#include "socketengine.h"
#include "filelogger.h"
-FileLogStream::FileLogStream(int loglevel, FileWriter *fw)
- : LogStream(loglevel), f(fw)
+FileLogStream::FileLogStream(LogLevel loglevel, FileWriter *fw) : LogStream(loglevel), f(fw)
{
ServerInstance->Logs->AddLoggerRef(f);
}
ServerInstance->Logs->DelLoggerRef(f);
}
-void FileLogStream::OnLog(int loglevel, const std::string &type, const std::string &text)
+void FileLogStream::OnLog(LogLevel loglevel, const std::string &type, const std::string &text)
{
- static char TIMESTR[26];
+ static std::string TIMESTR;
static time_t LAST = 0;
if (loglevel < this->loglvl)
time_t local = ServerInstance->Time();
struct tm *timeinfo = localtime(&local);
- strlcpy(TIMESTR,asctime(timeinfo),26);
- TIMESTR[24] = ':';
+ TIMESTR.assign(asctime(timeinfo), 24);
+ TIMESTR += ": ";
LAST = ServerInstance->Time();
}
- std::string out = std::string(TIMESTR) + " " + text.c_str() + "\n";
+ std::string out = TIMESTR;
+ out += text;
+ out += '\n';
this->f->WriteLogLine(out);
}