]> git.netwichtig.de Git - user/henk/code/inspircd.git/blob - src/servers.cpp
Added stuff for /map improvements
[user/henk/code/inspircd.git] / src / servers.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  Inspire is copyright (C) 2002-2004 ChatSpike-Dev.
6  *                       E-mail:
7  *                <brain@chatspike.net>
8  *                <Craig@chatspike.net>
9  *     
10  * Written by Craig Edwards, Craig McLure, and others.
11  * This program is free but copyrighted software; see
12  *            the file COPYING for details.
13  *
14  * ---------------------------------------------------
15  */
16
17 using namespace std;
18
19 #include "inspircd_config.h" 
20 #include "servers.h"
21 #include "inspircd.h"
22 #include <unistd.h>
23 #include <fcntl.h>
24 #include <poll.h>
25 #include <sys/errno.h>
26 #include <sys/ioctl.h>
27 #include <sys/utsname.h>
28 #include <vector>
29 #include <string>
30 #include <deque>
31 #include <sstream>
32 #include <map>
33 #include "inspstring.h"
34 #include "helperfuncs.h"
35 #include "connection.h"
36
37 extern time_t TIME;
38 extern int MaxConn;
39
40 std::deque<std::string> xsums;
41
42 serverrec::serverrec()
43 {
44         strlcpy(name,"",256);
45         pingtime = 0;
46         lastping = TIME;
47         usercount_i = usercount = opercount = version = 0;
48         hops_away = 1;
49         signon = TIME;
50         jupiter = false;
51         fd = 0;
52         sync_soon = false;
53         strlcpy(nickserv,"",NICKMAX);
54         connectors.clear();
55 }
56
57  
58 serverrec::~serverrec()
59 {
60 }
61
62 serverrec::serverrec(char* n, long ver, bool jupe)
63 {
64         strlcpy(name,n,256);
65         lastping = TIME;
66         usercount_i = usercount = opercount = 0;
67         version = ver;
68         hops_away = 1;
69         signon = TIME;
70         jupiter = jupe;
71         fd = 0;
72         sync_soon = false;
73         strlcpy(nickserv,"",NICKMAX);
74         connectors.clear();
75 }
76
77 bool serverrec::CreateListener(char* newhost, int p)
78 {
79         sockaddr_in host_address;
80         int flags;
81         in_addr addy;
82         int on = 0;
83         struct linger linger = { 0 };
84
85         this->port = p;
86
87         fd = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
88         if (fd <= 0)
89         {
90                 return false;
91         }
92
93         setsockopt(fd,SOL_SOCKET,SO_REUSEADDR,(const char*)&on,sizeof(on));
94         linger.l_onoff = 1;
95         linger.l_linger = 1;
96         setsockopt(fd,SOL_SOCKET,SO_LINGER,(const char*)&linger,sizeof(linger));
97
98         // attempt to increase socket sendq and recvq as high as its possible
99         // to get them on linux.
100         int sendbuf = 32768;
101         int recvbuf = 32768;
102         setsockopt(fd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
103         setsockopt(fd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
104
105         memset((void*)&host_address, 0, sizeof(host_address));
106
107         host_address.sin_family = AF_INET;
108
109         if (!strcmp(newhost,""))
110         {
111                 host_address.sin_addr.s_addr = htonl(INADDR_ANY);
112         }
113         else
114         {
115                 inet_aton(newhost,&addy);
116                 host_address.sin_addr = addy;
117         }
118
119         host_address.sin_port = htons(p);
120
121         if (bind(fd,(sockaddr*)&host_address,sizeof(host_address))<0)
122         {
123                 return false;
124         }
125
126         // make the socket non-blocking
127         flags = fcntl(fd, F_GETFL, 0);
128         fcntl(fd, F_SETFL, flags | O_NONBLOCK);
129
130         this->port = p;
131
132         listen(this->fd, MaxConn);
133
134         return true;
135 }
136
137
138 bool serverrec::BeginLink(char* targethost, int newport, char* password, char* servername, int myport)
139 {
140         char connect[MAXBUF];
141
142         ircd_connector connector;
143         ircd_connector *cn = this->FindHost(servername);
144
145
146         if (cn)
147         {
148                 WriteOpers("CONNECT aborted: Server %s already exists",servername);
149                 return false;
150         }
151
152
153         if (this->fd)
154         {
155                 if (connector.MakeOutboundConnection(targethost,newport))
156                 {
157                         // targethost has been turned into an ip...
158                         // we dont want this as the server name.
159                         connector.SetServerName(servername);
160                         snprintf(connect,MAXBUF,"S %s %s %lu %s :%s",getservername().c_str(),password,(unsigned long)myport,GetRevision().c_str(),getserverdesc().c_str());
161                         connector.SetState(STATE_NOAUTH_OUTBOUND);
162                         connector.SetHostAndPort(targethost, newport);
163                         this->connectors.push_back(connector);
164                         // this packet isn't actually sent until the socket connects -- the STATE_NOAUTH_OUTBOUND state
165                         // queues outbound data until the socket is polled as writeable (e.g. the connection is established)
166                         return this->SendPacket(connect, servername);
167                 }
168                 else
169                 {
170                         connector.SetState(STATE_DISCONNECTED);
171                         WriteOpers("Could not create outbound connection to %s:%d",targethost,newport);
172                 }
173         }
174         return false;
175 }
176
177
178 bool serverrec::MeshCookie(char* targethost, int newport, unsigned long cookie, char* servername)
179 {
180         char connect[MAXBUF];
181
182         ircd_connector connector;
183
184         WriteOpers("Establishing meshed link to %s:%d",servername,newport);
185
186         if (this->fd)
187         {
188                 if (connector.MakeOutboundConnection(targethost,newport))
189                 {
190                         // targethost has been turned into an ip...
191                         // we dont want this as the server name.
192                         connector.SetServerName(servername);
193                         snprintf(connect,MAXBUF,"- %lu %s :%s",cookie,getservername().c_str(),getserverdesc().c_str());
194                         connector.SetState(STATE_NOAUTH_OUTBOUND);
195                         connector.SetHostAndPort(targethost, newport);
196                         connector.SetState(STATE_CONNECTED);
197                         this->connectors.push_back(connector);
198                         return this->SendPacket(connect, servername);
199                 }
200                 else
201                 {
202                         connector.SetState(STATE_DISCONNECTED);
203                         WriteOpers("Could not create outbound connection to %s:%d",targethost,newport);
204                 }
205         }
206         return false;
207 }
208
209 bool serverrec::AddIncoming(int newfd, char* targethost, int sourceport)
210 {
211         ircd_connector connector;
212
213         // targethost has been turned into an ip...
214         // we dont want this as the server name.
215         connector.SetServerName(targethost);
216         connector.SetDescriptor(newfd);
217         connector.SetState(STATE_NOAUTH_INBOUND);
218         int flags = fcntl(newfd, F_GETFL, 0);
219         fcntl(newfd, F_SETFL, flags | O_NONBLOCK);
220         int sendbuf = 32768;
221         int recvbuf = 32768;
222         setsockopt(newfd,SOL_SOCKET,SO_SNDBUF,(const void *)&sendbuf,sizeof(sendbuf));
223         setsockopt(newfd,SOL_SOCKET,SO_RCVBUF,(const void *)&recvbuf,sizeof(sendbuf));
224         connector.SetHostAndPort(targethost, sourceport);
225         connector.SetState(STATE_NOAUTH_INBOUND);
226         log(DEBUG,"serverrec::AddIncoming() Added connection: %s:%d",targethost,sourceport);
227         this->connectors.push_back(connector);
228         return true;
229 }
230
231 void serverrec::TerminateLink(char* targethost)
232 {
233         // this locates the targethost in the serverrec::connectors vector of the class,
234         // and terminates it by sending it an SQUIT token and closing its descriptor.
235         // TerminateLink with a null string causes a terminate of ALL links
236 }
237
238 // Returns a pointer to the connector for 'host'
239 ircd_connector* serverrec::FindHost(std::string findhost)
240 {
241         for (int i = 0; i < this->connectors.size(); i++)
242         {
243                 if (this->connectors[i].GetServerName() == findhost)
244                 {
245                         return &this->connectors[i];
246                 }
247         }
248         return NULL;
249 }
250
251 void serverrec::FlushWriteBuffers()
252 {
253         for (int i = 0; i < this->connectors.size(); i++)
254         {
255                 // don't try and ping a NOAUTH_OUTBOUND state, its not authed yet!
256                 if ((this->connectors[i].GetState() == STATE_NOAUTH_OUTBOUND) && (TIME > this->connectors[i].age+30))
257                 {
258                         // however if we reach this timer its connected timed out :)
259                         WriteOpers("*** Connection to %s timed out",this->connectors[i].GetServerName().c_str());
260                         DoSplit(this->connectors[i].GetServerName().c_str());
261                         return;
262                 }
263                 else if ((this->connectors[i].GetState() == STATE_NOAUTH_INBOUND) && (TIME > this->connectors[i].age+30))
264                 {
265                         WriteOpers("*** Connection from %s timed out",this->connectors[i].GetServerName().c_str());
266                         DoSplit(this->connectors[i].GetServerName().c_str());
267                         return;
268                 }
269                 else if (this->connectors[i].GetState() != STATE_DISCONNECTED)
270                 {
271                         if (!this->connectors[i].CheckPing())
272                         {
273                                 WriteOpers("*** Lost single connection to %s: Ping timeout",this->connectors[i].GetServerName().c_str());
274                                 this->connectors[i].CloseConnection();
275                                 this->connectors[i].SetState(STATE_DISCONNECTED);
276                         }
277                 }
278                 if (this->connectors[i].HasBufferedOutput())
279                 {
280                         if (!this->connectors[i].FlushWriteBuf())
281                         {
282                                 // if we're here the write() caused an error, we cannot proceed
283                                 WriteOpers("*** Lost single connection to %s, link inactive and retrying: %s",this->connectors[i].GetServerName().c_str(),this->connectors[i].GetWriteError().c_str());
284                                 this->connectors[i].CloseConnection();
285                                 this->connectors[i].SetState(STATE_DISCONNECTED);
286                         }
287                 }
288         }
289 }
290
291 bool serverrec::SendPacket(char *message, const char* sendhost)
292 {
293         if ((!message) || (!sendhost))
294                 return true;
295
296         ircd_connector* cn = this->FindHost(sendhost);
297
298         if (!strchr(message,'\n'))
299         {
300                 strlcat(message,"\n",MAXBUF);
301         }
302
303         if (cn)
304         {
305                 log(DEBUG,"main: serverrec::SendPacket() sent '%s' to %s",message,cn->GetServerName().c_str());
306
307                 if (cn->GetState() == STATE_DISCONNECTED)
308                 {
309                         // fix: can only route one hop to avoid a loop
310                         if (strncmp(message,"R ",2))
311                         {
312                                 log(DEBUG,"Not a double reroute");
313                                 // this route is down, we must re-route the packet through an available point in the mesh.
314                                 for (int k = 0; k < this->connectors.size(); k++)
315                                 {
316                                         log(DEBUG,"Check connector %d: %s",k,this->connectors[k].GetServerName().c_str());
317                                         // search for another point in the mesh which can 'reach' where we want to go
318                                         for (int m = 0; m < this->connectors[k].routes.size(); m++)
319                                         {
320                                                 if (!strcasecmp(this->connectors[k].routes[m].c_str(),sendhost))
321                                                 {
322                                                         log(DEBUG,"Found alternative route for packet: %s",this->connectors[k].GetServerName().c_str());
323                                                         char buffer[MAXBUF];
324                                                         snprintf(buffer,MAXBUF,"R %s %s",sendhost,message);
325                                                         this->SendPacket(buffer,this->connectors[k].GetServerName().c_str());
326                                                         return true;
327                                                 }
328                                         }
329                                 }
330                         }
331                         char buffer[MAXBUF];
332                         snprintf(buffer,MAXBUF,"& %s",sendhost);
333                         WriteOpers("*** All connections to %s lost.",sendhost);
334                         NetSendToAllExcept(sendhost,buffer);
335                         DoSplit(sendhost);
336                         return false;
337                 }
338
339                 // returns false if the packet could not be sent (e.g. target host down)
340                 if (!cn->AddWriteBuf(message))
341                 {
342                         // if we're here, there was an error pending, and the send cannot proceed
343                         log(DEBUG,"cn->AddWriteBuf() failed for serverrec::SendPacket(): %s",cn->GetWriteError().c_str());
344                         log(DEBUG,"Disabling connector: %s",cn->GetServerName().c_str());
345                         cn->CloseConnection();
346                         cn->SetState(STATE_DISCONNECTED);
347                         WriteOpers("*** Lost single connection to %s, link inactive and retrying: %s",cn->GetServerName().c_str(),cn->GetWriteError().c_str());
348                         // retry the packet along a new route so either arrival OR failure are gauranteed (bugfix)
349                         return this->SendPacket(message,sendhost);
350                 }
351                 if (!cn->FlushWriteBuf())
352                 {
353                         // if we're here the write() caused an error, we cannot proceed
354                         log(DEBUG,"cn->FlushWriteBuf() failed for serverrec::SendPacket(): %s",cn->GetWriteError().c_str());
355                         log(DEBUG,"Disabling connector: %s",cn->GetServerName().c_str());
356                         cn->CloseConnection();
357                         cn->SetState(STATE_DISCONNECTED);
358                         WriteOpers("*** Lost single connection to %s, link inactive and retrying: %s",cn->GetServerName().c_str(),cn->GetWriteError().c_str());
359                         // retry the packet along a new route so either arrival OR failure are gauranteed
360                         return this->SendPacket(message,sendhost);
361                 }
362                 return true;
363         }
364 }
365
366 bool already_have_sum(std::string sum)
367 {
368         for (int i = 0; i < xsums.size(); i++)
369         {
370                 if (xsums[i] == sum)
371                 {
372                         return true;
373                 }
374         }
375         if (xsums.size() >= 128)
376         {
377                 xsums.pop_front();
378         }
379         xsums.push_back(sum);
380         return false;
381 }
382
383 // receives a packet from any where there is data waiting, first come, first served
384 // fills the message and host values with the host where the data came from.
385
386 bool serverrec::RecvPacket(std::deque<std::string> &messages, char* recvhost,std::deque<std::string> &sums)
387 {
388         char data[65536];
389         memset(data, 0, 65536);
390         for (int i = 0; i < this->connectors.size(); i++)
391         {
392                 if (this->connectors[i].GetState() != STATE_DISCONNECTED)
393                 {
394                         // returns false if the packet could not be sent (e.g. target host down)
395                         int rcvsize = 0;
396
397                         // check if theres any data on this socket
398                         // if not, continue onwards to the next.
399                         pollfd polls;
400                         polls.fd = this->connectors[i].GetDescriptor();
401                         polls.events = POLLIN;
402                         int ret = poll(&polls,1,1);
403                         if (ret <= 0) continue;
404
405                         rcvsize = recv(this->connectors[i].GetDescriptor(),data,65000,0);
406                         data[rcvsize] = '\0';
407                         if (rcvsize == -1)
408                         {
409                                 if (errno != EAGAIN)
410                                 {
411                                         log(DEBUG,"recv() failed for serverrec::RecvPacket(): %s",strerror(errno));
412                                         log(DEBUG,"Disabling connector: %s",this->connectors[i].GetServerName().c_str());
413                                         this->connectors[i].CloseConnection();
414                                         this->connectors[i].SetState(STATE_DISCONNECTED);
415                                 }
416                         }
417                         int pushed = 0;
418                         if (rcvsize > 0)
419                         {
420                                 if (!this->connectors[i].AddBuffer(data))
421                                 {
422                                         WriteOpers("*** Read buffer for %s exceeds maximum, closing connection!",this->connectors[i].GetServerName().c_str());
423                                         this->connectors[i].CloseConnection();
424                                         this->connectors[i].SetState(STATE_DISCONNECTED);
425                                 }
426                                 if (this->connectors[i].BufferIsComplete())
427                                 {
428                                         this->connectors[i].ResetPing();
429                                         while (this->connectors[i].BufferIsComplete())
430                                         {
431                                                 std::string text = this->connectors[i].GetBuffer();
432                                                 if (text != "")
433                                                 {
434                                                         if ((text[0] == ':') && (text.find(" ") != std::string::npos))
435                                                         {
436                                                                 std::string orig = text;
437                                                                 log(DEBUG,"Original: %s",text.c_str());
438                                                                 std::string sum = text.substr(1,text.find(" ")-1);
439                                                                 text = text.substr(text.find(" ")+1,text.length());
440                                                                 std::string possible_token = text.substr(1,text.find(" ")-1);
441                                                                 if (possible_token.length() > 1)
442                                                                 {
443                                                                         sums.push_back("*");
444                                                                         text = orig;
445                                                                         log(DEBUG,"Non-mesh, non-tokenized string passed up the chain");
446                                                                 }
447                                                                 else
448                                                                 {
449                                                                         log(DEBUG,"Packet sum: '%s'",sum.c_str());
450                                                                         if ((already_have_sum(sum)) && (sum != "*"))
451                                                                         {
452                                                                                 // we don't accept dupes
453                                                                                 continue;
454                                                                         }
455                                                                         sums.push_back(sum.c_str());
456                                                                 }
457                                                         }
458                                                         else sums.push_back("*");
459                                                         messages.push_back(text.c_str());
460                                                         strlcpy(recvhost,this->connectors[i].GetServerName().c_str(),160);
461                                                         log(DEBUG,"serverrec::RecvPacket() %d:%s->%s",pushed++,recvhost,text.c_str());
462                                                 }
463                                         }
464                                         return true;
465                                 }
466                         }
467                 }
468         }
469         // nothing new yet -- message and host will be undefined
470         return false;
471 }
472