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1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2009 InspIRCd Development Team
6  * See: http://wiki.inspircd.org/Credits
7  *
8  * This program is free but copyrighted software; see
9  *          the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 /* $Core */
15
16 #include <signal.h>
17 #include "exitcodes.h"
18 #include "inspircd.h"
19 #include "inspircd_version.h"
20
21
22 void InspIRCd::SignalHandler(int signal)
23 {
24         switch (signal)
25         {
26                 case SIGHUP:
27                         Rehash("due to SIGHUP");
28                         break;
29                 case SIGTERM:
30                         Exit(signal);
31                         break;
32         }
33 }
34
35 void InspIRCd::Exit(int status)
36 {
37 #ifdef WINDOWS
38         if (WindowsIPC)
39                 delete WindowsIPC;
40         SetServiceStopped(status);
41 #endif
42         if (this)
43         {
44                 this->SendError("Exiting with status " + ConvToStr(status) + " (" + std::string(ExitCodes[status]) + ")");
45                 this->Cleanup();
46                 delete this;
47                 ServerInstance = NULL;
48         }
49         exit (status);
50 }
51
52 void RehashHandler::Call(const std::string &reason)
53 {
54         ServerInstance->SNO->WriteToSnoMask('a', "Rehashing config file %s %s",ServerConfig::CleanFilename(ServerInstance->ConfigFileName.c_str()), reason.c_str());
55         ServerInstance->RehashUsersAndChans();
56         FOREACH_MOD(I_OnGarbageCollect, OnGarbageCollect());
57         if (!ServerInstance->ConfigThread)
58         {
59                 ServerInstance->ConfigThread = new ConfigReaderThread("");
60                 ServerInstance->Threads->Start(ServerInstance->ConfigThread);
61         }
62 }
63
64 void InspIRCd::RehashServer()
65 {
66         this->Rehash("");
67 }
68
69 std::string InspIRCd::GetVersionString()
70 {
71         char versiondata[MAXBUF];
72         if (!Config->CustomVersion.empty())
73         {
74                 snprintf(versiondata,MAXBUF,"InspIRCd-2.0 %s :%s",Config->ServerName.c_str(),Config->CustomVersion.c_str());
75         }
76         else
77         {
78                 snprintf(versiondata,MAXBUF,"InspIRCd-2.0 %s :%s (%s) [FLAGS=%s,%s,%s]",Config->ServerName.c_str(),SYSTEM,VERSION,REVISION,SE->GetName().c_str(),Config->sid.c_str());
79         }
80         return versiondata;
81 }
82
83 void InspIRCd::BuildISupport()
84 {
85         // the neatest way to construct the initial 005 numeric, considering the number of configure constants to go in it...
86         std::stringstream v;
87         v << "WALLCHOPS WALLVOICES MODES=" << Config->Limits.MaxModes - 1 << " CHANTYPES=# PREFIX=" << this->Modes->BuildPrefixes() << " MAP MAXCHANNELS=" << Config->MaxChans << " MAXBANS=60 VBANLIST NICKLEN=" << Config->Limits.NickMax - 1;
88         v << " CASEMAPPING=rfc1459 STATUSMSG=@" << (this->Config->AllowHalfop ? "%" : "") << "+ CHARSET=ascii TOPICLEN=" << Config->Limits.MaxTopic - 1 << " KICKLEN=" << Config->Limits.MaxKick - 1 << " MAXTARGETS=" << Config->MaxTargets - 1;
89         v << " AWAYLEN=" << Config->Limits.MaxAway - 1 << " CHANMODES=" << this->Modes->GiveModeList(MASK_CHANNEL) << " FNC NETWORK=" << Config->Network << " MAXPARA=32 ELIST=MU";
90         Config->data005 = v.str();
91         FOREACH_MOD(I_On005Numeric,On005Numeric(Config->data005));
92         Config->Update005();
93 }
94
95 std::string InspIRCd::GetRevision()
96 {
97         return REVISION;
98 }
99
100 void InspIRCd::IncrementUID(int pos)
101 {
102         /*
103          * Okay. The rules for generating a UID go like this...
104          * -- > ABCDEFGHIJKLMNOPQRSTUVWXYZ --> 012345679 --> WRAP
105          * That is, we start at A. When we reach Z, we go to 0. At 9, we go to
106          * A again, in an iterative fashion.. so..
107          * AAA9 -> AABA, and so on. -- w00t
108          */
109         if (pos == 3)
110         {
111                 // At pos 3, if we hit '9', we've run out of available UIDs, and need to reset to AAA..AAA.
112                 if (current_uid[pos] == '9')
113                 {
114                         for (int i = 3; i < (UUID_LENGTH - 1); i++)
115                         {
116                                 current_uid[i] = 'A';
117                                 pos  = UUID_LENGTH - 1;
118                         }
119                 }
120                 else
121                 {
122                         // Buf if we haven't, just keep incrementing merrily.
123                         current_uid[pos]++;
124                 }
125         }
126         else
127         {
128                 // If we hit Z, wrap around to 0.
129                 if (current_uid[pos] == 'Z')
130                 {
131                         current_uid[pos] = '0';
132                 }
133                 else if (current_uid[pos] == '9')
134                 {
135                         /*
136                          * Or, if we hit 9, wrap around to pos = 'A' and (pos - 1)++,
137                          * e.g. A9 -> BA -> BB ..
138                          */
139                         current_uid[pos] = 'A';
140                         this->IncrementUID(pos - 1);
141                 }
142                 else
143                 {
144                         // Anything else, nobody gives a shit. Just increment.
145                         current_uid[pos]++;
146                 }
147         }
148 }
149
150 /*
151  * Retrieve the next valid UUID that is free for this server.
152  */
153 std::string InspIRCd::GetUID()
154 {
155         static int curindex = -1;
156
157         /*
158          * If -1, we're setting up. Copy SID into the first three digits, 9's to the rest, null term at the end
159          * Why 9? Well, we increment before we find, otherwise we have an unnecessary copy, and I want UID to start at AAA..AA
160          * and not AA..AB. So by initialising to 99999, we force it to rollover to AAAAA on the first IncrementUID call.
161          * Kind of silly, but I like how it looks.
162          *              -- w
163          */
164         if (curindex == -1)
165         {
166                 current_uid[0] = Config->sid[0];
167                 current_uid[1] = Config->sid[1];
168                 current_uid[2] = Config->sid[2];
169
170                 for (int i = 3; i < (UUID_LENGTH - 1); i++)
171                         current_uid[i] = '9';
172
173                 curindex = UUID_LENGTH - 2; // look at the end of the string now kthx, ignore null
174
175                 // Null terminator. Important.
176                 current_uid[UUID_LENGTH - 1] = '\0';
177         }
178
179         while (1)
180         {
181                 // Add one to the last UID
182                 this->IncrementUID(curindex);
183
184                 if (this->FindUUID(current_uid))
185                 {
186                         /*
187                          * It's in use. We need to try the loop again.
188                          */
189                         continue;
190                 }
191
192                 return current_uid;
193         }
194
195         /* not reached. */
196         return "";
197 }
198
199
200