+
+ /** Calls the handler for a given command.
+ * @param commandname The command to find. This should be in uppercase.
+ * @param parameters Parameter list
+ * @param user The user to call the handler on behalf of
+ * @return This method will return CMD_SUCCESS if the command handler was found and called,
+ * and the command completeld successfully. It will return CMD_FAILURE if the command handler was found
+ * and called, but the command did not complete successfully, and it will return CMD_INVALID if the
+ * command simply did not exist at all or the wrong number of parameters were given, or the user
+ * was not privilaged enough to execute the command.
+ */
+ CmdResult CallHandler(const std::string &commandname, const std::vector<std::string>& parameters, User *user);
+
+ /** Get the handler function for a command.
+ * @param commandname The command required. Always use uppercase for this parameter.
+ * @return a pointer to the command handler, or NULL
+ */
+ Command* GetHandler(const std::string &commandname);
+
+ /** This function returns true if a command is valid with the given number of parameters and user.
+ * @param commandname The command name to check
+ * @param pcnt The parameter count
+ * @param user The user to check against
+ * @return If the user given has permission to execute the command, and the parameter count is
+ * equal to or greater than the minimum number of parameters to the given command, then this
+ * function will return true, otherwise it will return false.
+ */
+ bool IsValidCommand(const std::string &commandname, unsigned int pcnt, User * user);
+
+ /** LoopCall is used to call a command classes handler repeatedly based on the contents of a comma seperated list.
+ * There are two overriden versions of this method, one of which takes two potential lists and the other takes one.
+ * We need a version which takes two potential lists for JOIN, because a JOIN may contain two lists of items at once,
+ * the channel names and their keys as follows:
+ *
+ * JOIN #chan1,#chan2,#chan3 key1,,key3
+ *
+ * Therefore, we need to deal with both lists concurrently. The first instance of this method does that by creating
+ * two instances of irc::commasepstream and reading them both together until the first runs out of tokens.
+ * The second version is much simpler and just has the one stream to read, and is used in NAMES, WHOIS, PRIVMSG etc.
+ * Both will only parse until they reach ServerInstance->Config->MaxTargets number of targets, to stop abuse via spam.
+ *
+ * @param user The user who sent the command
+ * @param CommandObj the command object to call for each parameter in the list
+ * @param parameters Parameter list as an array of array of char (that's not a typo).
+ * @param The number of items in the parameters list
+ * @param splithere The first parameter index to split as a comma seperated list
+ * @param extra The second parameter index to split as a comma seperated list
+ * @return This function will return 1 when there are no more parameters to process. When this occurs, its
+ * caller should return without doing anything, otherwise it should continue into its main section of code.
+ */
+ int LoopCall(User* user, Command* CommandObj, const std::vector<std::string>& parameters, unsigned int splithere, unsigned int extra);
+
+ /** LoopCall is used to call a command classes handler repeatedly based on the contents of a comma seperated list.
+ * There are two overriden versions of this method, one of which takes two potential lists and the other takes one.
+ * We need a version which takes two potential lists for JOIN, because a JOIN may contain two lists of items at once,
+ * the channel names and their keys as follows:
+ *
+ * JOIN #chan1,#chan2,#chan3 key1,,key3
+ *
+ * Therefore, we need to deal with both lists concurrently. The first instance of this method does that by creating
+ * two instances of irc::commasepstream and reading them both together until the first runs out of tokens.
+ * The second version is much simpler and just has the one stream to read, and is used in NAMES, WHOIS, PRIVMSG etc.
+ * Both will only parse until they reach ServerInstance->Config->MaxTargets number of targets, to stop abuse via spam.
+ *
+ * @param user The user who sent the command
+ * @param CommandObj the command object to call for each parameter in the list
+ * @param parameters Parameter list as an array of array of char (that's not a typo).
+ * @param The number of items in the parameters list
+ * @param splithere The first parameter index to split as a comma seperated list
+ * @param extra The second parameter index to split as a comma seperated list
+ * @return This function will return 1 when there are no more parameters to process. When this occurs, its
+ * caller should return without doing anything, otherwise it should continue into its main section of code.
+ */
+ int LoopCall(User* user, Command* CommandObj, const std::vector<std::string>& parameters, unsigned int splithere);
+
+ /** Take a raw input buffer from a recvq, and process it on behalf of a user.
+ * @param buffer The buffer line to process
+ * @param user The user to whom this line belongs
+ */
+ bool ProcessBuffer(std::string &buffer,User *user);
+
+ /** Process lines in a users sendq.
+ * @param current The user to process
+ * @param one_only if one_only is set only one command is processed from the sendq.
+ */
+ void DoLines(User* current, bool one_only = false);
+
+ /** Remove all commands relating to module 'source'.
+ * @param source A module name which has introduced new commands
+ */
+ void RemoveCommands(const char* source);
+
+ /** Add a new command to the commands hash
+ * @param f The new Command to add to the list
+ * @param so_handle The handle to the shared object where the command can be found.
+ * Only core commands loaded via cmd_*.so files should set this parameter to anything
+ * meaningful. Module authors should leave this parameter at its default of NULL.
+ * @return True if the command was added
+ */
+ bool CreateCommand(Command *f, void* so_handle = NULL);
+
+ /** Insert the default RFC1459 commands into the command hash.
+ */
+ void SetupCommandTable();
+
+ /** Translate nicknames in a string into UIDs, based on the TranslationType given.
+ * @param to The translation type to use for the process.
+ * @param source The input string
+ * @param dest The output string, it is safe to pass source and dest as the same variable only for translation type TR_TEXT.
+ * @return returns the number of substitutions made. Will always be 0 or 1 for TR_TEXT and 0..n for other types.
+ */
+ int TranslateUIDs(TranslateType to, const std::string &source, std::string &dest);
+};
+
+/** Command handler class for the RELOAD command.
+ * A command cant really reload itself, so this has to be in here.
+ */
+class CommandReload : public Command
+{
+ public:
+ /** Standard constructor
+ */
+ CommandReload (InspIRCd* Instance) : Command(Instance,"RELOAD","o",1) { syntax = "<core-command>"; }
+ /** Handle RELOAD
+ */
+ CmdResult Handle(const std::vector<std::string>& parameters, User *user);
+};
+
+/** A lookup table of values for multiplier characters used by
+ * InspIRCd::Duration(). In this lookup table, the indexes for
+ * the ascii values 'm' and 'M' have the value '60', the indexes
+ * for the ascii values 'D' and 'd' have a value of '86400', etc.
+ */
+const int duration_multi[] =
+{
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 86400, 1, 1, 1, 3600,
+ 1, 1, 1, 1, 60, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 604800, 1, 31557600, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 86400, 1, 1, 1, 3600, 1, 1, 1, 1, 60,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 604800, 1, 31557600,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+ 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1