ServerState LinkState; /* Link state */
CapabData* capab; /* Link setup data (held until burst is sent) */
TreeServer* MyRoot; /* The server we are talking to */
- int proto_version; /* Remote protocol version */
+ unsigned int proto_version; /* Remote protocol version */
/** True if we've sent our burst.
* This only changes the behavior of message translation for 1202 protocol servers and it can be
* @param params Parameters they sent in the SERVER command
* @return Link block for the remote server, or NULL if an error occurred
*/
- Link* AuthRemote(const parameterlist& params);
+ Link* AuthRemote(const CommandBase::Params& params);
/** Write a line on this socket with a new line character appended, skipping all translation for old protocols
* @param line Line to write without a new line character at the end
*/
void CleanNegotiationInfo();
- CullResult cull();
+ CullResult cull() CXX11_OVERRIDE;
/** Destructor
*/
~TreeSocket();
* to server docs on the inspircd.org site, the other side
* will then send back its own server string.
*/
- void OnConnected();
+ void OnConnected() CXX11_OVERRIDE;
/** Handle socket error event
*/
*/
std::string MyModules(int filter);
+ /** Returns mode list as a string, filtered by type.
+ * @param type The type of modes to return.
+ */
+ std::string BuildModeList(ModeType type);
+
/** Send my capabilities to the remote side
*/
void SendCapabilities(int phase);
void ListDifference(const std::string &one, const std::string &two, char sep,
std::string& mleft, std::string& mright);
- bool Capab(const parameterlist ¶ms);
+ bool Capab(const CommandBase::Params& params);
/** Send one or more FJOINs for a channel of users.
* If the length of a single line is more than 480-NICKMAX
/** This function is called when we receive data from a remote
* server.
*/
- void OnDataReady();
+ void OnDataReady() CXX11_OVERRIDE;
/** Send one or more complete lines down the socket
*/
void WriteLine(const std::string& line);
/** Handle ERROR command */
- void Error(parameterlist ¶ms);
+ void Error(CommandBase::Params& params);
/** (local) -> SERVER
*/
- bool Outbound_Reply_Server(parameterlist ¶ms);
+ bool Outbound_Reply_Server(CommandBase::Params& params);
/** (local) <- SERVER
*/
- bool Inbound_Server(parameterlist ¶ms);
+ bool Inbound_Server(CommandBase::Params& params);
/** Handle IRC line split
*/
- void Split(const std::string &line, std::string& prefix, std::string& command, parameterlist ¶ms);
+ void Split(const std::string& line, std::string& tags, std::string& prefix, std::string& command, CommandBase::Params& params);
/** Process complete line from buffer
*/
void ProcessLine(std::string &line);
- void ProcessConnectedLine(std::string& prefix, std::string& command, parameterlist& params);
+ /** Process message tags received from a remote server. */
+ void ProcessTag(User* source, const std::string& tag, ClientProtocol::TagMap& tags);
+
+ /** Process a message for a fully connected server. */
+ void ProcessConnectedLine(std::string& tags, std::string& prefix, std::string& command, CommandBase::Params& params);
/** Handle socket timeout from connect()
*/
- void OnTimeout();
+ void OnTimeout() CXX11_OVERRIDE;
/** Handle server quit on close
*/
- void Close();
+ void Close() CXX11_OVERRIDE;
/** Fixes messages coming from old servers so the new command handlers understand them
*/
- bool PreProcessOldProtocolMessage(User*& who, std::string& cmd, std::vector<std::string>& params);
+ bool PreProcessOldProtocolMessage(User*& who, std::string& cmd, CommandBase::Params& params);
};