]> git.netwichtig.de Git - user/henk/code/inspircd.git/blob - src/users.cpp
Honking huge commit. Removal of DELETE() template that never worked right anyway
[user/henk/code/inspircd.git] / src / users.cpp
1 /*       +------------------------------------+
2  *       | Inspire Internet Relay Chat Daemon |
3  *       +------------------------------------+
4  *
5  *  InspIRCd: (C) 2002-2007 InspIRCd Development Team
6  * See: http://www.inspircd.org/wiki/index.php/Credits
7  *
8  * This program is free but copyrighted software; see
9  *            the file COPYING for details.
10  *
11  * ---------------------------------------------------
12  */
13
14 /* $Core: libIRCDusers */
15
16 #include "inspircd.h"
17 #include <stdarg.h>
18 #include "socketengine.h"
19 #include "wildcard.h"
20 #include "xline.h"
21 #include "bancache.h"
22 #include "commands/cmd_whowas.h"
23
24 static unsigned long already_sent[MAX_DESCRIPTORS] = {0};
25
26 /* XXX: Used for speeding up WriteCommon operations */
27 unsigned long uniq_id = 0;
28
29 std::string User::ProcessNoticeMasks(const char *sm)
30 {
31         bool adding = true, oldadding = false;
32         const char *c = sm;
33         std::string output;
34
35         while (c && *c)
36         {
37                 switch (*c)
38                 {
39                         case '+':
40                                 adding = true;
41                         break;
42                         case '-':
43                                 adding = false;
44                         break;
45                         case '*':
46                                 for (unsigned char d = 'A'; d <= 'z'; d++)
47                                 {
48                                         if (ServerInstance->SNO->IsEnabled(d))
49                                         {
50                                                 if ((!IsNoticeMaskSet(d) && adding) || (IsNoticeMaskSet(d) && !adding))
51                                                 {
52                                                         if ((oldadding != adding) || (!output.length()))
53                                                                 output += (adding ? '+' : '-');
54
55                                                         this->SetNoticeMask(d, adding);
56
57                                                         output += d;
58                                                 }
59                                         }
60                                         oldadding = adding;
61                                 }
62                         break;
63                         default:
64                                 if ((*c >= 'A') && (*c <= 'z') && (ServerInstance->SNO->IsEnabled(*c)))
65                                 {
66                                         if ((!IsNoticeMaskSet(*c) && adding) || (IsNoticeMaskSet(*c) && !adding))
67                                         {
68                                                 if ((oldadding != adding) || (!output.length()))
69                                                         output += (adding ? '+' : '-');
70
71                                                 this->SetNoticeMask(*c, adding);
72
73                                                 output += *c;
74                                         }
75                                 }
76                                 oldadding = adding;
77                         break;
78                 }
79
80                 *c++;
81         }
82
83         return output;
84 }
85
86 void User::StartDNSLookup()
87 {
88         try
89         {
90                 bool cached;
91                 const char* ip = this->GetIPString();
92
93                 /* Special case for 4in6 (Have i mentioned i HATE 4in6?) */
94                 if (!strncmp(ip, "0::ffff:", 8))
95                         res_reverse = new UserResolver(this->ServerInstance, this, ip + 8, DNS_QUERY_PTR4, cached);
96                 else
97                         res_reverse = new UserResolver(this->ServerInstance, this, ip, this->GetProtocolFamily() == AF_INET ? DNS_QUERY_PTR4 : DNS_QUERY_PTR6, cached);
98
99                 this->ServerInstance->AddResolver(res_reverse, cached);
100         }
101         catch (CoreException& e)
102         {
103                 ServerInstance->Log(DEBUG,"Error in resolver: %s",e.GetReason());
104         }
105 }
106
107 bool User::IsNoticeMaskSet(unsigned char sm)
108 {
109         return (snomasks[sm-65]);
110 }
111
112 void User::SetNoticeMask(unsigned char sm, bool value)
113 {
114         snomasks[sm-65] = value;
115 }
116
117 const char* User::FormatNoticeMasks()
118 {
119         static char data[MAXBUF];
120         int offset = 0;
121
122         for (int n = 0; n < 64; n++)
123         {
124                 if (snomasks[n])
125                         data[offset++] = n+65;
126         }
127
128         data[offset] = 0;
129         return data;
130 }
131
132
133
134 bool User::IsModeSet(unsigned char m)
135 {
136         return (modes[m-65]);
137 }
138
139 void User::SetMode(unsigned char m, bool value)
140 {
141         modes[m-65] = value;
142 }
143
144 const char* User::FormatModes()
145 {
146         static char data[MAXBUF];
147         int offset = 0;
148         for (int n = 0; n < 64; n++)
149         {
150                 if (modes[n])
151                         data[offset++] = n+65;
152         }
153         data[offset] = 0;
154         return data;
155 }
156
157 void User::DecrementModes()
158 {
159         ServerInstance->Log(DEBUG,"DecrementModes()");
160         for (unsigned char n = 'A'; n <= 'z'; n++)
161         {
162                 if (modes[n-65])
163                 {
164                         ServerInstance->Log(DEBUG,"DecrementModes() found mode %c", n);
165                         ModeHandler* mh = ServerInstance->Modes->FindMode(n, MODETYPE_USER);
166                         if (mh)
167                         {
168                                 ServerInstance->Log(DEBUG,"Found handler %c and call ChangeCount", n);
169                                 mh->ChangeCount(-1);
170                         }
171                 }
172         }
173 }
174
175 User::User(InspIRCd* Instance, const std::string &uid) : ServerInstance(Instance)
176 {
177         *password = *nick = *ident = *host = *dhost = *fullname = *awaymsg = *oper = *uuid = 0;
178         server = (char*)Instance->FindServerNamePtr(Instance->Config->ServerName);
179         reset_due = ServerInstance->Time();
180         age = ServerInstance->Time(true);
181         Penalty = 0;
182         lines_in = lastping = signon = idle_lastmsg = nping = registered = 0;
183         ChannelCount = timeout = bytes_in = bytes_out = cmds_in = cmds_out = 0;
184         OverPenalty = ExemptFromPenalty = muted = exempt = haspassed = dns_done = false;
185         fd = -1;
186         recvq.clear();
187         sendq.clear();
188         WriteError.clear();
189         res_forward = res_reverse = NULL;
190         Visibility = NULL;
191         ip = NULL;
192         MyClass = NULL;
193         chans.clear();
194         invites.clear();
195         memset(modes,0,sizeof(modes));
196         memset(snomasks,0,sizeof(snomasks));
197         /* Invalidate cache */
198         operquit = cached_fullhost = cached_hostip = cached_makehost = cached_fullrealhost = NULL;
199
200         if (uid.empty())
201                 strlcpy(uuid, Instance->GetUID().c_str(), UUID_LENGTH);
202         else
203                 strlcpy(uuid, uid.c_str(), UUID_LENGTH);
204
205         ServerInstance->Log(DEBUG,"New UUID for user: %s (%s)", uuid, uid.empty() ? "allocated new" : "used remote");
206
207         user_hash::iterator finduuid = Instance->uuidlist->find(uuid);
208         if (finduuid == Instance->uuidlist->end())
209                 (*Instance->uuidlist)[uuid] = this;
210         else
211                 throw CoreException("Duplicate UUID "+std::string(uuid)+" in User constructor");
212 }
213
214 void User::RemoveCloneCounts()
215 {
216         clonemap::iterator x = ServerInstance->local_clones.find(this->GetIPString());
217         if (x != ServerInstance->local_clones.end())
218         {
219                 x->second--;
220                 if (!x->second)
221                 {
222                         ServerInstance->local_clones.erase(x);
223                 }
224         }
225         
226         clonemap::iterator y = ServerInstance->global_clones.find(this->GetIPString());
227         if (y != ServerInstance->global_clones.end())
228         {
229                 y->second--;
230                 if (!y->second)
231                 {
232                         ServerInstance->global_clones.erase(y);
233                 }
234         }
235 }
236
237 User::~User()
238 {
239         /* NULL for remote users :) */
240         if (this->MyClass)
241         {
242                 this->MyClass->RefCount--;
243                 ServerInstance->Log(DEBUG, "User destructor -- connect refcount now: %u", this->MyClass->RefCount);
244         }
245
246         this->InvalidateCache();
247         this->DecrementModes();
248         if (operquit)
249                 free(operquit);
250         if (ip)
251         {
252                 this->RemoveCloneCounts();
253
254                 if (this->GetProtocolFamily() == AF_INET)
255                 {
256                         delete (sockaddr_in*)ip;
257                 }
258 #ifdef SUPPORT_IP6LINKS
259                 else
260                 {
261                         delete (sockaddr_in6*)ip;
262                 }
263 #endif
264         }
265
266         ServerInstance->uuidlist->erase(uuid);
267 }
268
269 char* User::MakeHost()
270 {
271         if (this->cached_makehost)
272                 return this->cached_makehost;
273
274         char nhost[MAXBUF];
275         /* This is much faster than snprintf */
276         char* t = nhost;
277         for(char* n = ident; *n; n++)
278                 *t++ = *n;
279         *t++ = '@';
280         for(char* n = host; *n; n++)
281                 *t++ = *n;
282         *t = 0;
283
284         this->cached_makehost = strdup(nhost);
285
286         return this->cached_makehost;
287 }
288
289 char* User::MakeHostIP()
290 {
291         if (this->cached_hostip)
292                 return this->cached_hostip;
293
294         char ihost[MAXBUF];
295         /* This is much faster than snprintf */
296         char* t = ihost;
297         for(char* n = ident; *n; n++)
298                 *t++ = *n;
299         *t++ = '@';
300         for(const char* n = this->GetIPString(); *n; n++)
301                 *t++ = *n;
302         *t = 0;
303
304         this->cached_hostip = strdup(ihost);
305
306         return this->cached_hostip;
307 }
308
309 void User::CloseSocket()
310 {
311         ServerInstance->SE->Shutdown(this, 2);
312         ServerInstance->SE->Close(this);
313 }
314
315 char* User::GetFullHost()
316 {
317         if (this->cached_fullhost)
318                 return this->cached_fullhost;
319
320         char result[MAXBUF];
321         char* t = result;
322         for(char* n = nick; *n; n++)
323                 *t++ = *n;
324         *t++ = '!';
325         for(char* n = ident; *n; n++)
326                 *t++ = *n;
327         *t++ = '@';
328         for(char* n = dhost; *n; n++)
329                 *t++ = *n;
330         *t = 0;
331
332         this->cached_fullhost = strdup(result);
333
334         return this->cached_fullhost;
335 }
336
337 char* User::MakeWildHost()
338 {
339         static char nresult[MAXBUF];
340         char* t = nresult;
341         *t++ = '*';     *t++ = '!';
342         *t++ = '*';     *t++ = '@';
343         for(char* n = dhost; *n; n++)
344                 *t++ = *n;
345         *t = 0;
346         return nresult;
347 }
348
349 int User::ReadData(void* buffer, size_t size)
350 {
351         if (IS_LOCAL(this))
352         {
353 #ifndef WIN32
354                 return read(this->fd, buffer, size);
355 #else
356                 return recv(this->fd, (char*)buffer, size, 0);
357 #endif
358         }
359         else
360                 return 0;
361 }
362
363
364 char* User::GetFullRealHost()
365 {
366         if (this->cached_fullrealhost)
367                 return this->cached_fullrealhost;
368
369         char fresult[MAXBUF];
370         char* t = fresult;
371         for(char* n = nick; *n; n++)
372                 *t++ = *n;
373         *t++ = '!';
374         for(char* n = ident; *n; n++)
375                 *t++ = *n;
376         *t++ = '@';
377         for(char* n = host; *n; n++)
378                 *t++ = *n;
379         *t = 0;
380
381         this->cached_fullrealhost = strdup(fresult);
382
383         return this->cached_fullrealhost;
384 }
385
386 bool User::IsInvited(const irc::string &channel)
387 {
388         for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
389         {
390                 if (channel == *i)
391                 {
392                         return true;
393                 }
394         }
395         return false;
396 }
397
398 InvitedList* User::GetInviteList()
399 {
400         return &invites;
401 }
402
403 void User::InviteTo(const irc::string &channel)
404 {
405         invites.push_back(channel);
406 }
407
408 void User::RemoveInvite(const irc::string &channel)
409 {
410         for (InvitedList::iterator i = invites.begin(); i != invites.end(); i++)
411         {
412                 if (channel == *i)
413                 {
414                         invites.erase(i);
415                         return;
416                 }
417         }
418 }
419
420 bool User::HasPermission(const std::string &command)
421 {
422         char* mycmd;
423         char* savept;
424         char* savept2;
425
426         /*
427          * users on remote servers can completely bypass all permissions based checks.
428          * This prevents desyncs when one server has different type/class tags to another.
429          * That having been said, this does open things up to the possibility of source changes
430          * allowing remote kills, etc - but if they have access to the src, they most likely have
431          * access to the conf - so it's an end to a means either way.
432          */
433         if (!IS_LOCAL(this))
434                 return true;
435
436         // are they even an oper at all?
437         if (!IS_OPER(this))
438         {
439                 return false;
440         }
441
442         // check their opertype exists (!). This won't affect local users, of course.
443         opertype_t::iterator iter_opertype = ServerInstance->Config->opertypes.find(this->oper);
444         if (iter_opertype == ServerInstance->Config->opertypes.end())
445         {
446                 return false;
447         }
448
449         /* XXX all this strtok/strdup stuff is a bit ick and horrid -- w00t */
450         char* Classes = strdup(iter_opertype->second);
451         char* myclass = strtok_r(Classes," ",&savept);
452         while (myclass)
453         {
454                 operclass_t::iterator iter_operclass = ServerInstance->Config->operclass.find(myclass);
455                 if (iter_operclass != ServerInstance->Config->operclass.end())
456                 {
457                         char* CommandList = strdup(iter_operclass->second);
458                         mycmd = strtok_r(CommandList," ",&savept2);
459                         while (mycmd)
460                         {
461                                 if ((!strcasecmp(mycmd,command.c_str())) || (*mycmd == '*'))
462                                 {
463                                         free(Classes);
464                                         free(CommandList);
465                                         return true;
466                                 }
467                                 mycmd = strtok_r(NULL," ",&savept2);
468                         }
469                         free(CommandList);
470                 }
471                 myclass = strtok_r(NULL," ",&savept);
472         }
473         free(Classes);
474
475         return false;
476 }
477
478 /** NOTE: We cannot pass a const reference to this method.
479  * The string is changed by the workings of the method,
480  * so that if we pass const ref, we end up copying it to
481  * something we can change anyway. Makes sense to just let
482  * the compiler do that copy for us.
483  */
484 bool User::AddBuffer(std::string a)
485 {
486         try
487         {
488                 std::string::size_type i = a.rfind('\r');
489
490                 while (i != std::string::npos)
491                 {
492                         a.erase(i, 1);
493                         i = a.rfind('\r');
494                 }
495
496                 if (a.length())
497                         recvq.append(a);
498
499                 if (this->MyClass && (recvq.length() > this->MyClass->GetRecvqMax()))
500                 {
501                         this->SetWriteError("RecvQ exceeded");
502                         ServerInstance->WriteOpers("*** User %s RecvQ of %d exceeds connect class maximum of %d",this->nick,recvq.length(),this->MyClass->GetRecvqMax());
503                         return false;
504                 }
505
506                 return true;
507         }
508
509         catch (...)
510         {
511                 ServerInstance->Log(DEBUG,"Exception in User::AddBuffer()");
512                 return false;
513         }
514 }
515
516 bool User::BufferIsReady()
517 {
518         return (recvq.find('\n') != std::string::npos);
519 }
520
521 void User::ClearBuffer()
522 {
523         recvq.clear();
524 }
525
526 std::string User::GetBuffer()
527 {
528         try
529         {
530                 if (recvq.empty())
531                         return "";
532
533                 /* Strip any leading \r or \n off the string.
534                  * Usually there are only one or two of these,
535                  * so its is computationally cheap to do.
536                  */
537                 std::string::iterator t = recvq.begin();
538                 while (t != recvq.end() && (*t == '\r' || *t == '\n'))
539                 {
540                         recvq.erase(t);
541                         t = recvq.begin();
542                 }
543
544                 for (std::string::iterator x = recvq.begin(); x != recvq.end(); x++)
545                 {
546                         /* Find the first complete line, return it as the
547                          * result, and leave the recvq as whats left
548                          */
549                         if (*x == '\n')
550                         {
551                                 std::string ret = std::string(recvq.begin(), x);
552                                 recvq.erase(recvq.begin(), x + 1);
553                                 return ret;
554                         }
555                 }
556                 return "";
557         }
558
559         catch (...)
560         {
561                 ServerInstance->Log(DEBUG,"Exception in User::GetBuffer()");
562                 return "";
563         }
564 }
565
566 void User::AddWriteBuf(const std::string &data)
567 {
568         if (*this->GetWriteError())
569                 return;
570
571         if (this->MyClass && (sendq.length() + data.length() > this->MyClass->GetSendqMax()))
572         {
573                 /*
574                  * Fix by brain - Set the error text BEFORE calling writeopers, because
575                  * if we dont it'll recursively  call here over and over again trying
576                  * to repeatedly add the text to the sendq!
577                  */
578                 this->SetWriteError("SendQ exceeded");
579                 ServerInstance->WriteOpers("*** User %s SendQ of %d exceeds connect class maximum of %d",this->nick,sendq.length() + data.length(),this->MyClass->GetSendqMax());
580                 return;
581         }
582
583         try
584         {
585                 if (data.length() > MAXBUF - 2) /* MAXBUF has a value of 514, to account for line terminators */
586                         sendq.append(data.substr(0,MAXBUF - 4)).append("\r\n"); /* MAXBUF-4 = 510 */
587                 else
588                         sendq.append(data);
589         }
590         catch (...)
591         {
592                 this->SetWriteError("SendQ exceeded");
593                 ServerInstance->WriteOpers("*** User %s SendQ got an exception",this->nick);
594         }
595 }
596
597 // send AS MUCH OF THE USERS SENDQ as we are able to (might not be all of it)
598 void User::FlushWriteBuf()
599 {
600         try
601         {
602                 if ((this->fd == FD_MAGIC_NUMBER) || (*this->GetWriteError()))
603                 {
604                         sendq.clear();
605                 }
606                 if ((sendq.length()) && (this->fd != FD_MAGIC_NUMBER))
607                 {
608                         int old_sendq_length = sendq.length();
609                         int n_sent = ServerInstance->SE->Send(this, this->sendq.data(), this->sendq.length(), 0);
610
611                         if (n_sent == -1)
612                         {
613                                 if (errno == EAGAIN)
614                                 {
615                                         /* The socket buffer is full. This isnt fatal,
616                                          * try again later.
617                                          */
618                                         this->ServerInstance->SE->WantWrite(this);
619                                 }
620                                 else
621                                 {
622                                         /* Fatal error, set write error and bail
623                                          */
624                                         this->SetWriteError(errno ? strerror(errno) : "EOF from client");
625                                         return;
626                                 }
627                         }
628                         else
629                         {
630                                 /* advance the queue */
631                                 if (n_sent)
632                                         this->sendq = this->sendq.substr(n_sent);
633                                 /* update the user's stats counters */
634                                 this->bytes_out += n_sent;
635                                 this->cmds_out++;
636                                 if (n_sent != old_sendq_length)
637                                         this->ServerInstance->SE->WantWrite(this);
638                         }
639                 }
640         }
641
642         catch (...)
643         {
644                 ServerInstance->Log(DEBUG,"Exception in User::FlushWriteBuf()");
645         }
646
647         if (this->sendq.empty())
648         {
649                 FOREACH_MOD(I_OnBufferFlushed,OnBufferFlushed(this));
650         }
651 }
652
653 void User::SetWriteError(const std::string &error)
654 {
655         try
656         {
657                 // don't try to set the error twice, its already set take the first string.
658                 if (this->WriteError.empty())
659                         this->WriteError = error;
660         }
661
662         catch (...)
663         {
664                 ServerInstance->Log(DEBUG,"Exception in User::SetWriteError()");
665         }
666 }
667
668 const char* User::GetWriteError()
669 {
670         return this->WriteError.c_str();
671 }
672
673 void User::Oper(const std::string &opertype)
674 {
675         try
676         {
677                 this->modes[UM_OPERATOR] = 1;
678                 this->WriteServ("MODE %s :+o", this->nick);
679                 FOREACH_MOD(I_OnOper, OnOper(this, opertype));
680                 ServerInstance->Log(DEFAULT,"OPER: %s!%s@%s opered as type: %s", this->nick, this->ident, this->host, opertype.c_str());
681                 strlcpy(this->oper, opertype.c_str(), NICKMAX - 1);
682                 ServerInstance->all_opers.push_back(this);
683                 FOREACH_MOD(I_OnPostOper,OnPostOper(this, opertype));
684         }
685
686         catch (...)
687         {
688                 ServerInstance->Log(DEBUG,"Exception in User::Oper()");
689         }
690 }
691
692 void User::UnOper()
693 {
694         try
695         {
696                 if (IS_OPER(this))
697                 {
698                         // unset their oper type (what IS_OPER checks), and remove +o
699                         *this->oper = 0;
700                         this->modes[UM_OPERATOR] = 0;
701                         
702                         // remove the user from the oper list. Will remove multiple entries as a safeguard against bug #404
703                         ServerInstance->all_opers.remove(this);
704                 }
705         }
706
707         catch (...)
708         {
709                 ServerInstance->Log(DEBUG,"Exception in User::UnOper()");
710         }
711 }
712
713 void User::QuitUser(InspIRCd* Instance, User *user, const std::string &quitreason, const char* operreason)
714 {
715         Instance->Log(DEBUG,"QuitUser: %s '%s'", user->nick, quitreason.c_str());
716         user->Write("ERROR :Closing link (%s@%s) [%s]", user->ident, user->host, *operreason ? operreason : quitreason.c_str());
717         user->muted = true;
718         Instance->GlobalCulls.AddItem(user, quitreason.c_str(), operreason);
719 }
720
721 /* adds or updates an entry in the whowas list */
722 void User::AddToWhoWas()
723 {
724         Command* whowas_command = ServerInstance->Parser->GetHandler("WHOWAS");
725         if (whowas_command)
726         {
727                 std::deque<classbase*> params;
728                 params.push_back(this);
729                 whowas_command->HandleInternal(WHOWAS_ADD, params);
730         }
731 }
732
733 /* add a client connection to the sockets list */
734 void User::AddClient(InspIRCd* Instance, int socket, int port, bool iscached, int socketfamily, sockaddr* ip)
735 {
736         /* NOTE: Calling this one parameter constructor for User automatically
737          * allocates a new UUID and places it in the hash_map.
738          */
739         User* New = NULL;
740         try
741         {
742                 New = new User(Instance);
743         }
744         catch (...)
745         {
746                 Instance->Log(DEFAULT,"*** WTF *** Duplicated UUID! -- Crack smoking monkies have been unleashed.");
747                 Instance->WriteOpers("*** WARNING *** Duplicate UUID allocated!");
748                 return;
749         }
750
751         Instance->Log(DEBUG,"New user fd: %d", socket);
752
753         int j = 0;
754
755         Instance->unregistered_count++;
756
757         char ipaddr[MAXBUF];
758 #ifdef IPV6
759         if (socketfamily == AF_INET6)
760                 inet_ntop(AF_INET6, &((const sockaddr_in6*)ip)->sin6_addr, ipaddr, sizeof(ipaddr));
761         else
762 #endif
763         inet_ntop(AF_INET, &((const sockaddr_in*)ip)->sin_addr, ipaddr, sizeof(ipaddr));
764
765         (*(Instance->clientlist))[New->uuid] = New;
766         New->SetFd(socket);
767
768         /* The users default nick is their UUID */
769         strlcpy(New->nick, New->uuid, NICKMAX - 1);
770
771         New->server = Instance->FindServerNamePtr(Instance->Config->ServerName);
772         /* We don't need range checking here, we KNOW 'unknown\0' will fit into the ident field. */
773         strcpy(New->ident, "unknown");
774
775         New->registered = REG_NONE;
776         New->signon = Instance->Time() + Instance->Config->dns_timeout;
777         New->lastping = 1;
778
779         New->SetSockAddr(socketfamily, ipaddr, port);
780
781         /* Smarter than your average bear^H^H^H^Hset of strlcpys. */
782         for (const char* temp = New->GetIPString(); *temp && j < 64; temp++, j++)
783                 New->dhost[j] = New->host[j] = *temp;
784         New->dhost[j] = New->host[j] = 0;
785
786         Instance->AddLocalClone(New);
787         Instance->AddGlobalClone(New);
788
789         /*
790          * First class check. We do this again in FullConnect after DNS is done, and NICK/USER is recieved.
791          * See my note down there for why this is required. DO NOT REMOVE. :) -- w00t
792          */
793         ConnectClass* i = New->SetClass();
794
795         if (!i)
796         {
797                 User::QuitUser(Instance, New, "Access denied by configuration");
798                 return;
799         }
800
801         /*
802          * Check connect class settings and initialise settings into User.
803          * This will be done again after DNS resolution. -- w00t
804          */
805         New->CheckClass();
806
807         Instance->local_users.push_back(New);
808
809         if ((Instance->local_users.size() > Instance->Config->SoftLimit) || (Instance->local_users.size() >= MAXCLIENTS))
810         {
811                 Instance->WriteOpers("*** Warning: softlimit value has been reached: %d clients", Instance->Config->SoftLimit);
812                 User::QuitUser(Instance, New,"No more connections allowed");
813                 return;
814         }
815
816         /*
817          * XXX -
818          * this is done as a safety check to keep the file descriptors within range of fd_ref_table.
819          * its a pretty big but for the moment valid assumption:
820          * file descriptors are handed out starting at 0, and are recycled as theyre freed.
821          * therefore if there is ever an fd over 65535, 65536 clients must be connected to the
822          * irc server at once (or the irc server otherwise initiating this many connections, files etc)
823          * which for the time being is a physical impossibility (even the largest networks dont have more
824          * than about 10,000 users on ONE server!)
825          */
826 #ifndef WINDOWS
827         if ((unsigned int)socket >= MAX_DESCRIPTORS)
828         {
829                 User::QuitUser(Instance, New, "Server is full");
830                 return;
831         }
832 #endif
833         /*
834          * even with bancache, we still have to keep User::exempt current.
835          * besides that, if we get a positive bancache hit, we still won't fuck
836          * them over if they are exempt. -- w00t
837          */
838         New->exempt = (Instance->XLines->MatchesLine("E",New) != NULL);
839
840         if (BanCacheHit *b = Instance->BanCache->GetHit(New->GetIPString()))
841         {
842                 if (!b->Type.empty() && !New->exempt)
843                 {
844                         /* user banned */
845                         Instance->Log(DEBUG, std::string("BanCache: Positive hit for ") + New->GetIPString());
846                         if (*Instance->Config->MoronBanner)
847                                 New->WriteServ("NOTICE %s :*** %s", New->nick, Instance->Config->MoronBanner);
848                         User::QuitUser(Instance, New, b->Reason);
849                         return;
850                 }
851                 else
852                 {
853                         Instance->Log(DEBUG, std::string("BanCache: Negative hit for ") + New->GetIPString());
854                 }
855         }
856         else
857         {
858                 if (!New->exempt)
859                 {
860                         XLine* r = Instance->XLines->MatchesLine("Z",New);
861
862                         if (r)
863                         {
864                                 Instance->Log(DEBUG, std::string("BanCache: Adding positive hit for ") + New->GetIPString());
865                                 Instance->BanCache->AddHit(New->GetIPString(), "Z", std::string("Z-Lined: ") + r->reason);
866                                 r->Apply(New);
867                                 return;
868                         }
869                 }
870         }
871
872         if (socket > -1)
873         {
874                 if (!Instance->SE->AddFd(New))
875                 {
876                         Instance->Log(DEBUG,"Internal error on new connection");
877                         User::QuitUser(Instance, New, "Internal error handling connection");
878                 }
879         }
880
881         /* NOTE: even if dns lookups are *off*, we still need to display this.
882          * BOPM and other stuff requires it.
883          */
884         New->WriteServ("NOTICE Auth :*** Looking up your hostname...");
885
886         if (Instance->Config->NoUserDns)
887         {
888                 New->dns_done = true;
889         }
890         else
891         {
892                 New->StartDNSLookup();
893         }
894 }
895
896 unsigned long User::GlobalCloneCount()
897 {
898         clonemap::iterator x = ServerInstance->global_clones.find(this->GetIPString());
899         if (x != ServerInstance->global_clones.end())
900                 return x->second;
901         else
902                 return 0;
903 }
904
905 unsigned long User::LocalCloneCount()
906 {
907         clonemap::iterator x = ServerInstance->local_clones.find(this->GetIPString());
908         if (x != ServerInstance->local_clones.end())
909                 return x->second;
910         else
911                 return 0;
912 }
913
914 /*
915  * Check class restrictions
916  */
917 void User::CheckClass()
918 {
919         ConnectClass* a = this->MyClass;
920
921         if ((!a) || (a->GetType() == CC_DENY))
922         {
923                 User::QuitUser(ServerInstance, this, "Unauthorised connection");
924                 return;
925         }
926         else if ((a->GetMaxLocal()) && (this->LocalCloneCount() > a->GetMaxLocal()))
927         {
928                 User::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (local)");
929                 ServerInstance->WriteOpers("*** WARNING: maximum LOCAL connections (%ld) exceeded for IP %s", a->GetMaxLocal(), this->GetIPString());
930                 return;
931         }
932         else if ((a->GetMaxGlobal()) && (this->GlobalCloneCount() > a->GetMaxGlobal()))
933         {
934                 User::QuitUser(ServerInstance, this, "No more connections allowed from your host via this connect class (global)");
935                 ServerInstance->WriteOpers("*** WARNING: maximum GLOBAL connections (%ld) exceeded for IP %s", a->GetMaxGlobal(), this->GetIPString());
936                 return;
937         }
938
939         this->nping = ServerInstance->Time() + a->GetPingTime() + ServerInstance->Config->dns_timeout;
940         this->timeout = ServerInstance->Time() + a->GetRegTimeout();
941         this->MaxChans = a->GetMaxChans();
942 }
943
944 void User::FullConnect()
945 {
946         ServerInstance->stats->statsConnects++;
947         this->idle_lastmsg = ServerInstance->Time();
948
949         /*
950          * You may be thinking "wtf, we checked this in User::AddClient!" - and yes, we did, BUT.
951          * At the time AddClient is called, we don't have a resolved host, by here we probably do - which
952          * may put the user into a totally seperate class with different restrictions! so we *must* check again.
953          * Don't remove this! -- w00t
954          */
955         this->SetClass();
956         
957         /* Check the password, if one is required by the user's connect class.
958          * This CANNOT be in CheckClass(), because that is called prior to PASS as well!
959          */
960         if (this->MyClass && !this->MyClass->GetPass().empty() && !this->haspassed)
961         {
962                 User::QuitUser(ServerInstance, this, "Invalid password");
963                 return;
964         }
965
966         if (!this->exempt)
967         {
968                 XLine* r = ServerInstance->XLines->MatchesLine("G",this);
969
970                 if (r)
971                 {
972                         this->muted = true;
973                         r->Apply(this);
974                         return;
975                 }
976
977                 XLine* n = ServerInstance->XLines->MatchesLine("K",this);
978
979                 if (n)
980                 {
981                         this->muted = true;
982                         n->Apply(this);
983                         return;
984                 }
985         }
986
987         this->WriteServ("NOTICE Auth :Welcome to \002%s\002!",ServerInstance->Config->Network);
988         this->WriteServ("001 %s :Welcome to the %s IRC Network %s!%s@%s",this->nick, ServerInstance->Config->Network, this->nick, this->ident, this->host);
989         this->WriteServ("002 %s :Your host is %s, running version %s",this->nick,ServerInstance->Config->ServerName,VERSION);
990         this->WriteServ("003 %s :This server was created %s %s", this->nick, __TIME__, __DATE__);
991         this->WriteServ("004 %s %s %s %s %s %s", this->nick, ServerInstance->Config->ServerName, VERSION, ServerInstance->Modes->UserModeList().c_str(), ServerInstance->Modes->ChannelModeList().c_str(), ServerInstance->Modes->ParaModeList().c_str());
992
993         ServerInstance->Config->Send005(this);
994
995         this->WriteServ("042 %s %s :your unique ID", this->nick, this->uuid);
996
997
998         this->ShowMOTD();
999
1000         /* Now registered */
1001         if (ServerInstance->unregistered_count)
1002                 ServerInstance->unregistered_count--;
1003
1004         /* Trigger LUSERS output, give modules a chance too */
1005         int MOD_RESULT = 0;
1006         FOREACH_RESULT(I_OnPreCommand, OnPreCommand("LUSERS", NULL, 0, this, true, "LUSERS"));
1007         if (!MOD_RESULT)
1008                 ServerInstance->CallCommandHandler("LUSERS", NULL, 0, this);
1009
1010         /*
1011          * We don't set REG_ALL until triggering OnUserConnect, so some module events don't spew out stuff
1012          * for a user that doesn't exist yet.
1013          */
1014         FOREACH_MOD(I_OnUserConnect,OnUserConnect(this));
1015
1016         this->registered = REG_ALL;
1017
1018         FOREACH_MOD(I_OnPostConnect,OnPostConnect(this));
1019
1020         ServerInstance->SNO->WriteToSnoMask('c',"Client connecting on port %d: %s!%s@%s [%s] [%s]", this->GetPort(), this->nick, this->ident, this->host, this->GetIPString(), this->fullname);
1021 }
1022
1023 /** User::UpdateNick()
1024  * re-allocates a nick in the user_hash after they change nicknames,
1025  * returns a pointer to the new user as it may have moved
1026  */
1027 User* User::UpdateNickHash(const char* New)
1028 {
1029         try
1030         {
1031                 //user_hash::iterator newnick;
1032                 user_hash::iterator oldnick = ServerInstance->clientlist->find(this->nick);
1033
1034                 if (!strcasecmp(this->nick,New))
1035                         return oldnick->second;
1036
1037                 if (oldnick == ServerInstance->clientlist->end())
1038                         return NULL; /* doesnt exist */
1039
1040                 User* olduser = oldnick->second;
1041                 (*(ServerInstance->clientlist))[New] = olduser;
1042                 ServerInstance->clientlist->erase(oldnick);
1043                 return olduser;
1044         }
1045
1046         catch (...)
1047         {
1048                 ServerInstance->Log(DEBUG,"Exception in User::UpdateNickHash()");
1049                 return NULL;
1050         }
1051 }
1052
1053 void User::InvalidateCache()
1054 {
1055         /* Invalidate cache */
1056         if (cached_fullhost)
1057                 free(cached_fullhost);
1058         if (cached_hostip)
1059                 free(cached_hostip);
1060         if (cached_makehost)
1061                 free(cached_makehost);
1062         if (cached_fullrealhost)
1063                 free(cached_fullrealhost);
1064         cached_fullhost = cached_hostip = cached_makehost = cached_fullrealhost = NULL;
1065 }
1066
1067 bool User::ForceNickChange(const char* newnick)
1068 {
1069         try
1070         {
1071                 int MOD_RESULT = 0;
1072
1073                 this->InvalidateCache();
1074
1075                 FOREACH_RESULT(I_OnUserPreNick,OnUserPreNick(this, newnick));
1076
1077                 if (MOD_RESULT)
1078                 {
1079                         ServerInstance->stats->statsCollisions++;
1080                         return false;
1081                 }
1082
1083                 if (ServerInstance->XLines->MatchesLine("Q",newnick))
1084                 {
1085                         ServerInstance->stats->statsCollisions++;
1086                         return false;
1087                 }
1088
1089                 if (this->registered == REG_ALL)
1090                 {
1091                         std::deque<classbase*> dummy;
1092                         Command* nickhandler = ServerInstance->Parser->GetHandler("NICK");
1093                         if (nickhandler)
1094                         {
1095                                 nickhandler->HandleInternal(1, dummy);
1096                                 bool result = (ServerInstance->Parser->CallHandler("NICK", &newnick, 1, this) == CMD_SUCCESS);
1097                                 nickhandler->HandleInternal(0, dummy);
1098                                 return result;
1099                         }
1100                 }
1101                 return false;
1102         }
1103
1104         catch (...)
1105         {
1106                 ServerInstance->Log(DEBUG,"Exception in User::ForceNickChange()");
1107                 return false;
1108         }
1109 }
1110
1111 void User::SetSockAddr(int protocol_family, const char* ip, int port)
1112 {
1113         switch (protocol_family)
1114         {
1115 #ifdef SUPPORT_IP6LINKS
1116                 case AF_INET6:
1117                 {
1118                         sockaddr_in6* sin = new sockaddr_in6;
1119                         sin->sin6_family = AF_INET6;
1120                         sin->sin6_port = port;
1121                         inet_pton(AF_INET6, ip, &sin->sin6_addr);
1122                         this->ip = (sockaddr*)sin;
1123                 }
1124                 break;
1125 #endif
1126                 case AF_INET:
1127                 {
1128                         sockaddr_in* sin = new sockaddr_in;
1129                         sin->sin_family = AF_INET;
1130                         sin->sin_port = port;
1131                         inet_pton(AF_INET, ip, &sin->sin_addr);
1132                         this->ip = (sockaddr*)sin;
1133                 }
1134                 break;
1135                 default:
1136                         ServerInstance->Log(DEBUG,"Uh oh, I dont know protocol %d to be set on '%s'!", protocol_family, this->nick);
1137                 break;
1138         }
1139 }
1140
1141 int User::GetPort()
1142 {
1143         if (this->ip == NULL)
1144                 return 0;
1145
1146         switch (this->GetProtocolFamily())
1147         {
1148 #ifdef SUPPORT_IP6LINKS
1149                 case AF_INET6:
1150                 {
1151                         sockaddr_in6* sin = (sockaddr_in6*)this->ip;
1152                         return sin->sin6_port;
1153                 }
1154                 break;
1155 #endif
1156                 case AF_INET:
1157                 {
1158                         sockaddr_in* sin = (sockaddr_in*)this->ip;
1159                         return sin->sin_port;
1160                 }
1161                 break;
1162                 default:
1163                 break;
1164         }
1165         return 0;
1166 }
1167
1168 int User::GetProtocolFamily()
1169 {
1170         if (this->ip == NULL)
1171                 return 0;
1172
1173         sockaddr_in* sin = (sockaddr_in*)this->ip;
1174         return sin->sin_family;
1175 }
1176
1177 /*
1178  * XXX the duplication here is horrid..
1179  * do we really need two methods doing essentially the same thing?
1180  */
1181 const char* User::GetIPString()
1182 {
1183         static char buf[1024];
1184
1185         if (this->ip == NULL)
1186                 return "";
1187
1188         switch (this->GetProtocolFamily())
1189         {
1190 #ifdef SUPPORT_IP6LINKS
1191                 case AF_INET6:
1192                 {
1193                         static char temp[1024];
1194
1195                         sockaddr_in6* sin = (sockaddr_in6*)this->ip;
1196                         inet_ntop(sin->sin6_family, &sin->sin6_addr, buf, sizeof(buf));
1197                         /* IP addresses starting with a : on irc are a Bad Thing (tm) */
1198                         if (*buf == ':')
1199                         {
1200                                 strlcpy(&temp[1], buf, sizeof(temp) - 1);
1201                                 *temp = '0';
1202                                 return temp;
1203                         }
1204                         return buf;
1205                 }
1206                 break;
1207 #endif
1208                 case AF_INET:
1209                 {
1210                         sockaddr_in* sin = (sockaddr_in*)this->ip;
1211                         inet_ntop(sin->sin_family, &sin->sin_addr, buf, sizeof(buf));
1212                         return buf;
1213                 }
1214                 break;
1215                 default:
1216                 break;
1217         }
1218         return "";
1219 }
1220
1221 /** NOTE: We cannot pass a const reference to this method.
1222  * The string is changed by the workings of the method,
1223  * so that if we pass const ref, we end up copying it to
1224  * something we can change anyway. Makes sense to just let
1225  * the compiler do that copy for us.
1226  */
1227 void User::Write(std::string text)
1228 {
1229         if (!ServerInstance->SE->BoundsCheckFd(this))
1230                 return;
1231
1232         try
1233         {
1234                 /* ServerInstance->Log(DEBUG,"C[%d] O %s", this->GetFd(), text.c_str());
1235                  * WARNING: The above debug line is VERY loud, do NOT
1236                  * enable it till we have a good way of filtering it
1237                  * out of the logs (e.g. 1.2 would be good).
1238                  */
1239                 text.append("\r\n");
1240         }
1241         catch (...)
1242         {
1243                 ServerInstance->Log(DEBUG,"Exception in User::Write() std::string::append");
1244                 return;
1245         }
1246
1247         if (ServerInstance->Config->GetIOHook(this->GetPort()))
1248         {
1249                 try
1250                 {
1251                         /* XXX: The lack of buffering here is NOT a bug, modules implementing this interface have to
1252                          * implement their own buffering mechanisms
1253                          */
1254                         ServerInstance->Config->GetIOHook(this->GetPort())->OnRawSocketWrite(this->fd, text.data(), text.length());
1255                 }
1256                 catch (CoreException& modexcept)
1257                 {
1258                         ServerInstance->Log(DEBUG, "%s threw an exception: %s", modexcept.GetSource(), modexcept.GetReason());
1259                 }
1260         }
1261         else
1262         {
1263                 this->AddWriteBuf(text);
1264         }
1265         ServerInstance->stats->statsSent += text.length();
1266         this->ServerInstance->SE->WantWrite(this);
1267 }
1268
1269 /** Write()
1270  */
1271 void User::Write(const char *text, ...)
1272 {
1273         va_list argsPtr;
1274         char textbuffer[MAXBUF];
1275
1276         va_start(argsPtr, text);
1277         vsnprintf(textbuffer, MAXBUF, text, argsPtr);
1278         va_end(argsPtr);
1279
1280         this->Write(std::string(textbuffer));
1281 }
1282
1283 void User::WriteServ(const std::string& text)
1284 {
1285         char textbuffer[MAXBUF];
1286
1287         snprintf(textbuffer,MAXBUF,":%s %s",ServerInstance->Config->ServerName,text.c_str());
1288         this->Write(std::string(textbuffer));
1289 }
1290
1291 /** WriteServ()
1292  *  Same as Write(), except `text' is prefixed with `:server.name '.
1293  */
1294 void User::WriteServ(const char* text, ...)
1295 {
1296         va_list argsPtr;
1297         char textbuffer[MAXBUF];
1298
1299         va_start(argsPtr, text);
1300         vsnprintf(textbuffer, MAXBUF, text, argsPtr);
1301         va_end(argsPtr);
1302
1303         this->WriteServ(std::string(textbuffer));
1304 }
1305
1306
1307 void User::WriteFrom(User *user, const std::string &text)
1308 {
1309         char tb[MAXBUF];
1310
1311         snprintf(tb,MAXBUF,":%s %s",user->GetFullHost(),text.c_str());
1312
1313         this->Write(std::string(tb));
1314 }
1315
1316
1317 /* write text from an originating user to originating user */
1318
1319 void User::WriteFrom(User *user, const char* text, ...)
1320 {
1321         va_list argsPtr;
1322         char textbuffer[MAXBUF];
1323
1324         va_start(argsPtr, text);
1325         vsnprintf(textbuffer, MAXBUF, text, argsPtr);
1326         va_end(argsPtr);
1327
1328         this->WriteFrom(user, std::string(textbuffer));
1329 }
1330
1331
1332 /* write text to an destination user from a source user (e.g. user privmsg) */
1333
1334 void User::WriteTo(User *dest, const char *data, ...)
1335 {
1336         char textbuffer[MAXBUF];
1337         va_list argsPtr;
1338
1339         va_start(argsPtr, data);
1340         vsnprintf(textbuffer, MAXBUF, data, argsPtr);
1341         va_end(argsPtr);
1342
1343         this->WriteTo(dest, std::string(textbuffer));
1344 }
1345
1346 void User::WriteTo(User *dest, const std::string &data)
1347 {
1348         dest->WriteFrom(this, data);
1349 }
1350
1351
1352 void User::WriteCommon(const char* text, ...)
1353 {
1354         char textbuffer[MAXBUF];
1355         va_list argsPtr;
1356
1357         if (this->registered != REG_ALL)
1358                 return;
1359
1360         va_start(argsPtr, text);
1361         vsnprintf(textbuffer, MAXBUF, text, argsPtr);
1362         va_end(argsPtr);
1363
1364         this->WriteCommon(std::string(textbuffer));
1365 }
1366
1367 void User::WriteCommon(const std::string &text)
1368 {
1369         try
1370         {
1371                 bool sent_to_at_least_one = false;
1372                 char tb[MAXBUF];
1373
1374                 if (this->registered != REG_ALL)
1375                         return;
1376
1377                 uniq_id++;
1378
1379                 /* We dont want to be doing this n times, just once */
1380                 snprintf(tb,MAXBUF,":%s %s",this->GetFullHost(),text.c_str());
1381                 std::string out = tb;
1382
1383                 for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
1384                 {
1385                         CUList* ulist = v->first->GetUsers();
1386                         for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1387                         {
1388                                 if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
1389                                 {
1390                                         already_sent[i->first->fd] = uniq_id;
1391                                         i->first->Write(out);
1392                                         sent_to_at_least_one = true;
1393                                 }
1394                         }
1395                 }
1396
1397                 /*
1398                  * if the user was not in any channels, no users will receive the text. Make sure the user
1399                  * receives their OWN message for WriteCommon
1400                  */
1401                 if (!sent_to_at_least_one)
1402                 {
1403                         this->Write(std::string(tb));
1404                 }
1405         }
1406
1407         catch (...)
1408         {
1409                 ServerInstance->Log(DEBUG,"Exception in User::WriteCommon()");
1410         }
1411 }
1412
1413
1414 /* write a formatted string to all users who share at least one common
1415  * channel, NOT including the source user e.g. for use in QUIT
1416  */
1417
1418 void User::WriteCommonExcept(const char* text, ...)
1419 {
1420         char textbuffer[MAXBUF];
1421         va_list argsPtr;
1422
1423         va_start(argsPtr, text);
1424         vsnprintf(textbuffer, MAXBUF, text, argsPtr);
1425         va_end(argsPtr);
1426
1427         this->WriteCommonExcept(std::string(textbuffer));
1428 }
1429
1430 void User::WriteCommonQuit(const std::string &normal_text, const std::string &oper_text)
1431 {
1432         char tb1[MAXBUF];
1433         char tb2[MAXBUF];
1434
1435         if (this->registered != REG_ALL)
1436                 return;
1437
1438         uniq_id++;
1439         snprintf(tb1,MAXBUF,":%s QUIT :%s",this->GetFullHost(),normal_text.c_str());
1440         snprintf(tb2,MAXBUF,":%s QUIT :%s",this->GetFullHost(),oper_text.c_str());
1441         std::string out1 = tb1;
1442         std::string out2 = tb2;
1443
1444         for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
1445         {
1446                 CUList *ulist = v->first->GetUsers();
1447                 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1448                 {
1449                         if (this != i->first)
1450                         {
1451                                 if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
1452                                 {
1453                                         already_sent[i->first->fd] = uniq_id;
1454                                         i->first->Write(IS_OPER(i->first) ? out2 : out1);
1455                                 }
1456                         }
1457                 }
1458         }
1459 }
1460
1461 void User::WriteCommonExcept(const std::string &text)
1462 {
1463         char tb1[MAXBUF];
1464         std::string out1;
1465
1466         if (this->registered != REG_ALL)
1467                 return;
1468
1469         uniq_id++;
1470         snprintf(tb1,MAXBUF,":%s %s",this->GetFullHost(),text.c_str());
1471         out1 = tb1;
1472
1473         for (UCListIter v = this->chans.begin(); v != this->chans.end(); v++)
1474         {
1475                 CUList *ulist = v->first->GetUsers();
1476                 for (CUList::iterator i = ulist->begin(); i != ulist->end(); i++)
1477                 {
1478                         if (this != i->first)
1479                         {
1480                                 if ((IS_LOCAL(i->first)) && (already_sent[i->first->fd] != uniq_id))
1481                                 {
1482                                         already_sent[i->first->fd] = uniq_id;
1483                                         i->first->Write(out1);
1484                                 }
1485                         }
1486                 }
1487         }
1488
1489 }
1490
1491 void User::WriteWallOps(const std::string &text)
1492 {
1493         if (!IS_OPER(this) && IS_LOCAL(this))
1494                 return;
1495
1496         std::string wallop("WALLOPS :");
1497         wallop.append(text);
1498
1499         for (std::vector<User*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)
1500         {
1501                 User* t = *i;
1502                 if (t->IsModeSet('w'))
1503                         this->WriteTo(t,wallop);
1504         }
1505 }
1506
1507 void User::WriteWallOps(const char* text, ...)
1508 {
1509         char textbuffer[MAXBUF];
1510         va_list argsPtr;
1511
1512         va_start(argsPtr, text);
1513         vsnprintf(textbuffer, MAXBUF, text, argsPtr);
1514         va_end(argsPtr);
1515
1516         this->WriteWallOps(std::string(textbuffer));
1517 }
1518
1519 /* return 0 or 1 depending if users u and u2 share one or more common channels
1520  * (used by QUIT, NICK etc which arent channel specific notices)
1521  *
1522  * The old algorithm in 1.0 for this was relatively inefficient, iterating over
1523  * the first users channels then the second users channels within the outer loop,
1524  * therefore it was a maximum of x*y iterations (upon returning 0 and checking
1525  * all possible iterations). However this new function instead checks against the
1526  * channel's userlist in the inner loop which is a std::map<User*,User*>
1527  * and saves us time as we already know what pointer value we are after.
1528  * Don't quote me on the maths as i am not a mathematician or computer scientist,
1529  * but i believe this algorithm is now x+(log y) maximum iterations instead.
1530  */
1531 bool User::SharesChannelWith(User *other)
1532 {
1533         if ((!other) || (this->registered != REG_ALL) || (other->registered != REG_ALL))
1534                 return false;
1535
1536         /* Outer loop */
1537         for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
1538         {
1539                 /* Eliminate the inner loop (which used to be ~equal in size to the outer loop)
1540                  * by replacing it with a map::find which *should* be more efficient
1541                  */
1542                 if (i->first->HasUser(other))
1543                         return true;
1544         }
1545         return false;
1546 }
1547
1548 bool User::ChangeName(const char* gecos)
1549 {
1550         if (!strcmp(gecos, this->fullname))
1551                 return true;
1552
1553         if (IS_LOCAL(this))
1554         {
1555                 int MOD_RESULT = 0;
1556                 FOREACH_RESULT(I_OnChangeLocalUserGECOS,OnChangeLocalUserGECOS(this,gecos));
1557                 if (MOD_RESULT)
1558                         return false;
1559                 FOREACH_MOD(I_OnChangeName,OnChangeName(this,gecos));
1560         }
1561         strlcpy(this->fullname,gecos,MAXGECOS+1);
1562
1563         return true;
1564 }
1565
1566 bool User::ChangeDisplayedHost(const char* host)
1567 {
1568         if (!strcmp(host, this->dhost))
1569                 return true;
1570
1571         if (IS_LOCAL(this))
1572         {
1573                 int MOD_RESULT = 0;
1574                 FOREACH_RESULT(I_OnChangeLocalUserHost,OnChangeLocalUserHost(this,host));
1575                 if (MOD_RESULT)
1576                         return false;
1577                 FOREACH_MOD(I_OnChangeHost,OnChangeHost(this,host));
1578         }
1579         if (this->ServerInstance->Config->CycleHosts)
1580                 this->WriteCommonExcept("QUIT :Changing hosts");
1581
1582         /* Fix by Om: User::dhost is 65 long, this was truncating some long hosts */
1583         strlcpy(this->dhost,host,64);
1584
1585         this->InvalidateCache();
1586
1587         if (this->ServerInstance->Config->CycleHosts)
1588         {
1589                 for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
1590                 {
1591                         i->first->WriteAllExceptSender(this, false, 0, "JOIN %s", i->first->name);
1592                         std::string n = this->ServerInstance->Modes->ModeString(this, i->first);
1593                         if (n.length() > 0)
1594                                 i->first->WriteAllExceptSender(this, true, 0, "MODE %s +%s", i->first->name, n.c_str());
1595                 }
1596         }
1597
1598         if (IS_LOCAL(this))
1599                 this->WriteServ("396 %s %s :is now your displayed host",this->nick,this->dhost);
1600
1601         return true;
1602 }
1603
1604 bool User::ChangeIdent(const char* newident)
1605 {
1606         if (!strcmp(newident, this->ident))
1607                 return true;
1608
1609         if (this->ServerInstance->Config->CycleHosts)
1610                 this->WriteCommonExcept("%s","QUIT :Changing ident");
1611
1612         strlcpy(this->ident, newident, IDENTMAX+2);
1613
1614         this->InvalidateCache();
1615
1616         if (this->ServerInstance->Config->CycleHosts)
1617         {
1618                 for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
1619                 {
1620                         i->first->WriteAllExceptSender(this, false, 0, "JOIN %s", i->first->name);
1621                         std::string n = this->ServerInstance->Modes->ModeString(this, i->first);
1622                         if (n.length() > 0)
1623                                 i->first->WriteAllExceptSender(this, true, 0, "MODE %s +%s", i->first->name, n.c_str());
1624                 }
1625         }
1626
1627         return true;
1628 }
1629
1630 void User::SendAll(const char* command, char* text, ...)
1631 {
1632         char textbuffer[MAXBUF];
1633         char formatbuffer[MAXBUF];
1634         va_list argsPtr;
1635
1636         va_start(argsPtr, text);
1637         vsnprintf(textbuffer, MAXBUF, text, argsPtr);
1638         va_end(argsPtr);
1639
1640         snprintf(formatbuffer,MAXBUF,":%s %s $* :%s", this->GetFullHost(), command, textbuffer);
1641         std::string fmt = formatbuffer;
1642
1643         for (std::vector<User*>::const_iterator i = ServerInstance->local_users.begin(); i != ServerInstance->local_users.end(); i++)
1644         {
1645                 (*i)->Write(fmt);
1646         }
1647 }
1648
1649
1650 std::string User::ChannelList(User* source)
1651 {
1652         try
1653         {
1654                 std::string list;
1655                 for (UCListIter i = this->chans.begin(); i != this->chans.end(); i++)
1656                 {
1657                         /* If the target is the same as the sender, let them see all their channels.
1658                          * If the channel is NOT private/secret OR the user shares a common channel
1659                          * If the user is an oper, and the <options:operspywhois> option is set.
1660                          */
1661                         if ((source == this) || (IS_OPER(source) && ServerInstance->Config->OperSpyWhois) || (((!i->first->IsModeSet('p')) && (!i->first->IsModeSet('s'))) || (i->first->HasUser(source))))
1662                         {
1663                                 list.append(i->first->GetPrefixChar(this)).append(i->first->name).append(" ");
1664                         }
1665                 }
1666                 return list;
1667         }
1668         catch (...)
1669         {
1670                 ServerInstance->Log(DEBUG,"Exception in User::ChannelList()");
1671                 return "";
1672         }
1673 }
1674
1675 void User::SplitChanList(User* dest, const std::string &cl)
1676 {
1677         std::string line;
1678         std::ostringstream prefix;
1679         std::string::size_type start, pos, length;
1680
1681         try
1682         {
1683                 prefix << this->nick << " " << dest->nick << " :";
1684                 line = prefix.str();
1685                 int namelen = strlen(ServerInstance->Config->ServerName) + 6;
1686
1687                 for (start = 0; (pos = cl.find(' ', start)) != std::string::npos; start = pos+1)
1688                 {
1689                         length = (pos == std::string::npos) ? cl.length() : pos;
1690
1691                         if (line.length() + namelen + length - start > 510)
1692                         {
1693                                 ServerInstance->SendWhoisLine(this, dest, 319, "%s", line.c_str());
1694                                 line = prefix.str();
1695                         }
1696
1697                         if(pos == std::string::npos)
1698                         {
1699                                 line.append(cl.substr(start, length - start));
1700                                 break;
1701                         }
1702                         else
1703                         {
1704                                 line.append(cl.substr(start, length - start + 1));
1705                         }
1706                 }
1707
1708                 if (line.length())
1709                 {
1710                         ServerInstance->SendWhoisLine(this, dest, 319, "%s", line.c_str());
1711                 }
1712         }
1713
1714         catch (...)
1715         {
1716                 ServerInstance->Log(DEBUG,"Exception in User::SplitChanList()");
1717         }
1718 }
1719
1720 unsigned int User::GetMaxChans()
1721 {
1722         return this->MaxChans;
1723 }
1724
1725
1726 /*
1727  * Sets a user's connection class.
1728  * If the class name is provided, it will be used. Otherwise, the class will be guessed using host/ip/ident/etc.
1729  * NOTE: If the <ALLOW> or <DENY> tag specifies an ip, and this user resolves,
1730  * then their ip will be taken as 'priority' anyway, so for example,
1731  * <connect allow="127.0.0.1"> will match joe!bloggs@localhost
1732  */
1733 ConnectClass* User::SetClass(const std::string &explicit_name)
1734 {
1735         ConnectClass *found = NULL;
1736
1737         if (!IS_LOCAL(this))
1738                 return NULL;
1739
1740         if (!explicit_name.empty())
1741         {
1742                 for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
1743                 {
1744                         ConnectClass* c = *i;
1745
1746                         if (explicit_name == c->GetName() && !c->GetDisabled())
1747                         {
1748                                 found = c;
1749                         }
1750                 }
1751         }
1752         else
1753         {
1754                 for (ClassVector::iterator i = ServerInstance->Config->Classes.begin(); i != ServerInstance->Config->Classes.end(); i++)
1755                 {
1756                         ConnectClass* c = *i;
1757
1758                         if (((match(this->GetIPString(),c->GetHost().c_str(),true)) || (match(this->host,c->GetHost().c_str()))))
1759                         {
1760                                 if (c->GetPort())
1761                                 {
1762                                         if (this->GetPort() == c->GetPort() && !c->GetDisabled())
1763                                         {
1764                                                 found = c;
1765                                         }
1766                                         else
1767                                                 continue;
1768                                 }
1769                                 else
1770                                 {
1771                                         if (!c->GetDisabled())
1772                                                 found = c;
1773                                 }
1774                         }
1775                 }
1776         }
1777
1778         /* ensure we don't fuck things up refcount wise, only remove them from a class if we find a new one :P */
1779         if (found)
1780         {
1781                 /* deny change if change will take class over the limit */
1782                 if (found->limit && (found->RefCount + 1 >= found->limit))
1783                 {
1784                         ServerInstance->Log(DEBUG, "OOPS: Connect class limit (%u) hit, denying", found->limit);
1785                         return this->MyClass;
1786                 }
1787
1788                 /* should always be valid, but just in case .. */
1789                 if (this->MyClass)
1790                 {
1791                         if (found == this->MyClass) // no point changing this shit :P
1792                                 return this->MyClass;
1793                         this->MyClass->RefCount--;
1794                         ServerInstance->Log(DEBUG, "Untying user from connect class -- refcount: %u", this->MyClass->RefCount);
1795                 }
1796
1797                 this->MyClass = found;
1798                 this->MyClass->RefCount++;
1799                 ServerInstance->Log(DEBUG, "User tied to new class -- connect refcount now: %u", this->MyClass->RefCount);
1800         }
1801
1802         return this->MyClass;
1803 }
1804
1805 /* looks up a users password for their connection class (<ALLOW>/<DENY> tags)
1806  * NOTE: If the <ALLOW> or <DENY> tag specifies an ip, and this user resolves,
1807  * then their ip will be taken as 'priority' anyway, so for example,
1808  * <connect allow="127.0.0.1"> will match joe!bloggs@localhost
1809  */
1810 ConnectClass* User::GetClass()
1811 {
1812         return this->MyClass;
1813 }
1814
1815 void User::PurgeEmptyChannels()
1816 {
1817         std::vector<Channel*> to_delete;
1818
1819         // firstly decrement the count on each channel
1820         for (UCListIter f = this->chans.begin(); f != this->chans.end(); f++)
1821         {
1822                 f->first->RemoveAllPrefixes(this);
1823                 if (f->first->DelUser(this) == 0)
1824                 {
1825                         /* No users left in here, mark it for deletion */
1826                         try
1827                         {
1828                                 to_delete.push_back(f->first);
1829                         }
1830                         catch (...)
1831                         {
1832                                 ServerInstance->Log(DEBUG,"Exception in User::PurgeEmptyChannels to_delete.push_back()");
1833                         }
1834                 }
1835         }
1836
1837         for (std::vector<Channel*>::iterator n = to_delete.begin(); n != to_delete.end(); n++)
1838         {
1839                 Channel* thischan = *n;
1840                 chan_hash::iterator i2 = ServerInstance->chanlist->find(thischan->name);
1841                 if (i2 != ServerInstance->chanlist->end())
1842                 {
1843                         FOREACH_MOD(I_OnChannelDelete,OnChannelDelete(i2->second));
1844                         delete i2->second;
1845                         ServerInstance->chanlist->erase(i2);
1846                         this->chans.erase(*n);
1847                 }
1848         }
1849
1850         this->UnOper();
1851 }
1852
1853 void User::ShowMOTD()
1854 {
1855         if (!ServerInstance->Config->MOTD.size())
1856         {
1857                 this->WriteServ("422 %s :Message of the day file is missing.",this->nick);
1858                 return;
1859         }
1860         this->WriteServ("375 %s :%s message of the day", this->nick, ServerInstance->Config->ServerName);
1861
1862         for (file_cache::iterator i = ServerInstance->Config->MOTD.begin(); i != ServerInstance->Config->MOTD.end(); i++)
1863                 this->WriteServ("372 %s :- %s",this->nick,i->c_str());
1864
1865         this->WriteServ("376 %s :End of message of the day.", this->nick);
1866 }
1867
1868 void User::ShowRULES()
1869 {
1870         if (!ServerInstance->Config->RULES.size())
1871         {
1872                 this->WriteServ("434 %s :RULES File is missing",this->nick);
1873                 return;
1874         }
1875
1876         this->WriteServ("308 %s :- %s Server Rules -",this->nick,ServerInstance->Config->ServerName);
1877
1878         for (file_cache::iterator i = ServerInstance->Config->RULES.begin(); i != ServerInstance->Config->RULES.end(); i++)
1879                 this->WriteServ("232 %s :- %s",this->nick,i->c_str());
1880
1881         this->WriteServ("309 %s :End of RULES command.",this->nick);
1882 }
1883
1884 void User::HandleEvent(EventType et, int errornum)
1885 {
1886         /* WARNING: May delete this user! */
1887         int thisfd = this->GetFd();
1888
1889         try
1890         {
1891                 switch (et)
1892                 {
1893                         case EVENT_READ:
1894                                 ServerInstance->ProcessUser(this);
1895                         break;
1896                         case EVENT_WRITE:
1897                                 this->FlushWriteBuf();
1898                         break;
1899                         case EVENT_ERROR:
1900                                 /** This should be safe, but dont DARE do anything after it -- Brain */
1901                                 this->SetWriteError(errornum ? strerror(errornum) : "EOF from client");
1902                         break;
1903                 }
1904         }
1905         catch (...)
1906         {
1907                 ServerInstance->Log(DEBUG,"Exception in User::HandleEvent intercepted");
1908         }
1909
1910         /* If the user has raised an error whilst being processed, quit them now we're safe to */
1911         if ((ServerInstance->SE->GetRef(thisfd) == this))
1912         {
1913                 if (!WriteError.empty())
1914                 {
1915                         User::QuitUser(ServerInstance, this, GetWriteError());
1916                 }
1917         }
1918 }
1919
1920 void User::SetOperQuit(const std::string &oquit)
1921 {
1922         if (operquit)
1923                 return;
1924
1925         operquit = strdup(oquit.c_str());
1926 }
1927
1928 const char* User::GetOperQuit()
1929 {
1930         return operquit ? operquit : "";
1931 }
1932
1933 void User::IncreasePenalty(int increase)
1934 {
1935         this->Penalty += increase;
1936 }
1937
1938 void User::DecreasePenalty(int decrease)
1939 {
1940         this->Penalty -= decrease;
1941 }
1942
1943 VisData::VisData()
1944 {
1945 }
1946
1947 VisData::~VisData()
1948 {
1949 }
1950
1951 bool VisData::VisibleTo(User* user)
1952 {
1953         return true;
1954 }
1955