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TEST CODE: CBC encryption type in AES rather than ECB
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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  Inspire is copyright (C) 2002-2005 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 /* $ModDesc: Povides a spanning tree server link protocol */
18
19 using namespace std;
20
21 #include <stdio.h>
22 #include <vector>
23 #include <deque>
24 #include "globals.h"
25 #include "inspircd_config.h"
26 #ifdef GCC3
27 #include <ext/hash_map>
28 #else
29 #include <hash_map>
30 #endif
31 #include "users.h"
32 #include "channels.h"
33 #include "modules.h"
34 #include "commands.h"
35 #include "socket.h"
36 #include "helperfuncs.h"
37 #include "inspircd.h"
38 #include "inspstring.h"
39 #include "hashcomp.h"
40 #include "message.h"
41 #include "xline.h"
42 #include "typedefs.h"
43 #include "cull_list.h"
44 #include "aes.h"
45
46 #ifdef GCC3
47 #define nspace __gnu_cxx
48 #else
49 #define nspace std
50 #endif
51
52 /*
53  * The server list in InspIRCd is maintained as two structures
54  * which hold the data in different ways. Most of the time, we
55  * want to very quicky obtain three pieces of information:
56  *
57  * (1) The information on a server
58  * (2) The information on the server we must send data through
59  *     to actually REACH the server we're after
60  * (3) Potentially, the child/parent objects of this server
61  *
62  * The InspIRCd spanning protocol provides easy access to these
63  * by storing the data firstly in a recursive structure, where
64  * each item references its parent item, and a dynamic list
65  * of child items, and another structure which stores the items
66  * hashed, linearly. This means that if we want to find a server
67  * by name quickly, we can look it up in the hash, avoiding
68  * any O(n) lookups. If however, during a split or sync, we want
69  * to apply an operation to a server, and any of its child objects
70  * we can resort to recursion to walk the tree structure.
71  */
72
73 class ModuleSpanningTree;
74 static ModuleSpanningTree* TreeProtocolModule;
75
76 extern ServerConfig* Config;
77
78 extern std::vector<Module*> modules;
79 extern std::vector<ircd_module*> factory;
80 extern int MODCOUNT;
81
82 /* Any socket can have one of five states at any one time.
83  * The LISTENER state indicates a socket which is listening
84  * for connections. It cannot receive data itself, only incoming
85  * sockets.
86  * The CONNECTING state indicates an outbound socket which is
87  * waiting to be writeable.
88  * The WAIT_AUTH_1 state indicates the socket is outbound and
89  * has successfully connected, but has not yet sent and received
90  * SERVER strings.
91  * The WAIT_AUTH_2 state indicates that the socket is inbound
92  * (allocated by a LISTENER) but has not yet sent and received
93  * SERVER strings.
94  * The CONNECTED state represents a fully authorized, fully
95  * connected server.
96  */
97 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
98
99 /* We need to import these from the core for use in netbursts */
100 extern user_hash clientlist;
101 extern chan_hash chanlist;
102
103 /* Foward declarations */
104 class TreeServer;
105 class TreeSocket;
106
107 /* This variable represents the root of the server tree
108  * (for all intents and purposes, it's us)
109  */
110 TreeServer *TreeRoot;
111
112 Server* Srv;
113
114 /* This hash_map holds the hash equivalent of the server
115  * tree, used for rapid linear lookups.
116  */
117 typedef nspace::hash_map<std::string, TreeServer*> server_hash;
118 server_hash serverlist;
119
120 /* More forward declarations */
121 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target);
122 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit);
123 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params);
124 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params);
125 void ReadConfiguration(bool rebind);
126
127 /* Imported from xline.cpp for use during netburst */
128 extern std::vector<KLine> klines;
129 extern std::vector<GLine> glines;
130 extern std::vector<ZLine> zlines;
131 extern std::vector<QLine> qlines;
132 extern std::vector<ELine> elines;
133 extern std::vector<KLine> pklines;
134 extern std::vector<GLine> pglines;
135 extern std::vector<ZLine> pzlines;
136 extern std::vector<QLine> pqlines;
137 extern std::vector<ELine> pelines;
138
139 /* Each server in the tree is represented by one class of
140  * type TreeServer. A locally connected TreeServer can
141  * have a class of type TreeSocket associated with it, for
142  * remote servers, the TreeSocket entry will be NULL.
143  * Each server also maintains a pointer to its parent
144  * (NULL if this server is ours, at the top of the tree)
145  * and a pointer to its "Route" (see the comments in the
146  * constructors below), and also a dynamic list of pointers
147  * to its children which can be iterated recursively
148  * if required. Creating or deleting objects of type
149  * TreeServer automatically maintains the hash_map of
150  * TreeServer items, deleting and inserting them as they
151  * are created and destroyed.
152  */
153
154 class TreeServer
155 {
156         TreeServer* Parent;                     /* Parent entry */
157         TreeServer* Route;                      /* Route entry */
158         std::vector<TreeServer*> Children;      /* List of child objects */
159         std::string ServerName;                 /* Server's name */
160         std::string ServerDesc;                 /* Server's description */
161         std::string VersionString;              /* Version string or empty string */
162         int UserCount;                          /* Not used in this version */
163         int OperCount;                          /* Not used in this version */
164         TreeSocket* Socket;                     /* For directly connected servers this points at the socket object */
165         time_t NextPing;                        /* After this time, the server should be PINGed*/
166         bool LastPingWasGood;                   /* True if the server responded to the last PING with a PONG */
167         
168  public:
169
170         /* We don't use this constructor. Its a dummy, and won't cause any insertion
171          * of the TreeServer into the hash_map. See below for the two we DO use.
172          */
173         TreeServer()
174         {
175                 Parent = NULL;
176                 ServerName = "";
177                 ServerDesc = "";
178                 VersionString = "";
179                 UserCount = OperCount = 0;
180                 VersionString = Srv->GetVersion();
181         }
182
183         /* We use this constructor only to create the 'root' item, TreeRoot, which
184          * represents our own server. Therefore, it has no route, no parent, and
185          * no socket associated with it. Its version string is our own local version.
186          */
187         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
188         {
189                 Parent = NULL;
190                 VersionString = "";
191                 UserCount = OperCount = 0;
192                 VersionString = Srv->GetVersion();
193                 Route = NULL;
194                 Socket = NULL; /* Fix by brain */
195                 AddHashEntry();
196         }
197
198         /* When we create a new server, we call this constructor to initialize it.
199          * This constructor initializes the server's Route and Parent, and sets up
200          * its ping counters so that it will be pinged one minute from now.
201          */
202         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
203         {
204                 VersionString = "";
205                 UserCount = OperCount = 0;
206                 this->SetNextPingTime(time(NULL) + 60);
207                 this->SetPingFlag();
208
209                 /* find the 'route' for this server (e.g. the one directly connected
210                  * to the local server, which we can use to reach it)
211                  *
212                  * In the following example, consider we have just added a TreeServer
213                  * class for server G on our network, of which we are server A.
214                  * To route traffic to G (marked with a *) we must send the data to
215                  * B (marked with a +) so this algorithm initializes the 'Route'
216                  * value to point at whichever server traffic must be routed through
217                  * to get here. If we were to try this algorithm with server B,
218                  * the Route pointer would point at its own object ('this').
219                  *
220                  *              A
221                  *             / \
222                  *          + B   C
223                  *           / \   \
224                  *          D   E   F
225                  *         /         \
226                  *      * G           H
227                  *
228                  * We only run this algorithm when a server is created, as
229                  * the routes remain constant while ever the server exists, and
230                  * do not need to be re-calculated.
231                  */
232
233                 Route = Above;
234                 if (Route == TreeRoot)
235                 {
236                         Route = this;
237                 }
238                 else
239                 {
240                         while (this->Route->GetParent() != TreeRoot)
241                         {
242                                 this->Route = Route->GetParent();
243                         }
244                 }
245
246                 /* Because recursive code is slow and takes a lot of resources,
247                  * we store two representations of the server tree. The first
248                  * is a recursive structure where each server references its
249                  * children and its parent, which is used for netbursts and
250                  * netsplits to dump the whole dataset to the other server,
251                  * and the second is used for very fast lookups when routing
252                  * messages and is instead a hash_map, where each item can
253                  * be referenced by its server name. The AddHashEntry()
254                  * call below automatically inserts each TreeServer class
255                  * into the hash_map as it is created. There is a similar
256                  * maintainance call in the destructor to tidy up deleted
257                  * servers.
258                  */
259
260                 this->AddHashEntry();
261         }
262
263         /* This method is used to add the structure to the
264          * hash_map for linear searches. It is only called
265          * by the constructors.
266          */
267         void AddHashEntry()
268         {
269                 server_hash::iterator iter;
270                 iter = serverlist.find(this->ServerName);
271                 if (iter == serverlist.end())
272                         serverlist[this->ServerName] = this;
273         }
274
275         /* This method removes the reference to this object
276          * from the hash_map which is used for linear searches.
277          * It is only called by the default destructor.
278          */
279         void DelHashEntry()
280         {
281                 server_hash::iterator iter;
282                 iter = serverlist.find(this->ServerName);
283                 if (iter != serverlist.end())
284                         serverlist.erase(iter);
285         }
286
287         /* These accessors etc should be pretty self-
288          * explanitory.
289          */
290
291         TreeServer* GetRoute()
292         {
293                 return Route;
294         }
295
296         std::string GetName()
297         {
298                 return ServerName;
299         }
300
301         std::string GetDesc()
302         {
303                 return ServerDesc;
304         }
305
306         std::string GetVersion()
307         {
308                 return VersionString;
309         }
310
311         void SetNextPingTime(time_t t)
312         {
313                 this->NextPing = t;
314                 LastPingWasGood = false;
315         }
316
317         time_t NextPingTime()
318         {
319                 return NextPing;
320         }
321
322         bool AnsweredLastPing()
323         {
324                 return LastPingWasGood;
325         }
326
327         void SetPingFlag()
328         {
329                 LastPingWasGood = true;
330         }
331
332         int GetUserCount()
333         {
334                 return UserCount;
335         }
336
337         int GetOperCount()
338         {
339                 return OperCount;
340         }
341
342         TreeSocket* GetSocket()
343         {
344                 return Socket;
345         }
346
347         TreeServer* GetParent()
348         {
349                 return Parent;
350         }
351
352         void SetVersion(std::string Version)
353         {
354                 VersionString = Version;
355         }
356
357         unsigned int ChildCount()
358         {
359                 return Children.size();
360         }
361
362         TreeServer* GetChild(unsigned int n)
363         {
364                 if (n < Children.size())
365                 {
366                         /* Make sure they  cant request
367                          * an out-of-range object. After
368                          * all we know what these programmer
369                          * types are like *grin*.
370                          */
371                         return Children[n];
372                 }
373                 else
374                 {
375                         return NULL;
376                 }
377         }
378
379         void AddChild(TreeServer* Child)
380         {
381                 Children.push_back(Child);
382         }
383
384         bool DelChild(TreeServer* Child)
385         {
386                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
387                 {
388                         if (*a == Child)
389                         {
390                                 Children.erase(a);
391                                 return true;
392                         }
393                 }
394                 return false;
395         }
396
397         /* Removes child nodes of this node, and of that node, etc etc.
398          * This is used during netsplits to automatically tidy up the
399          * server tree. It is slow, we don't use it for much else.
400          */
401         bool Tidy()
402         {
403                 bool stillchildren = true;
404                 while (stillchildren)
405                 {
406                         stillchildren = false;
407                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
408                         {
409                                 TreeServer* s = (TreeServer*)*a;
410                                 s->Tidy();
411                                 Children.erase(a);
412                                 delete s;
413                                 stillchildren = true;
414                                 break;
415                         }
416                 }
417                 return true;
418         }
419
420         ~TreeServer()
421         {
422                 /* We'd better tidy up after ourselves, eh? */
423                 this->DelHashEntry();
424         }
425 };
426
427 /* The Link class might as well be a struct,
428  * but this is C++ and we don't believe in structs (!).
429  * It holds the entire information of one <link>
430  * tag from the main config file. We maintain a list
431  * of them, and populate the list on rehash/load.
432  */
433
434 class Link
435 {
436  public:
437          std::string Name;
438          std::string IPAddr;
439          int Port;
440          std::string SendPass;
441          std::string RecvPass;
442          unsigned long AutoConnect;
443          time_t NextConnectTime;
444          std::string EncryptionKey;
445 };
446
447 /* The usual stuff for inspircd modules,
448  * plus the vector of Link classes which we
449  * use to store the <link> tags from the config
450  * file.
451  */
452 ConfigReader *Conf;
453 std::vector<Link> LinkBlocks;
454
455 /* Yay for fast searches!
456  * This is hundreds of times faster than recursion
457  * or even scanning a linked list, especially when
458  * there are more than a few servers to deal with.
459  * (read as: lots).
460  */
461 TreeServer* FindServer(std::string ServerName)
462 {
463         server_hash::iterator iter;
464         iter = serverlist.find(ServerName);
465         if (iter != serverlist.end())
466         {
467                 return iter->second;
468         }
469         else
470         {
471                 return NULL;
472         }
473 }
474
475 /* Returns the locally connected server we must route a
476  * message through to reach server 'ServerName'. This
477  * only applies to one-to-one and not one-to-many routing.
478  * See the comments for the constructor of TreeServer
479  * for more details.
480  */
481 TreeServer* BestRouteTo(std::string ServerName)
482 {
483         if (ServerName.c_str() == TreeRoot->GetName())
484                 return NULL;
485         TreeServer* Found = FindServer(ServerName);
486         if (Found)
487         {
488                 return Found->GetRoute();
489         }
490         else
491         {
492                 return NULL;
493         }
494 }
495
496 /* Find the first server matching a given glob mask.
497  * Theres no find-using-glob method of hash_map [awwww :-(]
498  * so instead, we iterate over the list using an iterator
499  * and match each one until we get a hit. Yes its slow,
500  * deal with it.
501  */
502 TreeServer* FindServerMask(std::string ServerName)
503 {
504         for (server_hash::iterator i = serverlist.begin(); i != serverlist.end(); i++)
505         {
506                 if (Srv->MatchText(i->first,ServerName))
507                         return i->second;
508         }
509         return NULL;
510 }
511
512 /* A convenient wrapper that returns true if a server exists */
513 bool IsServer(std::string ServerName)
514 {
515         return (FindServer(ServerName) != NULL);
516 }
517
518 /* Every SERVER connection inbound or outbound is represented by
519  * an object of type TreeSocket.
520  * TreeSockets, being inherited from InspSocket, can be tied into
521  * the core socket engine, and we cn therefore receive activity events
522  * for them, just like activex objects on speed. (yes really, that
523  * is a technical term!) Each of these which relates to a locally
524  * connected server is assocated with it, by hooking it onto a
525  * TreeSocket class using its constructor. In this way, we can
526  * maintain a list of servers, some of which are directly connected,
527  * some of which are not.
528  */
529
530 class TreeSocket : public InspSocket
531 {
532         std::string myhost;
533         std::string in_buffer;
534         ServerState LinkState;
535         std::string InboundServerName;
536         std::string InboundDescription;
537         int num_lost_users;
538         int num_lost_servers;
539         time_t NextPing;
540         bool LastPingWasGood;
541         bool bursting;
542         AES* ctx;
543         unsigned int keylength;
544         
545  public:
546
547         /* Because most of the I/O gubbins are encapsulated within
548          * InspSocket, we just call the superclass constructor for
549          * most of the action, and append a few of our own values
550          * to it.
551          */
552         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
553                 : InspSocket(host, port, listening, maxtime)
554         {
555                 myhost = host;
556                 this->LinkState = LISTENER;
557                 this->ctx = NULL;
558         }
559
560         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
561                 : InspSocket(host, port, listening, maxtime)
562         {
563                 myhost = ServerName;
564                 this->LinkState = CONNECTING;
565                 this->ctx = NULL;
566         }
567
568         /* When a listening socket gives us a new file descriptor,
569          * we must associate it with a socket without creating a new
570          * connection. This constructor is used for this purpose.
571          */
572         TreeSocket(int newfd, char* ip)
573                 : InspSocket(newfd, ip)
574         {
575                 this->LinkState = WAIT_AUTH_1;
576                 this->ctx = NULL;
577                 this->SendCapabilities();
578         }
579
580         ~TreeSocket()
581         {
582                 if (ctx)
583                         delete ctx;
584         }
585
586         void InitAES(std::string key,std::string SName)
587         {
588                 if (key == "")
589                         return;
590
591                 ctx = new AES();
592                 log(DEBUG,"Initialized AES key %s",key.c_str());
593                 // key must be 16, 24, 32 etc bytes (multiple of 8)
594                 keylength = key.length();
595                 if (!(keylength == 16 || keylength == 24 || keylength == 32))
596                 {
597                         WriteOpers("*** \2ERROR\2: Key length for encryptionkey is not 16, 24 or 32 bytes in length!");
598                         log(DEBUG,"Key length not 16, 24 or 32 characters!");
599                 }
600                 else
601                 {
602                         WriteOpers("*** \2AES\2: Initialized %d bit encryption to server %s",keylength*8,SName.c_str());
603                         ctx->MakeKey(key.c_str(), "\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\
604                                 \0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0", keylength, keylength);
605                 }
606         }
607         
608         /* When an outbound connection finishes connecting, we receive
609          * this event, and must send our SERVER string to the other
610          * side. If the other side is happy, as outlined in the server
611          * to server docs on the inspircd.org site, the other side
612          * will then send back its own server string.
613          */
614         virtual bool OnConnected()
615         {
616                 if (this->LinkState == CONNECTING)
617                 {
618                         Srv->SendOpers("*** Connection to "+myhost+"["+this->GetIP()+"] established.");
619                         /* we do not need to change state here. */
620                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
621                         {
622                                 if (x->Name == this->myhost)
623                                 {
624                                         this->SendCapabilities();
625                                         if (x->EncryptionKey != "")
626                                         {
627                                                 if (!(x->EncryptionKey.length() == 16 || x->EncryptionKey.length() == 24 || x->EncryptionKey.length() == 32))
628                                                 {
629                                                         WriteOpers("\2WARNING\2: Your encryption key is NOT 16, 24 or 32 characters in length, encryption will \2NOT\2 be enabled.");
630                                                 }
631                                                 else
632                                                 {
633                                                         this->WriteLine("AES "+Srv->GetServerName());
634                                                         this->InitAES(x->EncryptionKey,x->Name);
635                                                 }
636                                         }
637                                         /* found who we're supposed to be connecting to, send the neccessary gubbins. */
638                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
639                                         return true;
640                                 }
641                         }
642                 }
643                 /* There is a (remote) chance that between the /CONNECT and the connection
644                  * being accepted, some muppet has removed the <link> block and rehashed.
645                  * If that happens the connection hangs here until it's closed. Unlikely
646                  * and rather harmless.
647                  */
648                 return true;
649         }
650         
651         virtual void OnError(InspSocketError e)
652         {
653                 /* We don't handle this method, because all our
654                  * dirty work is done in OnClose() (see below)
655                  * which is still called on error conditions too.
656                  */
657         }
658
659         virtual int OnDisconnect()
660         {
661                 /* For the same reason as above, we don't
662                  * handle OnDisconnect()
663                  */
664                 return true;
665         }
666
667         /* Recursively send the server tree with distances as hops.
668          * This is used during network burst to inform the other server
669          * (and any of ITS servers too) of what servers we know about.
670          * If at any point any of these servers already exist on the other
671          * end, our connection may be terminated. The hopcounts given
672          * by this function are relative, this doesn't matter so long as
673          * they are all >1, as all the remote servers re-calculate them
674          * to be relative too, with themselves as hop 0.
675          */
676         void SendServers(TreeServer* Current, TreeServer* s, int hops)
677         {
678                 char command[1024];
679                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
680                 {
681                         TreeServer* recursive_server = Current->GetChild(q);
682                         if (recursive_server != s)
683                         {
684                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
685                                 this->WriteLine(command);
686                                 this->WriteLine(":"+recursive_server->GetName()+" VERSION :"+recursive_server->GetVersion());
687                                 /* down to next level */
688                                 this->SendServers(recursive_server, s, hops+1);
689                         }
690                 }
691         }
692
693         std::string MyCapabilities()
694         {
695                 ServerConfig* Config = Srv->GetConfig();
696                 std::vector<std::string> modlist;
697                 std::string capabilities = "";
698
699                 for (int i = 0; i <= MODCOUNT; i++)
700                 {
701                         if ((modules[i]->GetVersion().Flags & VF_STATIC) || (modules[i]->GetVersion().Flags & VF_COMMON))
702                                 modlist.push_back(Config->module_names[i]);
703                 }
704                 sort(modlist.begin(),modlist.end());
705                 for (unsigned int i = 0; i < modlist.size(); i++)
706                 {
707                         if (i)
708                                 capabilities = capabilities + ",";
709                         capabilities = capabilities + modlist[i];
710                 }
711                 return capabilities;
712         }
713         
714         void SendCapabilities()
715         {
716                 this->WriteLine("CAPAB "+MyCapabilities());
717         }
718
719         bool Capab(std::deque<std::string> params)
720         {
721                 if (params.size() != 1)
722                 {
723                         this->WriteLine("ERROR :Invalid number of parameters for CAPAB");
724                         return false;
725                 }
726                 if (params[0] != this->MyCapabilities())
727                 {
728                         std::string quitserver = this->myhost;
729                         if (this->InboundServerName != "")
730                         {
731                                 quitserver = this->InboundServerName;
732                         }
733                         WriteOpers("*** \2ERROR\2: Server '%s' does not have the same set of modules loaded, cannot link!",quitserver.c_str());
734                         WriteOpers("*** Our networked module set is: '%s'",this->MyCapabilities().c_str());
735                         WriteOpers("*** Other server's networked module set is: '%s'",params[0].c_str());
736                         WriteOpers("*** These lists must match exactly on both servers. Please correct these errors, and try again.");
737                         this->WriteLine("ERROR :CAPAB mismatch; My capabilities: '"+this->MyCapabilities()+"'");
738                         return false;
739                 }
740                 return true;
741         }
742
743         /* This function forces this server to quit, removing this server
744          * and any users on it (and servers and users below that, etc etc).
745          * It's very slow and pretty clunky, but luckily unless your network
746          * is having a REAL bad hair day, this function shouldnt be called
747          * too many times a month ;-)
748          */
749         void SquitServer(TreeServer* Current, CullList* Goners)
750         {
751                 /* recursively squit the servers attached to 'Current'.
752                  * We're going backwards so we don't remove users
753                  * while we still need them ;)
754                  */
755                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
756                 {
757                         TreeServer* recursive_server = Current->GetChild(q);
758                         this->SquitServer(recursive_server,Goners);
759                 }
760                 /* Now we've whacked the kids, whack self */
761                 num_lost_servers++;
762                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
763                 {
764                         if (!strcasecmp(u->second->server,Current->GetName().c_str()))
765                         {
766                                 std::string qreason = Current->GetName()+" "+std::string(Srv->GetServerName());
767                                 Goners->AddItem(u->second,qreason);
768                                 num_lost_users++;
769                         }
770                 }
771         }
772
773         /* This is a wrapper function for SquitServer above, which
774          * does some validation first and passes on the SQUIT to all
775          * other remaining servers.
776          */
777         void Squit(TreeServer* Current,std::string reason)
778         {
779                 if ((Current) && (Current != TreeRoot))
780                 {
781                         std::deque<std::string> params;
782                         params.push_back(Current->GetName());
783                         params.push_back(":"+reason);
784                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
785                         if (Current->GetParent() == TreeRoot)
786                         {
787                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
788                         }
789                         else
790                         {
791                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
792                         }
793                         num_lost_servers = 0;
794                         num_lost_users = 0;
795                         CullList* Goners = new CullList();
796                         SquitServer(Current, Goners);
797                         Goners->Apply();
798                         Current->Tidy();
799                         Current->GetParent()->DelChild(Current);
800                         delete Current;
801                         delete Goners;
802                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
803                 }
804                 else
805                 {
806                         log(DEFAULT,"Squit from unknown server");
807                 }
808         }
809
810         /* FMODE command */
811         bool ForceMode(std::string source, std::deque<std::string> params)
812         {
813                 userrec* who = new userrec;
814                 who->fd = FD_MAGIC_NUMBER;
815                 if (params.size() < 2)
816                         return true;
817                 char* modelist[255];
818                 for (unsigned int q = 0; q < params.size(); q++)
819                 {
820                         modelist[q] = (char*)params[q].c_str();
821                 }
822                 Srv->SendMode(modelist,params.size(),who);
823                 DoOneToAllButSender(source,"FMODE",params,source);
824                 delete who;
825                 return true;
826         }
827
828         /* FTOPIC command */
829         bool ForceTopic(std::string source, std::deque<std::string> params)
830         {
831                 if (params.size() != 4)
832                         return true;
833                 std::string channel = params[0];
834                 time_t ts = atoi(params[1].c_str());
835                 std::string setby = params[2];
836                 std::string topic = params[3];
837
838                 chanrec* c = Srv->FindChannel(channel);
839                 if (c)
840                 {
841                         if ((ts >= c->topicset) || (!*c->topic))
842                         {
843                                 std::string oldtopic = c->topic;
844                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
845                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
846                                 c->topicset = ts;
847                                 /* if the topic text is the same as the current topic,
848                                  * dont bother to send the TOPIC command out, just silently
849                                  * update the set time and set nick.
850                                  */
851                                 if (oldtopic != topic)
852                                         WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
853                         }
854                         
855                 }
856                 
857                 /* all done, send it on its way */
858                 params[3] = ":" + params[3];
859                 DoOneToAllButSender(source,"FTOPIC",params,source);
860
861                 return true;
862         }
863
864         /* FJOIN, similar to unreal SJOIN */
865         bool ForceJoin(std::string source, std::deque<std::string> params)
866         {
867                 if (params.size() < 3)
868                         return true;
869
870                 char first[MAXBUF];
871                 char modestring[MAXBUF];
872                 char* mode_users[127];
873                 mode_users[0] = first;
874                 mode_users[1] = modestring;
875                 strcpy(mode_users[1],"+");
876                 unsigned int modectr = 2;
877                 
878                 userrec* who = NULL;
879                 std::string channel = params[0];
880                 time_t TS = atoi(params[1].c_str());
881                 char* key = "";
882                 
883                 chanrec* chan = Srv->FindChannel(channel);
884                 if (chan)
885                 {
886                         key = chan->key;
887                 }
888                 strlcpy(mode_users[0],channel.c_str(),MAXBUF);
889
890                 /* default is a high value, which if we dont have this
891                  * channel will let the other side apply their modes.
892                  */
893                 time_t ourTS = time(NULL)+600;
894                 chanrec* us = Srv->FindChannel(channel);
895                 if (us)
896                 {
897                         ourTS = us->age;
898                 }
899
900                 log(DEBUG,"FJOIN detected, our TS=%lu, their TS=%lu",ourTS,TS);
901
902                 /* do this first, so our mode reversals are correctly received by other servers
903                  * if there is a TS collision.
904                  */
905                 DoOneToAllButSender(source,"FJOIN",params,source);
906                 
907                 for (unsigned int usernum = 2; usernum < params.size(); usernum++)
908                 {
909                         /* process one channel at a time, applying modes. */
910                         char* usr = (char*)params[usernum].c_str();
911                         char permissions = *usr;
912                         switch (permissions)
913                         {
914                                 case '@':
915                                         usr++;
916                                         mode_users[modectr++] = usr;
917                                         strlcat(modestring,"o",MAXBUF);
918                                 break;
919                                 case '%':
920                                         usr++;
921                                         mode_users[modectr++] = usr;
922                                         strlcat(modestring,"h",MAXBUF);
923                                 break;
924                                 case '+':
925                                         usr++;
926                                         mode_users[modectr++] = usr;
927                                         strlcat(modestring,"v",MAXBUF);
928                                 break;
929                         }
930                         who = Srv->FindNick(usr);
931                         if (who)
932                         {
933                                 Srv->JoinUserToChannel(who,channel,key);
934                                 if (modectr >= (MAXMODES-1))
935                                 {
936                                         /* theres a mode for this user. push them onto the mode queue, and flush it
937                                          * if there are more than MAXMODES to go.
938                                          */
939                                         if ((ourTS >= TS) || (Srv->IsUlined(who->server)))
940                                         {
941                                                 /* We also always let u-lined clients win, no matter what the TS value */
942                                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
943                                                 Srv->SendMode(mode_users,modectr,who);
944                                         }
945                                         else
946                                         {
947                                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
948                                                 /* bouncy bouncy! */
949                                                 std::deque<std::string> params;
950                                                 /* modes are now being UNSET... */
951                                                 *mode_users[1] = '-';
952                                                 for (unsigned int x = 0; x < modectr; x++)
953                                                 {
954                                                         params.push_back(mode_users[x]);
955                                                 }
956                                                 // tell everyone to bounce the modes. bad modes, bad!
957                                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
958                                         }
959                                         strcpy(mode_users[1],"+");
960                                         modectr = 2;
961                                 }
962                         }
963                 }
964                 /* there werent enough modes built up to flush it during FJOIN,
965                  * or, there are a number left over. flush them out.
966                  */
967                 if ((modectr > 2) && (who))
968                 {
969                         if (ourTS >= TS)
970                         {
971                                 log(DEBUG,"Our our channel newer than theirs, accepting their modes");
972                                 Srv->SendMode(mode_users,modectr,who);
973                         }
974                         else
975                         {
976                                 log(DEBUG,"Their channel newer than ours, bouncing their modes");
977                                 std::deque<std::string> params;
978                                 *mode_users[1] = '-';
979                                 for (unsigned int x = 0; x < modectr; x++)
980                                 {
981                                         params.push_back(mode_users[x]);
982                                 }
983                                 DoOneToMany(Srv->GetServerName(),"FMODE",params);
984                         }
985                 }
986                 return true;
987         }
988
989         /* NICK command */
990         bool IntroduceClient(std::string source, std::deque<std::string> params)
991         {
992                 if (params.size() < 8)
993                         return true;
994                 // NICK age nick host dhost ident +modes ip :gecos
995                 //       0   1    2    3      4     5    6   7
996                 std::string nick = params[1];
997                 std::string host = params[2];
998                 std::string dhost = params[3];
999                 std::string ident = params[4];
1000                 time_t age = atoi(params[0].c_str());
1001                 std::string modes = params[5];
1002                 while (*(modes.c_str()) == '+')
1003                 {
1004                         char* m = (char*)modes.c_str();
1005                         m++;
1006                         modes = m;
1007                 }
1008                 std::string ip = params[6];
1009                 std::string gecos = params[7];
1010                 char* tempnick = (char*)nick.c_str();
1011                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
1012                 
1013                 user_hash::iterator iter;
1014                 iter = clientlist.find(tempnick);
1015                 if (iter != clientlist.end())
1016                 {
1017                         // nick collision
1018                         log(DEBUG,"Nick collision on %s!%s@%s: %lu %lu",tempnick,ident.c_str(),host.c_str(),(unsigned long)age,(unsigned long)iter->second->age);
1019                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Nickname collision");
1020                         return true;
1021                 }
1022
1023                 clientlist[tempnick] = new userrec();
1024                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
1025                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
1026                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
1027                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
1028                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
1029                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
1030                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
1031                 clientlist[tempnick]->registered = 7;
1032                 clientlist[tempnick]->signon = age;
1033                 strlcpy(clientlist[tempnick]->modes, modes.c_str(),53);
1034                 strlcpy(clientlist[tempnick]->ip,ip.c_str(),16);
1035
1036                 ucrec a;
1037                 a.channel = NULL;
1038                 a.uc_modes = 0;
1039                 for (int i = 0; i < MAXCHANS; i++)
1040                         clientlist[tempnick]->chans.push_back(a);
1041
1042                 if (!this->bursting)
1043                 {
1044                         WriteOpers("*** Client connecting at %s: %s!%s@%s [%s]",clientlist[tempnick]->server,clientlist[tempnick]->nick,clientlist[tempnick]->ident,clientlist[tempnick]->host,clientlist[tempnick]->ip);
1045                 }
1046                 params[7] = ":" + params[7];
1047                 DoOneToAllButSender(source,"NICK",params,source);
1048                 return true;
1049         }
1050
1051         /* Send one or more FJOINs for a channel of users.
1052          * If the length of a single line is more than 480-NICKMAX
1053          * in length, it is split over multiple lines.
1054          */
1055         void SendFJoins(TreeServer* Current, chanrec* c)
1056         {
1057                 log(DEBUG,"Sending FJOINs to other server for %s",c->name);
1058                 char list[MAXBUF];
1059                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1060                 std::vector<char*> *ulist = c->GetUsers();
1061                 for (unsigned int i = 0; i < ulist->size(); i++)
1062                 {
1063                         char* o = (*ulist)[i];
1064                         userrec* otheruser = (userrec*)o;
1065                         strlcat(list," ",MAXBUF);
1066                         strlcat(list,cmode(otheruser,c),MAXBUF);
1067                         strlcat(list,otheruser->nick,MAXBUF);
1068                         if (strlen(list)>(480-NICKMAX))
1069                         {
1070                                 log(DEBUG,"FJOIN line wrapped");
1071                                 this->WriteLine(list);
1072                                 snprintf(list,MAXBUF,":%s FJOIN %s %lu",Srv->GetServerName().c_str(),c->name,(unsigned long)c->age);
1073                         }
1074                 }
1075                 if (list[strlen(list)-1] != ':')
1076                 {
1077                         log(DEBUG,"Final FJOIN line");
1078                         this->WriteLine(list);
1079                 }
1080         }
1081
1082         /* Send G, Q, Z and E lines */
1083         void SendXLines(TreeServer* Current)
1084         {
1085                 char data[MAXBUF];
1086                 /* Yes, these arent too nice looking, but they get the job done */
1087                 for (std::vector<ZLine>::iterator i = zlines.begin(); i != zlines.end(); i++)
1088                 {
1089                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1090                         this->WriteLine(data);
1091                 }
1092                 for (std::vector<QLine>::iterator i = qlines.begin(); i != qlines.end(); i++)
1093                 {
1094                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1095                         this->WriteLine(data);
1096                 }
1097                 for (std::vector<GLine>::iterator i = glines.begin(); i != glines.end(); i++)
1098                 {
1099                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1100                         this->WriteLine(data);
1101                 }
1102                 for (std::vector<ELine>::iterator i = elines.begin(); i != elines.end(); i++)
1103                 {
1104                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1105                         this->WriteLine(data);
1106                 }
1107                 for (std::vector<ZLine>::iterator i = pzlines.begin(); i != pzlines.end(); i++)
1108                 {
1109                         snprintf(data,MAXBUF,":%s ADDLINE Z %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->ipaddr,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1110                         this->WriteLine(data);
1111                 }
1112                 for (std::vector<QLine>::iterator i = pqlines.begin(); i != pqlines.end(); i++)
1113                 {
1114                         snprintf(data,MAXBUF,":%s ADDLINE Q %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->nick,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1115                         this->WriteLine(data);
1116                 }
1117                 for (std::vector<GLine>::iterator i = pglines.begin(); i != pglines.end(); i++)
1118                 {
1119                         snprintf(data,MAXBUF,":%s ADDLINE G %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1120                         this->WriteLine(data);
1121                 }
1122                 for (std::vector<ELine>::iterator i = pelines.begin(); i != pelines.end(); i++)
1123                 {
1124                         snprintf(data,MAXBUF,":%s ADDLINE E %s %s %lu %lu :%s",Srv->GetServerName().c_str(),i->hostmask,i->source,(unsigned long)i->set_time,(unsigned long)i->duration,i->reason);
1125                         this->WriteLine(data);
1126                 }
1127         }
1128
1129         /* Send channel modes and topics */
1130         void SendChannelModes(TreeServer* Current)
1131         {
1132                 char data[MAXBUF];
1133                 std::deque<std::string> list;
1134                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
1135                 {
1136                         SendFJoins(Current, c->second);
1137                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second));
1138                         this->WriteLine(data);
1139                         if (*c->second->topic)
1140                         {
1141                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
1142                                 this->WriteLine(data);
1143                         }
1144                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
1145                         {
1146                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
1147                                 this->WriteLine(data);
1148                         }
1149                         FOREACH_MOD(I_OnSyncChannel,OnSyncChannel(c->second,(Module*)TreeProtocolModule,(void*)this));
1150                         list.clear();
1151                         c->second->GetExtList(list);
1152                         for (unsigned int j = 0; j < list.size(); j++)
1153                         {
1154                                 FOREACH_MOD(I_OnSyncChannelMetaData,OnSyncChannelMetaData(c->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1155                         }
1156                 }
1157         }
1158
1159         /* send all users and their oper state/modes */
1160         void SendUsers(TreeServer* Current)
1161         {
1162                 char data[MAXBUF];
1163                 std::deque<std::string> list;
1164                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
1165                 {
1166                         if (u->second->registered == 7)
1167                         {
1168                                 snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,u->second->ip,u->second->fullname);
1169                                 this->WriteLine(data);
1170                                 if (strchr(u->second->modes,'o'))
1171                                 {
1172                                         this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
1173                                 }
1174                                 FOREACH_MOD(I_OnSyncUser,OnSyncUser(u->second,(Module*)TreeProtocolModule,(void*)this));
1175                                 list.clear();
1176                                 u->second->GetExtList(list);
1177                                 for (unsigned int j = 0; j < list.size(); j++)
1178                                 {
1179                                         FOREACH_MOD(I_OnSyncUserMetaData,OnSyncUserMetaData(u->second,(Module*)TreeProtocolModule,(void*)this,list[j]));
1180                                 }
1181                         }
1182                 }
1183         }
1184
1185         /* This function is called when we want to send a netburst to a local
1186          * server. There is a set order we must do this, because for example
1187          * users require their servers to exist, and channels require their
1188          * users to exist. You get the idea.
1189          */
1190         void DoBurst(TreeServer* s)
1191         {
1192                 Srv->SendOpers("*** Bursting to \2"+s->GetName()+"\2.");
1193                 this->WriteLine("BURST");
1194                 /* send our version string */
1195                 this->WriteLine(":"+Srv->GetServerName()+" VERSION :"+Srv->GetVersion());
1196                 /* Send server tree */
1197                 this->SendServers(TreeRoot,s,1);
1198                 /* Send users and their oper status */
1199                 this->SendUsers(s);
1200                 /* Send everything else (channel modes, xlines etc) */
1201                 this->SendChannelModes(s);
1202                 this->SendXLines(s);
1203                 this->WriteLine("ENDBURST");
1204                 Srv->SendOpers("*** Finished bursting to \2"+s->GetName()+"\2.");
1205         }
1206
1207         /* This function is called when we receive data from a remote
1208          * server. We buffer the data in a std::string (it doesnt stay
1209          * there for long), reading using InspSocket::Read() which can
1210          * read up to 16 kilobytes in one operation.
1211          *
1212          * IF THIS FUNCTION RETURNS FALSE, THE CORE CLOSES AND DELETES
1213          * THE SOCKET OBJECT FOR US.
1214          */
1215         virtual bool OnDataReady()
1216         {
1217                 char* data = this->Read();
1218                 if (data)
1219                 {
1220                         this->in_buffer += data;
1221                         /* While there is at least one new line in the buffer,
1222                          * do something useful (we hope!) with it.
1223                          */
1224                         while (in_buffer.find("\n") != std::string::npos)
1225                         {
1226                                 char* line = (char*)in_buffer.c_str();
1227                                 std::string ret = "";
1228                                 while ((*line != '\n') && (strlen(line)))
1229                                 {
1230                                         ret = ret + *line;
1231                                         line++;
1232                                 }
1233                                 if ((*line == '\n') || (*line == '\r'))
1234                                         line++;
1235                                 in_buffer = line;
1236                                 /* Process this one, abort if it
1237                                  * didnt return true.
1238                                  */
1239                                 if (this->ctx)
1240                                 {
1241                                         char out[1024];
1242                                         char result[1024];
1243                                         memset(result,0,1024);
1244                                         memset(out,0,1024);
1245                                         log(DEBUG,"Original string '%s'",ret.c_str());
1246                                         /* ERROR + CAPAB is still allowed unencryped */
1247                                         if ((ret.substr(0,7) != "ERROR :") && (ret.substr(0,6) != "CAPAB "))
1248                                         {
1249                                                 int nbytes = from64tobits(out, ret.c_str(), 1024);
1250                                                 if ((nbytes > 0) && (nbytes < 1024))
1251                                                 {
1252                                                         log(DEBUG,"m_spanningtree: decrypt %d bytes",nbytes);
1253                                                         ctx->Decrypt(out, result, nbytes, 1);
1254                                                         for (int t = 0; t < nbytes; t++)
1255                                                                 if (result[t] == '\7') result[t] = 0;
1256                                                         ret = result;
1257                                                 }
1258                                         }
1259                                 }
1260                                 if (!this->ProcessLine(ret))
1261                                 {
1262                                         return false;
1263                                 }
1264                         }
1265                 }
1266                 return (data != NULL);
1267         }
1268
1269         int WriteLine(std::string line)
1270         {
1271                 log(DEBUG,"OUT: %s",line.c_str());
1272                 if (this->ctx)
1273                 {
1274                         log(DEBUG,"AES context");
1275                         char result[10240];
1276                         char result64[10240];
1277                         if (this->keylength)
1278                         {
1279                                 while (line.length() % this->keylength != 0)
1280                                 {
1281                                         // pad it to be a multiple of the key length
1282                                         line = line + "\7";
1283                                 }
1284                         }
1285                         unsigned int ll = line.length();
1286                         log(DEBUG,"Plaintext line with padding = %d chars",ll);
1287                         ctx->Encrypt(line.c_str(), result, ll, 1);
1288                         log(DEBUG,"Encrypted.");
1289                         to64frombits((unsigned char*)result64,(unsigned char*)result,ll);
1290                         line = result64;
1291                         log(DEBUG,"Encrypted: %s",line.c_str());
1292                         //int from64tobits(char *out, const char *in, int maxlen);
1293                 }
1294                 return this->Write(line + "\r\n");
1295         }
1296
1297         /* Handle ERROR command */
1298         bool Error(std::deque<std::string> params)
1299         {
1300                 if (params.size() < 1)
1301                         return false;
1302                 std::string Errmsg = params[0];
1303                 std::string SName = myhost;
1304                 if (InboundServerName != "")
1305                 {
1306                         SName = InboundServerName;
1307                 }
1308                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
1309                 /* we will return false to cause the socket to close.
1310                  */
1311                 return false;
1312         }
1313
1314         /* Because the core won't let users or even SERVERS set +o,
1315          * we use the OPERTYPE command to do this.
1316          */
1317         bool OperType(std::string prefix, std::deque<std::string> &params)
1318         {
1319                 if (params.size() != 1)
1320                         return true;
1321                 std::string opertype = params[0];
1322                 userrec* u = Srv->FindNick(prefix);
1323                 if (u)
1324                 {
1325                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
1326                         if (!strchr(u->modes,'o'))
1327                         {
1328                                 strcat(u->modes,"o");
1329                         }
1330                         DoOneToAllButSender(u->nick,"OPERTYPE",params,u->server);
1331                 }
1332                 return true;
1333         }
1334
1335         /* Because Andy insists that services-compatible servers must
1336          * implement SVSNICK and SVSJOIN, that's exactly what we do :p
1337          */
1338         bool ForceNick(std::string prefix, std::deque<std::string> &params)
1339         {
1340                 if (params.size() < 3)
1341                         return true;
1342                 userrec* u = Srv->FindNick(params[0]);
1343                 if (u)
1344                 {
1345                         Srv->ChangeUserNick(u,params[1]);
1346                         u->age = atoi(params[2].c_str());
1347                         DoOneToAllButSender(prefix,"SVSNICK",params,prefix);
1348                 }
1349                 return true;
1350         }
1351
1352         bool ServiceJoin(std::string prefix, std::deque<std::string> &params)
1353         {
1354                 if (params.size() < 2)
1355                         return true;
1356                 userrec* u = Srv->FindNick(params[0]);
1357                 if (u)
1358                 {
1359                         Srv->JoinUserToChannel(u,params[1],"");
1360                         DoOneToAllButSender(prefix,"SVSJOIN",params,prefix);
1361                 }
1362                 return true;
1363         }
1364
1365         bool RemoteRehash(std::string prefix, std::deque<std::string> &params)
1366         {
1367                 if (params.size() < 1)
1368                         return false;
1369                 std::string servermask = params[0];
1370                 if (Srv->MatchText(Srv->GetServerName(),servermask))
1371                 {
1372                         Srv->SendOpers("*** Remote rehash initiated from server \002"+prefix+"\002.");
1373                         Srv->RehashServer();
1374                         ReadConfiguration(false);
1375                 }
1376                 DoOneToAllButSender(prefix,"REHASH",params,prefix);
1377                 return true;
1378         }
1379
1380         bool RemoteKill(std::string prefix, std::deque<std::string> &params)
1381         {
1382                 if (params.size() != 2)
1383                         return true;
1384                 std::string nick = params[0];
1385                 userrec* u = Srv->FindNick(prefix);
1386                 userrec* who = Srv->FindNick(nick);
1387                 if (who)
1388                 {
1389                         /* Prepend kill source, if we don't have one */
1390                         std::string sourceserv = prefix;
1391                         if (u)
1392                         {
1393                                 sourceserv = u->server;
1394                         }
1395                         if (*(params[1].c_str()) != '[')
1396                         {
1397                                 params[1] = "[" + sourceserv + "] Killed (" + params[1] +")";
1398                         }
1399                         std::string reason = params[1];
1400                         params[1] = ":" + params[1];
1401                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
1402                         Srv->QuitUser(who,reason);
1403                 }
1404                 return true;
1405         }
1406
1407         bool LocalPong(std::string prefix, std::deque<std::string> &params)
1408         {
1409                 if (params.size() < 1)
1410                         return true;
1411                 TreeServer* ServerSource = FindServer(prefix);
1412                 if (ServerSource)
1413                 {
1414                         ServerSource->SetPingFlag();
1415                 }
1416                 return true;
1417         }
1418         
1419         bool MetaData(std::string prefix, std::deque<std::string> &params)
1420         {
1421                 if (params.size() < 3)
1422                         return true;
1423                 TreeServer* ServerSource = FindServer(prefix);
1424                 if (ServerSource)
1425                 {
1426                         if (*(params[0].c_str()) == '#')
1427                         {
1428                                 chanrec* c = Srv->FindChannel(params[0]);
1429                                 if (c)
1430                                 {
1431                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_CHANNEL,c,params[1],params[2]));
1432                                 }
1433                         }
1434                         else
1435                         {
1436                                 userrec* u = Srv->FindNick(params[0]);
1437                                 if (u)
1438                                 {
1439                                         FOREACH_MOD(I_OnDecodeMetaData,OnDecodeMetaData(TYPE_USER,u,params[1],params[2]));
1440                                 }
1441                         }
1442                 }
1443                 params[2] = ":" + params[2];
1444                 DoOneToAllButSender(prefix,"METADATA",params,prefix);
1445                 return true;
1446         }
1447
1448         bool ServerVersion(std::string prefix, std::deque<std::string> &params)
1449         {
1450                 if (params.size() < 1)
1451                         return true;
1452                 TreeServer* ServerSource = FindServer(prefix);
1453                 if (ServerSource)
1454                 {
1455                         ServerSource->SetVersion(params[0]);
1456                 }
1457                 params[0] = ":" + params[0];
1458                 DoOneToAllButSender(prefix,"VERSION",params,prefix);
1459                 return true;
1460         }
1461
1462         bool ChangeHost(std::string prefix, std::deque<std::string> &params)
1463         {
1464                 if (params.size() < 1)
1465                         return true;
1466                 userrec* u = Srv->FindNick(prefix);
1467                 if (u)
1468                 {
1469                         Srv->ChangeHost(u,params[0]);
1470                         DoOneToAllButSender(prefix,"FHOST",params,u->server);
1471                 }
1472                 return true;
1473         }
1474
1475         bool AddLine(std::string prefix, std::deque<std::string> &params)
1476         {
1477                 if (params.size() < 6)
1478                         return true;
1479                 std::string linetype = params[0]; /* Z, Q, E, G, K */
1480                 std::string mask = params[1]; /* Line type dependent */
1481                 std::string source = params[2]; /* may not be online or may be a server */
1482                 std::string settime = params[3]; /* EPOCH time set */
1483                 std::string duration = params[4]; /* Duration secs */
1484                 std::string reason = params[5];
1485
1486                 switch (*(linetype.c_str()))
1487                 {
1488                         case 'Z':
1489                                 add_zline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1490                                 zline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1491                         break;
1492                         case 'Q':
1493                                 add_qline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1494                                 qline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1495                         break;
1496                         case 'E':
1497                                 add_eline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1498                                 eline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1499                         break;
1500                         case 'G':
1501                                 add_gline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1502                                 gline_set_creation_time((char*)mask.c_str(), atoi(settime.c_str()));
1503                         break;
1504                         case 'K':
1505                                 add_kline(atoi(duration.c_str()), source.c_str(), reason.c_str(), mask.c_str());
1506                         break;
1507                         default:
1508                                 /* Just in case... */
1509                                 Srv->SendOpers("*** \2WARNING\2: Invalid xline type '"+linetype+"' sent by server "+prefix+", ignored!");
1510                         break;
1511                 }
1512                 /* Send it on its way */
1513                 params[5] = ":" + params[5];
1514                 DoOneToAllButSender(prefix,"ADDLINE",params,prefix);
1515                 return true;
1516         }
1517
1518         bool ChangeName(std::string prefix, std::deque<std::string> &params)
1519         {
1520                 if (params.size() < 1)
1521                         return true;
1522                 userrec* u = Srv->FindNick(prefix);
1523                 if (u)
1524                 {
1525                         Srv->ChangeGECOS(u,params[0]);
1526                         params[0] = ":" + params[0];
1527                         DoOneToAllButSender(prefix,"FNAME",params,u->server);
1528                 }
1529                 return true;
1530         }
1531
1532         bool Whois(std::string prefix, std::deque<std::string> &params)
1533         {
1534                 if (params.size() < 1)
1535                         return true;
1536                 log(DEBUG,"In IDLE command");
1537                 userrec* u = Srv->FindNick(prefix);
1538                 if (u)
1539                 {
1540                         log(DEBUG,"USER EXISTS: %s",u->nick);
1541                         // an incoming request
1542                         if (params.size() == 1)
1543                         {
1544                                 userrec* x = Srv->FindNick(params[0]);
1545                                 if (x->fd > -1)
1546                                 {
1547                                         userrec* x = Srv->FindNick(params[0]);
1548                                         log(DEBUG,"Got IDLE");
1549                                         char signon[MAXBUF];
1550                                         char idle[MAXBUF];
1551                                         log(DEBUG,"Sending back IDLE 3");
1552                                         snprintf(signon,MAXBUF,"%lu",(unsigned long)x->signon);
1553                                         snprintf(idle,MAXBUF,"%lu",(unsigned long)abs((x->idle_lastmsg)-time(NULL)));
1554                                         std::deque<std::string> par;
1555                                         par.push_back(prefix);
1556                                         par.push_back(signon);
1557                                         par.push_back(idle);
1558                                         // ours, we're done, pass it BACK
1559                                         DoOneToOne(params[0],"IDLE",par,u->server);
1560                                 }
1561                                 else
1562                                 {
1563                                         // not ours pass it on
1564                                         DoOneToOne(prefix,"IDLE",params,x->server);
1565                                 }
1566                         }
1567                         else if (params.size() == 3)
1568                         {
1569                                 std::string who_did_the_whois = params[0];
1570                                 userrec* who_to_send_to = Srv->FindNick(who_did_the_whois);
1571                                 if (who_to_send_to->fd > -1)
1572                                 {
1573                                         log(DEBUG,"Got final IDLE");
1574                                         // an incoming reply to a whois we sent out
1575                                         std::string nick_whoised = prefix;
1576                                         unsigned long signon = atoi(params[1].c_str());
1577                                         unsigned long idle = atoi(params[2].c_str());
1578                                         if ((who_to_send_to) && (who_to_send_to->fd > -1))
1579                                                 do_whois(who_to_send_to,u,signon,idle,(char*)nick_whoised.c_str());
1580                                 }
1581                                 else
1582                                 {
1583                                         // not ours, pass it on
1584                                         DoOneToOne(prefix,"IDLE",params,who_to_send_to->server);
1585                                 }
1586                         }
1587                 }
1588                 return true;
1589         }
1590         
1591         bool LocalPing(std::string prefix, std::deque<std::string> &params)
1592         {
1593                 if (params.size() < 1)
1594                         return true;
1595                 std::string stufftobounce = params[0];
1596                 this->WriteLine(":"+Srv->GetServerName()+" PONG "+stufftobounce);
1597                 return true;
1598         }
1599
1600         bool RemoteServer(std::string prefix, std::deque<std::string> &params)
1601         {
1602                 if (params.size() < 4)
1603                         return false;
1604                 std::string servername = params[0];
1605                 std::string password = params[1];
1606                 // hopcount is not used for a remote server, we calculate this ourselves
1607                 std::string description = params[3];
1608                 TreeServer* ParentOfThis = FindServer(prefix);
1609                 if (!ParentOfThis)
1610                 {
1611                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
1612                         return false;
1613                 }
1614                 TreeServer* CheckDupe = FindServer(servername);
1615                 if (CheckDupe)
1616                 {
1617                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1618                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1619                         return false;
1620                 }
1621                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
1622                 ParentOfThis->AddChild(Node);
1623                 params[3] = ":" + params[3];
1624                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
1625                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
1626                 return true;
1627         }
1628
1629         bool Outbound_Reply_Server(std::deque<std::string> &params)
1630         {
1631                 if (params.size() < 4)
1632                         return false;
1633                 std::string servername = params[0];
1634                 std::string password = params[1];
1635                 int hops = atoi(params[2].c_str());
1636                 if (hops)
1637                 {
1638                         this->WriteLine("ERROR :Server too far away for authentication");
1639                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1640                         return false;
1641                 }
1642                 std::string description = params[3];
1643                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1644                 {
1645                         if ((x->Name == servername) && (x->RecvPass == password))
1646                         {
1647                                 TreeServer* CheckDupe = FindServer(servername);
1648                                 if (CheckDupe)
1649                                 {
1650                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1651                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1652                                         return false;
1653                                 }
1654                                 // Begin the sync here. this kickstarts the
1655                                 // other side, waiting in WAIT_AUTH_2 state,
1656                                 // into starting their burst, as it shows
1657                                 // that we're happy.
1658                                 this->LinkState = CONNECTED;
1659                                 // we should add the details of this server now
1660                                 // to the servers tree, as a child of the root
1661                                 // node.
1662                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
1663                                 TreeRoot->AddChild(Node);
1664                                 params[3] = ":" + params[3];
1665                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
1666                                 this->bursting = true;
1667                                 this->DoBurst(Node);
1668                                 return true;
1669                         }
1670                 }
1671                 this->WriteLine("ERROR :Invalid credentials");
1672                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1673                 return false;
1674         }
1675
1676         bool Inbound_Server(std::deque<std::string> &params)
1677         {
1678                 if (params.size() < 4)
1679                         return false;
1680                 std::string servername = params[0];
1681                 std::string password = params[1];
1682                 int hops = atoi(params[2].c_str());
1683                 if (hops)
1684                 {
1685                         this->WriteLine("ERROR :Server too far away for authentication");
1686                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, server is too far away for authentication");
1687                         return false;
1688                 }
1689                 std::string description = params[3];
1690                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1691                 {
1692                         if ((x->Name == servername) && (x->RecvPass == password))
1693                         {
1694                                 TreeServer* CheckDupe = FindServer(servername);
1695                                 if (CheckDupe)
1696                                 {
1697                                         this->WriteLine("ERROR :Server "+servername+" already exists on server "+CheckDupe->GetParent()->GetName()+"!");
1698                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, already exists on server "+CheckDupe->GetParent()->GetName());
1699                                         return false;
1700                                 }
1701                                 /* If the config says this link is encrypted, but the remote side
1702                                  * hasnt bothered to send the AES command before SERVER, then we
1703                                  * boot them off as we MUST have this connection encrypted.
1704                                  */
1705                                 if ((x->EncryptionKey != "") && (!this->ctx))
1706                                 {
1707                                         this->WriteLine("ERROR :This link requires AES encryption to be enabled. Plaintext connection refused.");
1708                                         Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, remote server did not enable AES.");
1709                                         return false;
1710                                 }
1711                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+this->GetIP()+"] ("+description+")");
1712                                 this->InboundServerName = servername;
1713                                 this->InboundDescription = description;
1714                                 // this is good. Send our details: Our server name and description and hopcount of 0,
1715                                 // along with the sendpass from this block.
1716                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
1717                                 // move to the next state, we are now waiting for THEM.
1718                                 this->LinkState = WAIT_AUTH_2;
1719                                 return true;
1720                         }
1721                 }
1722                 this->WriteLine("ERROR :Invalid credentials");
1723                 Srv->SendOpers("*** Server connection from \2"+servername+"\2 denied, invalid link credentials");
1724                 return false;
1725         }
1726
1727         void Split(std::string line, bool stripcolon, std::deque<std::string> &n)
1728         {
1729                 if (!strchr(line.c_str(),' '))
1730                 {
1731                         n.push_back(line);
1732                         return;
1733                 }
1734                 std::stringstream s(line);
1735                 std::string param = "";
1736                 n.clear();
1737                 int item = 0;
1738                 while (!s.eof())
1739                 {
1740                         char c;
1741                         s.get(c);
1742                         if (c == ' ')
1743                         {
1744                                 n.push_back(param);
1745                                 param = "";
1746                                 item++;
1747                         }
1748                         else
1749                         {
1750                                 if (!s.eof())
1751                                 {
1752                                         param = param + c;
1753                                 }
1754                                 if ((param == ":") && (item > 0))
1755                                 {
1756                                         param = "";
1757                                         while (!s.eof())
1758                                         {
1759                                                 s.get(c);
1760                                                 if (!s.eof())
1761                                                 {
1762                                                         param = param + c;
1763                                                 }
1764                                         }
1765                                         n.push_back(param);
1766                                         param = "";
1767                                 }
1768                         }
1769                 }
1770                 if (param != "")
1771                 {
1772                         n.push_back(param);
1773                 }
1774                 return;
1775         }
1776
1777         bool ProcessLine(std::string line)
1778         {
1779                 char* l = (char*)line.c_str();
1780                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
1781                         l[strlen(l)-1] = '\0';
1782                 line = l;
1783                 if (line == "")
1784                         return true;
1785                 Srv->Log(DEBUG,"IN: "+line);
1786                 std::deque<std::string> params;
1787                 this->Split(line,true,params);
1788                 std::string command = "";
1789                 std::string prefix = "";
1790                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
1791                 {
1792                         prefix = params[0];
1793                         command = params[1];
1794                         char* pref = (char*)prefix.c_str();
1795                         prefix = ++pref;
1796                         params.pop_front();
1797                         params.pop_front();
1798                 }
1799                 else
1800                 {
1801                         prefix = "";
1802                         command = params[0];
1803                         params.pop_front();
1804                 }
1805
1806                 if ((!this->ctx) && (command == "AES"))
1807                 {
1808                         std::string sserv = params[0];
1809                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1810                         {
1811                                 if ((x->EncryptionKey != "") && (x->Name == sserv))
1812                                 {
1813                                         this->InitAES(x->EncryptionKey,sserv);
1814                                 }
1815                         }
1816                         return true;
1817                 }
1818                 else if ((this->ctx) && (command == "AES"))
1819                 {
1820                         WriteOpers("*** \2AES\2: Encryption already enabled on this connection yet %s is trying to enable it twice!",params[0].c_str());
1821                 }
1822
1823                 switch (this->LinkState)
1824                 {
1825                         TreeServer* Node;
1826                         
1827                         case WAIT_AUTH_1:
1828                                 // Waiting for SERVER command from remote server. Server initiating
1829                                 // the connection sends the first SERVER command, listening server
1830                                 // replies with theirs if its happy, then if the initiator is happy,
1831                                 // it starts to send its net sync, which starts the merge, otherwise
1832                                 // it sends an ERROR.
1833                                 if (command == "PASS")
1834                                 {
1835                                         /* Silently ignored */
1836                                 }
1837                                 else if (command == "SERVER")
1838                                 {
1839                                         return this->Inbound_Server(params);
1840                                 }
1841                                 else if (command == "ERROR")
1842                                 {
1843                                         return this->Error(params);
1844                                 }
1845                                 else if (command == "USER")
1846                                 {
1847                                         this->WriteLine("ERROR :Client connections to this port are prohibited.");
1848                                         return false;
1849                                 }
1850                                 else if (command == "CAPAB")
1851                                 {
1852                                         return this->Capab(params);
1853                                 }
1854                                 else
1855                                 {
1856                                         this->WriteLine("ERROR :Invalid command in negotiation phase.");
1857                                         return false;
1858                                 }
1859                         break;
1860                         case WAIT_AUTH_2:
1861                                 // Waiting for start of other side's netmerge to say they liked our
1862                                 // password.
1863                                 if (command == "SERVER")
1864                                 {
1865                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
1866                                         // silently ignore.
1867                                         return true;
1868                                 }
1869                                 else if (command == "BURST")
1870                                 {
1871                                         this->LinkState = CONNECTED;
1872                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
1873                                         TreeRoot->AddChild(Node);
1874                                         params.clear();
1875                                         params.push_back(InboundServerName);
1876                                         params.push_back("*");
1877                                         params.push_back("1");
1878                                         params.push_back(":"+InboundDescription);
1879                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
1880                                         this->bursting = true;
1881                                         this->DoBurst(Node);
1882                                 }
1883                                 else if (command == "ERROR")
1884                                 {
1885                                         return this->Error(params);
1886                                 }
1887                                 else if (command == "CAPAB")
1888                                 {
1889                                         return this->Capab(params);
1890                                 }
1891                                 
1892                         break;
1893                         case LISTENER:
1894                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
1895                                 return false;
1896                         break;
1897                         case CONNECTING:
1898                                 if (command == "SERVER")
1899                                 {
1900                                         // another server we connected to, which was in WAIT_AUTH_1 state,
1901                                         // has just sent us their credentials. If we get this far, theyre
1902                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
1903                                         // if we're happy with this, we should send our netburst which
1904                                         // kickstarts the merge.
1905                                         return this->Outbound_Reply_Server(params);
1906                                 }
1907                                 else if (command == "ERROR")
1908                                 {
1909                                         return this->Error(params);
1910                                 }
1911                         break;
1912                         case CONNECTED:
1913                                 // This is the 'authenticated' state, when all passwords
1914                                 // have been exchanged and anything past this point is taken
1915                                 // as gospel.
1916                                 
1917                                 if (prefix != "")
1918                                 {
1919                                         std::string direction = prefix;
1920                                         userrec* t = Srv->FindNick(prefix);
1921                                         if (t)
1922                                         {
1923                                                 direction = t->server;
1924                                         }
1925                                         TreeServer* route_back_again = BestRouteTo(direction);
1926                                         if ((!route_back_again) || (route_back_again->GetSocket() != this))
1927                                         {
1928                                                 if (route_back_again)
1929                                                         log(DEBUG,"Protocol violation: Fake direction in command '%s' from connection '%s'",line.c_str(),this->GetName().c_str());
1930                                                 return true;
1931                                         }
1932                                 }
1933                                 
1934                                 if (command == "SVSMODE")
1935                                 {
1936                                         /* Services expects us to implement
1937                                          * SVSMODE. In inspircd its the same as
1938                                          * MODE anyway.
1939                                          */
1940                                         command = "MODE";
1941                                 }
1942                                 std::string target = "";
1943                                 /* Yes, know, this is a mess. Its reasonably fast though as we're
1944                                  * working with std::string here.
1945                                  */
1946                                 if ((command == "NICK") && (params.size() > 1))
1947                                 {
1948                                         return this->IntroduceClient(prefix,params);
1949                                 }
1950                                 else if (command == "FJOIN")
1951                                 {
1952                                         return this->ForceJoin(prefix,params);
1953                                 }
1954                                 else if (command == "SERVER")
1955                                 {
1956                                         return this->RemoteServer(prefix,params);
1957                                 }
1958                                 else if (command == "ERROR")
1959                                 {
1960                                         return this->Error(params);
1961                                 }
1962                                 else if (command == "OPERTYPE")
1963                                 {
1964                                         return this->OperType(prefix,params);
1965                                 }
1966                                 else if (command == "FMODE")
1967                                 {
1968                                         return this->ForceMode(prefix,params);
1969                                 }
1970                                 else if (command == "KILL")
1971                                 {
1972                                         return this->RemoteKill(prefix,params);
1973                                 }
1974                                 else if (command == "FTOPIC")
1975                                 {
1976                                         return this->ForceTopic(prefix,params);
1977                                 }
1978                                 else if (command == "REHASH")
1979                                 {
1980                                         return this->RemoteRehash(prefix,params);
1981                                 }
1982                                 else if (command == "METADATA")
1983                                 {
1984                                         return this->MetaData(prefix,params);
1985                                 }
1986                                 else if (command == "PING")
1987                                 {
1988                                         return this->LocalPing(prefix,params);
1989                                 }
1990                                 else if (command == "PONG")
1991                                 {
1992                                         return this->LocalPong(prefix,params);
1993                                 }
1994                                 else if (command == "VERSION")
1995                                 {
1996                                         return this->ServerVersion(prefix,params);
1997                                 }
1998                                 else if (command == "FHOST")
1999                                 {
2000                                         return this->ChangeHost(prefix,params);
2001                                 }
2002                                 else if (command == "FNAME")
2003                                 {
2004                                         return this->ChangeName(prefix,params);
2005                                 }
2006                                 else if (command == "ADDLINE")
2007                                 {
2008                                         return this->AddLine(prefix,params);
2009                                 }
2010                                 else if (command == "SVSNICK")
2011                                 {
2012                                         if (prefix == "")
2013                                         {
2014                                                 prefix = this->GetName();
2015                                         }
2016                                         return this->ForceNick(prefix,params);
2017                                 }
2018                                 else if (command == "IDLE")
2019                                 {
2020                                         return this->Whois(prefix,params);
2021                                 }
2022                                 else if (command == "SVSJOIN")
2023                                 {
2024                                         if (prefix == "")
2025                                         {
2026                                                 prefix = this->GetName();
2027                                         }
2028                                         return this->ServiceJoin(prefix,params);
2029                                 }
2030                                 else if (command == "SQUIT")
2031                                 {
2032                                         if (params.size() == 2)
2033                                         {
2034                                                 this->Squit(FindServer(params[0]),params[1]);
2035                                         }
2036                                         return true;
2037                                 }
2038                                 else if (command == "ENDBURST")
2039                                 {
2040                                         this->bursting = false;
2041                                         return true;
2042                                 }
2043                                 else
2044                                 {
2045                                         // not a special inter-server command.
2046                                         // Emulate the actual user doing the command,
2047                                         // this saves us having a huge ugly parser.
2048                                         userrec* who = Srv->FindNick(prefix);
2049                                         std::string sourceserv = this->myhost;
2050                                         if (this->InboundServerName != "")
2051                                         {
2052                                                 sourceserv = this->InboundServerName;
2053                                         }
2054                                         if (who)
2055                                         {
2056                                                 // its a user
2057                                                 target = who->server;
2058                                                 char* strparams[127];
2059                                                 for (unsigned int q = 0; q < params.size(); q++)
2060                                                 {
2061                                                         strparams[q] = (char*)params[q].c_str();
2062                                                 }
2063                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
2064                                         }
2065                                         else
2066                                         {
2067                                                 // its not a user. Its either a server, or somethings screwed up.
2068                                                 if (IsServer(prefix))
2069                                                 {
2070                                                         target = Srv->GetServerName();
2071                                                 }
2072                                                 else
2073                                                 {
2074                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
2075                                                         return true;
2076                                                 }
2077                                         }
2078                                         return DoOneToAllButSenderRaw(line,sourceserv,prefix,command,params);
2079
2080                                 }
2081                                 return true;
2082                         break;
2083                 }
2084                 return true;
2085         }
2086
2087         virtual std::string GetName()
2088         {
2089                 std::string sourceserv = this->myhost;
2090                 if (this->InboundServerName != "")
2091                 {
2092                         sourceserv = this->InboundServerName;
2093                 }
2094                 return sourceserv;
2095         }
2096
2097         virtual void OnTimeout()
2098         {
2099                 if (this->LinkState == CONNECTING)
2100                 {
2101                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
2102                 }
2103         }
2104
2105         virtual void OnClose()
2106         {
2107                 // Connection closed.
2108                 // If the connection is fully up (state CONNECTED)
2109                 // then propogate a netsplit to all peers.
2110                 std::string quitserver = this->myhost;
2111                 if (this->InboundServerName != "")
2112                 {
2113                         quitserver = this->InboundServerName;
2114                 }
2115                 TreeServer* s = FindServer(quitserver);
2116                 if (s)
2117                 {
2118                         Squit(s,"Remote host closed the connection");
2119                 }
2120                 WriteOpers("Server '\2%s\2[%s]' closed the connection.",quitserver.c_str(),this->GetIP().c_str());
2121         }
2122
2123         virtual int OnIncomingConnection(int newsock, char* ip)
2124         {
2125                 TreeSocket* s = new TreeSocket(newsock, ip);
2126                 Srv->AddSocket(s);
2127                 return true;
2128         }
2129 };
2130
2131 void AddThisServer(TreeServer* server, std::deque<TreeServer*> &list)
2132 {
2133         for (unsigned int c = 0; c < list.size(); c++)
2134         {
2135                 if (list[c] == server)
2136                 {
2137                         return;
2138                 }
2139         }
2140         list.push_back(server);
2141 }
2142
2143 // returns a list of DIRECT servernames for a specific channel
2144 void GetListOfServersForChannel(chanrec* c, std::deque<TreeServer*> &list)
2145 {
2146         std::vector<char*> *ulist = c->GetUsers();
2147         unsigned int ucount = ulist->size();
2148         for (unsigned int i = 0; i < ucount; i++)
2149         {
2150                 char* o = (*ulist)[i];
2151                 userrec* otheruser = (userrec*)o;
2152                 if (otheruser->fd < 0)
2153                 {
2154                         TreeServer* best = BestRouteTo(otheruser->server);
2155                         if (best)
2156                                 AddThisServer(best,list);
2157                 }
2158         }
2159         return;
2160 }
2161
2162 bool DoOneToAllButSenderRaw(std::string data, std::string omit, std::string prefix, std::string command, std::deque<std::string> &params)
2163 {
2164         TreeServer* omitroute = BestRouteTo(omit);
2165         if ((command == "NOTICE") || (command == "PRIVMSG"))
2166         {
2167                 if ((params.size() >= 2) && (*(params[0].c_str()) != '$'))
2168                 {
2169                         if (*(params[0].c_str()) != '#')
2170                         {
2171                                 // special routing for private messages/notices
2172                                 userrec* d = Srv->FindNick(params[0]);
2173                                 if (d)
2174                                 {
2175                                         std::deque<std::string> par;
2176                                         par.push_back(params[0]);
2177                                         par.push_back(":"+params[1]);
2178                                         DoOneToOne(prefix,command,par,d->server);
2179                                         return true;
2180                                 }
2181                         }
2182                         else
2183                         {
2184                                 log(DEBUG,"Channel privmsg going to chan %s",params[0].c_str());
2185                                 chanrec* c = Srv->FindChannel(params[0]);
2186                                 if (c)
2187                                 {
2188                                         std::deque<TreeServer*> list;
2189                                         GetListOfServersForChannel(c,list);
2190                                         log(DEBUG,"Got a list of %d servers",list.size());
2191                                         unsigned int lsize = list.size();
2192                                         for (unsigned int i = 0; i < lsize; i++)
2193                                         {
2194                                                 TreeSocket* Sock = list[i]->GetSocket();
2195                                                 if ((Sock) && (list[i]->GetName() != omit) && (omitroute != list[i]))
2196                                                 {
2197                                                         log(DEBUG,"Writing privmsg to server %s",list[i]->GetName().c_str());
2198                                                         Sock->WriteLine(data);
2199                                                 }
2200                                         }
2201                                         return true;
2202                                 }
2203                         }
2204                 }
2205         }
2206         unsigned int items = TreeRoot->ChildCount();
2207         for (unsigned int x = 0; x < items; x++)
2208         {
2209                 TreeServer* Route = TreeRoot->GetChild(x);
2210                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2211                 {
2212                         TreeSocket* Sock = Route->GetSocket();
2213                         Sock->WriteLine(data);
2214                 }
2215         }
2216         return true;
2217 }
2218
2219 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> &params, std::string omit)
2220 {
2221         TreeServer* omitroute = BestRouteTo(omit);
2222         std::string FullLine = ":" + prefix + " " + command;
2223         unsigned int words = params.size();
2224         for (unsigned int x = 0; x < words; x++)
2225         {
2226                 FullLine = FullLine + " " + params[x];
2227         }
2228         unsigned int items = TreeRoot->ChildCount();
2229         for (unsigned int x = 0; x < items; x++)
2230         {
2231                 TreeServer* Route = TreeRoot->GetChild(x);
2232                 // Send the line IF:
2233                 // The route has a socket (its a direct connection)
2234                 // The route isnt the one to be omitted
2235                 // The route isnt the path to the one to be omitted
2236                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (omitroute != Route))
2237                 {
2238                         TreeSocket* Sock = Route->GetSocket();
2239                         Sock->WriteLine(FullLine);
2240                 }
2241         }
2242         return true;
2243 }
2244
2245 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> &params)
2246 {
2247         std::string FullLine = ":" + prefix + " " + command;
2248         unsigned int words = params.size();
2249         for (unsigned int x = 0; x < words; x++)
2250         {
2251                 FullLine = FullLine + " " + params[x];
2252         }
2253         unsigned int items = TreeRoot->ChildCount();
2254         for (unsigned int x = 0; x < items; x++)
2255         {
2256                 TreeServer* Route = TreeRoot->GetChild(x);
2257                 if (Route->GetSocket())
2258                 {
2259                         TreeSocket* Sock = Route->GetSocket();
2260                         Sock->WriteLine(FullLine);
2261                 }
2262         }
2263         return true;
2264 }
2265
2266 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> &params, std::string target)
2267 {
2268         TreeServer* Route = BestRouteTo(target);
2269         if (Route)
2270         {
2271                 std::string FullLine = ":" + prefix + " " + command;
2272                 unsigned int words = params.size();
2273                 for (unsigned int x = 0; x < words; x++)
2274                 {
2275                         FullLine = FullLine + " " + params[x];
2276                 }
2277                 if (Route->GetSocket())
2278                 {
2279                         TreeSocket* Sock = Route->GetSocket();
2280                         Sock->WriteLine(FullLine);
2281                 }
2282                 return true;
2283         }
2284         else
2285         {
2286                 return true;
2287         }
2288 }
2289
2290 std::vector<TreeSocket*> Bindings;
2291
2292 void ReadConfiguration(bool rebind)
2293 {
2294         Conf = new ConfigReader;
2295         if (rebind)
2296         {
2297                 for (int j =0; j < Conf->Enumerate("bind"); j++)
2298                 {
2299                         std::string Type = Conf->ReadValue("bind","type",j);
2300                         std::string IP = Conf->ReadValue("bind","address",j);
2301                         long Port = Conf->ReadInteger("bind","port",j,true);
2302                         if (Type == "servers")
2303                         {
2304                                 if (IP == "*")
2305                                 {
2306                                         IP = "";
2307                                 }
2308                                 TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
2309                                 if (listener->GetState() == I_LISTENING)
2310                                 {
2311                                         Srv->AddSocket(listener);
2312                                         Bindings.push_back(listener);
2313                                 }
2314                                 else
2315                                 {
2316                                         log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
2317                                         listener->Close();
2318                                         delete listener;
2319                                 }
2320                         }
2321                 }
2322         }
2323         LinkBlocks.clear();
2324         for (int j =0; j < Conf->Enumerate("link"); j++)
2325         {
2326                 Link L;
2327                 L.Name = Conf->ReadValue("link","name",j);
2328                 L.IPAddr = Conf->ReadValue("link","ipaddr",j);
2329                 L.Port = Conf->ReadInteger("link","port",j,true);
2330                 L.SendPass = Conf->ReadValue("link","sendpass",j);
2331                 L.RecvPass = Conf->ReadValue("link","recvpass",j);
2332                 L.AutoConnect = Conf->ReadInteger("link","autoconnect",j,true);
2333                 L.EncryptionKey =  Conf->ReadValue("link","encryptionkey",j);
2334                 L.NextConnectTime = time(NULL) + L.AutoConnect;
2335                 /* Bugfix by brain, do not allow people to enter bad configurations */
2336                 if ((L.RecvPass != "") && (L.SendPass != "") && (L.Name != "") && (L.Port))
2337                 {
2338                         LinkBlocks.push_back(L);
2339                         log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
2340                 }
2341                 else
2342                 {
2343                         log(DEFAULT,"m_spanningtree: Invalid configuration for server '%s', ignored!",L.Name.c_str());
2344                 }
2345         }
2346         delete Conf;
2347 }
2348
2349
2350 class ModuleSpanningTree : public Module
2351 {
2352         std::vector<TreeSocket*> Bindings;
2353         int line;
2354         int NumServers;
2355
2356  public:
2357
2358         ModuleSpanningTree(Server* Me)
2359                 : Module::Module(Me)
2360         {
2361                 Srv = Me;
2362                 Bindings.clear();
2363
2364                 // Create the root of the tree
2365                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
2366
2367                 ReadConfiguration(true);
2368         }
2369
2370         void ShowLinks(TreeServer* Current, userrec* user, int hops)
2371         {
2372                 std::string Parent = TreeRoot->GetName();
2373                 if (Current->GetParent())
2374                 {
2375                         Parent = Current->GetParent()->GetName();
2376                 }
2377                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
2378                 {
2379                         ShowLinks(Current->GetChild(q),user,hops+1);
2380                 }
2381                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),hops,Current->GetDesc().c_str());
2382         }
2383
2384         int CountLocalServs()
2385         {
2386                 return TreeRoot->ChildCount();
2387         }
2388
2389         int CountServs()
2390         {
2391                 return serverlist.size();
2392         }
2393
2394         void HandleLinks(char** parameters, int pcnt, userrec* user)
2395         {
2396                 ShowLinks(TreeRoot,user,0);
2397                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
2398                 return;
2399         }
2400
2401         void HandleLusers(char** parameters, int pcnt, userrec* user)
2402         {
2403                 WriteServ(user->fd,"251 %s :There are %d users and %d invisible on %d servers",user->nick,usercnt()-usercount_invisible(),usercount_invisible(),this->CountServs());
2404                 WriteServ(user->fd,"252 %s %d :operator(s) online",user->nick,usercount_opers());
2405                 WriteServ(user->fd,"253 %s %d :unknown connections",user->nick,usercount_unknown());
2406                 WriteServ(user->fd,"254 %s %d :channels formed",user->nick,chancount());
2407                 WriteServ(user->fd,"254 %s :I have %d clients and %d servers",user->nick,local_count(),this->CountLocalServs());
2408                 return;
2409         }
2410
2411         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
2412
2413         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
2414         {
2415                 if (line < 128)
2416                 {
2417                         for (int t = 0; t < depth; t++)
2418                         {
2419                                 matrix[line][t] = ' ';
2420                         }
2421                         strlcpy(&matrix[line][depth],Current->GetName().c_str(),80);
2422                         line++;
2423                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
2424                         {
2425                                 ShowMap(Current->GetChild(q),user,depth+2,matrix);
2426                         }
2427                 }
2428         }
2429
2430         // Ok, prepare to be confused.
2431         // After much mulling over how to approach this, it struck me that
2432         // the 'usual' way of doing a /MAP isnt the best way. Instead of
2433         // keeping track of a ton of ascii characters, and line by line
2434         // under recursion working out where to place them using multiplications
2435         // and divisons, we instead render the map onto a backplane of characters
2436         // (a character matrix), then draw the branches as a series of "L" shapes
2437         // from the nodes. This is not only friendlier on CPU it uses less stack.
2438
2439         void HandleMap(char** parameters, int pcnt, userrec* user)
2440         {
2441                 // This array represents a virtual screen which we will
2442                 // "scratch" draw to, as the console device of an irc
2443                 // client does not provide for a proper terminal.
2444                 char matrix[128][80];
2445                 for (unsigned int t = 0; t < 128; t++)
2446                 {
2447                         matrix[t][0] = '\0';
2448                 }
2449                 line = 0;
2450                 // The only recursive bit is called here.
2451                 ShowMap(TreeRoot,user,0,matrix);
2452                 // Process each line one by one. The algorithm has a limit of
2453                 // 128 servers (which is far more than a spanning tree should have
2454                 // anyway, so we're ok). This limit can be raised simply by making
2455                 // the character matrix deeper, 128 rows taking 10k of memory.
2456                 for (int l = 1; l < line; l++)
2457                 {
2458                         // scan across the line looking for the start of the
2459                         // servername (the recursive part of the algorithm has placed
2460                         // the servers at indented positions depending on what they
2461                         // are related to)
2462                         int first_nonspace = 0;
2463                         while (matrix[l][first_nonspace] == ' ')
2464                         {
2465                                 first_nonspace++;
2466                         }
2467                         first_nonspace--;
2468                         // Draw the `- (corner) section: this may be overwritten by
2469                         // another L shape passing along the same vertical pane, becoming
2470                         // a |- (branch) section instead.
2471                         matrix[l][first_nonspace] = '-';
2472                         matrix[l][first_nonspace-1] = '`';
2473                         int l2 = l - 1;
2474                         // Draw upwards until we hit the parent server, causing possibly
2475                         // other corners (`-) to become branches (|-)
2476                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
2477                         {
2478                                 matrix[l2][first_nonspace-1] = '|';
2479                                 l2--;
2480                         }
2481                 }
2482                 // dump the whole lot to the user. This is the easy bit, honest.
2483                 for (int t = 0; t < line; t++)
2484                 {
2485                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
2486                 }
2487                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
2488                 return;
2489         }
2490
2491         int HandleSquit(char** parameters, int pcnt, userrec* user)
2492         {
2493                 TreeServer* s = FindServerMask(parameters[0]);
2494                 if (s)
2495                 {
2496                         if (s == TreeRoot)
2497                         {
2498                                  WriteServ(user->fd,"NOTICE %s :*** SQUIT: Foolish mortal, you cannot make a server SQUIT itself! (%s matches local server name)",user->nick,parameters[0]);
2499                                 return 1;
2500                         }
2501                         TreeSocket* sock = s->GetSocket();
2502                         if (sock)
2503                         {
2504                                 log(DEBUG,"Splitting server %s",s->GetName().c_str());
2505                                 WriteOpers("*** SQUIT: Server \002%s\002 removed from network by %s",parameters[0],user->nick);
2506                                 sock->Squit(s,"Server quit by "+std::string(user->nick)+"!"+std::string(user->ident)+"@"+std::string(user->host));
2507                                 sock->Close();
2508                         }
2509                         else
2510                         {
2511                                 WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 is not directly connected.",user->nick,parameters[0]);
2512                         }
2513                 }
2514                 else
2515                 {
2516                          WriteServ(user->fd,"NOTICE %s :*** SQUIT: The server \002%s\002 does not exist on the network.",user->nick,parameters[0]);
2517                 }
2518                 return 1;
2519         }
2520
2521         int HandleRemoteWhois(char** parameters, int pcnt, userrec* user)
2522         {
2523                 if ((user->fd > -1) && (pcnt > 1))
2524                 {
2525                         userrec* remote = Srv->FindNick(parameters[1]);
2526                         if ((remote) && (remote->fd < 0))
2527                         {
2528                                 std::deque<std::string> params;
2529                                 params.push_back(parameters[1]);
2530                                 DoOneToOne(user->nick,"IDLE",params,remote->server);
2531                                 return 1;
2532                         }
2533                         else if (!remote)
2534                         {
2535                                 WriteServ(user->fd,"401 %s %s :No such nick/channel",user->nick, parameters[1]);
2536                                 WriteServ(user->fd,"318 %s %s :End of /WHOIS list.",user->nick, parameters[1]);
2537                                 return 1;
2538                         }
2539                 }
2540                 return 0;
2541         }
2542
2543         void DoPingChecks(time_t curtime)
2544         {
2545                 for (unsigned int j = 0; j < TreeRoot->ChildCount(); j++)
2546                 {
2547                         TreeServer* serv = TreeRoot->GetChild(j);
2548                         TreeSocket* sock = serv->GetSocket();
2549                         if (sock)
2550                         {
2551                                 if (curtime >= serv->NextPingTime())
2552                                 {
2553                                         if (serv->AnsweredLastPing())
2554                                         {
2555                                                 sock->WriteLine(":"+Srv->GetServerName()+" PING "+serv->GetName());
2556                                                 serv->SetNextPingTime(curtime + 60);
2557                                         }
2558                                         else
2559                                         {
2560                                                 // they didnt answer, boot them
2561                                                 WriteOpers("*** Server \002%s\002 pinged out",serv->GetName().c_str());
2562                                                 sock->Squit(serv,"Ping timeout");
2563                                                 sock->Close();
2564                                                 return;
2565                                         }
2566                                 }
2567                         }
2568                 }
2569         }
2570
2571         void AutoConnectServers(time_t curtime)
2572         {
2573                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2574                 {
2575                         if ((x->AutoConnect) && (curtime >= x->NextConnectTime))
2576                         {
2577                                 log(DEBUG,"Auto-Connecting %s",x->Name.c_str());
2578                                 x->NextConnectTime = curtime + x->AutoConnect;
2579                                 TreeServer* CheckDupe = FindServer(x->Name);
2580                                 if (!CheckDupe)
2581                                 {
2582                                         // an autoconnected server is not connected. Check if its time to connect it
2583                                         WriteOpers("*** AUTOCONNECT: Auto-connecting server \002%s\002 (%lu seconds until next attempt)",x->Name.c_str(),x->AutoConnect);
2584                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2585                                         Srv->AddSocket(newsocket);
2586                                 }
2587                         }
2588                 }
2589         }
2590
2591         int HandleVersion(char** parameters, int pcnt, userrec* user)
2592         {
2593                 // we've already checked if pcnt > 0, so this is safe
2594                 TreeServer* found = FindServerMask(parameters[0]);
2595                 if (found)
2596                 {
2597                         std::string Version = found->GetVersion();
2598                         WriteServ(user->fd,"351 %s :%s",user->nick,Version.c_str());
2599                 }
2600                 else
2601                 {
2602                         WriteServ(user->fd,"402 %s %s :No such server",user->nick,parameters[0]);
2603                 }
2604                 return 1;
2605         }
2606         
2607         int HandleConnect(char** parameters, int pcnt, userrec* user)
2608         {
2609                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
2610                 {
2611                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
2612                         {
2613                                 TreeServer* CheckDupe = FindServer(x->Name);
2614                                 if (!CheckDupe)
2615                                 {
2616                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: \002%s\002 (%s:%d)",user->nick,x->Name.c_str(),x->IPAddr.c_str(),x->Port);
2617                                         TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
2618                                         Srv->AddSocket(newsocket);
2619                                         return 1;
2620                                 }
2621                                 else
2622                                 {
2623                                         WriteServ(user->fd,"NOTICE %s :*** CONNECT: Server \002%s\002 already exists on the network and is connected via \002%s\002",user->nick,x->Name.c_str(),CheckDupe->GetParent()->GetName().c_str());
2624                                         return 1;
2625                                 }
2626                         }
2627                 }
2628                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No server matching \002%s\002 could be found in the config file.",user->nick,parameters[0]);
2629                 return 1;
2630         }
2631
2632         virtual bool HandleStats(char ** parameters, int pcnt, userrec* user)
2633         {
2634                 if (*parameters[0] == 'c')
2635                 {
2636                         for (unsigned int i = 0; i < LinkBlocks.size(); i++)
2637                         {
2638                                 WriteServ(user->fd,"213 %s C *@%s * %s %d 0 %s",user->nick,LinkBlocks[i].IPAddr.c_str(),LinkBlocks[i].Name.c_str(),LinkBlocks[i].Port,(LinkBlocks[i].EncryptionKey != "" ? "es" : " s"));
2639                                 WriteServ(user->fd,"244 %s H * * %s",user->nick,LinkBlocks[i].Name.c_str());
2640                         }
2641                         WriteServ(user->fd,"219 %s %s :End of /STATS report",user->nick,parameters[0]);
2642                         WriteOpers("*** Notice: Stats '%s' requested by %s (%s@%s)",parameters[0],user->nick,user->ident,user->host);
2643                         return true;
2644                 }
2645                 return false;
2646         }
2647
2648         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user, bool validated)
2649         {
2650                 /* If the command doesnt appear to be valid, we dont want to mess with it. */
2651                 if (!validated)
2652                         return 0;
2653
2654                 if (command == "CONNECT")
2655                 {
2656                         return this->HandleConnect(parameters,pcnt,user);
2657                 }
2658                 else if (command == "SQUIT")
2659                 {
2660                         return this->HandleSquit(parameters,pcnt,user);
2661                 }
2662                 else if (command == "STATS")
2663                 {
2664                         return this->HandleStats(parameters,pcnt,user);
2665                 }
2666                 else if (command == "MAP")
2667                 {
2668                         this->HandleMap(parameters,pcnt,user);
2669                         return 1;
2670                 }
2671                 else if (command == "LUSERS")
2672                 {
2673                         this->HandleLusers(parameters,pcnt,user);
2674                         return 1;
2675                 }
2676                 else if (command == "LINKS")
2677                 {
2678                         this->HandleLinks(parameters,pcnt,user);
2679                         return 1;
2680                 }
2681                 else if (command == "WHOIS")
2682                 {
2683                         if (pcnt > 1)
2684                         {
2685                                 // remote whois
2686                                 return this->HandleRemoteWhois(parameters,pcnt,user);
2687                         }
2688                 }
2689                 else if ((command == "VERSION") && (pcnt > 0))
2690                 {
2691                         this->HandleVersion(parameters,pcnt,user);
2692                         return 1;
2693                 }
2694                 else if (Srv->IsValidModuleCommand(command, pcnt, user))
2695                 {
2696                         // this bit of code cleverly routes all module commands
2697                         // to all remote severs *automatically* so that modules
2698                         // can just handle commands locally, without having
2699                         // to have any special provision in place for remote
2700                         // commands and linking protocols.
2701                         std::deque<std::string> params;
2702                         params.clear();
2703                         for (int j = 0; j < pcnt; j++)
2704                         {
2705                                 if (strchr(parameters[j],' '))
2706                                 {
2707                                         params.push_back(":" + std::string(parameters[j]));
2708                                 }
2709                                 else
2710                                 {
2711                                         params.push_back(std::string(parameters[j]));
2712                                 }
2713                         }
2714                         DoOneToMany(user->nick,command,params);
2715                 }
2716                 return 0;
2717         }
2718
2719         virtual void OnGetServerDescription(std::string servername,std::string &description)
2720         {
2721                 TreeServer* s = FindServer(servername);
2722                 if (s)
2723                 {
2724                         description = s->GetDesc();
2725                 }
2726         }
2727
2728         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
2729         {
2730                 if (source->fd > -1)
2731                 {
2732                         std::deque<std::string> params;
2733                         params.push_back(dest->nick);
2734                         params.push_back(channel->name);
2735                         DoOneToMany(source->nick,"INVITE",params);
2736                 }
2737         }
2738
2739         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
2740         {
2741                 std::deque<std::string> params;
2742                 params.push_back(chan->name);
2743                 params.push_back(":"+topic);
2744                 DoOneToMany(user->nick,"TOPIC",params);
2745         }
2746
2747         virtual void OnWallops(userrec* user, std::string text)
2748         {
2749                 if (user->fd > -1)
2750                 {
2751                         std::deque<std::string> params;
2752                         params.push_back(":"+text);
2753                         DoOneToMany(user->nick,"WALLOPS",params);
2754                 }
2755         }
2756
2757         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
2758         {
2759                 if (target_type == TYPE_USER)
2760                 {
2761                         userrec* d = (userrec*)dest;
2762                         if ((d->fd < 0) && (user->fd > -1))
2763                         {
2764                                 std::deque<std::string> params;
2765                                 params.clear();
2766                                 params.push_back(d->nick);
2767                                 params.push_back(":"+text);
2768                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
2769                         }
2770                 }
2771                 else
2772                 {
2773                         if (user->fd > -1)
2774                         {
2775                                 chanrec *c = (chanrec*)dest;
2776                                 std::deque<TreeServer*> list;
2777                                 GetListOfServersForChannel(c,list);
2778                                 unsigned int ucount = list.size();
2779                                 for (unsigned int i = 0; i < ucount; i++)
2780                                 {
2781                                         TreeSocket* Sock = list[i]->GetSocket();
2782                                         if (Sock)
2783                                                 Sock->WriteLine(":"+std::string(user->nick)+" NOTICE "+std::string(c->name)+" :"+text);
2784                                 }
2785                         }
2786                 }
2787         }
2788
2789         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
2790         {
2791                 if (target_type == TYPE_USER)
2792                 {
2793                         // route private messages which are targetted at clients only to the server
2794                         // which needs to receive them
2795                         userrec* d = (userrec*)dest;
2796                         if ((d->fd < 0) && (user->fd > -1))
2797                         {
2798                                 std::deque<std::string> params;
2799                                 params.clear();
2800                                 params.push_back(d->nick);
2801                                 params.push_back(":"+text);
2802                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
2803                         }
2804                 }
2805                 else
2806                 {
2807                         if (user->fd > -1)
2808                         {
2809                                 chanrec *c = (chanrec*)dest;
2810                                 std::deque<TreeServer*> list;
2811                                 GetListOfServersForChannel(c,list);
2812                                 unsigned int ucount = list.size();
2813                                 for (unsigned int i = 0; i < ucount; i++)
2814                                 {
2815                                         TreeSocket* Sock = list[i]->GetSocket();
2816                                         if (Sock)
2817                                                 Sock->WriteLine(":"+std::string(user->nick)+" PRIVMSG "+std::string(c->name)+" :"+text);
2818                                 }
2819                         }
2820                 }
2821         }
2822
2823         virtual void OnBackgroundTimer(time_t curtime)
2824         {
2825                 AutoConnectServers(curtime);
2826                 DoPingChecks(curtime);
2827         }
2828
2829         virtual void OnUserJoin(userrec* user, chanrec* channel)
2830         {
2831                 // Only do this for local users
2832                 if (user->fd > -1)
2833                 {
2834                         std::deque<std::string> params;
2835                         params.clear();
2836                         params.push_back(channel->name);
2837                         if (*channel->key)
2838                         {
2839                                 // if the channel has a key, force the join by emulating the key.
2840                                 params.push_back(channel->key);
2841                         }
2842                         if (channel->GetUserCounter() > 1)
2843                         {
2844                                 // not the first in the channel
2845                                 DoOneToMany(user->nick,"JOIN",params);
2846                         }
2847                         else
2848                         {
2849                                 // first in the channel, set up their permissions
2850                                 // and the channel TS with FJOIN.
2851                                 char ts[24];
2852                                 snprintf(ts,24,"%lu",(unsigned long)channel->age);
2853                                 params.clear();
2854                                 params.push_back(channel->name);
2855                                 params.push_back(ts);
2856                                 params.push_back("@"+std::string(user->nick));
2857                                 DoOneToMany(Srv->GetServerName(),"FJOIN",params);
2858                         }
2859                 }
2860         }
2861
2862         virtual void OnChangeHost(userrec* user, std::string newhost)
2863         {
2864                 // only occurs for local clients
2865                 if (user->registered != 7)
2866                         return;
2867                 std::deque<std::string> params;
2868                 params.push_back(newhost);
2869                 DoOneToMany(user->nick,"FHOST",params);
2870         }
2871
2872         virtual void OnChangeName(userrec* user, std::string gecos)
2873         {
2874                 // only occurs for local clients
2875                 if (user->registered != 7)
2876                         return;
2877                 std::deque<std::string> params;
2878                 params.push_back(gecos);
2879                 DoOneToMany(user->nick,"FNAME",params);
2880         }
2881
2882         virtual void OnUserPart(userrec* user, chanrec* channel)
2883         {
2884                 if (user->fd > -1)
2885                 {
2886                         std::deque<std::string> params;
2887                         params.push_back(channel->name);
2888                         DoOneToMany(user->nick,"PART",params);
2889                 }
2890         }
2891
2892         virtual void OnUserConnect(userrec* user)
2893         {
2894                 char agestr[MAXBUF];
2895                 if (user->fd > -1)
2896                 {
2897                         std::deque<std::string> params;
2898                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
2899                         params.push_back(agestr);
2900                         params.push_back(user->nick);
2901                         params.push_back(user->host);
2902                         params.push_back(user->dhost);
2903                         params.push_back(user->ident);
2904                         params.push_back("+"+std::string(user->modes));
2905                         params.push_back(user->ip);
2906                         params.push_back(":"+std::string(user->fullname));
2907                         DoOneToMany(Srv->GetServerName(),"NICK",params);
2908                 }
2909         }
2910
2911         virtual void OnUserQuit(userrec* user, std::string reason)
2912         {
2913                 if ((user->fd > -1) && (user->registered == 7))
2914                 {
2915                         std::deque<std::string> params;
2916                         params.push_back(":"+reason);
2917                         DoOneToMany(user->nick,"QUIT",params);
2918                 }
2919         }
2920
2921         virtual void OnUserPostNick(userrec* user, std::string oldnick)
2922         {
2923                 if (user->fd > -1)
2924                 {
2925                         std::deque<std::string> params;
2926                         params.push_back(user->nick);
2927                         DoOneToMany(oldnick,"NICK",params);
2928                 }
2929         }
2930
2931         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
2932         {
2933                 if (source->fd > -1)
2934                 {
2935                         std::deque<std::string> params;
2936                         params.push_back(chan->name);
2937                         params.push_back(user->nick);
2938                         params.push_back(":"+reason);
2939                         DoOneToMany(source->nick,"KICK",params);
2940                 }
2941         }
2942
2943         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
2944         {
2945                 std::deque<std::string> params;
2946                 params.push_back(dest->nick);
2947                 params.push_back(":"+reason);
2948                 DoOneToMany(source->nick,"KILL",params);
2949         }
2950
2951         virtual void OnRehash(std::string parameter)
2952         {
2953                 if (parameter != "")
2954                 {
2955                         std::deque<std::string> params;
2956                         params.push_back(parameter);
2957                         DoOneToMany(Srv->GetServerName(),"REHASH",params);
2958                         // check for self
2959                         if (Srv->MatchText(Srv->GetServerName(),parameter))
2960                         {
2961                                 Srv->SendOpers("*** Remote rehash initiated from server \002"+Srv->GetServerName()+"\002.");
2962                                 Srv->RehashServer();
2963                         }
2964                 }
2965                 ReadConfiguration(false);
2966         }
2967
2968         // note: the protocol does not allow direct umode +o except
2969         // via NICK with 8 params. sending OPERTYPE infers +o modechange
2970         // locally.
2971         virtual void OnOper(userrec* user, std::string opertype)
2972         {
2973                 if (user->fd > -1)
2974                 {
2975                         std::deque<std::string> params;
2976                         params.push_back(opertype);
2977                         DoOneToMany(user->nick,"OPERTYPE",params);
2978                 }
2979         }
2980
2981         void OnLine(userrec* source, std::string host, bool adding, char linetype, long duration, std::string reason)
2982         {
2983                 if (source->fd > -1)
2984                 {
2985                         char type[8];
2986                         snprintf(type,8,"%cLINE",linetype);
2987                         std::string stype = type;
2988                         if (adding)
2989                         {
2990                                 char sduration[MAXBUF];
2991                                 snprintf(sduration,MAXBUF,"%ld",duration);
2992                                 std::deque<std::string> params;
2993                                 params.push_back(host);
2994                                 params.push_back(sduration);
2995                                 params.push_back(":"+reason);
2996                                 DoOneToMany(source->nick,stype,params);
2997                         }
2998                         else
2999                         {
3000                                 std::deque<std::string> params;
3001                                 params.push_back(host);
3002                                 DoOneToMany(source->nick,stype,params);
3003                         }
3004                 }
3005         }
3006
3007         virtual void OnAddGLine(long duration, userrec* source, std::string reason, std::string hostmask)
3008         {
3009                 OnLine(source,hostmask,true,'G',duration,reason);
3010         }
3011         
3012         virtual void OnAddZLine(long duration, userrec* source, std::string reason, std::string ipmask)
3013         {
3014                 OnLine(source,ipmask,true,'Z',duration,reason);
3015         }
3016
3017         virtual void OnAddQLine(long duration, userrec* source, std::string reason, std::string nickmask)
3018         {
3019                 OnLine(source,nickmask,true,'Q',duration,reason);
3020         }
3021
3022         virtual void OnAddELine(long duration, userrec* source, std::string reason, std::string hostmask)
3023         {
3024                 OnLine(source,hostmask,true,'E',duration,reason);
3025         }
3026
3027         virtual void OnDelGLine(userrec* source, std::string hostmask)
3028         {
3029                 OnLine(source,hostmask,false,'G',0,"");
3030         }
3031
3032         virtual void OnDelZLine(userrec* source, std::string ipmask)
3033         {
3034                 OnLine(source,ipmask,false,'Z',0,"");
3035         }
3036
3037         virtual void OnDelQLine(userrec* source, std::string nickmask)
3038         {
3039                 OnLine(source,nickmask,false,'Q',0,"");
3040         }
3041
3042         virtual void OnDelELine(userrec* source, std::string hostmask)
3043         {
3044                 OnLine(source,hostmask,false,'E',0,"");
3045         }
3046
3047         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
3048         {
3049                 if ((user->fd > -1) && (user->registered == 7))
3050                 {
3051                         if (target_type == TYPE_USER)
3052                         {
3053                                 userrec* u = (userrec*)dest;
3054                                 std::deque<std::string> params;
3055                                 params.push_back(u->nick);
3056                                 params.push_back(text);
3057                                 DoOneToMany(user->nick,"MODE",params);
3058                         }
3059                         else
3060                         {
3061                                 chanrec* c = (chanrec*)dest;
3062                                 std::deque<std::string> params;
3063                                 params.push_back(c->name);
3064                                 params.push_back(text);
3065                                 DoOneToMany(user->nick,"MODE",params);
3066                         }
3067                 }
3068         }
3069
3070         virtual void ProtoSendMode(void* opaque, int target_type, void* target, std::string modeline)
3071         {
3072                 TreeSocket* s = (TreeSocket*)opaque;
3073                 if (target)
3074                 {
3075                         if (target_type == TYPE_USER)
3076                         {
3077                                 userrec* u = (userrec*)target;
3078                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+u->nick+" "+modeline);
3079                         }
3080                         else
3081                         {
3082                                 chanrec* c = (chanrec*)target;
3083                                 s->WriteLine(":"+Srv->GetServerName()+" FMODE "+c->name+" "+modeline);
3084                         }
3085                 }
3086         }
3087
3088         virtual void ProtoSendMetaData(void* opaque, int target_type, void* target, std::string extname, std::string extdata)
3089         {
3090                 TreeSocket* s = (TreeSocket*)opaque;
3091                 if (target)
3092                 {
3093                         if (target_type == TYPE_USER)
3094                         {
3095                                 userrec* u = (userrec*)target;
3096                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+u->nick+" "+extname+" :"+extdata);
3097                         }
3098                         else
3099                         {
3100                                 chanrec* c = (chanrec*)target;
3101                                 s->WriteLine(":"+Srv->GetServerName()+" METADATA "+c->name+" "+extname+" :"+extdata);
3102                         }
3103                 }
3104         }
3105
3106         virtual ~ModuleSpanningTree()
3107         {
3108         }
3109
3110         virtual Version GetVersion()
3111         {
3112                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
3113         }
3114
3115         void Implements(char* List)
3116         {
3117                 List[I_OnPreCommand] = List[I_OnGetServerDescription] = List[I_OnUserInvite] = List[I_OnPostLocalTopicChange] = 1;
3118                 List[I_OnWallops] = List[I_OnUserNotice] = List[I_OnUserMessage] = List[I_OnBackgroundTimer] = 1;
3119                 List[I_OnUserJoin] = List[I_OnChangeHost] = List[I_OnChangeName] = List[I_OnUserPart] = List[I_OnUserConnect] = 1;
3120                 List[I_OnUserQuit] = List[I_OnUserPostNick] = List[I_OnUserKick] = List[I_OnRemoteKill] = List[I_OnRehash] = 1;
3121                 List[I_OnOper] = List[I_OnAddGLine] = List[I_OnAddZLine] = List[I_OnAddQLine] = List[I_OnAddELine] = 1;
3122                 List[I_OnDelGLine] = List[I_OnDelZLine] = List[I_OnDelQLine] = List[I_OnDelELine] = List[I_ProtoSendMode] = List[I_OnMode] = 1;
3123                 List[I_ProtoSendMetaData] = 1;
3124         }
3125 };
3126
3127
3128 class ModuleSpanningTreeFactory : public ModuleFactory
3129 {
3130  public:
3131         ModuleSpanningTreeFactory()
3132         {
3133         }
3134         
3135         ~ModuleSpanningTreeFactory()
3136         {
3137         }
3138         
3139         virtual Module * CreateModule(Server* Me)
3140         {
3141                 TreeProtocolModule = new ModuleSpanningTree(Me);
3142                 return TreeProtocolModule;
3143         }
3144         
3145 };
3146
3147
3148 extern "C" void * init_module( void )
3149 {
3150         return new ModuleSpanningTreeFactory;
3151 }