#ifndef __MODULES_H
#define __MODULES_H
-/** log levels
- */
-enum DebugLevels { DEBUG, VERBOSE, DEFAULT, SPARSE, NONE };
-
/** Used with OnAccessCheck() method of modules
*/
enum AccessControlType {
typedef std::deque<std::string> file_cache;
typedef file_cache string_list;
-/** Holds a list of users in a channel
- */
-typedef std::deque<userrec*> chanuserlist;
-
-
/** Holds a list of 'published features' for modules.
*/
typedef std::map<std::string,Module*> featurelist;
* loaded modules in a readable simple way, e.g.:
* 'FOREACH_MOD(I_OnXonnwxr,OnConnect(user));'
*/
-#define FOREACH_MOD(y,x) if (Config->global_implementation[y] > 0) { \
+#define FOREACH_MOD(y,x) if (ServerInstance->Config->global_implementation[y] > 0) { \
for (int _i = 0; _i <= MODCOUNT; _i++) { \
- if (Config->implement_lists[_i][y]) \
+ if (ServerInstance->Config->implement_lists[_i][y]) \
try \
{ \
modules[_i]->x ; \
} \
}
+#define FOREACH_MOD_I(z,y,x) if (z->Config->global_implementation[y] > 0) { \
+ for (int _i = 0; _i <= MODCOUNT; _i++) { \
+ if (z->Config->implement_lists[_i][y]) \
+ try \
+ { \
+ modules[_i]->x ; \
+ } \
+ catch (ModuleException& modexcept) \
+ { \
+ log(DEBUG,"Module exception caught: %s",modexcept.GetReason()); \
+ } \
+ } \
+}
/**
* This define is similar to the one above but returns a result in MOD_RESULT.
* The first module to return a nonzero result is the value to be accepted,
* and any modules after are ignored.
*/
-#define FOREACH_RESULT(y,x) { if (Config->global_implementation[y] > 0) { \
+#define FOREACH_RESULT(y,x) { if (ServerInstance->Config->global_implementation[y] > 0) { \
MOD_RESULT = 0; \
for (int _i = 0; _i <= MODCOUNT; _i++) { \
- if (Config->implement_lists[_i][y]) {\
+ if (ServerInstance->Config->implement_lists[_i][y]) { \
try \
{ \
int res = modules[_i]->x ; \
} \
}
+#define FOREACH_RESULT_I(z,y,x) { if (z->Config->global_implementation[y] > 0) { \
+ MOD_RESULT = 0; \
+ for (int _i = 0; _i <= MODCOUNT; _i++) { \
+ if (z->Config->implement_lists[_i][y]) { \
+ try \
+ { \
+ int res = modules[_i]->x ; \
+ if (res != 0) { \
+ MOD_RESULT = res; \
+ break; \
+ } \
+ } \
+ catch (ModuleException& modexcept) \
+ { \
+ log(DEBUG,"Module exception cought: %s",modexcept.GetReason()); \
+ } \
+ } \
+ } \
+ } \
+}
+
#define FD_MAGIC_NUMBER -42
// useful macros
Version(int major, int minor, int revision, int build, int flags);
};
-/** Holds /ADMIN data
- * This class contains the admin details of the local server. It is constructed by class Server,
- * and has three read-only values, Name, Email and Nick that contain the specified values for the
- * server where the module is running.
- */
-class Admin : public classbase
-{
- public:
- const std::string Name, Email, Nick;
- Admin(std::string name, std::string email, std::string nick);
-};
-
/** The ModuleMessage class is the base class of Request and Event
* This class is used to represent a basic data structure which is passed
* between modules for safe inter-module communications.
* @param Number of characters to write
* @return Number of characters actually written or 0 if you didn't handle the operation
*/
- virtual int OnRawSocketWrite(int fd, char* buffer, int count);
+ virtual int OnRawSocketWrite(int fd, const char* buffer, int count);
/** Called immediately before any socket is closed. When this event is called, shutdown()
* has not yet been called on the socket.
class Server : public Extensible
{
public:
- /** Default constructor.
- * Creates a Server object.
- */
- Server();
-
- /** Default destructor.
- * Destroys a Server object.
- */
- virtual ~Server();
-
- /** Obtains a pointer to the server's ServerConfig object.
- * The ServerConfig object contains most of the configuration data
- * of the IRC server, as read from the config file by the core.
- */
- ServerConfig* GetConfig();
-
/** For use with Module::Prioritize().
* When the return value of this function is returned from
* Module::Prioritize(), this specifies that the module wishes
* @returns a priority ID which the core uses to relocate the module in the list
*/
long PriorityAfter(const std::string &modulename);
-
- /** Sends text to all opers.
- * This method sends a server notice to all opers with the usermode +s.
- */
- virtual void SendOpers(const std::string &s);
-
- /** Returns the version string of this server
- */
- std::string GetVersion();
/** Publish a 'feature'.
* There are two ways for a module to find another module it depends on.
* This method writes a line of text to the log. If the level given is lower than the
* level given in the configuration, this command has no effect.
*/
- virtual void Log(int level, const std::string &s);
-
- /** Sends a line of text down a TCP/IP socket.
- * This method writes a line of text to an established socket, cutting it to 510 characters
- * plus a carriage return and linefeed if required.
- */
- virtual void Send(int Socket, const std::string &s);
-
- /** Sends text from the server to a socket.
- * This method writes a line of text to an established socket, with the servername prepended
- * as used by numerics (see RFC 1459)
- */
- virtual void SendServ(int Socket, const std::string &s);
-
- /** Sends text from a user to a socket.
- * This method writes a line of text to an established socket, with the given user's nick/ident
- * /host combination prepended, as used in PRIVSG etc commands (see RFC 1459)
- */
- virtual void SendFrom(int Socket, userrec* User, const std::string &s);
-
- /** Sends text from a user to another user.
- * This method writes a line of text to a user, with a user's nick/ident
- * /host combination prepended, as used in PRIVMSG etc commands (see RFC 1459)
- * If you specify NULL as the source, then the data will originate from the
- * local server, e.g. instead of:
- *
- * :user!ident@host TEXT
- *
- * The format will become:
- *
- * :localserver TEXT
- *
- * Which is useful for numerics and server notices to single users, etc.
- */
- virtual void SendTo(userrec* Source, userrec* Dest, const std::string &s);
-
- /** Returns true if two users share a common channel.
- * This method is used internally by the NICK and QUIT commands, and the Server::SendCommon
- * method.
- */
- virtual bool CommonChannels(userrec* u1, userrec* u2);
-
- /** Sends text from a user to one or more channels (mulicast).
- * This method writes a line of text to all users which share a common channel with a given
- * user, with the user's nick/ident/host combination prepended, as used in PRIVMSG etc
- * commands (see RFC 1459). If the IncludeSender flag is set, then the text is also sent
- * back to the user from which it originated, as seen in NICK (see RFC 1459). Otherwise, it
- * is only sent to the other recipients, as seen in QUIT.
- */
- virtual void SendCommon(userrec* User, const std::string &text, bool IncludeSender);
-
- /** Sends a WALLOPS message.
- * This method writes a WALLOPS message to all users with the +w flag, originating from the
- * specified user.
- */
- virtual void SendWallops(userrec* User, const std::string &text);
+ void Log(int level, const std::string &s);
/** Returns true if a nick is valid.
* Nicks for unregistered connections will return false.
*/
- virtual bool IsNick(const std::string &nick);
-
- /** Returns a count of the number of users on a channel.
- * This will NEVER be 0, as if the chanrec exists, it will have at least one user in the channel.
- */
- virtual int CountUsers(chanrec* c);
-
- /** Adds an InspTimer which will trigger at a future time
- */
- virtual void AddTimer(InspTimer* T);
-
- /** Attempts to look up a nick and return a pointer to it.
- * This function will return NULL if the nick does not exist.
- */
- virtual userrec* FindNick(const std::string &nick);
+ bool IsNick(const std::string &nick);
/** Attempts to look up a nick using the file descriptor associated with that nick.
* This function will return NULL if the file descriptor is not associated with a valid user.
*/
- virtual userrec* FindDescriptor(int socket);
-
- /** Attempts to look up a channel and return a pointer to it.
- * This function will return NULL if the channel does not exist.
- */
- virtual chanrec* FindChannel(const std::string &channel);
-
- /** Attempts to look up a user's privilages on a channel.
- * This function will return a string containing either @, %, +, or an empty string,
- * representing the user's privilages upon the channel you specify.
- */
- virtual std::string ChanMode(userrec* User, chanrec* Chan);
+ userrec* FindDescriptor(int socket);
/** Returns the server name of the server where the module is loaded.
*/
- virtual std::string GetServerName();
-
- /** Returns the network name, global to all linked servers.
- */
- virtual std::string GetNetworkName();
+ std::string GetServerName();
- /** Returns the server description string of the local server
- */
- virtual std::string GetServerDescription();
+ bool AddMode(ModeHandler* mh, const unsigned char modechar);
- /** Returns the information of the server as returned by the /ADMIN command.
- * See the Admin class for further information of the return value. The members
- * Admin::Nick, Admin::Email and Admin::Name contain the information for the
- * server where the module is loaded.
- */
- virtual Admin GetAdmin();
+ bool AddModeWatcher(ModeWatcher* mw);
- virtual bool AddMode(ModeHandler* mh, const unsigned char modechar);
+ bool DelModeWatcher(ModeWatcher* mw);
- virtual bool AddModeWatcher(ModeWatcher* mw);
-
- virtual bool DelModeWatcher(ModeWatcher* mw);
-
- virtual bool AddResolver(Resolver* r);
+ bool AddResolver(Resolver* r);
/** Adds a command to the command table.
* This allows modules to add extra commands into the command table. You must place a function within your
* extension) e.g. "m_blarp.so". If you place the wrong identifier here, you can cause crashes if your module
* is unloaded.
*/
- virtual void AddCommand(command_t *f);
+ void AddCommand(command_t *f);
/** Sends a servermode.
* you must format the parameters array with the target, modes and parameters for those modes.
* You must be sure to get the number of parameters correct in the pcnt parameter otherwise you could leave
* your server in an unstable state!
*/
+ void SendMode(const char **parameters, int pcnt, userrec *user);
- virtual void SendMode(const char **parameters, int pcnt, userrec *user);
-
- /** Sends to all users matching a mode mask
- * You must specify one or more usermodes as the first parameter. These can be RFC specified modes such as +i,
- * or module provided modes, including ones provided by your own module.
- * In the second parameter you must place a flag value which indicates wether the modes you have given will be
- * logically ANDed or OR'ed. You may use one of either WM_AND or WM_OR.
- * for example, if you were to use:
- *
- * Serv->SendToModeMask("xi", WM_OR, "m00");
- *
- * Then the text 'm00' will be sent to all users with EITHER mode x or i. Conversely if you used WM_AND, the
- * user must have both modes set to receive the message.
- */
- virtual void SendToModeMask(const std::string &modes, int flags, const std::string &text);
-
- /** Forces a user nickchange.
- * This command works similarly to SVSNICK, and can be used to implement Q-lines etc.
- * If you specify an invalid nickname, the nick change will be dropped and the target user will receive
- * the error numeric for it.
- */
- virtual void ChangeUserNick(userrec* user, const std::string &nickname);
-
/** Matches text against a glob pattern.
* Uses the ircd's internal matching function to match string against a globbing pattern, e.g. *!*@*.com
* Returns true if the literal successfully matches the pattern, false if otherwise.
*/
- virtual bool MatchText(const std::string &sliteral, const std::string &spattern);
+ bool MatchText(const std::string &sliteral, const std::string &spattern);
/** Calls the handler for a command, either implemented by the core or by another module.
* You can use this function to trigger other commands in the ircd, such as PRIVMSG, JOIN,
* used for privilage checks, etc.
* @return True if the command exists
*/
- virtual bool CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user);
+ bool CallCommandHandler(const std::string &commandname, const char** parameters, int pcnt, userrec* user);
/** This function returns true if the commandname exists, pcnt is equal to or greater than the number
* of paramters the command requires, the user specified is allowed to execute the command, AND
* if the command is implemented by a module (not the core). This has a few specific uses, usually
* within network protocols (see src/modules/m_spanningtree.cpp)
*/
- virtual bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
-
- /** Change displayed hostname of a user.
- * You should always call this method to change a user's host rather than writing directly to the
- * dhost member of userrec, as any change applied via this method will be propogated to any
- * linked servers.
- */
- virtual void ChangeHost(userrec* user, const std::string &host);
-
- /** Change GECOS (fullname) of a user.
- * You should always call this method to change a user's GECOS rather than writing directly to the
- * fullname member of userrec, as any change applied via this method will be propogated to any
- * linked servers.
- */
- virtual void ChangeGECOS(userrec* user, const std::string &gecos);
+ bool IsValidModuleCommand(const std::string &commandname, int pcnt, userrec* user);
/** Returns true if the servername you give is ulined.
* ULined servers have extra privilages. They are allowed to change nicknames on remote servers,
* change modes of clients which are on remote servers and set modes of channels where there are
* no channel operators for that channel on the ulined server, amongst other things.
*/
- virtual bool IsUlined(const std::string &server);
+ bool IsUlined(const std::string &server);
- /** Fetches the userlist of a channel. This function must be here and not a member of userrec or
- * chanrec due to include constraints.
- */
- virtual chanuserlist GetUsers(chanrec* chan);
-
- /** Remove a user's connection to the irc server, but leave their client in existence in the
- * user hash. When you call this function, the user's file descriptor will be replaced with the
- * value of FD_MAGIC_NUMBER and their old file descriptor will be closed. This idle client will
- * remain until it is restored with a valid file descriptor, or is removed from IRC by an operator
- * After this call, the pointer to user will be invalid.
- */
- virtual bool UserToPseudo(userrec* user, const std::string &message);
-
- /** This user takes one user, and switches their file descriptor with another user, so that one user
- * "becomes" the other. The user in 'alive' is booted off the server with the given message. The user
- * referred to by 'zombie' should have previously been locked with Server::UserToPseudo, otherwise
- * stale sockets and file descriptor leaks can occur. After this call, the pointer to alive will be
- * invalid, and the pointer to zombie will be equivalent in effect to the old pointer to alive.
- */
- virtual bool PseudoToUser(userrec* alive, userrec* zombie, const std::string &message);
-
/** Adds a G-line
* The G-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
* The duration must be in seconds, however you can use the Server::CalcDuration method to convert
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+ void AddGLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Adds a Q-line
* The Q-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
+ void AddQLine(long duration, const std::string &source, const std::string &reason, const std::string &nickname);
/** Adds a Z-line
* The Z-line is propogated to all of the servers in the mesh and enforced as soon as it is added.
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
+ void AddZLine(long duration, const std::string &source, const std::string &reason, const std::string &ipaddr);
/** Adds a K-line
* The K-line is enforced as soon as it is added.
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+ void AddKLine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Adds a E-line
* The E-line is enforced as soon as it is added.
* to indicate who or what sent the data, usually this is the nickname of a person, or a server
* name.
*/
- virtual void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
+ void AddELine(long duration, const std::string &source, const std::string &reason, const std::string &hostmask);
/** Deletes a G-Line from all servers
*/
- virtual bool DelGLine(const std::string &hostmask);
+ bool DelGLine(const std::string &hostmask);
/** Deletes a Q-Line from all servers
*/
- virtual bool DelQLine(const std::string &nickname);
+ bool DelQLine(const std::string &nickname);
/** Deletes a Z-Line from all servers
*/
- virtual bool DelZLine(const std::string &ipaddr);
+ bool DelZLine(const std::string &ipaddr);
/** Deletes a local K-Line
*/
- virtual bool DelKLine(const std::string &hostmask);
+ bool DelKLine(const std::string &hostmask);
/** Deletes a local E-Line
*/
- virtual bool DelELine(const std::string &hostmask);
+ bool DelELine(const std::string &hostmask);
/** Calculates a duration
* This method will take a string containing a formatted duration (e.g. "1w2d") and return its value
* as a total number of seconds. This is the same function used internally by /GLINE etc to set
* the ban times.
*/
- virtual long CalcDuration(const std::string &duration);
+ long CalcDuration(const std::string &duration);
/** Returns true if a nick!ident@host string is correctly formatted, false if otherwise.
*/
- virtual bool IsValidMask(const std::string &mask);
+ bool IsValidMask(const std::string &mask);
/** This function finds a module by name.
* You must provide the filename of the module. If the module cannot be found (is not loaded)
* the function will return NULL.
*/
- virtual Module* FindModule(const std::string &name);
+ Module* FindModule(const std::string &name);
/** Adds a class derived from InspSocket to the server's socket engine.
*/
- virtual void AddSocket(InspSocket* sock);
+ void AddSocket(InspSocket* sock);
/** Forcibly removes a class derived from InspSocket from the servers socket engine.
*/
- virtual void RemoveSocket(InspSocket* sock);
+ void RemoveSocket(InspSocket* sock);
/** Deletes a class derived from InspSocket from the server's socket engine.
*/
- virtual void DelSocket(InspSocket* sock);
+ void DelSocket(InspSocket* sock);
/** Causes the local server to rehash immediately.
* WARNING: Do not call this method from within your rehash method, for
* obvious reasons!
*/
- virtual void RehashServer();
+ void RehashServer();
/** This method returns the total number of channels on the network.
*/
- virtual long GetChannelCount();
+ long GetChannelCount();
/** This method returns a channel whos index is greater than or equal to 0 and less than the number returned by Server::GetChannelCount().
* This is slower (by factors of dozens) than requesting a channel by name with Server::FindChannel(), however there are times when
* you wish to safely iterate the channel list, saving your position, with large amounts of time in between, which is what this function
* is useful for.
*/
- virtual chanrec* GetChannelIndex(long index);
+ chanrec* GetChannelIndex(long index);
/** Dumps text (in a stringstream) to a user. The stringstream should not contain linefeeds, as it will be split
* automatically by the function into safe amounts. The line prefix given is prepended onto each line (e.g. a servername