-/* +------------------------------------+
- * | Inspire Internet Relay Chat Daemon |
- * +------------------------------------+
+/*
+ * InspIRCd -- Internet Relay Chat Daemon
*
- * InspIRCd: (C) 2002-2009 InspIRCd Development Team
- * See: http://wiki.inspircd.org/Credits
+ * Copyright (C) 2020 Matt Schatz <genius3000@g3k.solutions>
+ * Copyright (C) 2019 iwalkalone <iwalkalone69@gmail.com>
+ * Copyright (C) 2013 Adam <Adam@anope.org>
+ * Copyright (C) 2012-2016, 2018 Attila Molnar <attilamolnar@hush.com>
+ * Copyright (C) 2012-2013, 2017-2020 Sadie Powell <sadie@witchery.services>
+ * Copyright (C) 2012 Robby <robby@chatbelgie.be>
+ * Copyright (C) 2009-2010 Daniel De Graaf <danieldg@inspircd.org>
+ * Copyright (C) 2009 Uli Schlachter <psychon@inspircd.org>
+ * Copyright (C) 2008 Thomas Stagner <aquanight@inspircd.org>
+ * Copyright (C) 2007-2009 Robin Burchell <robin+git@viroteck.net>
+ * Copyright (C) 2007 Oliver Lupton <om@inspircd.org>
+ * Copyright (C) 2006-2007 Dennis Friis <peavey@inspircd.org>
+ * Copyright (C) 2006 John Brooks <special@inspircd.org>
+ * Copyright (C) 2003-2008, 2010 Craig Edwards <brain@inspircd.org>
*
- * This program is free but copyrighted software; see
- * the file COPYING for details.
+ * This file is part of InspIRCd. InspIRCd is free software: you can
+ * redistribute it and/or modify it under the terms of the GNU General Public
+ * License as published by the Free Software Foundation, version 2.
*
- * ---------------------------------------------------
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
+ * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
+ * details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-#ifndef __MODULES_H
-#define __MODULES_H
+#pragma once
+
+#include "moduledefs.h"
#include "dynamic.h"
#include "base.h"
#include "ctables.h"
#include "inspsocket.h"
-#include <string>
-#include <deque>
-#include <sstream>
-#include "timer.h"
#include "mode.h"
-#include "dns.h"
-
-class XLine;
-/** Used with OnAccessCheck() method of modules
- */
-enum AccessControlType {
- ACR_DEFAULT, // Do default action (act as if the module isnt even loaded)
- ACR_DENY, // deny the action
- ACR_ALLOW, // allow the action
- AC_KICK, // a user is being kicked
- AC_DEOP, // a user is being deopped
- AC_OP, // a user is being opped
- AC_VOICE, // a user is being voiced
- AC_DEVOICE, // a user is being devoiced
- AC_HALFOP, // a user is being halfopped
- AC_DEHALFOP, // a user is being dehalfopped
- AC_INVITE, // a user is being invited
- AC_GENERAL_MODE, // a channel mode is being changed
- AC_GENERAL_UMODE // a user mode is being changed
-};
+/** Used to specify the behaviour of a module. */
+enum ModuleFlags
+{
+ /** The module has no special attributes. */
+ VF_NONE = 0,
-/** Used to define a set of behavior bits for a module
- */
-enum ModuleFlags {
- VF_STATIC = 1, // module is static, cannot be /unloadmodule'd
- VF_VENDOR = 2, // module is a vendor module (came in the original tarball, not 3rd party)
- VF_SERVICEPROVIDER = 4, // module provides a service to other modules (can be a dependency)
- VF_COMMON = 8, // module needs to be common on all servers in a network to link
- VF_OPTCOMMON = 16 // module should be common on all servers for unsurprising behavior
-};
+ /** The module is a coremod and can be assumed to be loaded on all servers. */
+ VF_CORE = 1,
-/** Used with SendToMode()
- */
-enum WriteModeFlags {
- WM_AND = 1,
- WM_OR = 2
-};
+ /* The module is included with InspIRCd. */
+ VF_VENDOR = 2,
-/** Used to represent an event type, for user, channel or server
- */
-enum TargetTypeFlags {
- TYPE_USER = 1,
- TYPE_CHANNEL,
- TYPE_SERVER,
- TYPE_OTHER
-};
+ /** The module MUST be loaded on all servers on a network to link. */
+ VF_COMMON = 4,
-/** Used to represent wether a message was PRIVMSG or NOTICE
- */
-enum MessageType {
- MSG_PRIVMSG = 0,
- MSG_NOTICE = 1
+ /** The module SHOULD be loaded on all servers on a network for consistency. */
+ VF_OPTCOMMON = 8
};
+/** The event was explicitly allowed. */
#define MOD_RES_ALLOW (ModResult(1))
+
+/** The event was not explicitly allowed or denied. */
#define MOD_RES_PASSTHRU (ModResult(0))
+
+/** The event was explicitly denied. */
#define MOD_RES_DENY (ModResult(-1))
-/** Used to represent an allow/deny module result.
- * Not constructed as an enum because it reverses the value logic of some functions;
- * the compiler will inline accesses to have the same efficiency as integer operations.
- */
-struct ModResult {
- int res;
- ModResult() : res(0) {}
- explicit ModResult(int r) : res(r) {}
- bool operator==(const ModResult& r) const
+/** Represents the result of a module event. */
+class ModResult
+{
+ private:
+ /** The underlying result value. */
+ char result;
+
+ public:
+ /** Creates a new instance of the ModResult class which defaults to MOD_RES_PASSTHRU. */
+ ModResult()
+ : result(0)
{
- return res == r.res;
}
- bool operator!=(const ModResult& r) const
+
+ /** Creates a new instance of the ModResult class with the specified value. */
+ explicit ModResult(char res)
+ : result(res)
{
- return res != r.res;
}
- bool operator!() const
+
+ /** Determines whether this ModResult has.the same value as \p res */
+ inline bool operator==(const ModResult& res) const
{
- return !res;
+ return result == res.result;
}
- bool check(bool def) const
+
+ /** Determines whether this ModResult has.a different value to \p res */
+ inline bool operator!=(const ModResult& res) const
{
- return (res == 1 || (res == 0 && def));
+ return result != res.result;
}
- /**
- * Merges two results, preferring ALLOW to DENY
- */
- ModResult operator+(const ModResult& r) const
+
+ /** Determines whether a non-MOD_RES_PASSTHRU result has been set. */
+ inline bool operator!() const
{
- if (res == r.res || r.res == 0)
- return *this;
- if (res == 0)
- return r;
- // they are different, and neither is passthru
- return MOD_RES_ALLOW;
+ return !result;
}
-};
-
-/** If you change the module API, change this value. */
-#define API_VERSION 13000
-
-class ServerConfig;
-
-/* Forward-delacare module for ModuleMessage etc
- */
-class Module;
-class InspIRCd;
-
-/** Low level definition of a FileReader classes file cache area -
- * a text file seperated into lines.
- */
-typedef std::deque<std::string> file_cache;
-/** A set of strings.
- */
-typedef file_cache string_list;
+ /** Checks whether the result is an MOD_RES_ALLOW or MOD_RES_PASSTHRU when the default is to allow. */
+ inline bool check(bool def) const
+ {
+ return (result == 1 || (result == 0 && def));
+ }
-/** Holds a list of 'published features' for modules.
- */
-typedef std::map<std::string,Module*> featurelist;
+ /* Merges two results preferring MOD_RES_ALLOW to MOD_RES_DENY. */
+ inline ModResult operator+(const ModResult& res) const
+ {
+ // If the results are identical or the other result is MOD_RES_PASSTHRU
+ // then return this result.
+ if (result == res.result || res.result == 0)
+ return *this;
-/** Holds a list of modules which implement an interface
- */
-typedef std::deque<Module*> modulelist;
+ // If this result is MOD_RES_PASSTHRU then return the other result.
+ if (result == 0)
+ return res;
-/** Holds a list of all modules which implement interfaces, by interface name
- */
-typedef std::map<std::string, std::pair<int, modulelist> > interfacelist;
+ // Otherwise, they are different, and neither is MOD_RES_PASSTHRU.
+ return MOD_RES_ALLOW;
+ }
+};
/**
* This #define allows us to call a method in all
* loaded modules in a readable simple way, e.g.:
- * 'FOREACH_MOD(I_OnConnect,OnConnect(user));'
+ * 'FOREACH_MOD(OnConnect,(user));'
*/
#define FOREACH_MOD(y,x) do { \
- EventHandlerIter safei; \
- for (EventHandlerIter _i = ServerInstance->Modules->EventHandlers[y].begin(); _i != ServerInstance->Modules->EventHandlers[y].end(); ) \
- { \
- safei = _i; \
- ++safei; \
- try \
- { \
- (*_i)->x ; \
- } \
- catch (CoreException& modexcept) \
- { \
- ServerInstance->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
- } \
- _i = safei; \
- } \
-} while (0);
-
-/**
- * This #define allows us to call a method in all
- * loaded modules in a readable simple way and pass
- * an instance pointer to the macro. e.g.:
- * 'FOREACH_MOD_I(Instance, OnConnect, OnConnect(user));'
- */
-#define FOREACH_MOD_I(z,y,x) do { \
- EventHandlerIter safei; \
- for (EventHandlerIter _i = z->Modules->EventHandlers[y].begin(); _i != z->Modules->EventHandlers[y].end(); ) \
+ const Module::List& _handlers = ServerInstance->Modules->EventHandlers[I_ ## y]; \
+ for (Module::List::const_reverse_iterator _i = _handlers.rbegin(), _next; _i != _handlers.rend(); _i = _next) \
{ \
- safei = _i; \
- ++safei; \
+ _next = _i+1; \
try \
{ \
- (*_i)->x ; \
+ if (!(*_i)->dying) \
+ (*_i)->y x ; \
} \
catch (CoreException& modexcept) \
{ \
- z->Logs->Log("MODULE",DEFAULT,"Exception caught: %s",modexcept.GetReason()); \
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + modexcept.GetReason()); \
} \
- _i = safei; \
} \
} while (0);
*
* See src/channels.cpp for an example of use.
*/
-#define DO_EACH_HOOK(z,n,v,args) \
+#define DO_EACH_HOOK(n,v,args) \
do { \
- EventHandlerIter iter_ ## n = z->Modules->EventHandlers[I_ ## n].begin(); \
- while (iter_ ## n != z->Modules->EventHandlers[I_ ## n].end()) \
+ const Module::List& _handlers = ServerInstance->Modules->EventHandlers[I_ ## n]; \
+ for (Module::List::const_reverse_iterator _i = _handlers.rbegin(), _next; _i != _handlers.rend(); _i = _next) \
{ \
- Module* mod_ ## n = *iter_ ## n; \
- iter_ ## n ++; \
+ _next = _i+1; \
try \
{ \
- v = (mod_ ## n)->n args;
+ if (!(*_i)->dying) \
+ v = (*_i)->n args;
-#define WHILE_EACH_HOOK(z,n) \
+#define WHILE_EACH_HOOK(n) \
} \
catch (CoreException& except_ ## n) \
{ \
- z->Logs->Log("MODULE",DEFAULT,"Exception caught: %s", (except_ ## n).GetReason()); \
- (void) mod_ ## n; /* catch mismatched pairs */ \
+ ServerInstance->Logs->Log("MODULE", LOG_DEFAULT, "Exception caught: " + (except_ ## n).GetReason()); \
} \
} \
} while(0)
* Runs the given hook until some module returns a useful result.
*
* Example: ModResult result;
- * FIRST_MOD_RESULT(ServerInstance, OnUserPreNick, result, (user, newnick))
+ * FIRST_MOD_RESULT(OnUserPreNick, result, (user, newnick))
*/
-#define FIRST_MOD_RESULT(z,n,v,args) do { \
+#define FIRST_MOD_RESULT(n,v,args) do { \
v = MOD_RES_PASSTHRU; \
- DO_EACH_HOOK(z,n,v,args) \
+ DO_EACH_HOOK(n,v,args) \
{ \
if (v != MOD_RES_PASSTHRU) \
break; \
} \
- WHILE_EACH_HOOK(z,n); \
+ WHILE_EACH_HOOK(n); \
} while (0)
-/** Represents a non-local user.
- * (in fact, any FD less than -1 does)
- */
-#define FD_MAGIC_NUMBER -42
-/** Represents a fake user (i.e. a server)
- */
-#define FD_FAKEUSER_NUMBER -7
-
-/* Useful macros */
-
-/** Is a local user */
-#define IS_LOCAL(x) (x->GetFd() > -1)
-/** Is a remote user */
-#define IS_REMOTE(x) (x->GetFd() < 0)
-/** Is a fake user */
-#define IS_FAKE(x) (x->GetFd() == FD_FAKEUSER_NUMBER)
-/** Is a module created user */
-#define IS_MODULE_CREATED(x) (x->GetFd() == FD_MAGIC_NUMBER)
-/** Is an oper */
-#define IS_OPER(x) (!x->oper.empty())
-/** Is away */
-#define IS_AWAY(x) (!x->awaymsg.empty())
-
/** Holds a module's Version information.
- * The four members (set by the constructor only) indicate details as to the version number
- * of a module. A class of type Version is returned by the GetVersion method of the Module class.
- * The flags and API values represent the module flags and API version of the module.
- * The API version of a module must match the API version of the core exactly for the module to
- * load successfully.
+ * The members (set by the constructor only) indicate details as to the version number
+ * of a module. A class of type Version is returned by the GetVersion method of the Module class.
*/
-class CoreExport Version : public classbase
+class CoreExport Version
{
public:
- /** Version information.
+ /** Module description
*/
- const std::string version;
+ const std::string description;
- /** Flags and API version
+ /** Flags
*/
- const int Flags, API;
+ const int Flags;
- /** Initialize version class
- */
- Version(const std::string &customver, int flags,
- int api_ver = API_VERSION, const std::string& src_rev = VERSION " r" REVISION);
-};
+ /** Server linking description string */
+ const std::string link_data;
-/** The ModuleMessage class is the base class of Request and Event
- * This class is used to represent a basic data structure which is passed
- * between modules for safe inter-module communications.
- */
-class CoreExport ModuleMessage : public Extensible
-{
- public:
- /** Destructor
- */
- virtual ~ModuleMessage() {};
-};
+ /** Simple module version */
+ Version(const std::string &desc, int flags = VF_NONE);
-/** The Request class is a unicast message directed at a given module.
- * When this class is properly instantiated it may be sent to a module
- * using the Send() method, which will call the given module's OnRequest
- * method with this class as its parameter.
- */
-class CoreExport Request : public ModuleMessage
-{
- protected:
- /** This member holds a pointer to arbitary data set by the emitter of the message
- */
- char* data;
- /** This should be a null-terminated string identifying the type of request,
- * all modules should define this and use it to determine the nature of the
- * request before they attempt to cast the Request in any way.
- */
- const char* id;
- /** This is a pointer to the sender of the message, which can be used to
- * directly trigger events, or to create a reply.
- */
- Module* source;
- /** The single destination of the Request
- */
- Module* dest;
- public:
- /** Create a new Request
- * This is for the 'old' way of casting whatever the data is
- * to char* and hoping you get the right thing at the other end.
- * This is slowly being depreciated in favor of the 'new' way.
- */
- Request(char* anydata, Module* src, Module* dst);
- /** Create a new Request
- * This is for the 'new' way of defining a subclass
- * of Request and defining it in a common header,
- * passing an object of your Request subclass through
- * as a Request* and using the ID string to determine
- * what to cast it back to and the other end. This is
- * much safer as there are no casts not confirmed by
- * the ID string, and all casts are child->parent and
- * can be checked at runtime with dynamic_cast<>()
- */
- Request(Module* src, Module* dst, const char* idstr);
- /** Fetch the Request data
- */
- char* GetData();
- /** Fetch the ID string
- */
- const char* GetId();
- /** Fetch the request source
- */
- Module* GetSource();
- /** Fetch the request destination (should be 'this' in the receiving module)
- */
- Module* GetDest();
- /** Send the Request.
- * Upon returning the result will be arbitary data returned by the module you
- * sent the request to. It is up to your module to know what this data is and
- * how to deal with it.
- */
- const char* Send();
+ /** Complex version information, including linking compatibility data */
+ Version(const std::string &desc, int flags, const std::string& linkdata);
};
-
-/** The Event class is a unicast message directed at all modules.
- * When the class is properly instantiated it may be sent to all modules
- * using the Send() method, which will trigger the OnEvent method in
- * all modules passing the object as its parameter.
- */
-class CoreExport Event : public ModuleMessage
+class CoreExport DataProvider : public ServiceProvider
{
- protected:
- /** This member holds a pointer to arbitary data set by the emitter of the message
- */
- char* data;
- /** This is a pointer to the sender of the message, which can be used to
- * directly trigger events, or to create a reply.
- */
- Module* source;
- /** The event identifier.
- * This is arbitary text which should be used to distinguish
- * one type of event from another.
- */
- std::string id;
public:
- /** Create a new Event
- */
- Event(char* anydata, Module* src, const std::string &eventid);
- /** Get the Event data
- */
- char* GetData();
- /** Get the event Source
- */
- Module* GetSource();
- /** Get the event ID.
- * Use this to determine the event type for safe casting of the data
- */
- std::string GetEventID();
- /** Send the Event.
- * The return result of an Event::Send() will always be NULL as
- * no replies are expected.
- */
- char* Send(InspIRCd* ServerInstance);
+ DataProvider(Module* Creator, const std::string& Name)
+ : ServiceProvider(Creator, Name, SERVICE_DATA) {}
};
-/** Priority types which can be returned from Module::Prioritize()
+/** Priority types which can be used by Module::Prioritize()
*/
-enum Priority { PRIORITY_FIRST, PRIORITY_DONTCARE, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
+enum Priority { PRIORITY_FIRST, PRIORITY_LAST, PRIORITY_BEFORE, PRIORITY_AFTER };
/** Implementation-specific flags which may be set in Module::Implements()
*/
enum Implementation
{
- I_BEGIN,
- I_OnUserConnect, I_OnUserQuit, I_OnUserDisconnect, I_OnUserJoin, I_OnUserPart, I_OnRehash,
- I_OnSendSnotice, I_OnUserPreJoin, I_OnUserPreKick, I_OnUserKick, I_OnOper, I_OnInfo, I_OnWhois,
- I_OnUserPreInvite, I_OnUserInvite, I_OnUserPreMessage, I_OnUserPreNotice, I_OnUserPreNick,
- I_OnUserMessage, I_OnUserNotice, I_OnMode, I_OnGetServerDescription, I_OnSyncUser,
- I_OnSyncChannel, I_OnDecodeMetaData, I_OnWallops,
- I_OnChangeHost, I_OnChangeName, I_OnAddLine, I_OnDelLine, I_OnExpireLine, I_OnCleanup,
- I_OnUserPostNick, I_OnAccessCheck, I_On005Numeric, I_OnKill, I_OnRemoteKill, I_OnLoadModule,
- I_OnUnloadModule, I_OnBackgroundTimer, I_OnPreCommand, I_OnCheckReady, I_OnCheckInvite,
- I_OnRawMode, I_OnCheckKey, I_OnCheckLimit, I_OnCheckBan, I_OnCheckExtBan, I_OnCheckStringExtBan,
- I_OnStats, I_OnChangeLocalUserHost, I_OnChangeLocalUserGecos, I_OnLocalTopicChange,
- I_OnPostTopicChange, I_OnEvent, I_OnRequest, I_OnGlobalOper, I_OnPostConnect, I_OnAddBan,
- I_OnDelBan, I_OnRawSocketAccept, I_OnRawSocketClose, I_OnRawSocketWrite, I_OnRawSocketRead,
- I_OnChangeLocalUserGECOS, I_OnUserRegister, I_OnChannelPreDelete, I_OnChannelDelete,
- I_OnPostOper, I_OnSyncNetwork, I_OnSetAway, I_OnUserList, I_OnPostCommand, I_OnPostJoin,
- I_OnWhoisLine, I_OnBuildExemptList, I_OnRawSocketConnect, I_OnGarbageCollect, I_OnBufferFlushed,
- I_OnText, I_OnPassCompare, I_OnRunTestSuite, I_OnNamesListItem, I_OnNumeric, I_OnHookIO,
- I_OnHostCycle, I_OnPreRehash, I_OnModuleRehash, I_OnSendWhoLine, I_OnChangeIdent,
+ I_On005Numeric,
+ I_OnAcceptConnection,
+ I_OnAddLine,
+ I_OnBackgroundTimer,
+ I_OnBuildNeighborList,
+ I_OnChangeHost,
+ I_OnChangeRealHost,
+ I_OnChangeIdent,
+ I_OnChangeRealName,
+ I_OnChannelDelete,
+ I_OnChannelPreDelete,
+ I_OnCheckBan,
+ I_OnCheckChannelBan,
+ I_OnCheckInvite,
+ I_OnCheckKey,
+ I_OnCheckLimit,
+ I_OnCheckReady,
+ I_OnCommandBlocked,
+ I_OnConnectionFail,
+ I_OnDecodeMetaData,
+ I_OnDelLine,
+ I_OnExpireLine,
+ I_OnExtBanCheck,
+ I_OnGarbageCollect,
+ I_OnKill,
+ I_OnLoadModule,
+ I_OnMode,
+ I_OnModuleRehash,
+ I_OnNumeric,
+ I_OnOper,
+ I_OnPassCompare,
+ I_OnPostCommand,
+ I_OnPostConnect,
+ I_OnPostDeoper,
+ I_OnPostJoin,
+ I_OnPostOper,
+ I_OnPostTopicChange,
+ I_OnPreChangeHost,
+ I_OnPreChangeRealName,
+ I_OnPreCommand,
+ I_OnPreMode,
+ I_OnPreRehash,
+ I_OnPreTopicChange,
+ I_OnRawMode,
+ I_OnSendSnotice,
+ I_OnServiceAdd,
+ I_OnServiceDel,
+ I_OnSetConnectClass,
+ I_OnSetUserIP,
+ I_OnShutdown,
+ I_OnUnloadModule,
+ I_OnUserConnect,
+ I_OnUserDisconnect,
+ I_OnUserInit,
+ I_OnUserInvite,
+ I_OnUserJoin,
+ I_OnUserKick,
+ I_OnUserMessage,
+ I_OnUserMessageBlocked,
+ I_OnUserPart,
+ I_OnUserPostInit,
+ I_OnUserPostMessage,
+ I_OnUserPostNick,
+ I_OnUserPreInvite,
+ I_OnUserPreJoin,
+ I_OnUserPreKick,
+ I_OnUserPreMessage,
+ I_OnUserPreNick,
+ I_OnUserPreQuit,
+ I_OnUserQuit,
+ I_OnUserRegister,
+ I_OnUserWrite,
I_END
};
-class ConfigReader;
-
/** Base class for all InspIRCd modules
* This class is the base class for InspIRCd modules. All modules must inherit from this class,
* its methods will be called when irc server events occur. class inherited from module must be
- * instantiated by the ModuleFactory class (see relevent section) for the module to be initialised.
+ * instantiated by the ModuleFactory class (see relevant section) for the module to be initialised.
*/
-class CoreExport Module : public Extensible
+class CoreExport Module : public classbase, public usecountbase
{
- protected:
- /** Creator/owner pointer
+ /** Detach an event from this module
+ * @param i Event type to detach
*/
- InspIRCd* ServerInstance;
+ void DetachEvent(Implementation i);
+
public:
+ /** A list of modules. */
+ typedef std::vector<Module*> List;
+
/** File that this module was loaded from
*/
std::string ModuleSourceFile;
+ /** Reference to the dlopen() value
+ */
+ DLLManager* ModuleDLLManager;
+
+ /** If true, this module will be unloaded soon, further unload attempts will fail
+ * Value is used by the ModuleManager internally, you should not modify it
+ */
+ bool dying;
+
/** Default constructor.
- * Creates a module class.
- * @param Me An instance of the InspIRCd class which will be saved into ServerInstance for your use
+ * Creates a module class. Don't do any type of hook registration or checks
+ * for other modules here; do that in init().
+ */
+ Module();
+
+ /** Module setup
* \exception ModuleException Throwing this class, or any class derived from ModuleException, causes loading of the module to abort.
*/
- Module(InspIRCd* Me);
+ virtual void init() { }
+
+ /** Clean up prior to destruction
+ * If you override, you must call this AFTER your module's cleanup
+ */
+ CullResult cull() CXX11_OVERRIDE;
/** Default destructor.
* destroys a module class
*/
virtual ~Module();
- virtual void Prioritize()
- {
- }
+ /** Called when the hooks provided by a module need to be prioritised. */
+ virtual void Prioritize() { }
+
+ /** This method is called when you should reload module specific configuration:
+ * on boot, on a /REHASH and on module load.
+ * @param status The current status, can be inspected for more information;
+ * also used for reporting configuration errors and warnings.
+ */
+ virtual void ReadConfig(ConfigStatus& status);
/** Returns the version number of a Module.
* The method should return a Version object with its version information assigned via
* Version::Version
*/
- virtual Version GetVersion();
+ virtual Version GetVersion() = 0;
/** Called when a user connects.
* The details of the connecting user are available to you in the parameter User *user
* @param user The user who is connecting
*/
- virtual void OnUserConnect(User* user);
+ virtual void OnUserConnect(LocalUser* user);
+
+ /** Called when before a user quits.
+ * The details of the exiting user are available to you in the parameter User *user
+ * This event is only called when the user is fully registered when they quit. To catch
+ * raw disconnections, use the OnUserDisconnect method.
+ * @param user The user who is quitting
+ * @param message The user's quit message (as seen by non-opers)
+ * @param oper_message The user's quit message (as seen by opers)
+ */
+ virtual ModResult OnUserPreQuit(LocalUser* user, std::string& message, std::string& oper_message);
/** Called when a user quits.
* The details of the exiting user are available to you in the parameter User *user
* which might assign resources to user, such as dns lookups, objects and sockets.
* @param user The user who is disconnecting
*/
- virtual void OnUserDisconnect(User* user);
+ virtual void OnUserDisconnect(LocalUser* user);
/** Called whenever a channel is about to be deleted
* @param chan The channel being deleted
/** Called when a user joins a channel.
* The details of the joining user are available to you in the parameter User *user,
* and the details of the channel they have joined is available in the variable Channel *channel
- * @param user The user who is joining
- * @param channel The channel being joined
- * @param silent Change this to true if you want to conceal the JOIN command from the other users
- * of the channel (useful for modules such as auditorium)
+ * @param memb The channel membership being created
* @param sync This is set to true if the JOIN is the result of a network sync and the remote user is being introduced
* to a channel due to the network sync.
* @param created This is true if the join created the channel
+ * @param except_list A list of users not to send to.
*/
- virtual void OnUserJoin(User* user, Channel* channel, bool sync, bool &silent, bool created);
+ virtual void OnUserJoin(Membership* memb, bool sync, bool created, CUList& except_list);
/** Called after a user joins a channel
* Identical to OnUserJoin, but called immediately afterwards, when any linking module has
* seen the join.
- * @param user The user who is joining
- * @param channel The channel being joined
+ * @param memb The channel membership created
*/
- virtual void OnPostJoin(User* user, Channel* channel);
+ virtual void OnPostJoin(Membership* memb);
/** Called when a user parts a channel.
* The details of the leaving user are available to you in the parameter User *user,
* and the details of the channel they have left is available in the variable Channel *channel
- * @param user The user who is parting
- * @param channel The channel being parted
+ * @param memb The channel membership being destroyed
* @param partmessage The part message, or an empty string (may be modified)
- * @param silent Change this to true if you want to conceal the PART command from the other users
- * of the channel (useful for modules such as auditorium)
+ * @param except_list A list of users to not send to.
*/
- virtual void OnUserPart(User* user, Channel* channel, std::string &partmessage, bool &silent);
+ virtual void OnUserPart(Membership* memb, std::string &partmessage, CUList& except_list);
/** Called on rehash.
* This method is called prior to a /REHASH or when a SIGHUP is received from the operating
/** Called on rehash.
* This method is called when a user initiates a module-specific rehash. This can be used to do
- * expensive operations (such as reloading SSL certificates) that are not executed on a normal
+ * expensive operations (such as reloading TLS (SSL) certificates) that are not executed on a normal
* rehash for efficiency. A rehash of this type does not reload the core configuration.
*
* @param user The user performing the rehash.
*/
virtual void OnModuleRehash(User* user, const std::string ¶meter);
- /** Called on rehash.
- * This method is called after a rehash has completed. You should use it to reload any module
- * configuration from the main configuration file.
- * @param user The user that performed the rehash, if it was initiated by a user and that user
- * is still connected.
- */
- virtual void OnRehash(User* user);
-
/** Called whenever a snotice is about to be sent to a snomask.
* snomask and type may both be modified; the message may not.
* @param snomask The snomask the message is going to (e.g. 'A')
* @param user The user joining the channel
* @param chan If the channel is a new channel, this will be NULL, otherwise it will be a pointer to the channel being joined
* @param cname The channel name being joined. For new channels this is valid where chan is not.
- * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "@".
+ * @param privs A string containing the users privilages when joining the channel. For new channels this will contain "o".
* You may alter this string to alter the user's modes on the channel.
* @param keygiven The key given to join the channel, or an empty string if none was provided
* @return 1 To prevent the join, 0 to allow it.
*/
- virtual ModResult OnUserPreJoin(User* user, Channel* chan, const char* cname, std::string &privs, const std::string &keygiven);
+ virtual ModResult OnUserPreJoin(LocalUser* user, Channel* chan, const std::string& cname, std::string& privs, const std::string& keygiven);
/** Called whenever a user is about to be kicked.
* Returning a value of 1 from this function stops the process immediately, causing no
* output to be sent to the user by the core. If you do this you must produce your own numerics,
* notices etc.
* @param source The user issuing the kick
- * @param user The user being kicked
- * @param chan The channel the user is being kicked from
+ * @param memb The channel membership of the user who is being kicked.
* @param reason The kick reason
* @return 1 to prevent the kick, 0 to continue normally, -1 to explicitly allow the kick regardless of normal operation
*/
- virtual ModResult OnUserPreKick(User* source, User* user, Channel* chan, const std::string &reason);
+ virtual ModResult OnUserPreKick(User* source, Membership* memb, const std::string &reason);
/** Called whenever a user is kicked.
* If this method is called, the kick is already underway and cannot be prevented, so
* to prevent a kick, please use Module::OnUserPreKick instead of this method.
* @param source The user issuing the kick
- * @param user The user being kicked
- * @param chan The channel the user is being kicked from
+ * @param memb The channel membership of the user who was kicked.
* @param reason The kick reason
- * @param silent Change this to true if you want to conceal the PART command from the other users
- * of the channel (useful for modules such as auditorium)
+ * @param except_list A list of users to not send to.
*/
- virtual void OnUserKick(User* source, User* user, Channel* chan, const std::string &reason, bool &silent);
+ virtual void OnUserKick(User* source, Membership* memb, const std::string &reason, CUList& except_list);
/** Called whenever a user opers locally.
* The User will contain the oper mode 'o' as this function is called after any modifications
/** Called after a user opers locally.
* This is identical to Module::OnOper(), except it is called after OnOper so that other modules
- * can be gauranteed to already have processed the oper-up, for example m_spanningtree has sent
+ * can be guaranteed to already have processed the oper-up, for example m_spanningtree has sent
* out the OPERTYPE, etc.
* @param user The user who is opering up
* @param opername The name of the oper that the user is opering up to. Only valid locally. Empty string otherwise.
*/
virtual void OnPostOper(User* user, const std::string &opername, const std::string &opertype);
- /** Called whenever a user types /INFO.
- * The User will contain the information of the user who typed the command. Modules may use this
- * method to output their own credits in /INFO (which is the ircd's version of an about box).
- * It is purposefully not possible to modify any info that has already been output, or halt the list.
- * You must write a 371 numeric to the user, containing your info in the following format:
- *
- * <nick> :information here
- *
- * @param user The user issuing /INFO
- */
- virtual void OnInfo(User* user);
-
- /** Called whenever a /WHOIS is performed on a local user.
- * The source parameter contains the details of the user who issued the WHOIS command, and
- * the dest parameter contains the information of the user they are whoising.
- * @param source The user issuing the WHOIS command
- * @param dest The user who is being WHOISed
+ /** Called after a user deopers locally.
+ * @param user The user who has deopered.
*/
- virtual void OnWhois(User* source, User* dest);
+ virtual void OnPostDeoper(User* user);
/** Called whenever a user is about to invite another user into a channel, before any processing is done.
* Returning 1 from this function stops the process immediately, causing no
virtual ModResult OnUserPreInvite(User* source,User* dest,Channel* channel, time_t timeout);
/** Called after a user has been successfully invited to a channel.
- * You cannot prevent the invite from occuring using this function, to do that,
+ * You cannot prevent the invite from occurring using this function, to do that,
* use OnUserPreInvite instead.
* @param source The user who is issuing the INVITE
* @param dest The user being invited
* @param channel The channel the user is being invited to
* @param timeout The time the invite will expire (0 == never)
+ * @param notifyrank Rank required to get an invite announcement (if enabled)
+ * @param notifyexcepts List of users to not send the default NOTICE invite announcement to
+ */
+ virtual void OnUserInvite(User* source, User* dest, Channel* channel, time_t timeout, unsigned int notifyrank, CUList& notifyexcepts);
+
+ /** Called before a user sends a message to a channel, a user, or a server glob mask.
+ * @param user The user sending the message.
+ * @param target The target of the message. This can either be a channel, a user, or a server
+ * glob mask.
+ * @param details Details about the message such as the message text and type. See the
+ * MessageDetails class for more information.
+ * @return MOD_RES_ALLOW to explicitly allow the message, MOD_RES_DENY to explicitly deny the
+ * message, or MOD_RES_PASSTHRU to let another module handle the event.
+ */
+ virtual ModResult OnUserPreMessage(User* user, const MessageTarget& target, MessageDetails& details);
+
+ /** Called when sending a message to all "neighbors" of a given user -
+ * that is, all users that share a common channel. This is used in
+ * commands such as NICK, QUIT, etc.
+ * @param source The source of the message
+ * @param include_c Channels to scan for users to include
+ * @param exceptions Map of user->bool that overrides the inclusion decision
+ *
+ * Set exceptions[user] = true to include, exceptions[user] = false to exclude
*/
- virtual void OnUserInvite(User* source,User* dest,Channel* channel, time_t timeout);
+ virtual void OnBuildNeighborList(User* source, IncludeChanList& include_c, std::map<User*, bool>& exceptions);
- /** Called whenever a user is about to PRIVMSG A user or a channel, before any processing is done.
- * Returning any nonzero value from this function stops the process immediately, causing no
- * output to be sent to the user by the core. If you do this you must produce your own numerics,
- * notices etc. This is useful for modules which may want to filter or redirect messages.
- * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
- * you must cast dest to a User* otherwise you must cast it to a Channel*, this is the details
- * of where the message is destined to be sent.
- * @param user The user sending the message
- * @param dest The target of the message (Channel* or User*)
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text Changeable text being sent by the user
- * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
- * @param exempt_list A list of users not to send to. For channel messages, this will usually contain just the sender.
- * It will be ignored for private messages.
- * @return 1 to deny the message, 0 to allow it
- */
- virtual ModResult OnUserPreMessage(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
-
- /** Called whenever a user is about to NOTICE A user or a channel, before any processing is done.
- * Returning any nonzero value from this function stops the process immediately, causing no
- * output to be sent to the user by the core. If you do this you must produce your own numerics,
- * notices etc. This is useful for modules which may want to filter or redirect messages.
- * target_type can be one of TYPE_USER or TYPE_CHANNEL. If the target_type value is a user,
- * you must cast dest to a User* otherwise you must cast it to a Channel*, this is the details
- * of where the message is destined to be sent.
- * You may alter the message text as you wish before relinquishing control to the next module
- * in the chain, and if no other modules block the text this altered form of the text will be sent out
- * to the user and possibly to other servers.
- * @param user The user sending the message
- * @param dest The target of the message (Channel* or User*)
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text Changeable text being sent by the user
- * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
- * @param exempt_list A list of users not to send to. For channel notices, this will usually contain just the sender.
- * It will be ignored for private notices.
- * @return 1 to deny the NOTICE, 0 to allow it
- */
- virtual ModResult OnUserPreNotice(User* user,void* dest,int target_type, std::string &text,char status, CUList &exempt_list);
-
- /** Called whenever the server wants to build the exemption list for a channel, but is not directly doing a PRIVMSG or NOTICE.
- * For example, the spanningtree protocol will call this event when passing a privmsg on (but not processing it directly).
- * @param message_type The message type, either MSG_PRIVMSG or MSG_NOTICE
- * @param chan The channel to build the exempt list of
- * @param sender The original sender of the PRIVMSG or NOTICE
- * @param status The status char to be used for the channel list
- * @param exempt_list The exempt list to be populated
- * @param text The original message text causing the exempt list to be built
- */
- virtual void OnBuildExemptList(MessageType message_type, Channel* chan, User* sender, char status, CUList &exempt_list, const std::string &text);
-
- /** Called before any nickchange, local or remote. This can be used to implement Q-lines etc.
- * Please note that although you can see remote nickchanges through this function, you should
- * NOT make any changes to the User if the user is a remote user as this may cause a desnyc.
- * check user->server before taking any action (including returning nonzero from the method).
+ /** Called before local nickname changes. This can be used to implement Q-lines etc.
* If your method returns nonzero, the nickchange is silently forbidden, and it is down to your
* module to generate some meaninful output.
* @param user The username changing their nick
* @param newnick Their new nickname
* @return 1 to deny the change, 0 to allow
*/
- virtual ModResult OnUserPreNick(User* user, const std::string &newnick);
-
- /** Called after any PRIVMSG sent from a user.
- * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
- * if target_type is TYPE_CHANNEL.
- * @param user The user sending the message
- * @param dest The target of the message
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text the text being sent by the user
- * @param status The status being used, e.g. PRIVMSG @#chan has status== '@', 0 to send to everyone.
- */
- virtual void OnUserMessage(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
-
- /** Called after any NOTICE sent from a user.
- * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
- * if target_type is TYPE_CHANNEL.
- * @param user The user sending the message
- * @param dest The target of the message
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text the text being sent by the user
- * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
- */
- virtual void OnUserNotice(User* user, void* dest, int target_type, const std::string &text, char status, const CUList &exempt_list);
-
- /** Called immediately before any NOTICE or PRIVMSG sent from a user, local or remote.
- * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
- * if target_type is TYPE_CHANNEL.
- * The difference between this event and OnUserPreNotice/OnUserPreMessage is that delivery is gauranteed,
- * the message has already been vetted. In the case of the other two methods, a later module may stop your
- * message. This also differs from OnUserMessage which occurs AFTER the message has been sent.
- * @param user The user sending the message
- * @param dest The target of the message
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text the text being sent by the user
- * @param status The status being used, e.g. NOTICE @#chan has status== '@', 0 to send to everyone.
- */
- virtual void OnText(User* user, void* dest, int target_type, const std::string &text, char status, CUList &exempt_list);
+ virtual ModResult OnUserPreNick(LocalUser* user, const std::string& newnick);
- /** Called after every MODE command sent from a user
- * The dest variable contains a User* if target_type is TYPE_USER and a Channel*
- * if target_type is TYPE_CHANNEL. The text variable contains the remainder of the
- * mode string after the target, e.g. "+wsi" or "+ooo nick1 nick2 nick3".
- * @param user The user sending the MODEs
- * @param dest The target of the modes (User* or Channel*)
- * @param target_type The type of target (TYPE_USER or TYPE_CHANNEL)
- * @param text The actual modes and their parameters if any
- * @param translate The translation types of the mode parameters
- */
- virtual void OnMode(User* user, void* dest, int target_type, const std::vector<std::string> &text, const std::vector<TranslateType> &translate);
-
- /** Allows modules to alter or create server descriptions
- * Whenever a module requires a server description, for example for display in
- * WHOIS, this function is called in all modules. You may change or define the
- * description given in std::string &description. If you do, this description
- * will be shown in the WHOIS fields.
- * @param servername The servername being searched for
- * @param description Alterable server description for this server
- */
- virtual void OnGetServerDescription(const std::string &servername,std::string &description);
-
- /** Allows modules to synchronize data which relates to users during a netburst.
- * When this function is called, it will be called from the module which implements
- * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
- * is given in Module* proto, so that you may call its methods such as ProtoSendMode
- * (see below). This function will be called for every user visible on your side
- * of the burst, allowing you to for example set modes, etc. Do not use this call to
- * synchronize data which you have stored using class Extensible -- There is a specialist
- * function OnSyncUserMetaData and OnSyncChannelMetaData for this!
- * @param user The user being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- */
- virtual void OnSyncUser(User* user, Module* proto, void* opaque);
-
- /** Allows modules to synchronize data which relates to channels during a netburst.
- * When this function is called, it will be called from the module which implements
- * the linking protocol. This currently is m_spanningtree.so. A pointer to this module
- * is given in Module* proto, so that you may call its methods such as ProtoSendMode
- * (see below). This function will be called for every user visible on your side
- * of the burst, allowing you to for example set modes, etc.
- *
- * For a good example of how to use this function, please see src/modules/m_chanprotect.cpp
- *
- * @param chan The channel being syncronized
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
+ /** Called immediately after a user sends a message to a channel, a user, or a server glob mask.
+ * @param user The user sending the message.
+ * @param target The target of the message. This can either be a channel, a user, or a server
+ * glob mask.
+ * @param details Details about the message such as the message text and type. See the
+ * MessageDetails class for more information.
+ */
+ virtual void OnUserPostMessage(User* user, const MessageTarget& target, const MessageDetails& details);
+
+ /** Called immediately before a user sends a message to a channel, a user, or a server glob mask.
+ * @param user The user sending the message.
+ * @param target The target of the message. This can either be a channel, a user, or a server
+ * glob mask.
+ * @param details Details about the message such as the message text and type. See the
+ * MessageDetails class for more information.
*/
- virtual void OnSyncChannel(Channel* chan, Module* proto, void* opaque);
+ virtual void OnUserMessage(User* user, const MessageTarget& target, const MessageDetails& details);
- /* Allows modules to syncronize metadata not related to users or channels, over the network during a netburst.
- * Whenever the linking module wants to send out data, but doesnt know what the data
- * represents (e.g. it is Extensible metadata, added to a User or Channel by a module) then
- * this method is called. You should use the ProtoSendMetaData function after you've
- * correctly decided how the data should be represented, to send the metadata on its way if
- * if it belongs to your module.
- * @param proto A pointer to the module handling network protocol
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param displayable If this value is true, the data is going to be displayed to a user,
- * and not sent across the network. Use this to determine wether or not to show sensitive data.
+ /** Called when a message sent by a user to a channel, a user, or a server glob mask is blocked.
+ * @param user The user sending the message.
+ * @param target The target of the message. This can either be a channel, a user, or a server
+ * glob mask.
+ * @param details Details about the message such as the message text and type. See the
+ * MessageDetails class for more information.
*/
- virtual void OnSyncNetwork(Module* proto, void* opaque);
+ virtual void OnUserMessageBlocked(User* user, const MessageTarget& target, const MessageDetails& details);
+
+ /** Called after every MODE command sent from a user
+ * Either the usertarget or the chantarget variable contains the target of the modes,
+ * the actual target will have a non-NULL pointer.
+ * All changed modes are available in the changelist object.
+ * @param user The user sending the MODEs
+ * @param usertarget The target user of the modes, NULL if the target is a channel
+ * @param chantarget The target channel of the modes, NULL if the target is a user
+ * @param changelist The changed modes.
+ * @param processflags Flags passed to ModeParser::Process(), see ModeParser::ModeProcessFlags
+ * for the possible flags.
+ */
+ virtual void OnMode(User* user, User* usertarget, Channel* chantarget, const Modes::ChangeList& changelist, ModeParser::ModeProcessFlag processflags);
/** Allows module data, sent via ProtoSendMetaData, to be decoded again by a receiving module.
* Please see src/modules/m_swhois.cpp for a working example of how to use this method call.
- * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
* @param target The Channel* or User* that data should be added to
* @param extname The extension name which is being sent
- * @param extdata The extension data, encoded at the other end by an identical module through OnSyncChannelMetaData or OnSyncUserMetaData
+ * @param extdata The extension data, encoded at the other end by an identical module
*/
virtual void OnDecodeMetaData(Extensible* target, const std::string &extname, const std::string &extdata);
- /** Implemented by modules which provide the ability to link servers.
- * These modules will implement this method, which allows transparent sending of servermodes
- * down the network link as a broadcast, without a module calling it having to know the format
- * of the MODE command before the actual mode string.
- *
- * More documentation to follow soon. Please see src/modules/m_chanprotect.cpp for examples
- * of how to use this function.
- *
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
- * @param target The Channel* or User* that modes should be sent for
- * @param modeline The modes and parameters to be sent
- * @param translate The translation types of the mode parameters
- */
- virtual void ProtoSendMode(void* opaque, TargetTypeFlags target_type, void* target, const std::vector<std::string> &modeline, const std::vector<TranslateType> &translate);
-
- /** Implemented by modules which provide the ability to link servers.
- * These modules will implement this method, which allows metadata (extra data added to
- * user and channel records using class Extensible, Extensible::Extend, etc) to be sent
- * to other servers on a netburst and decoded at the other end by the same module on a
- * different server.
- *
- * More documentation to follow soon. Please see src/modules/m_swhois.cpp for example of
- * how to use this function.
- * @param opaque An opaque pointer set by the protocol module, should not be modified!
- * @param target_type The type of item to decode data for, TYPE_USER or TYPE_CHANNEL
- * @param target The Channel* or User* that metadata should be sent for
- * @param extname The extension name to send metadata for
- * @param extdata Encoded data for this extension name, which will be encoded at the oppsite end by an identical module using OnDecodeMetaData
- */
- virtual void ProtoSendMetaData(void* opaque, Extensible* target, const std::string &extname, const std::string &extdata);
-
- /**
- * Implemented by all modules that implement ProtoSendMetaData.
- * Translates the item into a string format suitable for sending to other servers.
- * Currently, this just translates nicks to their UID and channels to their name
- */
- virtual std::string ProtoTranslate(Extensible* item);
-
- /** Called after every WALLOPS command.
- * @param user The user sending the WALLOPS
- * @param text The content of the WALLOPS message
- */
- virtual void OnWallops(User* user, const std::string &text);
-
/** Called whenever a user's hostname is changed.
* This event triggers after the host has been set.
* @param user The user whos host is being changed
*/
virtual void OnChangeHost(User* user, const std::string &newhost);
- /** Called whenever a user's GECOS (realname) is changed.
+ /** Called whenever a user's real hostname is changed.
+ * This event triggers after the host has been set.
+ * @param user The user whos host is being changed
+ * @param newhost The new hostname being set
+ */
+ virtual void OnChangeRealHost(User* user, const std::string& newhost);
+
+ /** Called whenever a user's real name is changed.
* This event triggers after the name has been set.
- * @param user The user who's GECOS is being changed
- * @param gecos The new GECOS being set on the user
+ * @param user The user who's real name is being changed
+ * @param real The new real name being set on the user
*/
- virtual void OnChangeName(User* user, const std::string &gecos);
+ virtual void OnChangeRealName(User* user, const std::string& real);
/** Called whenever a user's IDENT is changed.
* This event triggers after the name has been set.
* @param user The user who's IDENT is being changed
- * @param gecos The new IDENT being set on the user
+ * @param ident The new IDENT being set on the user
*/
virtual void OnChangeIdent(User* user, const std::string &ident);
*/
virtual void OnExpireLine(XLine *line);
- /** Called before your module is unloaded to clean up Extensibles.
- * This method is called once for every user and channel on the network,
- * so that when your module unloads it may clear up any remaining data
- * in the form of Extensibles added using Extensible::Extend().
- * If the target_type variable is TYPE_USER, then void* item refers to
- * a User*, otherwise it refers to a Channel*.
- * @param target_type The type of item being cleaned
- * @param item A pointer to the item's class
+ /** Called before the module is unloaded to clean up extensibles.
+ * This method is called once for every channel, membership, and user.
+ * so that you can clear up any data relating to the specified extensible.
+ * @param type The type of extensible being cleaned up. If this is EXT_CHANNEL
+ * then item is a Channel*, EXT_MEMBERSHIP then item is a Membership*,
+ * and EXT_USER then item is a User*.
+ * @param item A pointer to the extensible which is being cleaned up.
*/
- virtual void OnCleanup(int target_type, void* item);
+ virtual void OnCleanup(ExtensionItem::ExtensibleType type, Extensible* item);
/** Called after any nickchange, local or remote. This can be used to track users after nickchanges
* have been applied. Please note that although you can see remote nickchanges through this function, you should
*/
virtual void OnUserPostNick(User* user, const std::string &oldnick);
- /** Called before an action which requires a channel privilage check.
- * This function is called before many functions which check a users status on a channel, for example
- * before opping a user, deopping a user, kicking a user, etc.
- * There are several values for access_type which indicate for what reason access is being checked.
- * These are:<br><br>
- * AC_KICK - A user is being kicked<br>
- * AC_DEOP - a user is being deopped<br>
- * AC_OP - a user is being opped<br>
- * AC_VOICE - a user is being voiced<br>
- * AC_DEVOICE - a user is being devoiced<br>
- * AC_HALFOP - a user is being halfopped<br>
- * AC_DEHALFOP - a user is being dehalfopped<br>
- * AC_INVITE - a user is being invited<br>
- * AC_GENERAL_MODE - a user channel mode is being changed<br><br>
- * Upon returning from your function you must return either ACR_DEFAULT, to indicate the module wishes
- * to do nothing, or ACR_DENY where approprate to deny the action, and ACR_ALLOW where appropriate to allow
- * the action. Please note that in the case of some access checks (such as AC_GENERAL_MODE) access may be
- * denied 'upstream' causing other checks such as AC_DEOP to not be reached. Be very careful with use of the
- * AC_GENERAL_MODE type, as it may inadvertently override the behaviour of other modules. When the access_type
- * is AC_GENERAL_MODE, the destination of the mode will be NULL (as it has not yet been determined).
- * @param source The source of the access check
- * @param dest The destination of the access check
- * @param channel The channel which is being checked
- * @param access_type See above
- */
- virtual ModResult OnAccessCheck(User* source,User* dest,Channel* channel,int access_type);
+ /** Called before a mode change via the MODE command, to allow a single access check for
+ * a full mode change (use OnRawMode to check individual modes)
+ *
+ * Returning MOD_RES_ALLOW will skip prefix level checks, but can be overridden by
+ * OnRawMode for each individual mode
+ *
+ * @param source the user making the mode change
+ * @param dest the user destination of the umode change (NULL if a channel mode)
+ * @param channel the channel destination of the mode change
+ * @param modes Modes being changed, can be edited
+ */
+ virtual ModResult OnPreMode(User* source, User* dest, Channel* channel, Modes::ChangeList& modes);
/** Called when a 005 numeric is about to be output.
* The module should modify the 005 numeric if needed to indicate its features.
- * @param output The 005 string to be modified if neccessary.
- */
- virtual void On005Numeric(std::string &output);
+ * @param tokens The 005 map to be modified if necessary.
+ */
+ virtual void On005Numeric(std::map<std::string, std::string>& tokens);
/** Called when a client is disconnected by KILL.
* If a client is killed by a server, e.g. a nickname collision or protocol error,
*/
virtual ModResult OnKill(User* source, User* dest, const std::string &reason);
- /** Called when an oper wants to disconnect a remote user via KILL
- * @param source The user sending the KILL
- * @param dest The user being killed
- * @param reason The kill reason
- */
- virtual void OnRemoteKill(User* source, User* dest, const std::string &reason, const std::string &operreason);
-
/** Called whenever a module is loaded.
* mod will contain a pointer to the module, and string will contain its name,
* for example m_widgets.so. This function is primary for dependency checking,
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
- * absolutely neccessary (e.g. a module that extends the features of another
+ * absolutely necessary (e.g. a module that extends the features of another
* module).
* @param mod A pointer to the new module
- * @param name The new module's filename
*/
- virtual void OnLoadModule(Module* mod,const std::string &name);
+ virtual void OnLoadModule(Module* mod);
/** Called whenever a module is unloaded.
* mod will contain a pointer to the module, and string will contain its name,
* for example loaded "m_killwidgets.so" with "m_makewidgets.so". It is highly
* recommended that modules do *NOT* bail if they cannot satisfy dependencies,
* but instead operate under reduced functionality, unless the dependency is
- * absolutely neccessary (e.g. a module that extends the features of another
+ * absolutely necessary (e.g. a module that extends the features of another
* module).
* @param mod Pointer to the module being unloaded (still valid)
- * @param name The filename of the module being unloaded
*/
- virtual void OnUnloadModule(Module* mod,const std::string &name);
+ virtual void OnUnloadModule(Module* mod);
/** Called once every five seconds for background processing.
* This timer can be used to control timed features. Its period is not accurate
- * enough to be used as a clock, but it is gauranteed to be called at least once in
+ * enough to be used as a clock, but it is guaranteed to be called at least once in
* any five second period, directly from the main loop of the server.
* @param curtime The current timer derived from time(2)
*/
virtual void OnBackgroundTimer(time_t curtime);
/** Called whenever any command is about to be executed.
- * This event occurs for all registered commands, wether they are registered in the core,
+ * This event occurs for all registered commands, whether they are registered in the core,
* or another module, and for invalid commands. Invalid commands may only be sent to this
* function when the value of validated is false. By returning 1 from this method you may prevent the
* command being executed. If you do this, no output is created by the core, and it is
- * down to your module to produce any output neccessary.
+ * down to your module to produce any output necessary.
* Note that unless you return 1, you should not destroy any structures (e.g. by using
* InspIRCd::QuitUser) otherwise when the command's handler function executes after your
* method returns, it will be passed an invalid pointer to the user object and crash!)
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
- * @param pcnt The nuimber of parameters passed to the command
* @param user the user issuing the command
* @param validated True if the command has passed all checks, e.g. it is recognised, has enough parameters, the user has permission to execute it, etc.
* You should only change the parameter list and command string if validated == false (e.g. before the command lookup occurs).
- * @param original_line The entire original line as passed to the parser from the user
* @return 1 to block the command, 0 to allow
*/
- virtual ModResult OnPreCommand(std::string &command, std::vector<std::string>& parameters, User *user, bool validated, const std::string &original_line);
+ virtual ModResult OnPreCommand(std::string& command, CommandBase::Params& parameters, LocalUser* user, bool validated);
/** Called after any command has been executed.
- * This event occurs for all registered commands, wether they are registered in the core,
+ * This event occurs for all registered commands, whether they are registered in the core,
* or another module, but it will not occur for invalid commands (e.g. ones which do not
* exist within the command table). The result code returned by the command handler is
* provided.
* @param command The command being executed
* @param parameters An array of array of characters containing the parameters for the command
- * @param pcnt The nuimber of parameters passed to the command
* @param user the user issuing the command
* @param result The return code given by the command handler, one of CMD_SUCCESS or CMD_FAILURE
- * @param original_line The entire original line as passed to the parser from the user
+ * @param loop Whether the command is being called from LoopCall or directly.
+ */
+ virtual void OnPostCommand(Command* command, const CommandBase::Params& parameters, LocalUser* user, CmdResult result, bool loop);
+
+ /** Called when a command was blocked before it could be executed.
+ * @param command The command being executed.
+ * @param parameters The parameters for the command.
+ * @param user The user issuing the command.
+ */
+ virtual void OnCommandBlocked(const std::string& command, const CommandBase::Params& parameters, LocalUser* user);
+
+ /** Called after a user object is initialised and added to the user list.
+ * When this is called the user has not had their I/O hooks checked or had their initial
+ * connect class assigned and may not yet have a serialiser. You probably want to use
+ * the OnUserPostInit or OnUserSetIP hooks instead of this one.
+ * @param user The connecting user.
*/
- virtual void OnPostCommand(const std::string &command, const std::vector<std::string>& parameters, User *user, CmdResult result, const std::string &original_line);
+ virtual void OnUserInit(LocalUser* user);
+
+ /** Called after a user object has had their I/O hooks checked, their initial connection
+ * class assigned, and had a serialiser set.
+ * @param user The connecting user.
+ */
+ virtual void OnUserPostInit(LocalUser* user);
/** Called to check if a user who is connecting can now be allowed to register
* If any modules return false for this function, the user is held in the waiting
* @param user The user to check
* @return true to indicate readiness, false if otherwise
*/
- virtual ModResult OnCheckReady(User* user);
+ virtual ModResult OnCheckReady(LocalUser* user);
/** Called whenever a user is about to register their connection (e.g. before the user
* is sent the MOTD etc). Modules can use this method if they are performing a function
* @param user The user registering
* @return 1 to indicate user quit, 0 to continue
*/
- virtual ModResult OnUserRegister(User* user);
+ virtual ModResult OnUserRegister(LocalUser* user);
/** Called whenever a user joins a channel, to determine if invite checks should go ahead or not.
- * This method will always be called for each join, wether or not the channel is actually +i, and
+ * This method will always be called for each join, whether or not the channel is actually +i, and
* determines the outcome of an if statement around the whole section of invite checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* Return 1 from this function to block the mode character from being processed entirely.
* @param user The user who is sending the mode
* @param chan The channel the mode is being sent to (or NULL if a usermode)
- * @param mode The mode character being set
+ * @param mh The mode handler for the mode being changed
* @param param The parameter for the mode or an empty string
* @param adding true of the mode is being added, false if it is being removed
- * @param pcnt The parameter count for the mode (0 or 1)
* @return ACR_DENY to deny the mode, ACR_DEFAULT to do standard mode checking, and ACR_ALLOW
* to skip all permission checking. Please note that for remote mode changes, your return value
* will be ignored!
*/
- virtual ModResult OnRawMode(User* user, Channel* chan, const char mode, const std::string ¶m, bool adding, int pcnt);
+ virtual ModResult OnRawMode(User* user, Channel* chan, ModeHandler* mh, const std::string& param, bool adding);
/** Called whenever a user joins a channel, to determine if key checks should go ahead or not.
- * This method will always be called for each join, wether or not the channel is actually +k, and
+ * This method will always be called for each join, whether or not the channel is actually +k, and
* determines the outcome of an if statement around the whole section of key checking code.
* if the user specified no key, the keygiven string will be a valid but empty value.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
* @param chan The channel being joined
+ * @param keygiven The key given on joining the channel.
* @return 1 to explicitly allow the join, 0 to proceed as normal
*/
virtual ModResult OnCheckKey(User* user, Channel* chan, const std::string &keygiven);
/** Called whenever a user joins a channel, to determine if channel limit checks should go ahead or not.
- * This method will always be called for each join, wether or not the channel is actually +l, and
+ * This method will always be called for each join, whether or not the channel is actually +l, and
* determines the outcome of an if statement around the whole section of channel limit checking code.
* return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
* @param user The user joining the channel
*/
virtual ModResult OnCheckLimit(User* user, Channel* chan);
- /** Called whenever a user joins a channel, to determine if banlist checks should go ahead or not.
- * This method will always be called for each join, wether or not the user actually matches a channel ban, and
- * determines the outcome of an if statement around the whole section of ban checking code.
- * return 1 to explicitly allow the join to go ahead or 0 to ignore the event.
- * @param user The user joining the channel
- * @param chan The channel being joined
- * @return 1 to explicitly allow the join, 0 to proceed as normal. Return -1 to explicitly deny the
- * join to the channel.
- */
- virtual ModResult OnCheckBan(User* user, Channel* chan);
-
- /* Called whenever checking whether or not a user is matched by an applicable extended bantype.
- * NOTE: may also trigger extra OnCheckStringExtBan events!
- * @param u The user to check
- * @param c The channel the user is on
- * @param type The type of extended ban to check for.
- * @returns 1 = exempt, 0 = no match, -1 = banned
+ /**
+ * Checks for a user's ban from the channel
+ * @param user The user to check
+ * @param chan The channel to check in
+ * @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
+ * ban check, or MOD_RES_PASSTHRU to check bans normally
*/
- virtual ModResult OnCheckExtBan(User *u, Channel *c, char type);
+ virtual ModResult OnCheckChannelBan(User* user, Channel* chan);
- /** Called whenever checking whether or not a string is extbanned. NOTE: one OnCheckExtBan will also trigger a number of
- * OnCheckStringExtBan events for seperate host/IP comnbinations.
- * @returns 1 = exempt, 0 = no match, -1 = banned
+ /**
+ * Checks for a user's match of a single ban
+ * @param user The user to check for match
+ * @param chan The channel on which the match is being checked
+ * @param mask The mask being checked
+ * @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
+ * ban check, or MOD_RES_PASSTHRU to check bans normally
*/
- virtual ModResult OnCheckStringExtBan(const std::string &s, Channel *c, char type);
+ virtual ModResult OnCheckBan(User* user, Channel* chan, const std::string& mask);
- /** Called on all /STATS commands
- * This method is triggered for all /STATS use, including stats symbols handled by the core.
- * @param symbol the symbol provided to /STATS
- * @param user the user issuing the /STATS command
- * @param results A string_list to append results into. You should put all your results
- * into this string_list, rather than displaying them directly, so that your handler will
- * work when remote STATS queries are received.
- * @return 1 to block the /STATS from being processed by the core, 0 to allow it
+ /** Checks for a match on a given extban type
+ * @return MOD_RES_DENY to mark as banned, MOD_RES_ALLOW to skip the
+ * ban check, or MOD_RES_PASSTHRU to check bans normally
*/
- virtual ModResult OnStats(char symbol, User* user, string_list &results);
+ virtual ModResult OnExtBanCheck(User* user, Channel* chan, char type);
/** Called whenever a change of a local users displayed host is attempted.
* Return 1 to deny the host change, or 0 to allow it.
* @param newhost The new hostname
* @return 1 to deny the host change, 0 to allow
*/
- virtual ModResult OnChangeLocalUserHost(User* user, const std::string &newhost);
+ virtual ModResult OnPreChangeHost(LocalUser* user, const std::string &newhost);
- /** Called whenever a change of a local users GECOS (fullname field) is attempted.
- * return 1 to deny the name change, or 0 to allow it.
- * @param user The user whos GECOS will be changed
- * @param newhost The new GECOS
- * @return 1 to deny the GECOS change, 0 to allow
+ /** Called whenever a change of a local users real name is attempted.
+ * return MOD_RES_DENY to deny the name change, or MOD_RES_ALLOW to allow it.
+ * @param user The user whos real name will be changed
+ * @param newhost The new real name.
+ * @return MOD_RES_DENY to deny the real name change, MOD_RES_ALLOW to allow
*/
- virtual ModResult OnChangeLocalUserGECOS(User* user, const std::string &newhost);
+ virtual ModResult OnPreChangeRealName(LocalUser* user, const std::string &newhost);
- /** Called whenever a topic is changed by a local user.
+ /** Called before a topic is changed.
* Return 1 to deny the topic change, 0 to check details on the change, -1 to let it through with no checks
+ * As with other 'pre' events, you should only ever block a local event.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
- * @param 1 to block the topic change, 0 to allow
+ * @return 1 to block the topic change, 0 to allow
*/
- virtual ModResult OnLocalTopicChange(User* user, Channel* chan, const std::string &topic);
+ virtual ModResult OnPreTopicChange(User* user, Channel* chan, const std::string &topic);
/** Called whenever a topic has been changed.
- * To block topic changes you must use OnLocalTopicChange instead.
+ * To block topic changes you must use OnPreTopicChange instead.
* @param user The user changing the topic
* @param chan The channels who's topic is being changed
* @param topic The actual topic text
*/
virtual void OnPostTopicChange(User* user, Channel* chan, const std::string &topic);
- /** Called whenever an Event class is sent to all module by another module.
- * Please see the documentation of Event::Send() for further information. The Event sent can
- * always be assumed to be non-NULL, you should *always* check the value of Event::GetEventID()
- * before doing anything to the event data, and you should *not* change the event data in any way!
- * @param event The Event class being received
- */
- virtual void OnEvent(Event* event);
-
- /** Called whenever a Request class is sent to your module by another module.
- * Please see the documentation of Request::Send() for further information. The Request sent
- * can always be assumed to be non-NULL, you should not change the request object or its data.
- * Your method may return arbitary data in the char* result which the requesting module
- * may be able to use for pre-determined purposes (e.g. the results of an SQL query, etc).
- * @param request The Request class being received
- */
- virtual const char* OnRequest(Request* request);
-
/** Called whenever a password check is to be made. Replaces the old OldOperCompare API.
* The password field (from the config file) is in 'password' and is to be compared against
* 'input'. This method allows for encryption of passwords (oper, connect:allow, die/restart, etc).
* You should return a nonzero value to override the normal comparison, or zero to pass it on.
- * @param ex The object that's causing the authentication (User* for <oper> <connect:allow> etc, Server* for <link>).
+ * @param ex The object that's causing the authentication (User* for \<oper> \<connect:allow> etc, Server* for \<link>).
* @param password The password from the configuration file (the password="" value).
* @param input The password entered by the user or whoever.
* @param hashtype The hash value from the config
*/
virtual ModResult OnPassCompare(Extensible* ex, const std::string &password, const std::string &input, const std::string& hashtype);
- /** Called whenever a user is given usermode +o, anywhere on the network.
- * You cannot override this and prevent it from happening as it is already happened and
- * such a task must be performed by another server. You can however bounce modes by sending
- * servermodes out to reverse mode changes.
- * @param user The user who is opering
- */
- virtual void OnGlobalOper(User* user);
-
/** Called after a user has fully connected and all modules have executed OnUserConnect
* This event is informational only. You should not change any user information in this
* event. To do so, use the OnUserConnect method to change the state of local users.
*/
virtual void OnPostConnect(User* user);
- /** Called whenever a ban is added to a channel's list.
- * Return a non-zero value to 'eat' the mode change and prevent the ban from being added.
- * @param source The user adding the ban
- * @param channel The channel the ban is being added to
- * @param banmask The ban mask being added
- * @return 1 to block the ban, 0 to continue as normal
- */
- virtual ModResult OnAddBan(User* source, Channel* channel,const std::string &banmask);
-
- /** Called whenever a ban is removed from a channel's list.
- * Return a non-zero value to 'eat' the mode change and prevent the ban from being removed.
- * @param source The user deleting the ban
- * @param channel The channel the ban is being deleted from
- * @param banmask The ban mask being deleted
- * @return 1 to block the unban, 0 to continue as normal
- */
- virtual ModResult OnDelBan(User* source, Channel* channel,const std::string &banmask);
-
- /** Called to install an I/O hook on an event handler
- * @param user The item to possibly install the I/O hook on
- * @param via The port that <user> connected on
- */
- virtual void OnHookIO(EventHandler* user, ListenSocketBase* via);
-
- /** Called immediately after any connection is accepted. This is intended for raw socket
- * processing (e.g. modules which wrap the tcp connection within another library) and provides
- * no information relating to a user record as the connection has not been assigned yet.
- * There are no return values from this call as all modules get an opportunity if required to
- * process the connection.
+ /** Called when a port accepts a connection
+ * Return MOD_RES_ACCEPT if you have used the file descriptor.
* @param fd The file descriptor returned from accept()
+ * @param sock The socket connection for the new user
* @param client The client IP address and port
* @param server The server IP address and port
- * @param localport The local port number the user connected to
- */
- virtual void OnRawSocketAccept(int fd, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
-
- /** Called immediately before any write() operation on a user's socket in the core. Because
- * this event is a low level event no user information is associated with it. It is intended
- * for use by modules which may wrap connections within another API such as SSL for example.
- * return a non-zero result if you have handled the write operation, in which case the core
- * will not call write().
- * @param fd The file descriptor of the socket
- * @param buffer A char* buffer being written
- * @param Number of characters to write
- * @return Number of characters actually written or 0 if you didn't handle the operation
- */
- virtual int OnRawSocketWrite(int fd, const char* buffer, int count);
-
- /** Called immediately before any socket is closed. When this event is called, shutdown()
- * has not yet been called on the socket.
- * @param fd The file descriptor of the socket prior to close()
- */
- virtual void OnRawSocketClose(int fd);
-
- /** Called immediately upon connection of an outbound BufferedSocket which has been hooked
- * by a module.
- * @param fd The file descriptor of the socket immediately after connect()
- */
- virtual void OnRawSocketConnect(int fd);
-
- /** Called immediately before any read() operation on a client socket in the core.
- * This occurs AFTER the select() or poll() so there is always data waiting to be read
- * when this event occurs.
- * Your event should return 1 if it has handled the reading itself, which prevents the core
- * just using read(). You should place any data read into buffer, up to but NOT GREATER THAN
- * the value of count. The value of readresult must be identical to an actual result that might
- * be returned from the read() system call, for example, number of bytes read upon success,
- * 0 upon EOF or closed socket, and -1 for error. If your function returns a nonzero value,
- * you MUST set readresult.
- * @param fd The file descriptor of the socket
- * @param buffer A char* buffer being read to
- * @param count The size of the buffer
- * @param readresult The amount of characters read, or 0
- * @return nonzero if the event was handled, in which case readresult must be valid on exit
- */
- virtual int OnRawSocketRead(int fd, char* buffer, unsigned int count, int &readresult);
-
- /** Called whenever a user sets away or returns from being away.
- * The away message is available as a parameter, but should not be modified.
- * At this stage, it has already been copied into the user record.
- * If awaymsg is empty, the user is returning from away.
- * @param user The user setting away
- * @param awaymsg The away message of the user, or empty if returning from away
- * @return nonzero if the away message should be blocked - should ONLY be nonzero for LOCAL users (IS_LOCAL) (no output is returned by core)
- */
- virtual ModResult OnSetAway(User* user, const std::string &awaymsg);
-
- /** Called whenever a NAMES list is requested.
- * You can produce the nameslist yourself, overriding the current list,
- * and if you do you must return 1. If you do not handle the names list,
- * return 0.
- * @param The user requesting the NAMES list
- * @param Ptr The channel the NAMES list is requested for
- * @param userlist The user list for the channel (you may change this pointer.
- * If you want to change the values, take a copy first, and change the copy, then
- * point the pointer at your copy)
- * @return 1 to prevent the user list being sent to the client, 0 to allow it.
- * Returning -1 allows the names list, but bypasses any checks which check for
- * channel membership before sending the names list.
- */
- virtual ModResult OnUserList(User* user, Channel* Ptr, CUList* &userlist);
-
- /** Called whenever a line of WHOIS output is sent to a user.
- * You may change the numeric and the text of the output by changing
- * the values numeric and text, but you cannot change the user the
- * numeric is sent to. You may however change the user's User values.
- * @param user The user the numeric is being sent to
- * @param dest The user being WHOISed
- * @param numeric The numeric of the line being sent
- * @param text The text of the numeric, including any parameters
- * @return nonzero to drop the line completely so that the user does not
- * receive it, or zero to allow the line to be sent.
- */
- virtual ModResult OnWhoisLine(User* user, User* dest, int &numeric, std::string &text);
+ */
+ virtual ModResult OnAcceptConnection(int fd, ListenSocket* sock, irc::sockets::sockaddrs* client, irc::sockets::sockaddrs* server);
/** Called at intervals for modules to garbage-collect any hashes etc.
* Certain data types such as hash_map 'leak' buckets, which must be
*/
virtual void OnGarbageCollect();
- /** Called whenever a user's write buffer has been completely sent.
- * This is called when the user's write buffer is completely empty, and
- * there are no more pending bytes to be written and no pending write events
- * in the socket engine's queue. This may be used to refill the buffer with
- * data which is being spooled in a controlled manner, e.g. LIST lines.
- * @param user The user who's buffer is now empty.
- */
- virtual void OnBufferFlushed(User* user);
-
- /** Add test suite hooks here. These are used for testing functionality of a module
- * via the --testsuite debugging parameter.
- */
- virtual void OnRunTestSuite();
-
- /** Called for every item in a NAMES list, so that modules may reformat portions of it as they see fit.
- * For example NAMESX, channel mode +u and +I, and UHNAMES. If the nick is set to an empty string by any
- * module, then this will cause the nickname not to be displayed at all.
- */
- virtual void OnNamesListItem(User* issuer, User* user, Channel* channel, std::string &prefixes, std::string &nick);
-
- virtual ModResult OnNumeric(User* user, unsigned int numeric, const std::string &text);
-
- /** Called for every time the user's host or ident changes, to indicate wether or not the 'Changing host'
- * message should be sent, if enabled. Certain modules such as auditorium may opt to hide this message
- * even if it is enabled.
- */
- virtual ModResult OnHostCycle(User* user);
-
- /** Called whenever a result from /WHO is about to be returned
- * @param source The user running the /WHO query
- * @param user The user that this line of the query is about
- * @param channel The channel being queried (or NULL if not a channel query)
- * @param line The raw line to send; modifiable, if empty no line will be returned.
+ /** Called when a user's connect class is being matched
+ * @return MOD_RES_ALLOW to force the class to match, MOD_RES_DENY to forbid it, or
+ * MOD_RES_PASSTHRU to allow normal matching (by host/port).
*/
- virtual void OnSendWhoLine(User* source, User* user, Channel* channel, std::string& line);
-};
-
+ virtual ModResult OnSetConnectClass(LocalUser* user, ConnectClass* myclass);
-#define CONF_NO_ERROR 0x000000
-#define CONF_NOT_A_NUMBER 0x000010
-#define CONF_INT_NEGATIVE 0x000080
-#define CONF_VALUE_NOT_FOUND 0x000100
-#define CONF_FILE_NOT_FOUND 0x000200
+ virtual ModResult OnNumeric(User* user, const Numeric::Numeric& numeric);
-
-/** Allows reading of values from configuration files
- * This class allows a module to read from either the main configuration file (inspircd.conf) or from
- * a module-specified configuration file. It may either be instantiated with one parameter or none.
- * Constructing the class using one parameter allows you to specify a path to your own configuration
- * file, otherwise, inspircd.conf is read.
- */
-class CoreExport ConfigReader : public classbase
-{
- protected:
- InspIRCd* ServerInstance;
- /** Error code
+ /** Called whenever a local user's IP is set for the first time, or when a local user's IP changes due to
+ * a module like m_cgiirc changing it.
+ * @param user The user whose IP is being set
*/
- long error;
+ virtual void OnSetUserIP(LocalUser* user);
- public:
- /** Default constructor.
- * This constructor initialises the ConfigReader class to read the inspircd.conf file
- * as specified when running ./configure.
+ /** Called whenever a ServiceProvider is registered.
+ * @param service ServiceProvider being registered.
*/
- ConfigReader(InspIRCd* Instance);
- /** Default destructor.
- * This method destroys the ConfigReader class.
- */
- ~ConfigReader();
-
- /** Retrieves a value from the config file.
- * This method retrieves a value from the config file. Where multiple copies of the tag
- * exist in the config file, index indicates which of the values to retrieve.
- */
- std::string ReadValue(const std::string &tag, const std::string &name, int index, bool allow_linefeeds = false);
- /** Retrieves a value from the config file.
- * This method retrieves a value from the config file. Where multiple copies of the tag
- * exist in the config file, index indicates which of the values to retrieve. If the
- * tag is not found the default value is returned instead.
- */
- std::string ReadValue(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool allow_linefeeds = false);
-
- /** Retrieves a boolean value from the config file.
- * This method retrieves a boolean value from the config file. Where multiple copies of the tag
- * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
- * and "true" in the config file count as true to ReadFlag, and any other value counts as false.
- */
- bool ReadFlag(const std::string &tag, const std::string &name, int index);
- /** Retrieves a boolean value from the config file.
- * This method retrieves a boolean value from the config file. Where multiple copies of the tag
- * exist in the config file, index indicates which of the values to retrieve. The values "1", "yes"
- * and "true" in the config file count as true to ReadFlag, and any other value counts as false.
- * If the tag is not found, the default value is used instead.
- */
- bool ReadFlag(const std::string &tag, const std::string &name, const std::string &default_value, int index);
-
- /** Retrieves an integer value from the config file.
- * This method retrieves an integer value from the config file. Where multiple copies of the tag
- * exist in the config file, index indicates which of the values to retrieve. Any invalid integer
- * values in the tag will cause the objects error value to be set, and any call to GetError() will
- * return CONF_INVALID_NUMBER to be returned. need_positive is set if the number must be non-negative.
- * If a negative number is placed into a tag which is specified positive, 0 will be returned and GetError()
- * will return CONF_INT_NEGATIVE. Note that need_positive is not suitable to get an unsigned int - you
- * should cast the result to achieve that effect.
- */
- int ReadInteger(const std::string &tag, const std::string &name, int index, bool need_positive);
- /** Retrieves an integer value from the config file.
- * This method retrieves an integer value from the config file. Where multiple copies of the tag
- * exist in the config file, index indicates which of the values to retrieve. Any invalid integer
- * values in the tag will cause the objects error value to be set, and any call to GetError() will
- * return CONF_INVALID_NUMBER to be returned. needs_unsigned is set if the number must be unsigned.
- * If a signed number is placed into a tag which is specified unsigned, 0 will be returned and GetError()
- * will return CONF_NOT_UNSIGNED. If the tag is not found, the default value is used instead.
- */
- int ReadInteger(const std::string &tag, const std::string &name, const std::string &default_value, int index, bool need_positive);
-
- /** Returns the last error to occur.
- * Valid errors can be found by looking in modules.h. Any nonzero value indicates an error condition.
- * A call to GetError() resets the error flag back to 0.
- */
- long GetError();
- /** Counts the number of times a given tag appears in the config file.
- * This method counts the number of times a tag appears in a config file, for use where
- * there are several tags of the same kind, e.g. with opers and connect types. It can be
- * used with the index value of ConfigReader::ReadValue to loop through all copies of a
- * multiple instance tag.
- */
- int Enumerate(const std::string &tag);
-
- /** Returns the number of items within a tag.
- * For example if the tag was <test tag="blah" data="foo"> then this
- * function would return 2. Spaces and newlines both qualify as valid seperators
- * between values.
- */
- int EnumerateValues(const std::string &tag, int index);
-};
-
-
+ virtual void OnServiceAdd(ServiceProvider& service);
-/** Caches a text file into memory and can be used to retrieve lines from it.
- * This class contains methods for read-only manipulation of a text file in memory.
- * Either use the constructor type with one parameter to load a file into memory
- * at construction, or use the LoadFile method to load a file.
- */
-class CoreExport FileReader : public classbase
-{
- InspIRCd* ServerInstance;
- /** The file contents
+ /** Called whenever a ServiceProvider is unregistered.
+ * @param service ServiceProvider being unregistered.
*/
- file_cache fc;
+ virtual void OnServiceDel(ServiceProvider& service);
- /** Content size in bytes
+ /** Called whenever a message is about to be written to a user.
+ * @param user The user who is having a message sent to them.
+ * @param msg The message which is being written to the user.
+ * @return MOD_RES_ALLOW to explicitly allow the message to be sent, MOD_RES_DENY to explicitly
+ * deny the message from being sent, or MOD_RES_PASSTHRU to let another module handle the event.
*/
- unsigned long contentsize;
+ virtual ModResult OnUserWrite(LocalUser* user, ClientProtocol::Message& msg);
- /** Calculate content size in bytes
+ /** Called when a user connection has been unexpectedly disconnected.
+ * @param user The user who has been unexpectedly disconnected.
+ * @param error The type of error which caused this connection failure.
+ * @return MOD_RES_ALLOW to explicitly retain the user as a zombie, MOD_RES_DENY to explicitly
+ * disconnect the user, or MOD_RES_PASSTHRU to let another module handle the event.
*/
- void CalcSize();
+ virtual ModResult OnConnectionFail(LocalUser* user, BufferedSocketError error);
- public:
- /** Default constructor.
- * This method does not load any file into memory, you must use the LoadFile method
- * after constructing the class this way.
+ /** Called before a server shuts down.
+ * @param reason The reason the server is shutting down.
*/
- FileReader(InspIRCd* Instance);
-
- /** Secondary constructor.
- * This method initialises the class with a file loaded into it ready for GetLine and
- * and other methods to be called. If the file could not be loaded, FileReader::FileSize
- * returns 0.
- */
- FileReader(InspIRCd* Instance, const std::string &filename);
-
- /** Default destructor.
- * This deletes the memory allocated to the file.
- */
- ~FileReader();
-
- /** Used to load a file.
- * This method loads a file into the class ready for GetLine and
- * and other methods to be called. If the file could not be loaded, FileReader::FileSize
- * returns 0.
- */
- void LoadFile(const std::string &filename);
-
- /** Returns the whole content of the file as std::string
- */
- std::string Contents();
-
- /** Returns the entire size of the file as std::string
- */
- unsigned long ContentSize();
-
- /** Returns true if the file exists
- * This function will return false if the file could not be opened.
- */
- bool Exists();
-
- /** Retrieve one line from the file.
- * This method retrieves one line from the text file. If an empty non-NULL string is returned,
- * the index was out of bounds, or the line had no data on it.
- */
- std::string GetLine(int x);
-
- /** Returns the size of the file in lines.
- * This method returns the number of lines in the read file. If it is 0, no lines have been
- * read into memory, either because the file is empty or it does not exist, or cannot be
- * opened due to permission problems.
- */
- int FileSize();
+ virtual void OnShutdown(const std::string& reason);
};
-/** A DLLFactory (designed to load shared objects) containing a
- * handle to a module's init_module() function. Unfortunately,
- * due to the design of shared object systems we must keep this
- * hanging around, as if we remove this handle, we remove the
- * shared object file from memory (!)
- */
-typedef DLLFactory<Module> ircd_module;
-
-/** A list of modules
- */
-typedef std::vector<Module*> IntModuleList;
-
-/** An event handler iterator
- */
-typedef IntModuleList::iterator EventHandlerIter;
-
/** ModuleManager takes care of all things module-related
* in the core.
*/
-class CoreExport ModuleManager : public classbase
+class CoreExport ModuleManager : public fakederef<ModuleManager>
{
+ public:
+ typedef std::multimap<std::string, ServiceProvider*, irc::insensitive_swo> DataProviderMap;
+ typedef std::vector<ServiceProvider*> ServiceList;
+
private:
/** Holds a string describing the last module error to occur
*/
std::string LastModuleError;
- /** The feature names published by various modules
- */
- featurelist Features;
-
- /** The interface names published by various modules
- */
- interfacelist Interfaces;
-
- /** Total number of modules loaded into the ircd
- */
- int ModCount;
-
- /** Our pointer to the main insp instance
- */
- InspIRCd* Instance;
-
/** List of loaded modules and shared object/dll handles
* keyed by module name
*/
- std::map<std::string, std::pair<ircd_module*, Module*> > Modules;
+ std::map<std::string, Module*> Modules;
enum {
PRIO_STATE_FIRST,
PRIO_STATE_AGAIN,
PRIO_STATE_LAST
} prioritizationState;
+
+ /** Loads all core modules (core_*)
+ */
+ void LoadCoreModules(std::map<std::string, ServiceList>& servicemap);
+
+ /** Calls the Prioritize() method in all loaded modules
+ * @return True if all went well, false if a dependency loop was detected
+ */
+ bool PrioritizeHooks();
+
+ /** Unregister all user modes or all channel modes owned by a module
+ * @param mod Module whose modes to unregister
+ * @param modetype MODETYPE_USER to unregister user modes, MODETYPE_CHANNEL to unregister channel modes
+ */
+ void UnregisterModes(Module* mod, ModeType modetype);
+
public:
+ typedef std::map<std::string, Module*> ModuleMap;
/** Event handler hooks.
* This needs to be public to be used by FOREACH_MOD and friends.
*/
- IntModuleList EventHandlers[I_END];
+ Module::List EventHandlers[I_END];
+
+ /** List of data services keyed by name */
+ DataProviderMap DataProviders;
+
+ /** A list of ServiceProviders waiting to be registered.
+ * Non-NULL when constructing a Module, NULL otherwise.
+ * When non-NULL ServiceProviders add themselves to this list on creation and the core
+ * automatically registers them (that is, call AddService()) after the Module is constructed,
+ * and before Module::init() is called.
+ * If a service is created after the construction of the Module (for example in init()) it
+ * has to be registered manually.
+ */
+ ServiceList* NewServices;
+
+ /** Expands the name of a module by prepending "m_" and appending ".so".
+ * No-op if the name already has the ".so" extension.
+ * @param modname Module name to expand
+ * @return Module name starting with "m_" and ending with ".so"
+ */
+ static std::string ExpandModName(const std::string& modname);
/** Simple, bog-standard, boring constructor.
*/
- ModuleManager(InspIRCd* Ins);
+ ModuleManager();
/** Destructor
*/
* PRIO_FIRST to set the event to be first called, PRIO_LAST to
* set it to be the last called, or PRIO_BEFORE and PRIORITY_AFTER
* to set it to be before or after one or more other modules.
- * @param modules If PRIO_BEFORE or PRIORITY_AFTER is set in parameter 's',
- * then this contains a list of one or more modules your module must be
- * placed before or after. Your module will be placed before the highest
- * priority module in this list for PRIO_BEFORE, or after the lowest
- * priority module in this list for PRIORITY_AFTER.
- * @param sz The number of modules being passed for PRIO_BEFORE and PRIORITY_AFTER.
- * Defaults to 1, as most of the time you will only want to prioritize your module
- * to be before or after one other module.
+ * @param which If PRIO_BEFORE or PRIORITY_AFTER is set in parameter 's',
+ * then this contains a the module that your module must be placed before
+ * or after.
*/
- bool SetPriority(Module* mod, Implementation i, Priority s, Module** modules = NULL, size_t sz = 1);
+ bool SetPriority(Module* mod, Implementation i, Priority s, Module* which = NULL);
/** Change the priority of all events in a module.
* @param mod The module to set the priority of
* SetPriority method for this, where you may specify other modules to
* be prioritized against.
*/
- bool SetPriority(Module* mod, Priority s);
+ void SetPriority(Module* mod, Priority s);
/** Attach an event to a module.
- * You may later detatch the event with ModuleManager::Detach().
- * If your module is unloaded, all events are automatically detatched.
+ * You may later detach the event with ModuleManager::Detach().
+ * If your module is unloaded, all events are automatically detached.
* @param i Event type to attach
* @param mod Module to attach event to
* @return True if the event was attached
*/
bool Attach(Implementation i, Module* mod);
- /** Detatch an event from a module.
+ /** Detach an event from a module.
* This is not required when your module unloads, as the core will
- * automatically detatch your module from all events it is attached to.
+ * automatically detach your module from all events it is attached to.
* @param i Event type to detach
* @param mod Module to detach event from
- * @param Detach true if the event was detached
+ * @return True if the event was detached
*/
bool Detach(Implementation i, Module* mod);
/** Attach an array of events to a module
* @param i Event types (array) to attach
* @param mod Module to attach events to
+ * @param sz The size of the implementation array
*/
void Attach(Implementation* i, Module* mod, size_t sz);
*/
void DetachAll(Module* mod);
+ /** Attach all events to a module (used on module load)
+ * @param mod Module to attach to all events
+ */
+ void AttachAll(Module* mod);
+
/** Returns text describing the last module error
* @return The last error message to occur
*/
/** Load a given module file
* @param filename The file to load
+ * @param defer Defer module init (loading many modules)
* @return True if the module was found and loaded
*/
- bool Load(const char* filename);
+ bool Load(const std::string& filename, bool defer = false);
- /** Unload a given module file
- * @param filename The file to unload
- * @return True if the module was unloaded
+ /** Unload a given module file. Note that the module will not be
+ * completely gone until the cull list has finished processing.
+ *
+ * @return true on success; if false, LastError will give a reason
*/
- bool Unload(const char* filename);
+ bool Unload(Module* module);
/** Called by the InspIRCd constructor to load all modules from the config file.
*/
void LoadAll();
+ void UnloadAll();
+ void DoSafeUnload(Module*);
- /** Get the total number of currently loaded modules
- * @return The number of loaded modules
+ /** Check if a module can be unloaded and if yes, prepare it for unload
+ * @param mod Module to be unloaded
+ * @return True if the module is unloadable, false otherwise.
+ * If true the module must be unloaded in the current main loop iteration.
*/
- int GetCount()
- {
- return this->ModCount;
- }
+ bool CanUnload(Module* mod);
/** Find a module by name, and return a Module* to it.
* This is preferred over iterating the module lists yourself.
*/
Module* Find(const std::string &name);
- /** Publish a 'feature'.
- * There are two ways for a module to find another module it depends on.
- * Either by name, using InspIRCd::FindModule, or by feature, using this
- * function. A feature is an arbitary string which identifies something this
- * module can do. For example, if your module provides SSL support, but other
- * modules provide SSL support too, all the modules supporting SSL should
- * publish an identical 'SSL' feature. This way, any module requiring use
- * of SSL functions can just look up the 'SSL' feature using FindFeature,
- * then use the module pointer they are given.
- * @param FeatureName The case sensitive feature name to make available
- * @param Mod a pointer to your module class
- * @returns True on success, false if the feature is already published by
- * another module.
- */
- bool PublishFeature(const std::string &FeatureName, Module* Mod);
-
- /** Publish a module to an 'interface'.
- * Modules which implement the same interface (the same way of communicating
- * with other modules) can publish themselves to an interface, using this
- * method. When they do so, they become part of a list of related or
- * compatible modules, and a third module may then query for that list
- * and know that all modules within that list offer the same API.
- * A prime example of this is the hashing modules, which all accept the
- * same types of Request class. Consider this to be similar to PublishFeature,
- * except for that multiple modules may publish the same 'feature'.
- * @param InterfaceName The case sensitive interface name to make available
- * @param Mod a pointer to your module class
- * @returns True on success, false on failure (there are currently no failure
- * cases)
- */
- bool PublishInterface(const std::string &InterfaceName, Module* Mod);
-
- /** Return a pair saying how many other modules are currently using the
- * interfaces provided by module m.
- * @param m The module to count usage for
- * @return A pair, where the first value is the number of uses of the interface,
- * and the second value is the interface name being used.
- */
- std::pair<int,std::string> GetInterfaceInstanceCount(Module* m);
-
- /** Mark your module as using an interface.
- * If you mark your module as using an interface, then that interface
- * module may not unload until your module has unloaded first.
- * This can be used to prevent crashes by ensuring code you depend on
- * is always in memory while your module is active.
- * @param InterfaceName The interface to use
- */
- void UseInterface(const std::string &InterfaceName);
-
- /** Mark your module as finished with an interface.
- * If you used UseInterface() above, you should use this method when
- * your module is finished with the interface (usually in its destructor)
- * to allow the modules which implement the given interface to be unloaded.
- * @param InterfaceName The interface you are finished with using.
- */
- void DoneWithInterface(const std::string &InterfaceName);
-
- /** Unpublish a 'feature'.
- * When your module exits, it must call this method for every feature it
- * is providing so that the feature table is cleaned up.
- * @param FeatureName the feature to remove
- */
- bool UnpublishFeature(const std::string &FeatureName);
-
- /** Unpublish your module from an interface
- * When your module exits, it must call this method for every interface
- * it is part of so that the interfaces table is cleaned up. Only when
- * the last item is deleted from an interface does the interface get
- * removed.
- * @param InterfaceName the interface to be removed from
- * @param Mod The module to remove from the interface list
- */
- bool UnpublishInterface(const std::string &InterfaceName, Module* Mod);
-
- /** Find a 'feature'.
- * There are two ways for a module to find another module it depends on.
- * Either by name, using InspIRCd::FindModule, or by feature, using the
- * InspIRCd::PublishFeature method. A feature is an arbitary string which
- * identifies something this module can do. For example, if your module
- * provides SSL support, but other modules provide SSL support too, all
- * the modules supporting SSL should publish an identical 'SSL' feature.
- * To find a module capable of providing the feature you want, simply
- * call this method with the feature name you are looking for.
- * @param FeatureName The feature name you wish to obtain the module for
- * @returns A pointer to a valid module class on success, NULL on failure.
- */
- Module* FindFeature(const std::string &FeatureName);
-
- /** Find an 'interface'.
- * An interface is a list of modules which all implement the same API.
- * @param InterfaceName The Interface you wish to obtain the module
- * list of.
- * @return A pointer to a deque of Module*, or NULL if the interface
- * does not exist.
- */
- modulelist* FindInterface(const std::string &InterfaceName);
-
- /** Determine if a module has published the named interface.
- * This could be used in, for example, OnLoadModule to pick up other modules that can be used.
- * @param mod The module to check.
- * @param InterfaceName the interface you want to check for
- * @return True if the module provides the interface, false otherwise.
- */
- bool ModuleHasInterface(Module* mod, const std::string& InterfaceName);
-
- /** Given a pointer to a Module, return its filename
- * @param m The module pointer to identify
- * @return The module name or an empty string
- */
- const std::string& GetModuleName(Module* m);
-
- /** Return a list of all modules matching the given filter
- * @param filter This int is a bitmask of flags set in Module::Flags,
- * such as VF_VENDOR or VF_STATIC. If you wish to receive a list of
- * all modules with no filtering, set this to 0.
- * @return The list of module names
- */
- const std::vector<std::string> GetAllModuleNames(int filter);
-};
+ /** Register a service provided by a module */
+ void AddService(ServiceProvider&);
-/** This definition is used as shorthand for the various classes
- * and functions needed to make a module loadable by the OS.
- * It defines the class factory and external init_module function.
- */
-#ifdef WINDOWS
+ /** Unregister a service provided by a module */
+ void DelService(ServiceProvider&);
-#define MODULE_INIT(y) \
- extern "C" DllExport Module * init_module(InspIRCd* Me) \
- { \
- return new y(Me); \
- } \
- BOOLEAN WINAPI DllMain(HINSTANCE hDllHandle, DWORD nReason, LPVOID Reserved) \
- { \
- switch ( nReason ) \
- { \
- case DLL_PROCESS_ATTACH: \
- case DLL_PROCESS_DETACH: \
- break; \
- } \
- return TRUE; \
+ /** Register all services in a given ServiceList
+ * @param list The list containing the services to register
+ */
+ void AddServices(const ServiceList& list);
+
+ inline void AddServices(ServiceProvider** list, int count)
+ {
+ for(int i=0; i < count; i++)
+ AddService(*list[i]);
}
-#else
+ /** Find a service by name.
+ * If multiple modules provide a given service, the first one loaded will be chosen.
+ */
+ ServiceProvider* FindService(ServiceType Type, const std::string& name);
-#define MODULE_INIT(y) \
- extern "C" DllExport Module * init_module(InspIRCd* Me) \
- { \
- return new y(Me); \
+ template<typename T> inline T* FindDataService(const std::string& name)
+ {
+ return static_cast<T*>(FindService(SERVICE_DATA, name));
}
-#endif
-#define COMMAND_INIT(c) MODULE_INIT(CommandModule<c>)
+ /** Get a map of all loaded modules keyed by their name
+ * @return A ModuleMap containing all loaded modules
+ */
+ const ModuleMap& GetModules() const { return Modules; }
+
+ /** Make a service referenceable by dynamic_references
+ * @param name Name that will be used by dynamic_references to find the object
+ * @param service Service to make referenceable by dynamic_references
+ */
+ void AddReferent(const std::string& name, ServiceProvider* service);
-#endif
+ /** Make a service no longer referenceable by dynamic_references
+ * @param service Service to make no longer referenceable by dynamic_references
+ */
+ void DelReferent(ServiceProvider* service);
+};