-//
-// The DLLFactory template class inherits from DLLFactoryBase.
-// The constructor takes the file name of the shared library
-// and the undecorated "C" symbol name of the factory creator
-// function. The factory creator function in your shared library
-// MUST either return a pointer to an object that is a subclass
-// of 'T' or it must return 0.
-//
-// If everything is cool, then 'factory' will point to the
-// requested factory class. If not, it will be 0.
-//
-// Since the DLLFactory template ultimately inherits DLLManager,
-// you can call LastError() to get any error code information
-//
-// The created factory is OWNED by the DLLFactory class.
-// The created factory will get deleted when the DLLFactory class
-// is deleted, because the DLL will get unloaded as well.
-//
-
-template <class T> class DLLFactory : public DLLFactoryBase
-{
- public:
- DLLFactory(const char *fname, const char *func_name=0) : DLLFactoryBase(fname,func_name)
- {
- if (factory_func)
- factory = (T*)factory_func();
- else
- factory = 0;
- }
-
- ~DLLFactory()
- {
- delete factory;
- }
-
- T *factory;