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Server Class Reference

Allows server output and query functions This class contains methods which allow a module to query the state of the irc server, and produce output to users and other servers. More...

#include <modules.h>

Inheritance diagram for Server:

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Collaboration diagram for Server:

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List of all members.

Public Member Functions

 Server ()
 Default constructor.
virtual ~Server ()
 Default destructor.
ServerConfigGetConfig ()
 Obtains a pointer to the server's ServerConfig object.
virtual void SendOpers (std::string s)
 Sends text to all opers.
std::string GetVersion ()
 Returns the version string of this server.
virtual void Log (int level, std::string s)
 Writes a log string.
virtual void Send (int Socket, std::string s)
 Sends a line of text down a TCP/IP socket.
virtual void SendServ (int Socket, std::string s)
 Sends text from the server to a socket.
virtual void SendChannelServerNotice (std::string ServName, chanrec *Channel, std::string text)
 Writes text to a channel, but from a server, including all.
virtual void SendFrom (int Socket, userrec *User, std::string s)
 Sends text from a user to a socket.
virtual void SendTo (userrec *Source, userrec *Dest, std::string s)
 Sends text from a user to another user.
virtual void SendChannel (userrec *User, chanrec *Channel, std::string s, bool IncludeSender)
 Sends text from a user to a channel (mulicast).
virtual bool CommonChannels (userrec *u1, userrec *u2)
 Returns true if two users share a common channel.
virtual void SendCommon (userrec *User, std::string text, bool IncludeSender)
 Sends text from a user to one or more channels (mulicast).
virtual void SendWallops (userrec *User, std::string text)
 Sends a WALLOPS message.
virtual bool IsNick (std::string nick)
 Returns true if a nick is valid.
virtual int CountUsers (chanrec *c)
 Returns a count of the number of users on a channel.
virtual userrecFindNick (std::string nick)
 Attempts to look up a nick and return a pointer to it.
virtual userrecFindDescriptor (int socket)
 Attempts to look up a nick using the file descriptor associated with that nick.
virtual chanrecFindChannel (std::string channel)
 Attempts to look up a channel and return a pointer to it.
virtual std::string ChanMode (userrec *User, chanrec *Chan)
 Attempts to look up a user's privilages on a channel.
virtual bool IsOnChannel (userrec *User, chanrec *Chan)
 Checks if a user is on a channel.
virtual std::string GetServerName ()
 Returns the server name of the server where the module is loaded.
virtual std::string GetNetworkName ()
 Returns the network name, global to all linked servers.
virtual std::string GetServerDescription ()
 Returns the server description string of the local server.
virtual Admin GetAdmin ()
 Returns the information of the server as returned by the /ADMIN command.
virtual bool AddExtendedMode (char modechar, int type, bool requires_oper, int params_when_on, int params_when_off)
 Adds an extended mode letter which is parsed by a module.
virtual bool AddExtendedListMode (char modechar)
 Adds an extended mode letter which is parsed by a module and handled in a list fashion.
virtual void AddCommand (command_t *f)
 Adds a command to the command table.
virtual void SendMode (char **parameters, int pcnt, userrec *user)
 Sends a servermode.
virtual void SendToModeMask (std::string modes, int flags, std::string text)
 Sends to all users matching a mode mask You must specify one or more usermodes as the first parameter.
virtual chanrecJoinUserToChannel (userrec *user, std::string cname, std::string key)
 Forces a user to join a channel.
virtual chanrecPartUserFromChannel (userrec *user, std::string cname, std::string reason)
 Forces a user to part a channel.
virtual void ChangeUserNick (userrec *user, std::string nickname)
 Forces a user nickchange.
virtual void QuitUser (userrec *user, std::string reason)
 Forces a user to quit with the specified reason.
virtual bool MatchText (std::string sliteral, std::string spattern)
 Matches text against a glob pattern.
virtual void CallCommandHandler (std::string commandname, char **parameters, int pcnt, userrec *user)
 Calls the handler for a command, either implemented by the core or by another module.
virtual bool IsValidModuleCommand (std::string commandname, int pcnt, userrec *user)
virtual void ChangeHost (userrec *user, std::string host)
 Change displayed hostname of a user.
virtual void ChangeGECOS (userrec *user, std::string gecos)
 Change GECOS (fullname) of a user.
virtual bool IsUlined (std::string server)
 Returns true if the servername you give is ulined.
virtual chanuserlist GetUsers (chanrec *chan)
 Fetches the userlist of a channel.
virtual bool UserToPseudo (userrec *user, std::string message)
 Remove a user's connection to the irc server, but leave their client in existence in the user hash.
virtual bool PseudoToUser (userrec *alive, userrec *zombie, std::string message)
 This user takes one user, and switches their file descriptor with another user, so that one user "becomes" the other.
virtual void AddGLine (long duration, std::string source, std::string reason, std::string hostmask)
 Adds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
virtual void AddQLine (long duration, std::string source, std::string reason, std::string nickname)
 Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
virtual void AddZLine (long duration, std::string source, std::string reason, std::string ipaddr)
 Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
virtual void AddKLine (long duration, std::string source, std::string reason, std::string hostmask)
 Adds a K-line The K-line is enforced as soon as it is added.
virtual void AddELine (long duration, std::string source, std::string reason, std::string hostmask)
 Adds a E-line The E-line is enforced as soon as it is added.
virtual bool DelGLine (std::string hostmask)
 Deletes a G-Line from all servers on the mesh.
virtual bool DelQLine (std::string nickname)
 Deletes a Q-Line from all servers on the mesh.
virtual bool DelZLine (std::string ipaddr)
 Deletes a Z-Line from all servers on the mesh.
virtual bool DelKLine (std::string hostmask)
 Deletes a local K-Line.
virtual bool DelELine (std::string hostmask)
 Deletes a local E-Line.
virtual long CalcDuration (std::string duration)
 Calculates a duration This method will take a string containing a formatted duration (e.g.
virtual bool IsValidMask (std::string mask)
 Returns true if a nick!ident string is correctly formatted, false if otherwise.
virtual ModuleFindModule (std::string name)
 This function finds a module by name.
virtual void AddSocket (InspSocket *sock)
 Adds a class derived from InspSocket to the server's socket engine.
virtual void DelSocket (InspSocket *sock)
 Deletes a class derived from InspSocket from the server's socket engine.
virtual void RehashServer ()

Detailed Description

Allows server output and query functions This class contains methods which allow a module to query the state of the irc server, and produce output to users and other servers.

All modules should instantiate at least one copy of this class, and use its member functions to perform their tasks.

Definition at line 1114 of file modules.h.


Constructor & Destructor Documentation

Server::Server  ) 
 

Default constructor.

Creates a Server object.

Definition at line 304 of file modules.cpp.

00305 {
00306 }

Server::~Server  )  [virtual]
 

Default destructor.

Destroys a Server object.

Definition at line 308 of file modules.cpp.

00309 {
00310 }


Member Function Documentation

void Server::AddCommand command_t f  )  [virtual]
 

Adds a command to the command table.

This allows modules to add extra commands into the command table. You must place a function within your module which is is of type handlerfunc:

typedef void (handlerfunc) (char**, int, userrec*); ... void handle_kill(char **parameters, int pcnt, userrec *user)

When the command is typed, the parameters will be placed into the parameters array (similar to argv) and the parameter count will be placed into pcnt (similar to argv). There will never be any less parameters than the 'minparams' value you specified when creating the command. The *user parameter is the class of the user which caused the command to trigger, who will always have the flag you specified in 'flags' when creating the initial command. For example to create an oper only command create the commands with flags='o'. The source parameter is used for resource tracking, and should contain the name of your module (with file extension) e.g. "m_blarp.so". If you place the wrong identifier here, you can cause crashes if your module is unloaded.

Definition at line 415 of file modules.cpp.

References InspIRCd::Parser.

00416 {
00417         ServerInstance->Parser->CreateCommand(f);
00418 }

void Server::AddELine long  duration,
std::string  source,
std::string  reason,
std::string  hostmask
[virtual]
 

Adds a E-line The E-line is enforced as soon as it is added.

The duration must be in seconds, however you can use the Server::CalcDuration method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.

Definition at line 659 of file modules.cpp.

References add_eline().

00660 {
00661         add_eline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
00662 }

bool Server::AddExtendedListMode char  modechar  )  [virtual]
 

Adds an extended mode letter which is parsed by a module and handled in a list fashion.

This call is used to implement modes like +q and +a. The characteristics of these modes are as follows:

(1) They are ALWAYS on channels, not on users, therefore their type is MT_CHANNEL

(2) They always take exactly one parameter when being added or removed

(3) They can be set multiple times, usually on users in channels

(4) The mode and its parameter are NOT stored in the channels modes structure

It is down to the module handling the mode to maintain state and determine what 'items' (e.g. users, or a banlist) have the mode set on them, and process the modes at the correct times, e.g. during access checks on channels, etc. When the extended mode is triggered the OnExtendedMode method will be triggered as above. Note that the target you are given will be a channel, if for example your mode is set 'on a user' (in for example +a) you must use Server::Find to locate the user the mode is operating on. Your mode handler may return 1 to handle the mode AND tell the core to display the mode change, e.g. '+aaa one two three' in the case of the mode for 'two', or it may return -1 to 'eat' the mode change, so the above example would become '+aa one three' after processing.

Definition at line 583 of file modules.cpp.

References DoAddExtendedMode(), ModeMakeList(), and MT_CHANNEL.

00584 {
00585         bool res = DoAddExtendedMode(modechar,MT_CHANNEL,false,1,1);
00586         if (res)
00587                 ModeMakeList(modechar);
00588         return res;
00589 }

bool Server::AddExtendedMode char  modechar,
int  type,
bool  requires_oper,
int  params_when_on,
int  params_when_off
[virtual]
 

Adds an extended mode letter which is parsed by a module.

This allows modules to add extra mode letters, e.g. +x for hostcloak. the "type" parameter is either MT_CHANNEL, MT_CLIENT, or MT_SERVER, to indicate wether the mode is a channel mode, a client mode, or a server mode. requires_oper is used with MT_CLIENT type modes only to indicate the mode can only be set or unset by an oper. If this is used for MT_CHANNEL type modes it is ignored. params_when_on is the number of modes to expect when the mode is turned on (for type MT_CHANNEL only), e.g. with mode +k, this would have a value of 1. the params_when_off value has a similar value to params_when_on, except it indicates the number of parameters to expect when the mode is disabled. Modes which act in a similar way to channel mode +l (e.g. require a parameter to enable, but not to disable) should use this parameter. The function returns false if the mode is unavailable, and will not attempt to allocate another character, as this will confuse users. This also means that as only one module can claim a specific mode character, the core does not need to keep track of which modules own which modes, which speeds up operation of the server. In this version, a mode can have at most one parameter, attempting to use more parameters will have undefined effects.

Definition at line 555 of file modules.cpp.

References DEBUG, DoAddExtendedMode(), log(), MT_CLIENT, and MT_SERVER.

00556 {
00557         if (((modechar >= 'A') && (modechar <= 'Z')) || ((modechar >= 'a') && (modechar <= 'z')))
00558         {
00559                 if (type == MT_SERVER)
00560                 {
00561                         log(DEBUG,"*** API ERROR *** Modes of type MT_SERVER are reserved for future expansion");
00562                         return false;
00563                 }
00564                 if (((params_when_on>0) || (params_when_off>0)) && (type == MT_CLIENT))
00565                 {
00566                         log(DEBUG,"*** API ERROR *** Parameters on MT_CLIENT modes are not supported");
00567                         return false;
00568                 }
00569                 if ((params_when_on>1) || (params_when_off>1))
00570                 {
00571                         log(DEBUG,"*** API ERROR *** More than one parameter for an MT_CHANNEL mode is not yet supported");
00572                         return false;
00573                 }
00574                 return DoAddExtendedMode(modechar,type,requires_oper,params_when_on,params_when_off);
00575         }
00576         else
00577         {
00578                 log(DEBUG,"*** API ERROR *** Muppet modechar detected.");
00579         }
00580         return false;
00581 }

void Server::AddGLine long  duration,
std::string  source,
std::string  reason,
std::string  hostmask
[virtual]
 

Adds a G-line The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added.

The duration must be in seconds, however you can use the Server::CalcDuration method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.

Definition at line 639 of file modules.cpp.

References add_gline().

00640 {
00641         add_gline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
00642 }

void Server::AddKLine long  duration,
std::string  source,
std::string  reason,
std::string  hostmask
[virtual]
 

Adds a K-line The K-line is enforced as soon as it is added.

The duration must be in seconds, however you can use the Server::CalcDuration method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.

Definition at line 654 of file modules.cpp.

References add_kline().

00655 {
00656         add_kline(duration, source.c_str(), reason.c_str(), hostmask.c_str());
00657 }

void Server::AddQLine long  duration,
std::string  source,
std::string  reason,
std::string  nickname
[virtual]
 

Adds a Q-line The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added.

The duration must be in seconds, however you can use the Server::CalcDuration method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.

Definition at line 644 of file modules.cpp.

References add_qline().

00645 {
00646         add_qline(duration, source.c_str(), reason.c_str(), nickname.c_str());
00647 }

void Server::AddSocket InspSocket sock  )  [virtual]
 

Adds a class derived from InspSocket to the server's socket engine.

Definition at line 312 of file modules.cpp.

References module_sockets.

00313 {
00314         module_sockets.push_back(sock);
00315 }

void Server::AddZLine long  duration,
std::string  source,
std::string  reason,
std::string  ipaddr
[virtual]
 

Adds a Z-line The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added.

The duration must be in seconds, however you can use the Server::CalcDuration method to convert durations into the 1w2d3h3m6s format used by /GLINE etc. The source is an arbitary string used to indicate who or what sent the data, usually this is the nickname of a person, or a server name.

Definition at line 649 of file modules.cpp.

References add_zline().

00650 {
00651         add_zline(duration, source.c_str(), reason.c_str(), ipaddr.c_str());
00652 }

long Server::CalcDuration std::string  duration  )  [virtual]
 

Calculates a duration This method will take a string containing a formatted duration (e.g.

"1w2d") and return its value as a total number of seconds. This is the same function used internally by /GLINE etc to set the ban times.

Definition at line 689 of file modules.cpp.

References duration().

00690 {
00691         return duration(delta.c_str());
00692 }

void Server::CallCommandHandler std::string  commandname,
char **  parameters,
int  pcnt,
userrec user
[virtual]
 

Calls the handler for a command, either implemented by the core or by another module.

You can use this function to trigger other commands in the ircd, such as PRIVMSG, JOIN, KICK etc, or even as a method of callback. By defining command names that are untypeable for users on irc (e.g. those which contain a or
) you may use them as callback identifiers. The first parameter to this method is the name of the command handler you wish to call, e.g. PRIVMSG. This will be a command handler previously registered by the core or wih AddCommand(). The second parameter is an array of parameters, and the third parameter is a count of parameters in the array. If you do not pass enough parameters to meet the minimum needed by the handler, the functiom will silently ignore it. The final parameter is the user executing the command handler, used for privilage checks, etc.

Definition at line 400 of file modules.cpp.

References InspIRCd::Parser.

00401 {
00402         ServerInstance->Parser->CallHandler(commandname,parameters,pcnt,user);
00403 }

void Server::ChangeGECOS userrec user,
std::string  gecos
[virtual]
 

Change GECOS (fullname) of a user.

You should always call this method to change a user's GECOS rather than writing directly to the fullname member of userrec, as any change applied via this method will be propogated to any linked servers.

Definition at line 498 of file modules.cpp.

References ChangeName().

00499 {
00500         ChangeName(user,gecos.c_str());
00501 }

void Server::ChangeHost userrec user,
std::string  host
[virtual]
 

Change displayed hostname of a user.

You should always call this method to change a user's host rather than writing directly to the dhost member of userrec, as any change applied via this method will be propogated to any linked servers.

Definition at line 493 of file modules.cpp.

References ChangeDisplayedHost().

00494 {
00495         ChangeDisplayedHost(user,host.c_str());
00496 }

void Server::ChangeUserNick userrec user,
std::string  nickname
[virtual]
 

Forces a user nickchange.

This command works similarly to SVSNICK, and can be used to implement Q-lines etc. If you specify an invalid nickname, the nick change will be dropped and the target user will receive the error numeric for it.

Definition at line 385 of file modules.cpp.

References force_nickchange().

00386 {
00387         force_nickchange(user,nickname.c_str());
00388 }

std::string Server::ChanMode userrec User,
chanrec Chan
[virtual]
 

Attempts to look up a user's privilages on a channel.

This function will return a string containing either @, %, +, or an empty string, representing the user's privilages upon the channel you specify.

Definition at line 523 of file modules.cpp.

References cmode().

00524 {
00525         return cmode(User,Chan);
00526 }

bool Server::CommonChannels userrec u1,
userrec u2
[virtual]
 

Returns true if two users share a common channel.

This method is used internally by the NICK and QUIT commands, and the Server::SendCommon method.

Definition at line 471 of file modules.cpp.

References common_channels().

00472 {
00473         return (common_channels(u1,u2) != 0);
00474 }

int Server::CountUsers chanrec c  )  [virtual]
 

Returns a count of the number of users on a channel.

This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.

Definition at line 591 of file modules.cpp.

00592 {
00593         return usercount(c);
00594 }

bool Server::DelELine std::string  hostmask  )  [virtual]
 

Deletes a local E-Line.

Definition at line 684 of file modules.cpp.

References del_eline().

00685 {
00686         return del_eline(hostmask.c_str());
00687 }

bool Server::DelGLine std::string  hostmask  )  [virtual]
 

Deletes a G-Line from all servers on the mesh.

Definition at line 664 of file modules.cpp.

References del_gline().

00665 {
00666         return del_gline(hostmask.c_str());
00667 }

bool Server::DelKLine std::string  hostmask  )  [virtual]
 

Deletes a local K-Line.

Definition at line 679 of file modules.cpp.

References del_kline().

00680 {
00681         return del_kline(hostmask.c_str());
00682 }

bool Server::DelQLine std::string  nickname  )  [virtual]
 

Deletes a Q-Line from all servers on the mesh.

Definition at line 669 of file modules.cpp.

References del_qline().

00670 {
00671         return del_qline(nickname.c_str());
00672 }

void Server::DelSocket InspSocket sock  )  [virtual]
 

Deletes a class derived from InspSocket from the server's socket engine.

Definition at line 333 of file modules.cpp.

References module_sockets.

00334 {
00335         for (std::vector<InspSocket*>::iterator a = module_sockets.begin(); a < module_sockets.end(); a++)
00336         {
00337                 if (*a == sock)
00338                 {
00339                         module_sockets.erase(a);
00340                         return;
00341                 }
00342         }
00343 }

bool Server::DelZLine std::string  ipaddr  )  [virtual]
 

Deletes a Z-Line from all servers on the mesh.

Definition at line 674 of file modules.cpp.

References del_zline().

00675 {
00676         return del_zline(ipaddr.c_str());
00677 }

chanrec * Server::FindChannel std::string  channel  )  [virtual]
 

Attempts to look up a channel and return a pointer to it.

This function will return NULL if the channel does not exist.

Definition at line 518 of file modules.cpp.

References FindChan().

00519 {
00520         return FindChan(channel.c_str());
00521 }

userrec * Server::FindDescriptor int  socket  )  [virtual]
 

Attempts to look up a nick using the file descriptor associated with that nick.

This function will return NULL if the file descriptor is not associated with a valid user.

Definition at line 513 of file modules.cpp.

00514 {
00515         return (socket < 65536 ? fd_ref_table[socket] : NULL);
00516 }

Module * Server::FindModule std::string  name  )  [virtual]
 

This function finds a module by name.

You must provide the filename of the module. If the module cannot be found (is not loaded) the function will return NULL.

Definition at line 723 of file modules.cpp.

References MODCOUNT, ServerConfig::module_names, and modules.

00724 {
00725         for (int i = 0; i <= MODCOUNT; i++)
00726         {
00727                 if (Config->module_names[i] == name)
00728                 {
00729                         return modules[i];
00730                 }
00731         }
00732         return NULL;
00733 }

userrec * Server::FindNick std::string  nick  )  [virtual]
 

Attempts to look up a nick and return a pointer to it.

This function will return NULL if the nick does not exist.

Definition at line 508 of file modules.cpp.

References Find().

00509 {
00510         return Find(nick);
00511 }

Admin Server::GetAdmin  )  [virtual]
 

Returns the information of the server as returned by the /ADMIN command.

See the Admin class for further information of the return value. The members Admin::Nick, Admin::Email and Admin::Name contain the information for the server where the module is loaded.

Definition at line 548 of file modules.cpp.

References ServerConfig::AdminEmail, ServerConfig::AdminName, and ServerConfig::AdminNick.

00549 {
00550         return Admin(Config->AdminName,Config->AdminEmail,Config->AdminNick);
00551 }

ServerConfig * Server::GetConfig  ) 
 

Obtains a pointer to the server's ServerConfig object.

The ServerConfig object contains most of the configuration data of the IRC server, as read from the config file by the core.

Definition at line 323 of file modules.cpp.

00324 {
00325         return Config;
00326 }

std::string Server::GetNetworkName  )  [virtual]
 

Returns the network name, global to all linked servers.

Definition at line 538 of file modules.cpp.

References ServerConfig::Network.

00539 {
00540         return Config->Network;
00541 }

std::string Server::GetServerDescription  )  [virtual]
 

Returns the server description string of the local server.

Definition at line 543 of file modules.cpp.

References ServerConfig::ServerDesc.

00544 {
00545         return Config->ServerDesc;
00546 }

std::string Server::GetServerName  )  [virtual]
 

Returns the server name of the server where the module is loaded.

Definition at line 533 of file modules.cpp.

References ServerConfig::ServerName.

00534 {
00535         return Config->ServerName;
00536 }

chanuserlist Server::GetUsers chanrec chan  )  [virtual]
 

Fetches the userlist of a channel.

This function must be here and not a member of userrec or chanrec due to include constraints.

Definition at line 373 of file modules.cpp.

References chanrec::GetUsers().

00374 {
00375         chanuserlist userl;
00376         userl.clear();
00377         std::vector<char*> *list = chan->GetUsers();
00378         for (std::vector<char*>::iterator i = list->begin(); i != list->end(); i++)
00379         {
00380                 char* o = *i;
00381                 userl.push_back((userrec*)o);
00382         }
00383         return userl;
00384 }

std::string Server::GetVersion  ) 
 

Returns the version string of this server.

Definition at line 328 of file modules.cpp.

References InspIRCd::GetVersionString().

00329 {
00330         return ServerInstance->GetVersionString();
00331 }

bool Server::IsNick std::string  nick  )  [virtual]
 

Returns true if a nick is valid.

Nicks for unregistered connections will return false.

Definition at line 503 of file modules.cpp.

References isnick().

00504 {
00505         return (isnick(nick.c_str()) != 0);
00506 }

bool Server::IsOnChannel userrec User,
chanrec Chan
[virtual]
 

Checks if a user is on a channel.

This function will return true or false to indicate if user 'User' is on channel 'Chan'.

Definition at line 528 of file modules.cpp.

References has_channel().

00529 {
00530         return has_channel(User,Chan);
00531 }

bool Server::IsUlined std::string  server  )  [virtual]
 

Returns true if the servername you give is ulined.

ULined servers have extra privilages. They are allowed to change nicknames on remote servers, change modes of clients which are on remote servers and set modes of channels where there are no channel operators for that channel on the ulined server, amongst other things. Ulined server data is also broadcast across the mesh at all times as opposed to selectively messaged in the case of normal servers, as many ulined server types (such as services) do not support meshed links and must operate in this manner.

Definition at line 395 of file modules.cpp.

References is_uline().

00396 {
00397         return is_uline(server.c_str());
00398 }

bool Server::IsValidMask std::string  mask  )  [virtual]
 

Returns true if a nick!ident string is correctly formatted, false if otherwise.

Definition at line 694 of file modules.cpp.

00695 {
00696         const char* dest = mask.c_str();
00697         if (strchr(dest,'!')==0)
00698                 return false;
00699         if (strchr(dest,'@')==0)
00700                 return false;
00701         for (unsigned int i = 0; i < strlen(dest); i++)
00702                 if (dest[i] < 32)
00703                         return false;
00704         for (unsigned int i = 0; i < strlen(dest); i++)
00705                 if (dest[i] > 126)
00706                         return false;
00707         unsigned int c = 0;
00708         for (unsigned int i = 0; i < strlen(dest); i++)
00709                 if (dest[i] == '!')
00710                         c++;
00711         if (c>1)
00712                 return false;
00713         c = 0;
00714         for (unsigned int i = 0; i < strlen(dest); i++)
00715                 if (dest[i] == '@')
00716                         c++;
00717         if (c>1)
00718                 return false;
00719 
00720         return true;
00721 }

bool Server::IsValidModuleCommand std::string  commandname,
int  pcnt,
userrec user
[virtual]
 

Definition at line 405 of file modules.cpp.

References InspIRCd::Parser.

00406 {
00407         return ServerInstance->Parser->IsValidCommand(commandname, pcnt, user);
00408 }

chanrec * Server::JoinUserToChannel userrec user,
std::string  cname,
std::string  key
[virtual]
 

Forces a user to join a channel.

This is similar to svsjoin and can be used to implement redirection, etc. On success, the return value is a valid pointer to a chanrec* of the channel the user was joined to. On failure, the result is NULL.

Definition at line 363 of file modules.cpp.

References add_channel().

00364 {
00365         return add_channel(user,cname.c_str(),key.c_str(),false);
00366 }

void Server::Log int  level,
std::string  s
[virtual]
 

Writes a log string.

This method writes a line of text to the log. If the level given is lower than the level given in the configuration, this command has no effect.

Definition at line 410 of file modules.cpp.

References log().

00411 {
00412         log(level,"%s",s.c_str());
00413 }

bool Server::MatchText std::string  sliteral,
std::string  spattern
[virtual]
 

Matches text against a glob pattern.

Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com Returns true if the literal successfully matches the pattern, false if otherwise.

Definition at line 350 of file modules.cpp.

00351 {
00352         char literal[MAXBUF],pattern[MAXBUF];
00353         strlcpy(literal,sliteral.c_str(),MAXBUF);
00354         strlcpy(pattern,spattern.c_str(),MAXBUF);
00355         return match(literal,pattern);
00356 }

chanrec * Server::PartUserFromChannel userrec user,
std::string  cname,
std::string  reason
[virtual]
 

Forces a user to part a channel.

This is similar to svspart and can be used to implement redirection, etc. Although the return value of this function is a pointer to a channel record, the returned data is undefined and should not be read or written to. This behaviour may be changed in a future version.

Definition at line 368 of file modules.cpp.

References del_channel().

00369 {
00370         return del_channel(user,cname.c_str(),reason.c_str(),false);
00371 }

bool Server::PseudoToUser userrec alive,
userrec zombie,
std::string  message
[virtual]
 

This user takes one user, and switches their file descriptor with another user, so that one user "becomes" the other.

The user in 'alive' is booted off the server with the given message. The user referred to by 'zombie' should have previously been locked with Server::ZombifyUser, otherwise stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.

Definition at line 609 of file modules.cpp.

References userrec::chans, userrec::ClearBuffer(), connection::fd, FD_MAGIC_NUMBER, connection::host, userrec::ident, kill_link(), chanrec::name, userrec::nick, chanrec::setby, chanrec::topic, chanrec::topicset, Write(), WriteFrom(), and WriteServ().

00610 {
00611         zombie->fd = alive->fd;
00612         alive->fd = FD_MAGIC_NUMBER;
00613         alive->ClearBuffer();
00614         Write(zombie->fd,":%s!%s@%s NICK %s",alive->nick,alive->ident,alive->host,zombie->nick);
00615         kill_link(alive,message.c_str());
00616         fd_ref_table[zombie->fd] = zombie;
00617         for (unsigned int i = 0; i < zombie->chans.size(); i++)
00618         {
00619                 if (zombie->chans[i].channel != NULL)
00620                 {
00621                         if (zombie->chans[i].channel->name)
00622                         {
00623                                 chanrec* Ptr = zombie->chans[i].channel;
00624                                 WriteFrom(zombie->fd,zombie,"JOIN %s",Ptr->name);
00625                                 if (Ptr->topicset)
00626                                 {
00627                                         WriteServ(zombie->fd,"332 %s %s :%s", zombie->nick, Ptr->name, Ptr->topic);
00628                                         WriteServ(zombie->fd,"333 %s %s %s %d", zombie->nick, Ptr->name, Ptr->setby, Ptr->topicset);
00629                                 }
00630                                 userlist(zombie,Ptr);
00631                                 WriteServ(zombie->fd,"366 %s %s :End of /NAMES list.", zombie->nick, Ptr->name);
00632 
00633                         }
00634                 }
00635         }
00636         return true;
00637 }

void Server::QuitUser userrec user,
std::string  reason
[virtual]
 

Forces a user to quit with the specified reason.

To the user, it will appear as if they typed /QUIT themselves, except for the fact that this function may bypass the quit prefix specified in the config file.

WARNING!

Once you call this function, userrec* user will immediately become INVALID. You MUST NOT write to, or read from this pointer after calling the QuitUser method UNDER ANY CIRCUMSTANCES! The best course of action after calling this method is to immediately bail from your handler.

Definition at line 390 of file modules.cpp.

References kill_link().

00391 {
00392         kill_link(user,reason.c_str());
00393 }

void Server::RehashServer  )  [virtual]
 

Definition at line 317 of file modules.cpp.

References ServerConfig::Read(), and WriteOpers().

00318 {
00319         WriteOpers("*** Rehashing config file");
00320         Config->Read(false,NULL);
00321 }

void Server::Send int  Socket,
std::string  s
[virtual]
 

Sends a line of text down a TCP/IP socket.

This method writes a line of text to an established socket, cutting it to 510 characters plus a carriage return and linefeed if required.

Definition at line 425 of file modules.cpp.

References Write().

00426 {
00427         Write(Socket,"%s",s.c_str());
00428 }

void Server::SendChannel userrec User,
chanrec Channel,
std::string  s,
bool  IncludeSender
[virtual]
 

Sends text from a user to a channel (mulicast).

This method writes a line of text to a channel, with the given user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in MODE (see RFC 1459).

Definition at line 459 of file modules.cpp.

References ChanExceptSender(), and WriteChannel().

00460 {
00461         if (IncludeSender)
00462         {
00463                 WriteChannel(Channel,User,"%s",s.c_str());
00464         }
00465         else
00466         {
00467                 ChanExceptSender(Channel,User,"%s",s.c_str());
00468         }
00469 }

void Server::SendChannelServerNotice std::string  ServName,
chanrec Channel,
std::string  text
[virtual]
 

Writes text to a channel, but from a server, including all.

This can be used to send server notices to a group of users.

Definition at line 454 of file modules.cpp.

00455 {
00456         WriteChannelWithServ((char*)ServName.c_str(), Channel, "%s", text.c_str());
00457 }

void Server::SendCommon userrec User,
std::string  text,
bool  IncludeSender
[virtual]
 

Sends text from a user to one or more channels (mulicast).

This method writes a line of text to all users which share a common channel with a given user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it is only sent to the other recipients, as seen in QUIT.

Definition at line 476 of file modules.cpp.

References WriteCommon(), and WriteCommonExcept().

00477 {
00478         if (IncludeSender)
00479         {
00480                 WriteCommon(User,"%s",text.c_str());
00481         }
00482         else
00483         {
00484                 WriteCommonExcept(User,"%s",text.c_str());
00485         }
00486 }

void Server::SendFrom int  Socket,
userrec User,
std::string  s
[virtual]
 

Sends text from a user to a socket.

This method writes a line of text to an established socket, with the given user's nick/ident /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)

Definition at line 435 of file modules.cpp.

References WriteFrom().

00436 {
00437         WriteFrom(Socket,User,"%s",s.c_str());
00438 }

void Server::SendMode char **  parameters,
int  pcnt,
userrec user
[virtual]
 

Sends a servermode.

you must format the parameters array with the target, modes and parameters for those modes.

For example:

char *modes[3];

modes[0] = ChannelName;

modes[1] = "+o";

modes[2] = user->nick;

Srv->SendMode(modes,3,user);

The modes will originate from the server where the command was issued, however responses (e.g. numerics) will be sent to the user you provide as the third parameter. You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave your server in an unstable state!

Definition at line 420 of file modules.cpp.

References InspIRCd::ModeGrok, and ModeParser::ServerMode().

00421 {
00422         ServerInstance->ModeGrok->ServerMode(parameters,pcnt,user);
00423 }

void Server::SendOpers std::string  s  )  [virtual]
 

Sends text to all opers.

This method sends a server notice to all opers with the usermode +s.

Definition at line 345 of file modules.cpp.

References WriteOpers().

00346 {
00347         WriteOpers("%s",s.c_str());
00348 }

void Server::SendServ int  Socket,
std::string  s
[virtual]
 

Sends text from the server to a socket.

This method writes a line of text to an established socket, with the servername prepended as used by numerics (see RFC 1459)

Definition at line 430 of file modules.cpp.

References WriteServ().

00431 {
00432         WriteServ(Socket,"%s",s.c_str());
00433 }

void Server::SendTo userrec Source,
userrec Dest,
std::string  s
[virtual]
 

Sends text from a user to another user.

This method writes a line of text to a user, with a user's nick/ident /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459) If you specify NULL as the source, then the data will originate from the local server, e.g. instead of:

:user!ident TEXT

The format will become:

:localserver TEXT

Which is useful for numerics and server notices to single users, etc.

Definition at line 440 of file modules.cpp.

References connection::fd, Write(), and WriteTo().

00441 {
00442         if (!Source)
00443         {
00444                 // if source is NULL, then the message originates from the local server
00445                 Write(Dest->fd,":%s %s",this->GetServerName().c_str(),s.c_str());
00446         }
00447         else
00448         {
00449                 // otherwise it comes from the user specified
00450                 WriteTo(Source,Dest,"%s",s.c_str());
00451         }
00452 }

void Server::SendToModeMask std::string  modes,
int  flags,
std::string  text
[virtual]
 

Sends to all users matching a mode mask You must specify one or more usermodes as the first parameter.

These can be RFC specified modes such as +i, or module provided modes, including ones provided by your own module. In the second parameter you must place a flag value which indicates wether the modes you have given will be logically ANDed or OR'ed. You may use one of either WM_AND or WM_OR. for example, if you were to use:

Serv->SendToModeMask("xi", WM_OR, "m00");

Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the user must have both modes set to receive the message.

Definition at line 358 of file modules.cpp.

00359 {
00360         WriteMode(modes.c_str(),flags,"%s",text.c_str());
00361 }

void Server::SendWallops userrec User,
std::string  text
[virtual]
 

Sends a WALLOPS message.

This method writes a WALLOPS message to all users with the +w flag, originating from the specified user.

Definition at line 488 of file modules.cpp.

References WriteWallOps().

00489 {
00490         WriteWallOps(User,false,"%s",text.c_str());
00491 }

bool Server::UserToPseudo userrec user,
std::string  message
[virtual]
 

Remove a user's connection to the irc server, but leave their client in existence in the user hash.

When you call this function, the user's file descriptor will be replaced with the value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will remain until it is restored with a valid file descriptor, or is removed from IRC by an operator After this call, the pointer to user will be invalid.

Definition at line 597 of file modules.cpp.

References userrec::ClearBuffer(), SocketEngine::DelFd(), connection::fd, FD_MAGIC_NUMBER, connection::host, userrec::ident, InspIRCd::SE, and Write().

00598 {
00599         unsigned int old_fd = user->fd;
00600         user->fd = FD_MAGIC_NUMBER;
00601         user->ClearBuffer();
00602         Write(old_fd,"ERROR :Closing link (%s@%s) [%s]",user->ident,user->host,message.c_str());
00603         ServerInstance->SE->DelFd(old_fd);
00604         shutdown(old_fd,2);
00605         close(old_fd);
00606         return true;
00607 }


The documentation for this class was generated from the following files:
Generated on Mon Dec 19 18:02:16 2005 for InspIRCd by  doxygen 1.4.4-20050815