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Added TS nick collision stuff (ugh)
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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  Inspire is copyright (C) 2002-2005 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 using namespace std;
18
19 #include <stdio.h>
20 #include <vector>
21 #include <deque>
22 #include "globals.h"
23 #include "inspircd_config.h"
24 #ifdef GCC3
25 #include <ext/hash_map>
26 #else
27 #include <hash_map>
28 #endif
29 #include "users.h"
30 #include "channels.h"
31 #include "modules.h"
32 #include "socket.h"
33 #include "helperfuncs.h"
34 #include "inspircd.h"
35 #include "inspstring.h"
36 #include "hashcomp.h"
37 #include "message.h"
38
39 #ifdef GCC3
40 #define nspace __gnu_cxx
41 #else
42 #define nspace std
43 #endif
44
45 enum ServerState { LISTENER, CONNECTING, WAIT_AUTH_1, WAIT_AUTH_2, CONNECTED };
46
47 typedef nspace::hash_map<std::string, userrec*, nspace::hash<string>, irc::StrHashComp> user_hash;
48 typedef nspace::hash_map<std::string, chanrec*, nspace::hash<string>, irc::StrHashComp> chan_hash;
49
50 extern user_hash clientlist;
51 extern chan_hash chanlist;
52
53 class TreeServer;
54 class TreeSocket;
55
56 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> params, std::string target);
57 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> params, std::string omit);
58 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> params);
59 bool DoOneToAllButSenderRaw(std::string data,std::string omit);
60
61 class TreeServer
62 {
63         TreeServer* Parent;
64         std::vector<TreeServer*> Children;
65         std::string ServerName;
66         std::string ServerDesc;
67         std::string VersionString;
68         int UserCount;
69         int OperCount;
70         TreeSocket* Socket;     // for directly connected servers this points at the socket object
71         
72  public:
73
74         TreeServer()
75         {
76                 Parent = NULL;
77                 ServerName = "";
78                 ServerDesc = "";
79                 VersionString = "";
80                 UserCount = OperCount = 0;
81         }
82
83         TreeServer(std::string Name, std::string Desc) : ServerName(Name), ServerDesc(Desc)
84         {
85                 Parent = NULL;
86                 VersionString = "";
87                 UserCount = OperCount = 0;
88         }
89
90         TreeServer(std::string Name, std::string Desc, TreeServer* Above, TreeSocket* Sock) : Parent(Above), ServerName(Name), ServerDesc(Desc), Socket(Sock)
91         {
92                 VersionString = "";
93                 UserCount = OperCount = 0;
94         }
95
96         std::string GetName()
97         {
98                 return this->ServerName;
99         }
100
101         std::string GetDesc()
102         {
103                 return this->ServerDesc;
104         }
105
106         std::string GetVersion()
107         {
108                 return this->VersionString;
109         }
110
111         int GetUserCount()
112         {
113                 return this->UserCount;
114         }
115
116         int GetOperCount()
117         {
118                 return this->OperCount;
119         }
120
121         TreeSocket* GetSocket()
122         {
123                 return this->Socket;
124         }
125
126         TreeServer* GetParent()
127         {
128                 return this->Parent;
129         }
130
131         unsigned int ChildCount()
132         {
133                 return Children.size();
134         }
135
136         TreeServer* GetChild(unsigned int n)
137         {
138                 if (n < Children.size())
139                 {
140                         return Children[n];
141                 }
142                 else
143                 {
144                         return NULL;
145                 }
146         }
147
148         void AddChild(TreeServer* Child)
149         {
150                 Children.push_back(Child);
151         }
152
153         bool DelChild(TreeServer* Child)
154         {
155                 for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
156                 {
157                         if (*a == Child)
158                         {
159                                 Children.erase(a);
160                                 return true;
161                         }
162                 }
163                 return false;
164         }
165
166         // removes child nodes of this node, and of that node, etc etc
167         bool Tidy()
168         {
169                 bool stillchildren = true;
170                 while (stillchildren)
171                 {
172                         stillchildren = false;
173                         for (std::vector<TreeServer*>::iterator a = Children.begin(); a < Children.end(); a++)
174                         {
175                                 TreeServer* s = (TreeServer*)*a;
176                                 s->Tidy();
177                                 Children.erase(a);
178                                 delete s;
179                                 stillchildren = true;
180                                 break;
181                         }
182                 }
183                 return true;
184         }
185 };
186
187 class Link
188 {
189  public:
190          std::string Name;
191          std::string IPAddr;
192          int Port;
193          std::string SendPass;
194          std::string RecvPass;
195 };
196
197 /* $ModDesc: Povides a spanning tree server link protocol */
198
199 Server *Srv;
200 ConfigReader *Conf;
201 TreeServer *TreeRoot;
202 std::vector<Link> LinkBlocks;
203
204 TreeServer* RouteEnumerate(TreeServer* Current, std::string ServerName)
205 {
206         if (Current->GetName() == ServerName)
207                 return Current;
208         for (unsigned int q = 0; q < Current->ChildCount(); q++)
209         {
210                 TreeServer* found = RouteEnumerate(Current->GetChild(q),ServerName);
211                 if (found)
212                 {
213                         return found;
214                 }
215         }
216         return NULL;
217 }
218
219 // Returns the locally connected server we must route a
220 // message through to reach server 'ServerName'. This
221 // only applies to one-to-one and not one-to-many routing.
222 TreeServer* BestRouteTo(std::string ServerName)
223 {
224         log(DEBUG,"Finding best route to %s",ServerName.c_str());
225         // first, find the server by recursively walking the tree
226         TreeServer* Found = RouteEnumerate(TreeRoot,ServerName);
227         // did we find it? If not, they did something wrong, abort.
228         if (!Found)
229         {
230                 log(DEBUG,"Failed to find %s by walking tree!",ServerName.c_str());
231                 return NULL;
232         }
233         else
234         {
235                 // The server exists, follow its parent nodes until
236                 // the parent of the current is 'TreeRoot', we know
237                 // then that this is a directly-connected server.
238                 while ((Found) && (Found->GetParent() != TreeRoot))
239                 {
240                         Found = Found->GetParent();
241                 }
242                 log(DEBUG,"Route to %s is via %s",ServerName.c_str(),Found->GetName().c_str());
243                 return Found;
244         }
245 }
246
247 bool LookForServer(TreeServer* Current, std::string ServerName)
248 {
249         if (ServerName == Current->GetName())
250                 return true;
251         for (unsigned int q = 0; q < Current->ChildCount(); q++)
252         {
253                 if (LookForServer(Current->GetChild(q),ServerName))
254                         return true;
255         }
256         return false;
257 }
258
259 TreeServer* Found;
260
261 void RFindServer(TreeServer* Current, std::string ServerName)
262 {
263         if ((ServerName == Current->GetName()) && (!Found))
264         {
265                 Found = Current;
266                 log(DEBUG,"Found server %s desc %s",Current->GetName().c_str(),Current->GetDesc().c_str());
267                 return;
268         }
269         if (!Found)
270         {
271                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
272                 {
273                         if (!Found)
274                                 RFindServer(Current->GetChild(q),ServerName);
275                 }
276         }
277         return;
278 }
279
280 TreeServer* FindServer(std::string ServerName)
281 {
282         Found = NULL;
283         RFindServer(TreeRoot,ServerName);
284         return Found;
285 }
286
287 bool IsServer(std::string ServerName)
288 {
289         return LookForServer(TreeRoot,ServerName);
290 }
291
292 class TreeSocket : public InspSocket
293 {
294         std::string myhost;
295         std::string in_buffer;
296         ServerState LinkState;
297         std::string InboundServerName;
298         std::string InboundDescription;
299         int num_lost_users;
300         int num_lost_servers;
301         
302  public:
303
304         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime)
305                 : InspSocket(host, port, listening, maxtime)
306         {
307                 Srv->Log(DEBUG,"Create new listening");
308                 myhost = host;
309                 this->LinkState = LISTENER;
310         }
311
312         TreeSocket(std::string host, int port, bool listening, unsigned long maxtime, std::string ServerName)
313                 : InspSocket(host, port, listening, maxtime)
314         {
315                 Srv->Log(DEBUG,"Create new outbound");
316                 myhost = ServerName;
317                 this->LinkState = CONNECTING;
318         }
319
320         TreeSocket(int newfd, char* ip)
321                 : InspSocket(newfd, ip)
322         {
323                 Srv->Log(DEBUG,"Associate new inbound");
324                 this->LinkState = WAIT_AUTH_1;
325         }
326         
327         virtual bool OnConnected()
328         {
329                 if (this->LinkState == CONNECTING)
330                 {
331                         Srv->SendOpers("*** Connection to "+myhost+"["+this->GetIP()+"] established.");
332                         // we should send our details here.
333                         // if the other side is satisfied, they send theirs.
334                         // we do not need to change state here.
335                         for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
336                         {
337                                 if (x->Name == this->myhost)
338                                 {
339                                         // found who we're supposed to be connecting to, send the neccessary gubbins.
340                                         this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
341                                         return true;
342                                 }
343                         }
344                 }
345                 log(DEBUG,"Outbound connection ERROR: Could not find the right link block!");
346                 return true;
347         }
348         
349         virtual void OnError(InspSocketError e)
350         {
351         }
352
353         virtual int OnDisconnect()
354         {
355                 return true;
356         }
357
358         // recursively send the server tree with distances as hops
359         void SendServers(TreeServer* Current, TreeServer* s, int hops)
360         {
361                 char command[1024];
362                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
363                 {
364                         TreeServer* recursive_server = Current->GetChild(q);
365                         if (recursive_server != s)
366                         {
367                                 // :source.server SERVER server.name hops :Description
368                                 snprintf(command,1024,":%s SERVER %s * %d :%s",Current->GetName().c_str(),recursive_server->GetName().c_str(),hops,recursive_server->GetDesc().c_str());
369                                 this->WriteLine(command);
370                                 // down to next level
371                                 this->SendServers(recursive_server, s, hops+1);
372                         }
373                 }
374         }
375
376         void SquitServer(TreeServer* Current)
377         {
378                 // recursively squit the servers attached to 'Current'
379                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
380                 {
381                         TreeServer* recursive_server = Current->GetChild(q);
382                         this->SquitServer(recursive_server);
383                 }
384                 // Now we've whacked the kids, whack self
385                 log(DEBUG,"Deleted %s",Current->GetName().c_str());
386                 num_lost_servers++;
387                 bool quittingpeople = true;
388                 while (quittingpeople)
389                 {
390                         quittingpeople = false;
391                         for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
392                         {
393                                 if (!strcasecmp(u->second->server,Current->GetName().c_str()))
394                                 {
395                                         log(DEBUG,"Quitting user %s of server %s",u->second->nick,u->second->server);
396                                         Srv->QuitUser(u->second,Current->GetName()+" "+std::string(Srv->GetServerName()));
397                                         num_lost_users++;
398                                         quittingpeople = true;
399                                         break;
400                                 }
401                         }
402                 }
403         }
404
405         void Squit(TreeServer* Current,std::string reason)
406         {
407                 if (Current)
408                 {
409                         std::deque<std::string> params;
410                         params.push_back(Current->GetName());
411                         params.push_back(":"+reason);
412                         DoOneToAllButSender(Current->GetParent()->GetName(),"SQUIT",params,Current->GetName());
413                         if (Current->GetParent() == TreeRoot)
414                         {
415                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split: "+reason);
416                         }
417                         else
418                         {
419                                 Srv->SendOpers("Server \002"+Current->GetName()+"\002 split from server \002"+Current->GetParent()->GetName()+"\002 with reason: "+reason);
420                         }
421                         num_lost_servers = 0;
422                         num_lost_users = 0;
423                         SquitServer(Current);
424                         Current->Tidy();
425                         Current->GetParent()->DelChild(Current);
426                         delete Current;
427                         WriteOpers("Netsplit complete, lost \002%d\002 users on \002%d\002 servers.", num_lost_users, num_lost_servers);
428                 }
429                 else
430                 {
431                         log(DEBUG,"Squit from unknown server");
432                 }
433         }
434
435         bool ForceMode(std::string source, std::deque<std::string> params)
436         {
437                 userrec* who = new userrec;
438                 who->fd = FD_MAGIC_NUMBER;
439                 if (params.size() < 2)
440                         return true;
441                 char* modelist[255];
442                 for (unsigned int q = 0; q < params.size(); q++)
443                 {
444                         modelist[q] = (char*)params[q].c_str();
445                 }
446                 Srv->SendMode(modelist,params.size(),who);
447                 DoOneToAllButSender(source,"FMODE",params,source);
448                 delete who;
449                 return true;
450         }
451
452         bool ForceTopic(std::string source, std::deque<std::string> params)
453         {
454                 // FTOPIC %s %lu %s :%s
455                 if (params.size() != 4)
456                         return true;
457                 std::string channel = params[0];
458                 time_t ts = atoi(params[1].c_str());
459                 std::string setby = params[2];
460                 std::string topic = params[3];
461
462                 chanrec* c = Srv->FindChannel(channel);
463                 if (c)
464                 {
465                         if ((ts >= c->topicset) || (!*c->topic))
466                         {
467                                 strlcpy(c->topic,topic.c_str(),MAXTOPIC);
468                                 strlcpy(c->setby,setby.c_str(),NICKMAX);
469                                 c->topicset = ts;
470                                 WriteChannelWithServ((char*)source.c_str(), c, "TOPIC %s :%s", c->name, c->topic);
471                         }
472                         
473                 }
474                 
475                 // all done, send it on its way
476                 params[3] = ":" + params[3];
477                 DoOneToAllButSender(source,"FTOPIC",params,source);
478
479                 return true;
480         }
481
482         bool ForceJoin(std::string source, std::deque<std::string> params)
483         {
484                 if (params.size() < 1)
485                         return true;
486                 for (unsigned int channelnum = 0; channelnum < params.size(); channelnum++)
487                 {
488                         // process one channel at a time, applying modes.
489                         char* channel = (char*)params[channelnum].c_str();
490                         char permissions = *channel;
491                         char* mode = NULL;
492                         switch (permissions)
493                         {
494                                 case '@':
495                                         channel++;
496                                         mode = "+o";
497                                 break;
498                                 case '%':
499                                         channel++;
500                                         mode = "+h";
501                                 break;
502                                 case '+':
503                                         channel++;
504                                         mode = "+v";
505                                 break;
506                         }
507                         userrec* who = Srv->FindNick(source);
508                         if (who)
509                         {
510                                 char* key = "";
511                                 chanrec* chan = Srv->FindChannel(channel);
512                                 if ((chan) && (*chan->key))
513                                 {
514                                         key = chan->key;
515                                 }
516                                 Srv->JoinUserToChannel(who,channel,key);
517                                 if (mode)
518                                 {
519                                         char* modelist[3];
520                                         modelist[0] = channel;
521                                         modelist[1] = mode;
522                                         modelist[2] = who->nick;
523                                         Srv->SendMode(modelist,3,who);
524                                 }
525                                 DoOneToAllButSender(source,"FJOIN",params,who->server);
526                         }
527                 }
528                 return true;
529         }
530
531         bool IntroduceClient(std::string source, std::deque<std::string> params)
532         {
533                 if (params.size() < 8)
534                         return true;
535                 // NICK age nick host dhost ident +modes ip :gecos
536                 //       0   1    2    3      4     5    6   7
537                 std::string nick = params[1];
538                 std::string host = params[2];
539                 std::string dhost = params[3];
540                 std::string ident = params[4];
541                 time_t age = atoi(params[0].c_str());
542                 std::string modes = params[5];
543                 if (*(modes.c_str()) == '+')
544                 {
545                         char* m = (char*)modes.c_str();
546                         m++;
547                         modes = m;
548                 }
549                 std::string ip = params[6];
550                 std::string gecos = params[7];
551                 char* tempnick = (char*)nick.c_str();
552                 log(DEBUG,"Introduce client %s!%s@%s",tempnick,ident.c_str(),host.c_str());
553                 
554                 user_hash::iterator iter;
555                 iter = clientlist.find(tempnick);
556                 if (iter != clientlist.end())
557                 {
558                         // nick collision
559                         log(DEBUG,"Nick collision on %s!%s@%s",tempnick,ident.c_str(),host.c_str());
560                         if (age <= iter->second->age)
561                         {
562                                 // remote client is older
563                                 // if hosts are identical, kill the remote,
564                                 // else kill the local. We must send KILL for
565                                 // removal of remote users.
566                                 if (!strcmp(iter->second->host,host.c_str()))
567                                 {
568                                         // kill the remote by sending KILL,
569                                         // and ABORT to stop it being introduced here.
570                                         this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Killed (Nickname collision from "+Srv->GetServerName()+")");
571                                         return true;
572                                 }
573                                 else
574                                 {
575                                         // kill our local and continue to let the remote be introduced
576                                         Srv->QuitUser(iter->second,"Killed (Nickname collision from "+source+")");
577                                 }
578                         }
579                         else
580                         {
581                                 // remote is newer, kill it and bail to stop it being introduced
582                                 this->WriteLine(":"+Srv->GetServerName()+" KILL "+tempnick+" :Killed (Nickname collision from "+Srv->GetServerName()+")");
583                                 return true;
584                         }
585                 }
586                 
587                 clientlist[tempnick] = new userrec();
588                 clientlist[tempnick]->fd = FD_MAGIC_NUMBER;
589                 strlcpy(clientlist[tempnick]->nick, tempnick,NICKMAX);
590                 strlcpy(clientlist[tempnick]->host, host.c_str(),160);
591                 strlcpy(clientlist[tempnick]->dhost, dhost.c_str(),160);
592                 clientlist[tempnick]->server = (char*)FindServerNamePtr(source.c_str());
593                 strlcpy(clientlist[tempnick]->ident, ident.c_str(),IDENTMAX);
594                 strlcpy(clientlist[tempnick]->fullname, gecos.c_str(),MAXGECOS);
595                 clientlist[tempnick]->registered = 7;
596                 clientlist[tempnick]->signon = age;
597                 strlcpy(clientlist[tempnick]->ip,ip.c_str(),16);
598                 for (int i = 0; i < MAXCHANS; i++)
599                 {
600                         clientlist[tempnick]->chans[i].channel = NULL;
601                         clientlist[tempnick]->chans[i].uc_modes = 0;
602                 }
603                 params[7] = ":" + params[7];
604                 DoOneToAllButSender(source,"NICK",params,source);
605                 return true;
606         }
607
608         void SendChannelModes(TreeServer* Current)
609         {
610                 char data[MAXBUF];
611                 for (chan_hash::iterator c = chanlist.begin(); c != chanlist.end(); c++)
612                 {
613                         snprintf(data,MAXBUF,":%s FMODE %s +%s",Srv->GetServerName().c_str(),c->second->name,chanmodes(c->second));
614                         this->WriteLine(data);
615                         if (*c->second->topic)
616                         {
617                                 snprintf(data,MAXBUF,":%s FTOPIC %s %lu %s :%s",Srv->GetServerName().c_str(),c->second->name,(unsigned long)c->second->topicset,c->second->setby,c->second->topic);
618                                 this->WriteLine(data);
619                         }
620                         for (BanList::iterator b = c->second->bans.begin(); b != c->second->bans.end(); b++)
621                         {
622                                 snprintf(data,MAXBUF,":%s FMODE %s +b %s",Srv->GetServerName().c_str(),c->second->name,b->data);
623                                 this->WriteLine(data);
624                         }
625                 }
626         }
627
628         // send all users and their channels
629         void SendUsers(TreeServer* Current)
630         {
631                 char data[MAXBUF];
632                 for (user_hash::iterator u = clientlist.begin(); u != clientlist.end(); u++)
633                 {
634                         snprintf(data,MAXBUF,":%s NICK %lu %s %s %s %s +%s %s :%s",u->second->server,(unsigned long)u->second->age,u->second->nick,u->second->host,u->second->dhost,u->second->ident,u->second->modes,u->second->ip,u->second->fullname);
635                         this->WriteLine(data);
636                         if (strchr(u->second->modes,'o'))
637                         {
638                                 this->WriteLine(":"+std::string(u->second->nick)+" OPERTYPE "+std::string(u->second->oper));
639                         }
640                         char* chl = chlist(u->second,u->second);
641                         if (*chl)
642                         {
643                                 this->WriteLine(":"+std::string(u->second->nick)+" FJOIN "+std::string(chl));
644                         }
645                 }
646         }
647
648         void DoBurst(TreeServer* s)
649         {
650                 log(DEBUG,"Beginning network burst");
651                 Srv->SendOpers("*** Bursting to "+s->GetName()+".");
652                 this->WriteLine("BURST");
653                 // Send server tree
654                 this->SendServers(TreeRoot,s,1);
655                 // Send users and their channels
656                 this->SendUsers(s);
657                 // TODO: Send everything else (channel modes etc)
658                 this->SendChannelModes(s);
659                 this->WriteLine("ENDBURST");
660         }
661
662         virtual bool OnDataReady()
663         {
664                 char* data = this->Read();
665                 if (data)
666                 {
667                         this->in_buffer += data;
668                         while (in_buffer.find("\n") != std::string::npos)
669                         {
670                                 char* line = (char*)in_buffer.c_str();
671                                 std::string ret = "";
672                                 while ((*line != '\n') && (strlen(line)))
673                                 {
674                                         ret = ret + *line;
675                                         line++;
676                                 }
677                                 if ((*line == '\n') || (*line == '\r'))
678                                         line++;
679                                 in_buffer = line;
680                                 if (!this->ProcessLine(ret))
681                                 {
682                                         return false;
683                                 }
684                         }
685                 }
686                 return (data != NULL);
687         }
688
689         int WriteLine(std::string line)
690         {
691                 return this->Write(line + "\r\n");
692         }
693
694         bool Error(std::deque<std::string> params)
695         {
696                 if (params.size() < 1)
697                         return false;
698                 std::string Errmsg = params[0];
699                 std::string SName = myhost;
700                 if (InboundServerName != "")
701                 {
702                         SName = InboundServerName;
703                 }
704                 Srv->SendOpers("*** ERROR from "+SName+": "+Errmsg);
705                 // we will return false to cause the socket to close.
706                 return false;
707         }
708
709         bool OperType(std::string prefix, std::deque<std::string> params)
710         {
711                 if (params.size() != 1)
712                         return true;
713                 std::string opertype = params[0];
714                 userrec* u = Srv->FindNick(prefix);
715                 if (u)
716                 {
717                         strlcpy(u->oper,opertype.c_str(),NICKMAX);
718                         if (!strchr(u->modes,'o'))
719                         {
720                                 strcat(u->modes,"o");
721                         }
722                         DoOneToAllButSender(u->server,"OPERTYPE",params,u->server);
723                 }
724                 return true;
725         }
726
727         bool RemoteKill(std::string prefix, std::deque<std::string> params)
728         {
729                 if (params.size() != 2)
730                         return true;
731                 std::string nick = params[0];
732                 std::string reason = params[1];
733                 userrec* u = Srv->FindNick(prefix);
734                 userrec* who = Srv->FindNick(nick);
735                 if (who)
736                 {
737                         std::string sourceserv = prefix;
738                         if (u)
739                         {
740                                 sourceserv = u->server;
741                         }
742                         params[1] = ":" + params[1];
743                         DoOneToAllButSender(prefix,"KILL",params,sourceserv);
744                         Srv->QuitUser(who,reason);
745                 }
746                 return true;
747         }
748
749         bool RemoteServer(std::string prefix, std::deque<std::string> params)
750         {
751                 if (params.size() < 4)
752                         return false;
753                 std::string servername = params[0];
754                 std::string password = params[1];
755                 int hops = atoi(params[2].c_str());
756                 std::string description = params[3];
757                 if (!hops)
758                 {
759                         this->WriteLine("ERROR :Protocol error - Introduced remote server with incorrect hopcount!");
760                         return false;
761                 }
762                 TreeServer* ParentOfThis = FindServer(prefix);
763                 if (!ParentOfThis)
764                 {
765                         this->WriteLine("ERROR :Protocol error - Introduced remote server from unknown server "+prefix);
766                         return false;
767                 }
768                 TreeServer* Node = new TreeServer(servername,description,ParentOfThis,NULL);
769                 ParentOfThis->AddChild(Node);
770                 params[3] = ":" + params[3];
771                 DoOneToAllButSender(prefix,"SERVER",params,prefix);
772                 Srv->SendOpers("*** Server \002"+prefix+"\002 introduced server \002"+servername+"\002 ("+description+")");
773                 return true;
774         }
775
776         bool Outbound_Reply_Server(std::deque<std::string> params)
777         {
778                 if (params.size() < 4)
779                         return false;
780                 std::string servername = params[0];
781                 std::string password = params[1];
782                 int hops = atoi(params[2].c_str());
783                 if (hops)
784                 {
785                         this->WriteLine("ERROR :Server too far away for authentication");
786                         return false;
787                 }
788                 std::string description = params[3];
789                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
790                 {
791                         if ((x->Name == servername) && (x->RecvPass == password))
792                         {
793                                 // Begin the sync here. this kickstarts the
794                                 // other side, waiting in WAIT_AUTH_2 state,
795                                 // into starting their burst, as it shows
796                                 // that we're happy.
797                                 this->LinkState = CONNECTED;
798                                 // we should add the details of this server now
799                                 // to the servers tree, as a child of the root
800                                 // node.
801                                 TreeServer* Node = new TreeServer(servername,description,TreeRoot,this);
802                                 TreeRoot->AddChild(Node);
803                                 params[3] = ":" + params[3];
804                                 DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,servername);
805                                 this->DoBurst(Node);
806                                 return true;
807                         }
808                 }
809                 this->WriteLine("ERROR :Invalid credentials");
810                 return false;
811         }
812
813         bool Inbound_Server(std::deque<std::string> params)
814         {
815                 if (params.size() < 4)
816                         return false;
817                 std::string servername = params[0];
818                 std::string password = params[1];
819                 int hops = atoi(params[2].c_str());
820                 if (hops)
821                 {
822                         this->WriteLine("ERROR :Server too far away for authentication");
823                         return false;
824                 }
825                 std::string description = params[3];
826                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
827                 {
828                         if ((x->Name == servername) && (x->RecvPass == password))
829                         {
830                                 Srv->SendOpers("*** Verified incoming server connection from \002"+servername+"\002["+this->GetIP()+"] ("+description+")");
831                                 this->InboundServerName = servername;
832                                 this->InboundDescription = description;
833                                 // this is good. Send our details: Our server name and description and hopcount of 0,
834                                 // along with the sendpass from this block.
835                                 this->WriteLine("SERVER "+Srv->GetServerName()+" "+x->SendPass+" 0 :"+Srv->GetServerDescription());
836                                 // move to the next state, we are now waiting for THEM.
837                                 this->LinkState = WAIT_AUTH_2;
838                                 return true;
839                         }
840                 }
841                 this->WriteLine("ERROR :Invalid credentials");
842                 return false;
843         }
844
845         std::deque<std::string> Split(std::string line, bool stripcolon)
846         {
847                 std::deque<std::string> n;
848                 std::stringstream s(line);
849                 std::string param = "";
850                 n.clear();
851                 int item = 0;
852                 while (!s.eof())
853                 {
854                         s >> param;
855                         if ((param != "") && (param != "\n"))
856                         {
857                                 if ((param.c_str()[0] == ':') && (item))
858                                 {
859                                         char* str = (char*)param.c_str();
860                                         str++;
861                                         param = str;
862                                         std::string append;
863                                         while (!s.eof())
864                                         {
865                                                 append = "";
866                                                 s >> append;
867                                                 if (append != "")
868                                                 {
869                                                         param = param + " " + append;
870                                                 }
871                                         }
872                                 }
873                                 item++;
874                                 n.push_back(param);
875                         }
876                 }
877                 return n;
878         }
879
880         bool ProcessLine(std::string line)
881         {
882                 char* l = (char*)line.c_str();
883                 while ((strlen(l)) && (l[strlen(l)-1] == '\r') || (l[strlen(l)-1] == '\n'))
884                         l[strlen(l)-1] = '\0';
885                 line = l;
886                 if (line == "")
887                         return true;
888                 Srv->Log(DEBUG,"inbound-line: '"+line+"'");
889                 std::deque<std::string> params = this->Split(line,true);
890                 std::string command = "";
891                 std::string prefix = "";
892                 if (((params[0].c_str())[0] == ':') && (params.size() > 1))
893                 {
894                         prefix = params[0];
895                         command = params[1];
896                         char* pref = (char*)prefix.c_str();
897                         prefix = ++pref;
898                         params.pop_front();
899                         params.pop_front();
900                 }
901                 else
902                 {
903                         prefix = "";
904                         command = params[0];
905                         params.pop_front();
906                 }
907                 
908                 switch (this->LinkState)
909                 {
910                         TreeServer* Node;
911                         
912                         case WAIT_AUTH_1:
913                                 // Waiting for SERVER command from remote server. Server initiating
914                                 // the connection sends the first SERVER command, listening server
915                                 // replies with theirs if its happy, then if the initiator is happy,
916                                 // it starts to send its net sync, which starts the merge, otherwise
917                                 // it sends an ERROR.
918                                 if (command == "SERVER")
919                                 {
920                                         return this->Inbound_Server(params);
921                                 }
922                                 else if (command == "ERROR")
923                                 {
924                                         return this->Error(params);
925                                 }
926                         break;
927                         case WAIT_AUTH_2:
928                                 // Waiting for start of other side's netmerge to say they liked our
929                                 // password.
930                                 if (command == "SERVER")
931                                 {
932                                         // cant do this, they sent it to us in the WAIT_AUTH_1 state!
933                                         // silently ignore.
934                                         return true;
935                                 }
936                                 else if (command == "BURST")
937                                 {
938                                         this->LinkState = CONNECTED;
939                                         Node = new TreeServer(InboundServerName,InboundDescription,TreeRoot,this);
940                                         TreeRoot->AddChild(Node);
941                                         params.clear();
942                                         params.push_back(InboundServerName);
943                                         params.push_back("*");
944                                         params.push_back("1");
945                                         params.push_back(":"+InboundDescription);
946                                         DoOneToAllButSender(TreeRoot->GetName(),"SERVER",params,InboundServerName);
947                                         this->DoBurst(Node);
948                                 }
949                                 else if (command == "ERROR")
950                                 {
951                                         return this->Error(params);
952                                 }
953                                 
954                         break;
955                         case LISTENER:
956                                 this->WriteLine("ERROR :Internal error -- listening socket accepted its own descriptor!!!");
957                                 return false;
958                         break;
959                         case CONNECTING:
960                                 if (command == "SERVER")
961                                 {
962                                         // another server we connected to, which was in WAIT_AUTH_1 state,
963                                         // has just sent us their credentials. If we get this far, theyre
964                                         // happy with OUR credentials, and they are now in WAIT_AUTH_2 state.
965                                         // if we're happy with this, we should send our netburst which
966                                         // kickstarts the merge.
967                                         return this->Outbound_Reply_Server(params);
968                                 }
969                         break;
970                         case CONNECTED:
971                                 // This is the 'authenticated' state, when all passwords
972                                 // have been exchanged and anything past this point is taken
973                                 // as gospel.
974                                 std::string target = "";
975                                 if ((command == "NICK") && (params.size() > 1))
976                                 {
977                                         return this->IntroduceClient(prefix,params);
978                                 }
979                                 else if (command == "FJOIN")
980                                 {
981                                         return this->ForceJoin(prefix,params);
982                                 }
983                                 else if (command == "SERVER")
984                                 {
985                                         return this->RemoteServer(prefix,params);
986                                 }
987                                 else if (command == "OPERTYPE")
988                                 {
989                                         return this->OperType(prefix,params);
990                                 }
991                                 else if (command == "FMODE")
992                                 {
993                                         return this->ForceMode(prefix,params);
994                                 }
995                                 else if (command == "KILL")
996                                 {
997                                         return this->RemoteKill(prefix,params);
998                                 }
999                                 else if (command == "FTOPIC")
1000                                 {
1001                                         return this->ForceTopic(prefix,params);
1002                                 }
1003                                 else if (command == "SQUIT")
1004                                 {
1005                                         if (params.size() == 2)
1006                                         {
1007                                                 this->Squit(FindServer(params[0]),params[1]);
1008                                         }
1009                                         return true;
1010                                 }
1011                                 else
1012                                 {
1013                                         // not a special inter-server command.
1014                                         // Emulate the actual user doing the command,
1015                                         // this saves us having a huge ugly parser.
1016                                         userrec* who = Srv->FindNick(prefix);
1017                                         std::string sourceserv = this->myhost;
1018                                         if (this->InboundServerName != "")
1019                                         {
1020                                                 sourceserv = this->InboundServerName;
1021                                         }
1022                                         if (who)
1023                                         {
1024                                                 // its a user
1025                                                 target = who->server;
1026                                                 char* strparams[127];
1027                                                 for (unsigned int q = 0; q < params.size(); q++)
1028                                                 {
1029                                                         strparams[q] = (char*)params[q].c_str();
1030                                                 }
1031                                                 log(DEBUG,"*** CALL COMMAND HANDLER FOR %s, SOURCE: '%s'",command.c_str(),who->nick);
1032                                                 Srv->CallCommandHandler(command, strparams, params.size(), who);
1033                                         }
1034                                         else
1035                                         {
1036                                                 // its not a user. Its either a server, or somethings screwed up.
1037                                                 if (IsServer(prefix))
1038                                                 {
1039                                                         target = Srv->GetServerName();
1040                                                 }
1041                                                 else
1042                                                 {
1043                                                         log(DEBUG,"Command with unknown origin '%s'",prefix.c_str());
1044                                                         return true;
1045                                                 }
1046                                         }
1047                                         return DoOneToAllButSenderRaw(line,sourceserv);
1048
1049                                 }
1050                                 return true;
1051                         break;  
1052                 }
1053                 return true;
1054         }
1055
1056         virtual void OnTimeout()
1057         {
1058                 if (this->LinkState == CONNECTING)
1059                 {
1060                         Srv->SendOpers("*** CONNECT: Connection to \002"+myhost+"\002 timed out.");
1061                 }
1062         }
1063
1064         virtual void OnClose()
1065         {
1066                 // Connection closed.
1067                 // If the connection is fully up (state CONNECTED)
1068                 // then propogate a netsplit to all peers.
1069                 std::string quitserver = this->myhost;
1070                 if (this->InboundServerName != "")
1071                 {
1072                         quitserver = this->InboundServerName;
1073                 }
1074                 TreeServer* s = FindServer(quitserver);
1075                 if (s)
1076                 {
1077                         Squit(s,"Remote host closed the connection");
1078                 }
1079         }
1080
1081         virtual int OnIncomingConnection(int newsock, char* ip)
1082         {
1083                 TreeSocket* s = new TreeSocket(newsock, ip);
1084                 Srv->AddSocket(s);
1085                 return true;
1086         }
1087 };
1088
1089 bool DoOneToAllButSenderRaw(std::string data,std::string omit)
1090 {
1091         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1092         {
1093                 TreeServer* Route = TreeRoot->GetChild(x);
1094                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (BestRouteTo(omit) != Route))
1095                 {
1096                         TreeSocket* Sock = Route->GetSocket();
1097                         log(DEBUG,"Sending RAW to %s",Route->GetName().c_str());
1098                         Sock->WriteLine(data);
1099                 }
1100         }
1101         return true;
1102 }
1103
1104 bool DoOneToAllButSender(std::string prefix, std::string command, std::deque<std::string> params, std::string omit)
1105 {
1106         log(DEBUG,"ALLBUTONE: Comes from %s SHOULD NOT go back to %s",prefix.c_str(),omit.c_str());
1107         // TODO: Special stuff with privmsg and notice
1108         std::string FullLine = ":" + prefix + " " + command;
1109         for (unsigned int x = 0; x < params.size(); x++)
1110         {
1111                 FullLine = FullLine + " " + params[x];
1112         }
1113         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1114         {
1115                 TreeServer* Route = TreeRoot->GetChild(x);
1116                 // Send the line IF:
1117                 // The route has a socket (its a direct connection)
1118                 // The route isnt the one to be omitted
1119                 // The route isnt the path to the one to be omitted
1120                 if ((Route->GetSocket()) && (Route->GetName() != omit) && (BestRouteTo(omit) != Route))
1121                 {
1122                         TreeSocket* Sock = Route->GetSocket();
1123                         log(DEBUG,"Sending to %s",Route->GetName().c_str());
1124                         Sock->WriteLine(FullLine);
1125                 }
1126         }
1127         return true;
1128 }
1129
1130 bool DoOneToMany(std::string prefix, std::string command, std::deque<std::string> params)
1131 {
1132         std::string FullLine = ":" + prefix + " " + command;
1133         for (unsigned int x = 0; x < params.size(); x++)
1134         {
1135                 FullLine = FullLine + " " + params[x];
1136         }
1137         for (unsigned int x = 0; x < TreeRoot->ChildCount(); x++)
1138         {
1139                 TreeServer* Route = TreeRoot->GetChild(x);
1140                 if (Route->GetSocket())
1141                 {
1142                         TreeSocket* Sock = Route->GetSocket();
1143                         Sock->WriteLine(FullLine);
1144                 }
1145         }
1146         return true;
1147 }
1148
1149 bool DoOneToOne(std::string prefix, std::string command, std::deque<std::string> params, std::string target)
1150 {
1151         TreeServer* Route = BestRouteTo(target);
1152         if (Route)
1153         {
1154                 std::string FullLine = ":" + prefix + " " + command;
1155                 for (unsigned int x = 0; x < params.size(); x++)
1156                 {
1157                         FullLine = FullLine + " " + params[x];
1158                 }
1159                 if (Route->GetSocket())
1160                 {
1161                         TreeSocket* Sock = Route->GetSocket();
1162                         Sock->WriteLine(FullLine);
1163                 }
1164                 return true;
1165         }
1166         else
1167         {
1168                 log(DEBUG,"Could not route message with target %s: %s",target.c_str(),command.c_str());
1169                 return true;
1170         }
1171 }
1172
1173
1174 class ModuleSpanningTree : public Module
1175 {
1176         std::vector<TreeSocket*> Bindings;
1177         int line;
1178
1179  public:
1180
1181         void ReadConfiguration(bool rebind)
1182         {
1183                 if (rebind)
1184                 {
1185                         for (int j =0; j < Conf->Enumerate("bind"); j++)
1186                         {
1187                                 std::string Type = Conf->ReadValue("bind","type",j);
1188                                 std::string IP = Conf->ReadValue("bind","address",j);
1189                                 long Port = Conf->ReadInteger("bind","port",j,true);
1190                                 if (Type == "servers")
1191                                 {
1192                                         if (IP == "*")
1193                                         {
1194                                                 IP = "";
1195                                         }
1196                                         TreeSocket* listener = new TreeSocket(IP.c_str(),Port,true,10);
1197                                         if (listener->GetState() == I_LISTENING)
1198                                         {
1199                                                 Srv->AddSocket(listener);
1200                                                 Bindings.push_back(listener);
1201                                         }
1202                                         else
1203                                         {
1204                                                 log(DEFAULT,"m_spanningtree: Warning: Failed to bind server port %d",Port);
1205                                                 listener->Close();
1206                                                 delete listener;
1207                                         }
1208                                 }
1209                         }
1210                 }
1211                 LinkBlocks.clear();
1212                 for (int j =0; j < Conf->Enumerate("link"); j++)
1213                 {
1214                         Link L;
1215                         L.Name = Conf->ReadValue("link","name",j);
1216                         L.IPAddr = Conf->ReadValue("link","ipaddr",j);
1217                         L.Port = Conf->ReadInteger("link","port",j,true);
1218                         L.SendPass = Conf->ReadValue("link","sendpass",j);
1219                         L.RecvPass = Conf->ReadValue("link","recvpass",j);
1220                         LinkBlocks.push_back(L);
1221                         log(DEBUG,"m_spanningtree: Read server %s with host %s:%d",L.Name.c_str(),L.IPAddr.c_str(),L.Port);
1222                 }
1223         }
1224
1225         ModuleSpanningTree()
1226         {
1227                 Srv = new Server;
1228                 Conf = new ConfigReader;
1229                 Bindings.clear();
1230
1231                 // Create the root of the tree
1232                 TreeRoot = new TreeServer(Srv->GetServerName(),Srv->GetServerDescription());
1233
1234                 ReadConfiguration(true);
1235         }
1236
1237         void ShowLinks(TreeServer* Current, userrec* user, int hops)
1238         {
1239                 std::string Parent = TreeRoot->GetName();
1240                 if (Current->GetParent())
1241                 {
1242                         Parent = Current->GetParent()->GetName();
1243                 }
1244                 for (unsigned int q = 0; q < Current->ChildCount(); q++)
1245                 {
1246                         ShowLinks(Current->GetChild(q),user,hops+1);
1247                 }
1248                 WriteServ(user->fd,"364 %s %s %s :%d %s",user->nick,Current->GetName().c_str(),Parent.c_str(),hops,Current->GetDesc().c_str());
1249         }
1250
1251         void HandleLinks(char** parameters, int pcnt, userrec* user)
1252         {
1253                 ShowLinks(TreeRoot,user,0);
1254                 WriteServ(user->fd,"365 %s * :End of /LINKS list.",user->nick);
1255                 return;
1256         }
1257
1258         void HandleLusers(char** parameters, int pcnt, userrec* user)
1259         {
1260                 return;
1261         }
1262
1263         // WARNING: NOT THREAD SAFE - DONT GET ANY SMART IDEAS.
1264
1265         void ShowMap(TreeServer* Current, userrec* user, int depth, char matrix[128][80])
1266         {
1267                 if (line < 128)
1268                 {
1269                         for (int t = 0; t < depth; t++)
1270                         {
1271                                 matrix[line][t] = ' ';
1272                         }
1273                         strlcpy(&matrix[line][depth],Current->GetName().c_str(),80);
1274                         line++;
1275                         for (unsigned int q = 0; q < Current->ChildCount(); q++)
1276                         {
1277                                 ShowMap(Current->GetChild(q),user,depth+2,matrix);
1278                         }
1279                 }
1280         }
1281
1282         // Ok, prepare to be confused.
1283         // After much mulling over how to approach this, it struck me that
1284         // the 'usual' way of doing a /MAP isnt the best way. Instead of
1285         // keeping track of a ton of ascii characters, and line by line
1286         // under recursion working out where to place them using multiplications
1287         // and divisons, we instead render the map onto a backplane of characters
1288         // (a character matrix), then draw the branches as a series of "L" shapes
1289         // from the nodes. This is not only friendlier on CPU it uses less stack.
1290
1291         void HandleMap(char** parameters, int pcnt, userrec* user)
1292         {
1293                 // This array represents a virtual screen which we will
1294                 // "scratch" draw to, as the console device of an irc
1295                 // client does not provide for a proper terminal.
1296                 char matrix[128][80];
1297                 for (unsigned int t = 0; t < 128; t++)
1298                 {
1299                         matrix[t][0] = '\0';
1300                 }
1301                 line = 0;
1302                 // The only recursive bit is called here.
1303                 ShowMap(TreeRoot,user,0,matrix);
1304                 // Process each line one by one. The algorithm has a limit of
1305                 // 128 servers (which is far more than a spanning tree should have
1306                 // anyway, so we're ok). This limit can be raised simply by making
1307                 // the character matrix deeper, 128 rows taking 10k of memory.
1308                 for (int l = 1; l < line; l++)
1309                 {
1310                         // scan across the line looking for the start of the
1311                         // servername (the recursive part of the algorithm has placed
1312                         // the servers at indented positions depending on what they
1313                         // are related to)
1314                         int first_nonspace = 0;
1315                         while (matrix[l][first_nonspace] == ' ')
1316                         {
1317                                 first_nonspace++;
1318                         }
1319                         first_nonspace--;
1320                         // Draw the `- (corner) section: this may be overwritten by
1321                         // another L shape passing along the same vertical pane, becoming
1322                         // a |- (branch) section instead.
1323                         matrix[l][first_nonspace] = '-';
1324                         matrix[l][first_nonspace-1] = '`';
1325                         int l2 = l - 1;
1326                         // Draw upwards until we hit the parent server, causing possibly
1327                         // other corners (`-) to become branches (|-)
1328                         while ((matrix[l2][first_nonspace-1] == ' ') || (matrix[l2][first_nonspace-1] == '`'))
1329                         {
1330                                 matrix[l2][first_nonspace-1] = '|';
1331                                 l2--;
1332                         }
1333                 }
1334                 // dump the whole lot to the user. This is the easy bit, honest.
1335                 for (int t = 0; t < line; t++)
1336                 {
1337                         WriteServ(user->fd,"006 %s :%s",user->nick,&matrix[t][0]);
1338                 }
1339                 WriteServ(user->fd,"007 %s :End of /MAP",user->nick);
1340                 return;
1341         }
1342
1343         int HandleSquit(char** parameters, int pcnt, userrec* user)
1344         {
1345                 return 1;
1346         }
1347
1348         int HandleConnect(char** parameters, int pcnt, userrec* user)
1349         {
1350                 for (std::vector<Link>::iterator x = LinkBlocks.begin(); x < LinkBlocks.end(); x++)
1351                 {
1352                         if (Srv->MatchText(x->Name.c_str(),parameters[0]))
1353                         {
1354                                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: Connecting to server: %s (%s:%d)",user->nick,x->Name.c_str(),x->IPAddr.c_str(),x->Port);
1355                                 TreeSocket* newsocket = new TreeSocket(x->IPAddr,x->Port,false,10,x->Name);
1356                                 Srv->AddSocket(newsocket);
1357                                 return 1;
1358                         }
1359                 }
1360                 WriteServ(user->fd,"NOTICE %s :*** CONNECT: No matching server could be found in the config file.",user->nick);
1361                 return 1;
1362         }
1363
1364         virtual int OnPreCommand(std::string command, char **parameters, int pcnt, userrec *user)
1365         {
1366                 if (command == "CONNECT")
1367                 {
1368                         return this->HandleConnect(parameters,pcnt,user);
1369                 }
1370                 else if (command == "SQUIT")
1371                 {
1372                         return this->HandleSquit(parameters,pcnt,user);
1373                 }
1374                 else if (command == "MAP")
1375                 {
1376                         this->HandleMap(parameters,pcnt,user);
1377                         return 1;
1378                 }
1379                 else if (command == "LUSERS")
1380                 {
1381                         this->HandleLusers(parameters,pcnt,user);
1382                         return 1;
1383                 }
1384                 else if (command == "LINKS")
1385                 {
1386                         this->HandleLinks(parameters,pcnt,user);
1387                         return 1;
1388                 }
1389                 return 0;
1390         }
1391
1392         virtual void OnUserInvite(userrec* source,userrec* dest,chanrec* channel)
1393         {
1394                 if (std::string(source->server) == Srv->GetServerName())
1395                 {
1396                         std::deque<std::string> params;
1397                         params.push_back(dest->nick);
1398                         params.push_back(channel->name);
1399                         DoOneToMany(source->nick,"INVITE",params);
1400                 }
1401         }
1402
1403         virtual void OnPostLocalTopicChange(userrec* user, chanrec* chan, std::string topic)
1404         {
1405                 std::deque<std::string> params;
1406                 params.push_back(chan->name);
1407                 params.push_back(":"+topic);
1408                 DoOneToMany(user->nick,"TOPIC",params);
1409         }
1410
1411         virtual void OnUserNotice(userrec* user, void* dest, int target_type, std::string text)
1412         {
1413                 if (target_type == TYPE_USER)
1414                 {
1415                         userrec* d = (userrec*)dest;
1416                         if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
1417                         {
1418                                 std::deque<std::string> params;
1419                                 params.clear();
1420                                 params.push_back(d->nick);
1421                                 params.push_back(":"+text);
1422                                 DoOneToOne(user->nick,"NOTICE",params,d->server);
1423                         }
1424                 }
1425                 else
1426                 {
1427                         if (std::string(user->server) == Srv->GetServerName())
1428                         {
1429                                 chanrec *c = (chanrec*)dest;
1430                                 std::deque<std::string> params;
1431                                 params.push_back(c->name);
1432                                 params.push_back(":"+text);
1433                                 DoOneToMany(user->nick,"NOTICE",params);
1434                         }
1435                 }
1436         }
1437
1438         virtual void OnUserMessage(userrec* user, void* dest, int target_type, std::string text)
1439         {
1440                 if (target_type == TYPE_USER)
1441                 {
1442                         // route private messages which are targetted at clients only to the server
1443                         // which needs to receive them
1444                         userrec* d = (userrec*)dest;
1445                         if ((std::string(d->server) != Srv->GetServerName()) && (std::string(user->server) == Srv->GetServerName()))
1446                         {
1447                                 std::deque<std::string> params;
1448                                 params.clear();
1449                                 params.push_back(d->nick);
1450                                 params.push_back(":"+text);
1451                                 DoOneToOne(user->nick,"PRIVMSG",params,d->server);
1452                         }
1453                 }
1454                 else
1455                 {
1456                         if (std::string(user->server) == Srv->GetServerName())
1457                         {
1458                                 chanrec *c = (chanrec*)dest;
1459                                 std::deque<std::string> params;
1460                                 params.push_back(c->name);
1461                                 params.push_back(":"+text);
1462                                 DoOneToMany(user->nick,"PRIVMSG",params);
1463                         }
1464                 }
1465         }
1466
1467         virtual void OnUserJoin(userrec* user, chanrec* channel)
1468         {
1469                 // Only do this for local users
1470                 if (std::string(user->server) == Srv->GetServerName())
1471                 {
1472                         log(DEBUG,"**** User on %s JOINS %s",user->server,channel->name);
1473                         std::deque<std::string> params;
1474                         params.clear();
1475                         params.push_back(channel->name);
1476                         if (*channel->key)
1477                         {
1478                                 log(DEBUG,"**** With key %s",channel->key);
1479                                 // if the channel has a key, force the join by emulating the key.
1480                                 params.push_back(channel->key);
1481                         }
1482                         DoOneToMany(user->nick,"JOIN",params);
1483                 }
1484         }
1485
1486         virtual void OnUserPart(userrec* user, chanrec* channel)
1487         {
1488                 if (std::string(user->server) == Srv->GetServerName())
1489                 {
1490                         log(DEBUG,"**** User on %s PARTS %s",user->server,channel->name);
1491                         std::deque<std::string> params;
1492                         params.clear();
1493                         params.push_back(channel->name);
1494                         DoOneToMany(user->nick,"PART",params);
1495                 }
1496         }
1497
1498         virtual void OnUserConnect(userrec* user)
1499         {
1500                 char agestr[MAXBUF];
1501                 if (std::string(user->server) == Srv->GetServerName())
1502                 {
1503                         log(DEBUG,"**** User on %s CONNECTS: %s",user->server,user->nick);
1504                         std::deque<std::string> params;
1505                         snprintf(agestr,MAXBUF,"%lu",(unsigned long)user->age);
1506                         params.clear();
1507                         params.push_back(agestr);
1508                         params.push_back(user->nick);
1509                         params.push_back(user->host);
1510                         params.push_back(user->dhost);
1511                         params.push_back(user->ident);
1512                         params.push_back("+"+std::string(user->modes));
1513                         params.push_back(user->ip);
1514                         params.push_back(":"+std::string(user->fullname));
1515                         DoOneToMany(Srv->GetServerName(),"NICK",params);
1516                 }
1517         }
1518
1519         virtual void OnUserQuit(userrec* user, std::string reason)
1520         {
1521                 if (std::string(user->server) == Srv->GetServerName())
1522                 {
1523                         log(DEBUG,"**** User on %s QUITS: %s",user->server,user->nick);
1524                         std::deque<std::string> params;
1525                         params.push_back(":"+reason);
1526                         DoOneToMany(user->nick,"QUIT",params);
1527                 }
1528         }
1529
1530         virtual void OnUserPostNick(userrec* user, std::string oldnick)
1531         {
1532                 if (std::string(user->server) == Srv->GetServerName())
1533                 {
1534                         log(DEBUG,"**** User on %s changes NICK: %s",user->server,user->nick);
1535                         std::deque<std::string> params;
1536                         params.push_back(user->nick);
1537                         DoOneToMany(oldnick,"NICK",params);
1538                 }
1539         }
1540
1541         virtual void OnUserKick(userrec* source, userrec* user, chanrec* chan, std::string reason)
1542         {
1543                 if (std::string(source->server) == Srv->GetServerName())
1544                 {
1545                         log(DEBUG,"**** User on %s KICKs: %s %s",source->server,source->nick,user->nick);
1546                         std::deque<std::string> params;
1547                         params.push_back(chan->name);
1548                         params.push_back(user->nick);
1549                         params.push_back(":"+reason);
1550                         DoOneToMany(source->nick,"KICK",params);
1551                 }
1552         }
1553
1554         virtual void OnRemoteKill(userrec* source, userrec* dest, std::string reason)
1555         {
1556                 std::deque<std::string> params;
1557                 params.push_back(dest->nick);
1558                 params.push_back(":"+reason);
1559                 DoOneToMany(source->nick,"KILL",params);
1560         }
1561
1562         // note: the protocol does not allow direct umode +o except
1563         // via NICK with 8 params. sending OPERTYPE infers +o modechange
1564         // locally.
1565         virtual void OnOper(userrec* user, std::string opertype)
1566         {
1567                 if (std::string(user->server) == Srv->GetServerName())
1568                 {
1569                         std::deque<std::string> params;
1570                         params.push_back(opertype);
1571                         DoOneToMany(user->nick,"OPERTYPE",params);
1572                 }
1573         }
1574
1575         virtual void OnMode(userrec* user, void* dest, int target_type, std::string text)
1576         {
1577                 log(DEBUG,"*** ONMODE TRIGGER");
1578                 if (std::string(user->server) == Srv->GetServerName())
1579                 {
1580                         log(DEBUG,"*** LOCAL");
1581                         if (target_type == TYPE_USER)
1582                         {
1583                                 userrec* u = (userrec*)dest;
1584                                 std::deque<std::string> params;
1585                                 params.push_back(u->nick);
1586                                 params.push_back(text);
1587                                 DoOneToMany(user->nick,"MODE",params);
1588                         }
1589                         else
1590                         {
1591                                 chanrec* c = (chanrec*)dest;
1592                                 std::deque<std::string> params;
1593                                 params.push_back(c->name);
1594                                 params.push_back(text);
1595                                 DoOneToMany(user->nick,"MODE",params);
1596                         }
1597                 }
1598         }
1599
1600         virtual ~ModuleSpanningTree()
1601         {
1602                 delete Srv;
1603         }
1604
1605         virtual Version GetVersion()
1606         {
1607                 return Version(1,0,0,0,VF_STATIC|VF_VENDOR);
1608         }
1609 };
1610
1611
1612 class ModuleSpanningTreeFactory : public ModuleFactory
1613 {
1614  public:
1615         ModuleSpanningTreeFactory()
1616         {
1617         }
1618         
1619         ~ModuleSpanningTreeFactory()
1620         {
1621         }
1622         
1623         virtual Module * CreateModule()
1624         {
1625                 return new ModuleSpanningTree;
1626         }
1627         
1628 };
1629
1630
1631 extern "C" void * init_module( void )
1632 {
1633         return new ModuleSpanningTreeFactory;
1634 }
1635