If however, during a split or sync, we want
68  * to apply an operation to a server, and any of its child objects
69  * we can resort to recursion to walk the tree structure.
70  */
71
72 class ModuleSpanningTree;
73 static ModuleSpanningTree* TreeProtocolModule;
74
75 extern std::vector<Module*> modules;
76 extern std::vector<ircd_module*> factory;
77 extern int MODCOUNT;
78
79 /* Any socket can have one of five states at any one time.
80  * The LISTENER state indicates a socket which is listening
81  * for connections. It cannot receive data itself, only incoming
82  * sockets.
83  * The CONNECTING state indicates an outbound socket which is
84  * waiting to be writeable.
85  * The WAIT_AUTH_1 state indicates the socket is outbound and
86  * has successfully connected, but has not yet sent and received
87  * SERVER strings.
88  * The WAIT_AUTH_2 state indicates that the socket is inbound
89  * (allocated by a LISTENER) but has not yet sent and received
90  * SERVER strings.
91  * The CONNECTED state represents a fully authorized, fully
92  * connected server.
93  */
94 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
95
96 /* We need to import these from the core for use in netbursts */
97 /*typedef nspace::hash_map<std::string, userrec*, nspace::hash<string>, irc::StrHashComp> user_hash;
98 typedef nspace::hash_map<std::string, chanrec*, nspace::hash<string>, irc::StrHashComp> chan_hash;*/
99 extern user_hash clientlist;
100 extern chan_hash chanlist;
101
102 /* Foward declarations */
103 class TreeServer;
104 class TreeSocket;
105
106 /* This variable represents the root of the server tree
107  * (for all intents and purposes, it's us)
108  */
109 TreeServer *TreeRoot;
110
111 Server* Srv;
112
113 /* This hash_map holds the hash equivalent of the server
114  * tree, used for rapid linear lookups.
115  */
116 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
117 server_hash serverlist;
118
119 /* More forward declarations */
120 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
121 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
122 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
123 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params);
124 void ReadConfiguration(bool rebind);
125
126 /* Imported from xline.cpp for use during netburst */
127 extern std::vector<KLine> klines;
128 extern std::vector<GLine> glines;
129 extern std::vector<ZLine> zlines;
130 extern std::vector<QLine> qlines;
131 extern std::vector<ELine> elines;
132 extern std::vector<KLine> pklines;
133 extern std::vector<GLine> pglines;
134 extern std::vector<ZLine> pzlines;
135 extern std::vector<QLine> pqlines;
136 extern std::vector<ELine> pelines;
137
138 /* Each server in the tree is represented by one class of
139  * type TreeServer. A locally connected TreeServer can
140  * have a class of type TreeSocket associated with it, for
141  * remote servers, the TreeSocket entry will be NULL.
142  * Each server also maintains a pointer to its parent
143  * (NULL if this server is ours, at the top of the tree)
144  * and a pointer to its "Route" (see the comments in the
145  * constructors below), and also a dynamic list of pointers
146  * to its children which can be iterated recursively
147  * if required. Creating or deleting objects of type
148  * TreeServer automatically maintains the hash_map of
149  * TreeServer items, deleting and inserting them as they
150  * are created and destroyed.
151  */
152
153 class TreeServer
154 {
155         TreeServer* Parent;                     /* Parent entry */
156         TreeServer* Route;                      /* Route entry */
157         std::vector<TreeServer*> Children;      /* List of child objects */
158         std::string ServerName;                 /* Server's name */
159         std::string ServerDesc;                 /* Server's description */
160         std::string VersionString;              /* Version string or empty string */
161         int UserCount;                          /* Not used in this version */
162         int OperCount;                          /* Not used in this version */
163         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
164         time_t NextPing;                        /* After this time, the server should be PINGed*/
165         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
166         
167  public:
168
169         /* We don't use this constructor. Its a dummy, and won't cause any insertion
170          * of the TreeServer into the hash_map. See below for the two we DO use.
171          */
172         TreeServer()
173         {
174                 Parent = NULL;
175                 ServerName = "";
176                 ServerDesc = "";
177                 VersionString = "";
178                 UserCount = OperCount = 0;
179                 VersionString = Srv->GetVersion();
180         }
181
182         /* We use this constructor only to create the 'root' item, TreeRoot, which
183          * represents our own server. Therefore, it has no route, no parent, and
184          * no socket associated with it. Its version string is our own local version.
185          */
186         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
187         {
188                 Parent = NULL;
189                 VersionString = "";
190                 UserCount = OperCount = 0;
191                 VersionString = Srv->GetVersion();
192                 Route = NULL;
193                 AddHashEntry();
194         }
195
196         /* When we create a new server, we call this constructor to initialize it.
197          * This constructor initializes the server's Route and Parent, and sets up
198          * its ping counters so that it will be pinged one minute from now.
199          */
200         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
201         {
202                 VersionString = "";
203                 UserCount = OperCount = 0;
204                 this->SetNextPingTime(time(NULL) + 60);
205                 this->SetPingFlag();
206
207                 /* find the 'route' for this server (e.g. the one directly connected
208                  * to the local server, which we can use to reach it)
209                  *
210                  * In the following example, consider we have just added a TreeServer
211                  * class for server G on our network, of which we are server A.
212                  * To route traffic to G (marked with a *) we must send the data to
213                  * B (marked with a +) so this algorithm initializes the 'Route'
214                  * value to point at whichever server traffic must be routed through
215                  * to get here. If we were to try this algorithm with server B,
216                  * the Route pointer would point at its own object ('this').
217                  *
218                  *              A
219                  *             / \
220                  *          + B   C
221                  *           / \   \
222                  *          D   E   F
223                  *         /         \
224                  *      * G           H
225                  *
226                  * We only run this algorithm when a server is created, as
227                  * the routes remain constant while ever the server exists, and
228                  * do not need to be re-calculated.
229                  */
230
231                 Route = Above;
232                 if (Route == TreeRoot)
233                 {
234                         Route = this;
235                 }
236                 else
237                 {
238                         while (this->Route->GetParent() != TreeRoot)
239                         {
240                                 this->Route = Route->GetParent();
241                         }
242                 }
243
244                 /* Because recursive code is slow and takes a lot of resources,
245                  * we store two representations of the server tree. The first
246                  * is a recursive structure where each server references its
247                  * children and its parent, which is used for netbursts and
248                  * netsplits to dump the whole dataset to the other server,
249                  * and the second is used for very fast lookups when routing
250                  * messages and is instead a hash_map, where each item can
251                  * be referenced by its server name. The AddHashEntry()
252                  * call below automatically inserts each TreeServer class
253                  * into the hash_map as it is created. There is a similar
254                  * maintainance call in the destructor to tidy up deleted
255                  * servers.
256                  */
257
258                 this->AddHashEntry();
259         }
260
261         /* This method is used to add the structure to the
262          * hash_map for linear searches. It is only called
263          * by the constructors.
264          */
265         void AddHashEntry()
266         {
267                 server_hash::iterator iter;
268                 iter = serverlist.find(this->ServerName);
269                 if (iter == serverlist.end())
270                         serverlist[this->ServerName] = this;
271         }
272
273         /* This method removes the reference to this object
274          * from the hash_map which is used for linear searches.
275          * It is only called by the default destructor.
276          */
277         void DelHashEntry()
278         {
279                 server_hash::iterator iter;
280                 iter = serverlist.find(this->ServerName);
281                 if (iter != serverlist.end())
282                         serverlist.erase(iter);
283         }
284
285         /* These accessors etc should be pretty self-
286          * explanitory.
287          */
288
289         TreeServer* GetRoute()
290         {
291                 return Route;
292         }
293
294         std::string GetName()
295         {
296                 return this->ServerName;
297         }
298
299         std::string GetDesc()
300         {
301                 return this->ServerDesc;
302         }
303
304         std::string GetVersion()
305         {
306                 return this->VersionString;
307         }
308
309         void SetNextPingTime(time_t t)
310         {
311                 this->NextPing = t;
312                 LastPingWasGood = false;
313         }
314
315         time_t NextPingTime()
316         {
317                 return this->NextPing;
318         }
319
320         bool AnsweredLastPing()
321         {
322                 return LastPingWasGood;
323         }
324
325         void SetPingFlag()
326         {
327                 LastPingWasGood = true;
328         }
329
330         int GetUserCount()
331         {
332                 return this->UserCount;
333         }
334
335         int GetOperCount()
336         {
337                 return this->OperCount;
338         }
339
340         TreeSocket* GetSocket()
341         {
342                 return this->Socket;
343         }
344
345         TreeServer* GetParent()
346         {
347                 return this->Parent;
348         }
349
350         void SetVersion(std::string Version)
351         {
352                 VersionString = Version;
353         }
354
355         unsigned int ChildCount()
356         {
357                 return Children.size();
358         }
359
360         TreeServer* GetChild(unsigned int n)
361         {
362                 if (n < Children.size())
363                 {
364                         /* Make sure they  cant request
365                          * an out-of-range object. After
366                          * all we know what these programmer
367                          * types are like *grin*.
368                          */
369                         return Children[n];
370                 }
371                 else
372                 {
373                         return NULL;
374                 }
375         }
376
377         void AddChild(TreeServer* Child)
378         {
379                 Children.push_back(Child);
380         }
381
382         bool DelChild(TreeServer* Child)
383         {
384                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
385                 {
386                         if (*a == Child)
387                         {
388                                 Children.erase(a);
389                                 return true;
390                         }
391                 }
392                 return false;
393         }
394
395         /* Removes child nodes of this node, and of that node, etc etc.
396          * This is used during netsplits to automatically tidy up the
397          * server tree. It is slow, we don't use it for much else.
398          */
399         bool Tidy()
400         {
401                 bool stillchildren = true;
402                 while (stillchildren)
403                 {
404                         stillchildren = false;
405                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
406                         {
407                                 TreeServer* s = (TreeServer*)*a;
408                                 s->Tidy();
409                                 Children.erase(a);
410                                 delete s;
411                                 stillchildren = true;
412                                 break;
413                         }
414                 }
415                 return true;
416         }
417
418         ~TreeServer()
419         {
420                 /* We'd better tidy up after ourselves, eh? */
421                 this->DelHashEntry();
422         }
423 };
424
425 /* The Link class might as well be a struct,
426  * but this is C++ and we don't believe in structs (!).
427  * It holds the entire information of one <link>
428  * tag from the main config file. We maintain a list
429  * of them, and populate the list on rehash/load.
430  */
431
432 class Link
433 {
434  public:
435          std::string Name;
436          std::string IPAddr;
437          int Port;
438          std::string SendPass;
439          std::string RecvPass;
440          unsigned long AutoConnect;
441          time_t NextConnectTime;
442 };
443
444 /* The usual stuff for inspircd modules,
445  * plus the vector of Link classes which we
446  * use to store the <link> tags from the config
447  * file.
448  */
449 ConfigReader *Conf;
450 std::vector<Link> LinkBlocks;
451
452 /* Yay for fast searches!
453  * This is hundreds of times faster than recursion
454  * or even scanning a linked list, especially when
455  * there are more than a few servers to deal with.
456  * (read as: lots).
457  */
458 TreeServer* FindServer(std::string ServerName)
459 {
460         server_hash::iterator iter;
461         iter = serverlist.find(ServerName);
462         if (iter != serverlist.end())
463         {
464                 return iter->second;
465         }
466         else
467         {
468                 return NULL;
469         }
470 }
471
472 /* Returns the locally connected server we must route a
473  * message through to reach server 'ServerName'. This
474  * only applies to one-to-one and not one-to-many routing.
475  * See the comments for the constructor of TreeServer
476  * for more details.
477  */
478 TreeServer* BestRouteTo(std::string ServerName)
479 {
480         if (ServerName.c_str() == TreeRoot->GetName())
481                 return NULL;
482         TreeServer* Found = FindServer(ServerName);
483         if (Found)
484         {
485                 return Found->GetRoute();
486         }
487         else
488         {
489                 return NULL;
490         }
491 }
492
493 /* Find the first server matching a given glob mask.
494  * Theres no find-using-glob method of hash_map [awwww :-(]
495  * so instead, we iterate over the list using an iterator
496  * and match each one until we get a hit. Yes its slow,
497  * deal with it.
498  */
499 TreeServer* FindServerMask(std::string ServerName)
500 {
501         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
502         {
503                 if (Srv->MatchText(i->first,ServerName))
504                         return i->second;
505         }
506         return NULL;
507 }
508
509 /* A convenient wrapper that returns true if a server exists */
510 bool IsServer(std::string ServerName)
511 {
512         return (FindServer(ServerName) != NULL);
513 }
514
515 /* Every SERVER connection inbound or outbound is represented by
516  * an object of type TreeSocket.
517  * TreeSockets, being inherited from InspSocket, can be tied into
518  * the core socket engine, and we cn therefore receive activity events
519  * for them, just like activex objects on speed. (yes really, that
520  * is a technical term!) Each of these which relates to a locally
521  * connected server is assocated with it, by hooking it onto a
522  * TreeSocket class using its constructor. In this way, we can
523  * maintain a list of servers, some of which are directly connected,
524  * some of which are not.
525  */
526
527 class TreeSocket : public InspSocket
528 {
529         std::string myhost;
530         std::string in_buffer;
531         ServerState LinkState;
532         std::string InboundServerName;
533         std::string InboundDescription;
534         int num_lost_users;
535         int num_lost_servers;
536         time_t NextPing;
537         bool LastPingWasGood;
538         bool bursting;
539         
540  public:
541
542         /* Because most of the I/O gubbins are encapsulated within
543          * InspSocket, we just call the superclass constructor for
544          * most of the action, and append a few of our own values
545          * to it.
546          */
547         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
548                 : InspSocket(host, port, listening, maxtime)
549         {
550                 myhost = host;
551                 this->LinkState = LISTENER;
552         }
553
554         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
555                 : InspSocket(host, port, listening, maxtime)
556         {
557                 myhost = ServerName;
558                 this->LinkState = CONNECTING;
559         }
560
561         /* When a listening socket gives us a new file descriptor,
562          * we must associate it with a socket without creating a new
563          * connection. This constructor is used for this purpose.
564          */
565         TreeSocket(int newfd, char* ip)
566                 : InspSocket(newfd, ip)
567         {
568                 this->LinkState = WAIT_AUTH_1;
569         }
570         
571         /* When an outbound connection finishes connecting, we receive
572          * this event, and must send our SERVER string to the other
573          * side. If the other side is happy, as outlined in the server
574          * to server docs on the inspircd.org site, the other side
575          * will then send back its own server string.
576          */
577         virtual bool OnConnected()
578         {
579                 if (this->LinkState == CONNECTING)
580                 {
581                         Srv->SendOpers("*** Connection to "+myhost+"["+this->GetIP()+"] established.");
582                         /* we do not need to change state here. */
583                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
584                         {
585                                 if (x->Name == this->myhost)
586                                 {
587                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
588                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
589                                         return true;
590                                 }
591                         }
592                 }
593                 /* There is a (remote) chance that between the /CONNECT and the connection
594                  * being accepted, some muppet has removed the <link> block and rehashed.
595                  * If that happens the connection hangs here until it's closed. Unlikely
596                  * and rather harmless.
597                  */
598                 return true;
599         }
600         
601         virtual void OnError(InspSocketError e)
602         {
603                 /* We don't handle this method, because all our
604                  * dirty work is done in OnClose() (see below)
605                  * which is still called on error conditions too.
606                  */
607         }
608
609         virtual int OnDisconnect()
610         {
611                 /* For the same reason as above, we don't
612                  * handle OnDisconnect()
613                  */
614                 return true;
615         }
616
617         /* Recursively send the server tree with distances as hops.
618          * This is used during network burst to inform the other server
619          * (and any of ITS servers too) of what servers we know about.
620          * If at any point any of these servers already exist on the other
621          * end, our connection may be terminated. The hopcounts given
622          * by this function are relative, this doesn't matter so long as
623          * they are all >1, as all the remote servers re-calculate them
624          * to be relative too, with themselves as hop 0.
625          */
626         void SendServers(TreeServer* Current, TreeServer* s, int hops)
627         {
628                 char command[1024];
629                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
630                 {
631                         TreeServer* recursive_server = Current->GetChild(q);
632                         if (recursive_server != s)
633                         {
634                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
635                                 this->WriteLine(command);
636                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
637                                 /* down to next level */
638                                 this->SendServers(recursive_server, s, hops+1);
639                         }
640                 }
641         }
642
643         /* This function forces this server to quit, removing this server
644          * and any users on it (and servers and users below that, etc etc).
645          * It's very slow and pretty clunky, but luckily unless your network
646          * is having a REAL bad hair day, this function shouldnt be called
647          * too many times a month ;-)
648          */
649         void SquitServer(TreeServer* Current, CullList* Goners)
650         {
651                 /* recursively squit the servers attached to 'Current'.
652                  * We're going backwards so we don't remove users
653                  * while we still need them ;)
654                  */
655                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
656                 {
657                         TreeServer* recursive_server = Current->GetChild(q);
658                         this->SquitServer(recursive_server,Goners);
659                 }
660                 /* Now we've whacked the kids, whack self */
661                 num_lost_servers++;
662                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
663                 {
664                         if (!strcasecmp(u->second->server,Current->GetName().c_str()))
665                         {
666                                 std::string qreason = Current->GetName()+" "+std::string(Srv->GetServerName());
667                                 Goners->AddItem(u->second,qreason);
668                                 num_lost_users++;
669                         }
670                 }
671         }
672
673         /* This is a wrapper function for SquitServer above, which
674          * does some validation first and passes on the SQUIT to all
675          * other remaining servers.
676          */
677         void Squit(TreeServer* Current,std::string reason)
678         {
679                 if (Current)
680                 {
681                         std::deque<std::string> params;
682                         params.push_back(Current->GetName());
683                         params.push_back(":"+reason);
684                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
685                         if (Current->GetParent() == TreeRoot)
686                         {
687                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
688                         }
689                         else
690                         {
691                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
692                         }
693                         num_lost_servers = 0;
694                         num_lost_users = 0;
695                         CullList* Goners = new CullList();
696                         SquitServer(Current, Goners);
697                         Goners->Apply();
698                         Current->Tidy();
699                         Current->GetParent()->DelChild(Current);
700                         delete Current;
701                         delete Goners;
702                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
703                 }
704                 else
705                 {
706                         log(DEFAULT,"Squit from unknown server");
707                 }
708         }
709
710         /* FMODE command */
711         bool ForceMode(std::string source, std::deque<std::string> params)
712         {
713                 userrec* who = new userrec;
714                 who->fd = FD_MAGIC_NUMBER;
715                 if (params.size() < 2)
716                         return true;
717                 char* modelist[255];
718                 for (unsigned int q = 0; q < params.size(); q++)
719                 {
720                         modelist[q] = (char*)params[q].c_str();
721                 }
722                 Srv->SendMode(modelist,params.size(),who);
723                 DoOneToAllButSender(source,"FMODE",params,source);
724                 delete who;
725                 return true;
726         }
727
728         /* FTOPIC command */
729         bool ForceTopic(std::string source, std::deque<std::string> params)
730         {
731                 if (params.size() != 4)
732                         return true;
733                 std::string channel = params[0];
734                 time_t ts = atoi(params[1].c_str());
735                 std::string setby = params[2];
736                 std::string topic = params[3];
737
738                 chanrec* c = Srv->FindChannel(channel);
739                 if (c)
740                 {
741                         if ((ts >= c->topicset) || (!*c->topic))
742                         {
743                                 std::string oldtopic = c->topic;
744                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
745                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
746                                 c->topicset = ts;
747                                 /* if the topic text is the same as the current topic,
748                                  * dont bother to send the TOPIC command out, just silently
749                                  * update the set time and set nick.
750                                  */
751                                 if (oldtopic != topic)
752                                         WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
753                         }
754                         
755                 }
756                 
757                 /* all done, send it on its way */
758                 params[3] = ":" + params[3];
759                 DoOneToAllButSender(source,"FTOPIC",params,source);
760
761                 return true;
762         }
763
764         /* FJOIN, similar to unreal SJOIN */
765         bool ForceJoin(std::string source, std::deque<std::string> params)
766         {
767                 if (params.size() < 3)
768                         return true;
769
770                 char first[MAXBUF];
771                 char modestring[MAXBUF];
772                 char* mode_users[127];
773                 mode_users[0] = first;
774                 mode_users[1] = modestring;
775                 strcpy(mode_users[1],"+");
776                 unsigned int modectr = 2;
777                 
778                 userrec* who = NULL;
779                 std::string channel = params[0];
780                 time_t TS = atoi(params[1].c_str());
781                 char* key = "";
782                 
783                 chanrec* chan = Srv->FindChannel(channel);
784                 if (chan)
785                 {
786                         key = chan->key;
787                 }
788                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
789
790                 /* default is a high value, which if we dont have this
791                  * channel will let the other side apply their modes.
792                  */
793                 time_t ourTS = time(NULL)+600;
794                 chanrec* us = Srv->FindChannel(channel);
795                 if (us)
796                 {
797                         ourTS = us->age;
798                 }
799
800                 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
801
802                 /* do this first, so our mode reversals are correctly received by other servers
803                  * if there is a TS collision.
804                  */
805                 DoOneToAllButSender(source,"FJOIN",params,source);
806                 
807                 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
808                 {
809                         /* process one channel at a time, applying modes. */
810                         char* usr = (char*)params[usernum].c_str();
811                         char permissions = *usr;
812                         switch (permissions)
813                         {
814                                 case '@':
815                                         usr++;
816                                         mode_users[modectr++] = usr;
817                                         strlcat(modestring,"o",MAXBUF);
818                                 break;
819                                 case '%':
820                                         usr++;
821                                         mode_users[modectr++] = usr;
822                                         strlcat(modestring,"h",MAXBUF);
823                                 break;
824                                 case '+':
825                                         usr++;
826                                         mode_users[modectr++] = usr;
827                                         strlcat(modestring,"v",MAXBUF);
828                                 break;
829                         }
830                         who = Srv->FindNick(usr);
831                         if (who)
832                         {
833                                 Srv->JoinUserToChannel(who,channel,key);
834                                 if (modectr >= (MAXMODES-1))
835                                 {
836                                         /* theres a mode for this user. push them onto the mode queue, and flush it
837                                          * if there are more than MAXMODES to go.
838                                          */
839                                         if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
840                                         {
841                                                 /* We also always let u-lined clients win, no matter what the TS value */
842                                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
843                                                 Srv->SendMode(mode_users,modectr,who);
844                                         }
845                                         else
846                                         {
847                                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
848                                                 /* bouncy bouncy! */
849                                                 std::deque<std::string> params;
850                                                 /* modes are now being UNSET... */
851                                                 *mode_users[1] = '-';
852                                                 for (unsigned int x = 0; x < modectr; x++)
853                                                 {
854                                                         params.push_back(mode_users[x]);
855                                                 }
856                                                 // tell everyone to bounce the modes. bad modes, bad!
857                                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
858                                         }
859                                         strcpy(mode_users[1],"+");
860                                         modectr = 2;
861                                 }
862                         }
863                 }
864                 /* there werent enough modes built up to flush it during FJOIN,
865                  * or, there are a number left over. flush them out.
866                  */
867                 if ((modectr > 2) && (who))
868                 {
869                         if (ourTS >= TS)
870                         {
871                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
872                                 Srv->SendMode(mode_users,modectr,who);
873                         }
874                         else
875                         {
876                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
877                                 std::deque<std::string> params;
878                                 *mode_users[1] = '-';
879                                 for (unsigned int x = 0; x < modectr; x++)
880                                 {
881                                         params.push_back(mode_users[x]);
882                                 }
883                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
884                         }
885                 }
886                 return true;
887         }
888
889         /* NICK command */
890         bool IntroduceClient(std::string source, std::deque<std::string> params)
891         {
892                 if (params.size() < 8)
893                         return true;
894                 // NICK age nick host dhost ident +modes ip :gecos
895                 //       0   1    2    3      4     5    6   7
896                 std::string nick = params[1];
897                 std::string host = params[2];
898                 std::string dhost = params[3];
899                 std::string ident = params[4];
900                 time_t age = atoi(params[0].c_str());
901                 std::string modes = params[5];
902                 while (*(modes.c_str()) == '+')
903                 {
904                         char* m = (char*)modes.c_str();
905                         m++;
906                         modes = m;
907                 }
908                 std::string ip = params[6];
909                 std::string gecos = params[7];
910                 char* tempnick = (char*)nick.c_str();
911                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
912                 
913                 user_hash::iterator iter;
914                 iter = clientlist.find(tempnick);
915                 if (iter != clientlist.end())
916                 {
917                         // nick collision
918                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
919                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
920                         return true;
921                 }
922
923                 clientlist[tempnick] = new userrec();
924                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
925                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
926                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
927                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
928                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
929                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
930                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
931                 clientlist[tempnick]->registered = 7;
932                 clientlist[tempnick]->signon = age;
933                 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
934                 strlcpy(clientlist[tempnick]->ip,ip.c_str(),16);
935
936                 ucrec a;
937                 a.channel = NULL;
938                 a.uc_modes = 0;
939                 for (int i = 0; i < MAXCHANS; i++)
940                         clientlist[tempnick]->chans.push_back(a);
941
942                 if (!this->bursting)
943                 {
944                         WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,clientlist[tempnick]->ip);
945                 }
946                 params[7] = ":" + params[7];
947                 DoOneToAllButSender(source,"NICK",params,source);
948                 return true;
949         }
950
951         /* Send one or more FJOINs for a channel of users.
952          * If the length of a single line is more than 480-NICKMAX
953          * in length, it is split over multiple lines.
954          */
955         void SendFJoins(TreeServer* Current, chanrec* c)
956         {
957                 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
958                 char list[MAXBUF];
959                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
960                 std::vector<char*> *ulist = c->GetUsers();
961                 for (unsigned int i = 0; i < ulist->size(); i++)
962                 {
963                         char* o = (*ulist)[i];
964                         userrec* otheruser = (userrec*)o;
965                         strlcat(list," ",MAXBUF);
966                         strlcat(list,cmode(otheruser,c),MAXBUF);
967                         strlcat(list,otheruser->nick,MAXBUF);
968                         if (strlen(list)>(480-NICKMAX))
969                         {
970                                 log(DEBUG,"FJOIN line wrapped");
971                                 this->WriteLine(list);
972                                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
973                         }
974                 }
975                 if (list[strlen(list)-1] != ':')
976                 {
977                         log(DEBUG,"Final FJOIN line");
978                         this->WriteLine(list);
979                 }
980         }
981
982         /* Send G, Q, Z and E lines */
983         void SendXLines(TreeServer* Current)
984         {
985                 char data[MAXBUF];
986                 /* Yes, these arent too nice looking, but they get the job done */
987                 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++)
988                 {
989                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
990                         this->WriteLine(data);
991                 }
992                 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++)
993                 {
994                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
995                         this->WriteLine(data);
996                 }
997                 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++)
998                 {
999                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1000                         this->WriteLine(data);
1001                 }
1002                 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++)
1003                 {
1004                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1005                         this->WriteLine(data);
1006                 }
1007                 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++)
1008                 {
1009                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1010                         this->WriteLine(data);
1011                 }
1012                 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++)
1013                 {
1014                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1015                         this->WriteLine(data);
1016                 }
1017                 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++)
1018                 {
1019                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1020                         this->WriteLine(data);
1021                 }
1022                 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++)
1023                 {
1024                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1025                         this->WriteLine(data);
1026                 }
1027         }
1028
1029         /* Send channel modes and topics */
1030         void SendChannelModes(TreeServer* Current)
1031         {
1032                 char data[MAXBUF];
1033                 std::deque<std::string> list;
1034                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
1035                 {
1036                         SendFJoins(Current, c->second);
1037                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second));
1038                         this->WriteLine(data);
1039                         if (*c->second->topic)
1040                         {
1041                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1042                                 this->WriteLine(data);
1043                         }
1044                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1045                         {
1046                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
1047                                 this->WriteLine(data);
1048                         }
1049                         FOREACH_MOD OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this);
1050                         list.clear();
1051                         c->second->GetExtList(list);
1052                         for (unsigned int j = 0; j < list.size(); j++)
1053                         {
1054                                 FOREACH_MOD OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]);
1055                         }
1056                 }
1057         }
1058
1059         /* send all users and their oper state/modes */
1060         void SendUsers(TreeServer* Current)
1061         {
1062                 char data[MAXBUF];
1063                 std::deque<std::string> list;
1064                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
1065                 {
1066                         if (u->second->registered == 7)
1067                         {
1068                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,u->second->ip,u->second->fullname);
1069                                 this->WriteLine(data);
1070                                 if (strchr(u->second->modes,'o'))
1071                                 {
1072                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1073                                 }
1074                                 FOREACH_MOD OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this);
1075                                 list.clear();
1076                                 u->second->GetExtList(list);
1077                                 for (unsigned int j = 0; j < list.size(); j++)
1078                                 {
1079                                         FOREACH_MOD OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]);
1080                                 }
1081                         }
1082                 }
1083         }
1084
1085         /* This function is called when we want to send a netburst to a local
1086          * server. There is a set order we must do this, because for example
1087          * users require their servers to exist, and channels require their
1088          * users to exist. You get the idea.
1089          */
1090         void DoBurst(TreeServer* s)
1091         {
1092                 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1093                 this->WriteLine("BURST");
1094                 /* send our version string */
1095                 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1096                 /* Send server tree */
1097                 this->SendServers(TreeRoot,s,1);
1098                 /* Send users and their oper status */
1099                 this->SendUsers(s);
1100                 /* Send everything else (channel modes, xlines etc) */
1101                 this->SendChannelModes(s);
1102                 this->SendXLines(s);
1103                 this->WriteLine("ENDBURST");
1104                 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1105         }
1106
1107         /* This function is called when we receive data from a remote
1108          * server. We buffer the data in a std::string (it doesnt stay
1109          * there for long), reading using InspSocket::Read() which can
1110          * read up to 16 kilobytes in one operation.
1111          *
1112          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1113          * THE SOCKET OBJECT FOR US.
1114          */
1115         virtual bool OnDataReady()
1116         {
1117                 char* data = this->Read();
1118                 if (data)
1119                 {
1120                         Srv->Log(DEBUG,"m_spanningtree: READ");
1121                         this->in_buffer += data;
1122                         /* While there is at least one new line in the buffer,
1123                          * do something useful (we hope!) with it.
1124                          */
1125                         while (in_buffer.find("\n") != std::string::npos)
1126                         {
1127                                 char* line = (char*)in_buffer.c_str();
1128                                 std::string ret = "";
1129                                 while ((*line != '\n') && (strlen(line)))
1130                                 {
1131                                         ret = ret + *line;
1132                                         line++;
1133                                 }
1134                                 if ((*line == '\n') || (*line == '\r'))
1135                                         line++;
1136                                 in_buffer = line;
1137                                 /* Process this one, abort if it
1138                                  * didnt return true.
1139                                  */
1140                                 if (!this->ProcessLine(ret))
1141                                 {
1142                                         return false;
1143                                 }
1144                         }
1145                 }
1146                 return (data != NULL);
1147         }
1148
1149         int WriteLine(std::string line)
1150         {
1151                 log(DEBUG,"OUT: %s",line.c_str());
1152                 return this->Write(line + "\r\n");
1153         }
1154
1155         /* Handle ERROR command */
1156         bool Error(std::deque<std::string> params)
1157         {
1158                 if (params.size() < 1)
1159                         return false;
1160                 std::string Errmsg = params[0];
1161                 std::string SName = myhost;
1162                 if (InboundServerName != "")
1163                 {
1164                         SName = InboundServerName;
1165                 }
1166                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
1167                 /* we will return false to cause the socket to close.
1168                  */
1169                 return false;
1170         }
1171
1172         /* Because the core won't let users or even SERVERS set +o,
1173          * we use the OPERTYPE command to do this.
1174          */
1175         bool OperType(std::string prefix, std::deque<std::string> &params)
1176         {
1177                 if (params.size() != 1)
1178                         return true;
1179                 std::string opertype = params[0];
1180                 userrec* u = Srv->FindNick(prefix);
1181                 if (u)
1182                 {
1183                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
1184                         if (!strchr(u->modes,'o'))
1185                         {
1186                                 strcat(u->modes,"o");
1187                         }
1188                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1189                 }
1190                 return true;
1191         }
1192
1193         /* Because Andy insists that services-compatible servers must
1194          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1195          */
1196         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1197         {
1198                 if (params.size() < 3)
1199                         return true;
1200                 userrec* u = Srv->FindNick(params[0]);
1201                 if (u)
1202                 {
1203                         Srv->ChangeUserNick(u,params[1]);
1204                         u->age = atoi(params[2].c_str());
1205                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1206                 }
1207                 return true;
1208         }
1209
1210         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1211         {
1212                 if (params.size() < 2)
1213                         return true;
1214                 userrec* u = Srv->FindNick(params[0]);
1215                 if (u)
1216                 {
1217                         Srv->JoinUserToChannel(u,params[1],"");
1218                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1219                 }
1220                 return true;
1221         }
1222
1223         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
1224         {
1225                 if (params.size() < 1)
1226                         return false;
1227                 std::string servermask = params[0];
1228                 if (Srv->MatchText(Srv->GetServerName(),servermask))
1229                 {
1230                         Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1231                         Srv->RehashServer();
1232                         ReadConfiguration(false);
1233                 }
1234                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1235                 return true;
1236         }
1237
1238         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
1239         {
1240                 if (params.size() != 2)
1241                         return true;
1242                 std::string nick = params[0];
1243                 userrec* u = Srv->FindNick(prefix);
1244                 userrec* who = Srv->FindNick(nick);
1245                 if (who)
1246                 {
1247                         /* Prepend kill source, if we don't have one */
1248                         std::string sourceserv = prefix;
1249                         if (u)
1250                         {
1251                                 sourceserv = u->server;
1252                         }
1253                         if (*(params[1].c_str()) != '[')
1254                         {
1255                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1256                         }
1257                         std::string reason = params[1];
1258                         params[1] = ":" + params[1];
1259                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1260                         Srv->QuitUser(who,reason);
1261                 }
1262                 return true;
1263         }
1264
1265         bool LocalPong(std::string prefix, std::deque<std::string> &params)
1266         {
1267                 if (params.size() < 1)
1268                         return true;
1269                 TreeServer* ServerSource = FindServer(prefix);
1270                 if (ServerSource)
1271                 {
1272                         ServerSource->SetPingFlag();
1273                 }
1274                 return true;
1275         }
1276         
1277         bool MetaData(std::string prefix, std::deque<std::string> &params)
1278         {
1279                 if (params.size() < 3)
1280                         return true;
1281                 TreeServer* ServerSource = FindServer(prefix);
1282                 if (ServerSource)
1283                 {
1284                         if (*(params[0].c_str()) == '#')
1285                         {
1286                                 chanrec* c = Srv->FindChannel(params[0]);
1287                                 if (c)
1288                                 {
1289                                         FOREACH_MOD OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]);
1290                                 }
1291                         }
1292                         else
1293                         {
1294                                 userrec* u = Srv->FindNick(params[0]);
1295                                 if (u)
1296                                 {
1297                                         FOREACH_MOD OnDecodeMetaData(TYPE_USER,u,params[1],params[2]);
1298                                 }
1299                         }
1300                 }
1301                 params[2] = ":" + params[2];
1302                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1303                 return true;
1304         }
1305
1306         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
1307         {
1308                 if (params.size() < 1)
1309                         return true;
1310                 TreeServer* ServerSource = FindServer(prefix);
1311                 if (ServerSource)
1312                 {
1313                         ServerSource->SetVersion(params[0]);
1314                 }
1315                 params[0] = ":" + params[0];
1316                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1317                 return true;
1318         }
1319
1320         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
1321         {
1322                 if (params.size() < 1)
1323                         return true;
1324                 userrec* u = Srv->FindNick(prefix);
1325                 if (u)
1326                 {
1327                         Srv->ChangeHost(u,params[0]);
1328                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
1329                 }
1330                 return true;
1331         }
1332
1333         bool AddLine(std::string prefix, std::deque<std::string> &params)
1334         {
1335                 if (params.size() < 6)
1336                         return true;
1337                 std::string linetype = params[0]; /* Z, Q, E, G, K */
1338                 std::string mask = params[1]; /* Line type dependent */
1339                 std::string source = params[2]; /* may not be online or may be a server */
1340                 std::string settime = params[3]; /* EPOCH time set */
1341                 std::string duration = params[4]; /* Duration secs */
1342                 std::string reason = params[5];
1343
1344                 switch (*(linetype.c_str()))
1345                 {
1346                         case 'Z':
1347                                 add_zline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1348                                 zline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1349                         break;
1350                         case 'Q':
1351                                 add_qline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1352                                 qline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1353                         break;
1354                         case 'E':
1355                                 add_eline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1356                                 eline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1357                         break;
1358                         case 'G':
1359                                 add_gline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1360                                 gline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1361                         break;
1362                         case 'K':
1363                                 add_kline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1364                         break;
1365                         default:
1366                                 /* Just in case... */
1367                                 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+linetype+"' sent by server "+prefix+", ignored!");
1368                         break;
1369                 }
1370                 /* Send it on its way */
1371                 params[5] = ":" + params[5];
1372                 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1373                 return true;
1374         }
1375
1376         bool ChangeName(std::string prefix, std::deque<std::string> &params)
1377         {
1378                 if (params.size() < 1)
1379                         return true;
1380                 userrec* u = Srv->FindNick(prefix);
1381                 if (u)
1382                 {
1383                         Srv->ChangeGECOS(u,params[0]);
1384                         params[0] = ":" + params[0];
1385                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
1386                 }
1387                 return true;
1388         }
1389
1390         bool Whois(std::string prefix, std::deque<std::string> &params)
1391         {
1392                 if (params.size() < 1)
1393                         return true;
1394                 log(DEBUG,"In IDLE command");
1395                 userrec* u = Srv->FindNick(prefix);
1396                 if (u)
1397                 {
1398                         log(DEBUG,"USER EXISTS: %s",u->nick);
1399                         // an incoming request
1400                         if (params.size() == 1)
1401                         {
1402                                 userrec* x = Srv->FindNick(params[0]);
1403                                 if (x->fd > -1)
1404                                 {
1405                                         userrec* x = Srv->FindNick(params[0]);
1406                                         log(DEBUG,"Got IDLE");
1407                                         char signon[MAXBUF];
1408                                         char idle[MAXBUF];
1409                                         log(DEBUG,"Sending back IDLE 3");
1410                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1411                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1412                                         std::deque<std::string> par;
1413                                         par.push_back(prefix);
1414                                         par.push_back(signon);
1415                                         par.push_back(idle);
1416                                         // ours, we're done, pass it BACK
1417                                         DoOneToOne(params[0],"IDLE",par,u->server);
1418                                 }
1419                                 else
1420                                 {
1421                                         // not ours pass it on
1422                                         DoOneToOne(prefix,"IDLE",params,x->server);
1423                                 }
1424                         }
1425                         else if (params.size() == 3)
1426                         {
1427                                 std::string who_did_the_whois = params[0];
1428                                 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1429                                 if (who_to_send_to->fd > -1)
1430                                 {
1431                                         log(DEBUG,"Got final IDLE");
1432                                         // an incoming reply to a whois we sent out
1433                                         std::string nick_whoised = prefix;
1434                                         unsigned long signon = atoi(params[1].c_str());
1435                                         unsigned long idle = atoi(params[2].c_str());
1436                                         if ((who_to_send_to) && (who_to_send_to->fd > -1))
1437                                                 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1438                                 }
1439                                 else
1440                                 {
1441                                         // not ours, pass it on
1442                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1443                                 }
1444                         }
1445                 }
1446                 return true;
1447         }
1448         
1449         bool LocalPing(std::string prefix, std::deque<std::string> &params)
1450         {
1451                 if (params.size() < 1)
1452                         return true;
1453                 std::string stufftobounce = params[0];
1454                 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1455                 return true;
1456         }
1457
1458         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
1459         {
1460                 if (params.size() < 4)
1461                         return false;
1462                 std::string servername = params[0];
1463                 std::string password = params[1];
1464                 // hopcount is not used for a remote server, we calculate this ourselves
1465                 std::string description = params[3];
1466                 TreeServer* ParentOfThis = FindServer(prefix);
1467                 if (!ParentOfThis)
1468                 {
1469                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1470                         return false;
1471                 }
1472                 TreeServer* CheckDupe = FindServer(servername);
1473                 if (CheckDupe)
1474                 {
1475                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1476                         return false;
1477                 }
1478                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1479                 ParentOfThis->AddChild(Node);
1480                 params[3] = ":" + params[3];
1481                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1482                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1483                 return true;
1484         }
1485
1486         bool Outbound_Reply_Server(std::deque<std::string> &params)
1487         {
1488                 if (params.size() < 4)
1489                         return false;
1490                 std::string servername = params[0];
1491                 std::string password = params[1];
1492                 int hops = atoi(params[2].c_str());
1493                 if (hops)
1494                 {
1495                         this->WriteLine("ERROR :Server too far away for authentication");
1496                         return false;
1497                 }
1498                 std::string description = params[3];
1499                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1500                 {
1501                         if ((x->Name == servername) && (x->RecvPass == password))
1502                         {
1503                                 TreeServer* CheckDupe = FindServer(servername);
1504                                 if (CheckDupe)
1505                                 {
1506                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1507                                         return false;
1508                                 }
1509                                 // Begin the sync here. this kickstarts the
1510                                 // other side, waiting in WAIT_AUTH_2 state,
1511                                 // into starting their burst, as it shows
1512                                 // that we're happy.
1513                                 this->LinkState = CONNECTED;
1514                                 // we should add the details of this server now
1515                                 // to the servers tree, as a child of the root
1516                                 // node.
1517                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
1518                                 TreeRoot->AddChild(Node);
1519                                 params[3] = ":" + params[3];
1520                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
1521                                 this->bursting = true;
1522                                 this->DoBurst(Node);
1523                                 return true;
1524                         }
1525                 }
1526                 this->WriteLine("ERROR :Invalid credentials");
1527                 return false;
1528         }
1529
1530         bool Inbound_Server(std::deque<std::string> &params)
1531         {
1532                 if (params.size() < 4)
1533                         return false;
1534                 std::string servername = params[0];
1535                 std::string password = params[1];
1536                 int hops = atoi(params[2].c_str());
1537                 if (hops)
1538                 {
1539                         this->WriteLine("ERROR :Server too far away for authentication");
1540                         return false;
1541                 }
1542                 std::string description = params[3];
1543                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1544                 {
1545                         if ((x->Name == servername) && (x->RecvPass == password))
1546                         {
1547                                 TreeServer* CheckDupe = FindServer(servername);
1548                                 if (CheckDupe)
1549                                 {
1550                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1551                                         return false;
1552                                 }
1553                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+this->GetIP()+"] ("+description+")");
1554                                 this->InboundServerName = servername;
1555                                 this->InboundDescription = description;
1556                                 // this is good. Send our details: Our server name and description and hopcount of 0,
1557                                 // along with the sendpass from this block.
1558                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
1559                                 // move to the next state, we are now waiting for THEM.
1560                                 this->LinkState = WAIT_AUTH_2;
1561                                 return true;
1562                         }
1563                 }
1564                 this->WriteLine("ERROR :Invalid credentials");
1565                 return false;
1566         }
1567
1568         void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
1569         {
1570                 if (!strchr(line.c_str(),' '))
1571                 {
1572                         n.push_back(line);
1573                         return;
1574                 }
1575                 std::stringstream s(line);
1576                 std::string param = "";
1577                 n.clear();
1578                 int item = 0;
1579                 while (!s.eof())
1580                 {
1581                         char c;
1582                         s.get(c);
1583                         if (c == ' ')
1584                         {
1585                                 n.push_back(param);
1586                                 param = "";
1587                                 item++;
1588                         }
1589                         else
1590                         {
1591                                 if (!s.eof())
1592                                 {
1593                                         param = param + c;
1594                                 }
1595                                 if ((param == ":") && (item > 0))
1596                                 {
1597                                         param = "";
1598                                         while (!s.eof())
1599                                         {
1600                                                 s.get(c);
1601                                                 if (!s.eof())
1602                                                 {
1603                                                         param = param + c;
1604                                                 }
1605                                         }
1606                                         n.push_back(param);
1607                                         param = "";
1608                                 }
1609                         }
1610                 }
1611                 if (param != "")
1612                 {
1613                         n.push_back(param);
1614                 }
1615                 return;
1616         }
1617
1618         bool ProcessLine(std::string line)
1619         {
1620                 char* l = (char*)line.c_str();
1621                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
1622                         l[strlen(l)-1] = '\0';
1623                 line = l;
1624                 if (line == "")
1625                         return true;
1626                 Srv->Log(DEBUG,"IN: "+line);
1627                 std::deque<std::string> params;
1628                 this->Split(line,true,params);
1629                 std::string command = "";
1630                 std::string prefix = "";
1631                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
1632                 {
1633                         prefix = params[0];
1634                         command = params[1];
1635                         char* pref = (char*)prefix.c_str();
1636                         prefix = ++pref;
1637                         params.pop_front();
1638                         params.pop_front();
1639                 }
1640                 else
1641                 {
1642                         prefix = "";
1643                         command = params[0];
1644                         params.pop_front();
1645                 }
1646                 
1647                 switch (this->LinkState)
1648                 {
1649                         TreeServer* Node;
1650                         
1651                         case WAIT_AUTH_1:
1652                                 // Waiting for SERVER command from remote server. Server initiating
1653                                 // the connection sends the first SERVER command, listening server
1654                                 // replies with theirs if its happy, then if the initiator is happy,
1655                                 // it starts to send its net sync, which starts the merge, otherwise
1656                                 // it sends an ERROR.
1657                                 if (command == "SERVER")
1658                                 {
1659                                         return this->Inbound_Server(params);
1660                                 }
1661                                 else if (command == "ERROR")
1662                                 {
1663                                         return this->Error(params);
1664                                 }
1665                         break;
1666                         case WAIT_AUTH_2:
1667                                 // Waiting for start of other side's netmerge to say they liked our
1668                                 // password.
1669                                 if (command == "SERVER")
1670                                 {
1671                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
1672                                         // silently ignore.
1673                                         return true;
1674                                 }
1675                                 else if (command == "BURST")
1676                                 {
1677                                         this->LinkState = CONNECTED;
1678                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
1679                                         TreeRoot->AddChild(Node);
1680                                         params.clear();
1681                                         params.push_back(InboundServerName);
1682                                         params.push_back("*");
1683                                         params.push_back("1");
1684                                         params.push_back(":"+InboundDescription);
1685                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
1686                                         this->bursting = true;
1687                                         this->DoBurst(Node);
1688                                 }
1689                                 else if (command == "ERROR")
1690                                 {
1691                                         return this->Error(params);
1692                                 }
1693                                 
1694                         break;
1695                         case LISTENER:
1696                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
1697                                 return false;
1698                         break;
1699                         case CONNECTING:
1700                                 if (command == "SERVER")
1701                                 {
1702                                         // another server we connected to, which was in WAIT_AUTH_1 state,
1703                                         // has just sent us their credentials. If we get this far, theyre
1704                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
1705                                         // if we're happy with this, we should send our netburst which
1706                                         // kickstarts the merge.
1707                                         return this->Outbound_Reply_Server(params);
1708                                 }
1709                                 else if (command == "ERROR")
1710                                 {
1711                                         return this->Error(params);
1712                                 }
1713                         break;
1714                         case CONNECTED:
1715                                 // This is the 'authenticated' state, when all passwords
1716                                 // have been exchanged and anything past this point is taken
1717                                 // as gospel.
1718                                 
1719                                 if (prefix != "")
1720                                 {
1721                                         std::string direction = prefix;
1722                                         userrec* t = Srv->FindNick(prefix);
1723                                         if (t)
1724                                         {
1725                                                 direction = t->server;
1726                                         }
1727                                         TreeServer* route_back_again = BestRouteTo(direction);
1728                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
1729                                         {
1730                                                 if (route_back_again)
1731                                                 {
1732                                                         WriteOpers("Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
1733                                                 }
1734                                                 else
1735                                                 {
1736                                                         WriteOpers("Protocol violation: Invalid source '%s' in command '%s' from connection '%s'",direction.c_str(),line.c_str(),this->GetName().c_str());
1737                                                 }
1738                                                 
1739                                                 return true;
1740                                         }
1741                                 }
1742                                 
1743                                 if (command == "SVSMODE")
1744                                 {
1745                                         /* Services expects us to implement
1746                                          * SVSMODE. In inspircd its the same as
1747                                          * MODE anyway.
1748                                          */
1749                                         command = "MODE";
1750                                 }
1751                                 std::string target = "";
1752                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
1753                                  * working with std::string here.
1754                                  */
1755                                 if ((command == "NICK") && (params.size() > 1))
1756                                 {
1757                                         return this->IntroduceClient(prefix,params);
1758                                 }
1759                                 else if (command == "FJOIN")
1760                                 {
1761                                         return this->ForceJoin(prefix,params);
1762                                 }
1763                                 else if (command == "SERVER")
1764                                 {
1765                                         return this->RemoteServer(prefix,params);
1766                                 }
1767                                 else if (command == "ERROR")
1768                                 {
1769                                         return this->Error(params);
1770                                 }
1771                                 else if (command == "OPERTYPE")
1772                                 {
1773                                         return this->OperType(prefix,params);
1774                                 }
1775                                 else if (command == "FMODE")
1776                                 {
1777                                         return this->ForceMode(prefix,params);
1778                                 }
1779                                 else if (command == "KILL")
1780                                 {
1781                                         return this->RemoteKill(prefix,params);
1782                                 }
1783                                 else if (command == "FTOPIC")
1784                                 {
1785                                         return this->ForceTopic(prefix,params);
1786                                 }
1787                                 else if (command == "REHASH")
1788                                 {
1789                                         return this->RemoteRehash(prefix,params);
1790                                 }
1791                                 else if (command == "METADATA")
1792                                 {
1793                                         return this->MetaData(prefix,params);
1794                                 }
1795                                 else if (command == "PING")
1796                                 {
1797                                         return this->LocalPing(prefix,params);
1798                                 }
1799                                 else if (command == "PONG")
1800                                 {
1801                                         return this->LocalPong(prefix,params);
1802                                 }
1803                                 else if (command == "VERSION")
1804                                 {
1805                                         return this->ServerVersion(prefix,params);
1806                                 }
1807                                 else if (command == "FHOST")
1808                                 {
1809                                         return this->ChangeHost(prefix,params);
1810                                 }
1811                                 else if (command == "FNAME")
1812                                 {
1813                                         return this->ChangeName(prefix,params);
1814                                 }
1815                                 else if (command == "ADDLINE")
1816                                 {
1817                                         return this->AddLine(prefix,params);
1818                                 }
1819                                 else if (command == "SVSNICK")
1820                                 {
1821                                         if (prefix == "")
1822                                         {
1823                                                 prefix = this->GetName();
1824                                         }
1825                                         return this->ForceNick(prefix,params);
1826                                 }
1827                                 else if (command == "IDLE")
1828                                 {
1829                                         return this->Whois(prefix,params);
1830                                 }
1831                                 else if (command == "SVSJOIN")
1832                                 {
1833                                         if (prefix == "")
1834                                         {
1835                                                 prefix = this->GetName();
1836                                         }
1837                                         return this->ServiceJoin(prefix,params);
1838                                 }
1839                                 else if (command == "SQUIT")
1840                                 {
1841                                         if (params.size() == 2)
1842                                         {
1843                                                 this->Squit(FindServer(params[0]),params[1]);
1844                                         }
1845                                         return true;
1846                                 }
1847                                 else if (command == "ENDBURST")
1848                                 {
1849                                         this->bursting = false;
1850                                         return true;
1851                                 }
1852                                 else
1853                                 {
1854                                         // not a special inter-server command.
1855                                         // Emulate the actual user doing the command,
1856                                         // this saves us having a huge ugly parser.
1857                                         userrec* who = Srv->FindNick(prefix);
1858                                         std::string sourceserv = this->myhost;
1859                                         if (this->InboundServerName != "")
1860                                         {
1861                                                 sourceserv = this->InboundServerName;
1862                                         }
1863                                         if (who)
1864                                         {
1865                                                 // its a user
1866                                                 target = who->server;
1867                                                 char* strparams[127];
1868                                                 for (unsigned int q = 0; q < params.size(); q++)
1869                                                 {
1870                                                         strparams[q] = (char*)params[q].c_str();
1871                                                 }
1872                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
1873                                         }
1874                                         else
1875                                         {
1876                                                 // its not a user. Its either a server, or somethings screwed up.
1877                                                 if (IsServer(prefix))
1878                                                 {
1879                                                         target = Srv->GetServerName();
1880                                                 }
1881                                                 else
1882                                                 {
1883                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
1884                                                         return true;
1885                                                 }
1886                                         }
1887                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
1888
1889                                 }
1890                                 return true;
1891                         break;
1892                 }
1893                 return true;
1894         }
1895
1896         virtual std::string GetName()
1897         {
1898                 std::string sourceserv = this->myhost;
1899                 if (this->InboundServerName != "")
1900                 {
1901                         sourceserv = this->InboundServerName;
1902                 }
1903                 return sourceserv;
1904         }
1905
1906         virtual void OnTimeout()
1907         {
1908                 if (this->LinkState == CONNECTING)
1909                 {
1910                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
1911                 }
1912         }
1913
1914         virtual void OnClose()
1915         {
1916                 // Connection closed.
1917                 // If the connection is fully up (state CONNECTED)
1918                 // then propogate a netsplit to all peers.
1919                 std::string quitserver = this->myhost;
1920                 if (this->InboundServerName != "")
1921                 {
1922                         quitserver = this->InboundServerName;
1923                 }
1924                 TreeServer* s = FindServer(quitserver);
1925                 if (s)
1926                 {
1927                         Squit(s,"Remote host closed the connection");
1928                 }
1929         }
1930
1931         virtual int OnIncomingConnection(int newsock, char* ip)
1932         {
1933                 TreeSocket* s = new TreeSocket(newsock, ip);
1934                 Srv->AddSocket(s);
1935                 return true;
1936         }
1937 };
1938
1939 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
1940 {
1941         for (unsigned int c = 0; c < list.size(); c++)
1942         {
1943                 if (list[c] == server)
1944                 {
1945                         return;
1946                 }
1947         }
1948         list.push_back(server);
1949 }
1950
1951 // returns a list of DIRECT servernames for a specific channel
1952 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
1953 {
1954         std::vector<char*> *ulist = c->GetUsers();
1955         unsigned int ucount = ulist->size();
1956         for (unsigned int i = 0; i < ucount; i++)
1957         {
1958                 char* o = (*ulist)[i];
1959                 userrec* otheruser = (userrec*)o;
1960                 if (otheruser->fd < 0)
1961                 {
1962                         TreeServer* best = BestRouteTo(otheruser->server);
1963                         if (best)
1964                                 AddThisServer(best,list);
1965                 }
1966         }
1967         return;
1968 }
1969
1970 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params)
1971 {
1972         TreeServer* omitroute = BestRouteTo(omit);
1973         if ((command == "NOTICE") || (command == "PRIVMSG"))
1974         {
1975                 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
1976                 {
1977                         if (*(params[0].c_str()) != '#')
1978                         {
1979                                 // special routing for private messages/notices
1980                                 userrec* d = Srv->FindNick(params[0]);
1981                                 if (d)
1982                                 {
1983                                         std::deque<std::string> par;
1984                                         par.push_back(params[0]);
1985                                         par.push_back(":"+params[1]);
1986                                         DoOneToOne(prefix,command,par,d->server);
1987                                         return true;
1988                                 }
1989                         }
1990                         else
1991                         {
1992                                 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
1993                                 chanrec* c = Srv->FindChannel(params[0]);
1994                                 if (c)
1995                                 {
1996                                         std::deque<TreeServer*> list;
1997                                         GetListOfServersForChannel(c,list);
1998                                         log(DEBUG,"Got a list of %d servers",list.size());
1999                                         unsigned int lsize = list.size();
2000                                         for (unsigned int i = 0; i < lsize; i++)
2001                                         {
2002                                                 TreeSocket* Sock = list[i]->GetSocket();
2003                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2004                                                 {
2005                                                         log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2006                                                         Sock->WriteLine(data);
2007                                                 }
2008                                         }
2009                                         return true;
2010                                 }
2011                         }
2012                 }
2013         }
2014         unsigned int items = TreeRoot->ChildCount();
2015         for (unsigned int x = 0; x < items; x++)
2016         {
2017                 TreeServer* Route = TreeRoot->GetChild(x);
2018                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2019                 {
2020                         TreeSocket* Sock = Route->GetSocket();
2021                         Sock->WriteLine(data);
2022                 }
2023         }
2024         return true;
2025 }
2026
2027 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
2028 {
2029         TreeServer* omitroute = BestRouteTo(omit);
2030         std::string FullLine = ":" + prefix + " " + command;
2031         unsigned int words = params.size();
2032         for (unsigned int x = 0; x < words; x++)
2033         {
2034                 FullLine = FullLine + " " + params[x];
2035         }
2036         unsigned int items = TreeRoot->ChildCount();
2037         for (unsigned int x = 0; x < items; x++)
2038         {
2039                 TreeServer* Route = TreeRoot->GetChild(x);
2040                 // Send the line IF:
2041                 // The route has a socket (its a direct connection)
2042                 // The route isnt the one to be omitted
2043                 // The route isnt the path to the one to be omitted
2044                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2045                 {
2046                         TreeSocket* Sock = Route->GetSocket();
2047                         Sock->WriteLine(FullLine);
2048                 }
2049         }
2050         return true;
2051 }
2052
2053 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
2054 {
2055         std::string FullLine = ":" + prefix + " " + command;
2056         unsigned int words = params.size();
2057         for (unsigned int x = 0; x < words; x++)
2058         {
2059                 FullLine = FullLine + " " + params[x];
2060         }
2061         unsigned int items = TreeRoot->ChildCount();
2062         for (unsigned int x = 0; x < items; x++)
2063         {
2064                 TreeServer* Route = TreeRoot->GetChild(x);
2065                 if (Route->GetSocket())
2066                 {
2067                         TreeSocket* Sock = Route->GetSocket();
2068                         Sock->WriteLine(FullLine);
2069                 }
2070         }
2071         return true;
2072 }
2073
2074 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
2075 {
2076         TreeServer* Route = BestRouteTo(target);
2077         if (Route)
2078         {
2079                 std::string FullLine = ":" + prefix + " " + command;
2080                 unsigned int words = params.size();
2081                 for (unsigned int x = 0; x < words; x++)
2082                 {
2083                         FullLine = FullLine + " " + params[x];
2084                 }
2085                 if (Route->GetSocket())
2086                 {
2087                         TreeSocket* Sock = Route->GetSocket();
2088                         Sock->WriteLine(FullLine);
2089                 }
2090                 return true;
2091         }
2092         else
2093         {
2094                 return true;
2095         }
2096 }
2097
2098 std::vector<TreeSocket*> Bindings;
2099
2100 void ReadConfiguration(bool rebind)
2101 {
2102         Conf = new ConfigReader;
2103         if (rebind)
2104         {
2105                 for (int j =0; j < Conf->Enumerate("bind"); j++)
2106                 {
2107                         std::string Type = Conf->ReadValue("bind","type",j);
2108                         std::string IP = Conf->ReadValue("bind","address",j);
2109                         long Port = Conf->ReadInteger("bind","port",j,true);
2110                         if (Type == "servers")
2111                         {
2112                                 if (IP == "*")
2113                                 {
2114                                         IP = "";
2115                                 }
2116                                 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2117                                 if (listener->GetState() == I_LISTENING)
2118                                 {
2119                                         Srv->AddSocket(listener);
2120                                         Bindings.push_back(listener);
2121                                 }
2122                                 else
2123                                 {
2124                                         log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2125                                         listener->Close();
2126                                         delete listener;
2127                                 }
2128                         }
2129                 }
2130         }
2131         LinkBlocks.clear();
2132         for (int j =0; j < Conf->Enumerate("link"); j++)
2133         {
2134                 Link L;
2135                 L.Name = Conf->ReadValue("link","name",j);
2136                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2137                 L.Port = Conf->ReadInteger("link","port",j,true);
2138                 L.SendPass = Conf->ReadValue("link","sendpass",j);
2139                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2140                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2141                 L.NextConnectTime = time(NULL) + L.AutoConnect;
2142                 /* Bugfix by brain, do not allow people to enter bad configurations */
2143                 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2144                 {
2145                         LinkBlocks.push_back(L);
2146                         log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2147                 }
2148                 else
2149                 {
2150                         log(DEFAULT,"m_spanningtree: Invalid configuration for server '%s', ignored!",L.Name.c_str());
2151                 }
2152         }
2153         delete Conf;
2154 }
2155
2156
2157 class ModuleSpanningTree : public Module
2158 {
2159         std::vector<TreeSocket*> Bindings;
2160         int line;
2161         int NumServers;
2162
2163  public:
2164
2165         ModuleSpanningTree(Server* Me)
2166                 : Module::Module(Me)
2167         {
2168                 Srv = Me;
2169                 Bindings.clear();
2170
2171                 // Create the root of the tree
2172                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2173
2174                 ReadConfiguration(true);
2175         }
2176
2177         void ShowLinks(TreeServer* Current, userrec* user, int hops)
2178         {
2179                 std::string Parent = TreeRoot->GetName();
2180                 if (Current->GetParent())
2181                 {
2182                         Parent = Current->GetParent()->GetName();
2183                 }
2184                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2185                 {
2186                         ShowLinks(Current->GetChild(q),user,hops+1);
2187                 }
2188                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),hops,Current->GetDesc().c_str());
2189         }
2190
2191         int CountLocalServs()
2192         {
2193                 return TreeRoot->ChildCount();
2194         }
2195
2196         int CountServs()
2197         {
2198                 return serverlist.size();
2199         }
2200
2201         void HandleLinks(char** parameters, int pcnt, userrec* user)
2202         {
2203                 ShowLinks(TreeRoot,user,0);
2204                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2205                 return;
2206         }
2207
2208         void HandleLusers(char** parameters, int pcnt, userrec* user)
2209         {
2210                 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2211                 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2212                 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2213                 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2214                 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2215                 return;
2216         }
2217
2218         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2219
2220         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
2221         {
2222                 if (line < 128)
2223                 {
2224                         for (int t = 0; t < depth; t++)
2225                         {
2226                                 matrix[line][t] = ' ';
2227                         }
2228                         strlcpy(&matrix[line][depth],Current->GetName().c_str(),80);
2229                         line++;
2230                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
2231                         {
2232                                 ShowMap(Current->GetChild(q),user,depth+2,matrix);
2233                         }
2234                 }
2235         }
2236
2237         // Ok, prepare to be confused.
2238         // After much mulling over how to approach this, it struck me that
2239         // the 'usual' way of doing a /MAP isnt the best way. Instead of
2240         // keeping track of a ton of ascii characters, and line by line
2241         // under recursion working out where to place them using multiplications
2242         // and divisons, we instead render the map onto a backplane of characters
2243         // (a character matrix), then draw the branches as a series of "L" shapes
2244         // from the nodes. This is not only friendlier on CPU it uses less stack.
2245
2246         void HandleMap(char** parameters, int pcnt, userrec* user)
2247         {
2248                 // This array represents a virtual screen which we will
2249                 // "scratch" draw to, as the console device of an irc
2250                 // client does not provide for a proper terminal.
2251                 char matrix[128][80];
2252                 for (unsigned int t = 0; t < 128; t++)
2253                 {
2254                         matrix[t][0] = '\0';
2255                 }
2256                 line = 0;
2257                 // The only recursive bit is called here.
2258                 ShowMap(TreeRoot,user,0,matrix);
2259                 // Process each line one by one. The algorithm has a limit of
2260                 // 128 servers (which is far more than a spanning tree should have
2261                 // anyway, so we're ok). This limit can be raised simply by making
2262                 // the character matrix deeper, 128 rows taking 10k of memory.
2263                 for (int l = 1; l < line; l++)
2264                 {
2265                         // scan across the line looking for the start of the
2266                         // servername (the recursive part of the algorithm has placed
2267                         // the servers at indented positions depending on what they
2268                         // are related to)
2269                         int first_nonspace = 0;
2270                         while (matrix[l][first_nonspace] == ' ')
2271                         {
2272                                 first_nonspace++;
2273                         }
2274                         first_nonspace--;
2275                         // Draw the `- (corner) section: this may be overwritten by
2276                         // another L shape passing along the same vertical pane, becoming
2277                         // a |- (branch) section instead.
2278                         matrix[l][first_nonspace] = '-';
2279                         matrix[l][first_nonspace-1] = '`';
2280                         int l2 = l - 1;
2281                         // Draw upwards until we hit the parent server, causing possibly
2282                         // other corners (`-) to become branches (|-)
2283                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
2284                         {
2285                                 matrix[l2][first_nonspace-1] = '|';
2286                                 l2--;
2287                         }
2288                 }
2289                 // dump the whole lot to the user. This is the easy bit, honest.
2290                 for (int t = 0; t < line; t++)
2291                 {
2292                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
2293                 }
2294                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
2295                 return;
2296         }
2297
2298         int HandleSquit(char** parameters, int pcnt, userrec* user)
2299         {
2300                 TreeServer* s = FindServerMask(parameters[0]);
2301                 if (s)
2302                 {
2303                         TreeSocket* sock = s->GetSocket();
2304                         if (sock)
2305                         {
2306                                 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
2307                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
2308                                 sock->Close();
2309                         }
2310                         else
2311                         {
2312                                 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
2313                         }
2314                 }
2315                 else
2316                 {
2317                          WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
2318                 }
2319                 return 1;
2320         }
2321
2322         int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
2323         {
2324                 if ((user->fd > -1) && (pcnt > 1))
2325                 {
2326                         userrec* remote = Srv->FindNick(parameters[1]);
2327                         if ((remote) && (remote->fd < 0))
2328                         {
2329                                 std::deque<std::string> params;
2330                                 params.push_back(parameters[1]);
2331                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
2332                                 return 1;
2333                         }
2334                         else if (!remote)
2335                         {
2336                                 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
2337                                 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
2338                                 return 1;
2339                         }
2340                 }
2341                 return 0;
2342         }
2343
2344         void DoPingChecks(time_t curtime)
2345         {
2346                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
2347                 {
2348                         TreeServer* serv = TreeRoot->GetChild(j);
2349                         TreeSocket* sock = serv->GetSocket();
2350                         if (sock)
2351                         {
2352                                 if (curtime >= serv->NextPingTime())
2353                                 {
2354                                         if (serv->AnsweredLastPing())
2355                                         {
2356                                                 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
2357                                                 serv->SetNextPingTime(curtime + 60);
2358                                         }
2359                                         else
2360                                         {
2361                                                 // they didnt answer, boot them
2362                                                 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
2363                                                 sock->Squit(serv,"Ping timeout");
2364                                                 sock->Close();
2365                                                 return;
2366                                         }
2367                                 }
2368                         }
2369                 }
2370         }
2371
2372         void AutoConnectServers(time_t curtime)
2373         {
2374                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2375                 {
2376                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
2377                         {
2378                                 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
2379                                 x->NextConnectTime = curtime + x->AutoConnect;
2380                                 TreeServer* CheckDupe = FindServer(x->Name);
2381                                 if (!CheckDupe)
2382                                 {
2383                                         // an autoconnected server is not connected. Check if its time to connect it
2384                                         WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
2385                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2386                                         Srv->AddSocket(newsocket);
2387                                 }
2388                         }
2389                 }
2390         }
2391
2392         int HandleVersion(char** parameters, int pcnt, userrec* user)
2393         {
2394                 // we've already checked if pcnt > 0, so this is safe
2395                 TreeServer* found = FindServerMask(parameters[0]);
2396                 if (found)
2397                 {
2398                         std::string Version = found->GetVersion();
2399                         WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
2400                 }
2401                 else
2402                 {
2403                         WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
2404                 }
2405                 return 1;
2406         }
2407         
2408         int HandleConnect(char** parameters, int pcnt, userrec* user)
2409         {
2410                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2411                 {
2412                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
2413                         {
2414                                 TreeServer* CheckDupe = FindServer(x->Name);
2415                                 if (!CheckDupe)
2416                                 {
2417                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),x->IPAddr.c_str(),x->Port);
2418                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2419                                         Srv->AddSocket(newsocket);
2420                                         return 1;
2421                                 }
2422                                 else
2423                                 {
2424                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
2425                                         return 1;
2426                                 }
2427                         }
2428                 }
2429                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
2430                 return 1;
2431         }
2432
2433         virtual bool HandleStats(char ** parameters, int pcnt, userrec* user)
2434         {
2435                 if (*parameters[0] == 'c')
2436                 {
2437                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
2438                         {
2439                                 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 M",user->nick,LinkBlocks[i].IPAddr.c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port);
2440                                 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
2441                         }
2442                         WriteServ(user->fd,"219 %s %s :End of /STATS report",user->nick,parameters[0]);
2443                         WriteOpers("*** Notice: Stats '%s' requested by %s (%s@%s)",parameters[0],user->nick,user->ident,user->host);
2444                         return true;
2445                 }
2446                 return false;
2447         }
2448
2449         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user)
2450         {
2451                 if (command == "CONNECT")
2452                 {
2453                         return this->HandleConnect(parameters,pcnt,user);
2454                 }
2455                 else if (command == "SQUIT")
2456                 {
2457                         return this->HandleSquit(parameters,pcnt,user);
2458                 }
2459                 else if (command == "STATS")
2460                 {
2461                         return this->HandleStats(parameters,pcnt,user);
2462                 }
2463                 else if (command == "MAP")
2464                 {
2465                         this->HandleMap(parameters,pcnt,user);
2466                         return 1;
2467                 }
2468                 else if (command == "LUSERS")
2469                 {
2470                         this->HandleLusers(parameters,pcnt,user);
2471                         return 1;
2472                 }
2473                 else if (command == "LINKS")
2474                 {
2475                         this->HandleLinks(parameters,pcnt,user);
2476                         return 1;
2477                 }
2478                 else if (command == "WHOIS")
2479                 {
2480                         if (pcnt > 1)
2481                         {
2482                                 // remote whois
2483                                 return this->HandleRemoteWhois(parameters,pcnt,user);
2484                         }
2485                 }
2486                 else if ((command == "VERSION") && (pcnt > 0))
2487                 {
2488                         this->HandleVersion(parameters,pcnt,user);
2489                         return 1;
2490                 }
2491                 else if (Srv->IsValidModuleCommand(command, pcnt, user))
2492                 {
2493                         // this bit of code cleverly routes all module commands
2494                         // to all remote severs *automatically* so that modules
2495                         // can just handle commands locally, without having
2496                         // to have any special provision in place for remote
2497                         // commands and linking protocols.
2498                         std::deque<std::string> params;
2499                         params.clear();
2500                         for (int j = 0; j < pcnt; j++)
2501                         {
2502                                 if (strchr(parameters[j],' '))
2503                                 {
2504                                         params.push_back(":" + std::string(parameters[j]));
2505                                 }
2506                                 else
2507                                 {
2508                                         params.push_back(std::string(parameters[j]));
2509                                 }
2510                         }
2511                         DoOneToMany(user->nick,command,params);
2512                 }
2513                 return 0;
2514         }
2515
2516         virtual void OnGetServerDescription(std::string servername,std::string &description)
2517         {
2518                 TreeServer* s = FindServer(servername);
2519                 if (s)
2520                 {
2521                         description = s->GetDesc();
2522                 }
2523         }
2524
2525         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
2526         {
2527                 if (source->fd > -1)
2528                 {
2529                         std::deque<std::string> params;
2530                         params.push_back(dest->nick);
2531                         params.push_back(channel->name);
2532                         DoOneToMany(source->nick,"INVITE",params);
2533                 }
2534         }
2535
2536         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
2537         {
2538                 std::deque<std::string> params;
2539                 params.push_back(chan->name);
2540                 params.push_back(":"+topic);
2541                 DoOneToMany(user->nick,"TOPIC",params);
2542         }
2543
2544         virtual void OnWallops(userrec* user, std::string text)
2545         {
2546                 if (user->fd > -1)
2547                 {
2548                         std::deque<std::string> params;
2549                         params.push_back(":"+text);
2550                         DoOneToMany(user->nick,"WALLOPS",params);
2551                 }
2552         }
2553
2554         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
2555         {
2556                 if (target_type == TYPE_USER)
2557                 {
2558                         userrec* d = (userrec*)dest;
2559                         if ((d->fd < 0) && (user->fd > -1))
2560                         {
2561                                 std::deque<std::string> params;
2562                                 params.clear();
2563                                 params.push_back(d->nick);
2564                                 params.push_back(":"+text);
2565                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
2566                         }
2567                 }
2568                 else
2569                 {
2570                         if (user->fd > -1)
2571                         {
2572                                 chanrec *c = (chanrec*)dest;
2573                                 std::deque<TreeServer*> list;
2574                                 GetListOfServersForChannel(c,list);
2575                                 unsigned int ucount = list.size();
2576                                 for (unsigned int i = 0; i < ucount; i++)
2577                                 {
2578                                         TreeSocket* Sock = list[i]->GetSocket();
2579                                         if (Sock)
2580                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+std::string(c->name)+" :"+text);
2581                                 }
2582                         }
2583                 }
2584         }
2585
2586         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
2587         {
2588                 if (target_type == TYPE_USER)
2589                 {
2590                         // route private messages which are targetted at clients only to the server
2591                         // which needs to receive them
2592                         userrec* d = (userrec*)dest;
2593                         if ((d->fd < 0) && (user->fd > -1))
2594                         {
2595                                 std::deque<std::string> params;
2596                                 params.clear();
2597                                 params.push_back(d->nick);
2598                                 params.push_back(":"+text);
2599                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
2600                         }
2601                 }
2602                 else
2603                 {
2604                         if (user->fd > -1)
2605                         {
2606                                 chanrec *c = (chanrec*)dest;
2607                                 std::deque<TreeServer*> list;
2608                                 GetListOfServersForChannel(c,list);
2609                                 unsigned int ucount = list.size();
2610                                 for (unsigned int i = 0; i < ucount; i++)
2611                                 {
2612                                         TreeSocket* Sock = list[i]->GetSocket();
2613                                         if (Sock)
2614                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+std::string(c->name)+" :"+text);
2615                                 }
2616                         }
2617                 }
2618         }
2619
2620         virtual void OnBackgroundTimer(time_t curtime)
2621         {
2622                 AutoConnectServers(curtime);
2623                 DoPingChecks(curtime);
2624         }
2625
2626         virtual void OnUserJoin(userrec* user, chanrec* channel)
2627         {
2628                 // Only do this for local users
2629                 if (user->fd > -1)
2630                 {
2631                         std::deque<std::string> params;
2632                         params.clear();
2633                         params.push_back(channel->name);
2634                         if (*channel->key)
2635                         {
2636                                 // if the channel has a key, force the join by emulating the key.
2637                                 params.push_back(channel->key);
2638                         }
2639                         if (channel->GetUserCounter() > 1)
2640                         {
2641                                 // not the first in the channel
2642                                 DoOneToMany(user->nick,"JOIN",params);
2643                         }
2644                         else
2645                         {
2646                                 // first in the channel, set up their permissions
2647                                 // and the channel TS with FJOIN.
2648                                 char ts[24];
2649                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
2650                                 params.clear();
2651                                 params.push_back(channel->name);
2652                                 params.push_back(ts);
2653                                 params.push_back("@"+std::string(user->nick));
2654                                 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
2655                         }
2656                 }
2657         }
2658
2659         virtual void OnChangeHost(userrec* user, std::string newhost)
2660         {
2661                 // only occurs for local clients
2662                 if (user->registered != 7)
2663                         return;
2664                 std::deque<std::string> params;
2665                 params.push_back(newhost);
2666                 DoOneToMany(user->nick,"FHOST",params);
2667         }
2668
2669         virtual void OnChangeName(userrec* user, std::string gecos)
2670         {
2671                 // only occurs for local clients
2672                 if (user->registered != 7)
2673                         return;
2674                 std::deque<std::string> params;
2675                 params.push_back(gecos);
2676                 DoOneToMany(user->nick,"FNAME",params);
2677         }
2678
2679         virtual void OnUserPart(userrec* user, chanrec* channel)
2680         {
2681                 if (user->fd > -1)
2682                 {
2683                         std::deque<std::string> params;
2684                         params.push_back(channel->name);
2685                         DoOneToMany(user->nick,"PART",params);
2686                 }
2687         }
2688
2689         virtual void OnUserConnect(userrec* user)
2690         {
2691                 char agestr[MAXBUF];
2692                 if (user->fd > -1)
2693                 {
2694                         std::deque<std::string> params;
2695                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
2696                         params.push_back(agestr);
2697                         params.push_back(user->nick);
2698                         params.push_back(user->host);
2699                         params.push_back(user->dhost);
2700                         params.push_back(user->ident);
2701                         params.push_back("+"+std::string(user->modes));
2702                         params.push_back(user->ip);
2703                         params.push_back(":"+std::string(user->fullname));
2704                         DoOneToMany(Srv->GetServerName(),"NICK",params);
2705                 }
2706         }
2707
2708         virtual void OnUserQuit(userrec* user, std::string reason)
2709         {
2710                 if ((user->fd > -1) && (user->registered == 7))
2711                 {
2712                         std::deque<std::string> params;
2713                         params.push_back(":"+reason);
2714                         DoOneToMany(user->nick,"QUIT",params);
2715                 }
2716         }
2717
2718         virtual void OnUserPostNick(userrec* user, std::string oldnick)
2719         {
2720                 if (user->fd > -1)
2721                 {
2722                         std::deque<std::string> params;
2723                         params.push_back(user->nick);
2724                         DoOneToMany(oldnick,"NICK",params);
2725                 }
2726         }
2727
2728         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
2729         {
2730                 if (source->fd > -1)
2731                 {
2732                         std::deque<std::string> params;
2733                         params.push_back(chan->name);
2734                         params.push_back(user->nick);
2735                         params.push_back(":"+reason);
2736                         DoOneToMany(source->nick,"KICK",params);
2737                 }
2738         }
2739
2740         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
2741         {
2742                 std::deque<std::string> params;
2743                 params.push_back(dest->nick);
2744                 params.push_back(":"+reason);
2745                 DoOneToMany(source->nick,"KILL",params);
2746         }
2747
2748         virtual void OnRehash(std::string parameter)
2749         {
2750                 if (parameter != "")
2751                 {
2752                         std::deque<std::string> params;
2753                         params.push_back(parameter);
2754                         DoOneToMany(Srv->GetServerName(),"REHASH",params);
2755                         // check for self
2756                         if (Srv->MatchText(Srv->GetServerName(),parameter))
2757                         {
2758                                 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
2759                                 Srv->RehashServer();
2760                         }
2761                 }
2762                 ReadConfiguration(false);
2763         }
2764
2765         // note: the protocol does not allow direct umode +o except
2766         // via NICK with 8 params. sending OPERTYPE infers +o modechange
2767         // locally.
2768         virtual void OnOper(userrec* user, std::string opertype)
2769         {
2770                 if (user->fd > -1)
2771                 {
2772                         std::deque<std::string> params;
2773                         params.push_back(opertype);
2774                         DoOneToMany(user->nick,"OPERTYPE",params);
2775                 }
2776         }
2777
2778         void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
2779         {
2780                 if (source->fd > -1)
2781                 {
2782                         char type[8];
2783                         snprintf(type,8,"%cLINE",linetype);
2784                         std::string stype = type;
2785                         if (adding)
2786                         {
2787                                 char sduration[MAXBUF];
2788                                 snprintf(sduration,MAXBUF,"%ld",duration);
2789                                 std::deque<std::string> params;
2790                                 params.push_back(host);
2791                                 params.push_back(sduration);
2792                                 params.push_back(":"+reason);
2793                                 DoOneToMany(source->nick,stype,params);
2794                         }
2795                         else
2796                         {
2797                                 std::deque<std::string> params;
2798                                 params.push_back(host);
2799                                 DoOneToMany(source->nick,stype,params);
2800                         }
2801                 }
2802         }
2803
2804         virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
2805         {
2806                 OnLine(source,hostmask,true,'G',duration,reason);
2807         }
2808         
2809         virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
2810         {
2811                 OnLine(source,ipmask,true,'Z',duration,reason);
2812         }
2813
2814         virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
2815         {
2816                 OnLine(source,nickmask,true,'Q',duration,reason);
2817         }
2818
2819         virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
2820         {
2821                 OnLine(source,hostmask,true,'E',duration,reason);
2822         }
2823
2824         virtual void OnDelGLine(userrec* source, std::string hostmask)
2825         {
2826                 OnLine(source,hostmask,false,'G',0,"");
2827         }
2828
2829         virtual void OnDelZLine(userrec* source, std::string ipmask)
2830         {
2831                 OnLine(source,ipmask,false,'Z',0,"");
2832         }
2833
2834         virtual void OnDelQLine(userrec* source, std::string nickmask)
2835         {
2836                 OnLine(source,nickmask,false,'Q',0,"");
2837         }
2838
2839         virtual void OnDelELine(userrec* source, std::string hostmask)
2840         {
2841                 OnLine(source,hostmask,false,'E',0,"");
2842         }
2843
2844         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
2845         {
2846                 if ((user->fd > -1) && (user->registered == 7))
2847                 {
2848                         if (target_type == TYPE_USER)
2849                         {
2850                                 userrec* u = (userrec*)dest;
2851                                 std::deque<std::string> params;
2852                                 params.push_back(u->nick);
2853                                 params.push_back(text);
2854                                 DoOneToMany(user->nick,"MODE",params);
2855                         }
2856                         else
2857                         {
2858                                 chanrec* c = (chanrec*)dest;
2859                                 std::deque<std::string> params;
2860                                 params.push_back(c->name);
2861                                 params.push_back(text);
2862                                 DoOneToMany(user->nick,"MODE",params);
2863                         }
2864                 }
2865         }
2866
2867         virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
2868         {
2869                 TreeSocket* s = (TreeSocket*)opaque;
2870                 if (target)
2871                 {
2872                         if (target_type == TYPE_USER)
2873                         {
2874                                 userrec* u = (userrec*)target;
2875                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
2876                         }
2877                         else
2878                         {
2879                                 chanrec* c = (chanrec*)target;
2880                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
2881                         }
2882                 }
2883         }
2884
2885         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
2886         {
2887                 TreeSocket* s = (TreeSocket*)opaque;
2888                 if (target)
2889                 {
2890                         if (target_type == TYPE_USER)
2891                         {
2892                                 userrec* u = (userrec*)target;
2893                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
2894                         }
2895                         else
2896                         {
2897                                 chanrec* c = (chanrec*)target;
2898                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
2899                         }
2900                 }
2901         }
2902
2903         virtual ~ModuleSpanningTree()
2904         {
2905         }
2906
2907         virtual Version GetVersion()
2908         {
2909                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
2910         }
2911 };
2912
2913
2914 class ModuleSpanningTreeFactory : public ModuleFactory
2915 {
2916  public:
2917         ModuleSpanningTreeFactory()
2918         {
2919         }
2920         
2921         ~ModuleSpanningTreeFactory()
2922         {
2923         }
2924         
2925         virtual Module * CreateModule(Server* Me)
2926         {
2927                 TreeProtocolModule = new ModuleSpanningTree(Me);
2928                 return TreeProtocolModule;
2929         }
2930         
2931 };
2932
2933
2934 extern "C" void * init_module( void )
2935 {
2936         return new ModuleSpanningTreeFactory;
2937 }