#include <dlfcn.h>
#include <getopt.h>
+
using irc::sockets::NonBlocking;
using irc::sockets::Blocking;
using irc::sockets::insp_ntoa;
int MyModCount = this->GetModuleCount();
for (unsigned int i = 0; i < stats->BoundPortCount; i++)
+ {
/* This calls the constructor and closes the listening socket */
delete Config->openSockfd[i];
+ Config->openSockfd[i] = NULL;
+ }
+ stats->BoundPortCount = 0;
/* We do this more than once, so that any service providers get a
* chance to be unhooked by the modules using them, but then get
SI->RehashUsersAndChans();
FOREACH_MOD_I(SI, I_OnGarbageCollect, OnGarbageCollect());
SI->Config->Read(false,NULL);
- FOREACH_MOD_I(SI,I_OnRehash,OnRehash(""));
+ SI->ResetMaxBans();
+ SI->Res->Rehash();
+ FOREACH_MOD_I(SI,I_OnRehash,OnRehash(NULL,""));
+}
+
+void InspIRCd::ResetMaxBans()
+{
+ for (chan_hash::const_iterator i = chanlist->begin(); i != chanlist->end(); i++)
+ i->second->ResetMaxBans();
}
+
/** Because hash_map doesnt free its buckets when we delete items (this is a 'feature')
* we must occasionally rehash the hash (yes really).
* We do this by copying the entries from the old hash to a new hash, causing all
modules.resize(255);
factory.resize(255);
+ this->unregistered_count = 0;
+
this->clientlist = new user_hash();
this->chanlist = new chan_hash();
this->time_delta = 0;
this->next_call = this->TIME + 3;
srand(this->TIME);
- this->Log(DEBUG,"*** InspIRCd starting up!");
+
if (!ServerConfig::FileExists(CONFIG_FILE))
{
printf("ERROR: Cannot open config file: %s\nExiting...\n",CONFIG_FILE);
this->OpenLog(argv, argc);
this->stats = new serverstats();
- this->Parser = new CommandParser(this);
this->Timers = new TimerManager();
+ this->Parser = new CommandParser(this);
this->XLines = new XLineManager(this);
Config->ClearStack();
Config->Read(true, NULL);
WriteOpers("*** \002EH?!\002 -- Time is flowing BACKWARDS in this dimension! Clock drifted backwards %d secs.",abs(OLDTIME-TIME));
if ((TIME % 3600) == 0)
{
- irc::whowas::MaintainWhoWas(this, TIME);
this->RehashUsersAndChans();
FOREACH_MOD_I(this, I_OnGarbageCollect, OnGarbageCollect());
}